[3/28/2024 11:11:31 PM.342] Started new log on 3/28/2024 11:11:31 PM.342 [3/28/2024 11:11:31 PM.343] ==================================================================================================== [3/28/2024 11:11:31 PM.340] Log path: D:\Users\robin\Grand Theft Auto V\RagePluginHook.log [3/28/2024 11:11:31 PM.344] Log verbosity: Trivial [3/28/2024 11:11:31 PM.345] Initializing input system [3/28/2024 11:11:31 PM.347] Initializing game console [3/28/2024 11:11:31 PM.352] Console key has been set to F4 (key code: 115) [3/28/2024 11:11:31 PM.392] Initializing console variable "ConsoleScrollAmount". [3/28/2024 11:11:31 PM.392] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/28/2024 11:11:31 PM.402] Read value: [3/28/2024 11:11:31 PM.402] Initializing console variable "ConsoleKey". [3/28/2024 11:11:31 PM.402] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/28/2024 11:11:31 PM.403] Read value: F4 [3/28/2024 11:11:31 PM.403] Setting value of console variable "ConsoleKey" to stored value. [3/28/2024 11:11:31 PM.403] Console key has been set to F4 (key code: 115) [3/28/2024 11:11:31 PM.403] Initializing console variable "PluginTimeoutThreshold". [3/28/2024 11:11:31 PM.403] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/28/2024 11:11:31 PM.406] Read value: 10000 [3/28/2024 11:11:31 PM.406] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/28/2024 11:11:31 PM.406] Initializing console variable "AlwaysShowConsoleOutput". [3/28/2024 11:11:31 PM.406] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/28/2024 11:11:31 PM.406] Read value: [3/28/2024 11:11:31 PM.406] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/28/2024 11:11:31 PM.406] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/28/2024 11:11:31 PM.406] Read value: False [3/28/2024 11:11:31 PM.407] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/28/2024 11:11:31 PM.407] Initializing console variable "ShowOnScreenWarnings". [3/28/2024 11:11:31 PM.407] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/28/2024 11:11:31 PM.407] Read value: [3/28/2024 11:11:31 PM.407] Console initialized [3/28/2024 11:11:31 PM.407] Initializing forms manager [3/28/2024 11:11:31 PM.408] Cleaning temp folder [3/28/2024 11:11:31 PM.409] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/28/2024 11:11:31 PM.417] ================ RAGE Plugin Hook ================ [3/28/2024 11:11:31 PM.422] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [3/28/2024 11:11:31 PM.422] Checking game support [3/28/2024 11:11:31 PM.552] Product name: Grand Theft Auto V [3/28/2024 11:11:31 PM.552] Product version: 1.0.3095.0 [3/28/2024 11:11:31 PM.552] Is steam version: True [3/28/2024 11:11:31 PM.553] Initializing DirectX [3/28/2024 11:11:31 PM.553] Initializing Direct3D [3/28/2024 11:11:31 PM.553] Getting game swap chain [3/28/2024 11:11:31 PM.580] Swap Chain created: 0x7FF66CDE04F0 [3/28/2024 11:11:31 PM.580] Swap Chain VTable: 0x1CF4B3D8F70 [3/28/2024 11:11:31 PM.580] 0x575655F139C6EEE9;0xEC8148B9246C8D48;0x25058B4800000090 [3/28/2024 11:11:31 PM.580] D3D11Present: 0x7FFE54014820 [3/28/2024 11:11:31 PM.580] D3D11ResizeBuffers: 0x7FFE54003820 [3/28/2024 11:11:31 PM.580] D3D11ResizeTarget: 0x7FFE540556A0 [3/28/2024 11:11:31 PM.580] D3D11SetFullscreenState: 0x7FFE54003E80 [3/28/2024 11:11:31 PM.580] Direct3D initialized [3/28/2024 11:11:31 PM.581] Initialized DirectX [3/28/2024 11:11:31 PM.581] Direct3D watcher thread spawned [3/28/2024 11:11:31 PM.615] Getting device [3/28/2024 11:11:31 PM.615] Retrieved device [3/28/2024 11:11:31 PM.615] Creating wrapper [3/28/2024 11:11:31 PM.678] Wrapper created [3/28/2024 11:11:31 PM.683] Effect created [3/28/2024 11:11:31 PM.683] Creating buffer [3/28/2024 11:11:31 PM.683] Created buffer [3/28/2024 11:11:31 PM.683] Creating blend state [3/28/2024 11:11:31 PM.683] Created blend state [3/28/2024 11:11:31 PM.683] Done with creation [3/28/2024 11:11:31 PM.725] Initializing texture system. [3/28/2024 11:11:31 PM.725] Initializing texture system; phase 1 [3/28/2024 11:11:31 PM.726] Initializing texture system; phase 2 [3/28/2024 11:11:31 PM.732] Initializing texture system; phase 3 [3/28/2024 11:11:31 PM.734] Initializing texture system; phase 4 [3/28/2024 11:11:31 PM.741] Initializing texture system; phase 5 [3/28/2024 11:11:31 PM.741] Initializing texture system; phase 6 [3/28/2024 11:11:31 PM.743] Initializing texture system; phase 7 [3/28/2024 11:11:31 PM.745] Initializing texture system; phase 8 [3/28/2024 11:11:31 PM.746] Initializing texture system; phase 9 [3/28/2024 11:11:31 PM.746] Initializing texture system; phase 10 [3/28/2024 11:11:31 PM.749] Initializing texture system; phase 11 [3/28/2024 11:11:31 PM.749] Initializing texture system; phase 12 [3/28/2024 11:11:31 PM.750] Initializing texture system; phase 13 [3/28/2024 11:11:31 PM.750] Initializing texture system; phase 14 [3/28/2024 11:11:36 PM.582] Direct3D watcher thread ended [3/28/2024 11:12:34 PM.911] LoadingScreenMsg: Initializing game support [3/28/2024 11:12:35 PM.161] Initializing game support [3/28/2024 11:12:40 PM.676] LoadingScreenMsg: Velocity limit removed [3/28/2024 11:12:40 PM.984] Compatibility level: 0 [3/28/2024 11:12:40 PM.984] Supported version detected [3/28/2024 11:12:40 PM.984] ================================================== [3/28/2024 11:12:40 PM.984] LoadingScreenMsg: Patching code [3/28/2024 11:12:41 PM.235] LoadingScreenMsg: Waiting for game initialization [3/28/2024 11:12:41 PM.486] Waiting for game initialization [3/28/2024 11:12:41 PM.586] LoadingScreenMsg: Initializing core [3/28/2024 11:12:41 PM.837] Initializing hook [3/28/2024 11:12:46 PM.850] LoadingScreenMsg: Completing interoperability [3/28/2024 11:12:47 PM.101] Completing interoperability [3/28/2024 11:12:47 PM.101] Initialization code 1. [3/28/2024 11:12:47 PM.101] Initialization code 2. [3/28/2024 11:12:47 PM.101] Initialization code 3. [3/28/2024 11:12:47 PM.107] 1 Address: 0x00007FF66AB2DE18 [3/28/2024 11:12:47 PM.107] Calling func 1 [3/28/2024 11:12:47 PM.123] 2 Address: 0x00007FF66B70CC52 [3/28/2024 11:12:47 PM.123] 3 Address: 0x00007FF66A0E61D2 [3/28/2024 11:12:47 PM.148] Address: 0x00007FF66B70CBFC [3/28/2024 11:12:47 PM.149] Unknown var: 0x00007FF66C767510 [3/28/2024 11:12:47 PM.149] Initialization code 4. [3/28/2024 11:12:47 PM.149] Initialization code 5. [3/28/2024 11:12:47 PM.149] Completing interoperability, phase 1 [3/28/2024 11:12:47 PM.149] Completing interoperability, phase 2 [3/28/2024 11:12:47 PM.149] Completing interoperability, phase 3 [3/28/2024 11:12:47 PM.149] Completing interoperability, phase 4 [3/28/2024 11:12:47 PM.149] Completing interoperability, phase 5 [3/28/2024 11:12:47 PM.149] Completing interoperability, phase 6 [3/28/2024 11:12:47 PM.149] Completing interoperability, phase 7 [3/28/2024 11:12:47 PM.149] LoadingScreenMsg: [3/28/2024 11:12:47 PM.400] LoadingScreenMsg: Loading Story Mode [3/28/2024 11:12:47 PM.650] LoadingScreenMsg: Loading and Populating Game World [3/28/2024 11:12:47 PM.901] LoadingScreenMsg: [3/28/2024 11:12:56 PM.591] Initializing console variable "IsDeveloperModeEnabled". [3/28/2024 11:12:56 PM.591] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/28/2024 11:12:56 PM.591] Read value: [3/28/2024 11:12:56 PM.591] Initializing console variable "TimeScale". [3/28/2024 11:12:56 PM.591] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/28/2024 11:12:56 PM.591] Read value: [3/28/2024 11:12:56 PM.601] Loading plugin from path: D:\Users\robin\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/28/2024 11:12:56 PM.603] Loading plugin "D:\Users\robin\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/28/2024 11:12:58 PM.744] : Initializing input system [3/28/2024 11:12:58 PM.745] : Initializing game console [3/28/2024 11:12:58 PM.746] : Initializing forms manager [3/28/2024 11:12:58 PM.836] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/28/2024 11:12:59 PM.039] LSPD First Response: [TRACE] Started loading LSPDFR [3/28/2024 11:12:59 PM.040] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/28/2024 11:12:59 PM.040] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/28/2024 11:12:59 PM.040] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/28/2024 11:13:02 PM.191] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/28/2024 11:13:11 PM.734] LSPD First Response: [TRACE] Game has stopped loading [3/28/2024 11:13:14 PM.396] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:14 PM.400] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:14 PM.401] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/28/2024 11:13:14 PM.466] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/28/2024 11:13:14 PM.467] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/28/2024 11:13:14 PM.469] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:14 PM.470] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:14 PM.470] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/28/2024 11:13:14 PM.471] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/28/2024 11:13:14 PM.472] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/28/2024 11:13:14 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/28/2024 11:13:14 PM.474] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/28/2024 11:13:14 PM.474] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/28/2024 11:13:14 PM.873] LSPD First Response: [TRACE] Adding Ben J. as character [3/28/2024 11:13:14 PM.957] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/28/2024 11:13:14 PM.957] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 11:13:14 PM.957] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 11:13:15 PM.128] LSPD First Response: [TRACE] Adding Hannah Thomson as character [3/28/2024 11:13:15 PM.143] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.143] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.143] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/28/2024 11:13:15 PM.147] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.147] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.147] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/28/2024 11:13:15 PM.150] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.150] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.150] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/28/2024 11:13:15 PM.182] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.182] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:15 PM.182] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/28/2024 11:13:15 PM.188] LSPD First Response: [TRACE] Failed to parse as chance [3/28/2024 11:13:15 PM.191] LSPD First Response: [TRACE] Player was in vehicle: False [3/28/2024 11:13:15 PM.191] LSPD First Response: [TRACE] Last selected character was Hannah Thomson, should spawn as last character True [3/28/2024 11:13:15 PM.191] LSPD First Response: [TRACE] Loading last selected character Hannah Thomson [3/28/2024 11:13:15 PM.193] LSPD First Response: [INFO] Changing current player character to Hannah Thomson [3/28/2024 11:13:15 PM.208] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/28/2024 11:13:15 PM.208] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/28/2024 11:13:15 PM.208] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/28/2024 11:13:15 PM.479] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/28/2024 11:13:15 PM.484] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_01 [3/28/2024 11:13:15 PM.486] LSPD First Response: [TRACE] CharacterSelected: 12 [3/28/2024 11:13:15 PM.486] LSPD First Response: [TRACE] Character changed, creating new stats object [3/28/2024 11:13:15 PM.665] LSPD First Response: [TRACE] Initialized telemtry service [3/28/2024 11:13:15 PM.705] LSPD First Response: We have 4 appartments registered [3/28/2024 11:13:15 PM.708] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/28/2024 11:13:15 PM.712] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/28/2024 11:13:15 PM.712] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/28/2024 11:13:15 PM.713] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/28/2024 11:13:15 PM.713] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/28/2024 11:13:15 PM.714] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/28/2024 11:13:15 PM.715] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/28/2024 11:13:15 PM.715] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/28/2024 11:13:15 PM.715] LSPD First Response: ApartmentManager initialized [3/28/2024 11:13:15 PM.718] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/28/2024 11:13:15 PM.719] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/28/2024 11:13:15 PM.721] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/28/2024 11:13:15 PM.775] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/28/2024 11:13:15 PM.869] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/28/2024 11:13:15 PM.869] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/28/2024 11:13:15 PM.870] LSPD First Response: [TRACE] Saved apt: [3/28/2024 11:13:15 PM.877] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/28/2024 11:13:15 PM.881] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/28/2024 11:13:15 PM.917] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/28/2024 11:13:15 PM.917] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/28/2024 11:13:15 PM.917] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/28/2024 11:13:15 PM.917] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/28/2024 11:13:15 PM.918] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/28/2024 11:13:15 PM.918] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/28/2024 11:13:16 PM.012] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/28/2024 11:13:16 PM.178] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/28/2024 11:13:16 PM.187] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/28/2024 11:13:16 PM.192] LSPD First Response: [TRACE] Set title to Hannah Thomson for Interaction Menu [3/28/2024 11:13:16 PM.192] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/28/2024 11:13:16 PM.194] LSPD First Response: [TRACE] Set title to Hannah Thomson for Police Radio [3/28/2024 11:13:16 PM.200] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/28/2024 11:13:16 PM.202] LSPD First Response: [TRACE] Set title to Hannah Thomson for Vehicle Options [3/28/2024 11:13:16 PM.205] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/28/2024 11:13:16 PM.206] LSPD First Response: [TRACE] Set title to Hannah Thomson for Inventory [3/28/2024 11:13:16 PM.207] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/28/2024 11:13:16 PM.208] LSPD First Response: [TRACE] Set title to Hannah Thomson for Settings [3/28/2024 11:13:16 PM.211] LSPD First Response: [TRACE] Saved apt: [3/28/2024 11:13:16 PM.267] LSPD First Response: [TRACE] Requested Audio [3/28/2024 11:13:16 PM.290] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/28/2024 11:13:16 PM.733] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/28/2024 11:13:16 PM.816] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:16 PM.816] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:16 PM.816] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Vinewood Police Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] La Mesa Police Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Rockford Hills Police Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Vespucci Police Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Downtown Police Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Davis Sheriff Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/28/2024 11:13:16 PM.831] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/28/2024 11:13:16 PM.832] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/28/2024 11:13:16 PM.832] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/28/2024 11:13:16 PM.832] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/28/2024 11:13:16 PM.832] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/28/2024 11:13:16 PM.832] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/28/2024 11:13:16 PM.832] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/28/2024 11:13:16 PM.838] LSPD First Response: [TRACE] Auto started component Debug #1 [3/28/2024 11:13:16 PM.838] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/28/2024 11:13:16 PM.838] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/28/2024 11:13:16 PM.839] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/28/2024 11:13:16 PM.839] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/28/2024 11:13:16 PM.839] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/28/2024 11:13:16 PM.839] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/28/2024 11:13:16 PM.840] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/28/2024 11:13:16 PM.840] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/28/2024 11:13:16 PM.841] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/28/2024 11:13:16 PM.841] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/28/2024 11:13:16 PM.842] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/28/2024 11:13:16 PM.842] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/28/2024 11:13:16 PM.844] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/28/2024 11:13:16 PM.866] LSPD First Response: [TRACE] Preloading node data [3/28/2024 11:13:17 PM.172] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/28/2024 11:13:17 PM.173] LSPD First Response: [TRACE] Checking for updates... [3/28/2024 11:13:17 PM.177] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/28/2024 11:13:17 PM.177] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b786f95c-3630-4486-b33f-ff32fb038075. Enhanced features available. [3/28/2024 11:13:17 PM.203] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/28/2024 11:13:17 PM.205] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/28/2024 11:13:17 PM.205] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/28/2024 11:13:17 PM.302] LSPD First Response: [TRACE] This version seems up to date. [3/28/2024 11:13:17 PM.302] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/28/2024 11:13:18 PM.081] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/28/2024 11:13:19 PM.775] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 11:13:19 PM.775] LSPD First Response: [TRACE] Preloading node data [3/28/2024 11:13:19 PM.775] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 11:13:19 PM.776] LSPD First Response: [TRACE] SwitchToCharacter: Hannah Thomson [3/28/2024 11:13:20 PM.562] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/28/2024 11:13:20 PM.567] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/28/2024 11:13:20 PM.568] LSPD First Response: [TRACE] Disabling ambient game police chases [3/28/2024 11:13:20 PM.574] LSPD First Response: [TRACE] Disabled ambient game police chases [3/28/2024 11:13:20 PM.574] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/28/2024 11:13:20 PM.576] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/28/2024 11:13:20 PM.579] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/28/2024 11:13:20 PM.579] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/28/2024 11:13:22 PM.231] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/28/2024 11:13:22 PM.231] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/28/2024 11:13:22 PM.283] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/28/2024 11:13:22 PM.283] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/28/2024 11:13:22 PM.283] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/28/2024 11:13:22 PM.284] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/28/2024 11:13:22 PM.284] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/28/2024 11:13:22 PM.284] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/28/2024 11:13:22 PM.287] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/28/2024 11:13:22 PM.291] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/28/2024 11:13:22 PM.291] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/28/2024 11:13:22 PM.291] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/28/2024 11:13:22 PM.292] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/28/2024 11:13:22 PM.308] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/28/2024 11:13:22 PM.311] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/28/2024 11:13:22 PM.311] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/28/2024 11:13:22 PM.314] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/28/2024 11:13:22 PM.315] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/28/2024 11:13:22 PM.324] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/28/2024 11:13:22 PM.328] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/28/2024 11:13:22 PM.330] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/28/2024 11:13:22 PM.777] LSPD First Response: [TRACE] Preloading FBI2 [3/28/2024 11:13:22 PM.778] LSPD First Response: [TRACE] Created fbi2 at X:-861.7638 Y:-2385.233 Z:14.17122 [3/28/2024 11:13:22 PM.779] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI2 at Los Santos Intl. Airport Field Office [3/28/2024 11:13:23 PM.042] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:13:23 PM.048] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 11:13:23 PM.321] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:13:23 PM.322] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 11:13:23 PM.583] LSPD First Response: [TRACE] Bobby Jenkins (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:13:23 PM.589] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [3/28/2024 11:13:23 PM.596] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:13:23 PM.597] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 11:13:23 PM.599] LSPD First Response: [TRACE] Vince Miller (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:13:23 PM.599] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [3/28/2024 11:13:23 PM.599] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:13:23 PM.600] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 11:13:23 PM.609] LSPD First Response: [TRACE] Ahmed Obeid (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:13:23 PM.610] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [3/28/2024 11:13:23 PM.642] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/28/2024 11:13:23 PM.756] LSPD First Response: [TRACE] Daniel Makarov (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:13:23 PM.757] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [3/28/2024 11:13:23 PM.757] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:13:23 PM.758] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 11:13:23 PM.887] LSPD First Response: [TRACE] Liam Clark (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:13:23 PM.888] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [3/28/2024 11:13:23 PM.899] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/28/2024 11:13:23 PM.910] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:13:23 PM.911] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:13:23 PM.913] LSPD First Response: [TRACE] Deshawn Nelson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:13:23 PM.915] LSPD First Response: [TRACE] Starting player switch [3/28/2024 11:13:26 PM.437] LSPD First Response: [TRACE] Player switch done [3/28/2024 11:13:52 PM.498] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:13:52 PM.498] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:13:52 PM.500] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:13:52 PM.501] LSPD First Response: [TRACE] Created police3 at X:427.842 Y:-889.5909 Z:32.00854 [3/28/2024 11:13:52 PM.512] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:13:52 PM.513] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:13:52 PM.521] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:13:52 PM.522] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:13:52 PM.524] LSPD First Response: [TRACE] Miranda Collins (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:13:52 PM.595] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:13:52 PM.596] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:13:52 PM.597] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:13:52 PM.597] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:13:52 PM.598] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:13:52 PM.612] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 11:13:53 PM.280] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/28/2024 11:13:53 PM.280] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [3/28/2024 11:13:53 PM.290] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:53 PM.291] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:53 PM.291] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/28/2024 11:13:53 PM.298] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [3/28/2024 11:13:57 PM.631] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:57 PM.631] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:13:57 PM.631] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/28/2024 11:13:57 PM.639] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/28/2024 11:13:57 PM.658] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/28/2024 11:13:57 PM.732] LSPD First Response: [TRACE] Player went on duty. [3/28/2024 11:13:57 PM.740] LSPD First Response: Folder is D:\Users\robin\Grand Theft Auto V\plugins\lspdfr [3/28/2024 11:13:58 PM.363] LSPD First Response: 686Callouts, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.374] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.380] LSPD First Response: Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.386] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.394] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.401] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.409] LSPD First Response: DynamicCallouts, Version=1.0.0.5, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.415] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.416] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.420] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:13:58 PM.421] LSPD First Response: Creating plugin: _686_Callouts.Main [3/28/2024 11:13:58 PM.471] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/28/2024 11:13:58 PM.499] LSPD First Response: Creating plugin: Beachfront_Callouts.Main [3/28/2024 11:13:58 PM.499] LSPD First Response: Creating plugin: CalloutInterface.Main [3/28/2024 11:13:58 PM.499] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/28/2024 11:13:58 PM.655] LSPD First Response: Creating plugin: DefinitiveCallouts.Main [3/28/2024 11:13:58 PM.681] LSPD First Response: Creating plugin: DynamicCallouts.Main [3/28/2024 11:13:58 PM.681] LSPD First Response: Creating plugin: GrammarPolice.Main [3/28/2024 11:13:58 PM.681] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/28/2024 11:13:58 PM.736] LSPD First Response: Creating plugin: UnitedCallouts.Main [3/28/2024 11:13:58 PM.738] LSPD First Response: [686 Callouts] Version 1.9.0.0 by Charlie686 has been initialised. [3/28/2024 11:13:58 PM.738] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty. [3/28/2024 11:13:58 PM.740] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/28/2024 11:13:58 PM.740] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/28/2024 11:13:58 PM.741] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:13:58 PM.741] LSPD First Response: [Beachfront Callouts]: Plugin Beachfront Callouts 0.1.2 by FallOsprey has been initialized. [3/28/2024 11:13:58 PM.741] LSPD First Response: [Beachfront Callouts]: Go on duty to complete callout pack initialization. [3/28/2024 11:13:58 PM.741] LSPD First Response: [Beachfront Callouts]: Callout pack developed by FallOsprey. [3/28/2024 11:13:58 PM.741] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:13:58 PM.742] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/28/2024 11:13:58 PM.742] LSPD First Response: Go on duty to fully load CompuLite [3/28/2024 11:13:58 PM.744] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised. [3/28/2024 11:13:58 PM.745] LSPD First Response: Go on duty to fully load Definitive Callouts. [3/28/2024 11:13:58 PM.746] LSPD First Response: Initializing Config for DefinitiveCallouts [3/28/2024 11:13:58 PM.750] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts [3/28/2024 11:13:58 PM.751] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/28/2024 11:13:58 PM.752] LSPD First Response: Go on duty to fully load StopThePed [3/28/2024 11:13:58 PM.752] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [3/28/2024 11:13:58 PM.755] LSPD First Response: We have 3 callouts registered [3/28/2024 11:13:58 PM.755] LSPD First Response: CalloutManager initialized [3/28/2024 11:13:58 PM.756] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/28/2024 11:13:58 PM.763] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 11:13:58 PM.764] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 11:13:58 PM.770] LSPD First Response: [INFO] Model preloading enabled [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICET [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICE4 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading FBI2 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading BUZZARD [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading POLMAV [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading FROGGER2 [3/28/2024 11:13:58 PM.770] LSPD First Response: [TRACE] Preloading AMBULANCE [3/28/2024 11:13:58 PM.771] LSPD First Response: [TRACE] Preloading FIRETRUK [3/28/2024 11:13:58 PM.771] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/28/2024 11:13:58 PM.771] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/28/2024 11:13:58 PM.771] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/28/2024 11:13:58 PM.771] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/28/2024 11:13:58 PM.771] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/28/2024 11:13:58 PM.771] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/28/2024 11:13:58 PM.778] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/28/2024 11:13:58 PM.779] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/28/2024 11:13:58 PM.780] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/28/2024 11:13:58 PM.781] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/28/2024 11:13:58 PM.792] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/28/2024 11:13:58 PM.792] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/28/2024 11:13:58 PM.792] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/28/2024 11:13:58 PM.792] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/28/2024 11:13:58 PM.797] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/28/2024 11:13:58 PM.797] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/28/2024 11:13:58 PM.798] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/28/2024 11:13:58 PM.800] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/28/2024 11:13:58 PM.800] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/28/2024 11:13:58 PM.800] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/28/2024 11:13:58 PM.804] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [3/28/2024 11:13:58 PM.832] LSPD First Response: Deserialized Derrick West [3/28/2024 11:13:59 PM.149] LSPD First Response: [686 Callouts] User is on the latest build. [3/28/2024 11:13:59 PM.155] LSPD First Response: [686 Callouts] Running Plugin Handler. [3/28/2024 11:13:59 PM.155] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True. [3/28/2024 11:13:59 PM.155] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True. [3/28/2024 11:13:59 PM.155] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False. [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress [3/28/2024 11:13:59 PM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery [3/28/2024 11:13:59 PM.158] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml. [3/28/2024 11:13:59 PM.191] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics... [3/28/2024 11:13:59 PM.191] LSPD First Response: [686 Callouts] Arrests: 3 [3/28/2024 11:13:59 PM.191] LSPD First Response: [686 Callouts] Calls: 9 [3/28/2024 11:13:59 PM.191] LSPD First Response: [686 Callouts] Suspect Deaths: 1 [3/28/2024 11:13:59 PM.191] LSPD First Response: [686 Callouts] Fights: 0 [3/28/2024 11:13:59 PM.191] LSPD First Response: [686 Callouts] Pursuits: 4 [3/28/2024 11:13:59 PM.193] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file. [3/28/2024 11:13:59 PM.201] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [3/28/2024 11:13:59 PM.201] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/28/2024 11:13:59 PM.201] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/28/2024 11:13:59 PM.201] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/28/2024 11:13:59 PM.201] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/28/2024 11:13:59 PM.202] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/28/2024 11:13:59 PM.202] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/28/2024 11:13:59 PM.202] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/28/2024 11:13:59 PM.202] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/28/2024 11:13:59 PM.252] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:13:59 PM.252] LSPD First Response: [Beachfront Callouts]: Loading callouts and configuration settings... [3/28/2024 11:13:59 PM.252] LSPD First Response: [BeachfrontCallouts]: Loading settings... [3/28/2024 11:13:59 PM.256] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.DisorientedPerson [3/28/2024 11:13:59 PM.256] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.LifeguardAssault [3/28/2024 11:13:59 PM.256] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.StolenRentalBike [3/28/2024 11:13:59 PM.256] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.IllegalCamping [3/28/2024 11:13:59 PM.256] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.MedicalEmergency [3/28/2024 11:13:59 PM.256] LSPD First Response: [Beachfront Callouts]: Callouts and configuration settings loaded successfully! [3/28/2024 11:13:59 PM.256] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:13:59 PM.257] LSPD First Response: StopThePed Detected! [3/28/2024 11:13:59 PM.257] LSPD First Response: You have callout interface! [3/28/2024 11:13:59 PM.259] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 11:13:59 PM.260] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 11:13:59 PM.260] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/28/2024 11:13:59 PM.529] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/28/2024 11:13:59 PM.538] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/28/2024 11:13:59 PM.538] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] Incident = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] Peds = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/28/2024 11:13:59 PM.540] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 11:13:59 PM.556] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/28/2024 11:13:59 PM.557] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/28/2024 11:13:59 PM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/28/2024 11:13:59 PM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/28/2024 11:13:59 PM.559] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/28/2024 11:13:59 PM.560] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/28/2024 11:13:59 PM.561] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/28/2024 11:13:59 PM.562] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/28/2024 11:13:59 PM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/28/2024 11:13:59 PM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/28/2024 11:13:59 PM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/28/2024 11:13:59 PM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/28/2024 11:13:59 PM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/28/2024 11:13:59 PM.566] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/28/2024 11:13:59 PM.566] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/28/2024 11:13:59 PM.567] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/28/2024 11:13:59 PM.567] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/28/2024 11:13:59 PM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/28/2024 11:13:59 PM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/28/2024 11:13:59 PM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/28/2024 11:13:59 PM.569] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/28/2024 11:13:59 PM.569] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/28/2024 11:13:59 PM.570] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/28/2024 11:13:59 PM.570] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/28/2024 11:13:59 PM.570] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/28/2024 11:13:59 PM.571] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/28/2024 11:13:59 PM.571] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/28/2024 11:13:59 PM.572] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/28/2024 11:13:59 PM.572] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/28/2024 11:13:59 PM.573] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/28/2024 11:13:59 PM.573] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/28/2024 11:13:59 PM.573] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/28/2024 11:13:59 PM.575] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/28/2024 11:13:59 PM.575] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/28/2024 11:13:59 PM.575] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/28/2024 11:13:59 PM.576] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/28/2024 11:13:59 PM.576] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/28/2024 11:13:59 PM.577] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/28/2024 11:13:59 PM.577] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/28/2024 11:13:59 PM.578] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/28/2024 11:13:59 PM.578] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/28/2024 11:13:59 PM.578] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/28/2024 11:13:59 PM.579] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/28/2024 11:13:59 PM.579] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/28/2024 11:13:59 PM.580] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/28/2024 11:13:59 PM.580] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/28/2024 11:13:59 PM.581] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/28/2024 11:13:59 PM.581] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/28/2024 11:13:59 PM.581] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/28/2024 11:13:59 PM.582] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/28/2024 11:13:59 PM.582] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/28/2024 11:13:59 PM.583] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/28/2024 11:13:59 PM.583] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/28/2024 11:13:59 PM.584] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/28/2024 11:13:59 PM.584] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/28/2024 11:13:59 PM.584] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/28/2024 11:13:59 PM.585] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/28/2024 11:13:59 PM.585] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/28/2024 11:13:59 PM.586] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/28/2024 11:13:59 PM.586] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/28/2024 11:13:59 PM.587] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/28/2024 11:13:59 PM.587] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/28/2024 11:13:59 PM.587] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/28/2024 11:13:59 PM.588] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/28/2024 11:13:59 PM.588] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/28/2024 11:13:59 PM.589] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/28/2024 11:13:59 PM.589] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/28/2024 11:13:59 PM.590] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/28/2024 11:13:59 PM.590] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/28/2024 11:13:59 PM.590] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/28/2024 11:13:59 PM.591] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/28/2024 11:13:59 PM.591] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/28/2024 11:13:59 PM.592] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/28/2024 11:13:59 PM.592] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/28/2024 11:13:59 PM.592] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/28/2024 11:13:59 PM.593] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/28/2024 11:13:59 PM.593] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/28/2024 11:13:59 PM.593] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/28/2024 11:13:59 PM.595] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/28/2024 11:13:59 PM.595] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/28/2024 11:13:59 PM.595] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/28/2024 11:13:59 PM.596] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/28/2024 11:13:59 PM.596] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/28/2024 11:13:59 PM.597] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/28/2024 11:13:59 PM.597] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/28/2024 11:13:59 PM.598] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/28/2024 11:13:59 PM.598] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/28/2024 11:13:59 PM.599] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/28/2024 11:13:59 PM.599] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/28/2024 11:13:59 PM.600] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/28/2024 11:13:59 PM.600] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/28/2024 11:13:59 PM.600] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/28/2024 11:13:59 PM.601] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/28/2024 11:13:59 PM.601] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/28/2024 11:13:59 PM.602] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/28/2024 11:13:59 PM.602] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/28/2024 11:13:59 PM.602] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/28/2024 11:13:59 PM.603] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/28/2024 11:13:59 PM.603] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/28/2024 11:13:59 PM.603] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/28/2024 11:13:59 PM.604] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/28/2024 11:13:59 PM.604] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/28/2024 11:13:59 PM.606] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/28/2024 11:13:59 PM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/28/2024 11:13:59 PM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/28/2024 11:13:59 PM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/28/2024 11:13:59 PM.609] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/28/2024 11:13:59 PM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/28/2024 11:13:59 PM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/28/2024 11:13:59 PM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/28/2024 11:13:59 PM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/28/2024 11:13:59 PM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/28/2024 11:13:59 PM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/28/2024 11:13:59 PM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/28/2024 11:13:59 PM.613] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-0155c133-756c-4723-9240-4646d868a904 [3/28/2024 11:13:59 PM.614] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/28/2024 11:13:59 PM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/28/2024 11:13:59 PM.621] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/28/2024 11:13:59 PM.857] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/28/2024 11:13:59 PM.857] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/28/2024 11:13:59 PM.857] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/28/2024 11:13:59 PM.857] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/28/2024 11:13:59 PM.859] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/28/2024 11:13:59 PM.861] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 18 callouts (Optimized for CalloutInterface) [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... Beachfront Callouts: found 5 callouts [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... DynamicCallouts: found 7 callouts (Optimized for CalloutInterface) [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts [3/28/2024 11:13:59 PM.877] LSPD First Response: CalloutInterface: [INFO] ... found a total of 74 callout(s), of which 29 are silently spawnable [3/28/2024 11:13:59 PM.889] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/28/2024 11:13:59 PM.920] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/28/2024 11:13:59 PM.920] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/28/2024 11:13:59 PM.920] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/28/2024 11:13:59 PM.920] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/28/2024 11:13:59 PM.931] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/28/2024 11:13:59 PM.942] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/28/2024 11:13:59 PM.944] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/28/2024 11:13:59 PM.949] LSPD First Response: [TRACE] Has taken study survey: False [3/28/2024 11:13:59 PM.950] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/28/2024 11:13:59 PM.958] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/28/2024 11:13:59 PM.959] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/28/2024 11:13:59 PM.969] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/28/2024 11:13:59 PM.969] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/28/2024 11:13:59 PM.970] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/28/2024 11:13:59 PM.971] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/28/2024 11:13:59 PM.971] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/28/2024 11:13:59 PM.973] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/28/2024 11:13:59 PM.995] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/28/2024 11:14:01 PM.911] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/28/2024 11:14:01 PM.911] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/28/2024 11:14:01 PM.911] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/28/2024 11:14:01 PM.911] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/28/2024 11:14:01 PM.912] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/28/2024 11:14:01 PM.913] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/28/2024 11:14:02 PM.107] LSPD First Response: CompuLite Localization Code Page: 1252 [3/28/2024 11:14:02 PM.108] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/28/2024 11:14:02 PM.139] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle [3/28/2024 11:14:02 PM.140] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance [3/28/2024 11:14:02 PM.140] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects [3/28/2024 11:14:02 PM.140] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute [3/28/2024 11:14:02 PM.140] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant [3/28/2024 11:14:02 PM.147] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 11:14:02 PM.147] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 11:14:02 PM.148] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/28/2024 11:14:02 PM.149] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/28/2024 11:14:02 PM.149] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: False [3/28/2024 11:14:02 PM.150] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 11:14:02 PM.157] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/28/2024 11:14:02 PM.159] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/28/2024 11:14:02 PM.166] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/28/2024 11:14:02 PM.172] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = QUEEN-20 [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F5 [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/28/2024 11:14:02 PM.173] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 2 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 4 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 40 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 2 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[queen], [20]] [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_UT_QUEEN, GP_BEAT_20] [3/28/2024 11:14:02 PM.174] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 11:14:02 PM.203] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/28/2024 11:14:02 PM.204] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/28/2024 11:14:02 PM.223] [LOG]: Loading config file from DynamicCallouts. [3/28/2024 11:14:02 PM.224] [3/28/2024 11:14:02 PM.224] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:14:02 PM.224] [3/28/2024 11:14:02 PM.225] LSPD First Response: User has CalloutInterface INSTALLED starting integration. [3/28/2024 11:14:02 PM.225] LSPD First Response: User has StopThePed INSTALLED starting integration. [3/28/2024 11:14:02 PM.225] LSPD First Response: Registering callout DynamicCallouts.Callouts.IndividualShoutingAtPeople [3/28/2024 11:14:02 PM.225] LSPD First Response: Registering callout DynamicCallouts.Callouts.ATMRobbery [3/28/2024 11:14:02 PM.225] LSPD First Response: Registering callout DynamicCallouts.Callouts.GunshotsReported [3/28/2024 11:14:02 PM.225] LSPD First Response: Registering callout DynamicCallouts.Callouts.GarbageOnFire [3/28/2024 11:14:02 PM.225] LSPD First Response: Registering callout DynamicCallouts.Callouts.LorryPursuit [3/28/2024 11:14:02 PM.225] LSPD First Response: Registering callout DynamicCallouts.Callouts.HusbandMurdered [3/28/2024 11:14:02 PM.225] LSPD First Response: Registering callout DynamicCallouts.Callouts.DealershipCarStolen [3/28/2024 11:14:02 PM.225] [LOG]: All callouts were loaded! [3/28/2024 11:14:02 PM.225] [3/28/2024 11:14:02 PM.225] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:14:02 PM.225] [3/28/2024 11:14:02 PM.225] [3/28/2024 11:14:02 PM.225] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:14:02 PM.225] [3/28/2024 11:14:02 PM.225] [LOG]: Callouts and settings were loaded correctly. [3/28/2024 11:14:02 PM.225] [LOG]: The config file was loaded successfully. [3/28/2024 11:14:02 PM.225] [VERSION]: Found Version: 1.0.0.5 [3/28/2024 11:14:02 PM.225] [LOG]: Checking for a new DynamicCallouts version... [3/28/2024 11:14:02 PM.225] [3/28/2024 11:14:02 PM.225] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:14:02 PM.225] [3/28/2024 11:14:03 PM.183] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/28/2024 11:14:03 PM.190] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/28/2024 11:14:03 PM.224] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/28/2024 11:14:03 PM.224] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/28/2024 11:14:03 PM.225] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/28/2024 11:14:03 PM.226] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/28/2024 11:14:03 PM.226] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/28/2024 11:14:03 PM.226] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/28/2024 11:14:03 PM.226] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/28/2024 11:14:03 PM.226] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/28/2024 11:14:03 PM.226] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/28/2024 11:14:03 PM.226] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/28/2024 11:14:03 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/28/2024 11:14:03 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/28/2024 11:14:03 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/28/2024 11:14:03 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/28/2024 11:14:03 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/28/2024 11:14:03 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/28/2024 11:14:03 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/28/2024 11:14:03 PM.228] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/28/2024 11:14:03 PM.230] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/28/2024 11:14:03 PM.231] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/28/2024 11:14:03 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/28/2024 11:14:03 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/28/2024 11:14:03 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/28/2024 11:14:03 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/28/2024 11:14:03 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/28/2024 11:14:03 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/28/2024 11:14:03 PM.233] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/28/2024 11:14:03 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/28/2024 11:14:03 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/28/2024 11:14:03 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/28/2024 11:14:03 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/28/2024 11:14:03 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/28/2024 11:14:03 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/28/2024 11:14:03 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/28/2024 11:14:03 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/28/2024 11:14:03 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/28/2024 11:14:03 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/28/2024 11:14:03 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/28/2024 11:14:03 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/28/2024 11:14:03 PM.236] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/28/2024 11:14:03 PM.237] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/28/2024 11:14:03 PM.243] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/28/2024 11:14:03 PM.243] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/28/2024 11:14:03 PM.244] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/28/2024 11:14:03 PM.244] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/28/2024 11:14:03 PM.244] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/28/2024 11:14:03 PM.244] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/28/2024 11:14:03 PM.244] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/28/2024 11:14:03 PM.244] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/28/2024 11:14:03 PM.245] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/28/2024 11:14:03 PM.245] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/28/2024 11:14:03 PM.245] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/28/2024 11:14:03 PM.245] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/28/2024 11:14:03 PM.245] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/28/2024 11:14:03 PM.245] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/28/2024 11:14:03 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/28/2024 11:14:03 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/28/2024 11:14:03 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/28/2024 11:14:03 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/28/2024 11:14:03 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/28/2024 11:14:03 PM.246] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/28/2024 11:14:03 PM.247] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/28/2024 11:14:03 PM.247] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/28/2024 11:14:03 PM.252] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/28/2024 11:14:03 PM.252] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/28/2024 11:14:03 PM.256] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/28/2024 11:14:03 PM.256] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/28/2024 11:14:03 PM.257] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: queen [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 20 [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: queen 20 [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/28/2024 11:14:03 PM.259] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/28/2024 11:14:03 PM.260] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/28/2024 11:14:03 PM.260] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/28/2024 11:14:03 PM.337] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/28/2024 11:14:03 PM.339] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/28/2024 11:14:03 PM.342] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/28/2024 11:14:03 PM.343] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/28/2024 11:14:03 PM.343] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/28/2024 11:14:03 PM.344] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/28/2024 11:14:03 PM.415] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/28/2024 11:14:03 PM.457] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/28/2024 11:14:03 PM.474] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/28/2024 11:14:03 PM.474] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/28/2024 11:14:03 PM.479] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/28/2024 11:14:03 PM.482] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 11:14:03 PM.485] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/28/2024 11:14:03 PM.514] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 11:14:03 PM.589] LSPD First Response: StopThePed Localization Code Page: 1252 [3/28/2024 11:14:03 PM.589] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/28/2024 11:14:03 PM.846] [3/28/2024 11:14:03 PM.846] ================================================== UnitedCallouts =================================================== [3/28/2024 11:14:03 PM.846] [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruckPursuit [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.Troublemaker [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack [3/28/2024 11:14:03 PM.846] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.BicycleOnTheFreeway [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.HostageSituationReported [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [3/28/2024 11:14:03 PM.849] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousATMActivity [3/28/2024 11:14:03 PM.849] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [3/28/2024 11:14:03 PM.849] [3/28/2024 11:14:03 PM.849] ================================================== UnitedCallouts =================================================== [3/28/2024 11:14:03 PM.849] [3/28/2024 11:14:03 PM.849] [3/28/2024 11:14:03 PM.849] =============================================== UnitedCallouts by sEbi3 ================================================ [3/28/2024 11:14:03 PM.849] [3/28/2024 11:14:03 PM.849] [LOG]: Callouts and settings were loaded successfully. [3/28/2024 11:14:03 PM.849] [LOG]: The config file was loaded successfully. [3/28/2024 11:14:03 PM.849] [VERSION]: Detected Version: 1.5.8.0 [3/28/2024 11:14:03 PM.849] [LOG]: Checking for a new UnitedCallouts version... [3/28/2024 11:14:03 PM.849] [3/28/2024 11:14:03 PM.849] =============================================== UnitedCallouts by sEbi3 ================================================ [3/28/2024 11:14:03 PM.849] [28/03/2024 23:14:06.438] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [28/03/2024 23:14:06.463] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/28/2024 11:14:20 PM.288] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [3/28/2024 11:14:22 PM.276] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:14:22 PM.276] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:14:22 PM.276] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/28/2024 11:14:22 PM.277] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [3/28/2024 11:14:22 PM.293] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:14:22 PM.293] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:14:22 PM.293] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/28/2024 11:14:22 PM.344] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [3/28/2024 11:14:22 PM.344] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [3/28/2024 11:14:22 PM.344] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [3/28/2024 11:14:22 PM.344] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [3/28/2024 11:14:22 PM.344] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [3/28/2024 11:14:22 PM.344] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [3/28/2024 11:14:22 PM.349] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [3/28/2024 11:14:22 PM.349] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [3/28/2024 11:14:22 PM.350] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [3/28/2024 11:14:22 PM.350] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [3/28/2024 11:14:22 PM.350] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [3/28/2024 11:14:22 PM.350] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [3/28/2024 11:14:22 PM.353] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [3/28/2024 11:14:22 PM.353] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [3/28/2024 11:14:22 PM.353] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [3/28/2024 11:14:22 PM.353] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [3/28/2024 11:14:22 PM.353] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [3/28/2024 11:14:22 PM.353] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [3/28/2024 11:14:22 PM.353] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [3/28/2024 11:14:22 PM.354] LSPD First Response: [TRACE] POLICE livery 1 name: NULL () [3/28/2024 11:14:22 PM.354] LSPD First Response: [TRACE] POLICE livery 2 name: NULL () [3/28/2024 11:14:22 PM.354] LSPD First Response: [TRACE] POLICE livery 3 name: NULL () [3/28/2024 11:14:22 PM.354] LSPD First Response: [TRACE] POLICE livery 4 name: NULL () [3/28/2024 11:14:22 PM.354] LSPD First Response: [TRACE] POLICE livery 5 name: NULL () [3/28/2024 11:14:23 PM.036] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:14:23 PM.039] LSPD First Response: [TRACE] Brock Bishock (S_M_Y_COP_01) was set as a cop [3/28/2024 11:14:23 PM.039] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:14:23 PM.039] LSPD First Response: [TRACE] Christian Caine (S_M_Y_COP_01) was set as a cop [3/28/2024 11:14:26 PM.673] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [3/28/2024 11:14:26 PM.673] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL () [3/28/2024 11:14:26 PM.673] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL () [3/28/2024 11:14:26 PM.674] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL () [3/28/2024 11:14:26 PM.674] LSPD First Response: [TRACE] POLICE2 livery 4 name: NULL () [3/28/2024 11:14:26 PM.674] LSPD First Response: [TRACE] POLICE2 livery 5 name: NULL () [3/28/2024 11:14:26 PM.674] LSPD First Response: [TRACE] POLICE2 livery 6 name: NULL () [3/28/2024 11:14:26 PM.674] LSPD First Response: [TRACE] POLICE2 livery 7 name: NULL () [3/28/2024 11:14:29 PM.240] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [3/28/2024 11:14:36 PM.437] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [3/28/2024 11:14:36 PM.438] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [3/28/2024 11:14:36 PM.439] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [3/28/2024 11:14:36 PM.439] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [3/28/2024 11:14:36 PM.439] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [3/28/2024 11:14:36 PM.439] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [3/28/2024 11:14:36 PM.439] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [3/28/2024 11:14:36 PM.439] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [3/28/2024 11:14:36 PM.440] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [3/28/2024 11:14:36 PM.441] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [3/28/2024 11:14:36 PM.441] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [3/28/2024 11:14:36 PM.441] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [3/28/2024 11:14:36 PM.441] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient) [3/28/2024 11:14:36 PM.441] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [3/28/2024 11:14:36 PM.441] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [3/28/2024 11:14:36 PM.470] LSPD First Response: [TRACE] Ped Ahmed Obeid has become idle again [3/28/2024 11:14:36 PM.470] LSPD First Response: [TRACE] Ped Bobby Jenkins has become idle again [3/28/2024 11:14:36 PM.470] LSPD First Response: [TRACE] Ped Vince Miller has become idle again [3/28/2024 11:14:36 PM.470] LSPD First Response: [TRACE] Ped Daniel Makarov has become idle again [3/28/2024 11:14:36 PM.470] LSPD First Response: [TRACE] Ped Liam Clark has become idle again [3/28/2024 11:14:37 PM.435] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [3/28/2024 11:14:37 PM.435] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [3/28/2024 11:14:37 PM.451] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [3/28/2024 11:14:39 PM.549] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 11:14:39 PM.549] LSPD First Response: [TRACE] Starting world event StealCar [3/28/2024 11:14:39 PM.551] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/28/2024 11:14:39 PM.666] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/28/2024 11:14:41 PM.398] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 11:14:41 PM.398] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:14:41 PM.497] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 11:14:41 PM.497] LSPD First Response: [TRACE] Created police5 at X:-831.6735 Y:-2566.445 Z:14.21088 [3/28/2024 11:14:41 PM.498] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/28/2024 11:14:41 PM.514] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:14:41 PM.515] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:14:41 PM.517] LSPD First Response: [TRACE] Jeffery Ferner (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:14:41 PM.532] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:14:41 PM.533] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:14:41 PM.535] LSPD First Response: [TRACE] Lauren Mac (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:14:41 PM.548] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 11:14:46 PM.515] LSPD First Response: [TRACE] Launching new encounter for Derrick West [3/28/2024 11:14:46 PM.518] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [3/28/2024 11:15:02 PM.627] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:15:02 PM.629] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:15:02 PM.645] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:15:02 PM.646] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:15:04 PM.145] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 910 [3/28/2024 11:15:04 PM.810] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:15:04 PM.929] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:15:05 PM.043] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:15:05 PM.324] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:15:05 PM.326] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: show me ten eight Confidence: 0.8982504 [3/28/2024 11:15:05 PM.327] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:15:05 PM.345] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:15:05 PM.345] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:15:05 PM.345] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:15:05 PM.345] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7165412 [3/28/2024 11:15:05 PM.346] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [3/28/2024 11:15:06 PM.776] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/28/2024 11:15:06 PM.776] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/28/2024 11:15:06 PM.777] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:15:06 PM.793] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/28/2024 11:15:06 PM.810] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/28/2024 11:15:06 PM.811] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:15:07 PM.541] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/28/2024 11:15:07 PM.542] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:15:13 PM.760] LSPD First Response: [TRACE] Spawned suspect vehicle [3/28/2024 11:15:17 PM.655] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/28/2024 11:15:17 PM.656] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/28/2024 11:15:17 PM.656] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/28/2024 11:23:06 PM.247] LSPD First Response: [TRACE] Player is close, starting pursuit [3/28/2024 11:23:06 PM.250] LSPD First Response: [TRACE] Created new chase [3/28/2024 11:23:06 PM.252] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [3/28/2024 11:23:06 PM.272] LSPD First Response: [TRACE] Suspect added to chase [3/28/2024 11:23:06 PM.288] LSPD First Response: [TRACE] Starting chase [3/28/2024 11:23:06 PM.288] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [3/28/2024 11:23:06 PM.406] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:23:06 PM.430] LSPD First Response: [TRACE] Player now monitoring Derrick West [3/28/2024 11:23:06 PM.435] LSPD First Response: [TRACE] Found new close chase [3/28/2024 11:23:07 PM.131] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:23:07 PM.430] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/28/2024 11:23:08 PM.828] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [3/28/2024 11:23:08 PM.829] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/28/2024 11:23:08 PM.829] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/28/2024 11:23:08 PM.829] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/28/2024 11:23:08 PM.830] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/28/2024 11:23:08 PM.844] LSPD First Response: [TRACE] Ped Hayran Tavares has become idle again [3/28/2024 11:23:09 PM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:23:09 PM.344] LSPD First Response: [TRACE] Visual regained event fired [3/28/2024 11:23:11 PM.696] LSPD First Response: [TRACE] Chris Jackel (S_M_M_PILOT_01) was damaged. [3/28/2024 11:23:11 PM.698] LSPD First Response: [TRACE] Hit and run was invalid [3/28/2024 11:23:11 PM.713] LSPD First Response: [TRACE] Austin Vine (A_M_Y_STLAT_01) was damaged. [3/28/2024 11:23:12 PM.010] LSPD First Response: [TRACE] Joining closest chase [3/28/2024 11:23:12 PM.014] LSPD First Response: [TRACE] Pursuit menu was reset. [3/28/2024 11:23:13 PM.249] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON SEMINOLE [3/28/2024 11:23:20 PM.374] LSPD First Response: [TRACE] Visual lost event fired [3/28/2024 11:23:35 PM.619] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:23:35 PM.619] LSPD First Response: [TRACE] Visual regained event fired [3/28/2024 11:23:37 PM.636] LSPD First Response: [TRACE] Visual lost event fired [3/28/2024 11:23:48 PM.468] LSPD First Response: [TRACE] Visual lost longer [3/28/2024 11:23:49 PM.322] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:23:49 PM.400] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:23:50 PM.450] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:23:50 PM.450] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:23:50 PM.451] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:23:55 PM.483] LSPD First Response: [TRACE] Thread Marker #7 initialized [3/28/2024 11:24:02 PM.395] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [3/28/2024 11:24:02 PM.395] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [3/28/2024 11:24:02 PM.397] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [3/28/2024 11:24:55 PM.777] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [3/28/2024 11:24:55 PM.777] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [3/28/2024 11:25:11 PM.308] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/28/2024 11:25:11 PM.308] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/28/2024 11:25:11 PM.311] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/28/2024 11:25:11 PM.311] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/28/2024 11:25:11 PM.312] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [3/28/2024 11:25:11 PM.312] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [3/28/2024 11:25:11 PM.312] LSPD First Response: [TRACE] ChaseHost: Lost control over Derrick West [3/28/2024 11:25:11 PM.313] LSPD First Response: [TRACE] Suspect freed [3/28/2024 11:25:11 PM.313] LSPD First Response: [TRACE] Visual finally lost, removing suspect [3/28/2024 11:25:11 PM.315] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist [3/28/2024 11:25:11 PM.316] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [3/28/2024 11:25:11 PM.316] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [3/28/2024 11:25:11 PM.316] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [3/28/2024 11:25:11 PM.328] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/28/2024 11:25:11 PM.331] LSPD First Response: [TRACE] Ending chase [3/28/2024 11:25:11 PM.332] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [3/28/2024 11:25:11 PM.333] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [3/28/2024 11:25:11 PM.333] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [3/28/2024 11:25:11 PM.333] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [3/28/2024 11:25:11 PM.360] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/28/2024 11:25:11 PM.360] at System.Environment.get_StackTrace() [3/28/2024 11:25:11 PM.360] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:25:11 PM.360] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [3/28/2024 11:25:11 PM.360] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:25:11 PM.360] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [3/28/2024 11:25:11 PM.360] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [3/28/2024 11:25:11 PM.360] at System.Action`1.Invoke(T obj) [3/28/2024 11:25:11 PM.360] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [3/28/2024 11:25:11 PM.360] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:25:11 PM.360] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [3/28/2024 11:25:11 PM.360] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [3/28/2024 11:25:11 PM.360] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [3/28/2024 11:25:11 PM.360] at Rage.GameFiber.Main() [3/28/2024 11:25:11 PM.360] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:25:11 PM.360] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:25:11 PM.360] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/28/2024 11:25:11 PM.360] at System.Threading.ThreadHelper.ThreadStart() [3/28/2024 11:25:11 PM.360] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [3/28/2024 11:25:11 PM.362] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [3/28/2024 11:25:11 PM.362] LSPD First Response: [TRACE] StageOnFinished [3/28/2024 11:25:11 PM.362] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [3/28/2024 11:25:11 PM.362] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [3/28/2024 11:25:11 PM.363] LSPD First Response: [TRACE] Finishing crime Cold cases [3/28/2024 11:25:11 PM.364] LSPD First Response: [TRACE] Finishing all logic for Derrick West [3/28/2024 11:25:11 PM.364] LSPD First Response: [TRACE] Crime finished [3/28/2024 11:25:11 PM.364] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [3/28/2024 11:25:11 PM.364] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [3/28/2024 11:25:11 PM.378] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [3/28/2024 11:25:12 PM.225] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON SEMINOLE [3/28/2024 11:25:33 PM.648] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:25:33 PM.649] LSPD First Response: [TRACE] Daphne Feryl (S_M_Y_SWAT_01) was set as a cop [3/28/2024 11:25:34 PM.164] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:25:34 PM.164] LSPD First Response: [TRACE] Alvin Core (S_M_Y_SWAT_01) was set as a cop [3/28/2024 11:25:35 PM.147] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 11:25:35 PM.147] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:25:35 PM.232] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 11:25:35 PM.232] LSPD First Response: [TRACE] Created police5 at X:-237.4388 Y:-1851.222 Z:29.82965 [3/28/2024 11:25:35 PM.232] LSPD First Response: [TRACE] Forced DLC Livery: 3 [3/28/2024 11:25:35 PM.246] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:25:35 PM.248] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:25:35 PM.249] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:25:35 PM.265] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:25:35 PM.266] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:25:35 PM.268] LSPD First Response: [TRACE] Kayla Folcik (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:25:35 PM.283] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 11:25:48 PM.962] LSPD First Response: [TRACE] IPM: Aborting existing radio task [3/28/2024 11:25:48 PM.962] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:25:48 PM.963] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:25:48 PM.963] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:25:50 PM.166] LSPD First Response: Creating BrokenVehicle from DefinitiveCallouts.Callouts.BrokenVehicle, DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:25:50 PM.168] LSPD First Response: [TRACE] Callout created: #1 [3/28/2024 11:25:50 PM.177] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD [3/28/2024 11:25:50 PM.179] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:25:50 PM.180] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Broken Vehicle Status = New [3/28/2024 11:25:50 PM.183] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Broken Vehicle [3/28/2024 11:25:50 PM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:25:50 PM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:25:50 PM.203] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:25:50 PM.203] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:25:50 PM.203] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:25:50 PM.227] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 12:43:10 AM for Broken Vehicle [3/28/2024 11:25:50 PM.227] LSPD First Response: CalloutInterface: [DEBUG] waiting 32 in-game minutes for Broken Vehicle [3/28/2024 11:25:50 PM.257] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:25:50 PM.257] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:25:50 PM.351] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:25:50 PM.351] LSPD First Response: [TRACE] Created police2 at X:-202.7579 Y:-2190.445 Z:10.67936 [3/28/2024 11:25:50 PM.366] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:25:50 PM.368] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:25:50 PM.369] LSPD First Response: [TRACE] Joseph Maine (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:25:50 PM.385] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:25:50 PM.387] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:25:50 PM.388] LSPD First Response: [TRACE] Conor Ross (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:25:50 PM.403] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/28/2024 11:25:52 PM.593] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:25:52 PM.595] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 11:25:52 PM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:25:52 PM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:25:52 PM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:25:52 PM.598] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:25:52 PM.598] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:25:52 PM.598] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:25:52 PM.598] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:25:52 PM.598] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:25:52 PM.598] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:25:52 PM.600] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:25:52 PM.600] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:25:52 PM.600] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:25:52 PM.600] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:25:52 PM.601] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:25:52 PM.601] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:25:52 PM.601] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:25:52 PM.601] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:25:52 PM.601] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:25:52 PM.601] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:25:52 PM.602] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:25:52 PM.602] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:25:52 PM.602] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:25:52 PM.633] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 49 minutes [3/28/2024 11:25:53 PM.081] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:25:53 PM.259] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Broken Vehicle [3/28/2024 11:25:53 PM.259] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Broken Vehicle [3/28/2024 11:25:56 PM.159] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:25:56 PM.159] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:25:56 PM.159] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:26:01 PM.339] LSPD First Response: [TRACE] Jake Lowman (A_M_Y_GENSTREET_02) was damaged. [3/28/2024 11:26:10 PM.254] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:26:10 PM.254] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:26:10 PM.270] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:26:10 PM.271] LSPD First Response: [TRACE] Created police2 at X:341.1419 Y:-1926.084 Z:25.32403 [3/28/2024 11:26:10 PM.271] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/28/2024 11:26:13 PM.435] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:26:13 PM.435] LSPD First Response: [TRACE] Akira Young (S_M_Y_SWAT_01) was set as a cop [3/28/2024 11:26:13 PM.436] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:26:13 PM.436] LSPD First Response: [TRACE] Eric Wright (S_M_Y_SWAT_01) was set as a cop [3/28/2024 11:26:15 PM.501] LSPD First Response: [TRACE] Akira Young (S_M_Y_SWAT_01) was damaged. [3/28/2024 11:26:15 PM.502] LSPD First Response: [TRACE] Eric Wright (S_M_Y_SWAT_01) was damaged. [3/28/2024 11:26:25 PM.299] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:26:25 PM.299] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:26:25 PM.317] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:26:25 PM.317] LSPD First Response: [TRACE] Created police at X:257.6854 Y:-2089.256 Z:17.65565 [3/28/2024 11:26:25 PM.332] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:26:25 PM.333] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:26:25 PM.334] LSPD First Response: [TRACE] Jose Bravo (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:26:25 PM.350] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:26:25 PM.351] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:26:25 PM.353] LSPD First Response: [TRACE] Jack Jobs (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:26:25 PM.369] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:26:55 PM.108] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:26:55 PM.108] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:26:55 PM.125] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:26:55 PM.126] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:26:55 PM.126] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572 [3/28/2024 11:26:55 PM.127] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:26:56 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 560 [3/28/2024 11:26:58 PM.024] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:26:58 PM.158] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:26:58 PM.259] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:26:58 PM.532] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/28/2024 11:26:58 PM.534] LSPD First Response: GrammarPolice: [GrammarHandler] ...queen I'm going on scene (confidence=0.3107297) [3/28/2024 11:26:58 PM.546] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:26:58 PM.563] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:26:58 PM.563] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:26:58 PM.564] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:26:58 PM.564] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:26:58 PM.564] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.4562502 [3/28/2024 11:27:00 PM.404] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 11:27:00 PM.404] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 11:27:00 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 11:27:00 PM.423] LSPD First Response: [TRACE] Created sheriff at X:117.2235 Y:-1839.185 Z:26.48997 [3/28/2024 11:27:00 PM.438] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 11:27:00 PM.439] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:27:00 PM.441] LSPD First Response: [TRACE] Johnny White (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 11:27:00 PM.456] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 11:27:02 PM.588] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:27:02 PM.588] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:27:02 PM.606] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:27:02 PM.606] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:27:02 PM.607] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572 [3/28/2024 11:27:02 PM.607] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:27:04 PM.156] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 850 [3/28/2024 11:27:05 PM.020] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:27:05 PM.157] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:27:05 PM.273] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:27:05 PM.420] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 11:27:05 PM.420] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:27:05 PM.544] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/28/2024 11:27:05 PM.546] LSPD First Response: GrammarPolice: [GrammarHandler] ...ten on scene (confidence=0.3037048) [3/28/2024 11:27:05 PM.564] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:27:05 PM.583] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:27:05 PM.583] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:27:05 PM.583] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:27:05 PM.583] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:27:05 PM.583] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9947668 [3/28/2024 11:27:05 PM.593] LSPD First Response: [TRACE] Preloading polgauntlet [3/28/2024 11:27:05 PM.594] LSPD First Response: [TRACE] Created polgauntlet at X:31.69963 Y:-2044.915 Z:19.00527 [3/28/2024 11:27:05 PM.594] LSPD First Response: [TRACE] Forced DLC Livery: 1 [3/28/2024 11:27:05 PM.611] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:27:05 PM.612] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:27:05 PM.616] LSPD First Response: [TRACE] Bruno Guerritore (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:27:05 PM.631] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:27:05 PM.634] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:27:05 PM.635] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:27:05 PM.652] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/28/2024 11:27:30 PM.882] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:27:30 PM.882] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Subway Disturbance Status = Open [3/28/2024 11:27:30 PM.882] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Subway Disturbance [3/28/2024 11:27:30 PM.883] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:27:30 PM.883] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:27:30 PM.883] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:27:30 PM.899] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 1:33:30 AM for [686] Subway Disturbance [3/28/2024 11:27:30 PM.899] LSPD First Response: CalloutInterface: [DEBUG] waiting 32 in-game minutes for [686] Subway Disturbance [3/28/2024 11:27:30 PM.899] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 28 minutes [3/28/2024 11:27:55 PM.172] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:28:00 PM.186] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/28/2024 11:28:00 PM.186] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:28:27 PM.581] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:28:27 PM.581] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [DYNC] Gunshots Reported Status = Open [3/28/2024 11:28:27 PM.581] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [DYNC] Gunshots Reported [3/28/2024 11:28:27 PM.582] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:28:27 PM.582] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:28:27 PM.582] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:28:27 PM.598] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 2:01:51 AM for [DYNC] Gunshots Reported [3/28/2024 11:28:27 PM.598] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [DYNC] Gunshots Reported [3/28/2024 11:28:27 PM.598] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 49 minutes [3/28/2024 11:28:35 PM.678] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Subway Disturbance [3/28/2024 11:28:35 PM.679] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to [686] Subway Disturbance [3/28/2024 11:28:35 PM.679] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Subway Disturbance [3/28/2024 11:28:35 PM.679] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Subway Disturbance [3/28/2024 11:28:35 PM.679] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Subway Disturbance [3/28/2024 11:28:35 PM.679] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Subway Disturbance [3/28/2024 11:29:00 PM.771] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:29:00 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:29:00 PM.793] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:29:00 PM.793] LSPD First Response: [TRACE] Created police2 at X:24.76555 Y:-2032.399 Z:19.07481 [3/28/2024 11:29:00 PM.808] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:29:00 PM.809] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:29:00 PM.811] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:29:00 PM.828] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:29:00 PM.828] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:29:00 PM.830] LSPD First Response: [TRACE] Dominic Lezee (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:29:00 PM.848] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/28/2024 11:29:08 PM.114] LSPD First Response: [TRACE] Milan Vladislav (S_M_Y_AIRWORKER) was damaged. [3/28/2024 11:29:20 PM.231] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [DYNC] Gunshots Reported [3/28/2024 11:29:20 PM.231] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [DYNC] Gunshots Reported [3/28/2024 11:29:20 PM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Gunshots Reported [3/28/2024 11:29:20 PM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Gunshots Reported [3/28/2024 11:29:20 PM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Gunshots Reported [3/28/2024 11:29:20 PM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Gunshots Reported [3/28/2024 11:29:20 PM.828] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:29:20 PM.828] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:29:20 PM.843] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:29:20 PM.843] LSPD First Response: [TRACE] Created police at X:73.29063 Y:-2036.15 Z:18.8727 [3/28/2024 11:29:20 PM.860] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:29:20 PM.861] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:29:20 PM.862] LSPD First Response: [TRACE] Kelly Barbera (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:29:20 PM.879] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:29:20 PM.880] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:29:20 PM.882] LSPD First Response: [TRACE] Mary Smoke (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:29:20 PM.903] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:29:27 PM.176] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 11:29:27 PM.176] LSPD First Response: [TRACE] Starting world event StealCar [3/28/2024 11:29:27 PM.176] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [3/28/2024 11:29:27 PM.294] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [3/28/2024 11:29:29 PM.442] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/28/2024 11:29:32 PM.129] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:29:32 PM.129] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [3/28/2024 11:29:32 PM.129] LSPD First Response: [TRACE] Instance cleaned ( #1) [3/28/2024 11:29:32 PM.131] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Vehicle [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:29:32 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Vehicle [3/28/2024 11:29:32 PM.149] LSPD First Response: [TRACE] Launching new encounter for Derrick West [3/28/2024 11:29:32 PM.149] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [3/28/2024 11:29:32 PM.151] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:29:32 PM.152] LSPD First Response: [TRACE] BrokenVehicle is ending already [3/28/2024 11:29:32 PM.155] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/28/2024 11:29:32 PM.155] at System.Environment.get_StackTrace() [3/28/2024 11:29:32 PM.155] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:29:32 PM.155] at LSPD_First_Response.Mod.Callouts.Callout.End() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 217 [3/28/2024 11:29:32 PM.155] at DefinitiveCallouts.Callouts.BrokenVehicle.‭‍‏‮‫‫‎‌‭​‪‬‬‍‭‬‮‌‭‬‫‌‍‫‌‍‌‮() [3/28/2024 11:29:32 PM.155] at DefinitiveCallouts.Callouts.BrokenVehicle.End() [3/28/2024 11:29:32 PM.155] at DefinitiveCallouts.Callouts.BrokenVehicle.b__25_0() [3/28/2024 11:29:32 PM.155] at Rage.GameFiber.Main() [3/28/2024 11:29:32 PM.155] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:29:32 PM.155] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:29:32 PM.155] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/28/2024 11:29:32 PM.155] at System.Threading.ThreadHelper.ThreadStart() [3/28/2024 11:29:32 PM.171] LSPD First Response: [TRACE] Spawned suspect vehicle [3/28/2024 11:29:32 PM.415] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/28/2024 11:29:33 PM.029] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE_4 [3/28/2024 11:29:33 PM.029] LSPD First Response: GetAudioFileForAction: No file found for: WE_ARE_CODE_4 [3/28/2024 11:29:33 PM.029] LSPD First Response: PlayAction: Failed to find WE_ARE_CODE_4 [3/28/2024 11:29:36 PM.726] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:29:36 PM.727] LSPD First Response: GrammarPolice: [TargetHandler] new target: 60LOZ957 [3/28/2024 11:29:36 PM.727] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:29:36 PM.727] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/28/2024 11:29:36 PM.727] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/28/2024 11:29:36 PM.727] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:29:36 PM.742] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/28/2024 11:29:36 PM.758] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/28/2024 11:29:36 PM.758] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:29:36 PM.892] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/28/2024 11:29:36 PM.892] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:29:40 PM.872] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 11:29:40 PM.872] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:29:40 PM.891] LSPD First Response: [TRACE] Preloading police5 [3/28/2024 11:29:40 PM.892] LSPD First Response: [TRACE] Created police5 at X:219.2046 Y:-2052.206 Z:18.56273 [3/28/2024 11:29:40 PM.892] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/28/2024 11:29:40 PM.906] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:29:40 PM.907] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:29:40 PM.908] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:29:40 PM.908] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:29:40 PM.909] LSPD First Response: [TRACE] Lior Johny (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:29:40 PM.925] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:29:40 PM.927] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:29:40 PM.928] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:29:40 PM.928] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:29:40 PM.929] LSPD First Response: [TRACE] William Wolf (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:29:40 PM.945] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/28/2024 11:29:44 PM.101] LSPD First Response: [3/28/2024 11:29:44 PM.101] LSPD First Response: ============================== [3/28/2024 11:29:44 PM.101] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/28/2024 11:29:44 PM.101] LSPD First Response: ------------------------------ [3/28/2024 11:29:44 PM.101] LSPD First Response: Origin: Game fiber "". [3/28/2024 11:29:44 PM.101] LSPD First Response: ------------------------------ [3/28/2024 11:29:44 PM.101] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [3/28/2024 11:29:44 PM.101] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Vehicle is invalid. [3/28/2024 11:29:44 PM.101] LSPD First Response: ------------------------------ [3/28/2024 11:29:44 PM.101] LSPD First Response: Inner exceptions: [3/28/2024 11:29:44 PM.101] LSPD First Response: ------------------------------ [3/28/2024 11:29:44 PM.101] LSPD First Response: Stack trace: [3/28/2024 11:29:44 PM.101] LSPD First Response: at Rage.Entity.set_IsPositionFrozen(Boolean value) [3/28/2024 11:29:44 PM.101] at DefinitiveCallouts.Callouts.BrokenVehicle.‪​‫‏‫‫‍‍‏‎‎‭‏‏‌‎‎‬‌‮(Entity , Boolean ) [3/28/2024 11:29:44 PM.101] at DefinitiveCallouts.Callouts.BrokenVehicle.DriveTruckToHook() [3/28/2024 11:29:44 PM.101] at DefinitiveCallouts.Callouts.BrokenVehicle.b__25_2() [3/28/2024 11:29:44 PM.101] at Rage.GameFiber.Main() [3/28/2024 11:29:44 PM.101] LSPD First Response: ============================== [3/28/2024 11:29:44 PM.101] LSPD First Response: [3/28/2024 11:29:44 PM.104] LSPD First Response: [FATAL] Forced termination [3/28/2024 11:29:44 PM.104] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/28/2024 11:29:45 PM.532] LSPD First Response: [INFO] LSPDFR has shut down [3/28/2024 11:30:09 PM.361] Loading plugin "D:\Users\robin\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/28/2024 11:30:11 PM.528] : Initializing input system [3/28/2024 11:30:11 PM.528] : Initializing game console [3/28/2024 11:30:11 PM.530] : Initializing forms manager [3/28/2024 11:30:11 PM.820] LSPD First Response: [TRACE] Started loading LSPDFR [3/28/2024 11:30:11 PM.821] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/28/2024 11:30:11 PM.821] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/28/2024 11:30:11 PM.821] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/28/2024 11:30:12 PM.970] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:12 PM.974] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:12 PM.976] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/28/2024 11:30:13 PM.052] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/28/2024 11:30:13 PM.053] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.054] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/28/2024 11:30:13 PM.059] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/28/2024 11:30:13 PM.060] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/28/2024 11:30:13 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/28/2024 11:30:13 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/28/2024 11:30:13 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/28/2024 11:30:13 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/28/2024 11:30:13 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/28/2024 11:30:13 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/28/2024 11:30:13 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/28/2024 11:30:13 PM.062] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/28/2024 11:30:13 PM.537] LSPD First Response: [TRACE] Adding Ben J. as character [3/28/2024 11:30:13 PM.631] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/28/2024 11:30:13 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 11:30:13 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 11:30:13 PM.836] LSPD First Response: [TRACE] Adding Hannah Thomson as character [3/28/2024 11:30:13 PM.852] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.852] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.852] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/28/2024 11:30:13 PM.855] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.856] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.856] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/28/2024 11:30:13 PM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.858] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/28/2024 11:30:13 PM.894] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.894] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:13 PM.894] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/28/2024 11:30:13 PM.903] LSPD First Response: [TRACE] Failed to parse as chance [3/28/2024 11:30:13 PM.908] LSPD First Response: [TRACE] Player was in vehicle: True [3/28/2024 11:30:13 PM.908] LSPD First Response: [TRACE] Last selected character was Hannah Thomson, should spawn as last character True [3/28/2024 11:30:13 PM.908] LSPD First Response: [TRACE] Loading last selected character Hannah Thomson [3/28/2024 11:30:13 PM.910] LSPD First Response: [INFO] Changing current player character to Hannah Thomson [3/28/2024 11:30:14 PM.184] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/28/2024 11:30:14 PM.192] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_01 [3/28/2024 11:30:14 PM.193] LSPD First Response: [TRACE] CharacterSelected: 13 [3/28/2024 11:30:14 PM.193] LSPD First Response: [TRACE] Character changed, creating new stats object [3/28/2024 11:30:14 PM.295] LSPD First Response: [TRACE] Initialized telemtry service [3/28/2024 11:30:14 PM.330] LSPD First Response: We have 4 appartments registered [3/28/2024 11:30:14 PM.332] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/28/2024 11:30:14 PM.337] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/28/2024 11:30:14 PM.338] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/28/2024 11:30:14 PM.338] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/28/2024 11:30:14 PM.339] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/28/2024 11:30:14 PM.339] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/28/2024 11:30:14 PM.340] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/28/2024 11:30:14 PM.340] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/28/2024 11:30:14 PM.340] LSPD First Response: ApartmentManager initialized [3/28/2024 11:30:14 PM.342] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/28/2024 11:30:14 PM.342] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/28/2024 11:30:14 PM.344] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/28/2024 11:30:14 PM.404] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/28/2024 11:30:14 PM.412] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/28/2024 11:30:14 PM.417] LSPD First Response: [TRACE] Set title to Hannah Thomson for Interaction Menu [3/28/2024 11:30:14 PM.417] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/28/2024 11:30:14 PM.419] LSPD First Response: [TRACE] Set title to Hannah Thomson for Police Radio [3/28/2024 11:30:14 PM.427] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/28/2024 11:30:14 PM.429] LSPD First Response: [TRACE] Set title to Hannah Thomson for Vehicle Options [3/28/2024 11:30:14 PM.432] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/28/2024 11:30:14 PM.433] LSPD First Response: [TRACE] Set title to Hannah Thomson for Inventory [3/28/2024 11:30:14 PM.434] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/28/2024 11:30:14 PM.436] LSPD First Response: [TRACE] Set title to Hannah Thomson for Settings [3/28/2024 11:30:14 PM.439] LSPD First Response: [TRACE] Saved apt: [3/28/2024 11:30:14 PM.476] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/28/2024 11:30:14 PM.478] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/28/2024 11:30:14 PM.478] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/28/2024 11:30:14 PM.478] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/28/2024 11:30:14 PM.482] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/28/2024 11:30:14 PM.506] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:30:14 PM.616] LSPD First Response: [TRACE] John Goodman (S_M_Y_SWAT_01) was set as a cop [3/28/2024 11:30:14 PM.618] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:30:14 PM.619] LSPD First Response: [TRACE] Mario Carter (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:30:14 PM.619] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:30:14 PM.619] LSPD First Response: [TRACE] Daryl Freeman (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:30:14 PM.619] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:30:14 PM.619] LSPD First Response: [TRACE] Chris Morgan (S_M_Y_SWAT_01) was set as a cop [3/28/2024 11:30:14 PM.633] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/28/2024 11:30:14 PM.635] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/28/2024 11:30:14 PM.635] LSPD First Response: [TRACE] Saved apt: [3/28/2024 11:30:14 PM.641] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/28/2024 11:30:14 PM.645] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/28/2024 11:30:14 PM.683] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/28/2024 11:30:14 PM.683] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/28/2024 11:30:14 PM.683] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/28/2024 11:30:14 PM.683] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/28/2024 11:30:14 PM.683] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/28/2024 11:30:14 PM.683] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/28/2024 11:30:14 PM.684] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/28/2024 11:30:14 PM.694] LSPD First Response: [TRACE] Requested Audio [3/28/2024 11:30:14 PM.711] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/28/2024 11:30:15 PM.168] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/28/2024 11:30:15 PM.259] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:15 PM.259] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:15 PM.259] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Vinewood Police Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] La Mesa Police Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Rockford Hills Police Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Vespucci Police Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Downtown Police Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Davis Sheriff Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/28/2024 11:30:15 PM.276] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/28/2024 11:30:15 PM.283] LSPD First Response: [TRACE] Auto started component Debug #1 [3/28/2024 11:30:15 PM.283] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/28/2024 11:30:15 PM.283] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/28/2024 11:30:15 PM.284] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/28/2024 11:30:15 PM.284] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/28/2024 11:30:15 PM.284] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/28/2024 11:30:15 PM.284] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/28/2024 11:30:15 PM.284] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/28/2024 11:30:15 PM.285] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/28/2024 11:30:15 PM.285] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/28/2024 11:30:15 PM.285] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/28/2024 11:30:15 PM.286] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/28/2024 11:30:15 PM.286] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/28/2024 11:30:15 PM.287] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/28/2024 11:30:15 PM.312] LSPD First Response: [TRACE] Preloading node data [3/28/2024 11:30:15 PM.601] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/28/2024 11:30:15 PM.602] LSPD First Response: [TRACE] Checking for updates... [3/28/2024 11:30:15 PM.607] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/28/2024 11:30:15 PM.607] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 616d43c7-93c9-415e-a979-3d11826292b2. Enhanced features available. [3/28/2024 11:30:15 PM.628] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/28/2024 11:30:15 PM.629] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/28/2024 11:30:15 PM.629] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/28/2024 11:30:15 PM.721] LSPD First Response: [TRACE] This version seems up to date. [3/28/2024 11:30:15 PM.721] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/28/2024 11:30:16 PM.744] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/28/2024 11:30:18 PM.665] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 11:30:18 PM.665] LSPD First Response: [TRACE] Preloading node data [3/28/2024 11:30:18 PM.665] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 11:30:18 PM.667] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/28/2024 11:30:18 PM.668] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/28/2024 11:30:18 PM.672] Deleting: Your Last Vehicle [3/28/2024 11:30:18 PM.672] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/28/2024 11:30:18 PM.674] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/28/2024 11:30:18 PM.674] LSPD First Response: [TRACE] Disabling ambient game police chases [3/28/2024 11:30:18 PM.680] LSPD First Response: [TRACE] Disabled ambient game police chases [3/28/2024 11:30:18 PM.681] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/28/2024 11:30:18 PM.685] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/28/2024 11:30:20 PM.197] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/28/2024 11:30:20 PM.197] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/28/2024 11:30:20 PM.238] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/28/2024 11:30:20 PM.240] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/28/2024 11:30:20 PM.240] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/28/2024 11:30:20 PM.241] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/28/2024 11:30:20 PM.241] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/28/2024 11:30:20 PM.241] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/28/2024 11:30:20 PM.248] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/28/2024 11:30:20 PM.252] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/28/2024 11:30:20 PM.253] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/28/2024 11:30:20 PM.253] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/28/2024 11:30:20 PM.254] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/28/2024 11:30:20 PM.258] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/28/2024 11:30:20 PM.261] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/28/2024 11:30:20 PM.261] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/28/2024 11:30:20 PM.264] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/28/2024 11:30:20 PM.264] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/28/2024 11:30:20 PM.276] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/28/2024 11:30:20 PM.279] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/28/2024 11:30:20 PM.282] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/28/2024 11:30:35 PM.338] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:30:35 PM.339] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:30:35 PM.344] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:30:35 PM.346] LSPD First Response: [TRACE] Created police at X:243.4245 Y:-2073.778 Z:17.95697 [3/28/2024 11:30:35 PM.360] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:30:35 PM.362] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:30:35 PM.404] LSPD First Response: [TRACE] Louis Armstrong (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:30:35 PM.419] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:30:35 PM.421] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:30:35 PM.422] LSPD First Response: [TRACE] Pace Winn (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:30:35 PM.436] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:30:44 PM.194] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:44 PM.194] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 11:30:44 PM.194] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/28/2024 11:30:44 PM.212] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/28/2024 11:30:44 PM.230] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:30:44 PM.234] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_01 [3/28/2024 11:30:44 PM.235] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:30:44 PM.242] LSPD First Response: [TRACE] Setting player skin from last skin [3/28/2024 11:30:44 PM.251] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_01 [3/28/2024 11:30:44 PM.266] LSPD First Response: [TRACE] Player went on duty. [3/28/2024 11:30:44 PM.275] LSPD First Response: Folder is D:\Users\robin\Grand Theft Auto V\plugins\lspdfr [3/28/2024 11:30:44 PM.319] LSPD First Response: 686Callouts, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.331] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.339] LSPD First Response: Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.345] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.350] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.360] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.370] LSPD First Response: DynamicCallouts, Version=1.0.0.5, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.376] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.378] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.383] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:30:44 PM.383] LSPD First Response: Creating plugin: _686_Callouts.Main [3/28/2024 11:30:44 PM.433] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/28/2024 11:30:44 PM.473] LSPD First Response: Creating plugin: Beachfront_Callouts.Main [3/28/2024 11:30:44 PM.473] LSPD First Response: Creating plugin: CalloutInterface.Main [3/28/2024 11:30:44 PM.473] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/28/2024 11:30:44 PM.579] LSPD First Response: Creating plugin: DefinitiveCallouts.Main [3/28/2024 11:30:44 PM.606] LSPD First Response: Creating plugin: DynamicCallouts.Main [3/28/2024 11:30:44 PM.606] LSPD First Response: Creating plugin: GrammarPolice.Main [3/28/2024 11:30:44 PM.606] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/28/2024 11:30:44 PM.647] LSPD First Response: Creating plugin: UnitedCallouts.Main [3/28/2024 11:30:44 PM.649] LSPD First Response: [686 Callouts] Version 1.9.0.0 by Charlie686 has been initialised. [3/28/2024 11:30:44 PM.649] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty. [3/28/2024 11:30:44 PM.651] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/28/2024 11:30:44 PM.651] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/28/2024 11:30:44 PM.652] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:30:44 PM.652] LSPD First Response: [Beachfront Callouts]: Plugin Beachfront Callouts 0.1.2 by FallOsprey has been initialized. [3/28/2024 11:30:44 PM.652] LSPD First Response: [Beachfront Callouts]: Go on duty to complete callout pack initialization. [3/28/2024 11:30:44 PM.652] LSPD First Response: [Beachfront Callouts]: Callout pack developed by FallOsprey. [3/28/2024 11:30:44 PM.652] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:30:44 PM.653] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/28/2024 11:30:44 PM.653] LSPD First Response: Go on duty to fully load CompuLite [3/28/2024 11:30:44 PM.655] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised. [3/28/2024 11:30:44 PM.655] LSPD First Response: Go on duty to fully load Definitive Callouts. [3/28/2024 11:30:44 PM.657] LSPD First Response: Initializing Config for DefinitiveCallouts [3/28/2024 11:30:44 PM.662] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts [3/28/2024 11:30:44 PM.662] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/28/2024 11:30:44 PM.664] LSPD First Response: Go on duty to fully load StopThePed [3/28/2024 11:30:44 PM.664] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [3/28/2024 11:30:44 PM.666] LSPD First Response: We have 3 callouts registered [3/28/2024 11:30:44 PM.666] LSPD First Response: CalloutManager initialized [3/28/2024 11:30:44 PM.667] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/28/2024 11:30:44 PM.675] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 11:30:44 PM.676] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 11:30:44 PM.682] LSPD First Response: [INFO] Model preloading enabled [3/28/2024 11:30:44 PM.682] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:30:44 PM.682] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:30:44 PM.682] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:30:44 PM.682] LSPD First Response: [TRACE] Preloading POLICET [3/28/2024 11:30:44 PM.682] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/28/2024 11:30:44 PM.683] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 11:30:44 PM.683] LSPD First Response: [TRACE] Preloading POLICE4 [3/28/2024 11:30:44 PM.683] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:30:44 PM.683] LSPD First Response: [TRACE] Preloading FBI2 [3/28/2024 11:30:44 PM.683] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/28/2024 11:30:44 PM.683] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/28/2024 11:30:44 PM.683] LSPD First Response: [TRACE] Preloading BUZZARD [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading POLMAV [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading FROGGER2 [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading AMBULANCE [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading FIRETRUK [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/28/2024 11:30:44 PM.684] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/28/2024 11:30:44 PM.692] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/28/2024 11:30:44 PM.693] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/28/2024 11:30:44 PM.694] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/28/2024 11:30:44 PM.694] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/28/2024 11:30:44 PM.710] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/28/2024 11:30:44 PM.710] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/28/2024 11:30:44 PM.711] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/28/2024 11:30:44 PM.711] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/28/2024 11:30:44 PM.714] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/28/2024 11:30:44 PM.715] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/28/2024 11:30:44 PM.716] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/28/2024 11:30:44 PM.718] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/28/2024 11:30:44 PM.718] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/28/2024 11:30:44 PM.719] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/28/2024 11:30:44 PM.724] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [3/28/2024 11:30:44 PM.763] LSPD First Response: Deserialized Derrick West [3/28/2024 11:30:45 PM.094] LSPD First Response: [686 Callouts] User is on the latest build. [3/28/2024 11:30:45 PM.100] LSPD First Response: [686 Callouts] Running Plugin Handler. [3/28/2024 11:30:45 PM.100] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True. [3/28/2024 11:30:45 PM.100] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True. [3/28/2024 11:30:45 PM.101] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False. [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress [3/28/2024 11:30:45 PM.102] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery [3/28/2024 11:30:45 PM.103] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml. [3/28/2024 11:30:45 PM.139] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics... [3/28/2024 11:30:45 PM.140] LSPD First Response: [686 Callouts] Arrests: 3 [3/28/2024 11:30:45 PM.140] LSPD First Response: [686 Callouts] Calls: 9 [3/28/2024 11:30:45 PM.140] LSPD First Response: [686 Callouts] Suspect Deaths: 1 [3/28/2024 11:30:45 PM.140] LSPD First Response: [686 Callouts] Fights: 0 [3/28/2024 11:30:45 PM.140] LSPD First Response: [686 Callouts] Pursuits: 4 [3/28/2024 11:30:45 PM.142] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file. [3/28/2024 11:30:45 PM.147] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/28/2024 11:30:45 PM.148] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/28/2024 11:30:45 PM.195] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:30:45 PM.195] LSPD First Response: [Beachfront Callouts]: Loading callouts and configuration settings... [3/28/2024 11:30:45 PM.195] LSPD First Response: [BeachfrontCallouts]: Loading settings... [3/28/2024 11:30:45 PM.198] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.DisorientedPerson [3/28/2024 11:30:45 PM.198] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.LifeguardAssault [3/28/2024 11:30:45 PM.198] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.StolenRentalBike [3/28/2024 11:30:45 PM.198] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.IllegalCamping [3/28/2024 11:30:45 PM.198] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.MedicalEmergency [3/28/2024 11:30:45 PM.198] LSPD First Response: [Beachfront Callouts]: Callouts and configuration settings loaded successfully! [3/28/2024 11:30:45 PM.198] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/28/2024 11:30:45 PM.198] LSPD First Response: StopThePed Detected! [3/28/2024 11:30:45 PM.199] LSPD First Response: You have callout interface! [3/28/2024 11:30:45 PM.200] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 11:30:45 PM.200] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 11:30:45 PM.201] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/28/2024 11:30:45 PM.500] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/28/2024 11:30:45 PM.508] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/28/2024 11:30:45 PM.508] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/28/2024 11:30:45 PM.509] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] Incident = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] Peds = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/28/2024 11:30:45 PM.510] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 11:30:45 PM.526] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/28/2024 11:30:45 PM.527] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/28/2024 11:30:45 PM.528] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/28/2024 11:30:45 PM.529] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/28/2024 11:30:45 PM.529] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/28/2024 11:30:45 PM.530] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/28/2024 11:30:45 PM.531] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/28/2024 11:30:45 PM.532] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/28/2024 11:30:45 PM.532] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/28/2024 11:30:45 PM.533] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/28/2024 11:30:45 PM.533] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/28/2024 11:30:45 PM.533] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/28/2024 11:30:45 PM.534] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/28/2024 11:30:45 PM.535] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/28/2024 11:30:45 PM.535] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/28/2024 11:30:45 PM.535] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/28/2024 11:30:45 PM.536] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/28/2024 11:30:45 PM.536] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/28/2024 11:30:45 PM.537] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/28/2024 11:30:45 PM.537] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/28/2024 11:30:45 PM.537] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/28/2024 11:30:45 PM.538] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/28/2024 11:30:45 PM.538] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/28/2024 11:30:45 PM.538] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/28/2024 11:30:45 PM.539] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/28/2024 11:30:45 PM.539] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/28/2024 11:30:45 PM.539] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/28/2024 11:30:45 PM.540] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/28/2024 11:30:45 PM.540] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/28/2024 11:30:45 PM.541] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/28/2024 11:30:45 PM.541] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/28/2024 11:30:45 PM.541] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/28/2024 11:30:45 PM.542] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/28/2024 11:30:45 PM.542] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/28/2024 11:30:45 PM.542] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/28/2024 11:30:45 PM.543] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/28/2024 11:30:45 PM.543] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/28/2024 11:30:45 PM.543] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/28/2024 11:30:45 PM.544] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/28/2024 11:30:45 PM.544] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/28/2024 11:30:45 PM.545] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/28/2024 11:30:45 PM.545] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/28/2024 11:30:45 PM.545] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/28/2024 11:30:45 PM.546] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/28/2024 11:30:45 PM.546] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/28/2024 11:30:45 PM.546] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/28/2024 11:30:45 PM.547] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/28/2024 11:30:45 PM.547] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/28/2024 11:30:45 PM.548] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/28/2024 11:30:45 PM.548] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/28/2024 11:30:45 PM.548] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/28/2024 11:30:45 PM.549] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/28/2024 11:30:45 PM.549] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/28/2024 11:30:45 PM.549] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/28/2024 11:30:45 PM.550] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/28/2024 11:30:45 PM.550] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/28/2024 11:30:45 PM.550] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/28/2024 11:30:45 PM.551] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/28/2024 11:30:45 PM.551] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/28/2024 11:30:45 PM.552] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/28/2024 11:30:45 PM.552] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/28/2024 11:30:45 PM.552] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/28/2024 11:30:45 PM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/28/2024 11:30:45 PM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/28/2024 11:30:45 PM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/28/2024 11:30:45 PM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/28/2024 11:30:45 PM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/28/2024 11:30:45 PM.554] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/28/2024 11:30:45 PM.554] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/28/2024 11:30:45 PM.555] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/28/2024 11:30:45 PM.555] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/28/2024 11:30:45 PM.555] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/28/2024 11:30:45 PM.556] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/28/2024 11:30:45 PM.556] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/28/2024 11:30:45 PM.556] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/28/2024 11:30:45 PM.557] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/28/2024 11:30:45 PM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/28/2024 11:30:45 PM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/28/2024 11:30:45 PM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/28/2024 11:30:45 PM.559] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/28/2024 11:30:45 PM.559] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/28/2024 11:30:45 PM.559] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/28/2024 11:30:45 PM.560] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/28/2024 11:30:45 PM.560] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/28/2024 11:30:45 PM.560] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/28/2024 11:30:45 PM.561] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/28/2024 11:30:45 PM.561] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/28/2024 11:30:45 PM.562] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/28/2024 11:30:45 PM.562] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/28/2024 11:30:45 PM.562] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/28/2024 11:30:45 PM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/28/2024 11:30:45 PM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/28/2024 11:30:45 PM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/28/2024 11:30:45 PM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/28/2024 11:30:45 PM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/28/2024 11:30:45 PM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/28/2024 11:30:45 PM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/28/2024 11:30:45 PM.565] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/28/2024 11:30:45 PM.565] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/28/2024 11:30:45 PM.566] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/28/2024 11:30:45 PM.566] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/28/2024 11:30:45 PM.566] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/28/2024 11:30:45 PM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/28/2024 11:30:45 PM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/28/2024 11:30:45 PM.570] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/28/2024 11:30:45 PM.570] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/28/2024 11:30:45 PM.570] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/28/2024 11:30:45 PM.572] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/28/2024 11:30:45 PM.573] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/28/2024 11:30:45 PM.573] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/28/2024 11:30:45 PM.574] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/28/2024 11:30:45 PM.574] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/28/2024 11:30:45 PM.575] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/28/2024 11:30:45 PM.575] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/28/2024 11:30:45 PM.575] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-48018cc6-f9c5-46bd-a5af-e5d63e386c84 [3/28/2024 11:30:45 PM.576] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/28/2024 11:30:45 PM.577] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/28/2024 11:30:45 PM.585] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/28/2024 11:30:45 PM.837] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/28/2024 11:30:45 PM.837] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/28/2024 11:30:45 PM.838] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/28/2024 11:30:45 PM.838] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/28/2024 11:30:45 PM.840] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/28/2024 11:30:45 PM.843] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 18 callouts (Optimized for CalloutInterface) [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... Beachfront Callouts: found 5 callouts [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... DynamicCallouts: found 7 callouts (Optimized for CalloutInterface) [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts [3/28/2024 11:30:45 PM.857] LSPD First Response: CalloutInterface: [INFO] ... found a total of 74 callout(s), of which 29 are silently spawnable [3/28/2024 11:30:45 PM.871] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/28/2024 11:30:45 PM.885] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/28/2024 11:30:45 PM.885] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/28/2024 11:30:45 PM.885] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/28/2024 11:30:45 PM.885] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/28/2024 11:30:45 PM.897] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/28/2024 11:30:45 PM.898] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/28/2024 11:30:45 PM.910] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/28/2024 11:30:45 PM.912] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/28/2024 11:30:45 PM.919] LSPD First Response: [TRACE] Has taken study survey: False [3/28/2024 11:30:45 PM.920] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/28/2024 11:30:45 PM.927] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/28/2024 11:30:45 PM.929] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/28/2024 11:30:45 PM.938] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/28/2024 11:30:45 PM.938] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/28/2024 11:30:45 PM.939] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/28/2024 11:30:45 PM.940] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/28/2024 11:30:45 PM.941] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/28/2024 11:30:45 PM.942] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/28/2024 11:30:45 PM.958] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/28/2024 11:30:47 PM.882] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/28/2024 11:30:47 PM.882] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/28/2024 11:30:47 PM.882] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/28/2024 11:30:47 PM.882] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/28/2024 11:30:47 PM.883] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/28/2024 11:30:48 PM.007] LSPD First Response: CompuLite Localization Code Page: 1252 [3/28/2024 11:30:48 PM.007] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/28/2024 11:30:48 PM.028] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle [3/28/2024 11:30:48 PM.028] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance [3/28/2024 11:30:48 PM.028] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects [3/28/2024 11:30:48 PM.028] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute [3/28/2024 11:30:48 PM.028] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant [3/28/2024 11:30:48 PM.030] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 11:30:48 PM.031] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 11:30:48 PM.031] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/28/2024 11:30:48 PM.032] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/28/2024 11:30:48 PM.032] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: False [3/28/2024 11:30:48 PM.034] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 11:30:48 PM.038] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/28/2024 11:30:48 PM.040] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/28/2024 11:30:48 PM.045] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/28/2024 11:30:48 PM.051] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = QUEEN-20 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F5 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 2 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 4 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 40 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = True [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 2 [3/28/2024 11:30:48 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = True [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = True [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = True [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = True [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[queen], [20]] [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_UT_QUEEN, GP_BEAT_20] [3/28/2024 11:30:48 PM.055] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 11:30:48 PM.080] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/28/2024 11:30:48 PM.081] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/28/2024 11:30:48 PM.082] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/28/2024 11:30:48 PM.087] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/28/2024 11:30:48 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/28/2024 11:30:48 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/28/2024 11:30:48 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/28/2024 11:30:48 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/28/2024 11:30:48 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/28/2024 11:30:48 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/28/2024 11:30:48 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/28/2024 11:30:48 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/28/2024 11:30:48 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/28/2024 11:30:48 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/28/2024 11:30:48 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/28/2024 11:30:48 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/28/2024 11:30:48 PM.125] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/28/2024 11:30:48 PM.125] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/28/2024 11:30:48 PM.125] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/28/2024 11:30:48 PM.125] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/28/2024 11:30:48 PM.125] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/28/2024 11:30:48 PM.125] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/28/2024 11:30:48 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/28/2024 11:30:48 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/28/2024 11:30:48 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/28/2024 11:30:48 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/28/2024 11:30:48 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/28/2024 11:30:48 PM.129] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/28/2024 11:30:48 PM.129] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/28/2024 11:30:48 PM.129] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/28/2024 11:30:48 PM.129] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/28/2024 11:30:48 PM.129] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/28/2024 11:30:48 PM.129] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/28/2024 11:30:48 PM.130] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/28/2024 11:30:48 PM.130] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/28/2024 11:30:48 PM.130] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/28/2024 11:30:48 PM.130] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/28/2024 11:30:48 PM.130] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/28/2024 11:30:48 PM.130] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/28/2024 11:30:48 PM.130] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/28/2024 11:30:48 PM.131] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/28/2024 11:30:48 PM.131] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/28/2024 11:30:48 PM.131] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/28/2024 11:30:48 PM.131] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/28/2024 11:30:48 PM.131] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/28/2024 11:30:48 PM.131] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/28/2024 11:30:48 PM.131] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/28/2024 11:30:48 PM.132] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/28/2024 11:30:48 PM.132] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/28/2024 11:30:48 PM.132] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/28/2024 11:30:48 PM.132] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/28/2024 11:30:48 PM.132] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/28/2024 11:30:48 PM.132] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/28/2024 11:30:48 PM.133] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/28/2024 11:30:48 PM.133] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/28/2024 11:30:48 PM.133] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/28/2024 11:30:48 PM.133] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/28/2024 11:30:48 PM.133] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/28/2024 11:30:48 PM.133] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\Users\robin\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/28/2024 11:30:48 PM.133] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/28/2024 11:30:48 PM.139] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/28/2024 11:30:48 PM.139] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/28/2024 11:30:48 PM.140] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/28/2024 11:30:48 PM.140] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/28/2024 11:30:48 PM.140] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/28/2024 11:30:48 PM.140] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/28/2024 11:30:48 PM.140] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/28/2024 11:30:48 PM.140] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/28/2024 11:30:48 PM.140] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/28/2024 11:30:48 PM.141] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/28/2024 11:30:48 PM.141] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/28/2024 11:30:48 PM.141] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/28/2024 11:30:48 PM.141] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/28/2024 11:30:48 PM.141] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/28/2024 11:30:48 PM.141] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/28/2024 11:30:48 PM.141] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/28/2024 11:30:48 PM.142] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/28/2024 11:30:48 PM.142] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/28/2024 11:30:48 PM.142] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/28/2024 11:30:48 PM.142] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/28/2024 11:30:48 PM.142] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/28/2024 11:30:48 PM.142] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/28/2024 11:30:48 PM.146] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/28/2024 11:30:48 PM.146] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/28/2024 11:30:48 PM.151] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: queen [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 20 [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: queen 20 [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/28/2024 11:30:48 PM.154] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/28/2024 11:30:48 PM.155] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/28/2024 11:30:48 PM.155] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/28/2024 11:30:48 PM.240] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/28/2024 11:30:48 PM.242] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/28/2024 11:30:48 PM.246] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/28/2024 11:30:48 PM.247] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/28/2024 11:30:48 PM.247] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/28/2024 11:30:48 PM.248] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/28/2024 11:30:48 PM.297] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/28/2024 11:30:48 PM.312] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/28/2024 11:30:48 PM.325] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/28/2024 11:30:48 PM.325] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/28/2024 11:30:48 PM.330] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/28/2024 11:30:48 PM.332] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 11:30:48 PM.335] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/28/2024 11:30:48 PM.372] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 11:30:48 PM.458] LSPD First Response: StopThePed Localization Code Page: 1252 [3/28/2024 11:30:48 PM.458] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/28/2024 11:30:48 PM.532] [LOG]: Loading config file from DynamicCallouts. [3/28/2024 11:30:48 PM.533] [3/28/2024 11:30:48 PM.535] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:30:48 PM.535] [3/28/2024 11:30:48 PM.535] LSPD First Response: User has CalloutInterface INSTALLED starting integration. [3/28/2024 11:30:48 PM.535] LSPD First Response: User has StopThePed INSTALLED starting integration. [3/28/2024 11:30:48 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.IndividualShoutingAtPeople [3/28/2024 11:30:48 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.ATMRobbery [3/28/2024 11:30:48 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.GunshotsReported [3/28/2024 11:30:48 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.GarbageOnFire [3/28/2024 11:30:48 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.LorryPursuit [3/28/2024 11:30:48 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.HusbandMurdered [3/28/2024 11:30:48 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.DealershipCarStolen [3/28/2024 11:30:48 PM.535] [LOG]: All callouts were loaded! [3/28/2024 11:30:48 PM.535] [3/28/2024 11:30:48 PM.535] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:30:48 PM.535] [3/28/2024 11:30:48 PM.535] [3/28/2024 11:30:48 PM.535] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:30:48 PM.535] [3/28/2024 11:30:48 PM.535] [LOG]: Callouts and settings were loaded correctly. [3/28/2024 11:30:48 PM.535] [LOG]: The config file was loaded successfully. [3/28/2024 11:30:48 PM.535] [VERSION]: Found Version: 1.0.0.5 [3/28/2024 11:30:48 PM.535] [LOG]: Checking for a new DynamicCallouts version... [3/28/2024 11:30:48 PM.535] [3/28/2024 11:30:48 PM.535] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3/28/2024 11:30:48 PM.535] [3/28/2024 11:30:48 PM.769] [3/28/2024 11:30:48 PM.769] ================================================== UnitedCallouts =================================================== [3/28/2024 11:30:48 PM.769] [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruckPursuit [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.Troublemaker [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.BicycleOnTheFreeway [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.HostageSituationReported [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [3/28/2024 11:30:48 PM.769] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousATMActivity [3/28/2024 11:30:48 PM.769] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [3/28/2024 11:30:48 PM.769] [3/28/2024 11:30:48 PM.769] ================================================== UnitedCallouts =================================================== [3/28/2024 11:30:48 PM.769] [3/28/2024 11:30:48 PM.769] [3/28/2024 11:30:48 PM.769] =============================================== UnitedCallouts by sEbi3 ================================================ [3/28/2024 11:30:48 PM.769] [3/28/2024 11:30:48 PM.769] [LOG]: Callouts and settings were loaded successfully. [3/28/2024 11:30:48 PM.769] [LOG]: The config file was loaded successfully. [3/28/2024 11:30:48 PM.769] [VERSION]: Detected Version: 1.5.8.0 [3/28/2024 11:30:48 PM.769] [LOG]: Checking for a new UnitedCallouts version... [3/28/2024 11:30:48 PM.769] [3/28/2024 11:30:48 PM.769] =============================================== UnitedCallouts by sEbi3 ================================================ [3/28/2024 11:30:48 PM.769] [28/03/2024 23:30:53.650] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [28/03/2024 23:30:53.674] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/28/2024 11:30:56 PM.465] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:30:56 PM.466] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:30:56 PM.483] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:30:56 PM.484] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:30:56 PM.487] LSPD First Response: GrammarPolice: [TargetHandler] new target: 63PVW459 [3/28/2024 11:30:56 PM.487] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:30:58 PM.484] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1330 [3/28/2024 11:30:58 PM.700] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:30:58 PM.832] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:30:58 PM.949] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:30:59 PM.234] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:30:59 PM.249] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:30:59 PM.249] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:30:59 PM.249] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:30:59 PM.249] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7825672 [3/28/2024 11:31:04 PM.778] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:31:04 PM.778] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:31:04 PM.796] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:31:04 PM.797] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:31:04 PM.797] LSPD First Response: GrammarPolice: [TargetHandler] new target: 63PVW459 [3/28/2024 11:31:04 PM.797] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:31:06 PM.970] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1580 [3/28/2024 11:31:07 PM.379] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:31:07 PM.512] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:31:07 PM.629] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:31:07 PM.913] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:31:07 PM.914] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: ten ten eight Confidence: 0.661785 [3/28/2024 11:31:07 PM.921] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:31:07 PM.935] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:31:07 PM.935] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:31:07 PM.935] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:31:07 PM.935] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1572051 [3/28/2024 11:31:07 PM.935] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [3/28/2024 11:31:09 PM.362] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/28/2024 11:31:09 PM.362] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/28/2024 11:31:09 PM.364] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:31:09 PM.379] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/28/2024 11:31:09 PM.395] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/28/2024 11:31:09 PM.395] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:31:10 PM.045] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/28/2024 11:31:10 PM.045] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:31:17 PM.226] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/28/2024 11:31:17 PM.229] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [3/28/2024 11:31:17 PM.251] LSPD First Response: [TRACE] Kate Clegg (S_F_Y_SHERIFF_01) was set as a cop [3/28/2024 11:31:17 PM.257] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/28/2024 11:31:17 PM.272] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 11:31:17 PM.276] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/28/2024 11:31:17 PM.279] LSPD First Response: [TRACE] Jeremiah Branscome (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 11:31:17 PM.280] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/28/2024 11:31:17 PM.282] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 11:31:17 PM.284] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/28/2024 11:31:17 PM.287] LSPD First Response: [TRACE] Marshall Palms (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 11:31:17 PM.288] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/28/2024 11:31:29 PM.288] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 11:31:29 PM.288] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 11:31:29 PM.304] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 11:31:29 PM.304] LSPD First Response: [TRACE] Created sheriff at X:269.4613 Y:-1683.022 Z:29.77157 [3/28/2024 11:31:29 PM.321] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 11:31:29 PM.322] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:31:29 PM.323] LSPD First Response: [TRACE] Johny McGold (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 11:31:29 PM.338] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/28/2024 11:31:29 PM.339] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:31:29 PM.340] LSPD First Response: [TRACE] Daniel Lopez (S_M_Y_SHERIFF_01) was set as a cop [3/28/2024 11:31:29 PM.354] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/28/2024 11:31:54 PM.464] LSPD First Response: [TRACE] Launching new encounter for Derrick West [3/28/2024 11:31:54 PM.467] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [3/28/2024 11:31:58 PM.549] LSPD First Response: [TRACE] Spawned suspect vehicle [3/28/2024 11:32:06 PM.427] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 11:32:06 PM.428] LSPD First Response: [TRACE] Starting world event RunLights [3/28/2024 11:32:06 PM.429] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/28/2024 11:32:06 PM.434] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [3/28/2024 11:32:36 PM.599] LSPD First Response: [TRACE] It has been 87 seconds since the last callout [3/28/2024 11:32:36 PM.605] LSPD First Response: Creating WarrantForArrest from UnitedCallouts.Callouts.WarrantForArrest, UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:32:36 PM.607] LSPD First Response: [TRACE] Callout created: #1 [3/28/2024 11:32:36 PM.616] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR [3/28/2024 11:32:36 PM.620] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:32:36 PM.621] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [UC] Warrant for Arrest Status = New [3/28/2024 11:32:36 PM.622] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [UC] Warrant for Arrest [3/28/2024 11:32:36 PM.637] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:32:36 PM.637] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:32:36 PM.638] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:32:36 PM.638] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:32:36 PM.638] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:32:36 PM.666] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 3:31:56 AM for [UC] Warrant for Arrest [3/28/2024 11:32:36 PM.666] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.269] LSPD First Response: UnitedCallouts Log: Warrant for Arrest callout accepted. [3/28/2024 11:32:41 PM.279] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:32:41 PM.281] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 11:32:41 PM.282] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.282] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:32:41 PM.282] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:32:41 PM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:32:41 PM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.286] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:32:41 PM.286] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:32:41 PM.286] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:32:41 PM.287] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:32:41 PM.289] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:32:41 PM.312] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 28 minutes [3/28/2024 11:32:41 PM.711] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [UC] Warrant for Arrest [3/28/2024 11:32:41 PM.711] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [UC] Warrant for Arrest [3/28/2024 11:32:53 PM.535] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/28/2024 11:32:56 PM.163] LSPD First Response: [TRACE] Player is close, starting pursuit [3/28/2024 11:32:56 PM.166] LSPD First Response: [TRACE] Created new chase [3/28/2024 11:32:56 PM.168] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [3/28/2024 11:32:56 PM.192] LSPD First Response: [TRACE] Suspect added to chase [3/28/2024 11:32:56 PM.217] LSPD First Response: [TRACE] Starting chase [3/28/2024 11:32:56 PM.217] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [3/28/2024 11:32:56 PM.240] LSPD First Response: [TRACE] Found new close chase [3/28/2024 11:32:56 PM.276] LSPD First Response: [TRACE] Player now monitoring Derrick West [3/28/2024 11:32:56 PM.343] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:32:57 PM.264] LSPD First Response: [TRACE] Joining closest chase [3/28/2024 11:32:57 PM.269] LSPD First Response: [TRACE] Pursuit menu was reset. [3/28/2024 11:32:57 PM.340] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/28/2024 11:32:58 PM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:32:58 PM.344] LSPD First Response: [TRACE] Visual regained event fired [3/28/2024 11:32:58 PM.416] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON SEMINOLE [3/28/2024 11:33:00 PM.360] LSPD First Response: [TRACE] Visual lost event fired [3/28/2024 11:33:01 PM.719] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:33:02 PM.967] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [3/28/2024 11:33:02 PM.970] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [3/28/2024 11:33:02 PM.972] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/28/2024 11:33:02 PM.972] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/28/2024 11:33:02 PM.973] LSPD First Response: [TRACE] World event RunLights #1 has ended [3/28/2024 11:33:02 PM.988] LSPD First Response: [TRACE] Ped Furio Alfaretti has become idle again [3/28/2024 11:33:04 PM.747] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/28/2024 11:33:04 PM.747] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/28/2024 11:33:04 PM.750] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/28/2024 11:33:08 PM.457] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:33:17 PM.567] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/28/2024 11:33:17 PM.567] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/28/2024 11:33:17 PM.567] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/28/2024 11:33:17 PM.568] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/28/2024 11:33:17 PM.568] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/28/2024 11:33:17 PM.584] LSPD First Response: [TRACE] Ped Jeremiah Branscome has become idle again [3/28/2024 11:33:17 PM.584] LSPD First Response: [TRACE] Ped Kate Clegg has become idle again [3/28/2024 11:33:17 PM.584] LSPD First Response: [TRACE] Ped Marshall Palms has become idle again [3/28/2024 11:33:22 PM.767] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:33:26 PM.405] LSPD First Response: [TRACE] Visual lost longer [3/28/2024 11:33:27 PM.535] LSPD First Response: [TRACE] Carol Lau (S_F_Y_HOOKER_03) was damaged. [3/28/2024 11:33:37 PM.932] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:33:37 PM.932] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Suspected Stalker Status = Open [3/28/2024 11:33:37 PM.932] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Suspected Stalker [3/28/2024 11:33:37 PM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:33:37 PM.933] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:33:37 PM.933] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:33:37 PM.948] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 4:02:31 AM for [686] Suspected Stalker [3/28/2024 11:33:37 PM.949] LSPD First Response: CalloutInterface: [DEBUG] waiting 31 in-game minutes for [686] Suspected Stalker [3/28/2024 11:33:37 PM.949] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 41 minutes [3/28/2024 11:33:39 PM.862] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/28/2024 11:33:41 PM.664] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:33:43 PM.513] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/28/2024 11:33:46 PM.992] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:33:55 PM.939] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:34:02 PM.205] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:34:02 PM.456] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:34:08 PM.135] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:34:08 PM.402] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:34:09 PM.120] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:34:09 PM.120] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Cop dead [3/28/2024 11:34:09 PM.125] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:34:09 PM.125] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [3/28/2024 11:34:09 PM.125] LSPD First Response: [TRACE] Instance cleaned ( #1) [3/28/2024 11:34:09 PM.127] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:34:09 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:34:09 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:34:09 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:34:09 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:34:09 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:34:09 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:34:09 PM.129] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:34:09 PM.129] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:34:09 PM.129] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:34:09 PM.144] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:34:09 PM.144] LSPD First Response: [TRACE] WarrantForArrest is ending already [3/28/2024 11:34:09 PM.160] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/28/2024 11:34:09 PM.160] at System.Environment.get_StackTrace() [3/28/2024 11:34:09 PM.160] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:34:09 PM.160] at LSPD_First_Response.Mod.Callouts.Callout.End() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 217 [3/28/2024 11:34:09 PM.160] at UnitedCallouts.Callouts.WarrantForArrest.End() in D:\Development\GTA5\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\WarrantForArrest.cs:line 188 [3/28/2024 11:34:09 PM.160] at UnitedCallouts.Callouts.WarrantForArrest.b__14_0() in D:\Development\GTA5\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\WarrantForArrest.cs:line 175 [3/28/2024 11:34:09 PM.160] at Rage.GameFiber.Main() [3/28/2024 11:34:09 PM.160] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:34:09 PM.160] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:34:09 PM.160] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/28/2024 11:34:09 PM.160] at System.Threading.ThreadHelper.ThreadStart() [3/28/2024 11:34:09 PM.172] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [3/28/2024 11:34:09 PM.177] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/28/2024 11:34:09 PM.178] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/28/2024 11:34:09 PM.180] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/28/2024 11:34:09 PM.181] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [3/28/2024 11:34:09 PM.181] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [3/28/2024 11:34:09 PM.182] LSPD First Response: [TRACE] ChaseHost: Lost control over Derrick West [3/28/2024 11:34:09 PM.182] LSPD First Response: [TRACE] Suspect freed [3/28/2024 11:34:09 PM.185] LSPD First Response: [TRACE] Ending chase [3/28/2024 11:34:09 PM.186] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [3/28/2024 11:34:09 PM.186] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [3/28/2024 11:34:09 PM.187] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [3/28/2024 11:34:09 PM.187] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [3/28/2024 11:34:09 PM.190] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/28/2024 11:34:09 PM.190] at System.Environment.get_StackTrace() [3/28/2024 11:34:09 PM.190] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:34:09 PM.190] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [3/28/2024 11:34:09 PM.190] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:34:09 PM.190] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [3/28/2024 11:34:09 PM.190] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [3/28/2024 11:34:09 PM.190] at System.Action`1.Invoke(T obj) [3/28/2024 11:34:09 PM.190] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [3/28/2024 11:34:09 PM.190] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/28/2024 11:34:09 PM.190] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.bIqGRbcDlDGxBTpsKargxLxnwMHPA(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 507 [3/28/2024 11:34:09 PM.190] at yODhykXJUgrhIPTyoNfQGPAexwEJ.ETguibSfjkaKBdYXKadwfWDispdRB() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 532 [3/28/2024 11:34:09 PM.190] at yODhykXJUgrhIPTyoNfQGPAexwEJ.qHRUXIYLErTEzLhNPUbHqxluHcDY() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 469 [3/28/2024 11:34:09 PM.190] at yODhykXJUgrhIPTyoNfQGPAexwEJ.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 352 [3/28/2024 11:34:09 PM.190] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [3/28/2024 11:34:09 PM.190] at Rage.GameFiber.Main() [3/28/2024 11:34:09 PM.190] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:34:09 PM.190] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/28/2024 11:34:09 PM.190] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/28/2024 11:34:09 PM.190] at System.Threading.ThreadHelper.ThreadStart() [3/28/2024 11:34:09 PM.191] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [3/28/2024 11:34:09 PM.192] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [3/28/2024 11:34:09 PM.192] LSPD First Response: [TRACE] StageOnFinished [3/28/2024 11:34:09 PM.192] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [3/28/2024 11:34:09 PM.193] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [3/28/2024 11:34:09 PM.194] LSPD First Response: [TRACE] Finishing crime Cold cases [3/28/2024 11:34:09 PM.194] LSPD First Response: [TRACE] Finishing all logic for Derrick West [3/28/2024 11:34:09 PM.194] LSPD First Response: [TRACE] Crime finished [3/28/2024 11:34:09 PM.195] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [3/28/2024 11:34:09 PM.195] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [3/28/2024 11:34:09 PM.195] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [3/28/2024 11:34:09 PM.196] LSPD First Response: [TRACE] Ped Derrick West has become idle again [3/28/2024 11:34:09 PM.212] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist [3/28/2024 11:34:09 PM.212] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [3/28/2024 11:34:09 PM.212] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [3/28/2024 11:34:09 PM.213] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [3/28/2024 11:34:09 PM.273] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [3/28/2024 11:34:09 PM.274] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [3/28/2024 11:34:09 PM.274] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:34:09 PM.291] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [3/28/2024 11:34:09 PM.305] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [3/28/2024 11:34:09 PM.320] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:34:09 PM.324] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [3/28/2024 11:34:09 PM.343] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/28/2024 11:34:09 PM.343] LSPD First Response: GrammarPolice: [SoundHandler] waiting for busy audio engine [3/28/2024 11:34:09 PM.426] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:34:10 PM.287] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [3/28/2024 11:34:10 PM.287] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:34:17 PM.770] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON SEMINOLE [3/28/2024 11:34:19 PM.485] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Suspected Stalker [3/28/2024 11:34:19 PM.485] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [686] Suspected Stalker [3/28/2024 11:34:19 PM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Suspected Stalker [3/28/2024 11:34:19 PM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Suspected Stalker [3/28/2024 11:34:19 PM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Suspected Stalker [3/28/2024 11:34:19 PM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Suspected Stalker [3/28/2024 11:34:20 PM.417] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [3/28/2024 11:34:21 PM.432] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [3/28/2024 11:34:25 PM.865] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:34:25 PM.865] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:34:25 PM.947] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:34:25 PM.948] LSPD First Response: [TRACE] Created police at X:219.9521 Y:-1153.421 Z:29.85363 [3/28/2024 11:34:25 PM.965] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:34:25 PM.968] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:34:25 PM.970] LSPD First Response: [TRACE] Mark Rhodes (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:34:25 PM.982] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:34:25 PM.986] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:34:25 PM.988] LSPD First Response: [TRACE] Kyle Davison (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:34:26 PM.006] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:34:35 PM.895] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:34:35 PM.895] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:34:35 PM.910] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:34:35 PM.911] LSPD First Response: [TRACE] Created police at X:190.6074 Y:-1422.703 Z:29.90508 [3/28/2024 11:34:35 PM.927] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:34:35 PM.929] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:34:35 PM.931] LSPD First Response: [TRACE] Yonas Reina (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:34:35 PM.945] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:34:35 PM.947] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:34:35 PM.948] LSPD First Response: [TRACE] Michael Hopkins (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:34:35 PM.964] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:34:49 PM.225] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:34:49 PM.225] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:34:49 PM.243] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:34:49 PM.243] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:34:50 PM.295] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 450 [3/28/2024 11:34:50 PM.741] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:34:50 PM.875] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:34:50 PM.993] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:34:51 PM.262] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:34:51 PM.262] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: show me ten eight Confidence: 0.9140868 [3/28/2024 11:34:51 PM.280] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:34:51 PM.293] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:34:51 PM.294] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:34:51 PM.294] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:34:51 PM.294] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0688968 [3/28/2024 11:34:51 PM.294] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [3/28/2024 11:34:52 PM.724] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/28/2024 11:34:52 PM.724] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/28/2024 11:34:52 PM.725] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:34:52 PM.742] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/28/2024 11:34:52 PM.757] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/28/2024 11:34:52 PM.758] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/28/2024 11:34:52 PM.758] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:34:53 PM.758] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:35:30 PM.315] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Suspected Stalker and releasing unit 6-PAUL-11 [3/28/2024 11:35:30 PM.315] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Suspected Stalker [3/28/2024 11:35:30 PM.315] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Suspected Stalker [3/28/2024 11:35:30 PM.315] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Suspected Stalker [3/28/2024 11:35:36 PM.677] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:35:36 PM.677] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:35:36 PM.692] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:35:36 PM.692] LSPD First Response: [TRACE] Created policeb at X:337.4752 Y:-1228.618 Z:39.26543 [3/28/2024 11:35:36 PM.710] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:35:36 PM.711] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:35:36 PM.712] LSPD First Response: [TRACE] David Carter (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 11:35:36 PM.728] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/28/2024 11:35:44 PM.753] LSPD First Response: [TRACE] Spawned with 12.28666 [3/28/2024 11:35:44 PM.756] LSPD First Response: [TRACE] Spawned with 10.19632 [3/28/2024 11:35:44 PM.766] LSPD First Response: [TRACE] Spawned with 16.11615 [3/28/2024 11:35:44 PM.767] LSPD First Response: [TRACE] Spawned with 263.8201 [3/28/2024 11:35:44 PM.768] LSPD First Response: [TRACE] Spawned with 26.33057 [3/28/2024 11:35:44 PM.770] LSPD First Response: [TRACE] Spawned with 39.77194 [3/28/2024 11:35:44 PM.780] LSPD First Response: [TRACE] Spawned with 32.37549 [3/28/2024 11:35:44 PM.780] LSPD First Response: [TRACE] Spawned with 7.977829 [3/28/2024 11:35:44 PM.784] LSPD First Response: [TRACE] Spawned with 0.7906799 [3/28/2024 11:35:44 PM.784] LSPD First Response: [TRACE] Using 400.5313, -1136.272, 29.90192 Heading: 89.20932 and 394.0663, -1136.272, 29.90192 Heading: 89.20932 as base positions [3/28/2024 11:35:44 PM.800] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:35:44 PM.800] LSPD First Response: [TRACE] Preloading SULTAN [3/28/2024 11:35:44 PM.805] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:35:44 PM.805] LSPD First Response: [TRACE] Created police at X:400.5313 Y:-1136.272 Z:29.90192 [3/28/2024 11:35:44 PM.843] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:35:44 PM.844] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:35:44 PM.852] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:35:44 PM.853] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:35:44 PM.853] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:35:44 PM.854] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 11:35:44 PM.854] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 11:35:44 PM.880] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/28/2024 11:35:46 PM.734] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:35:46 PM.734] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:35:46 PM.751] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:35:46 PM.751] LSPD First Response: [TRACE] Created policeb at X:33.73516 Y:-1196.887 Z:37.59769 [3/28/2024 11:35:46 PM.771] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:35:46 PM.772] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:35:46 PM.774] LSPD First Response: [TRACE] Alex Raven (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 11:35:46 PM.790] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/28/2024 11:35:49 PM.161] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/28/2024 11:35:49 PM.161] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/28/2024 11:35:51 PM.739] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:35:51 PM.739] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:35:51 PM.754] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:35:51 PM.755] LSPD First Response: [TRACE] Created police3 at X:311.4603 Y:-1044.755 Z:29.72065 [3/28/2024 11:35:51 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:35:51 PM.774] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:35:51 PM.775] LSPD First Response: [TRACE] Hink Hall (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:35:51 PM.790] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:35:51 PM.792] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:35:51 PM.817] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/28/2024 11:35:51 PM.819] LSPD First Response: [TRACE] Coby Wilson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:35:51 PM.837] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 11:35:56 PM.025] LSPD First Response: [TRACE] Entering at Driver [3/28/2024 11:36:02 PM.870] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/28/2024 11:36:02 PM.872] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [3/28/2024 11:36:02 PM.872] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/28/2024 11:36:02 PM.872] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/28/2024 11:36:02 PM.872] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/28/2024 11:36:02 PM.873] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 11:36:02 PM.873] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 11:36:02 PM.873] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/28/2024 11:36:02 PM.873] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/28/2024 11:36:02 PM.873] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/28/2024 11:36:02 PM.875] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/28/2024 11:36:02 PM.888] LSPD First Response: [TRACE] Ped Sabrina Alessi has become idle again [3/28/2024 11:36:02 PM.888] LSPD First Response: [TRACE] Ped Kayla Folcik has become idle again [3/28/2024 11:36:07 PM.400] LSPD First Response: [TRACE] It has been 99 seconds since the last callout [3/28/2024 11:36:07 PM.400] LSPD First Response: Creating StolenBike from _686_Callouts.Callouts.StolenBike, 686Callouts, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:36:07 PM.401] LSPD First Response: [TRACE] Callout created: #2 [3/28/2024 11:36:07 PM.404] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SWISS_ST [3/28/2024 11:36:07 PM.406] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:36:07 PM.406] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Stolen Pedal Bike Status = New [3/28/2024 11:36:07 PM.406] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Stolen Pedal Bike [3/28/2024 11:36:07 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:36:07 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:36:07 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:07 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:07 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:07 PM.430] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 3:08:04 PM for [686] Stolen Pedal Bike [3/28/2024 11:36:07 PM.430] LSPD First Response: CalloutInterface: [DEBUG] waiting 86 in-game minutes for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.864] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:36:11 PM.864] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 11:36:11 PM.864] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.864] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:11 PM.864] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.864] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:11 PM.865] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:36:11 PM.866] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:36:11 PM.866] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:36:11 PM.866] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:36:11 PM.898] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 50 minutes [3/28/2024 11:36:12 PM.463] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Stolen Pedal Bike [3/28/2024 11:36:12 PM.464] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [686] Stolen Pedal Bike [3/28/2024 11:36:12 PM.849] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:36:19 PM.967] LSPD First Response: CalloutInterface: [DEBUG] received message: A ~y~stolen bike has been spotted~w~, pull over the rider. [3/28/2024 11:36:19 PM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:19 PM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:19 PM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:19 PM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:36:19 PM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:36:19 PM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:36:31 PM.841] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:36:31 PM.841] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:36:31 PM.861] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:36:31 PM.862] LSPD First Response: [TRACE] Created police at X:39.41766 Y:-722.1444 Z:32.28014 [3/28/2024 11:36:31 PM.881] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:36:31 PM.882] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:36:31 PM.884] LSPD First Response: [TRACE] John Mills (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:36:31 PM.903] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:36:31 PM.904] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:36:31 PM.906] LSPD First Response: [TRACE] Ivan Ivanovich (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:36:31 PM.924] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:36:46 PM.872] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:36:46 PM.872] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:36:46 PM.888] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:36:46 PM.889] LSPD First Response: [TRACE] Created police at X:209.6194 Y:-202.1606 Z:54.73017 [3/28/2024 11:36:46 PM.889] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:36:51 PM.887] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:36:51 PM.888] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:36:51 PM.903] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:36:51 PM.904] LSPD First Response: [TRACE] Created police at X:296.3875 Y:-443.393 Z:44.50887 [3/28/2024 11:36:51 PM.919] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:36:51 PM.921] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:36:51 PM.923] LSPD First Response: [TRACE] Aleksandr Rusakov (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:36:51 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:36:51 PM.942] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:36:51 PM.944] LSPD First Response: [TRACE] Claus Bauer (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:36:51 PM.961] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:36:56 PM.184] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/28/2024 11:37:07 PM.658] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:37:08 PM.666] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:37:11 PM.278] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:37:15 PM.277] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/28/2024 11:37:15 PM.278] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:37:18 PM.571] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:37:22 PM.576] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/28/2024 11:37:22 PM.576] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:37:26 PM.159] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:37:32 PM.157] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:37:33 PM.023] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:37:34 PM.424] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:37:47 PM.306] LSPD First Response: STP cannot activate traffic control [3/28/2024 11:37:52 PM.087] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:37:52 PM.087] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [DYNC] Lorry Pursuit Status = Open [3/28/2024 11:37:52 PM.087] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [DYNC] Lorry Pursuit [3/28/2024 11:37:52 PM.087] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:37:52 PM.087] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:37:52 PM.087] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:37:52 PM.102] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 4:00:24 PM for [DYNC] Lorry Pursuit [3/28/2024 11:37:52 PM.102] LSPD First Response: CalloutInterface: [DEBUG] waiting 36 in-game minutes for [DYNC] Lorry Pursuit [3/28/2024 11:37:52 PM.102] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 37 minutes [3/28/2024 11:37:59 PM.903] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 11:38:02 PM.865] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:38:04 PM.047] LSPD First Response: [TRACE] Alina Rosiello (A_F_M_BEVHILLS_01) was damaged. [3/28/2024 11:38:04 PM.147] LSPD First Response: [TRACE] Dexter Drax (A_M_Y_VINDOUCHE_01) was damaged. [3/28/2024 11:38:04 PM.147] LSPD First Response: [TRACE] Hit and run was invalid [3/28/2024 11:38:06 PM.532] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 11:38:08 PM.383] LSPD First Response: [TRACE] Rent Randerson (A_M_Y_VINDOUCHE_01) was damaged. [3/28/2024 11:38:12 PM.344] LSPD First Response: [TRACE] Felix Guzman (A_M_Y_STLAT_01) was damaged. [3/28/2024 11:38:16 PM.426] LSPD First Response: [TRACE] Natalia Hill (A_F_M_TOURIST_01) was damaged. [3/28/2024 11:38:16 PM.426] LSPD First Response: [TRACE] Hit and run was invalid [3/28/2024 11:38:20 PM.524] LSPD First Response: [TRACE] Natalia Hill (A_F_M_TOURIST_01) was damaged. [3/28/2024 11:38:20 PM.524] LSPD First Response: [TRACE] Hit and run was invalid [3/28/2024 11:38:23 PM.356] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 11:38:23 PM.356] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/28/2024 11:38:23 PM.356] LSPD First Response: [TRACE] Ped James Crow has become idle again [3/28/2024 11:38:23 PM.590] LSPD First Response: [TRACE] Natalia Hill (A_F_M_TOURIST_01) was damaged. [3/28/2024 11:38:23 PM.590] LSPD First Response: [TRACE] Hit and run was invalid [3/28/2024 11:38:23 PM.992] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:38:24 PM.924] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:38:28 PM.259] LSPD First Response: [TRACE] Amy Taylor (A_F_M_SKIDROW_01) was damaged. [3/28/2024 11:38:28 PM.266] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: False [3/28/2024 11:38:28 PM.695] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 11:38:28 PM.696] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/28/2024 11:38:28 PM.696] LSPD First Response: [TRACE] Ped Molly Keeran has become idle again [3/28/2024 11:38:31 PM.321] LSPD First Response: [TRACE] Amy Taylor (A_F_M_SKIDROW_01) was damaged. [3/28/2024 11:38:36 PM.588] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:38:49 PM.199] LSPD First Response: [TRACE] Added stopped ped: A_F_M_SKIDROW_01 [3/28/2024 11:39:04 PM.986] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [DYNC] Lorry Pursuit [3/28/2024 11:39:04 PM.986] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to [DYNC] Lorry Pursuit [3/28/2024 11:39:04 PM.986] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Lorry Pursuit [3/28/2024 11:39:04 PM.986] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Lorry Pursuit [3/28/2024 11:39:04 PM.986] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Lorry Pursuit [3/28/2024 11:39:04 PM.986] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Lorry Pursuit [3/28/2024 11:39:05 PM.848] LSPD First Response: GetAudioFileForAction: No file found for: STREET_OCCUPATION_AVE [3/28/2024 11:39:05 PM.848] LSPD First Response: CalloutInterface: [DEBUG] received message: Suspect apprehended. [3/28/2024 11:39:05 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:39:05 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.848] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:39:05 PM.849] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.877] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [3/28/2024 11:39:05 PM.877] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [3/28/2024 11:39:05 PM.877] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:39:05 PM.877] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [3/28/2024 11:39:05 PM.877] LSPD First Response: [TRACE] Instance cleaned ( #2) [3/28/2024 11:39:05 PM.878] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:39:05 PM.878] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.878] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:39:05 PM.878] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.878] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.878] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:39:05 PM.878] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Stolen Pedal Bike [3/28/2024 11:39:05 PM.997] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/28/2024 11:39:45 PM.153] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:39:46 PM.401] LSPD First Response: GetAudioFileForAction: No file found for: STREET_OCCUPATION_AVE [3/28/2024 11:39:47 PM.403] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:39:47 PM.403] LSPD First Response: [TRACE] Ithi Coopz (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:39:47 PM.970] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:39:47 PM.970] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:39:49 PM.179] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/28/2024 11:39:49 PM.179] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:39:52 PM.435] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:39:52 PM.435] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:39:52 PM.452] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:39:52 PM.452] LSPD First Response: [TRACE] Created police at X:94.10802 Y:-165.9718 Z:55.57065 [3/28/2024 11:39:52 PM.469] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:39:52 PM.471] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:39:52 PM.473] LSPD First Response: [TRACE] Jemma Wild (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:39:52 PM.493] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:39:52 PM.495] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:39:52 PM.497] LSPD First Response: [TRACE] Kiera Bell (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:39:52 PM.516] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:39:54 PM.400] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 11:39:54 PM.400] LSPD First Response: [TRACE] Philip Henderson (S_M_Y_COP_01) was set as a cop [3/28/2024 11:40:07 PM.051] LSPD First Response: STP: RELEASE PED FROM STOP [3/28/2024 11:40:07 PM.489] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:40:07 PM.489] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:40:07 PM.504] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:40:07 PM.505] LSPD First Response: [TRACE] Created police3 at X:254.754 Y:-219.7287 Z:55.10559 [3/28/2024 11:40:07 PM.521] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:40:07 PM.523] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:40:07 PM.524] LSPD First Response: [TRACE] Sarah LeJeune (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:40:07 PM.542] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:40:07 PM.544] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:40:07 PM.545] LSPD First Response: [TRACE] Kate Lotter (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:40:07 PM.563] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 11:40:15 PM.686] LSPD First Response: CalloutInterface: [DEBUG] closing incident [DYNC] Lorry Pursuit and releasing unit ADAM-06 [3/28/2024 11:40:15 PM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Lorry Pursuit [3/28/2024 11:40:15 PM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Lorry Pursuit [3/28/2024 11:40:15 PM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Lorry Pursuit [3/28/2024 11:40:29 PM.216] Set the weather to CLEAR [3/28/2024 11:40:40 PM.127] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:40:40 PM.127] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:40:40 PM.146] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:40:40 PM.147] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:40:40 PM.147] LSPD First Response: GrammarPolice: [TargetHandler] new target: 26YJX452 [3/28/2024 11:40:40 PM.147] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:40:42 PM.512] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:40:42 PM.536] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:40:44 PM.383] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:40:44 PM.384] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:40:44 PM.384] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:40:44 PM.385] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.2582299 [3/28/2024 11:40:44 PM.504] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:40:44 PM.618] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:40:44 PM.730] LSPD First Response: [TRACE] Spawned with 0.3474121 [3/28/2024 11:40:44 PM.730] LSPD First Response: [TRACE] Using 235.9984, -369.716, 43.19852 Heading: 251.2172 and 244.3661, -372.5053, 43.32902 Heading: 250.8415 as base positions [3/28/2024 11:40:44 PM.740] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:40:44 PM.740] LSPD First Response: [TRACE] Preloading WASHINGTON [3/28/2024 11:40:44 PM.742] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:40:44 PM.742] LSPD First Response: [TRACE] Created police at X:235.9984 Y:-369.716 Z:43.19852 [3/28/2024 11:40:44 PM.760] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:40:44 PM.762] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:40:44 PM.763] LSPD First Response: [TRACE] John Lee (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:40:44 PM.764] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 11:40:44 PM.764] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 11:40:44 PM.785] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [3/28/2024 11:40:45 PM.270] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:45 PM.271] LSPD First Response: [TRACE] BuildPath: Dead end found at X:292.25 Y:-331 Z:43.90625 [3/28/2024 11:40:45 PM.779] LSPD First Response: [TRACE] BuildPath: Dead end found at X:292.25 Y:-331 Z:43.90625 [3/28/2024 11:40:46 PM.284] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:47 PM.923] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:40:47 PM.923] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:40:47 PM.942] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:40:47 PM.942] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:40:47 PM.943] LSPD First Response: GrammarPolice: [TargetHandler] new target: 40ALG649 [3/28/2024 11:40:47 PM.943] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:40:48 PM.061] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:48 PM.074] LSPD First Response: [TRACE] Ped Alex Street has become idle again [3/28/2024 11:40:49 PM.686] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 780 [3/28/2024 11:40:49 PM.933] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:40:50 PM.066] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:40:50 PM.185] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:40:50 PM.441] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:40:50 PM.441] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code four Confidence: 0.718416 [3/28/2024 11:40:50 PM.460] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:40:50 PM.479] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:40:50 PM.479] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:40:50 PM.479] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:40:50 PM.479] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5566219 [3/28/2024 11:40:50 PM.479] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue [3/28/2024 11:40:51 PM.507] LSPD First Response: [TRACE] Entering at Driver [3/28/2024 11:40:51 PM.911] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [3/28/2024 11:40:51 PM.911] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [3/28/2024 11:40:51 PM.911] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:40:51 PM.928] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [3/28/2024 11:40:51 PM.946] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [3/28/2024 11:40:51 PM.968] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:40:51 PM.969] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [3/28/2024 11:40:52 PM.107] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [3/28/2024 11:40:52 PM.107] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:40:57 PM.218] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:40:57 PM.218] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:40:57 PM.234] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:40:57 PM.234] LSPD First Response: [TRACE] Created policeb at X:154.7311 Y:-503.8593 Z:34.67631 [3/28/2024 11:40:57 PM.254] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:40:57 PM.255] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:40:57 PM.255] LSPD First Response: [TRACE] Max Harrison (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 11:40:57 PM.273] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/28/2024 11:40:57 PM.498] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:57 PM.536] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:57 PM.551] LSPD First Response: [TRACE] Ped Coby Wilson has become idle again [3/28/2024 11:40:58 PM.010] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:58 PM.045] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:58 PM.060] LSPD First Response: [TRACE] Ped John Rosenfield has become idle again [3/28/2024 11:40:58 PM.515] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:58 PM.552] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:58 PM.571] LSPD First Response: [TRACE] Ped Aaron Frost has become idle again [3/28/2024 11:40:59 PM.016] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:59 PM.017] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:59 PM.311] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/28/2024 11:40:59 PM.312] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [3/28/2024 11:40:59 PM.313] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [3/28/2024 11:40:59 PM.315] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [3/28/2024 11:40:59 PM.330] LSPD First Response: [TRACE] Ped Alex Street has become idle again [3/28/2024 11:40:59 PM.330] LSPD First Response: [TRACE] Ped Jack Edwards has become idle again [3/28/2024 11:40:59 PM.330] LSPD First Response: [TRACE] Ped Conall Sutherland has become idle again [3/28/2024 11:40:59 PM.330] LSPD First Response: [TRACE] Ped John Lee has become idle again [3/28/2024 11:40:59 PM.330] LSPD First Response: [TRACE] Ped Jay Murphy has become idle again [3/28/2024 11:41:07 PM.312] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:41:07 PM.312] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:41:07 PM.331] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:41:07 PM.332] LSPD First Response: [TRACE] Created police at X:86.12176 Y:-162.6725 Z:55.72028 [3/28/2024 11:41:07 PM.354] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:41:07 PM.355] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:41:07 PM.357] LSPD First Response: [TRACE] Danny Woods (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:41:07 PM.377] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:41:07 PM.379] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:41:07 PM.381] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:41:07 PM.402] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:41:17 PM.320] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:41:17 PM.320] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:41:17 PM.337] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:41:17 PM.337] LSPD First Response: [TRACE] Created police at X:224.3468 Y:-343.6747 Z:44.54855 [3/28/2024 11:41:17 PM.355] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:41:17 PM.357] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:41:17 PM.358] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:17 PM.358] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:17 PM.359] LSPD First Response: [TRACE] Jackie Ryans (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:41:17 PM.374] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:41:17 PM.376] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:41:17 PM.377] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:17 PM.377] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:17 PM.378] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:41:17 PM.397] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:41:17 PM.918] LSPD First Response: [TRACE] Mark Miller killed by Michael Phillips [3/28/2024 11:41:17 PM.918] LSPD First Response: [TRACE] Mark Miller (A_M_Y_STBLA_01) was damaged. [3/28/2024 11:41:17 PM.919] LSPD First Response: [TRACE] Hit and run was invalid [3/28/2024 11:41:35 PM.199] LSPD First Response: [TRACE] Herbert Tolland (A_M_Y_STBLA_01) was damaged. [3/28/2024 11:41:35 PM.200] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False [3/28/2024 11:41:37 PM.346] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:41:37 PM.347] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:41:37 PM.362] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:41:37 PM.363] LSPD First Response: [TRACE] Created police at X:-145.2837 Y:-793.5501 Z:32.45731 [3/28/2024 11:41:37 PM.363] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:41:47 PM.381] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:41:47 PM.381] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:41:47 PM.404] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:41:47 PM.404] LSPD First Response: [TRACE] Created police3 at X:-71.58092 Y:-590.3188 Z:37.36155 [3/28/2024 11:41:47 PM.422] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:41:47 PM.424] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:41:47 PM.424] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:47 PM.424] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:47 PM.425] LSPD First Response: [TRACE] Jack Benjamin (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:41:47 PM.444] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:41:47 PM.445] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:41:47 PM.445] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:47 PM.445] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:41:47 PM.446] LSPD First Response: [TRACE] Aiex Hall (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:41:47 PM.464] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 11:41:56 PM.546] LSPD First Response: [TRACE] Chris Scrolls killed by Eddy Madison [3/28/2024 11:41:56 PM.547] LSPD First Response: [TRACE] Eddy Madison (A_M_Y_STLAT_01) was damaged. [3/28/2024 11:42:07 PM.421] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:42:07 PM.421] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:07 PM.440] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:42:07 PM.441] LSPD First Response: [TRACE] Created police at X:-643.6542 Y:-524.675 Z:35.15941 [3/28/2024 11:42:07 PM.456] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:07 PM.457] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:42:07 PM.459] LSPD First Response: [TRACE] James Bennett (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:42:07 PM.476] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:07 PM.477] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:42:07 PM.479] LSPD First Response: [TRACE] Darrius Johnson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:42:07 PM.496] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:42:09 PM.642] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [3/28/2024 11:42:25 PM.615] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:25 PM.616] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 11:42:25 PM.617] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:42:25 PM.617] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:42:25 PM.618] LSPD First Response: [TRACE] Christopher Banks (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:42:25 PM.619] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [3/28/2024 11:42:25 PM.619] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:25 PM.620] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 11:42:25 PM.621] LSPD First Response: [TRACE] Wayne Maine (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:42:25 PM.621] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient) [3/28/2024 11:42:30 PM.796] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:42:30 PM.796] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:42:31 PM.848] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:42:31 PM.848] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:42:31 PM.848] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:42:32 PM.456] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:42:32 PM.456] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:32 PM.472] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:42:32 PM.472] LSPD First Response: [TRACE] Created police at X:-1104.491 Y:-915.9988 Z:3.961728 [3/28/2024 11:42:32 PM.488] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:32 PM.489] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:42:32 PM.491] LSPD First Response: [TRACE] Curtis Jackson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:42:32 PM.507] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:42:32 PM.509] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:42:32 PM.510] LSPD First Response: [TRACE] Ehud Barak (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:42:32 PM.529] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:42:34 PM.140] LSPD First Response: [TRACE] IPM: Aborting existing radio task [3/28/2024 11:42:34 PM.140] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:42:34 PM.140] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:42:34 PM.140] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:42:34 PM.934] LSPD First Response: Creating ATMRobbery from DynamicCallouts.Callouts.ATMRobbery, DynamicCallouts, Version=1.0.0.5, Culture=neutral, PublicKeyToken=null [3/28/2024 11:42:34 PM.934] LSPD First Response: [TRACE] Callout created: #3 [3/28/2024 11:42:35 PM.059] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD [3/28/2024 11:42:35 PM.059] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:42:35 PM.059] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [DYNC] ATM Robbery Status = New [3/28/2024 11:42:35 PM.059] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [DYNC] ATM Robbery [3/28/2024 11:42:35 PM.061] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:42:35 PM.061] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:42:35 PM.061] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:42:35 PM.061] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:42:35 PM.061] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:42:35 PM.082] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 6:14:30 PM for [DYNC] ATM Robbery [3/28/2024 11:42:35 PM.082] LSPD First Response: CalloutInterface: [DEBUG] waiting 33 in-game minutes for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.221] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:42:37 PM.221] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:42:37 PM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.223] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.223] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:42:37 PM.223] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:42:37 PM.223] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:42:37 PM.223] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:42:37 PM.223] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:42:37 PM.223] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:42:37 PM.246] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes [3/28/2024 11:42:38 PM.075] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:42:38 PM.110] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [DYNC] ATM Robbery [3/28/2024 11:42:38 PM.110] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [DYNC] ATM Robbery [3/28/2024 11:42:40 PM.564] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:42:40 PM.564] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:42:40 PM.564] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:42:41 PM.469] LSPD First Response: [TRACE] Thread Marker #7 initialized [3/28/2024 11:42:46 PM.877] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [3/28/2024 11:42:46 PM.877] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [3/28/2024 11:42:46 PM.879] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [3/28/2024 11:43:02 PM.102] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [3/28/2024 11:43:02 PM.102] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient) [3/28/2024 11:43:02 PM.102] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [3/28/2024 11:43:02 PM.102] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [3/28/2024 11:43:02 PM.119] LSPD First Response: [TRACE] Ped Wayne Maine has become idle again [3/28/2024 11:43:02 PM.119] LSPD First Response: [TRACE] Ped Christopher Banks has become idle again [3/28/2024 11:43:07 PM.551] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:43:07 PM.551] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:43:07 PM.566] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:43:07 PM.566] LSPD First Response: [TRACE] Created police at X:-857.0656 Y:-763.2152 Z:22.38132 [3/28/2024 11:43:07 PM.583] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:43:07 PM.584] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:43:07 PM.585] LSPD First Response: [TRACE] Kenneth Parkinson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:43:07 PM.602] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:43:07 PM.604] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:43:07 PM.606] LSPD First Response: [TRACE] Marius Loeb (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:43:07 PM.621] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:43:12 PM.769] LSPD First Response: [TRACE] Created new chase [3/28/2024 11:43:12 PM.771] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:43:12 PM.771] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:43:12 PM.776] LSPD First Response: [TRACE] Using new link spawn [3/28/2024 11:43:12 PM.802] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:43:12 PM.803] LSPD First Response: [TRACE] Created police2 at X:-808.25 Y:-1005.25 Z:12.34375 [3/28/2024 11:43:12 PM.804] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:43:12 PM.805] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:43:12 PM.807] LSPD First Response: [TRACE] Sean Sterling (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:43:12 PM.809] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:43:12 PM.811] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:43:12 PM.812] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:43:12 PM.866] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:43:12 PM.871] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:43:12 PM.888] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/28/2024 11:43:12 PM.888] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/28/2024 11:43:12 PM.888] LSPD First Response: [TRACE] Suspect added to chase [3/28/2024 11:43:12 PM.892] LSPD First Response: [TRACE] Pursuit menu was reset. [3/28/2024 11:43:12 PM.913] LSPD First Response: [TRACE] Starting chase [3/28/2024 11:43:12 PM.967] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/28/2024 11:43:12 PM.967] LSPD First Response: [TRACE] Took ownership of cop for chase [3/28/2024 11:43:13 PM.002] LSPD First Response: [TRACE] Cop Kenneth Parkinson reassigned to Isaac Skyler [3/28/2024 11:43:13 PM.004] LSPD First Response: [TRACE] Cop added to chase [3/28/2024 11:43:13 PM.004] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [3/28/2024 11:43:13 PM.004] LSPD First Response: [TRACE] Took ownership of cop for chase [3/28/2024 11:43:13 PM.005] LSPD First Response: [TRACE] Cop Marius Loeb reassigned to Isaac Skyler [3/28/2024 11:43:13 PM.005] LSPD First Response: [TRACE] Cop added to chase [3/28/2024 11:43:13 PM.006] LSPD First Response: [TRACE] Kenneth Parkinson now monitoring Isaac Skyler [3/28/2024 11:43:13 PM.006] LSPD First Response: [TRACE] Marius Loeb now monitoring Isaac Skyler [3/28/2024 11:43:13 PM.006] LSPD First Response: [TRACE] Player now monitoring Isaac Skyler [3/28/2024 11:43:13 PM.012] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/28/2024 11:43:13 PM.012] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/28/2024 11:43:13 PM.012] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/28/2024 11:43:13 PM.012] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/28/2024 11:43:13 PM.012] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/28/2024 11:43:13 PM.014] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/28/2024 11:43:13 PM.014] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/28/2024 11:43:13 PM.014] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/28/2024 11:43:13 PM.281] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [3/28/2024 11:43:13 PM.281] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1567 [3/28/2024 11:43:13 PM.281] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/28/2024 11:43:13 PM.969] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:13 PM.974] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:13 PM.974] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:14 PM.998] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/28/2024 11:43:15 PM.045] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:15 PM.045] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:15 PM.045] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:15 PM.764] LSPD First Response: [TRACE] Kenneth Parkinson (MP_M_FREEMODE_01) entered combat with target: Isaac Skyler (A_M_M_EASTSA_01) [3/28/2024 11:43:15 PM.999] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:43:15 PM.999] LSPD First Response: [TRACE] Visual regained event fired [3/28/2024 11:43:16 PM.063] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:43:16 PM.064] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:43:16 PM.280] LSPD First Response: [TRACE] Marius Loeb (MP_M_FREEMODE_01) entered combat with target: Isaac Skyler (A_M_M_EASTSA_01) [3/28/2024 11:43:17 PM.114] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:43:17 PM.114] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:43:17 PM.815] LSPD First Response: [TRACE] Marius Loeb (MP_M_FREEMODE_01) left combat. [3/28/2024 11:43:18 PM.119] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:43:18 PM.119] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:43:19 PM.188] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:43:19 PM.188] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:43:20 PM.266] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:43:20 PM.266] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:43:21 PM.075] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:21 PM.076] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False [3/28/2024 11:43:21 PM.324] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:21 PM.324] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:21 PM.324] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:22 PM.406] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:22 PM.406] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:22 PM.406] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:23 PM.465] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:23 PM.465] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:23 PM.465] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:24 PM.543] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:24 PM.543] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:24 PM.543] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:24 PM.684] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:43:25 PM.561] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:25 PM.561] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:25 PM.561] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:26 PM.112] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:43:26 PM.115] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:43:26 PM.178] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:43:26 PM.645] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:26 PM.645] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:26 PM.645] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:26 PM.680] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/28/2024 11:43:27 PM.212] LSPD First Response: [TRACE] Visual lost event fired [3/28/2024 11:43:27 PM.410] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:43:27 PM.410] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:43:27 PM.411] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:43:27 PM.679] LSPD First Response: [TRACE] Probing 2 cops [3/28/2024 11:43:27 PM.679] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [3/28/2024 11:43:27 PM.679] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [3/28/2024 11:43:28 PM.212] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:43:28 PM.212] LSPD First Response: [TRACE] Visual regained event fired [3/28/2024 11:43:34 PM.360] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:34 PM.361] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightUpperArm. Could see player: False [3/28/2024 11:43:36 PM.326] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/28/2024 11:43:36 PM.327] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01 [3/28/2024 11:43:36 PM.328] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/28/2024 11:43:36 PM.576] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [3/28/2024 11:43:37 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:43:37 PM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:43:40 PM.507] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 11:43:41 PM.672] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:43:41 PM.823] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:43:41 PM.907] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:43:42 PM.007] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:43:42 PM.008] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [3/28/2024 11:43:42 PM.010] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:43:42 PM.011] LSPD First Response: [TRACE] Backup GroupStrategy: Hannah Thomson (MP_F_FREEMODE_01) entered combat and asked Sean Sterling (MP_M_FREEMODE_01) to help [3/28/2024 11:43:42 PM.011] LSPD First Response: [TRACE] Backup GroupStrategy: Hannah Thomson (MP_F_FREEMODE_01) entered combat and asked Amy Ryan (MP_F_FREEMODE_01) to help [3/28/2024 11:43:42 PM.011] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:43:42 PM.011] LSPD First Response: [TRACE] Backup GroupStrategy: Hannah Thomson (MP_F_FREEMODE_01) entered combat and asked Sean Sterling (MP_M_FREEMODE_01) to help [3/28/2024 11:43:42 PM.012] LSPD First Response: [TRACE] Backup GroupStrategy: Hannah Thomson (MP_F_FREEMODE_01) entered combat and asked Amy Ryan (MP_F_FREEMODE_01) to help [3/28/2024 11:43:42 PM.261] LSPD First Response: PlayAction: Failed to find REQUEST_BACKUP, reverted to random voice [3/28/2024 11:43:42 PM.306] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) entered combat with target: Isaac Skyler (A_M_M_EASTSA_01) [3/28/2024 11:43:42 PM.355] LSPD First Response: [TRACE] Sean Sterling (MP_M_FREEMODE_01) entered combat with target: Isaac Skyler (A_M_M_EASTSA_01) [3/28/2024 11:43:42 PM.508] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:43:42 PM.774] LSPD First Response: [TRACE] Marius Loeb (MP_M_FREEMODE_01) entered combat with target: Isaac Skyler (A_M_M_EASTSA_01) [3/28/2024 11:43:42 PM.908] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:43 PM.010] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:43:43 PM.558] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:44 PM.060] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [3/28/2024 11:43:44 PM.074] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:44 PM.324] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [3/28/2024 11:43:44 PM.589] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:44 PM.590] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [3/28/2024 11:43:44 PM.688] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:44 PM.739] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:44 PM.858] LSPD First Response: [TRACE] Started fighting against suspect [3/28/2024 11:43:45 PM.123] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [3/28/2024 11:43:45 PM.123] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [3/28/2024 11:43:45 PM.306] LSPD First Response: [TRACE] Marius Loeb (MP_M_FREEMODE_01) left combat. [3/28/2024 11:43:45 PM.373] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:45 PM.622] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:45 PM.672] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:45 PM.905] LSPD First Response: [TRACE] Started fighting against suspect [3/28/2024 11:43:46 PM.306] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:46 PM.323] LSPD First Response: [TRACE] Marius Loeb (MP_M_FREEMODE_01) entered combat with target: Isaac Skyler (A_M_M_EASTSA_01) [3/28/2024 11:43:46 PM.887] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:47 PM.154] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:47 PM.187] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:47 PM.654] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:48 PM.070] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:48 PM.154] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:48 PM.753] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:49 PM.055] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:51 PM.269] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:51 PM.569] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:51 PM.735] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:52 PM.252] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:52 PM.586] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:43:52 PM.587] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:43:52 PM.752] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:53 PM.601] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:43:54 PM.169] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/28/2024 11:43:54 PM.170] LSPD First Response: [TRACE] Ending chase [3/28/2024 11:43:54 PM.173] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Removed ped chase strategy [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Freeing cop: Kenneth Parkinson [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Cop freed [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Removed ped chase strategy [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Freeing cop: Marius Loeb [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Cop freed [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Visual lost event fired [3/28/2024 11:43:54 PM.174] LSPD First Response: [TRACE] Suspect freed [3/28/2024 11:43:54 PM.175] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [3/28/2024 11:43:54 PM.175] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [3/28/2024 11:43:54 PM.175] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [3/28/2024 11:43:54 PM.175] LSPD First Response: [TRACE] Ped Isaac Skyler has become idle again [3/28/2024 11:43:54 PM.175] LSPD First Response: [TRACE] Ped Marius Loeb has become idle again [3/28/2024 11:43:54 PM.175] LSPD First Response: [TRACE] Ped Kenneth Parkinson has become idle again [3/28/2024 11:43:54 PM.285] LSPD First Response: [TRACE] Isaac Skyler killed by Hannah Thomson [3/28/2024 11:43:54 PM.285] LSPD First Response: [TRACE] Isaac Skyler (A_M_M_EASTSA_01) was damaged. [3/28/2024 11:43:54 PM.286] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [3/28/2024 11:43:54 PM.286] LSPD First Response: [TRACE] Damage killed ped [3/28/2024 11:43:54 PM.468] LSPD First Response: [TRACE] Marius Loeb (MP_M_FREEMODE_01) left combat. [3/28/2024 11:43:59 PM.187] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:43:59 PM.187] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [3/28/2024 11:43:59 PM.187] LSPD First Response: [TRACE] Instance cleaned ( #3) [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] ATM Robbery [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:43:59 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DYNC] ATM Robbery [3/28/2024 11:43:59 PM.188] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/28/2024 11:44:01 PM.849] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/28/2024 11:44:01 PM.849] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/28/2024 11:44:01 PM.849] LSPD First Response: [TRACE] Ped Jay Taylor has become idle again [3/28/2024 11:44:02 PM.666] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:44:02 PM.666] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) left combat. [3/28/2024 11:44:04 PM.265] LSPD First Response: [TRACE] Kenneth Parkinson (MP_M_FREEMODE_01) left combat. [3/28/2024 11:44:04 PM.299] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:44:04 PM.299] LSPD First Response: [TRACE] Sean Sterling (MP_M_FREEMODE_01) left combat. [3/28/2024 11:44:04 PM.432] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/28/2024 11:44:08 PM.583] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:44:09 PM.597] LSPD First Response: [TRACE] Go to vehicle 0 [3/28/2024 11:44:10 PM.413] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:44:11 PM.430] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:44:21 PM.345] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:44:21 PM.345] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:44:21 PM.363] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:44:21 PM.363] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:44:21 PM.364] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42MPJ676 [3/28/2024 11:44:21 PM.364] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:44:22 PM.735] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 710 [3/28/2024 11:44:22 PM.927] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:44:22 PM.927] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:44:22 PM.942] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:44:22 PM.944] LSPD First Response: [TRACE] Created police at X:-511.0397 Y:-887.8497 Z:29.0451 [3/28/2024 11:44:22 PM.959] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:44:22 PM.960] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:44:22 PM.961] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:44:22 PM.962] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:44:22 PM.962] LSPD First Response: [TRACE] Kate Knight (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:44:22 PM.979] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:44:22 PM.981] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:44:22 PM.981] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:44:22 PM.982] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:44:22 PM.983] LSPD First Response: [TRACE] Megan Wild (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:44:22 PM.997] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:44:23 PM.096] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:44:23 PM.229] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:44:23 PM.345] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:44:23 PM.620] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/28/2024 11:44:23 PM.622] LSPD First Response: GrammarPolice: [GrammarHandler] ...send a car (confidence=0.2823126) [3/28/2024 11:44:23 PM.622] LSPD First Response: GrammarPolice: [GrammarHandler] ...ten four (confidence=0.2684022) [3/28/2024 11:44:23 PM.637] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:44:23 PM.654] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:44:23 PM.654] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:44:23 PM.654] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:44:23 PM.654] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:44:23 PM.654] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.309144 [3/28/2024 11:44:27 PM.243] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:44:27 PM.243] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:44:27 PM.263] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:44:27 PM.263] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:44:27 PM.263] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42MPJ676 [3/28/2024 11:44:27 PM.263] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:44:28 PM.451] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 550 [3/28/2024 11:44:28 PM.677] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:44:28 PM.795] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:44:28 PM.911] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:44:29 PM.182] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:44:29 PM.182] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: ten ten eight Confidence: 0.6132155 [3/28/2024 11:44:29 PM.200] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:44:29 PM.217] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:44:29 PM.217] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:44:29 PM.217] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:44:29 PM.217] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.9735571 [3/28/2024 11:44:29 PM.217] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [3/28/2024 11:44:30 PM.644] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/28/2024 11:44:30 PM.644] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/28/2024 11:44:30 PM.644] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:44:30 PM.659] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/28/2024 11:44:30 PM.678] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/28/2024 11:44:30 PM.678] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:44:31 PM.442] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/28/2024 11:44:31 PM.442] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:45:05 PM.479] LSPD First Response: [TRACE] IPM: Aborting existing radio task [3/28/2024 11:45:05 PM.479] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:45:05 PM.479] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:45:05 PM.479] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:45:05 PM.549] LSPD First Response: [TRACE] Jerry Freeman (S_M_M_AUTOSHOP_01) was damaged. [3/28/2024 11:45:06 PM.153] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:45:06 PM.153] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:45:06 PM.153] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:45:06 PM.971] LSPD First Response: [TRACE] IPM: Aborting existing radio task [3/28/2024 11:45:06 PM.971] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:45:06 PM.971] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:45:06 PM.971] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:45:07 PM.504] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:45:08 PM.811] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/28/2024 11:45:08 PM.822] LSPD First Response: [TRACE] getting random details [3/28/2024 11:45:08 PM.826] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [3/28/2024 11:45:08 PM.827] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/28/2024 11:45:08 PM.827] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/28/2024 11:45:12 PM.015] LSPD First Response: StartCallout: There's already a callout running. Aborting... [3/28/2024 11:45:12 PM.015] LSPD First Response: EndCurrentCallout: Finishing... [3/28/2024 11:45:12 PM.022] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:45:12 PM.022] LSPD First Response: [TRACE] Released 0 entities from ArrestWarrant #1 Content Manager [3/28/2024 11:45:12 PM.022] LSPD First Response: [TRACE] Instance cleaned (ArrestWarrant #1) [3/28/2024 11:45:12 PM.022] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/28/2024 11:45:12 PM.023] LSPD First Response: Creating SubwayDisturbance from _686_Callouts.Callouts.SubwayDisturbance, 686Callouts, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:45:12 PM.024] LSPD First Response: [TRACE] Callout created: #4 [3/28/2024 11:45:12 PM.050] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE [3/28/2024 11:45:12 PM.050] LSPD First Response: [686 Callouts] 0 [3/28/2024 11:45:12 PM.051] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:45:12 PM.051] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Subway Disturbance Status = New [3/28/2024 11:45:12 PM.051] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Subway Disturbance [3/28/2024 11:45:12 PM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:45:12 PM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:45:12 PM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Subway Disturbance [3/28/2024 11:45:12 PM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:45:12 PM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Subway Disturbance [3/28/2024 11:45:12 PM.077] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 7:30:48 PM for [686] Subway Disturbance [3/28/2024 11:45:12 PM.077] LSPD First Response: CalloutInterface: [DEBUG] waiting 33 in-game minutes for [686] Subway Disturbance [3/28/2024 11:45:12 PM.549] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [3/28/2024 11:45:12 PM.550] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:45:12 PM.570] LSPD First Response: [TRACE] Entering at Passenger [3/28/2024 11:45:14 PM.500] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [3/28/2024 11:45:14 PM.500] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:45:15 PM.004] LSPD First Response: StartCallout: There's already a callout running. Aborting... [3/28/2024 11:45:15 PM.004] LSPD First Response: EndCurrentCallout: Finishing... [3/28/2024 11:45:15 PM.005] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [3/28/2024 11:45:15 PM.005] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [3/28/2024 11:45:15 PM.006] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:45:15 PM.006] LSPD First Response: [TRACE] Released 0 entities from #4 Content Manager [3/28/2024 11:45:15 PM.006] LSPD First Response: [TRACE] Instance cleaned ( #4) [3/28/2024 11:45:15 PM.006] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:45:15 PM.006] LSPD First Response: Creating Troublemaker from UnitedCallouts.Callouts.Troublemaker, UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:45:15 PM.006] LSPD First Response: [TRACE] Callout created: #5 [3/28/2024 11:45:15 PM.007] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:45:15 PM.007] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [UC] Troublemaker at Metro Station Status = New [3/28/2024 11:45:15 PM.007] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [UC] Troublemaker at Metro Station [3/28/2024 11:45:15 PM.009] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:45:15 PM.009] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:45:15 PM.034] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 7:32:17 PM for [UC] Troublemaker at Metro Station [3/28/2024 11:45:15 PM.034] LSPD First Response: CalloutInterface: [DEBUG] waiting 23 in-game minutes for [UC] Troublemaker at Metro Station [3/28/2024 11:45:17 PM.687] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/28/2024 11:45:18 PM.612] LSPD First Response: StartCallout: There's already a callout running. Aborting... [3/28/2024 11:45:18 PM.612] LSPD First Response: EndCurrentCallout: Finishing... [3/28/2024 11:45:18 PM.613] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:45:18 PM.613] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [3/28/2024 11:45:18 PM.613] LSPD First Response: [TRACE] Instance cleaned ( #5) [3/28/2024 11:45:18 PM.613] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:45:18 PM.613] LSPD First Response: Creating StolenRentalBike from Beachfront_Callouts.Callouts.StolenRentalBike, Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:45:18 PM.614] LSPD First Response: [TRACE] Callout created: #6 [3/28/2024 11:45:18 PM.614] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:45:18 PM.614] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Stolen Rental Bike Status = New [3/28/2024 11:45:18 PM.614] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Stolen Rental Bike [3/28/2024 11:45:18 PM.615] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:45:18 PM.616] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:45:18 PM.638] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 7:34:05 PM for Stolen Rental Bike [3/28/2024 11:45:18 PM.638] LSPD First Response: CalloutInterface: [DEBUG] waiting 33 in-game minutes for Stolen Rental Bike [3/28/2024 11:45:21 PM.091] LSPD First Response: StartCallout: There's already a callout running. Aborting... [3/28/2024 11:45:21 PM.091] LSPD First Response: EndCurrentCallout: Finishing... [3/28/2024 11:45:21 PM.091] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:45:21 PM.091] LSPD First Response: [TRACE] Released 0 entities from #6 Content Manager [3/28/2024 11:45:21 PM.091] LSPD First Response: [TRACE] Instance cleaned ( #6) [3/28/2024 11:45:21 PM.091] LSPD First Response: Starting to cleanup... [3/28/2024 11:45:21 PM.091] LSPD First Response: Stolen rental bike cleaned up! [3/28/2024 11:45:21 PM.092] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:45:21 PM.092] LSPD First Response: Creating MedicalEmergency from Beachfront_Callouts.Callouts.MedicalEmergency, Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:45:21 PM.092] LSPD First Response: [TRACE] Callout created: #7 [3/28/2024 11:45:21 PM.092] LSPD First Response: Situation 1: Heat Stroke [3/28/2024 11:45:21 PM.092] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:45:21 PM.092] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Medical Emergency Status = New [3/28/2024 11:45:21 PM.092] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Medical Emergency [3/28/2024 11:45:21 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:45:21 PM.093] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:45:21 PM.116] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 7:35:20 PM for Medical Emergency [3/28/2024 11:45:21 PM.116] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for Medical Emergency [3/28/2024 11:45:25 PM.870] LSPD First Response: [ACCEPTED] Situation 1: Heat Stroke [3/28/2024 11:45:25 PM.871] LSPD First Response: [ACCEPTED] Location 1 selected. [3/28/2024 11:45:25 PM.942] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:45:25 PM.942] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an update to an item that is either new or accepted: Medical Emergency (New) [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:45:25 PM.943] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:45:25 PM.944] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:45:25 PM.945] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:45:25 PM.945] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:45:25 PM.945] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:45:25 PM.945] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:45:25 PM.971] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 52 minutes [3/28/2024 11:45:26 PM.011] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:45:26 PM.171] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Medical Emergency [3/28/2024 11:45:26 PM.171] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Medical Emergency [3/28/2024 11:45:29 PM.988] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:45:29 PM.989] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:45:29 PM.989] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:45:37 PM.271] LSPD First Response: [TRACE] Entering at Driver [3/28/2024 11:45:38 PM.539] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:45:38 PM.540] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:45:38 PM.555] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:45:38 PM.556] LSPD First Response: [TRACE] Created police at X:-540.6941 Y:-1156.804 Z:20.14901 [3/28/2024 11:45:38 PM.556] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:45:43 PM.555] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:45:43 PM.555] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:45:43 PM.572] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:45:43 PM.573] LSPD First Response: [TRACE] Created police3 at X:-631.3627 Y:-978.7321 Z:22.33771 [3/28/2024 11:45:43 PM.589] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:45:43 PM.590] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:45:43 PM.592] LSPD First Response: [TRACE] Norman Green (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:45:43 PM.609] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:45:43 PM.610] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:45:43 PM.614] LSPD First Response: [TRACE] Anel Hrustemovic (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:45:43 PM.632] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 11:45:44 PM.074] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:45:44 PM.074] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:45:44 PM.091] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:45:44 PM.092] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:45:44 PM.092] LSPD First Response: GrammarPolice: [TargetHandler] new target: 26TFY220 [3/28/2024 11:45:44 PM.092] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:45:44 PM.766] LSPD First Response: [TRACE] Spawned with 1.241215 [3/28/2024 11:45:44 PM.766] LSPD First Response: [TRACE] Using -694.8619, -1198.475, 10.46744 Heading: 38.77072 and -701.8705, -1190.126, 10.46744 Heading: 42.40206 as base positions [3/28/2024 11:45:44 PM.776] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:45:44 PM.776] LSPD First Response: [TRACE] Preloading CAVALCADE [3/28/2024 11:45:44 PM.777] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:45:44 PM.777] LSPD First Response: [TRACE] Created police3 at X:-694.8619 Y:-1198.475 Z:10.46744 [3/28/2024 11:45:44 PM.797] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:45:44 PM.799] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:45:44 PM.801] LSPD First Response: [TRACE] Stacey Knee (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:45:44 PM.801] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [3/28/2024 11:45:44 PM.802] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [3/28/2024 11:45:44 PM.825] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [3/28/2024 11:45:45 PM.316] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/28/2024 11:45:45 PM.681] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:45:45 PM.682] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:45:45 PM.682] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:45:45 PM.682] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:45:45 PM.686] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:45:45 PM.686] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:45:45 PM.688] LSPD First Response: [TRACE] Ped Amy Ryan has become idle again [3/28/2024 11:45:45 PM.689] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/28/2024 11:45:46 PM.520] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:45:46 PM.527] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:45:47 PM.717] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:45:47 PM.717] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:45:47 PM.717] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:45:47 PM.717] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:45:47 PM.717] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:45:47 PM.717] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:45:47 PM.717] LSPD First Response: [TRACE] Ped Sean Sterling has become idle again [3/28/2024 11:45:47 PM.719] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:45:47 PM.720] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:45:47 PM.720] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:45:47 PM.720] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.6467284 [3/28/2024 11:45:47 PM.837] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:45:47 PM.955] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:45:49 PM.906] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [3/28/2024 11:45:50 PM.211] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:45:50 PM.211] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:45:54 PM.080] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:45:54 PM.080] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:45:54 PM.098] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:45:54 PM.099] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:45:55 PM.036] LSPD First Response: [TRACE] Entering at Driver [3/28/2024 11:45:55 PM.157] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 400 [3/28/2024 11:45:57 PM.030] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/28/2024 11:45:57 PM.030] LSPD First Response: GrammarPolice: [GrammarHandler] ...yes (confidence=0.1196031) [3/28/2024 11:45:57 PM.040] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:45:57 PM.079] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:45:57 PM.106] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:45:57 PM.214] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:45:57 PM.216] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:45:57 PM.216] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:45:57 PM.216] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1353141 [3/28/2024 11:45:57 PM.343] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:45:57 PM.460] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:45:58 PM.587] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:45:58 PM.588] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:45:58 PM.607] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:45:58 PM.607] LSPD First Response: [TRACE] Created police at X:-748.9601 Y:-1094.418 Z:11.34229 [3/28/2024 11:45:58 PM.624] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:45:58 PM.626] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:45:58 PM.628] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:45:58 PM.646] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:45:58 PM.648] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:45:58 PM.650] LSPD First Response: [TRACE] Kim Richardson (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:45:58 PM.668] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:46:02 PM.452] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [UC] Troublemaker at Metro Station [3/28/2024 11:46:02 PM.452] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [UC] Troublemaker at Metro Station [3/28/2024 11:46:03 PM.124] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Scenario has ended [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [3/28/2024 11:46:03 PM.126] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [3/28/2024 11:46:03 PM.129] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [3/28/2024 11:46:03 PM.143] LSPD First Response: [TRACE] Ped Kreyg Boy has become idle again [3/28/2024 11:46:03 PM.143] LSPD First Response: [TRACE] Ped Carly Red has become idle again [3/28/2024 11:46:03 PM.143] LSPD First Response: [TRACE] Ped Stacey Knee has become idle again [3/28/2024 11:46:03 PM.144] LSPD First Response: [TRACE] Ped Paul White has become idle again [3/28/2024 11:46:04 PM.680] LSPD First Response: [TRACE] Anthony Hunter (A_M_Y_VINDOUCHE_01) was damaged. [3/28/2024 11:46:18 PM.624] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:46:18 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:46:18 PM.640] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:46:18 PM.641] LSPD First Response: [TRACE] Created police at X:-1006.451 Y:-1561.047 Z:5.422522 [3/28/2024 11:46:18 PM.658] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:46:18 PM.659] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:46:18 PM.661] LSPD First Response: [TRACE] Dyshawn Atwood (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:46:18 PM.678] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:46:18 PM.680] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:46:18 PM.682] LSPD First Response: [TRACE] Samuel Winston (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:46:18 PM.699] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:46:19 PM.677] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Subway Disturbance [3/28/2024 11:46:19 PM.677] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [686] Subway Disturbance [3/28/2024 11:46:26 PM.340] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Stolen Rental Bike [3/28/2024 11:46:26 PM.340] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Stolen Rental Bike [3/28/2024 11:46:38 PM.666] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:46:38 PM.666] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:46:38 PM.681] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:46:38 PM.682] LSPD First Response: [TRACE] Created police2 at X:-1136.321 Y:-1515.824 Z:4.962124 [3/28/2024 11:46:38 PM.698] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:46:38 PM.699] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:46:38 PM.702] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:46:38 PM.715] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:46:38 PM.716] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:46:38 PM.718] LSPD First Response: [TRACE] Alice Cage (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:46:38 PM.733] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/28/2024 11:47:03 PM.192] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu isPressed = True [3/28/2024 11:47:05 PM.709] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:47:05 PM.709] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:47:05 PM.726] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:47:05 PM.726] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:47:07 PM.512] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 740 [3/28/2024 11:47:08 PM.407] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:47:08 PM.541] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:47:08 PM.659] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:47:08 PM.928] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:47:08 PM.928] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: requesting E M S Confidence: 0.8380716 [3/28/2024 11:47:08 PM.945] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:47:08 PM.958] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:47:08 PM.958] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:47:08 PM.958] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:47:08 PM.958] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2486292 [3/28/2024 11:47:08 PM.958] LSPD First Response: GrammarPolice: [GrammarHandler] processing action ems from the ActionQueue [3/28/2024 11:47:10 PM.374] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems [3/28/2024 11:47:10 PM.374] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler [3/28/2024 11:47:10 PM.374] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:47:10 PM.392] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems [3/28/2024 11:47:10 PM.408] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS [3/28/2024 11:47:10 PM.409] LSPD First Response: GrammarPolice: [Backup] calling native EMS [3/28/2024 11:47:10 PM.410] LSPD First Response: [TRACE] Preloading AMBULANCE [3/28/2024 11:47:10 PM.410] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:47:10 PM.410] LSPD First Response: [TRACE] Using new link spawn [3/28/2024 11:47:10 PM.411] LSPD First Response: [TRACE] Preloading AMBULANCE [3/28/2024 11:47:10 PM.412] LSPD First Response: [TRACE] Created ambulance at X:-1231.75 Y:-1720.25 Z:3.46875 [3/28/2024 11:47:10 PM.412] LSPD First Response: [TRACE] Forced Livery: 1 [3/28/2024 11:47:10 PM.412] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:47:10 PM.413] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [3/28/2024 11:47:10 PM.414] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems_jacket [3/28/2024 11:47:10 PM.414] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [3/28/2024 11:47:10 PM.414] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [3/28/2024 11:47:10 PM.415] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/28/2024 11:47:10 PM.416] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:47:10 PM.417] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [3/28/2024 11:47:10 PM.418] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems_jacket [3/28/2024 11:47:10 PM.418] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [3/28/2024 11:47:10 PM.418] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket [3/28/2024 11:47:10 PM.419] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/28/2024 11:47:10 PM.429] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:47:10 PM.429] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:47:11 PM.174] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:47:11 PM.174] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Kidnapping in Progress Status = Open [3/28/2024 11:47:11 PM.174] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Kidnapping in Progress [3/28/2024 11:47:11 PM.175] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:47:11 PM.175] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:47:11 PM.175] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:47:11 PM.192] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 8:29:45 PM for [686] Kidnapping in Progress [3/28/2024 11:47:11 PM.192] LSPD First Response: CalloutInterface: [DEBUG] waiting 39 in-game minutes for [686] Kidnapping in Progress [3/28/2024 11:47:11 PM.192] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 50 minutes [3/28/2024 11:47:11 PM.239] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: ems [3/28/2024 11:47:23 PM.802] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:47:23 PM.802] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:47:23 PM.818] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:47:23 PM.818] LSPD First Response: [TRACE] Created police at X:-1043.691 Y:-1525.348 Z:5.796055 [3/28/2024 11:47:23 PM.835] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:47:23 PM.836] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:47:23 PM.837] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:47:23 PM.837] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:47:23 PM.838] LSPD First Response: [TRACE] Julia Henson (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:47:23 PM.852] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:47:23 PM.853] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:47:23 PM.853] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:47:23 PM.853] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:47:23 PM.854] LSPD First Response: [TRACE] Holly Woods (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:47:23 PM.868] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:47:27 PM.058] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:47:28 PM.735] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:47:28 PM.735] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/28/2024 11:47:28 PM.737] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:47:28 PM.737] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:47:28 PM.737] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:47:28 PM.737] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/28/2024 11:47:28 PM.737] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:47:28 PM.737] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:47:40 PM.629] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:47:40 PM.630] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:47:40 PM.630] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/28/2024 11:47:42 PM.180] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:47:42 PM.181] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:47:42 PM.181] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/28/2024 11:47:53 PM.726] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [3/28/2024 11:47:53 PM.726] LSPD First Response: [TRACE] InvestigateTask_Ended [3/28/2024 11:47:53 PM.726] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:47:53 PM.742] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:47:54 PM.008] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [3/28/2024 11:47:54 PM.008] LSPD First Response: [TRACE] InvestigateTask_Ended [3/28/2024 11:47:54 PM.008] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:47:54 PM.025] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:48:08 PM.406] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:48:08 PM.406] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:48:08 PM.423] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:48:08 PM.424] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:48:09 PM.718] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 610 [3/28/2024 11:48:10 PM.122] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:48:10 PM.240] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:48:10 PM.356] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:48:10 PM.626] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:48:10 PM.626] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code four Confidence: 0.9339734 [3/28/2024 11:48:10 PM.645] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:48:10 PM.660] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:48:10 PM.660] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:48:10 PM.660] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:48:10 PM.660] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.254033 [3/28/2024 11:48:10 PM.660] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue [3/28/2024 11:48:12 PM.089] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [3/28/2024 11:48:12 PM.089] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [3/28/2024 11:48:12 PM.090] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:48:12 PM.106] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [3/28/2024 11:48:12 PM.122] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [3/28/2024 11:48:12 PM.139] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:48:12 PM.139] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [3/28/2024 11:48:12 PM.658] LSPD First Response: EndCurrentCallout: Finishing... [3/28/2024 11:48:12 PM.658] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:48:12 PM.658] LSPD First Response: [TRACE] Released 0 entities from #7 Content Manager [3/28/2024 11:48:12 PM.658] LSPD First Response: [TRACE] Instance cleaned ( #7) [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Medical Emergency [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:12 PM.659] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Medical Emergency [3/28/2024 11:48:12 PM.973] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [3/28/2024 11:48:12 PM.973] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:48:12 PM.991] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/28/2024 11:48:22 PM.903] LSPD First Response: [TRACE] IPM: Aborting existing radio task [3/28/2024 11:48:22 PM.903] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:48:22 PM.903] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:48:22 PM.904] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:48:23 PM.936] LSPD First Response: Creating WarrantForArrest from UnitedCallouts.Callouts.WarrantForArrest, UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:48:23 PM.936] LSPD First Response: [TRACE] Callout created: #8 [3/28/2024 11:48:23 PM.937] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GOMA_ST [3/28/2024 11:48:23 PM.937] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:48:23 PM.937] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [UC] Warrant for Arrest Status = New [3/28/2024 11:48:23 PM.937] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [UC] Warrant for Arrest [3/28/2024 11:48:23 PM.939] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:48:23 PM.939] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:48:23 PM.939] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:48:23 PM.939] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:23 PM.939] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:48:23 PM.959] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 9:06:08 PM for [UC] Warrant for Arrest [3/28/2024 11:48:23 PM.959] LSPD First Response: CalloutInterface: [DEBUG] waiting 37 in-game minutes for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.340] LSPD First Response: UnitedCallouts Log: Warrant for Arrest callout accepted. [3/28/2024 11:48:27 PM.341] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:48:27 PM.342] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 11:48:27 PM.342] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.342] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:27 PM.342] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.342] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.342] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:27 PM.343] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.343] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.343] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:27 PM.343] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:48:27 PM.344] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:48:27 PM.345] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:48:27 PM.345] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:48:27 PM.345] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:48:27 PM.372] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 33 minutes [3/28/2024 11:48:28 PM.007] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [UC] Warrant for Arrest [3/28/2024 11:48:28 PM.007] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [UC] Warrant for Arrest [3/28/2024 11:48:28 PM.152] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:48:28 PM.281] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:48:28 PM.281] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/28/2024 11:48:30 PM.171] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Kidnapping in Progress [3/28/2024 11:48:30 PM.171] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to [686] Kidnapping in Progress [3/28/2024 11:48:30 PM.171] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Kidnapping in Progress [3/28/2024 11:48:30 PM.171] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Kidnapping in Progress [3/28/2024 11:48:30 PM.171] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Kidnapping in Progress [3/28/2024 11:48:30 PM.171] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Kidnapping in Progress [3/28/2024 11:48:31 PM.195] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:48:31 PM.195] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:48:31 PM.195] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/28/2024 11:48:31 PM.195] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/28/2024 11:48:31 PM.195] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:48:31 PM.195] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:48:31 PM.195] LSPD First Response: [TRACE] Ped Kevin Stone has become idle again [3/28/2024 11:48:31 PM.331] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:48:31 PM.331] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/28/2024 11:48:33 PM.382] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:48:33 PM.382] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:48:33 PM.382] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/28/2024 11:48:33 PM.382] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/28/2024 11:48:33 PM.382] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:48:33 PM.382] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:48:33 PM.382] LSPD First Response: [TRACE] Ped Veronika Ternikova has become idle again [3/28/2024 11:48:33 PM.882] LSPD First Response: [TRACE] Chee Leo (A_M_Y_STWHI_02) was damaged. [3/28/2024 11:48:33 PM.882] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False [3/28/2024 11:48:46 PM.003] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:48:46 PM.003] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:48:46 PM.003] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:48:51 PM.558] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/28/2024 11:49:11 PM.503] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:49:11 PM.503] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:49:11 PM.521] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:49:11 PM.522] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:49:13 PM.015] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 680 [3/28/2024 11:49:13 PM.901] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:49:14 PM.021] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:49:14 PM.137] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:49:14 PM.406] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:49:14 PM.406] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: requesting backup Confidence: 0.7350871 [3/28/2024 11:49:14 PM.424] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:49:14 PM.442] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:49:14 PM.442] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:49:14 PM.442] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:49:14 PM.442] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9388866 [3/28/2024 11:49:14 PM.442] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [3/28/2024 11:49:15 PM.872] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [3/28/2024 11:49:15 PM.872] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [3/28/2024 11:49:15 PM.872] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:49:15 PM.887] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [3/28/2024 11:49:15 PM.903] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [3/28/2024 11:49:15 PM.904] LSPD First Response: GrammarPolice: [Backup] calling native code 3 backup [3/28/2024 11:49:15 PM.905] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:49:15 PM.905] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:49:15 PM.905] LSPD First Response: [TRACE] Using new link spawn [3/28/2024 11:49:15 PM.906] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:49:15 PM.907] LSPD First Response: [TRACE] Created police at X:-1226.5 Y:-1373.75 Z:3.125 [3/28/2024 11:49:15 PM.907] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:49:15 PM.909] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:49:15 PM.911] LSPD First Response: [TRACE] Johnathan Cooper (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:49:15 PM.911] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02 [3/28/2024 11:49:15 PM.912] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:49:15 PM.914] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:49:15 PM.916] LSPD First Response: [TRACE] Jasmine Rivera (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:49:15 PM.929] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:49:15 PM.929] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:49:16 PM.686] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [3/28/2024 11:49:26 PM.314] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:49:27 PM.481] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:49:27 PM.481] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:49:27 PM.547] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:49:28 PM.764] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:49:28 PM.764] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:49:28 PM.764] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:49:32 PM.212] LSPD First Response: [TRACE] Contacting caller [3/28/2024 11:49:34 PM.215] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:49:34 PM.215] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = Open [3/28/2024 11:49:34 PM.215] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [3/28/2024 11:49:34 PM.216] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:49:34 PM.216] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:49:34 PM.216] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:49:34 PM.234] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 9:41:16 PM for Pursuit [3/28/2024 11:49:34 PM.234] LSPD First Response: CalloutInterface: [DEBUG] waiting 34 in-game minutes for Pursuit [3/28/2024 11:49:34 PM.235] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 51 minutes [3/28/2024 11:49:34 PM.268] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:49:34 PM.994] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:49:34 PM.995] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:49:56 PM.020] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:49:56 PM.022] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:49:56 PM.022] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:49:56 PM.022] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:49:57 PM.036] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:49:58 PM.053] LSPD First Response: [TRACE] Go to vehicle 0 [3/28/2024 11:49:58 PM.069] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:50:02 PM.136] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:50:04 PM.268] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:50:04 PM.268] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:50:04 PM.285] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:50:04 PM.285] LSPD First Response: [TRACE] Created police at X:-1117.525 Y:-1418.407 Z:5.561679 [3/28/2024 11:50:04 PM.301] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:50:04 PM.302] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:50:04 PM.304] LSPD First Response: [TRACE] Mike Lake (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:50:04 PM.320] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:50:04 PM.321] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:50:04 PM.323] LSPD First Response: [TRACE] Billy Kiscadden (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:50:04 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:50:11 PM.249] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:50:12 PM.267] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:50:12 PM.267] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:50:22 PM.395] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:50:22 PM.395] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:50:22 PM.428] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:50:22 PM.428] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:50:22 PM.428] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:50:22 PM.428] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:50:22 PM.429] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:50:22 PM.429] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:50:22 PM.429] LSPD First Response: [TRACE] Ped Jasmine Rivera has become idle again [3/28/2024 11:50:23 PM.795] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:50:23 PM.795] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:50:23 PM.795] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:50:23 PM.795] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:50:23 PM.795] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:50:23 PM.795] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:50:23 PM.795] LSPD First Response: [TRACE] Ped Johnathan Cooper has become idle again [3/28/2024 11:50:26 PM.547] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Kidnapping in Progress and releasing unit 1-ADAM-12 [3/28/2024 11:50:26 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Kidnapping in Progress [3/28/2024 11:50:26 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Kidnapping in Progress [3/28/2024 11:50:26 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Kidnapping in Progress [3/28/2024 11:50:37 PM.901] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:50:37 PM.901] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:50:37 PM.918] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:50:37 PM.919] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:50:39 PM.155] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570 [3/28/2024 11:50:39 PM.543] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:50:39 PM.677] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:50:39 PM.794] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:50:40 PM.063] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:50:40 PM.063] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code four Confidence: 0.9087673 [3/28/2024 11:50:40 PM.082] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:50:40 PM.098] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:50:40 PM.098] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:50:40 PM.098] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:50:40 PM.098] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1968115 [3/28/2024 11:50:40 PM.098] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue [3/28/2024 11:50:40 PM.407] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:50:40 PM.407] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:50:41 PM.526] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [3/28/2024 11:50:41 PM.526] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [3/28/2024 11:50:41 PM.526] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:50:41 PM.542] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [3/28/2024 11:50:41 PM.560] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [3/28/2024 11:50:41 PM.575] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:50:41 PM.576] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 1 vehicles and 2 cops from backup [3/28/2024 11:50:41 PM.675] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [3/28/2024 11:50:41 PM.675] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:50:42 PM.092] LSPD First Response: EndCurrentCallout: Finishing... [3/28/2024 11:50:42 PM.092] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:50:42 PM.092] LSPD First Response: [TRACE] Released 0 entities from #8 Content Manager [3/28/2024 11:50:42 PM.092] LSPD First Response: [TRACE] Instance cleaned ( #8) [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Warrant for Arrest [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:50:42 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Warrant for Arrest [3/28/2024 11:50:42 PM.126] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/28/2024 11:50:43 PM.142] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Pursuit [3/28/2024 11:50:43 PM.142] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to Pursuit [3/28/2024 11:50:43 PM.142] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 11:50:43 PM.142] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 11:50:43 PM.142] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 11:50:43 PM.142] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 11:50:44 PM.773] LSPD First Response: [TRACE] Spawned with 0.3279572 [3/28/2024 11:50:44 PM.773] LSPD First Response: [TRACE] Using -1088.155, -1474.571, 4.975838 Heading: 214.8388 and -1083.763, -1480.959, 4.975838 Heading: 214.8388 as base positions [3/28/2024 11:50:44 PM.779] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:50:44 PM.779] LSPD First Response: [TRACE] Preloading RADI [3/28/2024 11:50:44 PM.780] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:50:44 PM.781] LSPD First Response: [TRACE] Created police at X:-1088.155 Y:-1474.571 Z:4.975838 [3/28/2024 11:50:44 PM.796] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:50:44 PM.798] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:50:44 PM.799] LSPD First Response: [TRACE] Keshawn Carter (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:50:44 PM.799] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [3/28/2024 11:50:44 PM.800] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [3/28/2024 11:50:44 PM.819] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized [3/28/2024 11:50:45 PM.310] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient) [3/28/2024 11:50:56 PM.519] LSPD First Response: [TRACE] Entering at Driver [3/28/2024 11:50:58 PM.138] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient) [3/28/2024 11:50:58 PM.155] LSPD First Response: [TRACE] Ped Bradley Cross has become idle again [3/28/2024 11:51:03 PM.900] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/28/2024 11:51:03 PM.901] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Scenario has ended [3/28/2024 11:51:03 PM.901] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified [3/28/2024 11:51:03 PM.901] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager [3/28/2024 11:51:03 PM.901] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4) [3/28/2024 11:51:03 PM.902] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [3/28/2024 11:51:03 PM.902] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [3/28/2024 11:51:03 PM.902] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager [3/28/2024 11:51:03 PM.902] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4) [3/28/2024 11:51:03 PM.902] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted [3/28/2024 11:51:03 PM.904] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down [3/28/2024 11:51:03 PM.916] LSPD First Response: [TRACE] Ped Keshawn Carter has become idle again [3/28/2024 11:51:03 PM.916] LSPD First Response: [TRACE] Ped James Weismuller has become idle again [3/28/2024 11:51:12 PM.080] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:51:12 PM.080] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:51:29 PM.876] LSPD First Response: [TRACE] Devin Overstreet (A_M_Y_BEACHVESP_02) was damaged. [3/28/2024 11:51:29 PM.877] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False [3/28/2024 11:51:35 PM.940] LSPD First Response: [TRACE] Mack Brothers (A_M_Y_BEACHVESP_02) was damaged. [3/28/2024 11:51:35 PM.941] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [3/28/2024 11:51:36 PM.457] LSPD First Response: [TRACE] Amanda Fitzpatrick (A_F_M_BEACH_01) was damaged. [3/28/2024 11:51:36 PM.458] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False [3/28/2024 11:51:38 PM.957] LSPD First Response: [TRACE] Angeline Lee (A_F_M_BEACH_01) was damaged. [3/28/2024 11:51:38 PM.958] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [3/28/2024 11:51:40 PM.490] LSPD First Response: [TRACE] Deino Alekay (A_M_Y_STBLA_02) was damaged. [3/28/2024 11:51:40 PM.490] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [3/28/2024 11:51:41 PM.001] LSPD First Response: [TRACE] Grandle Cooper (A_M_M_STLAT_02) was damaged. [3/28/2024 11:51:41 PM.002] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False [3/28/2024 11:51:42 PM.523] LSPD First Response: [TRACE] Karry Verde (A_M_Y_BEACHVESP_02) was damaged. [3/28/2024 11:51:42 PM.523] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False [3/28/2024 11:51:46 PM.620] LSPD First Response: [TRACE] Brian Ericson (A_M_Y_BEACHVESP_01) was damaged. [3/28/2024 11:51:46 PM.621] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False [3/28/2024 11:51:47 PM.637] LSPD First Response: [TRACE] Zak Luzius (A_M_Y_STBLA_01) was damaged. [3/28/2024 11:51:47 PM.638] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftForeArm. Could see player: False [3/28/2024 11:51:48 PM.154] LSPD First Response: [TRACE] Jermain Tucker (A_M_Y_GENSTREET_01) was damaged. [3/28/2024 11:51:48 PM.155] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightThigh. Could see player: False [3/28/2024 11:51:49 PM.685] LSPD First Response: [TRACE] Blake Shiver (A_M_Y_BEACHVESP_02) was damaged. [3/28/2024 11:51:49 PM.689] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: True [3/28/2024 11:51:50 PM.703] LSPD First Response: [TRACE] It has been 68 seconds since the last callout [3/28/2024 11:51:50 PM.703] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/28/2024 11:51:50 PM.703] LSPD First Response: [TRACE] getting random details [3/28/2024 11:51:50 PM.704] LSPD First Response: [TRACE] Callout created: ArrestWarrant #2 [3/28/2024 11:51:50 PM.704] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/28/2024 11:51:50 PM.704] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/28/2024 11:51:51 PM.235] LSPD First Response: [TRACE] Hink Hall (A_M_Y_STBLA_02) was damaged. [3/28/2024 11:51:51 PM.236] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftCalf. Could see player: True [3/28/2024 11:51:52 PM.806] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:51:52 PM.815] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/28/2024 11:51:52 PM.815] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:51:52 PM.815] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:51:52 PM.815] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:51:52 PM.816] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:51:52 PM.844] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 55 minutes [3/28/2024 11:51:53 PM.619] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:51:54 PM.601] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:51:54 PM.602] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:51:54 PM.616] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:51:54 PM.617] LSPD First Response: [TRACE] Created police at X:-1318.128 Y:-1073.933 Z:7.165533 [3/28/2024 11:51:54 PM.617] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:51:54 PM.734] LSPD First Response: [TRACE] Michael Rodriguez (A_M_M_STLAT_02) was damaged. [3/28/2024 11:51:54 PM.735] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False [3/28/2024 11:51:54 PM.751] LSPD First Response: [TRACE] Mark Rowland (A_M_Y_STBLA_01) was damaged. [3/28/2024 11:51:54 PM.752] LSPD First Response: [TRACE] Cedric Parker (A_M_Y_GENSTREET_01) was damaged. [3/28/2024 11:51:54 PM.752] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftUpperArm. Could see player: False [3/28/2024 11:51:56 PM.583] LSPD First Response: [TRACE] Tony Franco (A_M_Y_STBLA_02) was damaged. [3/28/2024 11:51:56 PM.584] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [3/28/2024 11:51:56 PM.800] LSPD First Response: [TRACE] John Carlson (A_M_Y_GENSTREET_01) was damaged. [3/28/2024 11:51:56 PM.801] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightHand. Could see player: True [3/28/2024 11:51:59 PM.616] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:51:59 PM.616] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:51:59 PM.632] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:51:59 PM.632] LSPD First Response: [TRACE] Created police at X:-1262.313 Y:-1073.627 Z:8.806192 [3/28/2024 11:51:59 PM.649] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:51:59 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:51:59 PM.652] LSPD First Response: [TRACE] Jeffrey Brown (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:51:59 PM.667] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:51:59 PM.668] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:51:59 PM.670] LSPD First Response: [TRACE] Bradley Colburn (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:51:59 PM.687] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:52:00 PM.717] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/28/2024 11:52:00 PM.736] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:52:02 PM.085] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:52:02 PM.101] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:52:03 PM.213] LSPD First Response: GrammarPolice: [Events] firing action event, action = fight [3/28/2024 11:52:03 PM.213] LSPD First Response: GrammarPolice: [DispatchHandler] received action: fight, invoking ActionHandler [3/28/2024 11:52:03 PM.213] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:52:03 PM.228] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: fight [3/28/2024 11:52:03 PM.244] LSPD First Response: GrammarPolice: [Action] calling action: fight at target: GrammarPolice.Actions.Advisory.Fight [3/28/2024 11:52:03 PM.750] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: fight [3/28/2024 11:52:04 PM.636] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 11:52:07 PM.215] LSPD First Response: CalloutInterface: [DEBUG] closing incident Pursuit and releasing unit 2-KING-10 [3/28/2024 11:52:07 PM.216] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 11:52:07 PM.216] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 11:52:07 PM.216] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [3/28/2024 11:52:09 PM.674] LSPD First Response: [TRACE] Assigned ped to ArrestWarrant #2 (GameplayMandatory) [3/28/2024 11:52:12 PM.030] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 11:52:12 PM.030] LSPD First Response: [TRACE] Starting world event StealCar [3/28/2024 11:52:12 PM.030] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/28/2024 11:52:12 PM.149] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/28/2024 11:52:12 PM.896] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:52:12 PM.896] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:52:12 PM.916] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:52:12 PM.917] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:52:12 PM.917] LSPD First Response: GrammarPolice: [TargetHandler] new target: 69FQX658 [3/28/2024 11:52:12 PM.917] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:52:14 PM.498] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:52:14 PM.631] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:52:14 PM.719] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 770 [3/28/2024 11:52:14 PM.734] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:52:15 PM.003] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:52:15 PM.004] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: affirmative Confidence: 0.9492527 [3/28/2024 11:52:15 PM.026] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:52:15 PM.045] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:52:15 PM.045] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:52:15 PM.045] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:52:15 PM.045] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1496922 [3/28/2024 11:52:15 PM.045] LSPD First Response: GrammarPolice: [GrammarHandler] processing action yes from the ActionQueue [3/28/2024 11:52:16 PM.470] LSPD First Response: GrammarPolice: [Events] firing action event, action = yes [3/28/2024 11:52:16 PM.470] LSPD First Response: GrammarPolice: [DispatchHandler] received action: yes, invoking ActionHandler [3/28/2024 11:52:16 PM.470] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:52:16 PM.486] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: yes [3/28/2024 11:52:16 PM.502] LSPD First Response: GrammarPolice: [Action] calling action: yes at target: GrammarPolice.Actions.Interactions.Yes [3/28/2024 11:52:16 PM.916] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: yes [3/28/2024 11:52:16 PM.916] LSPD First Response: GrammarPolice: [Backup] calling native code 2 backup [3/28/2024 11:52:16 PM.918] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:52:16 PM.918] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:52:16 PM.918] LSPD First Response: [TRACE] Using new link spawn [3/28/2024 11:52:16 PM.920] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:52:16 PM.921] LSPD First Response: [TRACE] Created police at X:-1237 Y:-1378.75 Z:3.125 [3/28/2024 11:52:16 PM.921] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:52:16 PM.922] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:52:16 PM.923] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:52:16 PM.923] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/28/2024 11:52:16 PM.924] LSPD First Response: [TRACE] Blaze Ferdinali (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:52:16 PM.924] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:52:16 PM.926] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:52:16 PM.927] LSPD First Response: [TRACE] Katherine Brooks (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:52:16 PM.946] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:52:16 PM.946] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:52:16 PM.948] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're setting BackupType to None [3/28/2024 11:52:28 PM.510] LSPD First Response: [TRACE] Aborting DriveCode: Should park [3/28/2024 11:52:28 PM.555] LSPD First Response: Started parking: 7.986126 Angle: 0.02622514 [3/28/2024 11:52:32 PM.237] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [3/28/2024 11:52:32 PM.237] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/28/2024 11:52:32 PM.238] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/28/2024 11:52:32 PM.238] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/28/2024 11:52:32 PM.238] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/28/2024 11:52:32 PM.252] LSPD First Response: [TRACE] Ped Amanda Love has become idle again [3/28/2024 11:52:34 PM.408] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:52:34 PM.408] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:52:34 PM.408] LSPD First Response: [TRACE] Use caller position: False [3/28/2024 11:52:34 PM.424] LSPD First Response: [TRACE] Going to: X:-1292.24 Y:-1192.693 Z:4.535225 [3/28/2024 11:52:35 PM.455] LSPD First Response: [TRACE] Using safe pos [3/28/2024 11:52:35 PM.455] LSPD First Response: [TRACE] Going to: X:-1280.776 Y:-1201.094 Z:4.75 [3/28/2024 11:52:35 PM.621] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:52:35 PM.621] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:52:35 PM.621] LSPD First Response: [TRACE] Use caller position: False [3/28/2024 11:52:35 PM.638] LSPD First Response: [TRACE] Going to: X:-1292.24 Y:-1192.693 Z:4.535225 [3/28/2024 11:52:35 PM.971] LSPD First Response: [TRACE] Going to: X:-1292.24 Y:-1192.693 Z:4.535225 [3/28/2024 11:52:36 PM.153] LSPD First Response: [TRACE] Going to: X:-1292.24 Y:-1192.693 Z:4.535225 [3/28/2024 11:52:36 PM.487] LSPD First Response: [TRACE] Going to: X:-1292.24 Y:-1192.693 Z:4.535225 [3/28/2024 11:52:36 PM.670] LSPD First Response: [TRACE] Going to: X:-1292.24 Y:-1192.693 Z:4.535225 [3/28/2024 11:52:37 PM.004] LSPD First Response: [TRACE] Using safe pos [3/28/2024 11:52:37 PM.004] LSPD First Response: [TRACE] Going to: X:-1284.508 Y:-1196.758 Z:4.625 [3/28/2024 11:52:37 PM.186] LSPD First Response: [TRACE] Using safe pos [3/28/2024 11:52:37 PM.186] LSPD First Response: [TRACE] Going to: X:-1284.508 Y:-1196.758 Z:4.625 [3/28/2024 11:52:39 PM.754] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:52:39 PM.754] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:52:39 PM.772] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:52:39 PM.772] LSPD First Response: [TRACE] Created police at X:-868.3148 Y:-930.1409 Z:16.1903 [3/28/2024 11:52:39 PM.787] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:52:39 PM.789] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:52:39 PM.790] LSPD First Response: [TRACE] John McCaron (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:52:39 PM.806] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:52:39 PM.808] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:52:39 PM.809] LSPD First Response: [TRACE] Johnny Moore (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:52:39 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 11:52:40 PM.820] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 11:52:40 PM.820] LSPD First Response: [TRACE] Starting world event StealCar [3/28/2024 11:52:40 PM.820] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [3/28/2024 11:52:40 PM.823] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [3/28/2024 11:52:44 PM.234] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:52:44 PM.234] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:52:44 PM.368] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:52:44 PM.368] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:52:49 PM.517] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:52:49 PM.517] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:52:49 PM.535] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:52:49 PM.536] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:52:49 PM.536] LSPD First Response: GrammarPolice: [TargetHandler] new target: BRANDON [3/28/2024 11:52:49 PM.536] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:52:50 PM.919] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:52:51 PM.053] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:52:51 PM.168] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:52:51 PM.441] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:52:51 PM.456] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:52:51 PM.456] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:52:51 PM.456] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:52:51 PM.456] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.9386071 [3/28/2024 11:52:59 PM.813] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:52:59 PM.813] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:52:59 PM.830] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:52:59 PM.830] LSPD First Response: [TRACE] Created policeb at X:-836.0497 Y:-1001.025 Z:14.22335 [3/28/2024 11:52:59 PM.847] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:52:59 PM.848] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:52:59 PM.849] LSPD First Response: [TRACE] Lee Wharton (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 11:52:59 PM.864] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/28/2024 11:53:02 PM.630] LSPD First Response: [TRACE] Created new chase [3/28/2024 11:53:02 PM.630] LSPD First Response: [TRACE] Suspect added to chase [3/28/2024 11:53:02 PM.634] LSPD First Response: [TRACE] Pursuit menu was reset. [3/28/2024 11:53:02 PM.647] LSPD First Response: [TRACE] Starting chase [3/28/2024 11:53:02 PM.712] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/28/2024 11:53:02 PM.712] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/28/2024 11:53:02 PM.712] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/28/2024 11:53:02 PM.712] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/28/2024 11:53:02 PM.712] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/28/2024 11:53:02 PM.712] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/28/2024 11:53:02 PM.712] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/28/2024 11:53:02 PM.712] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/28/2024 11:53:02 PM.745] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [3/28/2024 11:53:02 PM.745] LSPD First Response: [TRACE] Took ownership of cop for chase [3/28/2024 11:53:02 PM.746] LSPD First Response: [TRACE] Cop Lee Wharton reassigned to Brandon Crews [3/28/2024 11:53:02 PM.746] LSPD First Response: [TRACE] Cop added to chase [3/28/2024 11:53:02 PM.746] LSPD First Response: [TRACE] Lee Wharton now monitoring Brandon Crews [3/28/2024 11:53:02 PM.746] LSPD First Response: [TRACE] Player now monitoring Brandon Crews [3/28/2024 11:53:02 PM.997] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [3/28/2024 11:53:02 PM.997] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1567 [3/28/2024 11:53:02 PM.997] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/28/2024 11:53:03 PM.679] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:03 PM.679] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:03 PM.762] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/28/2024 11:53:04 PM.711] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:04 PM.712] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:04 PM.778] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:53:04 PM.778] LSPD First Response: [TRACE] Visual regained event fired [3/28/2024 11:53:05 PM.445] LSPD First Response: [TRACE] Lee Wharton (S_M_Y_HWAYCOP_01) entered combat with target: Brandon Crews (A_M_Y_EASTSA_02) [3/28/2024 11:53:05 PM.745] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:05 PM.745] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:06 PM.212] LSPD First Response: [TRACE] Brandon Crews (A_M_Y_EASTSA_02) was damaged. [3/28/2024 11:53:06 PM.212] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightClavicle. Could see player: True [3/28/2024 11:53:06 PM.728] LSPD First Response: [TRACE] Brandon Crews (A_M_Y_EASTSA_02) was damaged. [3/28/2024 11:53:06 PM.729] LSPD First Response: [TRACE] Ped damaged by player with Pistol at LeftClavicle. Could see player: True [3/28/2024 11:53:06 PM.778] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:06 PM.778] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:07 PM.894] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:53:07 PM.894] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:08 PM.927] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:53:08 PM.927] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:09 PM.977] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:53:09 PM.977] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:10 PM.992] LSPD First Response: [TRACE] Probing 0 cops [3/28/2024 11:53:10 PM.992] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:12 PM.026] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:12 PM.026] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:13 PM.075] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:13 PM.075] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:14 PM.124] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:14 PM.125] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:15 PM.174] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:15 PM.174] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:15 PM.398] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:53:15 PM.398] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:53:15 PM.414] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:53:15 PM.414] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:53:15 PM.414] LSPD First Response: GrammarPolice: [TargetHandler] new target: BRANDON [3/28/2024 11:53:15 PM.414] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:53:15 PM.574] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:53:15 PM.575] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:53:15 PM.575] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:53:15 PM.575] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:53:16 PM.190] LSPD First Response: [TRACE] Probing 1 cops [3/28/2024 11:53:16 PM.191] LSPD First Response: [TRACE] No eligible cop found [3/28/2024 11:53:16 PM.544] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 520 [3/28/2024 11:53:17 PM.092] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:53:17 PM.226] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:53:17 PM.342] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:53:17 PM.606] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:53:17 PM.613] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:53:17 PM.613] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: shots fired Confidence: 0.9448191 [3/28/2024 11:53:17 PM.630] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:53:17 PM.642] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:53:17 PM.646] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:53:17 PM.646] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:53:17 PM.646] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:53:17 PM.646] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2479745 [3/28/2024 11:53:17 PM.646] LSPD First Response: GrammarPolice: [GrammarHandler] processing action panic from the ActionQueue [3/28/2024 11:53:19 PM.080] LSPD First Response: GrammarPolice: [Events] firing action event, action = panic [3/28/2024 11:53:19 PM.080] LSPD First Response: GrammarPolice: [DispatchHandler] received action: panic, invoking ActionHandler [3/28/2024 11:53:19 PM.081] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:53:19 PM.095] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: panic [3/28/2024 11:53:19 PM.111] LSPD First Response: GrammarPolice: [Action] calling action: panic at target: GrammarPolice.Actions.Backup.Panic [3/28/2024 11:53:19 PM.727] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: panic [3/28/2024 11:53:20 PM.013] LSPD First Response: [TRACE] Visual lost event fired [3/28/2024 11:53:20 PM.013] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/28/2024 11:53:20 PM.013] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_black_full_02 [3/28/2024 11:53:20 PM.257] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [3/28/2024 11:53:21 PM.023] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:53:21 PM.023] LSPD First Response: [TRACE] Visual regained event fired [3/28/2024 11:53:21 PM.126] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Emergency [3/28/2024 11:53:21 PM.126] LSPD First Response: GrammarPolice: [Backup] spawning backup units [3/28/2024 11:53:21 PM.759] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Emergency [3/28/2024 11:53:21 PM.839] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:53:22 PM.039] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/28/2024 11:53:22 PM.272] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:53:22 PM.272] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_black_full_02 [3/28/2024 11:53:22 PM.274] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [3/28/2024 11:53:22 PM.274] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [3/28/2024 11:53:22 PM.409] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:53:22 PM.409] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:22 PM.409] LSPD First Response: [TRACE] Using new link spawn [3/28/2024 11:53:22 PM.410] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:53:22 PM.410] LSPD First Response: [TRACE] Created police at X:-1075.75 Y:-999.25 Z:1.1875 [3/28/2024 11:53:22 PM.410] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:22 PM.412] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:22 PM.412] LSPD First Response: [TRACE] Charley Stepps (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:53:22 PM.413] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01 [3/28/2024 11:53:22 PM.413] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:22 PM.414] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:22 PM.415] LSPD First Response: [TRACE] Charles Barrett (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:53:22 PM.430] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:22 PM.430] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:22 PM.675] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:53:22 PM.723] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:53:23 PM.855] LSPD First Response: [TRACE] Lee Wharton (S_M_Y_HWAYCOP_01) left combat. [3/28/2024 11:53:24 PM.538] LSPD First Response: PlayAction: Failed to find REQUEST_BACKUP, reverted to random voice [3/28/2024 11:53:24 PM.591] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:53:24 PM.591] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:24 PM.591] LSPD First Response: [TRACE] Using random spawn at X:-1006.5 Y:-1119.5 Z:1.125 [3/28/2024 11:53:24 PM.603] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:53:24 PM.604] LSPD First Response: [TRACE] Created police3 at X:-1075.75 Y:-999.25 Z:1.1875 [3/28/2024 11:53:24 PM.604] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:53:24 PM.605] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:24 PM.606] LSPD First Response: [TRACE] Hannah Myles (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:53:24 PM.606] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:24 PM.607] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:24 PM.608] LSPD First Response: [TRACE] Charley Bone (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:53:24 PM.611] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:24 PM.611] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:25 PM.754] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:53:25 PM.754] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:53:26 PM.537] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:53:26 PM.537] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:53:26 PM.537] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:53:26 PM.538] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:53:26 PM.538] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:53:26 PM.538] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:53:26 PM.538] LSPD First Response: [TRACE] Ped Katherine Brooks has become idle again [3/28/2024 11:53:26 PM.721] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:53:26 PM.721] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:53:27 PM.007] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:53:27 PM.007] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:27 PM.007] LSPD First Response: [TRACE] Using random spawn at X:-1006.5 Y:-1119.5 Z:1.125 [3/28/2024 11:53:27 PM.012] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:53:27 PM.012] LSPD First Response: [TRACE] Created police at X:-1069.75 Y:-1009.75 Z:1.1875 [3/28/2024 11:53:27 PM.012] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:27 PM.013] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:27 PM.014] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:53:27 PM.014] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04 [3/28/2024 11:53:27 PM.015] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:53:27 PM.016] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:27 PM.017] LSPD First Response: [TRACE] Lizzie Parker (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:53:27 PM.020] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:27 PM.020] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:27 PM.172] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_black_full_02 [3/28/2024 11:53:27 PM.238] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:53:27 PM.238] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:53:28 PM.140] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON FELON [3/28/2024 11:53:28 PM.770] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:53:28 PM.770] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:53:28 PM.770] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:53:28 PM.770] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:53:28 PM.770] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:53:28 PM.770] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:53:28 PM.770] LSPD First Response: [TRACE] Ped Blaze Ferdinali has become idle again [3/28/2024 11:53:29 PM.669] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [3/28/2024 11:53:30 PM.073] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:53:30 PM.073] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:53:30 PM.074] LSPD First Response: [TRACE] Using random spawn at X:-1011.25 Y:-1111.25 Z:1.28125 [3/28/2024 11:53:30 PM.078] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:53:30 PM.079] LSPD First Response: [TRACE] Created police2 at X:-1067.25 Y:-897.25 Z:3.375 [3/28/2024 11:53:30 PM.079] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:30 PM.080] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:30 PM.082] LSPD First Response: [TRACE] Jose Jalepeno (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:53:30 PM.082] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:53:30 PM.082] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:53:30 PM.084] LSPD First Response: [TRACE] Bernardo Malgarin (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:53:30 PM.086] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:30 PM.086] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:31 PM.169] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:53:31 PM.170] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:53:32 PM.190] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:53:32 PM.190] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:53:32 PM.190] LSPD First Response: [TRACE] Using random spawn at X:-1006.5 Y:-1119.5 Z:1.125 [3/28/2024 11:53:32 PM.195] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:53:32 PM.195] LSPD First Response: [TRACE] Created policeb at X:-1023.25 Y:-865.5 Z:7.53125 [3/28/2024 11:53:32 PM.195] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:53:32 PM.196] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: HighwayPatrol (sahp) [3/28/2024 11:53:32 PM.197] LSPD First Response: [TRACE] Vince Kaufman (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 11:53:32 PM.197] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [3/28/2024 11:53:32 PM.200] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:53:32 PM.437] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_IN_CAR, reverted to random voice [3/28/2024 11:53:32 PM.886] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:53:33 PM.186] LSPD First Response: [TRACE] Visual lost event fired [3/28/2024 11:53:33 PM.786] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:53:34 PM.102] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:53:34 PM.102] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:53:34 PM.102] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:53:34 PM.103] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:53:34 PM.103] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:53:34 PM.103] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:53:35 PM.036] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:53:35 PM.036] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:53:35 PM.037] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:53:35 PM.459] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [3/28/2024 11:53:35 PM.668] LSPD First Response: [TRACE] Entering at Driver [3/28/2024 11:53:35 PM.987] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:53:36 PM.269] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:53:36 PM.269] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:53:36 PM.270] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:53:37 PM.719] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [3/28/2024 11:53:39 PM.552] LSPD First Response: [TRACE] Reapplied [3/28/2024 11:53:39 PM.601] LSPD First Response: [TRACE] Lee Wharton (S_M_Y_HWAYCOP_01) entered combat with target: Brandon Crews (A_M_Y_EASTSA_02) [3/28/2024 11:53:40 PM.300] LSPD First Response: [TRACE] Contacting caller [3/28/2024 11:53:40 PM.817] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:53:40 PM.818] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:53:41 PM.301] LSPD First Response: [TRACE] Charley Stepps (MP_M_FREEMODE_01) was damaged. [3/28/2024 11:53:41 PM.302] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: True [3/28/2024 11:53:41 PM.334] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:53:41 PM.667] LSPD First Response: [TRACE] Reapplied [3/28/2024 11:53:42 PM.250] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:53:42 PM.250] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:53:42 PM.434] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:53:42 PM.434] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:53:42 PM.654] LSPD First Response: [TRACE] Lee Wharton (S_M_Y_HWAYCOP_01) was damaged. [3/28/2024 11:53:42 PM.654] LSPD First Response: [TRACE] Ped damaged by player with RammedByCar at 0. Could see player: False [3/28/2024 11:53:43 PM.101] LSPD First Response: [TRACE] Visual lost longer [3/28/2024 11:53:43 PM.175] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:53:43 PM.175] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Offensive Weapon Reported Status = Open [3/28/2024 11:53:43 PM.175] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Offensive Weapon Reported [3/28/2024 11:53:43 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:53:43 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:53:43 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:53:43 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:53:43 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored [686] Offensive Weapon Reported [3/28/2024 11:53:43 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:53:43 PM.176] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:53:43 PM.196] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/28/2024 11:45:45 PM for [686] Offensive Weapon Reported [3/28/2024 11:53:43 PM.196] LSPD First Response: CalloutInterface: [DEBUG] waiting 24 in-game minutes for [686] Offensive Weapon Reported [3/28/2024 11:53:43 PM.196] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 28 minutes [3/28/2024 11:53:43 PM.287] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:53:43 PM.303] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:53:43 PM.850] LSPD First Response: [TRACE] Charley Stepps (MP_M_FREEMODE_01) was damaged. [3/28/2024 11:53:43 PM.851] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftCalf. Could see player: False [3/28/2024 11:53:45 PM.300] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:53:45 PM.300] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:53:45 PM.300] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:53:45 PM.300] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:53:45 PM.301] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:53:45 PM.301] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:53:45 PM.834] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:53:45 PM.834] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:53:45 PM.835] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:53:45 PM.835] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:53:46 PM.775] LSPD First Response: [TRACE] Lee Wharton (S_M_Y_HWAYCOP_01) left combat. [3/28/2024 11:53:48 PM.532] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:53:49 PM.914] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:53:49 PM.914] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:53:49 PM.914] LSPD First Response: [TRACE] Use caller position: False [3/28/2024 11:53:49 PM.931] LSPD First Response: [TRACE] Going to: X:-1003.05 Y:-1128.548 Z:1.810209 [3/28/2024 11:53:55 PM.562] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:53:55 PM.563] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:53:56 PM.151] LSPD First Response: [TRACE] Thread Marker #8 initialized [3/28/2024 11:53:57 PM.213] LSPD First Response: [TRACE] Lucia Fields (S_M_M_AUTOSHOP_01) was damaged. [3/28/2024 11:53:59 PM.984] LSPD First Response: [TRACE] Freeing far cop [3/28/2024 11:53:59 PM.984] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/28/2024 11:53:59 PM.984] LSPD First Response: [TRACE] Removed ped chase strategy [3/28/2024 11:53:59 PM.984] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [3/28/2024 11:53:59 PM.984] LSPD First Response: [TRACE] Freeing cop: Lee Wharton [3/28/2024 11:53:59 PM.984] LSPD First Response: [TRACE] Cop freed [3/28/2024 11:53:59 PM.985] LSPD First Response: [TRACE] Ped Lee Wharton has become idle again [3/28/2024 11:54:00 PM.228] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:54:01 PM.327] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:54:01 PM.327] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:54:01 PM.327] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:54:01 PM.327] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:54:01 PM.360] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:54:01 PM.361] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:54:01 PM.361] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:54:01 PM.361] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:54:02 PM.359] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:54:02 PM.359] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:54:02 PM.395] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:54:02 PM.395] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:54:02 PM.531] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:54:02 PM.531] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:54:02 PM.548] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:54:02 PM.548] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:54:03 PM.360] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:54:03 PM.361] LSPD First Response: [TRACE] Go to vehicle 0 [3/28/2024 11:54:03 PM.413] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:54:03 PM.414] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:54:03 PM.655] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 500 [3/28/2024 11:54:04 PM.046] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:54:04 PM.164] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:54:04 PM.280] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:54:04 PM.551] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/28/2024 11:54:04 PM.552] LSPD First Response: GrammarPolice: [GrammarHandler] ...no (confidence=0.527035) [3/28/2024 11:54:04 PM.569] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:54:04 PM.590] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:54:04 PM.590] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:54:04 PM.590] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:54:04 PM.590] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:54:04 PM.590] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.058294 [3/28/2024 11:54:04 PM.742] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:54:04 PM.742] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:54:04 PM.742] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:54:04 PM.742] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:54:04 PM.834] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:54:05 PM.442] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:54:05 PM.442] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:05 PM.443] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:54:05 PM.443] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:05 PM.477] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:54:05 PM.477] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:05 PM.477] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:05 PM.477] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:05 PM.477] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:54:05 PM.478] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:54:05 PM.478] LSPD First Response: [TRACE] Ped Bernardo Malgarin has become idle again [3/28/2024 11:54:05 PM.762] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:54:05 PM.762] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:54:06 PM.766] LSPD First Response: [TRACE] Go to vehicle 0 [3/28/2024 11:54:06 PM.766] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:54:07 PM.493] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:54:07 PM.493] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:07 PM.493] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:07 PM.493] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:07 PM.493] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:54:07 PM.493] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:54:07 PM.493] LSPD First Response: [TRACE] Ped Jose Jalepeno has become idle again [3/28/2024 11:54:09 PM.010] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:54:09 PM.915] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:54:09 PM.915] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:54:09 PM.932] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:54:09 PM.932] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:54:09 PM.933] LSPD First Response: GrammarPolice: [TargetHandler] new target: 86ABA997 [3/28/2024 11:54:09 PM.933] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 11:54:09 PM.966] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:54:09 PM.967] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:54:10 PM.409] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:54:10 PM.409] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:54:10 PM.409] LSPD First Response: [TRACE] Use caller position: False [3/28/2024 11:54:10 PM.425] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:10 PM.941] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:11 PM.441] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:11 PM.642] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:54:11 PM.642] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:54:11 PM.642] LSPD First Response: [TRACE] Use caller position: False [3/28/2024 11:54:11 PM.657] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:11 PM.857] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540 [3/28/2024 11:54:11 PM.957] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:12 PM.174] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:12 PM.428] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:54:12 PM.474] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:12 PM.560] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:54:12 PM.678] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:54:12 PM.691] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:12 PM.950] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:54:12 PM.968] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:54:12 PM.968] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:54:12 PM.968] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:54:12 PM.968] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0536461 [3/28/2024 11:54:12 PM.981] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:13 PM.207] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:13 PM.491] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:13 PM.508] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:54:13 PM.508] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:13 PM.508] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:54:13 PM.709] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:13 PM.995] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:14 PM.226] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:14 PM.506] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:14 PM.739] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:14 PM.891] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [3/28/2024 11:54:14 PM.891] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [3/28/2024 11:54:14 PM.893] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [3/28/2024 11:54:15 PM.023] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:15 PM.257] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:15 PM.525] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:15 PM.764] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:16 PM.041] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:16 PM.090] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:54:16 PM.277] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:16 PM.559] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:16 PM.791] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:17 PM.060] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:17 PM.306] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:17 PM.573] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:17 PM.822] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:18 PM.090] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:18 PM.339] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:18 PM.608] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:18 PM.858] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:19 PM.122] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:19 PM.374] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:19 PM.638] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:19 PM.879] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:20 PM.156] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:20 PM.389] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:20 PM.672] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:20 PM.907] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:21 PM.188] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:21 PM.421] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:21 PM.689] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:21 PM.922] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:22 PM.204] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:22 PM.442] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:22 PM.710] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:22 PM.806] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [3/28/2024 11:54:22 PM.806] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [3/28/2024 11:54:22 PM.806] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [3/28/2024 11:54:22 PM.806] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [3/28/2024 11:54:22 PM.806] LSPD First Response: [TRACE] World event StealCar #2 has ended [3/28/2024 11:54:22 PM.823] LSPD First Response: [TRACE] Ped Andrew Washington has become idle again [3/28/2024 11:54:22 PM.956] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:23 PM.220] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:23 PM.471] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:23 PM.738] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:23 PM.987] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:24 PM.254] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:24 PM.387] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:54:24 PM.388] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:54:24 PM.388] LSPD First Response: [TRACE] Extended route by 20 [3/28/2024 11:54:24 PM.502] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:24 PM.675] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:54:24 PM.675] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:24 PM.707] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:54:24 PM.707] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:24 PM.707] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:24 PM.707] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:24 PM.707] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:54:24 PM.707] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:54:24 PM.707] LSPD First Response: [TRACE] Ped Charles Barrett has become idle again [3/28/2024 11:54:24 PM.770] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:25 PM.021] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:25 PM.287] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:25 PM.537] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:25 PM.688] LSPD First Response: [TRACE] Jason Miller (A_M_Y_STBLA_02) was damaged. [3/28/2024 11:54:25 PM.804] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:26 PM.054] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:26 PM.319] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:26 PM.352] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:54:26 PM.352] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:26 PM.352] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:26 PM.352] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:26 PM.352] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:54:26 PM.352] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:54:26 PM.353] LSPD First Response: [TRACE] Ped Charley Stepps has become idle again [3/28/2024 11:54:26 PM.553] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:54:26 PM.553] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:54:26 PM.553] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:54:26 PM.569] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:26 PM.834] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:27 PM.071] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:27 PM.337] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:27 PM.522] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:54:27 PM.523] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:54:27 PM.585] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:27 PM.585] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:54:27 PM.853] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:28 PM.103] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:28 PM.368] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:28 PM.602] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:54:28 PM.619] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:28 PM.869] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:29 PM.135] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:29 PM.384] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:29 PM.636] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:29 PM.884] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:30 PM.151] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:30 PM.401] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:30 PM.668] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:30 PM.917] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:31 PM.183] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:31 PM.434] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:31 PM.700] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:31 PM.703] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Offensive Weapon Reported [3/28/2024 11:54:31 PM.703] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to [686] Offensive Weapon Reported [3/28/2024 11:54:31 PM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:54:31 PM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:54:31 PM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:54:31 PM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:54:31 PM.950] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:32 PM.216] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:32 PM.467] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:32 PM.734] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:32 PM.983] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:33 PM.249] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:33 PM.500] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:33 PM.767] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:34 PM.018] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:34 PM.284] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:34 PM.535] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:34 PM.801] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:35 PM.051] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:35 PM.316] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:35 PM.566] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:35 PM.832] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:36 PM.084] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:36 PM.349] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:36 PM.599] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:36 PM.867] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:37 PM.117] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:37 PM.382] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:37 PM.632] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:37 PM.898] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:38 PM.149] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:38 PM.414] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:38 PM.667] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:38 PM.932] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:39 PM.181] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:39 PM.448] LSPD First Response: [TRACE] Going to: X:-998.9716 Y:-1121.584 Z:1.727823 [3/28/2024 11:54:39 PM.669] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [3/28/2024 11:54:39 PM.683] LSPD First Response: [TRACE] Using safe pos [3/28/2024 11:54:39 PM.683] LSPD First Response: [TRACE] Going to: X:-995.6523 Y:-1122.656 Z:2 [3/28/2024 11:54:39 PM.683] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:54:39 PM.683] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:54:39 PM.785] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:54:39 PM.785] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Car Bomb Status = Open [3/28/2024 11:54:39 PM.785] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Car Bomb [3/28/2024 11:54:39 PM.786] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:54:39 PM.786] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:54:39 PM.786] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:54:39 PM.786] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:54:39 PM.786] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored [686] Car Bomb [3/28/2024 11:54:39 PM.786] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:54:39 PM.786] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:54:39 PM.802] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/29/2024 12:14:03 AM for [686] Car Bomb [3/28/2024 11:54:39 PM.802] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for [686] Car Bomb [3/28/2024 11:54:39 PM.802] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 43 minutes [3/28/2024 11:54:39 PM.975] LSPD First Response: [TRACE] Using safe pos [3/28/2024 11:54:39 PM.975] LSPD First Response: [TRACE] Going to: X:-995.6523 Y:-1122.656 Z:2 [3/28/2024 11:54:39 PM.976] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:54:39 PM.976] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:54:42 PM.948] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:54:42 PM.948] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:54:42 PM.967] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:54:42 PM.967] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:54:44 PM.139] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 500 [3/28/2024 11:54:44 PM.532] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:54:44 PM.665] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:54:44 PM.767] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:54:44 PM.814] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [3/28/2024 11:54:45 PM.035] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:54:45 PM.035] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code four Confidence: 0.9424903 [3/28/2024 11:54:45 PM.054] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:54:45 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:54:45 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:54:45 PM.070] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:54:45 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.121725 [3/28/2024 11:54:45 PM.070] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue [3/28/2024 11:54:45 PM.315] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle [3/28/2024 11:54:45 PM.829] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle [3/28/2024 11:54:46 PM.213] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [3/28/2024 11:54:46 PM.213] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/28/2024 11:54:46 PM.281] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:54:46 PM.499] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [3/28/2024 11:54:46 PM.499] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [3/28/2024 11:54:46 PM.499] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:54:46 PM.516] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [3/28/2024 11:54:46 PM.533] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [3/28/2024 11:54:46 PM.549] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/28/2024 11:54:46 PM.549] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 6 vehicles and 11 cops from backup [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] Ending chase [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] Suspect freed [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [3/28/2024 11:54:46 PM.550] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [3/28/2024 11:54:46 PM.569] LSPD First Response: [TRACE] StudyArrestWarrant chase ended for unknown reason [3/28/2024 11:54:46 PM.569] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:54:46 PM.569] LSPD First Response: [TRACE] Removing ped from ArrestWarrant #2 (GameplayMandatory) [3/28/2024 11:54:46 PM.569] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [3/28/2024 11:54:46 PM.569] LSPD First Response: [TRACE] Released 0 entities from ArrestWarrant #2 Content Manager [3/28/2024 11:54:46 PM.569] LSPD First Response: [TRACE] Instance cleaned (ArrestWarrant #2) [3/28/2024 11:54:46 PM.569] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/28/2024 11:54:46 PM.582] LSPD First Response: [TRACE] Ped Brandon Crews has become idle again [3/28/2024 11:54:46 PM.729] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:46 PM.729] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:46 PM.729] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:46 PM.749] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON FELON [3/28/2024 11:54:46 PM.766] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [3/28/2024 11:54:46 PM.766] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/28/2024 11:54:46 PM.863] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:54:46 PM.899] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/28/2024 11:54:46 PM.962] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:46 PM.962] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:46 PM.962] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:46 PM.962] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:54:47 PM.611] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:47 PM.611] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:47 PM.611] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:47 PM.645] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:47 PM.645] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:47 PM.645] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:47 PM.645] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:54:47 PM.728] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:54:47 PM.728] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:54:47 PM.728] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:54:47 PM.728] LSPD First Response: [TRACE] Removed group 0 [3/28/2024 11:54:50 PM.079] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:54:50 PM.079] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:54:50 PM.095] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:54:50 PM.096] LSPD First Response: [TRACE] Created police3 at X:-1041.611 Y:-727.7983 Z:20.13437 [3/28/2024 11:54:50 PM.110] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:54:50 PM.112] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:54:50 PM.114] LSPD First Response: [TRACE] Jake Koneve (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:54:50 PM.130] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:54:50 PM.131] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:54:50 PM.133] LSPD First Response: [TRACE] Junior Thompson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:54:50 PM.150] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 11:54:56 PM.328] LSPD First Response: [TRACE] IPM: Aborting existing radio task [3/28/2024 11:54:56 PM.328] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:54:56 PM.328] LSPD First Response: [TRACE] IPM: Starting radio task [3/28/2024 11:54:56 PM.328] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:55:04 PM.108] LSPD First Response: Creating DrugDeal from UnitedCallouts.Callouts.DrugDeal, UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/28/2024 11:55:04 PM.108] LSPD First Response: [TRACE] Callout created: #9 [3/28/2024 11:55:04 PM.109] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/28/2024 11:55:04 PM.110] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [UC] Drug Deal In Progress Status = New [3/28/2024 11:55:04 PM.110] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [UC] Drug Deal In Progress [3/28/2024 11:55:04 PM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:55:04 PM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/28/2024 11:55:04 PM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Drug Deal In Progress [3/28/2024 11:55:04 PM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:55:04 PM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Drug Deal In Progress [3/28/2024 11:55:04 PM.133] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/29/2024 12:26:13 AM for [UC] Drug Deal In Progress [3/28/2024 11:55:04 PM.137] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.858] LSPD First Response: UnitedCallouts Log: DrugDeal callout accepted. [3/28/2024 11:55:06 PM.976] LSPD First Response: [TRACE] Cleaning UI [3/28/2024 11:55:06 PM.977] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/28/2024 11:55:06 PM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:55:06 PM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:55:06 PM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:55:06 PM.978] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.979] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.979] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/28/2024 11:55:06 PM.979] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [UC] Drug Deal In Progress [3/28/2024 11:55:06 PM.979] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:55:06 PM.979] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/28/2024 11:55:06 PM.979] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/28/2024 11:55:06 PM.979] LSPD First Response: [TRACE] User accepted callout [3/28/2024 11:55:07 PM.000] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 53 minutes [3/28/2024 11:55:07 PM.019] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/28/2024 11:55:07 PM.178] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [UC] Drug Deal In Progress [3/28/2024 11:55:07 PM.178] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [UC] Drug Deal In Progress [3/28/2024 11:55:07 PM.254] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_POSITION [3/28/2024 11:55:07 PM.254] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_POSITION [3/28/2024 11:55:07 PM.254] LSPD First Response: PlayAction: Failed to find IN_OR_ON_POSITION [3/28/2024 11:55:23 PM.921] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/28/2024 11:55:23 PM.921] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/28/2024 11:55:23 PM.921] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:55:30 PM.361] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Car Bomb [3/28/2024 11:55:30 PM.361] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [686] Car Bomb [3/28/2024 11:55:30 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:55:30 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:55:30 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:55:30 PM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:55:30 PM.391] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [3/28/2024 11:55:30 PM.391] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [3/28/2024 11:55:44 PM.808] LSPD First Response: [TRACE] Spawned with 91.0517 [3/28/2024 11:55:44 PM.809] LSPD First Response: [TRACE] Spawned with 92.85224 [3/28/2024 11:55:44 PM.810] LSPD First Response: [TRACE] Spawned with 2.630627 [3/28/2024 11:55:44 PM.810] LSPD First Response: [TRACE] Using -515.1207, -741.527, 32.36838 Heading: 37.01824 and -522.0397, -733.1779, 32.63144 Heading: 41.04075 as base positions [3/28/2024 11:55:44 PM.819] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:55:44 PM.819] LSPD First Response: [TRACE] Preloading STANIER [3/28/2024 11:55:44 PM.820] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:55:44 PM.821] LSPD First Response: [TRACE] Created police at X:-515.1207 Y:-741.527 Z:32.36838 [3/28/2024 11:55:44 PM.842] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:55:44 PM.843] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:55:44 PM.845] LSPD First Response: [TRACE] Charles Trioge (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:55:44 PM.846] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient) [3/28/2024 11:55:44 PM.846] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient) [3/28/2024 11:55:44 PM.866] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 initialized [3/28/2024 11:55:45 PM.239] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:55:45 PM.239] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:55:45 PM.253] LSPD First Response: [TRACE] Preloading POLICE2 [3/28/2024 11:55:45 PM.254] LSPD First Response: [TRACE] Created police2 at X:-523.3956 Y:-844.6031 Z:30.87755 [3/28/2024 11:55:45 PM.270] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:55:45 PM.272] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:55:45 PM.273] LSPD First Response: [TRACE] Damien Carter (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:55:45 PM.289] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:55:45 PM.291] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:55:45 PM.293] LSPD First Response: [TRACE] Brandon Yowler (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:55:45 PM.311] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/28/2024 11:55:54 PM.585] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 asked to abort: Too far away [3/28/2024 11:55:54 PM.585] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #5 to abort: No reason specified [3/28/2024 11:55:54 PM.585] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #5 Content Manager [3/28/2024 11:55:54 PM.585] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #5) [3/28/2024 11:55:54 PM.585] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient) [3/28/2024 11:55:54 PM.586] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient) [3/28/2024 11:55:54 PM.586] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #5 Content Manager [3/28/2024 11:55:54 PM.586] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #5) [3/28/2024 11:55:54 PM.586] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 aborted [3/28/2024 11:55:54 PM.586] LSPD First Response: [TRACE] Ped Charles Trioge has become idle again [3/28/2024 11:55:54 PM.586] LSPD First Response: [TRACE] Ped Chee Leo has become idle again [3/28/2024 11:55:54 PM.590] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 has been shut down [3/28/2024 11:56:00 PM.257] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:56:00 PM.257] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:56:00 PM.272] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:56:00 PM.272] LSPD First Response: [TRACE] Created policeb at X:155.2455 Y:-1022.284 Z:30.09358 [3/28/2024 11:56:00 PM.291] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:56:00 PM.292] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:56:00 PM.296] LSPD First Response: [TRACE] Marc Blaze (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 11:56:00 PM.311] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/28/2024 11:56:03 PM.554] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:03 PM.854] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:56:07 PM.403] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:11 PM.789] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Offensive Weapon Reported and releasing unit VICTOR-13 [3/28/2024 11:56:11 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:56:11 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:56:11 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [3/28/2024 11:56:14 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:15 PM.301] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:56:15 PM.301] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:15 PM.318] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:56:15 PM.319] LSPD First Response: [TRACE] Created police3 at X:-66.77269 Y:-1136.207 Z:26.79456 [3/28/2024 11:56:15 PM.334] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:15 PM.336] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:56:15 PM.338] LSPD First Response: [TRACE] Ed Colon (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:15 PM.353] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:15 PM.355] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 11:56:15 PM.356] LSPD First Response: [TRACE] Liam Wilson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:15 PM.373] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/28/2024 11:56:16 PM.320] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 11:56:16 PM.320] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 11:56:16 PM.337] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 11:56:16 PM.338] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 11:56:17 PM.325] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 420 [3/28/2024 11:56:17 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:18 PM.735] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 11:56:18 PM.783] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:18 PM.853] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 11:56:18 PM.971] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 11:56:19 PM.240] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 11:56:19 PM.240] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: shots fired Confidence: 0.9471449 [3/28/2024 11:56:19 PM.258] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 11:56:19 PM.273] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 11:56:19 PM.273] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 11:56:19 PM.273] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 11:56:19 PM.273] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9535299 [3/28/2024 11:56:19 PM.273] LSPD First Response: GrammarPolice: [GrammarHandler] processing action panic from the ActionQueue [3/28/2024 11:56:20 PM.567] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 11:56:20 PM.567] LSPD First Response: [TRACE] Starting world event RunLights [3/28/2024 11:56:20 PM.567] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [3/28/2024 11:56:20 PM.574] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [3/28/2024 11:56:20 PM.705] LSPD First Response: GrammarPolice: [Events] firing action event, action = panic [3/28/2024 11:56:20 PM.705] LSPD First Response: GrammarPolice: [DispatchHandler] received action: panic, invoking ActionHandler [3/28/2024 11:56:20 PM.705] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 11:56:20 PM.719] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: panic [3/28/2024 11:56:20 PM.737] LSPD First Response: GrammarPolice: [Action] calling action: panic at target: GrammarPolice.Actions.Backup.Panic [3/28/2024 11:56:20 PM.834] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: panic [3/28/2024 11:56:21 PM.532] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:22 PM.751] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Emergency [3/28/2024 11:56:22 PM.752] LSPD First Response: GrammarPolice: [Backup] spawning backup units [3/28/2024 11:56:22 PM.867] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Emergency [3/28/2024 11:56:25 PM.535] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:56:25 PM.535] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:25 PM.535] LSPD First Response: [TRACE] Using new link spawn [3/28/2024 11:56:25 PM.536] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:56:25 PM.537] LSPD First Response: [TRACE] Created police at X:-11.5 Y:-855.5 Z:34.59375 [3/28/2024 11:56:25 PM.537] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:56:25 PM.538] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:25 PM.540] LSPD First Response: [TRACE] Jessica Woods (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:56:25 PM.540] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 11:56:25 PM.541] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:25 PM.542] LSPD First Response: [TRACE] Julia Woods (MP_F_FREEMODE_01) was set as a cop [3/28/2024 11:56:25 PM.594] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:25 PM.594] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:26 PM.161] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:26 PM.833] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:56:26 PM.833] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:56:26 PM.833] LSPD First Response: [TRACE] Using random spawn at X:-21.25 Y:-1023 Z:27.875 [3/28/2024 11:56:26 PM.836] LSPD First Response: [TRACE] Preloading POLICEB [3/28/2024 11:56:26 PM.836] LSPD First Response: [TRACE] Created policeb at X:-88.75 Y:-928.25 Z:28.3125 [3/28/2024 11:56:26 PM.836] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/28/2024 11:56:26 PM.838] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: HighwayPatrol (sahp) [3/28/2024 11:56:26 PM.839] LSPD First Response: [TRACE] Julian Calderon (S_M_Y_HWAYCOP_01) was set as a cop [3/28/2024 11:56:26 PM.849] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:29 PM.550] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:56:29 PM.550] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:29 PM.550] LSPD First Response: [TRACE] Using random spawn at X:-8.75 Y:-1026.5 Z:28 [3/28/2024 11:56:29 PM.555] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:56:29 PM.556] LSPD First Response: [TRACE] Created police at X:88.75 Y:-993.25 Z:28.40625 [3/28/2024 11:56:29 PM.556] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:29 PM.557] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:29 PM.559] LSPD First Response: [TRACE] Adam Cooper (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:29 PM.559] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:29 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:29 PM.561] LSPD First Response: [TRACE] James Taylor (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:29 PM.576] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:29 PM.576] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:30 PM.447] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:30 PM.945] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:56:30 PM.946] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:30 PM.946] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:30 PM.946] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:30 PM.946] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:30 PM.946] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:31 PM.048] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Car Bomb and releasing unit 2-DAVID-5 [3/28/2024 11:56:31 PM.049] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:56:31 PM.049] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:56:31 PM.049] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [3/28/2024 11:56:31 PM.114] LSPD First Response: [TRACE] Bill Crowley (S_M_Y_DEALER_01) was damaged. [3/28/2024 11:56:31 PM.114] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [3/28/2024 11:56:33 PM.515] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:56:33 PM.515] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:33 PM.515] LSPD First Response: [TRACE] Using random spawn at X:-21.25 Y:-1023 Z:27.875 [3/28/2024 11:56:33 PM.520] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 11:56:33 PM.521] LSPD First Response: [TRACE] Created police at X:-12.75 Y:-897.5 Z:28.8125 [3/28/2024 11:56:33 PM.521] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:33 PM.522] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:33 PM.527] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:33 PM.527] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:33 PM.527] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:33 PM.529] LSPD First Response: [TRACE] Jamal Braxton (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:33 PM.546] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:33 PM.546] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:33 PM.778] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:34 PM.328] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:34 PM.514] LSPD First Response: [TRACE] Hannah Thomson (MP_F_FREEMODE_01) was damaged. [3/28/2024 11:56:34 PM.515] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:34 PM.515] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:35 PM.011] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:56:35 PM.061] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:56:35 PM.800] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:56:35 PM.800] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:35 PM.800] LSPD First Response: [TRACE] Using random spawn at X:-8.75 Y:-1026.5 Z:28 [3/28/2024 11:56:35 PM.805] LSPD First Response: [TRACE] Preloading POLICE3 [3/28/2024 11:56:35 PM.806] LSPD First Response: [TRACE] Created police3 at X:24.5 Y:-794.25 Z:30.5625 [3/28/2024 11:56:35 PM.806] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:35 PM.807] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:35 PM.809] LSPD First Response: [TRACE] Hains Hetfield (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:35 PM.809] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01 [3/28/2024 11:56:35 PM.809] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 11:56:35 PM.810] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/28/2024 11:56:35 PM.811] LSPD First Response: [TRACE] Jake Hucherson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 11:56:35 PM.827] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:35 PM.827] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/28/2024 11:56:36 PM.067] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [3/28/2024 11:56:36 PM.446] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:56:36 PM.446] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:56:36 PM.446] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:56:37 PM.727] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:56:37 PM.728] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:56:37 PM.728] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:56:37 PM.728] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:56:37 PM.728] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:56:37 PM.729] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:56:37 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:38 PM.328] LSPD First Response: [TRACE] Liam Wilson (MP_M_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:38 PM.429] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:56:38 PM.696] LSPD First Response: [TRACE] Adam Cooper (MP_M_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:38 PM.812] LSPD First Response: [TRACE] Ed Colon (MP_M_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:39 PM.211] LSPD First Response: [TRACE] James Taylor (MP_M_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:40 PM.293] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:56:40 PM.293] LSPD First Response: [TRACE] Set current state to: Combat [3/28/2024 11:56:40 PM.811] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:41 PM.112] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:41 PM.112] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:56:41 PM.113] LSPD First Response: [TRACE] Set current state to: Combat [3/28/2024 11:56:41 PM.410] LSPD First Response: [TRACE] Allowed civilian to shoot [3/28/2024 11:56:41 PM.428] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:41 PM.529] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:41 PM.818] LSPD First Response: [TRACE] Bill Crowley (S_M_Y_DEALER_01) was damaged. [3/28/2024 11:56:42 PM.329] LSPD First Response: [TRACE] Bill Crowley (S_M_Y_DEALER_01) was damaged. [3/28/2024 11:56:42 PM.451] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:42 PM.695] LSPD First Response: [TRACE] Julian Calderon (S_M_Y_HWAYCOP_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:42 PM.695] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:42 PM.831] LSPD First Response: [TRACE] Jessica Woods (MP_F_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:42 PM.831] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:42 PM.831] LSPD First Response: [TRACE] Backup GroupStrategy: Jessica Woods (MP_F_FREEMODE_01) entered combat and asked Julia Woods (MP_F_FREEMODE_01) to help [3/28/2024 11:56:42 PM.831] LSPD First Response: [TRACE] Bill Crowley (S_M_Y_DEALER_01) was damaged. [3/28/2024 11:56:44 PM.227] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:56:45 PM.092] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:45 PM.143] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:45 PM.394] LSPD First Response: [TRACE] Bill Crowley (S_M_Y_DEALER_01) was damaged. [3/28/2024 11:56:45 PM.444] LSPD First Response: [TRACE] Ed Colon (MP_M_FREEMODE_01) left combat. [3/28/2024 11:56:45 PM.461] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:56:45 PM.461] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:56:45 PM.461] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:56:45 PM.461] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:56:45 PM.461] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:56:45 PM.462] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:56:45 PM.678] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:45 PM.760] LSPD First Response: [TRACE] Jamal Braxton (MP_M_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:45 PM.760] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:45 PM.760] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:45 PM.760] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/28/2024 11:56:45 PM.959] LSPD First Response: [TRACE] Ed Colon (MP_M_FREEMODE_01) entered combat with target: Bill Crowley (S_M_Y_DEALER_01) [3/28/2024 11:56:46 PM.125] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/28/2024 11:56:46 PM.409] LSPD First Response: [TRACE] Bill Crowley (S_M_Y_DEALER_01) was damaged. [3/28/2024 11:56:46 PM.861] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [3/28/2024 11:56:46 PM.861] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [3/28/2024 11:56:46 PM.861] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [3/28/2024 11:56:46 PM.861] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [3/28/2024 11:56:46 PM.861] LSPD First Response: [TRACE] World event RunLights #2 has ended [3/28/2024 11:56:46 PM.875] LSPD First Response: [TRACE] Ped Lauren DaVello has become idle again [3/28/2024 11:56:46 PM.925] LSPD First Response: [TRACE] Bill Crowley killed by Adam Cooper [3/28/2024 11:56:46 PM.925] LSPD First Response: [TRACE] Bill Crowley (S_M_Y_DEALER_01) was damaged. [3/28/2024 11:56:53 PM.276] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/28/2024 11:56:53 PM.277] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [DYNC] Individual Shouting at People Status = Open [3/28/2024 11:56:53 PM.277] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [DYNC] Individual Shouting at People [3/28/2024 11:56:53 PM.277] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/28/2024 11:56:53 PM.277] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/28/2024 11:56:53 PM.277] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/28/2024 11:56:53 PM.293] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/29/2024 1:20:48 AM for [DYNC] Individual Shouting at People [3/28/2024 11:56:53 PM.293] LSPD First Response: CalloutInterface: [DEBUG] waiting 23 in-game minutes for [DYNC] Individual Shouting at People [3/28/2024 11:56:53 PM.293] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 36 minutes [3/28/2024 11:56:54 PM.622] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:56:54 PM.622] LSPD First Response: [TRACE] Jessica Woods (MP_F_FREEMODE_01) left combat. [3/28/2024 11:56:54 PM.958] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:56:54 PM.958] LSPD First Response: [TRACE] Julian Calderon (S_M_Y_HWAYCOP_01) left combat. [3/28/2024 11:56:55 PM.139] LSPD First Response: [TRACE] Liam Wilson (MP_M_FREEMODE_01) left combat. [3/28/2024 11:56:55 PM.223] LSPD First Response: [TRACE] Contacting caller [3/28/2024 11:56:55 PM.473] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:56:55 PM.473] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) left combat. [3/28/2024 11:56:56 PM.505] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:56:56 PM.505] LSPD First Response: [TRACE] Jamal Braxton (MP_M_FREEMODE_01) left combat. [3/28/2024 11:56:56 PM.539] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:56:56 PM.539] LSPD First Response: [TRACE] Adam Cooper (MP_M_FREEMODE_01) left combat. [3/28/2024 11:56:56 PM.639] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/28/2024 11:56:56 PM.639] LSPD First Response: [TRACE] James Taylor (MP_M_FREEMODE_01) left combat. [3/28/2024 11:56:57 PM.140] LSPD First Response: [TRACE] Ed Colon (MP_M_FREEMODE_01) left combat. [3/28/2024 11:56:59 PM.853] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:56:59 PM.854] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:57:00 PM.872] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:57:01 PM.253] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:57:01 PM.754] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:57:02 PM.269] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:57:02 PM.503] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:57:02 PM.769] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:57:03 PM.519] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:57:04 PM.302] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:57:04 PM.871] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:57:05 PM.319] LSPD First Response: [TRACE] Go to vehicle 0 [3/28/2024 11:57:05 PM.818] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:57:05 PM.885] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:57:17 PM.892] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:57:17 PM.893] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:19 PM.033] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:57:19 PM.033] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:57:19 PM.033] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:57:19 PM.033] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:19 PM.033] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:57:19 PM.033] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:57:19 PM.034] LSPD First Response: [TRACE] Ped James Taylor has become idle again [3/28/2024 11:57:19 PM.815] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:57:19 PM.815] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:20 PM.052] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:57:21 PM.035] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD [3/28/2024 11:57:21 PM.864] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:57:21 PM.865] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:57:21 PM.865] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:57:21 PM.865] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:21 PM.865] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:57:21 PM.865] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:57:21 PM.865] LSPD First Response: [TRACE] Ped Adam Cooper has become idle again [3/28/2024 11:57:23 PM.384] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:57:24 PM.063] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/28/2024 11:57:24 PM.063] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:57:24 PM.681] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 11:57:24 PM.681] LSPD First Response: [TRACE] Starting world event RunLights [3/28/2024 11:57:24 PM.681] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [3/28/2024 11:57:24 PM.684] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient) [3/28/2024 11:57:25 PM.114] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:25 PM.863] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:26 PM.431] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:57:26 PM.647] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:27 PM.180] LSPD First Response: [TRACE] Jamal Braxton (MP_M_FREEMODE_01) was damaged. [3/28/2024 11:57:27 PM.382] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:27 PM.912] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/28/2024 11:57:28 PM.944] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:57:28 PM.944] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:57:28 PM.945] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:57:28 PM.945] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/28/2024 11:57:28 PM.945] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/28/2024 11:57:28 PM.945] LSPD First Response: [TRACE] Use caller position: True [3/28/2024 11:57:29 PM.478] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:57:30 PM.961] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:57:30 PM.961] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:57:30 PM.961] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:57:30 PM.961] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:57:31 PM.881] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 11:57:31 PM.993] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:57:33 PM.010] LSPD First Response: [TRACE] Go to vehicle 0 [3/28/2024 11:57:33 PM.478] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:33 PM.543] LSPD First Response: [TRACE] Enter vehicle: 0 [3/28/2024 11:57:35 PM.893] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/28/2024 11:57:35 PM.893] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 11:57:37 PM.161] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:57:37 PM.395] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:37 PM.726] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:57:37 PM.726] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:57:38 PM.728] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:39 PM.627] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:57:39 PM.627] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:39 PM.927] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:40 PM.308] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/28/2024 11:57:40 PM.308] LSPD First Response: [TRACE] Set current state to: Investigate [3/28/2024 11:57:41 PM.443] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:42 PM.811] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:42 PM.927] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [DYNC] Individual Shouting at People [3/28/2024 11:57:42 PM.927] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: QUEEN-02 to [DYNC] Individual Shouting at People [3/28/2024 11:57:42 PM.927] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Individual Shouting at People [3/28/2024 11:57:42 PM.927] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Individual Shouting at People [3/28/2024 11:57:42 PM.927] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Individual Shouting at People [3/28/2024 11:57:42 PM.927] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DYNC] Individual Shouting at People [3/28/2024 11:57:46 PM.724] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:57:46 PM.724] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:46 PM.757] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/28/2024 11:57:46 PM.757] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:57:46 PM.757] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:57:46 PM.757] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:46 PM.757] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:57:46 PM.757] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:57:46 PM.757] LSPD First Response: [TRACE] Ped Jamal Braxton has become idle again [3/28/2024 11:57:47 PM.289] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:57:47 PM.289] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:48 PM.273] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:57:48 PM.273] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:57:48 PM.273] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:57:48 PM.273] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:57:48 PM.273] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:57:48 PM.273] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:57:48 PM.274] LSPD First Response: [TRACE] Ped Matthew Hudson has become idle again [3/28/2024 11:57:52 PM.006] LSPD First Response: [TRACE] Enter vehicle: -1 [3/28/2024 11:57:54 PM.372] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [3/28/2024 11:57:58 PM.687] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [3/28/2024 11:57:58 PM.687] LSPD First Response: [TRACE] TaskCopInvestigate_ended [3/28/2024 11:57:58 PM.687] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:57:58 PM.687] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/28/2024 11:57:59 PM.721] LSPD First Response: [TRACE] Holster weapon [3/28/2024 11:58:00 PM.732] LSPD First Response: [TRACE] Go to vehicle 0 [3/28/2024 11:58:00 PM.732] LSPD First Response: [TRACE] Go to vehicle -1 [3/28/2024 11:58:03 PM.135] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/28/2024 11:58:03 PM.135] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:58:05 PM.184] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/28/2024 11:58:05 PM.184] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/28/2024 11:58:05 PM.184] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/28/2024 11:58:05 PM.184] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/28/2024 11:58:05 PM.184] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/28/2024 11:58:05 PM.184] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/28/2024 11:58:05 PM.185] LSPD First Response: [TRACE] Ped Julian Calderon has become idle again [3/28/2024 11:58:05 PM.427] LSPD First Response: [3/28/2024 11:58:05 PM.427] LSPD First Response: ============================== [3/28/2024 11:58:05 PM.427] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/28/2024 11:58:05 PM.427] LSPD First Response: ------------------------------ [3/28/2024 11:58:05 PM.427] LSPD First Response: Origin: Game fiber "Drug Deal In Progress [UnitedCallouts]". [3/28/2024 11:58:05 PM.427] LSPD First Response: ------------------------------ [3/28/2024 11:58:05 PM.427] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [3/28/2024 11:58:05 PM.427] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Ped is invalid. [3/28/2024 11:58:05 PM.427] LSPD First Response: ------------------------------ [3/28/2024 11:58:05 PM.427] LSPD First Response: Inner exceptions: [3/28/2024 11:58:05 PM.427] LSPD First Response: ------------------------------ [3/28/2024 11:58:05 PM.427] LSPD First Response: Stack trace: [3/28/2024 11:58:05 PM.427] LSPD First Response: at Rage.Entity.DistanceTo(Vector3 position) [3/28/2024 11:58:05 PM.427] at UnitedCallouts.Callouts.DrugDeal.b__15_0() in D:\Development\GTA5\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\DrugDeal.cs:line 79 [3/28/2024 11:58:05 PM.427] at Rage.GameFiber.Main() [3/28/2024 11:58:05 PM.427] LSPD First Response: ============================== [3/28/2024 11:58:05 PM.427] LSPD First Response: [3/28/2024 11:58:05 PM.429] LSPD First Response: [FATAL] Forced termination [3/28/2024 11:58:05 PM.430] LSPD First Response: [TRACE] Released 5 entities from DefaultContentManager [3/28/2024 11:58:06 PM.609] LSPD First Response: [INFO] LSPDFR has shut down [3/28/2024 11:58:08 PM.035] LSPD First Response: STP Coroner unit is removed [3/28/2024 11:58:08 PM.046] LSPD First Response: STP: RELEASE PED FROM STOP (FORCED)