[3/22/2024 5:07:17 PM.370] Started new log on 3/22/2024 5:07:17 PM.370 [3/22/2024 5:07:17 PM.371] ==================================================================================================== [3/22/2024 5:07:17 PM.368] Log path: D:\STEAM\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/22/2024 5:07:17 PM.372] Log verbosity: Trivial [3/22/2024 5:07:17 PM.375] Initializing input system [3/22/2024 5:07:17 PM.378] Initializing game console [3/22/2024 5:07:17 PM.387] Console key has been set to F4 (key code: 115) [3/22/2024 5:07:17 PM.462] Initializing console variable "ConsoleScrollAmount". [3/22/2024 5:07:17 PM.462] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/22/2024 5:07:17 PM.464] Read value: [3/22/2024 5:07:17 PM.464] Initializing console variable "ConsoleKey". [3/22/2024 5:07:17 PM.464] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/22/2024 5:07:17 PM.465] Read value: F4 [3/22/2024 5:07:17 PM.465] Setting value of console variable "ConsoleKey" to stored value. [3/22/2024 5:07:17 PM.465] Console key has been set to F4 (key code: 115) [3/22/2024 5:07:17 PM.465] Initializing console variable "PluginTimeoutThreshold". [3/22/2024 5:07:17 PM.465] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/22/2024 5:07:17 PM.467] Read value: 60000 [3/22/2024 5:07:17 PM.467] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/22/2024 5:07:17 PM.467] Initializing console variable "AlwaysShowConsoleOutput". [3/22/2024 5:07:17 PM.467] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/22/2024 5:07:17 PM.467] Read value: [3/22/2024 5:07:17 PM.467] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/22/2024 5:07:17 PM.467] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/22/2024 5:07:17 PM.467] Read value: False [3/22/2024 5:07:17 PM.467] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/22/2024 5:07:17 PM.467] Initializing console variable "ShowOnScreenWarnings". [3/22/2024 5:07:17 PM.467] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/22/2024 5:07:17 PM.468] Read value: [3/22/2024 5:07:17 PM.468] Console initialized [3/22/2024 5:07:17 PM.468] Initializing forms manager [3/22/2024 5:07:17 PM.468] Cleaning temp folder [3/22/2024 5:07:17 PM.469] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/22/2024 5:07:17 PM.482] ================ RAGE Plugin Hook ================ [3/22/2024 5:07:17 PM.493] Detected Windows 7 Professional (64-bit) (6.1.7600.0)! [3/22/2024 5:07:17 PM.494] Checking game support [3/22/2024 5:07:17 PM.620] Product name: Grand Theft Auto V [3/22/2024 5:07:17 PM.620] Product version: 1.0.3095.0 [3/22/2024 5:07:17 PM.620] Is steam version: True [3/22/2024 5:07:17 PM.621] Initializing DirectX [3/22/2024 5:07:17 PM.624] Initializing Direct3D [3/22/2024 5:07:17 PM.624] Getting game swap chain [3/22/2024 5:07:17 PM.648] Swap Chain created: 0x7FF7362804F0 [3/22/2024 5:07:17 PM.648] Swap Chain VTable: 0x23D4B531490 [3/22/2024 5:07:17 PM.648] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [3/22/2024 5:07:17 PM.648] D3D11Present: 0x7FF95C9B58A0 [3/22/2024 5:07:17 PM.648] D3D11ResizeBuffers: 0x7FF9360C97B0 [3/22/2024 5:07:17 PM.648] D3D11ResizeTarget: 0x7FF9360C9AD0 [3/22/2024 5:07:17 PM.648] D3D11SetFullscreenState: 0x7FF9360C95D0 [3/22/2024 5:07:17 PM.648] Direct3D initialized [3/22/2024 5:07:17 PM.648] Initialized DirectX [3/22/2024 5:07:17 PM.649] Direct3D watcher thread spawned [3/22/2024 5:07:17 PM.650] Getting device [3/22/2024 5:07:17 PM.650] Retrieved device [3/22/2024 5:07:17 PM.650] Creating wrapper [3/22/2024 5:07:19 PM.217] Wrapper created [3/22/2024 5:07:19 PM.230] Effect created [3/22/2024 5:07:19 PM.230] Creating buffer [3/22/2024 5:07:19 PM.230] Created buffer [3/22/2024 5:07:19 PM.230] Creating blend state [3/22/2024 5:07:19 PM.230] Created blend state [3/22/2024 5:07:19 PM.231] Done with creation [3/22/2024 5:07:19 PM.276] Initializing texture system. [3/22/2024 5:07:19 PM.277] Initializing texture system; phase 1 [3/22/2024 5:07:19 PM.277] Initializing texture system; phase 2 [3/22/2024 5:07:19 PM.287] Initializing texture system; phase 3 [3/22/2024 5:07:19 PM.287] Initializing texture system; phase 4 [3/22/2024 5:07:19 PM.296] Initializing texture system; phase 5 [3/22/2024 5:07:19 PM.297] Initializing texture system; phase 6 [3/22/2024 5:07:19 PM.299] Initializing texture system; phase 7 [3/22/2024 5:07:19 PM.304] Initializing texture system; phase 8 [3/22/2024 5:07:19 PM.305] Initializing texture system; phase 9 [3/22/2024 5:07:19 PM.306] Initializing texture system; phase 10 [3/22/2024 5:07:19 PM.312] Initializing texture system; phase 11 [3/22/2024 5:07:19 PM.312] Initializing texture system; phase 12 [3/22/2024 5:07:19 PM.313] Initializing texture system; phase 13 [3/22/2024 5:07:19 PM.313] Initializing texture system; phase 14 [3/22/2024 5:07:22 PM.649] Direct3D watcher thread ended [3/22/2024 5:07:25 PM.604] LoadingScreenMsg: Initializing game support [3/22/2024 5:07:25 PM.855] Initializing game support [3/22/2024 5:07:31 PM.392] LoadingScreenMsg: Velocity limit removed [3/22/2024 5:07:31 PM.706] Compatibility level: 0 [3/22/2024 5:07:31 PM.706] Supported version detected [3/22/2024 5:07:31 PM.706] ================================================== [3/22/2024 5:07:31 PM.706] LoadingScreenMsg: Patching code [3/22/2024 5:07:31 PM.958] LoadingScreenMsg: Waiting for game initialization [3/22/2024 5:07:32 PM.208] Waiting for game initialization [3/22/2024 5:07:32 PM.310] LoadingScreenMsg: Initializing core [3/22/2024 5:07:32 PM.560] Initializing hook [3/22/2024 5:07:37 PM.572] LoadingScreenMsg: Completing interoperability [3/22/2024 5:07:37 PM.823] Completing interoperability [3/22/2024 5:07:37 PM.823] Initialization code 1. [3/22/2024 5:07:37 PM.823] Initialization code 2. [3/22/2024 5:07:37 PM.823] Initialization code 3. [3/22/2024 5:07:37 PM.829] 1 Address: 0x00007FF733FCDE18 [3/22/2024 5:07:37 PM.829] Calling func 1 [3/22/2024 5:07:37 PM.844] 2 Address: 0x00007FF734BACC52 [3/22/2024 5:07:37 PM.844] 3 Address: 0x00007FF7335861D2 [3/22/2024 5:07:37 PM.870] Address: 0x00007FF734BACBFC [3/22/2024 5:07:37 PM.870] Unknown var: 0x00007FF735C07510 [3/22/2024 5:07:37 PM.870] Initialization code 4. [3/22/2024 5:07:37 PM.870] Initialization code 5. [3/22/2024 5:07:37 PM.870] Completing interoperability, phase 1 [3/22/2024 5:07:37 PM.870] Completing interoperability, phase 2 [3/22/2024 5:07:37 PM.870] Completing interoperability, phase 3 [3/22/2024 5:07:37 PM.870] Completing interoperability, phase 4 [3/22/2024 5:07:37 PM.870] Completing interoperability, phase 5 [3/22/2024 5:07:37 PM.870] Completing interoperability, phase 6 [3/22/2024 5:07:37 PM.870] Completing interoperability, phase 7 [3/22/2024 5:07:37 PM.870] LoadingScreenMsg: [3/22/2024 5:07:38 PM.121] LoadingScreenMsg: Loading Story Mode [3/22/2024 5:07:38 PM.372] LoadingScreenMsg: Loading and Populating Game World [3/22/2024 5:07:38 PM.623] LoadingScreenMsg: [3/22/2024 5:08:05 PM.700] Initializing console variable "IsDeveloperModeEnabled". [3/22/2024 5:08:05 PM.700] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/22/2024 5:08:05 PM.700] Read value: [3/22/2024 5:08:05 PM.700] Initializing console variable "TimeScale". [3/22/2024 5:08:05 PM.700] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/22/2024 5:08:05 PM.700] Read value: [3/22/2024 5:08:52 PM.095] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/22/2024 5:08:53 PM.887] : Initializing input system [3/22/2024 5:08:53 PM.888] : Initializing game console [3/22/2024 5:08:53 PM.890] : Initializing forms manager [3/22/2024 5:08:54 PM.018] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [3/22/2024 5:08:55 PM.790] : Initializing input system [3/22/2024 5:08:55 PM.792] : Initializing game console [3/22/2024 5:08:55 PM.794] : Initializing forms manager [3/22/2024 5:08:55 PM.817] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/22/2024 5:08:57 PM.697] : Initializing input system [3/22/2024 5:08:57 PM.699] : Initializing game console [3/22/2024 5:08:57 PM.700] : Initializing forms manager [3/22/2024 5:08:57 PM.890] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [3/22/2024 5:08:59 PM.639] : Initializing input system [3/22/2024 5:08:59 PM.640] : Initializing game console [3/22/2024 5:08:59 PM.640] : Initializing forms manager [3/22/2024 5:09:04 PM.667] EUP Menu: [3/22/2024 5:09:04 PM.667] EUP Menu: ============================== [3/22/2024 5:09:04 PM.667] EUP Menu: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/22/2024 5:09:04 PM.667] EUP Menu: ------------------------------ [3/22/2024 5:09:04 PM.667] EUP Menu: Origin: Game fiber "Plugin "EUP Menu" main fiber". [3/22/2024 5:09:04 PM.667] EUP Menu: ------------------------------ [3/22/2024 5:09:04 PM.667] EUP Menu: Exception type: System.TypeInitializationException [3/22/2024 5:09:04 PM.667] EUP Menu: Exception message: The type initializer for 'Rage.Model' threw an exception. [3/22/2024 5:09:04 PM.667] EUP Menu: ------------------------------ [3/22/2024 5:09:04 PM.667] EUP Menu: Inner exceptions: [3/22/2024 5:09:04 PM.667] EUP Menu: Exception type: System.AccessViolationException [3/22/2024 5:09:04 PM.667] EUP Menu: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/22/2024 5:09:04 PM.667] EUP Menu: ------------------------------ [3/22/2024 5:09:04 PM.667] EUP Menu: Stack trace: [3/22/2024 5:09:04 PM.668] EUP Menu: at InitializeModelInfoArrays() [3/22/2024 5:09:04 PM.668] at Rage.Model..cctor() [3/22/2024 5:09:04 PM.668] EUP Menu: ============================== [3/22/2024 5:09:04 PM.668] EUP Menu: [3/22/2024 5:09:04 PM.668] EUP Menu: ------------------------------ [3/22/2024 5:09:04 PM.668] EUP Menu: Stack trace: [3/22/2024 5:09:04 PM.668] EUP Menu: at Rage.Model..ctor(UInt32 hash) [3/22/2024 5:09:04 PM.668] at Rage.Entity.get_Model() [3/22/2024 5:09:04 PM.668] at EUPMenu.CharacterCreator.InitializeAppearanceSubmenu() [3/22/2024 5:09:04 PM.668] at EUPMenu.CharacterCreator.InitializeCharacterEditor(MenuPool menu_pool, UIMenu main_create, UIMenu main_edit) [3/22/2024 5:09:04 PM.668] at EUPMenu.EUPMenuScript.Main() [3/22/2024 5:09:04 PM.668] at EUPMenu.EntryPoint.Main() [3/22/2024 5:09:04 PM.668] at Rage.GameFiber.Main() [3/22/2024 5:09:04 PM.668] EUP Menu: ============================== [3/22/2024 5:09:04 PM.668] EUP Menu: [3/22/2024 5:09:05 PM.806] Immersive Effects: Loaded settings [3/22/2024 5:09:07 PM.050] Immersive Effects: Version state: Latest [3/22/2024 5:09:07 PM.702] Immersive Effects: Initialized UI [3/22/2024 5:09:07 PM.889] LSPD First Response: [TRACE] Started loading LSPDFR [3/22/2024 5:09:07 PM.890] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/22/2024 5:09:07 PM.890] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/22/2024 5:09:07 PM.890] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/22/2024 5:09:08 PM.813] Restrain The Deceased: Loaded settings [3/22/2024 5:09:29 PM.279] Restrain The Deceased: Version state: Latest [3/22/2024 5:09:32 PM.911] LSPD First Response: [3/22/2024 5:09:32 PM.911] LSPD First Response: ============================== [3/22/2024 5:09:32 PM.911] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/22/2024 5:09:32 PM.911] LSPD First Response: ------------------------------ [3/22/2024 5:09:32 PM.911] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [3/22/2024 5:09:32 PM.911] LSPD First Response: ------------------------------ [3/22/2024 5:09:32 PM.911] LSPD First Response: Exception type: System.AccessViolationException [3/22/2024 5:09:32 PM.911] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/22/2024 5:09:32 PM.911] LSPD First Response: ------------------------------ [3/22/2024 5:09:32 PM.911] LSPD First Response: Inner exceptions: [3/22/2024 5:09:32 PM.911] LSPD First Response: ------------------------------ [3/22/2024 5:09:32 PM.911] LSPD First Response: Stack trace: [3/22/2024 5:09:32 PM.912] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [3/22/2024 5:09:32 PM.912] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [3/22/2024 5:09:32 PM.912] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [3/22/2024 5:09:32 PM.912] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464 [3/22/2024 5:09:32 PM.912] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155 [3/22/2024 5:09:32 PM.912] at Rage.GameFiber.Main() [3/22/2024 5:09:32 PM.912] LSPD First Response: ============================== [3/22/2024 5:09:32 PM.912] LSPD First Response: [3/22/2024 5:09:32 PM.913] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/22/2024 5:09:32 PM.919] LSPD First Response: [FATAL] Forced termination [3/22/2024 5:09:32 PM.926] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager