[06.04.2024 22:47:29.293] Started new log on 06.04.2024 22:47:29.293 [06.04.2024 22:47:29.293] ==================================================================================================== [06.04.2024 22:47:29.258] Log path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [06.04.2024 22:47:29.294] Log verbosity: Trivial [06.04.2024 22:47:29.295] Initializing input system [06.04.2024 22:47:29.296] Initializing game console [06.04.2024 22:47:29.300] Console key has been set to F4 (key code: 115) [06.04.2024 22:47:29.345] Initializing console variable "ConsoleScrollAmount". [06.04.2024 22:47:29.345] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [06.04.2024 22:47:29.347] Read value: [06.04.2024 22:47:29.347] Initializing console variable "ConsoleKey". [06.04.2024 22:47:29.347] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [06.04.2024 22:47:29.348] Read value: F4 [06.04.2024 22:47:29.348] Setting value of console variable "ConsoleKey" to stored value. [06.04.2024 22:47:29.348] Console key has been set to F4 (key code: 115) [06.04.2024 22:47:29.348] Initializing console variable "PluginTimeoutThreshold". [06.04.2024 22:47:29.348] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [06.04.2024 22:47:29.350] Read value: 60000 [06.04.2024 22:47:29.350] Setting value of console variable "PluginTimeoutThreshold" to stored value. [06.04.2024 22:47:29.350] Initializing console variable "AlwaysShowConsoleOutput". [06.04.2024 22:47:29.350] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [06.04.2024 22:47:29.350] Read value: [06.04.2024 22:47:29.350] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [06.04.2024 22:47:29.350] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [06.04.2024 22:47:29.350] Read value: False [06.04.2024 22:47:29.350] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [06.04.2024 22:47:29.350] Initializing console variable "ShowOnScreenWarnings". [06.04.2024 22:47:29.350] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [06.04.2024 22:47:29.351] Read value: [06.04.2024 22:47:29.351] Console initialized [06.04.2024 22:47:29.351] Initializing forms manager [06.04.2024 22:47:29.352] Cleaning temp folder [06.04.2024 22:47:29.355] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [06.04.2024 22:47:29.360] ================ RAGE Plugin Hook ================ [4/6/2024 10:47:29 PM.362] Command line option "DX11-disableCustomLoadingScreen" is specified twice. Please remove one. [4/6/2024 10:47:29 PM.363] Command line option "DX11" is specified twice. Please remove one. [4/6/2024 10:47:29 PM.365] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [4/6/2024 10:47:29 PM.366] Checking game support [4/6/2024 10:47:29 PM.463] Product name: Grand Theft Auto V [4/6/2024 10:47:29 PM.463] Product version: 1.0.3095.0 [4/6/2024 10:47:29 PM.463] Is steam version: True [4/6/2024 10:47:29 PM.463] Initializing DirectX [4/6/2024 10:47:29 PM.464] Initializing Direct3D [4/6/2024 10:47:29 PM.464] Getting game swap chain [4/6/2024 10:47:29 PM.488] Swap Chain created: 0x7FF79C3604F0 [4/6/2024 10:47:29 PM.488] Swap Chain VTable: 0x19E7BB94C10 [4/6/2024 10:47:29 PM.488] 0x575655FFF5BC25E9;0xEC8148B9246C8D48;0x25058B4800000090 [4/6/2024 10:47:29 PM.488] D3D11Present: 0x7FFE148F4820 [4/6/2024 10:47:29 PM.488] D3D11ResizeBuffers: 0x7FFE148E3820 [4/6/2024 10:47:29 PM.488] D3D11ResizeTarget: 0x7FFE149356A0 [4/6/2024 10:47:29 PM.488] D3D11SetFullscreenState: 0x7FFE148E3E80 [4/6/2024 10:47:29 PM.489] Direct3D initialized [4/6/2024 10:47:29 PM.489] Initialized DirectX [4/6/2024 10:47:29 PM.489] Direct3D watcher thread spawned [4/6/2024 10:47:29 PM.959] Getting device [4/6/2024 10:47:29 PM.959] Retrieved device [4/6/2024 10:47:29 PM.959] Creating wrapper [4/6/2024 10:47:30 PM.002] Wrapper created [4/6/2024 10:47:30 PM.005] Effect created [4/6/2024 10:47:30 PM.005] Creating buffer [4/6/2024 10:47:30 PM.005] Created buffer [4/6/2024 10:47:30 PM.005] Creating blend state [4/6/2024 10:47:30 PM.005] Created blend state [4/6/2024 10:47:30 PM.005] Done with creation [4/6/2024 10:47:30 PM.032] Initializing texture system. [4/6/2024 10:47:30 PM.032] Initializing texture system; phase 1 [4/6/2024 10:47:30 PM.032] Initializing texture system; phase 2 [4/6/2024 10:47:30 PM.040] Initializing texture system; phase 3 [4/6/2024 10:47:30 PM.040] Initializing texture system; phase 4 [4/6/2024 10:47:30 PM.047] Initializing texture system; phase 5 [4/6/2024 10:47:30 PM.048] Initializing texture system; phase 6 [4/6/2024 10:47:30 PM.050] Initializing texture system; phase 7 [4/6/2024 10:47:30 PM.051] Initializing texture system; phase 8 [4/6/2024 10:47:30 PM.052] Initializing texture system; phase 9 [4/6/2024 10:47:30 PM.052] Initializing texture system; phase 10 [4/6/2024 10:47:30 PM.055] Initializing texture system; phase 11 [4/6/2024 10:47:30 PM.055] Initializing texture system; phase 12 [4/6/2024 10:47:30 PM.056] Initializing texture system; phase 13 [4/6/2024 10:47:30 PM.056] Initializing texture system; phase 14 [4/6/2024 10:47:34 PM.490] Direct3D watcher thread ended [4/6/2024 10:48:01 PM.083] LoadingScreenMsg: Initializing game support [4/6/2024 10:48:01 PM.334] Initializing game support [4/6/2024 10:48:06 PM.852] LoadingScreenMsg: Velocity limit removed [4/6/2024 10:48:07 PM.162] Compatibility level: 0 [4/6/2024 10:48:07 PM.163] Supported version detected [4/6/2024 10:48:07 PM.163] ================================================== [4/6/2024 10:48:07 PM.163] LoadingScreenMsg: Patching code [4/6/2024 10:48:07 PM.414] LoadingScreenMsg: Waiting for game initialization [4/6/2024 10:48:07 PM.665] Waiting for game initialization [4/6/2024 10:48:07 PM.765] LoadingScreenMsg: Initializing core [4/6/2024 10:48:08 PM.016] Initializing hook [4/6/2024 10:48:13 PM.029] LoadingScreenMsg: Completing interoperability [4/6/2024 10:48:13 PM.280] Completing interoperability [4/6/2024 10:48:13 PM.280] Initialization code 1. [4/6/2024 10:48:13 PM.280] Initialization code 2. [4/6/2024 10:48:13 PM.280] Initialization code 3. [4/6/2024 10:48:13 PM.287] 1 Address: 0x00007FF79A0ADE18 [4/6/2024 10:48:13 PM.287] Calling func 1 [4/6/2024 10:48:13 PM.302] 2 Address: 0x00007FF79AC8CC52 [4/6/2024 10:48:13 PM.302] 3 Address: 0x00007FF7996661D2 [4/6/2024 10:48:13 PM.328] Address: 0x00007FF79AC8CBFC [4/6/2024 10:48:13 PM.328] Unknown var: 0x00007FF79BCE7510 [4/6/2024 10:48:13 PM.328] Initialization code 4. [4/6/2024 10:48:13 PM.328] Initialization code 5. [4/6/2024 10:48:13 PM.328] Completing interoperability, phase 1 [4/6/2024 10:48:13 PM.328] Completing interoperability, phase 2 [4/6/2024 10:48:13 PM.328] Completing interoperability, phase 3 [4/6/2024 10:48:13 PM.328] Completing interoperability, phase 4 [4/6/2024 10:48:13 PM.328] Completing interoperability, phase 5 [4/6/2024 10:48:13 PM.328] Completing interoperability, phase 6 [4/6/2024 10:48:13 PM.328] Completing interoperability, phase 7 [4/6/2024 10:48:13 PM.328] LoadingScreenMsg: [4/6/2024 10:48:13 PM.580] LoadingScreenMsg: Loading Story Mode [4/6/2024 10:48:13 PM.830] LoadingScreenMsg: Loading and Populating Game World [4/6/2024 10:48:14 PM.081] LoadingScreenMsg: [4/6/2024 10:48:25 PM.191] Initializing console variable "IsDeveloperModeEnabled". [4/6/2024 10:48:25 PM.191] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [4/6/2024 10:48:25 PM.191] Read value: [4/6/2024 10:48:25 PM.191] Initializing console variable "TimeScale". [4/6/2024 10:48:25 PM.191] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [4/6/2024 10:48:25 PM.191] Read value: [4/6/2024 10:48:25 PM.200] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll [4/6/2024 10:48:25 PM.202] Loading plugin "E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll". [4/6/2024 10:48:26 PM.909] : Initializing input system [4/6/2024 10:48:26 PM.910] : Initializing game console [4/6/2024 10:48:26 PM.911] : Initializing forms manager [4/6/2024 10:48:26 PM.922] Plugin "BackWeapon" was loaded from "BackWeapon.dll". [4/6/2024 10:48:26 PM.923] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BasicAnimations.dll [4/6/2024 10:48:26 PM.923] Loading plugin "E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BasicAnimations.dll". [4/6/2024 10:48:28 PM.680] : Initializing input system [4/6/2024 10:48:28 PM.681] : Initializing game console [4/6/2024 10:48:28 PM.682] : Initializing forms manager [4/6/2024 10:48:28 PM.693] Plugin "Basic Animations" was loaded from "BasicAnimations.dll". [4/6/2024 10:48:28 PM.694] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll [4/6/2024 10:48:28 PM.694] Loading plugin "E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [4/6/2024 10:48:30 PM.376] : Initializing input system [4/6/2024 10:48:30 PM.377] : Initializing game console [4/6/2024 10:48:30 PM.377] : Initializing forms manager [4/6/2024 10:48:30 PM.387] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [4/6/2024 10:48:30 PM.388] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [4/6/2024 10:48:30 PM.388] Loading plugin "E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [4/6/2024 10:48:32 PM.096] : Initializing input system [4/6/2024 10:48:32 PM.096] : Initializing game console [4/6/2024 10:48:32 PM.099] : Initializing forms manager [4/6/2024 10:48:32 PM.153] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [4/6/2024 10:48:32 PM.154] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll [4/6/2024 10:48:32 PM.154] Loading plugin "E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [4/6/2024 10:48:33 PM.862] : Initializing input system [4/6/2024 10:48:33 PM.863] : Initializing game console [4/6/2024 10:48:33 PM.864] : Initializing forms manager [4/6/2024 10:48:33 PM.875] Plugin "KTFDO" was loaded from "KTFDO.dll". [4/6/2024 10:48:33 PM.875] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\NightYields.TrafficBlock.dll [4/6/2024 10:48:33 PM.875] Loading plugin "E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\NightYields.TrafficBlock.dll". [4/6/2024 10:48:35 PM.640] : Initializing input system [4/6/2024 10:48:35 PM.640] : Initializing game console [4/6/2024 10:48:35 PM.641] : Initializing forms manager [4/6/2024 10:48:35 PM.656] Plugin "NightYields TrafficBlock" was loaded from "NightYields.TrafficBlock.dll". [4/6/2024 10:48:35 PM.656] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll [4/6/2024 10:48:35 PM.656] Loading plugin "E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll". [4/6/2024 10:48:37 PM.338] : Initializing input system [4/6/2024 10:48:37 PM.338] : Initializing game console [4/6/2024 10:48:37 PM.339] : Initializing forms manager [4/6/2024 10:48:37 PM.378] Plugin "Police Tape" was loaded from "PoliceTape.dll". [4/6/2024 10:48:37 PM.442] Basic Animations: Version Loaded: 2.0.0.0 [4/6/2024 10:48:38 PM.344] DamageTrackingFramework: GameFiber started! [4/6/2024 10:48:38 PM.966] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [4/6/2024 10:48:39 PM.079] NightYields TrafficBlock: Thank you for using v1.4.1 of NightYields 'TrafficBlock' plugin. [4/6/2024 10:48:39 PM.079] NightYields TrafficBlock: Credits to all LSPDFR plugin & callout developers. Special Thanks to LMS, Albo1125, PNWParksFan, MacTavish, Rich, Vincent and alexguirre. [4/6/2024 10:48:39 PM.082] NightYields TrafficBlock: Traffic Barrier Feature: True [4/6/2024 10:48:39 PM.083] NightYields TrafficBlock: [>] None and U, fix menu: False [4/6/2024 10:48:39 PM.083] NightYields TrafficBlock: Siren Traffic Stop Feature: True [4/6/2024 10:48:39 PM.083] NightYields TrafficBlock: [>] Default: 5m, Junction: 9m, Freeway: 8m, Police only: False, Exit vehicle: True, Notifications: True [4/6/2024 10:48:43 PM.781] Police Tape: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [4/6/2024 10:48:43 PM.781] Police Tape: [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null [4/6/2024 10:49:04 PM.196] BackWeapon: Enabling Player Loop... [4/6/2024 10:49:04 PM.197] BackWeapon: Enabling AI Loop... [4/6/2024 10:49:04 PM.197] BackWeapon: Initializing menu... [4/6/2024 10:49:04 PM.197] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded! [4/6/2024 10:49:06 PM.148] Police Tape: Loading Police Tape mod by PNWParksFan [4/6/2024 10:49:06 PM.148] Police Tape: Police Tape version 3.1.7887.2049 [4/6/2024 10:49:06 PM.148] Police Tape: This is a public release [4/6/2024 10:49:06 PM.151] Police Tape: Validating dependency: RagePluginHook [4/6/2024 10:49:06 PM.151] Police Tape: File "ragepluginhook.exe" exists: True [4/6/2024 10:49:06 PM.157] Police Tape: Version is at least 0.51.0.0 [4/6/2024 10:49:06 PM.157] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [4/6/2024 10:49:06 PM.157] Police Tape: Validating dependency: ParksTools [4/6/2024 10:49:06 PM.157] Police Tape: File "ParksTools.dll" exists: True [4/6/2024 10:49:06 PM.157] Police Tape: Version is at least 4.2.0.0 [4/6/2024 10:49:06 PM.157] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll) [4/6/2024 10:49:06 PM.157] Police Tape: Validating dependency: RageNativeUI [4/6/2024 10:49:06 PM.157] Police Tape: File "RageNativeUI.dll" exists: True [4/6/2024 10:49:06 PM.158] Police Tape: Version is at least 1.8.1 [4/6/2024 10:49:06 PM.158] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [4/6/2024 10:49:06 PM.158] Police Tape: Validating dependency: Lenny's Mod Loader (LML) [4/6/2024 10:49:06 PM.158] Police Tape: File "ModManager.Core.dll" exists: False [4/6/2024 10:49:06 PM.158] Police Tape: File not required and not found. Not proceeding with further checks. [4/6/2024 10:49:06 PM.159] Police Tape: Could not get version info from assembly [4/6/2024 10:49:06 PM.453] Police Tape: [ParksTools] using cached token without checking for new token [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work06c skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work06d skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04b skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04br skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04c skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04cr skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04dx skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04drx skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04d skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04dr skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04ex skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04erx skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04e skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_work04er skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_sign_09 skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_sign_detour skipped [4/6/2024 10:49:06 PM.849] Police Tape: Invalid barrier model prop_barrier_sign_26 skipped [4/6/2024 10:49:06 PM.850] Police Tape: Invalid barrier model prop_barrier_sign_27 skipped [4/6/2024 10:49:06 PM.850] Police Tape: Invalid barrier model prop_barrier_sign_28 skipped [4/6/2024 10:49:06 PM.850] Police Tape: Invalid barrier model prop_barrier_sign_29 skipped [4/6/2024 10:49:06 PM.850] Police Tape: Invalid barrier model prop_barrier_sign_15 skipped [4/6/2024 10:49:06 PM.850] Police Tape: Invalid barrier model prop_barrier_sign_stop skipped [4/6/2024 10:49:06 PM.923] BackWeapon: Loading Configuration... [4/6/2024 10:49:06 PM.926] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F5; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; [4/6/2024 10:49:07 PM.291] BackWeapon: Menus Loading... [4/6/2024 10:49:07 PM.326] BackWeapon: Menus ready to use.