[3/31/2024 5:00:22 PM.139] Started new log on 3/31/2024 5:00:22 PM.139 [3/31/2024 5:00:22 PM.142] ==================================================================================================== [3/31/2024 5:00:22 PM.089] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/31/2024 5:00:22 PM.142] Log verbosity: Trivial [3/31/2024 5:00:22 PM.145] Initializing input system [3/31/2024 5:00:22 PM.148] Initializing game console [3/31/2024 5:00:22 PM.175] Console key has been set to F4 (key code: 115) [3/31/2024 5:00:22 PM.268] Initializing console variable "ConsoleScrollAmount". [3/31/2024 5:00:22 PM.268] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/31/2024 5:00:22 PM.271] Read value: [3/31/2024 5:00:22 PM.271] Initializing console variable "ConsoleKey". [3/31/2024 5:00:22 PM.271] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/31/2024 5:00:22 PM.271] Read value: [3/31/2024 5:00:22 PM.271] Initializing console variable "PluginTimeoutThreshold". [3/31/2024 5:00:22 PM.271] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/31/2024 5:00:22 PM.275] Read value: 60000 [3/31/2024 5:00:22 PM.275] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/31/2024 5:00:22 PM.275] Initializing console variable "AlwaysShowConsoleOutput". [3/31/2024 5:00:22 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/31/2024 5:00:22 PM.275] Read value: [3/31/2024 5:00:22 PM.275] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/31/2024 5:00:22 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/31/2024 5:00:22 PM.275] Read value: [3/31/2024 5:00:22 PM.275] Initializing console variable "ShowOnScreenWarnings". [3/31/2024 5:00:22 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/31/2024 5:00:22 PM.275] Read value: [3/31/2024 5:00:22 PM.275] Console initialized [3/31/2024 5:00:22 PM.275] Initializing forms manager [3/31/2024 5:00:22 PM.276] Cleaning temp folder [3/31/2024 5:00:22 PM.278] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/31/2024 5:00:22 PM.287] ================ RAGE Plugin Hook ================ [3/31/2024 5:00:22 PM.291] Command line option "windowed" is specified twice. Please remove one. [3/31/2024 5:00:22 PM.295] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [3/31/2024 5:00:22 PM.296] Checking game support [3/31/2024 5:00:22 PM.447] Product name: Grand Theft Auto V [3/31/2024 5:00:22 PM.447] Product version: 1.0.3095.0 [3/31/2024 5:00:22 PM.447] Is steam version: True [3/31/2024 5:00:22 PM.449] Initializing DirectX [3/31/2024 5:00:22 PM.451] Initializing Direct3D [3/31/2024 5:00:22 PM.451] Getting game swap chain [3/31/2024 5:00:22 PM.479] Swap Chain created: 0x7FF70B5304F0 [3/31/2024 5:00:22 PM.479] Swap Chain VTable: 0x20EF0927CA0 [3/31/2024 5:00:22 PM.480] 0x575655FFFBC7A9E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/31/2024 5:00:22 PM.480] D3D11Present: 0x7FFAB2C54820 [3/31/2024 5:00:22 PM.480] D3D11ResizeBuffers: 0x7FFAB2C43820 [3/31/2024 5:00:22 PM.480] D3D11ResizeTarget: 0x7FFAB2C956A0 [3/31/2024 5:00:22 PM.480] D3D11SetFullscreenState: 0x7FFAB2C43E80 [3/31/2024 5:00:22 PM.480] Direct3D initialized [3/31/2024 5:00:22 PM.480] Getting device [3/31/2024 5:00:22 PM.480] Retrieved device [3/31/2024 5:00:22 PM.480] Creating wrapper [3/31/2024 5:00:22 PM.480] Initialized DirectX [3/31/2024 5:00:22 PM.480] Direct3D watcher thread spawned [3/31/2024 5:00:22 PM.576] Wrapper created [3/31/2024 5:00:22 PM.583] Effect created [3/31/2024 5:00:22 PM.583] Creating buffer [3/31/2024 5:00:22 PM.584] Created buffer [3/31/2024 5:00:22 PM.584] Creating blend state [3/31/2024 5:00:22 PM.584] Created blend state [3/31/2024 5:00:22 PM.584] Done with creation [3/31/2024 5:00:22 PM.672] Initializing texture system. [3/31/2024 5:00:22 PM.672] Initializing texture system; phase 1 [3/31/2024 5:00:22 PM.672] Initializing texture system; phase 2 [3/31/2024 5:00:22 PM.691] Initializing texture system; phase 3 [3/31/2024 5:00:22 PM.691] Initializing texture system; phase 4 [3/31/2024 5:00:22 PM.705] Initializing texture system; phase 5 [3/31/2024 5:00:22 PM.709] Initializing texture system; phase 6 [3/31/2024 5:00:22 PM.711] Initializing texture system; phase 7 [3/31/2024 5:00:22 PM.713] Initializing texture system; phase 8 [3/31/2024 5:00:22 PM.715] Initializing texture system; phase 9 [3/31/2024 5:00:22 PM.716] Initializing texture system; phase 10 [3/31/2024 5:00:22 PM.719] Initializing texture system; phase 11 [3/31/2024 5:00:22 PM.720] Initializing texture system; phase 12 [3/31/2024 5:00:22 PM.721] Initializing texture system; phase 13 [3/31/2024 5:00:22 PM.721] Initializing texture system; phase 14 [3/31/2024 5:00:27 PM.481] Direct3D watcher thread ended [3/31/2024 5:07:37 PM.225] LoadingScreenMsg: Initializing game support [3/31/2024 5:07:37 PM.476] Initializing game support [3/31/2024 5:07:43 PM.019] LoadingScreenMsg: Velocity limit removed [3/31/2024 5:07:43 PM.337] Compatibility level: 0 [3/31/2024 5:07:43 PM.337] Supported version detected [3/31/2024 5:07:43 PM.337] ================================================== [3/31/2024 5:07:43 PM.337] LoadingScreenMsg: Patching code [3/31/2024 5:07:43 PM.588] LoadingScreenMsg: Waiting for game initialization [3/31/2024 5:07:43 PM.839] Waiting for game initialization [3/31/2024 5:07:43 PM.940] LoadingScreenMsg: Initializing core [3/31/2024 5:07:44 PM.191] Initializing hook [3/31/2024 5:07:49 PM.209] LoadingScreenMsg: Completing interoperability [3/31/2024 5:07:49 PM.460] Completing interoperability [3/31/2024 5:07:49 PM.460] Initialization code 1. [3/31/2024 5:07:49 PM.460] Initialization code 2. [3/31/2024 5:07:49 PM.460] Initialization code 3. [3/31/2024 5:07:49 PM.467] 1 Address: 0x00007FF70927DE18 [3/31/2024 5:07:49 PM.467] Calling func 1 [3/31/2024 5:07:49 PM.484] 2 Address: 0x00007FF709E5CC52 [3/31/2024 5:07:49 PM.485] 3 Address: 0x00007FF7088361D2 [3/31/2024 5:07:49 PM.515] Address: 0x00007FF709E5CBFC [3/31/2024 5:07:49 PM.515] Unknown var: 0x00007FF70AEB7510 [3/31/2024 5:07:49 PM.515] Initialization code 4. [3/31/2024 5:07:49 PM.515] Initialization code 5. [3/31/2024 5:07:49 PM.515] Completing interoperability, phase 1 [3/31/2024 5:07:49 PM.515] Completing interoperability, phase 2 [3/31/2024 5:07:49 PM.515] Completing interoperability, phase 3 [3/31/2024 5:07:49 PM.515] Completing interoperability, phase 4 [3/31/2024 5:07:49 PM.515] Completing interoperability, phase 5 [3/31/2024 5:07:49 PM.515] Completing interoperability, phase 6 [3/31/2024 5:07:49 PM.515] Completing interoperability, phase 7 [3/31/2024 5:07:49 PM.515] LoadingScreenMsg: [3/31/2024 5:07:49 PM.766] LoadingScreenMsg: Loading Story Mode [3/31/2024 5:07:50 PM.017] LoadingScreenMsg: Loading and Populating Game World [3/31/2024 5:07:50 PM.268] LoadingScreenMsg: [3/31/2024 5:08:00 PM.989] Initializing console variable "IsDeveloperModeEnabled". [3/31/2024 5:08:00 PM.989] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/31/2024 5:08:00 PM.991] Read value: [3/31/2024 5:08:00 PM.991] Initializing console variable "TimeScale". [3/31/2024 5:08:00 PM.991] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/31/2024 5:08:00 PM.991] Read value: [3/31/2024 5:10:43 PM.384] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Common.dll". [3/31/2024 5:10:45 PM.446] : Initializing input system [3/31/2024 5:10:45 PM.447] : Initializing game console [3/31/2024 5:10:45 PM.448] : Initializing forms manager [3/31/2024 5:10:45 PM.460] [3/31/2024 5:10:45 PM.460] ============================== [3/31/2024 5:10:45 PM.460] Failed to load plugin [3/31/2024 5:10:45 PM.460] ------------------------------ [3/31/2024 5:10:45 PM.460] Origin: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Common.dll [3/31/2024 5:10:45 PM.460] ------------------------------ [3/31/2024 5:10:45 PM.460] Exception type: System.ArgumentException [3/31/2024 5:10:45 PM.461] Exception message: Assembly Common.dll (Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/31/2024 5:10:45 PM.461] Parameter name: assemblyPath [3/31/2024 5:10:45 PM.461] ------------------------------ [3/31/2024 5:10:45 PM.461] Inner exceptions: [3/31/2024 5:10:45 PM.461] ------------------------------ [3/31/2024 5:10:45 PM.461] Stack trace: [3/31/2024 5:10:45 PM.461] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:45 PM.461] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:45 PM.461] at Rage.Plugin.Initialize(String assemblyPath) [3/31/2024 5:10:45 PM.461] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/31/2024 5:10:45 PM.461] at Rage.HookManager.LoadPlugin(String filePath) [3/31/2024 5:10:45 PM.461] ============================== [3/31/2024 5:10:45 PM.461] [3/31/2024 5:10:45 PM.462] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Common.dll (Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [3/31/2024 5:10:45 PM.462] Parameter name: assemblyPath [3/31/2024 5:10:45 PM.462] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:45 PM.462] at Rage.HookManager.LoadPlugin(String filePath) [3/31/2024 5:10:45 PM.462] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/31/2024 5:10:45 PM.464] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/31/2024 5:10:47 PM.971] : Initializing input system [3/31/2024 5:10:47 PM.972] : Initializing game console [3/31/2024 5:10:47 PM.973] : Initializing forms manager [3/31/2024 5:10:48 PM.053] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [3/31/2024 5:10:49 PM.784] : Initializing input system [3/31/2024 5:10:49 PM.785] : Initializing game console [3/31/2024 5:10:49 PM.786] : Initializing forms manager [3/31/2024 5:10:49 PM.804] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 5:10:51 PM.720] : Initializing input system [3/31/2024 5:10:51 PM.721] : Initializing game console [3/31/2024 5:10:51 PM.722] : Initializing forms manager [3/31/2024 5:10:51 PM.852] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\NAudio.dll". [3/31/2024 5:10:53 PM.705] : Initializing input system [3/31/2024 5:10:53 PM.705] : Initializing game console [3/31/2024 5:10:53 PM.706] : Initializing forms manager [3/31/2024 5:10:53 PM.725] [3/31/2024 5:10:53 PM.725] ============================== [3/31/2024 5:10:53 PM.725] Failed to load plugin [3/31/2024 5:10:53 PM.725] ------------------------------ [3/31/2024 5:10:53 PM.725] Origin: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\NAudio.dll [3/31/2024 5:10:53 PM.725] ------------------------------ [3/31/2024 5:10:53 PM.725] Exception type: System.IO.FileLoadException [3/31/2024 5:10:53 PM.725] Exception message: Could not load file or assembly 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Invalid pointer (Exception from HRESULT: 0x80004003 (E_POINTER)) [3/31/2024 5:10:53 PM.725] ------------------------------ [3/31/2024 5:10:53 PM.725] Inner exceptions: [3/31/2024 5:10:53 PM.725] Exception type: System.NullReferenceException [3/31/2024 5:10:53 PM.725] Exception message: Object reference not set to an instance of an object. [3/31/2024 5:10:53 PM.725] ------------------------------ [3/31/2024 5:10:53 PM.725] Stack trace: [3/31/2024 5:10:53 PM.726] at Rage.RemotePlugin.OnAssemblyResolve(Object sender, ResolveEventArgs e) [3/31/2024 5:10:53 PM.726] at System.AppDomain.OnReflectionOnlyAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) [3/31/2024 5:10:53 PM.726] ============================== [3/31/2024 5:10:53 PM.726] [3/31/2024 5:10:53 PM.726] ------------------------------ [3/31/2024 5:10:53 PM.726] Stack trace: [3/31/2024 5:10:53 PM.726] at System.ModuleHandle.ResolveMethod(RuntimeModule module, Int32 methodToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount) [3/31/2024 5:10:53 PM.726] at System.ModuleHandle.ResolveMethodHandleInternalCore(RuntimeModule module, Int32 methodToken, IntPtr[] typeInstantiationContext, Int32 typeInstCount, IntPtr[] methodInstantiationContext, Int32 methodInstCount) [3/31/2024 5:10:53 PM.726] at System.ModuleHandle.ResolveMethodHandleInternal(RuntimeModule module, Int32 methodToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext) [3/31/2024 5:10:53 PM.726] at System.Reflection.CustomAttributeData..ctor(RuntimeModule scope, CustomAttributeRecord caRecord) [3/31/2024 5:10:53 PM.726] at System.Reflection.CustomAttributeData.GetCustomAttributes(RuntimeModule module, Int32 tkTarget) [3/31/2024 5:10:53 PM.727] at System.Reflection.CustomAttributeData.GetCustomAttributesInternal(RuntimeAssembly target) [3/31/2024 5:10:53 PM.727] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:53 PM.727] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:53 PM.727] at Rage.Plugin.Initialize(String assemblyPath) [3/31/2024 5:10:53 PM.727] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/31/2024 5:10:53 PM.727] at Rage.HookManager.LoadPlugin(String filePath) [3/31/2024 5:10:53 PM.727] ============================== [3/31/2024 5:10:53 PM.727] [3/31/2024 5:10:53 PM.727] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\NAudio.dll. Plugin is skipped during reload. Exception: System.IO.FileLoadException: Could not load file or assembly 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Invalid pointer (Exception from HRESULT: 0x80004003 (E_POINTER)) [3/31/2024 5:10:53 PM.727] File name: 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' ---> System.NullReferenceException: Object reference not set to an instance of an object. [3/31/2024 5:10:53 PM.727] at Rage.RemotePlugin.OnAssemblyResolve(Object sender, ResolveEventArgs e) [3/31/2024 5:10:53 PM.727] at System.AppDomain.OnReflectionOnlyAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) [3/31/2024 5:10:53 PM.727] at System.ModuleHandle.ResolveMethod(RuntimeModule module, Int32 methodToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount) [3/31/2024 5:10:53 PM.727] at System.ModuleHandle.ResolveMethodHandleInternalCore(RuntimeModule module, Int32 methodToken, IntPtr[] typeInstantiationContext, Int32 typeInstCount, IntPtr[] methodInstantiationContext, Int32 methodInstCount) [3/31/2024 5:10:53 PM.727] at System.ModuleHandle.ResolveMethodHandleInternal(RuntimeModule module, Int32 methodToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext) [3/31/2024 5:10:53 PM.727] at System.Reflection.CustomAttributeData..ctor(RuntimeModule scope, CustomAttributeRecord caRecord) [3/31/2024 5:10:53 PM.727] at System.Reflection.CustomAttributeData.GetCustomAttributes(RuntimeModule module, Int32 tkTarget) [3/31/2024 5:10:53 PM.727] at System.Reflection.CustomAttributeData.GetCustomAttributesInternal(RuntimeAssembly target) [3/31/2024 5:10:53 PM.727] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:53 PM.727] at Rage.HookManager.LoadPlugin(String filePath) [3/31/2024 5:10:53 PM.728] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/31/2024 5:10:53 PM.728] [3/31/2024 5:10:53 PM.728] [3/31/2024 5:10:53 PM.733] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Newtonsoft.Json.dll". [3/31/2024 5:10:55 PM.982] : Initializing input system [3/31/2024 5:10:55 PM.982] : Initializing game console [3/31/2024 5:10:55 PM.983] : Initializing forms manager [3/31/2024 5:10:55 PM.995] [3/31/2024 5:10:55 PM.995] ============================== [3/31/2024 5:10:55 PM.995] Failed to load plugin [3/31/2024 5:10:55 PM.995] ------------------------------ [3/31/2024 5:10:55 PM.995] Origin: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Newtonsoft.Json.dll [3/31/2024 5:10:55 PM.995] ------------------------------ [3/31/2024 5:10:55 PM.995] Exception type: System.ArgumentException [3/31/2024 5:10:55 PM.995] Exception message: Assembly Newtonsoft.Json.dll (Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed) does not have the required Plugin attribute. [3/31/2024 5:10:55 PM.995] Parameter name: assemblyPath [3/31/2024 5:10:55 PM.995] ------------------------------ [3/31/2024 5:10:55 PM.995] Inner exceptions: [3/31/2024 5:10:55 PM.995] ------------------------------ [3/31/2024 5:10:55 PM.995] Stack trace: [3/31/2024 5:10:55 PM.996] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:55 PM.996] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:55 PM.996] at Rage.Plugin.Initialize(String assemblyPath) [3/31/2024 5:10:55 PM.996] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [3/31/2024 5:10:55 PM.996] at Rage.HookManager.LoadPlugin(String filePath) [3/31/2024 5:10:55 PM.996] ============================== [3/31/2024 5:10:55 PM.996] [3/31/2024 5:10:55 PM.996] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Newtonsoft.Json.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Newtonsoft.Json.dll (Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed) does not have the required Plugin attribute. [3/31/2024 5:10:55 PM.996] Parameter name: assemblyPath [3/31/2024 5:10:55 PM.996] at Rage.RemotePlugin.Initialize(String assemblyPath) [3/31/2024 5:10:55 PM.996] at Rage.HookManager.LoadPlugin(String filePath) [3/31/2024 5:10:55 PM.996] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [3/31/2024 5:10:55 PM.998] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll". [3/31/2024 5:10:58 PM.268] : Initializing input system [3/31/2024 5:10:58 PM.268] : Initializing game console [3/31/2024 5:10:58 PM.270] : Initializing forms manager [3/31/2024 5:10:58 PM.355] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll". [3/31/2024 5:11:00 PM.106] : Initializing input system [3/31/2024 5:11:00 PM.106] : Initializing game console [3/31/2024 5:11:00 PM.107] : Initializing forms manager [3/31/2024 5:11:00 PM.192] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll". [3/31/2024 5:11:01 PM.911] : Initializing input system [3/31/2024 5:11:01 PM.912] : Initializing game console [3/31/2024 5:11:01 PM.913] : Initializing forms manager [3/31/2024 5:11:07 PM.034] EUP Menu: The following DLC(s) are not present: mpgunrunning, mpchristmas2017. [3/31/2024 5:11:07 PM.034] EUP Menu: Please ensure your game is up to date and your dlclist.xml in update/update.rpf/common/data/ contains entries for those DLCs. [3/31/2024 5:11:07 PM.249] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 5:11:07 PM.250] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 5:11:07 PM.250] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 5:11:07 PM.250] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 5:11:08 PM.047] Scene Manager: User's RNUI version: 1.9.2.0 [3/31/2024 5:11:08 PM.050] Scene Manager: Loading SceneManager.ini settings [3/31/2024 5:11:08 PM.095] Scene Manager: Scene Manager V2.3.3.0 is ready. [3/31/2024 5:11:08 PM.740] Scene Manager: 2 path(s) available to import. [3/31/2024 5:11:08 PM.740] Scene Manager: File: autosave [3/31/2024 5:11:08 PM.740] Scene Manager: File: DevTestPath [3/31/2024 5:11:08 PM.740] Scene Manager: Successfully populated menu with 2 file(s). [3/31/2024 5:11:08 PM.819] SimpleCTRL: SimpleCTRL dependency Common.dll is available (1.0.0.0). [3/31/2024 5:11:08 PM.826] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (1.10.0.0). [3/31/2024 5:11:08 PM.827] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0). [3/31/2024 5:11:08 PM.827] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll does not meet minimum requirements (1.9.2.0 < 1.9.3.0). [3/31/2024 5:11:13 PM.623] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 5:11:13 PM.631] SimpleCTRL: [SimpleCTRL] stopping SimpleCTRL [3/31/2024 5:11:15 PM.058] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.063] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.066] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 5:11:15 PM.157] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 5:11:15 PM.157] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 5:11:15 PM.157] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 5:11:15 PM.157] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 5:11:15 PM.157] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 5:11:15 PM.157] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 5:11:15 PM.157] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 5:11:15 PM.159] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 5:11:15 PM.159] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 5:11:15 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 5:11:15 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 5:11:15 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 5:11:15 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 5:11:15 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 5:11:15 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 5:11:15 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 5:11:15 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 5:11:15 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 5:11:15 PM.164] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.165] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.165] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 5:11:15 PM.167] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 5:11:15 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 5:11:15 PM.172] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 5:11:15 PM.173] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 5:11:15 PM.174] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 5:11:15 PM.175] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 5:11:15 PM.175] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 5:11:15 PM.175] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 5:11:15 PM.175] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 5:11:15 PM.175] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 5:11:15 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 5:11:15 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 5:11:15 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 5:11:15 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 5:11:15 PM.176] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 5:11:15 PM.177] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 5:11:15 PM.177] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/31/2024 5:11:15 PM.668] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 5:11:15 PM.758] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 5:11:15 PM.760] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 5:11:15 PM.760] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 5:11:15 PM.971] LSPD First Response: [TRACE] Adding Theo Melaas as character [3/31/2024 5:11:15 PM.978] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.979] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.979] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 5:11:15 PM.984] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.984] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.987] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 5:11:15 PM.991] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.991] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:15 PM.991] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 5:11:16 PM.025] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:16 PM.027] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:16 PM.027] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 5:11:16 PM.034] LSPD First Response: [TRACE] Failed to parse as chance [3/31/2024 5:11:16 PM.039] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 5:11:16 PM.040] LSPD First Response: [TRACE] Last selected character was Theo Melaas, should spawn as last character True [3/31/2024 5:11:16 PM.040] LSPD First Response: [TRACE] Loading last selected character Theo Melaas [3/31/2024 5:11:16 PM.043] LSPD First Response: [INFO] Changing current player character to Theo Melaas [3/31/2024 5:11:16 PM.054] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 5:11:16 PM.055] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 5:11:16 PM.063] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 5:11:16 PM.440] LSPD First Response: [TRACE] Cached 1353 decorators for index 3 [3/31/2024 5:11:16 PM.447] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [3/31/2024 5:11:16 PM.448] LSPD First Response: [TRACE] CharacterSelected: 70 [3/31/2024 5:11:16 PM.450] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 5:11:16 PM.848] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 5:11:16 PM.959] LSPD First Response: We have 4 appartments registered [3/31/2024 5:11:16 PM.965] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 5:11:16 PM.971] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 21250 [3/31/2024 5:11:16 PM.972] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 5:11:16 PM.974] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 108290 [3/31/2024 5:11:16 PM.975] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 5:11:16 PM.976] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 55042 [3/31/2024 5:11:16 PM.980] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 5:11:16 PM.981] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 5:11:16 PM.981] LSPD First Response: ApartmentManager initialized [3/31/2024 5:11:16 PM.986] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 5:11:16 PM.990] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 5:11:16 PM.991] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 5:11:17 PM.052] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 5:11:17 PM.176] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 5:11:17 PM.178] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 5:11:17 PM.179] LSPD First Response: [TRACE] Saved apt: [3/31/2024 5:11:17 PM.187] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 5:11:17 PM.192] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 5:11:17 PM.233] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 5:11:17 PM.234] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 5:11:17 PM.234] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 5:11:17 PM.234] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 5:11:17 PM.234] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 5:11:17 PM.234] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 5:11:17 PM.284] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 5:11:17 PM.379] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 5:11:17 PM.389] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 5:11:17 PM.396] LSPD First Response: [TRACE] Set title to Theo Melaas for Interaction Menu [3/31/2024 5:11:17 PM.398] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 5:11:17 PM.400] LSPD First Response: [TRACE] Set title to Theo Melaas for Police Radio [3/31/2024 5:11:17 PM.408] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 5:11:17 PM.412] LSPD First Response: [TRACE] Set title to Theo Melaas for Vehicle Options [3/31/2024 5:11:17 PM.417] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 5:11:17 PM.419] LSPD First Response: [TRACE] Set title to Theo Melaas for Inventory [3/31/2024 5:11:17 PM.421] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 5:11:17 PM.425] LSPD First Response: [TRACE] Set title to Theo Melaas for Settings [3/31/2024 5:11:17 PM.430] LSPD First Response: [TRACE] Saved apt: [3/31/2024 5:11:17 PM.489] LSPD First Response: [TRACE] Requested Audio [3/31/2024 5:11:17 PM.500] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 5:11:17 PM.975] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 5:11:18 PM.150] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:18 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 5:11:18 PM.151] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 5:11:18 PM.175] LSPD First Response: [INFO] Vinewood Police Station [3/31/2024 5:11:18 PM.175] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] La Mesa Police Station [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Rockford Hills Police Station [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Vespucci Police Station [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Downtown Police Station [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Davis Sheriff Station [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 5:11:18 PM.176] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/31/2024 5:11:18 PM.177] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 5:11:18 PM.177] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/31/2024 5:11:18 PM.177] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 5:11:18 PM.177] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/31/2024 5:11:18 PM.177] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 5:11:18 PM.177] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/31/2024 5:11:18 PM.177] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 5:11:18 PM.184] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 5:11:18 PM.186] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 5:11:18 PM.188] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 5:11:18 PM.189] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 5:11:18 PM.191] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 5:11:18 PM.191] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 5:11:18 PM.192] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 5:11:18 PM.193] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 5:11:18 PM.195] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 5:11:18 PM.199] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 5:11:18 PM.201] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 5:11:18 PM.202] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 5:11:18 PM.203] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 5:11:18 PM.206] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 5:11:18 PM.279] LSPD First Response: [TRACE] Preloading node data [3/31/2024 5:11:18 PM.462] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 5:11:18 PM.465] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 5:11:18 PM.470] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 5:11:18 PM.471] LSPD First Response: [INFO] Connected to LSPDFR Sync via session aa043630-3ec6-4d71-8b10-8b136cca3d4c. Enhanced features available. [3/31/2024 5:11:18 PM.494] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 5:11:18 PM.499] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 5:11:18 PM.501] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 5:11:18 PM.609] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 5:11:18 PM.609] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 5:11:19 PM.581] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 5:11:21 PM.594] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 5:11:21 PM.595] LSPD First Response: [TRACE] Preloading node data [3/31/2024 5:11:21 PM.595] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 5:11:21 PM.597] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 5:11:21 PM.602] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 5:11:21 PM.604] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 5:11:21 PM.610] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 5:11:21 PM.613] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 5:11:21 PM.616] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 5:11:21 PM.621] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 5:11:21 PM.622] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 5:11:23 PM.245] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 5:11:23 PM.247] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 5:11:23 PM.274] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 5:11:23 PM.275] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 5:11:23 PM.276] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 5:11:23 PM.276] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 5:11:23 PM.278] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 5:11:23 PM.278] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 5:11:23 PM.281] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 5:11:23 PM.285] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 5:11:23 PM.286] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 5:11:23 PM.288] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 5:11:23 PM.291] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 5:11:23 PM.310] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 5:11:23 PM.312] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 5:11:23 PM.313] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 5:11:23 PM.316] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 5:11:23 PM.317] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 5:11:23 PM.332] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 5:11:23 PM.337] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 5:11:23 PM.339] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized