[3/22/2024 3:30:16 PM.558] Started new log on 3/22/2024 3:30:16 PM.558 [3/22/2024 3:30:16 PM.559] ==================================================================================================== [3/22/2024 3:30:16 PM.557] Log path: D:\STEAM\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/22/2024 3:30:16 PM.559] Log verbosity: Trivial [3/22/2024 3:30:16 PM.561] Initializing input system [3/22/2024 3:30:16 PM.563] Initializing game console [3/22/2024 3:30:16 PM.570] Console key has been set to F4 (key code: 115) [3/22/2024 3:30:16 PM.639] Initializing console variable "ConsoleScrollAmount". [3/22/2024 3:30:16 PM.639] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/22/2024 3:30:16 PM.640] Read value: [3/22/2024 3:30:16 PM.640] Initializing console variable "ConsoleKey". [3/22/2024 3:30:16 PM.640] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/22/2024 3:30:16 PM.642] Read value: F4 [3/22/2024 3:30:16 PM.642] Setting value of console variable "ConsoleKey" to stored value. [3/22/2024 3:30:16 PM.642] Console key has been set to F4 (key code: 115) [3/22/2024 3:30:16 PM.642] Initializing console variable "PluginTimeoutThreshold". [3/22/2024 3:30:16 PM.642] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/22/2024 3:30:16 PM.643] Read value: 60000 [3/22/2024 3:30:16 PM.643] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/22/2024 3:30:16 PM.643] Initializing console variable "AlwaysShowConsoleOutput". [3/22/2024 3:30:16 PM.643] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/22/2024 3:30:16 PM.644] Read value: [3/22/2024 3:30:16 PM.644] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/22/2024 3:30:16 PM.644] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/22/2024 3:30:16 PM.644] Read value: False [3/22/2024 3:30:16 PM.644] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/22/2024 3:30:16 PM.644] Initializing console variable "ShowOnScreenWarnings". [3/22/2024 3:30:16 PM.644] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/22/2024 3:30:16 PM.644] Read value: [3/22/2024 3:30:16 PM.644] Console initialized [3/22/2024 3:30:16 PM.644] Initializing forms manager [3/22/2024 3:30:16 PM.645] Cleaning temp folder [3/22/2024 3:30:16 PM.646] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/22/2024 3:30:16 PM.658] ================ RAGE Plugin Hook ================ [3/22/2024 3:30:16 PM.671] Detected Windows 7 Professional (64-bit) (6.1.7600.0)! [3/22/2024 3:30:16 PM.672] Checking game support [3/22/2024 3:30:16 PM.805] Product name: Grand Theft Auto V [3/22/2024 3:30:16 PM.805] Product version: 1.0.3095.0 [3/22/2024 3:30:16 PM.805] Is steam version: True [3/22/2024 3:30:16 PM.806] Initializing DirectX [3/22/2024 3:30:16 PM.808] Initializing Direct3D [3/22/2024 3:30:16 PM.808] Getting game swap chain [3/22/2024 3:30:16 PM.830] Swap Chain created: 0x7FF7362804F0 [3/22/2024 3:30:16 PM.830] Swap Chain VTable: 0x22E4DCE2760 [3/22/2024 3:30:16 PM.830] 0x6C894808245C8948;0x5718247489481024;0x8BF08B4120EC8348 [3/22/2024 3:30:16 PM.830] D3D11Present: 0x7FF95CAE9530 [3/22/2024 3:30:16 PM.830] D3D11ResizeBuffers: 0x7FF95CAE97B0 [3/22/2024 3:30:16 PM.830] D3D11ResizeTarget: 0x7FF95CAE9AD0 [3/22/2024 3:30:16 PM.830] D3D11SetFullscreenState: 0x7FF95CAE95D0 [3/22/2024 3:30:16 PM.830] Direct3D initialized [3/22/2024 3:30:16 PM.830] Initialized DirectX [3/22/2024 3:30:16 PM.830] Direct3D watcher thread spawned [3/22/2024 3:30:16 PM.832] Getting device [3/22/2024 3:30:16 PM.832] Retrieved device [3/22/2024 3:30:16 PM.832] Creating wrapper [3/22/2024 3:30:18 PM.422] Wrapper created [3/22/2024 3:30:18 PM.436] Effect created [3/22/2024 3:30:18 PM.436] Creating buffer [3/22/2024 3:30:18 PM.436] Created buffer [3/22/2024 3:30:18 PM.436] Creating blend state [3/22/2024 3:30:18 PM.436] Created blend state [3/22/2024 3:30:18 PM.437] Done with creation [3/22/2024 3:30:18 PM.482] Initializing texture system. [3/22/2024 3:30:18 PM.482] Initializing texture system; phase 1 [3/22/2024 3:30:18 PM.482] Initializing texture system; phase 2 [3/22/2024 3:30:18 PM.491] Initializing texture system; phase 3 [3/22/2024 3:30:18 PM.491] Initializing texture system; phase 4 [3/22/2024 3:30:18 PM.501] Initializing texture system; phase 5 [3/22/2024 3:30:18 PM.504] Initializing texture system; phase 6 [3/22/2024 3:30:18 PM.506] Initializing texture system; phase 7 [3/22/2024 3:30:18 PM.511] Initializing texture system; phase 8 [3/22/2024 3:30:18 PM.512] Initializing texture system; phase 9 [3/22/2024 3:30:18 PM.513] Initializing texture system; phase 10 [3/22/2024 3:30:18 PM.520] Initializing texture system; phase 11 [3/22/2024 3:30:18 PM.521] Initializing texture system; phase 12 [3/22/2024 3:30:18 PM.523] Initializing texture system; phase 13 [3/22/2024 3:30:18 PM.523] Initializing texture system; phase 14 [3/22/2024 3:30:21 PM.832] Direct3D watcher thread ended [3/22/2024 3:30:38 PM.850] LoadingScreenMsg: Initializing game support [3/22/2024 3:30:39 PM.101] Initializing game support [3/22/2024 3:30:44 PM.613] LoadingScreenMsg: Velocity limit removed [3/22/2024 3:30:44 PM.922] Compatibility level: 0 [3/22/2024 3:30:44 PM.922] Supported version detected [3/22/2024 3:30:44 PM.922] ================================================== [3/22/2024 3:30:44 PM.922] LoadingScreenMsg: Patching code [3/22/2024 3:30:45 PM.173] LoadingScreenMsg: Waiting for game initialization [3/22/2024 3:30:45 PM.424] Waiting for game initialization [3/22/2024 3:30:45 PM.525] LoadingScreenMsg: Initializing core [3/22/2024 3:30:45 PM.776] Initializing hook [3/22/2024 3:30:50 PM.788] LoadingScreenMsg: Completing interoperability [3/22/2024 3:30:51 PM.040] Completing interoperability [3/22/2024 3:30:51 PM.040] Initialization code 1. [3/22/2024 3:30:51 PM.040] Initialization code 2. [3/22/2024 3:30:51 PM.040] Initialization code 3. [3/22/2024 3:30:51 PM.047] 1 Address: 0x00007FF733FCDE18 [3/22/2024 3:30:51 PM.047] Calling func 1 [3/22/2024 3:30:51 PM.061] 2 Address: 0x00007FF734BACC52 [3/22/2024 3:30:51 PM.061] 3 Address: 0x00007FF7335861D2 [3/22/2024 3:30:51 PM.088] Address: 0x00007FF734BACBFC [3/22/2024 3:30:51 PM.088] Unknown var: 0x00007FF735C07510 [3/22/2024 3:30:51 PM.088] Initialization code 4. [3/22/2024 3:30:51 PM.088] Initialization code 5. [3/22/2024 3:30:51 PM.088] Completing interoperability, phase 1 [3/22/2024 3:30:51 PM.088] Completing interoperability, phase 2 [3/22/2024 3:30:51 PM.088] Completing interoperability, phase 3 [3/22/2024 3:30:51 PM.088] Completing interoperability, phase 4 [3/22/2024 3:30:51 PM.088] Completing interoperability, phase 5 [3/22/2024 3:30:51 PM.088] Completing interoperability, phase 6 [3/22/2024 3:30:51 PM.088] Completing interoperability, phase 7 [3/22/2024 3:30:51 PM.088] LoadingScreenMsg: [3/22/2024 3:30:51 PM.339] LoadingScreenMsg: Loading Story Mode [3/22/2024 3:30:51 PM.589] LoadingScreenMsg: Loading and Populating Game World [3/22/2024 3:30:51 PM.840] LoadingScreenMsg: [3/22/2024 3:31:20 PM.416] Initializing console variable "IsDeveloperModeEnabled". [3/22/2024 3:31:20 PM.416] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/22/2024 3:31:20 PM.416] Read value: [3/22/2024 3:31:20 PM.416] Initializing console variable "TimeScale". [3/22/2024 3:31:20 PM.416] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/22/2024 3:31:20 PM.416] Read value: [3/22/2024 3:32:27 PM.158] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll". [3/22/2024 3:32:29 PM.034] : Initializing input system [3/22/2024 3:32:29 PM.035] : Initializing game console [3/22/2024 3:32:29 PM.037] : Initializing forms manager [3/22/2024 3:32:29 PM.076] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/22/2024 3:32:30 PM.829] : Initializing input system [3/22/2024 3:32:30 PM.832] : Initializing game console [3/22/2024 3:32:30 PM.834] : Initializing forms manager [3/22/2024 3:32:30 PM.934] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [3/22/2024 3:32:32 PM.858] : Initializing input system [3/22/2024 3:32:32 PM.859] : Initializing game console [3/22/2024 3:32:32 PM.860] : Initializing forms manager [3/22/2024 3:32:32 PM.890] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/22/2024 3:32:34 PM.807] : Initializing input system [3/22/2024 3:32:34 PM.808] : Initializing game console [3/22/2024 3:32:34 PM.810] : Initializing forms manager [3/22/2024 3:32:35 PM.020] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [3/22/2024 3:32:36 PM.846] : Initializing input system [3/22/2024 3:32:36 PM.847] : Initializing game console [3/22/2024 3:32:36 PM.848] : Initializing forms manager [3/22/2024 3:32:36 PM.939] BackWeapon: Enabling Player Loop... [3/22/2024 3:32:36 PM.940] BackWeapon: Enabling AI Loop... [3/22/2024 3:32:36 PM.940] BackWeapon: Initializing menu... [3/22/2024 3:32:36 PM.940] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [3/22/2024 3:32:42 PM.342] EUP Menu: [3/22/2024 3:32:42 PM.342] EUP Menu: ============================== [3/22/2024 3:32:42 PM.342] EUP Menu: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/22/2024 3:32:42 PM.342] EUP Menu: ------------------------------ [3/22/2024 3:32:42 PM.342] EUP Menu: Origin: Game fiber "Plugin "EUP Menu" main fiber". [3/22/2024 3:32:42 PM.342] EUP Menu: ------------------------------ [3/22/2024 3:32:42 PM.342] EUP Menu: Exception type: System.TypeInitializationException [3/22/2024 3:32:42 PM.342] EUP Menu: Exception message: The type initializer for 'Rage.Model' threw an exception. [3/22/2024 3:32:42 PM.343] EUP Menu: ------------------------------ [3/22/2024 3:32:42 PM.343] EUP Menu: Inner exceptions: [3/22/2024 3:32:42 PM.343] EUP Menu: Exception type: System.AccessViolationException [3/22/2024 3:32:42 PM.343] EUP Menu: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/22/2024 3:32:42 PM.343] EUP Menu: ------------------------------ [3/22/2024 3:32:42 PM.343] EUP Menu: Stack trace: [3/22/2024 3:32:42 PM.343] EUP Menu: at InitializeModelInfoArrays() [3/22/2024 3:32:42 PM.343] at Rage.Model..cctor() [3/22/2024 3:32:42 PM.343] EUP Menu: ============================== [3/22/2024 3:32:42 PM.343] EUP Menu: [3/22/2024 3:32:42 PM.343] EUP Menu: ------------------------------ [3/22/2024 3:32:42 PM.343] EUP Menu: Stack trace: [3/22/2024 3:32:42 PM.343] EUP Menu: at Rage.Model..ctor(UInt32 hash) [3/22/2024 3:32:42 PM.343] at Rage.Entity.get_Model() [3/22/2024 3:32:42 PM.343] at EUPMenu.CharacterCreator.InitializeAppearanceSubmenu() [3/22/2024 3:32:42 PM.343] at EUPMenu.CharacterCreator.InitializeCharacterEditor(MenuPool menu_pool, UIMenu main_create, UIMenu main_edit) [3/22/2024 3:32:42 PM.343] at EUPMenu.EUPMenuScript.Main() [3/22/2024 3:32:42 PM.343] at EUPMenu.EntryPoint.Main() [3/22/2024 3:32:42 PM.343] at Rage.GameFiber.Main() [3/22/2024 3:32:42 PM.343] EUP Menu: ============================== [3/22/2024 3:32:42 PM.343] EUP Menu: [3/22/2024 3:32:43 PM.833] BackWeapon: Loading Configuration... [3/22/2024 3:32:43 PM.837] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F5; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; [3/22/2024 3:32:44 PM.589] BackWeapon: Menus Loading... [3/22/2024 3:32:44 PM.665] Immersive Effects: Loaded settings [3/22/2024 3:32:46 PM.386] Immersive Effects: Version state: Latest [3/22/2024 3:32:46 PM.854] Immersive Effects: Initialized UI [3/22/2024 3:32:47 PM.040] LSPD First Response: [TRACE] Started loading LSPDFR [3/22/2024 3:32:47 PM.041] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/22/2024 3:32:47 PM.042] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/22/2024 3:32:47 PM.042] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/22/2024 3:32:48 PM.003] Restrain The Deceased: Loaded settings [3/22/2024 3:32:50 PM.955] Restrain The Deceased: Version state: Latest [3/22/2024 3:32:50 PM.975] BackWeapon: Menus ready to use. [3/22/2024 3:32:54 PM.688] LSPD First Response: [3/22/2024 3:32:54 PM.688] LSPD First Response: ============================== [3/22/2024 3:32:54 PM.688] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/22/2024 3:32:54 PM.688] LSPD First Response: ------------------------------ [3/22/2024 3:32:54 PM.688] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [3/22/2024 3:32:54 PM.688] LSPD First Response: ------------------------------ [3/22/2024 3:32:54 PM.688] LSPD First Response: Exception type: System.AccessViolationException [3/22/2024 3:32:54 PM.688] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/22/2024 3:32:54 PM.688] LSPD First Response: ------------------------------ [3/22/2024 3:32:54 PM.688] LSPD First Response: Inner exceptions: [3/22/2024 3:32:54 PM.688] LSPD First Response: ------------------------------ [3/22/2024 3:32:54 PM.688] LSPD First Response: Stack trace: [3/22/2024 3:32:54 PM.688] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [3/22/2024 3:32:54 PM.688] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [3/22/2024 3:32:54 PM.688] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [3/22/2024 3:32:54 PM.688] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464 [3/22/2024 3:32:54 PM.688] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155 [3/22/2024 3:32:54 PM.688] at Rage.GameFiber.Main() [3/22/2024 3:32:54 PM.688] LSPD First Response: ============================== [3/22/2024 3:32:54 PM.688] LSPD First Response: [3/22/2024 3:32:54 PM.690] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/22/2024 3:32:54 PM.696] LSPD First Response: [FATAL] Forced termination [3/22/2024 3:32:54 PM.702] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/22/2024 3:32:55 PM.812] LSPD First Response: [INFO] LSPDFR has shut down [3/22/2024 3:33:06 PM.896] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll". [3/22/2024 3:33:08 PM.875] : Initializing input system [3/22/2024 3:33:08 PM.876] : Initializing game console [3/22/2024 3:33:08 PM.877] : Initializing forms manager [3/22/2024 3:33:08 PM.901] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/22/2024 3:33:10 PM.746] : Initializing input system [3/22/2024 3:33:10 PM.746] : Initializing game console [3/22/2024 3:33:10 PM.749] : Initializing forms manager [3/22/2024 3:33:10 PM.822] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [3/22/2024 3:33:12 PM.610] : Initializing input system [3/22/2024 3:33:12 PM.611] : Initializing game console [3/22/2024 3:33:12 PM.612] : Initializing forms manager [3/22/2024 3:33:12 PM.635] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/22/2024 3:33:14 PM.526] : Initializing input system [3/22/2024 3:33:14 PM.528] : Initializing game console [3/22/2024 3:33:14 PM.529] : Initializing forms manager [3/22/2024 3:33:14 PM.729] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [3/22/2024 3:33:16 PM.587] : Initializing input system [3/22/2024 3:33:16 PM.588] : Initializing game console [3/22/2024 3:33:16 PM.590] : Initializing forms manager [3/22/2024 3:33:16 PM.659] BackWeapon: Enabling Player Loop... [3/22/2024 3:33:16 PM.660] BackWeapon: Enabling AI Loop... [3/22/2024 3:33:16 PM.660] BackWeapon: Initializing menu... [3/22/2024 3:33:16 PM.660] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [3/22/2024 3:33:22 PM.077] Immersive Effects: Loaded settings