[27.03.2024 19:20:10.498] Started new log on 27.03.2024 19:20:10.498 [27.03.2024 19:20:10.500] ==================================================================================================== [27.03.2024 19:20:10.491] Log path: E:\GTAV\RagePluginHook.log [27.03.2024 19:20:10.500] Log verbosity: Trivial [27.03.2024 19:20:10.502] Initializing input system [27.03.2024 19:20:10.505] Initializing game console [27.03.2024 19:20:10.515] Console key has been set to F4 (key code: 115) [27.03.2024 19:20:10.612] Initializing console variable "ConsoleScrollAmount". [27.03.2024 19:20:10.612] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [27.03.2024 19:20:10.615] Read value: [27.03.2024 19:20:10.616] Initializing console variable "ConsoleKey". [27.03.2024 19:20:10.616] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [27.03.2024 19:20:10.616] Read value: [27.03.2024 19:20:10.616] Initializing console variable "PluginTimeoutThreshold". [27.03.2024 19:20:10.616] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [27.03.2024 19:20:10.621] Read value: 60000 [27.03.2024 19:20:10.621] Setting value of console variable "PluginTimeoutThreshold" to stored value. [27.03.2024 19:20:10.622] Initializing console variable "AlwaysShowConsoleOutput". [27.03.2024 19:20:10.622] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [27.03.2024 19:20:10.622] Read value: [27.03.2024 19:20:10.622] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [27.03.2024 19:20:10.622] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [27.03.2024 19:20:10.623] Read value: [27.03.2024 19:20:10.623] Initializing console variable "ShowOnScreenWarnings". [27.03.2024 19:20:10.623] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [27.03.2024 19:20:10.623] Read value: [27.03.2024 19:20:10.623] Console initialized [27.03.2024 19:20:10.623] Initializing forms manager [27.03.2024 19:20:10.625] Cleaning temp folder [27.03.2024 19:20:10.627] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [27.03.2024 19:20:10.638] ================ RAGE Plugin Hook ================ [3/27/2024 7:20:10 PM.647] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [3/27/2024 7:20:10 PM.648] Checking game support [3/27/2024 7:20:10 PM.811] Product name: Grand Theft Auto V [3/27/2024 7:20:10 PM.811] Product version: 1.0.3095.0 [3/27/2024 7:20:10 PM.811] Is steam version: True [3/27/2024 7:20:10 PM.813] Initializing DirectX [3/27/2024 7:20:10 PM.815] Initializing Direct3D [3/27/2024 7:20:10 PM.815] Getting game swap chain [3/27/2024 7:20:10 PM.841] Swap Chain created: 0x7FF7E7D404F0 [3/27/2024 7:20:10 PM.841] Swap Chain VTable: 0x1E07E0E6870 [3/27/2024 7:20:10 PM.841] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [3/27/2024 7:20:10 PM.841] D3D11Present: 0x7FF975D315E0 [3/27/2024 7:20:10 PM.841] D3D11ResizeBuffers: 0x7FF975D52F40 [3/27/2024 7:20:10 PM.841] D3D11ResizeTarget: 0x7FF975D9A790 [3/27/2024 7:20:10 PM.841] D3D11SetFullscreenState: 0x7FF975D52480 [3/27/2024 7:20:10 PM.842] Direct3D initialized [3/27/2024 7:20:10 PM.842] Initialized DirectX [3/27/2024 7:20:10 PM.842] Direct3D watcher thread spawned [3/27/2024 7:20:10 PM.903] Getting device [3/27/2024 7:20:10 PM.903] Retrieved device [3/27/2024 7:20:10 PM.903] Creating wrapper [3/27/2024 7:20:10 PM.971] Wrapper created [3/27/2024 7:20:10 PM.977] Effect created [3/27/2024 7:20:10 PM.977] Creating buffer [3/27/2024 7:20:10 PM.977] Created buffer [3/27/2024 7:20:10 PM.977] Creating blend state [3/27/2024 7:20:10 PM.977] Created blend state [3/27/2024 7:20:10 PM.977] Done with creation [3/27/2024 7:20:11 PM.026] Initializing texture system. [3/27/2024 7:20:11 PM.026] Initializing texture system; phase 1 [3/27/2024 7:20:11 PM.026] Initializing texture system; phase 2 [3/27/2024 7:20:11 PM.037] Initializing texture system; phase 3 [3/27/2024 7:20:11 PM.037] Initializing texture system; phase 4 [3/27/2024 7:20:11 PM.048] Initializing texture system; phase 5 [3/27/2024 7:20:11 PM.049] Initializing texture system; phase 6 [3/27/2024 7:20:11 PM.051] Initializing texture system; phase 7 [3/27/2024 7:20:11 PM.053] Initializing texture system; phase 8 [3/27/2024 7:20:11 PM.054] Initializing texture system; phase 9 [3/27/2024 7:20:11 PM.055] Initializing texture system; phase 10 [3/27/2024 7:20:11 PM.058] Initializing texture system; phase 11 [3/27/2024 7:20:11 PM.058] Initializing texture system; phase 12 [3/27/2024 7:20:11 PM.060] Initializing texture system; phase 13 [3/27/2024 7:20:11 PM.060] Initializing texture system; phase 14 [3/27/2024 7:20:15 PM.843] Direct3D watcher thread ended [3/27/2024 7:20:50 PM.202] LoadingScreenMsg: Initializing game support [3/27/2024 7:20:50 PM.454] Initializing game support [3/27/2024 7:20:56 PM.011] LoadingScreenMsg: Velocity limit removed [3/27/2024 7:20:56 PM.327] Compatibility level: 0 [3/27/2024 7:20:56 PM.327] Supported version detected [3/27/2024 7:20:56 PM.327] ================================================== [3/27/2024 7:20:56 PM.327] LoadingScreenMsg: Patching code [3/27/2024 7:20:56 PM.577] LoadingScreenMsg: Waiting for game initialization [3/27/2024 7:20:56 PM.828] Waiting for game initialization [3/27/2024 7:20:56 PM.929] LoadingScreenMsg: Initializing core [3/27/2024 7:20:57 PM.180] Initializing hook [3/27/2024 7:21:02 PM.193] LoadingScreenMsg: Completing interoperability [3/27/2024 7:21:02 PM.443] Completing interoperability [3/27/2024 7:21:02 PM.443] Initialization code 1. [3/27/2024 7:21:02 PM.443] Initialization code 2. [3/27/2024 7:21:02 PM.443] Initialization code 3. [3/27/2024 7:21:02 PM.450] 1 Address: 0x00007FF7E5A8DE18 [3/27/2024 7:21:02 PM.450] Calling func 1 [3/27/2024 7:21:02 PM.465] 2 Address: 0x00007FF7E666CC52 [3/27/2024 7:21:02 PM.466] 3 Address: 0x00007FF7E50461D2 [3/27/2024 7:21:02 PM.493] Address: 0x00007FF7E666CBFC [3/27/2024 7:21:02 PM.493] Unknown var: 0x00007FF7E76C7510 [3/27/2024 7:21:02 PM.493] Initialization code 4. [3/27/2024 7:21:02 PM.493] Initialization code 5. [3/27/2024 7:21:02 PM.493] Completing interoperability, phase 1 [3/27/2024 7:21:02 PM.493] Completing interoperability, phase 2 [3/27/2024 7:21:02 PM.493] Completing interoperability, phase 3 [3/27/2024 7:21:02 PM.493] Completing interoperability, phase 4 [3/27/2024 7:21:02 PM.493] Completing interoperability, phase 5 [3/27/2024 7:21:02 PM.493] Completing interoperability, phase 6 [3/27/2024 7:21:02 PM.493] Completing interoperability, phase 7 [3/27/2024 7:21:02 PM.493] LoadingScreenMsg: [3/27/2024 7:21:02 PM.744] LoadingScreenMsg: Loading Story Mode [3/27/2024 7:21:02 PM.995] LoadingScreenMsg: Loading and Populating Game World [3/27/2024 7:21:03 PM.246] LoadingScreenMsg: [3/27/2024 7:21:19 PM.322] Initializing console variable "IsDeveloperModeEnabled". [3/27/2024 7:21:19 PM.322] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/27/2024 7:21:19 PM.322] Read value: [3/27/2024 7:21:19 PM.322] Initializing console variable "TimeScale". [3/27/2024 7:21:19 PM.322] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/27/2024 7:21:19 PM.323] Read value: [3/27/2024 7:21:19 PM.335] Loading plugin from path: E:\GTAV\Plugins\CopHolster.dll [3/27/2024 7:21:19 PM.339] Loading plugin "E:\GTAV\Plugins\CopHolster.dll". [3/27/2024 7:21:22 PM.143] : Initializing input system [3/27/2024 7:21:22 PM.144] : Initializing game console [3/27/2024 7:21:22 PM.145] : Initializing forms manager [3/27/2024 7:21:22 PM.209] Plugin "Cop Holster" was loaded from "CopHolster.dll". [3/27/2024 7:21:22 PM.211] Loading plugin from path: E:\GTAV\Plugins\DamageTrackingFramework.dll [3/27/2024 7:21:22 PM.211] Loading plugin "E:\GTAV\Plugins\DamageTrackingFramework.dll". [3/27/2024 7:21:24 PM.289] : Initializing input system [3/27/2024 7:21:24 PM.290] : Initializing game console [3/27/2024 7:21:24 PM.292] : Initializing forms manager [3/27/2024 7:21:24 PM.307] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [3/27/2024 7:21:24 PM.308] Loading plugin from path: E:\GTAV\Plugins\EUPMenu.dll [3/27/2024 7:21:24 PM.308] Loading plugin "E:\GTAV\Plugins\EUPMenu.dll". [3/27/2024 7:21:26 PM.748] : Initializing input system [3/27/2024 7:21:26 PM.749] : Initializing game console [3/27/2024 7:21:26 PM.750] : Initializing forms manager [3/27/2024 7:21:26 PM.775] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/27/2024 7:21:26 PM.777] Loading plugin from path: E:\GTAV\Plugins\LSPD First Response.dll [3/27/2024 7:21:26 PM.777] Loading plugin "E:\GTAV\Plugins\LSPD First Response.dll". [3/27/2024 7:21:29 PM.138] : Initializing input system [3/27/2024 7:21:29 PM.139] : Initializing game console [3/27/2024 7:21:29 PM.140] : Initializing forms manager [3/27/2024 7:21:29 PM.252] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/27/2024 7:21:29 PM.253] Loading plugin from path: E:\GTAV\Plugins\TurnOffThatEngine.dll [3/27/2024 7:21:29 PM.253] Loading plugin "E:\GTAV\Plugins\TurnOffThatEngine.dll". [3/27/2024 7:21:31 PM.491] : Initializing input system [3/27/2024 7:21:31 PM.492] : Initializing game console [3/27/2024 7:21:31 PM.494] : Initializing forms manager [3/27/2024 7:21:31 PM.508] Plugin "TurnOffThatEngine" was loaded from "TurnOffThatEngine.dll". [3/27/2024 7:21:32 PM.075] DamageTrackingFramework: GameFiber started! [3/27/2024 7:21:32 PM.827] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [3/27/2024 7:21:33 PM.082] LSPD First Response: [TRACE] Started loading LSPDFR [3/27/2024 7:21:33 PM.082] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/27/2024 7:21:33 PM.083] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/27/2024 7:21:33 PM.083] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/27/2024 7:21:33 PM.864] TurnOffThatEngine: Loading TurnOffThatEngine config. [3/27/2024 7:21:33 PM.867] TurnOffThatEngine: TurnOffThatEngine: Config loaded. [3/27/2024 7:21:33 PM.868] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised. [3/27/2024 7:21:36 PM.962] LSPD First Response: [3/27/2024 7:21:36 PM.962] LSPD First Response: ============================== [3/27/2024 7:21:36 PM.962] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/27/2024 7:21:36 PM.962] LSPD First Response: ------------------------------ [3/27/2024 7:21:36 PM.962] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [3/27/2024 7:21:36 PM.962] LSPD First Response: ------------------------------ [3/27/2024 7:21:36 PM.962] LSPD First Response: Exception type: System.AccessViolationException [3/27/2024 7:21:36 PM.962] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/27/2024 7:21:36 PM.962] LSPD First Response: ------------------------------ [3/27/2024 7:21:36 PM.962] LSPD First Response: Inner exceptions: [3/27/2024 7:21:36 PM.962] LSPD First Response: ------------------------------ [3/27/2024 7:21:36 PM.962] LSPD First Response: Stack trace: [3/27/2024 7:21:36 PM.963] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [3/27/2024 7:21:36 PM.963] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [3/27/2024 7:21:36 PM.963] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [3/27/2024 7:21:36 PM.963] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464 [3/27/2024 7:21:36 PM.963] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155 [3/27/2024 7:21:36 PM.963] at Rage.GameFiber.Main() [3/27/2024 7:21:36 PM.963] LSPD First Response: ============================== [3/27/2024 7:21:36 PM.963] LSPD First Response: [3/27/2024 7:21:36 PM.965] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/27/2024 7:21:36 PM.970] LSPD First Response: [FATAL] Forced termination [3/27/2024 7:21:36 PM.975] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/27/2024 7:21:37 PM.000] LSPD First Response: [INFO] LSPDFR has shut down