[27.03.2024 20:53:29.306] Started new log on 27.03.2024 20:53:29.306 [27.03.2024 20:53:29.307] ==================================================================================================== [27.03.2024 20:53:29.300] Log path: E:\GTAV\RagePluginHook.log [27.03.2024 20:53:29.308] Log verbosity: Trivial [27.03.2024 20:53:29.311] Initializing input system [27.03.2024 20:53:29.315] Initializing game console [27.03.2024 20:53:29.321] Console key has been set to F4 (key code: 115) [27.03.2024 20:53:29.383] Initializing console variable "ConsoleScrollAmount". [27.03.2024 20:53:29.384] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [27.03.2024 20:53:29.386] Read value: [27.03.2024 20:53:29.388] Initializing console variable "ConsoleKey". [27.03.2024 20:53:29.388] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [27.03.2024 20:53:29.389] Read value: [27.03.2024 20:53:29.389] Initializing console variable "PluginTimeoutThreshold". [27.03.2024 20:53:29.389] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [27.03.2024 20:53:29.393] Read value: 60000 [27.03.2024 20:53:29.393] Setting value of console variable "PluginTimeoutThreshold" to stored value. [27.03.2024 20:53:29.393] Initializing console variable "AlwaysShowConsoleOutput". [27.03.2024 20:53:29.393] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [27.03.2024 20:53:29.393] Read value: [27.03.2024 20:53:29.393] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [27.03.2024 20:53:29.393] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [27.03.2024 20:53:29.394] Read value: [27.03.2024 20:53:29.394] Initializing console variable "ShowOnScreenWarnings". [27.03.2024 20:53:29.394] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [27.03.2024 20:53:29.394] Read value: [27.03.2024 20:53:29.394] Console initialized [27.03.2024 20:53:29.394] Initializing forms manager [27.03.2024 20:53:29.398] Cleaning temp folder [27.03.2024 20:53:29.400] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [27.03.2024 20:53:29.407] ================ RAGE Plugin Hook ================ [3/27/2024 8:53:29 PM.416] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [3/27/2024 8:53:29 PM.417] Checking game support [3/27/2024 8:53:29 PM.588] Product name: Grand Theft Auto V [3/27/2024 8:53:29 PM.588] Product version: 1.0.3095.0 [3/27/2024 8:53:29 PM.588] Is steam version: True [3/27/2024 8:53:29 PM.591] Initializing DirectX [3/27/2024 8:53:29 PM.594] Initializing Direct3D [3/27/2024 8:53:29 PM.594] Getting game swap chain [3/27/2024 8:53:29 PM.639] Swap Chain created: 0x7FF7E7D404F0 [3/27/2024 8:53:29 PM.639] Swap Chain VTable: 0x1C47C2E10A0 [3/27/2024 8:53:29 PM.639] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [3/27/2024 8:53:29 PM.639] D3D11Present: 0x7FF975D315E0 [3/27/2024 8:53:29 PM.639] D3D11ResizeBuffers: 0x7FF975D52F40 [3/27/2024 8:53:29 PM.639] D3D11ResizeTarget: 0x7FF975D9A790 [3/27/2024 8:53:29 PM.639] D3D11SetFullscreenState: 0x7FF975D52480 [3/27/2024 8:53:29 PM.639] Getting device [3/27/2024 8:53:29 PM.639] Retrieved device [3/27/2024 8:53:29 PM.639] Creating wrapper [3/27/2024 8:53:29 PM.640] Direct3D initialized [3/27/2024 8:53:29 PM.640] Initialized DirectX [3/27/2024 8:53:29 PM.640] Direct3D watcher thread spawned [3/27/2024 8:53:29 PM.738] Wrapper created [3/27/2024 8:53:29 PM.743] Effect created [3/27/2024 8:53:29 PM.743] Creating buffer [3/27/2024 8:53:29 PM.743] Created buffer [3/27/2024 8:53:29 PM.743] Creating blend state [3/27/2024 8:53:29 PM.743] Created blend state [3/27/2024 8:53:29 PM.743] Done with creation [3/27/2024 8:53:29 PM.810] Initializing texture system. [3/27/2024 8:53:29 PM.810] Initializing texture system; phase 1 [3/27/2024 8:53:29 PM.810] Initializing texture system; phase 2 [3/27/2024 8:53:29 PM.825] Initializing texture system; phase 3 [3/27/2024 8:53:29 PM.825] Initializing texture system; phase 4 [3/27/2024 8:53:29 PM.839] Initializing texture system; phase 5 [3/27/2024 8:53:29 PM.840] Initializing texture system; phase 6 [3/27/2024 8:53:29 PM.843] Initializing texture system; phase 7 [3/27/2024 8:53:29 PM.846] Initializing texture system; phase 8 [3/27/2024 8:53:29 PM.847] Initializing texture system; phase 9 [3/27/2024 8:53:29 PM.849] Initializing texture system; phase 10 [3/27/2024 8:53:29 PM.853] Initializing texture system; phase 11 [3/27/2024 8:53:29 PM.853] Initializing texture system; phase 12 [3/27/2024 8:53:29 PM.855] Initializing texture system; phase 13 [3/27/2024 8:53:29 PM.855] Initializing texture system; phase 14 [3/27/2024 8:53:34 PM.641] Direct3D watcher thread ended [3/27/2024 8:55:11 PM.923] LoadingScreenMsg: Initializing game support [3/27/2024 8:55:12 PM.174] Initializing game support [3/27/2024 8:55:17 PM.725] LoadingScreenMsg: Velocity limit removed [3/27/2024 8:55:18 PM.041] Compatibility level: 0 [3/27/2024 8:55:18 PM.042] Supported version detected [3/27/2024 8:55:18 PM.042] ================================================== [3/27/2024 8:55:18 PM.042] LoadingScreenMsg: Patching code [3/27/2024 8:55:18 PM.293] LoadingScreenMsg: Waiting for game initialization [3/27/2024 8:55:18 PM.544] Waiting for game initialization [3/27/2024 8:55:18 PM.645] LoadingScreenMsg: Initializing core [3/27/2024 8:55:18 PM.895] Initializing hook [3/27/2024 8:55:23 PM.910] LoadingScreenMsg: Completing interoperability [3/27/2024 8:55:24 PM.161] Completing interoperability [3/27/2024 8:55:24 PM.161] Initialization code 1. [3/27/2024 8:55:24 PM.161] Initialization code 2. [3/27/2024 8:55:24 PM.161] Initialization code 3. [3/27/2024 8:55:24 PM.168] 1 Address: 0x00007FF7E5A8DE18 [3/27/2024 8:55:24 PM.168] Calling func 1 [3/27/2024 8:55:24 PM.185] 2 Address: 0x00007FF7E666CC52 [3/27/2024 8:55:24 PM.185] 3 Address: 0x00007FF7E50461D2 [3/27/2024 8:55:24 PM.212] Address: 0x00007FF7E666CBFC [3/27/2024 8:55:24 PM.212] Unknown var: 0x00007FF7E76C7510 [3/27/2024 8:55:24 PM.212] Initialization code 4. [3/27/2024 8:55:24 PM.212] Initialization code 5. [3/27/2024 8:55:24 PM.212] Completing interoperability, phase 1 [3/27/2024 8:55:24 PM.212] Completing interoperability, phase 2 [3/27/2024 8:55:24 PM.212] Completing interoperability, phase 3 [3/27/2024 8:55:24 PM.212] Completing interoperability, phase 4 [3/27/2024 8:55:24 PM.212] Completing interoperability, phase 5 [3/27/2024 8:55:24 PM.212] Completing interoperability, phase 6 [3/27/2024 8:55:24 PM.212] Completing interoperability, phase 7 [3/27/2024 8:55:24 PM.212] LoadingScreenMsg: [3/27/2024 8:55:24 PM.463] LoadingScreenMsg: Loading Story Mode [3/27/2024 8:55:24 PM.714] LoadingScreenMsg: Loading and Populating Game World [3/27/2024 8:55:24 PM.965] LoadingScreenMsg: [3/27/2024 8:55:40 PM.633] Initializing console variable "IsDeveloperModeEnabled". [3/27/2024 8:55:40 PM.633] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/27/2024 8:55:40 PM.634] Read value: [3/27/2024 8:55:40 PM.634] Initializing console variable "TimeScale". [3/27/2024 8:55:40 PM.634] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/27/2024 8:55:40 PM.634] Read value: [3/27/2024 8:55:40 PM.647] Loading plugin from path: E:\GTAV\Plugins\CopHolster.dll [3/27/2024 8:55:40 PM.650] Loading plugin "E:\GTAV\Plugins\CopHolster.dll". [3/27/2024 8:55:43 PM.298] : Initializing input system [3/27/2024 8:55:43 PM.299] : Initializing game console [3/27/2024 8:55:43 PM.301] : Initializing forms manager [3/27/2024 8:55:43 PM.367] Plugin "Cop Holster" was loaded from "CopHolster.dll". [3/27/2024 8:55:43 PM.368] Loading plugin from path: E:\GTAV\Plugins\DamageTrackingFramework.dll [3/27/2024 8:55:43 PM.369] Loading plugin "E:\GTAV\Plugins\DamageTrackingFramework.dll". [3/27/2024 8:55:46 PM.687] : Initializing input system [3/27/2024 8:55:46 PM.688] : Initializing game console [3/27/2024 8:55:46 PM.690] : Initializing forms manager [3/27/2024 8:55:46 PM.705] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [3/27/2024 8:55:46 PM.706] Loading plugin from path: E:\GTAV\Plugins\EUPMenu.dll [3/27/2024 8:55:46 PM.706] Loading plugin "E:\GTAV\Plugins\EUPMenu.dll". [3/27/2024 8:55:48 PM.874] : Initializing input system [3/27/2024 8:55:48 PM.875] : Initializing game console [3/27/2024 8:55:48 PM.877] : Initializing forms manager [3/27/2024 8:55:48 PM.933] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/27/2024 8:55:48 PM.934] Loading plugin from path: E:\GTAV\Plugins\LSPD First Response.dll [3/27/2024 8:55:48 PM.935] Loading plugin "E:\GTAV\Plugins\LSPD First Response.dll". [3/27/2024 8:55:51 PM.484] : Initializing input system [3/27/2024 8:55:51 PM.485] : Initializing game console [3/27/2024 8:55:51 PM.486] : Initializing forms manager [3/27/2024 8:55:51 PM.610] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/27/2024 8:55:51 PM.612] Loading plugin from path: E:\GTAV\Plugins\TurnOffThatEngine.dll [3/27/2024 8:55:51 PM.612] Loading plugin "E:\GTAV\Plugins\TurnOffThatEngine.dll". [3/27/2024 8:55:53 PM.715] : Initializing input system [3/27/2024 8:55:53 PM.716] : Initializing game console [3/27/2024 8:55:53 PM.719] : Initializing forms manager [3/27/2024 8:55:53 PM.734] Plugin "TurnOffThatEngine" was loaded from "TurnOffThatEngine.dll". [3/27/2024 8:55:54 PM.280] DamageTrackingFramework: GameFiber started! [3/27/2024 8:55:55 PM.038] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [3/27/2024 8:55:55 PM.281] LSPD First Response: [TRACE] Started loading LSPDFR [3/27/2024 8:55:55 PM.282] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/27/2024 8:55:55 PM.282] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/27/2024 8:55:55 PM.282] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/27/2024 8:55:56 PM.074] TurnOffThatEngine: Loading TurnOffThatEngine config. [3/27/2024 8:55:56 PM.076] TurnOffThatEngine: TurnOffThatEngine: Config loaded. [3/27/2024 8:55:56 PM.078] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised. [3/27/2024 8:55:59 PM.209] LSPD First Response: [3/27/2024 8:55:59 PM.209] LSPD First Response: ============================== [3/27/2024 8:55:59 PM.209] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/27/2024 8:55:59 PM.209] LSPD First Response: ------------------------------ [3/27/2024 8:55:59 PM.209] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [3/27/2024 8:55:59 PM.209] LSPD First Response: ------------------------------ [3/27/2024 8:55:59 PM.209] LSPD First Response: Exception type: System.AccessViolationException [3/27/2024 8:55:59 PM.209] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/27/2024 8:55:59 PM.209] LSPD First Response: ------------------------------ [3/27/2024 8:55:59 PM.209] LSPD First Response: Inner exceptions: [3/27/2024 8:55:59 PM.209] LSPD First Response: ------------------------------ [3/27/2024 8:55:59 PM.209] LSPD First Response: Stack trace: [3/27/2024 8:55:59 PM.209] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [3/27/2024 8:55:59 PM.209] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [3/27/2024 8:55:59 PM.209] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [3/27/2024 8:55:59 PM.209] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464 [3/27/2024 8:55:59 PM.209] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155 [3/27/2024 8:55:59 PM.209] at Rage.GameFiber.Main() [3/27/2024 8:55:59 PM.209] LSPD First Response: ============================== [3/27/2024 8:55:59 PM.209] LSPD First Response: [3/27/2024 8:55:59 PM.212] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/27/2024 8:55:59 PM.216] LSPD First Response: [FATAL] Forced termination [3/27/2024 8:55:59 PM.222] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/27/2024 8:55:59 PM.241] LSPD First Response: [INFO] LSPDFR has shut down