[3/28/2024 6:48:31 PM.158] Started new log on 3/28/2024 6:48:31 PM.158 [3/28/2024 6:48:31 PM.159] ==================================================================================================== [3/28/2024 6:48:31 PM.149] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/28/2024 6:48:31 PM.160] Log verbosity: Trivial [3/28/2024 6:48:31 PM.161] Initializing input system [3/28/2024 6:48:31 PM.163] Initializing game console [3/28/2024 6:48:31 PM.173] Console key has been set to F4 (key code: 115) [3/28/2024 6:48:31 PM.235] Initializing console variable "ConsoleScrollAmount". [3/28/2024 6:48:31 PM.236] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/28/2024 6:48:31 PM.237] Read value: [3/28/2024 6:48:31 PM.237] Initializing console variable "ConsoleKey". [3/28/2024 6:48:31 PM.237] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/28/2024 6:48:31 PM.238] Read value: [3/28/2024 6:48:31 PM.238] Initializing console variable "PluginTimeoutThreshold". [3/28/2024 6:48:31 PM.238] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/28/2024 6:48:31 PM.241] Read value: 60000 [3/28/2024 6:48:31 PM.241] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/28/2024 6:48:31 PM.241] Initializing console variable "AlwaysShowConsoleOutput". [3/28/2024 6:48:31 PM.241] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/28/2024 6:48:31 PM.241] Read value: [3/28/2024 6:48:31 PM.241] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/28/2024 6:48:31 PM.241] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/28/2024 6:48:31 PM.242] Read value: [3/28/2024 6:48:31 PM.242] Initializing console variable "ShowOnScreenWarnings". [3/28/2024 6:48:31 PM.242] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/28/2024 6:48:31 PM.242] Read value: [3/28/2024 6:48:31 PM.242] Console initialized [3/28/2024 6:48:31 PM.242] Initializing forms manager [3/28/2024 6:48:31 PM.245] Cleaning temp folder [3/28/2024 6:48:31 PM.247] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/28/2024 6:48:31 PM.251] ================ RAGE Plugin Hook ================ [3/28/2024 6:48:31 PM.258] Detected Windows 7 Home Premium (64-bit) (6.1.7600.0)! [3/28/2024 6:48:31 PM.259] Checking game support [3/28/2024 6:48:31 PM.366] Product name: Grand Theft Auto V [3/28/2024 6:48:31 PM.366] Product version: 1.0.3095.0 [3/28/2024 6:48:31 PM.366] Is steam version: True [3/28/2024 6:48:31 PM.368] Initializing DirectX [3/28/2024 6:48:31 PM.369] Initializing Direct3D [3/28/2024 6:48:31 PM.369] Getting game swap chain [3/28/2024 6:48:31 PM.387] Swap Chain created: 0x7FF606C304F0 [3/28/2024 6:48:31 PM.387] Swap Chain VTable: 0x251D1C85080 [3/28/2024 6:48:31 PM.387] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [3/28/2024 6:48:31 PM.387] D3D11Present: 0x7FFC9DD758A0 [3/28/2024 6:48:31 PM.387] D3D11ResizeBuffers: 0x7FFC995097B0 [3/28/2024 6:48:31 PM.387] D3D11ResizeTarget: 0x7FFC99509AD0 [3/28/2024 6:48:31 PM.387] D3D11SetFullscreenState: 0x7FFC995095D0 [3/28/2024 6:48:31 PM.387] Direct3D initialized [3/28/2024 6:48:31 PM.387] Initialized DirectX [3/28/2024 6:48:31 PM.389] Getting device [3/28/2024 6:48:31 PM.389] Direct3D watcher thread spawned [3/28/2024 6:48:31 PM.389] Retrieved device [3/28/2024 6:48:31 PM.389] Creating wrapper [3/28/2024 6:48:31 PM.480] Wrapper created [3/28/2024 6:48:31 PM.491] Effect created [3/28/2024 6:48:31 PM.491] Creating buffer [3/28/2024 6:48:31 PM.491] Created buffer [3/28/2024 6:48:31 PM.491] Creating blend state [3/28/2024 6:48:31 PM.491] Created blend state [3/28/2024 6:48:31 PM.491] Done with creation [3/28/2024 6:48:31 PM.578] Initializing texture system. [3/28/2024 6:48:31 PM.578] Initializing texture system; phase 1 [3/28/2024 6:48:31 PM.578] Initializing texture system; phase 2 [3/28/2024 6:48:31 PM.589] Initializing texture system; phase 3 [3/28/2024 6:48:31 PM.589] Initializing texture system; phase 4 [3/28/2024 6:48:31 PM.600] Initializing texture system; phase 5 [3/28/2024 6:48:31 PM.605] Initializing texture system; phase 6 [3/28/2024 6:48:31 PM.607] Initializing texture system; phase 7 [3/28/2024 6:48:31 PM.611] Initializing texture system; phase 8 [3/28/2024 6:48:31 PM.612] Initializing texture system; phase 9 [3/28/2024 6:48:31 PM.613] Initializing texture system; phase 10 [3/28/2024 6:48:31 PM.619] Initializing texture system; phase 11 [3/28/2024 6:48:31 PM.619] Initializing texture system; phase 12 [3/28/2024 6:48:31 PM.621] Initializing texture system; phase 13 [3/28/2024 6:48:31 PM.621] Initializing texture system; phase 14 [3/28/2024 6:48:36 PM.389] Direct3D watcher thread ended [3/28/2024 6:48:36 PM.614] LoadingScreenMsg: Initializing game support [3/28/2024 6:48:36 PM.865] Initializing game support [3/28/2024 6:48:42 PM.288] LoadingScreenMsg: Velocity limit removed [3/28/2024 6:48:42 PM.587] Compatibility level: 0 [3/28/2024 6:48:42 PM.587] Supported version detected [3/28/2024 6:48:42 PM.587] ================================================== [3/28/2024 6:48:42 PM.587] LoadingScreenMsg: Patching code [3/28/2024 6:48:42 PM.837] LoadingScreenMsg: Waiting for game initialization [3/28/2024 6:48:43 PM.088] Waiting for game initialization [3/28/2024 6:48:43 PM.189] LoadingScreenMsg: Initializing core [3/28/2024 6:48:43 PM.439] Initializing hook [3/28/2024 6:48:48 PM.455] LoadingScreenMsg: Completing interoperability [3/28/2024 6:48:48 PM.706] Completing interoperability [3/28/2024 6:48:48 PM.706] Initialization code 1. [3/28/2024 6:48:48 PM.706] Initialization code 2. [3/28/2024 6:48:48 PM.706] Initialization code 3. [3/28/2024 6:48:48 PM.711] 1 Address: 0x00007FF60497DE18 [3/28/2024 6:48:48 PM.711] Calling func 1 [3/28/2024 6:48:48 PM.723] 2 Address: 0x00007FF60555CC52 [3/28/2024 6:48:48 PM.723] 3 Address: 0x00007FF603F361D2 [3/28/2024 6:48:48 PM.745] Address: 0x00007FF60555CBFC [3/28/2024 6:48:48 PM.745] Unknown var: 0x00007FF6065B7510 [3/28/2024 6:48:48 PM.745] Initialization code 4. [3/28/2024 6:48:48 PM.745] Initialization code 5. [3/28/2024 6:48:48 PM.745] Completing interoperability, phase 1 [3/28/2024 6:48:48 PM.745] Completing interoperability, phase 2 [3/28/2024 6:48:48 PM.745] Completing interoperability, phase 3 [3/28/2024 6:48:48 PM.745] Completing interoperability, phase 4 [3/28/2024 6:48:48 PM.745] Completing interoperability, phase 5 [3/28/2024 6:48:48 PM.745] Completing interoperability, phase 6 [3/28/2024 6:48:48 PM.745] Completing interoperability, phase 7 [3/28/2024 6:48:48 PM.745] LoadingScreenMsg: [3/28/2024 6:48:48 PM.996] LoadingScreenMsg: Loading Story Mode [3/28/2024 6:48:49 PM.246] LoadingScreenMsg: Loading and Populating Game World [3/28/2024 6:48:49 PM.497] LoadingScreenMsg: [3/28/2024 6:48:57 PM.834] Initializing console variable "IsDeveloperModeEnabled". [3/28/2024 6:48:57 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/28/2024 6:48:57 PM.834] Read value: [3/28/2024 6:48:57 PM.834] Initializing console variable "TimeScale". [3/28/2024 6:48:57 PM.834] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/28/2024 6:48:57 PM.835] Read value: [3/28/2024 6:48:57 PM.846] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [3/28/2024 6:48:59 PM.422] : Initializing input system [3/28/2024 6:48:59 PM.423] : Initializing game console [3/28/2024 6:48:59 PM.424] : Initializing forms manager [3/28/2024 6:48:59 PM.505] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll". [3/28/2024 6:49:00 PM.785] : Initializing input system [3/28/2024 6:49:00 PM.785] : Initializing game console [3/28/2024 6:49:00 PM.787] : Initializing forms manager [3/28/2024 6:49:00 PM.809] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [3/28/2024 6:49:02 PM.100] : Initializing input system [3/28/2024 6:49:02 PM.100] : Initializing game console [3/28/2024 6:49:02 PM.102] : Initializing forms manager [3/28/2024 6:49:02 PM.413] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [3/28/2024 6:49:03 PM.686] : Initializing input system [3/28/2024 6:49:03 PM.687] : Initializing game console [3/28/2024 6:49:03 PM.688] : Initializing forms manager [3/28/2024 6:49:03 PM.708] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EnhancedVehicleActions2.dll". [3/28/2024 6:49:04 PM.975] : Initializing input system [3/28/2024 6:49:04 PM.976] : Initializing game console [3/28/2024 6:49:04 PM.977] : Initializing forms manager [3/28/2024 6:49:05 PM.000] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/28/2024 6:49:06 PM.280] : Initializing input system [3/28/2024 6:49:06 PM.281] : Initializing game console [3/28/2024 6:49:06 PM.282] : Initializing forms manager [3/28/2024 6:49:06 PM.350] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll". [3/28/2024 6:49:07 PM.643] : Initializing input system [3/28/2024 6:49:07 PM.644] : Initializing game console [3/28/2024 6:49:07 PM.645] : Initializing forms manager [3/28/2024 6:49:07 PM.674] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/28/2024 6:49:08 PM.994] : Initializing input system [3/28/2024 6:49:08 PM.995] : Initializing game console [3/28/2024 6:49:08 PM.996] : Initializing forms manager [3/28/2024 6:49:09 PM.179] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll". [3/28/2024 6:49:10 PM.450] : Initializing input system [3/28/2024 6:49:10 PM.451] : Initializing game console [3/28/2024 6:49:10 PM.452] : Initializing forms manager [3/28/2024 6:49:10 PM.473] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RPH_Delete_Vehicle.dll". [3/28/2024 6:49:11 PM.747] : Initializing input system [3/28/2024 6:49:11 PM.748] : Initializing game console [3/28/2024 6:49:11 PM.750] : Initializing forms manager [3/28/2024 6:49:11 PM.772] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". [3/28/2024 6:49:13 PM.049] : Initializing input system [3/28/2024 6:49:13 PM.050] : Initializing game console [3/28/2024 6:49:13 PM.051] : Initializing forms manager [3/28/2024 6:49:13 PM.107] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll". [3/28/2024 6:49:14 PM.377] : Initializing input system [3/28/2024 6:49:14 PM.378] : Initializing game console [3/28/2024 6:49:14 PM.379] : Initializing forms manager [3/28/2024 6:49:14 PM.442] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll". [3/28/2024 6:49:15 PM.724] : Initializing input system [3/28/2024 6:49:15 PM.725] : Initializing game console [3/28/2024 6:49:15 PM.726] : Initializing forms manager [3/28/2024 6:49:15 PM.884] Axon Signal: Checking if desired font exists on system... [3/28/2024 6:49:15 PM.887] Axon Signal: [WARNING] Desired font not installed on system. Falling back to default system font. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Body Cam Key is set to O. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Dashcam system is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Dashcam overlay is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Dashcam on foot is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Dashcam effect is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Dashcam is set to display local time. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Dashcam letterbox is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Interior cam letterbox is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Body Cam overlay is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Body Cam is set to display local time. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Axon Signal notifications are set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Interval is set to 120 seconds. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Body camera button sounds is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. Body camera interaction animations is set to True. [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [3/28/2024 6:49:15 PM.908] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [3/28/2024 6:49:15 PM.909] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800. [3/28/2024 6:49:15 PM.909] Axon Signal: Reading ini. Negative offset applied. [3/28/2024 6:49:16 PM.212] Better Hit Reactions: Chance = 90 [3/28/2024 6:49:16 PM.212] Better Hit Reactions: DoesPedDropWeapon = True [3/28/2024 6:49:16 PM.448] Better Hit Reactions: DamageTrackerService Started [3/28/2024 6:49:16 PM.524] ================================================= ClearTheWayV ================================================= [3/28/2024 6:49:16 PM.524] Created by: KeyedInSoftware/timnboys [3/28/2024 6:49:16 PM.524] Version: 1.0.0.43 [3/28/2024 6:49:16 PM.524] [3/28/2024 6:49:16 PM.524] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [3/28/2024 6:49:16 PM.524] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [3/28/2024 6:49:16 PM.524] Enjoy! [3/28/2024 6:49:16 PM.524] ================================================= ClearTheWayV ================================================= [3/28/2024 6:49:16 PM.780] DamageTrackingFramework: GameFiber started! [3/28/2024 6:49:17 PM.467] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [3/28/2024 6:49:18 PM.240] LSPD First Response: [TRACE] Started loading LSPDFR [3/28/2024 6:49:18 PM.241] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/28/2024 6:49:18 PM.241] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/28/2024 6:49:18 PM.241] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/28/2024 6:49:19 PM.410] RPH Delete Vehicle: Loading settings... [3/28/2024 6:49:19 PM.414] RPH Delete Vehicle: Settings initialisation complete. [3/28/2024 6:49:19 PM.415] RPH Delete Vehicle: 1.1.2.0 has been initialised. [3/28/2024 6:49:19 PM.499] Seatbelt: Initialized settings [3/28/2024 6:49:20 PM.068] Seatbelt: There is no update available [3/28/2024 6:49:20 PM.074] Seatbelt: Player using Fast Draw, AutoUnFastenSeatbeltOnExit is automatically set to true [3/28/2024 6:49:20 PM.120] SimpleCTRL: SimpleCTRL dependency Venoxity.Common.dll is available (1.0.0.0). [3/28/2024 6:49:20 PM.120] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (1.10.0.0). [3/28/2024 6:49:20 PM.125] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0). [3/28/2024 6:49:20 PM.125] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll is available (1.9.3.0). [3/28/2024 6:49:20 PM.126] SimpleCTRL: SimpleCTRL dependency InputManager.dll is available (1.0.0.0). [3/28/2024 6:49:20 PM.127] SimpleCTRL: [SimpleCTRL] starting... [3/28/2024 6:49:20 PM.127] SimpleCTRL: [ConfigHandler] initializing... [3/28/2024 6:49:20 PM.131] SimpleCTRL: [ConfigHandler] loading default settings... [3/28/2024 6:49:20 PM.146] SimpleCTRL: [ConfigHandler] loading custom settings... [3/28/2024 6:49:20 PM.146] SimpleCTRL: [ConfigHandler] cannot find file for custom settings, skipping [3/28/2024 6:49:20 PM.440] SimpleCTRL: [ConfigHandler] ================================================================================ [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] SimpleCTRL Settings [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ================================================================================ [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] DisableMenuMouse = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] LogLevel = 0 [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL/audio [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ELSKey = J [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] HazardKey = Down [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] LeftBlinkerKey = Left [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] RightBlinkerKey = Right [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] BlinkerModifierKey = LShiftKey [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] EngineToggleKey = T [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ShuffleKey = RShiftKey [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] RefuelKey = E [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ParkKey = I [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ParkModifierKey = LControlKey [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] HazardControllerButton = None [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] LeftBlinkerControllerButton = None [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] RightBlinkerControllerButton = None [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] BlinkerModifierControllerButton = None [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] EngineControllerButton = X [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] RefuelControllerButton = DPadUp [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ParkIndicatorEnabled = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] LicensePlateEnabled = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] SpeedometerEnabled = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] EngStatusEnabled = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] PreventAutomaticReversing = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] GlobalPositioningSystem = False [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] PreventVehicleFlip = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] VehicleIndicators = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] TireRentainment = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] AllowShuffle = False [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ParkingMode = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] FuelSystem = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] LeaveEngineOnNotification = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] BrakeOverheatingNotification = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] RefuelNotification = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] LeaveDoorOpenWhenEngineOn = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] VehicleIndicatorMode = TurnOffAtTurn [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] VehicleIndicatorSounds = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] VehicleParkSirenKill = False [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] AircraftLowFuelWarning = 25 [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] AircraftUseAirportPumps = False [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] AircraftUseFuelTankers = True [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] AircraftFuelTankers = System.Collections.Generic.List`1[System.UInt32] [3/28/2024 6:49:20 PM.441] SimpleCTRL: [ConfigHandler] ================================================================================ [3/28/2024 6:49:20 PM.452] SimpleCTRL: [PlayerController] starting... [3/28/2024 6:49:20 PM.453] SimpleCTRL: [SpecialModesManagers] starting... [3/28/2024 6:49:20 PM.453] SimpleCTRL: [UIHandler] starting... [3/28/2024 6:49:20 PM.992] Better Hit Reactions: Initialized euphoria... [3/28/2024 6:49:24 PM.122] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/28/2024 6:49:42 PM.089] LSPD First Response: [TRACE] Game has stopped loading [3/28/2024 6:49:42 PM.091] Spotlight: Reading settings... [3/28/2024 6:49:42 PM.601] Spotlight: Initialized [3/28/2024 6:49:48 PM.498] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:48 PM.502] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:48 PM.527] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/28/2024 6:49:48 PM.595] LSPD First Response: [WARN] No name for outfit variation at line 479 [3/28/2024 6:49:48 PM.595] LSPD First Response: [WARN] No name for outfit variation at line 504 [3/28/2024 6:49:48 PM.595] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [3/28/2024 6:49:48 PM.596] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [3/28/2024 6:49:48 PM.600] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bobcat_eup.xml [3/28/2024 6:49:48 PM.601] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_chuff_eup.xml [3/28/2024 6:49:48 PM.601] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastg_eup.xml [3/28/2024 6:49:48 PM.602] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coroner.xml [3/28/2024 6:49:48 PM.602] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [3/28/2024 6:49:48 PM.602] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [3/28/2024 6:49:48 PM.605] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [3/28/2024 6:49:48 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 381 [3/28/2024 6:49:48 PM.605] LSPD First Response: [WARN] No name for outfit variation at line 416 [3/28/2024 6:49:48 PM.605] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [3/28/2024 6:49:48 PM.607] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_gruppes_eup.xml [3/28/2024 6:49:48 PM.607] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [3/28/2024 6:49:48 PM.607] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lguard_eup.xml [3/28/2024 6:49:48 PM.607] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lls_eup.xml [3/28/2024 6:49:48 PM.608] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsdrp_eup.xml [3/28/2024 6:49:48 PM.608] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [3/28/2024 6:49:48 PM.608] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspdm_eup.xml [3/28/2024 6:49:48 PM.611] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [3/28/2024 6:49:48 PM.613] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [3/28/2024 6:49:48 PM.614] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [3/28/2024 6:49:48 PM.616] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [3/28/2024 6:49:48 PM.617] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_merryw_eup.xml [3/28/2024 6:49:48 PM.620] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [3/28/2024 6:49:48 PM.621] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nps_eup.xml [3/28/2024 6:49:48 PM.621] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [3/28/2024 6:49:48 PM.621] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_pen.xml [3/28/2024 6:49:48 PM.621] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [3/28/2024 6:49:48 PM.622] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sadfw_eup.xml [3/28/2024 6:49:48 PM.622] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [3/28/2024 6:49:48 PM.624] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [3/28/2024 6:49:48 PM.624] LSPD First Response: [WARN] No name for outfit variation at line 285 [3/28/2024 6:49:48 PM.624] LSPD First Response: [WARN] No name for outfit variation at line 320 [3/28/2024 6:49:48 PM.624] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [3/28/2024 6:49:48 PM.625] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_securos_eup.xml [3/28/2024 6:49:48 PM.625] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_usms_eup.xml [3/28/2024 6:49:48 PM.626] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:48 PM.626] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:48 PM.627] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/28/2024 6:49:48 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/28/2024 6:49:48 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/28/2024 6:49:48 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/28/2024 6:49:48 PM.629] LSPD First Response: [TRACE] Loaded 318 freemode outfits and 55 preset outfits [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for m_scba [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_scba [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for m_usar [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_usar [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for m_scba [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_scba [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for m_usar [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_usar [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for m_scba [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_scba [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for lguard_atv [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for lguard_atv [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for lguard_atv [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for lguard_atv [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_riot for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_riot for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for lsfd_emt_rain [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for lsfd_emt_rain [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for lsfd_emt_snow [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for lsfd_emt_snow [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for lscofd_emt_rain [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for lscofd_emt_rain [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for lscofd_emt_snow [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for lscofd_emt_snow [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for bcfd_emt_rain [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for bcfd_emt_rain [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for bcfd_emt_snow [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for bcfd_emt_snow [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_base for m_emt_c [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_a [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_b [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_c [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:48 PM.633] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/28/2024 6:49:49 PM.084] LSPD First Response: [TRACE] Adding Ben J. as character [3/28/2024 6:49:49 PM.279] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/28/2024 6:49:49 PM.279] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 6:49:49 PM.279] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/28/2024 6:49:49 PM.846] LSPD First Response: [TRACE] Adding Scott Miller as character [3/28/2024 6:49:49 PM.850] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.850] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.850] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/28/2024 6:49:49 PM.853] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.854] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.854] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/28/2024 6:49:49 PM.856] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml [3/28/2024 6:49:49 PM.857] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.857] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.860] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/28/2024 6:49:49 PM.882] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml [3/28/2024 6:49:49 PM.883] LSPD First Response: [WARN] Invalid vehicle model bcsogranger [3/28/2024 6:49:49 PM.883] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2 [3/28/2024 6:49:49 PM.883] LSPD First Response: [WARN] Invalid vehicle model bcsoscout [3/28/2024 6:49:49 PM.883] LSPD First Response: [WARN] Invalid vehicle model bcsobison [3/28/2024 6:49:49 PM.883] LSPD First Response: [WARN] Invalid vehicle model bcsofugitive [3/28/2024 6:49:49 PM.883] LSPD First Response: [WARN] Invalid vehicle model bcsostanier [3/28/2024 6:49:49 PM.883] LSPD First Response: [WARN] Invalid vehicle model bcsostanier2 [3/28/2024 6:49:49 PM.884] LSPD First Response: [WARN] Invalid vehicle model bcsogranger [3/28/2024 6:49:49 PM.884] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2 [3/28/2024 6:49:49 PM.884] LSPD First Response: [WARN] Invalid vehicle model sheriffpatriot [3/28/2024 6:49:49 PM.884] LSPD First Response: [WARN] Invalid vehicle model bcsogranger4 [3/28/2024 6:49:49 PM.884] LSPD First Response: [WARN] Invalid vehicle model sheriffvalk [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model dppolice [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model dppolice2 [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model dppolice3 [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model dppolice4 [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model rhpolice [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model rhpolice2 [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model rhpolice3 [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model policelsia [3/28/2024 6:49:49 PM.885] LSPD First Response: [WARN] Invalid vehicle model policelsia5 [3/28/2024 6:49:49 PM.886] LSPD First Response: [WARN] Invalid vehicle model policelsia6 [3/28/2024 6:49:49 PM.886] LSPD First Response: [WARN] Invalid vehicle model portpolice4 [3/28/2024 6:49:49 PM.886] LSPD First Response: [WARN] Invalid vehicle model portpolice [3/28/2024 6:49:49 PM.886] LSPD First Response: [WARN] Invalid vehicle model portpolice6 [3/28/2024 6:49:49 PM.886] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml [3/28/2024 6:49:49 PM.920] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml [3/28/2024 6:49:49 PM.921] LSPD First Response: [WARN] Invalid vehicle model pscout [3/28/2024 6:49:49 PM.922] LSPD First Response: [WARN] Invalid vehicle model lspdb [3/28/2024 6:49:49 PM.922] LSPD First Response: [WARN] Invalid vehicle model police42 [3/28/2024 6:49:49 PM.922] LSPD First Response: [WARN] Invalid vehicle model polspeedo [3/28/2024 6:49:49 PM.922] LSPD First Response: [WARN] Invalid vehicle model polriot [3/28/2024 6:49:49 PM.923] LSPD First Response: [WARN] Invalid vehicle model sherifffug [3/28/2024 6:49:49 PM.923] LSPD First Response: [WARN] Invalid vehicle model sheriffscout [3/28/2024 6:49:49 PM.923] LSPD First Response: [WARN] Invalid vehicle model sheriffoss [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp1c [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp1d [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp3 [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp3a [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp2 [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp2a [3/28/2024 6:49:49 PM.924] LSPD First Response: [WARN] Invalid vehicle model sahp5 [3/28/2024 6:49:49 PM.925] LSPD First Response: [WARN] Invalid vehicle model sahpb [3/28/2024 6:49:49 PM.925] LSPD First Response: [WARN] Invalid vehicle model sahpb2 [3/28/2024 6:49:49 PM.925] LSPD First Response: [WARN] Invalid vehicle model sahp5a [3/28/2024 6:49:49 PM.925] LSPD First Response: [WARN] Invalid vehicle model sahpair [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model prangeral [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model prangerlr2 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model prangerscout [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model prangerbi [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model prangeryo2 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model prangersd [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosesep [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosesep2 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosesep3 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosesep4 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosesep5 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosetru [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosetru2 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model noosetru3 [3/28/2024 6:49:49 PM.926] LSPD First Response: [WARN] Invalid vehicle model nooseair2 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model noosepia [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model noosepia2 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model noosepia4 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model noosepia3 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model fibp [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model fibp3 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model fibp6 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model fibp2 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model policeusaf [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model policeusaf2 [3/28/2024 6:49:49 PM.927] LSPD First Response: [WARN] Invalid vehicle model lsfd3 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model lsfd4 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model lsfd5 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model firetruk3 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model firetruk3 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model bcfd2 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model firetruk2 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model firetruk2 [3/28/2024 6:49:49 PM.928] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo [3/28/2024 6:49:49 PM.929] LSPD First Response: [WARN] Invalid vehicle model pcar [3/28/2024 6:49:49 PM.929] LSPD First Response: [WARN] Invalid vehicle model saspacar [3/28/2024 6:49:49 PM.929] LSPD First Response: [WARN] Invalid vehicle model saspacar2 [3/28/2024 6:49:49 PM.929] LSPD First Response: [WARN] Invalid vehicle model saspacar3 [3/28/2024 6:49:49 PM.929] LSPD First Response: [WARN] Invalid vehicle model saspacar4 [3/28/2024 6:49:49 PM.931] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.932] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:49 PM.932] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/28/2024 6:49:49 PM.939] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml [3/28/2024 6:49:49 PM.939] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml [3/28/2024 6:49:49 PM.941] LSPD First Response: [TRACE] Player was in vehicle: False [3/28/2024 6:49:49 PM.941] LSPD First Response: [TRACE] Last selected character was Scott Miller, should spawn as last character True [3/28/2024 6:49:49 PM.941] LSPD First Response: [TRACE] Loading last selected character Scott Miller [3/28/2024 6:49:49 PM.943] LSPD First Response: [INFO] Changing current player character to Scott Miller [3/28/2024 6:49:49 PM.960] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/28/2024 6:49:49 PM.960] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/28/2024 6:49:49 PM.961] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/28/2024 6:49:50 PM.169] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/28/2024 6:49:50 PM.174] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [3/28/2024 6:49:50 PM.174] LSPD First Response: [TRACE] CharacterSelected: 122 [3/28/2024 6:49:50 PM.175] LSPD First Response: [TRACE] Character changed, creating new stats object [3/28/2024 6:49:50 PM.363] LSPD First Response: [TRACE] Starting custom cop walk style task [3/28/2024 6:49:50 PM.424] LSPD First Response: [TRACE] Set last player walk style back: Cop [3/28/2024 6:49:50 PM.430] LSPD First Response: [TRACE] Initialized telemtry service [3/28/2024 6:49:50 PM.473] LSPD First Response: We have 4 appartments registered [3/28/2024 6:49:50 PM.475] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/28/2024 6:49:50 PM.479] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 21250 [3/28/2024 6:49:50 PM.480] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/28/2024 6:49:50 PM.480] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 108290 [3/28/2024 6:49:50 PM.480] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/28/2024 6:49:50 PM.481] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 55042 [3/28/2024 6:49:50 PM.481] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/28/2024 6:49:50 PM.482] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/28/2024 6:49:50 PM.482] LSPD First Response: ApartmentManager initialized [3/28/2024 6:49:50 PM.484] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/28/2024 6:49:50 PM.484] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/28/2024 6:49:50 PM.485] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/28/2024 6:49:50 PM.537] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/28/2024 6:49:50 PM.710] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/28/2024 6:49:50 PM.711] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/28/2024 6:49:50 PM.711] LSPD First Response: [TRACE] Saved apt: [3/28/2024 6:49:50 PM.717] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/28/2024 6:49:50 PM.721] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/28/2024 6:49:50 PM.750] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/28/2024 6:49:50 PM.750] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/28/2024 6:49:50 PM.750] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/28/2024 6:49:50 PM.750] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/28/2024 6:49:50 PM.750] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/28/2024 6:49:50 PM.750] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/28/2024 6:49:50 PM.832] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/28/2024 6:49:50 PM.901] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/28/2024 6:49:50 PM.909] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/28/2024 6:49:50 PM.913] LSPD First Response: [TRACE] Set title to Scott Miller for Interaction Menu [3/28/2024 6:49:50 PM.913] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/28/2024 6:49:50 PM.914] LSPD First Response: [TRACE] Set title to Scott Miller for Police Radio [3/28/2024 6:49:50 PM.920] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/28/2024 6:49:50 PM.921] LSPD First Response: [TRACE] Set title to Scott Miller for Vehicle Options [3/28/2024 6:49:50 PM.924] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/28/2024 6:49:50 PM.924] LSPD First Response: [TRACE] Set title to Scott Miller for Inventory [3/28/2024 6:49:50 PM.925] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/28/2024 6:49:50 PM.932] LSPD First Response: [TRACE] Set title to Scott Miller for Settings [3/28/2024 6:49:50 PM.934] LSPD First Response: [TRACE] Saved apt: [3/28/2024 6:49:50 PM.956] LSPD First Response: [TRACE] Starting custom cop walk style task [3/28/2024 6:49:50 PM.992] LSPD First Response: [TRACE] Requested Audio [3/28/2024 6:49:51 PM.012] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/28/2024 6:49:51 PM.417] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/28/2024 6:49:51 PM.567] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:51 PM.567] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:49:51 PM.567] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Vinewood Police Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] La Mesa Police Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Rockford Hills Police Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (RHPD) at X:-561.65 Y:-131.65 Z:38.21 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Vespucci Police Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (DPPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Downtown Police Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPDM) at X:450.0654 Y:-993.0596 Z:30 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Davis Sheriff Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72 [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/28/2024 6:49:51 PM.583] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Park Ranger Office [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Park Ranger Office (SASP) at X:-1491.79 Y:4981.55 Z:63.29 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSIA) at X:-864.61 Y:-2408.92 Z:14.03 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Port of South Los Santos [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Port of South Los Santos (LSPP) at X:-335.54 Y:-2792.76 Z:5 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Del Perro Police Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.14 Y:-1015.53 Z:13.13 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Federal Investigation Bureau HQ [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:103.11 Y:-744.29 Z:45.75 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Fort Zancudo HQ [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Fort Zancudo HQ (USAF SF) at X:-2340.83 Y:3265.41 Z:32.83 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] NOOSE HQ [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: NOOSE HQ (NOOSE) at X:2457.42 Y:-384.43 Z:93.33 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Gruppe Sechs Security HQ [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Gruppe Sechs Security HQ (GSS) at X:-194.44 Y:-834.58 Z:30.75 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Vespucci Beach Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Vespucci Beach Station (DPPD) at X:-1311.49 Y:-1523.78 Z:4.42 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Cayo Perico Ranger Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Cayo Perico Ranger Station (SASP) at X:4519.21 Y:-4513.3 Z:4.53 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Davis Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Davis Fire Station (LSFD) at X:200.54 Y:-1633.26 Z:29.8 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] El Burro Heights Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: El Burro Heights Fire Station (LSCoFD) at X:1185.57 Y:-1462.7 Z:34.9 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Fort Zancudo Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Fort Zancudo Fire Station (BCFD) at X:-2096.83 Y:2829.45 Z:32.96 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Los Santos International Airport Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Los Santos International Airport Fire Station (LSFD) at X:-1068.89 Y:-2380.86 Z:14.03 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Paleto Bay Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Paleto Bay Fire Station (BCFD) at X:-381.13 Y:6119.73 Z:31.48 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Rockford Hills Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Rockford Hills Fire Station (LSFD) at X:-633.82 Y:-121.81 Z:39.01 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Sandy Shores Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Sandy Shores Fire Station (BCFD) at X:1698.01 Y:3596.19 Z:35.52 [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Cayo Perico Fire Station [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Cayo Perico Fire Station (SAF) at X:5104.05 Y:-4678.44 Z:3.21 [3/28/2024 6:49:51 PM.584] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml [3/28/2024 6:49:51 PM.584] LSPD First Response: [WARN] Failed to add police station: A station called Del Perro Police Station or delperroPol already exists [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Los Santos Port Police [3/28/2024 6:49:51 PM.584] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138 [3/28/2024 6:49:51 PM.589] LSPD First Response: [TRACE] Auto started component Debug #1 [3/28/2024 6:49:51 PM.589] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/28/2024 6:49:51 PM.589] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/28/2024 6:49:51 PM.589] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/28/2024 6:49:51 PM.589] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/28/2024 6:49:51 PM.589] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/28/2024 6:49:51 PM.590] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/28/2024 6:49:51 PM.590] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/28/2024 6:49:51 PM.590] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/28/2024 6:49:51 PM.591] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/28/2024 6:49:51 PM.591] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/28/2024 6:49:51 PM.592] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/28/2024 6:49:51 PM.592] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/28/2024 6:49:51 PM.593] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/28/2024 6:49:51 PM.750] LSPD First Response: [TRACE] Preloading node data [3/28/2024 6:49:51 PM.774] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/28/2024 6:49:51 PM.774] LSPD First Response: [TRACE] Checking for updates... [3/28/2024 6:49:51 PM.777] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/28/2024 6:49:51 PM.777] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 6618c6de-9596-47e6-979d-22d4a3974977. Enhanced features available. [3/28/2024 6:49:51 PM.785] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/28/2024 6:49:51 PM.786] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/28/2024 6:49:51 PM.786] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/28/2024 6:49:51 PM.851] LSPD First Response: [TRACE] This version seems up to date. [3/28/2024 6:49:51 PM.851] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/28/2024 6:49:52 PM.816] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/28/2024 6:49:54 PM.918] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 6:49:54 PM.918] LSPD First Response: [TRACE] Preloading node data [3/28/2024 6:49:54 PM.918] LSPD First Response: [TRACE] Done preloading node data [3/28/2024 6:49:54 PM.918] LSPD First Response: [TRACE] SwitchToCharacter: Scott Miller [3/28/2024 6:49:54 PM.918] LSPD First Response: [TRACE] Switch mode is random [3/28/2024 6:49:54 PM.920] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/28/2024 6:49:54 PM.920] LSPD First Response: [TRACE] Saved apt: [3/28/2024 6:49:54 PM.921] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way [3/28/2024 6:49:56 PM.013] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/28/2024 6:49:56 PM.018] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/28/2024 6:49:56 PM.018] LSPD First Response: [TRACE] Disabling ambient game police chases [3/28/2024 6:49:56 PM.023] LSPD First Response: [TRACE] Disabled ambient game police chases [3/28/2024 6:49:56 PM.023] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/28/2024 6:49:56 PM.025] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/28/2024 6:49:56 PM.027] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/28/2024 6:49:56 PM.027] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/28/2024 6:49:57 PM.549] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/28/2024 6:49:57 PM.549] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/28/2024 6:49:57 PM.792] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/28/2024 6:49:57 PM.793] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/28/2024 6:49:57 PM.793] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/28/2024 6:49:57 PM.793] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/28/2024 6:49:57 PM.793] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/28/2024 6:49:57 PM.793] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/28/2024 6:49:57 PM.796] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/28/2024 6:49:57 PM.798] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/28/2024 6:49:57 PM.799] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/28/2024 6:49:57 PM.799] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/28/2024 6:49:57 PM.800] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/28/2024 6:49:57 PM.814] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/28/2024 6:49:57 PM.816] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/28/2024 6:49:57 PM.816] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/28/2024 6:49:57 PM.818] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/28/2024 6:49:57 PM.819] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/28/2024 6:49:57 PM.827] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/28/2024 6:49:57 PM.829] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/28/2024 6:49:57 PM.831] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/28/2024 6:49:57 PM.977] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:49:57 PM.982] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/28/2024 6:49:58 PM.501] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 21250 [3/28/2024 6:49:58 PM.826] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal [3/28/2024 6:49:58 PM.827] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit fib_formal [3/28/2024 6:49:58 PM.845] LSPD First Response: [TRACE] Lars Jamaeson (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:49:58 PM.943] LSPD First Response: [TRACE] Assigned ped to PoliceStation #15 (Ambient) [3/28/2024 6:49:59 PM.519] LSPD First Response: [TRACE] Shower: Prop Constructor Started [3/28/2024 6:49:59 PM.519] LSPD First Response: [TRACE] Shower: Prop Constructor Finished [3/28/2024 6:49:59 PM.523] LSPD First Response: [TRACE] Bed: Prop Constructor Started [3/28/2024 6:49:59 PM.523] LSPD First Response: [TRACE] Bed: Prop Constructor Finished [3/28/2024 6:49:59 PM.524] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started [3/28/2024 6:49:59 PM.524] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished [3/28/2024 6:49:59 PM.526] LSPD First Response: [TRACE] Chair: Prop Constructor Started [3/28/2024 6:49:59 PM.526] LSPD First Response: [TRACE] Chair: Prop Constructor Finished [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Radio: Prop Constructor Started [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Radio: Prop Constructor Finished [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Wine: Prop Constructor Started [3/28/2024 6:49:59 PM.527] LSPD First Response: [TRACE] Wine: Prop Constructor Finished [3/28/2024 6:49:59 PM.528] LSPD First Response: [TRACE] Whisky: Prop Constructor Started [3/28/2024 6:49:59 PM.528] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished [3/28/2024 6:49:59 PM.540] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.545] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way [3/28/2024 6:49:59 PM.575] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [3/28/2024 6:49:59 PM.576] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [3/28/2024 6:49:59 PM.577] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [3/28/2024 6:49:59 PM.577] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/28/2024 6:49:59 PM.586] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [3/28/2024 6:49:59 PM.590] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [3/28/2024 6:49:59 PM.590] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [3/28/2024 6:49:59 PM.590] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.590] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [3/28/2024 6:49:59 PM.591] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: Couldn't find v_res_mm_audio for radio at: X:-23.16 Y:-604.79 Z:99.95 [3/28/2024 6:49:59 PM.593] LSPD First Response: [TRACE] Ended Radio [3/28/2024 6:49:59 PM.595] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [3/28/2024 6:49:59 PM.595] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [3/28/2024 6:49:59 PM.596] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [3/28/2024 6:49:59 PM.596] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized [3/28/2024 6:49:59 PM.596] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock [3/28/2024 6:49:59 PM.596] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.602] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized [3/28/2024 6:49:59 PM.607] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized [3/28/2024 6:49:59 PM.615] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized [3/28/2024 6:49:59 PM.770] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:49:59 PM.774] LSPD First Response: [TRACE] Updating scaleform [3/28/2024 6:50:00 PM.204] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [3/28/2024 6:50:00 PM.550] LSPD First Response: [TRACE] Starting player switch [3/28/2024 6:50:02 PM.731] LSPD First Response: [TRACE] Player switch done [3/28/2024 6:50:03 PM.699] Axon Signal: Player is loaded in, proceeding to load plugin. [3/28/2024 6:50:03 PM.712] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [3/28/2024 6:50:03 PM.758] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0) [3/28/2024 6:50:03 PM.759] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527) [3/28/2024 6:50:03 PM.762] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.3.0), initializing menus and console commands... [3/28/2024 6:50:03 PM.835] Axon Signal: Checking LCPDFR.com servers if newer version is available... [3/28/2024 6:50:06 PM.854] Axon Signal: Latest version of Axon Signal installed. [3/28/2024 6:50:06 PM.856] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z. [3/28/2024 6:50:15 PM.749] LSPD First Response: [TRACE] Hiding help for: Chair [3/28/2024 6:50:28 PM.419] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:50:28 PM.419] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/28/2024 6:50:28 PM.420] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/28/2024 6:50:28 PM.421] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml [3/28/2024 6:50:28 PM.421] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [3/28/2024 6:50:28 PM.435] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat [3/28/2024 6:50:28 PM.452] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot [3/28/2024 6:50:28 PM.454] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [3/28/2024 6:50:28 PM.455] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/28/2024 6:50:28 PM.460] LSPD First Response: [TRACE] Setting player skin from last skin [3/28/2024 6:50:28 PM.461] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [3/28/2024 6:50:28 PM.478] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/28/2024 6:50:28 PM.917] LSPD First Response: [TRACE] Starting custom cop walk style task [3/28/2024 6:50:28 PM.917] LSPD First Response: [TRACE] Set last player walk style back: Cop [3/28/2024 6:50:28 PM.921] LSPD First Response: [TRACE] Player went on duty. [3/28/2024 6:50:28 PM.927] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/28/2024 6:50:29 PM.053] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.073] LSPD First Response: CompuLite, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.086] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.091] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.095] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.101] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.114] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.115] LSPD First Response: RadioRealismFR, Version=1.9.2.9, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.117] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.124] LSPD First Response: Section136Callouts, Version=1.12.1910.0, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.152] LSPD First Response: StopThePed, Version=4.9.5.5, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.163] LSPD First Response: UltimateBackup, Version=1.8.6.1, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.170] LSPD First Response: XPU, Version=1.1.28.321, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.177] LSPD First Response: XScanner, Version=2.3.28.2293, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:29 PM.194] LSPD First Response: Creating plugin: CalloutInterface.Main [3/28/2024 6:50:29 PM.194] LSPD First Response: Creating plugin: ‌‫‌‮‌‮‎‫‪‮‎‍‫‫‬‫​‮‬‭‌‫‭‌‮ [3/28/2024 6:50:29 PM.259] LSPD First Response: Creating plugin: Custom_Pullover.Main [3/28/2024 6:50:29 PM.259] LSPD First Response: Creating Custom Pullover.Main. [3/28/2024 6:50:29 PM.259] LSPD First Response: Done with Custom Pullover.Main. [3/28/2024 6:50:29 PM.259] LSPD First Response: Creating plugin: GrammarPolice.Main [3/28/2024 6:50:29 PM.259] LSPD First Response: Creating plugin: HeliAssistance.Main [3/28/2024 6:50:29 PM.259] LSPD First Response: Creating plugin: Main [3/28/2024 6:50:29 PM.260] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [3/28/2024 6:50:29 PM.285] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [3/28/2024 6:50:29 PM.286] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/28/2024 6:50:29 PM.286] LSPD First Response: Creating plugin: ‪​‭​‮‏‌​‌‎‎‭‭‪‏​‪‪‍‬‫‭‫‏‮ [3/28/2024 6:50:29 PM.330] LSPD First Response: Creating plugin: ‮‌​‎‪‌‏‮‫‌‪​‪‎‪‌‌‌‪‬‮‎‮ [3/28/2024 6:50:29 PM.367] LSPD First Response: Creating plugin: ‫‬‮‌‏‪‍‎‪‪‌‪‌‌‌‭‌‭‭‭‭‫‌‭‮ [3/28/2024 6:50:29 PM.398] LSPD First Response: Creating plugin: XPU.Main [3/28/2024 6:50:29 PM.398] LSPD First Response: Creating plugin: ‎​​‌‎‏‌​​‏‌‬‪‪‏‪​‏‏‫‌‫‭‭‮ [3/28/2024 6:50:29 PM.432] LSPD First Response: Plugin CompuLite v1.5.3.0 has been initialized. [3/28/2024 6:50:29 PM.432] LSPD First Response: Go on duty to fully load CompuLite [3/28/2024 6:50:29 PM.432] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [3/28/2024 6:50:29 PM.432] LSPD First Response: [HeliAssist] Reading INI [3/28/2024 6:50:29 PM.438] LSPD First Response: HeliAssist v2.2.1 has been initialized. [3/28/2024 6:50:29 PM.438] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [3/28/2024 6:50:29 PM.439] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/28/2024 6:50:29 PM.441] LSPD First Response: [Section136Callouts] Section136Callouts | written by Max Playle [3/28/2024 6:50:29 PM.443] LSPD First Response: [Section136Callouts] © Max Playle 2020-2024 All rights reserved [3/28/2024 6:50:29 PM.444] LSPD First Response: [Section136Callouts] Lazy-loading Dependency Manager... [3/28/2024 6:50:29 PM.446] LSPD First Response: [Section136Callouts] Installed version of dependency Newtonsoft.Json.dll is not expected. Expected version: 13.0.0.0. Actual version: 13.0.1.25517. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [3/28/2024 6:50:29 PM.448] LSPD First Response: [Section136Callouts] Installed version of dependency XSerializer.dll is not expected. Expected version: 0.4.4.0. Actual version: 0.4.4. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [3/28/2024 6:50:29 PM.471] LSPD First Response: [Section136Callouts] Deserializing MainConfigFile from mainconfig.json [3/28/2024 6:50:29 PM.640] LSPD First Response: [Section136Callouts] Configuration output: {"GENERAL":{"Division":1,"UnitType":"ADAM","Beat":12,"LocalEmergencyNumber":999,"NameForControl":"Control","NameForBombSquad":"RLC Bomb Disposal","CallEndedString":"State 2","NameForTpac":"TPAC Manoeuvre","UseBritishTerminology":true,"CivillianCarModels":["DUKES","BALLER","BALLER2","BISON","BISON2","BJXL","CAVALCADE","CHEETAH","COGCABRIO","ASEA","ADDER","FELON","FELON2","ZENTORNO","WARRENER","RAPIDGT","INTRUDER","FELTZER2","FQ2","RANCHERXL","REBEL","SCHWARZER","COQUETTE","CARBONIZZARE","EMPEROR","SULTAN","EXEMPLAR","MASSACRO","DOMINATOR","ASTEROPE","PRAIRIE","NINEF","WASHINGTON","CHINO","CASCO","INFERNUS","ZTYPE","DILETTANTE","VIRGO","F620","PRIMO","SULTAN","EXEMPLAR","F620","FELON2","FELON","SENTINEL","WINDSOR","DOMINATOR","DUKES","GAUNTLET","VIRGO","ADDER","BUFFALO","ZENTORNO","MASSACRO","BATI","BATI2","AKUMA","BAGGER","DOUBLE","NEMESIS","HEXER"],"CityPoliceCarModels":["POLICE","POLICE2","POLICE3","FBI","FBI2"],"CountyPoliceCarModels":["SHERIFF","SHERIFF2","PRANGER"],"AllowUltimateBackupIntegration":true,"PlayRadioAnimation":true,"PlayMobilePhoneAnimation":true,"AgencyName":"Police","PriorityStrings":{"GradeOneCalls":"EMERGENCY","GradeTwoCalls":"URGENT","GradeThreeCalls":"NON-EMERGENCY"},"PluginMechanicTaskTimeout":2500},"MODELS":{"DrugDealerPedModels":["u_m_y_burgerdrug_01","csb_roccopelosi","csb_tonya","g_m_importexport_01","g_m_y_ballaeast_01","g_m_y_ballaorig_01","g_m_y_lost_01","g_m_y_lost_02","g_m_y_lost_03","g_m_y_mexgang_01","g_m_y_mexgoon_01","g_m_y_mexgoon_02","g_m_y_mexgoon_03","g_m_y_pologoon_01","g_m_y_pologoon_02","g_m_y_salvaboss_01","g_m_y_salvagoon_02","s_m_m_lifeinvad_01","s_m_y_xmech_02","ig_car3guy1","ig_cletus","ig_ortega","ig_oneil"],"DrugDealerVanModels":["bison","bison2","bison3","bobcatxl","burrito","burrito2","burrito3","burrito4","camper","gburrito","journey","speedo","speedo4","surfer","surfer2","youga","youga2","youga3"]},"OPTIONAL_DEPENDENCY":{"UseStopThePedIntegration":true,"UseUltimateBackupIntegration":true,"UseCalloutInterfaceIntegration":true,"UseBetterEmsIntegration":true},"UPDATES":{"CheckOnStartup":true},"NETWORK":{"NETWORK_BUG_REPORTING":{"EnableNetworkBugReporting":true},"ProhibitNetworkTransmission":false,"PerformStartupEacAuthentication":true},"ENABLE_FEATURES":{"LIVE_ACTIVITY":{"EnableLiveActivity":false,"IncludePlayerNameInLiveActivity":false}},"ENABLE_CALLOUTS":{"IgnoreCalloutEnabledStatus":false,"StolenVehicle":false,"StolenEmergencyVehicle":true,"PersonWithKnife":true,"TrafficStopAssistanceShout":true,"MopedPhoneTheft":true,"DetaineeTransportRequired":true,"SelfIsolationViolation":false,"MentalHealthPatientEscaped":true,"ArmedSuspect":true,"Shoplifting":true,"SuicidalSubject":true,"AttemptedRape":true,"RacingVehicles":true,"InteriorBurglary":true,"OfficerPanicButton":true,"AreaSearchSuspect":true,"PrisonerTransfer":true,"MetroStationAssistanceRequired":true,"Protest":true,"AirportSecurityThreat":true,"CommercialVehicleTheft":true,"ConcernForWelfare":true},"WAYPOINTS":{"WaypointToGeneralSearchArea":true,"WaypointToMissionSubject":true},"ELS_SETTINGS":{"DoNotUseElsLights":true},"AI_SETTINGS":{"BACKUP_UNITS":{"WeaponAssets":["WEAPON_STUNGUN","WEAPON_NIGHTSTICK"]},"AiOfficersUseLethalForce":true,"SuspectsHaveLethalWeapons":true},"MISC_CONFIG":{"PlayRadioAnimation":true},"AUDIO":{"ProhibitVolumeEditing":true},"PURSUIT":{"UpdateBlipWhenSuspectVisualChanges":true,"MaximumOccupiedVehiclesForTpac":7},"TEN_NINE":{"MinResponse_LocalUnit":1,"MaxResponse_LocalUnit":3,"MinResponse_ARV":2,"MaxResponse_ARV":3,"UseUltimateBackupFunctions":false,"UseShortcutKey":true,"SingleKeyActivationHoldDuration":1500},"COVID_REFERENCES":{"AllowCovidReferences":true},"KEYS":{"Talk":89,"MainMenu":88,"CalloutSpecificMenu":121,"EndCall":112,"ForceServiceUnitUnconventionalSpawn":117,"TenNine_Modifier":0,"TenNine_ShortcutKey":79},"DEBUG":{"DebugMode":false,"DebugLogEnabled":true,"LogRefreshInterval":2000,"DebugFlags":[]},"SCENARIO":{"ScenarioStepWaitCount":10000},"SERVICE_UNITS":{"GENERAL":{"RecruitFromNearby":true,"AllowWarpingIfStuck":true},"ENABLE":{"EnableCoroner":true,"EnableVehicleRecovery":true,"EnableInsurancePickup":true},"CORONER":{"VanVehicleModel":"SPEEDO","PedModel":"S_M_M_DOCTOR_01","BodyBagModel":"xm_prop_body_bag"},"VEHICLE_RECOVERY":{"TowTruckModel":"TOWTRUCK","FlatbedModel":"FLATBED","AlwaysUseFlatbed":false,"AutoPickupRecoveredVehicles":true},"INSURANCE_PICKUP":{"PedModel":"A_M_Y_BUSINESS_02"},"AMBULANGE":{"AmbulanceModel":"AMBULANCE","ParamedicModel":"S_M_M_PARAMEDIC_01"}},"CALLOUT_SETTINGS":{"AllowLongDrivesToCalloutScenarios":false,"OFFICER_PANIC_BUTTON":{"PossiblePoliceModels":["S_M_Y_COP_01","S_F_Y_COP_01","S_M_Y_SHERIFF_01","S_F_Y_SHERIFF_01"]},"ROBBERY":{"PedClearanceExemptModels":[]},"PROTEST":{"MinProtestPedSpawns":12,"MaxProtestPedSpawns":19,"RiotSquadResponseTimeoutSeconds":35,"RiotSquadReturnToPatrolTimeoutSeconds":35,"AllowDecreasedMemBudgetsWhilstRunning":true,"NonWaterCannonPoliceRiotSpawnModel":"RIOT","RiotSquadPedModels":["S_M_Y_SWAT_01"]},"AIRPORT_SECURITY_THREAT":{"BombSquadVehicleModel":"RIOT2","b_ShouldFollowBombVanWithCamera":true},"PATIENT_ESCAPED":{"PoliceHelicopterModels":["POLMAV"]},"CONCERN_FOR_WELFARE":{"FleeStopRequestWorkingChance":70,"EnableDeathByCopDuringTail":true,"PLAYER_TAIL":{"DISTANCE_THRESHOLD":40.0,"TICKER_INTERVAL":0,"MAX_SUSPICION_TICK_COUNT":40}},"WELFARE_CALLOUT_GROUP":{"DoctorPedModels":["S_M_M_DOCTOR_01"]}},"EXPLICIT_CONTENT":{"AllowExplicitLanguage":true},"ConfigPluginVersion":"1.12.1910.0"} [3/28/2024 6:50:29 PM.653] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [3/28/2024 6:50:29 PM.653] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\attemptedrape\configuration.xml [3/28/2024 6:50:29 PM.654] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [3/28/2024 6:50:29 PM.654] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [3/28/2024 6:50:29 PM.654] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [3/28/2024 6:50:29 PM.654] LSPD First Response: [Section136Callouts] Initialising and processing new instance of the Attempted Rape configuration... [3/28/2024 6:50:29 PM.708] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [3/28/2024 6:50:29 PM.708] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [3/28/2024 6:50:29 PM.708] LSPD First Response: [Section136Callouts] Processing character models... [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_01 is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_01] to model registry as type [victim] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_01] and type [victim]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_02 is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_02] to model registry as type [victim] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_02] and type [victim]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_03 is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_03] to model registry as type [victim] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_03] and type [victim]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is ig_old_man1a is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [ig_old_man1a] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is cs_old_man1a is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [cs_old_man1a] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is ig_oneil is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [ig_oneil] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is ig_old_man2 is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [ig_old_man2] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is u_m_y_party_01 is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [u_m_y_party_01] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is a_m_y_polynesian_01 is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [a_m_y_polynesian_01] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is ig_priest is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [ig_priest] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is u_m_y_proldriver_01 is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [u_m_y_proldriver_01] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character type valid. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Character model is csb_prologuedriver is a valid model. [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Sending model [csb_prologuedriver] to model registry as type [suspect] [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [3/28/2024 6:50:29 PM.709] LSPD First Response: [Section136Callouts] Processing vehicle models... [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding STANIER to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding DILETTANTE to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding ISSI2 to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding RHAPSODY to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding SENTINEL to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding ZION to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding BMX to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding PCJ to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding SANCHEZ to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding BLADE to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding BUCCANEER to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding FACTION to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] !! WARNING !! POHENIX is not a valid vehicle model. It will be skipped. [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding TAMPA to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding VIRGO to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Adding BALLER to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.710] LSPD First Response: [Section136Callouts] Trying to set Ambulance Response timeout... [3/28/2024 6:50:29 PM.714] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [3/28/2024 6:50:29 PM.714] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\interiorburglary\configuration.xml [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_abigail] and type [victim]! [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_anita] and type [victim]! [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_money] and type [victim]! [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_bankman] and type [victim]! [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_bartender_01] and type [victim]! [3/28/2024 6:50:29 PM.715] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_beach_01] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_04] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_03] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_bevhills_02] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_busicas_01] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_m_business_01] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_business_02] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_business_02] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_m_business_02] and type [victim]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_m_o_busker_01] and type [suspect]! [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Processing vehicle models... [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Adding EXEMPLAR to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Adding F620 to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Adding FELON to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.716] LSPD First Response: [Section136Callouts] Adding SPEEDO to AttemptedRape.PermittedVehicleModels [3/28/2024 6:50:29 PM.720] LSPD First Response: [Section136Callouts] Subscribing to Duty Status Changed notifications. [3/28/2024 6:50:29 PM.721] LSPD First Response: Plugin StopThePed v4.9.5.5 has been initialized. [3/28/2024 6:50:29 PM.721] LSPD First Response: Go on duty to fully load StopThePed [3/28/2024 6:50:29 PM.721] LSPD First Response: Plugin UltimateBackup v1.8.6.1 has been initialized. [3/28/2024 6:50:29 PM.721] LSPD First Response: Go on duty to fully load UltimateBackup [3/28/2024 6:50:29 PM.839] LSPD First Response: We have 3 callouts registered [3/28/2024 6:50:29 PM.839] LSPD First Response: CalloutManager initialized [3/28/2024 6:50:29 PM.839] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/28/2024 6:50:29 PM.847] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 6:50:29 PM.848] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/28/2024 6:50:29 PM.855] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/28/2024 6:50:29 PM.856] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/28/2024 6:50:29 PM.857] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/28/2024 6:50:29 PM.858] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/28/2024 6:50:29 PM.869] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/28/2024 6:50:29 PM.869] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/28/2024 6:50:29 PM.869] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/28/2024 6:50:29 PM.869] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/28/2024 6:50:29 PM.872] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/28/2024 6:50:29 PM.873] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/28/2024 6:50:29 PM.874] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/28/2024 6:50:29 PM.876] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/28/2024 6:50:29 PM.876] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/28/2024 6:50:29 PM.876] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/28/2024 6:50:29 PM.878] LSPD First Response: Custom Pullover event handler: True [3/28/2024 6:50:29 PM.881] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 6:50:29 PM.881] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 6:50:29 PM.882] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.3.0). [3/28/2024 6:50:29 PM.941] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/28/2024 6:50:29 PM.942] LSPD First Response: Deserialized John Trollenski [3/28/2024 6:50:29 PM.942] LSPD First Response: Deserialized James Henderson [3/28/2024 6:50:29 PM.943] LSPD First Response: Deserialized Hulio Fredrick [3/28/2024 6:50:29 PM.946] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to CityPatrolFront [3/28/2024 6:50:29 PM.946] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 6:50:29 PM.946] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/28/2024 6:50:29 PM.946] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 4 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 9 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 4-2-4 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1497 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTPosY = 12 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 4 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 6 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 1 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 559 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 915 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 45 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = False [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] DebugEnabled = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] CameraLoadout = CityPatrolFront [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.01 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.01 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] BlipEnabled = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] AutoBlip = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 5 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] Incident = False [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] Peds = False [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] Vehicles = True [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/28/2024 6:50:29 PM.947] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 6:50:29 PM.968] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/28/2024 6:50:29 PM.969] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/28/2024 6:50:29 PM.971] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png [3/28/2024 6:50:29 PM.973] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png [3/28/2024 6:50:29 PM.974] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/28/2024 6:50:29 PM.976] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/28/2024 6:50:29 PM.977] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/28/2024 6:50:29 PM.978] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/28/2024 6:50:29 PM.979] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/28/2024 6:50:29 PM.981] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/28/2024 6:50:29 PM.982] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/28/2024 6:50:29 PM.982] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/28/2024 6:50:29 PM.983] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/28/2024 6:50:29 PM.984] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/28/2024 6:50:29 PM.984] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/28/2024 6:50:29 PM.985] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/28/2024 6:50:29 PM.986] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/28/2024 6:50:29 PM.986] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/28/2024 6:50:29 PM.987] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/28/2024 6:50:29 PM.988] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/28/2024 6:50:29 PM.989] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/28/2024 6:50:29 PM.989] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/28/2024 6:50:29 PM.990] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/28/2024 6:50:29 PM.991] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/28/2024 6:50:29 PM.991] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/28/2024 6:50:29 PM.992] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/28/2024 6:50:29 PM.993] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/28/2024 6:50:29 PM.993] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/28/2024 6:50:29 PM.994] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/28/2024 6:50:29 PM.994] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/28/2024 6:50:29 PM.995] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/28/2024 6:50:29 PM.995] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/28/2024 6:50:29 PM.996] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/28/2024 6:50:29 PM.997] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/28/2024 6:50:29 PM.997] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/28/2024 6:50:29 PM.999] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/28/2024 6:50:30 PM.000] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/28/2024 6:50:30 PM.001] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/28/2024 6:50:30 PM.001] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/28/2024 6:50:30 PM.002] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/28/2024 6:50:30 PM.002] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/28/2024 6:50:30 PM.003] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/28/2024 6:50:30 PM.004] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/28/2024 6:50:30 PM.005] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/28/2024 6:50:30 PM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/28/2024 6:50:30 PM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/28/2024 6:50:30 PM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/28/2024 6:50:30 PM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/28/2024 6:50:30 PM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/28/2024 6:50:30 PM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/28/2024 6:50:30 PM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/28/2024 6:50:30 PM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/28/2024 6:50:30 PM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/28/2024 6:50:30 PM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/28/2024 6:50:30 PM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/28/2024 6:50:30 PM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/28/2024 6:50:30 PM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/28/2024 6:50:30 PM.015] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/28/2024 6:50:30 PM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/28/2024 6:50:30 PM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/28/2024 6:50:30 PM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/28/2024 6:50:30 PM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/28/2024 6:50:30 PM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/28/2024 6:50:30 PM.019] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/28/2024 6:50:30 PM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/28/2024 6:50:30 PM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/28/2024 6:50:30 PM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/28/2024 6:50:30 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/28/2024 6:50:30 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/28/2024 6:50:30 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/28/2024 6:50:30 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/28/2024 6:50:30 PM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/28/2024 6:50:30 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/28/2024 6:50:30 PM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/28/2024 6:50:30 PM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/28/2024 6:50:30 PM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/28/2024 6:50:30 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/28/2024 6:50:30 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/28/2024 6:50:30 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/28/2024 6:50:30 PM.031] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/28/2024 6:50:30 PM.032] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/28/2024 6:50:30 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/28/2024 6:50:30 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/28/2024 6:50:30 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/28/2024 6:50:30 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/28/2024 6:50:30 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/28/2024 6:50:30 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/28/2024 6:50:30 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/28/2024 6:50:30 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/28/2024 6:50:30 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/28/2024 6:50:30 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/28/2024 6:50:30 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/28/2024 6:50:30 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/28/2024 6:50:30 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/28/2024 6:50:30 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/28/2024 6:50:30 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/28/2024 6:50:30 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/28/2024 6:50:30 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/28/2024 6:50:30 PM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/28/2024 6:50:30 PM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/28/2024 6:50:30 PM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/28/2024 6:50:30 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/28/2024 6:50:30 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/28/2024 6:50:30 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/28/2024 6:50:30 PM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/28/2024 6:50:30 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/28/2024 6:50:30 PM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/28/2024 6:50:30 PM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/28/2024 6:50:30 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/28/2024 6:50:30 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/28/2024 6:50:30 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/28/2024 6:50:30 PM.061] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/28/2024 6:50:30 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/28/2024 6:50:30 PM.063] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/28/2024 6:50:30 PM.063] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/28/2024 6:50:30 PM.064] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/28/2024 6:50:30 PM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/BlueOnWhite1.png [3/28/2024 6:50:30 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/BlueOnWhite2.png [3/28/2024 6:50:30 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/BlueOnWhite3.png [3/28/2024 6:50:30 PM.071] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/NorthYankton.png [3/28/2024 6:50:30 PM.072] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/YellowOnBlack.png [3/28/2024 6:50:30 PM.074] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/YellowOnBlue.png [3/28/2024 6:50:30 PM.075] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/0.png [3/28/2024 6:50:30 PM.075] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/1.png [3/28/2024 6:50:30 PM.076] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/2.png [3/28/2024 6:50:30 PM.077] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/3.png [3/28/2024 6:50:30 PM.077] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/4.png [3/28/2024 6:50:30 PM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/5.png [3/28/2024 6:50:30 PM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/6.png [3/28/2024 6:50:30 PM.080] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/7.png [3/28/2024 6:50:30 PM.081] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/8.png [3/28/2024 6:50:30 PM.082] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/9.png [3/28/2024 6:50:30 PM.083] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/A.png [3/28/2024 6:50:30 PM.084] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/B.png [3/28/2024 6:50:30 PM.084] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/C.png [3/28/2024 6:50:30 PM.085] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/D.png [3/28/2024 6:50:30 PM.086] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/E.png [3/28/2024 6:50:30 PM.086] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/F.png [3/28/2024 6:50:30 PM.087] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/G.png [3/28/2024 6:50:30 PM.088] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/H.png [3/28/2024 6:50:30 PM.089] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/I.png [3/28/2024 6:50:30 PM.089] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/J.png [3/28/2024 6:50:30 PM.089] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/K.png [3/28/2024 6:50:30 PM.090] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/L.png [3/28/2024 6:50:30 PM.091] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/M.png [3/28/2024 6:50:30 PM.091] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/N.png [3/28/2024 6:50:30 PM.092] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/O.png [3/28/2024 6:50:30 PM.093] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/P.png [3/28/2024 6:50:30 PM.094] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/Q.png [3/28/2024 6:50:30 PM.095] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/R.png [3/28/2024 6:50:30 PM.095] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/S.png [3/28/2024 6:50:30 PM.096] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/T.png [3/28/2024 6:50:30 PM.097] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/U.png [3/28/2024 6:50:30 PM.097] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/V.png [3/28/2024 6:50:30 PM.099] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/W.png [3/28/2024 6:50:30 PM.100] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/X.png [3/28/2024 6:50:30 PM.100] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/Y.png [3/28/2024 6:50:30 PM.101] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/blue_27x55/Z.png [3/28/2024 6:50:30 PM.102] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/0.png [3/28/2024 6:50:30 PM.103] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/1.png [3/28/2024 6:50:30 PM.103] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/2.png [3/28/2024 6:50:30 PM.104] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/3.png [3/28/2024 6:50:30 PM.104] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/4.png [3/28/2024 6:50:30 PM.105] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/5.png [3/28/2024 6:50:30 PM.106] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/6.png [3/28/2024 6:50:30 PM.107] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/7.png [3/28/2024 6:50:30 PM.107] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/8.png [3/28/2024 6:50:30 PM.108] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/9.png [3/28/2024 6:50:30 PM.109] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/A.png [3/28/2024 6:50:30 PM.110] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/B.png [3/28/2024 6:50:30 PM.111] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/C.png [3/28/2024 6:50:30 PM.111] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/D.png [3/28/2024 6:50:30 PM.112] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/E.png [3/28/2024 6:50:30 PM.113] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/F.png [3/28/2024 6:50:30 PM.114] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/G.png [3/28/2024 6:50:30 PM.115] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/H.png [3/28/2024 6:50:30 PM.116] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/I.png [3/28/2024 6:50:30 PM.117] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/J.png [3/28/2024 6:50:30 PM.118] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/K.png [3/28/2024 6:50:30 PM.118] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/L.png [3/28/2024 6:50:30 PM.119] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/M.png [3/28/2024 6:50:30 PM.119] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/N.png [3/28/2024 6:50:30 PM.120] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/O.png [3/28/2024 6:50:30 PM.121] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/P.png [3/28/2024 6:50:30 PM.122] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/Q.png [3/28/2024 6:50:30 PM.122] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/R.png [3/28/2024 6:50:30 PM.124] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/S.png [3/28/2024 6:50:30 PM.124] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/T.png [3/28/2024 6:50:30 PM.125] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/U.png [3/28/2024 6:50:30 PM.126] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/V.png [3/28/2024 6:50:30 PM.127] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/W.png [3/28/2024 6:50:30 PM.127] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/X.png [3/28/2024 6:50:30 PM.128] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/Y.png [3/28/2024 6:50:30 PM.129] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/plates/yellow_27x55/Z.png [3/28/2024 6:50:30 PM.129] LSPD First Response: RawCanvasUI [INFO] loaded 194 textures for canvas-7a8663c6-982e-44d9-9341-0d02e205b2c7 [3/28/2024 6:50:30 PM.130] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/28/2024 6:50:30 PM.131] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/28/2024 6:50:30 PM.135] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.135] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.141] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.141] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.142] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.142] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 130 for property DisabledFontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 130 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 130 for property DisabledFontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 130 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.143] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.143] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.144] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.144] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 229 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 229 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] Failed to parse value 255, 255, 255 51 for property FontColor [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [ERROR] 255 51 is not a valid value for Int32. [3/28/2024 6:50:30 PM.145] LSPD First Response: RawCanvasUI [DEBUG] at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) [3/28/2024 6:50:30 PM.145] at RawCanvasUI.Elements.BaseElement.ApplyStyle(Stylesheet stylesheet) [3/28/2024 6:50:30 PM.147] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=2560, Height=1081} scale: {Width=1.333333, Height=1.000926} bounds: {X=0,Y=0,Width=2560,Height=1081} [3/28/2024 6:50:30 PM.367] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/28/2024 6:50:30 PM.367] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/28/2024 6:50:30 PM.367] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/28/2024 6:50:30 PM.367] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/28/2024 6:50:30 PM.370] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/28/2024 6:50:30 PM.372] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 6:50:30 PM.389] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/28/2024 6:50:30 PM.389] LSPD First Response: CalloutInterface: [INFO] ... RadioRealismFR: found 1 callouts [3/28/2024 6:50:30 PM.389] LSPD First Response: CalloutInterface: [INFO] ... Section136Callouts: found 22 callouts [3/28/2024 6:50:30 PM.389] LSPD First Response: CalloutInterface: [INFO] ... found a total of 27 callout(s), of which 4 are silently spawnable [3/28/2024 6:50:30 PM.401] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/28/2024 6:50:30 PM.401] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to CityPatrolFront [3/28/2024 6:50:30 PM.415] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/28/2024 6:50:30 PM.415] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/28/2024 6:50:30 PM.415] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/28/2024 6:50:30 PM.415] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/28/2024 6:50:30 PM.421] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/28/2024 6:50:30 PM.427] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/28/2024 6:50:30 PM.430] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/28/2024 6:50:30 PM.693] LSPD First Response: [TRACE] Has taken study survey: False [3/28/2024 6:50:30 PM.694] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/28/2024 6:50:30 PM.699] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/28/2024 6:50:30 PM.700] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/28/2024 6:50:30 PM.706] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/28/2024 6:50:30 PM.706] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/28/2024 6:50:30 PM.707] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/28/2024 6:50:30 PM.709] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/28/2024 6:50:30 PM.709] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/28/2024 6:50:30 PM.710] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/28/2024 6:50:30 PM.711] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > > Initializing XScanner Pursuit Updates < [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > Starting dependency check for XPU, Version=1.1.28.321, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > Checking RagePluginHook.exe [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > RAGE Plugin Hook: Minimal version: 1.0, Detected version: 1.0.0.0, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > Checking Khorio.Common.dll [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > Khorio_Common: Minimal version: 2.1.26.190, Detected version: 2.1.28.193, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > Checking Plugins/LSPD First Response.dll [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > LSPD First Response: Minimal version: 0.4, Detected version: 0.4.8757.33971, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > Checking Plugins/LSPDFR/XScanner.dll [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > XScanner: Minimal version: 2.3.27.2244, Detected version: 2.3.28.2293, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > General.MinSpeedForUpdates => 50 [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > LocationUpdates.UpdateOnNewStreet => True [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > LocationUpdates.UpdateOnNewStreetShortLocation => True [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > LocationUpdates.UpdateMinTimeBetween => 60000 [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > LocationUpdates.ShortLocation => False [3/28/2024 6:50:30 PM.724] LSPD First Response: [XPU][I] > Dev.EnableDebugMode => False [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Starting dependency check for XScanner, Version=2.3.28.2293, Culture=neutral, PublicKeyToken=null [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Checking RagePluginHook.exe [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > RAGE Plugin Hook: Minimal version: 1.0, Detected version: 1.0.0.0, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Checking Plugins/LSPD First Response.dll [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > LSPD First Response: Minimal version: 0.4, Detected version: 0.4.8757.33971, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Checking Khorio.Common.dll [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Khorio_Common: Minimal version: 2.1.26.190, Detected version: 2.1.28.193, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Checking RageNativeUI.dll [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > RAGENativeUI: Minimal version: 1.9.2.0, Detected version: 1.9.3.0, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Checking irrKlang.NET4.dll [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > : Minimal version: 1.0.6617.18847, Detected version: 1.0.6617.18847, supported. [3/28/2024 6:50:30 PM.724] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 10) [3/28/2024 6:50:30 PM.727] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/28/2024 6:50:31 PM.702] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 9) [3/28/2024 6:50:32 PM.419] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/28/2024 6:50:32 PM.419] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/28/2024 6:50:32 PM.419] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/28/2024 6:50:32 PM.419] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] 1-LINCOLN-18 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/28/2024 6:50:32 PM.420] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/28/2024 6:50:32 PM.570] LSPD First Response: CompuLite Localization Code Page: 1252 [3/28/2024 6:50:32 PM.571] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/28/2024 6:50:32 PM.575] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/28/2024 6:50:32 PM.575] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/28/2024 6:50:32 PM.575] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.3.0). [3/28/2024 6:50:32 PM.576] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/28/2024 6:50:32 PM.576] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: True [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/28/2024 6:50:32 PM.577] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/28/2024 6:50:32 PM.588] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/28/2024 6:50:32 PM.590] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/28/2024 6:50:32 PM.595] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/28/2024 6:50:32 PM.601] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 4-2-4 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = IMMERSIVE [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = X [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 559 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 937 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.54 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1565 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 2 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 0 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 2 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 5 [3/28/2024 6:50:32 PM.603] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = True [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = True [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = True [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[4], [2], [4]] [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_4, GP_BEAT_2, GP_BEAT_4] [3/28/2024 6:50:32 PM.604] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/28/2024 6:50:32 PM.645] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/28/2024 6:50:32 PM.646] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/28/2024 6:50:32 PM.704] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 8) [3/28/2024 6:50:32 PM.763] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/28/2024 6:50:32 PM.775] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE [3/28/2024 6:50:32 PM.809] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml [3/28/2024 6:50:32 PM.810] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml [3/28/2024 6:50:32 PM.812] LSPD First Response: GrammarPolice: [Action] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/HeliAssistance.dll [3/28/2024 6:50:32 PM.831] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=HeliAssistance.API.Functions.RequestAirUnit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml [3/28/2024 6:50:32 PM.832] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml [3/28/2024 6:50:32 PM.832] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml [3/28/2024 6:50:32 PM.832] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml [3/28/2024 6:50:32 PM.832] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml [3/28/2024 6:50:32 PM.833] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml [3/28/2024 6:50:32 PM.833] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml [3/28/2024 6:50:32 PM.833] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml [3/28/2024 6:50:32 PM.833] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml [3/28/2024 6:50:32 PM.834] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml [3/28/2024 6:50:32 PM.834] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml [3/28/2024 6:50:32 PM.834] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml [3/28/2024 6:50:32 PM.834] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml [3/28/2024 6:50:32 PM.835] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml [3/28/2024 6:50:32 PM.835] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml [3/28/2024 6:50:32 PM.835] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml [3/28/2024 6:50:32 PM.835] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml [3/28/2024 6:50:32 PM.836] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml [3/28/2024 6:50:32 PM.836] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml [3/28/2024 6:50:32 PM.836] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml [3/28/2024 6:50:32 PM.836] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml [3/28/2024 6:50:32 PM.836] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml [3/28/2024 6:50:32 PM.837] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml [3/28/2024 6:50:32 PM.837] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml [3/28/2024 6:50:32 PM.837] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml [3/28/2024 6:50:32 PM.837] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml [3/28/2024 6:50:32 PM.838] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml [3/28/2024 6:50:32 PM.838] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml [3/28/2024 6:50:32 PM.839] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml [3/28/2024 6:50:32 PM.839] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml [3/28/2024 6:50:32 PM.839] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml [3/28/2024 6:50:32 PM.839] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml [3/28/2024 6:50:32 PM.840] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml [3/28/2024 6:50:32 PM.840] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml [3/28/2024 6:50:32 PM.841] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml [3/28/2024 6:50:32 PM.841] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml [3/28/2024 6:50:32 PM.841] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml [3/28/2024 6:50:32 PM.842] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml [3/28/2024 6:50:32 PM.842] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml [3/28/2024 6:50:32 PM.842] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml [3/28/2024 6:50:32 PM.842] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml [3/28/2024 6:50:32 PM.843] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml [3/28/2024 6:50:32 PM.843] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml [3/28/2024 6:50:32 PM.843] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml [3/28/2024 6:50:32 PM.843] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml [3/28/2024 6:50:32 PM.844] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml [3/28/2024 6:50:32 PM.844] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml [3/28/2024 6:50:32 PM.844] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml [3/28/2024 6:50:32 PM.844] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml [3/28/2024 6:50:32 PM.844] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml [3/28/2024 6:50:32 PM.845] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml [3/28/2024 6:50:32 PM.845] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml [3/28/2024 6:50:32 PM.845] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml [3/28/2024 6:50:32 PM.845] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml [3/28/2024 6:50:32 PM.846] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml [3/28/2024 6:50:32 PM.846] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml [3/28/2024 6:50:32 PM.846] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml [3/28/2024 6:50:32 PM.846] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml [3/28/2024 6:50:32 PM.847] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml [3/28/2024 6:50:32 PM.847] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml [3/28/2024 6:50:32 PM.847] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml [3/28/2024 6:50:32 PM.848] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml [3/28/2024 6:50:32 PM.848] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/28/2024 6:50:32 PM.853] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/28/2024 6:50:32 PM.854] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/28/2024 6:50:32 PM.854] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/28/2024 6:50:32 PM.855] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/28/2024 6:50:32 PM.855] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/28/2024 6:50:32 PM.855] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/28/2024 6:50:32 PM.855] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/28/2024 6:50:32 PM.856] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/28/2024 6:50:32 PM.856] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/28/2024 6:50:32 PM.856] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/28/2024 6:50:32 PM.857] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/28/2024 6:50:32 PM.857] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/28/2024 6:50:32 PM.857] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/28/2024 6:50:32 PM.858] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/28/2024 6:50:32 PM.858] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/28/2024 6:50:32 PM.858] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/28/2024 6:50:32 PM.858] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/28/2024 6:50:32 PM.858] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/28/2024 6:50:32 PM.859] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/28/2024 6:50:32 PM.859] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/28/2024 6:50:32 PM.859] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/28/2024 6:50:32 PM.859] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/28/2024 6:50:32 PM.864] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [3/28/2024 6:50:32 PM.864] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/28/2024 6:50:32 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 4 [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 2 [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 4 2 [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 4 [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 2 4 [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 4 2 4 [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/28/2024 6:50:32 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/28/2024 6:50:32 PM.944] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/28/2024 6:50:32 PM.946] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/28/2024 6:50:32 PM.948] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/28/2024 6:50:32 PM.950] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/28/2024 6:50:32 PM.950] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/28/2024 6:50:32 PM.951] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/28/2024 6:50:33 PM.037] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/28/2024 6:50:33 PM.112] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/28/2024 6:50:33 PM.131] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/28/2024 6:50:33 PM.132] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/28/2024 6:50:33 PM.136] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/28/2024 6:50:33 PM.140] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 6:50:33 PM.142] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/28/2024 6:50:33 PM.174] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/28/2024 6:50:33 PM.177] LSPD First Response: [HeliAssist] Added request heli item to menu [3/28/2024 6:50:33 PM.177] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [3/28/2024 6:50:33 PM.177] LSPD First Response: [HeliAssist] Added update heli item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Added target item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Added enable persistence item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Added flight behavior item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Added radar item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Added heli name item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Added observer mode item to menu [3/28/2024 6:50:33 PM.178] LSPD First Response: [HeliAssist] Set up main menu [3/28/2024 6:50:33 PM.179] LSPD First Response: [HeliAssist] Added flight altitude item to menu [3/28/2024 6:50:33 PM.180] LSPD First Response: [HeliAssist] Added flight speed item to menu [3/28/2024 6:50:33 PM.180] LSPD First Response: [HeliAssist] Added orbit speed item to menu [3/28/2024 6:50:33 PM.180] LSPD First Response: [HeliAssist] Added orbit radius item to menu [3/28/2024 6:50:33 PM.180] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [3/28/2024 6:50:33 PM.180] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [3/28/2024 6:50:33 PM.180] LSPD First Response: [HeliAssist] Added max distance from player item to menu [3/28/2024 6:50:33 PM.180] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [3/28/2024 6:50:33 PM.182] LSPD First Response: [HeliAssist] Added searchlight color item to menu [3/28/2024 6:50:33 PM.182] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [3/28/2024 6:50:33 PM.182] LSPD First Response: [HeliAssist] Set up flight behavior menu [3/28/2024 6:50:33 PM.183] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [3/28/2024 6:50:33 PM.183] LSPD First Response: [HeliAssist] Added heli blip color item to menu [3/28/2024 6:50:33 PM.183] LSPD First Response: [HeliAssist] Set up radar menu [3/28/2024 6:50:33 PM.183] LSPD First Response: [HeliAssist] Added menus to pool [3/28/2024 6:50:33 PM.183] LSPD First Response: [HeliAssist] Started main logic for menu [3/28/2024 6:50:33 PM.185] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = NumPad9 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = NumPad0 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = NumPad1 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] FastLockKey = NumPad5 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] StrongLockKey = NumPad4 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] AutoLockKey = NumPad2 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] PosX = 322 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] PosY = 972 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] Scale = 49 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] BlipLock = True [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 70 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] Range = 230 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] UseMetric = False [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] Volume = 3 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] Voice = True [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] HoldInterval = 2000 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/28/2024 6:50:33 PM.187] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/28/2024 6:50:33 PM.229] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [3/28/2024 6:50:33 PM.251] LSPD First Response: Registering callout OfficerporciPlugin.Callouts.Pursuit [3/28/2024 6:50:33 PM.253] LSPD First Response: [Section136Callouts] Calling REGISTER_CALLOUTS... [3/28/2024 6:50:33 PM.256] LSPD First Response: [Section136Callouts] Running integration setup methods... [3/28/2024 6:50:33 PM.260] LSPD First Response: [Section136Callouts] Running RageNativeUI version compatibility check... [3/28/2024 6:50:33 PM.261] LSPD First Response: [Section136Callouts] RageNativeUI installed version: 1.9.3.0 [3/28/2024 6:50:33 PM.261] LSPD First Response: [Section136Callouts] The user has installed a compatible version of RageNativeUI. Thank you for making the life of a support team easier. :) [3/28/2024 6:50:33 PM.261] LSPD First Response: [Section136Callouts] Now setting up Section136Callouts menu... [3/28/2024 6:50:33 PM.262] LSPD First Response: [Section136Callouts] Initializing store objects... [3/28/2024 6:50:33 PM.269] LSPD First Response: [Section136Callouts] Successfully initialised 26 stores. [3/28/2024 6:50:33 PM.269] LSPD First Response: [Section136Callouts] Checking dependencies... [3/28/2024 6:50:33 PM.270] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts\armedindividual\weapons.xml [3/28/2024 6:50:33 PM.270] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts\armedindividual\weapons.xml) [3/28/2024 6:50:33 PM.270] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\puma\pedmodelmeta.xml [3/28/2024 6:50:33 PM.270] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\puma\pedmodelmeta.xml) [3/28/2024 6:50:33 PM.270] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\commonsurnames.txt [3/28/2024 6:50:33 PM.271] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\commonsurnames.txt) [3/28/2024 6:50:33 PM.271] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\femaleforenames.txt [3/28/2024 6:50:33 PM.271] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\femaleforenames.txt) [3/28/2024 6:50:33 PM.271] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\maleforenames.txt [3/28/2024 6:50:33 PM.271] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\maleforenames.txt) [3/28/2024 6:50:33 PM.272] LSPD First Response: [Section136Callouts] Creating new Stats Manager... [3/28/2024 6:50:33 PM.273] LSPD First Response: [Section136Callouts] Populating name lists... [3/28/2024 6:50:33 PM.273] LSPD First Response: [Section136Callouts] Populating male first names... [3/28/2024 6:50:33 PM.273] LSPD First Response: [Section136Callouts] Attempting to read statistics file... [3/28/2024 6:50:33 PM.275] LSPD First Response: [Section136Callouts] Populating female first names... [3/28/2024 6:50:33 PM.279] LSPD First Response: [Section136Callouts] Deserializing StatFile from Plugins\LSPDFR\Section136Callouts\temp\stats.tmp [3/28/2024 6:50:33 PM.280] LSPD First Response: [Section136Callouts] Populating common last names... [3/28/2024 6:50:33 PM.282] LSPD First Response: [Section136Callouts] Starting EAC system... [3/28/2024 6:50:33 PM.283] LSPD First Response: [Section136Callouts] Registering callouts... [3/28/2024 6:50:33 PM.284] LSPD First Response: [Section136Callouts] There are 22 public callouts in this build of Section136Callouts. Of which, 20 are enabled. [3/28/2024 6:50:33 PM.285] LSPD First Response: [Section136Callouts] The Early Access Club UCM instance will process with the username: sctt313 [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‮‎‬‌​‪‎‏‪‍‏​‌‪‎‌‮‎‍​‭‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‭‭‏‮‎‌‭‫‪‍‍‫‬‏‮‍‎‫​‎‎‮‪‎‏‏‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‫‌‮‎‪‭‫‏‬‮‬‫‏‫‭‮‌‏‎​‌‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‫‭‌​‏‏‫‪‮​‎‌‫‍‪‬​‏‏‪‏​‫‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‎‬‭​‫‬‪‫‏‮‌‌​‪‌‌‎‪‮‫‎‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‪‌‭‭‎​‍‎‮‬‎‫‏‬‎‎‪‭‎‏​‭‍​‎‫‍‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‪‭‌‎‮‫‌​‮‌‭‌‏​​‬‭‮‏‎‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‎‍‌‬​‌‍‎‏‍‬​‎‏‭‫‍‬‎‏‏‭‫‪‭‬‬‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‎​​‏‌‏‬‍‭‏‮‮‏‮‫‬‍‍‌‭‮‪‫‎‌‏‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‮‎‍‭‫‬‬‍‎‪‭‮‏‭‎‌​‍‍‬‬​‏‫‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ​‪‏‬‌​‌‏‍‍‪‪‌​‪‪‬‫‫‌‎‫‫‭‌‬‍‎‌‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‫‫‏‭‏‏‭‍‬‏‭‪‪‮‮‪‌‭‫‪‪‪‬‍‌‫‎‏‍‌‪‭‫‪‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‏‫‮‫‮‎‍‪‮‎‌‌‌‏‬​‌​‮‍‪‌‫‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‪​​‏‮‎‏​​‎‎‍​‪‪‫‫‍‫‎‏‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‏‌‮​‬‍‌‮‫‎‭​‍‪‎‮‭‬‭‭‭​‭‪‍‬‎‏‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‫‭‮‭‫‪‏‫‎​‪‪‪‪‫‪‭‌‪‎‎‮‌‪‮‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‪‬‌‭‭‫‭‌‫‫‮‎‮‬‪‬‍‏‭‫‎​‎​‫‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‪‫‌‌‍‮​‌‍‏‌‪‍‏‎‮‏‪‭‮‬‫‍‭‭‭‬‌‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‪‍‭‏‍‫‏​‭‏‏​‪‌​‬​‪‪‎‍‬‪‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: Registering callout ‏‬​‬‪‎‌‏‌​‏​‭‮‬​‫‭‍‫‪‏‪‮‭‫‮ [3/28/2024 6:50:33 PM.285] LSPD First Response: [Section136Callouts] Checking EAC user status... [3/28/2024 6:50:33 PM.287] LSPD First Response: [Section136Callouts] Done populating names. [3/28/2024 6:50:33 PM.287] LSPD First Response: [Section136Callouts] F_FIRST: 4275, M_FIRST: 1219, C_LAST: 4508 [3/28/2024 6:50:33 PM.287] LSPD First Response: [Section136Callouts] Successfully registered 20 public callouts: Stolen Vehicle, Person With Knife, Traffic Stop Backup Required, Theft From Person, Stolen Emergency Vehicle, Detainee Transport Required, Self Isolation Violation, Racing Vehicles, Mental Health Ward - Patient Escaped, Armed Suspect, Shoplifting, Suicial Subject, Attempted Sexual Assault, Interior Burglary, Officer Panic Button, Area Search - Lost Suspect, Prisoner Transfer Required, Public Transport Staff Assistance Request, Protest, Airport Security Threat, Commercial Vehicle Theft, Concern for Welfare [3/28/2024 6:50:33 PM.289] LSPD First Response: [Section136Callouts] [WARN] Beta EAC Authentication in use! [3/28/2024 6:50:33 PM.291] LSPD First Response: [Section136Callouts] The Discord Server has not yet been plugged! Let's add it to the menu! [3/28/2024 6:50:33 PM.291] LSPD First Response: [Section136Callouts] Displaying the Discord Advertisement... [3/28/2024 6:50:33 PM.294] LSPD First Response: [Section136Callouts] [WARN] beta update checking is in use! [3/28/2024 6:50:33 PM.314] LSPD First Response: [Section136Callouts] Section136Callouts has initialised successfully. Initialisation took 58.6795 milliseconds. [3/28/2024 6:50:33 PM.314] LSPD First Response: [Section136Callouts] Starting Panic Button thread... [3/28/2024 6:50:33 PM.315] LSPD First Response: [Section136Callouts] PanicButton: ================ SECTION136CALLOUTS PANIC BUTTON ================ [3/28/2024 6:50:33 PM.315] LSPD First Response: [Section136Callouts] PanicButton: Shortcut key enabled? True [3/28/2024 6:50:33 PM.315] LSPD First Response: [Section136Callouts] PanicButton: Activation stroke type? HoldSingleKey [3/28/2024 6:50:33 PM.316] LSPD First Response: [Section136Callouts] PanicButton: Activation key: O [3/28/2024 6:50:33 PM.316] LSPD First Response: [Section136Callouts] PanicButton: Modifier key: None [3/28/2024 6:50:33 PM.316] LSPD First Response: [Section136Callouts] PanicButton: ================================================================= [3/28/2024 6:50:33 PM.316] LSPD First Response: [Section136Callouts] PanicButton: Checking settings to see if we need to start the GameFiber [3/28/2024 6:50:33 PM.316] LSPD First Response: [Section136Callouts] PanicButton: Panic button shortcut key enabled - starting PanicButton GameFiber loop... [3/28/2024 6:50:33 PM.377] LSPD First Response: StopThePed Localization Code Page: 1252 [3/28/2024 6:50:33 PM.377] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/28/2024 6:50:33 PM.437] LSPD First Response: [HeliAssist] Starting main fiber [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - False [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - False [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [3/28/2024 6:50:33 PM.459] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [3/28/2024 6:50:33 PM.460] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [3/28/2024 6:50:33 PM.470] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [3/28/2024 6:50:33 PM.470] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [3/28/2024 6:50:33 PM.476] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.3.0) [3/28/2024 6:50:33 PM.477] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [3/28/2024 6:50:33 PM.497] LSPD First Response: Immersive Ambient Events: Previous bolo exists [3/28/2024 6:50:33 PM.514] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check [3/28/2024 6:50:33 PM.514] LSPD First Response: Immersive Ambient Events: Bolo is still valid [3/28/2024 6:50:33 PM.514] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo... [3/28/2024 6:50:33 PM.517] LSPD First Response: Immersive Ambient Events: Populated event tuple [3/28/2024 6:50:33 PM.519] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [3/28/2024 6:50:33 PM.703] LSPD First Response: Immersive Ambient Events: Plugin is up to date [3/28/2024 6:50:33 PM.722] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.3.0). [3/28/2024 6:50:33 PM.722] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/28/2024 6:50:33 PM.725] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/28/2024 6:50:33 PM.728] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/28/2024 6:50:33 PM.729] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/28/2024 6:50:33 PM.730] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/28/2024 6:50:33 PM.730] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/28/2024 6:50:33 PM.732] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/28/2024 6:50:33 PM.732] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/28/2024 6:50:33 PM.732] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/28/2024 6:50:33 PM.732] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/28/2024 6:50:33 PM.736] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/28/2024 6:50:33 PM.737] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/28/2024 6:50:33 PM.737] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/28/2024 6:50:33 PM.737] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/28/2024 6:50:33 PM.737] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/28/2024 6:50:33 PM.739] LSPD First Response: [Section136Callouts] Setting up all the menus... [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenVehicle [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PersonWithKnife [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TrafficStopBackupRequired [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TrafficStopBackupRequired [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TheftFromPerson [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TheftFromPerson [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenEmergencyVehicle [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6DetaineeTransportRequired [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SelfIsolationViolation [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6RacingVehicles [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6MHPE [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136MHPE [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ArmedSuspect [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Shoplifting [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SuicidalSubject [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AttemptedRape [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6InteriorBurglary [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6OfficerPanicButton2 [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136OfficerPanicButton2 [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AreaSearchSuspect [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PrisonerTransfer [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TubeStationAgressive [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TubeStationAgressive [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Protest [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AirportSecurityThreat [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6CommercialVehicleTheft [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ConcernForWelfare [3/28/2024 6:50:33 PM.746] LSPD First Response: [Section136Callouts] Items length: 17 [3/28/2024 6:50:33 PM.754] LSPD First Response: [Section136Callouts] Menu init finished [3/28/2024 6:50:33 PM.757] LSPD First Response: [Section136Callouts] FileMgr:PluginStart: DeleteUnnecessaryFiles finished successfully. [3/28/2024 6:50:33 PM.757] LSPD First Response: [Section136Callouts] Waited 0ms for MenuManager to become available for new items. [3/28/2024 6:50:33 PM.758] LSPD First Response: [Section136Callouts] Paused thread for 0 ms to add Bound Menu Item to main menu. [3/28/2024 6:50:33 PM.759] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Section136Callouts will wait 60 seconds before checking whether Callout Interface is installed. This is to give LSPDFR time to load all the plugins in - as it may not yet be loaded. In the meantime, Section136Callouts won't attempt to load any Callout Interface requiring code. [3/28/2024 6:50:33 PM.759] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Don't worry - if and when Section136Callouts detects Callout Interface is installed, we'll start using it. [3/28/2024 6:50:33 PM.759] LSPD First Response: [Section136Callouts] Item added to main menu successfully. [3/28/2024 6:50:33 PM.857] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 7) [3/28/2024 6:50:33 PM.868] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO [3/28/2024 6:50:33 PM.868] LSPD First Response: Immersive Ambient Events: SuspectCount - 2 [3/28/2024 6:50:33 PM.868] LSPD First Response: Immersive Ambient Events: ArmedStatus - Armed [3/28/2024 6:50:33 PM.869] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/28/2024 6:50:33 PM.884] LSPD First Response: [Section136Callouts] Creating new instance of Section136Callouts Stats View... [3/28/2024 6:50:33 PM.885] LSPD First Response: [Section136Callouts] No stat values to display... adding placeholder. [3/28/2024 6:50:33 PM.913] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [3/28/2024 6:50:33 PM.916] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [3/28/2024 6:50:33 PM.986] LSPD First Response: Immersive Ambient Events: Vehicle created [3/28/2024 6:50:34 PM.056] LSPD First Response: [Section136Callouts] Update service response: {"method":"cache","updates":{"public":{"title":"Test Update","build":"1.11.1704.3","description":"Hello world!","released":"2023-09-16T12:14:26.288+01:00","url":"https://section136.maxplayledev.org"},"earlyaccess":{"title":"EAC fixes","build":"1.12.1882.2","description":"1882 eac fixes","released":"2024-02-09T20:06:47+0000","url":"https://maxplayledev.org/discord"}}} [3/28/2024 6:50:34 PM.056] LSPD First Response: [Section136Callouts] Section136Callouts update checking info: Installed version: 1.12.1910.0, Newest public: 1.11.1704.3, Newest EAC: 1.12.1882.2 [3/28/2024 6:50:34 PM.056] LSPD First Response: [Section136Callouts] Section136Callouts is up to date! I mean - you're definitely in the minority - but that's a good thing. [3/28/2024 6:50:34 PM.057] LSPD First Response: [Section136Callouts] EAC service did not report successful status code. EAC user cannot be authenticated. [3/28/2024 6:50:34 PM.058] LSPD First Response: [Section136Callouts] This user does not have EAC access. [3/28/2024 6:50:34 PM.058] LSPD First Response: [Section136Callouts] Is user EAC? False [3/28/2024 6:50:34 PM.175] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/28/2024 6:50:34 PM.296] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/28/2024 6:50:34 PM.500] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/28/2024 6:50:34 PM.527] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [3/28/2024 6:50:34 PM.530] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [3/28/2024 6:50:34 PM.552] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [3/28/2024 6:50:34 PM.553] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [3/28/2024 6:50:34 PM.553] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [3/28/2024 6:50:34 PM.557] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [3/28/2024 6:50:34 PM.592] LSPD First Response: Immersive Ambient Events: Creating main menu... [3/28/2024 6:50:34 PM.592] LSPD First Response: Immersive Ambient Events: Menu created [3/28/2024 6:50:34 PM.592] LSPD First Response: Immersive Ambient Events: Creating settings menu... [3/28/2024 6:50:34 PM.593] LSPD First Response: Immersive Ambient Events: Settings menu created [3/28/2024 6:50:34 PM.593] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [3/28/2024 6:50:34 PM.593] LSPD First Response: Immersive Ambient Events: General settings menu created [3/28/2024 6:50:34 PM.593] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [3/28/2024 6:50:34 PM.593] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [3/28/2024 6:50:34 PM.594] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [3/28/2024 6:50:34 PM.596] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [3/28/2024 6:50:34 PM.596] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [3/28/2024 6:50:34 PM.596] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [3/28/2024 6:50:34 PM.597] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [3/28/2024 6:50:34 PM.597] LSPD First Response: Immersive Ambient Events: Severe weather menu created [3/28/2024 6:50:34 PM.597] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [3/28/2024 6:50:34 PM.598] LSPD First Response: Immersive Ambient Events: BOLO menu created [3/28/2024 6:50:34 PM.598] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [3/28/2024 6:50:34 PM.598] LSPD First Response: Immersive Ambient Events: Interaction menu created [3/28/2024 6:50:34 PM.598] LSPD First Response: Immersive Ambient Events: Creating force event menu... [3/28/2024 6:50:34 PM.598] LSPD First Response: Immersive Ambient Events: Force event menu created [3/28/2024 6:50:34 PM.600] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [3/28/2024 6:50:34 PM.611] LSPD First Response: Immersive Ambient Events: Starting event timer... [3/28/2024 6:50:34 PM.612] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [3/28/2024 6:50:34 PM.613] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [3/28/2024 6:50:34 PM.622] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [3/28/2024 6:50:34 PM.624] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed [3/28/2024 6:50:34 PM.624] LSPD First Response: Immersive Ambient Events: Suspect created [3/28/2024 6:50:34 PM.702] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [3/28/2024 6:50:34 PM.702] LSPD First Response: Immersive Ambient Events: Suspect at index 1 is not armed [3/28/2024 6:50:34 PM.702] LSPD First Response: Immersive Ambient Events: Suspect created [3/28/2024 6:50:34 PM.702] LSPD First Response: Immersive Ambient Events: Driving behavior is normal [3/28/2024 6:50:34 PM.721] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [3/28/2024 6:50:34 PM.736] LSPD First Response: Immersive Ambient Events: EventProcess instance started [3/28/2024 6:50:34 PM.738] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started [3/28/2024 6:50:34 PM.751] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [3/28/2024 6:50:34 PM.860] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 6) [3/28/2024 6:50:35 PM.862] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 5) [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > System has come online [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > Loading settings... [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.IntroSound => OFFICER_INTRO [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.OutroSound => OFFICER_INTRO [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.DisableIntro => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.DisableOutro => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.DefaultScannerVolume => 0.25 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.DisableUnneededAreaReports => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.DisableLandmarks => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.DontAlwaysTryToFindNearbyLandmarks => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.DisableScannerResetOnPause => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > General.SpamControl => 10000 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > KeyBinds.PoliceScannerKey => LControlKey [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > KeyBinds.BackgroundScannerKey => LShiftKey [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > KeyBinds.VolumeModifierKey => LMenu [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > KeyBinds.VolumeUpKey => Add [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > KeyBinds.VolumeDownKey => Subtract [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > KeyBinds.MenuKey => A [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > Relay.EnableRelay => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > Relay.ForcedRelayTimeOut => 10000 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScanner => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolume => 0.2 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolumeBoost => 0 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerWebstream => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.CurrentlyActiveBroadcastifyID => 20296 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionSpecificBroadcast => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionTimeBeforeSwap => 10 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerOnlyForPlayerVehicle => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerOnPlayer => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringCallouts => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringPursuits => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.ResetBackgroundScannerLineAfterGamePause => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMinTime => 15 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMaxTime => 30 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > BackgroundScanner.Disable3DBackgroundScanner => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > Menu.AutoSaveMenuChanges => True [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > Dev.EnableDebugMode => False [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > Dev.SoundDriverOverride => -1 [3/28/2024 6:50:36 PM.934] LSPD First Response: [XScanner][I] > Loading Broadcast Regions [3/28/2024 6:50:37 PM.068] LSPD First Response: [XScanner][I] > Refreshing audio cache... [3/28/2024 6:50:37 PM.068] LSPD First Response: [XScanner][I] > Audio cache refreshed, 6658 files cached [3/28/2024 6:50:37 PM.327] LSPD First Response: [XScanner][I] > Starting SavedBroadcastUpdater [3/28/2024 6:50:37 PM.327] LSPD First Response: [XScanner][I] > Verifying hook for LSPDFR v0.4.8757.33971... [3/28/2024 6:50:37 PM.327] LSPD First Response: [XScanner][I] > Verifying hook for LSPDFR v0.4.8757.33971... [3/28/2024 6:50:37 PM.327] LSPD First Response: [XScanner][I] > Verifying hook for LSPDFR v0.4.8757.33971... [3/28/2024 6:50:37 PM.327] LSPD First Response: [XScanner][I] > Starting LSPDFR Injection [3/28/2024 6:50:37 PM.327] LSPD First Response: [XScanner][I] > 7/7 hooks succeeded. [3/28/2024 6:50:38 PM.184] LSPD First Response: [XScanner][I] > Disabling native police scanner... [3/28/2024 6:50:38 PM.327] LSPD First Response: [XScanner][I] > County: LosSantos => 20296 (LAPD - South Bureau Live Audio Feed) [3/28/2024 6:50:39 PM.154] LSPD First Response: [XScanner][I] > County: LosSantosCounty => 27147 (Los Angeles County Sheriff Dispatch 7 (Lomita) and Dispatch 12 (South LA) Live Audio Feed) [3/28/2024 6:50:46 PM.999] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:50:47 PM.000] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:50:47 PM.000] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:50:48 PM.026] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:50:48 PM.026] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:50:48 PM.026] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:50:49 PM.127] LSPD First Response: [XPU][I] > XPU is up to date. [3/28/2024 6:50:49 PM.128] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [3/28/2024 6:50:49 PM.143] LSPD First Response: [XScanner][I] > XScanner is up to date. [3/28/2024 6:50:51 PM.132] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [3/28/2024 6:50:51 PM.146] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/28/2024 6:50:54 PM.154] LSPD First Response: Custom Pullover.Mainloop started [3/28/2024 6:50:54 PM.154] LSPD First Response: Loading Custom Pullover settings... [3/28/2024 6:51:00 PM.101] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way [3/28/2024 6:51:00 PM.104] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [3/28/2024 6:51:00 PM.105] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [3/28/2024 6:51:00 PM.105] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [3/28/2024 6:51:00 PM.110] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [3/28/2024 6:51:00 PM.116] LSPD First Response: [TRACE] Reset shower positions [3/28/2024 6:51:00 PM.116] LSPD First Response: [TRACE] Reset shower positions [3/28/2024 6:51:00 PM.119] LSPD First Response: [TRACE] Ended Shower [3/28/2024 6:51:00 PM.119] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [3/28/2024 6:51:00 PM.119] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [3/28/2024 6:51:00 PM.119] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [3/28/2024 6:51:00 PM.125] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [3/28/2024 6:51:00 PM.125] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [3/28/2024 6:51:00 PM.125] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [3/28/2024 6:51:00 PM.125] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [3/28/2024 6:51:00 PM.125] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [3/28/2024 6:51:00 PM.126] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified [3/28/2024 6:51:00 PM.130] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager [3/28/2024 6:51:00 PM.130] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8) [3/28/2024 6:51:00 PM.130] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified [3/28/2024 6:51:00 PM.134] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager [3/28/2024 6:51:00 PM.134] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9) [3/28/2024 6:51:00 PM.134] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified [3/28/2024 6:51:00 PM.137] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager [3/28/2024 6:51:00 PM.137] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10) [3/28/2024 6:51:00 PM.137] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Ended Chair [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Ended Radio [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] ApartmentProp #6 is aborting already [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Ended Radio [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7) [3/28/2024 6:51:00 PM.139] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down [3/28/2024 6:51:00 PM.419] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down [3/28/2024 6:51:00 PM.740] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 6:51:00 PM.740] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:51:01 PM.155] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 6:51:01 PM.155] LSPD First Response: [TRACE] Created police at X:-182.8802 Y:-686.5056 Z:35.36374 [3/28/2024 6:51:01 PM.175] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:51:01 PM.176] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:51:01 PM.180] LSPD First Response: [TRACE] Jack Fletcher (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:51:01 PM.201] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:51:01 PM.202] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:51:01 PM.203] LSPD First Response: [TRACE] Jason Smith (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:51:01 PM.227] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 6:51:12 PM.151] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [3/28/2024 6:51:12 PM.151] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [3/28/2024 6:51:14 PM.386] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 6:51:14 PM.392] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 6:51:14 PM.416] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 6:51:14 PM.417] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 6:51:14 PM.484] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 6:51:14 PM.523] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:51:14 PM.606] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 6:51:14 PM.708] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 6:51:14 PM.974] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 6:51:14 PM.989] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 6:51:14 PM.990] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 6:51:14 PM.990] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 6:51:14 PM.990] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 0.5982808 [3/28/2024 6:51:33 PM.771] LSPD First Response: [Section136Callouts] The Callout Interface optional dependency check is now running. [3/28/2024 6:51:33 PM.771] LSPD First Response: [Section136Callouts] Callout Interface is detected. The integration will start now. [3/28/2024 6:51:38 PM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:51:38 PM.846] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:51:38 PM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:51:38 PM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:51:39 PM.024] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:51:39 PM.024] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:51:39 PM.024] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:51:39 PM.187] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:51:39 PM.187] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:51:39 PM.187] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:51:39 PM.560] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:51:39 PM.560] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:51:39 PM.560] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:51:39 PM.733] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:51:39 PM.733] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:51:39 PM.733] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:51:39 PM.881] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:51:39 PM.881] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:51:39 PM.881] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:51:44 PM.742] Seatbelt: User fastened the seatbelt [3/28/2024 6:51:46 PM.337] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 6:51:46 PM.339] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:51:46 PM.476] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 6:51:46 PM.476] LSPD First Response: [TRACE] Created police at X:-150.6985 Y:-372.0797 Z:34.46083 [3/28/2024 6:51:46 PM.477] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:51:46 PM.496] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:51:46 PM.497] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:51:46 PM.540] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/28/2024 6:51:46 PM.542] LSPD First Response: [TRACE] Susan White (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:51:46 PM.664] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 6:51:51 PM.352] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 6:51:51 PM.352] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:51:51 PM.373] LSPD First Response: [TRACE] Preloading POLICE [3/28/2024 6:51:51 PM.374] LSPD First Response: [TRACE] Created police at X:-217.1227 Y:-512.6375 Z:35.262 [3/28/2024 6:51:51 PM.392] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:51:51 PM.393] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:51:51 PM.394] LSPD First Response: [TRACE] Cesar Alvarez (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:51:51 PM.412] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:51:51 PM.413] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:51:51 PM.415] LSPD First Response: [TRACE] John Bond (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:51:51 PM.434] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/28/2024 6:52:12 PM.045] LSPD First Response: [TRACE] Removing ped from PoliceStation #15 (Ambient) [3/28/2024 6:52:12 PM.048] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #15 Content Manager [3/28/2024 6:52:12 PM.048] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #15) [3/28/2024 6:52:17 PM.247] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:52:17 PM.247] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:52:17 PM.247] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:52:17 PM.448] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:52:17 PM.448] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:52:17 PM.448] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:52:17 PM.634] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:52:17 PM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:52:17 PM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:52:20 PM.183] LSPD First Response: [XScanner][I] > County: BlaineCounty => 9809 (Frederick County Sheriff, Fire and EMS, State Police Live Audio Feed) [3/28/2024 6:52:21 PM.044] LSPD First Response: [XScanner][I] > County: SanAndreas => 10239 (California Highway Patrol - Los Angeles and Orange County Centers Live Audio Feed) [3/28/2024 6:52:26 PM.376] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:52:26 PM.376] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:52:26 PM.701] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:52:26 PM.701] LSPD First Response: [TRACE] Created pranger at X:1174.822 Y:2680.322 Z:38.46529 [3/28/2024 6:52:26 PM.701] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:52:26 PM.718] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:52:26 PM.719] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:52:26 PM.719] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:52:26 PM.719] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:52:26 PM.720] LSPD First Response: [TRACE] Kayla Lausanne (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:52:26 PM.737] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:52:41 PM.429] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:52:41 PM.429] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:52:41 PM.449] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:52:41 PM.449] LSPD First Response: [TRACE] Created pranger at X:1241.96 Y:2679.305 Z:38.08858 [3/28/2024 6:52:41 PM.449] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:52:41 PM.473] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:52:41 PM.473] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:52:41 PM.474] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:52:41 PM.474] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:52:41 PM.475] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:52:41 PM.496] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:52:41 PM.497] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:52:41 PM.498] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:52:41 PM.498] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:52:41 PM.499] LSPD First Response: [TRACE] Heather Hills (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:52:41 PM.519] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:53:01 PM.476] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:53:01 PM.476] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:53:01 PM.497] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:53:01 PM.497] LSPD First Response: [TRACE] Created pranger at X:1328.4 Y:2680.751 Z:38.21953 [3/28/2024 6:53:01 PM.497] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:53:01 PM.497] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:53:06 PM.487] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:53:06 PM.487] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:53:06 PM.508] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:53:06 PM.508] LSPD First Response: [TRACE] Created pranger at X:998.7036 Y:2694.66 Z:40.37187 [3/28/2024 6:53:06 PM.508] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:53:06 PM.527] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:53:06 PM.527] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:53:06 PM.527] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:53:06 PM.527] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:53:06 PM.529] LSPD First Response: [TRACE] Johnny Elliot (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:53:06 PM.549] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:53:06 PM.550] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:53:06 PM.550] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:53:06 PM.551] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:53:06 PM.551] LSPD First Response: [TRACE] Fraky Lolo (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:53:06 PM.572] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:53:31 PM.557] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:53:31 PM.558] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:53:31 PM.575] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:53:31 PM.575] LSPD First Response: [TRACE] Created pranger at X:1286.409 Y:2680.346 Z:38.15277 [3/28/2024 6:53:31 PM.575] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:53:31 PM.593] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:53:31 PM.593] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:53:31 PM.594] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:53:31 PM.594] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:53:31 PM.595] LSPD First Response: [TRACE] Brian Garcia (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:53:31 PM.613] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:53:31 PM.614] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:53:31 PM.614] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:53:31 PM.614] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:53:31 PM.615] LSPD First Response: [TRACE] Jim Gordon (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:53:31 PM.644] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:54:11 PM.637] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:11 PM.637] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:54:11 PM.655] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:11 PM.655] LSPD First Response: [TRACE] Created pranger at X:1033.13 Y:2692.844 Z:39.92439 [3/28/2024 6:54:11 PM.655] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:54:11 PM.676] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:54:11 PM.677] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:54:11 PM.677] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:11 PM.677] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:11 PM.678] LSPD First Response: [TRACE] Branko Lynch (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:54:11 PM.701] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:54:16 PM.650] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:16 PM.650] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:54:16 PM.671] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:16 PM.671] LSPD First Response: [TRACE] Created pranger at X:1005.96 Y:2689.509 Z:40.07043 [3/28/2024 6:54:16 PM.671] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:54:16 PM.688] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:54:16 PM.690] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:54:16 PM.690] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:16 PM.690] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:16 PM.691] LSPD First Response: [TRACE] Alissa Keeran (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:54:16 PM.710] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:54:37 PM.273] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:37 PM.273] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:54:37 PM.295] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:37 PM.295] LSPD First Response: [TRACE] Created pranger at X:1035.042 Y:2692.421 Z:40.03514 [3/28/2024 6:54:37 PM.295] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:54:37 PM.321] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:54:37 PM.321] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:54:37 PM.322] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:37 PM.322] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:37 PM.323] LSPD First Response: [TRACE] Jack Powers (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:54:37 PM.343] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:54:57 PM.315] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:57 PM.315] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:54:57 PM.334] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:54:57 PM.335] LSPD First Response: [TRACE] Created pranger at X:1261.698 Y:2679.971 Z:38.11475 [3/28/2024 6:54:57 PM.335] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:54:57 PM.355] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:54:57 PM.356] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:54:57 PM.357] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:57 PM.357] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:57 PM.357] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:54:57 PM.380] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:54:57 PM.381] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:54:57 PM.382] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:57 PM.382] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:54:57 PM.382] LSPD First Response: [TRACE] Johanna Detop (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:54:57 PM.401] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:55:17 PM.368] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:55:17 PM.368] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:55:17 PM.388] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:55:17 PM.389] LSPD First Response: [TRACE] Created pranger at X:996.0965 Y:2694.583 Z:40.27907 [3/28/2024 6:55:17 PM.389] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:55:17 PM.407] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:55:17 PM.408] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:55:17 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:55:17 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:55:17 PM.413] LSPD First Response: [TRACE] Rihanna Cole (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:55:17 PM.433] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:55:17 PM.434] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:55:17 PM.435] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:55:17 PM.435] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:55:17 PM.435] LSPD First Response: [TRACE] Jenifer Patton (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:55:17 PM.456] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:55:30 PM.439] LSPD First Response: [TRACE] Spawned with 88.79169 [3/28/2024 6:55:30 PM.445] LSPD First Response: [TRACE] Spawned with 0.003997803 [3/28/2024 6:55:30 PM.445] LSPD First Response: [TRACE] Using 336.3654, 2627.923, 43.50094 Heading: 290.2058 and 342.3959, 2630.143, 43.49977 Heading: 290.2058 as base positions [3/28/2024 6:55:30 PM.455] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 6:55:30 PM.455] LSPD First Response: [TRACE] Preloading SULTAN [3/28/2024 6:55:30 PM.457] LSPD First Response: [TRACE] Preloading SHERIFF [3/28/2024 6:55:30 PM.782] LSPD First Response: [TRACE] Created sheriff at X:336.3654 Y:2627.923 Z:43.50094 [3/28/2024 6:55:30 PM.782] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:55:30 PM.865] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:55:30 PM.866] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (bcso) [3/28/2024 6:55:30 PM.868] LSPD First Response: [TRACE] Mitch Raines (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:55:30 PM.868] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 6:55:30 PM.868] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 6:55:30 PM.891] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [3/28/2024 6:55:30 PM.892] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/28/2024 6:55:30 PM.892] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/28/2024 6:55:30 PM.892] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/28/2024 6:55:30 PM.893] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 6:55:30 PM.893] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/28/2024 6:55:30 PM.893] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/28/2024 6:55:30 PM.893] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/28/2024 6:55:30 PM.894] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/28/2024 6:55:30 PM.894] LSPD First Response: [TRACE] Ped Mitch Raines has become idle again [3/28/2024 6:55:30 PM.894] LSPD First Response: [TRACE] Ped George Martinez has become idle again [3/28/2024 6:55:30 PM.898] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/28/2024 6:55:30 PM.898] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/28/2024 6:55:37 PM.420] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:55:37 PM.420] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:55:37 PM.441] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:55:37 PM.442] LSPD First Response: [TRACE] Created pranger at X:984.9253 Y:2696.157 Z:40.52634 [3/28/2024 6:55:37 PM.442] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:55:37 PM.464] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:55:37 PM.465] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:55:37 PM.466] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:55:37 PM.466] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:55:37 PM.467] LSPD First Response: [TRACE] Carlos Peach (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:55:37 PM.485] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:55:41 PM.131] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 6:55:41 PM.158] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 6:55:41 PM.392] Better Hit Reactions: BHR Threw an error: Rage.Exceptions.InvalidHandleableException: Operation is not valid because this Rage.Euphoria.EuphoriaMessageShot is invalid. [3/28/2024 6:55:41 PM.392] at Rage.Euphoria.EuphoriaMessage.SendTo(Ped ped) [3/28/2024 6:55:41 PM.392] at BetterHitReactions.Euphoria.OnPedTookDamage(Ped victimPed, Ped attackerPed, PedDamageInfo damageInfo) in C:\Users\steve\Desktop\Desktop Files\Coding\Projects\StiffDeath\StiffDeath\Euphoria.cs:line 290 [3/28/2024 6:55:42 PM.505] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:55:42 PM.505] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:55:42 PM.522] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:55:42 PM.523] LSPD First Response: [TRACE] Created pranger at X:973.1589 Y:2696.362 Z:40.67878 [3/28/2024 6:55:42 PM.523] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:55:42 PM.544] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:55:42 PM.545] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:55:42 PM.546] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:55:42 PM.546] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:55:42 PM.547] LSPD First Response: [TRACE] Kirsty Ryders (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:55:42 PM.568] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:55:42 PM.568] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:55:42 PM.570] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:55:42 PM.570] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:55:42 PM.570] LSPD First Response: [TRACE] Rose Hammer (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:55:42 PM.591] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:56:02 PM.551] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:02 PM.551] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:56:02 PM.571] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:02 PM.571] LSPD First Response: [TRACE] Created pranger at X:986.1006 Y:2695.446 Z:40.51464 [3/28/2024 6:56:02 PM.571] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:56:02 PM.594] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:56:02 PM.595] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:56:02 PM.595] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:02 PM.595] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:02 PM.596] LSPD First Response: [TRACE] Amber Bakmen (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:56:02 PM.616] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:56:12 PM.583] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:12 PM.583] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:56:12 PM.603] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:12 PM.604] LSPD First Response: [TRACE] Created pranger at X:973.6191 Y:2696.684 Z:40.67274 [3/28/2024 6:56:12 PM.604] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:56:12 PM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:56:12 PM.626] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:56:12 PM.626] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:56:12 PM.626] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 6:56:12 PM.627] LSPD First Response: [TRACE] Josh Wayne (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:56:12 PM.645] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:56:22 PM.601] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:22 PM.601] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:56:22 PM.620] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:22 PM.620] LSPD First Response: [TRACE] Created pranger at X:1019.169 Y:2688.896 Z:40.06602 [3/28/2024 6:56:22 PM.620] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:56:22 PM.641] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:56:22 PM.642] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:56:22 PM.642] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:22 PM.642] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:22 PM.643] LSPD First Response: [TRACE] Alissa Keeran (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:56:22 PM.665] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:56:27 PM.605] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:27 PM.605] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:56:27 PM.624] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:27 PM.625] LSPD First Response: [TRACE] Created pranger at X:1283.149 Y:2680.362 Z:38.15089 [3/28/2024 6:56:27 PM.625] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:56:27 PM.643] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:56:27 PM.644] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:56:27 PM.645] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:27 PM.645] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:27 PM.645] LSPD First Response: [TRACE] Holly Woodward (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:56:27 PM.666] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:56:48 PM.345] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:48 PM.345] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:56:48 PM.366] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:56:48 PM.367] LSPD First Response: [TRACE] Created pranger at X:1276.078 Y:2680.231 Z:38.14124 [3/28/2024 6:56:48 PM.367] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:56:48 PM.385] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:56:48 PM.385] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:56:48 PM.386] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:48 PM.386] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:56:48 PM.387] LSPD First Response: [TRACE] Gino Mendez (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:56:48 PM.408] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:56:52 PM.456] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True [3/28/2024 6:56:55 PM.355] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [3/28/2024 6:56:55 PM.355] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [3/28/2024 6:56:55 PM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [3/28/2024 6:56:55 PM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [3/28/2024 6:56:55 PM.357] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [3/28/2024 6:56:55 PM.374] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [3/28/2024 6:56:55 PM.374] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [3/28/2024 6:56:55 PM.553] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [3/28/2024 6:57:08 PM.393] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:08 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:57:08 PM.412] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:08 PM.413] LSPD First Response: [TRACE] Created pranger at X:938.2429 Y:2698.659 Z:41.02798 [3/28/2024 6:57:08 PM.413] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:57:08 PM.431] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:57:08 PM.432] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:57:08 PM.432] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:57:08 PM.432] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:57:08 PM.433] LSPD First Response: [TRACE] Antonio Machado (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:57:08 PM.454] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:57:13 PM.403] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:13 PM.404] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:57:13 PM.424] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:13 PM.424] LSPD First Response: [TRACE] Created pranger at X:1303.987 Y:2680.789 Z:38.06424 [3/28/2024 6:57:13 PM.425] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:57:13 PM.425] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:57:33 PM.265] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/28/2024 6:57:33 PM.265] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/28/2024 6:57:33 PM.266] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/28/2024 6:57:33 PM.267] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [3/28/2024 6:57:33 PM.309] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [3/28/2024 6:57:33 PM.449] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:33 PM.451] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:57:33 PM.468] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:33 PM.469] LSPD First Response: [TRACE] Created pranger at X:1251.802 Y:2685.026 Z:38.11161 [3/28/2024 6:57:33 PM.469] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:57:33 PM.486] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:57:33 PM.487] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:57:33 PM.488] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:57:33 PM.488] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:57:33 PM.488] LSPD First Response: [TRACE] Liam Airey (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:57:33 PM.508] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:57:43 PM.469] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:43 PM.469] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:57:43 PM.486] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:43 PM.487] LSPD First Response: [TRACE] Created pranger at X:1498.579 Y:2748.443 Z:38.27328 [3/28/2024 6:57:43 PM.487] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:57:43 PM.507] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:57:43 PM.508] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:57:43 PM.509] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:57:43 PM.509] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:57:43 PM.510] LSPD First Response: [TRACE] John Pope (MP_M_FREEMODE_01) was set as a cop [3/28/2024 6:57:43 PM.527] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:57:52 PM.788] Axon Signal: Emergency light activation detected and at or above speed threshold! Starting bodycam recording. [3/28/2024 6:57:52 PM.816] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 77 [3/28/2024 6:57:53 PM.496] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:53 PM.497] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:57:53 PM.522] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:57:53 PM.523] LSPD First Response: [TRACE] Created pranger at X:1728.143 Y:2899.289 Z:46.08683 [3/28/2024 6:57:53 PM.523] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:57:53 PM.542] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:57:53 PM.543] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:57:53 PM.544] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:57:53 PM.544] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:57:53 PM.544] LSPD First Response: [TRACE] Eva Mayers (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:57:53 PM.564] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:57:53 PM.564] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:57:53 PM.565] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:57:53 PM.565] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 6:57:53 PM.566] LSPD First Response: [TRACE] Jessica Hill (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:57:53 PM.584] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:57:54 PM.801] Axon Signal: Playing bodycam recording interval sound... [3/28/2024 6:57:55 PM.829] LSPD First Response: [TRACE] Assigned parking task [3/28/2024 6:57:55 PM.895] LSPD First Response: Started parking: 21.82702 Angle: 0.08420986 [3/28/2024 6:58:08 PM.866] LSPD First Response: [TRACE] TaskPark: Good heading long enough [3/28/2024 6:58:08 PM.867] LSPD First Response: [TRACE] Parking task ended. Result: True [3/28/2024 6:58:08 PM.875] LSPD First Response: [TRACE] Suspect has parked successfully [3/28/2024 6:58:13 PM.552] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:58:13 PM.552] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 6:58:13 PM.572] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:58:13 PM.572] LSPD First Response: [TRACE] Created pranger at X:2229.59 Y:3008.318 Z:45.9749 [3/28/2024 6:58:13 PM.572] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:58:13 PM.573] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:58:25 PM.494] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 6:58:25 PM.494] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 6:58:25 PM.515] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 6:58:25 PM.516] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 6:58:25 PM.516] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82YAD982 [3/28/2024 6:58:25 PM.516] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 6:58:26 PM.614] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 300 [3/28/2024 6:58:27 PM.603] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 6:58:27 PM.749] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 6:58:27 PM.867] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 6:58:28 PM.184] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 6:58:28 PM.185] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me on a traffic stop Confidence: 0.9588192 [3/28/2024 6:58:28 PM.185] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 6:58:28 PM.214] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 6:58:28 PM.214] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 6:58:28 PM.214] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 6:58:28 PM.214] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7202783 [3/28/2024 6:58:28 PM.214] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic from the ActionQueue [3/28/2024 6:58:29 PM.651] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic [3/28/2024 6:58:29 PM.651] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic, invoking ActionHandler [3/28/2024 6:58:29 PM.652] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 6:58:29 PM.673] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic [3/28/2024 6:58:29 PM.691] LSPD First Response: GrammarPolice: [Action] calling action: traffic at target: GrammarPolice.Actions.Status.TrafficStop [3/28/2024 6:58:29 PM.692] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Traffic Stop [3/28/2024 6:58:29 PM.731] LSPD First Response: [XScanner][I] > New RelayAssembly: XScanner [3/28/2024 6:58:29 PM.731] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 6:58:30 PM.535] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic [3/28/2024 6:58:30 PM.536] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: TrafficStop [3/28/2024 6:58:30 PM.536] LSPD First Response: GrammarPolice: [DispatchHandler] starting officer check with interval set to 300 [3/28/2024 6:58:42 PM.310] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 6:58:42 PM.310] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 6:58:42 PM.335] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 6:58:42 PM.336] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 6:58:42 PM.336] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82YAD982 [3/28/2024 6:58:42 PM.336] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 6:58:43 PM.378] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 340 [3/28/2024 6:58:43 PM.962] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 6:58:44 PM.092] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 6:58:44 PM.197] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 6:58:44 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 6:58:44 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: can I get a twenty eight Confidence: 0.9527511 [3/28/2024 6:58:44 PM.486] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 6:58:44 PM.504] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 6:58:44 PM.504] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 6:58:44 PM.504] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 6:58:44 PM.504] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1939839 [3/28/2024 6:58:44 PM.504] LSPD First Response: GrammarPolice: [GrammarHandler] processing action platecheck from the ActionQueue [3/28/2024 6:58:45 PM.938] LSPD First Response: GrammarPolice: [Events] firing action event, action = platecheck [3/28/2024 6:58:45 PM.938] LSPD First Response: GrammarPolice: [DispatchHandler] received action: platecheck, invoking ActionHandler [3/28/2024 6:58:45 PM.938] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 6:58:45 PM.959] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: platecheck [3/28/2024 6:58:45 PM.981] LSPD First Response: GrammarPolice: [Action] calling action: platecheck at target: GrammarPolice.Actions.Computer.Platecheck [3/28/2024 6:58:45 PM.982] LSPD First Response: GrammarPolice: [Computer] running plate check: 82YAD982 [3/28/2024 6:58:46 PM.723] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: platecheck [3/28/2024 6:58:46 PM.723] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins [3/28/2024 6:58:47 PM.043] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 6:58:54 PM.879] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [3/28/2024 6:58:54 PM.902] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False [3/28/2024 6:58:55 PM.291] Seatbelt: User unfastened the seatbelt [3/28/2024 6:59:03 PM.692] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:59:03 PM.692] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:59:03 PM.712] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 6:59:03 PM.713] LSPD First Response: [TRACE] Created pranger at X:2164.452 Y:2963.544 Z:47.21526 [3/28/2024 6:59:03 PM.713] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 6:59:03 PM.729] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 6:59:03 PM.730] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 6:59:03 PM.731] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:59:03 PM.731] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 6:59:03 PM.732] LSPD First Response: [TRACE] Cassandra Fox (MP_F_FREEMODE_01) was set as a cop [3/28/2024 6:59:03 PM.748] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 6:59:12 PM.596] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 6:59:12 PM.596] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 6:59:12 PM.618] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 6:59:12 PM.619] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 6:59:12 PM.619] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82YAD982 [3/28/2024 6:59:12 PM.619] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 6:59:12 PM.638] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:59:13 PM.536] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/28/2024 6:59:14 PM.813] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 6:59:14 PM.850] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 6:59:14 PM.862] LSPD First Response: [TRACE] Ped Mark Dodds has become idle again [3/28/2024 6:59:15 PM.426] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 6:59:15 PM.566] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 6:59:15 PM.680] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 6:59:15 PM.939] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 6:59:15 PM.939] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting twenty seven Confidence: 0.9681581 [3/28/2024 6:59:15 PM.959] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 6:59:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 6:59:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 6:59:15 PM.981] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 6:59:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3851595 [3/28/2024 6:59:15 PM.981] LSPD First Response: GrammarPolice: [GrammarHandler] processing action pedcheck from the ActionQueue [3/28/2024 6:59:17 PM.401] LSPD First Response: GrammarPolice: [Events] firing action event, action = pedcheck [3/28/2024 6:59:17 PM.401] LSPD First Response: GrammarPolice: [DispatchHandler] received action: pedcheck, invoking ActionHandler [3/28/2024 6:59:17 PM.401] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 6:59:17 PM.421] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: pedcheck [3/28/2024 6:59:17 PM.441] LSPD First Response: GrammarPolice: [Action] calling action: pedcheck at target: GrammarPolice.Actions.Computer.Pedcheck [3/28/2024 6:59:17 PM.441] LSPD First Response: GrammarPolice: [Computer] running ped check [3/28/2024 6:59:17 PM.445] LSPD First Response: GrammarPolice: [DEBUG] GrammarPolice detected a PedCheck with DOB: 12/12/2001 12:00:00 AM from source: grammarpolice.radio string: 12-Dec-2001 [3/28/2024 6:59:18 PM.055] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: pedcheck [3/28/2024 6:59:18 PM.055] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins [3/28/2024 6:59:42 PM.673] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [3/28/2024 6:59:42 PM.673] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:59:44 PM.115] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:59:44 PM.115] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:59:44 PM.115] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:59:44 PM.689] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [3/28/2024 6:59:44 PM.689] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [3/28/2024 6:59:44 PM.689] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [3/28/2024 6:59:54 PM.824] Axon Signal: Playing bodycam recording interval sound... [3/28/2024 6:59:55 PM.251] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 6:59:55 PM.252] LSPD First Response: [TRACE] Starting world event RunLights [3/28/2024 6:59:55 PM.252] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/28/2024 6:59:55 PM.254] LSPD First Response: [TRACE] Failed to set up RunLights #1 [3/28/2024 6:59:55 PM.254] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/28/2024 6:59:55 PM.254] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/28/2024 7:00:29 PM.906] LSPD First Response: [TRACE] Spawned with 88.79169 [3/28/2024 7:00:29 PM.943] LSPD First Response: [TRACE] Spawned with 0.003997803 [3/28/2024 7:00:29 PM.943] LSPD First Response: [TRACE] Using 336.3654, 2627.923, 43.50094 Heading: 290.2058 and 342.3959, 2630.143, 43.49977 Heading: 290.2058 as base positions [3/28/2024 7:00:29 PM.948] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/28/2024 7:00:29 PM.948] LSPD First Response: [TRACE] Preloading JOURNEY [3/28/2024 7:00:29 PM.948] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/28/2024 7:00:30 PM.319] LSPD First Response: [TRACE] Created sheriff2 at X:336.3654 Y:2627.923 Z:43.50094 [3/28/2024 7:00:30 PM.319] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 7:00:30 PM.416] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:00:30 PM.417] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (bcso) [3/28/2024 7:00:30 PM.418] LSPD First Response: [TRACE] Michael Stewart (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:00:30 PM.419] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 7:00:30 PM.419] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [3/28/2024 7:00:30 PM.448] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [3/28/2024 7:00:30 PM.449] LSPD First Response: [TRACE] Ped Eazy Johnson has become idle again [3/28/2024 7:00:30 PM.449] LSPD First Response: [TRACE] Ped Michael Stewart has become idle again [3/28/2024 7:00:30 PM.453] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [3/28/2024 7:00:30 PM.453] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [3/28/2024 7:00:36 PM.274] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 7:00:36 PM.274] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 7:00:36 PM.292] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 7:00:36 PM.293] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 7:00:36 PM.293] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82YAD982 [3/28/2024 7:00:36 PM.293] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 7:00:37 PM.208] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/28/2024 7:00:37 PM.605] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 7:00:37 PM.729] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 7:00:37 PM.848] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 7:00:38 PM.112] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 7:00:38 PM.112] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 4 2 4 Confidence: 0.9835565 [3/28/2024 7:00:38 PM.131] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 7:00:38 PM.150] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 7:00:38 PM.150] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 7:00:38 PM.150] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 7:00:38 PM.150] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.8763778 [3/28/2024 7:00:38 PM.150] LSPD First Response: GrammarPolice: [GrammarHandler] processing action preface from the ActionQueue [3/28/2024 7:00:39 PM.573] LSPD First Response: GrammarPolice: [Events] firing action event, action = preface [3/28/2024 7:00:39 PM.574] LSPD First Response: GrammarPolice: [DispatchHandler] received action: preface, invoking ActionHandler [3/28/2024 7:00:39 PM.575] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 7:00:39 PM.591] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: preface [3/28/2024 7:00:39 PM.613] LSPD First Response: GrammarPolice: [Action] calling action: preface at target: GrammarPolice.Actions.Status.Preface [3/28/2024 7:00:39 PM.652] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 7:00:40 PM.046] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: preface [3/28/2024 7:00:40 PM.046] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins [3/28/2024 7:00:41 PM.658] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 7:00:41 PM.658] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 7:00:41 PM.680] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 7:00:41 PM.681] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 7:00:41 PM.681] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82YAD982 [3/28/2024 7:00:41 PM.681] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 7:00:42 PM.807] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 80 [3/28/2024 7:00:43 PM.995] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 7:00:44 PM.134] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 7:00:44 PM.235] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 7:00:44 PM.493] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 7:00:44 PM.493] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: requesting code two backup Confidence: 0.9511734 [3/28/2024 7:00:44 PM.512] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 7:00:44 PM.531] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 7:00:44 PM.531] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 7:00:44 PM.531] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 7:00:44 PM.531] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8728632 [3/28/2024 7:00:44 PM.531] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code2 from the ActionQueue [3/28/2024 7:00:45 PM.960] LSPD First Response: GrammarPolice: [Events] firing action event, action = code2 [3/28/2024 7:00:45 PM.960] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code2, invoking ActionHandler [3/28/2024 7:00:45 PM.961] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 7:00:45 PM.981] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code2 [3/28/2024 7:00:45 PM.999] LSPD First Response: GrammarPolice: [Action] calling action: code2 at target: GrammarPolice.Actions.Backup.Code2 [3/28/2024 7:00:46 PM.008] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callTrafficStopBackup with parameters: False False [3/28/2024 7:00:46 PM.042] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 7:00:46 PM.085] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code2 [3/28/2024 7:00:46 PM.085] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins [3/28/2024 7:00:48 PM.686] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/28/2024 7:00:48 PM.687] LSPD First Response: UB: DETECTED ZONE: DESRT [3/28/2024 7:00:48 PM.688] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [3/28/2024 7:00:48 PM.806] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 7:00:48 PM.806] LSPD First Response: [TRACE] Lyra McRoll (S_F_Y_RANGER_01) was set as a cop [3/28/2024 7:00:49 PM.141] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:00:49 PM.141] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 7:00:49 PM.157] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:00:49 PM.158] LSPD First Response: [TRACE] Created pranger at X:1996.66 Y:3110.81 Z:48.20569 [3/28/2024 7:00:49 PM.158] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 7:00:49 PM.178] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/28/2024 7:00:49 PM.178] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:00:49 PM.179] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 7:00:49 PM.179] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 7:00:49 PM.180] LSPD First Response: [TRACE] Ashley Scott (MP_F_FREEMODE_01) was set as a cop [3/28/2024 7:00:49 PM.198] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 7:00:50 PM.226] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:00:50 PM.263] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:00:50 PM.278] LSPD First Response: [TRACE] Ped Connor Johnson has become idle again [3/28/2024 7:00:50 PM.734] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:00:54 PM.731] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 7:00:59 PM.317] LSPD First Response: UB: RETURNING TO VEHICLE >> TSB-0 [3/28/2024 7:01:02 PM.333] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/28/2024 7:01:02 PM.333] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/28/2024 7:01:02 PM.358] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/28/2024 7:01:02 PM.358] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/28/2024 7:01:02 PM.358] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82YAD982 [3/28/2024 7:01:02 PM.358] LSPD First Response: GrammarPolice: [Events] firing target change event [3/28/2024 7:01:03 PM.518] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 360 [3/28/2024 7:01:05 PM.421] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/28/2024 7:01:05 PM.554] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/28/2024 7:01:05 PM.672] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/28/2024 7:01:05 PM.949] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/28/2024 7:01:05 PM.949] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting kay nine Confidence: 0.9683957 [3/28/2024 7:01:05 PM.966] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/28/2024 7:01:05 PM.986] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/28/2024 7:01:05 PM.986] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/28/2024 7:01:05 PM.986] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/28/2024 7:01:05 PM.986] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.6533424 [3/28/2024 7:01:05 PM.986] LSPD First Response: GrammarPolice: [GrammarHandler] processing action k9 from the ActionQueue [3/28/2024 7:01:07 PM.417] LSPD First Response: GrammarPolice: [Events] firing action event, action = k9 [3/28/2024 7:01:07 PM.417] LSPD First Response: GrammarPolice: [DispatchHandler] received action: k9, invoking ActionHandler [3/28/2024 7:01:07 PM.418] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/28/2024 7:01:07 PM.440] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: k9 [3/28/2024 7:01:07 PM.460] LSPD First Response: GrammarPolice: [Action] calling action: k9 at target: GrammarPolice.Actions.Backup.K9 [3/28/2024 7:01:07 PM.460] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callK9Backup with parameters: False False [3/28/2024 7:01:07 PM.498] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 7:01:08 PM.311] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: k9 [3/28/2024 7:01:08 PM.311] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins [3/28/2024 7:01:09 PM.172] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:01:09 PM.172] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:01:09 PM.197] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:01:09 PM.197] LSPD First Response: [TRACE] Created pranger at X:2234.991 Y:3008.412 Z:45.5755 [3/28/2024 7:01:09 PM.197] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 7:01:09 PM.214] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:01:09 PM.215] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:01:09 PM.216] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 7:01:09 PM.216] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 7:01:09 PM.217] LSPD First Response: [TRACE] Jack Mellor (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:01:09 PM.234] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:01:09 PM.235] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:01:09 PM.236] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 7:01:09 PM.236] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 7:01:09 PM.236] LSPD First Response: [TRACE] George Mendez (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:01:09 PM.257] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 7:01:10 PM.095] LSPD First Response: UB: REQUESTED TYPE: K9LocalPatrol [3/28/2024 7:01:10 PM.095] LSPD First Response: UB: DETECTED ZONE: DESRT [3/28/2024 7:01:10 PM.095] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [3/28/2024 7:01:10 PM.285] LSPD First Response: [TRACE] New cop added without cop data! [3/28/2024 7:01:10 PM.286] LSPD First Response: [TRACE] Jessica Woods (S_F_Y_RANGER_01) was set as a cop [3/28/2024 7:01:11 PM.366] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:01:11 PM.384] LSPD First Response: [TRACE] Ped Connor Johnson has become idle again [3/28/2024 7:01:13 PM.971] LSPD First Response: [TRACE] A new world event should be started [3/28/2024 7:01:13 PM.971] LSPD First Response: [TRACE] Starting world event StealCar [3/28/2024 7:01:13 PM.971] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/28/2024 7:01:14 PM.123] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/28/2024 7:01:16 PM.131] LSPD First Response: [XScanner][I] > XScanner CPM ∞ [3/28/2024 7:01:20 PM.487] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-0 [3/28/2024 7:01:20 PM.957] Seatbelt: User fastened the seatbelt [3/28/2024 7:01:21 PM.389] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:01:21 PM.425] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:01:21 PM.440] LSPD First Response: [TRACE] Ped Katie Hudson has become idle again [3/28/2024 7:01:21 PM.895] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:01:23 PM.965] Seatbelt: User unfastened the seatbelt [3/28/2024 7:01:34 PM.298] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:01:34 PM.298] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:01:34 PM.316] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:01:34 PM.317] LSPD First Response: [TRACE] Created pranger at X:2255.751 Y:3004.924 Z:46.0676 [3/28/2024 7:01:34 PM.317] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 7:01:34 PM.336] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:01:34 PM.337] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:01:34 PM.338] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:01:34 PM.338] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:01:34 PM.338] LSPD First Response: [TRACE] Carter Jones (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:01:34 PM.355] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:01:34 PM.356] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:01:34 PM.357] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:01:34 PM.357] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:01:34 PM.357] LSPD First Response: [TRACE] Aizen Stracci (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:01:34 PM.375] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 7:01:43 PM.367] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:01:43 PM.384] LSPD First Response: [TRACE] Ped Katie Hudson has become idle again [3/28/2024 7:01:51 PM.496] LSPD First Response: Following [3/28/2024 7:01:53 PM.404] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [3/28/2024 7:01:53 PM.404] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/28/2024 7:01:53 PM.404] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/28/2024 7:01:53 PM.404] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/28/2024 7:01:53 PM.405] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/28/2024 7:01:54 PM.827] Axon Signal: Playing bodycam recording interval sound... [3/28/2024 7:01:55 PM.096] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 7:01:55 PM.098] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 7:01:55 PM.345] Better Hit Reactions: BHR Threw an error: Rage.Exceptions.InvalidHandleableException: Operation is not valid because this Rage.Euphoria.EuphoriaMessageShot is invalid. [3/28/2024 7:01:55 PM.345] at Rage.Euphoria.EuphoriaMessage.SendTo(Ped ped) [3/28/2024 7:01:55 PM.345] at BetterHitReactions.Euphoria.OnPedTookDamage(Ped victimPed, Ped attackerPed, PedDamageInfo damageInfo) in C:\Users\steve\Desktop\Desktop Files\Coding\Projects\StiffDeath\StiffDeath\Euphoria.cs:line 290 [3/28/2024 7:02:04 PM.333] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:02:04 PM.333] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:04 PM.358] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:02:04 PM.359] LSPD First Response: [TRACE] Created pranger at X:1679.342 Y:2870.857 Z:43.1036 [3/28/2024 7:02:04 PM.359] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 7:02:04 PM.376] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:04 PM.377] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:02:04 PM.377] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 7:02:04 PM.377] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 7:02:04 PM.378] LSPD First Response: [TRACE] Marcus Reed (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:02:04 PM.394] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:04 PM.395] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:02:04 PM.396] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 7:02:04 PM.396] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_a [3/28/2024 7:02:04 PM.396] LSPD First Response: [TRACE] Matthew Bunting (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:02:04 PM.416] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 7:02:05 PM.807] LSPD First Response: Following [3/28/2024 7:02:06 PM.410] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:02:07 PM.248] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01 [3/28/2024 7:02:23 PM.367] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01 [3/28/2024 7:02:26 PM.470] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:02:26 PM.488] LSPD First Response: [TRACE] Ped Mark Rowland has become idle again [3/28/2024 7:02:39 PM.393] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:02:39 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:39 PM.414] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:02:39 PM.414] LSPD First Response: [TRACE] Created pranger at X:1958.274 Y:3080.901 Z:47.28931 [3/28/2024 7:02:39 PM.414] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 7:02:39 PM.436] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:39 PM.437] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:02:39 PM.437] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 7:02:39 PM.437] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_c [3/28/2024 7:02:39 PM.438] LSPD First Response: [TRACE] Dan Gordon (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:02:39 PM.458] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 7:02:41 PM.121] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:02:49 PM.402] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:02:49 PM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:49 PM.421] LSPD First Response: [TRACE] Preloading PRANGER [3/28/2024 7:02:49 PM.421] LSPD First Response: [TRACE] Created pranger at X:2083.157 Y:3001.983 Z:46.20598 [3/28/2024 7:02:49 PM.421] LSPD First Response: [TRACE] Forced Livery: 0 [3/28/2024 7:02:49 PM.441] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:49 PM.442] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:02:49 PM.442] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:02:49 PM.442] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:02:49 PM.443] LSPD First Response: [TRACE] Ciaran Dyer (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:02:49 PM.463] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/28/2024 7:02:49 PM.464] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/28/2024 7:02:49 PM.464] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:02:49 PM.464] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit npsle_class_b [3/28/2024 7:02:49 PM.465] LSPD First Response: [TRACE] Bryce Shepherd (MP_M_FREEMODE_01) was set as a cop [3/28/2024 7:02:49 PM.487] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/28/2024 7:02:58 PM.496] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:02:59 PM.015] Better Hit Reactions: Ped was shot in: Torso [3/28/2024 7:02:59 PM.017] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/28/2024 7:02:59 PM.285] Better Hit Reactions: BHR Threw an error: Rage.Exceptions.InvalidHandleableException: Operation is not valid because this Rage.Euphoria.EuphoriaMessageShot is invalid. [3/28/2024 7:02:59 PM.285] at Rage.Euphoria.EuphoriaMessage.SendTo(Ped ped) [3/28/2024 7:02:59 PM.285] at BetterHitReactions.Euphoria.OnPedTookDamage(Ped victimPed, Ped attackerPed, PedDamageInfo damageInfo) in C:\Users\steve\Desktop\Desktop Files\Coding\Projects\StiffDeath\StiffDeath\Euphoria.cs:line 290 [3/28/2024 7:03:01 PM.146] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:03:01 PM.161] LSPD First Response: [TRACE] Ped Kat Llamas has become idle again [3/28/2024 7:03:03 PM.838] LSPD First Response: Following [3/28/2024 7:03:09 PM.718] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:03:09 PM.801] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:03:09 PM.816] LSPD First Response: [TRACE] Ped Julia Ramirez has become idle again [3/28/2024 7:03:10 PM.230] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:03:10 PM.263] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:03:10 PM.731] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:03:15 PM.772] LSPD First Response: Following [3/28/2024 7:03:16 PM.285] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01 [3/28/2024 7:03:17 PM.758] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [3/28/2024 7:03:17 PM.772] LSPD First Response: [TRACE] Ped Gordon Dutt has become idle again [3/28/2024 7:03:18 PM.469] Better Hit Reactions: DamageTrackerService Warning: Ped Handle 0003f807 does not exist.