[3/31/2024 6:48:23 AM.049] Started new log on 3/31/2024 6:48:23 AM.049 [3/31/2024 6:48:23 AM.049] ==================================================================================================== [3/31/2024 6:48:23 AM.040] Log path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/31/2024 6:48:23 AM.049] Log verbosity: Trivial [3/31/2024 6:48:23 AM.051] Initializing input system [3/31/2024 6:48:23 AM.053] Initializing game console [3/31/2024 6:48:23 AM.060] Console key has been set to F4 (key code: 115) [3/31/2024 6:48:23 AM.130] Initializing console variable "ConsoleScrollAmount". [3/31/2024 6:48:23 AM.130] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/31/2024 6:48:23 AM.132] Read value: [3/31/2024 6:48:23 AM.132] Initializing console variable "ConsoleKey". [3/31/2024 6:48:23 AM.132] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/31/2024 6:48:23 AM.133] Read value: F4 [3/31/2024 6:48:23 AM.133] Setting value of console variable "ConsoleKey" to stored value. [3/31/2024 6:48:23 AM.133] Console key has been set to F4 (key code: 115) [3/31/2024 6:48:23 AM.133] Initializing console variable "PluginTimeoutThreshold". [3/31/2024 6:48:23 AM.133] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/31/2024 6:48:23 AM.136] Read value: 10000 [3/31/2024 6:48:23 AM.136] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/31/2024 6:48:23 AM.136] Initializing console variable "AlwaysShowConsoleOutput". [3/31/2024 6:48:23 AM.136] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/31/2024 6:48:23 AM.137] Read value: [3/31/2024 6:48:23 AM.137] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/31/2024 6:48:23 AM.137] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/31/2024 6:48:23 AM.137] Read value: False [3/31/2024 6:48:23 AM.137] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/31/2024 6:48:23 AM.137] Initializing console variable "ShowOnScreenWarnings". [3/31/2024 6:48:23 AM.137] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/31/2024 6:48:23 AM.138] Read value: [3/31/2024 6:48:23 AM.138] Console initialized [3/31/2024 6:48:23 AM.138] Initializing forms manager [3/31/2024 6:48:23 AM.139] Cleaning temp folder [3/31/2024 6:48:23 AM.141] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/31/2024 6:48:23 AM.149] ================ RAGE Plugin Hook ================ [3/31/2024 6:48:23 AM.153] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [3/31/2024 6:48:23 AM.153] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [3/31/2024 6:48:23 AM.158] Detected Windows 10 Professional (64-bit) (10.0.22631.0)! [3/31/2024 6:48:23 AM.158] Checking game support [3/31/2024 6:48:23 AM.283] Product name: Grand Theft Auto V [3/31/2024 6:48:23 AM.283] Product version: 1.0.3095.0 [3/31/2024 6:48:23 AM.283] Is steam version: True [3/31/2024 6:48:23 AM.284] Initializing DirectX [3/31/2024 6:48:23 AM.285] Initializing Direct3D [3/31/2024 6:48:23 AM.285] Getting game swap chain [3/31/2024 6:48:23 AM.304] Swap Chain created: 0x7FF7251804F0 [3/31/2024 6:48:23 AM.304] Swap Chain VTable: 0x13410772D10 [3/31/2024 6:48:23 AM.304] 0x575655000CBE25E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/31/2024 6:48:23 AM.304] D3D11Present: 0x7FF81F964820 [3/31/2024 6:48:23 AM.304] D3D11ResizeBuffers: 0x7FF81F953820 [3/31/2024 6:48:23 AM.304] D3D11ResizeTarget: 0x7FF81F9A56A0 [3/31/2024 6:48:23 AM.304] D3D11SetFullscreenState: 0x7FF81F953E80 [3/31/2024 6:48:23 AM.304] Getting device [3/31/2024 6:48:23 AM.304] Retrieved device [3/31/2024 6:48:23 AM.304] Creating wrapper [3/31/2024 6:48:23 AM.305] Direct3D initialized [3/31/2024 6:48:23 AM.305] Initialized DirectX [3/31/2024 6:48:23 AM.305] Direct3D watcher thread spawned [3/31/2024 6:48:23 AM.358] Wrapper created [3/31/2024 6:48:23 AM.363] Effect created [3/31/2024 6:48:23 AM.363] Creating buffer [3/31/2024 6:48:23 AM.364] Created buffer [3/31/2024 6:48:23 AM.364] Creating blend state [3/31/2024 6:48:23 AM.364] Created blend state [3/31/2024 6:48:23 AM.364] Done with creation [3/31/2024 6:48:23 AM.421] Initializing texture system. [3/31/2024 6:48:23 AM.421] Initializing texture system; phase 1 [3/31/2024 6:48:23 AM.421] Initializing texture system; phase 2 [3/31/2024 6:48:23 AM.430] Initializing texture system; phase 3 [3/31/2024 6:48:23 AM.430] Initializing texture system; phase 4 [3/31/2024 6:48:23 AM.438] Initializing texture system; phase 5 [3/31/2024 6:48:23 AM.439] Initializing texture system; phase 6 [3/31/2024 6:48:23 AM.441] Initializing texture system; phase 7 [3/31/2024 6:48:23 AM.442] Initializing texture system; phase 8 [3/31/2024 6:48:23 AM.443] Initializing texture system; phase 9 [3/31/2024 6:48:23 AM.444] Initializing texture system; phase 10 [3/31/2024 6:48:23 AM.446] Initializing texture system; phase 11 [3/31/2024 6:48:23 AM.446] Initializing texture system; phase 12 [3/31/2024 6:48:23 AM.448] Initializing texture system; phase 13 [3/31/2024 6:48:23 AM.448] Initializing texture system; phase 14 [3/31/2024 6:48:28 AM.306] Direct3D watcher thread ended [3/31/2024 6:48:44 AM.426] LoadingScreenMsg: Initializing game support [3/31/2024 6:48:44 AM.677] Initializing game support [3/31/2024 6:48:50 AM.135] LoadingScreenMsg: Velocity limit removed [3/31/2024 6:48:50 AM.436] Compatibility level: 0 [3/31/2024 6:48:50 AM.436] Supported version detected [3/31/2024 6:48:50 AM.436] ================================================== [3/31/2024 6:48:50 AM.437] LoadingScreenMsg: Patching code [3/31/2024 6:48:50 AM.688] LoadingScreenMsg: Waiting for game initialization [3/31/2024 6:48:50 AM.939] Waiting for game initialization [3/31/2024 6:48:51 AM.041] LoadingScreenMsg: Initializing core [3/31/2024 6:48:51 AM.291] Initializing hook [3/31/2024 6:48:56 AM.309] LoadingScreenMsg: Completing interoperability [3/31/2024 6:48:56 AM.560] Completing interoperability [3/31/2024 6:48:56 AM.560] Initialization code 1. [3/31/2024 6:48:56 AM.560] Initialization code 2. [3/31/2024 6:48:56 AM.560] Initialization code 3. [3/31/2024 6:48:56 AM.567] 1 Address: 0x00007FF722ECDE18 [3/31/2024 6:48:56 AM.567] Calling func 1 [3/31/2024 6:48:56 AM.584] 2 Address: 0x00007FF723AACC52 [3/31/2024 6:48:56 AM.584] 3 Address: 0x00007FF7224861D2 [3/31/2024 6:48:56 AM.610] Address: 0x00007FF723AACBFC [3/31/2024 6:48:56 AM.610] Unknown var: 0x00007FF724B07510 [3/31/2024 6:48:56 AM.610] Initialization code 4. [3/31/2024 6:48:56 AM.610] Initialization code 5. [3/31/2024 6:48:56 AM.610] Completing interoperability, phase 1 [3/31/2024 6:48:56 AM.610] Completing interoperability, phase 2 [3/31/2024 6:48:56 AM.610] Completing interoperability, phase 3 [3/31/2024 6:48:56 AM.610] Completing interoperability, phase 4 [3/31/2024 6:48:56 AM.610] Completing interoperability, phase 5 [3/31/2024 6:48:56 AM.610] Completing interoperability, phase 6 [3/31/2024 6:48:56 AM.610] Completing interoperability, phase 7 [3/31/2024 6:48:56 AM.610] LoadingScreenMsg: [3/31/2024 6:48:56 AM.861] LoadingScreenMsg: Loading Story Mode [3/31/2024 6:48:57 AM.115] LoadingScreenMsg: Loading and Populating Game World [3/31/2024 6:48:57 AM.365] LoadingScreenMsg: [3/31/2024 6:49:04 AM.440] Initializing console variable "IsDeveloperModeEnabled". [3/31/2024 6:49:04 AM.440] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/31/2024 6:49:04 AM.441] Read value: [3/31/2024 6:49:04 AM.441] Initializing console variable "TimeScale". [3/31/2024 6:49:04 AM.441] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/31/2024 6:49:04 AM.441] Read value: [3/31/2024 6:49:04 AM.449] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll [3/31/2024 6:49:04 AM.452] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [3/31/2024 6:49:06 AM.184] : Initializing input system [3/31/2024 6:49:06 AM.184] : Initializing game console [3/31/2024 6:49:06 AM.186] : Initializing forms manager [3/31/2024 6:49:06 AM.510] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll". [3/31/2024 6:49:06 AM.511] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [3/31/2024 6:49:06 AM.511] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/31/2024 6:49:08 AM.272] : Initializing input system [3/31/2024 6:49:08 AM.273] : Initializing game console [3/31/2024 6:49:08 AM.274] : Initializing forms manager [3/31/2024 6:49:08 AM.328] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/31/2024 6:49:08 AM.328] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/31/2024 6:49:08 AM.328] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 6:49:10 AM.105] : Initializing input system [3/31/2024 6:49:10 AM.106] : Initializing game console [3/31/2024 6:49:10 AM.107] : Initializing forms manager [3/31/2024 6:49:10 AM.191] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/31/2024 6:49:10 AM.192] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll [3/31/2024 6:49:10 AM.192] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". [3/31/2024 6:49:11 AM.960] : Initializing input system [3/31/2024 6:49:11 AM.961] : Initializing game console [3/31/2024 6:49:11 AM.962] : Initializing forms manager [3/31/2024 6:49:11 AM.989] [3/31/2024 6:49:11 AM.989] ============================== [3/31/2024 6:49:11 AM.989] Failed to load plugin [3/31/2024 6:49:11 AM.989] ------------------------------ [3/31/2024 6:49:11 AM.989] Origin: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll [3/31/2024 6:49:11 AM.989] ------------------------------ [3/31/2024 6:49:11 AM.989] Exception type: System.IO.FileNotFoundException [3/31/2024 6:49:11 AM.989] Exception message: Could not load file or assembly 'Seatbelt, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [3/31/2024 6:49:11 AM.989] ------------------------------ [3/31/2024 6:49:11 AM.989] Inner exceptions: [3/31/2024 6:49:11 AM.989] ------------------------------ [3/31/2024 6:49:11 AM.989] Stack trace: [3/31/2024 6:49:11 AM.989] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/31/2024 6:49:11 AM.989] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [3/31/2024 6:49:11 AM.989] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [3/31/2024 6:49:11 AM.989] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [3/31/2024 6:49:11 AM.989] at System.Reflection.Assembly.Load(String assemblyString) [3/31/2024 6:49:11 AM.989] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [3/31/2024 6:49:11 AM.989] [3/31/2024 6:49:11 AM.989] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 6:49:11 AM.989] at Rage.Plugin.Initialize(String assemblyPath) [3/31/2024 6:49:11 AM.989] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/31/2024 6:49:11 AM.989] at Rage.HookManager.LoadPlugin(String filePath) [3/31/2024 6:49:11 AM.989] ============================== [3/31/2024 6:49:11 AM.989] [3/31/2024 6:49:11 AM.990] ERROR: Could not load plugin from "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". Could not load file or assembly 'Seatbelt, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [3/31/2024 6:49:13 AM.037] ================================================= ClearTheWayV ================================================= [3/31/2024 6:49:13 AM.037] Created by: KeyedInSoftware/timnboys [3/31/2024 6:49:13 AM.037] Version: 1.0.0.40 [3/31/2024 6:49:13 AM.038] [3/31/2024 6:49:13 AM.038] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [3/31/2024 6:49:13 AM.038] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [3/31/2024 6:49:13 AM.038] Enjoy! [3/31/2024 6:49:13 AM.038] ================================================= ClearTheWayV ================================================= [3/31/2024 6:49:13 AM.208] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 6:49:13 AM.208] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 6:49:13 AM.209] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 6:49:13 AM.209] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 6:49:13 AM.825] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 6:49:37 AM.813] LSPD First Response: [TRACE] Game has stopped loading [3/31/2024 6:49:40 AM.375] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:40 AM.378] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:40 AM.380] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 6:49:40 AM.443] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 6:49:40 AM.443] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 6:49:40 AM.443] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 6:49:40 AM.443] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 6:49:40 AM.443] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 6:49:40 AM.443] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 6:49:40 AM.444] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 6:49:40 AM.445] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 6:49:40 AM.446] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:40 AM.446] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:40 AM.447] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 6:49:40 AM.448] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 6:49:40 AM.449] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 6:49:40 AM.450] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 6:49:40 AM.450] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/31/2024 6:49:40 AM.830] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 6:49:40 AM.907] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 6:49:40 AM.907] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 6:49:40 AM.907] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 6:49:40 AM.961] LSPD First Response: [TRACE] Adding Billy Baker as character [3/31/2024 6:49:41 AM.088] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.088] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.088] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 6:49:41 AM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.091] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 6:49:41 AM.094] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.094] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.094] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 6:49:41 AM.111] LSPD First Response: [WARN] Invalid vehicle model police5 [3/31/2024 6:49:41 AM.111] LSPD First Response: [WARN] Invalid vehicle model polgauntlet [3/31/2024 6:49:41 AM.119] LSPD First Response: [WARN] Invalid vehicle model police5 [3/31/2024 6:49:41 AM.119] LSPD First Response: [WARN] Invalid vehicle model polgauntlet [3/31/2024 6:49:41 AM.121] LSPD First Response: [WARN] Invalid vehicle model police5 [3/31/2024 6:49:41 AM.121] LSPD First Response: [WARN] Invalid vehicle model polgauntlet [3/31/2024 6:49:41 AM.123] LSPD First Response: [WARN] Invalid vehicle model police5 [3/31/2024 6:49:41 AM.124] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.124] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:41 AM.125] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 6:49:41 AM.130] LSPD First Response: [TRACE] Failed to parse as chance [3/31/2024 6:49:41 AM.134] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 6:49:41 AM.134] LSPD First Response: [TRACE] Last selected character was Billy Baker, should spawn as last character True [3/31/2024 6:49:41 AM.134] LSPD First Response: [TRACE] Loading last selected character Billy Baker [3/31/2024 6:49:41 AM.136] LSPD First Response: [INFO] Changing current player character to Billy Baker [3/31/2024 6:49:41 AM.149] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 6:49:41 AM.149] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 6:49:41 AM.149] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 6:49:41 AM.326] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/31/2024 6:49:41 AM.326] LSPD First Response: [TRACE] CharacterSelected: 149 [3/31/2024 6:49:41 AM.327] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 6:49:42 AM.035] LSPD First Response: [TRACE] Starting custom cop walk style task [3/31/2024 6:49:42 AM.038] LSPD First Response: [TRACE] Set last player walk style back: Cop [3/31/2024 6:49:42 AM.044] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 6:49:42 AM.081] LSPD First Response: We have 4 appartments registered [3/31/2024 6:49:42 AM.083] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 6:49:42 AM.087] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/31/2024 6:49:42 AM.088] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 6:49:42 AM.088] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/31/2024 6:49:42 AM.089] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 6:49:42 AM.089] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/31/2024 6:49:42 AM.090] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 6:49:42 AM.090] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 6:49:42 AM.090] LSPD First Response: ApartmentManager initialized [3/31/2024 6:49:42 AM.092] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 6:49:42 AM.093] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 6:49:42 AM.094] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 6:49:42 AM.135] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 6:49:42 AM.244] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 6:49:42 AM.244] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 6:49:42 AM.244] LSPD First Response: [TRACE] Saved apt: [3/31/2024 6:49:42 AM.251] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 6:49:42 AM.255] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 6:49:42 AM.286] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 6:49:42 AM.286] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 6:49:42 AM.286] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 6:49:42 AM.286] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 6:49:42 AM.286] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 6:49:42 AM.287] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 6:49:42 AM.357] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 6:49:42 AM.429] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 6:49:42 AM.437] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 6:49:42 AM.442] LSPD First Response: [TRACE] Set title to Billy Baker for Interaction Menu [3/31/2024 6:49:42 AM.442] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 6:49:42 AM.444] LSPD First Response: [TRACE] Set title to Billy Baker for Police Radio [3/31/2024 6:49:42 AM.450] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 6:49:42 AM.452] LSPD First Response: [TRACE] Set title to Billy Baker for Vehicle Options [3/31/2024 6:49:42 AM.455] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 6:49:42 AM.455] LSPD First Response: [TRACE] Set title to Billy Baker for Inventory [3/31/2024 6:49:42 AM.456] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 6:49:42 AM.457] LSPD First Response: [TRACE] Set title to Billy Baker for Settings [3/31/2024 6:49:42 AM.460] LSPD First Response: [TRACE] Saved apt: [3/31/2024 6:49:42 AM.485] LSPD First Response: [TRACE] Starting custom cop walk style task [3/31/2024 6:49:42 AM.512] LSPD First Response: [TRACE] Requested Audio [3/31/2024 6:49:42 AM.523] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 6:49:42 AM.885] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 6:49:42 AM.958] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:42 AM.958] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:42 AM.958] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Vinewood Police Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] La Mesa Police Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Rockford Hills Police Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Vespucci Police Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Downtown Police Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Davis Sheriff Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/31/2024 6:49:42 AM.972] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 6:49:42 AM.973] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/31/2024 6:49:42 AM.973] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 6:49:42 AM.973] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/31/2024 6:49:42 AM.973] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 6:49:42 AM.980] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 6:49:42 AM.980] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 6:49:42 AM.980] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 6:49:42 AM.981] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 6:49:42 AM.981] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 6:49:42 AM.981] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 6:49:42 AM.981] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 6:49:42 AM.982] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 6:49:42 AM.982] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 6:49:42 AM.983] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 6:49:42 AM.983] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 6:49:42 AM.983] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 6:49:42 AM.984] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 6:49:42 AM.984] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 6:49:43 AM.033] LSPD First Response: [TRACE] Preloading node data [3/31/2024 6:49:43 AM.237] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 6:49:43 AM.237] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 6:49:43 AM.241] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 6:49:43 AM.241] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 8e36bf56-e6e4-420f-ac2c-6c2d1a42e9a5. Enhanced features available. [3/31/2024 6:49:43 AM.257] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 6:49:43 AM.258] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 6:49:43 AM.258] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 6:49:43 AM.290] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 6:49:43 AM.290] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 6:49:44 AM.122] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 6:49:45 AM.766] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 6:49:45 AM.766] LSPD First Response: [TRACE] Preloading node data [3/31/2024 6:49:45 AM.766] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 6:49:45 AM.767] LSPD First Response: [TRACE] SwitchToCharacter: Billy Baker [3/31/2024 6:49:46 AM.310] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 6:49:46 AM.314] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 6:49:46 AM.314] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 6:49:46 AM.320] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 6:49:46 AM.321] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 6:49:46 AM.323] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 6:49:46 AM.328] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 6:49:46 AM.328] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 6:49:48 AM.009] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 6:49:48 AM.009] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 6:49:48 AM.042] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 6:49:48 AM.043] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 6:49:48 AM.043] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 6:49:48 AM.043] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 6:49:48 AM.044] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 6:49:48 AM.044] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 6:49:48 AM.047] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 6:49:48 AM.050] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 6:49:48 AM.050] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 6:49:48 AM.051] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 6:49:48 AM.051] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 6:49:48 AM.064] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 6:49:48 AM.068] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 6:49:48 AM.068] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 6:49:48 AM.070] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 6:49:48 AM.071] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 6:49:48 AM.081] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 6:49:48 AM.083] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 6:49:48 AM.085] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/31/2024 6:49:48 AM.226] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/31/2024 6:49:49 AM.051] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/31/2024 6:49:49 AM.054] LSPD First Response: [TRACE] Starting player switch [3/31/2024 6:49:53 AM.111] LSPD First Response: [TRACE] Preloading POLICEB [3/31/2024 6:49:53 AM.111] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/31/2024 6:49:53 AM.219] LSPD First Response: [TRACE] Preloading POLICEB [3/31/2024 6:49:53 AM.220] LSPD First Response: [TRACE] Created policeb at X:694.8009 Y:-1298.489 Z:42.2663 [3/31/2024 6:49:53 AM.231] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/31/2024 6:49:53 AM.232] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/31/2024 6:49:53 AM.278] LSPD First Response: [TRACE] George Kingsford (S_M_Y_HWAYCOP_01) was set as a cop [3/31/2024 6:49:53 AM.292] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/31/2024 6:49:54 AM.273] LSPD First Response: [TRACE] Player switch done [3/31/2024 6:49:57 AM.613] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:57 AM.613] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 6:49:57 AM.613] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 6:49:57 AM.627] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/31/2024 6:49:57 AM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 6:49:57 AM.650] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/31/2024 6:49:57 AM.651] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 6:49:57 AM.656] LSPD First Response: [TRACE] Setting player skin from last skin [3/31/2024 6:49:57 AM.663] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [3/31/2024 6:49:57 AM.680] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/31/2024 6:49:57 AM.833] LSPD First Response: [TRACE] Starting custom cop walk style task [3/31/2024 6:49:57 AM.833] LSPD First Response: [TRACE] Set last player walk style back: Cop [3/31/2024 6:49:57 AM.837] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 6:49:57 AM.844] LSPD First Response: Folder is I:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/31/2024 6:49:57 AM.981] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:57 AM.993] LSPD First Response: AmazingCallouts, Version=1.0.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.002] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.004] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.013] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.023] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.024] LSPD First Response: Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.024] LSPD First Response: belicCallouts, Version=2022.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.033] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.047] LSPD First Response: CalloutsT, Version=1.8.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.047] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.058] LSPD First Response: DeadlyWeapons, Version=3.4.4.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.058] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.062] LSPD First Response: DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.071] LSPD First Response: FelonyStop, Version=3.0.1.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.073] LSPD First Response: ForestryCallouts, Version=1.2.6.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.083] LSPD First Response: ForestryCallouts2, Version=2.0.1.5, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.093] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.094] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.106] LSPD First Response: JonJonGamesOfficialLSPDFRCalloutPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.116] LSPD First Response: Lore Callouts, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.127] LSPD First Response: Megaphone UI, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.137] LSPD First Response: MyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.137] LSPD First Response: OfficerporciPlugin, Version=1.9.2.7, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.139] LSPD First Response: Plain Sight, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.139] LSPD First Response: RansomAmbience, Version=1.6.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.141] LSPD First Response: Section136Callouts, Version=1.12.1910.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.150] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.151] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.152] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.156] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.156] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.160] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:49:58 AM.160] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [3/31/2024 6:49:58 AM.185] LSPD First Response: Creating plugin: AmazingCallouts.Main [3/31/2024 6:49:58 AM.185] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/31/2024 6:49:58 AM.211] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [3/31/2024 6:49:58 AM.252] LSPD First Response: Creating plugin: BaitCar.Main [3/31/2024 6:49:58 AM.252] LSPD First Response: Creating plugin: BasicParkingTickets.Main [3/31/2024 6:49:58 AM.252] LSPD First Response: Creating plugin: Beachfront_Callouts.Main [3/31/2024 6:49:58 AM.253] LSPD First Response: Creating plugin: belicCallouts.Main [3/31/2024 6:49:58 AM.253] LSPD First Response: Creating plugin: CalloutInterface.Main [3/31/2024 6:49:58 AM.253] LSPD First Response: Creating plugin: CalloutsT.Main [3/31/2024 6:49:58 AM.253] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/31/2024 6:49:58 AM.333] LSPD First Response: Creating plugin: DeadlyWeapons.Main [3/31/2024 6:49:58 AM.333] LSPD First Response: Creating plugin: DefinitiveCallouts.Main [3/31/2024 6:49:58 AM.364] LSPD First Response: Creating plugin: DeryllCallouts.Main [3/31/2024 6:49:58 AM.364] LSPD First Response: Creating plugin: FelonyStop.Main [3/31/2024 6:49:58 AM.364] LSPD First Response: Creating plugin: ForestryCallouts.Main [3/31/2024 6:49:58 AM.364] LSPD First Response: Creating plugin: ForestryCallouts2.Main [3/31/2024 6:49:58 AM.372] LSPD First Response: Creating plugin: HWYCallouts.Main [3/31/2024 6:49:58 AM.372] LSPD First Response: Creating plugin: Main [3/31/2024 6:49:58 AM.372] LSPD First Response: Creating plugin: JonJonGamesOfficialLSPDFRCalloutPack.Main [3/31/2024 6:49:58 AM.373] LSPD First Response: Creating plugin: LoreCallouts.Main [3/31/2024 6:49:58 AM.373] LSPD First Response: Creating plugin: Megaphone_UI.Megaphone [3/31/2024 6:49:58 AM.373] LSPD First Response: Creating plugin: MyCallouts.EntryPoint+Main [3/31/2024 6:49:58 AM.373] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [3/31/2024 6:49:58 AM.373] LSPD First Response: Creating plugin: PlainSight.Main [3/31/2024 6:49:58 AM.373] LSPD First Response: Creating plugin: RansomAmbience.Main [3/31/2024 6:49:58 AM.373] LSPD First Response: Creating plugin: ‪​‭​‮‏‌​‌‎‎‭‭‪‏​‪‪‍‬‫‭‫‏‮ [3/31/2024 6:49:58 AM.421] LSPD First Response: Creating plugin: SimpleCallouts.Main [3/31/2024 6:49:58 AM.450] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/31/2024 6:49:58 AM.493] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/31/2024 6:49:58 AM.524] LSPD First Response: Creating plugin: SuperCallouts.Main [3/31/2024 6:49:58 AM.524] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/31/2024 6:49:58 AM.555] LSPD First Response: Creating plugin: UnitedCallouts.Main [3/31/2024 6:49:58 AM.556] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [3/31/2024 6:49:58 AM.556] LSPD First Response: Go on duty to fully load ALPRLite [3/31/2024 6:49:58 AM.556] LSPD First Response: Amazing Callouts has loaded SuccessFully Made By ImperialGamer 1.0.7.0by Author has been initialised [3/31/2024 6:49:58 AM.556] LSPD First Response: Go on duty to fully load Amazing Callouts! [3/31/2024 6:49:58 AM.557] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/31/2024 6:49:58 AM.557] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/31/2024 6:49:58 AM.559] LSPD First Response: Loading AutomaticSirenCutout.ini settings [3/31/2024 6:49:58 AM.571] LSPD First Response: BaitCar v0.8.4.132 loaded successfully. [3/31/2024 6:49:58 AM.572] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [3/31/2024 6:49:58 AM.572] LSPD First Response: [BPT] To use go on duty [3/31/2024 6:49:58 AM.577] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/31/2024 6:49:58 AM.577] LSPD First Response: [Beachfront Callouts]: Plugin Beachfront Callouts 0.1.2 by FallOsprey has been initialized. [3/31/2024 6:49:58 AM.577] LSPD First Response: [Beachfront Callouts]: Go on duty to complete callout pack initialization. [3/31/2024 6:49:58 AM.577] LSPD First Response: [Beachfront Callouts]: Callout pack developed by FallOsprey. [3/31/2024 6:49:58 AM.577] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/31/2024 6:49:58 AM.579] LSPD First Response: [!] Loading config file from belicCallouts... [3/31/2024 6:49:58 AM.584] LSPD First Response: Loading config file from CalloutsT [3/31/2024 6:49:58 AM.585] LSPD First Response: Plugin CalloutsT 1.8.0.0 by Fentered has been initialised. [3/31/2024 6:49:58 AM.585] LSPD First Response: Go on duty to fully load CalloutsT [3/31/2024 6:49:58 AM.586] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/31/2024 6:49:58 AM.586] LSPD First Response: Go on duty to fully load CompuLite [3/31/2024 6:49:58 AM.595] DeadlyWeapons: Loading config. [3/31/2024 6:49:58 AM.597] DeadlyWeapons: Config loaded. [3/31/2024 6:49:58 AM.597] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [3/31/2024 6:49:58 AM.597] DeadlyWeapons: ====================================================== [3/31/2024 6:49:58 AM.597] DeadlyWeapons: Dependencies Found: [3/31/2024 6:49:58 AM.597] DeadlyWeapons: PyroCommon, Version: 1.3.0.0 [3/31/2024 6:49:58 AM.597] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [3/31/2024 6:49:58 AM.597] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [3/31/2024 6:49:58 AM.597] DeadlyWeapons: ====================================================== [3/31/2024 6:49:58 AM.601] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised. [3/31/2024 6:49:58 AM.601] LSPD First Response: Go on duty to fully load Definitive Callouts. [3/31/2024 6:49:58 AM.602] LSPD First Response: Initializing Config for DefinitiveCallouts [3/31/2024 6:49:58 AM.609] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts [3/31/2024 6:49:58 AM.609] LSPD First Response: [LOG]: Loading config file from DeryllCallouts. [3/31/2024 6:49:58 AM.616] LSPD First Response: [FelonyStop] Correct RageNativeUI found [3/31/2024 6:49:58 AM.616] LSPD First Response: [FelonyStop] Reading INI [3/31/2024 6:49:58 AM.628] LSPD First Response: [FelonyStop] FelonyStop v3.0.1 has been initialized. [3/31/2024 6:49:58 AM.628] LSPD First Response: Plugin ForestryCallouts 1.2.6.0 by lukasdb3 has been initialized [3/31/2024 6:49:58 AM.628] LSPD First Response: Go on duty to fully load ForestryCallouts. [3/31/2024 6:49:58 AM.628] LSPD First Response: Plugin ForestryCallouts2 2.0.1.5 has been initialized [3/31/2024 6:49:58 AM.628] LSPD First Response: Go on duty to fully load ForestryCallouts2. [3/31/2024 6:49:58 AM.820] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [3/31/2024 6:49:58 AM.826] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [3/31/2024 6:49:58 AM.826] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [3/31/2024 6:49:58 AM.826] LSPD First Response: JM Callouts1.0.0.0 by OfficerMorrison has been initialized [3/31/2024 6:49:58 AM.826] LSPD First Response: Go on duty to fully load JM Callouts [3/31/2024 6:49:58 AM.827] LSPD First Response: Lore Callouts 1.1.7, developed by ZPhDevs, has initialized [3/31/2024 6:49:58 AM.827] LSPD First Response: Megaphone UI by Vincentsgm29 2.2.0 has been initialised. [3/31/2024 6:49:58 AM.827] LSPD First Response: Go on duty to fully load Megaphone UI. [3/31/2024 6:49:58 AM.827] LSPD First Response: My Callouts1.0.0.0 by DrDobby has been initialised. [3/31/2024 6:49:58 AM.827] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.3 [3/31/2024 6:49:58 AM.830] LSPD First Response: [Ransom Ambience] Initialized: 1.6.7. [3/31/2024 6:49:58 AM.831] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loading 'plugins/LSPDFR/RansomAmbience.ini'. [3/31/2024 6:49:58 AM.834] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verifying. [3/31/2024 6:49:58 AM.834] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verified. [3/31/2024 6:49:58 AM.834] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loaded. [3/31/2024 6:49:58 AM.836] LSPD First Response: [Ransom Ambience] Loading 'plugins/LSPDFR/RansomAmbience/TrafficStopConfig.ini'. [3/31/2024 6:49:58 AM.839] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verifying. [3/31/2024 6:49:58 AM.840] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verified. [3/31/2024 6:49:58 AM.840] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Loaded. [3/31/2024 6:49:58 AM.847] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventWeights.json. [3/31/2024 6:49:58 AM.928] LSPD First Response: [Ransom Ambience] EventLogic: Found 10 event weights. [3/31/2024 6:49:58 AM.928] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventZoneMappings.json. [3/31/2024 6:49:58 AM.932] LSPD First Response: [Ransom Ambience] EventLogic: Found 44 zone mappings. [3/31/2024 6:49:58 AM.933] LSPD First Response: [Ransom Ambience] EventLogic: Starting verification process. [3/31/2024 6:49:58 AM.936] LSPD First Response: [Ransom Ambience] Invalid Events: 0; Invalid Zones: 0; Invalid Event Zones: 0 [3/31/2024 6:49:58 AM.936] LSPD First Response: [Ransom Ambience] EventLogic: Finished verification process. [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] ------------------------------------ Ransom Ambience (V1.6.7) ------------------------------------ [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] MinIntervalInMs = 150000 [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] MaxIntervalInMs = 180000 [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] MaxEventRuntimeInMs = 420000 [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] BlipEvents = True [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] AlwaysAllowEvents = False [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] CheckIfOnFootOrInVehicle = True [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] CutoffDistance = 500 [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] AllowNsfw = True [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] MenuKey = F6 [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] MenuModifierKey = None [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] InteractionKey = X [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] InteractionButton = B [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] Events = Ambush, BrandishingWeapon, Burglary, Carjacking, Fight, IndecentExposure, InjuredPerson, PublicDisturbance, AnimalAccident, BrokenEquipment, CarFire, DriveByShooting, DUI, MVA, Pursuit, RecklessDriver, StreetRace, UseOfPhone [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] ------------------------------------ TrafficStopConfig ------------------------------------ [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] Chance = 12 [3/31/2024 6:49:58 AM.937] LSPD First Response: [Ransom Ambience] Enabled = True [3/31/2024 6:49:58 AM.938] LSPD First Response: [Ransom Ambience] TSCarjacking = 0.25 [3/31/2024 6:49:58 AM.938] LSPD First Response: [Ransom Ambience] TSCollision = 0.35 [3/31/2024 6:49:58 AM.938] LSPD First Response: [Ransom Ambience] TSDisturbance = 0.4 [3/31/2024 6:49:58 AM.941] LSPD First Response: [Section136Callouts] Section136Callouts | written by Max Playle [3/31/2024 6:49:58 AM.943] LSPD First Response: [Section136Callouts] © Max Playle 2020-2024 All rights reserved [3/31/2024 6:49:58 AM.943] LSPD First Response: [Section136Callouts] Lazy-loading Dependency Manager... [3/31/2024 6:49:58 AM.946] LSPD First Response: [Section136Callouts] Installed version of dependency Newtonsoft.Json.dll is not expected. Expected version: 13.0.0.0. Actual version: 13.0.2.27524. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [3/31/2024 6:49:58 AM.948] LSPD First Response: [Section136Callouts] Installed version of dependency XSerializer.dll is not expected. Expected version: 0.4.4.0. Actual version: 0.4.4. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [3/31/2024 6:49:58 AM.971] LSPD First Response: [Section136Callouts] Deserializing MainConfigFile from mainconfig.json [3/31/2024 6:49:59 AM.099] LSPD First Response: [Section136Callouts] Configuration output: {"GENERAL":{"Division":11,"UnitType":"ADAM","Beat":12,"LocalEmergencyNumber":999,"NameForControl":"Control","NameForBombSquad":"RLC Bomb Disposal","CallEndedString":"State 2","NameForTpac":"TPAC Manoeuvre","UseBritishTerminology":true,"CivillianCarModels":["DUKES","BALLER","BALLER2","BISON","BISON2","BJXL","CAVALCADE","CHEETAH","COGCABRIO","ASEA","ADDER","FELON","FELON2","ZENTORNO","WARRENER","RAPIDGT","INTRUDER","FELTZER2","FQ2","RANCHERXL","REBEL","SCHWARZER","COQUETTE","CARBONIZZARE","EMPEROR","SULTAN","EXEMPLAR","MASSACRO","DOMINATOR","ASTEROPE","PRAIRIE","NINEF","WASHINGTON","CHINO","CASCO","INFERNUS","ZTYPE","DILETTANTE","VIRGO","F620","PRIMO","SULTAN","EXEMPLAR","F620","FELON2","FELON","SENTINEL","WINDSOR","DOMINATOR","DUKES","GAUNTLET","VIRGO","ADDER","BUFFALO","ZENTORNO","MASSACRO","BATI","BATI2","AKUMA","BAGGER","DOUBLE","NEMESIS","HEXER"],"CityPoliceCarModels":["POLICE","POLICE2","POLICE3","FBI","FBI2"],"CountyPoliceCarModels":["SHERIFF","SHERIFF2","PRANGER"],"AllowUltimateBackupIntegration":true,"PlayRadioAnimation":true,"PlayMobilePhoneAnimation":true,"AgencyName":"Police","PriorityStrings":{"GradeOneCalls":"EMERGENCY","GradeTwoCalls":"URGENT","GradeThreeCalls":"NON-EMERGENCY"},"PluginMechanicTaskTimeout":2500},"MODELS":{"DrugDealerPedModels":["u_m_y_burgerdrug_01","csb_roccopelosi","csb_tonya","g_m_importexport_01","g_m_y_ballaeast_01","g_m_y_ballaorig_01","g_m_y_lost_01","g_m_y_lost_02","g_m_y_lost_03","g_m_y_mexgang_01","g_m_y_mexgoon_01","g_m_y_mexgoon_02","g_m_y_mexgoon_03","g_m_y_pologoon_01","g_m_y_pologoon_02","g_m_y_salvaboss_01","g_m_y_salvagoon_02","s_m_m_lifeinvad_01","s_m_y_xmech_02","ig_car3guy1","ig_cletus","ig_ortega","ig_oneil"],"DrugDealerVanModels":["bison","bison2","bison3","bobcatxl","burrito","burrito2","burrito3","burrito4","camper","gburrito","journey","speedo","speedo4","surfer","surfer2","youga","youga2","youga3"]},"OPTIONAL_DEPENDENCY":{"UseStopThePedIntegration":true,"UseUltimateBackupIntegration":true,"UseCalloutInterfaceIntegration":true,"UseBetterEmsIntegration":true},"UPDATES":{"CheckOnStartup":true},"NETWORK":{"NETWORK_BUG_REPORTING":{"EnableNetworkBugReporting":true},"ProhibitNetworkTransmission":false,"PerformStartupEacAuthentication":true},"ENABLE_FEATURES":{"LIVE_ACTIVITY":{"EnableLiveActivity":false,"IncludePlayerNameInLiveActivity":false}},"ENABLE_CALLOUTS":{"IgnoreCalloutEnabledStatus":false,"StolenVehicle":false,"StolenEmergencyVehicle":true,"PersonWithKnife":true,"TrafficStopAssistanceShout":true,"MopedPhoneTheft":true,"DetaineeTransportRequired":true,"SelfIsolationViolation":false,"MentalHealthPatientEscaped":true,"ArmedSuspect":true,"Shoplifting":true,"SuicidalSubject":true,"AttemptedRape":true,"RacingVehicles":true,"InteriorBurglary":true,"OfficerPanicButton":true,"AreaSearchSuspect":true,"PrisonerTransfer":true,"MetroStationAssistanceRequired":true,"Protest":true,"AirportSecurityThreat":true,"CommercialVehicleTheft":true,"ConcernForWelfare":true},"WAYPOINTS":{"WaypointToGeneralSearchArea":true,"WaypointToMissionSubject":true},"ELS_SETTINGS":{"DoNotUseElsLights":true},"AI_SETTINGS":{"BACKUP_UNITS":{"WeaponAssets":["WEAPON_STUNGUN","WEAPON_NIGHTSTICK"]},"AiOfficersUseLethalForce":true,"SuspectsHaveLethalWeapons":true},"MISC_CONFIG":{"PlayRadioAnimation":true},"AUDIO":{"ProhibitVolumeEditing":true},"PURSUIT":{"UpdateBlipWhenSuspectVisualChanges":true,"MaximumOccupiedVehiclesForTpac":7},"TEN_NINE":{"MinResponse_LocalUnit":1,"MaxResponse_LocalUnit":3,"MinResponse_ARV":2,"MaxResponse_ARV":3,"UseUltimateBackupFunctions":false,"UseShortcutKey":true,"SingleKeyActivationHoldDuration":1500},"COVID_REFERENCES":{"AllowCovidReferences":true},"KEYS":{"Talk":89,"MainMenu":88,"CalloutSpecificMenu":121,"EndCall":112,"ForceServiceUnitUnconventionalSpawn":117,"TenNine_Modifier":0,"TenNine_ShortcutKey":79},"DEBUG":{"DebugMode":false,"DebugLogEnabled":true,"LogRefreshInterval":2000,"DebugFlags":[]},"SCENARIO":{"ScenarioStepWaitCount":10000},"SERVICE_UNITS":{"GENERAL":{"RecruitFromNearby":true,"AllowWarpingIfStuck":true},"ENABLE":{"EnableCoroner":true,"EnableVehicleRecovery":true,"EnableInsurancePickup":true},"CORONER":{"VanVehicleModel":"SPEEDO","PedModel":"S_M_M_DOCTOR_01","BodyBagModel":"xm_prop_body_bag"},"VEHICLE_RECOVERY":{"TowTruckModel":"TOWTRUCK","FlatbedModel":"FLATBED","AlwaysUseFlatbed":false,"AutoPickupRecoveredVehicles":true},"INSURANCE_PICKUP":{"PedModel":"A_M_Y_BUSINESS_02"},"AMBULANGE":{"AmbulanceModel":"AMBULANCE","ParamedicModel":"S_M_M_PARAMEDIC_01"}},"CALLOUT_SETTINGS":{"AllowLongDrivesToCalloutScenarios":false,"OFFICER_PANIC_BUTTON":{"PossiblePoliceModels":["S_M_Y_COP_01","S_F_Y_COP_01","S_M_Y_SHERIFF_01","S_F_Y_SHERIFF_01"]},"ROBBERY":{"PedClearanceExemptModels":[]},"PROTEST":{"MinProtestPedSpawns":12,"MaxProtestPedSpawns":19,"RiotSquadResponseTimeoutSeconds":35,"RiotSquadReturnToPatrolTimeoutSeconds":35,"AllowDecreasedMemBudgetsWhilstRunning":true,"NonWaterCannonPoliceRiotSpawnModel":"RIOT","RiotSquadPedModels":["S_M_Y_SWAT_01"]},"AIRPORT_SECURITY_THREAT":{"BombSquadVehicleModel":"RIOT2","b_ShouldFollowBombVanWithCamera":true},"PATIENT_ESCAPED":{"PoliceHelicopterModels":["POLMAV"]},"CONCERN_FOR_WELFARE":{"FleeStopRequestWorkingChance":70,"EnableDeathByCopDuringTail":true,"PLAYER_TAIL":{"DISTANCE_THRESHOLD":40.0,"TICKER_INTERVAL":0,"MAX_SUSPICION_TICK_COUNT":40}},"WELFARE_CALLOUT_GROUP":{"DoctorPedModels":["S_M_M_DOCTOR_01"]}},"EXPLICIT_CONTENT":{"AllowExplicitLanguage":true},"ConfigPluginVersion":"1.12.1910.0"} [3/31/2024 6:49:59 AM.108] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [3/31/2024 6:49:59 AM.109] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\attemptedrape\configuration.xml [3/31/2024 6:49:59 AM.109] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [3/31/2024 6:49:59 AM.109] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [3/31/2024 6:49:59 AM.109] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [3/31/2024 6:49:59 AM.109] LSPD First Response: [Section136Callouts] Initialising and processing new instance of the Attempted Rape configuration... [3/31/2024 6:49:59 AM.128] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [3/31/2024 6:49:59 AM.128] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [3/31/2024 6:49:59 AM.128] LSPD First Response: [Section136Callouts] Processing character models... [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_01 is a valid model. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_01] to model registry as type [victim] [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_01] and type [victim]! [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_02 is a valid model. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_02] to model registry as type [victim] [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_02] and type [victim]! [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_03 is a valid model. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_03] to model registry as type [victim] [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_03] and type [victim]! [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character model is ig_old_man1a is a valid model. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Sending model [ig_old_man1a] to model registry as type [suspect] [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Character model is cs_old_man1a is a valid model. [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Sending model [cs_old_man1a] to model registry as type [suspect] [3/31/2024 6:49:59 AM.129] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character model is ig_oneil is a valid model. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Sending model [ig_oneil] to model registry as type [suspect] [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character model is ig_old_man2 is a valid model. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Sending model [ig_old_man2] to model registry as type [suspect] [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character model is u_m_y_party_01 is a valid model. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Sending model [u_m_y_party_01] to model registry as type [suspect] [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character model is a_m_y_polynesian_01 is a valid model. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Sending model [a_m_y_polynesian_01] to model registry as type [suspect] [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character model is ig_priest is a valid model. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Sending model [ig_priest] to model registry as type [suspect] [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character model is u_m_y_proldriver_01 is a valid model. [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Sending model [u_m_y_proldriver_01] to model registry as type [suspect] [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [3/31/2024 6:49:59 AM.130] LSPD First Response: [Section136Callouts] Character type valid. [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Character model is csb_prologuedriver is a valid model. [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Sending model [csb_prologuedriver] to model registry as type [suspect] [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Processing vehicle models... [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding STANIER to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding DILETTANTE to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding ISSI2 to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding RHAPSODY to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding SENTINEL to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding ZION to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding BMX to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding PCJ to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding SANCHEZ to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding BLADE to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding BUCCANEER to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding FACTION to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] !! WARNING !! POHENIX is not a valid vehicle model. It will be skipped. [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding TAMPA to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.131] LSPD First Response: [Section136Callouts] Adding VIRGO to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.132] LSPD First Response: [Section136Callouts] Adding BALLER to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.132] LSPD First Response: [Section136Callouts] Trying to set Ambulance Response timeout... [3/31/2024 6:49:59 AM.137] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\interiorburglary\configuration.xml [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_abigail] and type [victim]! [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_anita] and type [victim]! [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_money] and type [victim]! [3/31/2024 6:49:59 AM.138] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_bankman] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_bartender_01] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_beach_01] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_04] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_03] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_bevhills_02] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_busicas_01] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_m_business_01] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_business_02] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_business_02] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_m_business_02] and type [victim]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [3/31/2024 6:49:59 AM.139] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_m_o_busker_01] and type [suspect]! [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Processing vehicle models... [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Adding EXEMPLAR to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Adding F620 to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Adding FELON to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.140] LSPD First Response: [Section136Callouts] Adding SPEEDO to AttemptedRape.PermittedVehicleModels [3/31/2024 6:49:59 AM.145] LSPD First Response: [Section136Callouts] Subscribing to Duty Status Changed notifications. [3/31/2024 6:49:59 AM.147] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized. [3/31/2024 6:49:59 AM.147] LSPD First Response: Go on duty to fully load SimpleCallouts [3/31/2024 6:49:59 AM.148] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/31/2024 6:49:59 AM.148] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/31/2024 6:49:59 AM.148] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/31/2024 6:49:59 AM.148] LSPD First Response: Go on duty to fully load StopThePed [3/31/2024 6:49:59 AM.154] SuperCallouts: Loading config. [3/31/2024 6:49:59 AM.160] SuperCallouts: Config loaded. [3/31/2024 6:49:59 AM.160] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [3/31/2024 6:49:59 AM.160] SuperCallouts: ====================================================== [3/31/2024 6:49:59 AM.160] SuperCallouts: Dependencies Found: [3/31/2024 6:49:59 AM.160] SuperCallouts: PyroCommon, Version: 1.3.0.0 [3/31/2024 6:49:59 AM.160] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [3/31/2024 6:49:59 AM.160] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [3/31/2024 6:49:59 AM.160] SuperCallouts: ====================================================== [3/31/2024 6:49:59 AM.161] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/31/2024 6:49:59 AM.161] LSPD First Response: Go on duty to fully load UltimateBackup [3/31/2024 6:49:59 AM.162] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [3/31/2024 6:49:59 AM.167] LSPD First Response: We have 3 callouts registered [3/31/2024 6:49:59 AM.167] LSPD First Response: CalloutManager initialized [3/31/2024 6:49:59 AM.168] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 6:49:59 AM.173] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 6:49:59 AM.174] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 6:49:59 AM.185] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/31/2024 6:49:59 AM.187] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/31/2024 6:49:59 AM.187] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/31/2024 6:49:59 AM.188] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/31/2024 6:49:59 AM.193] LSPD First Response: Deserialized Blue Xephos [3/31/2024 6:49:59 AM.198] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 6:49:59 AM.198] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 6:49:59 AM.198] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 6:49:59 AM.198] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 6:49:59 AM.203] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/31/2024 6:49:59 AM.204] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/31/2024 6:49:59 AM.204] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/31/2024 6:49:59 AM.206] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/31/2024 6:49:59 AM.206] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/31/2024 6:49:59 AM.206] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/31/2024 6:49:59 AM.224] LSPD First Response: Deserialized Sarah LeJeune [3/31/2024 6:49:59 AM.225] LSPD First Response: Deserialized Kenneth Bush [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.HighSpeedPursuit [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.IntoxicatedIndividual [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.SuspiciousIndividual [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.ConcernedCitizen [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.PursuitinProgress [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.StolenVehicle [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.SuspectWanted [3/31/2024 6:49:59 AM.329] LSPD First Response: Registering callout AmazingCallouts.Callouts.MissingPerson [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/31/2024 6:49:59 AM.331] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/31/2024 6:49:59 AM.362] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [3/31/2024 6:49:59 AM.363] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [3/31/2024 6:49:59 AM.364] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [3/31/2024 6:49:59 AM.364] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [3/31/2024 6:49:59 AM.364] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [3/31/2024 6:49:59 AM.366] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [3/31/2024 6:49:59 AM.367] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [3/31/2024 6:49:59 AM.368] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F7 [3/31/2024 6:49:59 AM.368] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [3/31/2024 6:49:59 AM.368] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [3/31/2024 6:49:59 AM.369] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [3/31/2024 6:49:59 AM.369] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [3/31/2024 6:49:59 AM.370] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [3/31/2024 6:49:59 AM.370] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [3/31/2024 6:49:59 AM.370] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [3/31/2024 6:49:59 AM.370] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [3/31/2024 6:49:59 AM.371] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [3/31/2024 6:49:59 AM.371] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [3/31/2024 6:49:59 AM.371] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [3/31/2024 6:49:59 AM.371] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [3/31/2024 6:49:59 AM.372] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [3/31/2024 6:49:59 AM.373] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [3/31/2024 6:49:59 AM.373] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [3/31/2024 6:49:59 AM.373] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [3/31/2024 6:49:59 AM.374] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [3/31/2024 6:49:59 AM.412] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/31/2024 6:49:59 AM.412] LSPD First Response: [Beachfront Callouts]: Loading callouts and configuration settings... [3/31/2024 6:49:59 AM.412] LSPD First Response: [BeachfrontCallouts]: Loading settings... [3/31/2024 6:49:59 AM.414] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.DisorientedPerson [3/31/2024 6:49:59 AM.414] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.LifeguardAssault [3/31/2024 6:49:59 AM.414] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.StolenRentalBike [3/31/2024 6:49:59 AM.414] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.IllegalCamping [3/31/2024 6:49:59 AM.414] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.MedicalEmergency [3/31/2024 6:49:59 AM.414] LSPD First Response: [Beachfront Callouts]: Callouts and configuration settings loaded successfully! [3/31/2024 6:49:59 AM.414] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [3/31/2024 6:49:59 AM.415] LSPD First Response: StopThePed Detected! [3/31/2024 6:49:59 AM.415] LSPD First Response: You have callout interface! [3/31/2024 6:49:59 AM.418] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 6:49:59 AM.418] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 6:49:59 AM.419] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 6:49:59 AM.471] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/31/2024 6:49:59 AM.476] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 6:49:59 AM.477] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 6:49:59 AM.477] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/31/2024 6:49:59 AM.477] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 6:49:59 AM.477] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/31/2024 6:49:59 AM.477] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/31/2024 6:49:59 AM.477] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/31/2024 6:49:59 AM.477] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] Incident = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] Peds = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/31/2024 6:49:59 AM.478] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 6:49:59 AM.491] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/31/2024 6:49:59 AM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/31/2024 6:49:59 AM.494] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png [3/31/2024 6:49:59 AM.497] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png [3/31/2024 6:49:59 AM.499] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/31/2024 6:49:59 AM.500] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/31/2024 6:49:59 AM.502] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/31/2024 6:49:59 AM.505] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/31/2024 6:49:59 AM.506] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/31/2024 6:49:59 AM.508] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/31/2024 6:49:59 AM.509] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/31/2024 6:49:59 AM.511] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/31/2024 6:49:59 AM.512] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/31/2024 6:49:59 AM.513] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/31/2024 6:49:59 AM.515] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/31/2024 6:49:59 AM.516] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/31/2024 6:49:59 AM.517] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/31/2024 6:49:59 AM.519] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/31/2024 6:49:59 AM.520] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/31/2024 6:49:59 AM.522] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/31/2024 6:49:59 AM.523] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/31/2024 6:49:59 AM.525] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/31/2024 6:49:59 AM.526] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/31/2024 6:49:59 AM.527] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/31/2024 6:49:59 AM.529] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/31/2024 6:49:59 AM.530] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/31/2024 6:49:59 AM.531] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/31/2024 6:49:59 AM.532] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/31/2024 6:49:59 AM.534] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/31/2024 6:49:59 AM.535] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/31/2024 6:49:59 AM.536] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/31/2024 6:49:59 AM.537] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/31/2024 6:49:59 AM.537] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/31/2024 6:49:59 AM.540] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/31/2024 6:49:59 AM.541] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/31/2024 6:49:59 AM.542] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/31/2024 6:49:59 AM.543] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/31/2024 6:49:59 AM.545] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/31/2024 6:49:59 AM.546] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/31/2024 6:49:59 AM.546] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/31/2024 6:49:59 AM.547] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/31/2024 6:49:59 AM.549] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/31/2024 6:49:59 AM.550] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/31/2024 6:49:59 AM.551] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/31/2024 6:49:59 AM.553] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/31/2024 6:49:59 AM.554] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/31/2024 6:49:59 AM.555] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/31/2024 6:49:59 AM.557] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/31/2024 6:49:59 AM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/31/2024 6:49:59 AM.558] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/31/2024 6:49:59 AM.560] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/31/2024 6:49:59 AM.561] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/31/2024 6:49:59 AM.562] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/31/2024 6:49:59 AM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/31/2024 6:49:59 AM.564] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/31/2024 6:49:59 AM.566] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/31/2024 6:49:59 AM.567] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/31/2024 6:49:59 AM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/31/2024 6:49:59 AM.569] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/31/2024 6:49:59 AM.571] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/31/2024 6:49:59 AM.572] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/31/2024 6:49:59 AM.573] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/31/2024 6:49:59 AM.574] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/31/2024 6:49:59 AM.575] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/31/2024 6:49:59 AM.576] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/31/2024 6:49:59 AM.578] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/31/2024 6:49:59 AM.578] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/31/2024 6:49:59 AM.579] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/31/2024 6:49:59 AM.580] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/31/2024 6:49:59 AM.582] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/31/2024 6:49:59 AM.583] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/31/2024 6:49:59 AM.584] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/31/2024 6:49:59 AM.586] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/31/2024 6:49:59 AM.587] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/31/2024 6:49:59 AM.588] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/31/2024 6:49:59 AM.589] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/31/2024 6:49:59 AM.590] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/31/2024 6:49:59 AM.592] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/31/2024 6:49:59 AM.593] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/31/2024 6:49:59 AM.594] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/31/2024 6:49:59 AM.595] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/31/2024 6:49:59 AM.597] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/31/2024 6:49:59 AM.598] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/31/2024 6:49:59 AM.599] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/31/2024 6:49:59 AM.600] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/31/2024 6:49:59 AM.601] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/31/2024 6:49:59 AM.602] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/31/2024 6:49:59 AM.604] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/31/2024 6:49:59 AM.605] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/31/2024 6:49:59 AM.606] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/31/2024 6:49:59 AM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/31/2024 6:49:59 AM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/31/2024 6:49:59 AM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/31/2024 6:49:59 AM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/31/2024 6:49:59 AM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/31/2024 6:49:59 AM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/31/2024 6:49:59 AM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/31/2024 6:49:59 AM.616] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/31/2024 6:49:59 AM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/31/2024 6:49:59 AM.618] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/31/2024 6:49:59 AM.620] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/31/2024 6:49:59 AM.621] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/31/2024 6:49:59 AM.622] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/31/2024 6:49:59 AM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/31/2024 6:49:59 AM.625] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/31/2024 6:49:59 AM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/31/2024 6:49:59 AM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/31/2024 6:49:59 AM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/31/2024 6:49:59 AM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/31/2024 6:49:59 AM.632] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/31/2024 6:49:59 AM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/31/2024 6:49:59 AM.635] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/31/2024 6:49:59 AM.636] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/31/2024 6:49:59 AM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/31/2024 6:49:59 AM.638] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/31/2024 6:49:59 AM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/31/2024 6:49:59 AM.640] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-d1c15805-3233-4aa9-a1e5-d3ed88509562 [3/31/2024 6:49:59 AM.641] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/31/2024 6:49:59 AM.642] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/31/2024 6:49:59 AM.647] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=3440, Height=1441} scale: {Width=1.791667, Height=1.334259} bounds: {X=0,Y=0,Width=3440,Height=1441} [3/31/2024 6:49:59 AM.861] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/31/2024 6:49:59 AM.861] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/31/2024 6:49:59 AM.861] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/31/2024 6:49:59 AM.861] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/31/2024 6:49:59 AM.863] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/31/2024 6:49:59 AM.865] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... AmazingCallouts: found 8 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... Beachfront Callouts: found 5 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... belicCallouts: found 10 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... CalloutsT: found 15 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... ForestryCallouts: found 16 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... ForestryCallouts2: found 14 callouts (Optimized for CalloutInterface) [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... JonJonGamesOfficialLSPDFRCalloutPack: found 6 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... Lore Callouts: found 17 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... MyCallouts: found 15 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... OfficerporciPlugin: found 1 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... Section136Callouts: found 22 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... SimpleCallouts: found 14 callouts [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [3/31/2024 6:49:59 AM.885] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts [3/31/2024 6:49:59 AM.888] LSPD First Response: CalloutInterface: [INFO] ... found a total of 251 callout(s), of which 56 are silently spawnable [3/31/2024 6:49:59 AM.896] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 6:49:59 AM.911] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/31/2024 6:49:59 AM.911] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/31/2024 6:49:59 AM.911] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/31/2024 6:49:59 AM.911] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/31/2024 6:49:59 AM.916] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/31/2024 6:49:59 AM.926] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/31/2024 6:49:59 AM.928] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/31/2024 6:49:59 AM.933] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 6:49:59 AM.934] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/31/2024 6:49:59 AM.941] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/31/2024 6:49:59 AM.942] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/31/2024 6:49:59 AM.949] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/31/2024 6:49:59 AM.949] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/31/2024 6:49:59 AM.950] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/31/2024 6:49:59 AM.951] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/31/2024 6:49:59 AM.952] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/31/2024 6:49:59 AM.953] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.961] === belicCallout === version 2022.2.0 === by belicfr === [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.ShotsFired [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.SuspiciousBaggage [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.ArenaDemonstration [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.County.SuspiciousIndividual [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.County.Trespassing [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.County.TraficAccidentIntersection [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.County.Murderer [3/31/2024 6:49:59 AM.961] LSPD First Response: Registering callout belicCallouts.Callouts.County.SuicideAttempt [3/31/2024 6:49:59 AM.961] [!] All callouts were loaded successfully. [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.961] ============================================================== [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.961] === belicCallouts === version 2022.2.0 === by belicfr === [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.961] [!] belicCallouts was loaded successfully. [3/31/2024 6:49:59 AM.961] [?] Current assembly version: 2022.2.0.0 [3/31/2024 6:49:59 AM.961] [?] Current belicFrameworks version: 1.1.0 [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.961] ============================================================== [3/31/2024 6:49:59 AM.961] [3/31/2024 6:49:59 AM.975] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/31/2024 6:50:00 AM.418] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 6:50:00 AM.418] LSPD First Response: [TRACE] Starting world event StealCar [3/31/2024 6:50:00 AM.420] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/31/2024 6:50:00 AM.516] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/31/2024 6:50:01 AM.913] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/31/2024 6:50:01 AM.913] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/31/2024 6:50:01 AM.913] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/31/2024 6:50:01 AM.913] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/31/2024 6:50:01 AM.914] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.BackupRequest [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.Weapon [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.Activity [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.ArmedRobbey [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.AngryCustomer [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.StolenVehicle [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.MissingDog [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.FootPursuit [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.LoudMusic [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.DrunkDriver [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.PersonUnderInfluence [3/31/2024 6:50:01 AM.915] LSPD First Response: Registering callout CalloutsT.Callouts.BarFight [3/31/2024 6:50:02 AM.007] --- CalloutsT --- [3/31/2024 6:50:02 AM.007] Latest Version Installed [3/31/2024 6:50:02 AM.007] --- CalloutsT --- [3/31/2024 6:50:02 AM.122] LSPD First Response: CompuLite Localization Code Page: 1252 [3/31/2024 6:50:02 AM.122] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/31/2024 6:50:02 AM.128] DeadlyWeapons: Using UltimateBackup API. [3/31/2024 6:50:02 AM.130] LSPD First Response: DamageTrackerService Started [3/31/2024 6:50:02 AM.516] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle [3/31/2024 6:50:02 AM.516] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance [3/31/2024 6:50:02 AM.516] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects [3/31/2024 6:50:02 AM.516] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute [3/31/2024 6:50:02 AM.516] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant [3/31/2024 6:50:02 AM.517] [3/31/2024 6:50:02 AM.517] ================================================== DeryllCallouts =================================================== [3/31/2024 6:50:02 AM.517] [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [3/31/2024 6:50:02 AM.517] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [3/31/2024 6:50:02 AM.517] [3/31/2024 6:50:02 AM.517] ================================================== DeryllCallouts =================================================== [3/31/2024 6:50:02 AM.517] [3/31/2024 6:50:02 AM.517] [3/31/2024 6:50:02 AM.517] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 6:50:02 AM.518] [3/31/2024 6:50:02 AM.518] [LOG]: Callouts and settings were loaded successfully. [3/31/2024 6:50:02 AM.518] [LOG]: The config file was loaded successfully. [3/31/2024 6:50:02 AM.518] [VERSION]: Detected Version: 1.2.0.0 [3/31/2024 6:50:02 AM.518] [3/31/2024 6:50:02 AM.518] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 6:50:02 AM.518] [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added initiate item to menu [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added terminate item to menu [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added request units item to menu [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added dismiss units item to menu [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added commands menu item to menu [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added tactics menu item to menu [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added main settings menu item to menu [3/31/2024 6:50:02 AM.520] LSPD First Response: [FelonyStop] Added radar settings menu item to menu [3/31/2024 6:50:02 AM.523] LSPD First Response: [FelonyStop] Added enable auto backup item to menu [3/31/2024 6:50:02 AM.525] LSPD First Response: [FelonyStop] Added num of backup units item to menu [3/31/2024 6:50:02 AM.525] LSPD First Response: [FelonyStop] Added use nearby units item to menu [3/31/2024 6:50:02 AM.525] LSPD First Response: [FelonyStop] Added auto close if fight item to menu [3/31/2024 6:50:02 AM.525] LSPD First Response: [FelonyStop] Added auto aim during commands item to menu [3/31/2024 6:50:02 AM.528] LSPD First Response: [FelonyStop] Added felony stop button item to menu [3/31/2024 6:50:02 AM.531] LSPD First Response: [FelonyStop] Added control hold duration item to menu [3/31/2024 6:50:02 AM.531] LSPD First Response: [FelonyStop] Added use heli assist plugin item to menu [3/31/2024 6:50:02 AM.531] LSPD First Response: [FelonyStop] Added change player name item to menu [3/31/2024 6:50:02 AM.537] LSPD First Response: [FelonyStop] Added banner color item to menu [3/31/2024 6:50:02 AM.538] LSPD First Response: [FelonyStop] Added enable backup blip item to menu [3/31/2024 6:50:02 AM.538] LSPD First Response: [FelonyStop] Added backup blip color item to menu [3/31/2024 6:50:02 AM.541] LSPD First Response: [FelonyStop] Added backup blip scale item to menu [3/31/2024 6:50:02 AM.541] LSPD First Response: [FelonyStop] Finished setting up menus [3/31/2024 6:50:02 AM.542] LSPD First Response: [FelonyStop] Started main logic for menu [3/31/2024 6:50:02 AM.542] LSPD First Response: [FelonyStop] Subscribed events [3/31/2024 6:50:02 AM.545] ================================================ Forestry Callouts ===================================================== [3/31/2024 6:50:02 AM.545] Forestry Callouts v1.2.6.0 loading... [3/31/2024 6:50:02 AM.545] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!- [3/31/2024 6:50:02 AM.549] Forestry Callouts: settings loaded! [3/31/2024 6:50:02 AM.549] -!!- ==================== ForestryCallouts Settings ==================== -!!- [3/31/2024 6:50:02 AM.549] -!!- DialogueKey = Y [3/31/2024 6:50:02 AM.550] -!!- EndCalloutKey = End [3/31/2024 6:50:02 AM.550] -!!- EndCalloutKey = T [3/31/2024 6:50:02 AM.550] -!!- Other settings loaded! [3/31/2024 6:50:02 AM.550] -!!- ==================== ForestryCallouts Settings ==================== -!!- [3/31/2024 6:50:02 AM.550] [3/31/2024 6:50:02 AM.550] Forestry Callouts: Checking for external plugins [3/31/2024 6:50:02 AM.550] CalloutInterface installed: True [3/31/2024 6:50:02 AM.550] UltimateBackup installed: True [3/31/2024 6:50:02 AM.550] StopThePed installed: True [3/31/2024 6:50:02 AM.550] Forestry Callouts: Checking for update! [3/31/2024 6:50:03 AM.005] -!!- ==================== ForestryCallouts Update ==================== -!!- [3/31/2024 6:50:03 AM.005] -!!- A new version of Forestry Callouts is available. Please download the newest version for a better experience [3/31/2024 6:50:03 AM.005] -!!- Current Version: 1.2.6.0 [3/31/2024 6:50:03 AM.005] -!!- Newest Version: 2.0.1.5 [3/31/2024 6:50:03 AM.005] -!!- It's recommended you update to prevent any issues that may have been fixed in the new version! [3/31/2024 6:50:03 AM.005] -!!- ==================== ForestryCallouts Update ==================== -!!- [3/31/2024 6:50:03 AM.005] [3/31/2024 6:50:03 AM.005] [3/31/2024 6:50:03 AM.005] Forestry Callouts: Registering Callouts! [3/31/2024 6:50:03 AM.005] ================================================ Forestry Callouts ===================================================== [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.IntoxicatedHiker [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.RecklessDriver [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.InjuredHiker [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.WreckedVehicle [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.AnimalAttack [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.SuspiciousVehicle [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.VehicleOnFire [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.MissingHiker [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalCamping [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.RangerBackup [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.DeadAnimal [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.DangerousPerson [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalHunting [3/31/2024 6:50:03 AM.005] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalFishing [3/31/2024 6:50:03 AM.006] [3/31/2024 6:50:03 AM.006] =============== FORESTRY CALLOUTS =============== [3/31/2024 6:50:03 AM.006] Running dependency checks.. [3/31/2024 6:50:03 AM.007] --- ! FORESTRY CALLOUTS FATAL ERROR ! --- [3/31/2024 6:50:03 AM.007] MISSING DEPENDENCY! [3/31/2024 6:50:03 AM.007] Please download and install Grammar Police Audio! [3/31/2024 6:50:03 AM.007] If you need further assistance please send your log to https://discord.gg/ULSS [3/31/2024 6:50:03 AM.007] FORESTRY CALLOUTS ABORTING! [3/31/2024 6:50:03 AM.007] --- ! FORESTRY CALLOUTS FATAL ERROR ! --- [3/31/2024 6:50:03 AM.007] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 6:50:03 AM.007] LSPD First Response: Loading Custom Configuration* [3/31/2024 6:50:03 AM.007] LSPD First Response: Checking dependencies. [3/31/2024 6:50:03 AM.010] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [3/31/2024 6:50:03 AM.011] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [3/31/2024 6:50:03 AM.011] LSPD First Response: BLK HWYCallouts: SceneManager.dll by Rich is not installed. This plugin is HIGHLY recommended for some of the callouts. [3/31/2024 6:50:03 AM.012] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callouts [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout x [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout aa [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout w [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout t [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout u [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout z [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout v [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout r [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout y [3/31/2024 6:50:03 AM.012] LSPD First Response: Registering callout s [3/31/2024 6:50:03 AM.012] LSPD First Response: Loading settings from INI file. [3/31/2024 6:50:03 AM.012] LSPD First Response: TrafficControlTimer Value: 5 [3/31/2024 6:50:03 AM.012] LSPD First Response: RoadRepairsTimer Value: 5 [3/31/2024 6:50:03 AM.012] LSPD First Response: MinHaltDuration Value: 10 [3/31/2024 6:50:03 AM.012] LSPD First Response: MaxHaltDuration Value: 30 [3/31/2024 6:50:03 AM.012] LSPD First Response: End Key: End [3/31/2024 6:50:03 AM.012] LSPD First Response: Function Key: Y [3/31/2024 6:50:03 AM.012] LSPD First Response: Using LSPDFR Models: True [3/31/2024 6:50:03 AM.012] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [3/31/2024 6:50:03 AM.012] LSPD First Response: EnableAdditionalUnits: True [3/31/2024 6:50:03 AM.012] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 6:50:03 AM.470] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [3/31/2024 6:50:03 AM.471] LSPD First Response: Registering callout JonJonGamesOfficialLSPDFRCalloutPack.Callouts.HighSpeedChase [3/31/2024 6:50:03 AM.471] LSPD First Response: Registering callout JonJonGamesOfficialLSPDFRCalloutPack.Callouts.IntoxicatedIndividual [3/31/2024 6:50:03 AM.471] LSPD First Response: Registering callout JonJonGamesOfficialLSPDFRCalloutPack.Callouts.PersonWithAWeapon [3/31/2024 6:50:03 AM.471] LSPD First Response: Registering callout JonJonGamesOfficialLSPDFRCalloutPack.Callouts.Trespassing [3/31/2024 6:50:03 AM.471] LSPD First Response: Registering callout JonJonGamesOfficialLSPDFRCalloutPack.Callouts.PossibleProstitution [3/31/2024 6:50:03 AM.471] LSPD First Response: Registering callout JonJonGamesOfficialLSPDFRCalloutPack.Callouts.IllegalCampfireOnPublicBeach [3/31/2024 6:50:03 AM.482] LSPD First Response: [TRACE] Lore Callouts.ini was found [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Disturbance [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Mugging [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Burglary [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Trespassing [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Convoy [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.DeadBody [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Warrant [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.BankRobbery [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.DrugDeal [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.MVA [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.PedStruckByVehicle [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Resisting [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.CriminalActivity [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.StreetRace [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.ViciousAnimal [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.Shoplifting [3/31/2024 6:50:03 AM.483] LSPD First Response: Registering callout LoreCallouts.Callouts.TrafficStop [3/31/2024 6:50:03 AM.677] LSPD First Response: Megaphone UI 2.2.0 has started [3/31/2024 6:50:04 AM.009] LSPD First Response: Start reading MyCallouts.ini [3/31/2024 6:50:04 AM.013] LSPD First Response: finished reading MyCallouts.ini [3/31/2024 6:50:04 AM.013] LSPD First Response: Start Register callouts for my Callouts [3/31/2024 6:50:04 AM.013] LSPD First Response: Registering callout MyCallouts.Callouts.armendsuspect [3/31/2024 6:50:04 AM.013] LSPD First Response: Registering callout MyCallouts.Callouts.TrafficStopBackUP [3/31/2024 6:50:04 AM.013] LSPD First Response: Registering callout MyCallouts.Callouts.Abduction [3/31/2024 6:50:04 AM.013] LSPD First Response: Registering callout MyCallouts.Callouts.IllegalCarmeet [3/31/2024 6:50:04 AM.013] LSPD First Response: Registering callout MyCallouts.Callouts.Shootout [3/31/2024 6:50:04 AM.013] LSPD First Response: Registering callout MyCallouts.Callouts.ArmedPursuit [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.Fight_in_Progress [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.Mugging_In_Progress [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.Backup [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.Active_shooting [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.Public_disturbance [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.Standoff [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.SuspiciousVehicle [3/31/2024 6:50:04 AM.014] LSPD First Response: Registering callout MyCallouts.Callouts.suicidal [3/31/2024 6:50:04 AM.014] LSPD First Response: finished Register callouts for my Callouts [3/31/2024 6:50:04 AM.522] LSPD First Response: Registering callout OfficerporciPlugin.Callouts.Pursuit [3/31/2024 6:50:05 AM.009] LSPD First Response: [Plain Sight]: Loaded settings [3/31/2024 6:50:05 AM.458] LSPD First Response: Version state: Latest [3/31/2024 6:50:05 AM.458] LSPD First Response: [Plain Sight]: Assigning pullover events [3/31/2024 6:50:05 AM.469] LSPD First Response: [Ransom Ambience] DEBUG: STP: SubscribeToPedEvents: Successful. [3/31/2024 6:50:05 AM.469] LSPD First Response: [Ransom Ambience] DEBUG: StopThePed: Assigned event handlers. [3/31/2024 6:50:05 AM.470] LSPD First Response: [Ransom Ambience] Start Thread: MainThread. [3/31/2024 6:50:05 AM.473] LSPD First Response: [Section136Callouts] Calling REGISTER_CALLOUTS... [3/31/2024 6:50:05 AM.476] LSPD First Response: [Section136Callouts] Running integration setup methods... [3/31/2024 6:50:05 AM.479] LSPD First Response: [Section136Callouts] Running RageNativeUI version compatibility check... [3/31/2024 6:50:05 AM.480] LSPD First Response: [Section136Callouts] RageNativeUI installed version: 1.9.2.0 [3/31/2024 6:50:05 AM.480] LSPD First Response: [Section136Callouts] The user has installed a compatible version of RageNativeUI. Thank you for making the life of a support team easier. :) [3/31/2024 6:50:05 AM.481] LSPD First Response: [Section136Callouts] Now setting up Section136Callouts menu... [3/31/2024 6:50:05 AM.482] LSPD First Response: [Section136Callouts] Initializing store objects... [3/31/2024 6:50:05 AM.491] LSPD First Response: [Section136Callouts] Successfully initialised 26 stores. [3/31/2024 6:50:05 AM.491] LSPD First Response: [Section136Callouts] Checking dependencies... [3/31/2024 6:50:05 AM.492] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts\armedindividual\weapons.xml [3/31/2024 6:50:05 AM.492] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts\armedindividual\weapons.xml) [3/31/2024 6:50:05 AM.492] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\puma\pedmodelmeta.xml [3/31/2024 6:50:05 AM.492] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\puma\pedmodelmeta.xml) [3/31/2024 6:50:05 AM.492] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\commonsurnames.txt [3/31/2024 6:50:05 AM.492] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\commonsurnames.txt) [3/31/2024 6:50:05 AM.493] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\femaleforenames.txt [3/31/2024 6:50:05 AM.493] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\femaleforenames.txt) [3/31/2024 6:50:05 AM.493] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\maleforenames.txt [3/31/2024 6:50:05 AM.493] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\maleforenames.txt) [3/31/2024 6:50:05 AM.493] LSPD First Response: [Section136Callouts] Creating new Stats Manager... [3/31/2024 6:50:05 AM.494] LSPD First Response: [Section136Callouts] Populating name lists... [3/31/2024 6:50:05 AM.494] LSPD First Response: [Section136Callouts] Attempting to read statistics file... [3/31/2024 6:50:05 AM.494] LSPD First Response: [Section136Callouts] Populating male first names... [3/31/2024 6:50:05 AM.499] LSPD First Response: [Section136Callouts] Populating female first names... [3/31/2024 6:50:05 AM.500] LSPD First Response: [Section136Callouts] Deserializing StatFile from Plugins\LSPDFR\Section136Callouts\temp\stats.tmp [3/31/2024 6:50:05 AM.508] LSPD First Response: [Section136Callouts] Populating common last names... [3/31/2024 6:50:05 AM.510] LSPD First Response: [Section136Callouts] [WARN] Failed to deserialize StatFile from Plugins\LSPDFR\Section136Callouts\temp\stats.tmp - Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: <. Path '', line 0, position 0. [3/31/2024 6:50:05 AM.510] at Newtonsoft.Json.JsonTextReader.ParseValue() [3/31/2024 6:50:05 AM.510] at Newtonsoft.Json.JsonReader.ReadForType(JsonContract contract, Boolean hasConverter) [3/31/2024 6:50:05 AM.510] at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) [3/31/2024 6:50:05 AM.510] at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) [3/31/2024 6:50:05 AM.510] at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) [3/31/2024 6:50:05 AM.510] at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) [3/31/2024 6:50:05 AM.510] at ‫‬‍‍‫‌‬‮‮‬‍‪‏‏‍​​‍‮‪‏‮‭‫‎‮‭‮.‫‎‪​‭‭‍‫‌‍​‎‌‏‎‫‌‭‭‏‫‍‮[](String , Func`1 ) in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\Engine\PlayerStatistics\StatsManager.cs:line 219 [3/31/2024 6:50:05 AM.510] LSPD First Response: [Section136Callouts] Loading StatFile default values and serializing to Plugins\LSPDFR\Section136Callouts\temp\stats.tmp [3/31/2024 6:50:05 AM.514] LSPD First Response: [Section136Callouts] Starting EAC system... [3/31/2024 6:50:05 AM.515] LSPD First Response: [Section136Callouts] Registering callouts... [3/31/2024 6:50:05 AM.516] LSPD First Response: [Section136Callouts] Done populating names. [3/31/2024 6:50:05 AM.516] LSPD First Response: [Section136Callouts] F_FIRST: 4275, M_FIRST: 1219, C_LAST: 4508 [3/31/2024 6:50:05 AM.517] LSPD First Response: [Section136Callouts] There are 22 public callouts in this build of Section136Callouts. Of which, 20 are enabled. [3/31/2024 6:50:05 AM.517] LSPD First Response: [Section136Callouts] The Early Access Club UCM instance will process with the username: 0341motormen [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‮‎‬‌​‪‎‏‪‍‏​‌‪‎‌‮‎‍​‭‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‭‭‏‮‎‌‭‫‪‍‍‫‬‏‮‍‎‫​‎‎‮‪‎‏‏‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‫‌‮‎‪‭‫‏‬‮‬‫‏‫‭‮‌‏‎​‌‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‫‭‌​‏‏‫‪‮​‎‌‫‍‪‬​‏‏‪‏​‫‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‎‬‭​‫‬‪‫‏‮‌‌​‪‌‌‎‪‮‫‎‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‪‌‭‭‎​‍‎‮‬‎‫‏‬‎‎‪‭‎‏​‭‍​‎‫‍‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‪‭‌‎‮‫‌​‮‌‭‌‏​​‬‭‮‏‎‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‎‍‌‬​‌‍‎‏‍‬​‎‏‭‫‍‬‎‏‏‭‫‪‭‬‬‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‎​​‏‌‏‬‍‭‏‮‮‏‮‫‬‍‍‌‭‮‪‫‎‌‏‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‮‎‍‭‫‬‬‍‎‪‭‮‏‭‎‌​‍‍‬‬​‏‫‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ​‪‏‬‌​‌‏‍‍‪‪‌​‪‪‬‫‫‌‎‫‫‭‌‬‍‎‌‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‫‫‏‭‏‏‭‍‬‏‭‪‪‮‮‪‌‭‫‪‪‪‬‍‌‫‎‏‍‌‪‭‫‪‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‏‫‮‫‮‎‍‪‮‎‌‌‌‏‬​‌​‮‍‪‌‫‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‪​​‏‮‎‏​​‎‎‍​‪‪‫‫‍‫‎‏‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‏‌‮​‬‍‌‮‫‎‭​‍‪‎‮‭‬‭‭‭​‭‪‍‬‎‏‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‫‭‮‭‫‪‏‫‎​‪‪‪‪‫‪‭‌‪‎‎‮‌‪‮‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‪‬‌‭‭‫‭‌‫‫‮‎‮‬‪‬‍‏‭‫‎​‎​‫‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: [Section136Callouts] Checking EAC user status... [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‪‫‌‌‍‮​‌‍‏‌‪‍‏‎‮‏‪‭‮‬‫‍‭‭‭‬‌‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‪‍‭‏‍‫‏​‭‏‏​‪‌​‬​‪‪‎‍‬‪‮ [3/31/2024 6:50:05 AM.518] LSPD First Response: Registering callout ‏‬​‬‪‎‌‏‌​‏​‭‮‬​‫‭‍‫‪‏‪‮‭‫‮ [3/31/2024 6:50:05 AM.521] LSPD First Response: [Section136Callouts] Successfully registered 20 public callouts: Stolen Vehicle, Person With Knife, Traffic Stop Backup Required, Theft From Person, Stolen Emergency Vehicle, Detainee Transport Required, Self Isolation Violation, Racing Vehicles, Mental Health Ward - Patient Escaped, Armed Suspect, Shoplifting, Suicial Subject, Attempted Sexual Assault, Interior Burglary, Officer Panic Button, Area Search - Lost Suspect, Prisoner Transfer Required, Public Transport Staff Assistance Request, Protest, Airport Security Threat, Commercial Vehicle Theft, Concern for Welfare [3/31/2024 6:50:05 AM.521] LSPD First Response: [Section136Callouts] [WARN] Beta EAC Authentication in use! [3/31/2024 6:50:05 AM.523] LSPD First Response: [Section136Callouts] The Discord Server has not yet been plugged! Let's add it to the menu! [3/31/2024 6:50:05 AM.524] LSPD First Response: [Section136Callouts] Displaying the Discord Advertisement... [3/31/2024 6:50:05 AM.528] LSPD First Response: [Section136Callouts] [WARN] beta update checking is in use! [3/31/2024 6:50:05 AM.529] LSPD First Response: [Section136Callouts] Section136Callouts has initialised successfully. Initialisation took 54.1138 milliseconds. [3/31/2024 6:50:05 AM.529] LSPD First Response: [Section136Callouts] Starting Panic Button thread... [3/31/2024 6:50:05 AM.530] LSPD First Response: [Section136Callouts] PanicButton: ================ SECTION136CALLOUTS PANIC BUTTON ================ [3/31/2024 6:50:05 AM.530] LSPD First Response: [Section136Callouts] PanicButton: Shortcut key enabled? True [3/31/2024 6:50:05 AM.530] LSPD First Response: [Section136Callouts] PanicButton: Activation stroke type? HoldSingleKey [3/31/2024 6:50:05 AM.532] LSPD First Response: [Section136Callouts] PanicButton: Activation key: O [3/31/2024 6:50:05 AM.532] LSPD First Response: [Section136Callouts] PanicButton: Modifier key: None [3/31/2024 6:50:05 AM.532] LSPD First Response: [Section136Callouts] PanicButton: ================================================================= [3/31/2024 6:50:05 AM.532] LSPD First Response: [Section136Callouts] PanicButton: Checking settings to see if we need to start the GameFiber [3/31/2024 6:50:05 AM.532] LSPD First Response: [Section136Callouts] PanicButton: Panic button shortcut key enabled - starting PanicButton GameFiber loop... [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [3/31/2024 6:50:05 AM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [3/31/2024 6:50:05 AM.663] LSPD First Response: StopThePed Localization Code Page: 1252 [3/31/2024 6:50:05 AM.664] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/31/2024 6:50:05 AM.693] DeadlyWeapons: Starting PanicFiber. [3/31/2024 6:50:05 AM.701] LSPD First Response: [FelonyStop] Starting main fiber [3/31/2024 6:50:05 AM.731] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [3/31/2024 6:50:05 AM.732] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [3/31/2024 6:50:05 AM.737] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [3/31/2024 6:50:05 AM.737] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [3/31/2024 6:50:05 AM.744] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [3/31/2024 6:50:05 AM.745] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [3/31/2024 6:50:05 AM.761] LSPD First Response: Immersive Ambient Events: Previous bolo exists [3/31/2024 6:50:05 AM.783] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check [3/31/2024 6:50:05 AM.783] LSPD First Response: Immersive Ambient Events: Bolo is still valid [3/31/2024 6:50:05 AM.784] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo... [3/31/2024 6:50:05 AM.787] LSPD First Response: Immersive Ambient Events: Populated event tuple [3/31/2024 6:50:05 AM.788] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [3/31/2024 6:50:06 AM.236] LSPD First Response: [Section136Callouts] Update service response: {"method":"cache","updates":{"public":{"title":"Test Update","build":"1.11.1704.3","description":"Hello world!","released":"2023-09-16T12:14:26.288+01:00","url":"https://section136.maxplayledev.org"},"earlyaccess":{"title":"EAC fixes","build":"1.12.1882.2","description":"1882 eac fixes","released":"2024-02-09T20:06:47+0000","url":"https://maxplayledev.org/discord"}}} [3/31/2024 6:50:06 AM.236] LSPD First Response: [Section136Callouts] Section136Callouts update checking info: Installed version: 1.12.1910.0, Newest public: 1.11.1704.3, Newest EAC: 1.12.1882.2 [3/31/2024 6:50:06 AM.237] LSPD First Response: [Section136Callouts] Section136Callouts is up to date! I mean - you're definitely in the minority - but that's a good thing. [3/31/2024 6:50:06 AM.258] LSPD First Response: [Section136Callouts] EAC service did not report successful status code. EAC user cannot be authenticated. [3/31/2024 6:50:06 AM.258] LSPD First Response: [Section136Callouts] This user does not have EAC access. [3/31/2024 6:50:06 AM.258] LSPD First Response: [Section136Callouts] Is user EAC? False [3/31/2024 6:50:06 AM.457] LSPD First Response: Immersive Ambient Events: Plugin is up to date [3/31/2024 6:50:06 AM.511] LSPD First Response: [MEGAPHONE UI] Menu initialisation ended [3/31/2024 6:50:06 AM.524] LSPD First Response: [Ransom Ambience] Start Thread: UIThread. [3/31/2024 6:50:06 AM.528] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventMenu'. [3/31/2024 6:50:06 AM.528] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'InteractionMenu'. [3/31/2024 6:50:06 AM.530] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'GeneralConfigSubmenu'. [3/31/2024 6:50:06 AM.533] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'TrafficStopEventsConfigSubmenu'. [3/31/2024 6:50:06 AM.535] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventWeightsConfigSubmenu'. [3/31/2024 6:50:06 AM.536] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventZonesConfigSubmenu'. [3/31/2024 6:50:06 AM.536] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'ConfigMenu'. [3/31/2024 6:50:07 AM.005] LSPD First Response: [Ransom Ambience] New interval has been set to: 154037ms. [3/31/2024 6:50:07 AM.008] LSPD First Response: [Section136Callouts] Setting up all the menus... [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenVehicle [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PersonWithKnife [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TrafficStopBackupRequired [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TrafficStopBackupRequired [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TheftFromPerson [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TheftFromPerson [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenEmergencyVehicle [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] Getting enabled property for: 6DetaineeTransportRequired [3/31/2024 6:50:07 AM.015] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SelfIsolationViolation [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6RacingVehicles [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6MHPE [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136MHPE [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ArmedSuspect [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Shoplifting [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SuicidalSubject [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AttemptedRape [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6InteriorBurglary [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6OfficerPanicButton2 [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136OfficerPanicButton2 [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AreaSearchSuspect [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PrisonerTransfer [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TubeStationAgressive [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TubeStationAgressive [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Protest [3/31/2024 6:50:07 AM.016] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AirportSecurityThreat [3/31/2024 6:50:07 AM.017] LSPD First Response: [Section136Callouts] Getting enabled property for: 6CommercialVehicleTheft [3/31/2024 6:50:07 AM.017] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ConcernForWelfare [3/31/2024 6:50:07 AM.017] LSPD First Response: [Section136Callouts] Items length: 17 [3/31/2024 6:50:07 AM.023] LSPD First Response: [Section136Callouts] Menu init finished [3/31/2024 6:50:07 AM.026] LSPD First Response: [Section136Callouts] FileMgr:PluginStart: DeleteUnnecessaryFiles finished successfully. [3/31/2024 6:50:07 AM.027] LSPD First Response: [Section136Callouts] Waited 0ms for MenuManager to become available for new items. [3/31/2024 6:50:07 AM.028] LSPD First Response: [Section136Callouts] Paused thread for 0 ms to add Bound Menu Item to main menu. [3/31/2024 6:50:07 AM.029] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Section136Callouts will wait 60 seconds before checking whether Callout Interface is installed. This is to give LSPDFR time to load all the plugins in - as it may not yet be loaded. In the meantime, Section136Callouts won't attempt to load any Callout Interface requiring code. [3/31/2024 6:50:07 AM.029] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Don't worry - if and when Section136Callouts detects Callout Interface is installed, we'll start using it. [3/31/2024 6:50:07 AM.030] LSPD First Response: [Section136Callouts] Item added to main menu successfully. [3/31/2024 6:50:07 AM.187] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO [3/31/2024 6:50:07 AM.187] LSPD First Response: Immersive Ambient Events: SuspectCount - 2 [3/31/2024 6:50:07 AM.187] LSPD First Response: Immersive Ambient Events: ArmedStatus - Armed [3/31/2024 6:50:07 AM.189] LSPD First Response: [Ransom Ambience] Start Thread: MenuPoolThread. [3/31/2024 6:50:07 AM.190] LSPD First Response: [Ransom Ambience] Start Thread: KeybindsThread. [3/31/2024 6:50:07 AM.210] LSPD First Response: [Section136Callouts] Creating new instance of Section136Callouts Stats View... [3/31/2024 6:50:07 AM.211] LSPD First Response: [Section136Callouts] No stat values to display... adding placeholder. [3/31/2024 6:50:07 AM.236] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [3/31/2024 6:50:07 AM.236] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [3/31/2024 6:50:07 AM.373] LSPD First Response: Immersive Ambient Events: Vehicle created [3/31/2024 6:50:07 AM.492] SuperCallouts: Using UltimateBackup API. [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [3/31/2024 6:50:07 AM.493] SuperCallouts: Robbery Enabled [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [3/31/2024 6:50:07 AM.493] SuperCallouts: CarAccidents Enabled [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [3/31/2024 6:50:07 AM.493] SuperCallouts: AngryAnimals Enabled [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [3/31/2024 6:50:07 AM.493] SuperCallouts: Kidnapping Enabled [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [3/31/2024 6:50:07 AM.493] SuperCallouts: TruckCrash Enabled [3/31/2024 6:50:07 AM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [3/31/2024 6:50:07 AM.494] SuperCallouts: PrisonTransport Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [3/31/2024 6:50:07 AM.494] SuperCallouts: Hit and Run Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [3/31/2024 6:50:07 AM.494] SuperCallouts: Stolen police vehicle Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [3/31/2024 6:50:07 AM.494] SuperCallouts: Stolen dump truck Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [3/31/2024 6:50:07 AM.494] SuperCallouts: AmbulanceEscort Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [3/31/2024 6:50:07 AM.494] SuperCallouts: Aliens Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [3/31/2024 6:50:07 AM.494] SuperCallouts: Open Carry Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [3/31/2024 6:50:07 AM.494] SuperCallouts: Fire Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [3/31/2024 6:50:07 AM.494] SuperCallouts: OfficerShootout Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [3/31/2024 6:50:07 AM.494] SuperCallouts: Suspicious Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [3/31/2024 6:50:07 AM.494] SuperCallouts: Manhunt Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [3/31/2024 6:50:07 AM.494] SuperCallouts: Impersonator Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [3/31/2024 6:50:07 AM.494] SuperCallouts: ToiletPaperBandit Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [3/31/2024 6:50:07 AM.494] SuperCallouts: Blocking Traffic Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [3/31/2024 6:50:07 AM.494] SuperCallouts: Illegal Parking Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [3/31/2024 6:50:07 AM.494] SuperCallouts: Knife Attack Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [3/31/2024 6:50:07 AM.494] SuperCallouts: Dead Body Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [3/31/2024 6:50:07 AM.494] SuperCallouts: FakeCall Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [3/31/2024 6:50:07 AM.494] SuperCallouts: Trespassing Enabled [3/31/2024 6:50:07 AM.494] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [3/31/2024 6:50:07 AM.495] SuperCallouts: Vandalizing Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [3/31/2024 6:50:07 AM.495] SuperCallouts: InjuredCop Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [3/31/2024 6:50:07 AM.495] SuperCallouts: IndecentExposure Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [3/31/2024 6:50:07 AM.495] SuperCallouts: PrisonBreak Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [3/31/2024 6:50:07 AM.495] SuperCallouts: Mafia1 Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [3/31/2024 6:50:07 AM.495] SuperCallouts: Mafia2 Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [3/31/2024 6:50:07 AM.495] SuperCallouts: Mafia3 Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [3/31/2024 6:50:07 AM.495] SuperCallouts: Mafia4 Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [3/31/2024 6:50:07 AM.495] SuperCallouts: LostMC Enabled [3/31/2024 6:50:07 AM.495] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [3/31/2024 6:50:07 AM.495] SuperCallouts: LSGTF Enabled [3/31/2024 6:50:07 AM.543] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 6:50:07 AM.545] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 6:50:07 AM.550] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/31/2024 6:50:07 AM.596] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [3/31/2024 6:50:07 AM.600] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [3/31/2024 6:50:07 AM.629] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [3/31/2024 6:50:07 AM.629] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [3/31/2024 6:50:07 AM.629] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [3/31/2024 6:50:07 AM.633] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [3/31/2024 6:50:07 AM.633] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [3/31/2024 6:50:07 AM.633] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [3/31/2024 6:50:07 AM.633] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [3/31/2024 6:50:07 AM.633] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [3/31/2024 6:50:07 AM.633] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [3/31/2024 6:50:07 AM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [3/31/2024 6:50:07 AM.635] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [3/31/2024 6:50:07 AM.643] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [3/31/2024 6:50:07 AM.644] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed [3/31/2024 6:50:07 AM.644] LSPD First Response: Immersive Ambient Events: Suspect created [3/31/2024 6:50:07 AM.659] [3/31/2024 6:50:07 AM.659] ================================================== UnitedCallouts =================================================== [3/31/2024 6:50:07 AM.659] [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.ApartmentBurglary [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruckPursuit [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.Troublemaker [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.IllegalPoliceCarTrade [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [3/31/2024 6:50:07 AM.659] LSPD First Response: Registering callout UnitedCallouts.Callouts.BicycleOnTheFreeway [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.HostageSituationReported [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousATMActivity [3/31/2024 6:50:07 AM.660] LSPD First Response: Registering callout UnitedCallouts.Callouts.MurderInvestigation [3/31/2024 6:50:07 AM.660] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully. [3/31/2024 6:50:07 AM.660] [3/31/2024 6:50:07 AM.660] ================================================== UnitedCallouts =================================================== [3/31/2024 6:50:07 AM.660] [3/31/2024 6:50:07 AM.660] [3/31/2024 6:50:07 AM.660] =============================================== UnitedCallouts by sEbi3 ================================================ [3/31/2024 6:50:07 AM.660] [3/31/2024 6:50:07 AM.660] [LOG]: Callouts and settings were loaded successfully. [3/31/2024 6:50:07 AM.660] [LOG]: The config file was loaded successfully. [3/31/2024 6:50:07 AM.660] [VERSION]: Detected Version: 1.5.8.0 [3/31/2024 6:50:07 AM.660] [LOG]: Checking for a new UnitedCallouts version... [3/31/2024 6:50:07 AM.660] [3/31/2024 6:50:07 AM.660] =============================================== UnitedCallouts by sEbi3 ================================================ [3/31/2024 6:50:07 AM.660] [3/31/2024 6:50:08 AM.229] LSPD First Response: Immersive Ambient Events: Creating main menu... [3/31/2024 6:50:08 AM.230] LSPD First Response: Immersive Ambient Events: Menu created [3/31/2024 6:50:08 AM.231] LSPD First Response: Immersive Ambient Events: Creating settings menu... [3/31/2024 6:50:08 AM.231] LSPD First Response: Immersive Ambient Events: Settings menu created [3/31/2024 6:50:08 AM.231] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [3/31/2024 6:50:08 AM.231] LSPD First Response: Immersive Ambient Events: General settings menu created [3/31/2024 6:50:08 AM.232] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [3/31/2024 6:50:08 AM.232] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [3/31/2024 6:50:08 AM.232] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [3/31/2024 6:50:08 AM.232] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [3/31/2024 6:50:08 AM.233] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [3/31/2024 6:50:08 AM.233] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [3/31/2024 6:50:08 AM.233] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [3/31/2024 6:50:08 AM.233] LSPD First Response: Immersive Ambient Events: Severe weather menu created [3/31/2024 6:50:08 AM.234] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [3/31/2024 6:50:08 AM.234] LSPD First Response: Immersive Ambient Events: BOLO menu created [3/31/2024 6:50:08 AM.234] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [3/31/2024 6:50:08 AM.234] LSPD First Response: Immersive Ambient Events: Interaction menu created [3/31/2024 6:50:08 AM.235] LSPD First Response: Immersive Ambient Events: Creating force event menu... [3/31/2024 6:50:08 AM.235] LSPD First Response: Immersive Ambient Events: Force event menu created [3/31/2024 6:50:08 AM.237] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [3/31/2024 6:50:08 AM.247] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/31/2024 6:50:08 AM.260] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [3/31/2024 6:50:08 AM.260] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [3/31/2024 6:50:08 AM.261] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [3/31/2024 6:50:08 AM.296] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [3/31/2024 6:50:08 AM.297] LSPD First Response: Immersive Ambient Events: Suspect at index 1 is not armed [3/31/2024 6:50:08 AM.297] LSPD First Response: Immersive Ambient Events: Suspect created [3/31/2024 6:50:08 AM.297] LSPD First Response: Immersive Ambient Events: Driving behavior is normal [3/31/2024 6:50:08 AM.308] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [3/31/2024 6:50:08 AM.319] LSPD First Response: Immersive Ambient Events: EventProcess instance started [3/31/2024 6:50:08 AM.321] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started [3/31/2024 6:50:08 AM.329] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [3/31/2024 6:50:09 AM.526] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/31/2024 6:50:09 AM.526] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/31/2024 6:50:09 AM.526] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/31/2024 6:50:10 AM.700] DeadlyWeapons: Version is up to date! [3/31/2024 6:50:11 AM.876] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 6:50:11 AM.876] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 6:50:12 AM.107] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 6:50:12 AM.107] LSPD First Response: [TRACE] Created police at X:784.8959 Y:-1067.861 Z:28.59191 [3/31/2024 6:50:12 AM.120] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 6:50:12 AM.122] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 6:50:12 AM.126] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 6:50:12 AM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 6:50:12 AM.130] LSPD First Response: [TRACE] Kyle Green (MP_M_FREEMODE_01) was set as a cop [3/31/2024 6:50:12 AM.145] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 6:50:12 AM.147] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 6:50:12 AM.147] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 6:50:12 AM.148] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 6:50:12 AM.151] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) was set as a cop [3/31/2024 6:50:12 AM.168] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 6:50:12 AM.531] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [3/31/2024 6:50:12 AM.545] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/31/2024 6:50:12 AM.655] SuperCallouts: Version is up to date! [3/31/2024 6:50:33 AM.328] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [3/31/2024 6:50:36 AM.609] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/31/2024 6:50:36 AM.609] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/31/2024 6:50:36 AM.610] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/31/2024 6:50:37 AM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [3/31/2024 6:50:37 AM.336] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [3/31/2024 6:50:37 AM.336] LSPD First Response: [TRACE] Created new chase [3/31/2024 6:50:37 AM.341] LSPD First Response: [TRACE] Pursuit menu was reset. [3/31/2024 6:50:37 AM.363] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 6:50:37 AM.363] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/31/2024 6:50:37 AM.381] LSPD First Response: [TRACE] Suspect added to chase [3/31/2024 6:50:37 AM.392] LSPD First Response: [TRACE] Starting chase [3/31/2024 6:50:37 AM.411] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 6:50:37 AM.411] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/31/2024 6:50:37 AM.411] LSPD First Response: [TRACE] Suspect added to chase [3/31/2024 6:50:37 AM.411] LSPD First Response: Immersive Ambient Events: Started pursuit with BOLO suspect(s) [3/31/2024 6:50:37 AM.442] LSPD First Response: [TRACE] Player now monitoring Joe Gray [3/31/2024 6:50:37 AM.443] LSPD First Response: [TRACE] Player now monitoring Julio Cantana [3/31/2024 6:50:37 AM.452] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [3/31/2024 6:50:37 AM.517] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:50:37 AM.517] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:50:37 AM.551] LSPD First Response: Immersive Ambient Events: Event timer instance ended [3/31/2024 6:50:37 AM.568] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/31/2024 6:50:38 AM.454] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 6:50:38 AM.456] LSPD First Response: UB: DETECTED ZONE: LMESA [3/31/2024 6:50:38 AM.457] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 6:50:38 AM.590] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [3/31/2024 6:50:38 AM.711] LSPD First Response: [TRACE] Radio gesture task assigned [3/31/2024 6:50:38 AM.711] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/31/2024 6:50:39 AM.655] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 6:50:39 AM.655] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 6:50:39 AM.655] LSPD First Response: [WARN] Added cop without proper cop data [3/31/2024 6:50:39 AM.655] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 6:50:39 AM.655] LSPD First Response: [TRACE] Aizien Cortez (MP_M_FREEMODE_01) was set as a cop [3/31/2024 6:50:39 AM.678] LSPD First Response: [TRACE] Cop Aizien Cortez reassigned to Joe Gray [3/31/2024 6:50:39 AM.680] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 6:50:39 AM.742] LSPD First Response: [TRACE] Aizien Cortez now monitoring Joe Gray [3/31/2024 6:50:39 AM.742] LSPD First Response: [TRACE] Aizien Cortez now monitoring Julio Cantana [3/31/2024 6:50:40 AM.631] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:40 AM.634] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:41 AM.717] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:41 AM.717] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:42 AM.009] LSPD First Response: [TRACE] Reapplied [3/31/2024 6:50:42 AM.246] LSPD First Response: [TRACE] Aizien Cortez (MP_M_FREEMODE_01) entered combat with target: Joe Gray (A_F_Y_HIPSTER_04) [3/31/2024 6:50:42 AM.722] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/31/2024 6:50:42 AM.722] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [3/31/2024 6:50:42 AM.725] LSPD First Response: [TRACE] aborting radio task [3/31/2024 6:50:42 AM.725] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/31/2024 6:50:42 AM.741] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:42 AM.741] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:43 AM.751] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:43 AM.751] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:44 AM.065] LSPD First Response: [TRACE] Reapplied [3/31/2024 6:50:44 AM.323] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:50:44 AM.861] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:44 AM.861] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:45 AM.914] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:45 AM.914] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:46 AM.147] LSPD First Response: [TRACE] Reapplied [3/31/2024 6:50:47 AM.004] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:47 AM.004] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:48 AM.034] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:48 AM.034] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:48 AM.341] LSPD First Response: [TRACE] Aizien Cortez (MP_M_FREEMODE_01) left combat. [3/31/2024 6:50:49 AM.046] LSPD First Response: [TRACE] Probing 1 cops [3/31/2024 6:50:49 AM.046] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:50 AM.151] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:50 AM.151] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:50 AM.864] LSPD First Response: [TRACE] IPM: Starting radio task [3/31/2024 6:50:50 AM.867] LSPD First Response: [TRACE] Radio gesture task assigned [3/31/2024 6:50:50 AM.867] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/31/2024 6:50:51 AM.231] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:51 AM.231] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:52 AM.269] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:52 AM.269] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:53 AM.309] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:53 AM.310] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:54 AM.358] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:54 AM.358] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:54 AM.358] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:50:55 AM.394] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:55 AM.395] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:56 AM.475] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:56 AM.475] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:57 AM.463] LSPD First Response: [TRACE] Radio task was active while menu not showing [3/31/2024 6:50:57 AM.463] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [3/31/2024 6:50:57 AM.463] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [3/31/2024 6:50:57 AM.463] LSPD First Response: [TRACE] aborting radio task [3/31/2024 6:50:57 AM.463] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/31/2024 6:50:57 AM.477] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:57 AM.477] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:57 AM.621] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/31/2024 6:50:58 AM.565] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:58 AM.565] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:50:59 AM.647] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:50:59 AM.647] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:51:00 AM.723] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:51:00 AM.723] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:51:01 AM.727] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:51:01 AM.727] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:51:02 AM.819] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:51:02 AM.819] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:51:03 AM.114] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:51:03 AM.823] LSPD First Response: [TRACE] Probing 0 cops [3/31/2024 6:51:03 AM.823] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 6:51:04 AM.137] LSPD First Response: [TRACE] Freeing far cop [3/31/2024 6:51:04 AM.140] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 6:51:04 AM.142] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 6:51:04 AM.142] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 6:51:04 AM.143] LSPD First Response: [TRACE] Freeing cop: Aizien Cortez [3/31/2024 6:51:04 AM.143] LSPD First Response: [TRACE] Cop freed [3/31/2024 6:51:04 AM.143] LSPD First Response: [TRACE] Ped Aizien Cortez has become idle again [3/31/2024 6:51:07 AM.031] LSPD First Response: [Section136Callouts] The Callout Interface optional dependency check is now running. [3/31/2024 6:51:07 AM.032] LSPD First Response: [Section136Callouts] Callout Interface is detected. The integration will start now. [3/31/2024 6:51:07 AM.610] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 6:51:07 AM.610] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 6:51:13 AM.257] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:51:13 AM.522] LSPD First Response: [TRACE] LoreCallouts.Events created Event #1 at X:110.5115 Y:-1939.329 Z:20.41603 [3/31/2024 6:51:17 AM.792] LSPD First Response: [TRACE] Visual lost longer [3/31/2024 6:51:17 AM.792] LSPD First Response: [TRACE] Visual lost longer [3/31/2024 6:51:19 AM.463] LSPD First Response: CalloutInterface: [DEBUG] user selected callout S136AttemptedRape from menu [3/31/2024 6:51:19 AM.482] LSPD First Response: CalloutInterface: [INFO] starting callout S136AttemptedRape [3/31/2024 6:51:19 AM.482] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [3/31/2024 6:51:19 AM.603] LSPD First Response: LoreCallouts.Mobile Notification started [3/31/2024 6:51:20 AM.483] LSPD First Response: CalloutInterface: [DEBUG] starting callout: S136AttemptedRape [3/31/2024 6:51:20 AM.485] LSPD First Response: Creating ​‪‏‬‌​‌‏‍‍‪‪‌​‪‪‬‫‫‌‎‫‫‭‌‬‍‎‌‮ from ​‪‏‬‌​‌‏‍‍‪‪‌​‪‪‬‫‫‌‎‫‫‭‌‬‍‎‌‮, Section136Callouts, Version=1.12.1910.0, Culture=neutral, PublicKeyToken=null [3/31/2024 6:51:20 AM.489] LSPD First Response: [TRACE] Callout created: #1 [3/31/2024 6:51:20 AM.622] LSPD First Response: [Section136Callouts] Victim model: S_F_Y_HOOKER_02 | Suspect model: CS_OLD_MAN1A [3/31/2024 6:51:20 AM.622] LSPD First Response: [Section136Callouts] The peds filename contains `f_`. Assuming they're a female. [3/31/2024 6:51:20 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 6:51:20 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = S136AttemptedRape Status = New [3/31/2024 6:51:20 AM.627] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for S136AttemptedRape [3/31/2024 6:51:20 AM.644] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 6:51:20 AM.644] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 6:51:20 AM.645] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136AttemptedRape [3/31/2024 6:51:20 AM.645] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 6:51:20 AM.645] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136AttemptedRape [3/31/2024 6:51:20 AM.669] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 2:11:00 AM for S136AttemptedRape [3/31/2024 6:51:20 AM.669] LSPD First Response: CalloutInterface: [DEBUG] waiting 23 in-game minutes for S136AttemptedRape [3/31/2024 6:51:21 AM.187] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [3/31/2024 6:51:21 AM.187] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [3/31/2024 6:51:21 AM.844] LSPD First Response: [TRACE] Radio gesture task assigned [3/31/2024 6:51:21 AM.844] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/31/2024 6:51:22 AM.157] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:51:22 AM.717] LSPD First Response: [TRACE] Player is in chase upon accepting callout, dropping from chase [3/31/2024 6:51:22 AM.717] LSPD First Response: [TRACE] Player left current chase [3/31/2024 6:51:22 AM.719] LSPD First Response: [Section136Callouts] The callout has been accepted by the player. [3/31/2024 6:51:22 AM.720] LSPD First Response: [Section136Callouts] Attepting to spawn Rage.Ped: attempt 0/5... [3/31/2024 6:51:22 AM.724] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again [3/31/2024 6:51:22 AM.835] LSPD First Response: [Section136Callouts] Rage.Ped creation successful at 0x0000bb03 [3/31/2024 6:51:24 AM.337] LSPD First Response: [Section136Callouts] The peds filename contains `f_`. Assuming they're a female. [3/31/2024 6:51:24 AM.337] LSPD First Response: [Section136Callouts] The peds filename contains `f_`. Assuming they're a female. [3/31/2024 6:51:24 AM.340] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 6:51:24 AM.345] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 6:51:24 AM.347] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136AttemptedRape [3/31/2024 6:51:24 AM.347] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 6:51:24 AM.347] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136AttemptedRape [3/31/2024 6:51:24 AM.348] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136AttemptedRape [3/31/2024 6:51:24 AM.348] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 6:51:24 AM.348] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136AttemptedRape [3/31/2024 6:51:24 AM.348] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136AttemptedRape [3/31/2024 6:51:24 AM.348] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 6:51:24 AM.348] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136AttemptedRape [3/31/2024 6:51:24 AM.352] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136AttemptedRape [3/31/2024 6:51:24 AM.352] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 6:51:24 AM.352] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136AttemptedRape [3/31/2024 6:51:24 AM.352] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136AttemptedRape [3/31/2024 6:51:24 AM.352] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 6:51:24 AM.352] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136AttemptedRape [3/31/2024 6:51:24 AM.352] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136AttemptedRape [3/31/2024 6:51:24 AM.353] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 6:51:24 AM.353] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136AttemptedRape [3/31/2024 6:51:24 AM.353] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 6:51:24 AM.370] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [3/31/2024 6:51:24 AM.371] LSPD First Response: [TRACE] aborting radio task [3/31/2024 6:51:24 AM.371] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/31/2024 6:51:24 AM.371] LSPD First Response: [TRACE] Radio gesture task assigned [3/31/2024 6:51:24 AM.371] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/31/2024 6:51:24 AM.371] LSPD First Response: [TRACE] User accepted callout [3/31/2024 6:51:24 AM.377] LSPD First Response: [Section136Callouts] Attepting to spawn Rage.Ped: attempt 0/5... [3/31/2024 6:51:24 AM.387] LSPD First Response: [Section136Callouts] Mission Script has begun! *I heard that callout was pretty good!* [3/31/2024 6:51:24 AM.388] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 29 minutes [3/31/2024 6:51:24 AM.465] LSPD First Response: [Section136Callouts] Rage.Ped creation successful at 0x00012803 [3/31/2024 6:51:24 AM.702] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for S136AttemptedRape [3/31/2024 6:51:24 AM.702] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for S136AttemptedRape [3/31/2024 6:51:25 AM.322] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [3/31/2024 6:51:27 AM.371] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/31/2024 6:51:27 AM.371] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [3/31/2024 6:51:27 AM.371] LSPD First Response: [TRACE] aborting radio task [3/31/2024 6:51:27 AM.372] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/31/2024 6:51:27 AM.377] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/31/2024 6:51:27 AM.584] LSPD First Response: LoreCallouts.Mobile Notification expired [3/31/2024 6:51:29 AM.757] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [3/31/2024 6:51:29 AM.757] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [3/31/2024 6:51:31 AM.382] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:51:31 AM.810] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:51:31 AM.811] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:51:31 AM.811] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 6:51:37 AM.750] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [3/31/2024 6:51:38 AM.900] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 6:51:38 AM.900] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 6:51:38 AM.903] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system. [3/31/2024 6:51:38 AM.918] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 6:51:38 AM.918] LSPD First Response: [TRACE] Created polmav at X:1283.25 Y:-707.75 Z:180.8125 [3/31/2024 6:51:38 AM.918] LSPD First Response: [TRACE] Forced Livery: 0 [3/31/2024 6:51:39 AM.010] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 6:51:39 AM.010] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [3/31/2024 6:51:39 AM.012] LSPD First Response: [TRACE] Mike Lucas (S_M_Y_PILOT_01) was set as a cop [3/31/2024 6:51:39 AM.013] LSPD First Response: [TRACE] Assigned air unit voices. [3/31/2024 6:51:39 AM.013] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_01 [3/31/2024 6:51:39 AM.014] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 6:51:39 AM.014] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [3/31/2024 6:51:39 AM.015] LSPD First Response: [TRACE] Euctance Willyberry (S_M_Y_PILOT_01) was set as a cop [3/31/2024 6:51:39 AM.019] LSPD First Response: [TRACE] Assigned air unit voices. [3/31/2024 6:51:39 AM.032] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 6:51:39 AM.038] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 6:51:39 AM.806] LSPD First Response: GetAudioFileForAction: No file found for: [3/31/2024 6:51:39 AM.806] LSPD First Response: GetAudioFileForAction: No file found for: [3/31/2024 6:51:39 AM.806] LSPD First Response: PlayAction: Failed to find [3/31/2024 6:51:40 AM.950] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [3/31/2024 6:51:40 AM.950] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/31/2024 6:51:40 AM.951] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/31/2024 6:51:40 AM.951] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/31/2024 6:51:40 AM.951] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/31/2024 6:51:40 AM.965] LSPD First Response: [TRACE] Ped Jolie Seuss has become idle again [3/31/2024 6:51:43 AM.266] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice