[31/03/2024 21:06:25.374] Started new log on 31/03/2024 21:06:25.373 [31/03/2024 21:06:25.375] ==================================================================================================== [31/03/2024 21:06:25.350] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [31/03/2024 21:06:25.375] Log verbosity: Trivial [31/03/2024 21:06:25.378] Initializing input system [31/03/2024 21:06:25.380] Initializing game console [31/03/2024 21:06:25.387] Console key has been set to F4 (key code: 115) [31/03/2024 21:06:25.446] Initializing console variable "ConsoleScrollAmount". [31/03/2024 21:06:25.446] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [31/03/2024 21:06:25.450] Read value: [31/03/2024 21:06:25.450] Initializing console variable "ConsoleKey". [31/03/2024 21:06:25.450] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [31/03/2024 21:06:25.451] Read value: F4 [31/03/2024 21:06:25.451] Setting value of console variable "ConsoleKey" to stored value. [31/03/2024 21:06:25.451] Console key has been set to F4 (key code: 115) [31/03/2024 21:06:25.451] Initializing console variable "PluginTimeoutThreshold". [31/03/2024 21:06:25.451] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [31/03/2024 21:06:25.454] Read value: 60000 [31/03/2024 21:06:25.454] Setting value of console variable "PluginTimeoutThreshold" to stored value. [31/03/2024 21:06:25.454] Initializing console variable "AlwaysShowConsoleOutput". [31/03/2024 21:06:25.454] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [31/03/2024 21:06:25.455] Read value: [31/03/2024 21:06:25.455] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [31/03/2024 21:06:25.455] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [31/03/2024 21:06:25.455] Read value: False [31/03/2024 21:06:25.455] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [31/03/2024 21:06:25.455] Initializing console variable "ShowOnScreenWarnings". [31/03/2024 21:06:25.455] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [31/03/2024 21:06:25.455] Read value: [31/03/2024 21:06:25.456] Console initialized [31/03/2024 21:06:25.456] Initializing forms manager [31/03/2024 21:06:25.456] Cleaning temp folder [31/03/2024 21:06:25.458] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [31/03/2024 21:06:25.487] ================ RAGE Plugin Hook ================ [3/31/2024 9:06:25 PM.500] Command line option "windowed" is specified twice. Please remove one. [3/31/2024 9:06:25 PM.504] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [3/31/2024 9:06:25 PM.504] Checking game support [3/31/2024 9:06:25 PM.680] Product name: Grand Theft Auto V [3/31/2024 9:06:25 PM.680] Product version: 1.0.3095.0 [3/31/2024 9:06:25 PM.680] Is steam version: True [3/31/2024 9:06:25 PM.682] Initializing DirectX [3/31/2024 9:06:25 PM.683] Initializing Direct3D [3/31/2024 9:06:25 PM.683] Getting game swap chain [3/31/2024 9:06:25 PM.722] Swap Chain created: 0x7FF69E7F04F0 [3/31/2024 9:06:25 PM.722] Swap Chain VTable: 0x2557F27C1D0 [3/31/2024 9:06:25 PM.722] 0x575655FFF5BA25E9;0xEC8148B9246C8D48;0x25058B4800000090 [3/31/2024 9:06:25 PM.722] D3D11Present: 0x7FF969194820 [3/31/2024 9:06:25 PM.722] D3D11ResizeBuffers: 0x7FF969183820 [3/31/2024 9:06:25 PM.722] D3D11ResizeTarget: 0x7FF9691D56A0 [3/31/2024 9:06:25 PM.722] D3D11SetFullscreenState: 0x7FF969183E80 [3/31/2024 9:06:25 PM.722] Direct3D initialized [3/31/2024 9:06:25 PM.722] Initialized DirectX [3/31/2024 9:06:25 PM.725] Direct3D watcher thread spawned [3/31/2024 9:06:25 PM.734] Getting device [3/31/2024 9:06:25 PM.734] Retrieved device [3/31/2024 9:06:25 PM.734] Creating wrapper [3/31/2024 9:06:26 PM.041] Wrapper created [3/31/2024 9:06:26 PM.048] Effect created [3/31/2024 9:06:26 PM.048] Creating buffer [3/31/2024 9:06:26 PM.048] Created buffer [3/31/2024 9:06:26 PM.048] Creating blend state [3/31/2024 9:06:26 PM.048] Created blend state [3/31/2024 9:06:26 PM.048] Done with creation [3/31/2024 9:06:26 PM.115] Initializing texture system. [3/31/2024 9:06:26 PM.115] Initializing texture system; phase 1 [3/31/2024 9:06:26 PM.115] Initializing texture system; phase 2 [3/31/2024 9:06:26 PM.124] Initializing texture system; phase 3 [3/31/2024 9:06:26 PM.125] Initializing texture system; phase 4 [3/31/2024 9:06:26 PM.138] Initializing texture system; phase 5 [3/31/2024 9:06:26 PM.139] Initializing texture system; phase 6 [3/31/2024 9:06:26 PM.141] Initializing texture system; phase 7 [3/31/2024 9:06:26 PM.143] Initializing texture system; phase 8 [3/31/2024 9:06:26 PM.145] Initializing texture system; phase 9 [3/31/2024 9:06:26 PM.146] Initializing texture system; phase 10 [3/31/2024 9:06:26 PM.149] Initializing texture system; phase 11 [3/31/2024 9:06:26 PM.149] Initializing texture system; phase 12 [3/31/2024 9:06:26 PM.151] Initializing texture system; phase 13 [3/31/2024 9:06:26 PM.151] Initializing texture system; phase 14 [3/31/2024 9:06:30 PM.726] Direct3D watcher thread ended [3/31/2024 9:06:56 PM.435] LoadingScreenMsg: Initializing game support [3/31/2024 9:06:56 PM.686] Initializing game support [3/31/2024 9:07:02 PM.232] LoadingScreenMsg: Velocity limit removed [3/31/2024 9:07:02 PM.549] Compatibility level: 0 [3/31/2024 9:07:02 PM.549] Supported version detected [3/31/2024 9:07:02 PM.549] ================================================== [3/31/2024 9:07:02 PM.549] LoadingScreenMsg: Patching code [3/31/2024 9:07:02 PM.800] LoadingScreenMsg: Waiting for game initialization [3/31/2024 9:07:03 PM.050] Waiting for game initialization [3/31/2024 9:07:03 PM.151] LoadingScreenMsg: Initializing core [3/31/2024 9:07:03 PM.401] Initializing hook [3/31/2024 9:07:08 PM.413] LoadingScreenMsg: Completing interoperability [3/31/2024 9:07:08 PM.664] Completing interoperability [3/31/2024 9:07:08 PM.664] Initialization code 1. [3/31/2024 9:07:08 PM.664] Initialization code 2. [3/31/2024 9:07:08 PM.664] Initialization code 3. [3/31/2024 9:07:08 PM.673] 1 Address: 0x00007FF69C53DE18 [3/31/2024 9:07:08 PM.673] Calling func 1 [3/31/2024 9:07:08 PM.693] 2 Address: 0x00007FF69D11CC52 [3/31/2024 9:07:08 PM.693] 3 Address: 0x00007FF69BAF61D2 [3/31/2024 9:07:08 PM.717] Address: 0x00007FF69D11CBFC [3/31/2024 9:07:08 PM.717] Unknown var: 0x00007FF69E177510 [3/31/2024 9:07:08 PM.717] Initialization code 4. [3/31/2024 9:07:08 PM.717] Initialization code 5. [3/31/2024 9:07:08 PM.717] Completing interoperability, phase 1 [3/31/2024 9:07:08 PM.717] Completing interoperability, phase 2 [3/31/2024 9:07:08 PM.717] Completing interoperability, phase 3 [3/31/2024 9:07:08 PM.717] Completing interoperability, phase 4 [3/31/2024 9:07:08 PM.717] Completing interoperability, phase 5 [3/31/2024 9:07:08 PM.717] Completing interoperability, phase 6 [3/31/2024 9:07:08 PM.717] Completing interoperability, phase 7 [3/31/2024 9:07:08 PM.717] LoadingScreenMsg: [3/31/2024 9:07:08 PM.968] LoadingScreenMsg: Loading Story Mode [3/31/2024 9:07:09 PM.218] LoadingScreenMsg: Loading and Populating Game World [3/31/2024 9:07:09 PM.468] LoadingScreenMsg: [3/31/2024 9:07:21 PM.631] Initializing console variable "IsDeveloperModeEnabled". [3/31/2024 9:07:21 PM.631] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/31/2024 9:07:21 PM.631] Read value: [3/31/2024 9:07:21 PM.631] Initializing console variable "TimeScale". [3/31/2024 9:07:21 PM.631] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/31/2024 9:07:21 PM.631] Read value: [3/31/2024 9:07:21 PM.640] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll". [3/31/2024 9:07:23 PM.787] : Initializing input system [3/31/2024 9:07:23 PM.787] : Initializing game console [3/31/2024 9:07:23 PM.788] : Initializing forms manager [3/31/2024 9:07:23 PM.806] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [3/31/2024 9:07:25 PM.901] : Initializing input system [3/31/2024 9:07:25 PM.902] : Initializing game console [3/31/2024 9:07:25 PM.903] : Initializing forms manager [3/31/2024 9:07:25 PM.915] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DLS.dll". [3/31/2024 9:07:27 PM.910] : Initializing input system [3/31/2024 9:07:27 PM.912] : Initializing game console [3/31/2024 9:07:27 PM.913] : Initializing forms manager [3/31/2024 9:07:27 PM.930] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [3/31/2024 9:07:29 PM.987] : Initializing input system [3/31/2024 9:07:29 PM.988] : Initializing game console [3/31/2024 9:07:29 PM.989] : Initializing forms manager [3/31/2024 9:07:30 PM.058] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [3/31/2024 9:07:32 PM.031] : Initializing input system [3/31/2024 9:07:32 PM.032] : Initializing game console [3/31/2024 9:07:32 PM.033] : Initializing forms manager [3/31/2024 9:07:32 PM.045] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 9:07:34 PM.133] : Initializing input system [3/31/2024 9:07:34 PM.134] : Initializing game console [3/31/2024 9:07:34 PM.135] : Initializing forms manager [3/31/2024 9:07:34 PM.243] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll". [3/31/2024 9:07:36 PM.373] : Initializing input system [3/31/2024 9:07:36 PM.374] : Initializing game console [3/31/2024 9:07:36 PM.376] : Initializing forms manager [3/31/2024 9:07:36 PM.440] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll". [3/31/2024 9:07:38 PM.498] : Initializing input system [3/31/2024 9:07:38 PM.500] : Initializing game console [3/31/2024 9:07:38 PM.501] : Initializing forms manager [3/31/2024 9:07:38 PM.638] Better Hit Reactions: Chance = 90 [3/31/2024 9:07:38 PM.638] Better Hit Reactions: DoesPedDropWeapon = True [3/31/2024 9:07:38 PM.889] Better Hit Reactions: DamageTrackerService Started [3/31/2024 9:07:39 PM.173] DamageTrackingFramework: GameFiber started! [3/31/2024 9:07:39 PM.872] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [3/31/2024 9:07:39 PM.929] Dynamic Lighting System: Detected RPH 1.107.1334.16527 [3/31/2024 9:07:39 PM.929] Dynamic Lighting System: LOADED DLS v1.4.1.0 [3/31/2024 9:07:42 PM.138] Immersive Effects: Loaded settings [3/31/2024 9:07:42 PM.778] Immersive Effects: Version state: Latest [3/31/2024 9:07:43 PM.369] Immersive Effects: Initialized UI [3/31/2024 9:07:43 PM.516] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 9:07:43 PM.516] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 9:07:43 PM.516] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 9:07:43 PM.516] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 9:07:44 PM.263] Scene Manager: User's RNUI version: 1.9.2.0 [3/31/2024 9:07:44 PM.352] Seatbelt: Initialized settings [3/31/2024 9:07:45 PM.227] Seatbelt: There is no update available [3/31/2024 9:07:45 PM.387] Better Hit Reactions: Initialized euphoria... [3/31/2024 9:07:48 PM.606] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 9:08:02 PM.901] LSPD First Response: [TRACE] Game has stopped loading [3/31/2024 9:08:02 PM.905] Scene Manager: Loading SceneManager.ini settings [3/31/2024 9:08:02 PM.970] Scene Manager: Scene Manager V2.3.3.0 is ready. [3/31/2024 9:08:03 PM.367] Scene Manager: 2 path(s) available to import. [3/31/2024 9:08:03 PM.367] Scene Manager: File: autosave [3/31/2024 9:08:03 PM.367] Scene Manager: File: DevTestPath [3/31/2024 9:08:03 PM.367] Scene Manager: Successfully populated menu with 2 file(s). [3/31/2024 9:08:06 PM.174] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.176] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.180] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 9:08:06 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 9:08:06 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 9:08:06 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:08:06 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 9:08:06 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 9:08:06 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 9:08:06 PM.251] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 9:08:06 PM.251] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_ARU_eup.xml [3/31/2024 9:08:06 PM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastal_uscg.xml [3/31/2024 9:08:06 PM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_LPU_eup.xml [3/31/2024 9:08:06 PM.264] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_NWAS_eup.xml [3/31/2024 9:08:06 PM.264] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RCT_eup.xml [3/31/2024 9:08:06 PM.267] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RPU_eup.xml [3/31/2024 9:08:06 PM.270] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_SFARS_eup.xml [3/31/2024 9:08:06 PM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.272] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 9:08:06 PM.278] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 9:08:06 PM.279] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 9:08:06 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 9:08:06 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 9:08:06 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 9:08:06 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 9:08:06 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 9:08:06 PM.280] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 9:08:06 PM.280] LSPD First Response: [TRACE] Loaded 80 freemode outfits and 55 preset outfits [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:08:06 PM.284] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:08:06 PM.689] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 9:08:06 PM.767] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 9:08:06 PM.768] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:08:06 PM.768] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:08:06 PM.824] LSPD First Response: [TRACE] Adding Alexander Carter as character [3/31/2024 9:08:06 PM.969] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.969] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.969] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 9:08:06 PM.973] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_coastal.xml [3/31/2024 9:08:06 PM.973] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.973] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.973] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 9:08:06 PM.975] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_coastal.xml [3/31/2024 9:08:06 PM.975] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_santos_constabulary.xml [3/31/2024 9:08:06 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:06 PM.976] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 9:08:06 PM.992] LSPD First Response: [WARN] Invalid vehicle model police6 [3/31/2024 9:08:06 PM.992] LSPD First Response: [WARN] Invalid vehicle model police7 [3/31/2024 9:08:07 PM.002] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal.xml [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid vehicle model cgtruck [3/31/2024 9:08:07 PM.002] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_boats.xml [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:08:07 PM.002] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_helis.xml [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid vehicle model jayhawk [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:08:07 PM.002] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:08:07 PM.003] LSPD First Response: [WARN] Invalid vehicle model mh65 [3/31/2024 9:08:07 PM.003] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:08:07 PM.003] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_santos_constabulary.xml [3/31/2024 9:08:07 PM.005] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:07 PM.005] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:07 PM.006] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 9:08:07 PM.013] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_coastal.xml [3/31/2024 9:08:07 PM.013] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_santos_constabulary.xml [3/31/2024 9:08:07 PM.015] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 9:08:07 PM.015] LSPD First Response: [TRACE] Last selected character was Alexander Carter, should spawn as last character True [3/31/2024 9:08:07 PM.015] LSPD First Response: [TRACE] Loading last selected character Alexander Carter [3/31/2024 9:08:07 PM.017] LSPD First Response: [INFO] Changing current player character to Alexander Carter [3/31/2024 9:08:07 PM.046] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 9:08:07 PM.046] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 9:08:07 PM.046] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 9:08:07 PM.345] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/31/2024 9:08:07 PM.353] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:08:07 PM.353] LSPD First Response: [TRACE] CharacterSelected: 33 [3/31/2024 9:08:07 PM.354] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 9:08:07 PM.906] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:08:07 PM.913] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 9:08:07 PM.984] LSPD First Response: We have 4 appartments registered [3/31/2024 9:08:07 PM.986] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 9:08:07 PM.991] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/31/2024 9:08:07 PM.992] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 9:08:07 PM.992] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/31/2024 9:08:07 PM.993] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 9:08:07 PM.994] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/31/2024 9:08:07 PM.994] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 9:08:07 PM.994] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 9:08:07 PM.994] LSPD First Response: ApartmentManager initialized [3/31/2024 9:08:07 PM.996] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 9:08:07 PM.997] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 9:08:07 PM.998] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 9:08:08 PM.048] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 9:08:08 PM.150] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 9:08:08 PM.151] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 9:08:08 PM.151] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:08:08 PM.159] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 9:08:08 PM.160] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 9:08:08 PM.194] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 9:08:08 PM.194] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 9:08:08 PM.194] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 9:08:08 PM.194] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 9:08:08 PM.197] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 9:08:08 PM.197] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 9:08:08 PM.286] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 9:08:08 PM.355] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 9:08:08 PM.364] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 9:08:08 PM.368] LSPD First Response: [TRACE] Set title to Alexander Carter for Interaction Menu [3/31/2024 9:08:08 PM.368] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 9:08:08 PM.370] LSPD First Response: [TRACE] Set title to Alexander Carter for Police Radio [3/31/2024 9:08:08 PM.376] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 9:08:08 PM.378] LSPD First Response: [TRACE] Set title to Alexander Carter for Vehicle Options [3/31/2024 9:08:08 PM.382] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 9:08:08 PM.382] LSPD First Response: [TRACE] Set title to Alexander Carter for Inventory [3/31/2024 9:08:08 PM.386] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 9:08:08 PM.387] LSPD First Response: [TRACE] Set title to Alexander Carter for Settings [3/31/2024 9:08:08 PM.389] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:08:08 PM.454] LSPD First Response: [TRACE] Requested Audio [3/31/2024 9:08:08 PM.477] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 9:08:08 PM.856] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 9:08:09 PM.028] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:09 PM.028] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:08:09 PM.028] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Vinwood Blvd. Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Vinwood Blvd. Police Station (LPU) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Popular St. Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Popular St. Police Station (RCT) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Eastbourne Way Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Eastbourne Way Police Station (LPU) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] San Andreas Ave. Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: San Andreas Ave. Police Station (LPU) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Sinner St. Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Sinner St. Police Station (LPU) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Innocence Blvd. Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Innocence Blvd. Police Station (LPU) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Zancudo Ave. Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Zancudo Ave. Police Station (RPU) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Paleto Blvd. Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Paleto Blvd. Police Station (RPU) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Marlowe Drive Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Marlowe Drive Police Station (RPU) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Santos Intl. Airport Police Station [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Santos Intl. Airport Police Station (ARU) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] HMP Bolingbroke [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: HMP Bolingbroke (RPU) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Santos Constabulary Headquarters [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: Santos Constabulary Headquarters (LPU) at X:142.2847 Y:-769.2435 Z:45.75203 [3/31/2024 9:08:09 PM.052] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_coastal.xml [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] USCG Sector/Station Los Santos [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5 [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] USCG Station Paleto Bay [3/31/2024 9:08:09 PM.052] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613 [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] USCG Air Station Los Santos [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14 [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] Los Santos Port Authority [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5 [3/31/2024 9:08:09 PM.053] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_santos_constabulary.xml [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] Red Desert Ave. Police Station [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] Added new police station: Red Desert Ave. Police Station (LPU) at X:-1632.241 Y:-1015.48 Z:13.12532 [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] Santos Port Police Station [3/31/2024 9:08:09 PM.053] LSPD First Response: [INFO] Added new police station: Santos Port Police Station (LPU) at X:-330.8383 Y:-2779.025 Z:5.145138 [3/31/2024 9:08:09 PM.060] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 9:08:09 PM.060] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 9:08:09 PM.060] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 9:08:09 PM.061] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 9:08:09 PM.061] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 9:08:09 PM.061] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 9:08:09 PM.061] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 9:08:09 PM.061] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 9:08:09 PM.063] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 9:08:09 PM.063] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 9:08:09 PM.063] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 9:08:09 PM.064] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 9:08:09 PM.064] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 9:08:09 PM.065] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 9:08:09 PM.110] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:08:09 PM.366] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 9:08:09 PM.366] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 9:08:09 PM.369] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 9:08:09 PM.370] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 6abd9298-4193-442b-bbc7-5771e58b5818. Enhanced features available. [3/31/2024 9:08:09 PM.389] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 9:08:09 PM.390] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 9:08:09 PM.390] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 9:08:09 PM.545] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 9:08:09 PM.545] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 9:08:10 PM.787] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 9:08:12 PM.821] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:08:12 PM.821] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:08:12 PM.821] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:08:12 PM.822] LSPD First Response: [TRACE] SwitchToCharacter: Alexander Carter [3/31/2024 9:08:13 PM.961] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 9:08:13 PM.971] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 9:08:13 PM.971] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 9:08:13 PM.981] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 9:08:13 PM.982] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 9:08:13 PM.984] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 9:08:13 PM.988] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 9:08:13 PM.988] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 9:08:15 PM.500] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 9:08:15 PM.500] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 9:08:15 PM.558] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 9:08:15 PM.559] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 9:08:15 PM.559] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 9:08:15 PM.559] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 9:08:15 PM.559] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 9:08:15 PM.559] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 9:08:15 PM.564] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 9:08:15 PM.568] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 9:08:15 PM.568] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 9:08:15 PM.568] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 9:08:15 PM.569] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 9:08:15 PM.586] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 9:08:15 PM.588] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 9:08:15 PM.588] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 9:08:15 PM.592] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 9:08:15 PM.593] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 9:08:15 PM.602] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 9:08:15 PM.605] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 9:08:15 PM.607] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/31/2024 9:08:16 PM.325] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:08:16 PM.327] LSPD First Response: [TRACE] Created police at X:134.7461 Y:-791.7467 Z:31.80257 [3/31/2024 9:08:16 PM.327] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Santos Constabulary Headquarters [3/31/2024 9:08:16 PM.340] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:08:16 PM.346] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:08:16 PM.623] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:08:16 PM.624] LSPD First Response: [TRACE] Created police at X:154.7785 Y:-748.6122 Z:33.71269 [3/31/2024 9:08:16 PM.624] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Santos Constabulary Headquarters [3/31/2024 9:08:17 PM.168] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.169] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.222] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:08:17 PM.230] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:08:17 PM.248] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:08:17 PM.250] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:08:17 PM.251] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.251] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.253] LSPD First Response: [TRACE] Dan Botnari (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:08:17 PM.253] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:08:17 PM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:08:17 PM.255] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:08:17 PM.256] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:08:17 PM.256] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:08:17 PM.257] LSPD First Response: [TRACE] Lorik Cana (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:08:17 PM.257] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:08:17 PM.352] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:08:17 PM.356] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:08:17 PM.418] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/31/2024 9:08:17 PM.419] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:08:17 PM.419] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:08:17 PM.421] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:08:17 PM.425] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:08:17 PM.427] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:08:17 PM.428] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.428] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.429] LSPD First Response: [TRACE] Emma Roberts (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:08:17 PM.576] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:08:17 PM.577] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:08:17 PM.578] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:08:17 PM.580] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.580] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:08:17 PM.581] LSPD First Response: [TRACE] Melissa Gilmore (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:08:17 PM.581] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:08:17 PM.587] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/31/2024 9:08:17 PM.593] LSPD First Response: [TRACE] Starting player switch [3/31/2024 9:08:17 PM.596] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:08:17 PM.597] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:08:17 PM.598] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:08:17 PM.599] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:08:17 PM.599] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:08:17 PM.600] LSPD First Response: [TRACE] Jack Luciano (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:08:17 PM.601] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:08:22 PM.825] LSPD First Response: [TRACE] Player switch done [3/31/2024 9:08:33 PM.224] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:08:33 PM.256] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:08:33 PM.377] LSPD First Response: [TRACE] Jack Luciano (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:33 PM.892] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:33 PM.892] LSPD First Response: [TRACE] Carl Stanson (S_M_Y_SWAT_01) was set as a cop [3/31/2024 9:08:33 PM.893] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:33 PM.893] LSPD First Response: [TRACE] Hugh Jass (S_M_Y_SWAT_01) was set as a cop [3/31/2024 9:08:33 PM.893] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:33 PM.893] LSPD First Response: [TRACE] Joffrey Baratheon (S_M_Y_SWAT_01) was set as a cop [3/31/2024 9:08:33 PM.893] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:33 PM.894] LSPD First Response: [TRACE] Greg Wilson (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:33 PM.894] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:33 PM.894] LSPD First Response: [TRACE] John Homes (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:35 PM.181] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:08:35 PM.183] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:08:35 PM.301] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:36 PM.581] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:08:36 PM.583] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:08:36 PM.665] LSPD First Response: [TRACE] Dan Botnari (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:36 PM.828] LSPD First Response: [TRACE] Mcdonough Raske (A_M_Y_STLAT_01) was damaged. [3/31/2024 9:08:37 PM.034] LSPD First Response: [TRACE] Jason Williams (A_M_Y_STWHI_02) was damaged. [3/31/2024 9:08:37 PM.677] LSPD First Response: [TRACE] Dan Botnari (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:38 PM.349] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) was damaged. [3/31/2024 9:08:38 PM.702] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:08:38 PM.704] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:08:38 PM.966] LSPD First Response: [TRACE] Melissa Gilmore (MP_F_FREEMODE_01) was damaged. [3/31/2024 9:08:39 PM.860] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) entered combat with target: Alexander Carter (MP_M_FREEMODE_01) [3/31/2024 9:08:40 PM.016] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:40 PM.016] LSPD First Response: [TRACE] John Scofeild (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:40 PM.017] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:40 PM.017] LSPD First Response: [TRACE] Alex Chadney (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:40 PM.172] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:08:40 PM.255] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:08:40 PM.255] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:08:40 PM.327] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:08:40 PM.328] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:08:40 PM.331] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:08:40 PM.372] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:40 PM.533] LSPD First Response: [TRACE] Jack Luciano (MP_M_FREEMODE_01) entered combat with target: Alexander Carter (MP_M_FREEMODE_01) [3/31/2024 9:08:40 PM.887] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:41 PM.069] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:08:41 PM.398] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:41 PM.899] LSPD First Response: [TRACE] Connor Johnson killed by Alexander Carter [3/31/2024 9:08:41 PM.904] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:41 PM.904] LSPD First Response: [TRACE] Connor Johnson (MP_M_FREEMODE_01) left combat. [3/31/2024 9:08:42 PM.034] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:42 PM.034] LSPD First Response: [TRACE] Javier Marval (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:42 PM.034] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:42 PM.034] LSPD First Response: [TRACE] Jacque Bellard (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:44 PM.578] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:44 PM.579] LSPD First Response: [TRACE] Vincent Polivier (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:44 PM.579] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:08:44 PM.579] LSPD First Response: [TRACE] George Basil (S_M_Y_COP_01) was set as a cop [3/31/2024 9:08:45 PM.350] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:08:45 PM.350] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:08:45 PM.351] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:08:45 PM.643] LSPD First Response: [TRACE] Jack Luciano killed by Alexander Carter [3/31/2024 9:08:45 PM.643] LSPD First Response: [TRACE] Jack Luciano (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:45 PM.643] LSPD First Response: [TRACE] Jack Luciano (MP_M_FREEMODE_01) left combat. [3/31/2024 9:08:46 PM.496] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) entered combat with target: Alexander Carter (MP_M_FREEMODE_01) [3/31/2024 9:08:46 PM.997] LSPD First Response: [TRACE] Kim Ellis killed by Alexander Carter [3/31/2024 9:08:46 PM.997] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) was damaged. [3/31/2024 9:08:46 PM.997] LSPD First Response: [TRACE] Kim Ellis (MP_F_FREEMODE_01) left combat. [3/31/2024 9:08:47 PM.620] LSPD First Response: [TRACE] Carl Stanson (S_M_Y_SWAT_01) entered combat with target: Alexander Carter (MP_M_FREEMODE_01) [3/31/2024 9:08:47 PM.670] LSPD First Response: [TRACE] Joffrey Baratheon (S_M_Y_SWAT_01) entered combat with target: Alexander Carter (MP_M_FREEMODE_01) [3/31/2024 9:08:48 PM.133] LSPD First Response: [TRACE] Hugh Jass (S_M_Y_SWAT_01) entered combat with target: Alexander Carter (MP_M_FREEMODE_01) [3/31/2024 9:08:48 PM.216] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:08:48 PM.217] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:08:48 PM.218] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:08:48 PM.800] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:08:49 PM.691] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:08:49 PM.886] LSPD First Response: [TRACE] Lorik Cana killed by Alexander Carter [3/31/2024 9:08:49 PM.886] LSPD First Response: [TRACE] Lorik Cana (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:08:50 PM.948] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:08:51 PM.226] LSPD First Response: [TRACE] Greg Wilson (S_M_Y_COP_01) was damaged. [3/31/2024 9:08:51 PM.226] LSPD First Response: [TRACE] John Homes (S_M_Y_COP_01) was damaged. [3/31/2024 9:08:57 PM.729] Set the wanted level to 0 [3/31/2024 9:09:04 PM.921] LSPD First Response: [TRACE] Carl Stanson (S_M_Y_SWAT_01) left combat. [3/31/2024 9:09:04 PM.921] LSPD First Response: [TRACE] Hugh Jass (S_M_Y_SWAT_01) left combat. [3/31/2024 9:09:04 PM.921] LSPD First Response: [TRACE] Joffrey Baratheon (S_M_Y_SWAT_01) left combat. [3/31/2024 9:09:14 PM.832] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:09:14 PM.832] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:09:14 PM.979] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:09:14 PM.979] LSPD First Response: [TRACE] Created police2 at X:129.5522 Y:-578.9135 Z:44.33914 [3/31/2024 9:09:14 PM.993] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:09:14 PM.994] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:09:14 PM.995] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:09:14 PM.995] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:09:14 PM.996] LSPD First Response: [TRACE] Samantha Woods (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:09:15 PM.009] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:09:15 PM.011] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:09:15 PM.011] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:09:15 PM.011] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:09:15 PM.012] LSPD First Response: [TRACE] Lauren DaVello (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:09:15 PM.027] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/31/2024 9:10:01 PM.226] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:10:01 PM.715] LSPD First Response: [TRACE] Jack Foot killed by Alexander Carter [3/31/2024 9:10:01 PM.716] LSPD First Response: [TRACE] Jack Foot (A_M_Y_STBLA_01) was damaged. [3/31/2024 9:10:02 PM.531] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:10:10 PM.483] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:10:10 PM.926] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:10:17 PM.187] Set the wanted level to 0 [3/31/2024 9:10:18 PM.033] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:10:18 PM.034] LSPD First Response: [TRACE] Michael Towne (S_M_Y_COP_01) was set as a cop [3/31/2024 9:10:18 PM.034] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:10:18 PM.034] LSPD First Response: [TRACE] Deion Banks (S_M_Y_COP_01) was set as a cop [3/31/2024 9:10:20 PM.720] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:10:20 PM.722] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:10:21 PM.913] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:10:21 PM.913] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:10:21 PM.927] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:10:21 PM.928] LSPD First Response: [TRACE] Created police at X:-4.152232 Y:-761.9136 Z:44.91922 [3/31/2024 9:10:21 PM.943] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:10:21 PM.944] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:10:21 PM.945] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:21 PM.945] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:21 PM.946] LSPD First Response: [TRACE] Joseph Croft (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:10:21 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:10:21 PM.964] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:10:21 PM.965] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:21 PM.965] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:21 PM.966] LSPD First Response: [TRACE] Jason Harpoon (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:10:21 PM.983] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 9:10:22 PM.064] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:10:22 PM.065] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:10:22 PM.599] LSPD First Response: [TRACE] Joseph Allen killed by Alexander Carter [3/31/2024 9:10:22 PM.599] LSPD First Response: [TRACE] Joseph Allen (S_M_M_SECURITY_01) was damaged. [3/31/2024 9:10:23 PM.132] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:10:23 PM.134] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:10:24 PM.151] Set the wanted level to 0 [3/31/2024 9:10:43 PM.069] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/31/2024 9:10:43 PM.069] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:10:43 PM.196] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/31/2024 9:10:43 PM.196] LSPD First Response: [TRACE] Created policeold2 at X:505.0508 Y:-1176.225 Z:42.53757 [3/31/2024 9:10:43 PM.213] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:10:43 PM.214] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:10:43 PM.215] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:43 PM.215] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:43 PM.216] LSPD First Response: [TRACE] Johan Straus (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:10:43 PM.245] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:10:43 PM.247] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:10:43 PM.247] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:43 PM.247] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:10:43 PM.248] LSPD First Response: [TRACE] Jin Hazuka (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:10:43 PM.276] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeold2 [3/31/2024 9:10:45 PM.461] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/31/2024 9:10:45 PM.461] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [3/31/2024 9:10:45 PM.464] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:10:45 PM.464] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:10:45 PM.464] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 9:10:45 PM.465] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [3/31/2024 9:10:45 PM.465] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_santos_constabulary.xml [3/31/2024 9:10:45 PM.471] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [3/31/2024 9:10:55 PM.172] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:10:55 PM.172] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:10:55 PM.172] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 9:10:55 PM.172] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [3/31/2024 9:10:55 PM.172] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_santos_constabulary.xml [3/31/2024 9:10:55 PM.181] LSPD First Response: [TRACE] Setting player to lssd from last agency [3/31/2024 9:10:55 PM.204] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/31/2024 9:10:55 PM.256] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:10:55 PM.260] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 9:10:55 PM.267] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/31/2024 9:10:55 PM.315] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.326] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.327] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.338] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.347] LSPD First Response: DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.353] LSPD First Response: drmaynardsCallouts, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.354] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.355] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.363] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.372] LSPD First Response: PoliceLifeS, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.380] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.381] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.381] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.385] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.393] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:10:55 PM.396] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [3/31/2024 9:10:55 PM.424] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/31/2024 9:10:55 PM.461] LSPD First Response: Creating plugin: CalloutInterface.Main [3/31/2024 9:10:55 PM.461] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/31/2024 9:10:55 PM.562] LSPD First Response: Creating plugin: DeryllCallouts.Main [3/31/2024 9:10:55 PM.562] LSPD First Response: Creating plugin: drmaynardsCallouts.Main [3/31/2024 9:10:55 PM.600] LSPD First Response: Creating plugin: GrammarPolice.Main [3/31/2024 9:10:55 PM.600] LSPD First Response: Creating plugin: HWYCallouts.Main [3/31/2024 9:10:55 PM.600] LSPD First Response: Creating plugin: KucheraCallouts.Main [3/31/2024 9:10:55 PM.600] LSPD First Response: Creating plugin: A.B [3/31/2024 9:10:55 PM.601] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/31/2024 9:10:55 PM.601] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/31/2024 9:10:55 PM.634] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/31/2024 9:10:55 PM.691] LSPD First Response: Creating plugin: UK_Callouts.Main [3/31/2024 9:10:55 PM.691] LSPD First Response: LOADED PLUGIN [3/31/2024 9:10:55 PM.691] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/31/2024 9:10:55 PM.736] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [3/31/2024 9:10:55 PM.736] LSPD First Response: Go on duty to fully load ALPRLite [3/31/2024 9:10:55 PM.737] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/31/2024 9:10:55 PM.738] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/31/2024 9:10:55 PM.739] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/31/2024 9:10:55 PM.739] LSPD First Response: Go on duty to fully load CompuLite [3/31/2024 9:10:55 PM.739] LSPD First Response: [LOG]: Loading config file from DeryllCallouts. [3/31/2024 9:10:55 PM.742] LSPD First Response: maynardsCallouts Loaded! [3/31/2024 9:10:55 PM.930] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [3/31/2024 9:10:55 PM.935] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [3/31/2024 9:10:55 PM.936] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [3/31/2024 9:10:56 PM.391] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [3/31/2024 9:10:57 PM.137] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/31/2024 9:10:57 PM.137] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/31/2024 9:10:57 PM.137] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/31/2024 9:10:57 PM.138] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/31/2024 9:10:57 PM.138] LSPD First Response: Go on duty to fully load StopThePed [3/31/2024 9:10:57 PM.138] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized. [3/31/2024 9:10:57 PM.139] LSPD First Response: Go on duty to start UK Callouts. [3/31/2024 9:10:57 PM.139] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/31/2024 9:10:57 PM.139] LSPD First Response: Go on duty to fully load UltimateBackup [3/31/2024 9:10:57 PM.139] LSPD First Response: We have 3 callouts registered [3/31/2024 9:10:57 PM.140] LSPD First Response: CalloutManager initialized [3/31/2024 9:10:57 PM.141] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 9:10:57 PM.146] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:10:57 PM.147] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:10:57 PM.161] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/31/2024 9:10:57 PM.162] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/31/2024 9:10:57 PM.163] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/31/2024 9:10:57 PM.163] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/31/2024 9:10:57 PM.173] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 9:10:57 PM.173] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 9:10:57 PM.173] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 9:10:57 PM.173] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 9:10:57 PM.176] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/31/2024 9:10:57 PM.177] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/31/2024 9:10:57 PM.177] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/31/2024 9:10:57 PM.179] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/31/2024 9:10:57 PM.179] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/31/2024 9:10:57 PM.180] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/31/2024 9:10:57 PM.232] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/31/2024 9:10:57 PM.252] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:10:57 PM.253] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:10:57 PM.253] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:10:57 PM.318] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/31/2024 9:10:57 PM.324] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/31/2024 9:10:57 PM.325] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] Incident = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] Peds = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/31/2024 9:10:57 PM.326] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:10:57 PM.335] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/31/2024 9:10:57 PM.335] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/31/2024 9:10:57 PM.337] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/31/2024 9:10:57 PM.337] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/31/2024 9:10:57 PM.338] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/31/2024 9:10:57 PM.339] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/31/2024 9:10:57 PM.340] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/31/2024 9:10:57 PM.342] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/31/2024 9:10:57 PM.342] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/31/2024 9:10:57 PM.343] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/31/2024 9:10:57 PM.343] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/31/2024 9:10:57 PM.344] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/31/2024 9:10:57 PM.344] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/31/2024 9:10:57 PM.345] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/31/2024 9:10:57 PM.345] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/31/2024 9:10:57 PM.346] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/31/2024 9:10:57 PM.346] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/31/2024 9:10:57 PM.346] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/31/2024 9:10:57 PM.347] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/31/2024 9:10:57 PM.347] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/31/2024 9:10:57 PM.348] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/31/2024 9:10:57 PM.348] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/31/2024 9:10:57 PM.349] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/31/2024 9:10:57 PM.349] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/31/2024 9:10:57 PM.350] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/31/2024 9:10:57 PM.350] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/31/2024 9:10:57 PM.351] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/31/2024 9:10:57 PM.352] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/31/2024 9:10:57 PM.352] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/31/2024 9:10:57 PM.352] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/31/2024 9:10:57 PM.353] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/31/2024 9:10:57 PM.354] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/31/2024 9:10:57 PM.354] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/31/2024 9:10:57 PM.355] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/31/2024 9:10:57 PM.355] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/31/2024 9:10:57 PM.356] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/31/2024 9:10:57 PM.357] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/31/2024 9:10:57 PM.357] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/31/2024 9:10:57 PM.358] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/31/2024 9:10:57 PM.358] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/31/2024 9:10:57 PM.359] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/31/2024 9:10:57 PM.360] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/31/2024 9:10:57 PM.360] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/31/2024 9:10:57 PM.360] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/31/2024 9:10:57 PM.361] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/31/2024 9:10:57 PM.362] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/31/2024 9:10:57 PM.362] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/31/2024 9:10:57 PM.363] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/31/2024 9:10:57 PM.363] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/31/2024 9:10:57 PM.364] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/31/2024 9:10:57 PM.364] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/31/2024 9:10:57 PM.364] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/31/2024 9:10:57 PM.365] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/31/2024 9:10:57 PM.365] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/31/2024 9:10:57 PM.366] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/31/2024 9:10:57 PM.366] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/31/2024 9:10:57 PM.367] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/31/2024 9:10:57 PM.367] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/31/2024 9:10:57 PM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/31/2024 9:10:57 PM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/31/2024 9:10:57 PM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/31/2024 9:10:57 PM.369] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/31/2024 9:10:57 PM.369] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/31/2024 9:10:57 PM.370] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/31/2024 9:10:57 PM.370] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/31/2024 9:10:57 PM.371] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/31/2024 9:10:57 PM.371] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/31/2024 9:10:57 PM.371] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/31/2024 9:10:57 PM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/31/2024 9:10:57 PM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/31/2024 9:10:57 PM.373] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/31/2024 9:10:57 PM.374] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/31/2024 9:10:57 PM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/31/2024 9:10:57 PM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/31/2024 9:10:57 PM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/31/2024 9:10:57 PM.376] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/31/2024 9:10:57 PM.376] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/31/2024 9:10:57 PM.377] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/31/2024 9:10:57 PM.377] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/31/2024 9:10:57 PM.378] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/31/2024 9:10:57 PM.378] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/31/2024 9:10:57 PM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/31/2024 9:10:57 PM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/31/2024 9:10:57 PM.380] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/31/2024 9:10:57 PM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/31/2024 9:10:57 PM.382] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/31/2024 9:10:57 PM.382] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/31/2024 9:10:57 PM.383] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/31/2024 9:10:57 PM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/31/2024 9:10:57 PM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/31/2024 9:10:57 PM.385] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/31/2024 9:10:57 PM.385] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/31/2024 9:10:57 PM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/31/2024 9:10:57 PM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/31/2024 9:10:57 PM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/31/2024 9:10:57 PM.388] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/31/2024 9:10:57 PM.389] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/31/2024 9:10:57 PM.389] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/31/2024 9:10:57 PM.390] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/31/2024 9:10:57 PM.392] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/31/2024 9:10:57 PM.392] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/31/2024 9:10:57 PM.393] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/31/2024 9:10:57 PM.394] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/31/2024 9:10:57 PM.395] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/31/2024 9:10:57 PM.396] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/31/2024 9:10:57 PM.397] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/31/2024 9:10:57 PM.397] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/31/2024 9:10:57 PM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/31/2024 9:10:57 PM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/31/2024 9:10:57 PM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/31/2024 9:10:57 PM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/31/2024 9:10:57 PM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/31/2024 9:10:57 PM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/31/2024 9:10:57 PM.402] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/31/2024 9:10:57 PM.402] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-54ffaba8-f375-469f-873e-66170a963b19 [3/31/2024 9:10:57 PM.403] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/31/2024 9:10:57 PM.403] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/31/2024 9:10:57 PM.420] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/31/2024 9:10:57 PM.627] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/31/2024 9:10:57 PM.627] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/31/2024 9:10:57 PM.627] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/31/2024 9:10:57 PM.627] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/31/2024 9:10:57 PM.629] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/31/2024 9:10:57 PM.631] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... drmaynardsCallouts: found 7 callouts [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... UK Callouts: found 14 callouts [3/31/2024 9:10:57 PM.646] LSPD First Response: CalloutInterface: [INFO] ... found a total of 110 callout(s), of which 55 are silently spawnable [3/31/2024 9:10:57 PM.658] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:10:57 PM.688] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/31/2024 9:10:57 PM.688] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/31/2024 9:10:57 PM.688] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/31/2024 9:10:57 PM.688] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/31/2024 9:10:57 PM.700] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/31/2024 9:10:57 PM.711] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/31/2024 9:10:57 PM.713] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/31/2024 9:10:57 PM.727] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 9:10:57 PM.728] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/31/2024 9:10:57 PM.735] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/31/2024 9:10:57 PM.736] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/31/2024 9:10:57 PM.743] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/31/2024 9:10:57 PM.743] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/31/2024 9:10:57 PM.744] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/31/2024 9:10:57 PM.745] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/31/2024 9:10:57 PM.746] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/31/2024 9:10:57 PM.747] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/31/2024 9:10:57 PM.772] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/31/2024 9:10:59 PM.672] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/31/2024 9:10:59 PM.672] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/31/2024 9:10:59 PM.672] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/31/2024 9:10:59 PM.672] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/31/2024 9:10:59 PM.673] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/31/2024 9:10:59 PM.674] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/31/2024 9:10:59 PM.674] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/31/2024 9:10:59 PM.788] LSPD First Response: CompuLite Localization Code Page: 1252 [3/31/2024 9:10:59 PM.788] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/31/2024 9:10:59 PM.793] [3/31/2024 9:10:59 PM.793] ================================================== DeryllCallouts =================================================== [3/31/2024 9:10:59 PM.793] [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [3/31/2024 9:10:59 PM.793] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [3/31/2024 9:10:59 PM.793] [3/31/2024 9:10:59 PM.793] ================================================== DeryllCallouts =================================================== [3/31/2024 9:10:59 PM.793] [3/31/2024 9:10:59 PM.793] [3/31/2024 9:10:59 PM.793] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:10:59 PM.793] [3/31/2024 9:10:59 PM.794] [LOG]: Callouts and settings were loaded successfully. [3/31/2024 9:10:59 PM.794] [LOG]: The config file was loaded successfully. [3/31/2024 9:10:59 PM.794] [VERSION]: Detected Version: 1.2.0.0 [3/31/2024 9:10:59 PM.794] [3/31/2024 9:10:59 PM.794] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:10:59 PM.794] [3/31/2024 9:10:59 PM.795] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.FireTruckTheft [3/31/2024 9:10:59 PM.795] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.AvoidingArrest [3/31/2024 9:10:59 PM.795] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BadDriver [3/31/2024 9:10:59 PM.795] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.MoneyTruckTheft [3/31/2024 9:10:59 PM.795] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BankRobbery [3/31/2024 9:10:59 PM.795] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.OfficerRequestBackup [3/31/2024 9:10:59 PM.795] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.Shootin [3/31/2024 9:10:59 PM.798] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:10:59 PM.799] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:10:59 PM.799] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:10:59 PM.800] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/31/2024 9:10:59 PM.800] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/31/2024 9:10:59 PM.801] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:10:59 PM.806] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/31/2024 9:10:59 PM.809] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/31/2024 9:10:59 PM.816] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/31/2024 9:10:59 PM.824] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = TROJAN-1 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-GB [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = MButton [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[trojan], [1]] [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_UT_TROJAN, GP_BEAT_1] [3/31/2024 9:10:59 PM.826] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:10:59 PM.854] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/31/2024 9:10:59 PM.855] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/31/2024 9:10:59 PM.993] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/31/2024 9:10:59 PM.999] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/31/2024 9:11:00 PM.037] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/31/2024 9:11:00 PM.037] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/31/2024 9:11:00 PM.037] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/31/2024 9:11:00 PM.037] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/31/2024 9:11:00 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/31/2024 9:11:00 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/31/2024 9:11:00 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/31/2024 9:11:00 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/31/2024 9:11:00 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/31/2024 9:11:00 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/31/2024 9:11:00 PM.038] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/31/2024 9:11:00 PM.039] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/31/2024 9:11:00 PM.039] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/31/2024 9:11:00 PM.039] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/31/2024 9:11:00 PM.039] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/31/2024 9:11:00 PM.039] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/31/2024 9:11:00 PM.039] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/31/2024 9:11:00 PM.040] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/31/2024 9:11:00 PM.040] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/31/2024 9:11:00 PM.040] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/31/2024 9:11:00 PM.040] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/31/2024 9:11:00 PM.040] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/31/2024 9:11:00 PM.041] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/31/2024 9:11:00 PM.041] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/31/2024 9:11:00 PM.041] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/31/2024 9:11:00 PM.041] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/31/2024 9:11:00 PM.042] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/31/2024 9:11:00 PM.044] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/31/2024 9:11:00 PM.044] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/31/2024 9:11:00 PM.044] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/31/2024 9:11:00 PM.044] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/31/2024 9:11:00 PM.044] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/31/2024 9:11:00 PM.045] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/31/2024 9:11:00 PM.046] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/31/2024 9:11:00 PM.046] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/31/2024 9:11:00 PM.046] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/31/2024 9:11:00 PM.046] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/31/2024 9:11:00 PM.046] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/31/2024 9:11:00 PM.047] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/31/2024 9:11:00 PM.047] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/31/2024 9:11:00 PM.047] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/31/2024 9:11:00 PM.047] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/31/2024 9:11:00 PM.047] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/31/2024 9:11:00 PM.047] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/31/2024 9:11:00 PM.048] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/31/2024 9:11:00 PM.048] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/31/2024 9:11:00 PM.048] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/31/2024 9:11:00 PM.048] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/31/2024 9:11:00 PM.048] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/31/2024 9:11:00 PM.048] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/31/2024 9:11:00 PM.049] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/31/2024 9:11:00 PM.049] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/31/2024 9:11:00 PM.049] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/31/2024 9:11:00 PM.049] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/31/2024 9:11:00 PM.049] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/31/2024 9:11:00 PM.049] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/31/2024 9:11:00 PM.050] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/31/2024 9:11:00 PM.051] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/31/2024 9:11:00 PM.059] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/31/2024 9:11:00 PM.060] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/31/2024 9:11:00 PM.060] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/31/2024 9:11:00 PM.060] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/31/2024 9:11:00 PM.060] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/31/2024 9:11:00 PM.060] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/31/2024 9:11:00 PM.060] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/31/2024 9:11:00 PM.060] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/31/2024 9:11:00 PM.061] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/31/2024 9:11:00 PM.061] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/31/2024 9:11:00 PM.061] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/31/2024 9:11:00 PM.061] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/31/2024 9:11:00 PM.061] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/31/2024 9:11:00 PM.061] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/31/2024 9:11:00 PM.062] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/31/2024 9:11:00 PM.062] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/31/2024 9:11:00 PM.062] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/31/2024 9:11:00 PM.062] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/31/2024 9:11:00 PM.062] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/31/2024 9:11:00 PM.063] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/31/2024 9:11:00 PM.063] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/31/2024 9:11:00 PM.063] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/31/2024 9:11:00 PM.068] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-GB [3/31/2024 9:11:00 PM.068] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/31/2024 9:11:00 PM.071] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/31/2024 9:11:00 PM.071] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/31/2024 9:11:00 PM.072] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan 1 [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/31/2024 9:11:00 PM.075] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/31/2024 9:11:00 PM.076] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/31/2024 9:11:00 PM.076] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/31/2024 9:11:00 PM.151] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/31/2024 9:11:00 PM.152] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/31/2024 9:11:00 PM.155] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/31/2024 9:11:00 PM.157] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/31/2024 9:11:00 PM.157] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/31/2024 9:11:00 PM.158] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/31/2024 9:11:00 PM.215] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/31/2024 9:11:00 PM.225] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/31/2024 9:11:00 PM.242] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/31/2024 9:11:00 PM.242] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/31/2024 9:11:00 PM.246] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/31/2024 9:11:00 PM.248] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:11:00 PM.251] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/31/2024 9:11:00 PM.280] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:11:00 PM.282] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:11:00 PM.282] LSPD First Response: Loading Custom Configuration* [3/31/2024 9:11:00 PM.282] LSPD First Response: Checking dependencies. [3/31/2024 9:11:00 PM.283] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [3/31/2024 9:11:00 PM.284] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [3/31/2024 9:11:00 PM.284] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callouts [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout x [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout aa [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout w [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout t [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout u [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout z [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout v [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout r [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout y [3/31/2024 9:11:00 PM.284] LSPD First Response: Registering callout s [3/31/2024 9:11:00 PM.284] LSPD First Response: Loading settings from INI file. [3/31/2024 9:11:00 PM.284] LSPD First Response: TrafficControlTimer Value: 5 [3/31/2024 9:11:00 PM.284] LSPD First Response: RoadRepairsTimer Value: 5 [3/31/2024 9:11:00 PM.284] LSPD First Response: MinHaltDuration Value: 10 [3/31/2024 9:11:00 PM.284] LSPD First Response: MaxHaltDuration Value: 30 [3/31/2024 9:11:00 PM.284] LSPD First Response: End Key: End [3/31/2024 9:11:00 PM.284] LSPD First Response: Function Key: Y [3/31/2024 9:11:00 PM.284] LSPD First Response: Using LSPDFR Models: True [3/31/2024 9:11:00 PM.284] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [3/31/2024 9:11:00 PM.284] LSPD First Response: EnableAdditionalUnits: True [3/31/2024 9:11:00 PM.284] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:11:00 PM.336] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [3/31/2024 9:11:00 PM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [3/31/2024 9:11:00 PM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [3/31/2024 9:11:00 PM.456] LSPD First Response: StopThePed Localization Code Page: 1252 [3/31/2024 9:11:00 PM.456] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/31/2024 9:11:00 PM.522] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:11:00 PM.522] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/31/2024 9:11:00 PM.525] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:11:00 PM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/31/2024 9:11:00 PM.533] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/31/2024 9:11:00 PM.533] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/31/2024 9:11:00 PM.534] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/31/2024 9:11:00 PM.535] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/31/2024 9:11:00 PM.535] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/31/2024 9:11:00 PM.536] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/31/2024 9:11:00 PM.536] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/31/2024 9:11:00 PM.541] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/31/2024 9:11:00 PM.541] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/31/2024 9:11:00 PM.541] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/31/2024 9:11:00 PM.541] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/31/2024 9:11:00 PM.541] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/31/2024 9:11:00 PM.568] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/31/2024 9:11:00 PM.771] LSPD First Response: Registering callout UK_Callouts.Callouts.Assault [3/31/2024 9:11:00 PM.771] LSPD First Response: Registering callout UK_Callouts.Callouts.AssaultOnOfficer [3/31/2024 9:11:00 PM.771] LSPD First Response: Registering callout UK_Callouts.Callouts.Brokendownveh [3/31/2024 9:11:00 PM.771] LSPD First Response: Registering callout UK_Callouts.Callouts.RTC [3/31/2024 9:11:00 PM.771] LSPD First Response: Registering callout UK_Callouts.Callouts.DrugBust [3/31/2024 9:11:00 PM.771] LSPD First Response: Registering callout UK_Callouts.Callouts.StolenVehicle [3/31/2024 9:11:00 PM.771] LSPD First Response: Registering callout UK_Callouts.Callouts.KnifeCrime [3/31/2024 9:11:00 PM.772] LSPD First Response: Registering callout UK_Callouts.Callouts.DangerousDriving [3/31/2024 9:11:00 PM.772] LSPD First Response: Registering callout UK_Callouts.Callouts.LargeFight [3/31/2024 9:11:00 PM.772] LSPD First Response: Registering callout UK_Callouts.Callouts.SearchAndArrest [3/31/2024 9:11:00 PM.772] LSPD First Response: Registering callout UK_Callouts.Callouts.DeadBody [3/31/2024 9:11:00 PM.772] LSPD First Response: Registering callout UK_Callouts.Callouts.HouseRaid [3/31/2024 9:11:00 PM.772] LSPD First Response: Registering callout UK_Callouts.Callouts.DomesticDisp [3/31/2024 9:11:00 PM.853] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:11:00 PM.867] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:11:00 PM.892] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:11:00 PM.940] LSPD First Response: UK Callouts, developed by Bleddyn Welch, has been loaded successfully! [3/31/2024 9:11:01 PM.690] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [3/31/2024 9:11:02 PM.918] LSPD First Response: A send response [3/31/2024 9:11:03 PM.023] LSPD First Response: B send response [3/31/2024 9:11:03 PM.125] LSPD First Response: A send response [3/31/2024 9:11:03 PM.147] LSPD First Response: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: The best overloaded method match for 'int.Parse(string)' has some invalid arguments [3/31/2024 9:11:03 PM.147] at CallSite.Target(Closure , CallSite , Type , Object ) [3/31/2024 9:11:03 PM.147] at System.Dynamic.UpdateDelegates.UpdateAndExecute2[T0,T1,TRet](CallSite site, T0 arg0, T1 arg1) [3/31/2024 9:11:03 PM.147] at A.C.A(Object result, Object[] arguments) [3/31/2024 9:11:03 PM.147] at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid3[T0,T1,T2](CallSite site, T0 arg0, T1 arg1, T2 arg2) [3/31/2024 9:11:03 PM.147] at A.i.A(Object , UploadValuesCompletedEventArgs ) [31/03/2024 21:11:03.467] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [31/03/2024 21:11:03.474] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/31/2024 9:11:03 PM.978] LSPD First Response: a send response [3/31/2024 9:11:03 PM.990] LSPD First Response: A send response [3/31/2024 9:11:05 PM.994] LSPD First Response: a send response [3/31/2024 9:11:08 PM.005] LSPD First Response: a send response [3/31/2024 9:11:09 PM.900] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:11:10 PM.016] LSPD First Response: a send response [3/31/2024 9:11:10 PM.914] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [3/31/2024 9:11:11 PM.212] LSPD First Response: [TRACE] Preloading FBI [3/31/2024 9:11:11 PM.213] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:11:11 PM.480] LSPD First Response: [TRACE] Preloading FBI [3/31/2024 9:11:11 PM.480] LSPD First Response: [TRACE] Created FBI at X:560.8753 Y:-1180.785 Z:42.99791 [3/31/2024 9:11:11 PM.495] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:11:11 PM.496] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:11:11 PM.497] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [3/31/2024 9:11:11 PM.497] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [3/31/2024 9:11:11 PM.501] LSPD First Response: [TRACE] Derby Gib (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:11:11 PM.516] LSPD First Response: [TRACE] AmbientSpawn - spawned: FBI [3/31/2024 9:11:12 PM.027] LSPD First Response: a send response [3/31/2024 9:11:12 PM.666] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:11:12 PM.668] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:11:12 PM.730] LSPD First Response: [TRACE] Player statistics saved after going off duty. [3/31/2024 9:11:12 PM.731] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [3/31/2024 9:11:12 PM.733] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [3/31/2024 9:11:12 PM.733] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [3/31/2024 9:11:12 PM.734] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [3/31/2024 9:11:12 PM.734] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [3/31/2024 9:11:12 PM.735] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [3/31/2024 9:11:12 PM.735] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [3/31/2024 9:11:12 PM.735] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [3/31/2024 9:11:12 PM.735] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [3/31/2024 9:11:12 PM.736] LSPD First Response: EndCurrentCallout: No callout running [3/31/2024 9:11:12 PM.747] LSPD First Response: AttemptedCrimeCallouts has been cleaned up [3/31/2024 9:11:12 PM.761] LSPD First Response: maynardsCallouts has been cleaned up. [3/31/2024 9:11:12 PM.762] LSPD First Response: GrammarPolice: [GrammarPolice] stopping GrammarPolice [3/31/2024 9:11:12 PM.762] LSPD First Response: GrammarPolice: [PriorityToneHandler] stopping priority tone [3/31/2024 9:11:12 PM.762] LSPD First Response: GrammarPolice: [UIHandler] stopping... [3/31/2024 9:11:12 PM.763] LSPD First Response: GrammarPolice: [UIHandler] stopping... [3/31/2024 9:11:12 PM.764] LSPD First Response: GrammarPolice: [GrammarHandler] Stopping... [3/31/2024 9:11:12 PM.764] LSPD First Response: GrammarPolice: [GrammarHandler] Stopping... [3/31/2024 9:11:12 PM.764] LSPD First Response: GrammarPolice: [DispatchHandler] Stopping... [3/31/2024 9:11:12 PM.765] LSPD First Response: GrammarPolice: [ControlHandler] stopping... [3/31/2024 9:11:12 PM.765] LSPD First Response: GrammarPolice: [ExternalPluginHandler] stopping... [3/31/2024 9:11:12 PM.766] LSPD First Response: Kuchera callouts has been cleaned up. [3/31/2024 9:11:12 PM.888] LSPD First Response: UB All Police Partners are removed [3/31/2024 9:11:12 PM.908] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [3/31/2024 9:11:12 PM.909] LSPD First Response: [TRACE] Saving escaped suspects to disk [3/31/2024 9:11:12 PM.938] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [3/31/2024 9:11:12 PM.939] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [3/31/2024 9:11:12 PM.939] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [3/31/2024 9:11:12 PM.939] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/31/2024 9:11:12 PM.941] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.941] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [3/31/2024 9:11:12 PM.941] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [3/31/2024 9:11:12 PM.941] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [3/31/2024 9:11:12 PM.942] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [3/31/2024 9:11:12 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:11:12 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:11:12 PM.949] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 9:11:12 PM.949] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [3/31/2024 9:11:12 PM.949] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_santos_constabulary.xml [3/31/2024 9:11:12 PM.950] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [3/31/2024 9:11:12 PM.968] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:11:12 PM.968] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:11:12 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 9:11:12 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [3/31/2024 9:11:12 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_santos_constabulary.xml [3/31/2024 9:11:13 PM.024] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down [3/31/2024 9:11:13 PM.025] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down [3/31/2024 9:11:13 PM.025] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down [3/31/2024 9:11:13 PM.033] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down [3/31/2024 9:11:13 PM.033] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down [3/31/2024 9:11:13 PM.033] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down [3/31/2024 9:11:13 PM.033] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down [3/31/2024 9:11:13 PM.033] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down [3/31/2024 9:11:13 PM.034] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down [3/31/2024 9:11:13 PM.034] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down [3/31/2024 9:11:13 PM.034] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down [3/31/2024 9:11:13 PM.034] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down [3/31/2024 9:11:13 PM.034] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down [3/31/2024 9:11:13 PM.441] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down [3/31/2024 9:11:13 PM.441] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down [3/31/2024 9:11:13 PM.500] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down [3/31/2024 9:11:13 PM.530] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down [3/31/2024 9:11:13 PM.577] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [3/31/2024 9:11:13 PM.577] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [3/31/2024 9:11:13 PM.577] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [3/31/2024 9:11:13 PM.577] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [3/31/2024 9:11:13 PM.577] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [3/31/2024 9:11:13 PM.577] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [3/31/2024 9:11:13 PM.827] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:11:13 PM.828] LSPD First Response: [TRACE] Created police3 at X:438.6183 Y:-1026.667 Z:27.7867 [3/31/2024 9:11:13 PM.828] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Sinner St. Police Station [3/31/2024 9:11:13 PM.828] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:13 PM.829] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:13 PM.830] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:11:13 PM.830] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:11:13 PM.831] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:13 PM.831] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/31/2024 9:11:13 PM.831] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:13 PM.832] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:13 PM.833] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:11:13 PM.833] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:11:13 PM.834] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:13 PM.835] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/31/2024 9:11:13 PM.835] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:13 PM.836] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:13 PM.837] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:11:13 PM.837] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:11:13 PM.838] LSPD First Response: [TRACE] Kyla Sophia (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:13 PM.838] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/31/2024 9:11:13 PM.954] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:11:13 PM.954] LSPD First Response: [TRACE] Alex Rockz (S_M_Y_COP_01) was set as a cop [3/31/2024 9:11:13 PM.954] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:11:13 PM.955] LSPD First Response: [TRACE] Jazzy Bains (S_M_Y_COP_01) was set as a cop [3/31/2024 9:11:14 PM.039] LSPD First Response: A send response [3/31/2024 9:11:14 PM.108] LSPD First Response: a send response [3/31/2024 9:11:16 PM.046] LSPD First Response: a send response [3/31/2024 9:11:18 PM.057] LSPD First Response: a send response [3/31/2024 9:11:20 PM.059] LSPD First Response: a send response [3/31/2024 9:11:21 PM.996] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/31/2024 9:11:21 PM.997] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/31/2024 9:11:21 PM.997] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/31/2024 9:11:21 PM.997] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [3/31/2024 9:11:21 PM.997] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [3/31/2024 9:11:22 PM.026] LSPD First Response: [TRACE] Ped Maria Monia has become idle again [3/31/2024 9:11:22 PM.026] LSPD First Response: [TRACE] Ped Nicole Thomas has become idle again [3/31/2024 9:11:22 PM.026] LSPD First Response: [TRACE] Ped Kyla Sophia has become idle again [3/31/2024 9:11:22 PM.092] LSPD First Response: a send response [3/31/2024 9:11:22 PM.454] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:11:22 PM.454] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:22 PM.487] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:11:22 PM.488] LSPD First Response: [TRACE] Created police at X:289.4568 Y:-1048.326 Z:29.82822 [3/31/2024 9:11:22 PM.520] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:22 PM.522] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:11:22 PM.524] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:11:22 PM.524] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:11:22 PM.525] LSPD First Response: [TRACE] Kate Williams (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:22 PM.546] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:22 PM.547] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:11:22 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:11:22 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:11:22 PM.549] LSPD First Response: [TRACE] Lilly Anderson (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:22 PM.577] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 9:11:23 PM.455] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [3/31/2024 9:11:23 PM.455] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [3/31/2024 9:11:23 PM.456] LSPD First Response: [TRACE] iPxDffGreCYXcYBqYzROTAkcZeyl is ending already [3/31/2024 9:11:23 PM.462] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/31/2024 9:11:23 PM.462] at System.Environment.get_StackTrace() [3/31/2024 9:11:23 PM.462] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/31/2024 9:11:23 PM.462] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [3/31/2024 9:11:23 PM.462] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [3/31/2024 9:11:23 PM.462] at iPxDffGreCYXcYBqYzROTAkcZeyl.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyMenu.cs:line 72 [3/31/2024 9:11:23 PM.462] at iPxDffGreCYXcYBqYzROTAkcZeyl.CPVCDxEbUosvjKlLgCUJdARRjNsFb(Object , EventArgs ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyMenu.cs:line 262 [3/31/2024 9:11:23 PM.462] at uKLIKdIKUtFnJHbReThDZQwAxuad.jmpjHnBzPSLlfUfJFoZEzjGUvEhl(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\VehicleSelector.cs:line 265 [3/31/2024 9:11:23 PM.462] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.weZhQjmaEkUsKTmrBBIoxuhndGGo() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 390 [3/31/2024 9:11:23 PM.462] at RGcBqbdhfbqKRUqtMGXxQlPZdVIC.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyGarageMenu.cs:line 513 [3/31/2024 9:11:23 PM.462] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.YMLiRvGFoznhfNjtfkCCVKCmcFNx() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 65 [3/31/2024 9:11:23 PM.462] at Rage.GameFiber.Main() [3/31/2024 9:11:23 PM.462] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/31/2024 9:11:23 PM.462] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/31/2024 9:11:23 PM.462] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/31/2024 9:11:23 PM.462] at System.Threading.ThreadHelper.ThreadStart() [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12) [3/31/2024 9:11:23 PM.463] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:11:23 PM.464] LSPD First Response: [TRACE] Created police at X:154.7785 Y:-748.6122 Z:33.71269 [3/31/2024 9:11:23 PM.464] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Santos Constabulary Headquarters [3/31/2024 9:11:23 PM.464] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:23 PM.465] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:23 PM.466] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:11:23 PM.466] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:11:23 PM.467] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:23 PM.467] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.468] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:11:23 PM.469] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:23 PM.470] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:11:23 PM.470] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:11:23 PM.471] LSPD First Response: [TRACE] Devin Morris (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:11:23 PM.471] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.471] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:23 PM.473] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:23 PM.473] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:11:23 PM.473] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:11:23 PM.474] LSPD First Response: [TRACE] Jamie Simpson (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:23 PM.475] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.475] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:11:23 PM.477] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:23 PM.477] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:11:23 PM.478] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:11:23 PM.479] LSPD First Response: [TRACE] Mikaela Manders (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:11:23 PM.479] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.479] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:11:23 PM.481] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:11:23 PM.481] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:11:23 PM.481] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:11:23 PM.482] LSPD First Response: [TRACE] Michael Towne (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:11:23 PM.482] LSPD First Response: [TRACE] Assigned ped to PoliceStation #12 (Ambient) [3/31/2024 9:11:23 PM.520] LSPD First Response: [TRACE] Ped Connor Johnson has become idle again [3/31/2024 9:11:23 PM.520] LSPD First Response: [TRACE] Ped Dan Botnari has become idle again [3/31/2024 9:11:23 PM.520] LSPD First Response: [TRACE] Ped Lorik Cana has become idle again [3/31/2024 9:11:23 PM.520] LSPD First Response: [TRACE] Ped Kim Ellis has become idle again [3/31/2024 9:11:23 PM.520] LSPD First Response: [TRACE] Ped Emma Roberts has become idle again [3/31/2024 9:11:23 PM.520] LSPD First Response: [TRACE] Ped Melissa Gilmore has become idle again [3/31/2024 9:11:23 PM.520] LSPD First Response: [TRACE] Ped Jack Luciano has become idle again [3/31/2024 9:11:24 PM.107] LSPD First Response: a send response [3/31/2024 9:11:24 PM.424] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [3/31/2024 9:11:24 PM.424] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [3/31/2024 9:11:24 PM.443] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [3/31/2024 9:11:26 PM.111] LSPD First Response: a send response [3/31/2024 9:11:28 PM.129] LSPD First Response: a send response [3/31/2024 9:11:30 PM.141] LSPD First Response: a send response [3/31/2024 9:11:32 PM.147] LSPD First Response: a send response [3/31/2024 9:11:34 PM.166] LSPD First Response: a send response [3/31/2024 9:11:36 PM.173] LSPD First Response: a send response [3/31/2024 9:11:38 PM.184] LSPD First Response: a send response [3/31/2024 9:11:38 PM.434] Seatbelt: The player pulled too hard [3/31/2024 9:11:40 PM.190] LSPD First Response: a send response [3/31/2024 9:11:42 PM.200] LSPD First Response: a send response [3/31/2024 9:11:43 PM.909] Seatbelt: User fastened the seatbelt [3/31/2024 9:11:44 PM.210] LSPD First Response: a send response [3/31/2024 9:11:46 PM.214] LSPD First Response: a send response [3/31/2024 9:11:46 PM.465] Seatbelt: User unfastened the seatbelt [3/31/2024 9:11:48 PM.226] LSPD First Response: a send response [3/31/2024 9:11:50 PM.239] LSPD First Response: a send response [3/31/2024 9:11:52 PM.249] LSPD First Response: a send response [3/31/2024 9:11:53 PM.724] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:11:54 PM.264] LSPD First Response: a send response [3/31/2024 9:11:54 PM.524] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.542] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.559] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.575] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.594] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.611] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.628] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.646] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.664] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.681] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.699] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.717] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.738] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.759] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.759] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.777] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.796] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.815] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.834] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.854] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.871] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.872] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.890] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.907] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.925] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.942] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:11:54 PM.943] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.961] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.978] Seatbelt: Showed safe indicator [3/31/2024 9:11:54 PM.997] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.015] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.034] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.052] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.052] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.070] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.088] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.106] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.127] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.147] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.167] Seatbelt: User fastened the seatbelt [3/31/2024 9:11:55 PM.167] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.186] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.207] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.225] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.226] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.246] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.265] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.283] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.301] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.319] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.764] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.780] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.797] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.813] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.830] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.848] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.864] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.882] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.898] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.916] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.950] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.967] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.982] Seatbelt: Showed safe indicator [3/31/2024 9:11:55 PM.998] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.014] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.045] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.061] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.076] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.093] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.108] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.124] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.139] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.155] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.185] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.203] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.218] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.234] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.249] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.266] LSPD First Response: a send response [3/31/2024 9:11:56 PM.266] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.281] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.311] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.327] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.342] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.358] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.374] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.408] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.425] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.440] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.455] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.473] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.490] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.507] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.523] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.538] Seatbelt: Showed safe indicator [3/31/2024 9:11:56 PM.554] Seatbelt: Showed safe indicator [3/31/2024 9:11:57 PM.944] Seatbelt: User unfastened the seatbelt [3/31/2024 9:11:58 PM.276] LSPD First Response: a send response [3/31/2024 9:12:00 PM.297] LSPD First Response: a send response [3/31/2024 9:12:02 PM.297] LSPD First Response: a send response [3/31/2024 9:12:02 PM.319] LSPD First Response: [TRACE] Setting player to sasp from last agency [3/31/2024 9:12:02 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:12:02 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:12:02 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:12:02 PM.332] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:12:02 PM.334] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:12:02 PM.335] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:12:02 PM.341] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [3/31/2024 9:12:02 PM.341] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:12:02 PM.341] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:12:02 PM.341] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:12:02 PM.341] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:12:02 PM.343] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:12:02 PM.343] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 9:12:02 PM.344] LSPD First Response: We have 3 callouts registered [3/31/2024 9:12:02 PM.344] LSPD First Response: CalloutManager initialized [3/31/2024 9:12:02 PM.345] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 9:12:02 PM.345] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:12:02 PM.345] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:12:02 PM.346] LSPD First Response: [TRACE] Auto started component PersonaSearch #2 [3/31/2024 9:12:02 PM.346] LSPD First Response: [TRACE] Auto started component StudyStatistics #2 [3/31/2024 9:12:02 PM.346] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2 [3/31/2024 9:12:02 PM.346] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2 [3/31/2024 9:12:02 PM.346] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 9:12:02 PM.346] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] Auto started component WorldPropManager #2 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2 [3/31/2024 9:12:02 PM.347] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2 [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/31/2024 9:12:02 PM.357] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/31/2024 9:12:02 PM.359] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:12:02 PM.359] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:12:02 PM.359] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:12:02 PM.363] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/31/2024 9:12:02 PM.363] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/31/2024 9:12:02 PM.363] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] Incident = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] Peds = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/31/2024 9:12:02 PM.364] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:12:02 PM.367] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/31/2024 9:12:02 PM.367] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/31/2024 9:12:02 PM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/31/2024 9:12:02 PM.369] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/31/2024 9:12:02 PM.370] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/31/2024 9:12:02 PM.371] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/31/2024 9:12:02 PM.371] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/31/2024 9:12:02 PM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/31/2024 9:12:02 PM.373] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/31/2024 9:12:02 PM.374] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/31/2024 9:12:02 PM.374] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/31/2024 9:12:02 PM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/31/2024 9:12:02 PM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/31/2024 9:12:02 PM.376] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/31/2024 9:12:02 PM.376] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/31/2024 9:12:02 PM.376] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/31/2024 9:12:02 PM.377] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/31/2024 9:12:02 PM.377] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/31/2024 9:12:02 PM.378] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/31/2024 9:12:02 PM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/31/2024 9:12:02 PM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/31/2024 9:12:02 PM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/31/2024 9:12:02 PM.380] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/31/2024 9:12:02 PM.380] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/31/2024 9:12:02 PM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/31/2024 9:12:02 PM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/31/2024 9:12:02 PM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/31/2024 9:12:02 PM.382] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/31/2024 9:12:02 PM.382] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/31/2024 9:12:02 PM.383] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/31/2024 9:12:02 PM.383] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/31/2024 9:12:02 PM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/31/2024 9:12:02 PM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/31/2024 9:12:02 PM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/31/2024 9:12:02 PM.385] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/31/2024 9:12:02 PM.385] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/31/2024 9:12:02 PM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/31/2024 9:12:02 PM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/31/2024 9:12:02 PM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/31/2024 9:12:02 PM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/31/2024 9:12:02 PM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/31/2024 9:12:02 PM.388] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/31/2024 9:12:02 PM.388] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/31/2024 9:12:02 PM.389] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/31/2024 9:12:02 PM.389] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/31/2024 9:12:02 PM.390] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/31/2024 9:12:02 PM.390] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/31/2024 9:12:02 PM.391] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/31/2024 9:12:02 PM.391] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/31/2024 9:12:02 PM.392] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/31/2024 9:12:02 PM.392] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/31/2024 9:12:02 PM.393] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/31/2024 9:12:02 PM.393] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/31/2024 9:12:02 PM.393] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/31/2024 9:12:02 PM.394] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/31/2024 9:12:02 PM.394] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/31/2024 9:12:02 PM.395] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/31/2024 9:12:02 PM.395] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/31/2024 9:12:02 PM.396] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/31/2024 9:12:02 PM.396] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/31/2024 9:12:02 PM.396] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/31/2024 9:12:02 PM.397] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/31/2024 9:12:02 PM.397] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/31/2024 9:12:02 PM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/31/2024 9:12:02 PM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/31/2024 9:12:02 PM.399] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/31/2024 9:12:02 PM.399] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/31/2024 9:12:02 PM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/31/2024 9:12:02 PM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/31/2024 9:12:02 PM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/31/2024 9:12:02 PM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/31/2024 9:12:02 PM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/31/2024 9:12:02 PM.402] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/31/2024 9:12:02 PM.402] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/31/2024 9:12:02 PM.402] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/31/2024 9:12:02 PM.403] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/31/2024 9:12:02 PM.403] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/31/2024 9:12:02 PM.404] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/31/2024 9:12:02 PM.405] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/31/2024 9:12:02 PM.405] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/31/2024 9:12:02 PM.406] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/31/2024 9:12:02 PM.406] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/31/2024 9:12:02 PM.407] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/31/2024 9:12:02 PM.407] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/31/2024 9:12:02 PM.408] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/31/2024 9:12:02 PM.409] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/31/2024 9:12:02 PM.409] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/31/2024 9:12:02 PM.410] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/31/2024 9:12:02 PM.410] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/31/2024 9:12:02 PM.411] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/31/2024 9:12:02 PM.412] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/31/2024 9:12:02 PM.412] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/31/2024 9:12:02 PM.413] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/31/2024 9:12:02 PM.414] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/31/2024 9:12:02 PM.414] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/31/2024 9:12:02 PM.416] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/31/2024 9:12:02 PM.416] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/31/2024 9:12:02 PM.417] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/31/2024 9:12:02 PM.417] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/31/2024 9:12:02 PM.418] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/31/2024 9:12:02 PM.419] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/31/2024 9:12:02 PM.419] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/31/2024 9:12:02 PM.421] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/31/2024 9:12:02 PM.421] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/31/2024 9:12:02 PM.422] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/31/2024 9:12:02 PM.423] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/31/2024 9:12:02 PM.423] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/31/2024 9:12:02 PM.424] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/31/2024 9:12:02 PM.425] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/31/2024 9:12:02 PM.426] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/31/2024 9:12:02 PM.426] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/31/2024 9:12:02 PM.426] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/31/2024 9:12:02 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/31/2024 9:12:02 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/31/2024 9:12:02 PM.427] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-54ffaba8-f375-469f-873e-66170a963b19 [3/31/2024 9:12:02 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/31/2024 9:12:02 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/31/2024 9:12:02 PM.430] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/31/2024 9:12:02 PM.443] LSPD First Response: CalloutInterface: [INFO] Loaded 6 set(s) of postal codes [3/31/2024 9:12:02 PM.443] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/31/2024 9:12:02 PM.443] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/31/2024 9:12:02 PM.443] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/31/2024 9:12:02 PM.443] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/31/2024 9:12:02 PM.443] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/31/2024 9:12:02 PM.443] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... drmaynardsCallouts: found 7 callouts [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... UK Callouts: found 14 callouts [3/31/2024 9:12:02 PM.444] LSPD First Response: CalloutInterface: [INFO] ... found a total of 110 callout(s), of which 55 are silently spawnable [3/31/2024 9:12:02 PM.456] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized [3/31/2024 9:12:02 PM.456] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized [3/31/2024 9:12:02 PM.456] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized [3/31/2024 9:12:02 PM.456] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized [3/31/2024 9:12:02 PM.459] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [3/31/2024 9:12:02 PM.461] LSPD First Response: [TRACE] Thread Ambient #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized [3/31/2024 9:12:02 PM.462] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized [3/31/2024 9:12:02 PM.463] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized [3/31/2024 9:12:02 PM.463] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized [3/31/2024 9:12:02 PM.473] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized [3/31/2024 9:12:04 PM.308] LSPD First Response: a send response [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/31/2024 9:12:04 PM.451] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/31/2024 9:12:04 PM.451] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/31/2024 9:12:04 PM.451] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/31/2024 9:12:04 PM.456] LSPD First Response: CompuLite Localization Code Page: 1252 [3/31/2024 9:12:04 PM.456] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] ================================================== DeryllCallouts =================================================== [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] ================================================== DeryllCallouts =================================================== [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] [LOG]: Callouts and settings were loaded successfully. [3/31/2024 9:12:04 PM.459] [LOG]: The config file was loaded successfully. [3/31/2024 9:12:04 PM.459] [VERSION]: Detected Version: 1.2.0.0 [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:12:04 PM.459] [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.FireTruckTheft [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.AvoidingArrest [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BadDriver [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.MoneyTruckTheft [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BankRobbery [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.OfficerRequestBackup [3/31/2024 9:12:04 PM.459] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.Shootin [3/31/2024 9:12:04 PM.459] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/31/2024 9:12:04 PM.460] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:12:04 PM.463] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/31/2024 9:12:04 PM.463] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/31/2024 9:12:04 PM.469] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = TROJAN-1 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-GB [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = MButton [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/31/2024 9:12:04 PM.476] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[trojan], [1]] [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_UT_TROJAN, GP_BEAT_1] [3/31/2024 9:12:04 PM.477] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:12:04 PM.502] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/31/2024 9:12:04 PM.502] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/31/2024 9:12:04 PM.503] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/31/2024 9:12:04 PM.503] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/31/2024 9:12:04 PM.503] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/31/2024 9:12:04 PM.503] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/31/2024 9:12:04 PM.503] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/31/2024 9:12:04 PM.504] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/31/2024 9:12:04 PM.504] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/31/2024 9:12:04 PM.504] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/31/2024 9:12:04 PM.504] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/31/2024 9:12:04 PM.504] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/31/2024 9:12:04 PM.504] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/31/2024 9:12:04 PM.504] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/31/2024 9:12:04 PM.505] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/31/2024 9:12:04 PM.506] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/31/2024 9:12:04 PM.506] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/31/2024 9:12:04 PM.506] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/31/2024 9:12:04 PM.506] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/31/2024 9:12:04 PM.506] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/31/2024 9:12:04 PM.506] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/31/2024 9:12:04 PM.506] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/31/2024 9:12:04 PM.507] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/31/2024 9:12:04 PM.507] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/31/2024 9:12:04 PM.507] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/31/2024 9:12:04 PM.507] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/31/2024 9:12:04 PM.507] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/31/2024 9:12:04 PM.507] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/31/2024 9:12:04 PM.507] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/31/2024 9:12:04 PM.508] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/31/2024 9:12:04 PM.509] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/31/2024 9:12:04 PM.509] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/31/2024 9:12:04 PM.509] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/31/2024 9:12:04 PM.509] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/31/2024 9:12:04 PM.509] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/31/2024 9:12:04 PM.509] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/31/2024 9:12:04 PM.509] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/31/2024 9:12:04 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/31/2024 9:12:04 PM.511] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/31/2024 9:12:04 PM.511] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/31/2024 9:12:04 PM.511] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/31/2024 9:12:04 PM.511] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/31/2024 9:12:04 PM.532] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/31/2024 9:12:04 PM.532] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/31/2024 9:12:04 PM.532] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/31/2024 9:12:04 PM.532] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/31/2024 9:12:04 PM.532] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/31/2024 9:12:04 PM.532] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/31/2024 9:12:04 PM.532] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/31/2024 9:12:04 PM.533] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/31/2024 9:12:04 PM.534] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-GB [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/31/2024 9:12:04 PM.535] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan 1 [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/31/2024 9:12:04 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/31/2024 9:12:04 PM.538] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/31/2024 9:12:04 PM.538] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/31/2024 9:12:04 PM.538] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/31/2024 9:12:04 PM.539] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/31/2024 9:12:04 PM.539] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/31/2024 9:12:04 PM.539] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/31/2024 9:12:04 PM.546] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/31/2024 9:12:04 PM.548] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/31/2024 9:12:04 PM.559] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/31/2024 9:12:04 PM.559] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/31/2024 9:12:04 PM.559] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/31/2024 9:12:04 PM.559] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:12:04 PM.560] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/31/2024 9:12:04 PM.572] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:12:04 PM.572] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:12:04 PM.572] LSPD First Response: Loading Custom Configuration* [3/31/2024 9:12:04 PM.572] LSPD First Response: Checking dependencies. [3/31/2024 9:12:04 PM.574] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [3/31/2024 9:12:04 PM.574] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [3/31/2024 9:12:04 PM.575] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callouts [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout x [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout aa [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout w [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout t [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout u [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout z [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout v [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout r [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout y [3/31/2024 9:12:04 PM.575] LSPD First Response: Registering callout s [3/31/2024 9:12:04 PM.575] LSPD First Response: Loading settings from INI file. [3/31/2024 9:12:04 PM.575] LSPD First Response: TrafficControlTimer Value: 5 [3/31/2024 9:12:04 PM.575] LSPD First Response: RoadRepairsTimer Value: 5 [3/31/2024 9:12:04 PM.575] LSPD First Response: MinHaltDuration Value: 10 [3/31/2024 9:12:04 PM.575] LSPD First Response: MaxHaltDuration Value: 30 [3/31/2024 9:12:04 PM.575] LSPD First Response: End Key: End [3/31/2024 9:12:04 PM.575] LSPD First Response: Function Key: Y [3/31/2024 9:12:04 PM.575] LSPD First Response: Using LSPDFR Models: True [3/31/2024 9:12:04 PM.575] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [3/31/2024 9:12:04 PM.575] LSPD First Response: EnableAdditionalUnits: True [3/31/2024 9:12:04 PM.575] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:12:04 PM.623] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [3/31/2024 9:12:04 PM.623] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [3/31/2024 9:12:04 PM.644] LSPD First Response: StopThePed Localization Code Page: 1252 [3/31/2024 9:12:04 PM.644] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.Assault [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.AssaultOnOfficer [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.Brokendownveh [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.RTC [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.DrugBust [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.StolenVehicle [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.KnifeCrime [3/31/2024 9:12:04 PM.672] LSPD First Response: Registering callout UK_Callouts.Callouts.DangerousDriving [3/31/2024 9:12:04 PM.673] LSPD First Response: Registering callout UK_Callouts.Callouts.LargeFight [3/31/2024 9:12:04 PM.673] LSPD First Response: Registering callout UK_Callouts.Callouts.SearchAndArrest [3/31/2024 9:12:04 PM.673] LSPD First Response: Registering callout UK_Callouts.Callouts.DeadBody [3/31/2024 9:12:04 PM.673] LSPD First Response: Registering callout UK_Callouts.Callouts.HouseRaid [3/31/2024 9:12:04 PM.673] LSPD First Response: Registering callout UK_Callouts.Callouts.DomesticDisp [3/31/2024 9:12:04 PM.693] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:12:04 PM.695] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/31/2024 9:12:04 PM.696] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/31/2024 9:12:04 PM.697] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/31/2024 9:12:04 PM.697] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/31/2024 9:12:04 PM.697] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/31/2024 9:12:04 PM.697] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/31/2024 9:12:04 PM.697] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/31/2024 9:12:04 PM.697] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/31/2024 9:12:04 PM.697] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/31/2024 9:12:04 PM.699] LSPD First Response: UK Callouts, developed by Bleddyn Welch, has been loaded successfully! [3/31/2024 9:12:04 PM.711] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/31/2024 9:12:04 PM.717] LSPD First Response: c send response [3/31/2024 9:12:04 PM.812] LSPD First Response: B send response [3/31/2024 9:12:06 PM.317] LSPD First Response: A send response [3/31/2024 9:12:06 PM.323] LSPD First Response: a send response [3/31/2024 9:12:08 PM.322] LSPD First Response: a send response [3/31/2024 9:12:10 PM.335] LSPD First Response: a send response [3/31/2024 9:12:12 PM.175] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [3/31/2024 9:12:12 PM.338] LSPD First Response: a send response [3/31/2024 9:12:14 PM.340] LSPD First Response: a send response [31/03/2024 21:12:14.944] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [31/03/2024 21:12:14.948] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [31/03/2024 21:12:15.091] LSPD First Response: STP: Problem on Loading CustomQuestions.xml: [31/03/2024 21:12:15.092] LSPD First Response: STP: Problem on Loading TrafficStopQuestions.xml: [3/31/2024 9:12:16 PM.347] LSPD First Response: a send response [3/31/2024 9:12:18 PM.360] LSPD First Response: a send response [3/31/2024 9:12:20 PM.372] LSPD First Response: a send response [3/31/2024 9:12:22 PM.387] LSPD First Response: a send response [3/31/2024 9:12:24 PM.389] LSPD First Response: a send response [3/31/2024 9:12:26 PM.402] LSPD First Response: a send response [3/31/2024 9:12:28 PM.399] LSPD First Response: a send response [3/31/2024 9:12:30 PM.415] LSPD First Response: a send response [3/31/2024 9:12:30 PM.832] Seatbelt: User fastened the seatbelt [3/31/2024 9:12:32 PM.429] LSPD First Response: a send response [3/31/2024 9:12:34 PM.434] LSPD First Response: a send response [3/31/2024 9:12:36 PM.461] LSPD First Response: a send response [3/31/2024 9:12:38 PM.489] LSPD First Response: a send response [3/31/2024 9:12:38 PM.891] LSPD First Response: Creating KidnappingAttempt from AttemptedCrimeCallouts.Callouts.KidnappingAttempt, AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:12:38 PM.894] LSPD First Response: [TRACE] Callout created: #1 [3/31/2024 9:12:38 PM.902] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CRUSADE_RD [3/31/2024 9:12:38 PM.905] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:12:38 PM.906] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Kidnapping Attempt Status = New [3/31/2024 9:12:38 PM.909] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Kidnapping Attempt [3/31/2024 9:12:38 PM.924] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:12:38 PM.924] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:12:38 PM.925] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:38 PM.925] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:38 PM.925] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:38 PM.928] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:12:38 PM.928] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Kidnapping Attempt Status = New [3/31/2024 9:12:38 PM.928] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Kidnapping Attempt [3/31/2024 9:12:38 PM.929] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:12:38 PM.929] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:12:38 PM.968] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 3:03:23 PM for Kidnapping Attempt [3/31/2024 9:12:38 PM.968] LSPD First Response: CalloutInterface: [DEBUG] waiting 35 in-game minutes for Kidnapping Attempt [3/31/2024 9:12:38 PM.968] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 3:03:23 PM for Kidnapping Attempt [3/31/2024 9:12:38 PM.968] LSPD First Response: CalloutInterface: [DEBUG] waiting 23 in-game minutes for Kidnapping Attempt [3/31/2024 9:12:40 PM.501] LSPD First Response: a send response [3/31/2024 9:12:41 PM.266] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:12:41 PM.269] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:12:41 PM.270] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.270] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.270] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.271] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.271] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.271] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.272] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.273] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:12:41 PM.273] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:12:41 PM.273] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/31/2024 9:12:41 PM.274] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an update to an item that is either new or accepted: Kidnapping Attempt (New) [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:12:41 PM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:12:41 PM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:12:41 PM.276] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:12:41 PM.276] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:12:41 PM.276] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:12:41 PM.312] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 23 minutes [3/31/2024 9:12:41 PM.312] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes [3/31/2024 9:12:42 PM.011] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Kidnapping Attempt [3/31/2024 9:12:42 PM.011] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Kidnapping Attempt [3/31/2024 9:12:42 PM.011] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Kidnapping Attempt [3/31/2024 9:12:42 PM.011] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Kidnapping Attempt [3/31/2024 9:12:42 PM.031] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/31/2024 9:12:42 PM.508] LSPD First Response: A send response [3/31/2024 9:12:42 PM.516] LSPD First Response: a send response [3/31/2024 9:12:44 PM.517] LSPD First Response: a send response [3/31/2024 9:12:46 PM.535] LSPD First Response: a send response [3/31/2024 9:12:48 PM.552] LSPD First Response: a send response [3/31/2024 9:12:50 PM.552] LSPD First Response: a send response [3/31/2024 9:12:52 PM.566] LSPD First Response: a send response [3/31/2024 9:12:54 PM.588] LSPD First Response: a send response [3/31/2024 9:12:56 PM.605] LSPD First Response: a send response [3/31/2024 9:12:58 PM.620] LSPD First Response: a send response [3/31/2024 9:13:00 PM.353] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:13:00 PM.353] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:13:00 PM.353] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:13:00 PM.353] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:13:00 PM.353] LSPD First Response: [TRACE] Removing ped from PoliceStation #12 (Ambient) [3/31/2024 9:13:00 PM.353] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager [3/31/2024 9:13:00 PM.353] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12) [3/31/2024 9:13:00 PM.376] LSPD First Response: [TRACE] Ped Michael Towne has become idle again [3/31/2024 9:13:00 PM.376] LSPD First Response: [TRACE] Ped Devin Morris has become idle again [3/31/2024 9:13:00 PM.376] LSPD First Response: [TRACE] Ped Jamie Simpson has become idle again [3/31/2024 9:13:00 PM.376] LSPD First Response: [TRACE] Ped Mikaela Manders has become idle again [3/31/2024 9:13:00 PM.376] LSPD First Response: [TRACE] Ped Alice West has become idle again [3/31/2024 9:13:00 PM.649] LSPD First Response: a send response [3/31/2024 9:13:00 PM.706] LSPD First Response: [TRACE] Preloading POLICE4 [3/31/2024 9:13:00 PM.707] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:01 PM.130] LSPD First Response: [TRACE] Preloading POLICE4 [3/31/2024 9:13:01 PM.131] LSPD First Response: [TRACE] Created POLICE4 at X:146.6873 Y:-1187.99 Z:38.39187 [3/31/2024 9:13:01 PM.151] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:01 PM.153] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:13:01 PM.153] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [3/31/2024 9:13:01 PM.153] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [3/31/2024 9:13:01 PM.154] LSPD First Response: [TRACE] Ashley MacFarlane (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:13:01 PM.177] LSPD First Response: [TRACE] AmbientSpawn - spawned: POLICE4 [3/31/2024 9:13:02 PM.655] LSPD First Response: a send response [3/31/2024 9:13:04 PM.672] LSPD First Response: a send response [3/31/2024 9:13:05 PM.712] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:13:05 PM.712] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:13:05 PM.983] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:13:05 PM.984] LSPD First Response: [TRACE] Created police3 at X:174.6788 Y:-1365 Z:29.78966 [3/31/2024 9:13:06 PM.004] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:13:06 PM.006] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:13:06 PM.006] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:13:06 PM.006] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:13:06 PM.007] LSPD First Response: [TRACE] John Venaducci (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:13:06 PM.030] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:13:06 PM.032] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:13:06 PM.032] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:13:06 PM.032] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:13:06 PM.033] LSPD First Response: [TRACE] Michael Paterson (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:13:06 PM.057] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 9:13:06 PM.669] LSPD First Response: a send response [3/31/2024 9:13:08 PM.676] LSPD First Response: a send response [3/31/2024 9:13:10 PM.691] LSPD First Response: a send response [3/31/2024 9:13:12 PM.703] LSPD First Response: a send response [3/31/2024 9:13:14 PM.722] LSPD First Response: a send response [3/31/2024 9:13:16 PM.722] LSPD First Response: a send response [3/31/2024 9:13:18 PM.724] LSPD First Response: a send response [3/31/2024 9:13:20 PM.746] LSPD First Response: a send response [3/31/2024 9:13:21 PM.406] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/31/2024 9:13:21 PM.406] LSPD First Response: [TRACE] Created policeold2 at X:351.3006 Y:-1556.711 Z:29.24393 [3/31/2024 9:13:21 PM.406] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICEOLD2 at Innocence Blvd. Police Station [3/31/2024 9:13:21 PM.632] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:13:21 PM.633] LSPD First Response: [TRACE] Created police2 at X:392.7548 Y:-1608.376 Z:29.21355 [3/31/2024 9:13:21 PM.633] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Innocence Blvd. Police Station [3/31/2024 9:13:21 PM.633] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:13:21 PM.634] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:13:21 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:13:21 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:13:21 PM.636] LSPD First Response: [TRACE] Jamie Obey (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:13:21 PM.636] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:13:22 PM.751] LSPD First Response: a send response [3/31/2024 9:13:24 PM.772] LSPD First Response: a send response [3/31/2024 9:13:26 PM.778] LSPD First Response: a send response [3/31/2024 9:13:27 PM.814] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:13:27 PM.814] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = TrafficAccident Status = Open [3/31/2024 9:13:27 PM.814] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for TrafficAccident [3/31/2024 9:13:27 PM.815] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:13:27 PM.815] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:13:27 PM.815] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:13:27 PM.838] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 3:27:50 PM for TrafficAccident [3/31/2024 9:13:27 PM.838] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for TrafficAccident [3/31/2024 9:13:27 PM.839] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 59 minutes [3/31/2024 9:13:28 PM.784] LSPD First Response: a send response [3/31/2024 9:13:30 PM.793] LSPD First Response: a send response [3/31/2024 9:13:32 PM.802] LSPD First Response: a send response [3/31/2024 9:13:33 PM.880] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:13:33 PM.880] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = VehicleInDitch Status = Open [3/31/2024 9:13:33 PM.880] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for VehicleInDitch [3/31/2024 9:13:33 PM.881] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:13:33 PM.881] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:13:33 PM.881] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:13:33 PM.908] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 3:30:51 PM for VehicleInDitch [3/31/2024 9:13:33 PM.908] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for VehicleInDitch [3/31/2024 9:13:33 PM.908] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes [3/31/2024 9:13:34 PM.800] LSPD First Response: a send response [3/31/2024 9:13:36 PM.807] LSPD First Response: a send response [3/31/2024 9:13:38 PM.811] LSPD First Response: a send response [3/31/2024 9:13:40 PM.769] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:13:40 PM.769] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:40 PM.828] LSPD First Response: a send response [3/31/2024 9:13:40 PM.998] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:13:40 PM.999] LSPD First Response: [TRACE] Created sheriff at X:653.5569 Y:-1178.316 Z:42.80362 [3/31/2024 9:13:41 PM.018] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:41 PM.019] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:13:41 PM.020] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [3/31/2024 9:13:41 PM.020] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [3/31/2024 9:13:41 PM.021] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:13:41 PM.042] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/31/2024 9:13:42 PM.838] LSPD First Response: a send response [3/31/2024 9:13:44 PM.853] LSPD First Response: a send response [3/31/2024 9:13:45 PM.779] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:13:45 PM.779] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:46 PM.268] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:13:46 PM.268] LSPD First Response: [TRACE] Created police at X:529.6083 Y:-1521.815 Z:30.25926 [3/31/2024 9:13:46 PM.268] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 9:13:46 PM.865] LSPD First Response: a send response [3/31/2024 9:13:48 PM.885] LSPD First Response: a send response [3/31/2024 9:13:50 PM.777] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:13:50 PM.777] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:50 PM.901] LSPD First Response: a send response [3/31/2024 9:13:51 PM.589] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:13:51 PM.590] LSPD First Response: [TRACE] Created police at X:434.8033 Y:-1412.328 Z:29.55643 [3/31/2024 9:13:51 PM.608] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:51 PM.609] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:13:51 PM.610] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:13:51 PM.610] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:13:51 PM.611] LSPD First Response: [TRACE] Jolie Seuss (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:13:51 PM.629] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:13:51 PM.631] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:13:51 PM.632] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:13:51 PM.632] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:13:51 PM.633] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:13:51 PM.652] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 9:13:52 PM.928] LSPD First Response: a send response [3/31/2024 9:13:54 PM.928] LSPD First Response: a send response [3/31/2024 9:13:55 PM.137] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:13:55 PM.139] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:13:55 PM.160] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:13:55 PM.161] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:13:55 PM.162] LSPD First Response: GrammarPolice: [TargetHandler] new target: 16ORT398 [3/31/2024 9:13:55 PM.163] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:13:56 PM.945] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:13:57 PM.022] LSPD First Response: a send response [3/31/2024 9:13:57 PM.085] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:13:57 PM.204] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:13:57 PM.475] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:13:57 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:13:57 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:13:57 PM.498] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:13:57 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3595127 [3/31/2024 9:13:58 PM.958] LSPD First Response: a send response [3/31/2024 9:14:00 PM.989] LSPD First Response: a send response [3/31/2024 9:14:02 PM.989] LSPD First Response: a send response [3/31/2024 9:14:03 PM.495] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/31/2024 9:14:03 PM.496] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [3/31/2024 9:14:03 PM.499] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [3/31/2024 9:14:03 PM.543] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [3/31/2024 9:14:03 PM.554] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [3/31/2024 9:14:03 PM.554] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [3/31/2024 9:14:03 PM.561] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [3/31/2024 9:14:03 PM.587] LSPD First Response: C send response [3/31/2024 9:14:03 PM.683] LSPD First Response: B send response [3/31/2024 9:14:05 PM.230] LSPD First Response: a send response [3/31/2024 9:14:05 PM.298] LSPD First Response: A send response [3/31/2024 9:14:05 PM.320] LSPD First Response: [3/31/2024 9:14:05 PM.320] LSPD First Response: ============================== [3/31/2024 9:14:05 PM.320] LSPD First Response: UNHANDLED EXCEPTION DURING RAW FRAME RENDER EVENT [3/31/2024 9:14:05 PM.320] LSPD First Response: ------------------------------ [3/31/2024 9:14:05 PM.320] LSPD First Response: Origin: Rage.RemotePlugin [3/31/2024 9:14:05 PM.320] LSPD First Response: ------------------------------ [3/31/2024 9:14:05 PM.320] LSPD First Response: Exception type: System.InvalidOperationException [3/31/2024 9:14:05 PM.320] LSPD First Response: Exception message: Collection was modified; enumeration operation may not execute. [3/31/2024 9:14:05 PM.320] LSPD First Response: ------------------------------ [3/31/2024 9:14:05 PM.320] LSPD First Response: Inner exceptions: [3/31/2024 9:14:05 PM.320] LSPD First Response: ------------------------------ [3/31/2024 9:14:05 PM.320] LSPD First Response: Stack trace: [3/31/2024 9:14:05 PM.320] LSPD First Response: at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) [3/31/2024 9:14:05 PM.320] at System.Collections.Generic.List`1.Enumerator.MoveNextRare() [3/31/2024 9:14:05 PM.320] at A.m.A(Object , GraphicsEventArgs ) [3/31/2024 9:14:05 PM.320] at System.EventHandler`1.Invoke(Object sender, TEventArgs e) [3/31/2024 9:14:05 PM.320] at Rage.Game.RaiseRawFrameRender(GraphicsEventArgs e) [3/31/2024 9:14:05 PM.320] at Rage.RemotePlugin.OnRender() [3/31/2024 9:14:05 PM.320] LSPD First Response: ============================== [3/31/2024 9:14:05 PM.320] LSPD First Response: [3/31/2024 9:14:05 PM.335] LSPD First Response: [FATAL] Forced termination [3/31/2024 9:14:05 PM.335] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/31/2024 9:14:06 PM.808] LSPD First Response: [INFO] LSPDFR has shut down [3/31/2024 9:14:07 PM.416] LSPD First Response: Error while processing callout: Kidnapping Attempt: Thread was being aborted. at Rage.GameFiber.SleepThis(Int32 duration) [3/31/2024 9:14:07 PM.416] at Rage.GameFiber.WaitThis(Int32 duration) [3/31/2024 9:14:07 PM.417] at Rage.GameFiber.Wait(Int32 duration) [3/31/2024 9:14:07 PM.417] at AttemptedCrimeCallouts.Callouts.KidnappingAttempt.‪‏​‎‍‪‮‏‮​‌‎‎‏‮‌‎‮‬‮‎‍‪‬‮(Int32 ) [3/31/2024 9:14:07 PM.417] at AttemptedCrimeCallouts.Callouts.KidnappingAttempt.‬‫‌‪‍‪‮‍​‌‎‮‏​‌‮‪‪‌‌‫‭‎‫‮() [3/31/2024 9:14:07 PM.417] at AttemptedCrimeCallouts.Callouts.KidnappingAttempt.Process() [3/31/2024 9:14:07 PM.417] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 177 [3/31/2024 9:14:07 PM.417] LSPD First Response: EndCurrentCallout: Finishing... [3/31/2024 9:14:07 PM.421] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:14:07 PM.422] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [3/31/2024 9:14:07 PM.422] LSPD First Response: [TRACE] Instance cleaned ( #1) [3/31/2024 9:14:07 PM.424] LSPD First Response: 86155 Millisekunden [3/31/2024 9:14:07 PM.431] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/31/2024 9:14:07 PM.432] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:14:07 PM.432] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:14:07 PM.434] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:14:07 PM.434] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/31/2024 9:14:07 PM.435] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:14:07 PM.435] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:14:07 PM.435] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:14:07 PM.436] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:14:07 PM.436] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:14:07 PM.436] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:14:07 PM.438] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Kidnapping Attempt [3/31/2024 9:14:07 PM.438] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:14:07 PM.438] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Kidnapping Attempt [3/31/2024 9:14:07 PM.530] LSPD First Response: b send response [3/31/2024 9:14:07 PM.531] LSPD First Response: B send response [3/31/2024 9:14:07 PM.769] LSPD First Response: UB All Police Partners are removed [3/31/2024 9:14:07 PM.958] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events... [3/31/2024 9:14:07 PM.958] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully [3/31/2024 9:14:07 PM.958] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events... [3/31/2024 9:14:07 PM.958] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully [3/31/2024 9:14:31 PM.435] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:14:32 PM.242] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.258] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.273] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.288] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.306] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.320] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.338] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.352] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.368] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.385] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.400] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.415] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.432] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.448] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.463] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.478] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.495] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.511] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.526] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.542] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.558] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.574] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.590] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.606] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.621] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.637] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.653] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.669] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.684] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.700] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.716] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.732] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.748] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.764] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.780] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.797] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.811] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.828] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.844] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.859] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.875] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.890] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.907] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.923] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.938] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.953] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.970] Seatbelt: Showed safe indicator [3/31/2024 9:14:32 PM.986] Seatbelt: Showed safe indicator [3/31/2024 9:14:33 PM.001] Seatbelt: Showed safe indicator [3/31/2024 9:14:33 PM.017] Seatbelt: Showed safe indicator [3/31/2024 9:14:33 PM.032] Seatbelt: Showed safe indicator [3/31/2024 9:14:34 PM.147] Seatbelt: User unfastened the seatbelt [3/31/2024 9:14:47 PM.419] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/31/2024 9:14:47 PM.419] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 9:14:49 PM.541] : Initializing input system [3/31/2024 9:14:49 PM.542] : Initializing game console [3/31/2024 9:14:49 PM.544] : Initializing forms manager [3/31/2024 9:14:49 PM.632] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/31/2024 9:14:49 PM.805] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 9:14:49 PM.806] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 9:14:49 PM.806] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 9:14:49 PM.806] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 9:14:50 PM.904] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:50 PM.908] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:50 PM.913] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 9:14:50 PM.984] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 9:14:50 PM.985] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 9:14:50 PM.985] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_ARU_eup.xml [3/31/2024 9:14:50 PM.989] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastal_uscg.xml [3/31/2024 9:14:50 PM.990] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_LPU_eup.xml [3/31/2024 9:14:50 PM.994] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_NWAS_eup.xml [3/31/2024 9:14:50 PM.998] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RCT_eup.xml [3/31/2024 9:14:51 PM.001] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RPU_eup.xml [3/31/2024 9:14:51 PM.003] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_SFARS_eup.xml [3/31/2024 9:14:51 PM.005] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.005] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.005] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 9:14:51 PM.007] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 9:14:51 PM.008] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 9:14:51 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 9:14:51 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 9:14:51 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 9:14:51 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 9:14:51 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 9:14:51 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 9:14:51 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 9:14:51 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 9:14:51 PM.010] LSPD First Response: [TRACE] Loaded 80 freemode outfits and 55 preset outfits [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:14:51 PM.014] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:14:51 PM.461] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 9:14:51 PM.550] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 9:14:51 PM.551] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:14:51 PM.551] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:14:51 PM.617] LSPD First Response: [TRACE] Adding Alexander Carter as character [3/31/2024 9:14:51 PM.756] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.756] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.757] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 9:14:51 PM.759] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_coastal.xml [3/31/2024 9:14:51 PM.760] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.760] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.760] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 9:14:51 PM.762] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_coastal.xml [3/31/2024 9:14:51 PM.763] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_santos_constabulary.xml [3/31/2024 9:14:51 PM.769] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.769] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.770] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 9:14:51 PM.789] LSPD First Response: [WARN] Invalid vehicle model police6 [3/31/2024 9:14:51 PM.789] LSPD First Response: [WARN] Invalid vehicle model police7 [3/31/2024 9:14:51 PM.800] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal.xml [3/31/2024 9:14:51 PM.800] LSPD First Response: [WARN] Invalid vehicle model cgtruck [3/31/2024 9:14:51 PM.801] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_boats.xml [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:14:51 PM.801] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_helis.xml [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid vehicle model jayhawk [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid vehicle model mh65 [3/31/2024 9:14:51 PM.801] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:14:51 PM.801] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_santos_constabulary.xml [3/31/2024 9:14:51 PM.806] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.806] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:51 PM.806] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 9:14:51 PM.815] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_coastal.xml [3/31/2024 9:14:51 PM.816] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_santos_constabulary.xml [3/31/2024 9:14:51 PM.819] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 9:14:51 PM.819] LSPD First Response: [TRACE] Last selected character was Alexander Carter, should spawn as last character True [3/31/2024 9:14:51 PM.820] LSPD First Response: [TRACE] Loading last selected character Alexander Carter [3/31/2024 9:14:51 PM.822] LSPD First Response: [INFO] Changing current player character to Alexander Carter [3/31/2024 9:14:52 PM.095] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/31/2024 9:14:52 PM.102] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:14:52 PM.102] LSPD First Response: [TRACE] CharacterSelected: 34 [3/31/2024 9:14:52 PM.103] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 9:14:52 PM.226] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:14:52 PM.231] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 9:14:52 PM.264] LSPD First Response: We have 4 appartments registered [3/31/2024 9:14:52 PM.266] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 9:14:52 PM.270] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/31/2024 9:14:52 PM.271] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 9:14:52 PM.271] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/31/2024 9:14:52 PM.272] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 9:14:52 PM.272] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/31/2024 9:14:52 PM.273] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 9:14:52 PM.273] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 9:14:52 PM.273] LSPD First Response: ApartmentManager initialized [3/31/2024 9:14:52 PM.275] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 9:14:52 PM.276] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 9:14:52 PM.277] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 9:14:52 PM.336] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 9:14:52 PM.344] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 9:14:52 PM.347] LSPD First Response: [TRACE] Set title to Alexander Carter for Interaction Menu [3/31/2024 9:14:52 PM.348] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 9:14:52 PM.349] LSPD First Response: [TRACE] Set title to Alexander Carter for Police Radio [3/31/2024 9:14:52 PM.355] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 9:14:52 PM.357] LSPD First Response: [TRACE] Set title to Alexander Carter for Vehicle Options [3/31/2024 9:14:52 PM.360] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 9:14:52 PM.360] LSPD First Response: [TRACE] Set title to Alexander Carter for Inventory [3/31/2024 9:14:52 PM.362] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 9:14:52 PM.364] LSPD First Response: [TRACE] Set title to Alexander Carter for Settings [3/31/2024 9:14:52 PM.366] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:14:52 PM.400] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 9:14:52 PM.401] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 9:14:52 PM.401] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 9:14:52 PM.401] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 9:14:52 PM.403] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 9:14:52 PM.420] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:14:52 PM.521] LSPD First Response: [TRACE] John Scofeild (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:14:52 PM.521] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:14:52 PM.522] LSPD First Response: [TRACE] Jackie Ryans (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:14:52 PM.522] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:14:52 PM.523] LSPD First Response: [TRACE] Amora Valentine (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:14:52 PM.538] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 9:14:52 PM.541] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 9:14:52 PM.541] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:14:52 PM.548] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 9:14:52 PM.549] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 9:14:52 PM.582] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 9:14:52 PM.582] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 9:14:52 PM.582] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 9:14:52 PM.582] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 9:14:52 PM.582] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 9:14:52 PM.584] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 9:14:52 PM.585] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 9:14:52 PM.595] LSPD First Response: [TRACE] Requested Audio [3/31/2024 9:14:52 PM.614] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 9:14:52 PM.941] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 9:14:53 PM.025] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:53 PM.028] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:14:53 PM.029] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Vinwood Blvd. Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Vinwood Blvd. Police Station (LPU) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Popular St. Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Popular St. Police Station (RCT) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Eastbourne Way Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Eastbourne Way Police Station (LPU) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] San Andreas Ave. Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: San Andreas Ave. Police Station (LPU) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Sinner St. Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Sinner St. Police Station (LPU) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Innocence Blvd. Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Innocence Blvd. Police Station (LPU) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Zancudo Ave. Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Zancudo Ave. Police Station (RPU) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Paleto Blvd. Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Paleto Blvd. Police Station (RPU) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Marlowe Drive Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Marlowe Drive Police Station (RPU) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Santos Intl. Airport Police Station [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Santos Intl. Airport Police Station (ARU) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] HMP Bolingbroke [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: HMP Bolingbroke (RPU) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Santos Constabulary Headquarters [3/31/2024 9:14:53 PM.050] LSPD First Response: [INFO] Added new police station: Santos Constabulary Headquarters (LPU) at X:142.2847 Y:-769.2435 Z:45.75203 [3/31/2024 9:14:53 PM.050] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_coastal.xml [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] USCG Sector/Station Los Santos [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5 [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] USCG Station Paleto Bay [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613 [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] USCG Air Station Los Santos [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14 [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Los Santos Port Authority [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5 [3/31/2024 9:14:53 PM.051] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_santos_constabulary.xml [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Red Desert Ave. Police Station [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Added new police station: Red Desert Ave. Police Station (LPU) at X:-1632.241 Y:-1015.48 Z:13.12532 [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Santos Port Police Station [3/31/2024 9:14:53 PM.051] LSPD First Response: [INFO] Added new police station: Santos Port Police Station (LPU) at X:-330.8383 Y:-2779.025 Z:5.145138 [3/31/2024 9:14:53 PM.059] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 9:14:53 PM.059] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 9:14:53 PM.059] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 9:14:53 PM.059] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 9:14:53 PM.059] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 9:14:53 PM.060] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 9:14:53 PM.060] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 9:14:53 PM.060] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 9:14:53 PM.060] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 9:14:53 PM.061] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 9:14:53 PM.062] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 9:14:53 PM.062] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 9:14:53 PM.063] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 9:14:53 PM.064] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 9:14:53 PM.097] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:14:53 PM.298] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 9:14:53 PM.299] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 9:14:53 PM.309] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 9:14:53 PM.309] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 848520eb-d6c9-40b5-8557-afa0f2c19d99. Enhanced features available. [3/31/2024 9:14:53 PM.326] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 9:14:53 PM.327] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 9:14:53 PM.327] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 9:14:53 PM.454] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 9:14:53 PM.454] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 9:14:54 PM.581] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 9:14:56 PM.435] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:14:56 PM.435] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:14:56 PM.435] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:14:56 PM.437] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 9:14:56 PM.441] Deleting: Your Last Vehicle [3/31/2024 9:14:56 PM.441] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 9:14:56 PM.443] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 9:14:56 PM.444] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 9:14:56 PM.449] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 9:14:56 PM.450] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 9:14:56 PM.454] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 9:14:56 PM.454] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 9:14:57 PM.972] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 9:14:57 PM.973] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 9:14:58 PM.003] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 9:14:58 PM.004] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 9:14:58 PM.004] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 9:14:58 PM.004] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 9:14:58 PM.004] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 9:14:58 PM.004] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 9:14:58 PM.007] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 9:14:58 PM.011] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 9:14:58 PM.012] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 9:14:58 PM.012] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 9:14:58 PM.012] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 9:14:58 PM.015] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 9:14:58 PM.017] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 9:14:58 PM.017] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 9:14:58 PM.020] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 9:14:58 PM.021] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 9:14:58 PM.032] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 9:14:58 PM.036] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 9:14:58 PM.039] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/31/2024 9:15:15 PM.436] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:15:15 PM.436] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:15:15 PM.437] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 9:15:15 PM.437] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [3/31/2024 9:15:15 PM.437] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_santos_constabulary.xml [3/31/2024 9:15:15 PM.453] LSPD First Response: [TRACE] Setting player to sasp from last agency [3/31/2024 9:15:15 PM.474] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:15:15 PM.474] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:15:15 PM.474] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:15:15 PM.474] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:15:15 PM.481] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:15:15 PM.481] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:15:15 PM.490] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [3/31/2024 9:15:15 PM.490] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:15:15 PM.490] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:15:15 PM.490] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:15:15 PM.490] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:15:15 PM.520] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/31/2024 9:15:15 PM.929] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:15:15 PM.934] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 9:15:15 PM.944] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/31/2024 9:15:18 PM.453] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.465] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.467] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.481] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.491] LSPD First Response: DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.502] LSPD First Response: drmaynardsCallouts, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.503] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.504] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.514] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.524] LSPD First Response: PoliceLifeS, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.533] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.534] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.535] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.539] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.550] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:18 PM.553] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [3/31/2024 9:15:18 PM.589] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/31/2024 9:15:18 PM.641] LSPD First Response: Creating plugin: CalloutInterface.Main [3/31/2024 9:15:18 PM.641] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/31/2024 9:15:18 PM.762] LSPD First Response: Creating plugin: DeryllCallouts.Main [3/31/2024 9:15:18 PM.762] LSPD First Response: Creating plugin: drmaynardsCallouts.Main [3/31/2024 9:15:18 PM.815] LSPD First Response: Creating plugin: GrammarPolice.Main [3/31/2024 9:15:18 PM.815] LSPD First Response: Creating plugin: HWYCallouts.Main [3/31/2024 9:15:18 PM.816] LSPD First Response: Creating plugin: KucheraCallouts.Main [3/31/2024 9:15:18 PM.816] LSPD First Response: Creating plugin: A.B [3/31/2024 9:15:18 PM.816] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/31/2024 9:15:18 PM.816] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/31/2024 9:15:18 PM.860] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/31/2024 9:15:18 PM.923] LSPD First Response: Creating plugin: UK_Callouts.Main [3/31/2024 9:15:18 PM.923] LSPD First Response: LOADED PLUGIN [3/31/2024 9:15:18 PM.923] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/31/2024 9:15:18 PM.975] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [3/31/2024 9:15:18 PM.975] LSPD First Response: Go on duty to fully load ALPRLite [3/31/2024 9:15:18 PM.977] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/31/2024 9:15:18 PM.977] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/31/2024 9:15:18 PM.978] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/31/2024 9:15:18 PM.978] LSPD First Response: Go on duty to fully load CompuLite [3/31/2024 9:15:18 PM.978] LSPD First Response: [LOG]: Loading config file from DeryllCallouts. [3/31/2024 9:15:18 PM.982] LSPD First Response: maynardsCallouts Loaded! [3/31/2024 9:15:19 PM.168] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [3/31/2024 9:15:19 PM.174] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [3/31/2024 9:15:19 PM.174] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [3/31/2024 9:15:19 PM.721] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [3/31/2024 9:15:20 PM.486] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/31/2024 9:15:20 PM.486] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/31/2024 9:15:20 PM.486] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/31/2024 9:15:20 PM.487] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/31/2024 9:15:20 PM.488] LSPD First Response: Go on duty to fully load StopThePed [3/31/2024 9:15:20 PM.488] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized. [3/31/2024 9:15:20 PM.488] LSPD First Response: Go on duty to start UK Callouts. [3/31/2024 9:15:20 PM.489] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/31/2024 9:15:20 PM.489] LSPD First Response: Go on duty to fully load UltimateBackup [3/31/2024 9:15:20 PM.489] LSPD First Response: We have 3 callouts registered [3/31/2024 9:15:20 PM.489] LSPD First Response: CalloutManager initialized [3/31/2024 9:15:20 PM.490] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 9:15:20 PM.496] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:15:20 PM.497] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:15:20 PM.513] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/31/2024 9:15:20 PM.514] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/31/2024 9:15:20 PM.515] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/31/2024 9:15:20 PM.515] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/31/2024 9:15:20 PM.525] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 9:15:20 PM.525] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 9:15:20 PM.525] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 9:15:20 PM.525] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 9:15:20 PM.528] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/31/2024 9:15:20 PM.529] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/31/2024 9:15:20 PM.529] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/31/2024 9:15:20 PM.531] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/31/2024 9:15:20 PM.531] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/31/2024 9:15:20 PM.531] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/31/2024 9:15:20 PM.579] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/31/2024 9:15:20 PM.599] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:15:20 PM.600] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:15:20 PM.600] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:15:20 PM.664] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/31/2024 9:15:20 PM.672] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:15:20 PM.672] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:15:20 PM.672] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/31/2024 9:15:20 PM.672] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] Incident = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] Peds = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/31/2024 9:15:20 PM.673] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:15:20 PM.682] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/31/2024 9:15:20 PM.683] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/31/2024 9:15:20 PM.684] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/31/2024 9:15:20 PM.685] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/31/2024 9:15:20 PM.686] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/31/2024 9:15:20 PM.687] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/31/2024 9:15:20 PM.688] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/31/2024 9:15:20 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/31/2024 9:15:20 PM.691] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/31/2024 9:15:20 PM.691] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/31/2024 9:15:20 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/31/2024 9:15:20 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/31/2024 9:15:20 PM.693] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/31/2024 9:15:20 PM.694] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/31/2024 9:15:20 PM.694] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/31/2024 9:15:20 PM.695] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/31/2024 9:15:20 PM.695] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/31/2024 9:15:20 PM.696] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/31/2024 9:15:20 PM.696] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/31/2024 9:15:20 PM.697] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/31/2024 9:15:20 PM.697] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/31/2024 9:15:20 PM.698] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/31/2024 9:15:20 PM.698] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/31/2024 9:15:20 PM.699] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/31/2024 9:15:20 PM.700] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/31/2024 9:15:20 PM.700] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/31/2024 9:15:20 PM.701] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/31/2024 9:15:20 PM.702] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/31/2024 9:15:20 PM.702] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/31/2024 9:15:20 PM.703] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/31/2024 9:15:20 PM.703] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/31/2024 9:15:20 PM.704] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/31/2024 9:15:20 PM.704] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/31/2024 9:15:20 PM.705] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/31/2024 9:15:20 PM.706] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/31/2024 9:15:20 PM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/31/2024 9:15:20 PM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/31/2024 9:15:20 PM.708] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/31/2024 9:15:20 PM.708] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/31/2024 9:15:20 PM.709] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/31/2024 9:15:20 PM.710] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/31/2024 9:15:20 PM.710] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/31/2024 9:15:20 PM.711] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/31/2024 9:15:20 PM.711] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/31/2024 9:15:20 PM.712] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/31/2024 9:15:20 PM.712] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/31/2024 9:15:20 PM.713] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/31/2024 9:15:20 PM.713] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/31/2024 9:15:20 PM.714] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/31/2024 9:15:20 PM.714] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/31/2024 9:15:20 PM.715] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/31/2024 9:15:20 PM.715] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/31/2024 9:15:20 PM.716] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/31/2024 9:15:20 PM.716] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/31/2024 9:15:20 PM.717] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/31/2024 9:15:20 PM.717] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/31/2024 9:15:20 PM.718] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/31/2024 9:15:20 PM.718] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/31/2024 9:15:20 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/31/2024 9:15:20 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/31/2024 9:15:20 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/31/2024 9:15:20 PM.720] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/31/2024 9:15:20 PM.721] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/31/2024 9:15:20 PM.721] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/31/2024 9:15:20 PM.722] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/31/2024 9:15:20 PM.722] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/31/2024 9:15:20 PM.723] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/31/2024 9:15:20 PM.723] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/31/2024 9:15:20 PM.724] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/31/2024 9:15:20 PM.724] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/31/2024 9:15:20 PM.725] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/31/2024 9:15:20 PM.725] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/31/2024 9:15:20 PM.726] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/31/2024 9:15:20 PM.726] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/31/2024 9:15:20 PM.727] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/31/2024 9:15:20 PM.727] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/31/2024 9:15:20 PM.727] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/31/2024 9:15:20 PM.728] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/31/2024 9:15:20 PM.728] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/31/2024 9:15:20 PM.729] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/31/2024 9:15:20 PM.729] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/31/2024 9:15:20 PM.730] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/31/2024 9:15:20 PM.731] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/31/2024 9:15:20 PM.732] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/31/2024 9:15:20 PM.733] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/31/2024 9:15:20 PM.734] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/31/2024 9:15:20 PM.735] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/31/2024 9:15:20 PM.736] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/31/2024 9:15:20 PM.737] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/31/2024 9:15:20 PM.738] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/31/2024 9:15:20 PM.738] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/31/2024 9:15:20 PM.739] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/31/2024 9:15:20 PM.740] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/31/2024 9:15:20 PM.741] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/31/2024 9:15:20 PM.742] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/31/2024 9:15:20 PM.743] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/31/2024 9:15:20 PM.744] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/31/2024 9:15:20 PM.745] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/31/2024 9:15:20 PM.746] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/31/2024 9:15:20 PM.747] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/31/2024 9:15:20 PM.747] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/31/2024 9:15:20 PM.748] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/31/2024 9:15:20 PM.754] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/31/2024 9:15:20 PM.755] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/31/2024 9:15:20 PM.757] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/31/2024 9:15:20 PM.757] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/31/2024 9:15:20 PM.758] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/31/2024 9:15:20 PM.760] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/31/2024 9:15:20 PM.761] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/31/2024 9:15:20 PM.762] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/31/2024 9:15:20 PM.763] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/31/2024 9:15:20 PM.763] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/31/2024 9:15:20 PM.764] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/31/2024 9:15:20 PM.764] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/31/2024 9:15:20 PM.764] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-516e061d-a640-4611-9cdc-de65b4766416 [3/31/2024 9:15:20 PM.766] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/31/2024 9:15:20 PM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/31/2024 9:15:20 PM.785] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/31/2024 9:15:20 PM.989] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/31/2024 9:15:20 PM.989] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/31/2024 9:15:20 PM.989] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/31/2024 9:15:20 PM.989] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/31/2024 9:15:20 PM.991] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/31/2024 9:15:20 PM.993] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... drmaynardsCallouts: found 7 callouts [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... UK Callouts: found 14 callouts [3/31/2024 9:15:21 PM.011] LSPD First Response: CalloutInterface: [INFO] ... found a total of 110 callout(s), of which 55 are silently spawnable [3/31/2024 9:15:21 PM.024] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:15:21 PM.043] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/31/2024 9:15:21 PM.043] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/31/2024 9:15:21 PM.043] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/31/2024 9:15:21 PM.043] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/31/2024 9:15:21 PM.049] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/31/2024 9:15:21 PM.059] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/31/2024 9:15:21 PM.062] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/31/2024 9:15:21 PM.078] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 9:15:21 PM.079] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/31/2024 9:15:21 PM.092] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/31/2024 9:15:21 PM.093] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/31/2024 9:15:21 PM.100] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/31/2024 9:15:21 PM.100] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/31/2024 9:15:21 PM.101] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/31/2024 9:15:21 PM.103] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/31/2024 9:15:21 PM.103] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/31/2024 9:15:21 PM.104] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/31/2024 9:15:21 PM.128] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/31/2024 9:15:23 PM.079] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/31/2024 9:15:23 PM.079] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/31/2024 9:15:23 PM.079] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/31/2024 9:15:23 PM.079] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/31/2024 9:15:23 PM.080] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/31/2024 9:15:23 PM.275] LSPD First Response: CompuLite Localization Code Page: 1252 [3/31/2024 9:15:23 PM.276] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/31/2024 9:15:23 PM.284] [3/31/2024 9:15:23 PM.284] ================================================== DeryllCallouts =================================================== [3/31/2024 9:15:23 PM.284] [3/31/2024 9:15:23 PM.284] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [3/31/2024 9:15:23 PM.284] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [3/31/2024 9:15:23 PM.284] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [3/31/2024 9:15:23 PM.284] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [3/31/2024 9:15:23 PM.285] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [3/31/2024 9:15:23 PM.285] [3/31/2024 9:15:23 PM.285] ================================================== DeryllCallouts =================================================== [3/31/2024 9:15:23 PM.285] [3/31/2024 9:15:23 PM.285] [3/31/2024 9:15:23 PM.285] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:15:23 PM.285] [3/31/2024 9:15:23 PM.285] [LOG]: Callouts and settings were loaded successfully. [3/31/2024 9:15:23 PM.285] [LOG]: The config file was loaded successfully. [3/31/2024 9:15:23 PM.285] [VERSION]: Detected Version: 1.2.0.0 [3/31/2024 9:15:23 PM.285] [3/31/2024 9:15:23 PM.285] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:15:23 PM.285] [3/31/2024 9:15:23 PM.286] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.FireTruckTheft [3/31/2024 9:15:23 PM.286] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.AvoidingArrest [3/31/2024 9:15:23 PM.286] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BadDriver [3/31/2024 9:15:23 PM.286] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.MoneyTruckTheft [3/31/2024 9:15:23 PM.286] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BankRobbery [3/31/2024 9:15:23 PM.286] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.OfficerRequestBackup [3/31/2024 9:15:23 PM.286] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.Shootin [3/31/2024 9:15:23 PM.289] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:15:23 PM.289] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:15:23 PM.290] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:15:23 PM.290] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/31/2024 9:15:23 PM.291] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/31/2024 9:15:23 PM.292] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:15:23 PM.296] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/31/2024 9:15:23 PM.298] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/31/2024 9:15:23 PM.305] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/31/2024 9:15:23 PM.313] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = TROJAN-1 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-GB [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = MButton [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/31/2024 9:15:23 PM.315] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[trojan], [1]] [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_UT_TROJAN, GP_BEAT_1] [3/31/2024 9:15:23 PM.316] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:15:23 PM.347] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/31/2024 9:15:23 PM.348] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/31/2024 9:15:23 PM.349] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/31/2024 9:15:23 PM.354] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/31/2024 9:15:23 PM.388] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/31/2024 9:15:23 PM.388] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/31/2024 9:15:23 PM.388] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/31/2024 9:15:23 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/31/2024 9:15:23 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/31/2024 9:15:23 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/31/2024 9:15:23 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/31/2024 9:15:23 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/31/2024 9:15:23 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/31/2024 9:15:23 PM.389] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/31/2024 9:15:23 PM.390] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/31/2024 9:15:23 PM.390] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/31/2024 9:15:23 PM.390] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/31/2024 9:15:23 PM.390] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/31/2024 9:15:23 PM.390] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/31/2024 9:15:23 PM.390] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/31/2024 9:15:23 PM.390] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/31/2024 9:15:23 PM.391] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/31/2024 9:15:23 PM.391] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/31/2024 9:15:23 PM.391] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/31/2024 9:15:23 PM.391] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/31/2024 9:15:23 PM.391] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/31/2024 9:15:23 PM.391] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/31/2024 9:15:23 PM.391] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/31/2024 9:15:23 PM.392] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/31/2024 9:15:23 PM.392] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/31/2024 9:15:23 PM.392] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/31/2024 9:15:23 PM.394] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/31/2024 9:15:23 PM.394] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/31/2024 9:15:23 PM.394] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/31/2024 9:15:23 PM.394] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/31/2024 9:15:23 PM.394] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/31/2024 9:15:23 PM.395] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/31/2024 9:15:23 PM.395] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/31/2024 9:15:23 PM.395] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/31/2024 9:15:23 PM.395] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/31/2024 9:15:23 PM.395] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/31/2024 9:15:23 PM.395] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/31/2024 9:15:23 PM.396] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/31/2024 9:15:23 PM.396] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/31/2024 9:15:23 PM.396] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/31/2024 9:15:23 PM.396] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/31/2024 9:15:23 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/31/2024 9:15:23 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/31/2024 9:15:23 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/31/2024 9:15:23 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/31/2024 9:15:23 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/31/2024 9:15:23 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/31/2024 9:15:23 PM.397] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/31/2024 9:15:23 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/31/2024 9:15:23 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/31/2024 9:15:23 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/31/2024 9:15:23 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/31/2024 9:15:23 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/31/2024 9:15:23 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/31/2024 9:15:23 PM.398] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/31/2024 9:15:23 PM.399] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/31/2024 9:15:23 PM.400] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/31/2024 9:15:23 PM.405] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/31/2024 9:15:23 PM.405] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/31/2024 9:15:23 PM.405] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/31/2024 9:15:23 PM.405] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/31/2024 9:15:23 PM.405] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/31/2024 9:15:23 PM.405] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/31/2024 9:15:23 PM.405] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/31/2024 9:15:23 PM.406] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/31/2024 9:15:23 PM.406] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/31/2024 9:15:23 PM.406] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/31/2024 9:15:23 PM.406] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/31/2024 9:15:23 PM.406] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/31/2024 9:15:23 PM.406] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/31/2024 9:15:23 PM.406] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/31/2024 9:15:23 PM.407] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/31/2024 9:15:23 PM.407] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/31/2024 9:15:23 PM.407] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/31/2024 9:15:23 PM.407] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/31/2024 9:15:23 PM.408] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/31/2024 9:15:23 PM.408] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/31/2024 9:15:23 PM.408] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/31/2024 9:15:23 PM.408] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/31/2024 9:15:23 PM.412] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-GB [3/31/2024 9:15:23 PM.412] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/31/2024 9:15:23 PM.415] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/31/2024 9:15:23 PM.416] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/31/2024 9:15:23 PM.416] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/31/2024 9:15:23 PM.416] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/31/2024 9:15:23 PM.416] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/31/2024 9:15:23 PM.416] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/31/2024 9:15:23 PM.416] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/31/2024 9:15:23 PM.416] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/31/2024 9:15:23 PM.417] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan [3/31/2024 9:15:23 PM.417] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/31/2024 9:15:23 PM.417] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan 1 [3/31/2024 9:15:23 PM.417] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/31/2024 9:15:23 PM.417] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/31/2024 9:15:23 PM.417] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/31/2024 9:15:23 PM.417] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/31/2024 9:15:23 PM.418] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/31/2024 9:15:23 PM.419] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/31/2024 9:15:23 PM.419] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/31/2024 9:15:23 PM.498] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/31/2024 9:15:23 PM.499] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/31/2024 9:15:23 PM.503] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/31/2024 9:15:23 PM.505] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/31/2024 9:15:23 PM.505] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/31/2024 9:15:23 PM.506] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/31/2024 9:15:23 PM.553] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/31/2024 9:15:23 PM.562] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/31/2024 9:15:23 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/31/2024 9:15:23 PM.579] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/31/2024 9:15:23 PM.584] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/31/2024 9:15:23 PM.587] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:15:23 PM.591] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/31/2024 9:15:23 PM.639] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:15:23 PM.641] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:15:23 PM.641] LSPD First Response: Loading Custom Configuration* [3/31/2024 9:15:23 PM.641] LSPD First Response: Checking dependencies. [3/31/2024 9:15:23 PM.644] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [3/31/2024 9:15:23 PM.645] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [3/31/2024 9:15:23 PM.645] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callouts [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout x [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout aa [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout w [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout t [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout u [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout z [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout v [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout r [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout y [3/31/2024 9:15:23 PM.645] LSPD First Response: Registering callout s [3/31/2024 9:15:23 PM.645] LSPD First Response: Loading settings from INI file. [3/31/2024 9:15:23 PM.645] LSPD First Response: TrafficControlTimer Value: 5 [3/31/2024 9:15:23 PM.645] LSPD First Response: RoadRepairsTimer Value: 5 [3/31/2024 9:15:23 PM.645] LSPD First Response: MinHaltDuration Value: 10 [3/31/2024 9:15:23 PM.645] LSPD First Response: MaxHaltDuration Value: 30 [3/31/2024 9:15:23 PM.645] LSPD First Response: End Key: End [3/31/2024 9:15:23 PM.645] LSPD First Response: Function Key: Y [3/31/2024 9:15:23 PM.645] LSPD First Response: Using LSPDFR Models: True [3/31/2024 9:15:23 PM.645] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [3/31/2024 9:15:23 PM.645] LSPD First Response: EnableAdditionalUnits: True [3/31/2024 9:15:23 PM.645] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:15:23 PM.697] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [3/31/2024 9:15:23 PM.699] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [3/31/2024 9:15:23 PM.700] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [3/31/2024 9:15:23 PM.838] LSPD First Response: StopThePed Localization Code Page: 1252 [3/31/2024 9:15:23 PM.838] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.Assault [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.AssaultOnOfficer [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.Brokendownveh [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.RTC [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.DrugBust [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.StolenVehicle [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.KnifeCrime [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.DangerousDriving [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.LargeFight [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.SearchAndArrest [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.DeadBody [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.HouseRaid [3/31/2024 9:15:23 PM.870] LSPD First Response: Registering callout UK_Callouts.Callouts.DomesticDisp [3/31/2024 9:15:23 PM.981] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:15:24 PM.012] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:15:24 PM.051] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:15:24 PM.194] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:15:24 PM.194] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/31/2024 9:15:24 PM.198] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/31/2024 9:15:24 PM.201] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:15:24 PM.202] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/31/2024 9:15:24 PM.207] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/31/2024 9:15:24 PM.207] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/31/2024 9:15:24 PM.208] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/31/2024 9:15:24 PM.209] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/31/2024 9:15:24 PM.209] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/31/2024 9:15:24 PM.211] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/31/2024 9:15:24 PM.212] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/31/2024 9:15:24 PM.219] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/31/2024 9:15:24 PM.219] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/31/2024 9:15:24 PM.219] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/31/2024 9:15:24 PM.219] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/31/2024 9:15:24 PM.220] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/31/2024 9:15:24 PM.235] LSPD First Response: UK Callouts, developed by Bleddyn Welch, has been loaded successfully! [3/31/2024 9:15:24 PM.282] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/31/2024 9:15:26 PM.239] LSPD First Response: A send response [3/31/2024 9:15:26 PM.349] LSPD First Response: B send response [3/31/2024 9:15:26 PM.473] LSPD First Response: A send response [3/31/2024 9:15:26 PM.496] LSPD First Response: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: The best overloaded method match for 'int.Parse(string)' has some invalid arguments [3/31/2024 9:15:26 PM.496] at CallSite.Target(Closure , CallSite , Type , Object ) [3/31/2024 9:15:26 PM.496] at System.Dynamic.UpdateDelegates.UpdateAndExecute2[T0,T1,TRet](CallSite site, T0 arg0, T1 arg1) [3/31/2024 9:15:26 PM.496] at A.C.A(Object result, Object[] arguments) [3/31/2024 9:15:26 PM.496] at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid3[T0,T1,T2](CallSite site, T0 arg0, T1 arg1, T2 arg2) [3/31/2024 9:15:26 PM.496] at A.i.A(Object , UploadValuesCompletedEventArgs ) [3/31/2024 9:15:28 PM.226] LSPD First Response: a send response [3/31/2024 9:15:28 PM.237] LSPD First Response: A send response [3/31/2024 9:15:30 PM.238] LSPD First Response: a send response [3/31/2024 9:15:32 PM.255] LSPD First Response: a send response [3/31/2024 9:15:34 PM.276] LSPD First Response: a send response [3/31/2024 9:15:36 PM.280] LSPD First Response: a send response [3/31/2024 9:15:38 PM.298] LSPD First Response: a send response [3/31/2024 9:15:40 PM.312] LSPD First Response: a send response [3/31/2024 9:15:42 PM.325] LSPD First Response: a send response [3/31/2024 9:15:44 PM.337] LSPD First Response: a send response [3/31/2024 9:15:46 PM.361] LSPD First Response: a send response [3/31/2024 9:15:48 PM.369] LSPD First Response: a send response [3/31/2024 9:15:50 PM.389] LSPD First Response: a send response [3/31/2024 9:15:52 PM.398] LSPD First Response: a send response [3/31/2024 9:15:53 PM.257] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [3/31/2024 9:15:54 PM.432] LSPD First Response: a send response [31/03/2024 21:15:55.282] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [31/03/2024 21:15:55.289] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/31/2024 9:15:56 PM.448] LSPD First Response: a send response [3/31/2024 9:15:57 PM.318] LSPD First Response: Creating Escort2 from KucheraCallouts.Callouts.Escort2, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:15:57 PM.320] LSPD First Response: [TRACE] Callout created: #1 [3/31/2024 9:15:57 PM.337] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD [3/31/2024 9:15:57 PM.341] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:15:57 PM.342] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Escort2 Status = New [3/31/2024 9:15:57 PM.345] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Escort2 [3/31/2024 9:15:57 PM.368] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:15:57 PM.368] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:15:57 PM.369] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:15:57 PM.369] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:15:57 PM.369] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:15:57 PM.422] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 3:54:59 PM for Escort2 [3/31/2024 9:15:57 PM.423] LSPD First Response: CalloutInterface: [DEBUG] waiting 74 in-game minutes for Escort2 [3/31/2024 9:15:58 PM.459] LSPD First Response: a send response [3/31/2024 9:16:00 PM.322] LSPD First Response: Callout Type = 2 [3/31/2024 9:16:00 PM.507] LSPD First Response: a send response [3/31/2024 9:16:00 PM.947] LSPD First Response: CalloutInterface: [DEBUG] received message: Investigations division is requesting assistance transporting a piece of evidence involved with a high profile case. Respond and follow the evidence van to its location. [3/31/2024 9:16:00 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:16:00 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:16:00 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:16:00 PM.949] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:16:00 PM.949] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:16:00 PM.949] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:16:00 PM.950] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:16:00 PM.953] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:16:00 PM.954] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:16:00 PM.954] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:16:00 PM.954] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:16:00 PM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:16:00 PM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:16:00 PM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:16:00 PM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:16:00 PM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:16:00 PM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:16:00 PM.956] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:16:00 PM.957] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:16:00 PM.957] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/31/2024 9:16:00 PM.958] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:16:00 PM.982] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 58 minutes [3/31/2024 9:16:01 PM.482] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Escort2 [3/31/2024 9:16:01 PM.482] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Escort2 [3/31/2024 9:16:01 PM.658] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/31/2024 9:16:01 PM.854] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:16:01 PM.855] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:02 PM.075] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:16:02 PM.075] LSPD First Response: [TRACE] Created police3 at X:532.1869 Y:-1460.949 Z:30.32664 [3/31/2024 9:16:02 PM.100] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:02 PM.102] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:16:02 PM.135] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/31/2024 9:16:02 PM.136] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:16:02 PM.136] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:16:02 PM.155] LSPD First Response: [TRACE] Luissa Diaz (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:02 PM.185] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:02 PM.187] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:16:02 PM.187] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:16:02 PM.187] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:16:02 PM.188] LSPD First Response: [TRACE] Jessica Wells (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:02 PM.215] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 9:16:02 PM.507] LSPD First Response: a send response [3/31/2024 9:16:02 PM.512] LSPD First Response: A send response [3/31/2024 9:16:04 PM.513] LSPD First Response: a send response [3/31/2024 9:16:06 PM.524] LSPD First Response: a send response [3/31/2024 9:16:08 PM.525] LSPD First Response: a send response [3/31/2024 9:16:09 PM.789] Seatbelt: User fastened the seatbelt [3/31/2024 9:16:10 PM.543] LSPD First Response: a send response [3/31/2024 9:16:11 PM.190] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:16:11 PM.191] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:16:11 PM.194] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:11 PM.194] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:11 PM.195] LSPD First Response: [TRACE] Jason Stansfield (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:16:11 PM.196] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:16:11 PM.199] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:16:11 PM.200] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:16:11 PM.201] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:16:11 PM.201] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:16:11 PM.202] LSPD First Response: [TRACE] Carter Wolf (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:16:11 PM.202] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:16:11 PM.202] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:11 PM.203] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:16:11 PM.204] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:16:11 PM.204] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:16:11 PM.205] LSPD First Response: [TRACE] Jamie Simpson (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:11 PM.205] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:16:11 PM.208] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:11 PM.209] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:16:11 PM.210] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:11 PM.210] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:11 PM.210] LSPD First Response: [TRACE] Katherine Brooks (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:11 PM.212] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:16:11 PM.212] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:16:11 PM.213] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:16:11 PM.213] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:16:11 PM.213] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:16:11 PM.214] LSPD First Response: [TRACE] Marko Lewis (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:16:11 PM.214] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:16:12 PM.545] LSPD First Response: a send response [3/31/2024 9:16:14 PM.564] LSPD First Response: a send response [3/31/2024 9:16:16 PM.589] LSPD First Response: a send response [3/31/2024 9:16:17 PM.707] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 9:16:17 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 9:16:17 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 9:16:17 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 9:16:17 PM.709] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 9:16:17 PM.710] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/31/2024 9:16:17 PM.710] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/31/2024 9:16:17 PM.730] LSPD First Response: [TRACE] Ped Jason Stansfield has become idle again [3/31/2024 9:16:17 PM.731] LSPD First Response: [TRACE] Ped Jamie Simpson has become idle again [3/31/2024 9:16:17 PM.731] LSPD First Response: [TRACE] Ped Katherine Brooks has become idle again [3/31/2024 9:16:17 PM.731] LSPD First Response: [TRACE] Ped Carter Wolf has become idle again [3/31/2024 9:16:17 PM.731] LSPD First Response: [TRACE] Ped Marko Lewis has become idle again [3/31/2024 9:16:18 PM.595] LSPD First Response: a send response [3/31/2024 9:16:20 PM.612] LSPD First Response: a send response [3/31/2024 9:16:21 PM.243] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:21 PM.244] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:16:21 PM.245] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:16:21 PM.245] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:16:21 PM.246] LSPD First Response: [TRACE] Penny Sersevic (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:21 PM.246] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/31/2024 9:16:21 PM.247] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:21 PM.248] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:16:21 PM.249] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:16:21 PM.249] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:16:21 PM.250] LSPD First Response: [TRACE] Rachele Russo (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:21 PM.250] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/31/2024 9:16:22 PM.634] LSPD First Response: a send response [3/31/2024 9:16:24 PM.644] LSPD First Response: a send response [3/31/2024 9:16:26 PM.651] LSPD First Response: a send response [3/31/2024 9:16:26 PM.925] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:16:26 PM.925] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:26 PM.947] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:16:26 PM.947] LSPD First Response: [TRACE] Created sheriff at X:396.8721 Y:-1232.893 Z:40.90952 [3/31/2024 9:16:26 PM.968] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:26 PM.969] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:16:26 PM.970] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [3/31/2024 9:16:26 PM.970] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a [3/31/2024 9:16:26 PM.971] LSPD First Response: [TRACE] Dana Littlefield (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:26 PM.995] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/31/2024 9:16:28 PM.097] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/31/2024 9:16:28 PM.660] LSPD First Response: a send response [3/31/2024 9:16:30 PM.672] LSPD First Response: a send response [3/31/2024 9:16:32 PM.674] LSPD First Response: a send response [3/31/2024 9:16:34 PM.690] LSPD First Response: a send response [3/31/2024 9:16:36 PM.712] LSPD First Response: a send response [3/31/2024 9:16:38 PM.322] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:16:38 PM.489] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:16:38 PM.724] LSPD First Response: a send response [3/31/2024 9:16:38 PM.976] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 9:16:38 PM.976] LSPD First Response: [TRACE] Starting world event StealCar [3/31/2024 9:16:38 PM.977] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/31/2024 9:16:39 PM.195] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/31/2024 9:16:40 PM.737] LSPD First Response: a send response [3/31/2024 9:16:41 PM.971] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:16:41 PM.971] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:41 PM.999] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:16:42 PM.000] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:16:42 PM.005] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:16:42 PM.006] LSPD First Response: [TRACE] Created police at X:267.5787 Y:-883.2044 Z:29.81826 [3/31/2024 9:16:42 PM.006] LSPD First Response: [TRACE] Zac Kennedy (S_M_M_PRISGUARD_01) was damaged. [3/31/2024 9:16:42 PM.053] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:42 PM.055] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:16:42 PM.056] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:42 PM.056] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:42 PM.057] LSPD First Response: [TRACE] Jackie Powick (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:42 PM.084] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:16:42 PM.085] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:16:42 PM.086] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:42 PM.086] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:16:42 PM.087] LSPD First Response: [TRACE] Jamie Nyan (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:16:42 PM.113] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 9:16:42 PM.662] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:16:42 PM.731] LSPD First Response: a send response [3/31/2024 9:16:44 PM.196] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:16:44 PM.197] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:16:44 PM.549] LSPD First Response: [TRACE] Dylan Cook (A_M_Y_STWHI_01) was damaged. [3/31/2024 9:16:44 PM.549] LSPD First Response: [TRACE] Zac Kennedy (S_M_M_PRISGUARD_01) was damaged. [3/31/2024 9:16:44 PM.757] LSPD First Response: a send response [3/31/2024 9:16:45 PM.411] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:16:46 PM.785] LSPD First Response: a send response [3/31/2024 9:16:48 PM.796] LSPD First Response: a send response [3/31/2024 9:16:50 PM.389] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/31/2024 9:16:50 PM.389] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/31/2024 9:16:50 PM.389] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/31/2024 9:16:50 PM.390] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/31/2024 9:16:50 PM.690] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [3/31/2024 9:16:50 PM.692] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/31/2024 9:16:50 PM.693] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/31/2024 9:16:50 PM.824] LSPD First Response: a send response [3/31/2024 9:16:50 PM.899] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/31/2024 9:16:50 PM.899] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/31/2024 9:16:51 PM.163] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] Michael Stewart (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] Natalia Hill (S_F_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] Tyreese Montana (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] Micheal Anderson (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] Edward Green (S_M_M_CIASEC_01) was set as a cop [3/31/2024 9:16:51 PM.164] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] Emory Zane (S_F_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] Matthew Bunting (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] Dexter Drax (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] Samantha Parker (S_F_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.165] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.166] LSPD First Response: [TRACE] Milan Vladislav (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.166] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.166] LSPD First Response: [TRACE] Daniel Vegas (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.166] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.166] LSPD First Response: [TRACE] Walter Homes (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:51 PM.172] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [3/31/2024 9:16:51 PM.175] LSPD First Response: [TRACE] Populated PD [3/31/2024 9:16:51 PM.682] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:16:51 PM.683] LSPD First Response: [TRACE] Edward Velkov (S_M_Y_COP_01) was set as a cop [3/31/2024 9:16:52 PM.437] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:16:52 PM.839] LSPD First Response: a send response [3/31/2024 9:16:52 PM.922] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:16:53 PM.276] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.300] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.325] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.348] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.371] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.396] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.442] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.465] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.490] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.514] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.537] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.562] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.585] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.632] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.655] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.677] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.701] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.724] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.747] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.795] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.817] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.842] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.865] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.909] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.930] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.952] Seatbelt: Showed safe indicator [3/31/2024 9:16:53 PM.973] Seatbelt: Showed safe indicator [3/31/2024 9:16:54 PM.022] Seatbelt: Showed safe indicator [3/31/2024 9:16:54 PM.049] Seatbelt: Showed safe indicator [3/31/2024 9:16:54 PM.074] Seatbelt: Showed safe indicator [3/31/2024 9:16:54 PM.101] Seatbelt: Showed safe indicator [3/31/2024 9:16:54 PM.831] LSPD First Response: a send response [3/31/2024 9:16:55 PM.203] Seatbelt: User unfastened the seatbelt [3/31/2024 9:16:56 PM.844] LSPD First Response: a send response [3/31/2024 9:16:56 PM.858] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:16:58 PM.678] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:16:58 PM.678] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:16:58 PM.679] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:16:58 PM.864] LSPD First Response: a send response [3/31/2024 9:16:58 PM.925] LSPD First Response: [TRACE] Miranda Fox (A_F_Y_TOURIST_01) was damaged. [3/31/2024 9:17:00 PM.545] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:17:00 PM.546] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [3/31/2024 9:17:00 PM.546] LSPD First Response: [TRACE] Instance cleaned ( #1) [3/31/2024 9:17:00 PM.549] LSPD First Response: 59596 Millisekunden [3/31/2024 9:17:00 PM.550] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/31/2024 9:17:00 PM.550] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:17:00 PM.550] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:17:00 PM.550] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:17:00 PM.551] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:17:00 PM.551] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:17:00 PM.551] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:17:00 PM.551] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Escort2 [3/31/2024 9:17:00 PM.551] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:17:00 PM.551] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Escort2 [3/31/2024 9:17:00 PM.571] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:17:00 PM.571] LSPD First Response: [TRACE] Escort2 is ending already [3/31/2024 9:17:00 PM.575] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [3/31/2024 9:17:00 PM.575] at System.Environment.get_StackTrace() [3/31/2024 9:17:00 PM.575] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [3/31/2024 9:17:00 PM.575] at LSPD_First_Response.Mod.Callouts.Callout.End() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 217 [3/31/2024 9:17:00 PM.575] at KucheraCallouts.Callouts.Escort2.End() [3/31/2024 9:17:00 PM.575] at KucheraCallouts.Callouts.Escort2.b__35_0() [3/31/2024 9:17:00 PM.575] at Rage.GameFiber.Main() [3/31/2024 9:17:00 PM.575] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/31/2024 9:17:00 PM.575] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [3/31/2024 9:17:00 PM.575] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [3/31/2024 9:17:00 PM.575] at System.Threading.ThreadHelper.ThreadStart() [3/31/2024 9:17:00 PM.645] LSPD First Response: b send response [3/31/2024 9:17:00 PM.645] LSPD First Response: B send response [3/31/2024 9:17:00 PM.801] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/31/2024 9:17:00 PM.864] LSPD First Response: a send response [3/31/2024 9:17:00 PM.866] LSPD First Response: A send response [3/31/2024 9:17:01 PM.873] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:17:01 PM.875] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:17:01 PM.995] LSPD First Response: [TRACE] Miranda Fox (A_F_Y_TOURIST_01) was damaged. [3/31/2024 9:17:02 PM.882] LSPD First Response: a send response [3/31/2024 9:17:04 PM.541] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:17:04 PM.543] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:17:04 PM.546] LSPD First Response: [TRACE] Miranda Fox (A_F_Y_TOURIST_01) was damaged. [3/31/2024 9:17:04 PM.887] LSPD First Response: a send response [3/31/2024 9:17:05 PM.572] LSPD First Response: [TRACE] Miranda Fox (A_F_Y_TOURIST_01) was damaged. [3/31/2024 9:17:06 PM.327] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:17:06 PM.328] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:17:06 PM.593] LSPD First Response: [TRACE] Miranda Fox killed by Alexander Carter [3/31/2024 9:17:06 PM.594] LSPD First Response: [TRACE] Miranda Fox (A_F_Y_TOURIST_01) was damaged. [3/31/2024 9:17:06 PM.594] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:17:06 PM.908] LSPD First Response: a send response [3/31/2024 9:17:08 PM.915] LSPD First Response: a send response [3/31/2024 9:17:10 PM.918] LSPD First Response: a send response [3/31/2024 9:17:12 PM.935] LSPD First Response: a send response [3/31/2024 9:17:14 PM.952] LSPD First Response: a send response [3/31/2024 9:17:15 PM.384] Seatbelt: User fastened the seatbelt [3/31/2024 9:17:16 PM.948] LSPD First Response: a send response [3/31/2024 9:17:18 PM.966] LSPD First Response: a send response [3/31/2024 9:17:20 PM.966] LSPD First Response: a send response [3/31/2024 9:17:22 PM.980] LSPD First Response: a send response [3/31/2024 9:17:24 PM.995] LSPD First Response: a send response [3/31/2024 9:17:26 PM.968] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:17:27 PM.010] LSPD First Response: a send response [3/31/2024 9:17:27 PM.810] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.830] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.847] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.864] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.900] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.919] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.958] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.976] Seatbelt: Showed safe indicator [3/31/2024 9:17:27 PM.994] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.029] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.047] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.082] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.099] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.136] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.156] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.189] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.211] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.229] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.247] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.284] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.303] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.325] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.345] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.363] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.399] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.416] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.432] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.465] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.485] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.503] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.519] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.537] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.577] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.596] Seatbelt: Showed safe indicator [3/31/2024 9:17:28 PM.615] Seatbelt: Showed safe indicator [3/31/2024 9:17:29 PM.023] LSPD First Response: a send response [3/31/2024 9:17:29 PM.814] Seatbelt: User unfastened the seatbelt [3/31/2024 9:17:31 PM.034] LSPD First Response: a send response [3/31/2024 9:17:32 PM.534] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD [3/31/2024 9:17:32 PM.608] LSPD First Response: UB: REQUESTED TYPE: NWAA RRV [3/31/2024 9:17:32 PM.610] LSPD First Response: UB: DETECTED ZONE: SKID [3/31/2024 9:17:32 PM.610] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:17:33 PM.055] LSPD First Response: a send response [3/31/2024 9:17:35 PM.057] LSPD First Response: a send response [3/31/2024 9:17:37 PM.065] LSPD First Response: a send response [3/31/2024 9:17:39 PM.071] LSPD First Response: a send response [3/31/2024 9:17:41 PM.076] LSPD First Response: a send response [3/31/2024 9:17:43 PM.089] LSPD First Response: a send response [3/31/2024 9:17:45 PM.093] LSPD First Response: a send response [3/31/2024 9:17:47 PM.103] LSPD First Response: a send response [3/31/2024 9:17:49 PM.113] LSPD First Response: a send response [3/31/2024 9:17:51 PM.121] LSPD First Response: a send response [3/31/2024 9:17:53 PM.127] LSPD First Response: a send response [3/31/2024 9:17:55 PM.127] LSPD First Response: a send response [3/31/2024 9:17:57 PM.140] LSPD First Response: a send response [3/31/2024 9:17:59 PM.151] LSPD First Response: a send response [3/31/2024 9:18:01 PM.158] LSPD First Response: a send response [3/31/2024 9:18:03 PM.161] LSPD First Response: a send response [3/31/2024 9:18:05 PM.177] LSPD First Response: a send response [3/31/2024 9:18:05 PM.970] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [3/31/2024 9:18:05 PM.971] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/31/2024 9:18:05 PM.971] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/31/2024 9:18:05 PM.971] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/31/2024 9:18:05 PM.971] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/31/2024 9:18:05 PM.992] LSPD First Response: [TRACE] Ped Brian Nichols has become idle again [3/31/2024 9:18:07 PM.182] LSPD First Response: a send response [3/31/2024 9:18:09 PM.196] LSPD First Response: a send response [3/31/2024 9:18:11 PM.204] LSPD First Response: a send response [3/31/2024 9:18:13 PM.225] LSPD First Response: a send response [3/31/2024 9:18:15 PM.246] LSPD First Response: a send response [3/31/2024 9:18:17 PM.247] LSPD First Response: a send response [3/31/2024 9:18:19 PM.247] LSPD First Response: a send response [3/31/2024 9:18:21 PM.262] LSPD First Response: a send response [3/31/2024 9:18:23 PM.263] LSPD First Response: a send response [3/31/2024 9:18:24 PM.408] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/31/2024 9:18:24 PM.408] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:18:24 PM.631] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/31/2024 9:18:24 PM.632] LSPD First Response: [TRACE] Created sheriff2 at X:369.0215 Y:-1174.462 Z:39.58621 [3/31/2024 9:18:24 PM.656] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:18:24 PM.658] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:18:24 PM.659] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [3/31/2024 9:18:24 PM.659] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [3/31/2024 9:18:24 PM.659] LSPD First Response: [TRACE] Katey Rhodes (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:18:24 PM.684] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2 [3/31/2024 9:18:25 PM.274] LSPD First Response: a send response [3/31/2024 9:18:27 PM.292] LSPD First Response: a send response [3/31/2024 9:18:29 PM.311] LSPD First Response: a send response [3/31/2024 9:18:31 PM.329] LSPD First Response: a send response [3/31/2024 9:18:33 PM.342] LSPD First Response: a send response [3/31/2024 9:18:35 PM.335] LSPD First Response: a send response [3/31/2024 9:18:37 PM.342] LSPD First Response: a send response [3/31/2024 9:18:39 PM.357] LSPD First Response: a send response [3/31/2024 9:18:39 PM.419] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:18:39 PM.419] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:18:39 PM.716] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:18:39 PM.717] LSPD First Response: [TRACE] Created police3 at X:244.3613 Y:-1228.7 Z:38.79396 [3/31/2024 9:18:39 PM.717] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 9:18:41 PM.370] LSPD First Response: a send response [3/31/2024 9:18:43 PM.664] LSPD First Response: a send response [3/31/2024 9:18:44 PM.435] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:18:44 PM.435] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:18:44 PM.460] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:18:44 PM.461] LSPD First Response: [TRACE] Created police at X:230.9724 Y:-1234.054 Z:38.6314 [3/31/2024 9:18:44 PM.484] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:18:44 PM.485] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:18:44 PM.486] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:18:44 PM.486] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:18:44 PM.487] LSPD First Response: [TRACE] Christopher Reyes (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:18:44 PM.509] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:18:44 PM.510] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:18:44 PM.511] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:18:44 PM.511] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:18:44 PM.512] LSPD First Response: [TRACE] Josh Henderson (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:18:44 PM.542] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 9:18:45 PM.380] LSPD First Response: a send response [3/31/2024 9:18:47 PM.411] LSPD First Response: a send response [3/31/2024 9:18:49 PM.415] LSPD First Response: a send response [3/31/2024 9:18:51 PM.428] LSPD First Response: a send response [3/31/2024 9:18:53 PM.425] LSPD First Response: a send response [3/31/2024 9:18:55 PM.447] LSPD First Response: a send response [3/31/2024 9:18:57 PM.460] LSPD First Response: a send response [3/31/2024 9:18:59 PM.472] LSPD First Response: a send response [3/31/2024 9:19:01 PM.495] LSPD First Response: a send response [3/31/2024 9:19:03 PM.500] LSPD First Response: a send response [3/31/2024 9:19:04 PM.297] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 9:19:04 PM.297] LSPD First Response: [TRACE] Starting world event StealCar [3/31/2024 9:19:04 PM.299] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [3/31/2024 9:19:04 PM.305] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [3/31/2024 9:19:05 PM.509] LSPD First Response: a send response [3/31/2024 9:19:07 PM.529] LSPD First Response: a send response [3/31/2024 9:19:09 PM.547] LSPD First Response: a send response [3/31/2024 9:19:11 PM.557] LSPD First Response: a send response [3/31/2024 9:19:11 PM.652] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD [3/31/2024 9:19:11 PM.726] LSPD First Response: UB: REQUESTED TYPE: Coroner [3/31/2024 9:19:11 PM.726] LSPD First Response: UB: DETECTED ZONE: SKID [3/31/2024 9:19:11 PM.726] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:19:13 PM.573] LSPD First Response: a send response [3/31/2024 9:19:14 PM.838] LSPD First Response: [TRACE] Preloading POLICE4 [3/31/2024 9:19:14 PM.839] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:19:15 PM.169] LSPD First Response: [TRACE] Preloading POLICE4 [3/31/2024 9:19:15 PM.170] LSPD First Response: [TRACE] Created POLICE4 at X:405.641 Y:-1191.675 Z:40.71351 [3/31/2024 9:19:15 PM.195] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:19:15 PM.196] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:19:15 PM.197] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [3/31/2024 9:19:15 PM.197] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c [3/31/2024 9:19:15 PM.198] LSPD First Response: [TRACE] Andrey Dobre (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:19:15 PM.231] LSPD First Response: [TRACE] AmbientSpawn - spawned: POLICE4 [3/31/2024 9:19:15 PM.570] LSPD First Response: a send response [3/31/2024 9:19:17 PM.589] LSPD First Response: a send response [3/31/2024 9:19:19 PM.606] LSPD First Response: a send response [3/31/2024 9:19:19 PM.863] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:19:19 PM.863] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:19:19 PM.890] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:19:19 PM.891] LSPD First Response: [TRACE] Created police at X:272.3851 Y:-915.1431 Z:29.54589 [3/31/2024 9:19:19 PM.916] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:19:19 PM.917] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:19:19 PM.918] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:19:19 PM.918] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:19:19 PM.919] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:19:19 PM.945] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:19:19 PM.947] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:19:19 PM.947] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:19:19 PM.947] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:19:19 PM.948] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:19:19 PM.952] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = settings_menu isPressed = True [3/31/2024 9:19:19 PM.978] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/31/2024 9:19:21 PM.617] LSPD First Response: a send response [3/31/2024 9:19:23 PM.628] LSPD First Response: a send response [3/31/2024 9:19:25 PM.643] LSPD First Response: a send response [3/31/2024 9:19:27 PM.650] LSPD First Response: a send response [3/31/2024 9:19:29 PM.017] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED [3/31/2024 9:19:29 PM.678] LSPD First Response: a send response [3/31/2024 9:19:31 PM.683] LSPD First Response: a send response [3/31/2024 9:19:33 PM.690] LSPD First Response: a send response [3/31/2024 9:19:35 PM.707] LSPD First Response: a send response [3/31/2024 9:19:37 PM.728] LSPD First Response: a send response [3/31/2024 9:19:39 PM.735] LSPD First Response: a send response [3/31/2024 9:19:41 PM.754] LSPD First Response: a send response [3/31/2024 9:19:43 PM.766] LSPD First Response: a send response [3/31/2024 9:19:44 PM.931] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:19:44 PM.931] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:19:44 PM.955] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:19:44 PM.955] LSPD First Response: [TRACE] Created police2 at X:254.3582 Y:-978.4745 Z:30.30647 [3/31/2024 9:19:44 PM.979] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:19:44 PM.981] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:19:44 PM.982] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:19:44 PM.982] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:19:44 PM.983] LSPD First Response: [TRACE] Devin Troney (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:19:45 PM.009] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:19:45 PM.011] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:19:45 PM.011] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:19:45 PM.011] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:19:45 PM.012] LSPD First Response: [TRACE] Garcia Rivera (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:19:45 PM.037] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/31/2024 9:19:45 PM.783] LSPD First Response: a send response [3/31/2024 9:19:47 PM.797] LSPD First Response: a send response [3/31/2024 9:19:49 PM.815] LSPD First Response: a send response [3/31/2024 9:19:51 PM.830] LSPD First Response: a send response [3/31/2024 9:19:53 PM.843] LSPD First Response: a send response [3/31/2024 9:19:55 PM.848] LSPD First Response: a send response [3/31/2024 9:19:57 PM.873] LSPD First Response: a send response [3/31/2024 9:19:59 PM.880] LSPD First Response: a send response [3/31/2024 9:20:01 PM.885] LSPD First Response: a send response [3/31/2024 9:20:03 PM.899] LSPD First Response: a send response [3/31/2024 9:20:05 PM.917] LSPD First Response: a send response [3/31/2024 9:20:07 PM.927] LSPD First Response: a send response [3/31/2024 9:20:09 PM.933] LSPD First Response: a send response [3/31/2024 9:20:11 PM.954] LSPD First Response: a send response [3/31/2024 9:20:13 PM.970] LSPD First Response: a send response [3/31/2024 9:20:15 PM.983] LSPD First Response: a send response [3/31/2024 9:20:17 PM.993] LSPD First Response: a send response [3/31/2024 9:20:19 PM.986] LSPD First Response: A send response [3/31/2024 9:20:20 PM.020] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:20:20 PM.021] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:20 PM.119] LSPD First Response: a send response [3/31/2024 9:20:20 PM.256] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:20:20 PM.256] LSPD First Response: [TRACE] Created sheriff at X:193.1696 Y:-1029.864 Z:29.83087 [3/31/2024 9:20:20 PM.257] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/31/2024 9:20:20 PM.555] LSPD First Response: [TRACE] Spawned with 49.46506 [3/31/2024 9:20:20 PM.555] LSPD First Response: [TRACE] Spawned with 49.46506 [3/31/2024 9:20:20 PM.555] LSPD First Response: [TRACE] Spawned with 32.37549 [3/31/2024 9:20:20 PM.555] LSPD First Response: [TRACE] Spawned with 7.977829 [3/31/2024 9:20:20 PM.556] LSPD First Response: [TRACE] Spawned with 0.7906799 [3/31/2024 9:20:20 PM.556] LSPD First Response: [TRACE] Using 400.5313, -1136.272, 29.90192 Heading: 89.20932 and 394.0663, -1136.272, 29.90192 Heading: 89.20932 as base positions [3/31/2024 9:20:20 PM.566] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:20:20 PM.566] LSPD First Response: [TRACE] Preloading HUNTLEY [3/31/2024 9:20:20 PM.568] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:20:20 PM.825] LSPD First Response: [TRACE] Created police3 at X:400.5313 Y:-1136.272 Z:29.90192 [3/31/2024 9:20:20 PM.868] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:20:20 PM.870] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/31/2024 9:20:20 PM.871] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:20:20 PM.871] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:20:20 PM.872] LSPD First Response: [TRACE] Kelly Barbera (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:20:20 PM.872] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 9:20:20 PM.873] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 9:20:20 PM.906] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/31/2024 9:20:22 PM.036] LSPD First Response: a send response [3/31/2024 9:20:24 PM.045] LSPD First Response: a send response [3/31/2024 9:20:26 PM.055] LSPD First Response: a send response [3/31/2024 9:20:28 PM.063] LSPD First Response: a send response [3/31/2024 9:20:30 PM.022] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:20:30 PM.022] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:30 PM.047] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 9:20:30 PM.047] LSPD First Response: [TRACE] Created police3 at X:499.3602 Y:-1213.157 Z:42.38511 [3/31/2024 9:20:30 PM.069] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:30 PM.070] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:20:30 PM.071] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:20:30 PM.071] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:20:30 PM.072] LSPD First Response: [TRACE] Jean Papineau (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:20:30 PM.078] LSPD First Response: a send response [3/31/2024 9:20:30 PM.095] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:30 PM.096] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:20:30 PM.096] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:20:30 PM.096] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat [3/31/2024 9:20:30 PM.097] LSPD First Response: [TRACE] Max Gonzales (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:20:30 PM.124] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/31/2024 9:20:32 PM.077] LSPD First Response: a send response [3/31/2024 9:20:34 PM.084] LSPD First Response: a send response [3/31/2024 9:20:36 PM.101] LSPD First Response: a send response [3/31/2024 9:20:38 PM.116] LSPD First Response: a send response [3/31/2024 9:20:40 PM.121] LSPD First Response: a send response [3/31/2024 9:20:40 PM.372] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/31/2024 9:20:42 PM.436] LSPD First Response: a send response [3/31/2024 9:20:44 PM.158] LSPD First Response: a send response [3/31/2024 9:20:44 PM.753] LSPD First Response: [TRACE] Entering at Driver [3/31/2024 9:20:45 PM.067] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:20:45 PM.067] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:45 PM.315] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 9:20:45 PM.315] LSPD First Response: [TRACE] Created sheriff at X:625.265 Y:-1025.26 Z:37.68612 [3/31/2024 9:20:45 PM.340] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:45 PM.342] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:20:45 PM.342] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [3/31/2024 9:20:45 PM.342] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b [3/31/2024 9:20:45 PM.343] LSPD First Response: [TRACE] Dimitri Pastravo (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:20:45 PM.366] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/31/2024 9:20:46 PM.168] LSPD First Response: a send response [3/31/2024 9:20:46 PM.497] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/31/2024 9:20:46 PM.522] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/31/2024 9:20:47 PM.010] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [3/31/2024 9:20:47 PM.687] LSPD First Response: Creating MoneyTruckRobbery from DeryllCallouts.Callouts.MoneyTruckRobbery, DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:20:47 PM.687] LSPD First Response: [TRACE] Callout created: #2 [3/31/2024 9:20:47 PM.688] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [3/31/2024 9:20:47 PM.689] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:20:47 PM.689] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [DC] Money Truck Heist Status = New [3/31/2024 9:20:47 PM.689] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [DC] Money Truck Heist [3/31/2024 9:20:47 PM.690] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:20:47 PM.690] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:20:47 PM.690] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DC] Money Truck Heist [3/31/2024 9:20:47 PM.691] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:20:47 PM.691] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Money Truck Heist [3/31/2024 9:20:47 PM.718] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 6:18:49 PM for [DC] Money Truck Heist [3/31/2024 9:20:47 PM.718] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for [DC] Money Truck Heist [3/31/2024 9:20:48 PM.181] LSPD First Response: a send response [3/31/2024 9:20:48 PM.585] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_GENERIC_01 [3/31/2024 9:20:48 PM.585] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_GENERIC_01 [3/31/2024 9:20:48 PM.585] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_GENERIC_01 [3/31/2024 9:20:50 PM.193] LSPD First Response: a send response [3/31/2024 9:20:51 PM.186] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:20:51 PM.186] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:20:51 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:20:51 PM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.187] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:20:51 PM.188] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:20:51 PM.188] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:20:51 PM.214] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 42 minutes [3/31/2024 9:20:51 PM.759] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.759] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [DC] Money Truck Heist [3/31/2024 9:20:51 PM.902] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/31/2024 9:20:51 PM.904] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/31/2024 9:20:51 PM.905] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/31/2024 9:20:51 PM.908] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/31/2024 9:20:51 PM.929] LSPD First Response: [TRACE] Ped Dylan Johnson has become idle again [3/31/2024 9:20:51 PM.929] LSPD First Response: [TRACE] Ped Kelly Barbera has become idle again [3/31/2024 9:20:52 PM.198] LSPD First Response: A send response [3/31/2024 9:20:52 PM.207] LSPD First Response: a send response [3/31/2024 9:20:52 PM.683] LSPD First Response: GetAudioFileForAction: No file found for: RESPOND_CODE_3 [3/31/2024 9:20:52 PM.683] LSPD First Response: GetAudioFileForAction: No file found for: RESPOND_CODE_3 [3/31/2024 9:20:52 PM.683] LSPD First Response: PlayAction: Failed to find RESPOND_CODE_3 [3/31/2024 9:20:52 PM.819] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:20:52 PM.974] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:20:53 PM.563] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:20:53 PM.746] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:20:54 PM.209] LSPD First Response: a send response [3/31/2024 9:20:56 PM.214] LSPD First Response: a send response [3/31/2024 9:20:57 PM.666] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:20:57 PM.666] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:57 PM.691] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:20:57 PM.692] LSPD First Response: [TRACE] Created police2 at X:139.106 Y:-1006.448 Z:30.19101 [3/31/2024 9:20:57 PM.716] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:57 PM.717] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:20:57 PM.718] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:20:57 PM.718] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:20:57 PM.719] LSPD First Response: [TRACE] Danijel Smith (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:20:57 PM.742] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:20:57 PM.743] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:20:57 PM.744] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:20:57 PM.744] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:20:57 PM.745] LSPD First Response: [TRACE] Deshawn Smith (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:20:57 PM.770] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/31/2024 9:20:58 PM.230] LSPD First Response: a send response [3/31/2024 9:20:58 PM.372] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:20:58 PM.750] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:20:58 PM.778] LSPD First Response: STP: CORONER IS FULLY DISMISSED [3/31/2024 9:20:59 PM.037] Seatbelt: The player pulled too hard [3/31/2024 9:21:00 PM.244] LSPD First Response: a send response [3/31/2024 9:21:00 PM.592] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:00 PM.722] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [3/31/2024 9:21:00 PM.722] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [3/31/2024 9:21:00 PM.725] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [3/31/2024 9:21:00 PM.938] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:01 PM.059] LSPD First Response: [TRACE] Cleared PD [3/31/2024 9:21:02 PM.272] LSPD First Response: a send response [3/31/2024 9:21:02 PM.858] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:03 PM.720] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:04 PM.280] LSPD First Response: a send response [3/31/2024 9:21:05 PM.066] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:06 PM.151] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:06 PM.296] LSPD First Response: a send response [3/31/2024 9:21:07 PM.219] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:08 PM.321] LSPD First Response: a send response [3/31/2024 9:21:09 PM.538] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:09 PM.961] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:10 PM.338] LSPD First Response: a send response [3/31/2024 9:21:10 PM.762] Seatbelt: User fastened the seatbelt [3/31/2024 9:21:12 PM.001] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:12 PM.343] LSPD First Response: a send response [3/31/2024 9:21:12 PM.528] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/31/2024 9:21:12 PM.528] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/31/2024 9:21:12 PM.529] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [3/31/2024 9:21:12 PM.529] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [3/31/2024 9:21:12 PM.552] LSPD First Response: [TRACE] Ped Penny Sersevic has become idle again [3/31/2024 9:21:12 PM.552] LSPD First Response: [TRACE] Ped Rachele Russo has become idle again [3/31/2024 9:21:12 PM.890] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:14 PM.021] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:14 PM.365] LSPD First Response: a send response [3/31/2024 9:21:14 PM.827] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [3/31/2024 9:21:14 PM.827] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [3/31/2024 9:21:14 PM.827] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [3/31/2024 9:21:14 PM.827] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [3/31/2024 9:21:14 PM.827] LSPD First Response: [TRACE] World event StealCar #2 has ended [3/31/2024 9:21:14 PM.854] LSPD First Response: [TRACE] Ped Joseph Carravagio has become idle again [3/31/2024 9:21:15 PM.991] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:16 PM.111] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:16 PM.370] LSPD First Response: a send response [3/31/2024 9:21:18 PM.330] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:18 PM.374] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:18 PM.384] LSPD First Response: a send response [3/31/2024 9:21:18 PM.737] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:20 PM.049] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:20 PM.400] LSPD First Response: a send response [3/31/2024 9:21:21 PM.212] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:22 PM.422] LSPD First Response: a send response [3/31/2024 9:21:23 PM.149] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:23 PM.232] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:21:23 PM.234] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:21:23 PM.616] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:21:23 PM.617] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:21:23 PM.649] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:21:23 PM.651] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:21:23 PM.682] LSPD First Response: [TRACE] Tom West (S_M_M_ARMOURED_02) was damaged. [3/31/2024 9:21:24 PM.432] LSPD First Response: a send response [3/31/2024 9:21:24 PM.806] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:21:26 PM.049] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:21:26 PM.182] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:21:26 PM.296] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:21:26 PM.451] LSPD First Response: a send response [3/31/2024 9:21:26 PM.579] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:21:26 PM.581] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: requesting backup Confidence: 0.8367972 [3/31/2024 9:21:26 PM.691] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:21:26 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:21:26 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:21:26 PM.711] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:21:26 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0933367 [3/31/2024 9:21:26 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [3/31/2024 9:21:27 PM.370] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:27 PM.676] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:21:27 PM.773] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:21:27 PM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:21:27 PM.793] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:21:27 PM.793] LSPD First Response: [TRACE] Created police2 at X:-43.38101 Y:-1622.955 Z:30.10503 [3/31/2024 9:21:27 PM.812] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:21:27 PM.813] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:21:27 PM.814] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:21:27 PM.814] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:21:27 PM.815] LSPD First Response: [TRACE] Anton Malichi (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:21:27 PM.835] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:21:27 PM.836] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:21:27 PM.837] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:21:27 PM.837] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:21:27 PM.837] LSPD First Response: [TRACE] Eternyon Dragonheart (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:21:27 PM.858] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/31/2024 9:21:28 PM.007] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:28 PM.154] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [3/31/2024 9:21:28 PM.154] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [3/31/2024 9:21:28 PM.155] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:21:28 PM.175] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [3/31/2024 9:21:28 PM.195] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [3/31/2024 9:21:28 PM.204] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callCode3Backup with parameters: False False [3/31/2024 9:21:28 PM.229] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [3/31/2024 9:21:28 PM.466] LSPD First Response: a send response [3/31/2024 9:21:28 PM.497] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.516] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.533] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.551] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.570] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.590] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.606] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.640] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.657] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.677] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.697] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.719] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.723] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [3/31/2024 9:21:28 PM.736] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.758] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.776] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.797] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.835] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.835] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.870] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.889] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.909] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.927] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.944] Seatbelt: Showed safe indicator [3/31/2024 9:21:28 PM.945] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:28 PM.981] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.001] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.019] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.056] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.074] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.094] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.113] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.132] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.151] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.172] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.190] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.207] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.226] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.239] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 9:21:29 PM.239] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:21:29 PM.239] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:21:29 PM.257] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.258] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:21:29 PM.258] LSPD First Response: [TRACE] Marco De (S_M_Y_COP_01) was set as a cop [3/31/2024 9:21:29 PM.276] Seatbelt: Showed safe indicator [3/31/2024 9:21:29 PM.327] Seatbelt: Showed safe indicator [3/31/2024 9:21:30 PM.263] Seatbelt: User unfastened the seatbelt [3/31/2024 9:21:30 PM.416] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:30 PM.438] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:30 PM.470] LSPD First Response: a send response [3/31/2024 9:21:31 PM.474] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:32 PM.260] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:32 PM.347] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:21:32 PM.347] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:21:32 PM.354] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:21:32 PM.428] LSPD First Response: [TRACE] Tom West (S_M_M_ARMOURED_02) was damaged. [3/31/2024 9:21:32 PM.489] LSPD First Response: a send response [3/31/2024 9:21:32 PM.967] LSPD First Response: [TRACE] Kobe Ray (A_M_Y_GENSTREET_02) was damaged. [3/31/2024 9:21:33 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:21:33 PM.470] LSPD First Response: [TRACE] Kobe Ray (A_M_Y_GENSTREET_02) was damaged. [3/31/2024 9:21:33 PM.628] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:21:33 PM.877] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:21:33 PM.877] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:21:33 PM.878] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:21:33 PM.973] LSPD First Response: [TRACE] Kobe Ray (A_M_Y_GENSTREET_02) was damaged. [3/31/2024 9:21:34 PM.387] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:21:34 PM.474] LSPD First Response: [TRACE] Kobe Ray killed by Alexander Carter [3/31/2024 9:21:34 PM.474] LSPD First Response: [TRACE] Kobe Ray (A_M_Y_GENSTREET_02) was damaged. [3/31/2024 9:21:34 PM.475] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:21:34 PM.485] LSPD First Response: a send response [3/31/2024 9:21:35 PM.932] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:36 PM.495] LSPD First Response: a send response [3/31/2024 9:21:38 PM.317] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker) [3/31/2024 9:21:38 PM.323] HAS WEAPON [3/31/2024 9:21:38 PM.342] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [3/31/2024 9:21:38 PM.498] LSPD First Response: a send response [3/31/2024 9:21:38 PM.951] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:21:38 PM.951] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:21:38 PM.973] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:21:38 PM.974] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:21:38 PM.974] LSPD First Response: GrammarPolice: [TargetHandler] new target: 29FSV480 [3/31/2024 9:21:38 PM.974] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:21:39 PM.413] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:40 PM.230] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:21:40 PM.351] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:21:40 PM.352] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:21:40 PM.354] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:21:40 PM.566] LSPD First Response: a send response [3/31/2024 9:21:41 PM.684] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:21:41 PM.823] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:21:41 PM.937] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:21:42 PM.198] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:21:42 PM.198] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: requesting ambulance Confidence: 0.942495 [3/31/2024 9:21:42 PM.335] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:21:42 PM.358] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:21:42 PM.358] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:21:42 PM.358] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:21:42 PM.359] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.4071456 [3/31/2024 9:21:42 PM.359] LSPD First Response: GrammarPolice: [GrammarHandler] processing action ems from the ActionQueue [3/31/2024 9:21:42 PM.560] LSPD First Response: a send response [3/31/2024 9:21:43 PM.786] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems [3/31/2024 9:21:43 PM.786] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler [3/31/2024 9:21:43 PM.786] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:21:43 PM.807] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems [3/31/2024 9:21:43 PM.828] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS [3/31/2024 9:21:43 PM.829] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callAmbulance [3/31/2024 9:21:43 PM.850] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [3/31/2024 9:21:43 PM.890] LSPD First Response: UB: REQUESTED TYPE: Ambulance [3/31/2024 9:21:43 PM.890] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:21:43 PM.890] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:21:43 PM.934] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: ems [3/31/2024 9:21:44 PM.536] LSPD First Response: a send response [3/31/2024 9:21:45 PM.200] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:21:46 PM.078] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:21:46 PM.533] LSPD First Response: a send response [3/31/2024 9:21:47 PM.101] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:21:47 PM.937] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:48 PM.118] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:21:48 PM.197] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:48 PM.551] LSPD First Response: a send response [3/31/2024 9:21:48 PM.635] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:21:49 PM.483] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:21:49 PM.483] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:21:49 PM.485] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:21:49 PM.513] LSPD First Response: [TRACE] Elliot Sanders (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:21:49 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:50 PM.281] LSPD First Response: [TRACE] Amy Parker (A_F_M_DOWNTOWN_01) was damaged. [3/31/2024 9:21:50 PM.535] LSPD First Response: [TRACE] Elliot Sanders (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:21:50 PM.554] LSPD First Response: a send response [3/31/2024 9:21:50 PM.782] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:21:50 PM.783] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:21:51 PM.056] LSPD First Response: [TRACE] Elliot Sanders (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:21:52 PM.069] LSPD First Response: [TRACE] Elliot Sanders killed by Alexander Carter [3/31/2024 9:21:52 PM.069] LSPD First Response: [TRACE] Elliot Sanders (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:21:52 PM.070] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:21:52 PM.436] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:21:52 PM.555] LSPD First Response: a send response [3/31/2024 9:21:52 PM.881] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:21:53 PM.118] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:21:53 PM.118] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:21:53 PM.143] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:21:53 PM.144] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:21:53 PM.144] LSPD First Response: GrammarPolice: [TargetHandler] new target: 29FSV480 [3/31/2024 9:21:53 PM.144] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:21:54 PM.267] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 310 [3/31/2024 9:21:54 PM.557] LSPD First Response: a send response [3/31/2024 9:21:55 PM.002] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:21:55 PM.131] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:21:55 PM.237] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:21:55 PM.502] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:21:55 PM.502] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: shots fired Confidence: 0.9103875 [3/31/2024 9:21:55 PM.642] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:21:55 PM.664] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:21:55 PM.664] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:21:55 PM.664] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:21:55 PM.664] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5459118 [3/31/2024 9:21:55 PM.664] LSPD First Response: GrammarPolice: [GrammarHandler] processing action panic from the ActionQueue [3/31/2024 9:21:55 PM.781] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1 [3/31/2024 9:21:55 PM.986] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:21:56 PM.195] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [3/31/2024 9:21:56 PM.570] LSPD First Response: a send response [3/31/2024 9:21:57 PM.092] LSPD First Response: GrammarPolice: [Events] firing action event, action = panic [3/31/2024 9:21:57 PM.092] LSPD First Response: GrammarPolice: [DispatchHandler] received action: panic, invoking ActionHandler [3/31/2024 9:21:57 PM.092] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:21:57 PM.111] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: panic [3/31/2024 9:21:57 PM.132] LSPD First Response: GrammarPolice: [Action] calling action: panic at target: GrammarPolice.Actions.Backup.Panic [3/31/2024 9:21:57 PM.134] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPanicButtonBackup with parameter: False [3/31/2024 9:21:58 PM.065] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: panic [3/31/2024 9:21:58 PM.065] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Emergency [3/31/2024 9:21:58 PM.587] LSPD First Response: a send response [3/31/2024 9:21:58 PM.635] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:00 PM.582] LSPD First Response: a send response [3/31/2024 9:22:00 PM.829] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:00 PM.926] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:01 PM.853] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [3/31/2024 9:22:01 PM.854] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 9:22:01 PM.854] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:22:01 PM.854] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:22:02 PM.412] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:22:02 PM.413] LSPD First Response: [TRACE] Gregory Salvagente (S_M_Y_COP_01) was set as a cop [3/31/2024 9:22:02 PM.586] LSPD First Response: a send response [3/31/2024 9:22:03 PM.254] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:04 PM.359] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [3/31/2024 9:22:04 PM.425] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 9:22:04 PM.425] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:22:04 PM.425] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:22:04 PM.446] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:22:04 PM.446] LSPD First Response: [TRACE] Rocky Marada (S_M_Y_COP_01) was set as a cop [3/31/2024 9:22:04 PM.597] LSPD First Response: a send response [3/31/2024 9:22:05 PM.330] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:05 PM.462] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:06 PM.606] LSPD First Response: a send response [3/31/2024 9:22:06 PM.676] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:22:07 PM.310] LSPD First Response: UB: REQUESTED TYPE: Police Bike [3/31/2024 9:22:07 PM.310] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:22:07 PM.310] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:22:07 PM.310] LSPD First Response: UB All Police Buddy are failed to be spawned during preparation [3/31/2024 9:22:07 PM.329] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [3/31/2024 9:22:07 PM.442] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 3 [3/31/2024 9:22:07 PM.804] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:08 PM.630] LSPD First Response: a send response [3/31/2024 9:22:08 PM.810] LSPD First Response: UB: REQUESTED TYPE: StatePatrol [3/31/2024 9:22:08 PM.810] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:22:08 PM.810] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:22:09 PM.544] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:22:09 PM.544] LSPD First Response: [TRACE] Gabriel Walker (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 9:22:09 PM.884] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:10 PM.105] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:10 PM.129] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:22:10 PM.653] LSPD First Response: a send response [3/31/2024 9:22:11 PM.938] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [3/31/2024 9:22:11 PM.938] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:22:11 PM.938] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:22:12 PM.337] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:12 PM.653] LSPD First Response: a send response [3/31/2024 9:22:14 PM.620] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:14 PM.678] LSPD First Response: a send response [3/31/2024 9:22:14 PM.703] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:16 PM.687] LSPD First Response: a send response [3/31/2024 9:22:17 PM.193] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:18 PM.702] LSPD First Response: a send response [3/31/2024 9:22:19 PM.329] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:22:19 PM.329] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Shoplifting Status = Open [3/31/2024 9:22:19 PM.329] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Shoplifting [3/31/2024 9:22:19 PM.330] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:22:19 PM.330] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:22:19 PM.330] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:22:19 PM.356] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 7:02:47 PM for Shoplifting [3/31/2024 9:22:19 PM.356] LSPD First Response: CalloutInterface: [DEBUG] waiting 87 in-game minutes for Shoplifting [3/31/2024 9:22:19 PM.356] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 45 minutes [3/31/2024 9:22:19 PM.384] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:19 PM.718] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:20 PM.697] LSPD First Response: a send response [3/31/2024 9:22:22 PM.237] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:22 PM.717] LSPD First Response: a send response [3/31/2024 9:22:24 PM.731] LSPD First Response: a send response [3/31/2024 9:22:26 PM.743] LSPD First Response: a send response [3/31/2024 9:22:28 PM.768] LSPD First Response: a send response [3/31/2024 9:22:28 PM.885] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:30 PM.783] LSPD First Response: a send response [3/31/2024 9:22:31 PM.494] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [3/31/2024 9:22:31 PM.496] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker) [3/31/2024 9:22:31 PM.496] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already [3/31/2024 9:22:31 PM.496] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [3/31/2024 9:22:31 PM.496] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [3/31/2024 9:22:31 PM.521] LSPD First Response: [TRACE] Ped Amy Parker has become idle again [3/31/2024 9:22:31 PM.525] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [3/31/2024 9:22:32 PM.789] LSPD First Response: a send response [3/31/2024 9:22:33 PM.887] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-1 [3/31/2024 9:22:34 PM.238] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:34 PM.815] LSPD First Response: a send response [3/31/2024 9:22:36 PM.821] LSPD First Response: a send response [3/31/2024 9:22:37 PM.285] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0 [3/31/2024 9:22:37 PM.341] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-4 PAX-0 [3/31/2024 9:22:37 PM.747] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-1 [3/31/2024 9:22:37 PM.829] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-1 [3/31/2024 9:22:38 PM.846] LSPD First Response: a send response [3/31/2024 9:22:38 PM.975] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:22:39 PM.048] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [3/31/2024 9:22:39 PM.728] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-2 PAX-1 [3/31/2024 9:22:39 PM.888] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0 [3/31/2024 9:22:40 PM.736] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1 [3/31/2024 9:22:40 PM.861] LSPD First Response: a send response [3/31/2024 9:22:41 PM.233] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:22:42 PM.862] LSPD First Response: a send response [3/31/2024 9:22:44 PM.873] LSPD First Response: a send response [3/31/2024 9:22:46 PM.885] LSPD First Response: a send response [3/31/2024 9:22:48 PM.891] LSPD First Response: a send response [3/31/2024 9:22:50 PM.918] LSPD First Response: a send response [3/31/2024 9:22:52 PM.939] LSPD First Response: a send response [3/31/2024 9:22:54 PM.936] LSPD First Response: a send response [3/31/2024 9:22:56 PM.954] LSPD First Response: a send response [3/31/2024 9:22:58 PM.963] LSPD First Response: a send response [3/31/2024 9:22:59 PM.001] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [3/31/2024 9:22:59 PM.188] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:23:00 PM.582] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0 [3/31/2024 9:23:00 PM.970] LSPD First Response: a send response [3/31/2024 9:23:01 PM.661] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:23:02 PM.223] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 9:23:02 PM.223] LSPD First Response: [TRACE] Starting world event Agitation [3/31/2024 9:23:02 PM.224] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [3/31/2024 9:23:02 PM.230] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [3/31/2024 9:23:02 PM.230] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [3/31/2024 9:23:02 PM.987] LSPD First Response: a send response [3/31/2024 9:23:03 PM.441] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [3/31/2024 9:23:03 PM.504] LSPD First Response: UB: REQUESTED TYPE: Coroner [3/31/2024 9:23:03 PM.504] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:23:03 PM.504] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:23:05 PM.012] LSPD First Response: a send response [3/31/2024 9:23:07 PM.017] LSPD First Response: a send response [3/31/2024 9:23:09 PM.034] LSPD First Response: a send response [3/31/2024 9:23:09 PM.940] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:23:09 PM.940] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:23:09 PM.968] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:23:09 PM.969] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:23:09 PM.969] LSPD First Response: GrammarPolice: [TargetHandler] new target: 29FSV480 [3/31/2024 9:23:09 PM.969] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:23:10 PM.305] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-4 PAX-1 [3/31/2024 9:23:10 PM.552] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-3 PAX-1 [3/31/2024 9:23:10 PM.618] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:23:10 PM.744] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1 [3/31/2024 9:23:11 PM.044] LSPD First Response: a send response [3/31/2024 9:23:11 PM.098] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:23:11 PM.255] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-3 PAX-0 [3/31/2024 9:23:12 PM.601] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:23:12 PM.757] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:23:12 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:23:13 PM.068] LSPD First Response: a send response [3/31/2024 9:23:13 PM.146] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:23:13 PM.146] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: request coroner Confidence: 0.7720206 [3/31/2024 9:23:13 PM.273] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:23:13 PM.304] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:23:13 PM.304] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:23:13 PM.304] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:23:13 PM.304] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3633741 [3/31/2024 9:23:13 PM.304] LSPD First Response: GrammarPolice: [GrammarHandler] processing action coroner from the ActionQueue [3/31/2024 9:23:14 PM.741] LSPD First Response: GrammarPolice: [Events] firing action event, action = coroner [3/31/2024 9:23:14 PM.741] LSPD First Response: GrammarPolice: [DispatchHandler] received action: coroner, invoking ActionHandler [3/31/2024 9:23:14 PM.742] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:23:14 PM.768] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: coroner [3/31/2024 9:23:14 PM.796] LSPD First Response: GrammarPolice: [Action] calling action: coroner at target: GrammarPolice.Actions.Backup.Coroner [3/31/2024 9:23:14 PM.806] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callCoroner [3/31/2024 9:23:14 PM.835] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [3/31/2024 9:23:14 PM.896] LSPD First Response: UB: REQUESTED TYPE: Coroner [3/31/2024 9:23:14 PM.896] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:23:14 PM.896] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:23:14 PM.973] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: coroner [3/31/2024 9:23:15 PM.083] LSPD First Response: a send response [3/31/2024 9:23:16 PM.815] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:23:16 PM.815] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:23:16 PM.845] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:23:16 PM.846] LSPD First Response: [TRACE] Created police2 at X:32.6016 Y:-1689.125 Z:29.80844 [3/31/2024 9:23:16 PM.874] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:23:16 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:23:16 PM.876] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:23:16 PM.876] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:23:16 PM.877] LSPD First Response: [TRACE] Josh Dwany (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:23:16 PM.905] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:23:16 PM.907] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/31/2024 9:23:16 PM.907] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:23:16 PM.907] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:23:16 PM.908] LSPD First Response: [TRACE] Hades Beats (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:23:16 PM.936] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [3/31/2024 9:23:17 PM.088] LSPD First Response: a send response [3/31/2024 9:23:17 PM.834] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-4 PAX-1 [3/31/2024 9:23:19 PM.113] LSPD First Response: a send response [3/31/2024 9:23:19 PM.365] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [3/31/2024 9:23:20 PM.519] LSPD First Response: UB: IN STANDBY POSITION >> OSB-4 PAX-0 [3/31/2024 9:23:21 PM.127] LSPD First Response: a send response [3/31/2024 9:23:23 PM.142] LSPD First Response: a send response [3/31/2024 9:23:25 PM.157] LSPD First Response: a send response [3/31/2024 9:23:25 PM.482] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [3/31/2024 9:23:27 PM.192] LSPD First Response: a send response [3/31/2024 9:23:29 PM.199] LSPD First Response: a send response [3/31/2024 9:23:31 PM.212] LSPD First Response: a send response [3/31/2024 9:23:32 PM.669] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0 [3/31/2024 9:23:33 PM.020] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-1 [3/31/2024 9:23:33 PM.139] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 4 [3/31/2024 9:23:33 PM.238] LSPD First Response: a send response [3/31/2024 9:23:35 PM.239] LSPD First Response: a send response [3/31/2024 9:23:37 PM.240] LSPD First Response: a send response [3/31/2024 9:23:39 PM.249] LSPD First Response: a send response [3/31/2024 9:23:41 PM.057] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [3/31/2024 9:23:41 PM.265] LSPD First Response: a send response [3/31/2024 9:23:41 PM.412] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1 [3/31/2024 9:23:41 PM.515] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 3 [3/31/2024 9:23:43 PM.295] LSPD First Response: a send response [3/31/2024 9:23:45 PM.009] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-0 [3/31/2024 9:23:45 PM.300] LSPD First Response: a send response [3/31/2024 9:23:45 PM.352] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-1 [3/31/2024 9:23:45 PM.469] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-4 | TOTAL ACTIVE UNIT >> 2 [3/31/2024 9:23:47 PM.318] LSPD First Response: a send response [3/31/2024 9:23:49 PM.323] LSPD First Response: a send response [3/31/2024 9:23:51 PM.340] LSPD First Response: a send response [3/31/2024 9:23:53 PM.347] LSPD First Response: a send response [3/31/2024 9:23:55 PM.367] LSPD First Response: a send response [3/31/2024 9:23:57 PM.382] LSPD First Response: a send response [3/31/2024 9:23:59 PM.379] LSPD First Response: a send response [3/31/2024 9:24:01 PM.411] LSPD First Response: a send response [3/31/2024 9:24:03 PM.423] LSPD First Response: a send response [3/31/2024 9:24:05 PM.438] LSPD First Response: a send response [3/31/2024 9:24:07 PM.456] LSPD First Response: a send response [3/31/2024 9:24:07 PM.762] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:24:07 PM.762] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Domestic Status = Open [3/31/2024 9:24:07 PM.762] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Domestic [3/31/2024 9:24:07 PM.763] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:24:07 PM.763] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:24:07 PM.763] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:24:07 PM.792] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 7:48:00 PM for Domestic [3/31/2024 9:24:07 PM.792] LSPD First Response: CalloutInterface: [DEBUG] waiting 77 in-game minutes for Domestic [3/31/2024 9:24:07 PM.792] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes [3/31/2024 9:24:09 PM.464] LSPD First Response: a send response [3/31/2024 9:24:11 PM.485] LSPD First Response: a send response [3/31/2024 9:24:13 PM.494] LSPD First Response: a send response [3/31/2024 9:24:15 PM.501] LSPD First Response: a send response [3/31/2024 9:24:17 PM.521] LSPD First Response: a send response [3/31/2024 9:24:18 PM.064] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-1 PAX-0 [3/31/2024 9:24:18 PM.916] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-1 [3/31/2024 9:24:19 PM.114] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:24:19 PM.533] LSPD First Response: a send response [3/31/2024 9:24:19 PM.634] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [3/31/2024 9:24:21 PM.532] LSPD First Response: a send response [3/31/2024 9:24:23 PM.554] LSPD First Response: a send response [3/31/2024 9:24:25 PM.575] LSPD First Response: a send response [3/31/2024 9:24:25 PM.669] LSPD First Response: [3/31/2024 9:24:25 PM.669] LSPD First Response: ============================== [3/31/2024 9:24:25 PM.670] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/31/2024 9:24:25 PM.670] LSPD First Response: ------------------------------ [3/31/2024 9:24:25 PM.670] LSPD First Response: Origin: Game fiber "". [3/31/2024 9:24:25 PM.670] LSPD First Response: ------------------------------ [3/31/2024 9:24:25 PM.670] LSPD First Response: Exception type: System.Exception [3/31/2024 9:24:25 PM.670] LSPD First Response: Exception message: Processing cache while it's still in use - one or more subcalls may have caused the thread to yield [3/31/2024 9:24:25 PM.670] LSPD First Response: ------------------------------ [3/31/2024 9:24:25 PM.670] LSPD First Response: Inner exceptions: [3/31/2024 9:24:25 PM.670] LSPD First Response: ------------------------------ [3/31/2024 9:24:25 PM.670] LSPD First Response: Stack trace: [3/31/2024 9:24:25 PM.670] LSPD First Response: at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 45 [3/31/2024 9:24:25 PM.670] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [3/31/2024 9:24:25 PM.670] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [3/31/2024 9:24:25 PM.670] at Rage.GameFiber.Main() [3/31/2024 9:24:25 PM.670] LSPD First Response: ============================== [3/31/2024 9:24:25 PM.670] LSPD First Response: [3/31/2024 9:24:25 PM.676] LSPD First Response: [FATAL] Forced termination [3/31/2024 9:24:25 PM.677] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/31/2024 9:24:27 PM.281] LSPD First Response: [INFO] LSPDFR has shut down [3/31/2024 9:24:28 PM.178] LSPD First Response: UB All Police Partners are removed [3/31/2024 9:24:28 PM.293] LSPD First Response: UB All Police Buddy are removed [3/31/2024 9:24:28 PM.297] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [3/31/2024 9:24:28 PM.304] LSPD First Response: UB Ambulance unit is removedSystem.Threading.ThreadAbortException: Thread was being aborted. [3/31/2024 9:24:28 PM.304] at Rage.GameFiber.SleepThis(Int32 duration) [3/31/2024 9:24:28 PM.304] at Rage.GameFiber.WaitThis(Int32 duration) [3/31/2024 9:24:28 PM.304] at Rage.GameFiber.Wait(Int32 duration) [3/31/2024 9:24:28 PM.304] at ‏‌‬‎‬‌‏‌‮‎‬‪‏​‪‎‌‪‬‬‪‍‬​‭‎‮.‏‍‬‌‫‪‮‍‏‬‌‫‪‍‬‍‭‪‍​‬‮‫‬‪‬‮(Int32 ) [3/31/2024 9:24:28 PM.304] at ‏‌‬‎‬‌‏‌‮‎‬‪‏​‪‎‌‪‬‬‪‍‬​‭‎‮.‏‬​‬‏‍‮​‏​‌‬‏‏‭‌‭‬‭‍‬‫‏‮() [3/31/2024 9:24:28 PM.313] LSPD First Response: UB All Police Buddy are removed [3/31/2024 9:24:28 PM.316] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0 [3/31/2024 9:24:28 PM.335] LSPD First Response: STP Coroner unit is removed [3/31/2024 9:24:28 PM.344] LSPD First Response: STP Coroner unit is removed [3/31/2024 9:24:28 PM.439] LSPD First Response: UB Ambulance unit is removed [3/31/2024 9:24:28 PM.449] LSPD First Response: UB Ambulance unit is removed [3/31/2024 9:24:28 PM.491] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events... [3/31/2024 9:24:28 PM.492] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully [3/31/2024 9:24:44 PM.434] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/31/2024 9:24:44 PM.434] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 9:24:46 PM.516] : Initializing input system [3/31/2024 9:24:46 PM.517] : Initializing game console [3/31/2024 9:24:46 PM.518] : Initializing forms manager [3/31/2024 9:24:46 PM.604] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/31/2024 9:24:46 PM.768] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 9:24:46 PM.769] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 9:24:46 PM.769] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 9:24:46 PM.769] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 9:24:47 PM.781] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:47 PM.783] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:47 PM.788] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 9:24:47 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 9:24:47 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 9:24:47 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:24:47 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 9:24:47 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 9:24:47 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 9:24:47 PM.852] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 9:24:47 PM.853] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 9:24:47 PM.853] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_ARU_eup.xml [3/31/2024 9:24:47 PM.857] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastal_uscg.xml [3/31/2024 9:24:47 PM.857] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_LPU_eup.xml [3/31/2024 9:24:47 PM.862] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_NWAS_eup.xml [3/31/2024 9:24:47 PM.871] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RCT_eup.xml [3/31/2024 9:24:47 PM.873] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RPU_eup.xml [3/31/2024 9:24:47 PM.876] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_SFARS_eup.xml [3/31/2024 9:24:47 PM.877] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:47 PM.877] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:47 PM.877] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 9:24:47 PM.878] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 9:24:47 PM.879] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 9:24:47 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 9:24:47 PM.880] LSPD First Response: [TRACE] Loaded 80 freemode outfits and 55 preset outfits [3/31/2024 9:24:47 PM.883] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:24:47 PM.884] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:24:47 PM.884] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:24:47 PM.884] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:24:47 PM.884] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:24:47 PM.884] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:24:47 PM.884] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:24:47 PM.884] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:24:48 PM.323] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 9:24:48 PM.408] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 9:24:48 PM.409] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:24:48 PM.409] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:24:48 PM.473] LSPD First Response: [TRACE] Adding Alexander Carter as character [3/31/2024 9:24:48 PM.605] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.605] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.606] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 9:24:48 PM.608] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_coastal.xml [3/31/2024 9:24:48 PM.608] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.608] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.609] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 9:24:48 PM.610] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_coastal.xml [3/31/2024 9:24:48 PM.612] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_santos_constabulary.xml [3/31/2024 9:24:48 PM.613] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.613] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.614] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 9:24:48 PM.629] LSPD First Response: [WARN] Invalid vehicle model police6 [3/31/2024 9:24:48 PM.630] LSPD First Response: [WARN] Invalid vehicle model police7 [3/31/2024 9:24:48 PM.639] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal.xml [3/31/2024 9:24:48 PM.639] LSPD First Response: [WARN] Invalid vehicle model cgtruck [3/31/2024 9:24:48 PM.639] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_boats.xml [3/31/2024 9:24:48 PM.639] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:24:48 PM.639] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:24:48 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_helis.xml [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid vehicle model jayhawk [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid vehicle model mh65 [3/31/2024 9:24:48 PM.640] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:24:48 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_santos_constabulary.xml [3/31/2024 9:24:48 PM.643] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.643] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:48 PM.644] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 9:24:48 PM.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_coastal.xml [3/31/2024 9:24:48 PM.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_santos_constabulary.xml [3/31/2024 9:24:48 PM.654] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 9:24:48 PM.654] LSPD First Response: [TRACE] Last selected character was Alexander Carter, should spawn as last character True [3/31/2024 9:24:48 PM.654] LSPD First Response: [TRACE] Loading last selected character Alexander Carter [3/31/2024 9:24:48 PM.656] LSPD First Response: [INFO] Changing current player character to Alexander Carter [3/31/2024 9:24:48 PM.920] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/31/2024 9:24:48 PM.926] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:24:48 PM.927] LSPD First Response: [TRACE] CharacterSelected: 35 [3/31/2024 9:24:48 PM.927] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 9:24:49 PM.042] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:24:49 PM.047] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 9:24:49 PM.078] LSPD First Response: We have 4 appartments registered [3/31/2024 9:24:49 PM.080] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 9:24:49 PM.084] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/31/2024 9:24:49 PM.085] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 9:24:49 PM.085] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/31/2024 9:24:49 PM.086] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 9:24:49 PM.086] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/31/2024 9:24:49 PM.087] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 9:24:49 PM.088] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 9:24:49 PM.088] LSPD First Response: ApartmentManager initialized [3/31/2024 9:24:49 PM.089] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 9:24:49 PM.090] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 9:24:49 PM.091] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 9:24:49 PM.154] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 9:24:49 PM.162] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 9:24:49 PM.167] LSPD First Response: [TRACE] Set title to Alexander Carter for Interaction Menu [3/31/2024 9:24:49 PM.168] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 9:24:49 PM.171] LSPD First Response: [TRACE] Set title to Alexander Carter for Police Radio [3/31/2024 9:24:49 PM.177] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 9:24:49 PM.179] LSPD First Response: [TRACE] Set title to Alexander Carter for Vehicle Options [3/31/2024 9:24:49 PM.182] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 9:24:49 PM.182] LSPD First Response: [TRACE] Set title to Alexander Carter for Inventory [3/31/2024 9:24:49 PM.183] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 9:24:49 PM.185] LSPD First Response: [TRACE] Set title to Alexander Carter for Settings [3/31/2024 9:24:49 PM.189] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:24:49 PM.234] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 9:24:49 PM.235] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 9:24:49 PM.235] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 9:24:49 PM.236] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 9:24:49 PM.238] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 9:24:49 PM.258] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:24:49 PM.346] LSPD First Response: [TRACE] Mike Sin (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:24:49 PM.347] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:24:49 PM.348] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:24:49 PM.348] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:24:49 PM.349] LSPD First Response: [TRACE] Katie Hudson (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:24:49 PM.349] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:24:49 PM.349] LSPD First Response: [TRACE] Pablo Rolando (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:24:49 PM.349] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:24:49 PM.350] LSPD First Response: [TRACE] Jonathan Morre (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:24:49 PM.364] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 9:24:49 PM.366] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 9:24:49 PM.366] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:24:49 PM.374] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 9:24:49 PM.375] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 9:24:49 PM.408] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 9:24:49 PM.408] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 9:24:49 PM.409] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 9:24:49 PM.409] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 9:24:49 PM.409] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 9:24:49 PM.411] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 9:24:49 PM.411] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 9:24:49 PM.421] LSPD First Response: [TRACE] Requested Audio [3/31/2024 9:24:49 PM.440] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 9:24:49 PM.754] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 9:24:49 PM.903] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:49 PM.903] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:24:49 PM.904] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 9:24:49 PM.922] LSPD First Response: [INFO] Vinwood Blvd. Police Station [3/31/2024 9:24:49 PM.922] LSPD First Response: [INFO] Added new police station: Vinwood Blvd. Police Station (LPU) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Popular St. Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Popular St. Police Station (RCT) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Eastbourne Way Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Eastbourne Way Police Station (LPU) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] San Andreas Ave. Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: San Andreas Ave. Police Station (LPU) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Sinner St. Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Sinner St. Police Station (LPU) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Innocence Blvd. Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Innocence Blvd. Police Station (LPU) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Zancudo Ave. Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Zancudo Ave. Police Station (RPU) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Paleto Blvd. Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Paleto Blvd. Police Station (RPU) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Marlowe Drive Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Marlowe Drive Police Station (RPU) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Santos Intl. Airport Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Santos Intl. Airport Police Station (ARU) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] HMP Bolingbroke [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: HMP Bolingbroke (RPU) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Santos Constabulary Headquarters [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Santos Constabulary Headquarters (LPU) at X:142.2847 Y:-769.2435 Z:45.75203 [3/31/2024 9:24:49 PM.923] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_coastal.xml [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] USCG Sector/Station Los Santos [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] USCG Station Paleto Bay [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] USCG Air Station Los Santos [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Los Santos Port Authority [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5 [3/31/2024 9:24:49 PM.923] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_santos_constabulary.xml [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Red Desert Ave. Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Red Desert Ave. Police Station (LPU) at X:-1632.241 Y:-1015.48 Z:13.12532 [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Santos Port Police Station [3/31/2024 9:24:49 PM.923] LSPD First Response: [INFO] Added new police station: Santos Port Police Station (LPU) at X:-330.8383 Y:-2779.025 Z:5.145138 [3/31/2024 9:24:49 PM.929] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 9:24:49 PM.929] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 9:24:49 PM.929] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 9:24:49 PM.929] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 9:24:49 PM.929] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 9:24:49 PM.930] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 9:24:49 PM.930] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 9:24:49 PM.930] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 9:24:49 PM.930] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 9:24:49 PM.931] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 9:24:49 PM.931] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 9:24:49 PM.931] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 9:24:49 PM.932] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 9:24:49 PM.933] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 9:24:49 PM.969] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:24:50 PM.207] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 9:24:50 PM.208] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 9:24:50 PM.212] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 9:24:50 PM.212] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 8b4cfeb1-99db-489d-807f-cc28e945c571. Enhanced features available. [3/31/2024 9:24:50 PM.237] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 9:24:50 PM.238] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 9:24:50 PM.238] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 9:24:50 PM.355] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 9:24:50 PM.355] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 9:24:51 PM.389] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 9:24:53 PM.370] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:24:53 PM.370] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:24:53 PM.370] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:24:53 PM.371] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 9:24:54 PM.890] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 9:24:54 PM.890] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 9:24:54 PM.894] Deleting: Your Last Vehicle [3/31/2024 9:24:54 PM.895] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 9:24:54 PM.896] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 9:24:54 PM.897] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 9:24:54 PM.901] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 9:24:54 PM.901] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 9:24:54 PM.906] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 9:24:54 PM.906] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 9:24:54 PM.935] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 9:24:54 PM.936] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 9:24:54 PM.936] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 9:24:54 PM.936] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 9:24:54 PM.936] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 9:24:54 PM.936] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 9:24:54 PM.940] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 9:24:54 PM.943] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 9:24:54 PM.943] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 9:24:54 PM.943] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 9:24:54 PM.944] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 9:24:54 PM.951] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 9:24:54 PM.954] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 9:24:54 PM.954] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 9:24:54 PM.956] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 9:24:54 PM.957] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 9:24:54 PM.967] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 9:24:54 PM.973] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 9:24:54 PM.975] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/31/2024 9:26:12 PM.489] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:26:12 PM.489] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:26:12 PM.489] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 9:26:12 PM.489] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [3/31/2024 9:26:12 PM.489] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_santos_constabulary.xml [3/31/2024 9:26:12 PM.504] LSPD First Response: [TRACE] Setting player to sasp from last agency [3/31/2024 9:26:12 PM.527] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:26:12 PM.528] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:26:12 PM.528] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:26:12 PM.528] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:26:12 PM.534] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:26:12 PM.535] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:26:12 PM.543] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [3/31/2024 9:26:12 PM.543] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:26:12 PM.543] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:26:12 PM.543] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:26:12 PM.543] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:26:12 PM.573] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/31/2024 9:26:12 PM.680] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:26:12 PM.685] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 9:26:12 PM.694] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/31/2024 9:26:12 PM.735] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.744] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.745] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.754] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.762] LSPD First Response: DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.768] LSPD First Response: drmaynardsCallouts, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.768] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.769] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.775] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.784] LSPD First Response: PoliceLifeS, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.789] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.790] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.790] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.795] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.801] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:12 PM.805] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [3/31/2024 9:26:12 PM.832] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/31/2024 9:26:12 PM.865] LSPD First Response: Creating plugin: CalloutInterface.Main [3/31/2024 9:26:12 PM.865] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/31/2024 9:26:12 PM.954] LSPD First Response: Creating plugin: DeryllCallouts.Main [3/31/2024 9:26:12 PM.954] LSPD First Response: Creating plugin: drmaynardsCallouts.Main [3/31/2024 9:26:12 PM.991] LSPD First Response: Creating plugin: GrammarPolice.Main [3/31/2024 9:26:12 PM.991] LSPD First Response: Creating plugin: HWYCallouts.Main [3/31/2024 9:26:12 PM.991] LSPD First Response: Creating plugin: KucheraCallouts.Main [3/31/2024 9:26:12 PM.991] LSPD First Response: Creating plugin: A.B [3/31/2024 9:26:12 PM.992] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/31/2024 9:26:12 PM.992] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/31/2024 9:26:13 PM.034] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/31/2024 9:26:13 PM.074] LSPD First Response: Creating plugin: UK_Callouts.Main [3/31/2024 9:26:13 PM.074] LSPD First Response: LOADED PLUGIN [3/31/2024 9:26:13 PM.074] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/31/2024 9:26:13 PM.110] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [3/31/2024 9:26:13 PM.110] LSPD First Response: Go on duty to fully load ALPRLite [3/31/2024 9:26:13 PM.112] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/31/2024 9:26:13 PM.112] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/31/2024 9:26:13 PM.113] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/31/2024 9:26:13 PM.113] LSPD First Response: Go on duty to fully load CompuLite [3/31/2024 9:26:13 PM.113] LSPD First Response: [LOG]: Loading config file from DeryllCallouts. [3/31/2024 9:26:13 PM.116] LSPD First Response: maynardsCallouts Loaded! [3/31/2024 9:26:13 PM.286] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [3/31/2024 9:26:13 PM.291] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [3/31/2024 9:26:13 PM.291] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [3/31/2024 9:26:13 PM.720] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [3/31/2024 9:26:14 PM.431] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/31/2024 9:26:14 PM.432] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/31/2024 9:26:14 PM.432] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/31/2024 9:26:14 PM.432] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/31/2024 9:26:14 PM.433] LSPD First Response: Go on duty to fully load StopThePed [3/31/2024 9:26:14 PM.433] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized. [3/31/2024 9:26:14 PM.433] LSPD First Response: Go on duty to start UK Callouts. [3/31/2024 9:26:14 PM.434] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/31/2024 9:26:14 PM.434] LSPD First Response: Go on duty to fully load UltimateBackup [3/31/2024 9:26:14 PM.434] LSPD First Response: We have 3 callouts registered [3/31/2024 9:26:14 PM.434] LSPD First Response: CalloutManager initialized [3/31/2024 9:26:14 PM.435] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 9:26:14 PM.440] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:26:14 PM.441] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:26:14 PM.452] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/31/2024 9:26:14 PM.453] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/31/2024 9:26:14 PM.454] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/31/2024 9:26:14 PM.454] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/31/2024 9:26:14 PM.468] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 9:26:14 PM.469] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 9:26:14 PM.469] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 9:26:14 PM.469] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 9:26:14 PM.472] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/31/2024 9:26:14 PM.472] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/31/2024 9:26:14 PM.473] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/31/2024 9:26:14 PM.475] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/31/2024 9:26:14 PM.475] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/31/2024 9:26:14 PM.475] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/31/2024 9:26:14 PM.527] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/31/2024 9:26:14 PM.548] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:26:14 PM.548] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:26:14 PM.549] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:26:14 PM.612] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/31/2024 9:26:14 PM.618] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:26:14 PM.618] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:26:14 PM.618] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/31/2024 9:26:14 PM.618] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] Incident = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] Peds = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/31/2024 9:26:14 PM.619] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:26:14 PM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/31/2024 9:26:14 PM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/31/2024 9:26:14 PM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/31/2024 9:26:14 PM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/31/2024 9:26:14 PM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/31/2024 9:26:14 PM.632] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/31/2024 9:26:14 PM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/31/2024 9:26:14 PM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/31/2024 9:26:14 PM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/31/2024 9:26:14 PM.635] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/31/2024 9:26:14 PM.635] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/31/2024 9:26:14 PM.636] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/31/2024 9:26:14 PM.636] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/31/2024 9:26:14 PM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/31/2024 9:26:14 PM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/31/2024 9:26:14 PM.638] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/31/2024 9:26:14 PM.638] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/31/2024 9:26:14 PM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/31/2024 9:26:14 PM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/31/2024 9:26:14 PM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/31/2024 9:26:14 PM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/31/2024 9:26:14 PM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/31/2024 9:26:14 PM.641] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/31/2024 9:26:14 PM.641] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/31/2024 9:26:14 PM.642] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/31/2024 9:26:14 PM.643] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/31/2024 9:26:14 PM.643] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/31/2024 9:26:14 PM.644] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/31/2024 9:26:14 PM.644] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/31/2024 9:26:14 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/31/2024 9:26:14 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/31/2024 9:26:14 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/31/2024 9:26:14 PM.646] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/31/2024 9:26:14 PM.646] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/31/2024 9:26:14 PM.647] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/31/2024 9:26:14 PM.647] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/31/2024 9:26:14 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/31/2024 9:26:14 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/31/2024 9:26:14 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/31/2024 9:26:14 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/31/2024 9:26:14 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/31/2024 9:26:14 PM.650] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/31/2024 9:26:14 PM.650] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/31/2024 9:26:14 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/31/2024 9:26:14 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/31/2024 9:26:14 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/31/2024 9:26:14 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/31/2024 9:26:14 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/31/2024 9:26:14 PM.653] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/31/2024 9:26:14 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/31/2024 9:26:14 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/31/2024 9:26:14 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/31/2024 9:26:14 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/31/2024 9:26:14 PM.656] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/31/2024 9:26:14 PM.656] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/31/2024 9:26:14 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/31/2024 9:26:14 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/31/2024 9:26:14 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/31/2024 9:26:14 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/31/2024 9:26:14 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/31/2024 9:26:14 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/31/2024 9:26:14 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/31/2024 9:26:14 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/31/2024 9:26:14 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/31/2024 9:26:14 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/31/2024 9:26:14 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/31/2024 9:26:14 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/31/2024 9:26:14 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/31/2024 9:26:14 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/31/2024 9:26:14 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/31/2024 9:26:14 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/31/2024 9:26:14 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/31/2024 9:26:14 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/31/2024 9:26:14 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/31/2024 9:26:14 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/31/2024 9:26:14 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/31/2024 9:26:14 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/31/2024 9:26:14 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/31/2024 9:26:14 PM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/31/2024 9:26:14 PM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/31/2024 9:26:14 PM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/31/2024 9:26:14 PM.670] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/31/2024 9:26:14 PM.670] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/31/2024 9:26:14 PM.671] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/31/2024 9:26:14 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/31/2024 9:26:14 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/31/2024 9:26:14 PM.673] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/31/2024 9:26:14 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/31/2024 9:26:14 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/31/2024 9:26:14 PM.675] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/31/2024 9:26:14 PM.676] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/31/2024 9:26:14 PM.676] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/31/2024 9:26:14 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/31/2024 9:26:14 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/31/2024 9:26:14 PM.678] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/31/2024 9:26:14 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/31/2024 9:26:14 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/31/2024 9:26:14 PM.680] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/31/2024 9:26:14 PM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/31/2024 9:26:14 PM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/31/2024 9:26:14 PM.683] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/31/2024 9:26:14 PM.683] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/31/2024 9:26:14 PM.685] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/31/2024 9:26:14 PM.685] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/31/2024 9:26:14 PM.686] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/31/2024 9:26:14 PM.687] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/31/2024 9:26:14 PM.687] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/31/2024 9:26:14 PM.689] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/31/2024 9:26:14 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/31/2024 9:26:14 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/31/2024 9:26:14 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/31/2024 9:26:14 PM.691] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/31/2024 9:26:14 PM.691] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/31/2024 9:26:14 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/31/2024 9:26:14 PM.692] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-5e128d15-0fab-484c-8416-4ff9f18a9006 [3/31/2024 9:26:14 PM.694] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/31/2024 9:26:14 PM.694] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/31/2024 9:26:14 PM.714] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/31/2024 9:26:14 PM.922] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/31/2024 9:26:14 PM.922] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/31/2024 9:26:14 PM.922] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/31/2024 9:26:14 PM.922] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/31/2024 9:26:14 PM.924] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/31/2024 9:26:14 PM.926] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... drmaynardsCallouts: found 7 callouts [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... UK Callouts: found 14 callouts [3/31/2024 9:26:14 PM.942] LSPD First Response: CalloutInterface: [INFO] ... found a total of 110 callout(s), of which 55 are silently spawnable [3/31/2024 9:26:14 PM.954] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:26:14 PM.980] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/31/2024 9:26:14 PM.980] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/31/2024 9:26:14 PM.980] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/31/2024 9:26:14 PM.980] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/31/2024 9:26:14 PM.993] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/31/2024 9:26:15 PM.011] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/31/2024 9:26:15 PM.013] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/31/2024 9:26:15 PM.028] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 9:26:15 PM.029] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/31/2024 9:26:15 PM.035] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/31/2024 9:26:15 PM.037] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/31/2024 9:26:15 PM.045] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/31/2024 9:26:15 PM.045] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/31/2024 9:26:15 PM.046] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/31/2024 9:26:15 PM.047] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/31/2024 9:26:15 PM.048] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/31/2024 9:26:15 PM.050] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/31/2024 9:26:15 PM.079] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/31/2024 9:26:16 PM.973] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/31/2024 9:26:16 PM.973] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/31/2024 9:26:16 PM.973] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/31/2024 9:26:16 PM.973] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/31/2024 9:26:16 PM.974] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/31/2024 9:26:16 PM.975] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/31/2024 9:26:16 PM.975] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/31/2024 9:26:16 PM.975] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/31/2024 9:26:16 PM.975] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/31/2024 9:26:17 PM.082] LSPD First Response: CompuLite Localization Code Page: 1252 [3/31/2024 9:26:17 PM.082] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/31/2024 9:26:17 PM.085] [3/31/2024 9:26:17 PM.085] ================================================== DeryllCallouts =================================================== [3/31/2024 9:26:17 PM.085] [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [3/31/2024 9:26:17 PM.085] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [3/31/2024 9:26:17 PM.085] [3/31/2024 9:26:17 PM.085] ================================================== DeryllCallouts =================================================== [3/31/2024 9:26:17 PM.085] [3/31/2024 9:26:17 PM.085] [3/31/2024 9:26:17 PM.086] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:26:17 PM.086] [3/31/2024 9:26:17 PM.086] [LOG]: Callouts and settings were loaded successfully. [3/31/2024 9:26:17 PM.086] [LOG]: The config file was loaded successfully. [3/31/2024 9:26:17 PM.086] [VERSION]: Detected Version: 1.2.0.0 [3/31/2024 9:26:17 PM.086] [3/31/2024 9:26:17 PM.086] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:26:17 PM.086] [3/31/2024 9:26:17 PM.086] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.FireTruckTheft [3/31/2024 9:26:17 PM.086] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.AvoidingArrest [3/31/2024 9:26:17 PM.086] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BadDriver [3/31/2024 9:26:17 PM.086] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.MoneyTruckTheft [3/31/2024 9:26:17 PM.086] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BankRobbery [3/31/2024 9:26:17 PM.086] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.OfficerRequestBackup [3/31/2024 9:26:17 PM.086] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.Shootin [3/31/2024 9:26:17 PM.089] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:26:17 PM.090] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:26:17 PM.090] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:26:17 PM.090] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/31/2024 9:26:17 PM.091] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/31/2024 9:26:17 PM.092] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:26:17 PM.095] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/31/2024 9:26:17 PM.097] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/31/2024 9:26:17 PM.104] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/31/2024 9:26:17 PM.111] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = TROJAN-1 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-GB [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = MButton [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/31/2024 9:26:17 PM.113] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[trojan], [1]] [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_UT_TROJAN, GP_BEAT_1] [3/31/2024 9:26:17 PM.114] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:26:17 PM.140] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/31/2024 9:26:17 PM.141] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/31/2024 9:26:17 PM.142] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/31/2024 9:26:17 PM.146] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/31/2024 9:26:17 PM.176] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/31/2024 9:26:17 PM.176] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/31/2024 9:26:17 PM.176] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/31/2024 9:26:17 PM.176] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/31/2024 9:26:17 PM.177] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/31/2024 9:26:17 PM.177] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/31/2024 9:26:17 PM.177] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/31/2024 9:26:17 PM.177] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/31/2024 9:26:17 PM.178] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/31/2024 9:26:17 PM.178] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/31/2024 9:26:17 PM.178] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/31/2024 9:26:17 PM.178] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/31/2024 9:26:17 PM.178] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/31/2024 9:26:17 PM.178] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/31/2024 9:26:17 PM.178] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/31/2024 9:26:17 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/31/2024 9:26:17 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/31/2024 9:26:17 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/31/2024 9:26:17 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/31/2024 9:26:17 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/31/2024 9:26:17 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/31/2024 9:26:17 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/31/2024 9:26:17 PM.180] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/31/2024 9:26:17 PM.180] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/31/2024 9:26:17 PM.180] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/31/2024 9:26:17 PM.180] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/31/2024 9:26:17 PM.180] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/31/2024 9:26:17 PM.182] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/31/2024 9:26:17 PM.182] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/31/2024 9:26:17 PM.182] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/31/2024 9:26:17 PM.183] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/31/2024 9:26:17 PM.183] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/31/2024 9:26:17 PM.183] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/31/2024 9:26:17 PM.183] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/31/2024 9:26:17 PM.183] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/31/2024 9:26:17 PM.183] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/31/2024 9:26:17 PM.183] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/31/2024 9:26:17 PM.184] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/31/2024 9:26:17 PM.184] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/31/2024 9:26:17 PM.184] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/31/2024 9:26:17 PM.184] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/31/2024 9:26:17 PM.185] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/31/2024 9:26:17 PM.185] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/31/2024 9:26:17 PM.185] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/31/2024 9:26:17 PM.185] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/31/2024 9:26:17 PM.185] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/31/2024 9:26:17 PM.186] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/31/2024 9:26:17 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/31/2024 9:26:17 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/31/2024 9:26:17 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/31/2024 9:26:17 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/31/2024 9:26:17 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/31/2024 9:26:17 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/31/2024 9:26:17 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/31/2024 9:26:17 PM.188] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/31/2024 9:26:17 PM.188] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/31/2024 9:26:17 PM.188] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/31/2024 9:26:17 PM.188] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/31/2024 9:26:17 PM.193] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/31/2024 9:26:17 PM.193] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/31/2024 9:26:17 PM.193] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/31/2024 9:26:17 PM.193] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/31/2024 9:26:17 PM.193] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/31/2024 9:26:17 PM.194] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/31/2024 9:26:17 PM.195] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/31/2024 9:26:17 PM.199] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-GB [3/31/2024 9:26:17 PM.200] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/31/2024 9:26:17 PM.203] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan 1 [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/31/2024 9:26:17 PM.205] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/31/2024 9:26:17 PM.206] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/31/2024 9:26:17 PM.275] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/31/2024 9:26:17 PM.276] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/31/2024 9:26:17 PM.279] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/31/2024 9:26:17 PM.280] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/31/2024 9:26:17 PM.280] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/31/2024 9:26:17 PM.281] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/31/2024 9:26:17 PM.324] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/31/2024 9:26:17 PM.332] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/31/2024 9:26:17 PM.346] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/31/2024 9:26:17 PM.346] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/31/2024 9:26:17 PM.350] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/31/2024 9:26:17 PM.352] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:26:17 PM.354] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/31/2024 9:26:17 PM.381] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:26:17 PM.383] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:26:17 PM.383] LSPD First Response: Loading Custom Configuration* [3/31/2024 9:26:17 PM.383] LSPD First Response: Checking dependencies. [3/31/2024 9:26:17 PM.384] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [3/31/2024 9:26:17 PM.385] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [3/31/2024 9:26:17 PM.385] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callouts [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout x [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout aa [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout w [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout t [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout u [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout z [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout v [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout r [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout y [3/31/2024 9:26:17 PM.385] LSPD First Response: Registering callout s [3/31/2024 9:26:17 PM.385] LSPD First Response: Loading settings from INI file. [3/31/2024 9:26:17 PM.385] LSPD First Response: TrafficControlTimer Value: 5 [3/31/2024 9:26:17 PM.385] LSPD First Response: RoadRepairsTimer Value: 5 [3/31/2024 9:26:17 PM.385] LSPD First Response: MinHaltDuration Value: 10 [3/31/2024 9:26:17 PM.385] LSPD First Response: MaxHaltDuration Value: 30 [3/31/2024 9:26:17 PM.386] LSPD First Response: End Key: End [3/31/2024 9:26:17 PM.386] LSPD First Response: Function Key: Y [3/31/2024 9:26:17 PM.386] LSPD First Response: Using LSPDFR Models: True [3/31/2024 9:26:17 PM.386] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [3/31/2024 9:26:17 PM.386] LSPD First Response: EnableAdditionalUnits: True [3/31/2024 9:26:17 PM.386] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:26:17 PM.437] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [3/31/2024 9:26:17 PM.438] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [3/31/2024 9:26:17 PM.528] LSPD First Response: StopThePed Localization Code Page: 1252 [3/31/2024 9:26:17 PM.528] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.Assault [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.AssaultOnOfficer [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.Brokendownveh [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.RTC [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.DrugBust [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.StolenVehicle [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.KnifeCrime [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.DangerousDriving [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.LargeFight [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.SearchAndArrest [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.DeadBody [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.HouseRaid [3/31/2024 9:26:17 PM.566] LSPD First Response: Registering callout UK_Callouts.Callouts.DomesticDisp [3/31/2024 9:26:17 PM.648] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:26:17 PM.662] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:26:17 PM.691] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:26:17 PM.771] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:26:17 PM.771] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/31/2024 9:26:17 PM.773] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/31/2024 9:26:17 PM.775] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:26:17 PM.775] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/31/2024 9:26:17 PM.775] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/31/2024 9:26:17 PM.775] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/31/2024 9:26:17 PM.775] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/31/2024 9:26:17 PM.775] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/31/2024 9:26:17 PM.775] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/31/2024 9:26:17 PM.776] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/31/2024 9:26:17 PM.776] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/31/2024 9:26:17 PM.776] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/31/2024 9:26:17 PM.776] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:26:17 PM.776] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/31/2024 9:26:17 PM.780] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/31/2024 9:26:17 PM.780] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/31/2024 9:26:17 PM.781] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/31/2024 9:26:17 PM.782] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/31/2024 9:26:17 PM.782] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/31/2024 9:26:17 PM.783] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/31/2024 9:26:17 PM.783] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/31/2024 9:26:17 PM.787] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/31/2024 9:26:17 PM.787] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/31/2024 9:26:17 PM.787] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/31/2024 9:26:17 PM.787] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/31/2024 9:26:17 PM.788] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/31/2024 9:26:17 PM.800] LSPD First Response: UK Callouts, developed by Bleddyn Welch, has been loaded successfully! [3/31/2024 9:26:17 PM.831] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/31/2024 9:26:20 PM.183] LSPD First Response: A send response [3/31/2024 9:26:20 PM.289] LSPD First Response: B send response [3/31/2024 9:26:20 PM.328] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [3/31/2024 9:26:20 PM.436] LSPD First Response: A send response [3/31/2024 9:26:20 PM.454] LSPD First Response: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: The best overloaded method match for 'int.Parse(string)' has some invalid arguments [3/31/2024 9:26:20 PM.454] at CallSite.Target(Closure , CallSite , Type , Object ) [3/31/2024 9:26:20 PM.454] at System.Dynamic.UpdateDelegates.UpdateAndExecute2[T0,T1,TRet](CallSite site, T0 arg0, T1 arg1) [3/31/2024 9:26:20 PM.454] at A.C.A(Object result, Object[] arguments) [3/31/2024 9:26:20 PM.454] at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid3[T0,T1,T2](CallSite site, T0 arg0, T1 arg1, T2 arg2) [3/31/2024 9:26:20 PM.454] at A.i.A(Object , UploadValuesCompletedEventArgs ) [3/31/2024 9:26:21 PM.851] LSPD First Response: a send response [3/31/2024 9:26:21 PM.855] LSPD First Response: A send response [31/03/2024 21:26:22.758] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [31/03/2024 21:26:22.766] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/31/2024 9:26:23 PM.873] LSPD First Response: a send response [3/31/2024 9:26:25 PM.833] LSPD First Response: Creating CarTheftAttempt from AttemptedCrimeCallouts.Callouts.CarTheftAttempt, AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:26:25 PM.834] LSPD First Response: [TRACE] Callout created: #1 [3/31/2024 9:26:25 PM.843] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE [3/31/2024 9:26:25 PM.845] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:26:25 PM.845] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Car Theft Attempt Status = New [3/31/2024 9:26:25 PM.848] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Car Theft Attempt [3/31/2024 9:26:25 PM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:26:25 PM.862] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:26:25 PM.862] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:26:25 PM.862] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:26:25 PM.863] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:26:25 PM.874] LSPD First Response: a send response [3/31/2024 9:26:25 PM.902] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 8:05:29 PM for Car Theft Attempt [3/31/2024 9:26:25 PM.902] LSPD First Response: CalloutInterface: [DEBUG] waiting 34 in-game minutes for Car Theft Attempt [3/31/2024 9:26:27 PM.905] LSPD First Response: a send response [3/31/2024 9:26:29 PM.916] LSPD First Response: a send response [3/31/2024 9:26:30 PM.826] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:26:30 PM.829] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:26:30 PM.831] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:26:30 PM.831] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:26:30 PM.831] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:26:30 PM.832] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:26:30 PM.832] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:26:30 PM.832] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:26:30 PM.832] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:26:30 PM.832] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:26:30 PM.832] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:26:30 PM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:26:30 PM.834] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:26:30 PM.835] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:26:30 PM.835] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/31/2024 9:26:30 PM.836] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:26:30 PM.869] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 38 minutes [3/31/2024 9:26:30 PM.974] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/31/2024 9:26:30 PM.975] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Car Theft Attempt [3/31/2024 9:26:30 PM.975] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Car Theft Attempt [3/31/2024 9:26:31 PM.954] LSPD First Response: a send response [3/31/2024 9:26:31 PM.956] LSPD First Response: A send response [3/31/2024 9:26:33 PM.980] LSPD First Response: a send response [3/31/2024 9:26:35 PM.987] LSPD First Response: a send response [3/31/2024 9:26:37 PM.999] LSPD First Response: a send response [3/31/2024 9:26:40 PM.029] LSPD First Response: a send response [3/31/2024 9:26:42 PM.033] LSPD First Response: a send response [3/31/2024 9:26:43 PM.238] Seatbelt: User fastened the seatbelt [3/31/2024 9:26:44 PM.044] LSPD First Response: a send response [3/31/2024 9:26:46 PM.063] LSPD First Response: a send response [3/31/2024 9:26:48 PM.080] LSPD First Response: a send response [3/31/2024 9:26:50 PM.180] LSPD First Response: a send response [3/31/2024 9:26:52 PM.109] LSPD First Response: a send response [3/31/2024 9:26:54 PM.126] LSPD First Response: a send response [3/31/2024 9:26:56 PM.132] LSPD First Response: a send response [3/31/2024 9:26:58 PM.145] LSPD First Response: a send response [3/31/2024 9:27:00 PM.163] LSPD First Response: a send response [3/31/2024 9:27:01 PM.161] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:27:02 PM.002] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.029] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.055] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.081] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.109] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.109] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.139] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.164] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.183] LSPD First Response: a send response [3/31/2024 9:27:02 PM.189] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.213] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.260] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.284] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.309] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.332] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.358] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.380] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.403] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.455] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.464] LSPD First Response: [TRACE] Created new chase [3/31/2024 9:27:02 PM.467] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:27:02 PM.467] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/31/2024 9:27:02 PM.483] LSPD First Response: [TRACE] Suspect added to chase [3/31/2024 9:27:02 PM.488] LSPD First Response: [TRACE] Pursuit menu was reset. [3/31/2024 9:27:02 PM.505] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.506] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.506] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.512] LSPD First Response: [TRACE] Starting chase [3/31/2024 9:27:02 PM.537] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.562] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.577] LSPD First Response: [TRACE] Player now monitoring Jp Jeep [3/31/2024 9:27:02 PM.650] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 9:27:02 PM.650] LSPD First Response: [TRACE] Extended route by 20 [3/31/2024 9:27:02 PM.679] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.679] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.714] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.744] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.778] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.778] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.809] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.839] Seatbelt: Showed safe indicator [3/31/2024 9:27:02 PM.867] Seatbelt: Showed safe indicator [3/31/2024 9:27:03 PM.386] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON ORACLE [3/31/2024 9:27:03 PM.629] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:27:03 PM.913] Seatbelt: User unfastened the seatbelt [3/31/2024 9:27:04 PM.209] LSPD First Response: a send response [3/31/2024 9:27:04 PM.211] LSPD First Response: A send response [3/31/2024 9:27:04 PM.662] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:27:04 PM.663] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:27:06 PM.229] LSPD First Response: a send response [3/31/2024 9:27:06 PM.971] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [3/31/2024 9:27:08 PM.160] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/31/2024 9:27:08 PM.162] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/31/2024 9:27:08 PM.167] HAS WEAPON [3/31/2024 9:27:08 PM.193] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [3/31/2024 9:27:08 PM.264] LSPD First Response: a send response [3/31/2024 9:27:09 PM.358] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON ORACLE [3/31/2024 9:27:10 PM.270] LSPD First Response: a send response [3/31/2024 9:27:12 PM.291] LSPD First Response: a send response [3/31/2024 9:27:13 PM.061] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [3/31/2024 9:27:13 PM.064] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [3/31/2024 9:27:13 PM.064] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [3/31/2024 9:27:13 PM.090] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [3/31/2024 9:27:13 PM.241] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:27:13 PM.241] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/31/2024 9:27:13 PM.241] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:27:13 PM.241] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/31/2024 9:27:13 PM.242] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:27:13 PM.242] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/31/2024 9:27:13 PM.242] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:27:13 PM.242] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/31/2024 9:27:14 PM.312] LSPD First Response: a send response [3/31/2024 9:27:16 PM.321] LSPD First Response: a send response [3/31/2024 9:27:18 PM.341] LSPD First Response: a send response [3/31/2024 9:27:20 PM.357] LSPD First Response: a send response [3/31/2024 9:27:22 PM.359] LSPD First Response: a send response [3/31/2024 9:27:24 PM.081] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:27:24 PM.082] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:27:24 PM.112] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:27:24 PM.114] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:27:24 PM.115] LSPD First Response: GrammarPolice: [TargetHandler] new target: 21PRH070 [3/31/2024 9:27:24 PM.116] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:27:24 PM.360] LSPD First Response: a send response [3/31/2024 9:27:26 PM.386] LSPD First Response: a send response [3/31/2024 9:27:26 PM.423] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:27:26 PM.490] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:27:26 PM.637] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:27:26 PM.759] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:27:27 PM.043] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:27:27 PM.045] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: I need an tow Confidence: 0.6693227 [3/31/2024 9:27:27 PM.171] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:27:27 PM.196] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:27:27 PM.196] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:27:27 PM.196] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:27:27 PM.196] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1136641 [3/31/2024 9:27:27 PM.196] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [3/31/2024 9:27:28 PM.397] LSPD First Response: a send response [3/31/2024 9:27:28 PM.627] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [3/31/2024 9:27:28 PM.627] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [3/31/2024 9:27:28 PM.628] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:27:28 PM.654] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [3/31/2024 9:27:28 PM.681] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [3/31/2024 9:27:28 PM.690] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [3/31/2024 9:27:28 PM.740] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [3/31/2024 9:27:30 PM.407] LSPD First Response: a send response [3/31/2024 9:27:32 PM.396] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:27:32 PM.397] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:27:32 PM.410] LSPD First Response: a send response [3/31/2024 9:27:32 PM.418] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:27:32 PM.419] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:27:32 PM.419] LSPD First Response: GrammarPolice: [TargetHandler] new target: 43VXL347 [3/31/2024 9:27:32 PM.419] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:27:34 PM.176] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:27:34 PM.414] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:27:34 PM.425] LSPD First Response: a send response [3/31/2024 9:27:34 PM.556] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:27:34 PM.660] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:27:34 PM.920] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:27:34 PM.920] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: I have three dead Confidence: 0.3881957 [3/31/2024 9:27:35 PM.054] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:27:35 PM.077] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:27:35 PM.077] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:27:35 PM.077] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:27:35 PM.077] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6802971 [3/31/2024 9:27:35 PM.077] LSPD First Response: GrammarPolice: [GrammarHandler] processing action person_deceased from the ActionQueue [3/31/2024 9:27:36 PM.438] LSPD First Response: a send response [3/31/2024 9:27:36 PM.505] LSPD First Response: GrammarPolice: [Events] firing action event, action = person_deceased [3/31/2024 9:27:36 PM.505] LSPD First Response: GrammarPolice: [DispatchHandler] received action: person_deceased, invoking ActionHandler [3/31/2024 9:27:36 PM.506] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:27:36 PM.527] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: person_deceased [3/31/2024 9:27:36 PM.555] LSPD First Response: GrammarPolice: [Action] calling action: person_deceased at target: GrammarPolice.Actions.Advisory.PersonDeceased [3/31/2024 9:27:36 PM.832] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: person_deceased [3/31/2024 9:27:38 PM.464] LSPD First Response: a send response [3/31/2024 9:27:39 PM.853] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:27:39 PM.853] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:27:39 PM.880] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:27:39 PM.881] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:27:39 PM.881] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00AJF374 [3/31/2024 9:27:39 PM.881] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:27:40 PM.464] LSPD First Response: a send response [3/31/2024 9:27:41 PM.156] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:27:41 PM.380] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:27:41 PM.512] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:27:41 PM.616] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:27:41 PM.885] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:27:41 PM.885] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: no Confidence: 0.9596441 [3/31/2024 9:27:42 PM.013] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:27:42 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:27:42 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:27:42 PM.036] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:27:42 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.18275 [3/31/2024 9:27:42 PM.036] LSPD First Response: GrammarPolice: [GrammarHandler] processing action no from the ActionQueue [3/31/2024 9:27:42 PM.473] LSPD First Response: a send response [3/31/2024 9:27:43 PM.470] LSPD First Response: GrammarPolice: [Events] firing action event, action = no [3/31/2024 9:27:43 PM.470] LSPD First Response: GrammarPolice: [DispatchHandler] received action: no, invoking ActionHandler [3/31/2024 9:27:43 PM.470] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:27:43 PM.491] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: no [3/31/2024 9:27:43 PM.513] LSPD First Response: GrammarPolice: [Action] calling action: no at target: GrammarPolice.Actions.Interactions.No [3/31/2024 9:27:44 PM.063] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: no [3/31/2024 9:27:44 PM.063] LSPD First Response: GrammarPolice: [DispatchHandler] player has denied backup offer, setting BackupType to None [3/31/2024 9:27:44 PM.485] LSPD First Response: a send response [3/31/2024 9:27:46 PM.504] LSPD First Response: a send response [3/31/2024 9:27:48 PM.511] LSPD First Response: a send response [3/31/2024 9:27:50 PM.180] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:27:50 PM.181] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:27:50 PM.204] LSPD First Response: [TRACE] Jp Jeep (A_M_M_SOUCENT_04) was damaged. [3/31/2024 9:27:50 PM.525] LSPD First Response: a send response [3/31/2024 9:27:52 PM.551] LSPD First Response: a send response [3/31/2024 9:27:53 PM.869] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:27:53 PM.869] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Shoplifting2 Status = Open [3/31/2024 9:27:53 PM.869] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Shoplifting2 [3/31/2024 9:27:53 PM.870] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:27:53 PM.870] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:27:53 PM.870] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:27:53 PM.890] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 8:46:06 PM for Shoplifting2 [3/31/2024 9:27:53 PM.890] LSPD First Response: CalloutInterface: [DEBUG] waiting 71 in-game minutes for Shoplifting2 [3/31/2024 9:27:53 PM.890] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 52 minutes [3/31/2024 9:27:54 PM.553] LSPD First Response: a send response [3/31/2024 9:27:54 PM.754] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [3/31/2024 9:27:56 PM.568] LSPD First Response: a send response [3/31/2024 9:27:58 PM.570] LSPD First Response: a send response [3/31/2024 9:28:00 PM.518] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [3/31/2024 9:28:00 PM.519] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [3/31/2024 9:28:00 PM.519] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [3/31/2024 9:28:00 PM.540] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [3/31/2024 9:28:00 PM.599] LSPD First Response: a send response [3/31/2024 9:28:00 PM.621] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:28:00 PM.621] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/31/2024 9:28:00 PM.621] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:28:00 PM.621] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/31/2024 9:28:00 PM.621] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:28:00 PM.621] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/31/2024 9:28:00 PM.621] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:28:00 PM.621] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/31/2024 9:28:01 PM.612] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:01 PM.755] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:01 PM.777] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:01 PM.895] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:02 PM.019] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:02 PM.291] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:28:02 PM.580] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:02 PM.603] LSPD First Response: a send response [3/31/2024 9:28:02 PM.807] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:02 PM.996] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:28:03 PM.009] LSPD First Response: [TRACE] Surrender 2? [3/31/2024 9:28:03 PM.010] LSPD First Response: [TRACE] Jp Jeep (A_M_M_SOUCENT_04) was damaged. [3/31/2024 9:28:03 PM.326] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:28:03 PM.771] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:03 PM.809] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:03 PM.986] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:03 PM.989] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:28:03 PM.989] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:28:04 PM.011] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:28:04 PM.011] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:28:04 PM.138] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:04 PM.178] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:04 PM.616] LSPD First Response: a send response [3/31/2024 9:28:04 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:04 PM.853] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:04 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:05 PM.152] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:05 PM.190] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:28:05 PM.592] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:05 PM.731] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:28:05 PM.861] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:05 PM.866] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:28:05 PM.976] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:28:06 PM.255] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:28:06 PM.255] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: shots fired Confidence: 0.9708979 [3/31/2024 9:28:06 PM.383] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:28:06 PM.410] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:28:06 PM.410] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:28:06 PM.410] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:28:06 PM.410] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4214194 [3/31/2024 9:28:06 PM.410] LSPD First Response: GrammarPolice: [GrammarHandler] processing action panic from the ActionQueue [3/31/2024 9:28:06 PM.614] LSPD First Response: a send response [3/31/2024 9:28:06 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:07 PM.851] LSPD First Response: GrammarPolice: [Events] firing action event, action = panic [3/31/2024 9:28:07 PM.851] LSPD First Response: GrammarPolice: [DispatchHandler] received action: panic, invoking ActionHandler [3/31/2024 9:28:07 PM.851] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:28:07 PM.871] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: panic [3/31/2024 9:28:07 PM.890] LSPD First Response: GrammarPolice: [Action] calling action: panic at target: GrammarPolice.Actions.Backup.Panic [3/31/2024 9:28:07 PM.898] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPanicButtonBackup with parameter: False [3/31/2024 9:28:08 PM.432] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: panic [3/31/2024 9:28:08 PM.432] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Emergency [3/31/2024 9:28:08 PM.619] LSPD First Response: a send response [3/31/2024 9:28:08 PM.738] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:08 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:09 PM.052] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:10 PM.285] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:10 PM.382] LSPD First Response: [TRACE] Surrendered [3/31/2024 9:28:10 PM.639] LSPD First Response: a send response [3/31/2024 9:28:11 PM.290] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:12 PM.662] LSPD First Response: a send response [3/31/2024 9:28:12 PM.857] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:12 PM.857] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:12 PM.857] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:12 PM.857] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:12 PM.918] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE [3/31/2024 9:28:12 PM.930] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 9:28:12 PM.931] LSPD First Response: UB: DETECTED ZONE: STAD [3/31/2024 9:28:12 PM.932] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:28:13 PM.063] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.084] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.084] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.106] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.286] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:28:13 PM.286] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:28:13 PM.288] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:13 PM.292] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.584] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.584] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:28:13 PM.584] LSPD First Response: [TRACE] Daniel Edwards (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:13 PM.607] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:13 PM.990] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:14 PM.102] LSPD First Response: [TRACE] Max Jownson (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:14 PM.513] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:28:14 PM.513] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:28:14 PM.514] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:14 PM.620] LSPD First Response: [TRACE] Daniel Edwards (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:14 PM.678] LSPD First Response: a send response [3/31/2024 9:28:14 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:15 PM.140] LSPD First Response: [TRACE] Max Jownson (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:15 PM.142] LSPD First Response: [TRACE] Daniel Edwards (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:15 PM.660] LSPD First Response: [TRACE] Max Jownson (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:15 PM.900] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 9:28:15 PM.900] LSPD First Response: UB: DETECTED ZONE: STAD [3/31/2024 9:28:15 PM.900] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:28:16 PM.082] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:16 PM.124] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:28:16 PM.124] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:28:16 PM.126] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:16 PM.173] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:16 PM.176] LSPD First Response: [TRACE] Sylvester Morearo (S_M_Y_COP_01) was set as a cop [3/31/2024 9:28:16 PM.177] LSPD First Response: [TRACE] Tom DeLonge (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:16 PM.680] LSPD First Response: a send response [3/31/2024 9:28:17 PM.856] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 9:28:18 PM.333] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:18 PM.701] LSPD First Response: a send response [3/31/2024 9:28:18 PM.809] LSPD First Response: UB: REQUESTED TYPE: Police Bike [3/31/2024 9:28:18 PM.809] LSPD First Response: UB: DETECTED ZONE: STAD [3/31/2024 9:28:18 PM.809] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:28:18 PM.809] LSPD First Response: UB All Police Buddy are failed to be spawned during preparation [3/31/2024 9:28:18 PM.860] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:18 PM.860] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:28:18 PM.953] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 2 [3/31/2024 9:28:19 PM.781] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:28:20 PM.324] LSPD First Response: UB: REQUESTED TYPE: StatePatrol [3/31/2024 9:28:20 PM.324] LSPD First Response: UB: DETECTED ZONE: STAD [3/31/2024 9:28:20 PM.324] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:28:20 PM.718] LSPD First Response: a send response [3/31/2024 9:28:20 PM.815] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:20 PM.815] LSPD First Response: [TRACE] Brandon Yowler (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 9:28:20 PM.865] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:28:20 PM.865] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:28:20 PM.889] LSPD First Response: [TRACE] Cop Brandon Yowler reassigned to Jp Jeep [3/31/2024 9:28:20 PM.891] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:28:20 PM.892] LSPD First Response: [TRACE] Brandon Yowler now monitoring Jp Jeep [3/31/2024 9:28:20 PM.973] LSPD First Response: [TRACE] Freeing dead cop [3/31/2024 9:28:20 PM.974] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:28:20 PM.975] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:20 PM.977] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:28:20 PM.979] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:28:21 PM.928] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:28:21 PM.930] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:22 PM.365] LSPD First Response: [TRACE] Emilio Mendoza (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:22 PM.528] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:22 PM.636] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:28:22 PM.636] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:28:22 PM.637] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:22 PM.721] LSPD First Response: a send response [3/31/2024 9:28:22 PM.731] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [3/31/2024 9:28:22 PM.732] LSPD First Response: UB: DETECTED ZONE: STAD [3/31/2024 9:28:22 PM.732] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:28:23 PM.388] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:23 PM.388] LSPD First Response: [TRACE] Harvey Durden (S_M_M_SNOWCOP_01) was set as a cop [3/31/2024 9:28:23 PM.389] LSPD First Response: [TRACE] Emilio Mendoza (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:23 PM.486] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:28:23 PM.486] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:28:23 PM.486] LSPD First Response: [TRACE] Cop Harvey Durden reassigned to Jp Jeep [3/31/2024 9:28:23 PM.486] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:28:23 PM.487] LSPD First Response: [TRACE] Harvey Durden now monitoring Jp Jeep [3/31/2024 9:28:23 PM.731] LSPD First Response: [TRACE] Freeing dead cop [3/31/2024 9:28:23 PM.731] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:28:23 PM.732] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:28:23 PM.732] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:28:24 PM.722] LSPD First Response: a send response [3/31/2024 9:28:24 PM.884] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:28:24 PM.884] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:28:24 PM.885] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:24 PM.912] LSPD First Response: [TRACE] Emilio Mendoza (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:25 PM.987] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 9:28:26 PM.738] LSPD First Response: a send response [3/31/2024 9:28:26 PM.998] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:26 PM.998] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:28:28 PM.761] LSPD First Response: a send response [3/31/2024 9:28:29 PM.334] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:30 PM.035] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:28:30 PM.768] LSPD First Response: a send response [3/31/2024 9:28:30 PM.901] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:31 PM.973] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:32 PM.731] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:28:32 PM.733] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:32 PM.786] LSPD First Response: a send response [3/31/2024 9:28:34 PM.001] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:34 PM.075] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 9:28:34 PM.119] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:34 PM.810] LSPD First Response: a send response [3/31/2024 9:28:35 PM.088] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:35 PM.088] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:28:36 PM.455] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:36 PM.791] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:36 PM.808] LSPD First Response: a send response [3/31/2024 9:28:36 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:28:37 PM.013] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:28:37 PM.013] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:28:37 PM.013] LSPD First Response: [WARN] Added cop without proper cop data [3/31/2024 9:28:37 PM.013] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:37 PM.014] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:28:37 PM.015] LSPD First Response: [TRACE] Cop Don Ramone reassigned to Jp Jeep [3/31/2024 9:28:37 PM.015] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:28:37 PM.040] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-0 PAX-0 [3/31/2024 9:28:37 PM.062] LSPD First Response: [TRACE] Don Ramone now monitoring Jp Jeep [3/31/2024 9:28:37 PM.113] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 9:28:37 PM.197] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:28:37 PM.253] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) entered combat with target: Max Jownson (G_M_Y_FAMFOR_01) [3/31/2024 9:28:37 PM.971] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:28:38 PM.065] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:28:38 PM.820] LSPD First Response: a send response [3/31/2024 9:28:39 PM.069] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:39 PM.069] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:28:39 PM.113] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:28:39 PM.113] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:28:39 PM.115] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:39 PM.147] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:39 PM.283] LSPD First Response: [TRACE] Max Jownson (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:39 PM.458] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:28:39 PM.458] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:28:39 PM.458] LSPD First Response: [WARN] Added cop without proper cop data [3/31/2024 9:28:39 PM.458] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:39 PM.458] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:28:39 PM.458] LSPD First Response: [TRACE] Cop Angelina Hawkins reassigned to Jp Jeep [3/31/2024 9:28:39 PM.458] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:28:39 PM.477] LSPD First Response: [TRACE] Angelina Hawkins now monitoring Jp Jeep [3/31/2024 9:28:39 PM.481] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-0 PAX-1 [3/31/2024 9:28:39 PM.786] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) entered combat with target: Max Jownson (G_M_Y_FAMFOR_01) [3/31/2024 9:28:40 PM.066] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:28:40 PM.384] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:28:40 PM.480] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:28:40 PM.837] LSPD First Response: a send response [3/31/2024 9:28:41 PM.501] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:42 PM.852] LSPD First Response: a send response [3/31/2024 9:28:43 PM.195] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:28:43 PM.197] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:43 PM.201] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:43 PM.363] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) was damaged. [3/31/2024 9:28:44 PM.167] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:28:44 PM.460] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:28:44 PM.583] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:28:44 PM.583] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:28:44 PM.583] LSPD First Response: [WARN] Added cop without proper cop data [3/31/2024 9:28:44 PM.583] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:44 PM.584] LSPD First Response: [TRACE] Mark Wright (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:28:44 PM.584] LSPD First Response: [TRACE] Cop Mark Wright reassigned to Jp Jeep [3/31/2024 9:28:44 PM.584] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:28:44 PM.606] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-1 PAX-0 [3/31/2024 9:28:44 PM.703] LSPD First Response: [TRACE] Mark Wright now monitoring Jp Jeep [3/31/2024 9:28:44 PM.831] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:28:44 PM.831] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:28:44 PM.831] LSPD First Response: [WARN] Added cop without proper cop data [3/31/2024 9:28:44 PM.831] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:44 PM.831] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:28:44 PM.832] LSPD First Response: [TRACE] Cop Craig County reassigned to Jp Jeep [3/31/2024 9:28:44 PM.832] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:28:44 PM.857] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-1 PAX-1 [3/31/2024 9:28:44 PM.877] LSPD First Response: a send response [3/31/2024 9:28:44 PM.946] LSPD First Response: [TRACE] Craig County now monitoring Jp Jeep [3/31/2024 9:28:45 PM.725] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:28:45 PM.945] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) left combat. [3/31/2024 9:28:45 PM.968] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:28:46 PM.732] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:46 PM.899] LSPD First Response: a send response [3/31/2024 9:28:46 PM.991] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:47 PM.377] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:28:47 PM.377] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:28:47 PM.378] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:47 PM.473] LSPD First Response: [TRACE] Max Jownson (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:48 PM.170] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:28:48 PM.171] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:28:48 PM.268] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:48 PM.488] LSPD First Response: [TRACE] Max Jownson killed by Alexander Carter [3/31/2024 9:28:48 PM.488] LSPD First Response: [TRACE] Max Jownson (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:28:48 PM.489] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:28:48 PM.924] LSPD First Response: a send response [3/31/2024 9:28:49 PM.219] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:28:49 PM.219] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:28:49 PM.219] LSPD First Response: [WARN] Added cop without proper cop data [3/31/2024 9:28:49 PM.219] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:28:49 PM.220] LSPD First Response: [TRACE] George Smith (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:28:49 PM.220] LSPD First Response: [TRACE] Cop George Smith reassigned to Jp Jeep [3/31/2024 9:28:49 PM.220] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:28:49 PM.243] LSPD First Response: [TRACE] George Smith now monitoring Jp Jeep [3/31/2024 9:28:49 PM.248] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-2 PAX-0 [3/31/2024 9:28:49 PM.961] LSPD First Response: [TRACE] Mark Wright (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:50 PM.048] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:50 PM.048] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:50 PM.260] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:28:50 PM.561] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) left combat. [3/31/2024 9:28:50 PM.771] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [3/31/2024 9:28:50 PM.922] LSPD First Response: a send response [3/31/2024 9:28:51 PM.015] LSPD First Response: [TRACE] Mark Wright (MP_M_FREEMODE_01) left combat. [3/31/2024 9:28:51 PM.081] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) left combat. [3/31/2024 9:28:51 PM.081] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) left combat. [3/31/2024 9:28:51 PM.082] LSPD First Response: [TRACE] George Smith (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:51 PM.262] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:28:51 PM.518] LSPD First Response: [TRACE] Mark Wright (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:52 PM.121] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:52 PM.930] LSPD First Response: a send response [3/31/2024 9:28:53 PM.670] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:53 PM.975] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:28:53 PM.977] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/31/2024 9:28:53 PM.977] LSPD First Response: [TRACE] Ped Kirsty Ryders has become idle again [3/31/2024 9:28:54 PM.633] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-3 PAX-0 [3/31/2024 9:28:54 PM.943] LSPD First Response: a send response [3/31/2024 9:28:54 PM.949] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-3 PAX-1 [3/31/2024 9:28:55 PM.164] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1 [3/31/2024 9:28:56 PM.701] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) left combat. [3/31/2024 9:28:56 PM.962] LSPD First Response: a send response [3/31/2024 9:28:57 PM.223] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:28:57 PM.647] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-1 [3/31/2024 9:28:57 PM.735] LSPD First Response: [TRACE] George Smith (MP_M_FREEMODE_01) left combat. [3/31/2024 9:28:58 PM.980] LSPD First Response: a send response [3/31/2024 9:28:59 PM.818] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-3 PAX-1 [3/31/2024 9:29:00 PM.076] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1 [3/31/2024 9:29:00 PM.279] LSPD First Response: [TRACE] George Smith (MP_M_FREEMODE_01) entered combat with target: Jp Jeep (A_M_M_SOUCENT_04) [3/31/2024 9:29:00 PM.353] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:29:00 PM.353] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:29:00 PM.379] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:29:00 PM.379] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:29:00 PM.994] LSPD First Response: a send response [3/31/2024 9:29:02 PM.274] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:29:02 PM.389] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-1 [3/31/2024 9:29:03 PM.009] LSPD First Response: a send response [3/31/2024 9:29:03 PM.207] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:29:03 PM.346] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:29:03 PM.465] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:29:03 PM.674] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [3/31/2024 9:29:03 PM.724] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:29:03 PM.724] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: this is trojan affirmative Confidence: 0.423199 [3/31/2024 9:29:03 PM.848] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:29:03 PM.873] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:29:03 PM.873] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:29:03 PM.873] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:29:03 PM.873] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5191627 [3/31/2024 9:29:03 PM.873] LSPD First Response: GrammarPolice: [GrammarHandler] processing action yes from the ActionQueue [3/31/2024 9:29:04 PM.570] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-3 PAX-1 [3/31/2024 9:29:04 PM.629] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1 [3/31/2024 9:29:05 PM.031] LSPD First Response: a send response [3/31/2024 9:29:05 PM.297] LSPD First Response: GrammarPolice: [Events] firing action event, action = yes [3/31/2024 9:29:05 PM.297] LSPD First Response: GrammarPolice: [DispatchHandler] received action: yes, invoking ActionHandler [3/31/2024 9:29:05 PM.298] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:29:05 PM.318] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: yes [3/31/2024 9:29:05 PM.338] LSPD First Response: GrammarPolice: [Action] calling action: yes at target: GrammarPolice.Actions.Interactions.Yes [3/31/2024 9:29:06 PM.033] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-0 [3/31/2024 9:29:06 PM.093] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: yes [3/31/2024 9:29:06 PM.093] LSPD First Response: GrammarPolice: [DispatchHandler] player has accepted assistance that was never offered [3/31/2024 9:29:06 PM.674] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done [3/31/2024 9:29:06 PM.677] ABORT BUST [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Suspect freed [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.688] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [3/31/2024 9:29:06 PM.690] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.690] LSPD First Response: [TRACE] Freeing cop: Don Ramone [3/31/2024 9:29:06 PM.690] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:29:06 PM.690] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [3/31/2024 9:29:06 PM.690] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [3/31/2024 9:29:06 PM.690] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely. [3/31/2024 9:29:06 PM.705] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit [3/31/2024 9:29:06 PM.705] LSPD First Response: [TRACE] Issuing backup request for prisoner transport [3/31/2024 9:29:06 PM.720] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 9:29:06 PM.720] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:29:06 PM.725] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:29:06 PM.725] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [3/31/2024 9:29:06 PM.725] LSPD First Response: [TRACE] Instance cleaned ( #1) [3/31/2024 9:29:06 PM.727] LSPD First Response: 155898 Millisekunden [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Car Theft Attempt [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:29:06 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Car Theft Attempt [3/31/2024 9:29:06 PM.754] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/31/2024 9:29:06 PM.756] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP [3/31/2024 9:29:06 PM.775] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/31/2024 9:29:06 PM.778] LSPD First Response: [TRACE] Ending chase [3/31/2024 9:29:06 PM.778] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Freeing cop: Angelina Hawkins [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Freeing cop: Mark Wright [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Freeing cop: Craig County [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Freeing cop: George Smith [3/31/2024 9:29:06 PM.779] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Ped Craig County has become idle again [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Ped Angelina Hawkins has become idle again [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Ped George Smith has become idle again [3/31/2024 9:29:06 PM.780] LSPD First Response: [TRACE] Ped Mark Wright has become idle again [3/31/2024 9:29:06 PM.823] LSPD First Response: B send response [3/31/2024 9:29:06 PM.936] LSPD First Response: b send response [3/31/2024 9:29:06 PM.952] LSPD First Response: [TRACE] Craig County (MP_M_FREEMODE_01) left combat. [3/31/2024 9:29:06 PM.953] LSPD First Response: [TRACE] Angelina Hawkins (MP_F_FREEMODE_01) left combat. [3/31/2024 9:29:06 PM.953] LSPD First Response: [TRACE] George Smith (MP_M_FREEMODE_01) left combat. [3/31/2024 9:29:06 PM.954] LSPD First Response: [TRACE] Mark Wright (MP_M_FREEMODE_01) left combat. [3/31/2024 9:29:07 PM.045] LSPD First Response: a send response [3/31/2024 9:29:07 PM.052] LSPD First Response: A send response [3/31/2024 9:29:07 PM.056] LSPD First Response: [3/31/2024 9:29:07 PM.056] LSPD First Response: ============================== [3/31/2024 9:29:07 PM.056] LSPD First Response: UNHANDLED EXCEPTION DURING RAW FRAME RENDER EVENT [3/31/2024 9:29:07 PM.056] LSPD First Response: ------------------------------ [3/31/2024 9:29:07 PM.056] LSPD First Response: Origin: Rage.RemotePlugin [3/31/2024 9:29:07 PM.056] LSPD First Response: ------------------------------ [3/31/2024 9:29:07 PM.056] LSPD First Response: Exception type: System.InvalidOperationException [3/31/2024 9:29:07 PM.056] LSPD First Response: Exception message: Collection was modified; enumeration operation may not execute. [3/31/2024 9:29:07 PM.056] LSPD First Response: ------------------------------ [3/31/2024 9:29:07 PM.056] LSPD First Response: Inner exceptions: [3/31/2024 9:29:07 PM.056] LSPD First Response: ------------------------------ [3/31/2024 9:29:07 PM.056] LSPD First Response: Stack trace: [3/31/2024 9:29:07 PM.056] LSPD First Response: at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) [3/31/2024 9:29:07 PM.056] at System.Collections.Generic.List`1.Enumerator.MoveNextRare() [3/31/2024 9:29:07 PM.056] at A.m.A(Object , GraphicsEventArgs ) [3/31/2024 9:29:07 PM.056] at System.EventHandler`1.Invoke(Object sender, TEventArgs e) [3/31/2024 9:29:07 PM.056] at Rage.Game.RaiseRawFrameRender(GraphicsEventArgs e) [3/31/2024 9:29:07 PM.056] at Rage.RemotePlugin.OnRender() [3/31/2024 9:29:07 PM.056] LSPD First Response: ============================== [3/31/2024 9:29:07 PM.056] LSPD First Response: [3/31/2024 9:29:07 PM.074] LSPD First Response: [FATAL] Forced termination [3/31/2024 9:29:07 PM.075] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/31/2024 9:29:08 PM.659] LSPD First Response: [INFO] LSPDFR has shut down [3/31/2024 9:29:09 PM.563] LSPD First Response: UB All Police Partners are removed [3/31/2024 9:29:09 PM.709] LSPD First Response: UB All Police Buddy are removed [3/31/2024 9:29:09 PM.713] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 3 [3/31/2024 9:29:09 PM.719] LSPD First Response: UB All Police Buddy are removed [3/31/2024 9:29:09 PM.723] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2 [3/31/2024 9:29:09 PM.730] LSPD First Response: UB All Police Buddy are removed [3/31/2024 9:29:09 PM.732] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 1 [3/31/2024 9:29:09 PM.741] LSPD First Response: UB All Police Buddy are removed [3/31/2024 9:29:09 PM.745] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 0 [3/31/2024 9:29:09 PM.752] LSPD First Response: STP cannot take control AI arrested PedSystem.Threading.ThreadAbortException: Thread was being aborted. [3/31/2024 9:29:09 PM.752] at Rage.GameFiber.SleepThis(Int32 duration) [3/31/2024 9:29:09 PM.752] at Rage.GameFiber.WaitThis(Int32 duration) [3/31/2024 9:29:09 PM.753] at Rage.GameFiber.Wait(Int32 duration) [3/31/2024 9:29:09 PM.753] at ‍‍‌‌‏‏​‫‬‍‍‬​‮‫‪‎‫‫‪‎‫‭‏‭​‮.‫‍‍‪‎​​​‎‏‎​‭‬​​‬‏‪‍‌‏‎‬‫‍‫‮‮.‬‪‎‮‍‌‭‍‎​‬‬‎‏​‌‏‬‍‭‮(Int32 ) [3/31/2024 9:29:09 PM.753] at ‍‍‌‌‏‏​‫‬‍‍‬​‮‫‪‎‫‫‪‎‫‭‏‭​‮.‫‍‍‪‎​​​‎‏‎​‭‬​​‬‏‪‍‌‏‎‬‫‍‫‮‮.‮‮‮‭‪‪‫‎‪‍‪‎‫‪‮‎​‍‎‬‮‪‮() [3/31/2024 9:29:09 PM.834] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events... [3/31/2024 9:29:09 PM.834] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully [3/31/2024 9:29:47 PM.711] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:29:52 PM.712] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/31/2024 9:29:52 PM.713] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 9:29:54 PM.696] : Initializing input system [3/31/2024 9:29:54 PM.696] : Initializing game console [3/31/2024 9:29:54 PM.697] : Initializing forms manager [3/31/2024 9:29:54 PM.791] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/31/2024 9:29:54 PM.951] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 9:29:54 PM.952] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 9:29:54 PM.952] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 9:29:54 PM.952] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 9:29:55 PM.972] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:55 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:55 PM.978] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 9:29:56 PM.044] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 9:29:56 PM.044] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 9:29:56 PM.044] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:29:56 PM.044] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 9:29:56 PM.044] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 9:29:56 PM.044] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 9:29:56 PM.045] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 9:29:56 PM.045] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 9:29:56 PM.046] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 9:29:56 PM.046] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_ARU_eup.xml [3/31/2024 9:29:56 PM.051] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastal_uscg.xml [3/31/2024 9:29:56 PM.051] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_LPU_eup.xml [3/31/2024 9:29:56 PM.056] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_NWAS_eup.xml [3/31/2024 9:29:56 PM.062] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RCT_eup.xml [3/31/2024 9:29:56 PM.065] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_RPU_eup.xml [3/31/2024 9:29:56 PM.068] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_SFARS_eup.xml [3/31/2024 9:29:56 PM.069] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.069] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.069] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 9:29:56 PM.070] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 9:29:56 PM.071] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 9:29:56 PM.072] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 9:29:56 PM.073] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 9:29:56 PM.073] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 9:29:56 PM.073] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 9:29:56 PM.073] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 9:29:56 PM.073] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 9:29:56 PM.073] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 9:29:56 PM.073] LSPD First Response: [TRACE] Loaded 80 freemode outfits and 55 preset outfits [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:29:56 PM.078] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/31/2024 9:29:56 PM.498] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 9:29:56 PM.577] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 9:29:56 PM.578] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:29:56 PM.578] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 9:29:56 PM.637] LSPD First Response: [TRACE] Adding Alexander Carter as character [3/31/2024 9:29:56 PM.795] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.795] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.795] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 9:29:56 PM.798] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_coastal.xml [3/31/2024 9:29:56 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.799] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 9:29:56 PM.803] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_coastal.xml [3/31/2024 9:29:56 PM.803] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_santos_constabulary.xml [3/31/2024 9:29:56 PM.803] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.803] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.804] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 9:29:56 PM.825] LSPD First Response: [WARN] Invalid vehicle model police6 [3/31/2024 9:29:56 PM.825] LSPD First Response: [WARN] Invalid vehicle model police7 [3/31/2024 9:29:56 PM.837] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal.xml [3/31/2024 9:29:56 PM.837] LSPD First Response: [WARN] Invalid vehicle model cgtruck [3/31/2024 9:29:56 PM.837] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_boats.xml [3/31/2024 9:29:56 PM.837] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:29:56 PM.837] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:29:56 PM.837] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:29:56 PM.837] LSPD First Response: [WARN] Invalid vehicle model defender [3/31/2024 9:29:56 PM.837] LSPD First Response: [WARN] Invalid vehicle model rbm [3/31/2024 9:29:56 PM.837] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_helis.xml [3/31/2024 9:29:56 PM.837] LSPD First Response: [WARN] Invalid vehicle model jayhawk [3/31/2024 9:29:56 PM.838] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:29:56 PM.838] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:29:56 PM.838] LSPD First Response: [WARN] Invalid vehicle model mh65 [3/31/2024 9:29:56 PM.838] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03 [3/31/2024 9:29:56 PM.838] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_santos_constabulary.xml [3/31/2024 9:29:56 PM.842] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.842] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:56 PM.842] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 9:29:56 PM.849] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_coastal.xml [3/31/2024 9:29:56 PM.849] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_santos_constabulary.xml [3/31/2024 9:29:56 PM.853] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 9:29:56 PM.853] LSPD First Response: [TRACE] Last selected character was Alexander Carter, should spawn as last character True [3/31/2024 9:29:56 PM.854] LSPD First Response: [TRACE] Loading last selected character Alexander Carter [3/31/2024 9:29:56 PM.856] LSPD First Response: [INFO] Changing current player character to Alexander Carter [3/31/2024 9:29:57 PM.179] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/31/2024 9:29:57 PM.187] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:29:57 PM.188] LSPD First Response: [TRACE] CharacterSelected: 36 [3/31/2024 9:29:57 PM.188] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 9:29:57 PM.324] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:29:57 PM.330] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 9:29:57 PM.377] LSPD First Response: We have 4 appartments registered [3/31/2024 9:29:57 PM.380] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 9:29:57 PM.386] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/31/2024 9:29:57 PM.387] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 9:29:57 PM.387] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/31/2024 9:29:57 PM.388] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 9:29:57 PM.388] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/31/2024 9:29:57 PM.389] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 9:29:57 PM.389] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 9:29:57 PM.389] LSPD First Response: ApartmentManager initialized [3/31/2024 9:29:57 PM.393] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 9:29:57 PM.394] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 9:29:57 PM.395] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 9:29:57 PM.469] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 9:29:57 PM.478] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 9:29:57 PM.484] LSPD First Response: [TRACE] Set title to Alexander Carter for Interaction Menu [3/31/2024 9:29:57 PM.485] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 9:29:57 PM.486] LSPD First Response: [TRACE] Set title to Alexander Carter for Police Radio [3/31/2024 9:29:57 PM.493] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 9:29:57 PM.495] LSPD First Response: [TRACE] Set title to Alexander Carter for Vehicle Options [3/31/2024 9:29:57 PM.498] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 9:29:57 PM.499] LSPD First Response: [TRACE] Set title to Alexander Carter for Inventory [3/31/2024 9:29:57 PM.502] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 9:29:57 PM.505] LSPD First Response: [TRACE] Set title to Alexander Carter for Settings [3/31/2024 9:29:57 PM.510] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:29:57 PM.558] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 9:29:57 PM.560] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 9:29:57 PM.560] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 9:29:57 PM.561] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 9:29:57 PM.564] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 9:29:57 PM.587] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:29:57 PM.686] LSPD First Response: [TRACE] Adam Polar (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:29:57 PM.686] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:29:57 PM.686] LSPD First Response: [TRACE] Kate Andrews (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:29:57 PM.686] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:29:57 PM.687] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:29:57 PM.687] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:29:57 PM.687] LSPD First Response: [TRACE] Dwayne Lawnson (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:29:57 PM.687] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:29:57 PM.687] LSPD First Response: [TRACE] Charles McCarter (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:29:57 PM.708] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 9:29:57 PM.710] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 9:29:57 PM.710] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [3/31/2024 9:29:57 PM.717] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 9:29:57 PM.718] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 9:29:57 PM.756] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 9:29:57 PM.756] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 9:29:57 PM.756] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 9:29:57 PM.756] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 9:29:57 PM.756] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 9:29:57 PM.759] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 9:29:57 PM.759] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 9:29:57 PM.771] LSPD First Response: [TRACE] Requested Audio [3/31/2024 9:29:57 PM.784] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 9:29:58 PM.140] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 9:29:58 PM.249] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:58 PM.249] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:29:58 PM.249] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 9:29:58 PM.269] LSPD First Response: [INFO] Vinwood Blvd. Police Station [3/31/2024 9:29:58 PM.269] LSPD First Response: [INFO] Added new police station: Vinwood Blvd. Police Station (LPU) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 9:29:58 PM.269] LSPD First Response: [INFO] Popular St. Police Station [3/31/2024 9:29:58 PM.269] LSPD First Response: [INFO] Added new police station: Popular St. Police Station (RCT) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Eastbourne Way Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Eastbourne Way Police Station (LPU) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] San Andreas Ave. Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: San Andreas Ave. Police Station (LPU) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Sinner St. Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Sinner St. Police Station (LPU) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Innocence Blvd. Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Innocence Blvd. Police Station (LPU) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Zancudo Ave. Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Zancudo Ave. Police Station (RPU) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Paleto Blvd. Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Paleto Blvd. Police Station (RPU) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Marlowe Drive Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Marlowe Drive Police Station (RPU) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Santos Intl. Airport Police Station [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Santos Intl. Airport Police Station (ARU) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] HMP Bolingbroke [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: HMP Bolingbroke (RPU) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Santos Constabulary Headquarters [3/31/2024 9:29:58 PM.270] LSPD First Response: [INFO] Added new police station: Santos Constabulary Headquarters (LPU) at X:142.2847 Y:-769.2435 Z:45.75203 [3/31/2024 9:29:58 PM.270] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_coastal.xml [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] USCG Sector/Station Los Santos [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5 [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] USCG Station Paleto Bay [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613 [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] USCG Air Station Los Santos [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14 [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Los Santos Port Authority [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5 [3/31/2024 9:29:58 PM.271] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_santos_constabulary.xml [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Red Desert Ave. Police Station [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Added new police station: Red Desert Ave. Police Station (LPU) at X:-1632.241 Y:-1015.48 Z:13.12532 [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Santos Port Police Station [3/31/2024 9:29:58 PM.271] LSPD First Response: [INFO] Added new police station: Santos Port Police Station (LPU) at X:-330.8383 Y:-2779.025 Z:5.145138 [3/31/2024 9:29:58 PM.277] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 9:29:58 PM.277] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 9:29:58 PM.278] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 9:29:58 PM.278] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 9:29:58 PM.278] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 9:29:58 PM.278] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 9:29:58 PM.278] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 9:29:58 PM.279] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 9:29:58 PM.279] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 9:29:58 PM.280] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 9:29:58 PM.280] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 9:29:58 PM.281] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 9:29:58 PM.281] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 9:29:58 PM.283] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 9:29:58 PM.316] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:29:58 PM.590] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 9:29:58 PM.590] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 9:29:58 PM.594] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 9:29:58 PM.594] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 95ef7421-a70c-44be-84a3-927a5e15b7cb. Enhanced features available. [3/31/2024 9:29:58 PM.611] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 9:29:58 PM.613] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 9:29:58 PM.613] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 9:29:58 PM.780] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 9:29:58 PM.780] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 9:29:59 PM.946] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 9:30:01 PM.791] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:30:01 PM.791] LSPD First Response: [TRACE] Preloading node data [3/31/2024 9:30:01 PM.791] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 9:30:01 PM.793] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 9:30:03 PM.323] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 9:30:03 PM.323] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 9:30:03 PM.328] Deleting: Your Last Vehicle [3/31/2024 9:30:03 PM.328] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 9:30:03 PM.330] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 9:30:03 PM.331] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 9:30:03 PM.337] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 9:30:03 PM.338] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 9:30:03 PM.343] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 9:30:03 PM.343] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 9:30:03 PM.380] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 9:30:03 PM.380] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 9:30:03 PM.381] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 9:30:03 PM.381] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 9:30:03 PM.382] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 9:30:03 PM.382] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 9:30:03 PM.385] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 9:30:03 PM.390] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 9:30:03 PM.391] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 9:30:03 PM.391] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 9:30:03 PM.392] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 9:30:03 PM.400] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 9:30:03 PM.403] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 9:30:03 PM.403] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 9:30:03 PM.406] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 9:30:03 PM.407] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 9:30:03 PM.417] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 9:30:03 PM.420] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 9:30:03 PM.423] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/31/2024 9:30:29 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:30:29 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 9:30:29 PM.800] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 9:30:29 PM.800] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml [3/31/2024 9:30:29 PM.800] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/SteamLibrary/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_santos_constabulary.xml [3/31/2024 9:30:29 PM.815] LSPD First Response: [TRACE] Setting player to sasp from last agency [3/31/2024 9:30:29 PM.841] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:30:29 PM.841] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:30:29 PM.841] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:30:29 PM.842] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:30:29 PM.848] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 9:30:29 PM.850] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:30:29 PM.861] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [3/31/2024 9:30:29 PM.862] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_a [3/31/2024 9:30:29 PM.862] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:30:29 PM.862] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_c [3/31/2024 9:30:29 PM.862] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:30:29 PM.890] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/31/2024 9:30:29 PM.975] LSPD First Response: [TRACE] Set last player walk style back: Tough [3/31/2024 9:30:29 PM.979] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 9:30:29 PM.988] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/31/2024 9:30:30 PM.032] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.041] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.042] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.054] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.061] LSPD First Response: DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.068] LSPD First Response: drmaynardsCallouts, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.068] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.069] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.076] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.084] LSPD First Response: PoliceLifeS, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.090] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.092] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.092] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.097] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.104] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:30 PM.107] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [3/31/2024 9:30:30 PM.138] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [3/31/2024 9:30:30 PM.169] LSPD First Response: Creating plugin: CalloutInterface.Main [3/31/2024 9:30:30 PM.169] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/31/2024 9:30:30 PM.262] LSPD First Response: Creating plugin: DeryllCallouts.Main [3/31/2024 9:30:30 PM.262] LSPD First Response: Creating plugin: drmaynardsCallouts.Main [3/31/2024 9:30:30 PM.301] LSPD First Response: Creating plugin: GrammarPolice.Main [3/31/2024 9:30:30 PM.302] LSPD First Response: Creating plugin: HWYCallouts.Main [3/31/2024 9:30:30 PM.302] LSPD First Response: Creating plugin: KucheraCallouts.Main [3/31/2024 9:30:30 PM.302] LSPD First Response: Creating plugin: A.B [3/31/2024 9:30:30 PM.302] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [3/31/2024 9:30:30 PM.302] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [3/31/2024 9:30:30 PM.342] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [3/31/2024 9:30:30 PM.387] LSPD First Response: Creating plugin: UK_Callouts.Main [3/31/2024 9:30:30 PM.387] LSPD First Response: LOADED PLUGIN [3/31/2024 9:30:30 PM.387] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/31/2024 9:30:30 PM.467] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [3/31/2024 9:30:30 PM.468] LSPD First Response: Go on duty to fully load ALPRLite [3/31/2024 9:30:30 PM.469] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [3/31/2024 9:30:30 PM.469] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [3/31/2024 9:30:30 PM.470] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/31/2024 9:30:30 PM.470] LSPD First Response: Go on duty to fully load CompuLite [3/31/2024 9:30:30 PM.470] LSPD First Response: [LOG]: Loading config file from DeryllCallouts. [3/31/2024 9:30:30 PM.472] LSPD First Response: maynardsCallouts Loaded! [3/31/2024 9:30:30 PM.650] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [3/31/2024 9:30:30 PM.656] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [3/31/2024 9:30:30 PM.657] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [3/31/2024 9:30:31 PM.059] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [3/31/2024 9:30:31 PM.803] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [3/31/2024 9:30:31 PM.803] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [3/31/2024 9:30:31 PM.803] LSPD First Response: Go on duty to fully load SpeedRadarLite [3/31/2024 9:30:31 PM.803] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [3/31/2024 9:30:31 PM.804] LSPD First Response: Go on duty to fully load StopThePed [3/31/2024 9:30:31 PM.804] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized. [3/31/2024 9:30:31 PM.804] LSPD First Response: Go on duty to start UK Callouts. [3/31/2024 9:30:31 PM.805] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/31/2024 9:30:31 PM.805] LSPD First Response: Go on duty to fully load UltimateBackup [3/31/2024 9:30:31 PM.805] LSPD First Response: We have 3 callouts registered [3/31/2024 9:30:31 PM.805] LSPD First Response: CalloutManager initialized [3/31/2024 9:30:31 PM.806] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 9:30:31 PM.812] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:30:31 PM.813] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 9:30:31 PM.825] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/31/2024 9:30:31 PM.826] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/31/2024 9:30:31 PM.827] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/31/2024 9:30:31 PM.827] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/31/2024 9:30:31 PM.838] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 9:30:31 PM.838] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 9:30:31 PM.838] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 9:30:31 PM.841] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 9:30:31 PM.845] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/31/2024 9:30:31 PM.846] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/31/2024 9:30:31 PM.847] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/31/2024 9:30:31 PM.849] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/31/2024 9:30:31 PM.849] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/31/2024 9:30:31 PM.850] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/31/2024 9:30:31 PM.900] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [3/31/2024 9:30:31 PM.900] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [3/31/2024 9:30:31 PM.900] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [3/31/2024 9:30:31 PM.900] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [3/31/2024 9:30:31 PM.900] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [3/31/2024 9:30:31 PM.900] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [3/31/2024 9:30:31 PM.901] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [3/31/2024 9:30:31 PM.901] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [3/31/2024 9:30:31 PM.921] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:30:31 PM.921] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:30:31 PM.921] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:30:31 PM.985] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [3/31/2024 9:30:31 PM.991] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:30:31 PM.991] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:30:31 PM.991] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [3/31/2024 9:30:31 PM.991] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] ALPR = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] Incident = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] Peds = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] Vehicles = False [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [3/31/2024 9:30:31 PM.992] LSPD First Response: IPT.Common: [INFO] ============================================================ [3/31/2024 9:30:32 PM.001] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [3/31/2024 9:30:32 PM.001] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [3/31/2024 9:30:32 PM.002] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [3/31/2024 9:30:32 PM.003] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [3/31/2024 9:30:32 PM.004] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [3/31/2024 9:30:32 PM.005] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [3/31/2024 9:30:32 PM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [3/31/2024 9:30:32 PM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [3/31/2024 9:30:32 PM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [3/31/2024 9:30:32 PM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [3/31/2024 9:30:32 PM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [3/31/2024 9:30:32 PM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [3/31/2024 9:30:32 PM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [3/31/2024 9:30:32 PM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [3/31/2024 9:30:32 PM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [3/31/2024 9:30:32 PM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [3/31/2024 9:30:32 PM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [3/31/2024 9:30:32 PM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [3/31/2024 9:30:32 PM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [3/31/2024 9:30:32 PM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [3/31/2024 9:30:32 PM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [3/31/2024 9:30:32 PM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [3/31/2024 9:30:32 PM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [3/31/2024 9:30:32 PM.015] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [3/31/2024 9:30:32 PM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [3/31/2024 9:30:32 PM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [3/31/2024 9:30:32 PM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [3/31/2024 9:30:32 PM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [3/31/2024 9:30:32 PM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [3/31/2024 9:30:32 PM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [3/31/2024 9:30:32 PM.019] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [3/31/2024 9:30:32 PM.019] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [3/31/2024 9:30:32 PM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [3/31/2024 9:30:32 PM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [3/31/2024 9:30:32 PM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [3/31/2024 9:30:32 PM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [3/31/2024 9:30:32 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [3/31/2024 9:30:32 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [3/31/2024 9:30:32 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [3/31/2024 9:30:32 PM.023] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [3/31/2024 9:30:32 PM.023] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [3/31/2024 9:30:32 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [3/31/2024 9:30:32 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [3/31/2024 9:30:32 PM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [3/31/2024 9:30:32 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [3/31/2024 9:30:32 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [3/31/2024 9:30:32 PM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [3/31/2024 9:30:32 PM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [3/31/2024 9:30:32 PM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [3/31/2024 9:30:32 PM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [3/31/2024 9:30:32 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [3/31/2024 9:30:32 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [3/31/2024 9:30:32 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [3/31/2024 9:30:32 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [3/31/2024 9:30:32 PM.031] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [3/31/2024 9:30:32 PM.031] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [3/31/2024 9:30:32 PM.032] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [3/31/2024 9:30:32 PM.032] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [3/31/2024 9:30:32 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [3/31/2024 9:30:32 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [3/31/2024 9:30:32 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [3/31/2024 9:30:32 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [3/31/2024 9:30:32 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [3/31/2024 9:30:32 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [3/31/2024 9:30:32 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [3/31/2024 9:30:32 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [3/31/2024 9:30:32 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [3/31/2024 9:30:32 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [3/31/2024 9:30:32 PM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [3/31/2024 9:30:32 PM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [3/31/2024 9:30:32 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [3/31/2024 9:30:32 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [3/31/2024 9:30:32 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [3/31/2024 9:30:32 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [3/31/2024 9:30:32 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [3/31/2024 9:30:32 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [3/31/2024 9:30:32 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [3/31/2024 9:30:32 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [3/31/2024 9:30:32 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [3/31/2024 9:30:32 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [3/31/2024 9:30:32 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [3/31/2024 9:30:32 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [3/31/2024 9:30:32 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [3/31/2024 9:30:32 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [3/31/2024 9:30:32 PM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [3/31/2024 9:30:32 PM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [3/31/2024 9:30:32 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [3/31/2024 9:30:32 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [3/31/2024 9:30:32 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [3/31/2024 9:30:32 PM.050] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [3/31/2024 9:30:32 PM.050] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [3/31/2024 9:30:32 PM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [3/31/2024 9:30:32 PM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [3/31/2024 9:30:32 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [3/31/2024 9:30:32 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [3/31/2024 9:30:32 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [3/31/2024 9:30:32 PM.054] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [3/31/2024 9:30:32 PM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [3/31/2024 9:30:32 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [3/31/2024 9:30:32 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [3/31/2024 9:30:32 PM.057] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [3/31/2024 9:30:32 PM.058] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [3/31/2024 9:30:32 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [3/31/2024 9:30:32 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [3/31/2024 9:30:32 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [3/31/2024 9:30:32 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [3/31/2024 9:30:32 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [3/31/2024 9:30:32 PM.064] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [3/31/2024 9:30:32 PM.065] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [3/31/2024 9:30:32 PM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [3/31/2024 9:30:32 PM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [3/31/2024 9:30:32 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [3/31/2024 9:30:32 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [3/31/2024 9:30:32 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [3/31/2024 9:30:32 PM.068] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-7156eee2-26a5-4940-a22c-12825be39f10 [3/31/2024 9:30:32 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [3/31/2024 9:30:32 PM.070] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [3/31/2024 9:30:32 PM.087] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [3/31/2024 9:30:32 PM.317] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [3/31/2024 9:30:32 PM.317] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [3/31/2024 9:30:32 PM.317] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [3/31/2024 9:30:32 PM.317] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [3/31/2024 9:30:32 PM.319] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [3/31/2024 9:30:32 PM.322] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... drmaynardsCallouts: found 7 callouts [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... UK Callouts: found 14 callouts [3/31/2024 9:30:32 PM.338] LSPD First Response: CalloutInterface: [INFO] ... found a total of 110 callout(s), of which 55 are silently spawnable [3/31/2024 9:30:32 PM.350] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [3/31/2024 9:30:32 PM.366] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/31/2024 9:30:32 PM.368] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/31/2024 9:30:32 PM.368] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/31/2024 9:30:32 PM.368] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/31/2024 9:30:32 PM.373] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/31/2024 9:30:32 PM.393] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/31/2024 9:30:32 PM.395] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/31/2024 9:30:32 PM.411] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 9:30:32 PM.412] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/31/2024 9:30:32 PM.419] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/31/2024 9:30:32 PM.421] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/31/2024 9:30:32 PM.429] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/31/2024 9:30:32 PM.429] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/31/2024 9:30:32 PM.429] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/31/2024 9:30:32 PM.431] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/31/2024 9:30:32 PM.431] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/31/2024 9:30:32 PM.433] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/31/2024 9:30:32 PM.459] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/31/2024 9:30:33 PM.074] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:30:34 PM.372] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [3/31/2024 9:30:34 PM.372] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [3/31/2024 9:30:34 PM.372] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [3/31/2024 9:30:34 PM.372] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [3/31/2024 9:30:34 PM.373] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [3/31/2024 9:30:34 PM.476] LSPD First Response: CompuLite Localization Code Page: 1252 [3/31/2024 9:30:34 PM.476] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/31/2024 9:30:34 PM.479] [3/31/2024 9:30:34 PM.479] ================================================== DeryllCallouts =================================================== [3/31/2024 9:30:34 PM.479] [3/31/2024 9:30:34 PM.479] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [3/31/2024 9:30:34 PM.479] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [3/31/2024 9:30:34 PM.479] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [3/31/2024 9:30:34 PM.479] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [3/31/2024 9:30:34 PM.480] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [3/31/2024 9:30:34 PM.480] [3/31/2024 9:30:34 PM.480] ================================================== DeryllCallouts =================================================== [3/31/2024 9:30:34 PM.480] [3/31/2024 9:30:34 PM.480] [3/31/2024 9:30:34 PM.480] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:30:34 PM.480] [3/31/2024 9:30:34 PM.480] [LOG]: Callouts and settings were loaded successfully. [3/31/2024 9:30:34 PM.480] [LOG]: The config file was loaded successfully. [3/31/2024 9:30:34 PM.480] [VERSION]: Detected Version: 1.2.0.0 [3/31/2024 9:30:34 PM.480] [3/31/2024 9:30:34 PM.480] =============================================== DeryllCallouts by Deryll ================================================ [3/31/2024 9:30:34 PM.480] [3/31/2024 9:30:34 PM.481] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.FireTruckTheft [3/31/2024 9:30:34 PM.481] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.AvoidingArrest [3/31/2024 9:30:34 PM.481] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BadDriver [3/31/2024 9:30:34 PM.481] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.MoneyTruckTheft [3/31/2024 9:30:34 PM.481] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.BankRobbery [3/31/2024 9:30:34 PM.481] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.OfficerRequestBackup [3/31/2024 9:30:34 PM.481] LSPD First Response: Registering callout drmaynardsCallouts.Callouts.Shootin [3/31/2024 9:30:34 PM.484] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [3/31/2024 9:30:34 PM.484] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [3/31/2024 9:30:34 PM.484] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:30:34 PM.485] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [3/31/2024 9:30:34 PM.485] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [3/31/2024 9:30:34 PM.486] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/31/2024 9:30:34 PM.490] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [3/31/2024 9:30:34 PM.492] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [3/31/2024 9:30:34 PM.499] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [3/31/2024 9:30:34 PM.506] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = TROJAN-1 [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-GB [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = MButton [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [3/31/2024 9:30:34 PM.508] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[trojan], [1]] [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_UT_TROJAN, GP_BEAT_1] [3/31/2024 9:30:34 PM.509] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [3/31/2024 9:30:34 PM.537] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [3/31/2024 9:30:34 PM.538] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [3/31/2024 9:30:34 PM.539] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [3/31/2024 9:30:34 PM.545] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [3/31/2024 9:30:34 PM.578] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [3/31/2024 9:30:34 PM.578] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [3/31/2024 9:30:34 PM.578] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [3/31/2024 9:30:34 PM.578] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [3/31/2024 9:30:34 PM.578] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [3/31/2024 9:30:34 PM.579] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [3/31/2024 9:30:34 PM.579] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [3/31/2024 9:30:34 PM.579] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [3/31/2024 9:30:34 PM.579] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [3/31/2024 9:30:34 PM.579] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [3/31/2024 9:30:34 PM.579] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [3/31/2024 9:30:34 PM.579] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [3/31/2024 9:30:34 PM.580] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [3/31/2024 9:30:34 PM.581] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [3/31/2024 9:30:34 PM.581] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [3/31/2024 9:30:34 PM.581] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [3/31/2024 9:30:34 PM.581] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [3/31/2024 9:30:34 PM.581] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [3/31/2024 9:30:34 PM.581] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [3/31/2024 9:30:34 PM.582] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [3/31/2024 9:30:34 PM.584] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [3/31/2024 9:30:34 PM.585] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [3/31/2024 9:30:34 PM.585] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [3/31/2024 9:30:34 PM.585] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [3/31/2024 9:30:34 PM.585] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [3/31/2024 9:30:34 PM.585] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [3/31/2024 9:30:34 PM.585] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [3/31/2024 9:30:34 PM.586] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [3/31/2024 9:30:34 PM.586] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [3/31/2024 9:30:34 PM.586] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [3/31/2024 9:30:34 PM.586] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [3/31/2024 9:30:34 PM.586] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [3/31/2024 9:30:34 PM.586] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [3/31/2024 9:30:34 PM.586] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [3/31/2024 9:30:34 PM.587] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [3/31/2024 9:30:34 PM.587] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [3/31/2024 9:30:34 PM.587] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [3/31/2024 9:30:34 PM.587] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [3/31/2024 9:30:34 PM.588] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [3/31/2024 9:30:34 PM.588] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [3/31/2024 9:30:34 PM.588] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [3/31/2024 9:30:34 PM.588] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [3/31/2024 9:30:34 PM.588] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [3/31/2024 9:30:34 PM.588] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [3/31/2024 9:30:34 PM.588] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [3/31/2024 9:30:34 PM.589] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [3/31/2024 9:30:34 PM.589] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [3/31/2024 9:30:34 PM.589] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [3/31/2024 9:30:34 PM.589] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [3/31/2024 9:30:34 PM.589] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [3/31/2024 9:30:34 PM.589] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [3/31/2024 9:30:34 PM.589] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [3/31/2024 9:30:34 PM.590] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [3/31/2024 9:30:34 PM.590] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [3/31/2024 9:30:34 PM.590] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [3/31/2024 9:30:34 PM.590] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [3/31/2024 9:30:34 PM.590] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [3/31/2024 9:30:34 PM.590] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [3/31/2024 9:30:34 PM.596] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [3/31/2024 9:30:34 PM.596] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [3/31/2024 9:30:34 PM.596] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [3/31/2024 9:30:34 PM.596] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [3/31/2024 9:30:34 PM.597] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [3/31/2024 9:30:34 PM.597] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [3/31/2024 9:30:34 PM.597] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [3/31/2024 9:30:34 PM.597] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [3/31/2024 9:30:34 PM.597] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [3/31/2024 9:30:34 PM.597] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [3/31/2024 9:30:34 PM.597] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [3/31/2024 9:30:34 PM.598] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [3/31/2024 9:30:34 PM.598] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [3/31/2024 9:30:34 PM.598] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [3/31/2024 9:30:34 PM.598] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [3/31/2024 9:30:34 PM.599] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [3/31/2024 9:30:34 PM.599] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [3/31/2024 9:30:34 PM.599] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [3/31/2024 9:30:34 PM.599] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [3/31/2024 9:30:34 PM.599] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [3/31/2024 9:30:34 PM.599] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [3/31/2024 9:30:34 PM.599] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [3/31/2024 9:30:34 PM.603] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-GB [3/31/2024 9:30:34 PM.603] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [3/31/2024 9:30:34 PM.607] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [3/31/2024 9:30:34 PM.607] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [3/31/2024 9:30:34 PM.608] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [3/31/2024 9:30:34 PM.611] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [3/31/2024 9:30:34 PM.611] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [3/31/2024 9:30:34 PM.611] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [3/31/2024 9:30:34 PM.611] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [3/31/2024 9:30:34 PM.611] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [3/31/2024 9:30:34 PM.611] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [3/31/2024 9:30:34 PM.611] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: trojan 1 [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [3/31/2024 9:30:34 PM.613] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [3/31/2024 9:30:34 PM.614] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [3/31/2024 9:30:34 PM.614] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [3/31/2024 9:30:34 PM.687] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [3/31/2024 9:30:34 PM.688] LSPD First Response: GrammarPolice: [ControlHandler] starting... [3/31/2024 9:30:34 PM.691] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [3/31/2024 9:30:34 PM.693] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [3/31/2024 9:30:34 PM.693] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [3/31/2024 9:30:34 PM.694] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [3/31/2024 9:30:34 PM.738] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [3/31/2024 9:30:34 PM.748] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [3/31/2024 9:30:34 PM.763] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [3/31/2024 9:30:34 PM.764] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [3/31/2024 9:30:34 PM.767] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [3/31/2024 9:30:34 PM.770] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:30:34 PM.773] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [3/31/2024 9:30:34 PM.804] LSPD First Response: GrammarPolice: [UIHandler] starting... [3/31/2024 9:30:34 PM.806] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:30:34 PM.806] LSPD First Response: Loading Custom Configuration* [3/31/2024 9:30:34 PM.806] LSPD First Response: Checking dependencies. [3/31/2024 9:30:34 PM.807] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [3/31/2024 9:30:34 PM.808] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [3/31/2024 9:30:34 PM.808] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callouts [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout x [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout aa [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout w [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout t [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout u [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout z [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout v [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout r [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout y [3/31/2024 9:30:34 PM.808] LSPD First Response: Registering callout s [3/31/2024 9:30:34 PM.808] LSPD First Response: Loading settings from INI file. [3/31/2024 9:30:34 PM.808] LSPD First Response: TrafficControlTimer Value: 5 [3/31/2024 9:30:34 PM.808] LSPD First Response: RoadRepairsTimer Value: 5 [3/31/2024 9:30:34 PM.808] LSPD First Response: MinHaltDuration Value: 10 [3/31/2024 9:30:34 PM.808] LSPD First Response: MaxHaltDuration Value: 30 [3/31/2024 9:30:34 PM.808] LSPD First Response: End Key: End [3/31/2024 9:30:34 PM.808] LSPD First Response: Function Key: Y [3/31/2024 9:30:34 PM.808] LSPD First Response: Using LSPDFR Models: True [3/31/2024 9:30:34 PM.808] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [3/31/2024 9:30:34 PM.808] LSPD First Response: EnableAdditionalUnits: True [3/31/2024 9:30:34 PM.808] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [3/31/2024 9:30:34 PM.859] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [3/31/2024 9:30:34 PM.860] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [3/31/2024 9:30:34 PM.960] LSPD First Response: StopThePed Localization Code Page: 1252 [3/31/2024 9:30:34 PM.960] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.Assault [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.AssaultOnOfficer [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.Brokendownveh [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.RTC [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.DrugBust [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.StolenVehicle [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.KnifeCrime [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.DangerousDriving [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.LargeFight [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.SearchAndArrest [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.DeadBody [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.HouseRaid [3/31/2024 9:30:34 PM.990] LSPD First Response: Registering callout UK_Callouts.Callouts.DomesticDisp [3/31/2024 9:30:35 PM.076] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:30:35 PM.097] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:30:35 PM.120] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/31/2024 9:30:35 PM.226] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [3/31/2024 9:30:35 PM.226] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [3/31/2024 9:30:35 PM.229] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [3/31/2024 9:30:35 PM.232] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [3/31/2024 9:30:35 PM.236] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [3/31/2024 9:30:35 PM.236] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [3/31/2024 9:30:35 PM.237] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [3/31/2024 9:30:35 PM.238] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [3/31/2024 9:30:35 PM.238] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [3/31/2024 9:30:35 PM.239] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [3/31/2024 9:30:35 PM.239] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [3/31/2024 9:30:35 PM.244] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [3/31/2024 9:30:35 PM.244] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [3/31/2024 9:30:35 PM.244] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [3/31/2024 9:30:35 PM.244] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [3/31/2024 9:30:35 PM.244] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [3/31/2024 9:30:35 PM.258] LSPD First Response: UK Callouts, developed by Bleddyn Welch, has been loaded successfully! [3/31/2024 9:30:35 PM.306] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [3/31/2024 9:30:36 PM.295] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [3/31/2024 9:30:37 PM.588] LSPD First Response: A send response [3/31/2024 9:30:37 PM.705] LSPD First Response: B send response [3/31/2024 9:30:37 PM.830] LSPD First Response: A send response [3/31/2024 9:30:37 PM.852] LSPD First Response: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: The best overloaded method match for 'int.Parse(string)' has some invalid arguments [3/31/2024 9:30:37 PM.852] at CallSite.Target(Closure , CallSite , Type , Object ) [3/31/2024 9:30:37 PM.852] at System.Dynamic.UpdateDelegates.UpdateAndExecute2[T0,T1,TRet](CallSite site, T0 arg0, T1 arg1) [3/31/2024 9:30:37 PM.852] at A.C.A(Object result, Object[] arguments) [3/31/2024 9:30:37 PM.852] at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid3[T0,T1,T2](CallSite site, T0 arg0, T1 arg1, T2 arg2) [3/31/2024 9:30:37 PM.852] at A.i.A(Object , UploadValuesCompletedEventArgs ) [31/03/2024 21:30:38.241] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [31/03/2024 21:30:38.249] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/31/2024 9:30:39 PM.296] LSPD First Response: a send response [3/31/2024 9:30:39 PM.306] LSPD First Response: A send response [3/31/2024 9:30:41 PM.302] LSPD First Response: a send response [3/31/2024 9:30:43 PM.301] LSPD First Response: a send response [3/31/2024 9:30:45 PM.306] LSPD First Response: a send response [3/31/2024 9:30:47 PM.312] LSPD First Response: a send response [3/31/2024 9:30:49 PM.328] LSPD First Response: a send response [3/31/2024 9:30:50 PM.748] LSPD First Response: Creating AssassinationAttempt from AttemptedCrimeCallouts.Callouts.AssassinationAttempt, AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:30:50 PM.750] LSPD First Response: [TRACE] Callout created: #1 [3/31/2024 9:30:50 PM.759] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD [3/31/2024 9:30:50 PM.761] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:30:50 PM.762] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Assassination Attempt Status = New [3/31/2024 9:30:50 PM.764] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Assassination Attempt [3/31/2024 9:30:50 PM.780] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:30:50 PM.780] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:30:50 PM.781] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:30:50 PM.781] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:30:50 PM.781] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:30:50 PM.818] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 9:30:10 PM for Assassination Attempt [3/31/2024 9:30:50 PM.818] LSPD First Response: CalloutInterface: [DEBUG] waiting 33 in-game minutes for Assassination Attempt [3/31/2024 9:30:51 PM.332] LSPD First Response: a send response [3/31/2024 9:30:53 PM.355] LSPD First Response: a send response [3/31/2024 9:30:54 PM.539] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:30:54 PM.543] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:30:54 PM.545] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:30:54 PM.545] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:30:54 PM.545] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:30:54 PM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:30:54 PM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:30:54 PM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:30:54 PM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:30:54 PM.548] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:30:54 PM.548] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:30:54 PM.548] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:30:54 PM.548] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:30:54 PM.549] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:30:54 PM.549] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/31/2024 9:30:54 PM.550] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:30:54 PM.551] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/31/2024 9:30:54 PM.586] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [3/31/2024 9:30:54 PM.874] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Assassination Attempt [3/31/2024 9:30:54 PM.874] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Assassination Attempt [3/31/2024 9:30:55 PM.362] LSPD First Response: a send response [3/31/2024 9:30:55 PM.369] LSPD First Response: A send response [3/31/2024 9:30:57 PM.389] LSPD First Response: a send response [3/31/2024 9:30:59 PM.229] Seatbelt: User fastened the seatbelt [3/31/2024 9:30:59 PM.386] LSPD First Response: a send response [3/31/2024 9:31:01 PM.392] LSPD First Response: a send response [3/31/2024 9:31:03 PM.390] LSPD First Response: a send response [3/31/2024 9:31:05 PM.710] LSPD First Response: a send response [3/31/2024 9:31:07 PM.420] LSPD First Response: a send response [3/31/2024 9:31:07 PM.454] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:31:07 PM.456] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:31:07 PM.487] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/31/2024 9:31:07 PM.488] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:31:07 PM.488] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/31/2024 9:31:07 PM.506] LSPD First Response: [TRACE] Kayla Ross (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:31:07 PM.510] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:31:07 PM.512] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:31:07 PM.513] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 9:31:07 PM.522] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:31:07 PM.522] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c [3/31/2024 9:31:07 PM.524] LSPD First Response: [TRACE] Liam Wright (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:31:07 PM.524] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [3/31/2024 9:31:08 PM.070] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:31:08 PM.072] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:31:08 PM.100] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:31:08 PM.101] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:31:08 PM.103] LSPD First Response: GrammarPolice: [TargetHandler] new target: 85JOL997 [3/31/2024 9:31:08 PM.103] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:31:09 PM.436] LSPD First Response: a send response [3/31/2024 9:31:09 PM.891] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:31:10 PM.558] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:31:10 PM.702] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:31:10 PM.813] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:31:11 PM.103] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:31:11 PM.105] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: trojan code tow Confidence: 0.5202952 [3/31/2024 9:31:11 PM.232] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:31:11 PM.261] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:31:11 PM.261] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:31:11 PM.261] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:31:11 PM.261] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1892908 [3/31/2024 9:31:11 PM.261] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [3/31/2024 9:31:11 PM.448] LSPD First Response: a send response [3/31/2024 9:31:12 PM.697] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [3/31/2024 9:31:12 PM.697] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [3/31/2024 9:31:12 PM.698] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:31:12 PM.728] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [3/31/2024 9:31:12 PM.754] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [3/31/2024 9:31:12 PM.764] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [3/31/2024 9:31:12 PM.794] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [3/31/2024 9:31:13 PM.459] LSPD First Response: a send response [3/31/2024 9:31:15 PM.481] LSPD First Response: a send response [3/31/2024 9:31:17 PM.505] LSPD First Response: a send response [3/31/2024 9:31:18 PM.617] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 9:31:18 PM.617] LSPD First Response: [TRACE] Starting world event Agitation [3/31/2024 9:31:18 PM.618] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [3/31/2024 9:31:18 PM.625] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [3/31/2024 9:31:18 PM.626] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [3/31/2024 9:31:19 PM.393] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_REQUESTS_AIR_SUPPORT:CONJUNCTIVES/OVER:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [3/31/2024 9:31:19 PM.393] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 9:31:19 PM.393] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 9:31:19 PM.393] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [3/31/2024 9:31:19 PM.520] LSPD First Response: a send response [3/31/2024 9:31:20 PM.143] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [3/31/2024 9:31:20 PM.147] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False [3/31/2024 9:31:20 PM.692] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_REQUESTS_AIR_SUPPORT from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_REQUESTS_AIR_SUPPORT_01.wav, looped: False [3/31/2024 9:31:21 PM.545] LSPD First Response: a send response [3/31/2024 9:31:22 PM.653] LSPD First Response: [TRACE] PlaySingleAction: Playing OVER from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\OVER_03.wav, looped: False [3/31/2024 9:31:23 PM.550] LSPD First Response: a send response [3/31/2024 9:31:23 PM.643] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False [3/31/2024 9:31:24 PM.303] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [3/31/2024 9:31:25 PM.562] LSPD First Response: a send response [3/31/2024 9:31:27 PM.468] LSPD First Response: [TRACE] Using new link spawn [3/31/2024 9:31:27 PM.504] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 9:31:27 PM.505] LSPD First Response: [TRACE] Created polmav at X:83.5 Y:-1344.75 Z:265.3438 [3/31/2024 9:31:27 PM.505] LSPD First Response: [TRACE] Forced Livery: 0 [3/31/2024 9:31:27 PM.506] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 9:31:27 PM.506] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd) [3/31/2024 9:31:27 PM.508] LSPD First Response: [TRACE] Jack James (S_M_Y_PILOT_01) was set as a cop [3/31/2024 9:31:27 PM.510] LSPD First Response: [TRACE] Assigned air unit voices. [3/31/2024 9:31:27 PM.510] LSPD First Response: [TRACE] Report Voice: S_M_Y_HWAYCOP_01_WHITE_FULL_02 [3/31/2024 9:31:27 PM.511] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 9:31:27 PM.512] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd) [3/31/2024 9:31:27 PM.512] LSPD First Response: [TRACE] David Carter (S_M_Y_PILOT_01) was set as a cop [3/31/2024 9:31:27 PM.517] LSPD First Response: [TRACE] Assigned air unit voices. [3/31/2024 9:31:27 PM.551] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:31:27 PM.557] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:31:27 PM.673] LSPD First Response: a send response [3/31/2024 9:31:27 PM.767] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [3/31/2024 9:31:29 PM.693] LSPD First Response: a send response [3/31/2024 9:31:31 PM.698] LSPD First Response: a send response [3/31/2024 9:31:33 PM.695] LSPD First Response: a send response [3/31/2024 9:31:35 PM.651] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:31:35 PM.707] LSPD First Response: a send response [3/31/2024 9:31:36 PM.475] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.499] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.525] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.549] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.574] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.598] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.624] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.650] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.675] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.699] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.699] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.726] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.748] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.772] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.794] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.817] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.839] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.885] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.909] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.931] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.952] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.975] Seatbelt: Showed safe indicator [3/31/2024 9:31:36 PM.999] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.025] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.051] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.074] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.097] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.121] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.144] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.168] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.191] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.215] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.236] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.259] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.282] Seatbelt: Showed safe indicator [3/31/2024 9:31:37 PM.701] LSPD First Response: a send response [3/31/2024 9:31:39 PM.114] Seatbelt: User unfastened the seatbelt [3/31/2024 9:31:39 PM.721] LSPD First Response: a send response [3/31/2024 9:31:41 PM.725] LSPD First Response: a send response [3/31/2024 9:31:43 PM.748] LSPD First Response: a send response [3/31/2024 9:31:45 PM.759] LSPD First Response: a send response [3/31/2024 9:31:47 PM.763] LSPD First Response: a send response [3/31/2024 9:31:49 PM.773] LSPD First Response: a send response [3/31/2024 9:31:51 PM.795] LSPD First Response: a send response [3/31/2024 9:31:53 PM.799] LSPD First Response: a send response [3/31/2024 9:31:55 PM.817] LSPD First Response: a send response [3/31/2024 9:31:57 PM.836] LSPD First Response: a send response [3/31/2024 9:31:59 PM.845] LSPD First Response: a send response [3/31/2024 9:32:01 PM.935] LSPD First Response: a send response [3/31/2024 9:32:03 PM.873] LSPD First Response: a send response [3/31/2024 9:32:05 PM.874] LSPD First Response: a send response [3/31/2024 9:32:07 PM.899] LSPD First Response: a send response [3/31/2024 9:32:09 PM.319] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:32:09 PM.319] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:32:09 PM.340] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:32:09 PM.341] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:32:09 PM.910] LSPD First Response: a send response [3/31/2024 9:32:10 PM.921] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:32:11 PM.164] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:32:11 PM.300] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:32:11 PM.412] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:32:11 PM.671] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:32:11 PM.671] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: I am on scene Confidence: 0.7353433 [3/31/2024 9:32:11 PM.808] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:32:11 PM.828] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:32:11 PM.828] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:32:11 PM.828] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:32:11 PM.828] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5089875 [3/31/2024 9:32:11 PM.828] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue [3/31/2024 9:32:11 PM.926] LSPD First Response: a send response [3/31/2024 9:32:13 PM.262] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene [3/31/2024 9:32:13 PM.262] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler [3/31/2024 9:32:13 PM.263] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:32:13 PM.284] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene [3/31/2024 9:32:13 PM.308] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene [3/31/2024 9:32:13 PM.309] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Scene [3/31/2024 9:32:13 PM.615] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene [3/31/2024 9:32:13 PM.615] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnScene [3/31/2024 9:32:13 PM.954] LSPD First Response: a send response [3/31/2024 9:32:14 PM.902] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:32:14 PM.902] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:32:14 PM.902] LSPD First Response: PlayAction: Failed to find GP_UT_TROJAN [3/31/2024 9:32:15 PM.651] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:32:15 PM.651] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = TransitAssistance Status = Open [3/31/2024 9:32:15 PM.651] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for TransitAssistance [3/31/2024 9:32:15 PM.651] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:32:15 PM.651] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:32:15 PM.651] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:32:15 PM.677] LSPD First Response: CalloutInterface: [DEBUG] start time: 3/31/2024 10:12:05 PM for TransitAssistance [3/31/2024 9:32:15 PM.677] LSPD First Response: CalloutInterface: [DEBUG] waiting 86 in-game minutes for TransitAssistance [3/31/2024 9:32:15 PM.677] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 41 minutes [3/31/2024 9:32:15 PM.948] LSPD First Response: a send response [3/31/2024 9:32:17 PM.949] LSPD First Response: a send response [3/31/2024 9:32:20 PM.057] LSPD First Response: a send response [3/31/2024 9:32:21 PM.975] LSPD First Response: a send response [3/31/2024 9:32:23 PM.978] LSPD First Response: a send response [3/31/2024 9:32:25 PM.991] LSPD First Response: a send response [3/31/2024 9:32:26 PM.601] LSPD First Response: [TRACE] Created new chase [3/31/2024 9:32:26 PM.603] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:32:26 PM.603] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/31/2024 9:32:26 PM.620] LSPD First Response: [TRACE] Suspect added to chase [3/31/2024 9:32:26 PM.624] LSPD First Response: [TRACE] Pursuit menu was reset. [3/31/2024 9:32:26 PM.647] LSPD First Response: [TRACE] Starting chase [3/31/2024 9:32:26 PM.701] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [3/31/2024 9:32:26 PM.701] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 9:32:26 PM.704] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:32:26 PM.730] LSPD First Response: [TRACE] Cop Liam Wright reassigned to Kyle Masona [3/31/2024 9:32:26 PM.733] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:32:26 PM.733] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action [3/31/2024 9:32:26 PM.733] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [3/31/2024 9:32:26 PM.734] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:32:26 PM.734] LSPD First Response: [TRACE] Cop Kayla Ross reassigned to Kyle Masona [3/31/2024 9:32:26 PM.734] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:32:26 PM.735] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:32:26 PM.735] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:32:26 PM.735] LSPD First Response: [TRACE] Cop Adam Polar reassigned to Kyle Masona [3/31/2024 9:32:26 PM.735] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:32:26 PM.737] LSPD First Response: [TRACE] Liam Wright now monitoring Kyle Masona [3/31/2024 9:32:26 PM.737] LSPD First Response: [TRACE] Kayla Ross now monitoring Kyle Masona [3/31/2024 9:32:26 PM.737] LSPD First Response: [TRACE] Adam Polar now monitoring Kyle Masona [3/31/2024 9:32:26 PM.737] LSPD First Response: [TRACE] Player now monitoring Kyle Masona [3/31/2024 9:32:26 PM.763] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:32:26 PM.763] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/31/2024 9:32:26 PM.763] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:32:26 PM.763] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/31/2024 9:32:26 PM.764] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:32:26 PM.765] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/31/2024 9:32:26 PM.765] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:32:26 PM.765] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/31/2024 9:32:27 PM.679] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:27 PM.681] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:27 PM.749] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:32:28 PM.014] LSPD First Response: A send response [3/31/2024 9:32:28 PM.118] LSPD First Response: a send response [3/31/2024 9:32:28 PM.675] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:28 PM.675] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:28 PM.766] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:32:28 PM.767] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:32:29 PM.031] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:32:29 PM.031] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:32:29 PM.033] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:32:29 PM.140] LSPD First Response: [TRACE] Kyle Masona (U_M_M_JEWELSEC_01) was damaged. [3/31/2024 9:32:29 PM.770] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:29 PM.770] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:30 PM.021] LSPD First Response: a send response [3/31/2024 9:32:30 PM.787] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:30 PM.787] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:31 PM.797] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:31 PM.797] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:32 PM.016] LSPD First Response: [TRACE] Told to go to far position on foot [3/31/2024 9:32:32 PM.017] LSPD First Response: [TRACE] Told to go to far position on foot [3/31/2024 9:32:32 PM.026] LSPD First Response: a send response [3/31/2024 9:32:32 PM.122] HAS WEAPON [3/31/2024 9:32:32 PM.146] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [3/31/2024 9:32:32 PM.438] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:32:32 PM.439] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:32:32 PM.685] LSPD First Response: [TRACE] Hershel Greene (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:32:32 PM.821] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:32 PM.821] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:33 PM.198] LSPD First Response: [TRACE] Hershel Greene (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:32:33 PM.835] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:33 PM.836] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:34 PM.044] LSPD First Response: a send response [3/31/2024 9:32:34 PM.456] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out [3/31/2024 9:32:34 PM.458] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:32:34 PM.459] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:32:34 PM.459] LSPD First Response: [TRACE] Ped David Carter has become idle again [3/31/2024 9:32:34 PM.480] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/31/2024 9:32:34 PM.480] LSPD First Response: [TRACE] Took ownership of cop for chase [3/31/2024 9:32:34 PM.480] LSPD First Response: [TRACE] Cop David Carter reassigned to Kyle Masona [3/31/2024 9:32:34 PM.480] LSPD First Response: [TRACE] Cop added to chase [3/31/2024 9:32:34 PM.481] LSPD First Response: [TRACE] David Carter now monitoring Kyle Masona [3/31/2024 9:32:34 PM.939] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:34 PM.939] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:35 PM.494] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:32:35 PM.954] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:35 PM.954] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:36 PM.060] LSPD First Response: a send response [3/31/2024 9:32:36 PM.504] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:32:36 PM.961] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:36 PM.961] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:37 PM.246] LSPD First Response: [TRACE] Told to go to far position on foot [3/31/2024 9:32:37 PM.246] LSPD First Response: [TRACE] Told to go to far position on foot [3/31/2024 9:32:37 PM.964] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:37 PM.964] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:38 PM.066] LSPD First Response: a send response [3/31/2024 9:32:38 PM.990] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:38 PM.990] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:40 PM.076] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:40 PM.076] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:40 PM.093] LSPD First Response: a send response [3/31/2024 9:32:41 PM.142] LSPD First Response: [TRACE] Told to go to far position on foot [3/31/2024 9:32:41 PM.191] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:41 PM.191] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:42 PM.100] LSPD First Response: a send response [3/31/2024 9:32:42 PM.288] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:42 PM.288] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:42 PM.454] LSPD First Response: [TRACE] Told to go to far position on foot [3/31/2024 9:32:43 PM.380] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:43 PM.380] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:44 PM.109] LSPD First Response: a send response [3/31/2024 9:32:44 PM.389] LSPD First Response: [TRACE] Probing 3 cops [3/31/2024 9:32:44 PM.389] LSPD First Response: [TRACE] No eligible cop found [3/31/2024 9:32:44 PM.801] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [3/31/2024 9:32:44 PM.801] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [3/31/2024 9:32:44 PM.823] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/31/2024 9:32:44 PM.826] LSPD First Response: [TRACE] Ending chase [3/31/2024 9:32:44 PM.828] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:32:44 PM.829] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Freeing cop: Liam Wright [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Freeing cop: Kayla Ross [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Freeing cop: Adam Polar [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Removed ped chase strategy [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Freeing cop: David Carter [3/31/2024 9:32:44 PM.830] LSPD First Response: [TRACE] Cop freed [3/31/2024 9:32:44 PM.834] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:32:44 PM.835] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 9:32:44 PM.835] LSPD First Response: [TRACE] Suspect freed [3/31/2024 9:32:44 PM.836] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/31/2024 9:32:44 PM.837] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [3/31/2024 9:32:44 PM.837] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [3/31/2024 9:32:44 PM.838] LSPD First Response: [TRACE] Ped Adam Polar has become idle again [3/31/2024 9:32:44 PM.838] LSPD First Response: [TRACE] Ped Kyle Masona has become idle again [3/31/2024 9:32:44 PM.838] LSPD First Response: [TRACE] Ped Kayla Ross has become idle again [3/31/2024 9:32:44 PM.838] LSPD First Response: [TRACE] Ped Liam Wright has become idle again [3/31/2024 9:32:44 PM.838] LSPD First Response: [TRACE] Ped David Carter has become idle again [3/31/2024 9:32:44 PM.841] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:32:44 PM.841] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [3/31/2024 9:32:44 PM.841] LSPD First Response: [TRACE] Instance cleaned ( #1) [3/31/2024 9:32:44 PM.843] LSPD First Response: 110301 Millisekunden [3/31/2024 9:32:44 PM.845] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assassination Attempt [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:32:44 PM.846] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assassination Attempt [3/31/2024 9:32:44 PM.943] LSPD First Response: B send response [3/31/2024 9:32:44 PM.952] LSPD First Response: b send response [3/31/2024 9:32:45 PM.051] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/31/2024 9:32:46 PM.107] LSPD First Response: A send response [3/31/2024 9:32:46 PM.113] LSPD First Response: a send response [3/31/2024 9:32:48 PM.133] LSPD First Response: a send response [3/31/2024 9:32:49 PM.537] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [3/31/2024 9:32:49 PM.538] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [3/31/2024 9:32:49 PM.538] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [3/31/2024 9:32:49 PM.561] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [3/31/2024 9:32:49 PM.562] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [3/31/2024 9:32:49 PM.563] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [3/31/2024 9:32:49 PM.658] LSPD First Response: [TRACE] Suspect died in player custody [3/31/2024 9:32:49 PM.658] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [3/31/2024 9:32:49 PM.658] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [3/31/2024 9:32:49 PM.658] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [3/31/2024 9:32:49 PM.658] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [3/31/2024 9:32:49 PM.658] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [3/31/2024 9:32:49 PM.678] LSPD First Response: [TRACE] Ped Kyle Masona has become idle again [3/31/2024 9:32:49 PM.681] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [3/31/2024 9:32:49 PM.695] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:32:49 PM.696] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:32:50 PM.124] LSPD First Response: a send response [3/31/2024 9:32:52 PM.135] LSPD First Response: a send response [3/31/2024 9:32:54 PM.141] LSPD First Response: a send response [3/31/2024 9:32:56 PM.163] LSPD First Response: a send response [3/31/2024 9:32:57 PM.715] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out [3/31/2024 9:32:57 PM.715] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:32:57 PM.715] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:32:57 PM.716] LSPD First Response: [TRACE] Disposing backup heli [3/31/2024 9:32:57 PM.716] LSPD First Response: [TRACE] Ped Jack James has become idle again [3/31/2024 9:32:58 PM.164] LSPD First Response: a send response [3/31/2024 9:33:00 PM.170] LSPD First Response: a send response [3/31/2024 9:33:02 PM.191] LSPD First Response: a send response [3/31/2024 9:33:04 PM.189] LSPD First Response: a send response [3/31/2024 9:33:05 PM.576] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:33:05 PM.576] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:33:06 PM.202] LSPD First Response: a send response [3/31/2024 9:33:08 PM.212] LSPD First Response: a send response [3/31/2024 9:33:10 PM.564] LSPD First Response: a send response [3/31/2024 9:33:12 PM.271] LSPD First Response: a send response [3/31/2024 9:33:14 PM.322] LSPD First Response: a send response [3/31/2024 9:33:16 PM.322] LSPD First Response: a send response [3/31/2024 9:33:18 PM.320] LSPD First Response: a send response [3/31/2024 9:33:20 PM.328] LSPD First Response: a send response [3/31/2024 9:33:22 PM.335] LSPD First Response: a send response [3/31/2024 9:33:24 PM.357] LSPD First Response: a send response [3/31/2024 9:33:26 PM.360] LSPD First Response: a send response [3/31/2024 9:33:28 PM.369] LSPD First Response: a send response [3/31/2024 9:33:30 PM.388] LSPD First Response: a send response [3/31/2024 9:33:32 PM.404] LSPD First Response: a send response [3/31/2024 9:33:34 PM.412] LSPD First Response: a send response [3/31/2024 9:33:36 PM.417] LSPD First Response: a send response [3/31/2024 9:33:38 PM.427] LSPD First Response: a send response [3/31/2024 9:33:40 PM.439] LSPD First Response: a send response [3/31/2024 9:33:42 PM.446] LSPD First Response: a send response [3/31/2024 9:33:44 PM.463] LSPD First Response: a send response [3/31/2024 9:33:46 PM.459] LSPD First Response: a send response [3/31/2024 9:33:48 PM.483] LSPD First Response: a send response [3/31/2024 9:33:50 PM.496] LSPD First Response: a send response [3/31/2024 9:33:52 PM.495] LSPD First Response: a send response [3/31/2024 9:33:54 PM.504] LSPD First Response: a send response [3/31/2024 9:33:56 PM.524] LSPD First Response: a send response [3/31/2024 9:33:58 PM.542] LSPD First Response: a send response [3/31/2024 9:34:00 PM.548] LSPD First Response: a send response [3/31/2024 9:34:02 PM.537] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:34:02 PM.539] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:34:02 PM.562] LSPD First Response: a send response [3/31/2024 9:34:02 PM.901] LSPD First Response: STP: RELEASE PED FROM STOP [3/31/2024 9:34:03 PM.745] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:34:03 PM.745] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:34:03 PM.766] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:34:03 PM.767] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:34:04 PM.559] LSPD First Response: a send response [3/31/2024 9:34:04 PM.664] LSPD First Response: B send response [3/31/2024 9:34:04 PM.952] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 10 [3/31/2024 9:34:05 PM.586] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:34:05 PM.720] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:34:05 PM.831] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:34:06 PM.089] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [3/31/2024 9:34:06 PM.090] LSPD First Response: GrammarPolice: [GrammarHandler] ...1 cancel (confidence=0.1061011) [3/31/2024 9:34:06 PM.090] LSPD First Response: GrammarPolice: [GrammarHandler] ...this is 1 cancel (confidence=0.09419022) [3/31/2024 9:34:06 PM.220] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:34:06 PM.243] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:34:06 PM.243] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:34:06 PM.243] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:34:06 PM.243] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:34:06 PM.243] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4986984 [3/31/2024 9:34:06 PM.600] LSPD First Response: a send response [3/31/2024 9:34:08 PM.622] LSPD First Response: a send response [3/31/2024 9:34:09 PM.554] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:34:09 PM.554] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:34:09 PM.576] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:34:09 PM.577] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:34:10 PM.633] LSPD First Response: a send response [3/31/2024 9:34:11 PM.147] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 40 [3/31/2024 9:34:12 PM.201] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:34:12 PM.345] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:34:12 PM.461] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:34:12 PM.656] LSPD First Response: a send response [3/31/2024 9:34:12 PM.722] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:34:12 PM.722] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: I am in pursuit Confidence: 0.5238218 [3/31/2024 9:34:12 PM.843] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:34:12 PM.868] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:34:12 PM.868] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:34:12 PM.868] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:34:12 PM.868] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3141637 [3/31/2024 9:34:12 PM.868] LSPD First Response: GrammarPolice: [GrammarHandler] processing action pursuit from the ActionQueue [3/31/2024 9:34:14 PM.313] LSPD First Response: GrammarPolice: [Events] firing action event, action = pursuit [3/31/2024 9:34:14 PM.313] LSPD First Response: GrammarPolice: [DispatchHandler] received action: pursuit, invoking ActionHandler [3/31/2024 9:34:14 PM.313] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:34:14 PM.336] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: pursuit [3/31/2024 9:34:14 PM.358] LSPD First Response: GrammarPolice: [Action] calling action: pursuit at target: GrammarPolice.Actions.Status.InPursuit [3/31/2024 9:34:14 PM.359] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to In Pursuit [3/31/2024 9:34:14 PM.659] LSPD First Response: a send response [3/31/2024 9:34:14 PM.991] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: pursuit [3/31/2024 9:34:14 PM.991] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Pursuit [3/31/2024 9:34:15 PM.992] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:34:15 PM.992] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:34:16 PM.016] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:34:16 PM.016] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:34:16 PM.017] LSPD First Response: GrammarPolice: [TargetHandler] new target: 63GIY317 [3/31/2024 9:34:16 PM.017] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:34:16 PM.681] LSPD First Response: a send response [3/31/2024 9:34:17 PM.908] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:34:18 PM.445] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:34:18 PM.578] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:34:18 PM.680] LSPD First Response: a send response [3/31/2024 9:34:18 PM.688] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:34:18 PM.961] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:34:18 PM.961] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: I am en route Confidence: 0.2291728 [3/31/2024 9:34:19 PM.095] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:34:19 PM.119] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:34:19 PM.119] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:34:19 PM.119] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:34:19 PM.119] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1264175 [3/31/2024 9:34:19 PM.119] LSPD First Response: GrammarPolice: [GrammarHandler] processing action accept from the ActionQueue [3/31/2024 9:34:19 PM.143] LSPD First Response: GrammarPolice: [Events] firing action event, action = accept [3/31/2024 9:34:19 PM.143] LSPD First Response: GrammarPolice: [DispatchHandler] received action: accept, invoking ActionHandler [3/31/2024 9:34:19 PM.144] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:34:19 PM.166] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: accept [3/31/2024 9:34:19 PM.192] LSPD First Response: GrammarPolice: [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept [3/31/2024 9:34:19 PM.192] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route [3/31/2024 9:34:19 PM.192] LSPD First Response: IPT.Common: [WARNING] player attempted to go en route without a callout [3/31/2024 9:34:20 PM.128] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: accept [3/31/2024 9:34:20 PM.603] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:34:20 PM.603] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:34:20 PM.603] LSPD First Response: PlayAction: Failed to find GP_UT_TROJAN [3/31/2024 9:34:20 PM.699] LSPD First Response: a send response [3/31/2024 9:34:22 PM.702] LSPD First Response: a send response [3/31/2024 9:34:24 PM.715] LSPD First Response: a send response [3/31/2024 9:34:25 PM.448] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CRUSADE_RD [3/31/2024 9:34:25 PM.508] LSPD First Response: UB: REQUESTED TYPE: NWAA RRV [3/31/2024 9:34:25 PM.511] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:34:25 PM.511] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:34:26 PM.732] LSPD First Response: a send response [3/31/2024 9:34:28 PM.745] LSPD First Response: a send response [3/31/2024 9:34:30 PM.752] LSPD First Response: a send response [3/31/2024 9:34:32 PM.768] LSPD First Response: a send response [3/31/2024 9:34:34 PM.784] LSPD First Response: a send response [3/31/2024 9:34:36 PM.801] LSPD First Response: a send response [3/31/2024 9:34:38 PM.802] LSPD First Response: a send response [3/31/2024 9:34:40 PM.812] LSPD First Response: a send response [3/31/2024 9:34:42 PM.840] LSPD First Response: a send response [3/31/2024 9:34:44 PM.842] LSPD First Response: a send response [3/31/2024 9:34:46 PM.848] LSPD First Response: a send response [3/31/2024 9:34:48 PM.868] LSPD First Response: a send response [3/31/2024 9:34:50 PM.866] LSPD First Response: a send response [3/31/2024 9:34:52 PM.888] LSPD First Response: a send response [3/31/2024 9:34:54 PM.899] LSPD First Response: a send response [3/31/2024 9:34:56 PM.909] LSPD First Response: a send response [3/31/2024 9:34:58 PM.925] LSPD First Response: a send response [3/31/2024 9:35:00 PM.924] LSPD First Response: a send response [3/31/2024 9:35:02 PM.931] LSPD First Response: B send response [3/31/2024 9:35:02 PM.935] LSPD First Response: a send response [3/31/2024 9:35:04 PM.950] LSPD First Response: a send response [3/31/2024 9:35:06 PM.963] LSPD First Response: a send response [3/31/2024 9:35:08 PM.708] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for TransitAssistance [3/31/2024 9:35:08 PM.708] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to TransitAssistance [3/31/2024 9:35:08 PM.708] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TransitAssistance [3/31/2024 9:35:08 PM.708] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TransitAssistance [3/31/2024 9:35:08 PM.708] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TransitAssistance [3/31/2024 9:35:08 PM.708] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TransitAssistance [3/31/2024 9:35:08 PM.983] LSPD First Response: a send response [3/31/2024 9:35:11 PM.002] LSPD First Response: a send response [3/31/2024 9:35:13 PM.013] LSPD First Response: a send response [3/31/2024 9:35:15 PM.010] LSPD First Response: a send response [3/31/2024 9:35:16 PM.870] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:35:16 PM.870] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:35:16 PM.895] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:35:16 PM.895] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:35:17 PM.016] LSPD First Response: a send response [3/31/2024 9:35:18 PM.533] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:35:19 PM.047] LSPD First Response: a send response [3/31/2024 9:35:19 PM.339] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:35:19 PM.469] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:35:19 PM.594] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:35:19 PM.868] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:35:19 PM.868] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code female Confidence: 0.3369683 [3/31/2024 9:35:20 PM.005] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:35:20 PM.026] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:35:20 PM.026] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:35:20 PM.026] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:35:20 PM.026] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1556518 [3/31/2024 9:35:20 PM.026] LSPD First Response: GrammarPolice: [GrammarHandler] processing action female from the ActionQueue [3/31/2024 9:35:21 PM.054] LSPD First Response: a send response [3/31/2024 9:35:21 PM.461] LSPD First Response: GrammarPolice: [Events] firing action event, action = female [3/31/2024 9:35:21 PM.461] LSPD First Response: GrammarPolice: [DispatchHandler] received action: female, invoking ActionHandler [3/31/2024 9:35:21 PM.461] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:35:21 PM.479] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: female [3/31/2024 9:35:21 PM.495] LSPD First Response: GrammarPolice: [Action] calling action: female at target: GrammarPolice.Actions.Backup.Female [3/31/2024 9:35:21 PM.504] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callFemaleBackup with parameters: False False [3/31/2024 9:35:21 PM.523] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CRUSADE_RD [3/31/2024 9:35:22 PM.800] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: female [3/31/2024 9:35:22 PM.874] LSPD First Response: UB: REQUESTED TYPE: FemaleLocalPatrol [3/31/2024 9:35:22 PM.874] LSPD First Response: UB: DETECTED ZONE: STRAW [3/31/2024 9:35:22 PM.874] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:35:23 PM.070] LSPD First Response: a send response [3/31/2024 9:35:23 PM.100] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:35:23 PM.100] LSPD First Response: [TRACE] Emile Heskey (S_M_Y_COP_01) was set as a cop [3/31/2024 9:35:25 PM.075] LSPD First Response: a send response [3/31/2024 9:35:27 PM.077] LSPD First Response: a send response [3/31/2024 9:35:29 PM.089] LSPD First Response: a send response [3/31/2024 9:35:31 PM.106] LSPD First Response: a send response [3/31/2024 9:35:31 PM.296] LSPD First Response: A send response [3/31/2024 9:35:33 PM.106] LSPD First Response: a send response [3/31/2024 9:35:35 PM.113] LSPD First Response: a send response [3/31/2024 9:35:37 PM.117] LSPD First Response: a send response [3/31/2024 9:35:39 PM.117] LSPD First Response: a send response [3/31/2024 9:35:41 PM.128] LSPD First Response: a send response [3/31/2024 9:35:41 PM.829] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:35:41 PM.975] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0 [3/31/2024 9:35:42 PM.041] LSPD First Response: [TRACE] Kayla Ross killed by Alexander Carter [3/31/2024 9:35:42 PM.041] LSPD First Response: [TRACE] Kayla Ross (MP_F_FREEMODE_01) was damaged. [3/31/2024 9:35:42 PM.042] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:35:42 PM.176] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [3/31/2024 9:35:43 PM.071] LSPD First Response: [TRACE] Emma Shores killed by Alexander Carter [3/31/2024 9:35:43 PM.071] LSPD First Response: [TRACE] Emma Shores (MP_F_FREEMODE_01) was damaged. [3/31/2024 9:35:43 PM.072] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:35:43 PM.115] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:35:43 PM.126] LSPD First Response: a send response [3/31/2024 9:35:43 PM.145] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-1 [3/31/2024 9:35:43 PM.330] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [3/31/2024 9:35:43 PM.446] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [3/31/2024 9:35:45 PM.149] LSPD First Response: a send response [3/31/2024 9:35:47 PM.161] LSPD First Response: a send response [3/31/2024 9:35:48 PM.433] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:35:48 PM.458] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:35:49 PM.171] LSPD First Response: a send response [3/31/2024 9:35:50 PM.942] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:35:50 PM.966] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:35:51 PM.191] LSPD First Response: a send response [3/31/2024 9:35:52 PM.074] LSPD First Response: GrammarPolice: [Events] firing action event, action = person_deceased [3/31/2024 9:35:52 PM.074] LSPD First Response: GrammarPolice: [DispatchHandler] received action: person_deceased, invoking ActionHandler [3/31/2024 9:35:52 PM.074] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:35:52 PM.097] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: person_deceased [3/31/2024 9:35:52 PM.120] LSPD First Response: GrammarPolice: [Action] calling action: person_deceased at target: GrammarPolice.Actions.Advisory.PersonDeceased [3/31/2024 9:35:52 PM.142] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: person_deceased [3/31/2024 9:35:53 PM.179] LSPD First Response: a send response [3/31/2024 9:35:55 PM.195] LSPD First Response: a send response [3/31/2024 9:35:55 PM.197] LSPD First Response: B send response [3/31/2024 9:35:57 PM.214] LSPD First Response: a send response [3/31/2024 9:35:59 PM.197] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:35:59 PM.197] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:35:59 PM.220] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:35:59 PM.221] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:35:59 PM.231] LSPD First Response: a send response [3/31/2024 9:36:00 PM.412] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:36:00 PM.422] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:36:00 PM.564] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:36:00 PM.682] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:36:00 PM.937] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:36:00 PM.937] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: no Confidence: 0.9681647 [3/31/2024 9:36:01 PM.059] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:36:01 PM.085] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:36:01 PM.085] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:36:01 PM.085] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:36:01 PM.085] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.8874294 [3/31/2024 9:36:01 PM.085] LSPD First Response: GrammarPolice: [GrammarHandler] processing action no from the ActionQueue [3/31/2024 9:36:01 PM.232] LSPD First Response: a send response [3/31/2024 9:36:02 PM.044] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:36:02 PM.066] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:36:02 PM.516] LSPD First Response: GrammarPolice: [Events] firing action event, action = no [3/31/2024 9:36:02 PM.516] LSPD First Response: GrammarPolice: [DispatchHandler] received action: no, invoking ActionHandler [3/31/2024 9:36:02 PM.516] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:36:02 PM.538] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: no [3/31/2024 9:36:02 PM.561] LSPD First Response: GrammarPolice: [Action] calling action: no at target: GrammarPolice.Actions.Interactions.No [3/31/2024 9:36:03 PM.251] LSPD First Response: a send response [3/31/2024 9:36:03 PM.258] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: no [3/31/2024 9:36:03 PM.258] LSPD First Response: GrammarPolice: [DispatchHandler] player has denied backup offer, setting BackupType to None [3/31/2024 9:36:05 PM.261] LSPD First Response: a send response [3/31/2024 9:36:07 PM.278] LSPD First Response: a send response [3/31/2024 9:36:07 PM.314] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:36:07 PM.337] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:36:09 PM.287] LSPD First Response: a send response [3/31/2024 9:36:10 PM.978] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:36:10 PM.980] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:36:11 PM.278] LSPD First Response: [TRACE] Casey Reynolds (S_F_Y_HOOKER_03) was damaged. [3/31/2024 9:36:11 PM.302] LSPD First Response: a send response [3/31/2024 9:36:13 PM.305] LSPD First Response: a send response [3/31/2024 9:36:15 PM.323] LSPD First Response: a send response [3/31/2024 9:36:17 PM.338] LSPD First Response: a send response [3/31/2024 9:36:19 PM.344] LSPD First Response: a send response [3/31/2024 9:36:21 PM.369] LSPD First Response: a send response [3/31/2024 9:36:23 PM.388] LSPD First Response: a send response [3/31/2024 9:36:24 PM.577] LSPD First Response: [TRACE] Jack Krammer (S_M_M_PARAMEDIC_01) was damaged. [3/31/2024 9:36:24 PM.596] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:36:24 PM.598] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:36:25 PM.673] LSPD First Response: a send response [3/31/2024 9:36:27 PM.398] LSPD First Response: a send response [3/31/2024 9:36:27 PM.890] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:36:27 PM.892] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:36:28 PM.182] LSPD First Response: [TRACE] Jack Krammer (S_M_M_PARAMEDIC_01) was damaged. [3/31/2024 9:36:29 PM.405] LSPD First Response: a send response [3/31/2024 9:36:30 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:36:31 PM.259] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:36:31 PM.705] LSPD First Response: a send response [3/31/2024 9:36:33 PM.440] LSPD First Response: a send response [3/31/2024 9:36:35 PM.437] LSPD First Response: a send response [3/31/2024 9:36:37 PM.453] LSPD First Response: a send response [3/31/2024 9:36:37 PM.996] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:36:37 PM.996] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:36:37 PM.998] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:36:38 PM.451] LSPD First Response: [TRACE] Alvaro Pedrosa (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:36:38 PM.963] LSPD First Response: [TRACE] Alvaro Pedrosa (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:36:39 PM.468] LSPD First Response: a send response [3/31/2024 9:36:39 PM.472] LSPD First Response: [TRACE] Alvaro Pedrosa killed by Alexander Carter [3/31/2024 9:36:39 PM.472] LSPD First Response: [TRACE] Alvaro Pedrosa (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:36:39 PM.472] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:36:41 PM.481] LSPD First Response: a send response [3/31/2024 9:36:43 PM.501] LSPD First Response: a send response [3/31/2024 9:36:45 PM.505] LSPD First Response: a send response [3/31/2024 9:36:46 PM.403] LSPD First Response: Creating AbandonedVehicle from KucheraCallouts.Callouts.AbandonedVehicle, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:36:46 PM.409] LSPD First Response: [TRACE] Callout created: #2 [3/31/2024 9:36:46 PM.411] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:36:46 PM.411] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = AbandonedVehicle Status = New [3/31/2024 9:36:46 PM.411] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for AbandonedVehicle [3/31/2024 9:36:46 PM.413] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:36:46 PM.413] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:36:46 PM.413] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:36:46 PM.413] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:36:46 PM.413] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:36:46 PM.443] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 12:25:26 AM for AbandonedVehicle [3/31/2024 9:36:46 PM.443] LSPD First Response: CalloutInterface: [DEBUG] waiting 77 in-game minutes for AbandonedVehicle [3/31/2024 9:36:47 PM.509] LSPD First Response: a send response [3/31/2024 9:36:48 PM.628] LSPD First Response: CalloutInterface: [DEBUG] received message: RP reports vehicle abandoned on side of road, not sure if anyone is inside. [3/31/2024 9:36:48 PM.628] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:36:48 PM.628] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:36:48 PM.628] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:36:48 PM.629] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:36:48 PM.629] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:36:48 PM.630] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:36:48 PM.630] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:36:48 PM.630] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:36:48 PM.630] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:36:48 PM.630] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:36:48 PM.630] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:36:48 PM.656] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 41 minutes [3/31/2024 9:36:49 PM.495] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for AbandonedVehicle [3/31/2024 9:36:49 PM.495] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for AbandonedVehicle [3/31/2024 9:36:49 PM.529] LSPD First Response: A send response [3/31/2024 9:36:49 PM.539] LSPD First Response: a send response [3/31/2024 9:36:51 PM.524] LSPD First Response: a send response [3/31/2024 9:36:53 PM.546] LSPD First Response: a send response [3/31/2024 9:36:55 PM.554] LSPD First Response: a send response [3/31/2024 9:36:57 PM.021] LSPD First Response: CalloutInterface: [DEBUG] closing incident TransitAssistance and releasing unit 1-ADAM-12 [3/31/2024 9:36:57 PM.021] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TransitAssistance [3/31/2024 9:36:57 PM.021] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TransitAssistance [3/31/2024 9:36:57 PM.021] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TransitAssistance [3/31/2024 9:36:57 PM.472] Seatbelt: User fastened the seatbelt [3/31/2024 9:36:57 PM.575] LSPD First Response: a send response [3/31/2024 9:36:57 PM.668] LSPD First Response: [TRACE] Assigned new agitation action Confront [3/31/2024 9:36:57 PM.694] LSPD First Response: [TRACE] Assigned new agitation action Coward [3/31/2024 9:36:59 PM.604] LSPD First Response: a send response [3/31/2024 9:37:00 PM.477] LSPD First Response: [TRACE] World event Agitation #1 reports that it can be freed [3/31/2024 9:37:00 PM.477] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient) [3/31/2024 9:37:00 PM.477] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient) [3/31/2024 9:37:00 PM.477] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager [3/31/2024 9:37:00 PM.477] LSPD First Response: [TRACE] Instance cleaned (Agitation #1) [3/31/2024 9:37:00 PM.478] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #1 Content Manager [3/31/2024 9:37:00 PM.478] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #1) [3/31/2024 9:37:00 PM.479] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 aborted [3/31/2024 9:37:00 PM.479] LSPD First Response: [TRACE] World event Agitation #1 has ended [3/31/2024 9:37:00 PM.503] LSPD First Response: [TRACE] Ped Jackie Ryans has become idle again [3/31/2024 9:37:00 PM.503] LSPD First Response: [TRACE] Ped Julie Shock has become idle again [3/31/2024 9:37:00 PM.707] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [3/31/2024 9:37:00 PM.707] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [3/31/2024 9:37:01 PM.620] LSPD First Response: a send response [3/31/2024 9:37:03 PM.640] LSPD First Response: a send response [3/31/2024 9:37:05 PM.651] LSPD First Response: a send response [3/31/2024 9:37:07 PM.648] LSPD First Response: a send response [3/31/2024 9:37:09 PM.653] LSPD First Response: a send response [3/31/2024 9:37:11 PM.665] LSPD First Response: a send response [3/31/2024 9:37:13 PM.674] LSPD First Response: a send response [3/31/2024 9:37:15 PM.692] LSPD First Response: a send response [3/31/2024 9:37:17 PM.695] LSPD First Response: a send response [3/31/2024 9:37:19 PM.706] LSPD First Response: a send response [3/31/2024 9:37:21 PM.720] LSPD First Response: a send response [3/31/2024 9:37:23 PM.753] LSPD First Response: a send response [3/31/2024 9:37:25 PM.766] LSPD First Response: a send response [3/31/2024 9:37:27 PM.769] LSPD First Response: a send response [3/31/2024 9:37:29 PM.790] LSPD First Response: a send response [3/31/2024 9:37:31 PM.812] LSPD First Response: a send response [3/31/2024 9:37:33 PM.804] LSPD First Response: a send response [3/31/2024 9:37:35 PM.824] LSPD First Response: a send response [3/31/2024 9:37:37 PM.830] LSPD First Response: a send response [3/31/2024 9:37:39 PM.847] LSPD First Response: a send response [3/31/2024 9:37:41 PM.848] LSPD First Response: a send response [3/31/2024 9:37:43 PM.863] LSPD First Response: a send response [3/31/2024 9:37:45 PM.877] LSPD First Response: a send response [3/31/2024 9:37:46 PM.630] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:37:47 PM.463] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.488] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.512] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.512] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.536] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.559] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.594] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.628] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.628] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.657] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.657] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.686] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.713] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.738] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.739] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.760] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.782] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.810] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.834] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.858] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.858] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.882] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.887] LSPD First Response: a send response [3/31/2024 9:37:47 PM.905] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.928] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.950] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.973] Seatbelt: Showed safe indicator [3/31/2024 9:37:47 PM.995] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.018] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.041] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.064] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.086] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.105] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.128] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.149] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.174] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.196] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.218] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.238] Seatbelt: Showed safe indicator [3/31/2024 9:37:48 PM.281] Seatbelt: Showed safe indicator [3/31/2024 9:37:49 PM.332] Seatbelt: User unfastened the seatbelt [3/31/2024 9:37:49 PM.891] LSPD First Response: a send response [3/31/2024 9:37:51 PM.916] LSPD First Response: a send response [3/31/2024 9:37:53 PM.926] LSPD First Response: a send response [3/31/2024 9:37:55 PM.939] LSPD First Response: a send response [3/31/2024 9:37:57 PM.945] LSPD First Response: a send response [3/31/2024 9:37:59 PM.963] LSPD First Response: a send response [3/31/2024 9:38:01 PM.973] LSPD First Response: a send response [3/31/2024 9:38:03 PM.977] LSPD First Response: a send response [3/31/2024 9:38:05 PM.993] LSPD First Response: a send response [3/31/2024 9:38:07 PM.994] LSPD First Response: a send response [3/31/2024 9:38:09 PM.993] LSPD First Response: a send response [3/31/2024 9:38:11 PM.998] LSPD First Response: a send response [3/31/2024 9:38:14 PM.017] LSPD First Response: a send response [3/31/2024 9:38:15 PM.598] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:38:15 PM.598] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = PoliceImpersonator Status = Open [3/31/2024 9:38:15 PM.598] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for PoliceImpersonator [3/31/2024 9:38:15 PM.598] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:38:15 PM.598] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:38:15 PM.598] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:38:15 PM.620] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 1:07:51 AM for PoliceImpersonator [3/31/2024 9:38:15 PM.620] LSPD First Response: CalloutInterface: [DEBUG] waiting 64 in-game minutes for PoliceImpersonator [3/31/2024 9:38:15 PM.620] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 31 minutes [3/31/2024 9:38:16 PM.020] LSPD First Response: a send response [3/31/2024 9:38:18 PM.036] LSPD First Response: a send response [3/31/2024 9:38:20 PM.054] LSPD First Response: a send response [3/31/2024 9:38:22 PM.061] LSPD First Response: a send response [3/31/2024 9:38:24 PM.063] LSPD First Response: a send response [3/31/2024 9:38:26 PM.084] LSPD First Response: a send response [3/31/2024 9:38:28 PM.098] LSPD First Response: a send response [3/31/2024 9:38:30 PM.120] LSPD First Response: a send response [3/31/2024 9:38:32 PM.132] LSPD First Response: a send response [3/31/2024 9:38:34 PM.163] LSPD First Response: a send response [3/31/2024 9:38:36 PM.166] LSPD First Response: a send response [3/31/2024 9:38:38 PM.187] LSPD First Response: a send response [3/31/2024 9:38:40 PM.206] LSPD First Response: a send response [3/31/2024 9:38:42 PM.228] LSPD First Response: a send response [3/31/2024 9:38:44 PM.232] LSPD First Response: a send response [3/31/2024 9:38:46 PM.233] LSPD First Response: a send response [3/31/2024 9:38:48 PM.253] LSPD First Response: a send response [3/31/2024 9:38:50 PM.255] LSPD First Response: a send response [3/31/2024 9:38:52 PM.301] LSPD First Response: a send response [3/31/2024 9:38:54 PM.283] LSPD First Response: a send response [3/31/2024 9:38:56 PM.282] LSPD First Response: a send response [3/31/2024 9:38:58 PM.297] LSPD First Response: a send response [3/31/2024 9:39:00 PM.314] LSPD First Response: a send response [3/31/2024 9:39:02 PM.313] LSPD First Response: a send response [3/31/2024 9:39:04 PM.344] LSPD First Response: a send response [3/31/2024 9:39:06 PM.347] LSPD First Response: a send response [3/31/2024 9:39:08 PM.383] LSPD First Response: a send response [3/31/2024 9:39:10 PM.680] LSPD First Response: a send response [3/31/2024 9:39:12 PM.395] LSPD First Response: a send response [3/31/2024 9:39:14 PM.405] LSPD First Response: a send response [3/31/2024 9:39:16 PM.418] LSPD First Response: a send response [3/31/2024 9:39:18 PM.407] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:39:18 PM.407] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = TrailerChaseSmall Status = Open [3/31/2024 9:39:18 PM.408] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for TrailerChaseSmall [3/31/2024 9:39:18 PM.408] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:39:18 PM.408] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:39:18 PM.408] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:39:18 PM.436] LSPD First Response: a send response [3/31/2024 9:39:18 PM.441] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 1:39:07 AM for TrailerChaseSmall [3/31/2024 9:39:18 PM.442] LSPD First Response: CalloutInterface: [DEBUG] waiting 39 in-game minutes for TrailerChaseSmall [3/31/2024 9:39:18 PM.442] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 39 minutes [3/31/2024 9:39:20 PM.445] LSPD First Response: a send response [3/31/2024 9:39:20 PM.488] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:39:21 PM.008] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:39:22 PM.457] LSPD First Response: a send response [3/31/2024 9:39:23 PM.747] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:39:23 PM.749] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:39:23 PM.910] LSPD First Response: [TRACE] George Brown (S_M_M_AUTOSHOP_02) was damaged. [3/31/2024 9:39:24 PM.082] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:24 PM.421] LSPD First Response: [TRACE] George Brown (S_M_M_AUTOSHOP_02) was damaged. [3/31/2024 9:39:24 PM.421] LSPD First Response: [TRACE] Jp Jeep (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:39:24 PM.479] LSPD First Response: a send response [3/31/2024 9:39:24 PM.946] LSPD First Response: [TRACE] George Brown (S_M_M_AUTOSHOP_02) was damaged. [3/31/2024 9:39:25 PM.363] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:25 PM.451] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [3/31/2024 9:39:26 PM.474] LSPD First Response: a send response [3/31/2024 9:39:26 PM.657] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:27 PM.958] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:28 PM.130] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:28 PM.166] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:28 PM.490] LSPD First Response: a send response [3/31/2024 9:39:28 PM.710] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:29 PM.360] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:29 PM.409] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:29 PM.578] Seatbelt: User fastened the seatbelt [3/31/2024 9:39:29 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:29 PM.739] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:29 PM.891] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:29 PM.929] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:30 PM.509] LSPD First Response: a send response [3/31/2024 9:39:30 PM.561] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:39:30 PM.589] LSPD First Response: [TRACE] Brian Orlando (A_M_Y_STBLA_02) was damaged. [3/31/2024 9:39:31 PM.152] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:31 PM.425] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:31 PM.576] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:32 PM.527] LSPD First Response: a send response [3/31/2024 9:39:32 PM.723] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:32 PM.750] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:39:32 PM.753] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:39:34 PM.229] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:34 PM.499] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:39:34 PM.547] LSPD First Response: a send response [3/31/2024 9:39:34 PM.578] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:39:34 PM.578] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/31/2024 9:39:34 PM.579] LSPD First Response: [TRACE] Ped Zoey Ridenour has become idle again [3/31/2024 9:39:35 PM.192] LSPD First Response: [TRACE] Jp Jeep (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:39:35 PM.524] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:35 PM.695] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:39:35 PM.697] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:39:35 PM.702] LSPD First Response: [TRACE] Jp Jeep killed by Alexander Carter [3/31/2024 9:39:35 PM.702] LSPD First Response: [TRACE] Jp Jeep (G_M_Y_FAMFOR_01) was damaged. [3/31/2024 9:39:35 PM.702] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:39:36 PM.579] LSPD First Response: a send response [3/31/2024 9:39:37 PM.010] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:39:37 PM.012] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:39:38 PM.470] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:38 PM.581] LSPD First Response: a send response [3/31/2024 9:39:39 PM.800] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:39 PM.836] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:40 PM.590] LSPD First Response: a send response [3/31/2024 9:39:41 PM.164] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:41 PM.292] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:41 PM.381] LSPD First Response: StartCallout: There's already a callout running. Aborting... [3/31/2024 9:39:41 PM.381] LSPD First Response: EndCurrentCallout: Finishing... [3/31/2024 9:39:41 PM.381] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:39:41 PM.381] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [3/31/2024 9:39:41 PM.381] LSPD First Response: [TRACE] Instance cleaned ( #2) [3/31/2024 9:39:41 PM.381] LSPD First Response: 172752 Millisekunden [3/31/2024 9:39:41 PM.401] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for AbandonedVehicle [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:41 PM.402] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for AbandonedVehicle [3/31/2024 9:39:41 PM.402] LSPD First Response: Creating TrafficStopBackup from KucheraCallouts.Callouts.TrafficStopBackup, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:39:41 PM.415] LSPD First Response: [TRACE] Callout created: #3 [3/31/2024 9:39:41 PM.417] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE [3/31/2024 9:39:41 PM.417] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:39:41 PM.417] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = TrafficStopBackup Status = New [3/31/2024 9:39:41 PM.417] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for TrafficStopBackup [3/31/2024 9:39:41 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:39:41 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:39:41 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:39:41 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:41 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:39:41 PM.448] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 1:50:37 AM for TrafficStopBackup [3/31/2024 9:39:41 PM.448] LSPD First Response: CalloutInterface: [DEBUG] waiting 83 in-game minutes for TrafficStopBackup [3/31/2024 9:39:41 PM.479] LSPD First Response: B send response [3/31/2024 9:39:41 PM.616] LSPD First Response: b send response [3/31/2024 9:39:41 PM.802] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/31/2024 9:39:42 PM.595] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:42 PM.615] LSPD First Response: a send response [3/31/2024 9:39:42 PM.619] LSPD First Response: A send response [3/31/2024 9:39:43 PM.910] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] received message: Unit requesting assistance with traffic stop. No other details. [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:39:44 PM.577] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:44 PM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:39:44 PM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:39:44 PM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:44 PM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:39:44 PM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:39:44 PM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:39:44 PM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:39:44 PM.578] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:39:44 PM.578] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:39:44 PM.578] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:39:44 PM.607] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes [3/31/2024 9:39:44 PM.625] LSPD First Response: a send response [3/31/2024 9:39:44 PM.963] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:39:44 PM.963] LSPD First Response: [TRACE] Alfonzo Suarez (S_M_Y_COP_01) was set as a cop [3/31/2024 9:39:45 PM.196] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:39:45 PM.241] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:39:45 PM.242] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:39:45 PM.477] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for TrafficStopBackup [3/31/2024 9:39:45 PM.477] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for TrafficStopBackup [3/31/2024 9:39:46 PM.503] LSPD First Response: [TRACE] George Brown (S_M_M_AUTOSHOP_02) was damaged. [3/31/2024 9:39:46 PM.505] LSPD First Response: [TRACE] Hit and run was invalid [3/31/2024 9:39:46 PM.644] LSPD First Response: a send response [3/31/2024 9:39:46 PM.648] LSPD First Response: A send response [3/31/2024 9:39:47 PM.020] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #13 Content Manager [3/31/2024 9:39:47 PM.020] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #13) [3/31/2024 9:39:47 PM.857] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:39:47 PM.857] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/31/2024 9:39:47 PM.857] LSPD First Response: [TRACE] Ped Kim Richardson has become idle again [3/31/2024 9:39:48 PM.659] LSPD First Response: a send response [3/31/2024 9:39:49 PM.733] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:39:49 PM.757] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:39:50 PM.677] LSPD First Response: a send response [3/31/2024 9:39:50 PM.897] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:39:50 PM.924] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:39:52 PM.697] LSPD First Response: a send response [3/31/2024 9:39:54 PM.721] LSPD First Response: a send response [3/31/2024 9:39:56 PM.737] LSPD First Response: a send response [3/31/2024 9:39:58 PM.761] LSPD First Response: a send response [3/31/2024 9:40:00 PM.780] LSPD First Response: a send response [3/31/2024 9:40:02 PM.356] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 9:40:02 PM.356] LSPD First Response: [TRACE] Starting world event Agitation [3/31/2024 9:40:02 PM.356] LSPD First Response: [TRACE] Setting up world event: Agitation #2 [3/31/2024 9:40:02 PM.358] LSPD First Response: [TRACE] Assigned ped to Agitation #2 (Ambient) [3/31/2024 9:40:02 PM.358] LSPD First Response: [TRACE] Assigned ped to Agitation #2 (Ambient) [3/31/2024 9:40:02 PM.795] LSPD First Response: a send response [3/31/2024 9:40:04 PM.796] LSPD First Response: a send response [3/31/2024 9:40:06 PM.815] LSPD First Response: a send response [3/31/2024 9:40:08 PM.220] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [3/31/2024 9:40:08 PM.220] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [3/31/2024 9:40:08 PM.220] LSPD First Response: [TRACE] Ped Elora Hartley has become idle again [3/31/2024 9:40:08 PM.850] LSPD First Response: a send response [3/31/2024 9:40:10 PM.844] LSPD First Response: a send response [3/31/2024 9:40:12 PM.867] LSPD First Response: a send response [3/31/2024 9:40:14 PM.879] LSPD First Response: a send response [3/31/2024 9:40:16 PM.877] LSPD First Response: a send response [3/31/2024 9:40:18 PM.903] LSPD First Response: a send response [3/31/2024 9:40:18 PM.964] LSPD First Response: [TRACE] Assigned new agitation action Rant [3/31/2024 9:40:18 PM.986] LSPD First Response: [TRACE] Assigned new agitation action Confront [3/31/2024 9:40:20 PM.907] LSPD First Response: a send response [3/31/2024 9:40:20 PM.996] LSPD First Response: [TRACE] Redetermined action against agitator after being shoved [3/31/2024 9:40:20 PM.997] LSPD First Response: [TRACE] Waiting for shove after double confront [3/31/2024 9:40:22 PM.346] LSPD First Response: [TRACE] Fighting against agitator after being shoved [3/31/2024 9:40:22 PM.930] LSPD First Response: a send response [3/31/2024 9:40:24 PM.399] LSPD First Response: [TRACE] Leo Ramirez (A_M_Y_GENSTREET_02) was damaged. [3/31/2024 9:40:24 PM.950] LSPD First Response: a send response [3/31/2024 9:40:25 PM.298] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:40:26 PM.503] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:40:26 PM.505] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:40:26 PM.959] LSPD First Response: [TRACE] Ffgf Mendoza (S_M_M_AUTOSHOP_01) was damaged. [3/31/2024 9:40:26 PM.961] LSPD First Response: a send response [3/31/2024 9:40:29 PM.002] LSPD First Response: a send response [3/31/2024 9:40:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for PoliceImpersonator [3/31/2024 9:40:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to PoliceImpersonator [3/31/2024 9:40:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PoliceImpersonator [3/31/2024 9:40:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PoliceImpersonator [3/31/2024 9:40:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PoliceImpersonator [3/31/2024 9:40:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PoliceImpersonator [3/31/2024 9:40:29 PM.524] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:40:29 PM.550] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:40:31 PM.012] LSPD First Response: a send response [3/31/2024 9:40:31 PM.341] LSPD First Response: A send response [3/31/2024 9:40:31 PM.893] LSPD First Response: [TRACE] Spawned with 2.227203 [3/31/2024 9:40:31 PM.893] LSPD First Response: [TRACE] Using -288.7865, -1357.654, 31.91611 Heading: 180.7383 and -288.9523, -1364.033, 31.99359 Heading: 180.2177 as base positions [3/31/2024 9:40:31 PM.905] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:40:31 PM.905] LSPD First Response: [TRACE] Preloading HUNTLEY [3/31/2024 9:40:31 PM.908] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 9:40:31 PM.908] LSPD First Response: [TRACE] Created police2 at X:-288.7865 Y:-1357.654 Z:31.91611 [3/31/2024 9:40:31 PM.948] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:40:31 PM.950] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/31/2024 9:40:31 PM.951] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:40:31 PM.951] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/31/2024 9:40:31 PM.952] LSPD First Response: [TRACE] Kristabel Moore (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:40:31 PM.952] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 9:40:31 PM.952] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/31/2024 9:40:31 PM.991] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/31/2024 9:40:33 PM.027] LSPD First Response: a send response [3/31/2024 9:40:33 PM.031] LSPD First Response: A send response [3/31/2024 9:40:33 PM.625] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:40:33 PM.632] LSPD First Response: [TRACE] Ffgf Mendoza (S_M_M_AUTOSHOP_01) was damaged. [3/31/2024 9:40:34 PM.960] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:40:35 PM.035] LSPD First Response: a send response [3/31/2024 9:40:35 PM.179] LSPD First Response: [TRACE] Ffgf Mendoza (S_M_M_AUTOSHOP_01) was damaged. [3/31/2024 9:40:36 PM.075] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:40:36 PM.077] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:40:36 PM.198] LSPD First Response: [TRACE] Ffgf Mendoza (S_M_M_AUTOSHOP_01) was damaged. [3/31/2024 9:40:37 PM.055] LSPD First Response: a send response [3/31/2024 9:40:38 PM.837] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:40:38 PM.869] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:40:39 PM.076] LSPD First Response: a send response [3/31/2024 9:40:39 PM.955] LSPD First Response: [TRACE] World event Agitation #2 reports that it can be freed [3/31/2024 9:40:39 PM.955] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient) [3/31/2024 9:40:39 PM.955] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient) [3/31/2024 9:40:39 PM.955] LSPD First Response: [TRACE] Released 0 entities from Agitation #2 Content Manager [3/31/2024 9:40:39 PM.955] LSPD First Response: [TRACE] Instance cleaned (Agitation #2) [3/31/2024 9:40:39 PM.955] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #2 Content Manager [3/31/2024 9:40:39 PM.956] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #2) [3/31/2024 9:40:39 PM.956] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #2 aborted [3/31/2024 9:40:39 PM.956] LSPD First Response: [TRACE] World event Agitation #2 has ended [3/31/2024 9:40:39 PM.958] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [3/31/2024 9:40:39 PM.958] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [3/31/2024 9:40:39 PM.959] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:40:39 PM.984] LSPD First Response: [TRACE] Ped James Morrison has become idle again [3/31/2024 9:40:39 PM.984] LSPD First Response: [TRACE] Ped Ffgf Mendoza has become idle again [3/31/2024 9:40:39 PM.987] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:40:39 PM.988] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [3/31/2024 9:40:40 PM.024] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:40:40 PM.026] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [3/31/2024 9:40:40 PM.026] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/31/2024 9:40:40 PM.657] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [3/31/2024 9:40:40 PM.657] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/31/2024 9:40:40 PM.970] LSPD First Response: [TRACE] Entering at Driver [3/31/2024 9:40:41 PM.104] LSPD First Response: a send response [3/31/2024 9:40:41 PM.504] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for TrailerChaseSmall [3/31/2024 9:40:41 PM.504] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to TrailerChaseSmall [3/31/2024 9:40:41 PM.504] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrailerChaseSmall [3/31/2024 9:40:41 PM.504] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrailerChaseSmall [3/31/2024 9:40:41 PM.504] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrailerChaseSmall [3/31/2024 9:40:41 PM.504] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrailerChaseSmall [3/31/2024 9:40:41 PM.603] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:40:41 PM.603] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:40:41 PM.603] LSPD First Response: PlayAction: Failed to find GP_UT_TROJAN [3/31/2024 9:40:43 PM.116] LSPD First Response: a send response [3/31/2024 9:40:45 PM.143] LSPD First Response: a send response [3/31/2024 9:40:47 PM.152] LSPD First Response: a send response [3/31/2024 9:40:47 PM.762] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:40:47 PM.762] LSPD First Response: GrammarPolice: [TargetHandler] new target: 43GSJ611 [3/31/2024 9:40:47 PM.762] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:40:47 PM.791] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:40:48 PM.886] LSPD First Response: GrammarPolice: [Events] firing action event, action = busy [3/31/2024 9:40:48 PM.886] LSPD First Response: GrammarPolice: [DispatchHandler] received action: busy, invoking ActionHandler [3/31/2024 9:40:48 PM.886] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:40:48 PM.913] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: busy [3/31/2024 9:40:48 PM.939] LSPD First Response: GrammarPolice: [Action] calling action: busy at target: GrammarPolice.Actions.Status.Busy [3/31/2024 9:40:48 PM.939] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Busy [3/31/2024 9:40:49 PM.167] LSPD First Response: a send response [3/31/2024 9:40:49 PM.816] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: busy [3/31/2024 9:40:49 PM.816] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Busy [3/31/2024 9:40:50 PM.533] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:40:50 PM.533] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:40:50 PM.533] LSPD First Response: PlayAction: Failed to find GP_UT_TROJAN [3/31/2024 9:40:51 PM.186] LSPD First Response: a send response [3/31/2024 9:40:53 PM.207] LSPD First Response: a send response [3/31/2024 9:40:55 PM.217] LSPD First Response: a send response [3/31/2024 9:40:57 PM.230] LSPD First Response: a send response [3/31/2024 9:40:57 PM.544] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:40:57 PM.544] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = RoadRage2 Status = Open [3/31/2024 9:40:57 PM.544] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for RoadRage2 [3/31/2024 9:40:57 PM.545] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:40:57 PM.545] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:40:57 PM.545] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:40:57 PM.574] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 2:26:26 AM for RoadRage2 [3/31/2024 9:40:57 PM.574] LSPD First Response: CalloutInterface: [DEBUG] waiting 21 in-game minutes for RoadRage2 [3/31/2024 9:40:57 PM.574] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 31 minutes [3/31/2024 9:40:59 PM.226] LSPD First Response: a send response [3/31/2024 9:41:01 PM.257] LSPD First Response: a send response [3/31/2024 9:41:02 PM.142] Seatbelt: User unfastened the seatbelt [3/31/2024 9:41:03 PM.270] LSPD First Response: a send response [3/31/2024 9:41:05 PM.277] LSPD First Response: a send response [3/31/2024 9:41:07 PM.281] LSPD First Response: a send response [3/31/2024 9:41:09 PM.278] LSPD First Response: a send response [3/31/2024 9:41:11 PM.298] LSPD First Response: a send response [3/31/2024 9:41:13 PM.307] LSPD First Response: a send response [3/31/2024 9:41:15 PM.332] LSPD First Response: a send response [3/31/2024 9:41:17 PM.329] LSPD First Response: a send response [3/31/2024 9:41:19 PM.343] LSPD First Response: a send response [3/31/2024 9:41:19 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:20 PM.308] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:41:20 PM.679] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:41:20 PM.680] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:41:20 PM.681] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:41:20 PM.824] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:41:20 PM.824] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:41:21 PM.340] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:41:21 PM.343] LSPD First Response: a send response [3/31/2024 9:41:21 PM.389] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:41:21 PM.389] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:41:21 PM.415] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:41:21 PM.416] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:41:21 PM.416] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45MSH874 [3/31/2024 9:41:21 PM.416] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:41:22 PM.609] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 480 [3/31/2024 9:41:22 PM.752] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:41:22 PM.884] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:41:22 PM.989] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:41:23 PM.256] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:41:23 PM.256] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: shots fired Confidence: 0.9350812 [3/31/2024 9:41:23 PM.350] LSPD First Response: a send response [3/31/2024 9:41:23 PM.388] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:41:23 PM.411] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:41:23 PM.411] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:41:23 PM.411] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:41:23 PM.411] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0218754 [3/31/2024 9:41:23 PM.411] LSPD First Response: GrammarPolice: [GrammarHandler] processing action panic from the ActionQueue [3/31/2024 9:41:24 PM.838] LSPD First Response: GrammarPolice: [Events] firing action event, action = panic [3/31/2024 9:41:24 PM.838] LSPD First Response: GrammarPolice: [DispatchHandler] received action: panic, invoking ActionHandler [3/31/2024 9:41:24 PM.839] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:41:24 PM.864] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: panic [3/31/2024 9:41:24 PM.888] LSPD First Response: GrammarPolice: [Action] calling action: panic at target: GrammarPolice.Actions.Backup.Panic [3/31/2024 9:41:24 PM.890] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPanicButtonBackup with parameter: False [3/31/2024 9:41:25 PM.376] LSPD First Response: a send response [3/31/2024 9:41:25 PM.419] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: panic [3/31/2024 9:41:25 PM.419] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Emergency [3/31/2024 9:41:26 PM.989] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:26 PM.989] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:27 PM.167] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:27 PM.211] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:27 PM.382] LSPD First Response: a send response [3/31/2024 9:41:27 PM.667] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:41:27 PM.668] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:41:28 PM.039] LSPD First Response: [TRACE] Jay Lasrt killed by Mike Boratynec [3/31/2024 9:41:28 PM.039] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:41:29 PM.225] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE [3/31/2024 9:41:29 PM.225] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 9:41:29 PM.225] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/31/2024 9:41:29 PM.225] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:41:29 PM.393] LSPD First Response: a send response [3/31/2024 9:41:31 PM.404] LSPD First Response: a send response [3/31/2024 9:41:32 PM.354] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [3/31/2024 9:41:32 PM.354] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/31/2024 9:41:32 PM.354] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:41:32 PM.665] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:41:32 PM.666] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_COP_01) was set as a cop [3/31/2024 9:41:33 PM.408] LSPD First Response: a send response [3/31/2024 9:41:34 PM.727] LSPD First Response: UB: REQUESTED TYPE: Police Bike [3/31/2024 9:41:34 PM.728] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/31/2024 9:41:34 PM.728] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:41:34 PM.728] LSPD First Response: UB All Police Buddy are failed to be spawned during preparation [3/31/2024 9:41:34 PM.860] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 2 [3/31/2024 9:41:35 PM.433] LSPD First Response: a send response [3/31/2024 9:41:36 PM.242] LSPD First Response: UB: REQUESTED TYPE: StatePatrol [3/31/2024 9:41:36 PM.242] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/31/2024 9:41:36 PM.242] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:41:36 PM.265] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:41:36 PM.265] LSPD First Response: [TRACE] Hayashi Nakanishima (S_M_Y_SHERIFF_01) was set as a cop [3/31/2024 9:41:37 PM.448] LSPD First Response: a send response [3/31/2024 9:41:39 PM.161] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [3/31/2024 9:41:39 PM.161] LSPD First Response: UB: DETECTED ZONE: RANCHO [3/31/2024 9:41:39 PM.161] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:41:39 PM.470] LSPD First Response: a send response [3/31/2024 9:41:40 PM.059] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for RoadRage2 [3/31/2024 9:41:40 PM.059] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: QUEEN-02 to RoadRage2 [3/31/2024 9:41:40 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for RoadRage2 [3/31/2024 9:41:40 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for RoadRage2 [3/31/2024 9:41:40 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for RoadRage2 [3/31/2024 9:41:40 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for RoadRage2 [3/31/2024 9:41:41 PM.501] LSPD First Response: a send response [3/31/2024 9:41:41 PM.892] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:42 PM.743] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:43 PM.498] LSPD First Response: a send response [3/31/2024 9:41:45 PM.518] LSPD First Response: a send response [3/31/2024 9:41:46 PM.050] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:46 PM.234] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:46 PM.716] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:46 PM.899] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:47 PM.530] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:47 PM.531] LSPD First Response: a send response [3/31/2024 9:41:47 PM.552] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:47 PM.633] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:41:47 PM.634] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:41:47 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:47 PM.900] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:48 PM.055] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:41:48 PM.055] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:41:48 PM.304] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:49 PM.099] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:41:49 PM.534] LSPD First Response: a send response [3/31/2024 9:41:51 PM.542] LSPD First Response: a send response [3/31/2024 9:41:52 PM.668] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:52 PM.699] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:41:53 PM.316] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:53 PM.550] LSPD First Response: a send response [3/31/2024 9:41:54 PM.149] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:41:54 PM.150] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:41:54 PM.259] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:41:54 PM.414] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:41:54 PM.551] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:55 PM.097] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:55 PM.122] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:55 PM.122] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:55 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:55 PM.556] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:55 PM.559] LSPD First Response: a send response [3/31/2024 9:41:55 PM.682] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:41:55 PM.999] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:56 PM.214] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:41:56 PM.216] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:41:56 PM.316] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:41:56 PM.316] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:41:56 PM.467] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:56 PM.674] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:41:57 PM.318] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:57 PM.346] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:41:57 PM.585] LSPD First Response: a send response [3/31/2024 9:41:57 PM.985] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:58 PM.088] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:59 PM.045] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:41:59 PM.595] LSPD First Response: a send response [3/31/2024 9:41:59 PM.649] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:00 PM.204] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:00 PM.460] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:00 PM.535] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:00 PM.736] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:00 PM.786] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:00 PM.887] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:00 PM.912] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:01 PM.427] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:01 PM.583] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:01 PM.585] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:01 PM.608] LSPD First Response: a send response [3/31/2024 9:42:01 PM.907] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:42:02 PM.124] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:02 PM.174] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:02 PM.607] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:02 PM.662] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:02 PM.959] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:03 PM.084] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:03 PM.085] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:03 PM.089] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:03 PM.368] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:42:03 PM.368] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup Status = Open [3/31/2024 9:42:03 PM.369] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup [3/31/2024 9:42:03 PM.369] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:42:03 PM.369] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:42:03 PM.369] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:42:03 PM.399] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 2:57:37 AM for Holdup [3/31/2024 9:42:03 PM.399] LSPD First Response: CalloutInterface: [DEBUG] waiting 24 in-game minutes for Holdup [3/31/2024 9:42:03 PM.399] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [3/31/2024 9:42:03 PM.455] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:42:03 PM.513] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:03 PM.613] LSPD First Response: a send response [3/31/2024 9:42:05 PM.007] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:42:05 PM.087] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:05 PM.087] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:05 PM.166] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:05 PM.386] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:05 PM.534] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:42:05 PM.641] LSPD First Response: a send response [3/31/2024 9:42:06 PM.011] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:06 PM.208] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:06 PM.208] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:06 PM.572] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:06 PM.634] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:06 PM.855] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:42:06 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:07 PM.086] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:42:07 PM.340] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:07 PM.668] LSPD First Response: a send response [3/31/2024 9:42:07 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:07 PM.838] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:07 PM.838] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:08 PM.090] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:08 PM.090] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:08 PM.090] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:42:08 PM.181] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:42:08 PM.214] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:08 PM.324] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:08 PM.325] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:08 PM.607] LSPD First Response: [TRACE] Jay Lasrt killed by John Gage [3/31/2024 9:42:08 PM.607] LSPD First Response: [TRACE] Jay Lasrt (S_M_M_TRUCKER_01) was damaged. [3/31/2024 9:42:08 PM.718] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_RANCHO:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [3/31/2024 9:42:08 PM.718] LSPD First Response: [TRACE] Preloading FBI2 [3/31/2024 9:42:08 PM.718] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [3/31/2024 9:42:08 PM.718] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:42:08 PM.943] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/31/2024 9:42:08 PM.943] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:09 PM.115] LSPD First Response: [TRACE] Alfonzo Suarez (S_M_Y_COP_01) was damaged. [3/31/2024 9:42:09 PM.232] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0 [3/31/2024 9:42:09 PM.308] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:09 PM.463] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [3/31/2024 9:42:09 PM.467] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_01.wav, looped: False [3/31/2024 9:42:09 PM.684] LSPD First Response: a send response [3/31/2024 9:42:10 PM.033] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:10 PM.612] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [3/31/2024 9:42:11 PM.146] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:11 PM.504] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:11 PM.705] LSPD First Response: a send response [3/31/2024 9:42:12 PM.473] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_RANCHO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_RANCHO_01.wav, looped: False [3/31/2024 9:42:12 PM.996] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-3 PAX-1 [3/31/2024 9:42:13 PM.102] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [3/31/2024 9:42:13 PM.338] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:13 PM.723] LSPD First Response: a send response [3/31/2024 9:42:14 PM.093] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False [3/31/2024 9:42:14 PM.622] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [3/31/2024 9:42:14 PM.756] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:14 PM.785] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:14 PM.790] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-3 PAX-0 [3/31/2024 9:42:14 PM.845] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:15 PM.395] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:15 PM.396] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:15 PM.506] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:15 PM.589] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:15 PM.753] LSPD First Response: a send response [3/31/2024 9:42:15 PM.779] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:15 PM.927] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:15 PM.927] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:15 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:15 PM.957] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:15 PM.991] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.101] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.173] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [3/31/2024 9:42:16 PM.214] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:16 PM.247] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:16 PM.279] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:16 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.446] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:16 PM.605] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.605] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.667] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:16 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:16 PM.760] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.817] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:16 PM.846] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.941] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:16 PM.998] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:42:17 PM.145] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:17 PM.203] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:17 PM.252] LSPD First Response: [TRACE] Using new link spawn [3/31/2024 9:42:17 PM.261] LSPD First Response: [TRACE] Preloading FBI2 [3/31/2024 9:42:17 PM.262] LSPD First Response: [TRACE] Created fbi2 at X:208.5 Y:-1814.5 Z:27.03125 [3/31/2024 9:42:17 PM.263] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:17 PM.265] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (sasp) [3/31/2024 9:42:17 PM.266] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:42:17 PM.266] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:42:17 PM.268] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:42:17 PM.268] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01 [3/31/2024 9:42:17 PM.270] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:42:17 PM.271] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (sasp) [3/31/2024 9:42:17 PM.273] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:42:17 PM.273] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_class_b [3/31/2024 9:42:17 PM.275] LSPD First Response: [TRACE] Josh Andrews (MP_M_FREEMODE_01) was set as a cop [3/31/2024 9:42:17 PM.287] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:17 PM.291] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:17 PM.348] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:17 PM.349] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/31/2024 9:42:17 PM.350] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/31/2024 9:42:17 PM.350] LSPD First Response: [TRACE] James Mullins killed by Alexander Carter [3/31/2024 9:42:17 PM.350] LSPD First Response: [TRACE] James Mullins (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:17 PM.351] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:42:17 PM.459] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:17 PM.538] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [3/31/2024 9:42:17 PM.554] LSPD First Response: [TRACE] Using random spawn at X:298.2396 Y:-1933.2 Z:25.5466 [3/31/2024 9:42:17 PM.567] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/31/2024 9:42:17 PM.568] LSPD First Response: [TRACE] Created policeold1 at X:236.5 Y:-1838.75 Z:25.625 [3/31/2024 9:42:17 PM.568] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:17 PM.569] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (sasp) [3/31/2024 9:42:17 PM.570] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:42:17 PM.570] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sasp_ljacket [3/31/2024 9:42:17 PM.571] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop [3/31/2024 9:42:17 PM.574] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:17 PM.701] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:17 PM.761] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:17 PM.761] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:17 PM.776] LSPD First Response: a send response [3/31/2024 9:42:17 PM.842] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:17 PM.842] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:18 PM.105] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:18 PM.133] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:18 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:18 PM.193] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:18 PM.251] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:18 PM.309] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:18 PM.418] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:42:18 PM.449] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:18 PM.567] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:18 PM.567] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:18 PM.878] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:18 PM.991] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:42:19 PM.194] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:19 PM.252] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:19 PM.252] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:19 PM.286] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:19 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:19 PM.432] LSPD First Response: [TRACE] Alfonzo Suarez (S_M_Y_COP_01) was damaged. [3/31/2024 9:42:19 PM.607] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:19 PM.635] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:19 PM.796] LSPD First Response: a send response [3/31/2024 9:42:19 PM.914] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:19 PM.956] LSPD First Response: [TRACE] David Alistair (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:20 PM.087] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:20 PM.321] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:42:20 PM.466] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:42:20 PM.467] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:20 PM.532] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:20 PM.563] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:20 PM.622] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:20 PM.709] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:21 PM.076] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:21 PM.105] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:21 PM.272] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:21 PM.399] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:21 PM.517] LSPD First Response: [TRACE] David Alistair (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:21 PM.803] LSPD First Response: a send response [3/31/2024 9:42:22 PM.168] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:22 PM.228] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:22 PM.451] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/31/2024 9:42:22 PM.519] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:22 PM.519] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:22 PM.521] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:22 PM.527] LSPD First Response: [TRACE] Lorik Cana (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:22 PM.562] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:22 PM.697] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) entered combat with target: Lorik Cana (G_M_Y_MEXGOON_03) [3/31/2024 9:42:22 PM.698] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring [3/31/2024 9:42:23 PM.059] LSPD First Response: [TRACE] Lorik Cana killed by Alexander Carter [3/31/2024 9:42:23 PM.059] LSPD First Response: [TRACE] Lorik Cana (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:23 PM.060] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:42:23 PM.205] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) left combat. [3/31/2024 9:42:23 PM.347] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:23 PM.375] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:23 PM.577] LSPD First Response: [TRACE] Jake Hucherson (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:23 PM.719] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:23 PM.826] LSPD First Response: a send response [3/31/2024 9:42:23 PM.861] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:23 PM.889] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:23 PM.917] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:23 PM.918] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:23 PM.919] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:24 PM.093] LSPD First Response: [TRACE] Jake Hucherson (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:24 PM.095] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:24 PM.242] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) entered combat with target: Jake Hucherson (G_M_Y_MEXGOON_03) [3/31/2024 9:42:24 PM.242] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/31/2024 9:42:24 PM.270] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:24 PM.534] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) entered combat with target: John Gage (G_M_Y_MEXGOON_03) [3/31/2024 9:42:24 PM.975] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:25 PM.067] LSPD First Response: [TRACE] Josh Andrews (MP_M_FREEMODE_01) entered combat with target: John Gage (G_M_Y_MEXGOON_03) [3/31/2024 9:42:25 PM.098] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:25 PM.098] LSPD First Response: [TRACE] Joe Loyola (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:25 PM.099] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:25 PM.245] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:25 PM.334] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:42:25 PM.336] LSPD First Response: [TRACE] Set current state to: Combat [3/31/2024 9:42:25 PM.481] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:25 PM.568] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:25 PM.685] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:25 PM.685] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:25 PM.687] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:25 PM.720] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:25 PM.807] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:25 PM.832] LSPD First Response: a send response [3/31/2024 9:42:26 PM.155] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:26 PM.155] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:26 PM.334] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:26 PM.682] LSPD First Response: [TRACE] Joe Loyola killed by Alexander Carter [3/31/2024 9:42:26 PM.682] LSPD First Response: [TRACE] Joe Loyola (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:26 PM.682] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:42:26 PM.778] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/31/2024 9:42:26 PM.867] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:27 PM.015] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:27 PM.102] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/31/2024 9:42:27 PM.102] LSPD First Response: [TRACE] Josh Andrews (MP_M_FREEMODE_01) left combat. [3/31/2024 9:42:27 PM.158] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:27 PM.190] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:27 PM.337] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:27 PM.394] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:42:27 PM.395] LSPD First Response: [TRACE] Set current state to: Combat [3/31/2024 9:42:27 PM.449] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:27 PM.450] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:27 PM.451] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:27 PM.509] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:27 PM.624] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:42:27 PM.624] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:42:27 PM.737] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:42:27 PM.737] LSPD First Response: [TRACE] Josh Andrews (MP_M_FREEMODE_01) entered combat with target: David Alistair (G_M_Y_MEXGOON_03) [3/31/2024 9:42:27 PM.737] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/31/2024 9:42:27 PM.737] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:27 PM.765] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:27 PM.836] LSPD First Response: a send response [3/31/2024 9:42:27 PM.839] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:28 PM.135] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/31/2024 9:42:28 PM.135] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) left combat. [3/31/2024 9:42:28 PM.223] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:28 PM.257] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:28 PM.285] LSPD First Response: [TRACE] Jake Hucherson killed by Alexander Carter [3/31/2024 9:42:28 PM.285] LSPD First Response: [TRACE] Jake Hucherson (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:28 PM.286] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:42:28 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:28 PM.659] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) entered combat with target: David Alistair (G_M_Y_MEXGOON_03) [3/31/2024 9:42:29 PM.193] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:29 PM.193] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:29 PM.195] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:29 PM.309] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:29 PM.668] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:29 PM.785] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:29 PM.814] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:29 PM.842] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:29 PM.842] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:29 PM.863] LSPD First Response: a send response [3/31/2024 9:42:30 PM.021] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:30 PM.107] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:30 PM.318] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:30 PM.319] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:30 PM.449] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 9:42:30 PM.449] LSPD First Response: [TRACE] Starting world event RunLights [3/31/2024 9:42:30 PM.449] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/31/2024 9:42:30 PM.452] LSPD First Response: [TRACE] Failed to set up RunLights #1 [3/31/2024 9:42:30 PM.452] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/31/2024 9:42:30 PM.452] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/31/2024 9:42:30 PM.554] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:30 PM.554] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:30 PM.555] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:30 PM.616] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:30 PM.732] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:30 PM.786] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:30 PM.843] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:31 PM.010] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:42:31 PM.211] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-1 PAX-0 [3/31/2024 9:42:31 PM.319] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:31 PM.347] LSPD First Response: [TRACE] Louis Fibonazzi killed by John Gage [3/31/2024 9:42:31 PM.347] LSPD First Response: [TRACE] Louis Fibonazzi (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:42:31 PM.383] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [3/31/2024 9:42:31 PM.460] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:31 PM.487] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:31 PM.490] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 3 [3/31/2024 9:42:31 PM.859] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:31 PM.861] LSPD First Response: [TRACE] David Alistair (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:31 PM.865] LSPD First Response: CalloutInterface: [DEBUG] closing incident PoliceImpersonator and releasing unit CHARLIE-04 [3/31/2024 9:42:31 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PoliceImpersonator [3/31/2024 9:42:31 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PoliceImpersonator [3/31/2024 9:42:31 PM.865] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PoliceImpersonator [3/31/2024 9:42:31 PM.871] LSPD First Response: a send response [3/31/2024 9:42:31 PM.985] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:31 PM.985] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:31 PM.988] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:32 PM.128] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:32 PM.269] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:32 PM.385] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:32 PM.386] LSPD First Response: [TRACE] David Alistair (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:32 PM.412] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:33 PM.153] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:33 PM.407] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:33 PM.407] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:33 PM.409] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:33 PM.413] LSPD First Response: [TRACE] Mike Boratynec (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:33 PM.441] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:33 PM.882] LSPD First Response: a send response [3/31/2024 9:42:33 PM.914] LSPD First Response: [TRACE] Mike Boratynec killed by Alexander Carter [3/31/2024 9:42:33 PM.915] LSPD First Response: [TRACE] Mike Boratynec (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:33 PM.915] LSPD First Response: [TRACE] Damage killed ped [3/31/2024 9:42:33 PM.973] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:34 PM.315] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) left combat. [3/31/2024 9:42:34 PM.425] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:34 PM.907] LSPD First Response: [TRACE] Holster weapon [3/31/2024 9:42:34 PM.941] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:35 PM.033] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:42:35 PM.034] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:35 PM.035] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:35 PM.464] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:35 PM.491] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:35 PM.887] LSPD First Response: a send response [3/31/2024 9:42:35 PM.922] LSPD First Response: [TRACE] Enter vehicle: -1 [3/31/2024 9:42:36 PM.705] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:42:36 PM.705] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:42:36 PM.706] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:37 PM.025] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:37 PM.910] LSPD First Response: a send response [3/31/2024 9:42:38 PM.450] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:42:38 PM.530] Better Hit Reactions: Ped was shot in: Arms [3/31/2024 9:42:38 PM.532] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:42:38 PM.564] LSPD First Response: [TRACE] John Gage killed by Josh Andrews [3/31/2024 9:42:38 PM.564] LSPD First Response: [TRACE] John Gage (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:42:38 PM.944] LSPD First Response: [TRACE] Enter vehicle: -1 [3/31/2024 9:42:39 PM.919] LSPD First Response: a send response [3/31/2024 9:42:39 PM.950] LSPD First Response: CalloutInterface: [DEBUG] closing incident TrailerChaseSmall and releasing unit ADAM-06 [3/31/2024 9:42:39 PM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrailerChaseSmall [3/31/2024 9:42:39 PM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrailerChaseSmall [3/31/2024 9:42:39 PM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrailerChaseSmall [3/31/2024 9:42:40 PM.795] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0 [3/31/2024 9:42:40 PM.795] LSPD First Response: UB: FINISHED COMBAT >> OSB-3 PAX-0 [3/31/2024 9:42:40 PM.822] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1 [3/31/2024 9:42:40 PM.822] LSPD First Response: UB: FINISHED COMBAT >> OSB-3 PAX-1 [3/31/2024 9:42:41 PM.030] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:42:41 PM.364] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1 [3/31/2024 9:42:41 PM.922] LSPD First Response: a send response [3/31/2024 9:42:41 PM.977] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/31/2024 9:42:41 PM.979] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/31/2024 9:42:43 PM.848] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:42:43 PM.944] LSPD First Response: a send response [3/31/2024 9:42:44 PM.140] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-1 [3/31/2024 9:42:45 PM.964] LSPD First Response: a send response [3/31/2024 9:42:45 PM.976] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:42:46 PM.342] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:42:46 PM.788] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_RANCHO:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [3/31/2024 9:42:46 PM.788] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 9:42:46 PM.788] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [3/31/2024 9:42:46 PM.789] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:46 PM.970] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 9:42:46 PM.971] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:47 PM.267] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:42:47 PM.267] LSPD First Response: [TRACE] Marvin Zane (S_M_Y_SWAT_01) was set as a cop [3/31/2024 9:42:47 PM.267] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:42:47 PM.267] LSPD First Response: [TRACE] Jeff Horst (S_M_Y_SWAT_01) was set as a cop [3/31/2024 9:42:47 PM.435] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 9:42:47 PM.435] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:47 PM.693] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [3/31/2024 9:42:47 PM.698] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False [3/31/2024 9:42:47 PM.785] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/31/2024 9:42:47 PM.785] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) left combat. [3/31/2024 9:42:47 PM.994] LSPD First Response: a send response [3/31/2024 9:42:48 PM.242] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_01.wav, looped: False [3/31/2024 9:42:48 PM.287] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/31/2024 9:42:48 PM.287] LSPD First Response: [TRACE] Josh Andrews (MP_M_FREEMODE_01) left combat. [3/31/2024 9:42:48 PM.899] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-3 PAX-1 [3/31/2024 9:42:49 PM.175] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:42:49 PM.423] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False [3/31/2024 9:42:50 PM.001] LSPD First Response: a send response [3/31/2024 9:42:50 PM.103] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_RANCHO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_RANCHO_01.wav, looped: False [3/31/2024 9:42:50 PM.733] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [3/31/2024 9:42:51 PM.173] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False [3/31/2024 9:42:51 PM.461] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:42:51 PM.535] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:42:51 PM.672] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False [3/31/2024 9:42:52 PM.027] LSPD First Response: a send response [3/31/2024 9:42:52 PM.713] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [3/31/2024 9:42:53 PM.578] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [3/31/2024 9:42:53 PM.604] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [3/31/2024 9:42:53 PM.649] LSPD First Response: [TRACE] Holster weapon [3/31/2024 9:42:53 PM.978] LSPD First Response: [TRACE] Using new link spawn [3/31/2024 9:42:53 PM.981] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 9:42:53 PM.981] LSPD First Response: [TRACE] Created ambulance at X:184.25 Y:-1756.25 Z:27.9375 [3/31/2024 9:42:53 PM.981] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:42:53 PM.982] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (sams) [3/31/2024 9:42:53 PM.983] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:sams_emt [3/31/2024 9:42:53 PM.983] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:53 PM.983] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:53 PM.983] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 9:42:53 PM.984] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:53 PM.985] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (sams) [3/31/2024 9:42:53 PM.985] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:sams_emt [3/31/2024 9:42:53 PM.985] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:53 PM.985] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:53 PM.986] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 9:42:53 PM.992] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:53 PM.993] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:53 PM.997] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:42:54 PM.026] LSPD First Response: a send response [3/31/2024 9:42:54 PM.109] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup [3/31/2024 9:42:54 PM.110] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to Holdup [3/31/2024 9:42:54 PM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/31/2024 9:42:54 PM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/31/2024 9:42:54 PM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/31/2024 9:42:54 PM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/31/2024 9:42:54 PM.661] LSPD First Response: [TRACE] Enter vehicle: 0 [3/31/2024 9:42:55 PM.456] LSPD First Response: [TRACE] Holster weapon [3/31/2024 9:42:56 PM.024] LSPD First Response: a send response [3/31/2024 9:42:56 PM.115] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:42:56 PM.141] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [3/31/2024 9:42:56 PM.193] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:42:56 PM.457] LSPD First Response: [TRACE] Go to vehicle -1 [3/31/2024 9:42:56 PM.644] LSPD First Response: [TRACE] Using random spawn at X:310.0393 Y:-1918.885 Z:25.75888 [3/31/2024 9:42:56 PM.646] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 9:42:56 PM.646] LSPD First Response: [TRACE] Created ambulance at X:208.5 Y:-1814.5 Z:27.03125 [3/31/2024 9:42:56 PM.647] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:42:56 PM.648] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (sams) [3/31/2024 9:42:56 PM.648] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:sams_emt [3/31/2024 9:42:56 PM.648] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.648] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.648] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 9:42:56 PM.648] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:56 PM.649] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (sams) [3/31/2024 9:42:56 PM.650] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:sams_emt [3/31/2024 9:42:56 PM.650] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.650] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.650] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 9:42:56 PM.655] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:56 PM.655] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:56 PM.689] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [3/31/2024 9:42:56 PM.689] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/31/2024 9:42:56 PM.743] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/31/2024 9:42:56 PM.744] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:42:56 PM.744] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/31/2024 9:42:56 PM.744] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/31/2024 9:42:56 PM.746] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:42:56 PM.746] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:42:56 PM.748] LSPD First Response: [TRACE] Ped Josh Andrews has become idle again [3/31/2024 9:42:56 PM.751] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01 [3/31/2024 9:42:56 PM.751] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01 [3/31/2024 9:42:56 PM.914] LSPD First Response: [TRACE] Using random spawn at X:310.0393 Y:-1918.885 Z:25.75888 [3/31/2024 9:42:56 PM.918] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 9:42:56 PM.918] LSPD First Response: [TRACE] Created ambulance at X:298 Y:-1810.25 Z:26.25 [3/31/2024 9:42:56 PM.919] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:42:56 PM.920] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (sams) [3/31/2024 9:42:56 PM.920] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:sams_emt [3/31/2024 9:42:56 PM.920] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.920] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.921] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 9:42:56 PM.921] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 9:42:56 PM.922] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (sams) [3/31/2024 9:42:56 PM.922] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:sams_emt [3/31/2024 9:42:56 PM.922] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.922] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sams_emt [3/31/2024 9:42:56 PM.923] LSPD First Response: [TRACE] Assigned medic relationship and group. [3/31/2024 9:42:56 PM.925] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:56 PM.925] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:42:58 PM.043] LSPD First Response: a send response [3/31/2024 9:42:58 PM.317] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/31/2024 9:42:58 PM.317] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:42:58 PM.317] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/31/2024 9:42:58 PM.317] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/31/2024 9:42:58 PM.317] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:42:58 PM.317] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:42:58 PM.317] LSPD First Response: [TRACE] Ped Tracy Menson has become idle again [3/31/2024 9:42:58 PM.481] LSPD First Response: [TRACE] Enter vehicle: -1 [3/31/2024 9:42:58 PM.605] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:42:58 PM.877] LSPD First Response: [TRACE] Allowed civilian to shoot [3/31/2024 9:43:00 PM.068] LSPD First Response: a send response [3/31/2024 9:43:00 PM.124] LSPD First Response: [TRACE] Alexander Carter (MP_M_FREEMODE_01) was damaged. [3/31/2024 9:43:00 PM.124] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat. [3/31/2024 9:43:00 PM.125] LSPD First Response: [TRACE] Backup GroupStrategy: Alexander Carter (MP_M_FREEMODE_01) entered combat and asked Jenny Sandusky (MP_F_FREEMODE_01) to help [3/31/2024 9:43:00 PM.645] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) entered combat with target: Mark Licert (G_M_Y_MEXGOON_03) [3/31/2024 9:43:00 PM.874] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1 [3/31/2024 9:43:01 PM.008] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-3 PAX-0 [3/31/2024 9:43:01 PM.358] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:43:01 PM.385] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-3 PAX-1 [3/31/2024 9:43:01 PM.618] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:01 PM.618] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:01 PM.754] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:43:01 PM.754] Better Hit Reactions: Making ped drop weapon... [3/31/2024 9:43:01 PM.756] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:43:02 PM.077] LSPD First Response: a send response [3/31/2024 9:43:02 PM.199] LSPD First Response: [TRACE] Mark Licert (G_M_Y_MEXGOON_03) was damaged. [3/31/2024 9:43:02 PM.308] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:02 PM.719] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:03 PM.047] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #5 (Ambient) [3/31/2024 9:43:03 PM.591] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:04 PM.113] LSPD First Response: a send response [3/31/2024 9:43:04 PM.451] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:04 PM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:06 PM.112] LSPD First Response: a send response [3/31/2024 9:43:08 PM.077] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #5 (Ambient) [3/31/2024 9:43:08 PM.077] LSPD First Response: [TRACE] Ped Tracy Menson has become idle again [3/31/2024 9:43:08 PM.123] LSPD First Response: a send response [3/31/2024 9:43:08 PM.490] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [3/31/2024 9:43:08 PM.875] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:10 PM.136] LSPD First Response: a send response [3/31/2024 9:43:10 PM.269] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [3/31/2024 9:43:10 PM.907] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0 [3/31/2024 9:43:11 PM.115] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:11 PM.199] Better Hit Reactions: Ped was shot in: Head [3/31/2024 9:43:11 PM.285] LSPD First Response: [TRACE] Billy Hartley (A_M_Y_GENSTREET_01) was damaged. [3/31/2024 9:43:11 PM.809] LSPD First Response: [TRACE] Billy Hartley (A_M_Y_GENSTREET_01) was damaged. [3/31/2024 9:43:12 PM.161] LSPD First Response: a send response [3/31/2024 9:43:12 PM.335] LSPD First Response: [TRACE] Billy Hartley (A_M_Y_GENSTREET_01) was damaged. [3/31/2024 9:43:12 PM.520] Better Hit Reactions: Ped was not injured in a valid bodyregion [3/31/2024 9:43:12 PM.826] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [3/31/2024 9:43:14 PM.171] LSPD First Response: a send response [3/31/2024 9:43:14 PM.782] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-2 [3/31/2024 9:43:14 PM.971] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [3/31/2024 9:43:16 PM.182] LSPD First Response: a send response [3/31/2024 9:43:17 PM.369] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:43:18 PM.180] LSPD First Response: a send response [3/31/2024 9:43:18 PM.910] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0 [3/31/2024 9:43:19 PM.776] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/31/2024 9:43:20 PM.200] LSPD First Response: a send response [3/31/2024 9:43:20 PM.448] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [3/31/2024 9:43:20 PM.480] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:43:20 PM.480] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 9:43:20 PM.482] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:43:20 PM.482] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:43:20 PM.521] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:43:20 PM.521] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 9:43:20 PM.521] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:43:20 PM.521] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:43:21 PM.063] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-2 PAX-1 [3/31/2024 9:43:21 PM.246] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1 [3/31/2024 9:43:22 PM.223] LSPD First Response: a send response [3/31/2024 9:43:23 PM.661] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [3/31/2024 9:43:24 PM.019] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-1 [3/31/2024 9:43:24 PM.217] LSPD First Response: a send response [3/31/2024 9:43:24 PM.434] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat. [3/31/2024 9:43:24 PM.434] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) left combat. [3/31/2024 9:43:24 PM.620] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [3/31/2024 9:43:24 PM.620] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [3/31/2024 9:43:24 PM.650] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:43:24 PM.650] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:43:24 PM.650] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45MSH874 [3/31/2024 9:43:24 PM.650] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:43:25 PM.966] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [3/31/2024 9:43:26 PM.187] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-1 [3/31/2024 9:43:26 PM.230] LSPD First Response: a send response [3/31/2024 9:43:26 PM.435] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1 [3/31/2024 9:43:26 PM.435] LSPD First Response: UB: FINISHED COMBAT >> OSB-3 PAX-0 [3/31/2024 9:43:26 PM.466] LSPD First Response: UB: FINISHED COMBAT >> OSB-3 PAX-1 [3/31/2024 9:43:26 PM.525] LSPD First Response: CalloutInterface: [DEBUG] closing incident RoadRage2 and releasing unit QUEEN-02 [3/31/2024 9:43:26 PM.525] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for RoadRage2 [3/31/2024 9:43:26 PM.525] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for RoadRage2 [3/31/2024 9:43:26 PM.525] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for RoadRage2 [3/31/2024 9:43:26 PM.652] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:43:26 PM.652] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = PetTrapped Status = Open [3/31/2024 9:43:26 PM.652] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for PetTrapped [3/31/2024 9:43:26 PM.652] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:43:26 PM.652] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:43:26 PM.652] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:43:26 PM.653] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1 [3/31/2024 9:43:26 PM.685] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [3/31/2024 9:43:26 PM.685] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 3:37:57 AM for PetTrapped [3/31/2024 9:43:26 PM.685] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for PetTrapped [3/31/2024 9:43:26 PM.685] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 37 minutes [3/31/2024 9:43:26 PM.889] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [3/31/2024 9:43:27 PM.034] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:43:27 PM.145] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [3/31/2024 9:43:27 PM.403] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [3/31/2024 9:43:27 PM.403] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code four Confidence: 0.7437118 [3/31/2024 9:43:27 PM.538] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [3/31/2024 9:43:27 PM.571] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [3/31/2024 9:43:27 PM.571] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [3/31/2024 9:43:27 PM.571] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [3/31/2024 9:43:27 PM.571] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9510317 [3/31/2024 9:43:27 PM.571] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue [3/31/2024 9:43:28 PM.237] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [3/31/2024 9:43:28 PM.251] LSPD First Response: a send response [3/31/2024 9:43:28 PM.896] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:43:28 PM.896] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:43:28 PM.897] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 9:43:29 PM.023] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [3/31/2024 9:43:29 PM.023] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [3/31/2024 9:43:29 PM.024] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:43:29 PM.056] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [3/31/2024 9:43:29 PM.091] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [3/31/2024 9:43:29 PM.121] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [3/31/2024 9:43:29 PM.124] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [3/31/2024 9:43:29 PM.126] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [3/31/2024 9:43:29 PM.214] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1 [3/31/2024 9:43:29 PM.256] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-1 [3/31/2024 9:43:29 PM.288] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [3/31/2024 9:43:29 PM.320] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [3/31/2024 9:43:29 PM.321] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0 [3/31/2024 9:43:29 PM.353] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [3/31/2024 9:43:29 PM.353] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-1 [3/31/2024 9:43:29 PM.440] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 2 [3/31/2024 9:43:29 PM.467] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 1 [3/31/2024 9:43:29 PM.496] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 0 [3/31/2024 9:43:29 PM.644] LSPD First Response: EndCurrentCallout: Finishing... [3/31/2024 9:43:29 PM.644] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:43:29 PM.644] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [3/31/2024 9:43:29 PM.644] LSPD First Response: [TRACE] Instance cleaned ( #3) [3/31/2024 9:43:29 PM.644] LSPD First Response: 225067 Millisekunden [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for TrafficStopBackup [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:43:29 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for TrafficStopBackup [3/31/2024 9:43:29 PM.718] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/31/2024 9:43:29 PM.746] LSPD First Response: B send response [3/31/2024 9:43:29 PM.863] LSPD First Response: b send response [3/31/2024 9:43:29 PM.901] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:43:29 PM.907] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [3/31/2024 9:43:29 PM.907] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [3/31/2024 9:43:30 PM.257] LSPD First Response: a send response [3/31/2024 9:43:30 PM.260] LSPD First Response: A send response [3/31/2024 9:43:30 PM.936] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:43:30 PM.964] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:43:31 PM.181] LSPD First Response: [TRACE] Go to vehicle -1 [3/31/2024 9:43:31 PM.462] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:43:31 PM.463] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:43:31 PM.463] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 9:43:32 PM.280] LSPD First Response: a send response [3/31/2024 9:43:32 PM.478] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:43:32 PM.547] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:43:33 PM.171] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/31/2024 9:43:34 PM.306] LSPD First Response: a send response [3/31/2024 9:43:34 PM.558] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [3/31/2024 9:43:34 PM.591] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:43:34 PM.592] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [3/31/2024 9:43:36 PM.215] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:43:36 PM.215] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 9:43:36 PM.215] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:43:36 PM.215] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:43:36 PM.317] LSPD First Response: a send response [3/31/2024 9:43:38 PM.346] LSPD First Response: a send response [3/31/2024 9:43:40 PM.177] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:43:40 PM.366] LSPD First Response: a send response [3/31/2024 9:43:40 PM.654] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:43:40 PM.654] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 9:43:40 PM.654] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:43:40 PM.654] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:43:41 PM.186] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:43:41 PM.565] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:43:42 PM.367] LSPD First Response: a send response [3/31/2024 9:43:43 PM.583] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:43:44 PM.378] LSPD First Response: a send response [3/31/2024 9:43:46 PM.400] LSPD First Response: a send response [3/31/2024 9:43:46 PM.423] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:43:46 PM.453] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:43:48 PM.413] LSPD First Response: a send response [3/31/2024 9:43:49 PM.170] LSPD First Response: [TRACE] A new world event should be started [3/31/2024 9:43:49 PM.170] LSPD First Response: [TRACE] Starting world event StealCar [3/31/2024 9:43:49 PM.171] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [3/31/2024 9:43:49 PM.301] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [3/31/2024 9:43:50 PM.416] LSPD First Response: a send response [3/31/2024 9:43:52 PM.433] LSPD First Response: a send response [3/31/2024 9:43:53 PM.640] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:43:53 PM.640] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:43:53 PM.640] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 9:43:54 PM.445] LSPD First Response: a send response [3/31/2024 9:43:54 PM.653] LSPD First Response: [TRACE] Found target: MP_M_FREEMODE_01 [3/31/2024 9:43:56 PM.480] LSPD First Response: a send response [3/31/2024 9:43:56 PM.989] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [3/31/2024 9:43:56 PM.989] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/31/2024 9:43:58 PM.346] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:43:58 PM.553] LSPD First Response: a send response [3/31/2024 9:43:59 PM.913] Seatbelt: User fastened the seatbelt [3/31/2024 9:44:00 PM.497] LSPD First Response: a send response [3/31/2024 9:44:02 PM.501] LSPD First Response: a send response [3/31/2024 9:44:04 PM.504] LSPD First Response: a send response [3/31/2024 9:44:05 PM.106] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [3/31/2024 9:44:05 PM.115] LSPD First Response: [TRACE] getting random details [3/31/2024 9:44:05 PM.118] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [3/31/2024 9:44:05 PM.119] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/31/2024 9:44:05 PM.119] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/31/2024 9:44:05 PM.980] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:06 PM.227] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/31/2024 9:44:06 PM.545] LSPD First Response: a send response [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:44:07 PM.003] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:44:07 PM.030] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:44:07 PM.030] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:44:07 PM.030] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 9:44:07 PM.030] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:44:07 PM.030] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:44:07 PM.030] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 9:44:07 PM.292] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:44:07 PM.299] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/31/2024 9:44:07 PM.299] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:44:07 PM.300] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:44:07 PM.300] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/31/2024 9:44:07 PM.300] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:44:07 PM.336] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [3/31/2024 9:44:07 PM.447] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/31/2024 9:44:07 PM.473] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:44:08 PM.055] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:44:08 PM.056] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:44:08 PM.571] LSPD First Response: a send response [3/31/2024 9:44:08 PM.572] LSPD First Response: A send response [3/31/2024 9:44:10 PM.160] LSPD First Response: CalloutInterface: [DEBUG] closing incident Holdup and releasing unit OCEAN-01 [3/31/2024 9:44:10 PM.160] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/31/2024 9:44:10 PM.160] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/31/2024 9:44:10 PM.160] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [3/31/2024 9:44:10 PM.593] LSPD First Response: a send response [3/31/2024 9:44:12 PM.289] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - revived [3/31/2024 9:44:12 PM.294] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:44:12 PM.329] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:44:12 PM.619] LSPD First Response: a send response [3/31/2024 9:44:14 PM.270] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:44:14 PM.653] LSPD First Response: a send response [3/31/2024 9:44:16 PM.645] LSPD First Response: a send response [3/31/2024 9:44:16 PM.985] LSPD First Response: WARNING: Unable to retrieve game date/time data: [3/31/2024 9:44:16 PM.985] LSPD First Response: Month must be between one and twelve. [3/31/2024 9:44:16 PM.985] Parameter name: month [3/31/2024 9:44:17 PM.145] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:44:17 PM.145] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:44:17 PM.145] LSPD First Response: [TRACE] TaskMedicInvestigate created [3/31/2024 9:44:17 PM.488] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:18 PM.053] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:44:18 PM.086] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:44:18 PM.164] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:44:18 PM.416] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:44:18 PM.622] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:44:18 PM.663] LSPD First Response: a send response [3/31/2024 9:44:18 PM.714] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:44:19 PM.123] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:44:19 PM.156] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:44:19 PM.488] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.517] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.545] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.573] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.605] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.635] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.664] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.691] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.729] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.774] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.775] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.809] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.839] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.839] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.866] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.924] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.951] Seatbelt: Showed safe indicator [3/31/2024 9:44:19 PM.979] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.006] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.033] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.061] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.093] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.121] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.149] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.176] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.203] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.231] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.261] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.265] LSPD First Response: GrammarPolice: [Events] firing action event, action = trafficstopbackup [3/31/2024 9:44:20 PM.265] LSPD First Response: GrammarPolice: [DispatchHandler] received action: trafficstopbackup, invoking ActionHandler [3/31/2024 9:44:20 PM.266] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:44:20 PM.288] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.294] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: trafficstopbackup [3/31/2024 9:44:20 PM.317] Seatbelt: Showed safe indicator [3/31/2024 9:44:20 PM.318] LSPD First Response: [TRACE] Entering at Driver [3/31/2024 9:44:20 PM.322] LSPD First Response: GrammarPolice: [Action] calling action: trafficstopbackup at target: GrammarPolice.Actions.Backup.TrafficStopBackup [3/31/2024 9:44:20 PM.322] LSPD First Response: GrammarPolice: [Backup] user requested traffic stop backup but there is no current pullover [3/31/2024 9:44:20 PM.661] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: trafficstopbackup [3/31/2024 9:44:20 PM.671] LSPD First Response: a send response [3/31/2024 9:44:22 PM.492] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:22 PM.682] LSPD First Response: a send response [3/31/2024 9:44:23 PM.913] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:44:24 PM.704] LSPD First Response: a send response [3/31/2024 9:44:25 PM.088] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:26 PM.707] LSPD First Response: a send response [3/31/2024 9:44:26 PM.820] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:44:27 PM.023] LSPD First Response: WARNING: Unable to retrieve game date/time data: [3/31/2024 9:44:27 PM.023] LSPD First Response: Month must be between one and twelve. [3/31/2024 9:44:27 PM.023] Parameter name: month [3/31/2024 9:44:27 PM.049] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/31/2024 9:44:28 PM.172] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:44:28 PM.204] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:44:28 PM.738] LSPD First Response: a send response [3/31/2024 9:44:29 PM.109] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/31/2024 9:44:29 PM.109] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:44:29 PM.109] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [3/31/2024 9:44:29 PM.109] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [3/31/2024 9:44:29 PM.109] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:44:29 PM.109] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:44:29 PM.109] LSPD First Response: [TRACE] Ped Jenny Sandusky has become idle again [3/31/2024 9:44:29 PM.421] Seatbelt: The user has attempted to exit with a fastened seatbelt [3/31/2024 9:44:29 PM.600] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:44:30 PM.261] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.286] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.345] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.375] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.405] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.405] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.434] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.462] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.490] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.524] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:44:30 PM.548] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.555] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:44:30 PM.577] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.577] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.634] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.668] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.668] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.700] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.731] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.760] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.817] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.832] LSPD First Response: a send response [3/31/2024 9:44:30 PM.846] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.901] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.901] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.930] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.957] Seatbelt: Showed safe indicator [3/31/2024 9:44:30 PM.986] Seatbelt: Showed safe indicator [3/31/2024 9:44:31 PM.018] Seatbelt: Showed safe indicator [3/31/2024 9:44:31 PM.046] Seatbelt: Showed safe indicator [3/31/2024 9:44:31 PM.073] Seatbelt: Showed safe indicator [3/31/2024 9:44:31 PM.596] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - revived [3/31/2024 9:44:31 PM.597] LSPD First Response: [TRACE] Found target: MP_M_FREEMODE_01 [3/31/2024 9:44:31 PM.623] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:44:31 PM.657] LSPD First Response: GrammarPolice: [Events] firing action event, action = trafficstopbackup [3/31/2024 9:44:31 PM.657] LSPD First Response: GrammarPolice: [DispatchHandler] received action: trafficstopbackup, invoking ActionHandler [3/31/2024 9:44:31 PM.658] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:44:31 PM.683] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: trafficstopbackup [3/31/2024 9:44:31 PM.710] LSPD First Response: GrammarPolice: [Action] calling action: trafficstopbackup at target: GrammarPolice.Actions.Backup.TrafficStopBackup [3/31/2024 9:44:31 PM.710] LSPD First Response: GrammarPolice: [Backup] user requested traffic stop backup but there is no current pullover [3/31/2024 9:44:31 PM.833] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: trafficstopbackup [3/31/2024 9:44:32 PM.122] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - timedout [3/31/2024 9:44:32 PM.123] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:44:32 PM.761] LSPD First Response: a send response [3/31/2024 9:44:33 PM.326] LSPD First Response: [TRACE] Updating scaleform [3/31/2024 9:44:34 PM.758] LSPD First Response: a send response [3/31/2024 9:44:36 PM.772] LSPD First Response: a send response [3/31/2024 9:44:36 PM.984] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:44:37 PM.462] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:37 PM.462] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:38 PM.133] LSPD First Response: [TRACE] Assigned ped to ArrestWarrant #1 (GameplayMandatory) [3/31/2024 9:44:38 PM.750] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:44:38 PM.780] LSPD First Response: a send response [3/31/2024 9:44:40 PM.800] LSPD First Response: a send response [3/31/2024 9:44:40 PM.802] LSPD First Response: [TRACE] Starting treatment [3/31/2024 9:44:41 PM.034] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-1 [3/31/2024 9:44:42 PM.823] LSPD First Response: a send response [3/31/2024 9:44:43 PM.976] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [3/31/2024 9:44:43 PM.977] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [3/31/2024 9:44:43 PM.977] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [3/31/2024 9:44:43 PM.977] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [3/31/2024 9:44:43 PM.977] LSPD First Response: [TRACE] World event StealCar #1 has ended [3/31/2024 9:44:43 PM.999] LSPD First Response: [TRACE] Ped James West has become idle again [3/31/2024 9:44:44 PM.842] LSPD First Response: a send response [3/31/2024 9:44:46 PM.847] LSPD First Response: a send response [3/31/2024 9:44:46 PM.969] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:44:47 PM.185] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:47 PM.229] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - revived [3/31/2024 9:44:47 PM.230] LSPD First Response: [TRACE] Found target: G_M_Y_MEXGOON_03 [3/31/2024 9:44:47 PM.247] Better Hit Reactions: Ped was shot in: Legs [3/31/2024 9:44:47 PM.249] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:44:47 PM.253] LSPD First Response: [TRACE] Started sequence [3/31/2024 9:44:47 PM.453] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:44:47 PM.453] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:44:47 PM.649] LSPD First Response: [TRACE] Aaragon Stormrider (A_M_Y_METHHEAD_01) was damaged. [3/31/2024 9:44:47 PM.698] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1 [3/31/2024 9:44:48 PM.854] LSPD First Response: a send response [3/31/2024 9:44:50 PM.735] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for PetTrapped [3/31/2024 9:44:50 PM.735] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to PetTrapped [3/31/2024 9:44:50 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PetTrapped [3/31/2024 9:44:50 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PetTrapped [3/31/2024 9:44:50 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PetTrapped [3/31/2024 9:44:50 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PetTrapped [3/31/2024 9:44:50 PM.876] LSPD First Response: a send response [3/31/2024 9:44:52 PM.895] LSPD First Response: a send response [3/31/2024 9:44:54 PM.904] LSPD First Response: a send response [3/31/2024 9:44:56 PM.918] LSPD First Response: a send response [3/31/2024 9:44:57 PM.333] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [3/31/2024 9:44:57 PM.467] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out. Continuing. [3/31/2024 9:44:58 PM.923] LSPD First Response: a send response [3/31/2024 9:45:00 PM.578] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist [3/31/2024 9:45:00 PM.578] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [3/31/2024 9:45:00 PM.579] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:45:00 PM.579] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:45:00 PM.600] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Last vehicle didn't exist/is dead [3/31/2024 9:45:00 PM.600] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:00 PM.620] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [3/31/2024 9:45:00 PM.620] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:45:00 PM.620] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:45:00 PM.620] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:00 PM.620] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:45:00 PM.620] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:45:00 PM.620] LSPD First Response: [TRACE] Ped Frank Archy has become idle again [3/31/2024 9:45:00 PM.943] LSPD First Response: a send response [3/31/2024 9:45:02 PM.951] LSPD First Response: a send response [3/31/2024 9:45:03 PM.336] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist [3/31/2024 9:45:03 PM.337] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [3/31/2024 9:45:03 PM.337] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:45:03 PM.337] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:45:03 PM.359] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Last vehicle didn't exist/is dead [3/31/2024 9:45:03 PM.359] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:03 PM.382] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [3/31/2024 9:45:03 PM.382] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:45:03 PM.382] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:45:03 PM.382] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:03 PM.382] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:45:03 PM.383] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:45:03 PM.383] LSPD First Response: [TRACE] Ped Katherine Brooks has become idle again [3/31/2024 9:45:04 PM.193] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist [3/31/2024 9:45:04 PM.194] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [3/31/2024 9:45:04 PM.194] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:45:04 PM.194] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:45:04 PM.219] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Last vehicle didn't exist/is dead [3/31/2024 9:45:04 PM.219] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:04 PM.242] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [3/31/2024 9:45:04 PM.242] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:45:04 PM.242] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:45:04 PM.242] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:04 PM.242] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:45:04 PM.242] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:45:04 PM.242] LSPD First Response: [TRACE] Ped Johnny Black has become idle again [3/31/2024 9:45:04 PM.388] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:45:04 PM.588] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist [3/31/2024 9:45:04 PM.588] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [3/31/2024 9:45:04 PM.588] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:45:04 PM.588] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:45:04 PM.613] LSPD First Response: [TRACE] Enter vehicle: -1 [3/31/2024 9:45:04 PM.664] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist [3/31/2024 9:45:04 PM.665] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [3/31/2024 9:45:04 PM.665] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:45:04 PM.665] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:45:04 PM.688] LSPD First Response: [TRACE] Enter vehicle: 0 [3/31/2024 9:45:04 PM.691] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:45:04 PM.723] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:45:04 PM.950] LSPD First Response: a send response [3/31/2024 9:45:04 PM.974] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist [3/31/2024 9:45:04 PM.975] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [3/31/2024 9:45:04 PM.975] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:45:04 PM.975] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:45:04 PM.999] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Last vehicle didn't exist/is dead [3/31/2024 9:45:04 PM.999] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:05 PM.028] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [3/31/2024 9:45:05 PM.028] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:45:05 PM.028] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:45:05 PM.028] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:05 PM.028] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:45:05 PM.028] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:45:05 PM.029] LSPD First Response: [TRACE] Ped Veronika Ternikova has become idle again [3/31/2024 9:45:05 PM.283] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:45:06 PM.956] LSPD First Response: a send response [3/31/2024 9:45:08 PM.955] LSPD First Response: a send response [3/31/2024 9:45:10 PM.961] LSPD First Response: a send response [3/31/2024 9:45:11 PM.286] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Last vehicle didn't exist/is dead [3/31/2024 9:45:11 PM.286] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:11 PM.308] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [3/31/2024 9:45:11 PM.308] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:45:11 PM.308] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:45:11 PM.308] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:11 PM.308] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:45:11 PM.308] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:45:11 PM.309] LSPD First Response: [TRACE] Ped Justin Doc has become idle again [3/31/2024 9:45:11 PM.373] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Last vehicle didn't exist/is dead [3/31/2024 9:45:11 PM.373] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:11 PM.395] LSPD First Response: [TRACE] Aborting RespondBackup: TaskRespondBackup::EnterVehicle: Last vehicle ceased to exist [3/31/2024 9:45:11 PM.395] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:45:11 PM.395] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:45:11 PM.395] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:45:11 PM.395] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:45:11 PM.395] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:45:11 PM.396] LSPD First Response: [TRACE] Ped Miranda Lesley has become idle again [3/31/2024 9:45:11 PM.502] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:45:12 PM.975] LSPD First Response: a send response [3/31/2024 9:45:15 PM.001] LSPD First Response: a send response [3/31/2024 9:45:17 PM.035] LSPD First Response: a send response [3/31/2024 9:45:18 PM.854] Seatbelt: User unfastened the seatbelt [3/31/2024 9:45:19 PM.044] LSPD First Response: a send response [3/31/2024 9:45:20 PM.513] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:45:20 PM.546] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:45:21 PM.072] LSPD First Response: a send response [3/31/2024 9:45:23 PM.077] LSPD First Response: a send response [3/31/2024 9:45:25 PM.100] LSPD First Response: a send response [3/31/2024 9:45:27 PM.113] LSPD First Response: a send response [3/31/2024 9:45:27 PM.538] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:45:27 PM.538] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = VehicleInDitch Status = Open [3/31/2024 9:45:27 PM.538] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for VehicleInDitch [3/31/2024 9:45:27 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:45:27 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:45:27 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:45:27 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:45:27 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored VehicleInDitch [3/31/2024 9:45:27 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:45:27 PM.539] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:45:27 PM.568] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 4:36:50 AM for VehicleInDitch [3/31/2024 9:45:27 PM.568] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for VehicleInDitch [3/31/2024 9:45:27 PM.568] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 43 minutes [3/31/2024 9:45:29 PM.132] LSPD First Response: a send response [3/31/2024 9:45:31 PM.144] LSPD First Response: a send response [3/31/2024 9:45:31 PM.334] LSPD First Response: A send response [3/31/2024 9:45:33 PM.145] LSPD First Response: A send response [3/31/2024 9:45:33 PM.295] LSPD First Response: a send response [3/31/2024 9:45:35 PM.176] LSPD First Response: a send response [3/31/2024 9:45:35 PM.669] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [3/31/2024 9:45:37 PM.209] LSPD First Response: a send response [3/31/2024 9:45:37 PM.377] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0 [3/31/2024 9:45:38 PM.393] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [3/31/2024 9:45:39 PM.209] LSPD First Response: a send response [3/31/2024 9:45:41 PM.235] LSPD First Response: a send response [3/31/2024 9:45:41 PM.293] LSPD First Response: [TRACE] Created new chase [3/31/2024 9:45:41 PM.293] LSPD First Response: [TRACE] Suspect added to chase [3/31/2024 9:45:41 PM.295] LSPD First Response: [TRACE] Pursuit menu was reset. [3/31/2024 9:45:41 PM.317] LSPD First Response: [TRACE] Starting chase [3/31/2024 9:45:41 PM.386] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:45:41 PM.386] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/31/2024 9:45:41 PM.386] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:45:41 PM.386] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/31/2024 9:45:41 PM.386] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:45:41 PM.386] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/31/2024 9:45:41 PM.386] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:45:41 PM.386] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/31/2024 9:45:41 PM.409] LSPD First Response: [TRACE] Player now monitoring Lucia Fields [3/31/2024 9:45:42 PM.429] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:45:43 PM.117] HAS WEAPON [3/31/2024 9:45:43 PM.143] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [3/31/2024 9:45:43 PM.242] LSPD First Response: a send response [3/31/2024 9:45:43 PM.242] LSPD First Response: A send response [3/31/2024 9:45:43 PM.434] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:45:43 PM.434] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:45:45 PM.243] LSPD First Response: a send response [3/31/2024 9:45:47 PM.263] LSPD First Response: a send response [3/31/2024 9:45:49 PM.264] LSPD First Response: a send response [3/31/2024 9:45:51 PM.288] LSPD First Response: a send response [3/31/2024 9:45:53 PM.291] LSPD First Response: a send response [3/31/2024 9:45:55 PM.314] LSPD First Response: a send response [3/31/2024 9:45:57 PM.338] LSPD First Response: a send response [3/31/2024 9:45:59 PM.353] LSPD First Response: a send response [3/31/2024 9:46:01 PM.401] LSPD First Response: a send response [3/31/2024 9:46:03 PM.376] LSPD First Response: a send response [3/31/2024 9:46:03 PM.588] LSPD First Response: CalloutInterface: [DEBUG] closing incident PetTrapped and releasing unit 1-ADAM-12 [3/31/2024 9:46:03 PM.588] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PetTrapped [3/31/2024 9:46:03 PM.588] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PetTrapped [3/31/2024 9:46:03 PM.588] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PetTrapped [3/31/2024 9:46:05 PM.370] LSPD First Response: a send response [3/31/2024 9:46:07 PM.392] LSPD First Response: a send response [3/31/2024 9:46:09 PM.413] LSPD First Response: a send response [3/31/2024 9:46:11 PM.426] LSPD First Response: a send response [3/31/2024 9:46:13 PM.370] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [3/31/2024 9:46:13 PM.370] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [3/31/2024 9:46:13 PM.391] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/31/2024 9:46:13 PM.391] LSPD First Response: [TRACE] Ending chase [3/31/2024 9:46:13 PM.391] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/31/2024 9:46:13 PM.391] LSPD First Response: [TRACE] Visual lost event fired [3/31/2024 9:46:13 PM.391] LSPD First Response: [TRACE] Suspect freed [3/31/2024 9:46:13 PM.391] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [3/31/2024 9:46:13 PM.391] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [3/31/2024 9:46:13 PM.393] LSPD First Response: [TRACE] StudyArrestWarrant suspect was arrested in chase [3/31/2024 9:46:13 PM.424] LSPD First Response: a send response [3/31/2024 9:46:15 PM.014] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:46:15 PM.037] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:46:15 PM.435] LSPD First Response: a send response [3/31/2024 9:46:17 PM.447] LSPD First Response: a send response [3/31/2024 9:46:18 PM.049] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [3/31/2024 9:46:18 PM.049] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [3/31/2024 9:46:18 PM.049] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [3/31/2024 9:46:18 PM.067] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [3/31/2024 9:46:18 PM.067] LSPD First Response: [TRACE] Removing ped from ArrestWarrant #1 (GameplayMandatory) [3/31/2024 9:46:18 PM.068] LSPD First Response: [TRACE] StudyArrestWarrant lost control over ped [3/31/2024 9:46:18 PM.068] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker) [3/31/2024 9:46:18 PM.068] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized [3/31/2024 9:46:18 PM.190] LSPD First Response: [TRACE] Suspect died in player custody [3/31/2024 9:46:18 PM.191] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Suspect is dead [3/31/2024 9:46:18 PM.191] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker) [3/31/2024 9:46:18 PM.191] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager [3/31/2024 9:46:18 PM.191] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2) [3/31/2024 9:46:18 PM.191] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already [3/31/2024 9:46:18 PM.208] LSPD First Response: [TRACE] Ped Lucia Fields has become idle again [3/31/2024 9:46:18 PM.213] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down [3/31/2024 9:46:18 PM.228] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:46:18 PM.229] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:46:18 PM.605] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:46:18 PM.627] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:46:19 PM.460] LSPD First Response: a send response [3/31/2024 9:46:19 PM.719] LSPD First Response: GrammarPolice: [Events] firing action event, action = busy [3/31/2024 9:46:19 PM.719] LSPD First Response: GrammarPolice: [DispatchHandler] received action: busy, invoking ActionHandler [3/31/2024 9:46:19 PM.720] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:46:19 PM.743] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: busy [3/31/2024 9:46:19 PM.764] LSPD First Response: GrammarPolice: [Action] calling action: busy at target: GrammarPolice.Actions.Status.Busy [3/31/2024 9:46:19 PM.764] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Busy [3/31/2024 9:46:20 PM.075] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: busy [3/31/2024 9:46:20 PM.075] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Busy [3/31/2024 9:46:21 PM.182] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:46:21 PM.182] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:46:21 PM.182] LSPD First Response: PlayAction: Failed to find GP_UT_TROJAN [3/31/2024 9:46:21 PM.462] LSPD First Response: a send response [3/31/2024 9:46:23 PM.484] LSPD First Response: a send response [3/31/2024 9:46:24 PM.132] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for VehicleInDitch [3/31/2024 9:46:24 PM.132] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to VehicleInDitch [3/31/2024 9:46:24 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:46:24 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:46:24 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:46:24 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:46:25 PM.514] LSPD First Response: a send response [3/31/2024 9:46:27 PM.527] LSPD First Response: a send response [3/31/2024 9:46:29 PM.533] LSPD First Response: a send response [3/31/2024 9:46:31 PM.849] LSPD First Response: a send response [3/31/2024 9:46:33 PM.570] LSPD First Response: a send response [3/31/2024 9:46:35 PM.579] LSPD First Response: a send response [3/31/2024 9:46:37 PM.597] LSPD First Response: a send response [3/31/2024 9:46:39 PM.603] LSPD First Response: a send response [3/31/2024 9:46:41 PM.610] LSPD First Response: a send response [3/31/2024 9:46:42 PM.312] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AMARILLO_VISTA [3/31/2024 9:46:42 PM.571] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [3/31/2024 9:46:42 PM.571] LSPD First Response: UB: DETECTED ZONE: EBURO [3/31/2024 9:46:42 PM.571] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:46:43 PM.631] LSPD First Response: a send response [3/31/2024 9:46:45 PM.647] LSPD First Response: a send response [3/31/2024 9:46:47 PM.656] LSPD First Response: a send response [3/31/2024 9:46:49 PM.662] LSPD First Response: a send response [3/31/2024 9:46:51 PM.661] LSPD First Response: a send response [3/31/2024 9:46:53 PM.534] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:46:53 PM.534] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = PersonWithWeapon Status = Open [3/31/2024 9:46:53 PM.534] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for PersonWithWeapon [3/31/2024 9:46:53 PM.534] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:46:53 PM.534] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:46:53 PM.535] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:46:53 PM.535] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:46:53 PM.535] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored PersonWithWeapon [3/31/2024 9:46:53 PM.535] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:46:53 PM.535] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:46:53 PM.560] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 5:19:50 AM for PersonWithWeapon [3/31/2024 9:46:53 PM.560] LSPD First Response: CalloutInterface: [DEBUG] waiting 27 in-game minutes for PersonWithWeapon [3/31/2024 9:46:53 PM.560] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 39 minutes [3/31/2024 9:46:53 PM.678] LSPD First Response: a send response [3/31/2024 9:46:55 PM.685] LSPD First Response: a send response [3/31/2024 9:46:57 PM.697] LSPD First Response: a send response [3/31/2024 9:46:59 PM.713] LSPD First Response: a send response [3/31/2024 9:47:01 PM.735] LSPD First Response: a send response [3/31/2024 9:47:03 PM.756] LSPD First Response: a send response [3/31/2024 9:47:05 PM.769] LSPD First Response: a send response [3/31/2024 9:47:07 PM.776] LSPD First Response: a send response [3/31/2024 9:47:09 PM.778] LSPD First Response: a send response [3/31/2024 9:47:11 PM.787] LSPD First Response: a send response [3/31/2024 9:47:13 PM.812] LSPD First Response: a send response [3/31/2024 9:47:15 PM.831] LSPD First Response: a send response [3/31/2024 9:47:17 PM.852] LSPD First Response: a send response [3/31/2024 9:47:18 PM.580] LSPD First Response: [TRACE] New cop added without cop data! [3/31/2024 9:47:18 PM.581] LSPD First Response: [TRACE] Greg Green (S_M_Y_COP_01) was set as a cop [3/31/2024 9:47:19 PM.870] LSPD First Response: a send response [3/31/2024 9:47:20 PM.790] LSPD First Response: Error while processing callout: ArrestWarrant: Operation is not valid because the specified Rage.Ped is invalid. at Rage.Entity.DistanceTo(Vector3 position) [3/31/2024 9:47:20 PM.790] at GiPYmOKpJGWCNZkmNuhOcEljmcnx.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\StudyArrestWarrant.cs:line 184 [3/31/2024 9:47:20 PM.790] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 177 [3/31/2024 9:47:20 PM.790] LSPD First Response: EndCurrentCallout: Finishing... [3/31/2024 9:47:20 PM.797] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:47:20 PM.797] LSPD First Response: [TRACE] Released 0 entities from ArrestWarrant #1 Content Manager [3/31/2024 9:47:20 PM.797] LSPD First Response: [TRACE] Instance cleaned (ArrestWarrant #1) [3/31/2024 9:47:20 PM.797] LSPD First Response: 193497 Millisekunden [3/31/2024 9:47:20 PM.798] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [3/31/2024 9:47:20 PM.846] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [3/31/2024 9:47:20 PM.887] LSPD First Response: B send response [3/31/2024 9:47:20 PM.913] LSPD First Response: STP: RELEASE PED FROM STOP [3/31/2024 9:47:20 PM.975] LSPD First Response: b send response [3/31/2024 9:47:21 PM.868] LSPD First Response: a send response [3/31/2024 9:47:21 PM.915] LSPD First Response: A send response [3/31/2024 9:47:23 PM.892] LSPD First Response: a send response [3/31/2024 9:47:25 PM.900] LSPD First Response: a send response [3/31/2024 9:47:27 PM.930] LSPD First Response: a send response [3/31/2024 9:47:29 PM.921] LSPD First Response: a send response [3/31/2024 9:47:31 PM.936] LSPD First Response: a send response [3/31/2024 9:47:32 PM.934] LSPD First Response: CalloutInterface: [DEBUG] closing incident VehicleInDitch and releasing unit 6-PAUL-11 [3/31/2024 9:47:32 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:47:32 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:47:32 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for VehicleInDitch [3/31/2024 9:47:33 PM.936] LSPD First Response: a send response [3/31/2024 9:47:35 PM.956] LSPD First Response: a send response [3/31/2024 9:47:36 PM.915] Seatbelt: User fastened the seatbelt [3/31/2024 9:47:37 PM.978] LSPD First Response: a send response [3/31/2024 9:47:38 PM.831] LSPD First Response: CalloutInterface: [DEBUG] user selected callout UnknownTrouble from menu [3/31/2024 9:47:38 PM.856] LSPD First Response: CalloutInterface: [INFO] starting callout UnknownTrouble [3/31/2024 9:47:38 PM.856] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [3/31/2024 9:47:39 PM.863] LSPD First Response: CalloutInterface: [DEBUG] starting callout: UnknownTrouble [3/31/2024 9:47:39 PM.864] LSPD First Response: Creating UnknownTrouble from KucheraCallouts.Callouts.UnknownTrouble, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [3/31/2024 9:47:39 PM.864] LSPD First Response: [TRACE] Callout created: #4 [3/31/2024 9:47:39 PM.865] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/31/2024 9:47:39 PM.866] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [3/31/2024 9:47:39 PM.866] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = UnknownTrouble Status = New [3/31/2024 9:47:39 PM.866] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for UnknownTrouble [3/31/2024 9:47:39 PM.867] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:47:39 PM.867] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [3/31/2024 9:47:39 PM.867] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for UnknownTrouble [3/31/2024 9:47:39 PM.867] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:47:39 PM.867] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for UnknownTrouble [3/31/2024 9:47:39 PM.890] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 5:43:00 AM for UnknownTrouble [3/31/2024 9:47:39 PM.890] LSPD First Response: CalloutInterface: [DEBUG] waiting 88 in-game minutes for UnknownTrouble [3/31/2024 9:47:39 PM.988] LSPD First Response: a send response [3/31/2024 9:47:41 PM.235] LSPD First Response: CalloutInterface: [DEBUG] received message: 911 call hangup, no information given. [3/31/2024 9:47:41 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for UnknownTrouble [3/31/2024 9:47:41 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:47:41 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for UnknownTrouble [3/31/2024 9:47:41 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for UnknownTrouble [3/31/2024 9:47:41 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:47:41 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for UnknownTrouble [3/31/2024 9:47:41 PM.235] LSPD First Response: [TRACE] Cleaning UI [3/31/2024 9:47:41 PM.236] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [3/31/2024 9:47:41 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for UnknownTrouble [3/31/2024 9:47:41 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:47:41 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for UnknownTrouble [3/31/2024 9:47:41 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for UnknownTrouble [3/31/2024 9:47:41 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:47:41 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for UnknownTrouble [3/31/2024 9:47:41 PM.237] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for UnknownTrouble [3/31/2024 9:47:41 PM.237] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [3/31/2024 9:47:41 PM.237] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for UnknownTrouble [3/31/2024 9:47:41 PM.237] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:47:41 PM.237] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [3/31/2024 9:47:41 PM.237] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [3/31/2024 9:47:41 PM.237] LSPD First Response: [TRACE] User accepted callout [3/31/2024 9:47:41 PM.262] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 54 minutes [3/31/2024 9:47:41 PM.760] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:47:41 PM.762] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:47:41 PM.926] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for UnknownTrouble [3/31/2024 9:47:41 PM.926] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for UnknownTrouble [3/31/2024 9:47:42 PM.001] LSPD First Response: a send response [3/31/2024 9:47:42 PM.008] LSPD First Response: [TRACE] Benjamin Drutman (A_M_M_SKIDROW_01) was damaged. [3/31/2024 9:47:42 PM.008] LSPD First Response: [TRACE] Anson Smith (G_M_Y_SALVAGOON_02) was damaged. [3/31/2024 9:47:42 PM.011] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [3/31/2024 9:47:42 PM.045] LSPD First Response: A send response [3/31/2024 9:47:44 PM.017] LSPD First Response: a send response [3/31/2024 9:47:46 PM.018] LSPD First Response: a send response [3/31/2024 9:47:48 PM.016] LSPD First Response: a send response [3/31/2024 9:47:48 PM.093] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for PersonWithWeapon [3/31/2024 9:47:48 PM.093] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to PersonWithWeapon [3/31/2024 9:47:48 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:47:48 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:47:48 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:47:48 PM.093] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:47:48 PM.910] Better Hit Reactions: Ped was shot in: Torso [3/31/2024 9:47:48 PM.911] Better Hit Reactions: Ped was not shot in a specific bone, checking body regions... [3/31/2024 9:47:50 PM.095] LSPD First Response: a send response [3/31/2024 9:47:52 PM.035] LSPD First Response: a send response [3/31/2024 9:47:54 PM.067] LSPD First Response: a send response [3/31/2024 9:47:56 PM.066] LSPD First Response: a send response [3/31/2024 9:47:58 PM.088] LSPD First Response: a send response [3/31/2024 9:48:00 PM.099] LSPD First Response: a send response [3/31/2024 9:48:02 PM.112] LSPD First Response: a send response [3/31/2024 9:48:04 PM.126] LSPD First Response: a send response [3/31/2024 9:48:06 PM.136] LSPD First Response: a send response [3/31/2024 9:48:08 PM.147] LSPD First Response: a send response [3/31/2024 9:48:10 PM.160] LSPD First Response: a send response [3/31/2024 9:48:11 PM.155] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [3/31/2024 9:48:12 PM.162] LSPD First Response: a send response [3/31/2024 9:48:14 PM.185] LSPD First Response: a send response [3/31/2024 9:48:16 PM.189] LSPD First Response: a send response [3/31/2024 9:48:18 PM.200] LSPD First Response: a send response [3/31/2024 9:48:20 PM.224] LSPD First Response: a send response [3/31/2024 9:48:22 PM.236] LSPD First Response: a send response [3/31/2024 9:48:24 PM.255] LSPD First Response: a send response [3/31/2024 9:48:26 PM.265] LSPD First Response: a send response [3/31/2024 9:48:26 PM.376] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_REQUESTS_AIR_SUPPORT:CONJUNCTIVES/OVER:AREA_EL_BURRO_HEIGHTS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [3/31/2024 9:48:26 PM.377] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 9:48:26 PM.377] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [3/31/2024 9:48:26 PM.377] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 9:48:27 PM.272] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [3/31/2024 9:48:27 PM.277] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [3/31/2024 9:48:27 PM.902] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_REQUESTS_AIR_SUPPORT from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_REQUESTS_AIR_SUPPORT_02.wav, looped: False [3/31/2024 9:48:28 PM.276] LSPD First Response: a send response [3/31/2024 9:48:29 PM.622] LSPD First Response: [TRACE] PlaySingleAction: Playing OVER from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\OVER_01.wav, looped: False [3/31/2024 9:48:30 PM.192] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_EL_BURRO_HEIGHTS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_EL_BURRO_HEIGHTS_01.wav, looped: False [3/31/2024 9:48:30 PM.292] LSPD First Response: a send response [3/31/2024 9:48:31 PM.282] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [3/31/2024 9:48:32 PM.308] LSPD First Response: a send response [3/31/2024 9:48:33 PM.424] LSPD First Response: [TRACE] Using new link spawn [3/31/2024 9:48:33 PM.426] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 9:48:33 PM.571] LSPD First Response: [TRACE] Created polmav at X:1414.25 Y:-1771.5 Z:276.9688 [3/31/2024 9:48:33 PM.571] LSPD First Response: [TRACE] Forced Livery: 0 [3/31/2024 9:48:33 PM.750] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 9:48:33 PM.751] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd) [3/31/2024 9:48:33 PM.752] LSPD First Response: [TRACE] Eliot Kray (S_M_Y_PILOT_01) was set as a cop [3/31/2024 9:48:33 PM.752] LSPD First Response: [TRACE] Assigned air unit voices. [3/31/2024 9:48:33 PM.752] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_02 [3/31/2024 9:48:33 PM.753] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [3/31/2024 9:48:33 PM.753] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd) [3/31/2024 9:48:33 PM.753] LSPD First Response: [TRACE] Jeffrey Steele (S_M_Y_PILOT_01) was set as a cop [3/31/2024 9:48:33 PM.754] LSPD First Response: [TRACE] Assigned air unit voices. [3/31/2024 9:48:33 PM.762] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:48:33 PM.762] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:48:34 PM.017] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [3/31/2024 9:48:34 PM.319] LSPD First Response: a send response [3/31/2024 9:48:35 PM.625] LSPD First Response: [TRACE] Preloading FIRETRUK [3/31/2024 9:48:35 PM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:48:36 PM.326] LSPD First Response: a send response [3/31/2024 9:48:38 PM.329] LSPD First Response: a send response [3/31/2024 9:48:40 PM.343] LSPD First Response: a send response [3/31/2024 9:48:42 PM.349] LSPD First Response: a send response [3/31/2024 9:48:44 PM.367] LSPD First Response: a send response [3/31/2024 9:48:46 PM.362] LSPD First Response: a send response [3/31/2024 9:48:48 PM.382] LSPD First Response: a send response [3/31/2024 9:48:48 PM.725] Seatbelt: User unfastened the seatbelt [3/31/2024 9:48:50 PM.381] LSPD First Response: a send response [3/31/2024 9:48:52 PM.403] LSPD First Response: a send response [3/31/2024 9:48:52 PM.554] LSPD First Response: [TRACE] Using random spawn at X:1496.43 Y:-1930.193 Z:70.58118 [3/31/2024 9:48:52 PM.557] LSPD First Response: [TRACE] Preloading FIRETRUK [3/31/2024 9:48:52 PM.558] LSPD First Response: [TRACE] Created firetruk at X:1426.5 Y:-1831.75 Z:68.96875 [3/31/2024 9:48:52 PM.558] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:48:52 PM.559] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd_fire) [3/31/2024 9:48:52 PM.559] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_fire [3/31/2024 9:48:52 PM.559] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.559] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.560] LSPD First Response: [TRACE] Assigned fireman relationship and group. [3/31/2024 9:48:52 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:48:52 PM.561] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd_fire) [3/31/2024 9:48:52 PM.561] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_fire [3/31/2024 9:48:52 PM.561] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.561] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.562] LSPD First Response: [TRACE] Assigned fireman relationship and group. [3/31/2024 9:48:52 PM.562] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:48:52 PM.563] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd_fire) [3/31/2024 9:48:52 PM.563] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_fire [3/31/2024 9:48:52 PM.563] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.563] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.564] LSPD First Response: [TRACE] Assigned fireman relationship and group. [3/31/2024 9:48:52 PM.564] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 9:48:52 PM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd_fire) [3/31/2024 9:48:52 PM.565] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_fire [3/31/2024 9:48:52 PM.565] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.565] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_fire [3/31/2024 9:48:52 PM.566] LSPD First Response: [TRACE] Assigned fireman relationship and group. [3/31/2024 9:48:52 PM.571] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:48:52 PM.571] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:48:52 PM.571] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:48:52 PM.571] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [3/31/2024 9:48:54 PM.398] LSPD First Response: a send response [3/31/2024 9:48:56 PM.403] LSPD First Response: a send response [3/31/2024 9:48:58 PM.412] LSPD First Response: a send response [3/31/2024 9:48:59 PM.704] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/31/2024 9:48:59 PM.759] LSPD First Response: UB: REQUESTED TYPE: FireTruck [3/31/2024 9:48:59 PM.759] LSPD First Response: UB: DETECTED ZONE: EBURO [3/31/2024 9:48:59 PM.759] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:49:00 PM.417] LSPD First Response: a send response [3/31/2024 9:49:01 PM.874] LSPD First Response: CalloutInterface: [DEBUG] closing incident PersonWithWeapon and releasing unit OCEAN-01 [3/31/2024 9:49:01 PM.874] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:49:01 PM.874] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:49:01 PM.874] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for PersonWithWeapon [3/31/2024 9:49:02 PM.422] LSPD First Response: a send response [3/31/2024 9:49:03 PM.456] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:49:03 PM.477] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:49:04 PM.434] LSPD First Response: a send response [3/31/2024 9:49:05 PM.871] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:49:05 PM.891] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:49:06 PM.463] LSPD First Response: a send response [3/31/2024 9:49:06 PM.482] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:49:06 PM.501] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:49:07 PM.004] LSPD First Response: GrammarPolice: [Events] firing action event, action = mealbreak [3/31/2024 9:49:07 PM.004] LSPD First Response: GrammarPolice: [DispatchHandler] received action: mealbreak, invoking ActionHandler [3/31/2024 9:49:07 PM.004] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:49:07 PM.024] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: mealbreak [3/31/2024 9:49:07 PM.044] LSPD First Response: GrammarPolice: [Action] calling action: mealbreak at target: GrammarPolice.Actions.Status.MealBreak [3/31/2024 9:49:07 PM.045] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Meal Break [3/31/2024 9:49:07 PM.891] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: mealbreak [3/31/2024 9:49:07 PM.891] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: MealBreak [3/31/2024 9:49:08 PM.462] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:49:08 PM.462] LSPD First Response: GetAudioFileForAction: No file found for: GP_UT_TROJAN [3/31/2024 9:49:08 PM.462] LSPD First Response: PlayAction: Failed to find GP_UT_TROJAN [3/31/2024 9:49:08 PM.467] LSPD First Response: a send response [3/31/2024 9:49:10 PM.477] LSPD First Response: a send response [3/31/2024 9:49:12 PM.487] LSPD First Response: a send response [3/31/2024 9:49:13 PM.983] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:49:14 PM.005] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:49:14 PM.506] LSPD First Response: a send response [3/31/2024 9:49:16 PM.521] LSPD First Response: a send response [3/31/2024 9:49:17 PM.611] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [3/31/2024 9:49:18 PM.538] LSPD First Response: a send response [3/31/2024 9:49:20 PM.548] LSPD First Response: a send response [3/31/2024 9:49:22 PM.497] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [3/31/2024 9:49:22 PM.497] LSPD First Response: [TRACE] Set current state to: FireLeavingVehicle [3/31/2024 9:49:22 PM.497] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Firetruck, Response Type: Code3 [3/31/2024 9:49:22 PM.497] LSPD First Response: [TRACE] Set current state to: FireLeavingVehicle [3/31/2024 9:49:22 PM.497] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Firetruck, Response Type: Code3 [3/31/2024 9:49:22 PM.497] LSPD First Response: [TRACE] Set current state to: FireLeavingVehicle [3/31/2024 9:49:22 PM.497] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Firetruck, Response Type: Code3 [3/31/2024 9:49:22 PM.517] LSPD First Response: [TRACE] Set current state to: FireLeavingVehicle [3/31/2024 9:49:22 PM.517] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Firetruck, Response Type: Code3 [3/31/2024 9:49:22 PM.557] LSPD First Response: a send response [3/31/2024 9:49:23 PM.267] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio isPressed = True [3/31/2024 9:49:23 PM.288] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [3/31/2024 9:49:24 PM.580] LSPD First Response: a send response [3/31/2024 9:49:24 PM.836] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:49:24 PM.836] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:49:24 PM.836] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:49:24 PM.836] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:49:24 PM.857] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:49:24 PM.858] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:49:24 PM.858] LSPD First Response: [TRACE] Set current state to: GoToCaller [3/31/2024 9:49:24 PM.858] LSPD First Response: [TRACE] Use caller position: True [3/31/2024 9:49:26 PM.599] LSPD First Response: a send response [3/31/2024 9:49:27 PM.419] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:49:27 PM.419] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:49:27 PM.419] LSPD First Response: [TRACE] TaskFireInvestigate created [3/31/2024 9:49:27 PM.420] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:49:27 PM.420] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:49:27 PM.421] LSPD First Response: [TRACE] TaskFireInvestigate created [3/31/2024 9:49:27 PM.960] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:49:27 PM.960] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:49:27 PM.960] LSPD First Response: [TRACE] TaskFireInvestigate created [3/31/2024 9:49:28 PM.473] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [3/31/2024 9:49:28 PM.473] LSPD First Response: [TRACE] Set current state to: Investigate [3/31/2024 9:49:28 PM.473] LSPD First Response: [TRACE] TaskFireInvestigate created [3/31/2024 9:49:28 PM.610] LSPD First Response: a send response [3/31/2024 9:49:30 PM.614] LSPD First Response: a send response [3/31/2024 9:49:32 PM.624] LSPD First Response: a send response [3/31/2024 9:49:33 PM.187] LSPD First Response: UB: REQUESTED TYPE: Ambulance [3/31/2024 9:49:33 PM.187] LSPD First Response: UB: DETECTED ZONE: MURRI [3/31/2024 9:49:33 PM.187] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:49:34 PM.634] LSPD First Response: a send response [3/31/2024 9:49:36 PM.655] LSPD First Response: a send response [3/31/2024 9:49:36 PM.977] LSPD First Response: GrammarPolice: [TargetHandler] updating target [3/31/2024 9:49:36 PM.977] LSPD First Response: GrammarPolice: [TargetHandler] new target: 91DER490 [3/31/2024 9:49:36 PM.977] LSPD First Response: GrammarPolice: [Events] firing target change event [3/31/2024 9:49:36 PM.997] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [3/31/2024 9:49:37 PM.417] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [3/31/2024 9:49:37 PM.417] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Solicitation Status = Open [3/31/2024 9:49:37 PM.417] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Solicitation [3/31/2024 9:49:37 PM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [3/31/2024 9:49:37 PM.418] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [3/31/2024 9:49:37 PM.418] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [3/31/2024 9:49:37 PM.436] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/1/2024 6:37:45 AM for Solicitation [3/31/2024 9:49:37 PM.436] LSPD First Response: CalloutInterface: [DEBUG] waiting 76 in-game minutes for Solicitation [3/31/2024 9:49:37 PM.436] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 43 minutes [3/31/2024 9:49:37 PM.489] LSPD First Response: [TRACE] Aborting FireInvestigate: There was nothing for the firefighters to do. [3/31/2024 9:49:37 PM.490] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:49:37 PM.490] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:49:37 PM.511] LSPD First Response: [TRACE] Enter vehicle: 1 [3/31/2024 9:49:38 PM.097] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems [3/31/2024 9:49:38 PM.097] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler [3/31/2024 9:49:38 PM.097] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [3/31/2024 9:49:38 PM.121] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems [3/31/2024 9:49:38 PM.142] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS [3/31/2024 9:49:38 PM.143] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callAmbulance [3/31/2024 9:49:38 PM.163] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/31/2024 9:49:38 PM.210] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: ems [3/31/2024 9:49:38 PM.212] LSPD First Response: UB: REQUESTED TYPE: Ambulance [3/31/2024 9:49:38 PM.212] LSPD First Response: UB: DETECTED ZONE: EBURO [3/31/2024 9:49:38 PM.212] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/31/2024 9:49:38 PM.668] LSPD First Response: a send response [3/31/2024 9:49:38 PM.683] LSPD First Response: [TRACE] Aborting FireInvestigate: There was nothing for the firefighters to do. [3/31/2024 9:49:38 PM.683] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:49:38 PM.684] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:49:38 PM.704] LSPD First Response: [TRACE] Enter vehicle: 2 [3/31/2024 9:49:40 PM.675] LSPD First Response: a send response [3/31/2024 9:49:41 PM.593] LSPD First Response: [TRACE] Aborting FireInvestigate: There was nothing for the firefighters to do. [3/31/2024 9:49:41 PM.593] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:49:41 PM.593] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:49:41 PM.613] LSPD First Response: [TRACE] Enter vehicle: 0 [3/31/2024 9:49:42 PM.237] LSPD First Response: [TRACE] Aborting FireInvestigate: There was nothing for the firefighters to do. [3/31/2024 9:49:42 PM.237] LSPD First Response: [TRACE] InvestigateTask_Ended [3/31/2024 9:49:42 PM.237] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [3/31/2024 9:49:42 PM.256] LSPD First Response: [TRACE] Enter vehicle: -1 [3/31/2024 9:49:42 PM.698] LSPD First Response: a send response [3/31/2024 9:49:44 PM.534] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out [3/31/2024 9:49:44 PM.534] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:49:44 PM.534] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:49:44 PM.534] LSPD First Response: [TRACE] Disposing backup heli [3/31/2024 9:49:44 PM.534] LSPD First Response: [TRACE] Ped Eliot Kray has become idle again [3/31/2024 9:49:44 PM.702] LSPD First Response: a send response [3/31/2024 9:49:46 PM.151] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/31/2024 9:49:46 PM.151] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:46 PM.717] LSPD First Response: a send response [3/31/2024 9:49:48 PM.719] LSPD First Response: a send response [3/31/2024 9:49:50 PM.683] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/31/2024 9:49:50 PM.683] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:49:50 PM.683] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:49:50 PM.683] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:50 PM.684] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:49:50 PM.684] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:49:50 PM.684] LSPD First Response: [TRACE] Ped Hairy Rod has become idle again [3/31/2024 9:49:50 PM.740] LSPD First Response: a send response [3/31/2024 9:49:50 PM.943] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/31/2024 9:49:50 PM.943] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:50 PM.943] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/31/2024 9:49:50 PM.943] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:50 PM.987] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/31/2024 9:49:50 PM.987] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:49:50 PM.987] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:49:50 PM.987] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:50 PM.987] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:49:50 PM.987] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:49:50 PM.987] LSPD First Response: [TRACE] Ped Joshue Martinez has become idle again [3/31/2024 9:49:52 PM.754] LSPD First Response: a send response [3/31/2024 9:49:52 PM.883] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [3/31/2024 9:49:52 PM.883] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:52 PM.921] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [3/31/2024 9:49:52 PM.921] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:49:52 PM.921] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:49:52 PM.921] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:52 PM.922] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:49:52 PM.922] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:49:52 PM.922] LSPD First Response: [TRACE] Ped Hector Salvatore has become idle again [3/31/2024 9:49:54 PM.512] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [3/31/2024 9:49:54 PM.512] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [3/31/2024 9:49:54 PM.512] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [3/31/2024 9:49:54 PM.512] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [3/31/2024 9:49:54 PM.512] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:49:54 PM.512] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:49:54 PM.512] LSPD First Response: [TRACE] Ped Justin Cunningham has become idle again [3/31/2024 9:49:54 PM.782] LSPD First Response: a send response [3/31/2024 9:49:56 PM.787] LSPD First Response: a send response [3/31/2024 9:49:58 PM.894] LSPD First Response: a send response [3/31/2024 9:50:00 PM.821] LSPD First Response: a send response [3/31/2024 9:50:02 PM.833] LSPD First Response: a send response [3/31/2024 9:50:04 PM.009] LSPD First Response: [TRACE] Added stopped ped: G_M_Y_SALVAGOON_02 [3/31/2024 9:50:04 PM.837] LSPD First Response: a send response [3/31/2024 9:50:06 PM.854] LSPD First Response: a send response [3/31/2024 9:50:08 PM.089] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out [3/31/2024 9:50:08 PM.089] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [3/31/2024 9:50:08 PM.089] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [3/31/2024 9:50:08 PM.089] LSPD First Response: [TRACE] Ped Jeffrey Steele has become idle again [3/31/2024 9:50:08 PM.875] LSPD First Response: a send response [3/31/2024 9:50:09 PM.698] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:50:09 PM.698] LSPD First Response: [TRACE] Removed group 0 [3/31/2024 9:50:10 PM.885] LSPD First Response: a send response [3/31/2024 9:50:12 PM.897] LSPD First Response: a send response [3/31/2024 9:50:14 PM.904] LSPD First Response: a send response [3/31/2024 9:50:16 PM.918] LSPD First Response: a send response [3/31/2024 9:50:18 PM.929] LSPD First Response: a send response [3/31/2024 9:50:20 PM.944] LSPD First Response: a send response [3/31/2024 9:50:22 PM.944] LSPD First Response: a send response [3/31/2024 9:50:24 PM.957] LSPD First Response: a send response [3/31/2024 9:50:26 PM.984] LSPD First Response: a send response [3/31/2024 9:50:28 PM.996] LSPD First Response: a send response [3/31/2024 9:50:29 PM.775] LSPD First Response: [TRACE] Added stopped ped: G_M_Y_SALVAGOON_02 [3/31/2024 9:50:31 PM.013] LSPD First Response: a send response [3/31/2024 9:50:31 PM.053] LSPD First Response: [TRACE] Thread PedStop #1 initialized [3/31/2024 9:50:31 PM.324] LSPD First Response: A send response [3/31/2024 9:50:31 PM.634] LSPD First Response: [TRACE] Created new chase [3/31/2024 9:50:31 PM.637] LSPD First Response: [TRACE] Pursuit menu was reset. [3/31/2024 9:50:31 PM.637] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [3/31/2024 9:50:31 PM.637] LSPD First Response: [TRACE] Suspect added to chase [3/31/2024 9:50:31 PM.656] LSPD First Response: [TRACE] Starting chase [3/31/2024 9:50:31 PM.656] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [3/31/2024 9:50:31 PM.693] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:50:31 PM.693] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [3/31/2024 9:50:31 PM.693] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:50:31 PM.693] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [3/31/2024 9:50:31 PM.693] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [3/31/2024 9:50:31 PM.693] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [3/31/2024 9:50:31 PM.693] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [3/31/2024 9:50:31 PM.693] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [3/31/2024 9:50:31 PM.730] LSPD First Response: [TRACE] Player now monitoring Anson Smith [3/31/2024 9:50:32 PM.733] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/31/2024 9:50:33 PM.039] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped [3/31/2024 9:50:33 PM.039] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager [3/31/2024 9:50:33 PM.039] LSPD First Response: [TRACE] Instance cleaned (PedStop #1) [3/31/2024 9:50:33 PM.054] LSPD First Response: A send response [3/31/2024 9:50:33 PM.060] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down [3/31/2024 9:50:33 PM.139] LSPD First Response: a send response [3/31/2024 9:50:33 PM.744] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/31/2024 9:50:33 PM.744] LSPD First Response: [TRACE] Visual regained event fired [3/31/2024 9:50:35 PM.043] LSPD First Response: a send response [3/31/2024 9:50:37 PM.065] LSPD First Response: a send response [3/31/2024 9:50:39 PM.065] LSPD First Response: a send response [3/31/2024 9:50:41 PM.089] LSPD First Response: a send response [3/31/2024 9:50:43 PM.113] LSPD First Response: a send response [3/31/2024 9:50:45 PM.121] LSPD First Response: a send response [3/31/2024 9:50:47 PM.142] LSPD First Response: a send response [3/31/2024 9:50:47 PM.152] LSPD First Response: [INFO] Crime Reported: Anson Smith (G_M_Y_SALVAGOON_02) was reported by Alexander Carter (MP_M_FREEMODE_01) for PC 148 (FleeingPlayerExistingChase) [3/31/2024 9:50:47 PM.153] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [3/31/2024 9:50:47 PM.154] LSPD First Response: [TRACE] Chase called in [3/31/2024 9:50:49 PM.153] LSPD First Response: a send response [3/31/2024 9:50:51 PM.166] LSPD First Response: a send response [3/31/2024 9:50:53 PM.171] LSPD First Response: a send response [3/31/2024 9:50:55 PM.183] LSPD First Response: a send response [3/31/2024 9:50:57 PM.208] LSPD First Response: a send response [3/31/2024 9:50:59 PM.212] LSPD First Response: a send response