[3/31/2024 1:51:53 AM.573] Started new log on 3/31/2024 1:51:53 AM.573 [3/31/2024 1:51:53 AM.575] ==================================================================================================== [3/31/2024 1:51:53 AM.540] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/31/2024 1:51:53 AM.575] Log verbosity: Trivial [3/31/2024 1:51:53 AM.577] Initializing input system [3/31/2024 1:51:53 AM.579] Initializing game console [3/31/2024 1:51:53 AM.588] Console key has been set to F4 (key code: 115) [3/31/2024 1:51:53 AM.676] Initializing console variable "ConsoleScrollAmount". [3/31/2024 1:51:53 AM.676] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/31/2024 1:51:53 AM.679] Read value: [3/31/2024 1:51:53 AM.679] Initializing console variable "ConsoleKey". [3/31/2024 1:51:53 AM.679] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/31/2024 1:51:53 AM.680] Read value: F4 [3/31/2024 1:51:53 AM.680] Setting value of console variable "ConsoleKey" to stored value. [3/31/2024 1:51:53 AM.680] Console key has been set to F4 (key code: 115) [3/31/2024 1:51:53 AM.680] Initializing console variable "PluginTimeoutThreshold". [3/31/2024 1:51:53 AM.680] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/31/2024 1:51:53 AM.682] Read value: 10000 [3/31/2024 1:51:53 AM.682] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/31/2024 1:51:53 AM.682] Initializing console variable "AlwaysShowConsoleOutput". [3/31/2024 1:51:53 AM.682] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/31/2024 1:51:53 AM.682] Read value: [3/31/2024 1:51:53 AM.682] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/31/2024 1:51:53 AM.682] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/31/2024 1:51:53 AM.683] Read value: False [3/31/2024 1:51:53 AM.683] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/31/2024 1:51:53 AM.683] Initializing console variable "ShowOnScreenWarnings". [3/31/2024 1:51:53 AM.683] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/31/2024 1:51:53 AM.683] Read value: [3/31/2024 1:51:53 AM.683] Console initialized [3/31/2024 1:51:53 AM.683] Initializing forms manager [3/31/2024 1:51:53 AM.684] Cleaning temp folder [3/31/2024 1:51:53 AM.685] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/31/2024 1:51:53 AM.691] ================ RAGE Plugin Hook ================ [3/31/2024 1:51:53 AM.693] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [3/31/2024 1:51:53 AM.694] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [3/31/2024 1:51:53 AM.694] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [3/31/2024 1:51:53 AM.698] Detected Windows 10 Professional (64-bit) (10.0.22631.0)! [3/31/2024 1:51:53 AM.698] Checking game support [3/31/2024 1:51:53 AM.799] Product name: Grand Theft Auto V [3/31/2024 1:51:53 AM.799] Product version: 1.0.3095.0 [3/31/2024 1:51:53 AM.799] Is steam version: True [3/31/2024 1:51:53 AM.800] Initializing DirectX [3/31/2024 1:51:53 AM.801] Initializing Direct3D [3/31/2024 1:51:53 AM.801] Getting game swap chain [3/31/2024 1:51:53 AM.824] Swap Chain created: 0x7FF7F03004F0 [3/31/2024 1:51:53 AM.824] Swap Chain VTable: 0x2057885B8E0 [3/31/2024 1:51:53 AM.824] 0x575655FFF5BA25E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/31/2024 1:51:53 AM.824] D3D11Present: 0x7FFC960A4820 [3/31/2024 1:51:53 AM.825] D3D11ResizeBuffers: 0x7FFC96093820 [3/31/2024 1:51:53 AM.825] D3D11ResizeTarget: 0x7FFC960E56A0 [3/31/2024 1:51:53 AM.825] D3D11SetFullscreenState: 0x7FFC96093E80 [3/31/2024 1:51:53 AM.825] Direct3D initialized [3/31/2024 1:51:53 AM.825] Getting device [3/31/2024 1:51:53 AM.825] Retrieved device [3/31/2024 1:51:53 AM.825] Creating wrapper [3/31/2024 1:51:53 AM.826] Initialized DirectX [3/31/2024 1:51:53 AM.826] Direct3D watcher thread spawned [3/31/2024 1:51:53 AM.888] Wrapper created [3/31/2024 1:51:53 AM.900] Effect created [3/31/2024 1:51:53 AM.900] Creating buffer [3/31/2024 1:51:53 AM.900] Created buffer [3/31/2024 1:51:53 AM.900] Creating blend state [3/31/2024 1:51:53 AM.900] Created blend state [3/31/2024 1:51:53 AM.900] Done with creation [3/31/2024 1:51:53 AM.992] Initializing texture system. [3/31/2024 1:51:53 AM.992] Initializing texture system; phase 1 [3/31/2024 1:51:53 AM.992] Initializing texture system; phase 2 [3/31/2024 1:51:54 AM.005] Initializing texture system; phase 3 [3/31/2024 1:51:54 AM.006] Initializing texture system; phase 4 [3/31/2024 1:51:54 AM.020] Initializing texture system; phase 5 [3/31/2024 1:51:54 AM.021] Initializing texture system; phase 6 [3/31/2024 1:51:54 AM.023] Initializing texture system; phase 7 [3/31/2024 1:51:54 AM.024] Initializing texture system; phase 8 [3/31/2024 1:51:54 AM.026] Initializing texture system; phase 9 [3/31/2024 1:51:54 AM.026] Initializing texture system; phase 10 [3/31/2024 1:51:54 AM.029] Initializing texture system; phase 11 [3/31/2024 1:51:54 AM.029] Initializing texture system; phase 12 [3/31/2024 1:51:54 AM.031] Initializing texture system; phase 13 [3/31/2024 1:51:54 AM.031] Initializing texture system; phase 14 [3/31/2024 1:51:58 AM.827] Direct3D watcher thread ended [3/31/2024 1:52:27 AM.945] LoadingScreenMsg: Initializing game support [3/31/2024 1:52:28 AM.196] Initializing game support [3/31/2024 1:52:33 AM.759] LoadingScreenMsg: Velocity limit removed [3/31/2024 1:52:34 AM.075] Compatibility level: 0 [3/31/2024 1:52:34 AM.075] Supported version detected [3/31/2024 1:52:34 AM.075] ================================================== [3/31/2024 1:52:34 AM.075] LoadingScreenMsg: Patching code [3/31/2024 1:52:34 AM.326] LoadingScreenMsg: Waiting for game initialization [3/31/2024 1:52:34 AM.577] Waiting for game initialization [3/31/2024 1:52:34 AM.677] LoadingScreenMsg: Initializing core [3/31/2024 1:52:34 AM.928] Initializing hook [3/31/2024 1:52:39 AM.944] LoadingScreenMsg: Completing interoperability [3/31/2024 1:52:40 AM.195] Completing interoperability [3/31/2024 1:52:40 AM.195] Initialization code 1. [3/31/2024 1:52:40 AM.195] Initialization code 2. [3/31/2024 1:52:40 AM.195] Initialization code 3. [3/31/2024 1:52:40 AM.203] 1 Address: 0x00007FF7EE04DE18 [3/31/2024 1:52:40 AM.203] Calling func 1 [3/31/2024 1:52:40 AM.219] 2 Address: 0x00007FF7EEC2CC52 [3/31/2024 1:52:40 AM.219] 3 Address: 0x00007FF7ED6061D2 [3/31/2024 1:52:40 AM.249] Address: 0x00007FF7EEC2CBFC [3/31/2024 1:52:40 AM.249] Unknown var: 0x00007FF7EFC87510 [3/31/2024 1:52:40 AM.249] Initialization code 4. [3/31/2024 1:52:40 AM.249] Initialization code 5. [3/31/2024 1:52:40 AM.249] Completing interoperability, phase 1 [3/31/2024 1:52:40 AM.249] Completing interoperability, phase 2 [3/31/2024 1:52:40 AM.249] Completing interoperability, phase 3 [3/31/2024 1:52:40 AM.249] Completing interoperability, phase 4 [3/31/2024 1:52:40 AM.249] Completing interoperability, phase 5 [3/31/2024 1:52:40 AM.249] Completing interoperability, phase 6 [3/31/2024 1:52:40 AM.249] Completing interoperability, phase 7 [3/31/2024 1:52:40 AM.249] LoadingScreenMsg: [3/31/2024 1:52:40 AM.500] LoadingScreenMsg: Loading Story Mode [3/31/2024 1:52:40 AM.750] LoadingScreenMsg: Loading and Populating Game World [3/31/2024 1:52:41 AM.001] LoadingScreenMsg: [3/31/2024 1:52:52 AM.677] Initializing console variable "IsDeveloperModeEnabled". [3/31/2024 1:52:52 AM.677] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/31/2024 1:52:52 AM.677] Read value: [3/31/2024 1:52:52 AM.677] Initializing console variable "TimeScale". [3/31/2024 1:52:52 AM.677] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/31/2024 1:52:52 AM.677] Read value: [3/31/2024 1:52:52 AM.688] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/31/2024 1:52:52 AM.690] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 1:52:54 AM.890] : Initializing input system [3/31/2024 1:52:54 AM.891] : Initializing game console [3/31/2024 1:52:54 AM.892] : Initializing forms manager [3/31/2024 1:52:55 AM.015] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/31/2024 1:52:55 AM.235] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 1:52:55 AM.235] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 1:52:55 AM.237] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 1:52:55 AM.237] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 1:52:58 AM.822] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 1:53:07 AM.972] LSPD First Response: [TRACE] Game has stopped loading [3/31/2024 1:53:12 AM.438] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:12 AM.441] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:12 AM.443] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 1:53:12 AM.524] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 1:53:12 AM.524] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 1:53:12 AM.524] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 1:53:12 AM.524] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 1:53:12 AM.524] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 1:53:12 AM.524] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 1:53:12 AM.525] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 1:53:12 AM.525] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 1:53:12 AM.525] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 1:53:12 AM.525] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 1:53:12 AM.525] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 1:53:12 AM.525] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 1:53:12 AM.525] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 1:53:12 AM.526] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 1:53:12 AM.527] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:12 AM.527] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:12 AM.527] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 1:53:12 AM.532] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 1:53:12 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 1:53:12 AM.534] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 1:53:12 AM.534] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/31/2024 1:53:13 AM.026] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 1:53:13 AM.121] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 1:53:13 AM.121] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 1:53:13 AM.121] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 1:53:13 AM.328] LSPD First Response: [TRACE] Adding George Daniel as character [3/31/2024 1:53:13 AM.344] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.344] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.344] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 1:53:13 AM.349] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.349] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.349] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 1:53:13 AM.352] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.352] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.352] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 1:53:13 AM.390] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.390] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:13 AM.391] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 1:53:13 AM.399] LSPD First Response: [TRACE] Failed to parse as chance [3/31/2024 1:53:13 AM.404] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 1:53:13 AM.404] LSPD First Response: [TRACE] Last selected character was George Daniel, should spawn as last character True [3/31/2024 1:53:13 AM.404] LSPD First Response: [TRACE] Loading last selected character George Daniel [3/31/2024 1:53:13 AM.405] LSPD First Response: [INFO] Changing current player character to George Daniel [3/31/2024 1:53:13 AM.428] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 1:53:13 AM.428] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 1:53:13 AM.429] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 1:53:13 AM.693] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/31/2024 1:53:13 AM.700] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04 [3/31/2024 1:53:13 AM.701] LSPD First Response: [TRACE] CharacterSelected: 19 [3/31/2024 1:53:13 AM.701] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 1:53:13 AM.983] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 1:53:14 AM.031] LSPD First Response: We have 4 appartments registered [3/31/2024 1:53:14 AM.033] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 1:53:14 AM.040] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/31/2024 1:53:14 AM.041] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 1:53:14 AM.041] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/31/2024 1:53:14 AM.042] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 1:53:14 AM.042] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/31/2024 1:53:14 AM.043] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 1:53:14 AM.043] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 1:53:14 AM.043] LSPD First Response: ApartmentManager initialized [3/31/2024 1:53:14 AM.048] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 1:53:14 AM.049] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 1:53:14 AM.051] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 1:53:14 AM.114] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 1:53:14 AM.234] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 1:53:14 AM.234] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 1:53:14 AM.236] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [3/31/2024 1:53:14 AM.243] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 1:53:14 AM.248] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 1:53:14 AM.288] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 1:53:14 AM.288] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 1:53:14 AM.288] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 1:53:14 AM.288] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 1:53:14 AM.288] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 1:53:14 AM.289] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 1:53:14 AM.364] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 1:53:14 AM.575] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 1:53:14 AM.584] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 1:53:14 AM.589] LSPD First Response: [TRACE] Set title to George Daniel for Interaction Menu [3/31/2024 1:53:14 AM.590] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 1:53:14 AM.592] LSPD First Response: [TRACE] Set title to George Daniel for Police Radio [3/31/2024 1:53:14 AM.599] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 1:53:14 AM.602] LSPD First Response: [TRACE] Set title to George Daniel for Vehicle Options [3/31/2024 1:53:14 AM.605] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 1:53:14 AM.606] LSPD First Response: [TRACE] Set title to George Daniel for Inventory [3/31/2024 1:53:14 AM.609] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 1:53:14 AM.610] LSPD First Response: [TRACE] Set title to George Daniel for Settings [3/31/2024 1:53:14 AM.613] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [3/31/2024 1:53:14 AM.668] LSPD First Response: [TRACE] Requested Audio [3/31/2024 1:53:14 AM.683] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 1:53:15 AM.181] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 1:53:15 AM.358] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:15 AM.358] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:15 AM.358] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Vinewood Police Station [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] La Mesa Police Station [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Rockford Hills Police Station [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Vespucci Police Station [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Downtown Police Station [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 1:53:15 AM.378] LSPD First Response: [INFO] Davis Sheriff Station [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/31/2024 1:53:15 AM.379] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 1:53:15 AM.381] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/31/2024 1:53:15 AM.381] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 1:53:15 AM.389] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 1:53:15 AM.389] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 1:53:15 AM.390] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 1:53:15 AM.390] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 1:53:15 AM.390] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 1:53:15 AM.390] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 1:53:15 AM.391] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 1:53:15 AM.391] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 1:53:15 AM.391] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 1:53:15 AM.392] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 1:53:15 AM.393] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 1:53:15 AM.393] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 1:53:15 AM.393] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 1:53:15 AM.395] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 1:53:15 AM.483] LSPD First Response: [TRACE] Preloading node data [3/31/2024 1:53:15 AM.553] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 1:53:15 AM.553] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 1:53:15 AM.558] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 1:53:15 AM.558] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 9e5b1b92-e50b-4e15-b8df-8194718a50c4. Enhanced features available. [3/31/2024 1:53:15 AM.582] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 1:53:15 AM.583] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 1:53:15 AM.583] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 1:53:15 AM.648] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 1:53:15 AM.648] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 1:53:16 AM.858] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 1:53:18 AM.886] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 1:53:18 AM.886] LSPD First Response: [TRACE] Preloading node data [3/31/2024 1:53:18 AM.886] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 1:53:18 AM.886] LSPD First Response: [TRACE] SwitchToCharacter: George Daniel [3/31/2024 1:53:20 AM.288] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 1:53:20 AM.295] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 1:53:20 AM.296] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 1:53:20 AM.302] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 1:53:20 AM.303] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 1:53:20 AM.306] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 1:53:20 AM.308] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 1:53:20 AM.309] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 1:53:21 AM.868] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 1:53:21 AM.868] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 1:53:21 AM.920] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 1:53:21 AM.920] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 1:53:21 AM.920] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 1:53:21 AM.921] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 1:53:21 AM.921] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 1:53:21 AM.921] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 1:53:21 AM.925] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 1:53:21 AM.931] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 1:53:21 AM.932] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 1:53:21 AM.932] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 1:53:21 AM.933] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 1:53:21 AM.951] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 1:53:21 AM.954] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 1:53:21 AM.954] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 1:53:21 AM.958] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 1:53:21 AM.959] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 1:53:21 AM.970] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 1:53:21 AM.975] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 1:53:21 AM.977] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/31/2024 1:53:22 AM.186] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/31/2024 1:53:22 AM.939] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/31/2024 1:53:22 AM.942] LSPD First Response: [TRACE] Starting player switch [3/31/2024 1:53:27 AM.046] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:53:27 AM.047] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:53:27 AM.107] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:53:27 AM.109] LSPD First Response: [TRACE] Created police3 at X:259.7581 Y:-1418.782 Z:29.76108 [3/31/2024 1:53:27 AM.126] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:53:27 AM.134] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:53:27 AM.359] LSPD First Response: [TRACE] Jim McJerry (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:53:27 AM.384] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:53:27 AM.386] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:53:27 AM.508] LSPD First Response: [TRACE] Hector Salvatore (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:53:27 AM.529] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 1:53:27 AM.586] LSPD First Response: [TRACE] Player switch done [3/31/2024 1:53:27 AM.669] LSPD First Response: [TRACE] Jim McJerry (MP_M_FREEMODE_01) was damaged. [3/31/2024 1:53:47 AM.152] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:53:47 AM.152] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:53:47 AM.306] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:53:47 AM.306] LSPD First Response: [TRACE] Created polgauntlet at X:499.5736 Y:-1157.959 Z:29.90668 [3/31/2024 1:53:47 AM.306] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/31/2024 1:53:47 AM.318] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:53:47 AM.320] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:53:47 AM.322] LSPD First Response: [TRACE] Fason Johnson (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:53:47 AM.332] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:53:47 AM.333] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:53:47 AM.335] LSPD First Response: [TRACE] Lawrence Baptiste (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:53:47 AM.345] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/31/2024 1:53:48 AM.821] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/31/2024 1:53:48 AM.822] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [3/31/2024 1:53:48 AM.826] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:48 AM.826] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:48 AM.826] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 1:53:48 AM.834] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [3/31/2024 1:53:52 AM.941] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:52 AM.941] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:53:52 AM.941] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 1:53:52 AM.951] LSPD First Response: [TRACE] Setting player to lssd from last agency [3/31/2024 1:53:52 AM.971] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/31/2024 1:53:53 AM.017] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 1:53:53 AM.026] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/31/2024 1:53:53 AM.047] LSPD First Response: ALPRPlus, Version=1.0.2.22961, Culture=neutral, PublicKeyToken=null [3/31/2024 1:53:53 AM.056] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 1:53:53 AM.066] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 1:53:53 AM.076] LSPD First Response: Microsoft.Expression.Drawing, Version=4.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 [3/31/2024 1:53:53 AM.152] LSPD First Response: Creating plugin: ‬‪‫‮‭‮​‎‭‏‫‎‭‭‮​‭‬‌‌‪‏‎​‬‮ [3/31/2024 1:53:53 AM.184] LSPD First Response: Creating plugin: GrammarPolice.Main [3/31/2024 1:53:53 AM.184] LSPD First Response: Creating plugin: KucheraCallouts.Main [3/31/2024 1:53:53 AM.193] LSPD First Response: [ALPR+] Reading settings from config file... [3/31/2024 1:53:53 AM.196] LSPD First Response: [ALPR+] ToggleKey = F12 [3/31/2024 1:53:53 AM.207] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [3/31/2024 1:53:53 AM.684] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [3/31/2024 1:53:53 AM.689] LSPD First Response: We have 3 callouts registered [3/31/2024 1:53:53 AM.689] LSPD First Response: CalloutManager initialized [3/31/2024 1:53:53 AM.691] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 1:53:53 AM.699] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 1:53:53 AM.701] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 1:53:53 AM.709] LSPD First Response: [INFO] Model preloading enabled [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICET [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICE4 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICEB [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading FBI2 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading BUZZARD [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading FROGGER2 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading FIRETRUK [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/31/2024 1:53:53 AM.709] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/31/2024 1:53:53 AM.710] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/31/2024 1:53:53 AM.710] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/31/2024 1:53:53 AM.710] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/31/2024 1:53:53 AM.710] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/31/2024 1:53:53 AM.717] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/31/2024 1:53:53 AM.719] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/31/2024 1:53:53 AM.720] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/31/2024 1:53:53 AM.721] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/31/2024 1:53:53 AM.725] LSPD First Response: Deserialized Joe Howard [3/31/2024 1:53:53 AM.735] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 1:53:53 AM.735] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 1:53:53 AM.739] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 1:53:53 AM.739] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 1:53:53 AM.744] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/31/2024 1:53:53 AM.745] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/31/2024 1:53:53 AM.746] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/31/2024 1:53:53 AM.749] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/31/2024 1:53:53 AM.749] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/31/2024 1:53:53 AM.749] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/31/2024 1:53:53 AM.763] LSPD First Response: [ALPR+] ALPR+ v1.0.2.22961 has been loaded! [3/31/2024 1:53:53 AM.767] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 1:53:53 AM.767] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 1:53:53 AM.768] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 1:53:53 AM.768] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/31/2024 1:53:53 AM.769] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: False [3/31/2024 1:53:53 AM.771] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: False [3/31/2024 1:53:53 AM.772] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 1:53:53 AM.777] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/31/2024 1:53:53 AM.780] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/31/2024 1:53:53 AM.784] LSPD First Response: Deserialized Harold Flemming [3/31/2024 1:53:53 AM.785] LSPD First Response: Deserialized Darren Pollard [3/31/2024 1:53:53 AM.785] LSPD First Response: Deserialized Jason Mars [3/31/2024 1:53:53 AM.785] LSPD First Response: Deserialized Jamie Obey [3/31/2024 1:53:53 AM.785] LSPD First Response: Deserialized Markus Johnson [3/31/2024 1:53:53 AM.789] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/31/2024 1:53:53 AM.797] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-LINCOLN-18 [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/31/2024 1:53:53 AM.799] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F6 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F7 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = True [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/31/2024 1:53:53 AM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [lincoln], [18]] [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [3/31/2024 1:53:53 AM.802] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 1:53:53 AM.853] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/31/2024 1:53:53 AM.855] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/31/2024 1:53:53 AM.864] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/31/2024 1:53:53 AM.864] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/31/2024 1:53:53 AM.864] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/31/2024 1:53:53 AM.864] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/31/2024 1:53:53 AM.874] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/31/2024 1:53:53 AM.891] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/31/2024 1:53:53 AM.893] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/31/2024 1:53:53 AM.899] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 1:53:53 AM.901] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/31/2024 1:53:53 AM.910] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/31/2024 1:53:53 AM.911] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/31/2024 1:53:53 AM.922] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/31/2024 1:53:53 AM.922] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/31/2024 1:53:53 AM.924] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/31/2024 1:53:53 AM.925] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/31/2024 1:53:53 AM.926] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/31/2024 1:53:53 AM.928] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/31/2024 1:53:53 AM.957] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/31/2024 1:53:54 AM.431] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/31/2024 1:53:54 AM.439] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/31/2024 1:53:54 AM.688] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/31/2024 1:53:54 AM.689] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/31/2024 1:53:54 AM.689] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/31/2024 1:53:54 AM.689] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/31/2024 1:53:54 AM.689] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/31/2024 1:53:54 AM.690] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/31/2024 1:53:54 AM.690] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/31/2024 1:53:54 AM.690] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/31/2024 1:53:54 AM.691] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/31/2024 1:53:54 AM.691] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/31/2024 1:53:54 AM.693] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/31/2024 1:53:54 AM.694] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/31/2024 1:53:54 AM.694] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/31/2024 1:53:54 AM.694] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/31/2024 1:53:54 AM.694] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/31/2024 1:53:54 AM.694] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/31/2024 1:53:54 AM.694] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/31/2024 1:53:54 AM.694] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/31/2024 1:53:54 AM.695] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/31/2024 1:53:54 AM.698] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/31/2024 1:53:54 AM.699] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/31/2024 1:53:54 AM.699] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/31/2024 1:53:54 AM.699] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/31/2024 1:53:54 AM.700] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/31/2024 1:53:54 AM.700] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/31/2024 1:53:54 AM.700] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/31/2024 1:53:54 AM.700] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/31/2024 1:53:54 AM.700] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/31/2024 1:53:54 AM.701] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/31/2024 1:53:54 AM.701] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/31/2024 1:53:54 AM.701] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/31/2024 1:53:54 AM.701] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/31/2024 1:53:54 AM.701] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/31/2024 1:53:54 AM.701] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/31/2024 1:53:54 AM.702] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/31/2024 1:53:54 AM.702] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/31/2024 1:53:54 AM.702] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/31/2024 1:53:54 AM.702] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/31/2024 1:53:54 AM.702] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/31/2024 1:53:54 AM.702] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/31/2024 1:53:54 AM.703] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/31/2024 1:53:54 AM.704] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/31/2024 1:53:54 AM.704] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/31/2024 1:53:54 AM.704] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/31/2024 1:53:54 AM.704] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/31/2024 1:53:54 AM.704] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/31/2024 1:53:54 AM.704] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/31/2024 1:53:54 AM.704] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/31/2024 1:53:54 AM.712] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/31/2024 1:53:54 AM.712] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/31/2024 1:53:54 AM.713] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/31/2024 1:53:54 AM.714] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/31/2024 1:53:54 AM.714] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/31/2024 1:53:54 AM.714] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/31/2024 1:53:54 AM.714] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/31/2024 1:53:54 AM.714] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/31/2024 1:53:54 AM.715] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/31/2024 1:53:54 AM.715] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/31/2024 1:53:54 AM.715] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/31/2024 1:53:54 AM.715] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/31/2024 1:53:54 AM.715] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/31/2024 1:53:54 AM.715] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/31/2024 1:53:54 AM.720] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/31/2024 1:53:54 AM.720] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/31/2024 1:53:54 AM.726] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18 [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18 [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18 [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/31/2024 1:53:54 AM.729] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/31/2024 1:53:54 AM.819] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/31/2024 1:53:54 AM.828] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/31/2024 1:53:54 AM.833] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/31/2024 1:53:54 AM.834] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/31/2024 1:53:54 AM.834] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/31/2024 1:53:54 AM.835] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/31/2024 1:53:54 AM.915] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/31/2024 1:53:54 AM.988] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/31/2024 1:53:55 AM.004] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/31/2024 1:53:55 AM.005] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/31/2024 1:53:55 AM.017] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/31/2024 1:53:55 AM.020] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 1:53:55 AM.255] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/31/2024 1:53:55 AM.319] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [3/31/2024 1:53:55 AM.324] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [3/31/2024 1:53:55 AM.325] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [3/31/2024 1:54:04 AM.710] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [3/31/2024 1:54:06 AM.687] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:54:06 AM.687] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:54:06 AM.687] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 1:54:06 AM.689] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [3/31/2024 1:54:06 AM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:54:06 AM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 1:54:06 AM.709] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 1:54:06 AM.766] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/31/2024 1:54:06 AM.766] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/31/2024 1:54:06 AM.766] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/31/2024 1:54:06 AM.766] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/31/2024 1:54:06 AM.773] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/31/2024 1:54:06 AM.773] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/31/2024 1:54:06 AM.773] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/31/2024 1:54:06 AM.773] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/31/2024 1:54:06 AM.776] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/31/2024 1:54:06 AM.776] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/31/2024 1:54:06 AM.776] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/31/2024 1:54:06 AM.776] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/31/2024 1:54:06 AM.777] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/31/2024 1:54:06 AM.777] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/31/2024 1:54:06 AM.777] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/31/2024 1:54:06 AM.777] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/31/2024 1:54:07 AM.548] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 1:54:07 AM.551] LSPD First Response: [TRACE] Lucas McCarter (S_M_Y_COP_01) was set as a cop [3/31/2024 1:54:07 AM.551] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 1:54:07 AM.551] LSPD First Response: [TRACE] Adam Polar (S_M_Y_COP_01) was set as a cop [3/31/2024 1:54:10 AM.630] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/31/2024 1:54:10 AM.630] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/31/2024 1:54:10 AM.631] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/31/2024 1:54:10 AM.631] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/31/2024 1:54:10 AM.633] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/31/2024 1:54:10 AM.633] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/31/2024 1:54:10 AM.633] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/31/2024 1:54:10 AM.634] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/31/2024 1:54:11 AM.654] LSPD First Response: [INFO] Using DLC livery options for police5 [3/31/2024 1:54:11 AM.658] LSPD First Response: [TRACE] police5 livery 8 name: LS County Sheriff (POLSHARED_LIV5) [3/31/2024 1:54:11 AM.658] LSPD First Response: [TRACE] police5 livery 20 name: LS County Sheriff (Light) (POLSHARED_LIV17) [3/31/2024 1:54:11 AM.658] LSPD First Response: [TRACE] police5 livery 25 name: LS County Sheriff (Stealth) (POLSHARED_LIV20) [3/31/2024 1:54:11 AM.824] LSPD First Response: [INFO] Using DLC livery options for polgauntlet [3/31/2024 1:54:11 AM.824] LSPD First Response: [TRACE] polgauntlet livery 4 name: LS County Sheriff (POLSHARED_LIV5) [3/31/2024 1:54:11 AM.824] LSPD First Response: [TRACE] polgauntlet livery 16 name: LS County Sheriff (Light) (POLSHARED_LIV17) [3/31/2024 1:54:11 AM.825] LSPD First Response: [TRACE] polgauntlet livery 19 name: LS County Sheriff (Stealth) (POLSHARED_LIV20) [3/31/2024 1:54:12 AM.149] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL () [3/31/2024 1:54:12 AM.150] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL () [3/31/2024 1:54:12 AM.151] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL () [3/31/2024 1:54:12 AM.151] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL () [3/31/2024 1:54:12 AM.718] LSPD First Response: [INFO] Using DLC livery options for polgauntlet [3/31/2024 1:54:12 AM.718] LSPD First Response: [TRACE] polgauntlet livery 4 name: LS County Sheriff (POLSHARED_LIV5) [3/31/2024 1:54:12 AM.718] LSPD First Response: [TRACE] polgauntlet livery 16 name: LS County Sheriff (Light) (POLSHARED_LIV17) [3/31/2024 1:54:12 AM.718] LSPD First Response: [TRACE] polgauntlet livery 19 name: LS County Sheriff (Stealth) (POLSHARED_LIV20) [3/31/2024 1:54:13 AM.171] LSPD First Response: [INFO] Using DLC livery options for police5 [3/31/2024 1:54:13 AM.171] LSPD First Response: [TRACE] police5 livery 8 name: LS County Sheriff (POLSHARED_LIV5) [3/31/2024 1:54:13 AM.171] LSPD First Response: [TRACE] police5 livery 20 name: LS County Sheriff (Light) (POLSHARED_LIV17) [3/31/2024 1:54:13 AM.171] LSPD First Response: [TRACE] police5 livery 25 name: LS County Sheriff (Stealth) (POLSHARED_LIV20) [3/31/2024 1:54:13 AM.669] LSPD First Response: [INFO] Using DLC livery options for polgauntlet [3/31/2024 1:54:13 AM.669] LSPD First Response: [TRACE] polgauntlet livery 4 name: LS County Sheriff (POLSHARED_LIV5) [3/31/2024 1:54:13 AM.669] LSPD First Response: [TRACE] polgauntlet livery 16 name: LS County Sheriff (Light) (POLSHARED_LIV17) [3/31/2024 1:54:13 AM.671] LSPD First Response: [TRACE] polgauntlet livery 19 name: LS County Sheriff (Stealth) (POLSHARED_LIV20) [3/31/2024 1:54:15 AM.773] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL () [3/31/2024 1:54:15 AM.773] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL () [3/31/2024 1:54:15 AM.773] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL () [3/31/2024 1:54:15 AM.773] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL () [3/31/2024 1:54:18 AM.603] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/31/2024 1:54:18 AM.603] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/31/2024 1:54:18 AM.603] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/31/2024 1:54:18 AM.603] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/31/2024 1:54:18 AM.937] LSPD First Response: [TRACE] Preloading police5 [3/31/2024 1:54:18 AM.937] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/31/2024 1:54:18 AM.957] LSPD First Response: [TRACE] Preloading police5 [3/31/2024 1:54:18 AM.958] LSPD First Response: [TRACE] Created police5 at X:331.8834 Y:-1185.075 Z:39.15027 [3/31/2024 1:54:18 AM.958] LSPD First Response: [TRACE] Forced DLC Livery: 7 [3/31/2024 1:54:18 AM.978] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/31/2024 1:54:18 AM.979] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:54:18 AM.980] LSPD First Response: [TRACE] Liam Polaski (S_M_Y_HWAYCOP_01) was set as a cop [3/31/2024 1:54:18 AM.999] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/31/2024 1:54:19 AM.535] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL () [3/31/2024 1:54:19 AM.535] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL () [3/31/2024 1:54:19 AM.535] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL () [3/31/2024 1:54:19 AM.535] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL () [3/31/2024 1:54:23 AM.685] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [3/31/2024 1:54:23 AM.950] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:54:23 AM.950] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:54:23 AM.970] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:54:23 AM.971] LSPD First Response: [TRACE] Created polgauntlet at X:304.2875 Y:-1190.474 Z:38.73352 [3/31/2024 1:54:23 AM.971] LSPD First Response: [TRACE] Forced DLC Livery: 13 [3/31/2024 1:54:23 AM.991] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:54:23 AM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:54:23 AM.993] LSPD First Response: [TRACE] Alex Mason (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:54:24 AM.011] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:54:24 AM.012] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:54:24 AM.013] LSPD First Response: [TRACE] Daniel Small (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:54:24 AM.034] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/31/2024 1:54:34 AM.149] LSPD First Response: [TRACE] Preloading police5 [3/31/2024 1:54:34 AM.149] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:54:34 AM.348] LSPD First Response: [TRACE] Preloading police5 [3/31/2024 1:54:34 AM.348] LSPD First Response: [TRACE] Created police5 at X:429.5757 Y:-1129.628 Z:29.93335 [3/31/2024 1:54:34 AM.348] LSPD First Response: [TRACE] Forced DLC Livery: 1 [3/31/2024 1:54:34 AM.362] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:54:34 AM.363] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:54:34 AM.396] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/31/2024 1:54:34 AM.398] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop [3/31/2024 1:54:34 AM.482] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:54:34 AM.484] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:54:34 AM.486] LSPD First Response: [TRACE] Jemma Wild (MP_F_FREEMODE_01) was set as a cop [3/31/2024 1:54:34 AM.524] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/31/2024 1:54:35 AM.528] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [3/31/2024 1:54:35 AM.528] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [3/31/2024 1:54:35 AM.531] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [3/31/2024 1:54:35 AM.531] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [3/31/2024 1:54:35 AM.531] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [3/31/2024 1:54:35 AM.531] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [3/31/2024 1:54:35 AM.531] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [3/31/2024 1:54:35 AM.531] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [3/31/2024 1:54:35 AM.533] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/31/2024 1:54:35 AM.533] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/31/2024 1:54:35 AM.534] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:54:35 AM.535] LSPD First Response: [TRACE] Created polgauntlet at X:386.5362 Y:-1585.964 Z:29.44078 [3/31/2024 1:54:35 AM.535] LSPD First Response: [TRACE] Forced DLC Livery: 16 [3/31/2024 1:54:35 AM.535] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Davis Sheriff Station [3/31/2024 1:54:35 AM.535] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/31/2024 1:54:35 AM.536] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/31/2024 1:54:35 AM.537] LSPD First Response: [TRACE] Mack Felger (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 1:54:35 AM.538] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 1:54:35 AM.542] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/31/2024 1:54:35 AM.543] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/31/2024 1:54:35 AM.543] LSPD First Response: [TRACE] Lior bulbulon (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 1:54:35 AM.543] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 1:54:35 AM.566] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/31/2024 1:54:35 AM.567] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/31/2024 1:54:35 AM.568] LSPD First Response: [TRACE] Marko Lewis (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 1:54:35 AM.568] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 1:54:35 AM.568] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/31/2024 1:54:35 AM.569] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/31/2024 1:54:35 AM.569] LSPD First Response: [TRACE] Jacob Hillary (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 1:54:35 AM.570] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 1:54:35 AM.571] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/31/2024 1:54:35 AM.572] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/31/2024 1:54:35 AM.573] LSPD First Response: [TRACE] Arun Rockz (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 1:54:35 AM.573] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 1:54:35 AM.573] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/31/2024 1:54:35 AM.574] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [3/31/2024 1:54:35 AM.575] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 1:54:35 AM.575] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 1:54:35 AM.672] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [3/31/2024 1:54:35 AM.673] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [3/31/2024 1:54:35 AM.673] LSPD First Response: [TRACE] Jessica Cruz (S_F_Y_SHERIFF_01) was set as a cop [3/31/2024 1:54:35 AM.673] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 1:54:36 AM.675] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [3/31/2024 1:54:36 AM.675] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [3/31/2024 1:54:36 AM.696] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [3/31/2024 1:54:38 AM.593] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 1:54:38 AM.595] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 1:54:38 AM.608] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 1:54:38 AM.610] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 1:54:38 AM.612] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46DXW045 [3/31/2024 1:54:38 AM.613] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 1:54:39 AM.919] LSPD First Response: [TRACE] Launching new encounter for Harold Flemming [3/31/2024 1:54:39 AM.924] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [3/31/2024 1:54:39 AM.953] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 1:54:40 AM.827] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 1:54:40 AM.964] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 1:54:41 AM.079] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 1:54:41 AM.367] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 1:54:41 AM.369] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me available Confidence: 0.8740357 [3/31/2024 1:54:41 AM.370] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 1:54:41 AM.381] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 1:54:41 AM.381] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 1:54:41 AM.381] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 1:54:41 AM.381] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7854067 [3/31/2024 1:54:41 AM.382] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [3/31/2024 1:54:42 AM.827] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/31/2024 1:54:42 AM.828] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/31/2024 1:54:42 AM.828] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 1:54:42 AM.841] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/31/2024 1:54:42 AM.855] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/31/2024 1:54:42 AM.856] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/31/2024 1:54:43 AM.833] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/31/2024 1:54:43 AM.834] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/31/2024 1:54:49 AM.094] LSPD First Response: [TRACE] Spawned suspect vehicle [3/31/2024 1:54:53 AM.672] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/31/2024 1:54:53 AM.672] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/31/2024 1:54:53 AM.672] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/31/2024 1:55:04 AM.254] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 1:55:04 AM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:55:04 AM.272] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 1:55:04 AM.272] LSPD First Response: [TRACE] Created police2 at X:798.4412 Y:-1851.767 Z:29.84883 [3/31/2024 1:55:04 AM.273] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/31/2024 1:55:06 AM.534] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 1:55:06 AM.535] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 1:55:06 AM.535] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 1:55:06 AM.535] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 1:55:06 AM.535] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 1:55:06 AM.535] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 1:55:06 AM.536] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 1:55:06 AM.536] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/31/2024 1:55:06 AM.536] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/31/2024 1:55:06 AM.549] LSPD First Response: [TRACE] Ped Lior bulbulon has become idle again [3/31/2024 1:55:06 AM.549] LSPD First Response: [TRACE] Ped Mack Felger has become idle again [3/31/2024 1:55:06 AM.549] LSPD First Response: [TRACE] Ped Marko Lewis has become idle again [3/31/2024 1:55:06 AM.549] LSPD First Response: [TRACE] Ped Jessica Cruz has become idle again [3/31/2024 1:55:06 AM.549] LSPD First Response: [TRACE] Ped Jacob Hillary has become idle again [3/31/2024 1:55:06 AM.549] LSPD First Response: [TRACE] Ped Arun Rockz has become idle again [3/31/2024 1:55:06 AM.549] LSPD First Response: [TRACE] Ped Steffan Renault has become idle again [3/31/2024 1:55:14 AM.273] LSPD First Response: [TRACE] Preloading POLICEB [3/31/2024 1:55:14 AM.273] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/31/2024 1:55:14 AM.291] LSPD First Response: [TRACE] Preloading POLICEB [3/31/2024 1:55:14 AM.291] LSPD First Response: [TRACE] Created policeb at X:596.4568 Y:-1710.319 Z:22.57726 [3/31/2024 1:55:14 AM.311] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [3/31/2024 1:55:14 AM.312] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:55:14 AM.312] LSPD First Response: [TRACE] Agustin Barzini (S_M_Y_HWAYCOP_01) was set as a cop [3/31/2024 1:55:14 AM.331] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [3/31/2024 1:55:24 AM.338] LSPD First Response: [TRACE] Preloading police5 [3/31/2024 1:55:24 AM.338] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:55:24 AM.356] LSPD First Response: [TRACE] Preloading police5 [3/31/2024 1:55:24 AM.357] LSPD First Response: [TRACE] Created police5 at X:779.4495 Y:-1932.278 Z:29.99618 [3/31/2024 1:55:24 AM.357] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/31/2024 1:55:24 AM.376] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:55:24 AM.377] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:55:24 AM.378] LSPD First Response: [TRACE] Keigan Gerrard (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:55:24 AM.395] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:55:24 AM.397] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:55:24 AM.398] LSPD First Response: [TRACE] Dean Foster (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:55:24 AM.416] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [3/31/2024 1:55:34 AM.235] LSPD First Response: [TRACE] Freeing spawned suspect [3/31/2024 1:55:34 AM.235] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [3/31/2024 1:55:34 AM.236] LSPD First Response: [TRACE] StageOnFinished [3/31/2024 1:55:34 AM.236] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [3/31/2024 1:55:34 AM.237] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [3/31/2024 1:55:34 AM.237] LSPD First Response: [TRACE] Finishing crime Cold cases [3/31/2024 1:55:34 AM.238] LSPD First Response: [TRACE] Finishing all logic for Harold Flemming [3/31/2024 1:55:34 AM.238] LSPD First Response: [TRACE] Crime finished [3/31/2024 1:55:36 AM.413] LSPD First Response: [TRACE] It has been 101 seconds since the last callout [3/31/2024 1:55:36 AM.419] LSPD First Response: Creating PersonWithWeapon from KucheraCallouts.Callouts.PersonWithWeapon, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 1:55:36 AM.420] LSPD First Response: [TRACE] Callout created: #1 [3/31/2024 1:55:42 AM.613] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 1:55:42 AM.613] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 1:55:42 AM.630] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 1:55:42 AM.632] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 1:55:42 AM.632] LSPD First Response: GrammarPolice: [TargetHandler] new target: 03FVY668 [3/31/2024 1:55:42 AM.632] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 1:55:44 AM.143] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 800 [3/31/2024 1:55:45 AM.202] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 1:55:45 AM.324] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 1:55:45 AM.429] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 1:55:45 AM.690] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 1:55:45 AM.690] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me en route Confidence: 0.9243579 [3/31/2024 1:55:45 AM.718] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 1:55:45 AM.730] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 1:55:45 AM.730] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 1:55:45 AM.730] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 1:55:45 AM.730] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1169117 [3/31/2024 1:55:45 AM.730] LSPD First Response: GrammarPolice: [GrammarHandler] processing action accept from the ActionQueue [3/31/2024 1:55:45 AM.742] LSPD First Response: GrammarPolice: [Events] firing action event, action = accept [3/31/2024 1:55:45 AM.742] LSPD First Response: GrammarPolice: [DispatchHandler] received action: accept, invoking ActionHandler [3/31/2024 1:55:45 AM.742] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 1:55:45 AM.754] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: accept [3/31/2024 1:55:45 AM.766] LSPD First Response: GrammarPolice: [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [3/31/2024 1:55:45 AM.766] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [3/31/2024 1:55:45 AM.783] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 1:55:45 AM.784] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 1:55:45 AM.784] LSPD First Response: [TRACE] User accepted callout [3/31/2024 1:55:46 AM.447] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: accept [3/31/2024 1:55:46 AM.448] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/31/2024 1:55:49 AM.373] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 1:55:49 AM.373] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:55:49 AM.390] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 1:55:49 AM.391] LSPD First Response: [TRACE] Created police2 at X:947.675 Y:-1937.877 Z:31.38483 [3/31/2024 1:55:49 AM.409] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:55:49 AM.411] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:55:49 AM.411] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:55:49 AM.411] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:55:49 AM.412] LSPD First Response: [TRACE] Jason Clansy (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:55:49 AM.426] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:55:49 AM.428] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:55:49 AM.428] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:55:49 AM.428] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:55:49 AM.429] LSPD First Response: [TRACE] Johnny Bravo (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:55:49 AM.445] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/31/2024 1:56:23 AM.645] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 1:56:23 AM.645] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 1:56:23 AM.664] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 1:56:23 AM.665] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 1:56:25 AM.060] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 670 [3/31/2024 1:56:25 AM.994] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 1:56:26 AM.115] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 1:56:26 AM.224] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 1:56:26 AM.492] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 1:56:26 AM.493] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me on scene Confidence: 0.8521627 [3/31/2024 1:56:26 AM.519] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 1:56:26 AM.532] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 1:56:26 AM.532] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 1:56:26 AM.532] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 1:56:26 AM.532] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8869912 [3/31/2024 1:56:26 AM.532] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue [3/31/2024 1:56:27 AM.948] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene [3/31/2024 1:56:27 AM.948] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler [3/31/2024 1:56:27 AM.948] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 1:56:27 AM.965] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene [3/31/2024 1:56:27 AM.983] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene [3/31/2024 1:56:27 AM.983] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Scene [3/31/2024 1:56:28 AM.835] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene [3/31/2024 1:56:28 AM.835] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnScene [3/31/2024 1:56:36 AM.319] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 1:56:36 AM.319] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 1:56:36 AM.336] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 1:56:36 AM.336] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 1:56:36 AM.336] LSPD First Response: GrammarPolice: [TargetHandler] new target: 28KMG630 [3/31/2024 1:56:36 AM.336] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 1:56:37 AM.668] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 660 [3/31/2024 1:56:39 AM.007] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 1:56:39 AM.125] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 1:56:39 AM.230] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 1:56:39 AM.492] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/31/2024 1:56:39 AM.493] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch going ten seven (confidence=0.397099) [3/31/2024 1:56:39 AM.518] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 1:56:39 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 1:56:39 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 1:56:39 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 1:56:39 AM.530] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 1:56:39 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2117489 [3/31/2024 1:56:44 AM.461] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 1:56:44 AM.461] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:44 AM.478] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 1:56:44 AM.479] LSPD First Response: [TRACE] Created police at X:761.7382 Y:-2115.396 Z:30.14506 [3/31/2024 1:56:44 AM.496] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:44 AM.497] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:56:44 AM.499] LSPD First Response: [TRACE] Jake Wilson (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:56:44 AM.514] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:44 AM.515] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:56:44 AM.517] LSPD First Response: [TRACE] Jason Trask (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:56:44 AM.531] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 1:56:45 AM.201] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 1:56:45 AM.201] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 1:56:45 AM.219] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 1:56:45 AM.219] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 1:56:45 AM.219] LSPD First Response: GrammarPolice: [TargetHandler] new target: 43UDH023 [3/31/2024 1:56:45 AM.219] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 1:56:46 AM.748] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 810 [3/31/2024 1:56:47 AM.922] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 1:56:48 AM.043] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 1:56:48 AM.147] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 1:56:48 AM.408] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 1:56:48 AM.408] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch send ambulance Confidence: 0.7461816 [3/31/2024 1:56:48 AM.434] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 1:56:48 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 1:56:48 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 1:56:48 AM.446] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 1:56:48 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.245152 [3/31/2024 1:56:48 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] processing action ems from the ActionQueue [3/31/2024 1:56:49 AM.859] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems [3/31/2024 1:56:49 AM.859] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler [3/31/2024 1:56:49 AM.859] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 1:56:49 AM.878] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems [3/31/2024 1:56:49 AM.895] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS [3/31/2024 1:56:49 AM.896] LSPD First Response: GrammarPolice: [Backup] calling native EMS [3/31/2024 1:56:49 AM.901] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 1:56:49 AM.901] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:49 AM.906] LSPD First Response: [TRACE] Using new link spawn [3/31/2024 1:56:49 AM.949] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 1:56:49 AM.949] LSPD First Response: [TRACE] Created ambulance at X:828.25 Y:-1702.75 Z:28.34375 [3/31/2024 1:56:49 AM.949] LSPD First Response: [TRACE] Forced Livery: 1 [3/31/2024 1:56:49 AM.950] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:49 AM.952] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [3/31/2024 1:56:49 AM.952] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems [3/31/2024 1:56:49 AM.953] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [3/31/2024 1:56:49 AM.953] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [3/31/2024 1:56:49 AM.954] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 1:56:49 AM.959] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:56:49 AM.961] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [3/31/2024 1:56:49 AM.962] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems [3/31/2024 1:56:49 AM.962] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [3/31/2024 1:56:49 AM.962] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [3/31/2024 1:56:49 AM.962] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 1:56:49 AM.987] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 1:56:49 AM.992] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 1:56:50 AM.023] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: ems [3/31/2024 1:56:50 AM.023] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're setting BackupType to None [3/31/2024 1:56:54 AM.539] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 1:56:54 AM.539] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:54 AM.553] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 1:56:54 AM.554] LSPD First Response: [TRACE] Created police at X:764.1713 Y:-2038.386 Z:29.79157 [3/31/2024 1:56:54 AM.571] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:54 AM.572] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:56:54 AM.574] LSPD First Response: [TRACE] Lucas tywon (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:56:54 AM.589] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:56:54 AM.590] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:56:54 AM.591] LSPD First Response: [TRACE] Viktor Kozlov (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:56:54 AM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 1:57:02 AM.085] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/31/2024 1:57:03 AM.076] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 1:57:03 AM.076] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 1:57:03 AM.078] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 1:57:03 AM.078] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 1:57:03 AM.141] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 1:57:03 AM.141] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 1:57:03 AM.141] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 1:57:03 AM.141] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 1:57:07 AM.667] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 1:57:07 AM.668] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 1:57:07 AM.668] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 1:57:07 AM.740] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 1:57:07 AM.740] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 1:57:07 AM.740] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 1:57:08 AM.685] LSPD First Response: [TRACE] Found target: A_M_Y_GENSTREET_02 [3/31/2024 1:57:13 AM.294] LSPD First Response: [TRACE] Started sequence [3/31/2024 1:57:18 AM.207] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [3/31/2024 1:57:18 AM.208] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 1:57:18 AM.208] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 1:57:18 AM.227] LSPD First Response: [TRACE] Enter vehicle: 0 [3/31/2024 1:57:19 AM.395] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 1:57:20 AM.934] LSPD First Response: [TRACE] Starting treatment [3/31/2024 1:57:29 AM.608] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:57:29 AM.608] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:29 AM.701] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:57:29 AM.701] LSPD First Response: [TRACE] Created police3 at X:601.3276 Y:-1728.906 Z:22.06104 [3/31/2024 1:57:29 AM.719] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:29 AM.720] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:57:29 AM.721] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:57:29 AM.721] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:57:29 AM.721] LSPD First Response: [TRACE] Josh Hextall (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:57:29 AM.738] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:29 AM.739] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:57:29 AM.739] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:57:29 AM.739] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 1:57:29 AM.740] LSPD First Response: [TRACE] David Mercer (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:57:29 AM.757] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 1:57:32 AM.601] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/31/2024 1:57:32 AM.601] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 1:57:39 AM.617] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:57:39 AM.618] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:39 AM.634] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:57:39 AM.636] LSPD First Response: [TRACE] Created polgauntlet at X:653.8098 Y:-1724.244 Z:29.75771 [3/31/2024 1:57:39 AM.636] LSPD First Response: [TRACE] Forced DLC Livery: 1 [3/31/2024 1:57:39 AM.654] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:39 AM.655] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:57:39 AM.657] LSPD First Response: [TRACE] Connor Grieve (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:57:39 AM.671] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:39 AM.673] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:57:39 AM.675] LSPD First Response: [TRACE] Barrie Sheen (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:57:39 AM.691] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [3/31/2024 1:57:49 AM.274] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - revived [3/31/2024 1:57:49 AM.279] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [3/31/2024 1:57:49 AM.279] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 1:57:49 AM.279] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 1:57:49 AM.291] LSPD First Response: [TRACE] Enter vehicle: -1 [3/31/2024 1:57:52 AM.696] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_02 [3/31/2024 1:57:53 AM.979] LSPD First Response: [TRACE] Thread PedStop #1 initialized [3/31/2024 1:57:59 AM.038] LSPD First Response: [TRACE] Thread PlayerFrisk #1 initialized [3/31/2024 1:57:59 AM.040] LSPD First Response: [TRACE] Asked thread PlayerFrisk #1 to abort: No reason specified [3/31/2024 1:57:59 AM.042] LSPD First Response: [TRACE] Stopping standing frisk [3/31/2024 1:57:59 AM.046] LSPD First Response: [TRACE] Reset frisk movement animations [3/31/2024 1:57:59 AM.046] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #1 Content Manager [3/31/2024 1:57:59 AM.046] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #1) [3/31/2024 1:57:59 AM.059] LSPD First Response: [TRACE] Thread PlayerFrisk #1 has been shut down [3/31/2024 1:57:59 AM.655] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:57:59 AM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:59 AM.674] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:57:59 AM.674] LSPD First Response: [TRACE] Created police3 at X:732.7966 Y:-1747.168 Z:30.05186 [3/31/2024 1:57:59 AM.693] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:59 AM.694] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:57:59 AM.696] LSPD First Response: [TRACE] Lewis Brown (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:57:59 AM.714] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:57:59 AM.715] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:57:59 AM.717] LSPD First Response: [TRACE] Danny Longstrike (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:57:59 AM.732] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 1:58:00 AM.088] LSPD First Response: [TRACE] Thread PlayerFrisk #2 initialized [3/31/2024 1:58:04 AM.924] LSPD First Response: [TRACE] Stopping crouch frisk [3/31/2024 1:58:04 AM.925] LSPD First Response: [TRACE] Reset frisk movement animations [3/31/2024 1:58:04 AM.927] LSPD First Response: [TRACE] Asked thread PlayerFrisk #2 to abort: No reason specified [3/31/2024 1:58:04 AM.927] LSPD First Response: [TRACE] Stopping crouch frisk [3/31/2024 1:58:04 AM.927] LSPD First Response: [TRACE] Reset frisk movement animations [3/31/2024 1:58:04 AM.927] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #2 Content Manager [3/31/2024 1:58:04 AM.927] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #2) [3/31/2024 1:58:04 AM.945] LSPD First Response: [TRACE] Thread PlayerFrisk #2 has been shut down [3/31/2024 1:58:09 AM.528] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/31/2024 1:58:09 AM.530] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 1:58:09 AM.530] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 1:58:09 AM.530] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 1:58:09 AM.532] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 1:58:09 AM.532] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 1:58:09 AM.536] LSPD First Response: [TRACE] Ped Hannah Kamores has become idle again [3/31/2024 1:58:09 AM.566] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/31/2024 1:58:09 AM.566] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 1:58:11 AM.611] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/31/2024 1:58:11 AM.611] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 1:58:11 AM.611] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 1:58:11 AM.611] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 1:58:11 AM.611] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 1:58:11 AM.611] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 1:58:11 AM.611] LSPD First Response: [TRACE] Ped Dan Ditto has become idle again [3/31/2024 1:58:12 AM.116] LSPD First Response: [TRACE] Thread PlayerCuff #1 initialized [3/31/2024 1:58:13 AM.807] LSPD First Response: [TRACE] Asked thread PlayerCuff #1 to abort: Cuffing key was released. [3/31/2024 1:58:13 AM.812] LSPD First Response: [TRACE] PlayerCuff #1 is aborting already [3/31/2024 1:58:13 AM.812] LSPD First Response: [TRACE] Released 0 entities from PlayerCuff #1 Content Manager [3/31/2024 1:58:13 AM.812] LSPD First Response: [TRACE] Instance cleaned (PlayerCuff #1) [3/31/2024 1:58:13 AM.826] LSPD First Response: [TRACE] Thread PlayerCuff #1 has been shut down [3/31/2024 1:58:14 AM.758] LSPD First Response: [TRACE] Thread PlayerCuff #2 initialized [3/31/2024 1:58:18 AM.058] LSPD First Response: [TRACE] Task CuffPedStanding finished: Ped cuffed successfuly [3/31/2024 1:58:18 AM.060] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [3/31/2024 1:58:18 AM.061] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [3/31/2024 1:58:18 AM.214] LSPD First Response: [TRACE] Asked thread PlayerCuff #2 to abort: The cuffing task ended [3/31/2024 1:58:18 AM.214] LSPD First Response: [TRACE] Released 0 entities from PlayerCuff #2 Content Manager [3/31/2024 1:58:18 AM.214] LSPD First Response: [TRACE] Instance cleaned (PlayerCuff #2) [3/31/2024 1:58:18 AM.219] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped [3/31/2024 1:58:18 AM.221] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager [3/31/2024 1:58:18 AM.221] LSPD First Response: [TRACE] Instance cleaned (PedStop #1) [3/31/2024 1:58:18 AM.221] LSPD First Response: [TRACE] Thread PlayerCuff #2 has been shut down [3/31/2024 1:58:18 AM.236] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down [3/31/2024 1:58:18 AM.237] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [3/31/2024 1:58:18 AM.237] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [3/31/2024 1:58:21 AM.188] LSPD First Response: [TRACE] Aborting UncuffPed: Player released key during uncuff. [3/31/2024 1:58:27 AM.319] LSPD First Response: [TRACE] Grab task starting [3/31/2024 1:58:27 AM.319] LSPD First Response: [TRACE] Grab task initailized [3/31/2024 1:58:27 AM.320] LSPD First Response: [TRACE] Started grab task and set state to Grab [3/31/2024 1:58:31 AM.785] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 1:58:31 AM.785] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 1:58:31 AM.804] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 1:58:31 AM.805] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 1:58:31 AM.805] LSPD First Response: GrammarPolice: [TargetHandler] new target: 62ANM953 [3/31/2024 1:58:31 AM.805] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 1:58:33 AM.145] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 590 [3/31/2024 1:58:34 AM.466] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 1:58:34 AM.598] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 1:58:34 AM.708] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 1:58:34 AM.971] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 1:58:34 AM.971] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need a transport Confidence: 0.8205118 [3/31/2024 1:58:34 AM.996] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 1:58:35 AM.011] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 1:58:35 AM.011] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 1:58:35 AM.011] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 1:58:35 AM.011] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2255635 [3/31/2024 1:58:35 AM.011] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [3/31/2024 1:58:36 AM.444] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [3/31/2024 1:58:36 AM.444] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [3/31/2024 1:58:36 AM.445] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 1:58:36 AM.463] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [3/31/2024 1:58:36 AM.481] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [3/31/2024 1:58:36 AM.482] LSPD First Response: GrammarPolice: [Backup] using native Transport [3/31/2024 1:58:36 AM.483] LSPD First Response: [TRACE] Removing suspect gracefully [3/31/2024 1:58:36 AM.483] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [3/31/2024 1:58:36 AM.483] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [3/31/2024 1:58:36 AM.484] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [3/31/2024 1:58:36 AM.513] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit [3/31/2024 1:58:36 AM.513] LSPD First Response: [TRACE] Issuing backup request for prisoner transport [3/31/2024 1:58:36 AM.518] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 1:58:36 AM.518] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:58:36 AM.523] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Finished [3/31/2024 1:58:36 AM.523] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [3/31/2024 1:58:36 AM.523] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [3/31/2024 1:58:36 AM.524] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [3/31/2024 1:58:36 AM.539] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [3/31/2024 1:58:37 AM.110] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [3/31/2024 1:58:39 AM.712] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:58:39 AM.712] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:58:39 AM.728] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 1:58:39 AM.728] LSPD First Response: [TRACE] Created police3 at X:823.4896 Y:-1709.45 Z:30.05445 [3/31/2024 1:58:39 AM.746] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:58:39 AM.747] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:58:39 AM.749] LSPD First Response: [TRACE] Hillary Knight (MP_F_FREEMODE_01) was set as a cop [3/31/2024 1:58:39 AM.766] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:58:39 AM.768] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 1:58:39 AM.769] LSPD First Response: [TRACE] Mikaela Manders (MP_F_FREEMODE_01) was set as a cop [3/31/2024 1:58:39 AM.786] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 1:58:44 AM.589] LSPD First Response: [TRACE] Using new link spawn [3/31/2024 1:58:44 AM.590] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 1:58:44 AM.590] LSPD First Response: [TRACE] Created police2 at X:854.5 Y:-1744.25 Z:28.46875 [3/31/2024 1:58:44 AM.590] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:58:44 AM.592] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lspd) [3/31/2024 1:58:44 AM.593] LSPD First Response: [TRACE] Charles Jericho (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:58:44 AM.593] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 1:58:44 AM.596] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: HighwayPatrol (lspd) [3/31/2024 1:58:44 AM.598] LSPD First Response: [TRACE] Luissa Diaz (MP_F_FREEMODE_01) was set as a cop [3/31/2024 1:58:44 AM.612] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 1:58:44 AM.612] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 1:58:44 AM.613] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 1:58:44 AM.615] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [3/31/2024 1:58:44 AM.615] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 1:58:44 AM.615] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [3/31/2024 1:58:44 AM.637] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 1:58:44 AM.637] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 1:58:53 AM.765] LSPD First Response: [TRACE] Spawned with 348.0758 [3/31/2024 1:58:53 AM.766] LSPD First Response: [TRACE] Spawned with 3.193726 [3/31/2024 1:58:53 AM.780] LSPD First Response: [TRACE] Spawned with 348.0758 [3/31/2024 1:58:53 AM.781] LSPD First Response: [TRACE] Spawned with 3.193726 [3/31/2024 1:58:53 AM.784] LSPD First Response: [TRACE] Spawned with 0.7065582 [3/31/2024 1:58:53 AM.784] LSPD First Response: [TRACE] Using 945.4703, -1874.502, 30.53033 Heading: 175.6293 and 944.791, -1885.109, 30.48896 Heading: 175.1492 as base positions [3/31/2024 1:58:53 AM.793] LSPD First Response: [TRACE] No valid backup data found for area for LocalPatrol in LosSantosCity in SanAnd using SpawnsAmbiently [3/31/2024 1:58:53 AM.796] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:58:53 AM.796] LSPD First Response: [TRACE] Preloading PICADOR [3/31/2024 1:58:53 AM.796] LSPD First Response: [TRACE] Preloading polgauntlet [3/31/2024 1:58:53 AM.797] LSPD First Response: [TRACE] Created polgauntlet at X:945.4703 Y:-1874.502 Z:30.53033 [3/31/2024 1:58:53 AM.797] LSPD First Response: [TRACE] Forced DLC Livery: 0 [3/31/2024 1:58:53 AM.829] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 1:58:53 AM.830] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/31/2024 1:58:53 AM.831] LSPD First Response: [TRACE] Bobby Black (MP_M_FREEMODE_01) was set as a cop [3/31/2024 1:58:53 AM.832] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 1:58:53 AM.832] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 1:58:53 AM.855] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/31/2024 1:59:00 AM.080] LSPD First Response: [TRACE] Aborting DriveCode: Should park [3/31/2024 1:59:05 AM.752] LSPD First Response: Started parking: 12.45236 Angle: 0.1036299 [3/31/2024 1:59:09 AM.480] LSPD First Response: [TRACE] Aborting Park: Suspect transport is getting further away [3/31/2024 1:59:18 AM.785] LSPD First Response: [TRACE] Grab task starting [3/31/2024 1:59:18 AM.785] LSPD First Response: [TRACE] Grab task initailized [3/31/2024 1:59:21 AM.681] LSPD First Response: [TRACE] Aborting GrabPed: Player cancelled. [3/31/2024 1:59:26 AM.632] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 1:59:32 AM.654] LSPD First Response: [TRACE] Aborting GrabPed: Opening door [3/31/2024 1:59:32 AM.853] LSPD First Response: [3/31/2024 1:59:32 AM.853] LSPD First Response: ============================== [3/31/2024 1:59:32 AM.853] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/31/2024 1:59:32 AM.853] LSPD First Response: ------------------------------ [3/31/2024 1:59:32 AM.853] LSPD First Response: Origin: Game fiber "". [3/31/2024 1:59:32 AM.853] LSPD First Response: ------------------------------ [3/31/2024 1:59:32 AM.853] LSPD First Response: Exception type: System.MissingMethodException [3/31/2024 1:59:32 AM.853] LSPD First Response: Exception message: Method not found: 'System.String LSPD_First_Response.Engine.Scripting.Entities.Persona.GetRandomFullName()'. [3/31/2024 1:59:32 AM.853] LSPD First Response: ------------------------------ [3/31/2024 1:59:32 AM.853] LSPD First Response: Inner exceptions: [3/31/2024 1:59:32 AM.853] LSPD First Response: ------------------------------ [3/31/2024 1:59:32 AM.853] LSPD First Response: Stack trace: [3/31/2024 1:59:32 AM.853] LSPD First Response: at ‫‮‏‬‍‭‍‎‮‫‭‏‭​‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‬‫‌‭‭‍‬​‬‍‫‮‪‌‭‫​‪‭‭‬‫‍​‬‭‎‭‫‭‮(Vehicle , ELicenseState , Boolean , String& , Boolean , Boolean ) [3/31/2024 1:59:32 AM.853] at ‫‮‏‬‍‭‍‎‮‫‭‏‭​‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‮‬‌‮‍‏‏‏‬‮‍‍‫‫‪‭​‮‪‫‍​‫‍‫‌‮(Vehicle ) [3/31/2024 1:59:32 AM.853] at ‫‮‏‬‍‭‍‎‮‫‭‏‭​‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‌‭‬‏‌‪‬‬‪‬‍‮‌‭‏‭‫‭‎‭‌‎‬​‏‮(Vehicle , EAlertType , ECamera ) [3/31/2024 1:59:32 AM.853] at ‫‮‏‬‍‭‍‎‮‫‭‏‭​‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‬​‍‪‎‫‫‪‮‎‍​‪‪‎‎​‌‭‎‮‏‎‮(Vehicle , ECamera ) [3/31/2024 1:59:32 AM.853] at ‫‮‏‬‍‭‍‎‮‫‭‏‭​‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‮‏​​‎‌‬‭‏‫‮‬‭‏‫‬‬‮‭‮() [3/31/2024 1:59:32 AM.853] at ‎‎‌‌‏‏‮‭‪‏‎‎‫‌​‭‪‭‍‭‮.‏‎‌​‬‌‎‌​‮‪‫‮‫‌‍‎‏‪‌‮() [3/31/2024 1:59:32 AM.853] at Rage.GameFiber.Main() [3/31/2024 1:59:32 AM.853] LSPD First Response: ============================== [3/31/2024 1:59:32 AM.853] LSPD First Response: [3/31/2024 1:59:32 AM.856] LSPD First Response: [FATAL] Forced termination [3/31/2024 1:59:32 AM.857] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager [3/31/2024 1:59:34 AM.756] LSPD First Response: [INFO] LSPDFR has shut down