[4/12/2024 8:58:39 AM.923] Started new log on 4/12/2024 8:58:39 AM.923 [4/12/2024 8:58:39 AM.925] ==================================================================================================== [4/12/2024 8:58:39 AM.918] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [4/12/2024 8:58:39 AM.925] Log verbosity: Trivial [4/12/2024 8:58:39 AM.927] Initializing input system [4/12/2024 8:58:39 AM.928] Initializing game console [4/12/2024 8:58:39 AM.934] Console key has been set to F4 (key code: 115) [4/12/2024 8:58:39 AM.989] Initializing console variable "ConsoleScrollAmount". [4/12/2024 8:58:39 AM.990] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [4/12/2024 8:58:39 AM.992] Read value: [4/12/2024 8:58:39 AM.992] Initializing console variable "ConsoleKey". [4/12/2024 8:58:39 AM.992] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [4/12/2024 8:58:39 AM.993] Read value: F4 [4/12/2024 8:58:39 AM.993] Setting value of console variable "ConsoleKey" to stored value. [4/12/2024 8:58:39 AM.993] Console key has been set to F4 (key code: 115) [4/12/2024 8:58:39 AM.993] Initializing console variable "PluginTimeoutThreshold". [4/12/2024 8:58:39 AM.993] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [4/12/2024 8:58:39 AM.995] Read value: 60000 [4/12/2024 8:58:39 AM.995] Setting value of console variable "PluginTimeoutThreshold" to stored value. [4/12/2024 8:58:39 AM.995] Initializing console variable "AlwaysShowConsoleOutput". [4/12/2024 8:58:39 AM.995] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [4/12/2024 8:58:39 AM.995] Read value: [4/12/2024 8:58:39 AM.995] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [4/12/2024 8:58:39 AM.995] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [4/12/2024 8:58:39 AM.995] Read value: False [4/12/2024 8:58:39 AM.995] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [4/12/2024 8:58:39 AM.995] Initializing console variable "ShowOnScreenWarnings". [4/12/2024 8:58:39 AM.995] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [4/12/2024 8:58:39 AM.995] Read value: [4/12/2024 8:58:39 AM.995] Console initialized [4/12/2024 8:58:39 AM.995] Initializing forms manager [4/12/2024 8:58:39 AM.997] Cleaning temp folder [4/12/2024 8:58:40 AM.001] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [4/12/2024 8:58:40 AM.008] ================ RAGE Plugin Hook ================ [4/12/2024 8:58:40 AM.011] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [4/12/2024 8:58:40 AM.011] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [4/12/2024 8:58:40 AM.015] Detected Windows 10 Home Single Language (64-bit) (10.0.19045.0)! [4/12/2024 8:58:40 AM.015] Checking game support [4/12/2024 8:58:40 AM.116] Product name: Grand Theft Auto V [4/12/2024 8:58:40 AM.116] Product version: 1.0.3095.0 [4/12/2024 8:58:40 AM.116] Is steam version: True [4/12/2024 8:58:40 AM.117] Initializing DirectX [4/12/2024 8:58:40 AM.118] Initializing Direct3D [4/12/2024 8:58:40 AM.118] Getting game swap chain [4/12/2024 8:58:40 AM.138] Swap Chain created: 0x7FF64BB304F0 [4/12/2024 8:58:40 AM.138] Swap Chain VTable: 0x147DF6A58D0 [4/12/2024 8:58:40 AM.138] 0x748948FFF9ECE5E9;0x8D48564157552024;0x170EC814890246C [4/12/2024 8:58:40 AM.138] D3D11Present: 0x7FFAF94315E0 [4/12/2024 8:58:40 AM.138] D3D11ResizeBuffers: 0x7FFAF9452F40 [4/12/2024 8:58:40 AM.138] D3D11ResizeTarget: 0x7FFAF949A790 [4/12/2024 8:58:40 AM.138] D3D11SetFullscreenState: 0x7FFAF9452480 [4/12/2024 8:58:40 AM.138] Direct3D initialized [4/12/2024 8:58:40 AM.138] Initialized DirectX [4/12/2024 8:58:40 AM.138] Direct3D watcher thread spawned [4/12/2024 8:58:40 AM.217] Getting device [4/12/2024 8:58:40 AM.217] Retrieved device [4/12/2024 8:58:40 AM.217] Creating wrapper [4/12/2024 8:58:40 AM.275] Wrapper created [4/12/2024 8:58:40 AM.282] Effect created [4/12/2024 8:58:40 AM.283] Creating buffer [4/12/2024 8:58:40 AM.283] Created buffer [4/12/2024 8:58:40 AM.283] Creating blend state [4/12/2024 8:58:40 AM.283] Created blend state [4/12/2024 8:58:40 AM.283] Done with creation [4/12/2024 8:58:40 AM.337] Initializing texture system. [4/12/2024 8:58:40 AM.337] Initializing texture system; phase 1 [4/12/2024 8:58:40 AM.337] Initializing texture system; phase 2 [4/12/2024 8:58:40 AM.346] Initializing texture system; phase 3 [4/12/2024 8:58:40 AM.347] Initializing texture system; phase 4 [4/12/2024 8:58:40 AM.358] Initializing texture system; phase 5 [4/12/2024 8:58:40 AM.361] Initializing texture system; phase 6 [4/12/2024 8:58:40 AM.363] Initializing texture system; phase 7 [4/12/2024 8:58:40 AM.365] Initializing texture system; phase 8 [4/12/2024 8:58:40 AM.366] Initializing texture system; phase 9 [4/12/2024 8:58:40 AM.367] Initializing texture system; phase 10 [4/12/2024 8:58:40 AM.373] Pixel Shader 5.0 not supported. Falling back to 4.0. [4/12/2024 8:58:40 AM.375] Initializing texture system; phase 11 [4/12/2024 8:58:40 AM.375] Initializing texture system; phase 12 [4/12/2024 8:58:40 AM.377] Initializing texture system; phase 13 [4/12/2024 8:58:40 AM.377] Initializing texture system; phase 14 [4/12/2024 8:58:45 AM.140] Direct3D watcher thread ended [4/12/2024 8:59:15 AM.041] LoadingScreenMsg: Initializing game support [4/12/2024 8:59:15 AM.292] Initializing game support [4/12/2024 8:59:21 AM.374] LoadingScreenMsg: Velocity limit removed [4/12/2024 8:59:21 AM.707] Compatibility level: 0 [4/12/2024 8:59:21 AM.707] Supported version detected [4/12/2024 8:59:21 AM.707] ================================================== [4/12/2024 8:59:21 AM.707] LoadingScreenMsg: Patching code [4/12/2024 8:59:21 AM.959] LoadingScreenMsg: Waiting for game initialization [4/12/2024 8:59:22 AM.209] Waiting for game initialization [4/12/2024 8:59:22 AM.310] LoadingScreenMsg: Initializing core [4/12/2024 8:59:22 AM.561] Initializing hook [4/12/2024 8:59:27 AM.598] LoadingScreenMsg: Completing interoperability [4/12/2024 8:59:27 AM.848] Completing interoperability [4/12/2024 8:59:27 AM.849] Initialization code 1. [4/12/2024 8:59:27 AM.849] Initialization code 2. [4/12/2024 8:59:27 AM.849] Initialization code 3. [4/12/2024 8:59:27 AM.863] 1 Address: 0x00007FF64987DE18 [4/12/2024 8:59:27 AM.863] Calling func 1 [4/12/2024 8:59:27 AM.895] 2 Address: 0x00007FF64A45CC52 [4/12/2024 8:59:27 AM.895] 3 Address: 0x00007FF648E361D2 [4/12/2024 8:59:27 AM.939] Address: 0x00007FF64A45CBFC [4/12/2024 8:59:27 AM.939] Unknown var: 0x00007FF64B4B7510 [4/12/2024 8:59:27 AM.939] Initialization code 4. [4/12/2024 8:59:27 AM.939] Initialization code 5. [4/12/2024 8:59:27 AM.939] Completing interoperability, phase 1 [4/12/2024 8:59:27 AM.939] Completing interoperability, phase 2 [4/12/2024 8:59:27 AM.939] Completing interoperability, phase 3 [4/12/2024 8:59:27 AM.939] Completing interoperability, phase 4 [4/12/2024 8:59:27 AM.939] Completing interoperability, phase 5 [4/12/2024 8:59:27 AM.939] Completing interoperability, phase 6 [4/12/2024 8:59:27 AM.939] Completing interoperability, phase 7 [4/12/2024 8:59:27 AM.939] LoadingScreenMsg: [4/12/2024 8:59:28 AM.190] LoadingScreenMsg: Loading Story Mode [4/12/2024 8:59:28 AM.441] LoadingScreenMsg: Loading and Populating Game World [4/12/2024 8:59:28 AM.692] LoadingScreenMsg: [4/12/2024 8:59:45 AM.349] Initializing console variable "IsDeveloperModeEnabled". [4/12/2024 8:59:45 AM.349] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [4/12/2024 8:59:45 AM.350] Read value: [4/12/2024 8:59:45 AM.350] Initializing console variable "TimeScale". [4/12/2024 8:59:45 AM.350] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [4/12/2024 8:59:45 AM.350] Read value: [4/12/2024 9:00:53 AM.770] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [4/12/2024 9:00:56 AM.036] : Initializing input system [4/12/2024 9:00:56 AM.036] : Initializing game console [4/12/2024 9:00:56 AM.038] : Initializing forms manager [4/12/2024 9:00:56 AM.362] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [4/12/2024 9:00:58 AM.408] : Initializing input system [4/12/2024 9:00:58 AM.409] : Initializing game console [4/12/2024 9:00:58 AM.412] : Initializing forms manager [4/12/2024 9:00:58 AM.437] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [4/12/2024 9:01:00 AM.812] : Initializing input system [4/12/2024 9:01:00 AM.814] : Initializing game console [4/12/2024 9:01:00 AM.816] : Initializing forms manager [4/12/2024 9:01:00 AM.932] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [4/12/2024 9:01:03 AM.039] : Initializing input system [4/12/2024 9:01:03 AM.040] : Initializing game console [4/12/2024 9:01:03 AM.041] : Initializing forms manager [4/12/2024 9:01:03 AM.056] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll". [4/12/2024 9:01:04 AM.739] : Initializing input system [4/12/2024 9:01:04 AM.740] : Initializing game console [4/12/2024 9:01:04 AM.741] : Initializing forms manager [4/12/2024 9:01:04 AM.759] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [4/12/2024 9:01:06 AM.973] : Initializing input system [4/12/2024 9:01:06 AM.973] : Initializing game console [4/12/2024 9:01:06 AM.974] : Initializing forms manager [4/12/2024 9:01:07 AM.221] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll". [4/12/2024 9:01:08 AM.919] : Initializing input system [4/12/2024 9:01:08 AM.920] : Initializing game console [4/12/2024 9:01:08 AM.922] : Initializing forms manager [4/12/2024 9:01:08 AM.973] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [4/12/2024 9:01:10 AM.713] : Initializing input system [4/12/2024 9:01:10 AM.713] : Initializing game console [4/12/2024 9:01:10 AM.714] : Initializing forms manager [4/12/2024 9:01:10 AM.729] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RPH_Delete_Vehicle.dll". [4/12/2024 9:01:12 AM.422] : Initializing input system [4/12/2024 9:01:12 AM.423] : Initializing game console [4/12/2024 9:01:12 AM.424] : Initializing forms manager [4/12/2024 9:01:12 AM.437] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll". [4/12/2024 9:01:14 AM.351] : Initializing input system [4/12/2024 9:01:14 AM.352] : Initializing game console [4/12/2024 9:01:14 AM.353] : Initializing forms manager [4/12/2024 9:01:14 AM.374] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll". [4/12/2024 9:01:16 AM.031] : Initializing input system [4/12/2024 9:01:16 AM.031] : Initializing game console [4/12/2024 9:01:16 AM.032] : Initializing forms manager [4/12/2024 9:01:16 AM.044] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll". [4/12/2024 9:01:17 AM.648] : Initializing input system [4/12/2024 9:01:17 AM.648] : Initializing game console [4/12/2024 9:01:17 AM.649] : Initializing forms manager [4/12/2024 9:01:17 AM.833] ================================================= ClearTheWayV ================================================= [4/12/2024 9:01:17 AM.833] Created by: KeyedInSoftware/timnboys [4/12/2024 9:01:17 AM.833] Version: 1.0.0.44 [4/12/2024 9:01:17 AM.833] [4/12/2024 9:01:17 AM.833] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [4/12/2024 9:01:17 AM.833] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [4/12/2024 9:01:17 AM.833] Enjoy! [4/12/2024 9:01:17 AM.833] ================================================= ClearTheWayV ================================================= [4/12/2024 9:01:18 AM.145] DamageTrackingFramework: GameFiber started! [4/12/2024 9:01:19 AM.476] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [4/12/2024 9:01:23 AM.901] Immersive Effects: Loaded settings [4/12/2024 9:02:05 AM.259] Immersive Effects: Failed to check for updates The underlying connection was closed: An unexpected error occurred on a send. [4/12/2024 9:02:05 AM.262] Immersive Effects: Version state: [4/12/2024 9:02:05 AM.595] Immersive Effects: Initialized UI [4/12/2024 9:02:05 AM.768] LSPD First Response: [TRACE] Started loading LSPDFR [4/12/2024 9:02:05 AM.768] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [4/12/2024 9:02:05 AM.769] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [4/12/2024 9:02:05 AM.769] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [4/12/2024 9:02:06 AM.765] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:06 AM.768] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:06 AM.770] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 23 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 31 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 64 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 72 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 80 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 111 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 138 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 174 [4/12/2024 9:02:06 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 207 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 220 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 259 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 273 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 309 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 323 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 363 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 391 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 425 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 453 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 484 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 502 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 529 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 547 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 581 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 615 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 650 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 677 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 711 [4/12/2024 9:02:06 AM.843] LSPD First Response: [WARN] No name for outfit variation at line 741 [4/12/2024 9:02:06 AM.845] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:06 AM.845] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:06 AM.845] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No name for outfit variation at line 25 [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No name for outfit variation at line 32 [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [4/12/2024 9:02:06 AM.848] LSPD First Response: [WARN] No name for outfit variation at line 47 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 56 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 85 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 92 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 100 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 129 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 136 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 143 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 151 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 160 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 189 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 196 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 204 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 233 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 240 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 247 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 255 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 264 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 293 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 300 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 308 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 494 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 520 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 546 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 572 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 598 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 624 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 732 [4/12/2024 9:02:06 AM.849] LSPD First Response: [WARN] No name for outfit variation at line 764 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 796 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 828 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 951 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 976 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1002 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1028 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1054 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1133 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1160 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1187 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1214 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1241 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1268 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1297 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1330 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1363 [4/12/2024 9:02:06 AM.850] LSPD First Response: [WARN] No name for outfit variation at line 1396 [4/12/2024 9:02:06 AM.850] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [4/12/2024 9:02:07 AM.245] LSPD First Response: [TRACE] Adding Ben J. as character [4/12/2024 9:02:07 AM.321] LSPD First Response: [TRACE] Adding Michelle Meto as character [4/12/2024 9:02:07 AM.321] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/12/2024 9:02:07 AM.322] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/12/2024 9:02:07 AM.505] LSPD First Response: [TRACE] Adding zayden jade as character [4/12/2024 9:02:07 AM.510] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.510] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.510] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [4/12/2024 9:02:07 AM.514] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.514] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.514] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [4/12/2024 9:02:07 AM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.517] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [4/12/2024 9:02:07 AM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:07 AM.546] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [4/12/2024 9:02:07 AM.552] LSPD First Response: [TRACE] Failed to parse as chance [4/12/2024 9:02:07 AM.556] LSPD First Response: [TRACE] Player was in vehicle: False [4/12/2024 9:02:07 AM.556] LSPD First Response: [TRACE] Last selected character was zayden jade, should spawn as last character True [4/12/2024 9:02:07 AM.556] LSPD First Response: [TRACE] Loading last selected character zayden jade [4/12/2024 9:02:07 AM.558] LSPD First Response: [INFO] Changing current player character to zayden jade [4/12/2024 9:02:07 AM.758] Restrain The Deceased: Loaded settings [4/12/2024 9:02:30 AM.875] Restrain The Deceased: Failed to check for updates The underlying connection was closed: An unexpected error occurred on a send. [4/12/2024 9:02:30 AM.877] Restrain The Deceased: Version state: [4/12/2024 9:02:30 AM.911] RPH Delete Vehicle: Loading settings... [4/12/2024 9:02:30 AM.915] RPH Delete Vehicle: Settings initialisation complete. [4/12/2024 9:02:30 AM.915] RPH Delete Vehicle: 1.1.2.0 has been initialised. [4/12/2024 9:02:30 AM.949] Spotlight: Reading settings... [4/12/2024 9:02:31 AM.453] Spotlight: Initialized [4/12/2024 9:02:31 AM.501] TurnOffThatEngine: Loading TurnOffThatEngine config. [4/12/2024 9:02:31 AM.502] TurnOffThatEngine: TurnOffThatEngine: Config loaded. [4/12/2024 9:02:31 AM.503] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised. [4/12/2024 9:02:31 AM.828] LSPD First Response: [TRACE] Thread CopManager #1 initialized [4/12/2024 9:02:31 AM.829] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [4/12/2024 9:02:31 AM.829] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [4/12/2024 9:02:31 AM.829] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [4/12/2024 9:02:31 AM.837] Police Tape: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:31 AM.838] Police Tape: [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:31 AM.841] Police Tape: Loading Police Tape mod by PNWParksFan [4/12/2024 9:02:31 AM.841] Police Tape: Police Tape version 3.1.7887.2049 [4/12/2024 9:02:31 AM.841] Police Tape: This is a public release [4/12/2024 9:02:31 AM.845] Police Tape: Validating dependency: RagePluginHook [4/12/2024 9:02:31 AM.845] Police Tape: File "ragepluginhook.exe" exists: True [4/12/2024 9:02:31 AM.850] Police Tape: Version is at least 0.51.0.0 [4/12/2024 9:02:31 AM.850] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [4/12/2024 9:02:31 AM.850] Police Tape: Validating dependency: ParksTools [4/12/2024 9:02:31 AM.850] Police Tape: File "ParksTools.dll" exists: True [4/12/2024 9:02:31 AM.850] Police Tape: Version is at least 4.2.0.0 [4/12/2024 9:02:31 AM.850] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll) [4/12/2024 9:02:31 AM.850] Police Tape: Validating dependency: RageNativeUI [4/12/2024 9:02:31 AM.850] Police Tape: File "RageNativeUI.dll" exists: True [4/12/2024 9:02:31 AM.851] Police Tape: Version is at least 1.8.1 [4/12/2024 9:02:31 AM.851] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [4/12/2024 9:02:31 AM.851] Police Tape: Validating dependency: Lenny's Mod Loader (LML) [4/12/2024 9:02:31 AM.851] Police Tape: File "ModManager.Core.dll" exists: False [4/12/2024 9:02:31 AM.851] Police Tape: File not required and not found. Not proceeding with further checks. [4/12/2024 9:02:31 AM.852] Police Tape: Could not get version info from assembly [4/12/2024 9:02:32 AM.153] Police Tape: [ParksTools] Checking mod status online [4/12/2024 9:02:33 AM.615] Police Tape: [ParksTools] Certified fresh! [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work06c skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work06d skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04b skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04br skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04c skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04cr skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04dx skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04drx skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04d skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04dr skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04ex skipped [4/12/2024 9:02:34 AM.289] Police Tape: Invalid barrier model prop_barrier_work04erx skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_work04e skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_work04er skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_09 skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_detour skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_26 skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_27 skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_28 skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_29 skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_15 skipped [4/12/2024 9:02:34 AM.290] Police Tape: Invalid barrier model prop_barrier_sign_stop skipped [4/12/2024 9:02:34 AM.731] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [4/12/2024 9:02:34 AM.737] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [4/12/2024 9:02:34 AM.740] LSPD First Response: [TRACE] CharacterSelected: 103 [4/12/2024 9:02:34 AM.740] LSPD First Response: [TRACE] Character changed, creating new stats object [4/12/2024 9:02:35 AM.508] LSPD First Response: [TRACE] Starting custom cop walk style task [4/12/2024 9:02:35 AM.514] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/12/2024 9:02:35 AM.520] LSPD First Response: [TRACE] Initialized telemtry service [4/12/2024 9:02:35 AM.563] LSPD First Response: We have 4 appartments registered [4/12/2024 9:02:35 AM.569] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [4/12/2024 9:02:35 AM.574] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [4/12/2024 9:02:35 AM.574] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [4/12/2024 9:02:35 AM.575] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [4/12/2024 9:02:35 AM.576] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [4/12/2024 9:02:35 AM.576] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [4/12/2024 9:02:35 AM.577] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [4/12/2024 9:02:35 AM.577] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [4/12/2024 9:02:35 AM.577] LSPD First Response: ApartmentManager initialized [4/12/2024 9:02:35 AM.582] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [4/12/2024 9:02:35 AM.584] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [4/12/2024 9:02:35 AM.589] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [4/12/2024 9:02:35 AM.633] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [4/12/2024 9:02:35 AM.774] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [4/12/2024 9:02:35 AM.775] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [4/12/2024 9:02:35 AM.775] LSPD First Response: [TRACE] Saved apt: [4/12/2024 9:02:35 AM.782] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [4/12/2024 9:02:35 AM.786] LSPD First Response: [TRACE] Thread Marker #1 initialized [4/12/2024 9:02:35 AM.820] LSPD First Response: [TRACE] Thread Marker #2 initialized [4/12/2024 9:02:35 AM.820] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [4/12/2024 9:02:35 AM.820] LSPD First Response: [TRACE] Thread Marker #3 initialized [4/12/2024 9:02:35 AM.820] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [4/12/2024 9:02:35 AM.820] LSPD First Response: [TRACE] Thread Marker #4 initialized [4/12/2024 9:02:35 AM.821] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [4/12/2024 9:02:35 AM.968] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [4/12/2024 9:02:35 AM.979] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [4/12/2024 9:02:35 AM.985] LSPD First Response: [TRACE] Set title to zayden jade for Interaction Menu [4/12/2024 9:02:35 AM.986] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [4/12/2024 9:02:35 AM.987] LSPD First Response: [TRACE] Set title to zayden jade for Police Radio [4/12/2024 9:02:35 AM.994] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [4/12/2024 9:02:35 AM.997] LSPD First Response: [TRACE] Set title to zayden jade for Vehicle Options [4/12/2024 9:02:36 AM.002] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [4/12/2024 9:02:36 AM.003] LSPD First Response: [TRACE] Set title to zayden jade for Inventory [4/12/2024 9:02:36 AM.004] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [4/12/2024 9:02:36 AM.006] LSPD First Response: [TRACE] Set title to zayden jade for Settings [4/12/2024 9:02:36 AM.010] LSPD First Response: [TRACE] Saved apt: [4/12/2024 9:02:36 AM.040] LSPD First Response: [TRACE] Starting custom cop walk style task [4/12/2024 9:02:36 AM.050] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [4/12/2024 9:02:36 AM.069] LSPD First Response: [TRACE] Requested Audio [4/12/2024 9:02:36 AM.079] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [4/12/2024 9:02:36 AM.422] LSPD First Response: [INFO] Connecting to LSPDFR Sync [4/12/2024 9:02:37 AM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:37 AM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:37 AM.099] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [4/12/2024 9:02:37 AM.113] LSPD First Response: [INFO] Vinewood Police Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] La Mesa Police Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Rockford Hills Police Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Vespucci Police Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Downtown Police Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Davis Sheriff Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Sandy Shores Sheriff Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Paleto Bay Sheriff Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Beaver Bush Ranger Station [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Bolingbroke Penitentiary [4/12/2024 9:02:37 AM.114] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [4/12/2024 9:02:37 AM.121] LSPD First Response: [TRACE] Auto started component Debug #1 [4/12/2024 9:02:37 AM.121] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [4/12/2024 9:02:37 AM.122] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [4/12/2024 9:02:37 AM.122] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [4/12/2024 9:02:37 AM.123] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [4/12/2024 9:02:37 AM.123] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [4/12/2024 9:02:37 AM.123] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [4/12/2024 9:02:37 AM.123] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [4/12/2024 9:02:37 AM.124] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [4/12/2024 9:02:37 AM.125] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [4/12/2024 9:02:37 AM.125] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [4/12/2024 9:02:37 AM.126] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [4/12/2024 9:02:37 AM.126] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [4/12/2024 9:02:37 AM.127] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [4/12/2024 9:02:37 AM.239] LSPD First Response: [TRACE] Preloading node data [4/12/2024 9:02:37 AM.816] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [4/12/2024 9:02:37 AM.816] LSPD First Response: [TRACE] Checking for updates... [4/12/2024 9:02:37 AM.819] LSPD First Response: [TRACE] Terminal server version: 0.2 [4/12/2024 9:02:37 AM.819] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 2d3b1ade-feec-4ef2-abe3-773da5a096f0. Enhanced features available. [4/12/2024 9:02:37 AM.837] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [4/12/2024 9:02:37 AM.838] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [4/12/2024 9:02:37 AM.838] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [4/12/2024 9:02:38 AM.163] LSPD First Response: [TRACE] This version seems up to date. [4/12/2024 9:02:38 AM.163] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [4/12/2024 9:02:38 AM.379] LSPD First Response: [TRACE] Building pathfinding data. Island: False [4/12/2024 9:02:39 AM.981] LSPD First Response: [TRACE] Done preloading node data [4/12/2024 9:02:39 AM.981] LSPD First Response: [TRACE] Preloading node data [4/12/2024 9:02:39 AM.981] LSPD First Response: [TRACE] Done preloading node data [4/12/2024 9:02:39 AM.984] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [4/12/2024 9:02:39 AM.991] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [4/12/2024 9:02:39 AM.992] LSPD First Response: [TRACE] Disabling ambient game police chases [4/12/2024 9:02:39 AM.998] LSPD First Response: [TRACE] Disabled ambient game police chases [4/12/2024 9:02:39 AM.998] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [4/12/2024 9:02:40 AM.000] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [4/12/2024 9:02:40 AM.003] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [4/12/2024 9:02:40 AM.003] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [4/12/2024 9:02:41 AM.521] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [4/12/2024 9:02:41 AM.521] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [4/12/2024 9:02:41 AM.552] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [4/12/2024 9:02:41 AM.552] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [4/12/2024 9:02:41 AM.552] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [4/12/2024 9:02:41 AM.553] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [4/12/2024 9:02:41 AM.553] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [4/12/2024 9:02:41 AM.553] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [4/12/2024 9:02:41 AM.556] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [4/12/2024 9:02:41 AM.560] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [4/12/2024 9:02:41 AM.561] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [4/12/2024 9:02:41 AM.561] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [4/12/2024 9:02:41 AM.562] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [4/12/2024 9:02:41 AM.564] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [4/12/2024 9:02:41 AM.567] LSPD First Response: [TRACE] Thread Marker #5 initialized [4/12/2024 9:02:41 AM.567] LSPD First Response: [TRACE] Thread Debug #1 initialized [4/12/2024 9:02:41 AM.570] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [4/12/2024 9:02:41 AM.570] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [4/12/2024 9:02:41 AM.580] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [4/12/2024 9:02:41 AM.583] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [4/12/2024 9:02:41 AM.585] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [4/12/2024 9:02:55 AM.019] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:55 AM.019] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/12/2024 9:02:55 AM.019] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/12/2024 9:02:55 AM.036] LSPD First Response: [TRACE] Setting player to lssd from last agency [4/12/2024 9:02:55 AM.068] LSPD First Response: [TRACE] Setting player skin from last skin [4/12/2024 9:02:55 AM.077] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [4/12/2024 9:02:55 AM.090] LSPD First Response: [TRACE] Starting custom cop walk style task [4/12/2024 9:02:55 AM.090] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/12/2024 9:02:55 AM.094] LSPD First Response: [TRACE] Player went on duty. [4/12/2024 9:02:55 AM.103] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [4/12/2024 9:02:56 AM.858] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.866] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.871] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.884] LSPD First Response: Clipboard, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.889] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.900] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.905] LSPD First Response: DeadlyWeapons, Version=3.4.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.905] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.907] LSPD First Response: HeliAssistance, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.909] LSPD First Response: LidarGun, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.909] LSPD First Response: RadioRealismFR, Version=1.9.2.9, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.910] LSPD First Response: RiskierTrafficStops, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.916] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.917] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.921] LSPD First Response: SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.922] LSPD First Response: SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.922] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:02:56 AM.927] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [4/12/2024 9:02:56 AM.985] LSPD First Response: Creating plugin: BaitCar.Main [4/12/2024 9:02:56 AM.985] LSPD First Response: Creating plugin: CalloutInterface.Main [4/12/2024 9:02:56 AM.985] LSPD First Response: Creating plugin: Notepad.Main [4/12/2024 9:02:57 AM.011] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [4/12/2024 9:02:57 AM.012] LSPD First Response: [TRACE] Thread Ambient #1 initialized [4/12/2024 9:02:57 AM.028] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [4/12/2024 9:02:57 AM.030] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [4/12/2024 9:02:57 AM.267] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [4/12/2024 9:02:57 AM.369] LSPD First Response: Creating plugin: Custom_Pullover.Main [4/12/2024 9:02:57 AM.369] LSPD First Response: Creating Custom Pullover.Main. [4/12/2024 9:02:57 AM.369] LSPD First Response: Done with Custom Pullover.Main. [4/12/2024 9:02:57 AM.369] LSPD First Response: Creating plugin: DeadlyWeapons.Main [4/12/2024 9:02:57 AM.369] LSPD First Response: Creating plugin: GrammarPolice.Main [4/12/2024 9:02:57 AM.370] LSPD First Response: Creating plugin: HeliAssistance.Main [4/12/2024 9:02:57 AM.370] LSPD First Response: Creating plugin: LidarGun.LidarGun [4/12/2024 9:02:57 AM.381] LSPD First Response: Creating plugin: OfficerporciPlugin.Main [4/12/2024 9:02:57 AM.381] LSPD First Response: Creating plugin: RiskierTrafficStops.Main [4/12/2024 9:02:57 AM.381] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [4/12/2024 9:02:57 AM.440] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [4/12/2024 9:02:57 AM.484] LSPD First Response: Creating plugin: SuperCallouts.Main [4/12/2024 9:02:57 AM.484] LSPD First Response: Creating plugin: SuperEvents.Main [4/12/2024 9:02:57 AM.484] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [4/12/2024 9:02:57 AM.531] LSPD First Response: Loading AutomaticSirenCutout.ini settings [4/12/2024 9:02:57 AM.542] LSPD First Response: BaitCar v0.8.4.132 loaded successfully. [4/12/2024 9:02:57 AM.543] LSPD First Response: Clipboard 1.2.0.0 has been initialised. [4/12/2024 9:02:57 AM.543] LSPD First Response: Go on duty to fully load Clipboard [4/12/2024 9:02:57 AM.544] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [4/12/2024 9:02:57 AM.544] LSPD First Response: Go on duty to fully load CompuLite [4/12/2024 9:02:57 AM.544] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [4/12/2024 9:02:57 AM.553] DeadlyWeapons: Loading config. [4/12/2024 9:02:57 AM.555] DeadlyWeapons: Config loaded. [4/12/2024 9:02:57 AM.558] LSPD First Response: [HeliAssist] Correct RageNativeUI found [4/12/2024 9:02:57 AM.558] LSPD First Response: [HeliAssist] Correct Spotlight found [4/12/2024 9:02:57 AM.558] LSPD First Response: [HeliAssist] Reading INI [4/12/2024 9:02:57 AM.573] LSPD First Response: [HeliAssist] HeliAssist v2.4.2 has been initialized. [4/12/2024 9:02:57 AM.573] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin. [4/12/2024 9:02:57 AM.574] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [4/12/2024 9:02:57 AM.574] LSPD First Response: Go on duty to fully load SpeedRadarLite [4/12/2024 9:02:57 AM.574] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [4/12/2024 9:02:57 AM.575] LSPD First Response: Go on duty to fully load StopThePed [4/12/2024 9:02:57 AM.580] SuperCallouts: Loading config. [4/12/2024 9:02:57 AM.582] SuperCallouts: Config loaded. [4/12/2024 9:02:57 AM.602] SuperEvents: Loading config. [4/12/2024 9:02:57 AM.604] SuperEvents: Config loaded. [4/12/2024 9:02:57 AM.606] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [4/12/2024 9:02:57 AM.606] LSPD First Response: Go on duty to fully load UltimateBackup [4/12/2024 9:02:57 AM.606] LSPD First Response: We have 3 callouts registered [4/12/2024 9:02:57 AM.606] LSPD First Response: CalloutManager initialized [4/12/2024 9:02:57 AM.607] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [4/12/2024 9:02:57 AM.616] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/12/2024 9:02:57 AM.617] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/12/2024 9:02:57 AM.623] LSPD First Response: [INFO] Model preloading enabled [4/12/2024 9:02:57 AM.623] LSPD First Response: [TRACE] Preloading POLICE [4/12/2024 9:02:57 AM.624] LSPD First Response: [TRACE] Preloading POLICE2 [4/12/2024 9:02:57 AM.624] LSPD First Response: [TRACE] Preloading POLICE3 [4/12/2024 9:02:57 AM.624] LSPD First Response: [TRACE] Preloading POLICET [4/12/2024 9:02:57 AM.625] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/12/2024 9:02:57 AM.625] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:02:57 AM.625] LSPD First Response: [TRACE] Preloading POLICE4 [4/12/2024 9:02:57 AM.625] LSPD First Response: [TRACE] Preloading POLICEB [4/12/2024 9:02:57 AM.626] LSPD First Response: [TRACE] Preloading FBI2 [4/12/2024 9:02:57 AM.626] LSPD First Response: [TRACE] Preloading POLICEOLD1 [4/12/2024 9:02:57 AM.626] LSPD First Response: [TRACE] Preloading POLICEOLD2 [4/12/2024 9:02:57 AM.626] LSPD First Response: [TRACE] Preloading BUZZARD [4/12/2024 9:02:57 AM.627] LSPD First Response: [TRACE] Preloading POLMAV [4/12/2024 9:02:57 AM.627] LSPD First Response: [TRACE] Preloading FROGGER2 [4/12/2024 9:02:57 AM.627] LSPD First Response: [TRACE] Preloading AMBULANCE [4/12/2024 9:02:57 AM.628] LSPD First Response: [TRACE] Preloading FIRETRUK [4/12/2024 9:02:57 AM.628] LSPD First Response: [TRACE] Preloading asset 1B06D571 [4/12/2024 9:02:57 AM.628] LSPD First Response: [TRACE] Preloading asset 1D073A89 [4/12/2024 9:02:57 AM.628] LSPD First Response: [TRACE] Preloading asset 60EC506 [4/12/2024 9:02:57 AM.628] LSPD First Response: [TRACE] Preloading asset 678B81B1 [4/12/2024 9:02:57 AM.628] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [4/12/2024 9:02:57 AM.628] LSPD First Response: [TRACE] Preloading asset 83BF0278 [4/12/2024 9:02:57 AM.637] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [4/12/2024 9:02:57 AM.638] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [4/12/2024 9:02:57 AM.638] LSPD First Response: Deserialized Darnell Russell [4/12/2024 9:02:57 AM.639] LSPD First Response: Deserialized Jessica Parker [4/12/2024 9:02:57 AM.639] LSPD First Response: Deserialized Dominic Steel [4/12/2024 9:02:57 AM.640] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [4/12/2024 9:02:57 AM.640] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [4/12/2024 9:02:57 AM.653] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [4/12/2024 9:02:57 AM.653] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [4/12/2024 9:02:57 AM.653] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [4/12/2024 9:02:57 AM.653] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [4/12/2024 9:02:57 AM.658] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [4/12/2024 9:02:57 AM.659] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [4/12/2024 9:02:57 AM.659] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [4/12/2024 9:02:57 AM.665] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [4/12/2024 9:02:57 AM.665] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [4/12/2024 9:02:57 AM.665] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [4/12/2024 9:02:57 AM.666] LSPD First Response: Custom Pullover event handler: True [4/12/2024 9:02:57 AM.668] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [4/12/2024 9:02:57 AM.670] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [4/12/2024 9:02:57 AM.670] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [4/12/2024 9:02:57 AM.670] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [4/12/2024 9:02:57 AM.670] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [4/12/2024 9:02:57 AM.673] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [4/12/2024 9:02:57 AM.673] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [4/12/2024 9:02:57 AM.675] LSPD First Response: Deserialized Bradley Mack [4/12/2024 9:02:57 AM.675] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: - [4/12/2024 9:02:57 AM.675] LSPD First Response: Deserialized Brian Orlando [4/12/2024 9:02:57 AM.676] LSPD First Response: Deserialized Jim Goodman [4/12/2024 9:02:57 AM.684] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [4/12/2024 9:02:57 AM.684] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [4/12/2024 9:02:57 AM.684] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [4/12/2024 9:02:57 AM.684] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [4/12/2024 9:02:57 AM.685] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [4/12/2024 9:02:57 AM.686] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [4/12/2024 9:02:57 AM.686] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [4/12/2024 9:02:57 AM.687] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [4/12/2024 9:02:57 AM.687] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [4/12/2024 9:02:57 AM.717] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [4/12/2024 9:02:57 AM.717] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [4/12/2024 9:02:57 AM.718] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [4/12/2024 9:02:57 AM.761] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [4/12/2024 9:02:57 AM.813] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [4/12/2024 9:02:57 AM.813] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/12/2024 9:02:57 AM.813] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [4/12/2024 9:02:57 AM.813] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/12/2024 9:02:57 AM.813] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F10 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad7 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = D [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 15 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-ADAM-7 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1353 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTPosY = 698 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTScale = 91 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 4 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 5 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = virus_city [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 318 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 1007 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 47 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PlateEnabled = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PlatePosX = 433 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PlatePosY = 881 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] PlateScale = 60 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] BlipEnabled = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] AutoBlip = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] ALPR = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] Incident = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] Peds = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] Vehicles = True [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [4/12/2024 9:02:57 AM.814] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/12/2024 9:02:57 AM.838] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [4/12/2024 9:02:57 AM.839] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [4/12/2024 9:02:57 AM.841] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [4/12/2024 9:02:57 AM.843] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [4/12/2024 9:02:57 AM.844] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [4/12/2024 9:02:57 AM.847] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [4/12/2024 9:02:57 AM.850] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [4/12/2024 9:02:57 AM.851] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [4/12/2024 9:02:57 AM.853] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [4/12/2024 9:02:57 AM.854] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [4/12/2024 9:02:57 AM.855] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [4/12/2024 9:02:57 AM.856] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [4/12/2024 9:02:57 AM.857] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [4/12/2024 9:02:57 AM.858] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [4/12/2024 9:02:57 AM.859] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [4/12/2024 9:02:57 AM.860] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [4/12/2024 9:02:57 AM.861] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [4/12/2024 9:02:57 AM.862] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [4/12/2024 9:02:57 AM.863] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [4/12/2024 9:02:57 AM.864] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [4/12/2024 9:02:57 AM.865] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [4/12/2024 9:02:57 AM.866] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [4/12/2024 9:02:57 AM.867] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [4/12/2024 9:02:57 AM.867] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [4/12/2024 9:02:57 AM.868] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [4/12/2024 9:02:57 AM.869] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [4/12/2024 9:02:57 AM.870] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [4/12/2024 9:02:57 AM.870] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [4/12/2024 9:02:57 AM.871] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [4/12/2024 9:02:57 AM.871] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [4/12/2024 9:02:57 AM.872] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [4/12/2024 9:02:57 AM.873] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [4/12/2024 9:02:57 AM.873] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [4/12/2024 9:02:57 AM.874] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [4/12/2024 9:02:57 AM.875] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [4/12/2024 9:02:57 AM.875] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [4/12/2024 9:02:57 AM.876] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [4/12/2024 9:02:57 AM.876] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [4/12/2024 9:02:57 AM.877] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [4/12/2024 9:02:57 AM.878] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [4/12/2024 9:02:57 AM.878] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [4/12/2024 9:02:57 AM.879] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [4/12/2024 9:02:57 AM.880] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [4/12/2024 9:02:57 AM.880] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [4/12/2024 9:02:57 AM.881] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [4/12/2024 9:02:57 AM.881] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [4/12/2024 9:02:57 AM.882] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [4/12/2024 9:02:57 AM.883] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [4/12/2024 9:02:57 AM.884] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [4/12/2024 9:02:57 AM.885] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [4/12/2024 9:02:57 AM.886] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [4/12/2024 9:02:57 AM.887] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [4/12/2024 9:02:57 AM.888] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [4/12/2024 9:02:57 AM.889] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [4/12/2024 9:02:57 AM.889] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [4/12/2024 9:02:57 AM.890] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [4/12/2024 9:02:57 AM.891] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [4/12/2024 9:02:57 AM.892] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [4/12/2024 9:02:57 AM.893] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [4/12/2024 9:02:57 AM.894] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [4/12/2024 9:02:57 AM.894] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [4/12/2024 9:02:57 AM.895] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [4/12/2024 9:02:57 AM.895] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [4/12/2024 9:02:57 AM.896] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [4/12/2024 9:02:57 AM.897] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [4/12/2024 9:02:57 AM.897] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [4/12/2024 9:02:57 AM.898] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [4/12/2024 9:02:57 AM.899] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [4/12/2024 9:02:57 AM.900] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [4/12/2024 9:02:57 AM.901] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [4/12/2024 9:02:57 AM.902] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [4/12/2024 9:02:57 AM.902] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [4/12/2024 9:02:57 AM.903] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [4/12/2024 9:02:57 AM.904] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [4/12/2024 9:02:57 AM.904] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [4/12/2024 9:02:57 AM.905] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [4/12/2024 9:02:57 AM.905] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [4/12/2024 9:02:57 AM.906] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [4/12/2024 9:02:57 AM.907] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [4/12/2024 9:02:57 AM.907] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [4/12/2024 9:02:57 AM.908] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [4/12/2024 9:02:57 AM.909] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [4/12/2024 9:02:57 AM.909] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [4/12/2024 9:02:57 AM.910] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [4/12/2024 9:02:57 AM.910] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [4/12/2024 9:02:57 AM.911] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [4/12/2024 9:02:57 AM.912] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [4/12/2024 9:02:57 AM.913] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [4/12/2024 9:02:57 AM.913] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [4/12/2024 9:02:57 AM.914] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [4/12/2024 9:02:57 AM.915] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [4/12/2024 9:02:57 AM.916] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [4/12/2024 9:02:57 AM.916] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [4/12/2024 9:02:57 AM.917] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [4/12/2024 9:02:57 AM.918] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [4/12/2024 9:02:57 AM.918] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [4/12/2024 9:02:57 AM.919] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [4/12/2024 9:02:57 AM.919] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [4/12/2024 9:02:57 AM.920] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [4/12/2024 9:02:57 AM.921] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [4/12/2024 9:02:57 AM.922] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [4/12/2024 9:02:57 AM.922] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [4/12/2024 9:02:57 AM.924] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [4/12/2024 9:02:57 AM.925] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [4/12/2024 9:02:57 AM.927] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [4/12/2024 9:02:57 AM.928] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [4/12/2024 9:02:57 AM.928] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [4/12/2024 9:02:57 AM.930] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [4/12/2024 9:02:57 AM.932] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [4/12/2024 9:02:57 AM.933] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [4/12/2024 9:02:57 AM.934] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [4/12/2024 9:02:57 AM.934] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [4/12/2024 9:02:57 AM.935] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [4/12/2024 9:02:57 AM.935] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [4/12/2024 9:02:57 AM.935] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-ce3b2ff8-42c1-4d76-931c-010371e5d1e1 [4/12/2024 9:02:57 AM.937] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [4/12/2024 9:02:57 AM.938] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [4/12/2024 9:02:57 AM.944] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1280, Height=720} scale: {Width=0.6666667, Height=0.6666667} bounds: {X=0,Y=0,Width=1280,Height=720} [4/12/2024 9:02:58 AM.163] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [4/12/2024 9:02:58 AM.163] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [4/12/2024 9:02:58 AM.163] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [4/12/2024 9:02:58 AM.163] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [4/12/2024 9:02:58 AM.165] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [4/12/2024 9:02:58 AM.168] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [4/12/2024 9:02:58 AM.187] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [4/12/2024 9:02:58 AM.187] LSPD First Response: CalloutInterface: [INFO] ... RadioRealismFR: found 1 callouts [4/12/2024 9:02:58 AM.187] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [4/12/2024 9:02:58 AM.187] LSPD First Response: CalloutInterface: [INFO] ... found a total of 43 callout(s), of which 42 are silently spawnable [4/12/2024 9:02:58 AM.195] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [4/12/2024 9:02:58 AM.211] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [4/12/2024 9:02:58 AM.211] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [4/12/2024 9:02:58 AM.211] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [4/12/2024 9:02:58 AM.211] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [4/12/2024 9:02:58 AM.219] LSPD First Response: [TRACE] Has taken study survey: False [4/12/2024 9:02:58 AM.220] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [4/12/2024 9:02:58 AM.230] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [4/12/2024 9:02:58 AM.233] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [4/12/2024 9:02:58 AM.244] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [4/12/2024 9:02:58 AM.244] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [4/12/2024 9:02:58 AM.245] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [4/12/2024 9:02:58 AM.247] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [4/12/2024 9:02:58 AM.247] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [4/12/2024 9:02:58 AM.249] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [4/12/2024 9:02:58 AM.250] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [4/12/2024 9:02:58 AM.283] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [4/12/2024 9:03:00 AM.205] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [4/12/2024 9:03:00 AM.205] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [4/12/2024 9:03:00 AM.205] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [4/12/2024 9:03:00 AM.205] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] 1-LINCOLN-18 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [4/12/2024 9:03:00 AM.208] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [4/12/2024 9:03:00 AM.710] LSPD First Response: CompuLite Localization Code Page: 1252 [4/12/2024 9:03:00 AM.711] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [4/12/2024 9:03:00 AM.717] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded successfully! [4/12/2024 9:03:00 AM.717] DeadlyWeapons: ====================================================== [4/12/2024 9:03:00 AM.717] DeadlyWeapons: Dependencies Found: [4/12/2024 9:03:00 AM.718] DeadlyWeapons: PyroCommon, Version: 1.4.0.0 [4/12/2024 9:03:00 AM.719] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [4/12/2024 9:03:00 AM.719] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [4/12/2024 9:03:00 AM.719] DeadlyWeapons: Using Ultimate Backup: True [4/12/2024 9:03:00 AM.719] DeadlyWeapons: ====================================================== [4/12/2024 9:03:00 AM.722] LSPD First Response: DamageTrackerService Started [4/12/2024 9:03:00 AM.727] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [4/12/2024 9:03:00 AM.727] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [4/12/2024 9:03:00 AM.727] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [4/12/2024 9:03:00 AM.728] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [4/12/2024 9:03:00 AM.728] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: True [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [4/12/2024 9:03:00 AM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/12/2024 9:03:00 AM.750] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [4/12/2024 9:03:00 AM.751] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [4/12/2024 9:03:00 AM.755] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [4/12/2024 9:03:00 AM.760] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-ADAM-7 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = IMMERSIVE [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = D0 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F8 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F7 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = O [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = LControlKey [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 489 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 980 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.47 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 625 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 669 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 43 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 2 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [adam], [7]] [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_ADAM, GP_BEAT_7] [4/12/2024 9:03:00 AM.762] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/12/2024 9:03:00 AM.812] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [4/12/2024 9:03:00 AM.813] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [4/12/2024 9:03:00 AM.846] LSPD First Response: loaded settings [4/12/2024 9:03:00 AM.854] DeadlyWeapons: Starting PanicFiber. [4/12/2024 9:03:02 AM.550] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [4/12/2024 9:03:02 AM.575] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE [4/12/2024 9:03:02 AM.624] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml [4/12/2024 9:03:02 AM.625] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml [4/12/2024 9:03:02 AM.626] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml [4/12/2024 9:03:02 AM.626] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml [4/12/2024 9:03:02 AM.626] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml [4/12/2024 9:03:02 AM.627] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml [4/12/2024 9:03:02 AM.628] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml [4/12/2024 9:03:02 AM.628] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml [4/12/2024 9:03:02 AM.629] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml [4/12/2024 9:03:02 AM.629] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml [4/12/2024 9:03:02 AM.630] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml [4/12/2024 9:03:02 AM.630] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml [4/12/2024 9:03:02 AM.630] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml [4/12/2024 9:03:02 AM.630] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml [4/12/2024 9:03:02 AM.631] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml [4/12/2024 9:03:02 AM.631] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml [4/12/2024 9:03:02 AM.631] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml [4/12/2024 9:03:02 AM.632] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml [4/12/2024 9:03:02 AM.632] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml [4/12/2024 9:03:02 AM.632] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml [4/12/2024 9:03:02 AM.633] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml [4/12/2024 9:03:02 AM.633] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml [4/12/2024 9:03:02 AM.633] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml [4/12/2024 9:03:02 AM.633] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml [4/12/2024 9:03:02 AM.634] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml [4/12/2024 9:03:02 AM.634] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml [4/12/2024 9:03:02 AM.634] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml [4/12/2024 9:03:02 AM.637] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml [4/12/2024 9:03:02 AM.638] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml [4/12/2024 9:03:02 AM.639] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml [4/12/2024 9:03:02 AM.639] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml [4/12/2024 9:03:02 AM.639] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml [4/12/2024 9:03:02 AM.640] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml [4/12/2024 9:03:02 AM.640] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml [4/12/2024 9:03:02 AM.640] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml [4/12/2024 9:03:02 AM.641] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml [4/12/2024 9:03:02 AM.641] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml [4/12/2024 9:03:02 AM.642] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml [4/12/2024 9:03:02 AM.642] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml [4/12/2024 9:03:02 AM.642] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml [4/12/2024 9:03:02 AM.642] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml [4/12/2024 9:03:02 AM.643] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml [4/12/2024 9:03:02 AM.643] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml [4/12/2024 9:03:02 AM.643] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml [4/12/2024 9:03:02 AM.643] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml [4/12/2024 9:03:02 AM.644] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml [4/12/2024 9:03:02 AM.644] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml [4/12/2024 9:03:02 AM.644] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml [4/12/2024 9:03:02 AM.644] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml [4/12/2024 9:03:02 AM.645] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml [4/12/2024 9:03:02 AM.645] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml [4/12/2024 9:03:02 AM.645] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml [4/12/2024 9:03:02 AM.645] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml [4/12/2024 9:03:02 AM.646] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml [4/12/2024 9:03:02 AM.646] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml [4/12/2024 9:03:02 AM.646] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml [4/12/2024 9:03:02 AM.647] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml [4/12/2024 9:03:02 AM.647] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml [4/12/2024 9:03:02 AM.648] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml [4/12/2024 9:03:02 AM.648] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml [4/12/2024 9:03:02 AM.649] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml [4/12/2024 9:03:02 AM.649] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml [4/12/2024 9:03:02 AM.649] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml [4/12/2024 9:03:02 AM.649] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml [4/12/2024 9:03:02 AM.649] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping [4/12/2024 9:03:02 AM.656] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [4/12/2024 9:03:02 AM.656] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [4/12/2024 9:03:02 AM.657] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [4/12/2024 9:03:02 AM.658] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [4/12/2024 9:03:02 AM.658] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [4/12/2024 9:03:02 AM.658] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [4/12/2024 9:03:02 AM.659] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [4/12/2024 9:03:02 AM.659] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [4/12/2024 9:03:02 AM.660] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [4/12/2024 9:03:02 AM.660] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [4/12/2024 9:03:02 AM.660] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [4/12/2024 9:03:02 AM.660] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [4/12/2024 9:03:02 AM.661] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [4/12/2024 9:03:02 AM.661] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [4/12/2024 9:03:02 AM.661] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [4/12/2024 9:03:02 AM.661] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [4/12/2024 9:03:02 AM.662] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [4/12/2024 9:03:02 AM.662] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [4/12/2024 9:03:02 AM.662] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [4/12/2024 9:03:02 AM.662] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [4/12/2024 9:03:02 AM.663] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping [4/12/2024 9:03:02 AM.663] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions [4/12/2024 9:03:02 AM.668] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [4/12/2024 9:03:02 AM.668] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [4/12/2024 9:03:02 AM.672] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 7 [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: adam 7 [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 adam 7 [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [4/12/2024 9:03:02 AM.674] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [4/12/2024 9:03:02 AM.676] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [4/12/2024 9:03:02 AM.676] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [4/12/2024 9:03:02 AM.759] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [4/12/2024 9:03:02 AM.761] LSPD First Response: GrammarPolice: [ControlHandler] starting... [4/12/2024 9:03:02 AM.765] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [4/12/2024 9:03:02 AM.767] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [4/12/2024 9:03:02 AM.767] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [4/12/2024 9:03:02 AM.768] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [4/12/2024 9:03:02 AM.978] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [4/12/2024 9:03:03 AM.050] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [4/12/2024 9:03:03 AM.065] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [4/12/2024 9:03:03 AM.066] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [4/12/2024 9:03:03 AM.074] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [4/12/2024 9:03:03 AM.077] LSPD First Response: GrammarPolice: [UIHandler] starting... [4/12/2024 9:03:03 AM.080] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [4/12/2024 9:03:03 AM.124] LSPD First Response: GrammarPolice: [UIHandler] starting... [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added request heli item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added dismiss heli item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added settings item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added flight behavior item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added radar item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added features item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added play siren sound item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Added observer mode item to menu [4/12/2024 9:03:03 AM.128] LSPD First Response: [HeliAssist] Set up main menu [4/12/2024 9:03:03 AM.129] LSPD First Response: [HeliAssist] Added enable persistence item to menu [4/12/2024 9:03:03 AM.129] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu [4/12/2024 9:03:03 AM.129] LSPD First Response: [HeliAssist] Added player name item to menu [4/12/2024 9:03:03 AM.129] LSPD First Response: [HeliAssist] Added heli name item to menu [4/12/2024 9:03:03 AM.139] LSPD First Response: [HeliAssist] Added banner color item to menu [4/12/2024 9:03:03 AM.140] LSPD First Response: [HeliAssist] Set up main settings menu [4/12/2024 9:03:03 AM.141] LSPD First Response: [HeliAssist] Added speed measurement item to menu [4/12/2024 9:03:03 AM.145] LSPD First Response: [HeliAssist] Added flight altitude item to menu [4/12/2024 9:03:03 AM.145] LSPD First Response: [HeliAssist] Added flight speed item to menu [4/12/2024 9:03:03 AM.145] LSPD First Response: [HeliAssist] Added orbit speed item to menu [4/12/2024 9:03:03 AM.145] LSPD First Response: [HeliAssist] Added orbit radius item to menu [4/12/2024 9:03:03 AM.145] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [4/12/2024 9:03:03 AM.148] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [4/12/2024 9:03:03 AM.148] LSPD First Response: [HeliAssist] Added max distance from player item to menu [4/12/2024 9:03:03 AM.148] LSPD First Response: [HeliAssist] Set up flight behavior menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added heli blip color item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added enable heli blip short range item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Set up radar menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added enable searchlight settings item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added enable siren usage item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added default siren type item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Added siren duration item to menu [4/12/2024 9:03:03 AM.149] LSPD First Response: [HeliAssist] Set up features menu [4/12/2024 9:03:03 AM.160] LSPD First Response: [HeliAssist] Added searchlight color item to menu [4/12/2024 9:03:03 AM.160] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight outer angle item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight inner angle item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight intensity item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight range item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight falloff item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight volume intensity item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight volume size item to menu [4/12/2024 9:03:03 AM.161] LSPD First Response: [HeliAssist] Added searchlight corona intensity item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight corona size item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight volume item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight corona item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight specular item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight extra light emissive item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight jerk rate item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight jerk distance item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added searchlight restore default item to menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Set up searchlight settings menu [4/12/2024 9:03:03 AM.162] LSPD First Response: [HeliAssist] Added menus to pool [4/12/2024 9:03:03 AM.163] LSPD First Response: [HeliAssist] Started main logic for menu [4/12/2024 9:03:03 AM.164] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] LidarGun Configuration [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] LidarKey = NumPad1 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] WindowKey = OemPeriod [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] PosX = 612 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] PosY = 755 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] Scale = 71 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] Volume = 5 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] UseMetric = False [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] HudColor = 1 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] Weapon = WEAPON_VINTAGEPISTOL [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] EnableBlip = True [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] EnableScreen = False [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] AutoZoom = False [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [4/12/2024 9:03:03 AM.165] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/12/2024 9:03:03 AM.226] LSPD First Response: LidarGun: [INFO] Starting PlayerHandler... [4/12/2024 9:03:03 AM.227] LSPD First Response: LidarGun: [INFO] Starting VehicleHandler... [4/12/2024 9:03:03 AM.228] LSPD First Response: LidarGun: [INFO] Starting LidarHandler... [4/12/2024 9:03:03 AM.229] LSPD First Response: LidarGun: [INFO] MenuHandler loading menu [4/12/2024 9:03:03 AM.251] LSPD First Response: Registering callout OfficerporciPlugin.Callouts.Pursuit [4/12/2024 9:03:03 AM.345] LSPD First Response: StopThePed Localization Code Page: 1252 [4/12/2024 9:03:03 AM.345] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [4/12/2024 9:03:03 AM.445] LSPD First Response: [HeliAssist] Starting main fiber [4/12/2024 9:03:03 AM.472] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0). [4/12/2024 9:03:03 AM.473] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File... [4/12/2024 9:03:03 AM.478] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes [4/12/2024 9:03:03 AM.481] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes---- [4/12/2024 9:03:03 AM.482] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu... [4/12/2024 9:03:03 AM.489] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu... [4/12/2024 9:03:03 AM.489] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu [4/12/2024 9:03:03 AM.490] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values... [4/12/2024 9:03:03 AM.508] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values [4/12/2024 9:03:03 AM.508] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands... [4/12/2024 9:03:03 AM.508] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists... [4/12/2024 9:03:03 AM.509] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates... [4/12/2024 9:03:03 AM.536] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver [4/12/2024 9:03:03 AM.536] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped [4/12/2024 9:03:03 AM.536] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted [4/12/2024 9:03:03 AM.536] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded [4/12/2024 9:03:03 AM.536] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully [4/12/2024 9:03:03 AM.576] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess [4/12/2024 9:03:03 AM.906] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully! [4/12/2024 9:03:03 AM.906] SuperCallouts: ====================================================== [4/12/2024 9:03:03 AM.906] SuperCallouts: Dependencies Found: [4/12/2024 9:03:03 AM.907] SuperCallouts: PyroCommon, Version: 1.4.0.0 [4/12/2024 9:03:03 AM.908] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [4/12/2024 9:03:03 AM.909] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [4/12/2024 9:03:03 AM.909] SuperCallouts: Using Ultimate Backup: True [4/12/2024 9:03:03 AM.909] SuperCallouts: ====================================================== [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [4/12/2024 9:03:03 AM.910] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [4/12/2024 9:03:03 AM.912] SuperEvents: SuperEvents by SuperPyroManiac loaded successfully! [4/12/2024 9:03:03 AM.912] SuperEvents: ====================================================== [4/12/2024 9:03:03 AM.912] SuperEvents: Dependencies Found: [4/12/2024 9:03:03 AM.913] SuperEvents: PyroCommon, Version: 1.4.0.0 [4/12/2024 9:03:03 AM.913] SuperEvents: RageNativeUI, Version: 1.9.2.0 [4/12/2024 9:03:03 AM.913] SuperEvents: Using Ultimate Backup: True [4/12/2024 9:03:03 AM.913] SuperEvents: ====================================================== [4/12/2024 9:03:03 AM.914] SuperEvents: Registering event - [CarAccident] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.914] SuperEvents: Registering event - [CarFire] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.915] SuperEvents: Registering event - [Fight] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.915] SuperEvents: Registering event - [OpenCarry] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.915] SuperEvents: Registering event - [PulloverShooting] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.915] SuperEvents: Registering event - [RecklessDriver] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.915] SuperEvents: Registering event - [WeirdCar] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.915] SuperEvents: Registering event - [WildAnimal] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:03:03 AM.964] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [4/12/2024 9:03:03 AM.966] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [4/12/2024 9:03:03 AM.972] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [4/12/2024 9:03:04 AM.034] SuperEvents: Event Timer started for: 137 seconds. [4/12/2024 9:03:08 AM.284] LSPD First Response: +=[BAIT CAR]=+: Invalid key at MenuKey, returning F7 [4/12/2024 9:03:20 AM.696] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:03:20 AM.697] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:03:20 AM.697] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:03:21 AM.631] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.5 | Installed Version: 3.0.5 [4/12/2024 9:03:22 AM.684] SuperEvents: Version is up to date! [4/12/2024 9:03:23 AM.693] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [4/12/2024 9:03:23 AM.710] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [4/12/2024 9:03:23 AM.770] DeadlyWeapons: Version is up to date! [4/12/2024 9:03:23 AM.834] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:03:23 AM.834] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:03:23 AM.835] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:03:23 AM.836] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:03:23 AM.836] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:03:23 AM.836] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:03:23 AM.838] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:03:23 AM.911] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:03:23 AM.911] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:03:23 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:03:23 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:03:25 AM.826] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:03:25 AM.826] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:03:25 AM.831] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:03:25 AM.834] LSPD First Response: [TRACE] Created sheriff at X:1763.823 Y:3671.607 Z:34.89271 [4/12/2024 9:03:25 AM.864] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:03:25 AM.868] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:03:25 AM.907] LSPD First Response: [TRACE] Adrian Black (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:03:25 AM.936] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:03:25 AM.937] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:03:25 AM.938] LSPD First Response: [TRACE] Daan Robertson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:03:25 AM.967] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:03:26 AM.773] LSPD First Response: Custom Pullover.Mainloop started [4/12/2024 9:03:26 AM.773] LSPD First Response: Loading Custom Pullover settings... [4/12/2024 9:03:31 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:03:31 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:03:31 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:03:31 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:03:31 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:03:31 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:03:31 AM.421] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:03:31 AM.421] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:03:31 AM.421] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:03:31 AM.421] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:03:39 AM.921] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:03:39 AM.921] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:03:39 AM.921] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:03:40 AM.333] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:03:40 AM.333] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:03:40 AM.333] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:03:43 AM.099] SuperCallouts: Warning: There was an issue here. See https://dsc.gg/ulss for help. [4/12/2024 9:03:43 AM.099] SuperCallouts: Warning Report Start [4/12/2024 9:03:43 AM.099] ====================================================== [4/12/2024 9:03:43 AM.099] A new version is available! [4/12/2024 9:03:43 AM.099] Current Version: 3.9.6.0 [4/12/2024 9:03:43 AM.099] New Version: [4/12/2024 9:03:43 AM.099] ====================================================== [4/12/2024 9:03:43 AM.099] SuperCallouts: Warning Report End [4/12/2024 9:04:21 AM.131] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:04:21 AM.134] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:04:21 AM.422] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:04:21 AM.424] LSPD First Response: [TRACE] Created polgauntlet at X:2004.947 Y:3753.35 Z:32.88087 [4/12/2024 9:04:21 AM.424] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/12/2024 9:04:21 AM.449] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:04:21 AM.452] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:04:21 AM.454] LSPD First Response: [TRACE] Damian Williams (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:04:21 AM.478] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:04:26 AM.150] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:04:26 AM.150] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:04:26 AM.175] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:04:26 AM.183] LSPD First Response: [TRACE] Created police5 at X:1735.005 Y:3742.707 Z:34.42582 [4/12/2024 9:04:26 AM.183] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:04:26 AM.205] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:04:26 AM.207] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:04:26 AM.208] LSPD First Response: [TRACE] Keegan Macmaster (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:04:26 AM.235] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:04:55 AM.895] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [4/12/2024 9:05:03 AM.078] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:05:03 AM.080] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:05:03 AM.109] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:05:03 AM.112] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:05:04 AM.429] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 730 [4/12/2024 9:05:04 AM.825] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:05:04 AM.971] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:05:05 AM.081] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:05:05 AM.391] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:05:05 AM.394] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.6644341 [4/12/2024 9:05:05 AM.394] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:05:05 AM.428] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:05:05 AM.428] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:05:05 AM.428] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:05:05 AM.428] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3477048 [4/12/2024 9:05:05 AM.428] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [4/12/2024 9:05:06 AM.861] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [4/12/2024 9:05:06 AM.861] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [4/12/2024 9:05:06 AM.862] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:05:06 AM.898] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [4/12/2024 9:05:06 AM.922] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [4/12/2024 9:05:06 AM.923] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:05:06 AM.959] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [4/12/2024 9:05:06 AM.960] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 9:05:08 AM.215] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:05:08 AM.216] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:05:08 AM.245] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:05:08 AM.247] LSPD First Response: [TRACE] Created polgauntlet at X:1539.553 Y:3748.417 Z:35.05564 [4/12/2024 9:05:08 AM.247] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:05:08 AM.248] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:05:11 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:05:11 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:05:11 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:05:11 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:05:11 AM.213] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:05:11 AM.213] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:05:11 AM.213] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:05:11 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:05:11 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:05:11 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:05:11 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:05:13 AM.230] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:05:13 AM.230] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:05:13 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:05:13 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:05:13 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:05:13 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:05:13 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:05:13 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:05:13 AM.441] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:05:13 AM.441] LSPD First Response: [TRACE] Created police5 at X:1836.498 Y:3755.795 Z:33.82485 [4/12/2024 9:05:13 AM.442] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:05:13 AM.472] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:05:13 AM.475] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:05:13 AM.476] LSPD First Response: [TRACE] Julia Woods (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:05:13 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:05:13 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:05:13 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:05:13 AM.560] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:05:13 AM.560] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:05:13 AM.560] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:05:13 AM.560] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:05:13 AM.564] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:05:13 AM.564] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:05:13 AM.564] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:05:13 AM.564] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:05:13 AM.592] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:05:13 AM.592] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:05:13 AM.592] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:05:13 AM.592] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:05:13 AM.620] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:05:13 AM.621] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:05:13 AM.623] LSPD First Response: [TRACE] Jack Jeffries (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:05:13 AM.653] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:05:24 AM.263] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:05:24 AM.263] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:05:24 AM.263] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:05:24 AM.263] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:05:24 AM.263] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:05:24 AM.263] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:05:24 AM.524] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:05:24 AM.524] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:05:24 AM.524] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:05:24 AM.524] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:05:24 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:05:24 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:05:24 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:05:24 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:05:24 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:05:24 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:05:24 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:05:24 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:05:24 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:05:24 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:05:24 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:05:26 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:05:26 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:05:26 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:05:26 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:05:26 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:05:26 AM.234] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:05:26 AM.466] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:05:26 AM.466] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:05:26 AM.466] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:05:26 AM.466] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:05:27 AM.772] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:05:27 AM.773] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:05:27 AM.773] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:05:27 AM.773] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:05:27 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:05:27 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:05:27 AM.775] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:05:27 AM.806] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:05:27 AM.806] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:05:27 AM.806] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:05:27 AM.806] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:05:38 AM.313] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:05:38 AM.315] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:05:38 AM.342] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:05:38 AM.344] LSPD First Response: [TRACE] Created police5 at X:1338.519 Y:3527.692 Z:35.9476 [4/12/2024 9:05:38 AM.344] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:05:38 AM.345] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:05:39 AM.979] SuperEvents: New events can now generate... [4/12/2024 9:05:40 AM.041] SuperEvents: Generating random event. [4/12/2024 9:05:40 AM.041] SuperEvents: Loading CarAccident from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:05:40 AM.386] SuperEvents: Car Accident Scenario #0 [4/12/2024 9:05:56 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:05:56 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:05:56 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:05:56 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:05:56 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:05:56 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:05:57 AM.099] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:05:57 AM.099] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:05:57 AM.100] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:05:57 AM.100] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:05:58 AM.248] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:05:58 AM.248] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:05:58 AM.278] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:05:58 AM.279] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:05:58 AM.398] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:05:58 AM.399] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:05:58 AM.431] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:05:58 AM.432] LSPD First Response: [TRACE] Created police5 at X:1803.704 Y:3573.86 Z:36.01673 [4/12/2024 9:05:58 AM.432] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:05:58 AM.460] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:05:58 AM.462] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:05:58 AM.464] LSPD First Response: [TRACE] Michael Hale (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:05:58 AM.491] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:05:58 AM.493] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:05:58 AM.495] LSPD First Response: [TRACE] Johnny Bringel (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:05:58 AM.523] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:05:59 AM.564] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [4/12/2024 9:06:00 AM.712] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:06:00 AM.856] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:06:00 AM.972] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:06:01 AM.236] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:06:01 AM.236] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten forty two Confidence: 0.9527686 [4/12/2024 9:06:01 AM.252] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:06:01 AM.276] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:06:01 AM.276] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:06:01 AM.276] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:06:01 AM.276] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.02877 [4/12/2024 9:06:01 AM.276] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 9:06:02 AM.715] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 9:06:02 AM.715] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 9:06:02 AM.716] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:06:02 AM.750] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 9:06:02 AM.785] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 9:06:02 AM.785] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 9:06:02 AM.812] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 9:06:02 AM.812] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 9:06:08 AM.172] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:06:08 AM.172] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:06:08 AM.172] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:06:08 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:06:08 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:06:08 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:06:08 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:06:08 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:06:08 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:06:08 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:06:08 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:06:10 AM.336] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:06:10 AM.336] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:06:10 AM.336] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:06:10 AM.336] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:06:10 AM.336] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:06:10 AM.336] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:06:10 AM.644] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:06:10 AM.651] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:06:10 AM.651] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:06:10 AM.651] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:06:10 AM.651] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:06:11 AM.739] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:06:11 AM.765] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:06:16 AM.378] LSPD First Response: [TRACE] Tom Corleone (S_M_M_TRUCKER_01) was damaged. [4/12/2024 9:06:18 AM.951] LSPD First Response: [TRACE] Rihanna Cole (A_F_M_SALTON_01) was damaged. [4/12/2024 9:06:21 AM.018] LSPD First Response: [TRACE] Tom Corleone (S_M_M_TRUCKER_01) was damaged. [4/12/2024 9:06:22 AM.044] LSPD First Response: [TRACE] Tom Corleone (S_M_M_TRUCKER_01) was damaged. [4/12/2024 9:06:23 AM.570] LSPD First Response: [TRACE] Tom Corleone (S_M_M_TRUCKER_01) was damaged. [4/12/2024 9:06:25 AM.644] LSPD First Response: [TRACE] Rihanna Cole (A_F_M_SALTON_01) was damaged. [4/12/2024 9:06:28 AM.731] LSPD First Response: [TRACE] Tom Corleone (S_M_M_TRUCKER_01) was damaged. [4/12/2024 9:06:29 AM.728] LSPD First Response: [TRACE] Tom Corleone killed by Rihanna Cole [4/12/2024 9:06:29 AM.734] LSPD First Response: [TRACE] Tom Corleone (S_M_M_TRUCKER_01) was damaged. [4/12/2024 9:06:32 AM.301] LSPD First Response: [TRACE] Rihanna Cole killed by zayden jade [4/12/2024 9:06:32 AM.301] LSPD First Response: [TRACE] Rihanna Cole (A_F_M_SALTON_01) was damaged. [4/12/2024 9:06:32 AM.312] LSPD First Response: [TRACE] Damage killed ped [4/12/2024 9:06:34 AM.909] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:06:34 AM.909] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:06:34 AM.935] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:06:34 AM.936] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:06:34 AM.937] LSPD First Response: GrammarPolice: [TargetHandler] new target: 63GRD103 [4/12/2024 9:06:34 AM.937] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:06:35 AM.119] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:06:36 AM.679] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 960 [4/12/2024 9:06:37 AM.869] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:06:38 AM.021] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:06:38 AM.148] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:06:38 AM.418] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:06:38 AM.418] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting ambulance Confidence: 0.6578085 [4/12/2024 9:06:38 AM.433] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:06:38 AM.459] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:06:38 AM.459] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:06:38 AM.459] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:06:38 AM.459] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5498335 [4/12/2024 9:06:38 AM.459] LSPD First Response: GrammarPolice: [GrammarHandler] processing action ems from the ActionQueue [4/12/2024 9:06:39 AM.915] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems [4/12/2024 9:06:39 AM.915] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler [4/12/2024 9:06:39 AM.916] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:06:39 AM.943] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems [4/12/2024 9:06:39 AM.968] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS [4/12/2024 9:06:39 AM.980] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callAmbulance [4/12/2024 9:06:40 AM.006] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 9:06:40 AM.096] LSPD First Response: UB: REQUESTED TYPE: Ambulance [4/12/2024 9:06:40 AM.098] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 9:06:40 AM.099] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 9:06:40 AM.295] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: ems [4/12/2024 9:06:43 AM.735] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:06:43 AM.735] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:06:43 AM.762] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:06:43 AM.762] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:06:43 AM.763] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572 [4/12/2024 9:06:43 AM.763] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:06:43 AM.791] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:06:43 AM.792] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:06:44 AM.493] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 120 [4/12/2024 9:06:45 AM.804] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:06:45 AM.944] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:06:46 AM.077] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:06:46 AM.336] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:06:46 AM.336] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch stop traffic Confidence: 0.8747545 [4/12/2024 9:06:46 AM.350] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:06:46 AM.372] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:06:46 AM.372] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:06:46 AM.372] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:06:46 AM.372] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6369671 [4/12/2024 9:06:46 AM.372] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_stop from the ActionQueue [4/12/2024 9:06:46 AM.501] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:06:46 AM.501] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:06:46 AM.501] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:06:46 AM.501] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:06:46 AM.502] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:06:46 AM.503] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:06:46 AM.504] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:06:46 AM.542] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:06:46 AM.542] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:06:46 AM.542] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:06:46 AM.542] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:06:47 AM.818] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_stop [4/12/2024 9:06:47 AM.818] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_stop, invoking ActionHandler [4/12/2024 9:06:47 AM.819] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:06:47 AM.846] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_stop [4/12/2024 9:06:47 AM.871] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_stop at target: GrammarPolice.Actions.Traffic.Stop [4/12/2024 9:06:48 AM.424] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_stop [4/12/2024 9:06:50 AM.444] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:06:50 AM.445] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:06:50 AM.445] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:06:50 AM.445] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:06:50 AM.475] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 47355662 [4/12/2024 9:06:50 AM.476] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 47355662 has stopped, freezing [4/12/2024 9:06:50 AM.476] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 35937818 [4/12/2024 9:06:50 AM.476] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 35937818 has stopped, freezing [4/12/2024 9:06:52 AM.996] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:06:54 AM.049] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:06:54 AM.314] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:06:54 AM.314] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:06:54 AM.314] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:06:54 AM.314] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:06:54 AM.314] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:06:54 AM.315] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:06:54 AM.614] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:06:54 AM.614] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:06:54 AM.614] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:06:54 AM.614] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:06:55 AM.088] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:06:55 AM.716] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:06:55 AM.717] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:06:55 AM.741] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:06:55 AM.743] LSPD First Response: [TRACE] Created polgauntlet at X:1806.157 Y:3653.466 Z:34.84622 [4/12/2024 9:06:55 AM.743] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:06:55 AM.773] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:06:55 AM.775] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:06:55 AM.776] LSPD First Response: [TRACE] John Meier (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:06:55 AM.806] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:06:56 AM.130] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:06:56 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:06:56 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:06:56 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:06:56 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:06:56 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:06:56 AM.717] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:06:56 AM.717] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:06:56 AM.752] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:06:56 AM.752] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:06:56 AM.752] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:06:56 AM.752] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:06:57 AM.670] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:06:58 AM.704] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:07:00 AM.224] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:07:00 AM.739] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:07:00 AM.739] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:07:00 AM.768] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:07:00 AM.769] LSPD First Response: [TRACE] Created polgauntlet at X:1401.186 Y:3684.566 Z:34.30651 [4/12/2024 9:07:00 AM.769] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:07:00 AM.769] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:07:01 AM.259] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:07:02 AM.277] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:07:02 AM.278] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:07:02 AM.305] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 38837121 [4/12/2024 9:07:02 AM.308] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 38837121 is still moving at 13.3257, waiting... [4/12/2024 9:07:02 AM.787] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to exception [4/12/2024 9:07:02 AM.788] LSPD First Response: GrammarPolice: [TrafficController] Object reference not set to an instance of an object. [4/12/2024 9:07:02 AM.790] LSPD First Response: GrammarPolice: [TrafficController] at GrammarPolice.VehicleStuff.TrafficController.Control(Vehicle vehicle) [4/12/2024 9:07:02 AM.791] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:07:02 AM.819] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 38837121 is still moving at 5.876908, waiting... [4/12/2024 9:07:03 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:07:03 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:07:03 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:07:03 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:07:03 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:07:03 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:07:03 AM.299] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:07:03 AM.324] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 38837121 has stopped, freezing [4/12/2024 9:07:03 AM.562] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:07:03 AM.562] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:07:03 AM.562] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:07:03 AM.562] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:07:06 AM.133] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:06 AM.134] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:06 AM.160] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:06 AM.161] LSPD First Response: [TRACE] Created police5 at X:1917.678 Y:3848.071 Z:33.15924 [4/12/2024 9:07:06 AM.161] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:07:06 AM.190] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:06 AM.192] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:07:06 AM.193] LSPD First Response: [TRACE] Cody Carter (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:07:06 AM.224] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:07:14 AM.173] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:07:14 AM.173] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:07:16 AM.191] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:07:16 AM.191] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:16 AM.219] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:07:16 AM.220] LSPD First Response: [TRACE] Created sheriff at X:1462.083 Y:3711.973 Z:34.54066 [4/12/2024 9:07:16 AM.221] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:07:21 AM.198] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:21 AM.199] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:21 AM.227] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:21 AM.228] LSPD First Response: [TRACE] Created police5 at X:1750.979 Y:3409.227 Z:38.71389 [4/12/2024 9:07:21 AM.228] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:07:21 AM.260] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:21 AM.261] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:07:21 AM.262] LSPD First Response: [TRACE] Jp Jeep (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:07:21 AM.291] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:07:41 AM.230] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:41 AM.230] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:07:41 AM.253] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:41 AM.253] LSPD First Response: [TRACE] Created police5 at X:1932.295 Y:3703.882 Z:33.01761 [4/12/2024 9:07:41 AM.254] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:07:41 AM.279] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:07:41 AM.281] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:07:41 AM.285] LSPD First Response: [TRACE] Maria Holmes (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:07:41 AM.310] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:07:45 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:07:45 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:07:45 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:07:45 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:07:45 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:07:45 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:07:45 AM.263] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:07:45 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:07:45 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:07:45 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:07:45 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:07:50 AM.003] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:07:50 AM.003] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:07:50 AM.030] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:07:50 AM.032] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:07:50 AM.032] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572 [4/12/2024 9:07:50 AM.032] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:07:50 AM.062] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:07:51 AM.274] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:51 AM.275] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/12/2024 9:07:51 AM.303] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:07:51 AM.304] LSPD First Response: [TRACE] Created police5 at X:1564.602 Y:3483.255 Z:37.29578 [4/12/2024 9:07:51 AM.304] LSPD First Response: [TRACE] Forced DLC Livery: 19 [4/12/2024 9:07:51 AM.331] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/12/2024 9:07:51 AM.333] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:07:51 AM.334] LSPD First Response: [TRACE] Lucio Loans (S_M_Y_HWAYCOP_01) was set as a cop [4/12/2024 9:07:51 AM.360] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:07:51 AM.438] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 630 [4/12/2024 9:07:54 AM.062] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:07:54 AM.062] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.9442981 [4/12/2024 9:07:54 AM.101] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:07:54 AM.133] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:07:56 AM.298] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:07:56 AM.299] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:56 AM.325] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:07:56 AM.327] LSPD First Response: [TRACE] Created polgauntlet at X:1930.892 Y:3640.933 Z:34.21506 [4/12/2024 9:07:56 AM.328] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:07:56 AM.354] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:56 AM.356] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:07:56 AM.357] LSPD First Response: [TRACE] Falenone Daious (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:07:56 AM.385] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:07:56 AM.386] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:07:56 AM.387] LSPD First Response: [TRACE] Jake Thomsion (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:07:56 AM.415] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:07:56 AM.501] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:07:56 AM.510] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:07:56 AM.510] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:07:56 AM.510] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 6.5075118 [4/12/2024 9:07:56 AM.510] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 9:07:56 AM.648] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:07:56 AM.757] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:07:57 AM.950] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 9:07:57 AM.950] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 9:07:57 AM.951] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:07:57 AM.989] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 9:07:58 AM.012] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 9:07:58 AM.022] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 9:07:58 AM.392] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 9:07:59 AM.455] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:07:59 AM.456] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:08:00 AM.435] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 9:08:03 AM.467] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:08:03 AM.467] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:08:07 AM.134] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:08:07 AM.134] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:08:07 AM.162] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:08:07 AM.163] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:08:07 AM.163] LSPD First Response: GrammarPolice: [TargetHandler] new target: 65KGW913 [4/12/2024 9:08:07 AM.163] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:08:07 AM.189] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:08:08 AM.354] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 620 [4/12/2024 9:08:09 AM.070] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:08:09 AM.094] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 56804046 [4/12/2024 9:08:09 AM.094] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 56804046 is still moving at 10.83557, waiting... [4/12/2024 9:08:09 AM.604] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 56804046 is still moving at 4.441331, waiting... [4/12/2024 9:08:10 AM.113] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 56804046 is still moving at 1.387167, waiting... [4/12/2024 9:08:10 AM.617] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 56804046 has stopped, freezing [4/12/2024 9:08:11 AM.112] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:08:11 AM.135] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 62415072 [4/12/2024 9:08:11 AM.135] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62415072 is still moving at 11.78285, waiting... [4/12/2024 9:08:11 AM.318] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:08:11 AM.319] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:11 AM.343] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:08:11 AM.344] LSPD First Response: [TRACE] Created police5 at X:2003.757 Y:3302.608 Z:46.47269 [4/12/2024 9:08:11 AM.344] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:08:11 AM.366] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:11 AM.368] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:08:11 AM.371] LSPD First Response: [TRACE] Andrew Jackson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:08:11 AM.400] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:08:11 AM.649] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62415072 is still moving at 7.023675, waiting... [4/12/2024 9:08:12 AM.123] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle: group = FIREMAN [4/12/2024 9:08:12 AM.170] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62415072 is still moving at 2.719975, waiting... [4/12/2024 9:08:12 AM.683] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62415072 has stopped, freezing [4/12/2024 9:08:13 AM.227] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:08:13 AM.371] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:08:13 AM.486] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:08:13 AM.755] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [4/12/2024 9:08:13 AM.756] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch requesting ten thirty two traffic (confidence=0.5072954) [4/12/2024 9:08:13 AM.765] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:08:13 AM.792] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:08:13 AM.792] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:08:13 AM.792] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:08:13 AM.793] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:08:13 AM.793] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 6.6586049 [4/12/2024 9:08:16 AM.331] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:08:16 AM.332] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:16 AM.359] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:08:16 AM.360] LSPD First Response: [TRACE] Created polgauntlet at X:2124.677 Y:3753.659 Z:33.86893 [4/12/2024 9:08:16 AM.360] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/12/2024 9:08:16 AM.389] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:16 AM.391] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:08:16 AM.393] LSPD First Response: [TRACE] Herr Kaiser (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:08:16 AM.421] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:16 AM.424] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:08:16 AM.425] LSPD First Response: [TRACE] James Caddy (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:08:16 AM.457] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:08:17 AM.631] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:08:17 AM.631] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:08:17 AM.661] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:08:17 AM.661] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:08:17 AM.662] LSPD First Response: GrammarPolice: [TargetHandler] new target: 65KGW913 [4/12/2024 9:08:17 AM.662] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:08:17 AM.689] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:08:17 AM.689] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:08:17 AM.886] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:08:17 AM.886] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:08:17 AM.886] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:08:17 AM.886] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:08:17 AM.886] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:08:17 AM.886] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:08:18 AM.138] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:08:18 AM.138] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:08:18 AM.138] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:08:18 AM.138] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:08:18 AM.957] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 550 [4/12/2024 9:08:21 AM.893] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:08:21 AM.894] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.665949 [4/12/2024 9:08:21 AM.924] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:08:21 AM.944] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:08:22 AM.226] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:08:22 AM.233] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:08:22 AM.233] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:08:22 AM.233] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.6023448 [4/12/2024 9:08:22 AM.233] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 9:08:22 AM.365] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:08:22 AM.475] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:08:23 AM.676] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 9:08:23 AM.676] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 9:08:23 AM.676] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:08:23 AM.700] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 9:08:23 AM.727] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 9:08:23 AM.727] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 9:08:23 AM.751] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 9:08:25 AM.781] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:08:25 AM.781] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:08:26 AM.359] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:08:26 AM.359] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:26 AM.387] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:08:26 AM.388] LSPD First Response: [TRACE] Created sheriff at X:1798.908 Y:3791.31 Z:34.10926 [4/12/2024 9:08:26 AM.416] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:26 AM.418] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:08:26 AM.420] LSPD First Response: [TRACE] Matt Salvesen (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:08:26 AM.450] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:08:26 AM.487] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:08:26 AM.487] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:08:26 AM.487] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:08:26 AM.487] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:08:26 AM.487] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:08:26 AM.488] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:08:26 AM.488] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:08:26 AM.519] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:08:26 AM.519] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:08:26 AM.519] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:08:26 AM.519] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:08:26 AM.758] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 9:08:29 AM.686] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:08:29 AM.686] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:08:29 AM.686] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:08:29 AM.686] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:08:29 AM.686] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:08:29 AM.686] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:08:29 AM.803] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:08:29 AM.806] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:08:29 AM.937] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:08:29 AM.937] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:08:29 AM.938] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:08:29 AM.938] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:08:31 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:08:31 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:08:31 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:08:31 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:08:31 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:08:31 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:08:31 AM.585] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:08:31 AM.616] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:08:31 AM.616] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:08:31 AM.616] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:08:31 AM.616] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:08:31 AM.848] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:08:31 AM.848] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:31 AM.874] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:08:31 AM.875] LSPD First Response: [TRACE] Created police5 at X:1661.007 Y:3493.778 Z:37.07312 [4/12/2024 9:08:31 AM.875] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:08:31 AM.907] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:31 AM.909] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:08:31 AM.910] LSPD First Response: [TRACE] Cole Anderson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:08:31 AM.937] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:31 AM.939] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:08:31 AM.940] LSPD First Response: [TRACE] Michael Haze (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:08:31 AM.967] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:08:33 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:08:33 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:08:33 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:08:33 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:08:33 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:08:33 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:08:33 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:08:33 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:08:33 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:08:33 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:08:36 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:08:36 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:08:36 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:08:36 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:08:36 AM.747] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:08:36 AM.747] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:08:36 AM.748] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:08:36 AM.782] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:08:36 AM.783] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:08:36 AM.783] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:08:36 AM.783] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:08:37 AM.376] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle: group = FIREMAN [4/12/2024 9:08:44 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:08:44 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:08:44 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:08:44 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:08:44 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:08:44 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:08:44 AM.480] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:08:44 AM.480] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:08:44 AM.481] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:08:44 AM.481] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:08:50 AM.806] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:08:50 AM.835] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 60142783 [4/12/2024 9:08:50 AM.835] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 60142783 is still moving at 3.746032, waiting... [4/12/2024 9:08:51 AM.353] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 60142783 has stopped, freezing [4/12/2024 9:08:51 AM.905] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:08:51 AM.905] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:08:51 AM.934] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:08:51 AM.934] LSPD First Response: [TRACE] Created sheriff at X:1879.483 Y:3211.713 Z:46.29734 [4/12/2024 9:08:51 AM.934] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:08:52 AM.025] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:08:52 AM.026] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:08:52 AM.052] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:08:52 AM.053] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:08:52 AM.054] LSPD First Response: GrammarPolice: [TargetHandler] new target: 55KVO845 [4/12/2024 9:08:52 AM.054] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:08:52 AM.086] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:08:53 AM.344] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 550 [4/12/2024 9:08:54 AM.411] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 9:08:55 AM.629] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:08:55 AM.769] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:08:55 AM.886] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:08:56 AM.149] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:08:56 AM.149] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting coroner Confidence: 0.9473816 [4/12/2024 9:08:56 AM.168] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:08:56 AM.191] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:08:56 AM.191] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:08:56 AM.191] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:08:56 AM.191] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.1649179 [4/12/2024 9:08:56 AM.191] LSPD First Response: GrammarPolice: [GrammarHandler] processing action coroner from the ActionQueue [4/12/2024 9:08:56 AM.908] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:08:56 AM.909] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:56 AM.937] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:08:56 AM.938] LSPD First Response: [TRACE] Created police5 at X:1689.898 Y:3695.9 Z:34.78014 [4/12/2024 9:08:56 AM.938] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:08:56 AM.943] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:08:56 AM.966] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:08:56 AM.967] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:08:56 AM.968] LSPD First Response: [TRACE] John McConnell (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:08:56 AM.997] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:08:57 AM.459] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:08:57 AM.641] LSPD First Response: GrammarPolice: [Events] firing action event, action = coroner [4/12/2024 9:08:57 AM.641] LSPD First Response: GrammarPolice: [DispatchHandler] received action: coroner, invoking ActionHandler [4/12/2024 9:08:57 AM.642] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:08:57 AM.665] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: coroner [4/12/2024 9:08:57 AM.696] LSPD First Response: GrammarPolice: [Action] calling action: coroner at target: GrammarPolice.Actions.Backup.Coroner [4/12/2024 9:08:57 AM.697] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callCoroner [4/12/2024 9:08:57 AM.728] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 9:08:57 AM.812] LSPD First Response: UB: REQUESTED TYPE: Coroner [4/12/2024 9:08:57 AM.812] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 9:08:57 AM.812] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 9:08:58 AM.228] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: coroner [4/12/2024 9:08:58 AM.996] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:09:00 AM.575] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:09:01 AM.084] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:09:02 AM.113] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:09:02 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:09:02 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:09:02 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:09:02 AM.264] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:09:02 AM.264] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:09:02 AM.265] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:09:02 AM.265] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:09:02 AM.301] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:09:02 AM.301] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:09:02 AM.301] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:09:02 AM.301] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:09:03 AM.142] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:09:04 AM.171] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:09:06 AM.938] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:09:06 AM.938] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:06 AM.962] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:09:06 AM.963] LSPD First Response: [TRACE] Created police5 at X:2050.174 Y:3296.815 Z:46.10564 [4/12/2024 9:09:06 AM.963] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:09:06 AM.992] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:06 AM.994] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:09:06 AM.996] LSPD First Response: [TRACE] Lauren Mac (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:09:07 AM.020] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:07 AM.021] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:09:07 AM.022] LSPD First Response: [TRACE] John Coffee (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:09:07 AM.050] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:09:08 AM.820] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle: group = MEDIC [4/12/2024 9:09:09 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:09:09 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:09:09 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:09:09 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:09:09 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:09:09 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:09:10 AM.152] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:09:10 AM.153] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:09:10 AM.153] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:09:10 AM.153] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:09:11 AM.503] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:09:11 AM.504] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 9:09:11 AM.506] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [4/12/2024 9:09:11 AM.510] LSPD First Response: [TRACE] Failed to set up RunLights #1 [4/12/2024 9:09:11 AM.514] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [4/12/2024 9:09:11 AM.514] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [4/12/2024 9:09:11 AM.989] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 9:09:16 AM.971] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:09:16 AM.971] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:16 AM.996] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:09:16 AM.997] LSPD First Response: [TRACE] Created sheriff at X:1793.122 Y:3777.251 Z:34.47171 [4/12/2024 9:09:17 AM.024] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:17 AM.026] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:09:17 AM.027] LSPD First Response: [TRACE] Carl Zeiss (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:09:17 AM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:09:21 AM.989] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:09:21 AM.990] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:22 AM.026] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:09:22 AM.026] LSPD First Response: [TRACE] Created police5 at X:1546.918 Y:3754.61 Z:35.05017 [4/12/2024 9:09:22 AM.027] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:09:22 AM.061] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:22 AM.063] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:09:22 AM.065] LSPD First Response: [TRACE] Mario Delatore (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:09:22 AM.093] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:22 AM.095] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:09:22 AM.096] LSPD First Response: [TRACE] Jarvis York (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:09:22 AM.097] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:09:22 AM.098] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:09:22 AM.123] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:09:24 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:09:24 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:09:24 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:09:24 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:09:24 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:09:24 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:09:24 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:09:24 AM.936] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:09:24 AM.936] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:09:24 AM.936] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:09:24 AM.936] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:09:26 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:09:26 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:09:26 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:09:26 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:09:26 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:09:26 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:09:26 AM.788] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:09:26 AM.789] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:09:26 AM.789] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:09:26 AM.790] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:09:47 AM.054] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:09:47 AM.054] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:47 AM.083] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:09:47 AM.084] LSPD First Response: [TRACE] Created polgauntlet at X:1480.828 Y:3617.409 Z:35.39087 [4/12/2024 9:09:47 AM.085] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:09:47 AM.113] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:47 AM.114] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:09:47 AM.116] LSPD First Response: [TRACE] Jesse Johnson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:09:47 AM.146] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:09:47 AM.413] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to exception [4/12/2024 9:09:47 AM.413] LSPD First Response: GrammarPolice: [TrafficController] Object reference not set to an instance of an object. [4/12/2024 9:09:47 AM.413] LSPD First Response: GrammarPolice: [TrafficController] at GrammarPolice.VehicleStuff.TrafficController.Control(Vehicle vehicle) [4/12/2024 9:09:47 AM.413] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:09:51 AM.877] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED [4/12/2024 9:09:57 AM.449] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:09:57 AM.450] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:57 AM.478] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:09:57 AM.479] LSPD First Response: [TRACE] Created police5 at X:2075.912 Y:3284.093 Z:46.45214 [4/12/2024 9:09:57 AM.479] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:09:57 AM.485] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:09:57 AM.485] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:09:57 AM.511] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:09:57 AM.512] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:09:57 AM.513] LSPD First Response: [TRACE] Giovanni Locatelli (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:09:57 AM.528] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:09:57 AM.529] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:09:57 AM.530] LSPD First Response: GrammarPolice: [TargetHandler] new target: 88UMP919 [4/12/2024 9:09:57 AM.530] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:09:57 AM.547] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:09:58 AM.709] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 600 [4/12/2024 9:09:59 AM.937] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:10:00 AM.085] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:10:00 AM.197] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:10:00 AM.463] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:10:00 AM.463] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.9523537 [4/12/2024 9:10:00 AM.479] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:10:00 AM.506] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:10:00 AM.506] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:10:00 AM.506] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:10:00 AM.507] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0213163 [4/12/2024 9:10:00 AM.507] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 9:10:01 AM.955] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 9:10:01 AM.955] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 9:10:01 AM.956] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:10:01 AM.986] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 9:10:02 AM.018] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 9:10:02 AM.051] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:10:02 AM.057] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 9:10:02 AM.059] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 9:10:02 AM.154] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 9:10:02 AM.155] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 9:10:02 AM.341] LSPD First Response: GrammarPolice: [VehicleWrapper] cannot release invalid vehicle! [4/12/2024 9:10:02 AM.342] LSPD First Response: GrammarPolice: [VehicleWrapper] cannot release invalid vehicle! [4/12/2024 9:10:02 AM.342] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 38837121 [4/12/2024 9:10:02 AM.342] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 56804046 [4/12/2024 9:10:02 AM.343] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 62415072 [4/12/2024 9:10:02 AM.343] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 60142783 [4/12/2024 9:10:08 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:10:08 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:10:08 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:10:08 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:10:08 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:10:08 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:10:08 AM.613] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:10:08 AM.645] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:10:08 AM.645] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:10:08 AM.645] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:10:08 AM.645] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:10:09 AM.376] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [4/12/2024 9:10:11 AM.221] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:10:11 AM.221] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:10:11 AM.221] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:10:11 AM.222] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:10:11 AM.222] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:10:11 AM.222] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:10:11 AM.470] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:10:11 AM.471] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:10:11 AM.471] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:10:11 AM.471] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:10:12 AM.386] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:10:12 AM.386] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:10:12 AM.387] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:10:12 AM.387] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:10:12 AM.388] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:10:12 AM.388] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:10:12 AM.388] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:10:12 AM.420] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:10:12 AM.424] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:10:12 AM.425] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:10:12 AM.425] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:10:12 AM.514] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:10:12 AM.514] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:10:12 AM.541] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:10:12 AM.542] LSPD First Response: [TRACE] Created polgauntlet at X:1815.153 Y:3574.035 Z:35.95356 [4/12/2024 9:10:12 AM.542] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:10:12 AM.571] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:10:12 AM.574] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:10:12 AM.576] LSPD First Response: [TRACE] Kiera Bell (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:10:12 AM.604] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:10:12 AM.607] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:10:12 AM.608] LSPD First Response: [TRACE] Alice Cage (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:10:12 AM.643] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:10:13 AM.254] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:10:13 AM.254] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:10:13 AM.254] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:10:13 AM.254] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:10:13 AM.254] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:10:13 AM.254] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:10:13 AM.469] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:10:13 AM.469] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:10:13 AM.469] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:10:13 AM.562] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:10:18 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:10:18 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:10:18 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:10:18 AM.121] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:10:18 AM.121] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:10:18 AM.121] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:10:18 AM.122] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:10:18 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:10:18 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:10:18 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:10:18 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:10:24 AM.805] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:10:24 AM.805] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:10:24 AM.832] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:10:24 AM.834] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:10:26 AM.150] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 550 [4/12/2024 9:10:26 AM.971] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:10:27 AM.105] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:10:27 AM.220] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:10:27 AM.482] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:10:27 AM.507] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:10:27 AM.507] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:10:27 AM.507] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:10:27 AM.507] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7014111 [4/12/2024 9:10:27 AM.564] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:10:27 AM.564] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:10:27 AM.591] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:10:27 AM.592] LSPD First Response: [TRACE] Created sheriff at X:1401.175 Y:3689.622 Z:34.30788 [4/12/2024 9:10:27 AM.593] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:10:30 AM.733] LSPD First Response: STP: CORONER IS FULLY DISMISSED [4/12/2024 9:10:30 AM.969] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:10:30 AM.970] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 9:10:30 AM.970] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [4/12/2024 9:10:30 AM.970] LSPD First Response: [TRACE] Failed to set up RunLights #2 [4/12/2024 9:10:30 AM.970] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [4/12/2024 9:10:30 AM.970] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [4/12/2024 9:10:31 AM.772] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:10:31 AM.772] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:10:31 AM.802] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:10:31 AM.803] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:10:32 AM.568] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:10:32 AM.568] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:10:32 AM.595] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:10:32 AM.597] LSPD First Response: [TRACE] Created police5 at X:1709.967 Y:3513.635 Z:36.9352 [4/12/2024 9:10:32 AM.597] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:10:32 AM.624] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:10:32 AM.626] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:10:32 AM.628] LSPD First Response: [TRACE] Emma Shores (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:10:32 AM.658] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:10:32 AM.660] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:10:32 AM.661] LSPD First Response: [TRACE] Mia Connor (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:10:32 AM.691] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:10:33 AM.217] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 600 [4/12/2024 9:10:34 AM.106] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:10:34 AM.249] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:10:34 AM.359] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:10:34 AM.639] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:10:34 AM.639] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.7394384 [4/12/2024 9:10:34 AM.669] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:10:34 AM.693] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:10:34 AM.693] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:10:34 AM.693] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:10:34 AM.693] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9207456 [4/12/2024 9:10:34 AM.693] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 9:10:36 AM.130] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 9:10:36 AM.130] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 9:10:36 AM.131] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:10:36 AM.159] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 9:10:36 AM.186] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 9:10:36 AM.222] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:10:36 AM.222] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 9:10:36 AM.222] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 9:10:36 AM.719] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 9:10:44 AM.370] SuperEvents: Event has been forcefully cleaned up. [4/12/2024 9:10:44 AM.371] SuperEvents: Ending Event. [4/12/2024 9:10:44 AM.371] SuperEvents: Ending event due to player being too far. [4/12/2024 9:10:44 AM.918] SuperEvents: Event Timer started for: 154 seconds. [4/12/2024 9:10:47 AM.967] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:10:47 AM.967] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:10:47 AM.967] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:10:47 AM.967] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:10:47 AM.967] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:10:47 AM.967] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:10:48 AM.201] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:10:48 AM.201] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:10:48 AM.201] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:10:48 AM.201] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:10:49 AM.649] LSPD First Response: CalloutInterface: [INFO] starting callout [SC] Bomb Report [4/12/2024 9:10:49 AM.649] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [4/12/2024 9:10:50 AM.663] LSPD First Response: CalloutInterface: [DEBUG] starting callout: [SC] Bomb Report [4/12/2024 9:10:50 AM.665] LSPD First Response: Creating Mafia4 from SuperCallouts.Callouts.Mafia4, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:10:50 AM.668] LSPD First Response: [TRACE] Callout created: #1 [4/12/2024 9:10:50 AM.678] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE [4/12/2024 9:10:50 AM.681] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 9:10:50 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Bomb Report Status = New [4/12/2024 9:10:50 AM.683] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Bomb Report [4/12/2024 9:10:50 AM.694] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:10:50 AM.694] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 9:10:50 AM.696] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:10:50 AM.696] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:10:50 AM.696] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:10:50 AM.727] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 6:13:21 AM for [SC] Bomb Report [4/12/2024 9:10:50 AM.727] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for [SC] Bomb Report [4/12/2024 9:10:52 AM.640] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:10:52 AM.640] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:10:52 AM.666] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:10:52 AM.667] LSPD First Response: [TRACE] Created polgauntlet at X:1609.669 Y:3810.062 Z:35.67649 [4/12/2024 9:10:52 AM.667] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/12/2024 9:10:52 AM.696] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:10:52 AM.696] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:10:52 AM.697] LSPD First Response: [TRACE] James Dog (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:10:52 AM.727] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:10:52 AM.728] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:10:52 AM.729] LSPD First Response: [TRACE] Harry Johnson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:10:52 AM.757] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:10:56 AM.476] SuperCallouts: Mafia4 callout accepted... [4/12/2024 9:10:56 AM.654] LSPD First Response: CalloutInterface: [DEBUG] received message: Multiple unites en-route to the scene. [4/12/2024 9:10:56 AM.655] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:10:56 AM.655] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:10:56 AM.655] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:10:56 AM.656] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:10:56 AM.656] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:10:56 AM.656] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:10:56 AM.657] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 9:10:56 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 9:10:56 AM.660] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:10:56 AM.660] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:10:56 AM.661] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:10:56 AM.661] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:10:56 AM.661] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:10:56 AM.661] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:10:56 AM.662] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:10:56 AM.662] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:10:56 AM.662] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:10:56 AM.663] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:10:56 AM.664] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 9:10:56 AM.664] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 9:10:56 AM.695] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [4/12/2024 9:10:56 AM.814] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Bomb Report [4/12/2024 9:10:56 AM.814] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Bomb Report [4/12/2024 9:10:57 AM.005] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 9:10:57 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:10:57 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:10:57 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:10:57 AM.795] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:10:57 AM.795] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:10:57 AM.795] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:10:57 AM.796] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:10:57 AM.825] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:10:57 AM.826] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:10:57 AM.826] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:10:57 AM.826] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:10:59 AM.087] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:11:01 AM.841] LSPD First Response: [TRACE] User accepted callout [4/12/2024 9:11:03 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:03 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:03 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:03 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:03 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:03 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:03 AM.950] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:03 AM.950] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:03 AM.950] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:03 AM.950] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:04 AM.742] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:04 AM.742] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:04 AM.742] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:04 AM.743] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:04 AM.743] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:04 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:04 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:04 AM.778] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:04 AM.778] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:04 AM.778] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:04 AM.778] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:05 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:05 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:05 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:05 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:05 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:05 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:06 AM.004] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:06 AM.005] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:06 AM.005] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:06 AM.005] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:07 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:07 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:07 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:07 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:07 AM.181] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:07 AM.181] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:07 AM.181] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:07 AM.216] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:07 AM.216] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:07 AM.216] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:07 AM.216] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:09 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:09 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:09 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:09 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:09 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:09 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:09 AM.382] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:09 AM.382] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:09 AM.383] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:09 AM.383] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:09 AM.675] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:09 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:09 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:09 AM.677] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:09 AM.677] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:09 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:09 AM.679] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:09 AM.713] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:09 AM.713] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:09 AM.713] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:09 AM.713] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:09 AM.740] LSPD First Response: [TRACE] Ian Stuart (A_C_COYOTE) was damaged. [4/12/2024 9:11:09 AM.741] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine. Could see player: False [4/12/2024 9:11:09 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:09 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:09 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:09 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:09 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:09 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:10 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:10 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:10 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:10 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:10 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:10 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:10 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:10 AM.169] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:10 AM.169] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:10 AM.169] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:10 AM.169] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:10 AM.169] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:10 AM.170] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:10 AM.170] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:10 AM.170] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:12 AM.808] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:11:12 AM.808] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:11:12 AM.836] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:11:12 AM.837] LSPD First Response: [TRACE] Created police5 at X:1687.176 Y:3501.012 Z:36.99004 [4/12/2024 9:11:12 AM.837] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:11:12 AM.871] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:11:12 AM.873] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:11:12 AM.874] LSPD First Response: [TRACE] Juliet Harper (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:11:12 AM.911] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:11:12 AM.912] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:11:12 AM.913] LSPD First Response: [TRACE] Cara Morgan (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:11:12 AM.942] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:11:13 AM.378] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [4/12/2024 9:11:13 AM.379] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [4/12/2024 9:11:17 AM.251] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:11:17 AM.251] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:11:17 AM.251] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:11:17 AM.452] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:11:17 AM.452] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:11:17 AM.452] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:11:18 AM.149] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:11:18 AM.149] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:11:18 AM.180] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:11:18 AM.181] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:11:19 AM.293] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 490 [4/12/2024 9:11:20 AM.197] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:11:20 AM.344] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:11:20 AM.456] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:11:20 AM.723] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:11:20 AM.723] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.954704 [4/12/2024 9:11:20 AM.738] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:11:20 AM.761] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:11:20 AM.761] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:11:20 AM.761] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:11:20 AM.761] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6119933 [4/12/2024 9:11:20 AM.761] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 9:11:22 AM.209] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 9:11:22 AM.209] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 9:11:22 AM.210] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:11:22 AM.243] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 9:11:22 AM.268] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 9:11:22 AM.295] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:11:22 AM.295] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 9:11:22 AM.296] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 9:11:22 AM.375] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 9:11:22 AM.375] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 9:11:22 AM.821] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 9:11:22 AM.824] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code4 [4/12/2024 9:11:22 AM.824] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:11:22 AM.824] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:11:22 AM.824] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:11:22 AM.824] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:11:22 AM.824] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:11:22 AM.824] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:11:22 AM.824] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 9:11:22 AM.824] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [4/12/2024 9:11:22 AM.824] LSPD First Response: [TRACE] Instance cleaned ( #1) [4/12/2024 9:11:22 AM.827] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 9:11:22 AM.827] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:11:22 AM.827] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:11:22 AM.827] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:11:22 AM.827] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Bomb Report [4/12/2024 9:11:22 AM.827] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:11:22 AM.827] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Bomb Report [4/12/2024 9:11:23 AM.103] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 9:11:24 AM.826] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:11:24 AM.857] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:11:29 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:29 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:29 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:29 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:29 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:29 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:29 AM.260] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:29 AM.260] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:29 AM.260] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:29 AM.260] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:29 AM.610] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:11:29 AM.610] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:11:29 AM.640] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:11:29 AM.641] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:11:30 AM.667] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:30 AM.668] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:30 AM.668] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:30 AM.668] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:30 AM.668] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:30 AM.669] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:30 AM.669] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:30 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:30 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:30 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:30 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:32 AM.122] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540 [4/12/2024 9:11:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:33 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:33 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:33 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:33 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:34 AM.074] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:34 AM.074] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:34 AM.074] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:34 AM.075] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:34 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:34 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:34 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:34 AM.104] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:34 AM.104] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:34 AM.104] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:34 AM.104] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:34 AM.592] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:11:34 AM.737] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:11:34 AM.848] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:11:35 AM.132] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:11:35 AM.132] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 stop traffic Confidence: 0.6130188 [4/12/2024 9:11:35 AM.149] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:11:35 AM.171] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:11:35 AM.171] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:11:35 AM.171] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:11:35 AM.171] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 5.5608351 [4/12/2024 9:11:35 AM.171] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_stop from the ActionQueue [4/12/2024 9:11:36 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:36 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:36 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:36 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:36 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:36 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:36 AM.556] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:36 AM.556] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:36 AM.557] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:36 AM.557] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:36 AM.608] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_stop [4/12/2024 9:11:36 AM.608] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_stop, invoking ActionHandler [4/12/2024 9:11:36 AM.608] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:11:36 AM.634] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_stop [4/12/2024 9:11:36 AM.665] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_stop at target: GrammarPolice.Actions.Traffic.Stop [4/12/2024 9:11:36 AM.665] LSPD First Response: GrammarPolice: [Traffic] Player tried to intiate traffic control while moving 12.12197 m/s [4/12/2024 9:11:37 AM.599] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_stop [4/12/2024 9:11:37 AM.781] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:37 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:37 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:37 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:37 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:37 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:37 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:37 AM.816] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:37 AM.816] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:37 AM.816] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:37 AM.816] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:45 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:45 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:45 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:45 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:45 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:45 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:46 AM.087] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:46 AM.087] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:46 AM.087] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:46 AM.088] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:50 AM.869] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:11:50 AM.869] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:11:50 AM.896] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:11:50 AM.897] LSPD First Response: [TRACE] Created sheriff at X:1816.319 Y:3294.938 Z:43.7878 [4/12/2024 9:11:50 AM.929] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:11:50 AM.931] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:11:50 AM.932] LSPD First Response: [TRACE] Keny Accardo (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:11:50 AM.963] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:11:55 AM.870] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:11:55 AM.870] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:11:55 AM.901] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:11:55 AM.901] LSPD First Response: [TRACE] Created sheriff at X:1869.343 Y:3611.85 Z:35.24409 [4/12/2024 9:11:55 AM.932] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:11:55 AM.933] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:11:55 AM.935] LSPD First Response: [TRACE] Lucia Andrews (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:11:55 AM.965] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:11:55 AM.967] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:11:55 AM.969] LSPD First Response: [TRACE] Rose Carter (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:11:56 AM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:11:56 AM.681] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:56 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:56 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:56 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:56 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:56 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:56 AM.685] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:56 AM.721] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:56 AM.721] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:56 AM.721] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:56 AM.721] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:57 AM.758] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:57 AM.758] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:57 AM.758] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:57 AM.758] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:57 AM.758] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:57 AM.758] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:58 AM.002] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:11:58 AM.002] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:11:58 AM.002] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:11:58 AM.002] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:11:58 AM.322] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [4/12/2024 9:11:58 AM.325] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [4/12/2024 9:11:58 AM.392] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 9:11:58 AM.411] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 9:11:59 AM.374] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:11:59 AM.375] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:11:59 AM.375] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:11:59 AM.375] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:11:59 AM.376] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:11:59 AM.376] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:11:59 AM.377] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:11:59 AM.414] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:11:59 AM.414] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:11:59 AM.414] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:11:59 AM.414] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:11:59 AM.929] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:11:59 AM.931] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:11:59 AM.931] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:11:59 AM.931] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:11:59 AM.931] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:11:59 AM.931] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:11:59 AM.931] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:11:59 AM.970] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 90 [4/12/2024 9:12:00 AM.215] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:12:00 AM.215] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:12:00 AM.215] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:12:00 AM.216] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:12:00 AM.700] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:12:00 AM.700] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:12:00 AM.700] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:12:00 AM.700] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:12:00 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:12:00 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:12:00 AM.702] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:12:00 AM.733] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:12:00 AM.733] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:12:00 AM.733] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:12:00 AM.733] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:12:01 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:12:01 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:12:01 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:12:01 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:12:01 AM.023] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:12:01 AM.023] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:12:01 AM.304] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:12:01 AM.305] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:12:01 AM.305] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:12:01 AM.305] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:12:01 AM.699] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:12:01 AM.700] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:12:01 AM.700] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:12:01 AM.700] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:12:01 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:12:01 AM.702] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:12:01 AM.703] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:12:01 AM.737] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:12:01 AM.737] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:12:01 AM.737] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:12:01 AM.737] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:12:02 AM.587] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:12:02 AM.587] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:12:02 AM.587] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:12:02 AM.587] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:12:02 AM.587] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:12:02 AM.587] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:12:02 AM.901] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:12:02 AM.901] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:12:02 AM.901] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:12:02 AM.901] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:12:02 AM.992] LSPD First Response: [TRACE] Assigned parking task [4/12/2024 9:12:05 AM.186] LSPD First Response: Started parking: 14.65553 Angle: 0.01030035 [4/12/2024 9:12:11 AM.187] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:12:11 AM.187] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 9:12:11 AM.187] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [4/12/2024 9:12:11 AM.187] LSPD First Response: [TRACE] Failed to set up RunLights #3 [4/12/2024 9:12:11 AM.187] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [4/12/2024 9:12:11 AM.187] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [4/12/2024 9:12:13 AM.279] LSPD First Response: [TRACE] TaskPark: Good heading long enough [4/12/2024 9:12:13 AM.281] LSPD First Response: [TRACE] Parking task ended. Result: True [4/12/2024 9:12:13 AM.292] LSPD First Response: [TRACE] Suspect has parked successfully [4/12/2024 9:12:13 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:12:13 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:12:13 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:12:13 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:12:13 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:12:13 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:12:13 AM.318] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:12:13 AM.351] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:12:13 AM.351] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:12:13 AM.351] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:12:13 AM.351] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:12:15 AM.220] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:12:15 AM.220] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:12:15 AM.220] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:12:15 AM.220] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:12:15 AM.220] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:12:15 AM.220] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:12:15 AM.508] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:12:15 AM.508] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:12:15 AM.508] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:12:15 AM.508] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:12:21 AM.096] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:12:21 AM.124] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:12:21 AM.301] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:12:22 AM.030] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [4/12/2024 9:12:22 AM.585] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:12:25 AM.667] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:12:27 AM.141] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 9:12:27 AM.142] LSPD First Response: [TRACE] Samantha Gomez (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:12:28 AM.747] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:12:32 AM.898] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:12:32 AM.918] LSPD First Response: [TRACE] Ped Lindsey Bleacher has become idle again [4/12/2024 9:12:39 AM.126] DeadlyWeapons: Pullover detected, using scenario: 2 [4/12/2024 9:12:39 AM.126] PyroCommon: Ped is Wanted? = True [4/12/2024 9:12:50 AM.499] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:12:50 AM.516] LSPD First Response: [TRACE] Ped Lucia Andrews has become idle again [4/12/2024 9:12:53 AM.996] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:12:53 AM.996] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:12:53 AM.996] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:12:57 AM.740] LSPD First Response: [TRACE] Spawned with 88.79169 [4/12/2024 9:12:57 AM.778] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:12:57 AM.779] LSPD First Response: [TRACE] Preloading REBEL2 [4/12/2024 9:12:57 AM.780] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:12:57 AM.781] LSPD First Response: [TRACE] Created polgauntlet at X:1854.9 Y:2537.893 Z:46.42464 [4/12/2024 9:12:57 AM.781] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:12:57 AM.944] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:12:57 AM.947] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [4/12/2024 9:12:57 AM.948] LSPD First Response: [TRACE] John Mcormik (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:12:57 AM.949] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [4/12/2024 9:12:57 AM.950] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [4/12/2024 9:12:57 AM.976] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away [4/12/2024 9:12:57 AM.978] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [4/12/2024 9:12:57 AM.978] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [4/12/2024 9:12:57 AM.978] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [4/12/2024 9:12:57 AM.979] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [4/12/2024 9:12:57 AM.979] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [4/12/2024 9:12:57 AM.979] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [4/12/2024 9:12:57 AM.979] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [4/12/2024 9:12:57 AM.982] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [4/12/2024 9:12:57 AM.984] LSPD First Response: [TRACE] Ped John Mcormik has become idle again [4/12/2024 9:12:57 AM.984] LSPD First Response: [TRACE] Ped Anthony Jarrison has become idle again [4/12/2024 9:12:57 AM.992] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [4/12/2024 9:12:57 AM.992] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [4/12/2024 9:13:06 AM.560] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:13:06 AM.560] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:13:06 AM.560] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:13:11 AM.634] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:13:11 AM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:13:11 AM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:13:11 AM.980] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:13:11 AM.980] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:13:11 AM.980] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:13:12 AM.493] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:13:12 AM.493] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:13:12 AM.493] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:13:13 AM.100] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:13:13 AM.100] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:13:13 AM.100] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:13:15 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:13:15 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:13:15 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:13:15 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:13:15 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:13:15 AM.079] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:13:15 AM.080] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:13:15 AM.109] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:13:15 AM.109] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:13:15 AM.109] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:13:15 AM.109] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:13:21 AM.008] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:13:21 AM.008] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:13:21 AM.038] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:13:21 AM.039] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:13:21 AM.039] LSPD First Response: GrammarPolice: [TargetHandler] new target: 87YIJ834 [4/12/2024 9:13:21 AM.039] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:13:21 AM.069] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:13:22 AM.541] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 680 [4/12/2024 9:13:23 AM.798] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:13:23 AM.935] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:13:24 AM.049] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:13:24 AM.331] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:13:24 AM.331] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting felony stop backup Confidence: 0.7777085 [4/12/2024 9:13:24 AM.347] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:13:24 AM.368] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:13:24 AM.368] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:13:24 AM.368] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:13:24 AM.368] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3595974 [4/12/2024 9:13:24 AM.368] LSPD First Response: GrammarPolice: [GrammarHandler] processing action felonystopbackup from the ActionQueue [4/12/2024 9:13:25 AM.810] LSPD First Response: GrammarPolice: [Events] firing action event, action = felonystopbackup [4/12/2024 9:13:25 AM.811] LSPD First Response: GrammarPolice: [DispatchHandler] received action: felonystopbackup, invoking ActionHandler [4/12/2024 9:13:25 AM.812] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:13:25 AM.836] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: felonystopbackup [4/12/2024 9:13:25 AM.861] LSPD First Response: GrammarPolice: [Action] calling action: felonystopbackup at target: GrammarPolice.Actions.Backup.FelonyStopBackup [4/12/2024 9:13:25 AM.863] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callFelonyStopBackup with parameters: False False [4/12/2024 9:13:25 AM.894] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR [4/12/2024 9:13:26 AM.214] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: felonystopbackup [4/12/2024 9:13:26 AM.370] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:13:28 AM.570] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 9:13:28 AM.570] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 9:13:28 AM.570] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 9:13:37 AM.625] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:13:37 AM.626] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:13:37 AM.652] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:13:37 AM.654] LSPD First Response: [TRACE] Created police5 at X:1769.478 Y:3775.438 Z:34.46402 [4/12/2024 9:13:37 AM.654] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/12/2024 9:13:37 AM.683] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:13:37 AM.684] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:13:37 AM.685] LSPD First Response: [TRACE] Belal Azeez (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:13:37 AM.714] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:13:40 AM.314] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 9:13:40 AM.314] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 9:13:40 AM.314] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 9:13:40 AM.639] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 9:13:40 AM.639] LSPD First Response: [TRACE] Peter Hall (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:13:44 AM.783] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Ped used a weapon [4/12/2024 9:13:44 AM.783] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:13:47 AM.339] LSPD First Response: UB: IN FELONY STOP POSITION >> TSB-0 [4/12/2024 9:13:47 AM.649] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:13:47 AM.649] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:13:47 AM.677] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:13:47 AM.679] LSPD First Response: [TRACE] Created police5 at X:1720.23 Y:3747.033 Z:34.4987 [4/12/2024 9:13:47 AM.679] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:13:47 AM.713] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:13:47 AM.714] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:13:47 AM.716] LSPD First Response: [TRACE] Billy Hill (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:13:47 AM.748] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:13:50 AM.600] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 9:13:50 AM.600] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 9:13:50 AM.600] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 9:13:50 AM.950] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 9:13:50 AM.950] LSPD First Response: [TRACE] Christian Caine (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:13:58 AM.000] LSPD First Response: UB: IN FELONY STOP POSITION >> TSB-1 [4/12/2024 9:14:02 AM.717] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:14:02 AM.718] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:14:02 AM.747] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:14:02 AM.749] LSPD First Response: [TRACE] Created polgauntlet at X:1845.464 Y:3718.74 Z:33.74238 [4/12/2024 9:14:02 AM.749] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/12/2024 9:14:02 AM.777] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:14:02 AM.779] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:14:02 AM.781] LSPD First Response: [TRACE] Donico Boyce (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:14:02 AM.811] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:14:08 AM.912] LSPD First Response: UB: IN FELONY STOP POSITION >> TSB-2 [4/12/2024 9:14:11 AM.290] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:14:11 AM.290] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:14:11 AM.320] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:14:11 AM.321] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:14:12 AM.559] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 670 [4/12/2024 9:14:14 AM.320] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:14:14 AM.467] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:14:14 AM.573] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:14:14 AM.847] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:14:14 AM.847] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.8230612 [4/12/2024 9:14:14 AM.863] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:14:14 AM.889] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:14:14 AM.889] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:14:14 AM.889] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:14:14 AM.889] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5988797 [4/12/2024 9:14:14 AM.889] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 9:14:16 AM.324] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 9:14:16 AM.324] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 9:14:16 AM.325] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:14:16 AM.365] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 9:14:16 AM.392] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 9:14:16 AM.393] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 9:14:17 AM.218] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 9:14:18 AM.401] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:14:18 AM.402] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:14:18 AM.402] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:14:19 AM.388] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:14:19 AM.388] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:14:19 AM.419] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:14:19 AM.420] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:14:19 AM.457] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:14:19 AM.461] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:14:19 AM.601] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:14:19 AM.725] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:14:20 AM.021] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:14:20 AM.041] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:14:20 AM.041] LSPD First Response: GrammarPolice: [GrammarHandler] GrammarPolice is already handling speech, ignoring request [4/12/2024 9:14:20 AM.044] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:14:21 AM.108] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:14:21 AM.114] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:14:21 AM.114] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:14:21 AM.114] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.7255646 [4/12/2024 9:14:21 AM.259] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:14:21 AM.383] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:14:21 AM.747] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:14:21 AM.747] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:14:21 AM.776] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:14:21 AM.777] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:14:21 AM.809] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:14:21 AM.809] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:14:23 AM.324] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 770 [4/12/2024 9:14:23 AM.843] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:14:23 AM.994] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:14:24 AM.125] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:14:24 AM.388] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:14:24 AM.388] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch stop traffic Confidence: 0.9574644 [4/12/2024 9:14:24 AM.405] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:14:24 AM.430] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:14:24 AM.430] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:14:24 AM.430] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:14:24 AM.430] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6834479 [4/12/2024 9:14:24 AM.430] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_stop from the ActionQueue [4/12/2024 9:14:25 AM.878] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_stop [4/12/2024 9:14:25 AM.878] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_stop, invoking ActionHandler [4/12/2024 9:14:25 AM.878] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:14:25 AM.909] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_stop [4/12/2024 9:14:25 AM.939] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_stop at target: GrammarPolice.Actions.Traffic.Stop [4/12/2024 9:14:26 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:14:26 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:14:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:14:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:14:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:14:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:14:26 AM.361] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:14:26 AM.361] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:14:26 AM.361] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:14:26 AM.361] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:14:26 AM.390] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_stop [4/12/2024 9:14:26 AM.574] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:14:26 AM.706] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:14:27 AM.079] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:14:28 AM.493] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:14:28 AM.494] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:14:28 AM.494] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:14:28 AM.494] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:14:28 AM.495] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:14:28 AM.495] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:14:28 AM.495] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:14:28 AM.496] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = NO_RELATIONSHIP [4/12/2024 9:14:28 AM.530] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 8861121 [4/12/2024 9:14:28 AM.530] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 8861121 has stopped, freezing [4/12/2024 9:14:28 AM.530] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 31160809 [4/12/2024 9:14:28 AM.530] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 31160809 has stopped, freezing [4/12/2024 9:14:28 AM.531] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 56814676 [4/12/2024 9:14:28 AM.531] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 56814676 has stopped, freezing [4/12/2024 9:14:32 AM.484] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Ped used a weapon [4/12/2024 9:14:32 AM.484] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:14:36 AM.764] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:14:36 AM.795] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 15473613 [4/12/2024 9:14:36 AM.796] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 15473613 is still moving at 10.00662, waiting... [4/12/2024 9:14:37 AM.300] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 15473613 is still moving at 3.416709, waiting... [4/12/2024 9:14:37 AM.808] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 15473613 has stopped, freezing [4/12/2024 9:14:39 AM.190] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: No valid suspects [4/12/2024 9:14:39 AM.192] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [4/12/2024 9:14:39 AM.193] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [4/12/2024 9:14:39 AM.193] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [4/12/2024 9:14:39 AM.193] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: Traffic stop ended [4/12/2024 9:14:39 AM.193] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [4/12/2024 9:14:39 AM.193] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [4/12/2024 9:14:39 AM.193] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [4/12/2024 9:14:39 AM.195] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [4/12/2024 9:14:39 AM.196] LSPD First Response: UB: FINISHED ARRESTING FELONY SUSPECT >> TSB-0 [4/12/2024 9:14:39 AM.219] LSPD First Response: [TRACE] Ped Julian Calderon has become idle again [4/12/2024 9:14:39 AM.219] LSPD First Response: [TRACE] Ped Edward Velkov has become idle again [4/12/2024 9:14:39 AM.226] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [4/12/2024 9:14:42 AM.597] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:14:44 AM.511] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:14:46 AM.057] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:14:46 AM.091] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 8760330 [4/12/2024 9:14:46 AM.092] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 8760330 is still moving at 12.93514, waiting... [4/12/2024 9:14:46 AM.289] LSPD First Response: UB: BUDDY IS IN GUARD POSITION >> TSB-0 [4/12/2024 9:14:46 AM.617] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 8760330 is still moving at 5.005547, waiting... [4/12/2024 9:14:47 AM.134] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 8760330 has stopped, freezing [4/12/2024 9:14:48 AM.149] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-1 [4/12/2024 9:14:48 AM.887] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-2 [4/12/2024 9:14:54 AM.010] LSPD First Response: UB: IN STANDBY POSITION >> TSB-2 [4/12/2024 9:14:54 AM.645] LSPD First Response: [TRACE] It has been 209 seconds since the last callout [4/12/2024 9:14:54 AM.653] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [4/12/2024 9:14:54 AM.664] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [4/12/2024 9:14:54 AM.665] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [4/12/2024 9:14:54 AM.670] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [4/12/2024 9:14:54 AM.670] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [4/12/2024 9:14:54 AM.670] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [4/12/2024 9:14:54 AM.894] LSPD First Response: [TRACE] Callout created: Holdup #1 [4/12/2024 9:14:54 AM.902] LSPD First Response: [TRACE] TD: 2246 AD: 2409.509 ATD: 2246 AS: 39.77535 TN: 56.46713 [4/12/2024 9:14:54 AM.902] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 9:14:54 AM.903] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup Status = New [4/12/2024 9:14:54 AM.903] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup [4/12/2024 9:14:54 AM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:14:54 AM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 9:14:54 AM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:14:54 AM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:14:54 AM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [4/12/2024 9:14:54 AM.935] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 8:12:57 AM for Holdup [4/12/2024 9:14:54 AM.935] LSPD First Response: CalloutInterface: [DEBUG] waiting 36 in-game minutes for Holdup [4/12/2024 9:14:57 AM.409] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:14:57 AM.441] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 31959813 [4/12/2024 9:14:57 AM.441] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 31959813 has stopped, freezing [4/12/2024 9:14:58 AM.424] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:14:58 AM.457] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 13310517 [4/12/2024 9:14:58 AM.457] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 13310517 has stopped, freezing [4/12/2024 9:15:08 AM.338] LSPD First Response: UB: IN STANDBY POSITION >> TSB-1 [4/12/2024 9:15:09 AM.949] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 9:15:09 AM.950] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [4/12/2024 9:15:09 AM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:15:09 AM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:15:09 AM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Holdup [4/12/2024 9:15:09 AM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 9:15:09 AM.951] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:15:10 AM.844] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:15:10 AM.844] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:15:10 AM.876] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:15:10 AM.877] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:15:10 AM.877] LSPD First Response: GrammarPolice: [TargetHandler] new target: 87YIJ834 [4/12/2024 9:15:10 AM.877] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:15:10 AM.913] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:15:12 AM.347] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 700 [4/12/2024 9:15:12 AM.877] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:15:13 AM.028] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:15:13 AM.149] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:15:13 AM.424] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:15:13 AM.424] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.7831801 [4/12/2024 9:15:13 AM.442] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:15:13 AM.464] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:15:13 AM.465] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:15:13 AM.465] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:15:13 AM.465] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.620314 [4/12/2024 9:15:13 AM.465] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [4/12/2024 9:15:14 AM.938] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [4/12/2024 9:15:14 AM.938] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [4/12/2024 9:15:14 AM.938] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:15:14 AM.973] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [4/12/2024 9:15:15 AM.008] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [4/12/2024 9:15:15 AM.008] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:15:15 AM.092] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [4/12/2024 9:15:18 AM.434] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:15:18 AM.435] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:15:18 AM.466] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:15:18 AM.467] LSPD First Response: [TRACE] Created polgauntlet at X:1656.609 Y:3491.798 Z:37.09936 [4/12/2024 9:15:18 AM.468] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/12/2024 9:15:18 AM.499] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:15:18 AM.501] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:15:18 AM.503] LSPD First Response: [TRACE] Enrique Santos (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:15:18 AM.534] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:15:20 AM.737] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:15:20 AM.737] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:15:20 AM.773] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:15:20 AM.774] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:15:20 AM.774] LSPD First Response: GrammarPolice: [TargetHandler] new target: 87YIJ834 [4/12/2024 9:15:20 AM.774] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:15:20 AM.812] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:15:20 AM.812] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:15:22 AM.189] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 590 [4/12/2024 9:15:23 AM.465] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:15:23 AM.466] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:15:23 AM.502] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:15:23 AM.503] LSPD First Response: [TRACE] Created sheriff at X:2016.138 Y:3697.388 Z:33.94861 [4/12/2024 9:15:23 AM.535] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:15:23 AM.536] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:15:23 AM.537] LSPD First Response: [TRACE] Greg Dalton (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:15:23 AM.570] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/12/2024 9:15:24 AM.055] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:15:24 AM.221] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:15:24 AM.351] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:15:24 AM.637] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:15:24 AM.637] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten forty two Confidence: 0.9160931 [4/12/2024 9:15:24 AM.656] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:15:24 AM.682] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:15:24 AM.682] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:15:24 AM.682] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:15:24 AM.682] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.9449483 [4/12/2024 9:15:24 AM.682] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 9:15:26 AM.116] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 9:15:26 AM.116] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 9:15:26 AM.116] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:15:26 AM.147] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 9:15:26 AM.175] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 9:15:26 AM.175] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 9:15:26 AM.309] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 9:15:26 AM.309] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 9:15:35 AM.093] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:15:35 AM.094] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 9:15:35 AM.094] LSPD First Response: [TRACE] Setting up world event: RunLights #4 [4/12/2024 9:15:35 AM.094] LSPD First Response: [TRACE] Failed to set up RunLights #4 [4/12/2024 9:15:35 AM.094] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager [4/12/2024 9:15:35 AM.094] LSPD First Response: [TRACE] Instance cleaned (RunLights #4) [4/12/2024 9:15:38 AM.534] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:15:38 AM.534] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/12/2024 9:15:38 AM.569] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:15:38 AM.570] LSPD First Response: [TRACE] Created polgauntlet at X:2012.318 Y:3695.786 Z:33.74005 [4/12/2024 9:15:38 AM.570] LSPD First Response: [TRACE] Forced DLC Livery: 3 [4/12/2024 9:15:38 AM.602] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/12/2024 9:15:38 AM.603] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:15:38 AM.605] LSPD First Response: [TRACE] Ben Asack (S_M_Y_HWAYCOP_01) was set as a cop [4/12/2024 9:15:38 AM.642] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:15:50 AM.828] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:15:50 AM.828] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:15:55 AM.270] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:15:55 AM.296] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 4413726 [4/12/2024 9:15:55 AM.296] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 4413726 is still moving at 4.048947, waiting... [4/12/2024 9:15:55 AM.821] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 4413726 is still moving at 1.170511, waiting... [4/12/2024 9:15:56 AM.342] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 4413726 has stopped, freezing [4/12/2024 9:16:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup [4/12/2024 9:16:07 AM.203] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to Holdup [4/12/2024 9:16:07 AM.203] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:16:07 AM.203] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:16:07 AM.203] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:16:07 AM.203] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:16:27 AM.628] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:16:27 AM.628] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:16:27 AM.628] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:16:28 AM.109] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:16:28 AM.109] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:16:28 AM.109] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:16:30 AM.766] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:16:30 AM.798] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 55406289 [4/12/2024 9:16:30 AM.798] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 55406289 is still moving at 6.009418, waiting... [4/12/2024 9:16:31 AM.316] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 55406289 is still moving at 2.448447, waiting... [4/12/2024 9:16:31 AM.842] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 55406289 has stopped, freezing [4/12/2024 9:16:48 AM.528] SuperEvents: New events can now generate... [4/12/2024 9:16:49 AM.260] SuperEvents: Generating random event. [4/12/2024 9:16:49 AM.260] SuperEvents: Loading CarFire from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:16:55 AM.725] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVMALE [4/12/2024 9:16:55 AM.759] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 34053887 [4/12/2024 9:16:55 AM.759] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 34053887 is still moving at 11.64288, waiting... [4/12/2024 9:16:56 AM.283] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 34053887 is still moving at 3.824999, waiting... [4/12/2024 9:16:56 AM.809] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 34053887 has stopped, freezing [4/12/2024 9:17:10 AM.406] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:17:10 AM.406] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:10 AM.406] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:10 AM.652] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:17:10 AM.652] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:10 AM.652] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:11 AM.066] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:17:11 AM.066] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:11 AM.066] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:11 AM.651] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:17:11 AM.651] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:11 AM.651] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:12 AM.825] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:17:12 AM.825] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:17:12 AM.863] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:17:12 AM.864] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:17:12 AM.864] LSPD First Response: GrammarPolice: [TargetHandler] new target: 87YIJ834 [4/12/2024 9:17:12 AM.864] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:17:12 AM.897] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:13 AM.839] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:17:13 AM.871] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 66518674 [4/12/2024 9:17:13 AM.871] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 66518674 is still moving at 9.61222, waiting... [4/12/2024 9:17:14 AM.215] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540 [4/12/2024 9:17:14 AM.394] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 66518674 is still moving at 3.054423, waiting... [4/12/2024 9:17:14 AM.908] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 66518674 has stopped, freezing [4/12/2024 9:17:16 AM.880] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:17:17 AM.049] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:17:17 AM.169] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:17:17 AM.280] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:17:17 AM.280] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting transport Confidence: 0.9511271 [4/12/2024 9:17:17 AM.320] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:17:17 AM.337] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:17:17 AM.337] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:17:17 AM.337] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:17:17 AM.337] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.5116672 [4/12/2024 9:17:17 AM.337] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 9:17:18 AM.771] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 9:17:18 AM.771] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 9:17:18 AM.771] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:17:18 AM.810] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 9:17:18 AM.842] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 9:17:18 AM.842] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 9:17:19 AM.376] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 9:17:19 AM.452] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR [4/12/2024 9:17:20 AM.315] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> TSB-1 [4/12/2024 9:17:20 AM.443] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 9:17:20 AM.444] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:17:21 AM.242] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 9:17:21 AM.638] LSPD First Response: UB: CANCELLED GUARDING THE SUSPECT >> TSB-0 [4/12/2024 9:17:24 AM.555] LSPD First Response: CalloutInterface: [DEBUG] closing incident Holdup and releasing unit ADAM-04 [4/12/2024 9:17:24 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:17:24 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:17:24 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/12/2024 9:17:24 AM.692] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0 [4/12/2024 9:17:25 AM.105] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:17:25 AM.105] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 9:17:25 AM.105] LSPD First Response: [TRACE] Setting up world event: RunLights #5 [4/12/2024 9:17:25 AM.106] LSPD First Response: [TRACE] Failed to set up RunLights #5 [4/12/2024 9:17:25 AM.106] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager [4/12/2024 9:17:25 AM.111] LSPD First Response: [TRACE] Instance cleaned (RunLights #5) [4/12/2024 9:17:25 AM.934] LSPD First Response: UB: ABOUT TO BE DISMISSED >> TSB-1 [4/12/2024 9:17:25 AM.942] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-1 [4/12/2024 9:17:29 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:17:29 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:17:29 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:17:29 AM.709] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:17:29 AM.710] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:17:29 AM.710] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:17:29 AM.711] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:17:29 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:17:29 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:17:29 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:17:29 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:17:29 AM.817] LSPD First Response: UB: IN STANDBY POSITION >> TSB-0 [4/12/2024 9:17:30 AM.556] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:17:30 AM.556] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 9:17:30 AM.556] LSPD First Response: [TRACE] Setting up world event: RunLights #6 [4/12/2024 9:17:30 AM.556] LSPD First Response: [TRACE] Failed to set up RunLights #6 [4/12/2024 9:17:30 AM.556] LSPD First Response: [TRACE] Released 0 entities from RunLights #6 Content Manager [4/12/2024 9:17:30 AM.556] LSPD First Response: [TRACE] Instance cleaned (RunLights #6) [4/12/2024 9:17:32 AM.648] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:17:32 AM.675] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 23373376 [4/12/2024 9:17:32 AM.675] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 23373376 has stopped, freezing [4/12/2024 9:17:34 AM.200] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:17:34 AM.227] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 38251186 [4/12/2024 9:17:34 AM.227] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 38251186 has stopped, freezing [4/12/2024 9:17:35 AM.770] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to exception [4/12/2024 9:17:35 AM.770] LSPD First Response: GrammarPolice: [TrafficController] Object reference not set to an instance of an object. [4/12/2024 9:17:35 AM.770] LSPD First Response: GrammarPolice: [TrafficController] at GrammarPolice.VehicleStuff.TrafficController.Control(Vehicle vehicle) [4/12/2024 9:17:40 AM.323] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:17:40 AM.323] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:17:40 AM.354] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:17:40 AM.355] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:17:40 AM.356] LSPD First Response: GrammarPolice: [TargetHandler] new target: 87YIJ834 [4/12/2024 9:17:40 AM.356] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:17:40 AM.386] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:40 AM.386] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:41 AM.600] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540 [4/12/2024 9:17:43 AM.166] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:17:43 AM.322] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:17:43 AM.430] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:17:43 AM.709] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:17:43 AM.709] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.9310691 [4/12/2024 9:17:43 AM.726] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:17:43 AM.748] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:17:43 AM.748] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:17:43 AM.748] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:17:43 AM.748] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.425334 [4/12/2024 9:17:43 AM.748] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 9:17:45 AM.189] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 9:17:45 AM.189] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 9:17:45 AM.189] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:17:45 AM.217] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 9:17:45 AM.248] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 9:17:45 AM.248] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 9:17:45 AM.784] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 9:17:46 AM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:46 AM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:47 AM.835] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR [4/12/2024 9:17:50 AM.845] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:17:50 AM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:52 AM.102] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:17:52 AM.102] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:52 AM.102] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:54 AM.418] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:17:54 AM.418] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:17:54 AM.418] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:17:54 AM.870] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle: group = FIREMAN [4/12/2024 9:17:57 AM.757] LSPD First Response: [TRACE] Spawned with 88.79169 [4/12/2024 9:17:57 AM.793] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:17:57 AM.794] LSPD First Response: [TRACE] Preloading FUGITIVE [4/12/2024 9:17:57 AM.794] LSPD First Response: [TRACE] Preloading SHERIFF [4/12/2024 9:17:57 AM.795] LSPD First Response: [TRACE] Created sheriff at X:1854.9 Y:2537.893 Z:46.42464 [4/12/2024 9:17:57 AM.823] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:17:57 AM.824] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [4/12/2024 9:17:57 AM.825] LSPD First Response: [TRACE] James Navas (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:17:57 AM.825] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [4/12/2024 9:17:57 AM.827] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [4/12/2024 9:17:57 AM.857] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [4/12/2024 9:17:57 AM.858] LSPD First Response: [TRACE] Ped Jimmy Anista has become idle again [4/12/2024 9:17:57 AM.858] LSPD First Response: [TRACE] Ped James Navas has become idle again [4/12/2024 9:17:57 AM.867] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [4/12/2024 9:17:57 AM.867] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [4/12/2024 9:17:58 AM.070] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:17:58 AM.070] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:17:58 AM.070] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:17:58 AM.071] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:17:58 AM.071] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:17:58 AM.071] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:17:58 AM.381] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:17:58 AM.381] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:17:58 AM.381] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:17:58 AM.382] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:18:01 AM.581] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:18:01 AM.581] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:18:01 AM.618] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:18:01 AM.620] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:18:01 AM.621] LSPD First Response: GrammarPolice: [TargetHandler] new target: 87YIJ834 [4/12/2024 9:18:01 AM.621] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:18:01 AM.654] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:18:03 AM.091] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 670 [4/12/2024 9:18:03 AM.870] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:18:04 AM.019] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:18:04 AM.125] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:18:04 AM.400] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:18:04 AM.400] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.9614697 [4/12/2024 9:18:04 AM.415] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:18:04 AM.442] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:18:04 AM.442] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:18:04 AM.442] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:18:04 AM.442] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8607827 [4/12/2024 9:18:04 AM.442] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 9:18:05 AM.910] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 9:18:05 AM.910] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 9:18:05 AM.911] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:18:05 AM.942] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 9:18:05 AM.973] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 9:18:06 AM.001] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:18:06 AM.002] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 9:18:06 AM.003] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 9:18:06 AM.070] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 9:18:06 AM.070] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 9:18:06 AM.110] LSPD First Response: UB: RETURNING TO VEHICLE >> TSB-0 [4/12/2024 9:18:06 AM.239] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 8861121 [4/12/2024 9:18:06 AM.239] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 31160809 [4/12/2024 9:18:06 AM.240] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 56814676 [4/12/2024 9:18:06 AM.240] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 15473613 [4/12/2024 9:18:06 AM.241] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 8760330 [4/12/2024 9:18:06 AM.241] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 31959813 [4/12/2024 9:18:06 AM.241] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 13310517 [4/12/2024 9:18:06 AM.241] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 4413726 [4/12/2024 9:18:06 AM.241] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 55406289 [4/12/2024 9:18:06 AM.241] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 34053887 [4/12/2024 9:18:06 AM.241] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 66518674 [4/12/2024 9:18:06 AM.242] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 23373376 [4/12/2024 9:18:06 AM.242] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 38251186 [4/12/2024 9:18:06 AM.273] LSPD First Response: UB: RETURNING TO VEHICLE >> TSB-2 [4/12/2024 9:18:10 AM.864] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:18:10 AM.864] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:18:10 AM.902] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:18:10 AM.903] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:18:12 AM.561] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 860 [4/12/2024 9:18:14 AM.177] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:18:14 AM.324] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:18:14 AM.429] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:18:14 AM.730] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:18:14 AM.730] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me out of service Confidence: 0.635743 [4/12/2024 9:18:14 AM.746] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:18:14 AM.785] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:18:14 AM.785] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:18:14 AM.785] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:18:14 AM.785] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.920638 [4/12/2024 9:18:14 AM.785] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 9:18:16 AM.233] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 9:18:16 AM.233] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 9:18:16 AM.234] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:18:16 AM.270] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 9:18:16 AM.304] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 9:18:16 AM.304] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 9:18:16 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:18:16 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:18:16 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:18:16 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:18:16 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:18:16 AM.685] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:18:16 AM.685] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:18:16 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:18:16 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:18:16 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:18:16 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:18:17 AM.194] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 9:18:17 AM.194] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 9:18:17 AM.264] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [4/12/2024 9:18:17 AM.266] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s) [4/12/2024 9:18:17 AM.266] LSPD First Response: total entries: 23 [4/12/2024 9:18:17 AM.266] LSPD First Response: invalid licenses: 1 [4/12/2024 9:18:17 AM.266] LSPD First Response: wanted count : 1 [4/12/2024 9:18:17 AM.270] LSPD First Response: entries removed : 23 [4/12/2024 9:18:17 AM.272] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s) [4/12/2024 9:18:17 AM.272] LSPD First Response: total entries : 7 [4/12/2024 9:18:17 AM.272] LSPD First Response: invalid documents: 1 [4/12/2024 9:18:17 AM.272] LSPD First Response: entries removed : 7 [4/12/2024 9:18:20 AM.145] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:18:20 AM.173] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:18:21 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:18:21 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:18:21 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:18:21 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:18:21 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:18:21 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:18:21 AM.900] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:18:21 AM.901] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:18:21 AM.901] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:18:21 AM.901] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:18:22 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:18:22 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:18:22 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:18:22 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:18:22 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:18:22 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:18:22 AM.460] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:18:22 AM.495] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:18:22 AM.495] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:18:22 AM.495] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:18:22 AM.495] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:18:23 AM.290] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 9:18:25 AM.168] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:18:25 AM.168] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:18:25 AM.168] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:18:25 AM.168] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:18:25 AM.168] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:18:25 AM.168] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:18:25 AM.390] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:18:25 AM.390] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:18:25 AM.390] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:18:25 AM.390] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:18:28 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:18:28 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:18:28 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:18:28 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:18:28 AM.709] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:18:28 AM.709] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:18:28 AM.710] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:18:28 AM.746] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:18:28 AM.746] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:18:28 AM.746] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:18:28 AM.746] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:18:29 AM.982] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:18:29 AM.984] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:18:29 AM.984] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:18:29 AM.984] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:18:29 AM.984] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:18:29 AM.984] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:18:30 AM.215] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:18:30 AM.215] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:18:30 AM.216] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:18:30 AM.216] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:18:30 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:18:30 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:18:30 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:18:30 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:18:30 AM.533] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:18:30 AM.533] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:18:30 AM.533] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:18:30 AM.565] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:18:30 AM.565] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:18:30 AM.565] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:18:30 AM.565] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:18:31 AM.657] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:18:31 AM.657] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:18:32 AM.202] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:18:32 AM.202] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:18:32 AM.202] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:18:32 AM.202] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:18:32 AM.202] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:18:32 AM.202] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:18:32 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:18:32 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:18:32 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:18:32 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:18:34 AM.145] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-0 [4/12/2024 9:18:37 AM.999] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/12/2024 9:18:40 AM.975] SuperEvents: Fire event picked scenerio #2 [4/12/2024 9:18:41 AM.474] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-2 [4/12/2024 9:18:45 AM.587] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:18:45 AM.587] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:18:45 AM.587] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:18:46 AM.996] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:18:46 AM.996] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:18:47 AM.028] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:18:47 AM.030] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:18:47 AM.030] LSPD First Response: GrammarPolice: [TargetHandler] new target: 02PFO807 [4/12/2024 9:18:47 AM.030] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:18:48 AM.702] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1050 [4/12/2024 9:18:49 AM.617] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:18:49 AM.767] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:18:49 AM.896] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:18:50 AM.175] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:18:50 AM.175] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 requesting fire department Confidence: 0.869364 [4/12/2024 9:18:50 AM.192] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:18:50 AM.213] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:18:50 AM.213] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:18:50 AM.213] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:18:50 AM.213] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2169331 [4/12/2024 9:18:50 AM.213] LSPD First Response: GrammarPolice: [GrammarHandler] processing action fire from the ActionQueue [4/12/2024 9:18:51 AM.671] LSPD First Response: GrammarPolice: [Events] firing action event, action = fire [4/12/2024 9:18:51 AM.671] LSPD First Response: GrammarPolice: [DispatchHandler] received action: fire, invoking ActionHandler [4/12/2024 9:18:51 AM.672] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:18:51 AM.703] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: fire [4/12/2024 9:18:51 AM.733] LSPD First Response: GrammarPolice: [Action] calling action: fire at target: GrammarPolice.Actions.Backup.Fire [4/12/2024 9:18:51 AM.734] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callFireDepartment [4/12/2024 9:18:51 AM.761] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: fire [4/12/2024 9:18:51 AM.766] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOLITA_AVE [4/12/2024 9:18:51 AM.845] LSPD First Response: UB: REQUESTED TYPE: FireTruck [4/12/2024 9:18:51 AM.845] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 9:18:51 AM.845] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 9:18:56 AM.848] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:18:56 AM.848] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:18:56 AM.848] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:18:59 AM.382] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:18:59 AM.383] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:18:59 AM.383] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:18:59 AM.383] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:18:59 AM.384] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:18:59 AM.384] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:18:59 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:18:59 AM.415] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:18:59 AM.415] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:18:59 AM.415] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:18:59 AM.415] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:18:59 AM.918] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:18:59 AM.918] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:18:59 AM.945] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:18:59 AM.945] LSPD First Response: [TRACE] Created polgauntlet at X:1595.445 Y:3728.007 Z:35.38176 [4/12/2024 9:18:59 AM.946] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/12/2024 9:18:59 AM.974] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:18:59 AM.976] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:18:59 AM.978] LSPD First Response: [TRACE] Claude Jackson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:19:00 AM.007] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/12/2024 9:19:16 AM.803] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:19:16 AM.803] LSPD First Response: [TRACE] Starting world event StealCar [4/12/2024 9:19:16 AM.805] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [4/12/2024 9:19:16 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:19:16 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:19:16 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:19:16 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:19:16 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:19:16 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:19:17 AM.050] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [4/12/2024 9:19:17 AM.127] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:19:17 AM.127] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:19:17 AM.127] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:19:17 AM.127] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:19:20 AM.574] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:19:20 AM.574] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:19:20 AM.574] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:19:20 AM.574] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:19:20 AM.575] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:19:20 AM.575] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:19:20 AM.575] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:19:20 AM.607] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:19:20 AM.607] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:19:20 AM.607] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:19:20 AM.607] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:19:23 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:19:23 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:19:23 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:19:23 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:19:23 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:19:23 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:19:24 AM.223] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:19:24 AM.223] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:19:24 AM.224] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:19:24 AM.224] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:19:27 AM.247] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:19:27 AM.247] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:19:27 AM.247] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:19:27 AM.247] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:19:27 AM.248] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:19:27 AM.248] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:19:27 AM.249] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:19:27 AM.286] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:19:27 AM.286] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:19:27 AM.288] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:19:27 AM.288] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:19:33 AM.375] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:19:35 AM.408] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:19:39 AM.407] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:19:41 AM.556] LSPD First Response: [TRACE] Preloading POLICEB [4/12/2024 9:19:41 AM.556] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/12/2024 9:19:41 AM.587] LSPD First Response: [TRACE] Preloading POLICEB [4/12/2024 9:19:41 AM.589] LSPD First Response: [TRACE] Created policeb at X:1683.864 Y:3847.925 Z:35.27479 [4/12/2024 9:19:41 AM.619] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/12/2024 9:19:41 AM.621] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:19:41 AM.622] LSPD First Response: [TRACE] Eduardo Vergara (S_M_Y_HWAYCOP_01) was set as a cop [4/12/2024 9:19:41 AM.651] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [4/12/2024 9:19:45 AM.767] SuperEvents: Ending Event. [4/12/2024 9:19:46 AM.552] SuperEvents: Event Timer started for: 157 seconds. [4/12/2024 9:19:52 AM.197] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:19:52 AM.197] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:19:52 AM.230] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:19:52 AM.231] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:19:52 AM.231] LSPD First Response: GrammarPolice: [TargetHandler] new target: 02PFO807 [4/12/2024 9:19:52 AM.231] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:19:53 AM.533] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 710 [4/12/2024 9:19:54 AM.069] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:19:54 AM.223] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:19:54 AM.342] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:19:54 AM.617] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:19:54 AM.617] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 show me code four Confidence: 0.9545498 [4/12/2024 9:19:54 AM.632] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:19:54 AM.660] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:19:54 AM.660] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:19:54 AM.661] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:19:54 AM.661] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4632912 [4/12/2024 9:19:54 AM.661] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 9:19:56 AM.101] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 9:19:56 AM.101] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 9:19:56 AM.102] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:19:56 AM.135] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 9:19:56 AM.162] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 9:19:56 AM.188] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:19:56 AM.189] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 9:19:56 AM.190] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 9:19:56 AM.734] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 9:19:56 AM.734] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 9:19:58 AM.350] LSPD First Response: [TRACE] It has been 286 seconds since the last callout [4/12/2024 9:19:58 AM.351] LSPD First Response: Creating BlockingTraffic from SuperCallouts.Callouts.BlockingTraffic, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:19:58 AM.358] LSPD First Response: [TRACE] Callout created: #2 [4/12/2024 9:19:58 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 9:19:58 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Blocking Traffic Status = New [4/12/2024 9:19:58 AM.359] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Blocking Traffic [4/12/2024 9:19:58 AM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:19:58 AM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 9:19:58 AM.362] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:19:58 AM.362] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:19:58 AM.362] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:19:58 AM.392] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 10:43:32 AM for [SC] Blocking Traffic [4/12/2024 9:19:58 AM.392] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.088] SuperCallouts: Blocking Traffic callout accepted! [4/12/2024 9:20:00 AM.294] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 9:20:00 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:20:00 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:20:00 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.297] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:20:00 AM.297] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 9:20:00 AM.297] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 9:20:00 AM.327] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [4/12/2024 9:20:00 AM.408] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.408] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Blocking Traffic [4/12/2024 9:20:00 AM.802] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 9:20:01 AM.346] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:20:03 AM.357] LSPD First Response: [TRACE] User accepted callout [4/12/2024 9:20:04 AM.366] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:20:04 AM.367] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:20:05 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:05 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:05 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:05 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:05 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:05 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:05 AM.996] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:05 AM.996] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:05 AM.996] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:05 AM.996] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:06 AM.324] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:20:06 AM.812] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:20:06 AM.842] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:20:07 AM.850] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:20:07 AM.850] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:20:07 AM.850] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:20:07 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:20:07 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:20:07 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:20:07 AM.852] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:20:07 AM.886] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:20:07 AM.886] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:20:07 AM.886] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:20:07 AM.886] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:20:08 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:08 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:08 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:08 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:08 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:08 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:09 AM.177] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:09 AM.177] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:09 AM.177] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:09 AM.178] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:10 AM.037] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:20:10 AM.037] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:20:10 AM.037] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:20:10 AM.038] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:20:10 AM.039] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:20:10 AM.039] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:20:10 AM.039] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:20:10 AM.071] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:20:10 AM.072] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:20:10 AM.072] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:20:10 AM.072] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:20:10 AM.379] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:10 AM.379] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:10 AM.379] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:10 AM.379] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:10 AM.379] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:10 AM.379] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:10 AM.659] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:10 AM.660] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:10 AM.660] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:10 AM.660] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:10 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:20:10 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:20:10 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:20:10 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:20:10 AM.725] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:20:10 AM.725] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:20:10 AM.725] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:20:10 AM.756] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:20:10 AM.757] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:20:10 AM.757] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:20:10 AM.757] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:20:11 AM.683] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:20:12 AM.677] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:12 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:12 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:12 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:12 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:12 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:12 AM.963] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:12 AM.963] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:12 AM.963] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:12 AM.963] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:14 AM.064] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:20:14 AM.064] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:20:14 AM.064] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:20:14 AM.065] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:20:14 AM.066] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:20:14 AM.066] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:20:14 AM.066] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:20:14 AM.103] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:20:14 AM.103] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:20:14 AM.103] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:20:14 AM.104] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:20:17 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:17 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:17 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:17 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:17 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:17 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:17 AM.346] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:17 AM.346] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:17 AM.347] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:17 AM.347] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:21 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:20:21 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:20:21 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:20:21 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:20:21 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:20:21 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:20:21 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:20:21 AM.718] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:20:21 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:20:21 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:20:21 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:20:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene. [4/12/2024 9:20:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:20:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:20:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:20:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:20:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:20:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:20:26 AM.977] LSPD First Response: UB: FIRE DEPT UNIT IS FULLY DISMISSED [4/12/2024 9:20:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:28 AM.337] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:28 AM.337] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:28 AM.337] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:28 AM.337] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:28 AM.848] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:20:28 AM.848] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:20:28 AM.848] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:20:28 AM.849] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:20:28 AM.849] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:20:28 AM.849] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:20:28 AM.849] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:20:28 AM.881] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:20:28 AM.882] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:20:28 AM.882] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:20:28 AM.882] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:20:29 AM.571] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:20:29 AM.599] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:20:29 AM.765] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:20:42 AM.970] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 9:20:42 AM.970] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Drug Raid Status = Open [4/12/2024 9:20:42 AM.970] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Drug Raid [4/12/2024 9:20:42 AM.971] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:20:42 AM.971] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 9:20:42 AM.971] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:20:42 AM.995] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 11:05:50 AM for [SC] Drug Raid [4/12/2024 9:20:42 AM.995] LSPD First Response: CalloutInterface: [DEBUG] waiting 22 in-game minutes for [SC] Drug Raid [4/12/2024 9:20:42 AM.995] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 57 minutes [4/12/2024 9:20:43 AM.800] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:20:43 AM.800] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:20:43 AM.800] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:20:44 AM.177] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:20:44 AM.178] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:20:44 AM.178] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:20:46 AM.720] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:20:46 AM.721] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:20:46 AM.746] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:20:46 AM.747] LSPD First Response: [TRACE] Created police5 at X:1920.963 Y:3641.165 Z:34.52903 [4/12/2024 9:20:46 AM.747] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:20:46 AM.776] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:20:46 AM.777] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:20:46 AM.778] LSPD First Response: [TRACE] Eloisa Martinez (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:20:46 AM.804] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/12/2024 9:20:46 AM.806] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:20:46 AM.807] LSPD First Response: [TRACE] Samantha Parker (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 9:20:46 AM.835] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:20:48 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:48 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:48 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:48 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:48 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:48 AM.359] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:48 AM.589] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:48 AM.590] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:48 AM.590] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:48 AM.590] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:20:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:20:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:20:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:20:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:20:49 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:20:49 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:20:49 AM.199] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:20:49 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:20:49 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:20:49 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:20:49 AM.645] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:20:49 AM.645] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:20:49 AM.645] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:20:49 AM.645] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:20:49 AM.645] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:20:49 AM.645] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:20:49 AM.939] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:20:49 AM.939] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:20:49 AM.940] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:20:49 AM.940] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:20:56 AM.753] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:20:56 AM.754] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:20:56 AM.783] LSPD First Response: [TRACE] Preloading police5 [4/12/2024 9:20:56 AM.784] LSPD First Response: [TRACE] Created police5 at X:1872.184 Y:3951.486 Z:33.66075 [4/12/2024 9:20:56 AM.785] LSPD First Response: [TRACE] Forced DLC Livery: 8 [4/12/2024 9:20:56 AM.814] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:20:56 AM.816] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:20:56 AM.817] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:20:56 AM.845] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:20:56 AM.847] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/12/2024 9:20:56 AM.848] LSPD First Response: [TRACE] Adam Moore (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:20:56 AM.874] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/12/2024 9:21:10 AM.009] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:21:10 AM.009] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:21:10 AM.038] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:21:10 AM.039] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:21:10 AM.040] LSPD First Response: GrammarPolice: [TargetHandler] new target: 01IHC908 [4/12/2024 9:21:10 AM.040] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:21:10 AM.074] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:21:10 AM.943] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:21:11 AM.090] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:21:11 AM.196] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:21:11 AM.456] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:21:11 AM.480] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:21:11 AM.480] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:21:11 AM.480] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:21:11 AM.480] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.4714498 [4/12/2024 9:21:13 AM.269] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:21:13 AM.269] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:21:13 AM.296] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:21:13 AM.297] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:21:13 AM.298] LSPD First Response: GrammarPolice: [TargetHandler] new target: 01IHC908 [4/12/2024 9:21:13 AM.298] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:21:13 AM.327] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:21:13 AM.327] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:21:14 AM.829] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 720 [4/12/2024 9:21:15 AM.890] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:21:16 AM.038] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:21:16 AM.156] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:21:16 AM.416] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:21:16 AM.416] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need a ten twenty eight Confidence: 0.8214055 [4/12/2024 9:21:16 AM.434] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:21:16 AM.456] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:21:16 AM.456] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:21:16 AM.456] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:21:16 AM.456] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1872666 [4/12/2024 9:21:16 AM.456] LSPD First Response: GrammarPolice: [GrammarHandler] processing action platecheck from the ActionQueue [4/12/2024 9:21:17 AM.907] LSPD First Response: GrammarPolice: [Events] firing action event, action = platecheck [4/12/2024 9:21:17 AM.907] LSPD First Response: GrammarPolice: [DispatchHandler] received action: platecheck, invoking ActionHandler [4/12/2024 9:21:17 AM.908] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:21:17 AM.936] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: platecheck [4/12/2024 9:21:17 AM.965] LSPD First Response: GrammarPolice: [Action] calling action: platecheck at target: GrammarPolice.Actions.Computer.Platecheck [4/12/2024 9:21:17 AM.967] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: requestDispatchVehiclePlateCheck with parameter: False [4/12/2024 9:21:18 AM.081] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: platecheck [4/12/2024 9:21:23 AM.110] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:21:23 AM.111] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:21:23 AM.111] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:21:23 AM.111] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:21:23 AM.111] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:21:23 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:21:23 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:21:23 AM.144] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:21:23 AM.144] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:21:23 AM.144] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:21:23 AM.144] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:21:27 AM.597] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Drug Raid [4/12/2024 9:21:27 AM.597] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [SC] Drug Raid [4/12/2024 9:21:27 AM.597] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 9:21:27 AM.597] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 9:21:27 AM.597] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 9:21:27 AM.597] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 9:21:43 AM.329] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:21:43 AM.329] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:21:58 AM.929] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:21:58 AM.929] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:21:58 AM.929] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:22:00 AM.138] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:22:00 AM.138] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:22:00 AM.138] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:22:00 AM.652] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:22:00 AM.652] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:22:00 AM.652] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:22:01 AM.189] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:22:01 AM.189] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:22:01 AM.189] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:22:03 AM.646] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:22:03 AM.647] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:22:03 AM.677] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:22:03 AM.679] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:22:03 AM.679] LSPD First Response: GrammarPolice: [TargetHandler] new target: 01IHC908 [4/12/2024 9:22:03 AM.679] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:22:03 AM.712] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:22:04 AM.916] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 670 [4/12/2024 9:22:05 AM.624] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:22:05 AM.767] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:22:05 AM.887] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:22:06 AM.166] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:22:06 AM.166] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch send tow truck Confidence: 0.6316589 [4/12/2024 9:22:06 AM.180] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:22:06 AM.204] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:22:06 AM.205] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:22:06 AM.205] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:22:06 AM.205] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5584536 [4/12/2024 9:22:06 AM.205] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 9:22:07 AM.668] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 9:22:07 AM.668] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 9:22:07 AM.669] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:22:07 AM.697] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 9:22:07 AM.728] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 9:22:07 AM.728] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 9:22:07 AM.787] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 9:22:09 AM.622] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:22:09 AM.622] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:22:10 AM.601] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 9:22:13 AM.617] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:22:13 AM.617] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:22:16 AM.484] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code-4 [4/12/2024 9:22:16 AM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:22:16 AM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:22:16 AM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:22:16 AM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:22:16 AM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:22:16 AM.485] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:22:16 AM.485] SuperCallouts: Ending Blocking Traffic Callout. [4/12/2024 9:22:16 AM.485] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 9:22:16 AM.485] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [4/12/2024 9:22:16 AM.485] LSPD First Response: [TRACE] Instance cleaned ( #2) [4/12/2024 9:22:16 AM.486] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 9:22:16 AM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:22:16 AM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:22:16 AM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:22:16 AM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Blocking Traffic [4/12/2024 9:22:16 AM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:22:16 AM.486] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Blocking Traffic [4/12/2024 9:22:17 AM.370] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 9:22:24 AM.344] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:22:24 AM.344] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:22:24 AM.378] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:22:24 AM.379] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:22:24 AM.380] LSPD First Response: GrammarPolice: [TargetHandler] new target: 87KUS503 [4/12/2024 9:22:24 AM.380] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:22:24 AM.414] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:22:25 AM.551] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510 [4/12/2024 9:22:26 AM.490] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:22:26 AM.634] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:22:26 AM.766] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:22:27 AM.049] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:22:27 AM.049] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.9552642 [4/12/2024 9:22:27 AM.078] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:22:27 AM.106] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:22:27 AM.106] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:22:27 AM.106] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:22:27 AM.106] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7627935 [4/12/2024 9:22:27 AM.106] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 9:22:28 AM.556] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 9:22:28 AM.556] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 9:22:28 AM.557] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:22:28 AM.587] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 9:22:28 AM.621] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 9:22:28 AM.652] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 9:22:28 AM.653] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 9:22:28 AM.654] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 9:22:29 AM.009] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:22:29 AM.009] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:22:29 AM.009] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:22:29 AM.009] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:22:29 AM.009] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:22:29 AM.009] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:22:29 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:22:29 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:22:29 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:22:29 AM.134] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:22:29 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:22:29 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:22:29 AM.137] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:22:29 AM.138] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 9:22:29 AM.138] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 9:22:29 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:22:29 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:22:29 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:22:29 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:22:29 AM.303] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:22:29 AM.303] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:22:29 AM.303] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:22:29 AM.304] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:22:36 AM.821] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:22:36 AM.851] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:22:45 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:22:45 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:22:45 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:22:45 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:22:45 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:22:45 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:22:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:22:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:22:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:22:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:22:46 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:22:46 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:22:46 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:22:46 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:22:46 AM.175] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:22:46 AM.175] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:22:46 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:22:46 AM.209] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:22:46 AM.209] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:22:46 AM.209] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:22:46 AM.209] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:22:47 AM.186] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:22:47 AM.186] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:22:47 AM.187] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:22:47 AM.187] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:22:47 AM.187] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:22:47 AM.187] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:22:47 AM.395] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:22:47 AM.395] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:22:47 AM.396] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:22:47 AM.396] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:22:48 AM.506] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:22:48 AM.506] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:22:48 AM.506] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:22:48 AM.507] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:22:48 AM.508] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:22:48 AM.508] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:22:48 AM.508] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:22:48 AM.544] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:22:48 AM.544] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:22:48 AM.545] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:22:48 AM.545] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:22:54 AM.430] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:22:54 AM.430] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:22:54 AM.915] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:22:54 AM.915] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:22:54 AM.915] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:22:54 AM.915] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:22:54 AM.915] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:22:54 AM.915] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:22:55 AM.122] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:22:55 AM.122] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:22:55 AM.122] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:22:55 AM.122] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:22:57 AM.015] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:22:57 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:22:57 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:22:57 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:22:57 AM.017] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:22:57 AM.017] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:22:57 AM.017] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:22:57 AM.049] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:22:57 AM.050] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:22:57 AM.050] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:22:57 AM.050] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:22:57 AM.603] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:22:57 AM.603] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:22:57 AM.603] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:22:57 AM.603] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:22:57 AM.603] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:22:57 AM.603] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:22:57 AM.787] LSPD First Response: [TRACE] Spawned with 88.79169 [4/12/2024 9:22:57 AM.817] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:22:57 AM.817] LSPD First Response: [TRACE] Preloading TORNADO3 [4/12/2024 9:22:57 AM.818] LSPD First Response: [TRACE] Preloading polgauntlet [4/12/2024 9:22:57 AM.818] LSPD First Response: [TRACE] Created polgauntlet at X:1854.9 Y:2537.893 Z:46.42464 [4/12/2024 9:22:57 AM.818] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/12/2024 9:22:57 AM.846] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/12/2024 9:22:57 AM.849] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [4/12/2024 9:22:57 AM.850] LSPD First Response: [TRACE] Matthew Bunting (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:22:57 AM.850] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [4/12/2024 9:22:57 AM.851] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [4/12/2024 9:22:57 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:22:57 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:22:57 AM.859] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:22:57 AM.859] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:22:57 AM.877] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Too far away [4/12/2024 9:22:57 AM.877] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified [4/12/2024 9:22:57 AM.877] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager [4/12/2024 9:22:57 AM.877] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4) [4/12/2024 9:22:57 AM.877] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [4/12/2024 9:22:57 AM.878] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [4/12/2024 9:22:57 AM.878] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [4/12/2024 9:22:57 AM.878] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [4/12/2024 9:22:57 AM.878] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [4/12/2024 9:22:57 AM.882] LSPD First Response: [TRACE] Ped Monty Jett has become idle again [4/12/2024 9:22:57 AM.882] LSPD First Response: [TRACE] Ped Matthew Bunting has become idle again [4/12/2024 9:22:57 AM.892] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized [4/12/2024 9:22:57 AM.893] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down [4/12/2024 9:22:57 AM.941] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:22:57 AM.942] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:22:57 AM.942] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:22:57 AM.942] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:22:57 AM.943] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:22:57 AM.943] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:22:57 AM.943] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:22:57 AM.985] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:22:57 AM.986] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:22:57 AM.986] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:22:57 AM.986] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:22:58 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:22:58 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:22:58 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:22:58 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:22:58 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:22:58 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:22:58 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:22:58 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:22:58 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:22:58 AM.425] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:22:58 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:22:58 AM.427] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:22:58 AM.427] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:22:58 AM.458] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:22:58 AM.459] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:22:58 AM.459] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:22:58 AM.459] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:22:58 AM.459] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:22:58 AM.459] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:22:58 AM.459] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:22:58 AM.459] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:22:58 AM.917] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:22:58 AM.917] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:22:58 AM.917] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:22:58 AM.917] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:22:58 AM.917] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:22:58 AM.917] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:22:59 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:22:59 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:22:59 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:22:59 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:22:59 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:22:59 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:22:59 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:22:59 AM.160] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:22:59 AM.160] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:22:59 AM.161] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:22:59 AM.161] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:22:59 AM.161] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:22:59 AM.161] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:22:59 AM.161] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:22:59 AM.161] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:00 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:00 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:00 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:00 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:00 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:00 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:01 AM.141] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:01 AM.141] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:01 AM.141] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:01 AM.141] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:03 AM.099] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:03 AM.099] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:03 AM.099] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:03 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:03 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:03 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:03 AM.101] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:03 AM.132] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:03 AM.132] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:03 AM.132] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:03 AM.132] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:04 AM.372] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:04 AM.372] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:04 AM.372] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:04 AM.372] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:04 AM.372] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:04 AM.372] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:04 AM.686] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:04 AM.686] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:04 AM.687] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:04 AM.687] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:05 AM.274] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:05 AM.274] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:05 AM.274] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:05 AM.275] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:05 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:05 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:05 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:05 AM.306] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:05 AM.307] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:05 AM.307] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:05 AM.307] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:05 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:05 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:05 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:05 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:05 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:05 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:05 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:05 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:05 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:05 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:05 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:05 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:05 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:05 AM.841] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:05 AM.841] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:05 AM.842] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:05 AM.842] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:05 AM.842] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:05 AM.842] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:05 AM.842] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:05 AM.842] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:06 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:06 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:06 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:06 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:06 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:06 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:06 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:06 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:06 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:06 AM.492] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:06 AM.492] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:06 AM.492] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:06 AM.492] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:06 AM.524] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:06 AM.525] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:06 AM.525] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:06 AM.525] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:06 AM.525] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:06 AM.525] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:06 AM.525] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:06 AM.525] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:06 AM.999] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:07 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:07 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:07 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:07 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:07 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:07 AM.257] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Drug Raid and releasing unit CHARLIE-04 [4/12/2024 9:23:07 AM.257] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 9:23:07 AM.257] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 9:23:07 AM.257] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 9:23:07 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:07 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:07 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:07 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:07 AM.313] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:07 AM.313] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:07 AM.313] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:07 AM.317] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:07 AM.318] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:07 AM.318] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:07 AM.318] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:07 AM.342] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:07 AM.343] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:07 AM.343] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:07 AM.343] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:07 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:07 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:07 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:07 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:07 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:07 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:07 AM.691] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:07 AM.691] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:07 AM.691] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:07 AM.692] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:07 AM.693] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:07 AM.693] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:07 AM.694] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:07 AM.725] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:07 AM.725] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:07 AM.725] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:07 AM.725] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:07 AM.781] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:07 AM.781] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:07 AM.781] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:07 AM.781] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:08 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:08 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:08 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:08 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:08 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:08 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:08 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:08 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:08 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:08 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:08 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:08 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:08 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:08 AM.380] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:08 AM.380] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:08 AM.380] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:08 AM.380] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:08 AM.408] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:08 AM.408] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:08 AM.408] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:08 AM.408] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:08 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:08 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:08 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:08 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:08 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:08 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:08 AM.799] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:08 AM.799] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:08 AM.804] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:08 AM.804] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:08 AM.839] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:08 AM.839] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:08 AM.839] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:08 AM.839] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:08 AM.840] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:08 AM.840] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:08 AM.840] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:08 AM.840] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:09 AM.013] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:09 AM.013] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:09 AM.013] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:09 AM.013] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:09 AM.013] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:09 AM.013] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:09 AM.297] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:09 AM.297] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:09 AM.297] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:09 AM.297] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:09 AM.687] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:09 AM.687] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:09 AM.687] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:09 AM.688] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:09 AM.688] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:09 AM.689] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:09 AM.689] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:09 AM.720] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:09 AM.720] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:09 AM.720] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:09 AM.720] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:13 AM.014] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:13 AM.015] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:13 AM.015] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:13 AM.015] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:13 AM.015] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:13 AM.015] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:13 AM.278] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:13 AM.278] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:13 AM.279] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:13 AM.279] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:13 AM.457] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:13 AM.457] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:13 AM.457] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:13 AM.458] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:13 AM.458] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:13 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:13 AM.459] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:13 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:13 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:13 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:13 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:18 AM.585] LSPD First Response: CalloutInterface: [DEBUG] pruned 7 records from ALPR data [4/12/2024 9:23:20 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:20 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:20 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:20 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:20 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:20 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:20 AM.441] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:20 AM.441] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:20 AM.442] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:20 AM.442] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:20 AM.680] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:20 AM.680] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:20 AM.680] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:20 AM.681] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:20 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:20 AM.682] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:20 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:20 AM.716] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:20 AM.716] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:20 AM.716] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:20 AM.717] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:28 AM.575] LSPD First Response: [TRACE] It has been 72 seconds since the last callout [4/12/2024 9:23:28 AM.576] LSPD First Response: Creating ToiletPaperBandit from SuperCallouts.Callouts.ToiletPaperBandit, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 9:23:28 AM.581] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [4/12/2024 9:23:28 AM.581] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [4/12/2024 9:23:28 AM.581] LSPD First Response: [TRACE] Created new chase [4/12/2024 9:23:28 AM.581] LSPD First Response: [TRACE] Callout created: #3 [4/12/2024 9:23:28 AM.587] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 9:23:28 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 9:23:28 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Stolen Cleaning Truck Status = New [4/12/2024 9:23:28 AM.594] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Stolen Cleaning Truck [4/12/2024 9:23:28 AM.595] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:23:28 AM.595] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 9:23:28 AM.595] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 9:23:28 AM.595] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:23:28 AM.595] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 9:23:28 AM.644] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 12:28:20 PM for [SC] Stolen Cleaning Truck [4/12/2024 9:23:28 AM.644] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for [SC] Stolen Cleaning Truck [4/12/2024 9:23:28 AM.927] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:28 AM.927] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:28 AM.927] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:28 AM.927] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:28 AM.927] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:28 AM.927] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:29 AM.246] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:29 AM.247] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:29 AM.247] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:29 AM.247] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:30 AM.632] SuperCallouts: Stolen Cleaning Truck callout accepted! [4/12/2024 9:23:30 AM.933] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 9:23:30 AM.933] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 9:23:30 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:23:30 AM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 9:23:30 AM.934] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:23:30 AM.935] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 9:23:30 AM.935] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 9:23:30 AM.964] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes [4/12/2024 9:23:31 AM.127] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 9:23:31 AM.668] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Stolen Cleaning Truck [4/12/2024 9:23:31 AM.668] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Stolen Cleaning Truck [4/12/2024 9:23:36 AM.943] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:36 AM.943] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:36 AM.943] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:36 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:36 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:36 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:36 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:36 AM.971] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:36 AM.972] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:36 AM.972] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:36 AM.972] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:37 AM.457] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:37 AM.458] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:37 AM.458] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:37 AM.458] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:37 AM.458] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:37 AM.458] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:37 AM.758] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:37 AM.759] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:37 AM.759] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:37 AM.759] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:38 AM.123] LSPD First Response: [TRACE] User accepted callout [4/12/2024 9:23:38 AM.160] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 9:23:38 AM.345] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:38 AM.345] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:38 AM.345] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:38 AM.346] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:38 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:38 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:38 AM.349] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:38 AM.379] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:38 AM.380] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:38 AM.380] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:38 AM.380] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:38 AM.665] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:23:39 AM.451] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:39 AM.451] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:39 AM.451] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:39 AM.451] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:39 AM.451] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:39 AM.451] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:39 AM.708] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:39 AM.708] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:39 AM.708] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:39 AM.708] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:39 AM.989] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:39 AM.989] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:39 AM.989] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:39 AM.990] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:39 AM.990] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:39 AM.991] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:39 AM.991] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:40 AM.021] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:40 AM.026] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:40 AM.026] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:40 AM.026] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:40 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:40 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:40 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:40 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:40 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:40 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:40 AM.749] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:40 AM.749] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:40 AM.749] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:40 AM.841] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:41 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:41 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:41 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:41 AM.023] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:41 AM.024] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:41 AM.024] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:41 AM.024] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:41 AM.059] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:41 AM.059] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:41 AM.059] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:41 AM.059] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:42 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:42 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:42 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:42 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:42 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:42 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:42 AM.339] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:42 AM.339] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:42 AM.339] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:42 AM.339] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:43 AM.751] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:23:43 AM.785] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:23:44 AM.657] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:23:44 AM.661] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:44 AM.661] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:44 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:44 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:44 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:44 AM.663] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:44 AM.663] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:44 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:44 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:44 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:44 AM.699] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:46 AM.172] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:46 AM.172] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:46 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:46 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:46 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:46 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:46 AM.377] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:46 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:46 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:46 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:47 AM.600] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:47 AM.600] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:47 AM.600] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:47 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:47 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:47 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:47 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:47 AM.639] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:47 AM.639] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:47 AM.639] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:47 AM.639] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:48 AM.466] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:48 AM.466] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:48 AM.466] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:48 AM.466] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:48 AM.466] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:48 AM.466] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:48 AM.717] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:48 AM.717] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:48 AM.718] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:48 AM.718] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:48 AM.745] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:48 AM.745] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:48 AM.745] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:48 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:48 AM.747] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:48 AM.747] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:48 AM.748] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:48 AM.774] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:48 AM.774] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:48 AM.774] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:48 AM.774] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:23:48 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:23:48 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:23:48 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:23:48 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:23:48 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:23:48 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:23:49 AM.249] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:23:49 AM.250] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:23:49 AM.250] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:23:49 AM.250] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:23:51 AM.039] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:23:51 AM.039] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:23:51 AM.039] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:23:51 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:23:51 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:23:51 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:23:51 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:23:51 AM.078] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:23:51 AM.078] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:23:51 AM.078] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:23:51 AM.078] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:24:00 AM.545] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:24:00 AM.545] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:24:00 AM.545] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:24:00 AM.545] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:24:00 AM.545] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:24:00 AM.545] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:24:00 AM.770] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:24:00 AM.770] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:24:00 AM.770] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:24:00 AM.770] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:24:01 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:24:01 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:24:01 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:24:01 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:24:01 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:24:01 AM.030] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:24:01 AM.030] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:24:01 AM.066] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:24:01 AM.066] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:24:01 AM.066] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:24:01 AM.066] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:24:01 AM.097] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:24:01 AM.125] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:24:01 AM.536] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:24:01 AM.536] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:24:01 AM.536] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:24:01 AM.536] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:24:01 AM.536] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:24:01 AM.536] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:24:01 AM.785] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:24:01 AM.785] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:24:01 AM.785] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:24:01 AM.785] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:24:01 AM.977] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory) [4/12/2024 9:24:01 AM.978] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized [4/12/2024 9:24:02 AM.009] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 9:24:02 AM.020] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 9:24:03 AM.181] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:24:03 AM.811] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:24:03 AM.811] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:24:03 AM.811] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:24:03 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:24:03 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:24:03 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:24:03 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:24:03 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:24:03 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:24:03 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:24:03 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:24:06 AM.240] LSPD First Response: [TRACE] Assigned parking task [4/12/2024 9:24:06 AM.247] LSPD First Response: Started parking: 12.09389 Angle: 0.008822935 [4/12/2024 9:24:06 AM.309] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:24:06 AM.309] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:24:06 AM.310] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:24:06 AM.310] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:24:06 AM.310] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:24:06 AM.310] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:24:06 AM.572] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:24:06 AM.572] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:24:06 AM.572] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:24:06 AM.572] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:24:07 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:24:07 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:24:07 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:24:07 AM.866] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:24:07 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:24:07 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:24:07 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:24:07 AM.903] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:24:07 AM.904] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:24:07 AM.904] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:24:07 AM.904] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:24:09 AM.089] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:24:09 AM.089] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:24:09 AM.089] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:24:09 AM.089] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:24:09 AM.089] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:24:09 AM.089] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:24:09 AM.350] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:24:09 AM.350] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:24:09 AM.351] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:24:09 AM.351] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:24:10 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:24:10 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:24:10 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:24:10 AM.140] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:24:10 AM.140] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:24:10 AM.141] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:24:10 AM.141] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:24:10 AM.181] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:24:10 AM.181] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:24:10 AM.181] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:24:10 AM.181] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:24:12 AM.287] LSPD First Response: [TRACE] Parking task ended. Result: True [4/12/2024 9:24:12 AM.298] LSPD First Response: [TRACE] Suspect has parked successfully [4/12/2024 9:24:12 AM.298] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 9:24:12 AM.306] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 9:24:12 AM.337] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 22 [4/12/2024 9:24:12 AM.338] LSPD First Response: [NORMAL] RiskierTrafficStops: DisableRTSForCurrentStop: False [4/12/2024 9:24:12 AM.338] LSPD First Response: [NORMAL] RiskierTrafficStops: Choosing Outcome [4/12/2024 9:24:12 AM.338] LSPD First Response: [NORMAL] RiskierTrafficStops: Chosen Outcome: RiskierTrafficStops.Mod.Outcomes.HostageTaking [4/12/2024 9:24:12 AM.340] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up Suspect [4/12/2024 9:24:12 AM.340] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up Suspect Vehicle [4/12/2024 9:24:12 AM.340] LSPD First Response: [NORMAL] RiskierTrafficStops: Returning Suspect & Suspect Vehicle [4/12/2024 9:24:12 AM.373] LSPD First Response: [NORMAL] RiskierTrafficStops: OnRTSOutcomeStarted Invoked [4/12/2024 9:24:12 AM.373] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding all suspect in the vehicle to a list [4/12/2024 9:24:12 AM.374] LSPD First Response: [NORMAL] RiskierTrafficStops: Cleaning up RTS Outcome... [4/12/2024 9:24:12 AM.374] LSPD First Response: [NORMAL] RiskierTrafficStops: OnRTSOutcomeEnded Invoked [4/12/2024 9:24:14 AM.854] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:24:14 AM.854] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:24:14 AM.885] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:24:14 AM.886] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:24:14 AM.887] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45RXG941 [4/12/2024 9:24:14 AM.887] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:24:16 AM.315] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 610 [4/12/2024 9:24:17 AM.486] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:24:17 AM.647] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:24:17 AM.775] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:24:18 AM.042] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:24:18 AM.042] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting traffic stop backup Confidence: 0.9074189 [4/12/2024 9:24:18 AM.057] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:24:18 AM.082] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:24:18 AM.082] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:24:18 AM.082] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:24:18 AM.082] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.227577 [4/12/2024 9:24:18 AM.082] LSPD First Response: GrammarPolice: [GrammarHandler] processing action trafficstopbackup from the ActionQueue [4/12/2024 9:24:19 AM.519] LSPD First Response: GrammarPolice: [Events] firing action event, action = trafficstopbackup [4/12/2024 9:24:19 AM.519] LSPD First Response: GrammarPolice: [DispatchHandler] received action: trafficstopbackup, invoking ActionHandler [4/12/2024 9:24:19 AM.519] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:24:19 AM.552] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: trafficstopbackup [4/12/2024 9:24:19 AM.584] LSPD First Response: GrammarPolice: [Action] calling action: trafficstopbackup at target: GrammarPolice.Actions.Backup.TrafficStopBackup [4/12/2024 9:24:19 AM.584] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callTrafficStopBackup with parameters: False False [4/12/2024 9:24:19 AM.841] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: trafficstopbackup [4/12/2024 9:24:25 AM.591] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:24:25 AM.591] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:24:25 AM.632] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:24:25 AM.633] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:24:25 AM.633] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45RXG941 [4/12/2024 9:24:25 AM.633] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:24:26 AM.931] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [4/12/2024 9:24:27 AM.564] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:24:27 AM.735] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:24:27 AM.854] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:24:28 AM.113] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:24:28 AM.113] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting backup Confidence: 0.9550311 [4/12/2024 9:24:28 AM.129] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:24:28 AM.154] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:24:28 AM.154] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:24:28 AM.154] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:24:28 AM.154] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5627376 [4/12/2024 9:24:28 AM.154] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 9:24:28 AM.478] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:24:28 AM.510] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:24:28 AM.695] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:24:29 AM.319] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 initialized [4/12/2024 9:24:29 AM.621] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 9:24:29 AM.621] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 9:24:29 AM.622] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:24:29 AM.651] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 9:24:29 AM.675] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 9:24:29 AM.677] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callFelonyStopBackup with parameters: False False [4/12/2024 9:24:30 AM.021] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 9:24:33 AM.218] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:24:33 AM.218] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:24:33 AM.247] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:24:33 AM.249] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:24:33 AM.249] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45RXG941 [4/12/2024 9:24:33 AM.249] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:24:33 AM.276] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:24:35 AM.029] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 930 [4/12/2024 9:24:36 AM.410] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:24:36 AM.569] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:24:36 AM.682] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:24:36 AM.958] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:24:36 AM.958] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting backup Confidence: 0.9489322 [4/12/2024 9:24:36 AM.973] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:24:37 AM.000] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:24:37 AM.000] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:24:37 AM.000] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:24:37 AM.000] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.7817413 [4/12/2024 9:24:37 AM.000] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 9:24:38 AM.440] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 9:24:38 AM.440] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 9:24:38 AM.441] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:24:38 AM.471] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 9:24:38 AM.497] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 9:24:38 AM.497] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callFelonyStopBackup with parameters: False False [4/12/2024 9:24:39 AM.113] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 9:24:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 9:24:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Angry Animal Status = Open [4/12/2024 9:24:39 AM.888] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Angry Animal [4/12/2024 9:24:39 AM.890] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:24:39 AM.890] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 9:24:39 AM.890] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:24:39 AM.922] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 1:03:58 PM for [SC] Angry Animal [4/12/2024 9:24:39 AM.922] LSPD First Response: CalloutInterface: [DEBUG] waiting 41 in-game minutes for [SC] Angry Animal [4/12/2024 9:24:39 AM.922] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 43 minutes [4/12/2024 9:24:45 AM.823] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 9:24:45 AM.850] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:24:45 AM.851] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:24:48 AM.444] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 9:24:48 AM.444] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 9:24:48 AM.444] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 9:24:48 AM.529] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 9:24:48 AM.530] LSPD First Response: [TRACE] James Walker (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:24:49 AM.033] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 9:24:49 AM.034] LSPD First Response: [TRACE] Fred Olson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 9:24:49 AM.845] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 9:24:49 AM.845] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:24:50 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:24:50 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:24:50 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:24:50 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:24:50 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:24:50 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:24:51 AM.083] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:24:51 AM.084] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:24:51 AM.084] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:24:51 AM.084] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:24:58 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:24:58 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:24:58 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:24:58 AM.961] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:24:58 AM.962] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:24:58 AM.962] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:24:58 AM.963] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:24:59 AM.002] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:24:59 AM.002] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:24:59 AM.002] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:24:59 AM.002] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:25:13 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:25:13 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:25:13 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:25:13 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:25:13 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:25:13 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:25:13 AM.593] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:25:13 AM.593] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:25:13 AM.593] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:25:13 AM.594] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:25:20 AM.918] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 9:25:20 AM.926] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 9:25:20 AM.958] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 90 [4/12/2024 9:25:21 AM.167] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [4/12/2024 9:25:21 AM.168] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [4/12/2024 9:25:21 AM.168] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [4/12/2024 9:25:21 AM.168] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [4/12/2024 9:25:21 AM.169] LSPD First Response: [TRACE] World event StealCar #1 has ended [4/12/2024 9:25:21 AM.191] LSPD First Response: [TRACE] Ped London Johnson has become idle again [4/12/2024 9:25:32 AM.882] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0 [4/12/2024 9:25:34 AM.246] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:25:34 AM.246] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:25:34 AM.246] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:25:34 AM.633] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient) [4/12/2024 9:25:34 AM.686] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient) [4/12/2024 9:25:34 AM.703] LSPD First Response: [TRACE] Ped Bob Mercer has become idle again [4/12/2024 9:25:35 AM.132] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient) [4/12/2024 9:25:38 AM.957] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0 [4/12/2024 9:25:45 AM.113] LSPD First Response: UB: IN STANDBY POSITION >> TSB-0 [4/12/2024 9:25:48 AM.407] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:25:48 AM.407] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:25:48 AM.407] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:25:50 AM.799] DeadlyWeapons: Pullover detected, using scenario: 1 [4/12/2024 9:25:50 AM.800] PyroCommon: Ped is Wanted? = False [4/12/2024 9:25:56 AM.369] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient) [4/12/2024 9:25:56 AM.387] LSPD First Response: [TRACE] Ped William Dust has become idle again [4/12/2024 9:26:02 AM.218] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Angry Animal [4/12/2024 9:26:02 AM.218] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [SC] Angry Animal [4/12/2024 9:26:02 AM.218] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Angry Animal [4/12/2024 9:26:02 AM.218] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Angry Animal [4/12/2024 9:26:02 AM.218] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Angry Animal [4/12/2024 9:26:02 AM.218] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Angry Animal [4/12/2024 9:26:06 AM.301] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 9:26:06 AM.302] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Car Accident Status = Open [4/12/2024 9:26:06 AM.302] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Car Accident [4/12/2024 9:26:06 AM.305] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:26:06 AM.305] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 9:26:06 AM.306] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:26:06 AM.341] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 1:47:04 PM for [SC] Car Accident [4/12/2024 9:26:06 AM.342] LSPD First Response: CalloutInterface: [DEBUG] waiting 43 in-game minutes for [SC] Car Accident [4/12/2024 9:26:06 AM.342] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes [4/12/2024 9:26:15 AM.377] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:26:15 AM.378] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:26:15 AM.378] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:26:15 AM.794] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:26:15 AM.794] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:26:15 AM.794] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:26:16 AM.214] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:26:16 AM.215] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:26:16 AM.215] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:26:17 AM.787] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:26:17 AM.787] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:26:17 AM.787] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:26:17 AM.928] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:26:17 AM.956] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:26:18 AM.156] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:26:18 AM.314] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:26:18 AM.347] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:26:18 AM.533] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 9:26:24 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:26:24 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:26:24 AM.744] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:26:24 AM.745] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:26:24 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:26:24 AM.747] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:26:24 AM.747] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:26:24 AM.776] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:26:24 AM.777] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:26:24 AM.777] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:26:24 AM.777] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:26:25 AM.332] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:26:25 AM.332] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:26:25 AM.332] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:26:25 AM.333] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:26:25 AM.333] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:26:25 AM.333] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:26:25 AM.558] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:26:25 AM.558] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:26:25 AM.558] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:26:25 AM.558] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:26:25 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:26:25 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:26:25 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:26:25 AM.845] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:26:25 AM.846] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:26:25 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:26:25 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:26:25 AM.880] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:26:25 AM.880] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:26:25 AM.880] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:26:25 AM.880] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:26:26 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:26:26 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:26:26 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:26:26 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:26:26 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:26:26 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:26:26 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:26:26 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:26:26 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:26:26 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:26:27 AM.555] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:26:27 AM.555] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:26:27 AM.555] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:26:27 AM.557] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:26:27 AM.557] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:26:27 AM.557] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:26:27 AM.558] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:26:27 AM.589] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:26:27 AM.590] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:26:27 AM.590] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:26:27 AM.590] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:26:53 AM.048] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:26:53 AM.048] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 9:26:53 AM.048] LSPD First Response: [TRACE] Setting up world event: RunLights #7 [4/12/2024 9:26:53 AM.048] LSPD First Response: [TRACE] Failed to set up RunLights #7 [4/12/2024 9:26:53 AM.048] LSPD First Response: [TRACE] Released 0 entities from RunLights #7 Content Manager [4/12/2024 9:26:53 AM.048] LSPD First Response: [TRACE] Instance cleaned (RunLights #7) [4/12/2024 9:27:16 AM.454] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 9:27:16 AM.454] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Indecent Exposure Status = Open [4/12/2024 9:27:16 AM.454] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Indecent Exposure [4/12/2024 9:27:16 AM.456] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:27:16 AM.456] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 9:27:16 AM.456] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:27:16 AM.488] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 2:21:20 PM for [SC] Indecent Exposure [4/12/2024 9:27:16 AM.488] LSPD First Response: CalloutInterface: [DEBUG] waiting 32 in-game minutes for [SC] Indecent Exposure [4/12/2024 9:27:16 AM.488] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 38 minutes [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Angry Animal and releasing unit 2-DAVID-5 [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Angry Animal [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Angry Animal [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Angry Animal [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Car Accident [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to [SC] Car Accident [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident [4/12/2024 9:27:34 AM.763] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident [4/12/2024 9:27:34 AM.764] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident [4/12/2024 9:27:34 AM.764] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident [4/12/2024 9:27:39 AM.322] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:27:39 AM.322] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:27:39 AM.322] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:27:39 AM.322] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:27:39 AM.322] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:27:39 AM.322] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:27:39 AM.545] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:27:39 AM.578] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:27:39 AM.578] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:27:39 AM.578] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:27:39 AM.739] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 9:27:39 AM.739] LSPD First Response: [TRACE] Starting world event StealCar [4/12/2024 9:27:39 AM.739] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [4/12/2024 9:27:39 AM.917] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [4/12/2024 9:27:42 AM.632] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> TSB-0 [4/12/2024 9:27:54 AM.772] LSPD First Response: UB: BUDDY IS IN GUARD POSITION >> TSB-0 [4/12/2024 9:28:01 AM.482] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:28:01 AM.482] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:28:01 AM.482] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:28:02 AM.014] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:28:02 AM.014] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:28:02 AM.014] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:28:07 AM.703] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: No valid suspects [4/12/2024 9:28:07 AM.703] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory) [4/12/2024 9:28:07 AM.704] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager [4/12/2024 9:28:07 AM.704] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2) [4/12/2024 9:28:07 AM.704] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #5 to abort: Traffic stop ended [4/12/2024 9:28:07 AM.704] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #5 Content Manager [4/12/2024 9:28:07 AM.704] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #5) [4/12/2024 9:28:07 AM.704] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 has been shut down [4/12/2024 9:28:07 AM.721] LSPD First Response: [TRACE] Ped Jesse Yeates has become idle again [4/12/2024 9:28:07 AM.728] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down [4/12/2024 9:28:10 AM.053] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 9:28:10 AM.053] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 9:28:10 AM.053] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 9:28:10 AM.054] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 9:28:10 AM.054] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 9:28:10 AM.054] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 9:28:10 AM.055] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 9:28:10 AM.088] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 9:28:10 AM.089] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 9:28:10 AM.089] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 9:28:10 AM.089] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 9:28:10 AM.802] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:28:18 AM.930] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 9:28:18 AM.930] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 9:28:18 AM.930] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 9:28:18 AM.930] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 9:28:18 AM.930] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 9:28:18 AM.930] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 9:28:19 AM.153] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 9:28:19 AM.153] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 9:28:19 AM.154] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 9:28:19 AM.154] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 9:28:19 AM.696] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 9:28:21 AM.487] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Indecent Exposure [4/12/2024 9:28:21 AM.487] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [SC] Indecent Exposure [4/12/2024 9:28:21 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 9:28:21 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 9:28:21 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 9:28:21 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 9:28:21 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 9:28:33 AM.673] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 9:28:33 AM.674] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = Open [4/12/2024 9:28:33 AM.674] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [4/12/2024 9:28:33 AM.685] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 9:28:33 AM.685] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 9:28:33 AM.685] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 9:28:33 AM.718] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 2:59:29 PM for Pursuit [4/12/2024 9:28:33 AM.718] LSPD First Response: CalloutInterface: [DEBUG] waiting 36 in-game minutes for Pursuit [4/12/2024 9:28:33 AM.718] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 54 minutes [4/12/2024 9:28:37 AM.993] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 9:28:37 AM.993] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 9:28:38 AM.026] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 9:28:38 AM.027] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 9:28:38 AM.027] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45RXG941 [4/12/2024 9:28:38 AM.027] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 9:28:38 AM.055] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 9:28:39 AM.316] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 730 [4/12/2024 9:28:39 AM.603] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 9:28:39 AM.744] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 9:28:39 AM.850] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 9:28:40 AM.134] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 9:28:40 AM.134] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: stop traffic Confidence: 0.6616012 [4/12/2024 9:28:40 AM.146] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 9:28:40 AM.174] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 9:28:40 AM.174] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 9:28:40 AM.174] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 9:28:40 AM.174] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1810573 [4/12/2024 9:28:40 AM.174] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_stop from the ActionQueue [4/12/2024 9:28:41 AM.614] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_stop [4/12/2024 9:28:41 AM.614] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_stop, invoking ActionHandler [4/12/2024 9:28:41 AM.614] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 9:28:41 AM.636] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_stop [4/12/2024 9:28:41 AM.640] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_stop [4/12/2024 9:28:41 AM.669] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_stop at target: GrammarPolice.Actions.Traffic.Stop [4/12/2024 9:28:44 AM.219] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 9:28:44 AM.220] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:28:44 AM.221] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 9:28:44 AM.251] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 21976158 [4/12/2024 9:28:44 AM.251] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 21976158 has stopped, freezing [4/12/2024 9:28:49 AM.395] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = AMBIENT_GANG_WEICHENG [4/12/2024 9:28:49 AM.424] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 41057818 [4/12/2024 9:28:49 AM.424] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 41057818 is still moving at 13.49786, waiting... [4/12/2024 9:28:49 AM.949] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 41057818 is still moving at 3.990844, waiting... [4/12/2024 9:28:50 AM.460] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 41057818 has stopped, freezing [4/12/2024 9:28:54 AM.575] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = AMBIENT_GANG_HILLBILLY [4/12/2024 9:28:54 AM.604] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 38336487 [4/12/2024 9:28:54 AM.605] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 38336487 is still moving at 11.84531, waiting... [4/12/2024 9:28:55 AM.121] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 38336487 is still moving at 1.456242, waiting... [4/12/2024 9:28:55 AM.633] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 38336487 has stopped, freezing [4/12/2024 9:29:01 AM.850] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:29:01 AM.850] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 9:29:01 AM.851] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 9:29:01 AM.851] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:10:24 AM.727] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:10:24 AM.727] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:10:24 AM.727] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:10:26 AM.950] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:10:26 AM.950] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:10:26 AM.950] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:10:26 AM.951] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:10:26 AM.951] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:10:26 AM.951] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:10:26 AM.952] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:10:26 AM.983] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:10:26 AM.983] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:10:26 AM.983] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:10:26 AM.983] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:10:27 AM.568] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:10:27 AM.568] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:10:27 AM.568] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:10:27 AM.568] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:10:27 AM.568] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:10:27 AM.568] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:10:27 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:10:27 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:10:27 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:10:27 AM.774] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:10:28 AM.540] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:10:28 AM.540] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:10:28 AM.540] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:10:28 AM.541] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:10:28 AM.541] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:10:28 AM.542] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:10:28 AM.542] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:10:28 AM.574] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:10:28 AM.575] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:10:28 AM.575] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:10:28 AM.575] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:10:33 AM.224] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Car Accident and releasing unit ADAM-04 [4/12/2024 10:10:33 AM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident [4/12/2024 10:10:33 AM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident [4/12/2024 10:10:33 AM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident [4/12/2024 10:10:33 AM.995] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 10:10:34 AM.027] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 48828352 [4/12/2024 10:10:34 AM.027] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 48828352 is still moving at 2.629926, waiting... [4/12/2024 10:10:34 AM.553] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 48828352 has stopped, freezing [4/12/2024 10:10:37 AM.992] LSPD First Response: UB: RETURNING TO VEHICLE >> TSB-0 [4/12/2024 10:10:40 AM.723] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 10:10:40 AM.756] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 14949456 [4/12/2024 10:10:40 AM.756] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 14949456 is still moving at 9.00679, waiting... [4/12/2024 10:10:41 AM.285] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 14949456 is still moving at 4.68433, waiting... [4/12/2024 10:10:41 AM.822] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 14949456 is still moving at 1.543227, waiting... [4/12/2024 10:10:42 AM.092] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:10:42 AM.092] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:10:42 AM.092] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:10:42 AM.342] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 14949456 has stopped, freezing [4/12/2024 10:10:55 AM.547] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Indecent Exposure and releasing unit CHARLIE-04 [4/12/2024 10:10:55 AM.548] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:10:55 AM.548] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:10:55 AM.548] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:11:09 AM.124] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Pursuit [4/12/2024 10:11:09 AM.124] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to Pursuit [4/12/2024 10:11:09 AM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [4/12/2024 10:11:09 AM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [4/12/2024 10:11:09 AM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [4/12/2024 10:11:09 AM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [4/12/2024 10:11:45 AM.587] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:11:45 AM.587] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Fire Status = Open [4/12/2024 10:11:45 AM.588] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Fire [4/12/2024 10:11:45 AM.589] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:11:45 AM.589] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:11:45 AM.590] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:11:45 AM.620] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 3:53:53 PM for [SC] Fire [4/12/2024 10:11:45 AM.620] LSPD First Response: CalloutInterface: [DEBUG] waiting 31 in-game minutes for [SC] Fire [4/12/2024 10:11:45 AM.620] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 20 minutes [4/12/2024 10:11:51 AM.827] LSPD First Response: CalloutInterface: [DEBUG] pruned 35 records from ALPR data [4/12/2024 10:11:51 AM.827] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s) [4/12/2024 10:11:51 AM.827] LSPD First Response: total entries: 156 [4/12/2024 10:11:51 AM.827] LSPD First Response: invalid licenses: 5 [4/12/2024 10:11:51 AM.827] LSPD First Response: wanted count : 2 [4/12/2024 10:11:51 AM.827] LSPD First Response: entries removed : 156 [4/12/2024 10:11:51 AM.827] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s) [4/12/2024 10:11:51 AM.827] LSPD First Response: total entries : 35 [4/12/2024 10:11:51 AM.827] LSPD First Response: invalid documents: 2 [4/12/2024 10:11:51 AM.831] LSPD First Response: entries removed : 35 [4/12/2024 10:11:52 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:11:52 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:11:52 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:11:52 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:11:52 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:11:52 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:11:52 AM.582] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:11:52 AM.582] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:11:52 AM.582] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:11:52 AM.582] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:11:53 AM.982] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:11:54 AM.026] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:11:54 AM.203] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:11:55 AM.643] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:11:55 AM.643] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:11:55 AM.643] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:11:55 AM.643] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:11:55 AM.644] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:11:55 AM.644] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:11:55 AM.644] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:11:55 AM.689] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:11:55 AM.689] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:11:55 AM.689] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:11:55 AM.689] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:12:01 AM.284] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:12:02 AM.306] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:12:02 AM.835] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:12:25 AM.840] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-0 [4/12/2024 10:12:26 AM.073] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:12:26 AM.074] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Trespassing Status = Open [4/12/2024 10:12:26 AM.074] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Trespassing [4/12/2024 10:12:26 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:12:26 AM.074] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:12:26 AM.074] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:12:26 AM.105] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 4:14:08 PM for [SC] Trespassing [4/12/2024 10:12:26 AM.105] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for [SC] Trespassing [4/12/2024 10:12:26 AM.105] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 25 minutes [4/12/2024 10:12:28 AM.107] LSPD First Response: CalloutInterface: [DEBUG] closing incident Pursuit and releasing unit ADAM-06 [4/12/2024 10:12:28 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [4/12/2024 10:12:28 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [4/12/2024 10:12:28 AM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [4/12/2024 10:12:31 AM.204] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = AMBIENT_GANG_HILLBILLY [4/12/2024 10:12:31 AM.234] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 49317230 [4/12/2024 10:12:31 AM.234] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 49317230 is still moving at 5.366099, waiting... [4/12/2024 10:12:31 AM.749] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 49317230 has stopped, freezing [4/12/2024 10:12:34 AM.064] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:12:34 AM.064] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:12:34 AM.096] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:12:34 AM.097] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:12:34 AM.098] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45RXG941 [4/12/2024 10:12:34 AM.098] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:12:34 AM.129] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:12:35 AM.512] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 650 [4/12/2024 10:12:36 AM.338] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:12:36 AM.502] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:12:36 AM.626] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:12:36 AM.893] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:12:36 AM.893] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.9499821 [4/12/2024 10:12:36 AM.909] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:12:36 AM.932] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:12:36 AM.932] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:12:36 AM.932] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:12:36 AM.932] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8678299 [4/12/2024 10:12:36 AM.932] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 10:12:38 AM.364] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 10:12:38 AM.364] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 10:12:38 AM.365] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:12:38 AM.394] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 10:12:38 AM.427] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 10:12:38 AM.427] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 10:12:38 AM.997] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 10:12:40 AM.240] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:12:40 AM.240] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:12:41 AM.234] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 10:12:44 AM.258] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:12:44 AM.258] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:12:48 AM.382] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Fire [4/12/2024 10:12:48 AM.382] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [SC] Fire [4/12/2024 10:12:48 AM.383] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Fire [4/12/2024 10:12:48 AM.383] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Fire [4/12/2024 10:12:48 AM.383] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Fire [4/12/2024 10:12:48 AM.383] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Fire [4/12/2024 10:12:51 AM.786] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle: group = FIREMAN [4/12/2024 10:12:54 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:12:54 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:12:54 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:12:54 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:12:54 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:12:54 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:12:54 AM.637] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:12:54 AM.637] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:12:54 AM.638] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:12:54 AM.638] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:12:55 AM.406] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:12:55 AM.406] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:12:55 AM.406] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:12:55 AM.407] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:12:55 AM.407] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:12:55 AM.408] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:12:55 AM.408] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:12:55 AM.445] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:12:55 AM.445] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:12:55 AM.445] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:12:55 AM.445] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:13:15 AM.647] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 10:13:16 AM.900] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:13:16 AM.900] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Dynamic Traffic Stop Status = Open [4/12/2024 10:13:16 AM.900] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Dynamic Traffic Stop [4/12/2024 10:13:16 AM.901] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:13:16 AM.902] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:13:16 AM.902] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:13:16 AM.941] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 4:39:33 PM for Dynamic Traffic Stop [4/12/2024 10:13:16 AM.941] LSPD First Response: CalloutInterface: [DEBUG] waiting 67 in-game minutes for Dynamic Traffic Stop [4/12/2024 10:13:16 AM.942] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 54 minutes [4/12/2024 10:13:42 AM.284] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:13:42 AM.284] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:13:42 AM.284] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:13:42 AM.316] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Trespassing [4/12/2024 10:13:42 AM.316] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [SC] Trespassing [4/12/2024 10:13:42 AM.316] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [4/12/2024 10:13:42 AM.316] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [4/12/2024 10:13:42 AM.316] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [4/12/2024 10:13:42 AM.316] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [4/12/2024 10:13:42 AM.601] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:13:42 AM.601] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:13:42 AM.601] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:13:43 AM.022] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:13:43 AM.022] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:13:43 AM.022] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:13:43 AM.856] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:13:43 AM.856] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:13:43 AM.856] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:13:45 AM.002] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:13:45 AM.003] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:13:45 AM.040] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:13:45 AM.041] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:13:46 AM.398] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 590 [4/12/2024 10:13:47 AM.266] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:13:47 AM.433] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:13:47 AM.552] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:13:47 AM.812] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:13:47 AM.812] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting transport Confidence: 0.958025 [4/12/2024 10:13:47 AM.833] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:13:47 AM.858] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:13:47 AM.858] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:13:47 AM.858] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:13:47 AM.858] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8547854 [4/12/2024 10:13:47 AM.858] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 10:13:49 AM.318] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 10:13:49 AM.318] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 10:13:49 AM.318] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:13:49 AM.343] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 10:13:49 AM.376] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 10:13:49 AM.376] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 10:13:49 AM.904] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 10:13:49 AM.984] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [4/12/2024 10:13:49 AM.984] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 10:13:49 AM.984] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:13:50 AM.303] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 10:13:57 AM.978] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:13:57 AM.978] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:13:57 AM.979] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:13:57 AM.979] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:13:57 AM.979] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:13:57 AM.979] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:13:58 AM.208] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:13:58 AM.208] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:13:58 AM.208] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:13:58 AM.208] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:13:58 AM.846] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:13:58 AM.846] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:13:58 AM.846] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:13:58 AM.846] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:13:58 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:13:58 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:13:58 AM.848] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:13:58 AM.888] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:13:58 AM.889] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:13:58 AM.889] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:13:58 AM.889] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:13:59 AM.081] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:00 AM.234] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:14:00 AM.268] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:14:05 AM.256] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:06 AM.280] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:07 AM.843] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:08 AM.870] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:09 AM.890] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:10 AM.915] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:11 AM.927] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:12 AM.947] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:14 AM.435] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:14:14 AM.435] LSPD First Response: [TRACE] Steve Miller (S_M_Y_COP_01) was set as a cop [4/12/2024 10:14:14 AM.477] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:14:27 AM.448] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 10:14:34 AM.313] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code-4 [4/12/2024 10:14:34 AM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:14:34 AM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:14:34 AM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.313] SuperCallouts: Ending Stolen Cleaning Truck Callout. [4/12/2024 10:14:34 AM.313] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:14:34 AM.313] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [4/12/2024 10:14:34 AM.313] LSPD First Response: [TRACE] Instance cleaned ( #3) [4/12/2024 10:14:34 AM.314] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 10:14:34 AM.314] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.314] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:14:34 AM.314] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.314] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.314] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:14:34 AM.314] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 10:14:34 AM.321] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 10:14:36 AM.251] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:14:36 AM.251] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:14:36 AM.283] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:14:36 AM.285] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:14:37 AM.513] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 650 [4/12/2024 10:14:38 AM.248] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Fire and releasing unit 6-PAUL-11 [4/12/2024 10:14:38 AM.248] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Fire [4/12/2024 10:14:38 AM.248] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Fire [4/12/2024 10:14:38 AM.248] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Fire [4/12/2024 10:14:38 AM.396] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:14:38 AM.556] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:14:38 AM.685] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:14:38 AM.957] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:14:38 AM.957] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.9586989 [4/12/2024 10:14:38 AM.976] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:14:39 AM.001] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:14:39 AM.001] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:14:39 AM.001] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:14:39 AM.002] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7500888 [4/12/2024 10:14:39 AM.002] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 10:14:40 AM.440] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 10:14:40 AM.440] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 10:14:40 AM.441] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:14:40 AM.473] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 10:14:40 AM.507] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 10:14:40 AM.537] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:14:40 AM.538] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 10:14:40 AM.539] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 10:14:40 AM.802] LSPD First Response: GrammarPolice: [VehicleWrapper] cannot release invalid vehicle! [4/12/2024 10:14:40 AM.802] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 41057818 [4/12/2024 10:14:40 AM.802] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 38336487 [4/12/2024 10:14:40 AM.803] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 48828352 [4/12/2024 10:14:40 AM.803] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 14949456 [4/12/2024 10:14:40 AM.803] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 49317230 [4/12/2024 10:14:41 AM.178] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 10:14:41 AM.178] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:14:45 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:14:45 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:14:45 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:14:45 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:14:45 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:14:45 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:14:45 AM.837] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:14:45 AM.837] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:14:45 AM.837] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:14:45 AM.837] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:14:47 AM.981] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:14:47 AM.981] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:14:47 AM.981] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:14:47 AM.982] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:14:47 AM.983] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:14:47 AM.983] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:14:47 AM.984] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:14:48 AM.031] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:14:48 AM.031] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:14:48 AM.031] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:14:48 AM.031] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:14:54 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:14:54 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:14:54 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:14:54 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:14:54 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:14:54 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:14:54 AM.707] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:14:54 AM.707] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:14:54 AM.707] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:14:54 AM.707] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:14:54 AM.994] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:14:54 AM.994] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:14:54 AM.994] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:14:54 AM.994] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:14:54 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:14:54 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:14:54 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:14:55 AM.035] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:14:55 AM.036] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:14:55 AM.036] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:14:55 AM.036] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:14:59 AM.554] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Trespassing and releasing unit CHARLIE-04 [4/12/2024 10:14:59 AM.554] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [4/12/2024 10:14:59 AM.554] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [4/12/2024 10:14:59 AM.554] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Trespassing [4/12/2024 10:15:08 AM.423] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:15:08 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:15:08 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:15:08 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:15:08 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:15:08 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:15:08 AM.656] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:15:08 AM.656] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:15:08 AM.656] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:15:08 AM.656] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:15:10 AM.035] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:15:10 AM.035] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:15:10 AM.035] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:15:10 AM.036] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:15:10 AM.036] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:15:10 AM.036] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:15:10 AM.036] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:15:10 AM.069] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:15:10 AM.070] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:15:10 AM.070] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:15:10 AM.070] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:15:32 AM.224] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Dynamic Traffic Stop [4/12/2024 10:15:32 AM.224] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-05 to Dynamic Traffic Stop [4/12/2024 10:15:32 AM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [4/12/2024 10:15:32 AM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [4/12/2024 10:15:32 AM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [4/12/2024 10:15:32 AM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [4/12/2024 10:15:33 AM.049] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:15:33 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:15:33 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:15:33 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:15:33 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:15:33 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:15:33 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:15:33 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:15:33 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:15:33 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:15:35 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:15:35 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:15:35 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:15:35 AM.907] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:15:35 AM.908] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:15:35 AM.908] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:15:35 AM.908] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:15:35 AM.944] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:15:35 AM.945] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:15:35 AM.945] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:15:35 AM.945] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:15:36 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:15:36 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:15:36 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:15:36 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:15:36 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:15:36 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:15:36 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:15:36 AM.774] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:15:36 AM.774] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:15:36 AM.774] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:15:48 AM.174] SuperEvents: New events can now generate... [4/12/2024 10:15:48 AM.835] SuperEvents: Generating random event. [4/12/2024 10:15:48 AM.835] SuperEvents: Loading Fight from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 10:15:55 AM.424] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:15:55 AM.424] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:15:55 AM.458] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:15:55 AM.459] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:15:56 AM.810] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570 [4/12/2024 10:15:56 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:15:56 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:15:56 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:15:56 AM.998] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:15:56 AM.999] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:15:56 AM.999] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:15:57 AM.000] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:15:57 AM.031] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:15:57 AM.032] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:15:57 AM.032] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:15:57 AM.032] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:15:57 AM.611] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:15:57 AM.776] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:15:57 AM.881] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:15:58 AM.143] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:15:58 AM.143] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten forty two Confidence: 0.9457802 [4/12/2024 10:15:58 AM.165] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:15:58 AM.190] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:15:58 AM.190] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:15:58 AM.190] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:15:58 AM.190] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7660169 [4/12/2024 10:15:58 AM.190] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 10:15:58 AM.353] LSPD First Response: [TRACE] It has been 84 seconds since the last callout [4/12/2024 10:15:58 AM.355] LSPD First Response: Creating StolenCopVehicle from SuperCallouts.Callouts.StolenCopVehicle, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 10:15:58 AM.356] LSPD First Response: [TRACE] Callout created: #4 [4/12/2024 10:15:58 AM.358] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 10:15:58 AM.358] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Stolen PD Vehicle Status = New [4/12/2024 10:15:58 AM.358] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Stolen PD Vehicle [4/12/2024 10:15:58 AM.360] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:15:58 AM.360] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 10:15:58 AM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:15:58 AM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:15:58 AM.361] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:15:58 AM.400] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 5:59:48 PM for [SC] Stolen PD Vehicle [4/12/2024 10:15:58 AM.400] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for [SC] Stolen PD Vehicle [4/12/2024 10:15:58 AM.920] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:15:58 AM.920] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:15:58 AM.920] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:15:58 AM.920] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:15:58 AM.920] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:15:58 AM.920] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:15:59 AM.202] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:15:59 AM.202] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:15:59 AM.202] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:15:59 AM.203] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:15:59 AM.632] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 10:15:59 AM.632] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 10:15:59 AM.633] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:15:59 AM.664] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 10:15:59 AM.697] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 10:15:59 AM.697] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 10:16:00 AM.467] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 10:16:00 AM.467] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 10:16:00 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:00 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:00 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:00 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:00 AM.660] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:00 AM.661] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:00 AM.661] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:00 AM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:00 AM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:00 AM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:00 AM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:01 AM.460] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [4/12/2024 10:16:01 AM.460] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [4/12/2024 10:16:01 AM.460] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [4/12/2024 10:16:01 AM.460] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [4/12/2024 10:16:01 AM.460] LSPD First Response: [TRACE] World event StealCar #2 has ended [4/12/2024 10:16:01 AM.494] LSPD First Response: [TRACE] Ped Tahlil Chowdhury has become idle again [4/12/2024 10:16:01 AM.832] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:01 AM.832] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:01 AM.832] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:01 AM.832] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:01 AM.832] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:01 AM.832] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:02 AM.150] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:02 AM.150] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:02 AM.151] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:02 AM.151] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:02 AM.308] SuperEvents: Fight event picked scenerio #3 [4/12/2024 10:16:02 AM.472] SuperCallouts: Stolen Police Vehicle callout accepted! [4/12/2024 10:16:02 AM.482] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:16:02 AM.482] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:16:02 AM.484] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:16:02 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:16:02 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.487] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:16:02 AM.488] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 10:16:02 AM.488] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 10:16:02 AM.492] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.492] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Stolen PD Vehicle [4/12/2024 10:16:02 AM.520] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 10:16:02 AM.523] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [4/12/2024 10:16:03 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:03 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:03 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:03 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:03 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:03 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:03 AM.130] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:03 AM.163] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:03 AM.163] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:03 AM.163] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:03 AM.163] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:05 AM.449] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:05 AM.449] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:05 AM.449] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:05 AM.449] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:05 AM.449] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:05 AM.449] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:05 AM.762] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:05 AM.762] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:05 AM.762] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:05 AM.762] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:06 AM.369] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:16:06 AM.500] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:16:06 AM.530] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:16:08 AM.694] LSPD First Response: [TRACE] User accepted callout [4/12/2024 10:16:08 AM.696] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:08 AM.696] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:08 AM.696] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:08 AM.697] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:08 AM.697] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:08 AM.697] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:08 AM.698] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:08 AM.731] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:08 AM.732] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:08 AM.732] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:08 AM.732] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:10 AM.528] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:10 AM.528] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:10 AM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:10 AM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:10 AM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:10 AM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:12 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:12 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:12 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:12 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:12 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:12 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:12 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:12 AM.801] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:14 AM.179] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:14 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:14 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:14 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:14 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:14 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:14 AM.227] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:16:14 AM.457] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:14 AM.457] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:14 AM.457] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:14 AM.457] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:15 AM.150] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:15 AM.150] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:15 AM.150] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:15 AM.151] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:15 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:15 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:15 AM.153] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:15 AM.187] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:15 AM.188] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:15 AM.188] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:15 AM.188] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:16 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:16 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:16 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:16 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:16 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:16 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:16 AM.757] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:16 AM.757] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:16 AM.757] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:16 AM.758] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:17 AM.820] SuperEvents: Event has been forcefully cleaned up. [4/12/2024 10:16:17 AM.821] SuperEvents: Ending Event. [4/12/2024 10:16:17 AM.821] SuperEvents: Ending event due to player being too far. [4/12/2024 10:16:18 AM.245] SuperEvents: Event Timer started for: 163 seconds. [4/12/2024 10:16:23 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:23 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:23 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:23 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:23 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:23 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:23 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:23 AM.339] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:23 AM.339] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:23 AM.339] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:23 AM.339] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:24 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:24 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:24 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:24 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:24 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:24 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:24 AM.811] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:24 AM.811] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:24 AM.811] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:24 AM.811] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:25 AM.224] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:25 AM.224] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:25 AM.224] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:25 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:25 AM.227] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:25 AM.227] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:25 AM.228] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:25 AM.261] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:25 AM.261] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:25 AM.261] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:25 AM.261] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:26 AM.002] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:26 AM.002] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:26 AM.002] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:26 AM.002] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:26 AM.003] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:26 AM.003] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:26 AM.288] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:26 AM.288] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:26 AM.288] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:26 AM.288] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:26 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:26 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:26 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:26 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:26 AM.357] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:26 AM.357] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:26 AM.357] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:26 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:26 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:26 AM.400] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:26 AM.400] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:27 AM.328] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [4/12/2024 10:16:27 AM.328] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [4/12/2024 10:16:27 AM.827] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:16:27 AM.827] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:16:27 AM.868] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:16:27 AM.869] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:16:28 AM.683] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:28 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:28 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:28 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:28 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:28 AM.684] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:28 AM.922] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:28 AM.922] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:28 AM.922] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:28 AM.922] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:29 AM.159] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 720 [4/12/2024 10:16:29 AM.685] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:16:29 AM.828] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:16:29 AM.961] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:16:30 AM.247] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:16:30 AM.247] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting backup Confidence: 0.905053 [4/12/2024 10:16:30 AM.268] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:16:30 AM.298] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/12/2024 10:16:30 AM.298] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:16:30 AM.298] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:16:30 AM.298] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:16:30 AM.298] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4707819 [4/12/2024 10:16:30 AM.298] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 10:16:30 AM.489] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:30 AM.489] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:30 AM.489] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:30 AM.490] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:30 AM.490] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:30 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:30 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:30 AM.527] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:30 AM.527] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:30 AM.527] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:30 AM.528] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:31 AM.760] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 10:16:31 AM.760] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 10:16:31 AM.761] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:16:31 AM.789] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 10:16:31 AM.821] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 10:16:31 AM.822] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callCode3Backup with parameters: False False [4/12/2024 10:16:31 AM.863] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:16:32 AM.079] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 10:16:32 AM.466] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [4/12/2024 10:16:32 AM.466] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [4/12/2024 10:16:32 AM.466] LSPD First Response: [TRACE] Created new chase [4/12/2024 10:16:32 AM.467] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:16:32 AM.467] LSPD First Response: [TRACE] Took ownership of suspect for chase [4/12/2024 10:16:32 AM.492] LSPD First Response: [TRACE] Suspect added to chase [4/12/2024 10:16:32 AM.497] LSPD First Response: [TRACE] Pursuit menu was reset. [4/12/2024 10:16:32 AM.519] LSPD First Response: [TRACE] Starting chase [4/12/2024 10:16:32 AM.573] LSPD First Response: [TRACE] Player now monitoring Hector Martinez [4/12/2024 10:16:32 AM.648] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:16:32 AM.912] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:16:32 AM.912] LSPD First Response: UB: DETECTED ZONE: ALAMO [4/12/2024 10:16:32 AM.912] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:16:33 AM.291] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:33 AM.291] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:33 AM.291] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:33 AM.291] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:33 AM.291] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:33 AM.291] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:33 AM.558] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:33 AM.559] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:33 AM.559] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:33 AM.559] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:33 AM.583] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:16:33 AM.972] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON POLICE2 [4/12/2024 10:16:34 AM.614] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:16:34 AM.616] LSPD First Response: [TRACE] Visual regained event fired [4/12/2024 10:16:34 AM.842] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:16:34 AM.968] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:34 AM.968] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:34 AM.968] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:34 AM.969] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:34 AM.969] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:34 AM.970] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:34 AM.970] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:35 AM.011] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:35 AM.012] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:35 AM.012] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:35 AM.012] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:35 AM.830] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:35 AM.831] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:35 AM.831] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:35 AM.831] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:36 AM.170] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:36 AM.170] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:36 AM.170] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:36 AM.170] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:36 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:36 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:36 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:36 AM.204] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:36 AM.204] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:36 AM.204] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:36 AM.204] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:36 AM.502] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:36 AM.502] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:36 AM.502] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:36 AM.502] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:36 AM.502] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:36 AM.502] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:36 AM.775] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:36 AM.775] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:36 AM.775] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:36 AM.776] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:37 AM.139] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:16:38 AM.320] LSPD First Response: CalloutInterface: [DEBUG] closing incident Dynamic Traffic Stop and releasing unit ADAM-05 [4/12/2024 10:16:38 AM.320] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [4/12/2024 10:16:38 AM.320] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [4/12/2024 10:16:38 AM.320] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Dynamic Traffic Stop [4/12/2024 10:16:38 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:38 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:38 AM.549] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:38 AM.550] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:38 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:38 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:38 AM.552] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:38 AM.597] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:38 AM.597] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:38 AM.597] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:38 AM.597] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:38 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:38 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:38 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:38 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:38 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:38 AM.906] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:39 AM.185] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:39 AM.185] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:39 AM.185] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:39 AM.185] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:40 AM.713] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:16:41 AM.162] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:16:41 AM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:16:42 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:42 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:42 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:42 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:42 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:42 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:42 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:42 AM.624] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:42 AM.624] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:42 AM.625] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:42 AM.625] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:45 AM.312] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:16:45 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Indecent Exposure Status = Open [4/12/2024 10:16:45 AM.312] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Indecent Exposure [4/12/2024 10:16:45 AM.313] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:16:45 AM.313] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:16:45 AM.314] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:16:45 AM.349] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 6:23:15 PM for [SC] Indecent Exposure [4/12/2024 10:16:45 AM.349] LSPD First Response: CalloutInterface: [DEBUG] waiting 20 in-game minutes for [SC] Indecent Exposure [4/12/2024 10:16:45 AM.349] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 55 minutes [4/12/2024 10:16:45 AM.570] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:16:45 AM.570] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:16:45 AM.609] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:16:45 AM.610] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:16:45 AM.833] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:45 AM.833] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:45 AM.833] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:45 AM.833] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:45 AM.833] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:45 AM.833] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:46 AM.078] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:46 AM.078] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:46 AM.078] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:46 AM.078] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:46 AM.887] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 580 [4/12/2024 10:16:47 AM.175] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:47 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:47 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:47 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:47 AM.177] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:47 AM.178] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:47 AM.178] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:47 AM.213] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:47 AM.214] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:47 AM.214] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:47 AM.214] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:47 AM.369] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:16:47 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:47 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:47 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:47 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:47 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:47 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:47 AM.623] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:16:47 AM.689] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:47 AM.689] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:47 AM.689] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:47 AM.689] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:47 AM.779] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:16:47 AM.874] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:47 AM.874] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:47 AM.874] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:47 AM.875] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:47 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:47 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:47 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:47 AM.885] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:16:47 AM.916] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:47 AM.916] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:47 AM.917] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:47 AM.917] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:48 AM.147] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:16:48 AM.147] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting backup Confidence: 0.9501435 [4/12/2024 10:16:48 AM.168] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:16:48 AM.197] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:16:48 AM.197] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:16:48 AM.197] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:16:48 AM.197] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.627112 [4/12/2024 10:16:48 AM.197] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 10:16:48 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:48 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:48 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:48 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:48 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:48 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:48 AM.966] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:48 AM.999] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:48 AM.999] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:48 AM.999] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:49 AM.430] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [4/12/2024 10:16:49 AM.430] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [4/12/2024 10:16:49 AM.430] LSPD First Response: PlayAction: Failed to find SUSPECT_SPOTTED [4/12/2024 10:16:49 AM.675] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 10:16:49 AM.675] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 10:16:49 AM.676] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:16:49 AM.715] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 10:16:49 AM.746] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 10:16:49 AM.746] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [4/12/2024 10:16:49 AM.875] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:49 AM.875] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:49 AM.875] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:49 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:49 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:49 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:49 AM.878] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:49 AM.917] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:49 AM.917] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:49 AM.917] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:49 AM.917] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:50 AM.183] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:16:50 AM.373] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 10:16:50 AM.813] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:16:50 AM.813] LSPD First Response: UB: DETECTED ZONE: DESRT [4/12/2024 10:16:50 AM.813] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:16:50 AM.824] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [4/12/2024 10:16:51 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:51 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:51 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:51 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:51 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:51 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:51 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: COLOR_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: COLOR_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: PlayAction: Failed to find COLOR_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: MANUFACTURER_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: MANUFACTURER_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: PlayAction: Failed to find MANUFACTURER_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: MODEL_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: MODEL_NOT_FOUND [4/12/2024 10:16:51 AM.281] LSPD First Response: PlayAction: Failed to find MODEL_NOT_FOUND [4/12/2024 10:16:51 AM.377] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:51 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:51 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:51 AM.378] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:51 AM.408] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:51 AM.408] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:51 AM.408] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:51 AM.408] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:51 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:51 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:51 AM.410] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:51 AM.443] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:51 AM.443] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:51 AM.443] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:51 AM.443] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:52 AM.034] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:16:52 AM.034] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:16:52 AM.034] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:16:52 AM.034] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:16:52 AM.037] LSPD First Response: [TRACE] Drake Williams (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:16:52 AM.071] LSPD First Response: [TRACE] Cop Drake Williams reassigned to Hector Martinez [4/12/2024 10:16:52 AM.074] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:16:52 AM.113] LSPD First Response: [TRACE] Drake Williams now monitoring Hector Martinez [4/12/2024 10:16:52 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:52 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:52 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:52 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:52 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:52 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:52 AM.135] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:16:52 AM.135] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:16:52 AM.135] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:16:52 AM.135] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:16:52 AM.135] LSPD First Response: [TRACE] Dylan Kelly (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:16:52 AM.136] LSPD First Response: [TRACE] Cop Dylan Kelly reassigned to Hector Martinez [4/12/2024 10:16:52 AM.136] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:16:52 AM.231] LSPD First Response: [TRACE] Dylan Kelly now monitoring Hector Martinez [4/12/2024 10:16:52 AM.409] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:52 AM.409] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:52 AM.409] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:52 AM.409] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:54 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:54 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:54 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:54 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:54 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:54 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:54 AM.134] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:54 AM.169] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:54 AM.169] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:54 AM.169] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:54 AM.169] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:54 AM.569] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:16:54 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:16:54 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:16:54 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:16:54 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:16:54 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:16:54 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:16:55 AM.023] LSPD First Response: [TRACE] Drake Williams (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:16:55 AM.132] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:16:55 AM.132] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:16:55 AM.132] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:16:55 AM.132] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:16:55 AM.346] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:16:55 AM.348] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:16:55 AM.543] LSPD First Response: [TRACE] Dylan Kelly (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:16:56 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:16:56 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:16:56 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:16:56 AM.137] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:16:56 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:16:56 AM.140] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:16:56 AM.141] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:16:56 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:16:56 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:16:56 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:16:56 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:16:56 AM.749] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:16:57 AM.113] LSPD First Response: [TRACE] Dylan Kelly (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:16:58 AM.834] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [4/12/2024 10:16:58 AM.899] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:16:59 AM.604] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [4/12/2024 10:17:00 AM.207] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:00 AM.208] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:00 AM.208] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:00 AM.208] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:00 AM.208] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:00 AM.208] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:00 AM.467] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:00 AM.467] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:00 AM.467] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:00 AM.467] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:00 AM.973] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:00 AM.973] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:00 AM.973] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:00 AM.974] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:00 AM.975] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:00 AM.975] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:00 AM.975] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:01 AM.011] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:01 AM.011] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:01 AM.011] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:01 AM.011] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:01 AM.040] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:01 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:01 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:01 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:01 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:01 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:01 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:01 AM.871] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/12/2024 10:17:02 AM.021] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:02 AM.021] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:02 AM.021] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:02 AM.021] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:02 AM.142] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:02 AM.143] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:02 AM.143] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:02 AM.144] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:02 AM.144] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:02 AM.146] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:02 AM.147] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:02 AM.179] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:02 AM.180] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:02 AM.180] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:02 AM.180] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:02 AM.672] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:02 AM.672] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:02 AM.672] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:02 AM.672] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:02 AM.672] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:02 AM.672] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:02 AM.886] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:02 AM.887] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:02 AM.887] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:02 AM.887] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:03 AM.106] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:03 AM.144] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:03 AM.145] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:03 AM.145] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:03 AM.145] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:03 AM.146] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:03 AM.147] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:03 AM.147] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:03 AM.179] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:03 AM.179] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:03 AM.179] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:03 AM.179] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:03 AM.302] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:17:03 AM.304] LSPD First Response: [TRACE] Report Voice: [4/12/2024 10:17:03 AM.445] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:17:04 AM.310] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:04 AM.417] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:04 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:04 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:04 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:04 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:04 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:04 AM.448] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:04 AM.723] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:04 AM.723] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:04 AM.724] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:04 AM.724] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:05 AM.258] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:06 AM.134] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:17:06 AM.134] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:17:06 AM.175] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:17:06 AM.176] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:17:07 AM.093] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:07 AM.093] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:07 AM.093] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:07 AM.094] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:07 AM.094] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:07 AM.095] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:07 AM.095] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:07 AM.137] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:07 AM.137] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:07 AM.137] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:07 AM.137] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:07 AM.333] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:07 AM.366] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:07 AM.517] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 780 [4/12/2024 10:17:08 AM.250] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:17:08 AM.409] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:17:08 AM.525] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:17:08 AM.801] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:17:08 AM.801] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 requesting backup Confidence: 0.9365072 [4/12/2024 10:17:08 AM.819] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:17:08 AM.850] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:17:08 AM.850] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:17:08 AM.850] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:17:08 AM.850] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7157692 [4/12/2024 10:17:08 AM.850] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 10:17:09 AM.340] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:09 AM.385] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:17:09 AM.493] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:09 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:09 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:09 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:09 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:09 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:09 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:10 AM.178] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:10 AM.187] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:10 AM.187] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:10 AM.187] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:10 AM.187] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:10 AM.283] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 10:17:10 AM.283] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 10:17:10 AM.283] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:17:10 AM.312] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 10:17:10 AM.350] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 10:17:10 AM.350] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [4/12/2024 10:17:10 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:10 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:10 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:10 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:10 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:10 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:10 AM.730] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:10 AM.762] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 10:17:10 AM.764] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:10 AM.764] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:10 AM.764] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:10 AM.764] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:11 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:11 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:11 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:11 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:11 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:11 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:11 AM.399] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:17:11 AM.399] LSPD First Response: UB: DETECTED ZONE: ALAMO [4/12/2024 10:17:11 AM.399] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:17:11 AM.404] LSPD First Response: UB: STARTED PURSUIT >> OSB-1 [4/12/2024 10:17:11 AM.464] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:11 AM.464] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:11 AM.464] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:11 AM.464] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:11 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:11 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:11 AM.491] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:11 AM.492] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:11 AM.493] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:11 AM.493] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:11 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:11 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:11 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:11 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:11 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:11 AM.615] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:11 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:11 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:11 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:11 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:11 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:11 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:12 AM.131] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:12 AM.131] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:12 AM.131] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:12 AM.131] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:12 AM.502] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:17:12 AM.502] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:17:12 AM.502] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:17:12 AM.502] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:17:12 AM.502] LSPD First Response: [TRACE] Janis Lexus (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:17:12 AM.503] LSPD First Response: [TRACE] Cop Janis Lexus reassigned to Hector Martinez [4/12/2024 10:17:12 AM.503] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:17:12 AM.595] LSPD First Response: [TRACE] Janis Lexus now monitoring Hector Martinez [4/12/2024 10:17:13 AM.783] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:14 AM.456] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:14 AM.589] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:14 AM.946] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:15 AM.164] LSPD First Response: [TRACE] Janis Lexus (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:17:15 AM.910] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:17 AM.098] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:18 AM.054] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:18 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:18 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:18 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:18 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:18 AM.128] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:18 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:18 AM.129] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:18 AM.165] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:18 AM.166] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:18 AM.166] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:18 AM.166] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:19 AM.268] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:19 AM.762] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:17:19 AM.762] LSPD First Response: [TRACE] Report Voice: [4/12/2024 10:17:20 AM.183] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:20 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:20 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:20 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:20 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:20 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:20 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:20 AM.639] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:20 AM.640] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:20 AM.640] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:20 AM.640] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:20 AM.760] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:20 AM.764] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:20 AM.764] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:20 AM.765] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:20 AM.765] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:20 AM.765] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:20 AM.766] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:20 AM.766] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:20 AM.803] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:20 AM.803] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:20 AM.803] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:20 AM.803] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:21 AM.345] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:22 AM.279] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:22 AM.692] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:22 AM.692] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:22 AM.692] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:22 AM.692] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:22 AM.692] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:22 AM.692] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:22 AM.981] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:22 AM.981] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:22 AM.981] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:22 AM.981] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:23 AM.398] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:17:23 AM.465] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:24 AM.161] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:24 AM.161] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:24 AM.161] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:24 AM.162] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:24 AM.162] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:24 AM.162] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:24 AM.163] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:24 AM.199] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:24 AM.199] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:24 AM.199] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:24 AM.200] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:24 AM.410] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:25 AM.556] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Indecent Exposure [4/12/2024 10:17:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [SC] Indecent Exposure [4/12/2024 10:17:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:17:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:17:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:17:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:17:26 AM.130] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:17:26 AM.528] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:26 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:26 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:26 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:26 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:26 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:26 AM.774] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:26 AM.985] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:26 AM.985] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:27 AM.072] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:27 AM.073] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:27 AM.611] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [4/12/2024 10:17:27 AM.650] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 10:17:27 AM.652] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 10:17:27 AM.674] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:27 AM.682] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [4/12/2024 10:17:27 AM.711] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2 [4/12/2024 10:17:27 AM.770] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [4/12/2024 10:17:27 AM.799] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 10:17:28 AM.415] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:28 AM.415] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:28 AM.415] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:28 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:28 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:28 AM.417] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:28 AM.417] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:28 AM.448] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:28 AM.448] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:28 AM.448] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:28 AM.448] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:28 AM.554] LSPD First Response: [TRACE] Dylan Kelly (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:17:28 AM.649] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:29 AM.059] LSPD First Response: [TRACE] Dylan Kelly (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:17:29 AM.447] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:29 AM.578] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD [4/12/2024 10:17:29 AM.796] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:30 AM.755] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:31 AM.141] LSPD First Response: [TRACE] Janis Lexus (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:17:31 AM.669] LSPD First Response: [TRACE] Drake Williams (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:17:31 AM.907] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:31 AM.921] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [4/12/2024 10:17:32 AM.907] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:32 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:32 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:32 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:32 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:32 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:32 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:33 AM.209] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:33 AM.209] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:33 AM.209] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:33 AM.209] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:33 AM.311] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:33 AM.311] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:33 AM.311] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:33 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:33 AM.313] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:33 AM.313] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:33 AM.314] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:33 AM.344] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:33 AM.344] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:33 AM.344] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:33 AM.344] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:33 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:33 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:33 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:33 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:33 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:33 AM.865] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:33 AM.990] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:34 AM.178] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:34 AM.178] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:34 AM.178] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:34 AM.178] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:34 AM.207] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:34 AM.207] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:34 AM.208] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:34 AM.208] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:34 AM.209] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:34 AM.209] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:34 AM.209] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:34 AM.241] LSPD First Response: [TRACE] Janis Lexus (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:17:34 AM.255] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:34 AM.255] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:34 AM.255] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:34 AM.255] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:34 AM.519] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:34 AM.519] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:34 AM.519] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:34 AM.519] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:34 AM.519] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:34 AM.519] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:34 AM.829] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:34 AM.829] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:34 AM.829] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:34 AM.829] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:34 AM.879] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:34 AM.879] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:34 AM.879] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:34 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:34 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:34 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:34 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:34 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:34 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:34 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:34 AM.913] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:35 AM.058] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:35 AM.259] LSPD First Response: [TRACE] Drake Williams (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:17:35 AM.733] LSPD First Response: [TRACE] Dylan Kelly (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:17:36 AM.135] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:36 AM.809] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:36 AM.950] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:37 AM.183] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:37 AM.218] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:17:37 AM.218] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:17:37 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:37 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:37 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:37 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:37 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:37 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:37 AM.256] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:17:37 AM.258] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:17:37 AM.285] LSPD First Response: [TRACE] Dylan Kelly (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:17:37 AM.324] LSPD First Response: [TRACE] Freeing dead cop [4/12/2024 10:17:37 AM.326] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:17:37 AM.330] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:17:37 AM.334] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:17:37 AM.463] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:37 AM.464] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:37 AM.464] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:37 AM.464] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:38 AM.546] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 590 [4/12/2024 10:17:38 AM.546] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:38 AM.546] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:38 AM.546] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:38 AM.547] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:38 AM.547] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:38 AM.548] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:38 AM.548] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:38 AM.588] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:38 AM.588] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:38 AM.589] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:38 AM.589] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:38 AM.957] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:17:39 AM.277] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:39 AM.436] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:17:39 AM.587] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:17:39 AM.696] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:17:39 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:39 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:39 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:39 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:39 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:39 AM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:39 AM.986] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:17:39 AM.986] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting spikes Confidence: 0.9675797 [4/12/2024 10:17:40 AM.007] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:17:40 AM.042] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:40 AM.042] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:40 AM.042] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:40 AM.042] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:40 AM.042] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:17:40 AM.042] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:17:40 AM.042] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:17:40 AM.042] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8244159 [4/12/2024 10:17:40 AM.042] LSPD First Response: GrammarPolice: [GrammarHandler] processing action spikestrips from the ActionQueue [4/12/2024 10:17:41 AM.408] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:17:41 AM.471] LSPD First Response: GrammarPolice: [Events] firing action event, action = spikestrips [4/12/2024 10:17:41 AM.471] LSPD First Response: GrammarPolice: [DispatchHandler] received action: spikestrips, invoking ActionHandler [4/12/2024 10:17:41 AM.471] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:17:41 AM.501] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: spikestrips [4/12/2024 10:17:41 AM.531] LSPD First Response: GrammarPolice: [Action] calling action: spikestrips at target: GrammarPolice.Actions.Backup.Spikestrips [4/12/2024 10:17:41 AM.532] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callSpikeStripsBackup [4/12/2024 10:17:41 AM.854] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [4/12/2024 10:17:42 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:42 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:42 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:42 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:42 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:42 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:42 AM.025] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:42 AM.031] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 10:17:42 AM.061] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:42 AM.061] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:42 AM.061] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:42 AM.061] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:42 AM.314] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: spikestrips [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] Freeing dead cop [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] Freeing dead cop [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:17:42 AM.784] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:17:43 AM.471] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [4/12/2024 10:17:43 AM.471] LSPD First Response: GetAudioFileForAction: No file found for: TARGET_VEHICLE_LICENSE_PLATE [4/12/2024 10:17:43 AM.471] LSPD First Response: PlayAction: Failed to find TARGET_VEHICLE_LICENSE_PLATE [4/12/2024 10:17:43 AM.486] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:43 AM.486] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:43 AM.486] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:43 AM.486] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:43 AM.486] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:43 AM.486] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:43 AM.768] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:43 AM.768] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:43 AM.768] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:43 AM.769] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:44 AM.409] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:17:44 AM.409] LSPD First Response: UB: DETECTED ZONE: ZANCUDO [4/12/2024 10:17:44 AM.409] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:17:44 AM.476] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:44 AM.476] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:44 AM.477] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:44 AM.477] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:44 AM.478] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:44 AM.478] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:44 AM.478] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:44 AM.514] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:44 AM.514] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:44 AM.514] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:44 AM.514] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:45 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:45 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:45 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:45 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:45 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:45 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:46 AM.203] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:46 AM.203] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:46 AM.203] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:46 AM.203] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:50 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:50 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:50 AM.867] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:50 AM.869] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:50 AM.870] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:50 AM.871] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:50 AM.871] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:50 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:50 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:50 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:50 AM.912] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:51 AM.589] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:51 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:51 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:51 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:51 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:51 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:51 AM.857] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:51 AM.857] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:51 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:51 AM.858] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:52 AM.099] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:52 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:52 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:52 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:52 AM.101] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:52 AM.101] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:52 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:52 AM.134] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:52 AM.135] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:52 AM.135] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:52 AM.135] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:52 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:52 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:52 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:52 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:52 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:52 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:52 AM.589] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:52 AM.590] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:52 AM.590] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:52 AM.590] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:53 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:53 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:53 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:53 AM.412] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:53 AM.413] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:53 AM.413] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:53 AM.414] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:53 AM.447] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:53 AM.447] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:53 AM.447] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:53 AM.447] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:54 AM.581] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 10:17:56 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:56 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:56 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:56 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:56 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:56 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:56 AM.885] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:56 AM.885] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:56 AM.885] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:56 AM.885] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:58 AM.072] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:17:58 AM.072] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:17:58 AM.106] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:17:58 AM.107] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:17:59 AM.025] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:59 AM.025] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:59 AM.025] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:59 AM.026] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:59 AM.026] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:59 AM.026] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:59 AM.026] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:59 AM.060] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:59 AM.060] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:59 AM.060] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:59 AM.060] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:17:59 AM.461] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 750 [4/12/2024 10:17:59 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:17:59 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:17:59 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:17:59 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:17:59 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:17:59 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:17:59 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:17:59 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:17:59 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:17:59 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:17:59 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:17:59 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:17:59 AM.819] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:17:59 AM.846] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:17:59 AM.847] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:17:59 AM.847] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:17:59 AM.847] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:17:59 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:17:59 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:17:59 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:17:59 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:00 AM.078] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:18:00 AM.216] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:18:00 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:00 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:00 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:00 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:00 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:00 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:00 AM.328] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:18:00 AM.529] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:00 AM.529] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:00 AM.529] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:00 AM.529] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:00 AM.588] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:18:00 AM.588] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 requesting backup Confidence: 0.9512505 [4/12/2024 10:18:00 AM.624] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:18:00 AM.646] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:18:00 AM.646] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:18:00 AM.646] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:18:00 AM.646] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5740116 [4/12/2024 10:18:00 AM.646] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 10:18:01 AM.720] LSPD First Response: [TRACE] zayden jade (MP_M_FREEMODE_01) was damaged. [4/12/2024 10:18:02 AM.104] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 10:18:02 AM.104] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 10:18:02 AM.104] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:18:02 AM.132] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 10:18:02 AM.160] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 10:18:02 AM.160] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [4/12/2024 10:18:02 AM.277] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:02 AM.277] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:02 AM.277] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:02 AM.278] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:02 AM.278] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:02 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:02 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:02 AM.303] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:02 AM.303] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:02 AM.303] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:02 AM.303] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:02 AM.665] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 10:18:03 AM.210] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:18:03 AM.210] LSPD First Response: UB: DETECTED ZONE: DESRT [4/12/2024 10:18:03 AM.210] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:18:03 AM.218] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD [4/12/2024 10:18:03 AM.220] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [4/12/2024 10:18:03 AM.810] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:03 AM.810] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:03 AM.810] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:03 AM.810] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:03 AM.810] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:03 AM.810] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:04 AM.085] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:18:04 AM.091] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:04 AM.091] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:04 AM.091] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:04 AM.091] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:04 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:04 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:04 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:04 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:04 AM.241] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:04 AM.241] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:04 AM.243] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:04 AM.269] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:04 AM.269] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:04 AM.269] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:04 AM.269] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:04 AM.412] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:18:04 AM.412] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:18:04 AM.412] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:18:04 AM.412] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:04 AM.412] LSPD First Response: [TRACE] Matthew Kingscote (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:04 AM.412] LSPD First Response: [TRACE] Cop Matthew Kingscote reassigned to Hector Martinez [4/12/2024 10:18:04 AM.413] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:18:04 AM.439] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:18:04 AM.439] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:18:04 AM.439] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:18:04 AM.439] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:04 AM.439] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:04 AM.439] LSPD First Response: [TRACE] Cop Jennifer Lewis reassigned to Hector Martinez [4/12/2024 10:18:04 AM.440] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:18:04 AM.462] LSPD First Response: [TRACE] Matthew Kingscote now monitoring Hector Martinez [4/12/2024 10:18:04 AM.462] LSPD First Response: [TRACE] Jennifer Lewis now monitoring Hector Martinez [4/12/2024 10:18:06 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:06 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:06 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:06 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:06 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:06 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:06 AM.284] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:06 AM.285] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:06 AM.285] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:06 AM.285] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:06 AM.814] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:06 AM.923] LSPD First Response: [TRACE] Matthew Kingscote (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:07 AM.004] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:07 AM.004] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:07 AM.004] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:07 AM.005] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:07 AM.005] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:07 AM.005] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:07 AM.006] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:07 AM.035] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:07 AM.035] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:07 AM.035] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:07 AM.035] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:07 AM.936] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:08 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:08 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:08 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:08 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:08 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:08 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:08 AM.725] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:08 AM.725] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:08 AM.725] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:08 AM.726] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:08 AM.862] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:08 AM.943] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_SHERIFF_01) left combat. [4/12/2024 10:18:09 AM.289] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:18:09 AM.290] LSPD First Response: UB: DETECTED ZONE: DESRT [4/12/2024 10:18:09 AM.290] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:18:09 AM.295] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD [4/12/2024 10:18:09 AM.297] LSPD First Response: UB: STARTED PURSUIT >> OSB-1 [4/12/2024 10:18:09 AM.332] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:18:09 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:09 AM.495] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:09 AM.495] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:09 AM.495] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:09 AM.496] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:09 AM.497] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:09 AM.497] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:09 AM.529] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:09 AM.529] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:09 AM.529] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:09 AM.529] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:09 AM.552] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:18:09 AM.552] LSPD First Response: [TRACE] Report Voice: [4/12/2024 10:18:09 AM.553] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:18:09 AM.623] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 10:18:10 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:10 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:10 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:10 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:10 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:10 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:10 AM.437] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:10 AM.437] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:10 AM.437] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:10 AM.437] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:10 AM.504] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:18:10 AM.504] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:18:10 AM.504] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:18:10 AM.504] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:10 AM.504] LSPD First Response: [TRACE] Jordan Castro (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:10 AM.504] LSPD First Response: [TRACE] Cop Jordan Castro reassigned to Hector Martinez [4/12/2024 10:18:10 AM.505] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:18:10 AM.532] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:18:10 AM.532] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:18:10 AM.532] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:18:10 AM.532] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:10 AM.532] LSPD First Response: [TRACE] John Tallen (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:10 AM.532] LSPD First Response: [TRACE] Cop John Tallen reassigned to Hector Martinez [4/12/2024 10:18:10 AM.532] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:18:10 AM.556] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:18:10 AM.557] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:18:10 AM.586] LSPD First Response: [TRACE] Jordan Castro now monitoring Hector Martinez [4/12/2024 10:18:10 AM.586] LSPD First Response: [TRACE] John Tallen now monitoring Hector Martinez [4/12/2024 10:18:11 AM.036] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:11 AM.599] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:18:11 AM.599] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:18:11 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:11 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:11 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:11 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:11 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:11 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:11 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:12 AM.030] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:12 AM.030] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:12 AM.030] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:12 AM.030] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:12 AM.623] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:18:12 AM.623] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:18:12 AM.910] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:12 AM.942] LSPD First Response: [TRACE] Jordan Castro (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:13 AM.136] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:13 AM.308] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:18:13 AM.308] LSPD First Response: UB: DETECTED ZONE: DESRT [4/12/2024 10:18:13 AM.308] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:18:13 AM.321] LSPD First Response: UB: STARTED PURSUIT >> OSB-2 [4/12/2024 10:18:13 AM.348] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:18:13 AM.348] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:18:13 AM.359] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:18:13 AM.933] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:13 AM.933] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:13 AM.933] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:13 AM.933] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:13 AM.933] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:13 AM.933] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:13 AM.959] LSPD First Response: [TRACE] John Tallen (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:14 AM.260] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:14 AM.261] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:14 AM.261] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:14 AM.261] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:14 AM.515] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:18:14 AM.515] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:18:14 AM.515] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:18:14 AM.515] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:14 AM.515] LSPD First Response: [TRACE] Joseph Colins (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:14 AM.516] LSPD First Response: [TRACE] Cop Joseph Colins reassigned to Hector Martinez [4/12/2024 10:18:14 AM.516] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:18:14 AM.545] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:18:14 AM.545] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:18:14 AM.545] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:18:14 AM.545] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:14 AM.545] LSPD First Response: [TRACE] Johny McKenzie (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:14 AM.546] LSPD First Response: [TRACE] Cop Johny McKenzie reassigned to Hector Martinez [4/12/2024 10:18:14 AM.546] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:18:14 AM.633] LSPD First Response: [TRACE] Joseph Colins now monitoring Hector Martinez [4/12/2024 10:18:14 AM.633] LSPD First Response: [TRACE] Johny McKenzie now monitoring Hector Martinez [4/12/2024 10:18:14 AM.707] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:18:14 AM.708] LSPD First Response: UB: DETECTED ZONE: DESRT [4/12/2024 10:18:14 AM.708] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:18:14 AM.718] LSPD First Response: UB: STARTED PURSUIT >> OSB-3 [4/12/2024 10:18:14 AM.751] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:18:14 AM.751] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:18:15 AM.025] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:15 AM.216] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:15 AM.503] LSPD First Response: [TRACE] John Tallen (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:15 AM.540] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:18:15 AM.541] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:18:15 AM.541] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:18:15 AM.541] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:18:15 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:15 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:15 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:15 AM.613] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:15 AM.613] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:15 AM.614] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:15 AM.615] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:15 AM.648] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:15 AM.648] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:15 AM.648] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:15 AM.649] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:15 AM.804] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [4/12/2024 10:18:15 AM.805] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:18:15 AM.805] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 10:18:15 AM.805] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:15 AM.806] LSPD First Response: [TRACE] Artur Johnson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:15 AM.806] LSPD First Response: [TRACE] Cop Artur Johnson reassigned to Hector Martinez [4/12/2024 10:18:15 AM.806] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:18:15 AM.857] LSPD First Response: [TRACE] Artur Johnson now monitoring Hector Martinez [4/12/2024 10:18:16 AM.913] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:16 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:16 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:16 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:16 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:16 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:16 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:17 AM.047] LSPD First Response: [TRACE] Joseph Colins (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:17 AM.153] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:17 AM.294] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:17 AM.294] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:17 AM.294] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:17 AM.294] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:17 AM.319] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:17 AM.552] LSPD First Response: [TRACE] Johny McKenzie (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:17 AM.979] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:17 AM.979] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:17 AM.979] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:17 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:17 AM.981] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:17 AM.983] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:17 AM.984] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:18 AM.015] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:18 AM.015] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:18 AM.015] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:18 AM.015] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:18 AM.241] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:18 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:18 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:18 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:18 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:18 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:18 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:18 AM.708] LSPD First Response: [TRACE] Artur Johnson (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:18 AM.716] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:18 AM.716] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:18 AM.716] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:18 AM.717] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:19 AM.046] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:19 AM.298] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:19 AM.453] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:19 AM.635] LSPD First Response: [TRACE] Johny McKenzie (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:20 AM.377] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:21 AM.168] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:21 AM.353] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:21 AM.353] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:21 AM.353] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:21 AM.354] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:21 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:21 AM.355] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:21 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:21 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:21 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:21 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:21 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:21 AM.439] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:21 AM.618] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:21 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:21 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:21 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:21 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:21 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:21 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:22 AM.193] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:22 AM.193] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:22 AM.194] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:22 AM.194] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:22 AM.532] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:23 AM.347] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:23 AM.380] LSPD First Response: [TRACE] Freeing far cop [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] Freeing cop: Joseph Colins [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] Freeing far cop [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:18:23 AM.381] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:23 AM.382] LSPD First Response: [TRACE] Freeing cop: Johny McKenzie [4/12/2024 10:18:23 AM.382] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:18:23 AM.383] LSPD First Response: [TRACE] Ped Joseph Colins has become idle again [4/12/2024 10:18:23 AM.383] LSPD First Response: [TRACE] Ped Johny McKenzie has become idle again [4/12/2024 10:18:23 AM.780] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:23 AM.879] LSPD First Response: [TRACE] Freeing far cop [4/12/2024 10:18:23 AM.879] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:18:23 AM.879] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:18:23 AM.880] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:23 AM.880] LSPD First Response: [TRACE] Freeing cop: Artur Johnson [4/12/2024 10:18:23 AM.880] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:18:23 AM.882] LSPD First Response: [TRACE] Ped Artur Johnson has become idle again [4/12/2024 10:18:24 AM.310] LSPD First Response: [TRACE] Johny McKenzie (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:25 AM.446] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:25 AM.446] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:25 AM.446] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:25 AM.447] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:25 AM.447] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:25 AM.448] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:25 AM.449] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:25 AM.480] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:25 AM.480] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:25 AM.480] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:25 AM.480] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:25 AM.939] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:26 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:26 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:26 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:26 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:26 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:26 AM.662] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:26 AM.918] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:26 AM.918] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:26 AM.918] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:26 AM.918] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:27 AM.296] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:27 AM.297] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:27 AM.297] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:27 AM.297] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:27 AM.297] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:27 AM.298] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:27 AM.298] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:27 AM.332] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:27 AM.332] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:27 AM.332] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:27 AM.332] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:27 AM.887] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:28 AM.041] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:28 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:28 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:28 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:28 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:28 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:28 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:28 AM.763] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:28 AM.763] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:28 AM.763] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:28 AM.763] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:29 AM.992] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:30 AM.208] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:32 AM.095] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:32 AM.312] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:32 AM.793] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:18:32 AM.825] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:18:32 AM.927] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:18:32 AM.927] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:18:33 AM.003] LSPD First Response: [TRACE] Events_PedPittedAndCrashedByCop [4/12/2024 10:18:33 AM.014] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:18:33 AM.045] LSPD First Response: [TRACE] 1486715695 [4/12/2024 10:18:33 AM.154] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [4/12/2024 10:18:33 AM.159] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [4/12/2024 10:18:34 AM.081] LSPD First Response: [TRACE] Probing 1 cops [4/12/2024 10:18:34 AM.087] LSPD First Response: [TRACE] No eligible cop found [4/12/2024 10:18:34 AM.269] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:34 AM.553] LSPD First Response: [TRACE] Reapplied [4/12/2024 10:18:34 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:34 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:34 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:34 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:34 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:34 AM.947] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:34 AM.947] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:34 AM.983] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:34 AM.984] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:34 AM.984] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:34 AM.984] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:35 AM.224] LSPD First Response: [TRACE] Jordan Castro (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:35 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:18:35 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:18:35 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:18:35 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:18:35 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:18:35 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:18:36 AM.217] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:18:36 AM.217] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Casino Raid Status = Open [4/12/2024 10:18:36 AM.217] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Casino Raid [4/12/2024 10:18:36 AM.218] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:18:36 AM.218] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:18:36 AM.219] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:18:36 AM.220] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:18:36 AM.220] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:18:36 AM.220] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:18:36 AM.220] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:18:36 AM.260] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 7:18:42 PM for [SC] Casino Raid [4/12/2024 10:18:36 AM.260] LSPD First Response: CalloutInterface: [DEBUG] waiting 43 in-game minutes for [SC] Casino Raid [4/12/2024 10:18:36 AM.260] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 28 minutes [4/12/2024 10:18:36 AM.625] LSPD First Response: [TRACE] Surrendered [4/12/2024 10:18:36 AM.692] LSPD First Response: [TRACE] Surrendered [4/12/2024 10:18:36 AM.695] LSPD First Response: [TRACE] Report Voice: [4/12/2024 10:18:37 AM.291] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON POLICE2 [4/12/2024 10:18:37 AM.465] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [4/12/2024 10:18:37 AM.465] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [4/12/2024 10:18:37 AM.465] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [4/12/2024 10:18:37 AM.465] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/12/2024 10:18:37 AM.466] LSPD First Response: [TRACE] Suspect freed [4/12/2024 10:18:37 AM.483] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/12/2024 10:18:37 AM.491] LSPD First Response: [TRACE] Ending chase [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Freeing cop: Matthew Kingscote [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Freeing cop: Jennifer Lewis [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Freeing cop: Jordan Castro [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Freeing cop: John Tallen [4/12/2024 10:18:37 AM.492] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:18:37 AM.580] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.581] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.581] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.581] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [4/12/2024 10:18:37 AM.581] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [4/12/2024 10:18:37 AM.581] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [4/12/2024 10:18:37 AM.581] LSPD First Response: [TRACE] Ped Matthew Kingscote has become idle again [4/12/2024 10:18:37 AM.581] LSPD First Response: [TRACE] Ped Jennifer Lewis has become idle again [4/12/2024 10:18:37 AM.583] LSPD First Response: [TRACE] Ped Hector Martinez has become idle again [4/12/2024 10:18:37 AM.583] LSPD First Response: [TRACE] Ped Jordan Castro has become idle again [4/12/2024 10:18:37 AM.583] LSPD First Response: [TRACE] Ped John Tallen has become idle again [4/12/2024 10:18:37 AM.786] LSPD First Response: [TRACE] Joseph Colins (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:37 AM.786] LSPD First Response: [TRACE] Johny McKenzie (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:37 AM.850] LSPD First Response: [TRACE] Matthew Kingscote (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:37 AM.852] LSPD First Response: [TRACE] Artur Johnson (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:38 AM.359] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:38 AM.868] LSPD First Response: [TRACE] Matthew Kingscote (S_M_Y_SHERIFF_01) entered combat with target: Hector Martinez (A_M_M_MEXCNTRY_01) [4/12/2024 10:18:40 AM.279] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Indecent Exposure and releasing unit 2-DAVID-5 [4/12/2024 10:18:40 AM.280] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:18:40 AM.280] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:18:40 AM.280] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [4/12/2024 10:18:40 AM.787] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [4/12/2024 10:18:41 AM.303] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-1 [4/12/2024 10:18:41 AM.424] LSPD First Response: [TRACE] Matthew Kingscote (S_M_Y_SHERIFF_01) left combat. [4/12/2024 10:18:41 AM.927] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:18:41 AM.928] LSPD First Response: [TRACE] Luka Lolzer (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:18:42 AM.244] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:42 AM.313] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:42 AM.327] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0 [4/12/2024 10:18:42 AM.365] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-1 [4/12/2024 10:18:42 AM.441] LSPD First Response: [TRACE] Jennifer Lewis (S_F_Y_SHERIFF_01) left combat. [4/12/2024 10:18:42 AM.550] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0 [4/12/2024 10:18:42 AM.551] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [4/12/2024 10:18:42 AM.928] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:43 AM.900] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/12/2024 10:18:43 AM.922] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:43 AM.981] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:44 AM.266] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/12/2024 10:18:45 AM.257] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:45 AM.305] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-1 [4/12/2024 10:18:45 AM.471] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:18:45 AM.471] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:18:45 AM.471] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:18:45 AM.473] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:18:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:18:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:18:45 AM.475] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:18:45 AM.517] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:18:45 AM.518] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:18:45 AM.518] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:18:45 AM.518] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:18:45 AM.972] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:46 AM.041] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:46 AM.099] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:46 AM.666] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [4/12/2024 10:18:47 AM.197] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:47 AM.289] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:47 AM.353] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:48 AM.147] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:48 AM.212] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:48 AM.963] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [4/12/2024 10:18:49 AM.401] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:49 AM.460] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:49 AM.953] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/12/2024 10:18:49 AM.968] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:50 AM.029] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:50 AM.264] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:50 AM.330] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:51 AM.190] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [4/12/2024 10:18:51 AM.493] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:51 AM.551] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:52 AM.069] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:52 AM.130] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:52 AM.372] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:52 AM.407] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [4/12/2024 10:18:52 AM.427] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:53 AM.597] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:53 AM.664] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:18:54 AM.726] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [4/12/2024 10:18:56 AM.836] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1 [4/12/2024 10:18:57 AM.082] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [4/12/2024 10:18:57 AM.082] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [4/12/2024 10:18:57 AM.493] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [4/12/2024 10:18:59 AM.327] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0 [4/12/2024 10:19:01 AM.110] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/12/2024 10:19:03 AM.460] LSPD First Response: [TRACE] Marcus Carter (S_F_Y_SHERIFF_01) was damaged. [4/12/2024 10:19:08 AM.406] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0 [4/12/2024 10:19:08 AM.546] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:19:08 AM.546] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:19:08 AM.547] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:19:08 AM.547] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:19:08 AM.547] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:19:08 AM.547] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:19:08 AM.802] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:19:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:19:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:19:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:19:11 AM.057] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:19:11 AM.057] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:19:11 AM.101] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:19:11 AM.102] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:19:11 AM.102] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42WTU317 [4/12/2024 10:19:11 AM.102] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:19:11 AM.131] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:19:12 AM.269] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-3 PAX-0 [4/12/2024 10:19:12 AM.391] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 560 [4/12/2024 10:19:12 AM.844] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:19:12 AM.984] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:19:13 AM.109] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:19:13 AM.388] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:19:13 AM.388] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch stop traffic Confidence: 0.9540689 [4/12/2024 10:19:13 AM.425] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:19:13 AM.449] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:19:13 AM.449] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:19:13 AM.449] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:19:13 AM.449] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.392433 [4/12/2024 10:19:13 AM.449] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_stop from the ActionQueue [4/12/2024 10:19:14 AM.915] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_stop [4/12/2024 10:19:14 AM.915] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_stop, invoking ActionHandler [4/12/2024 10:19:14 AM.915] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:19:14 AM.946] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_stop [4/12/2024 10:19:14 AM.973] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_stop [4/12/2024 10:19:14 AM.975] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_stop at target: GrammarPolice.Actions.Traffic.Stop [4/12/2024 10:19:16 AM.000] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [4/12/2024 10:19:17 AM.155] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:19:17 AM.155] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:19:17 AM.189] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:19:17 AM.190] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:19:17 AM.190] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42WTU317 [4/12/2024 10:19:17 AM.190] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:19:17 AM.220] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:19:17 AM.220] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:19:17 AM.465] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0 [4/12/2024 10:19:17 AM.559] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:19:17 AM.559] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:19:17 AM.559] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:19:17 AM.559] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:19:17 AM.559] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = AMBIENT_GANG_HILLBILLY [4/12/2024 10:19:17 AM.560] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:19:17 AM.560] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:19:17 AM.592] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 48364294 [4/12/2024 10:19:17 AM.592] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 48364294 has stopped, freezing [4/12/2024 10:19:17 AM.800] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-2 PAX-1 [4/12/2024 10:19:18 AM.020] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1 [4/12/2024 10:19:18 AM.567] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 730 [4/12/2024 10:19:21 AM.186] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:19:21 AM.348] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:19:21 AM.382] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:19:21 AM.382] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.6113523 [4/12/2024 10:19:21 AM.428] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:19:21 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:19:21 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:19:21 AM.446] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:19:21 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.2906997 [4/12/2024 10:19:21 AM.446] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 10:19:21 AM.479] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:19:22 AM.889] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [4/12/2024 10:19:22 AM.889] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 10:19:22 AM.889] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 10:19:22 AM.890] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:19:22 AM.923] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 10:19:22 AM.962] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 10:19:22 AM.962] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 10:19:23 AM.120] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 10:19:26 AM.181] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:19:26 AM.181] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:19:26 AM.352] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVFEMALE [4/12/2024 10:19:26 AM.386] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 40426349 [4/12/2024 10:19:26 AM.387] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 40426349 is still moving at 11.31345, waiting... [4/12/2024 10:19:26 AM.909] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 40426349 is still moving at 4.030145, waiting... [4/12/2024 10:19:27 AM.155] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:19:27 AM.378] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVMALE [4/12/2024 10:19:27 AM.406] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 61376054 [4/12/2024 10:19:27 AM.406] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 61376054 is still moving at 22.5798, waiting... [4/12/2024 10:19:27 AM.445] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 40426349 has stopped, freezing [4/12/2024 10:19:27 AM.909] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 61376054 is still moving at 17.49487, waiting... [4/12/2024 10:19:28 AM.433] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 61376054 is still moving at 12.19481, waiting... [4/12/2024 10:19:28 AM.960] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 61376054 is still moving at 6.573561, waiting... [4/12/2024 10:19:29 AM.461] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 61376054 is still moving at 2.344892, waiting... [4/12/2024 10:19:29 AM.984] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 61376054 has stopped, freezing [4/12/2024 10:19:30 AM.202] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:19:30 AM.202] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:19:31 AM.548] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 10:19:31 AM.578] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 950631 [4/12/2024 10:19:31 AM.578] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 950631 is still moving at 14.69815, waiting... [4/12/2024 10:19:31 AM.690] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:19:31 AM.690] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:19:31 AM.690] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:19:31 AM.691] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:19:31 AM.693] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:19:31 AM.695] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:19:31 AM.697] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:19:31 AM.730] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:19:31 AM.730] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:19:31 AM.731] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:19:31 AM.731] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:19:32 AM.125] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 950631 is still moving at 8.403043, waiting... [4/12/2024 10:19:32 AM.281] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:19:32 AM.282] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Stolen Construction Vehicle Status = Open [4/12/2024 10:19:32 AM.282] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Stolen Construction Vehicle [4/12/2024 10:19:32 AM.283] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:19:32 AM.283] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:19:32 AM.283] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:19:32 AM.325] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 7:46:43 PM for [SC] Stolen Construction Vehicle [4/12/2024 10:19:32 AM.325] LSPD First Response: CalloutInterface: [DEBUG] waiting 29 in-game minutes for [SC] Stolen Construction Vehicle [4/12/2024 10:19:32 AM.326] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 46 minutes [4/12/2024 10:19:32 AM.552] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:19:32 AM.552] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:19:32 AM.605] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:19:32 AM.605] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:19:32 AM.606] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42WTU317 [4/12/2024 10:19:32 AM.606] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:19:32 AM.634] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 950631 is still moving at 2.350373, waiting... [4/12/2024 10:19:32 AM.635] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:19:33 AM.139] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 950631 has stopped, freezing [4/12/2024 10:19:33 AM.723] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [4/12/2024 10:19:34 AM.125] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle: group = FIREMAN [4/12/2024 10:19:34 AM.649] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 10:19:34 AM.685] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 57430984 [4/12/2024 10:19:34 AM.685] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57430984 is still moving at 12.15867, waiting... [4/12/2024 10:19:35 AM.194] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57430984 is still moving at 5.024285, waiting... [4/12/2024 10:19:35 AM.723] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57430984 has stopped, freezing [4/12/2024 10:19:36 AM.827] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:19:36 AM.844] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:19:36 AM.844] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting transport Confidence: 0.9507349 [4/12/2024 10:19:36 AM.879] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:19:36 AM.902] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:19:36 AM.902] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:19:36 AM.902] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:19:36 AM.903] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.3505142 [4/12/2024 10:19:36 AM.903] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 10:19:36 AM.967] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:19:37 AM.079] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:19:38 AM.314] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:19:38 AM.344] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 10:19:38 AM.344] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 10:19:38 AM.345] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:19:38 AM.377] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 10:19:38 AM.407] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 10:19:38 AM.412] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 10:19:38 AM.412] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 10:19:39 AM.015] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:19:39 AM.389] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:19:39 AM.390] LSPD First Response: [TRACE] Fabian Svorono (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:19:39 AM.969] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-3 PAX-0 [4/12/2024 10:19:40 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:19:40 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:19:40 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:19:40 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:19:40 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:19:40 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:19:40 AM.874] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:19:40 AM.875] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:19:40 AM.875] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:19:40 AM.875] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:19:41 AM.603] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 10:19:43 AM.707] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:19:43 AM.707] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:19:43 AM.745] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:19:43 AM.745] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:19:43 AM.746] LSPD First Response: GrammarPolice: [TargetHandler] new target: 42WTU317 [4/12/2024 10:19:43 AM.746] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:19:43 AM.777] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-1 PAX-0 [4/12/2024 10:19:43 AM.777] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:19:43 AM.777] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:19:44 AM.915] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [4/12/2024 10:19:45 AM.549] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:19:45 AM.689] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:19:45 AM.790] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:19:46 AM.059] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-3 PAX-0 [4/12/2024 10:19:46 AM.067] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:19:46 AM.067] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.9580758 [4/12/2024 10:19:46 AM.085] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:19:46 AM.109] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:19:46 AM.109] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:19:46 AM.109] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:19:46 AM.109] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4023671 [4/12/2024 10:19:46 AM.109] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 10:19:46 AM.271] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0 [4/12/2024 10:19:46 AM.371] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 3 [4/12/2024 10:19:46 AM.448] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/12/2024 10:19:46 AM.642] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 10:19:46 AM.672] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 29888367 [4/12/2024 10:19:46 AM.673] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 29888367 has stopped, freezing [4/12/2024 10:19:47 AM.563] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 10:19:47 AM.563] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 10:19:47 AM.564] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:19:47 AM.600] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 10:19:47 AM.630] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 10:19:47 AM.668] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:19:47 AM.669] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 10:19:47 AM.670] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 10:19:47 AM.699] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 48364294 [4/12/2024 10:19:47 AM.699] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 40426349 [4/12/2024 10:19:47 AM.699] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 61376054 [4/12/2024 10:19:47 AM.699] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 950631 [4/12/2024 10:19:47 AM.700] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 57430984 [4/12/2024 10:19:47 AM.700] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 29888367 [4/12/2024 10:19:47 AM.736] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1 [4/12/2024 10:19:47 AM.887] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [4/12/2024 10:19:47 AM.920] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 10:19:47 AM.923] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [4/12/2024 10:19:47 AM.954] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [4/12/2024 10:19:47 AM.955] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1 [4/12/2024 10:19:48 AM.024] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 2 [4/12/2024 10:19:48 AM.054] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [4/12/2024 10:19:48 AM.054] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 10:19:48 AM.179] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 10:19:48 AM.179] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:19:48 AM.179] LSPD First Response: [TRACE] Released 0 entities from #4 Content Manager [4/12/2024 10:19:48 AM.179] LSPD First Response: [TRACE] Instance cleaned ( #4) [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen PD Vehicle [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:19:48 AM.180] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle [4/12/2024 10:19:48 AM.540] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 10:19:48 AM.540] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:19:48 AM.607] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 10:19:50 AM.445] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:19:50 AM.445] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:19:50 AM.445] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:19:50 AM.446] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:19:50 AM.446] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:19:50 AM.447] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:19:50 AM.448] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:19:50 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:19:50 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:19:50 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:19:50 AM.490] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:19:52 AM.299] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:19:52 AM.328] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:19:53 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:19:53 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:19:53 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:19:53 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:19:53 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:19:53 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:19:53 AM.353] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:19:53 AM.354] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:19:53 AM.354] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:19:53 AM.354] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:19:54 AM.618] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:19:54 AM.618] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:19:54 AM.618] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:19:54 AM.619] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:19:54 AM.620] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:19:54 AM.620] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:19:54 AM.621] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:19:54 AM.656] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:19:54 AM.656] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:19:54 AM.656] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:19:54 AM.656] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:19:55 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:19:55 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:19:55 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:19:55 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:19:55 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:19:55 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:19:55 AM.841] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:19:55 AM.841] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:19:55 AM.842] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:19:55 AM.842] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:19:56 AM.794] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:19:56 AM.794] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:19:56 AM.835] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:19:56 AM.835] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:19:57 AM.155] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:19:57 AM.155] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:19:57 AM.155] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:19:57 AM.156] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:19:57 AM.156] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:19:57 AM.157] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:19:57 AM.157] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:19:57 AM.196] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:19:57 AM.197] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:19:57 AM.197] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:19:57 AM.197] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:19:58 AM.009] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 610 [4/12/2024 10:19:58 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:19:58 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:19:58 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:19:58 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:19:58 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:19:58 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:19:58 AM.594] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:19:58 AM.595] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:19:58 AM.595] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:19:58 AM.595] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:19:58 AM.632] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:19:58 AM.780] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:19:58 AM.905] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:19:59 AM.186] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:19:59 AM.187] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me out of service Confidence: 0.6134833 [4/12/2024 10:19:59 AM.209] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:19:59 AM.238] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:19:59 AM.239] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:19:59 AM.239] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:19:59 AM.239] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4453226 [4/12/2024 10:19:59 AM.239] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 10:20:00 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:00 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:00 AM.294] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:00 AM.295] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:00 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:00 AM.302] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:00 AM.302] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:00 AM.336] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:00 AM.336] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:00 AM.336] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:00 AM.336] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:00 AM.668] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 10:20:00 AM.668] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 10:20:00 AM.669] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:20:00 AM.699] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 10:20:00 AM.732] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 10:20:00 AM.732] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 10:20:00 AM.756] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 10:20:00 AM.756] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 10:20:01 AM.705] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:01 AM.705] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:01 AM.705] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:01 AM.705] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:01 AM.705] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:01 AM.705] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:02 AM.004] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:02 AM.004] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:02 AM.004] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:02 AM.004] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Casino Raid [4/12/2024 10:20:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to [SC] Casino Raid [4/12/2024 10:20:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Casino Raid [4/12/2024 10:20:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Casino Raid [4/12/2024 10:20:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Casino Raid [4/12/2024 10:20:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Casino Raid [4/12/2024 10:20:06 AM.580] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:06 AM.580] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:06 AM.580] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:06 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:06 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:06 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:06 AM.582] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:06 AM.615] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:06 AM.615] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:06 AM.615] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:06 AM.615] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:07 AM.885] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:07 AM.885] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:07 AM.885] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:07 AM.885] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:07 AM.885] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:07 AM.885] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:08 AM.005] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 10:20:08 AM.096] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:08 AM.097] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:08 AM.097] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:08 AM.097] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:08 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:08 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:08 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:08 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:08 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:08 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:08 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:08 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:08 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:08 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:08 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:09 AM.153] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:09 AM.153] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:09 AM.153] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:09 AM.154] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:09 AM.154] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:09 AM.154] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:09 AM.451] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:09 AM.451] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:09 AM.451] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:09 AM.451] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:10 AM.200] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:10 AM.200] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:10 AM.200] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:10 AM.201] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:10 AM.201] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:10 AM.202] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:10 AM.203] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:10 AM.232] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:10 AM.232] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:10 AM.232] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:10 AM.232] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:11 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:11 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:11 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:11 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:11 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:11 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:11 AM.868] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:11 AM.868] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:11 AM.868] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:11 AM.868] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:13 AM.774] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:20:13 AM.774] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:20:13 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:13 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:13 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:13 AM.808] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:13 AM.809] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:13 AM.809] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:13 AM.809] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:13 AM.838] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:13 AM.839] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:13 AM.839] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:13 AM.839] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:16 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:16 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:16 AM.216] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:16 AM.216] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:16 AM.216] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:16 AM.216] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:16 AM.434] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:16 AM.435] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:16 AM.435] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:16 AM.435] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:18 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:18 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:18 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:18 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:18 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:18 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:18 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:18 AM.977] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:18 AM.977] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:18 AM.977] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:18 AM.977] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:22 AM.702] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:22 AM.702] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:23 AM.003] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:23 AM.003] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:23 AM.003] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:23 AM.003] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:23 AM.562] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:23 AM.562] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:23 AM.562] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:23 AM.563] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:23 AM.563] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:23 AM.563] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:23 AM.564] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:23 AM.605] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:23 AM.605] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:23 AM.605] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:23 AM.605] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:24 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:24 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:24 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:24 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:24 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:24 AM.876] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:25 AM.109] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:25 AM.109] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:25 AM.109] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:25 AM.170] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:25 AM.282] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:25 AM.282] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:25 AM.282] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:25 AM.283] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:25 AM.283] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:25 AM.283] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:25 AM.283] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:25 AM.318] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:25 AM.318] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:25 AM.318] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:25 AM.318] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:25 AM.520] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:25 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:25 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:25 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:25 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:25 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:25 AM.789] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:25 AM.789] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:25 AM.789] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:25 AM.790] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:25 AM.986] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:25 AM.986] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:25 AM.986] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:25 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:25 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:25 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:25 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:26 AM.027] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:26 AM.027] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:26 AM.027] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:26 AM.027] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:26 AM.447] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1 [4/12/2024 10:20:27 AM.990] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [4/12/2024 10:20:29 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:29 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:29 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:29 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:29 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:29 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:29 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:29 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:29 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:29 AM.527] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Stolen Construction Vehicle [4/12/2024 10:20:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [SC] Stolen Construction Vehicle [4/12/2024 10:20:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Construction Vehicle [4/12/2024 10:20:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Construction Vehicle [4/12/2024 10:20:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Construction Vehicle [4/12/2024 10:20:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Construction Vehicle [4/12/2024 10:20:31 AM.204] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:31 AM.204] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:31 AM.204] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:31 AM.205] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:31 AM.205] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:31 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:31 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:31 AM.251] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:31 AM.252] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:31 AM.252] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:31 AM.252] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:31 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:31 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:31 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:31 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:31 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:31 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:31 AM.980] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:31 AM.980] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:31 AM.981] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:31 AM.981] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:32 AM.415] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:32 AM.415] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:32 AM.415] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:32 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:32 AM.417] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:32 AM.417] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:32 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:32 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:32 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:32 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:32 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:33 AM.098] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [4/12/2024 10:20:33 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:33 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:33 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:33 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:33 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:33 AM.584] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:33 AM.906] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:33 AM.907] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:33 AM.907] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:33 AM.907] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:34 AM.452] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:34 AM.452] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:34 AM.452] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:34 AM.453] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:34 AM.453] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:34 AM.453] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:34 AM.453] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:34 AM.496] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:34 AM.496] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:34 AM.496] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:34 AM.496] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:35 AM.111] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 10:20:35 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:35 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:35 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:35 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:35 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:35 AM.409] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:35 AM.648] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:35 AM.648] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:35 AM.648] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:35 AM.648] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:39 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:39 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:39 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:39 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:39 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:39 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:39 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:39 AM.695] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:39 AM.695] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:39 AM.695] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:39 AM.695] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:42 AM.192] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/12/2024 10:20:42 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:42 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:42 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:42 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:42 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:42 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:42 AM.620] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:42 AM.620] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:42 AM.621] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:42 AM.621] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:47 AM.733] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:47 AM.733] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:47 AM.733] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:47 AM.733] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:47 AM.734] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:47 AM.734] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:47 AM.734] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:47 AM.770] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:47 AM.771] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:47 AM.771] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:47 AM.771] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:47 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:47 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:47 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:47 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:47 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:47 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:48 AM.128] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:48 AM.129] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:48 AM.129] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:48 AM.129] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:48 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:48 AM.219] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:48 AM.219] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:48 AM.219] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:48 AM.219] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:48 AM.219] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:48 AM.220] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:48 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:48 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:48 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:48 AM.265] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:48 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:20:48 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:20:48 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:20:48 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:20:48 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:20:48 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:20:48 AM.850] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:20:48 AM.850] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:20:48 AM.850] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:20:48 AM.850] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:20:49 AM.855] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:20:49 AM.855] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:20:49 AM.855] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:20:49 AM.856] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:20:49 AM.856] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:20:49 AM.857] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:20:49 AM.857] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:20:49 AM.895] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:20:49 AM.895] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:20:49 AM.895] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:20:49 AM.895] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:20:51 AM.568] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:20:51 AM.568] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:20:51 AM.568] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:23:07 AM.602] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:23:07 AM.602] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:23:07 AM.602] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:23:09 AM.569] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:23:09 AM.569] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:23:09 AM.603] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:23:09 AM.604] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:23:10 AM.828] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510 [4/12/2024 10:23:11 AM.132] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:23:11 AM.298] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:23:11 AM.405] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:23:11 AM.676] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:23:11 AM.676] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch code four Confidence: 0.9294381 [4/12/2024 10:23:11 AM.695] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:23:11 AM.721] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:23:11 AM.721] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:23:11 AM.721] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:23:11 AM.721] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1516814 [4/12/2024 10:23:11 AM.721] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue [4/12/2024 10:23:12 AM.913] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:12 AM.913] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:12 AM.913] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:12 AM.913] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:12 AM.913] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:12 AM.913] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:13 AM.165] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [4/12/2024 10:23:13 AM.165] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [4/12/2024 10:23:13 AM.165] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:23:13 AM.207] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [4/12/2024 10:23:13 AM.232] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:13 AM.232] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:13 AM.232] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:13 AM.232] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:13 AM.232] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 10:23:13 AM.263] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:23:13 AM.264] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 10:23:13 AM.265] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 10:23:13 AM.578] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [4/12/2024 10:23:13 AM.578] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:23:13 AM.712] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:13 AM.712] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:13 AM.713] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:13 AM.713] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:13 AM.713] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:13 AM.713] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:13 AM.714] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:13 AM.747] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:13 AM.747] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:13 AM.747] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:13 AM.747] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:14 AM.547] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:14 AM.548] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:14 AM.548] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:14 AM.548] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:14 AM.548] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:14 AM.548] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:14 AM.776] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:14 AM.776] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:14 AM.776] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:14 AM.777] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:20 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:20 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:20 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:20 AM.581] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:20 AM.582] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:20 AM.582] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:20 AM.582] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:20 AM.613] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:20 AM.613] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:20 AM.613] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:20 AM.613] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:22 AM.688] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1 [4/12/2024 10:23:22 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:22 AM.979] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:22 AM.979] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:22 AM.979] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:22 AM.980] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:23 AM.950] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [4/12/2024 10:23:26 AM.197] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:26 AM.197] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:26 AM.197] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:26 AM.197] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:26 AM.197] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:26 AM.198] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:26 AM.198] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:26 AM.231] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:26 AM.231] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:26 AM.231] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:26 AM.231] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:28 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:28 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:28 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:28 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:28 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:28 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:28 AM.610] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:28 AM.610] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:28 AM.610] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:28 AM.610] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:30 AM.304] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:30 AM.305] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:30 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:30 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:30 AM.307] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:30 AM.349] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:30 AM.349] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:30 AM.349] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:30 AM.349] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:31 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:31 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:31 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:31 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:31 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:31 AM.987] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:32 AM.305] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:32 AM.306] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:32 AM.306] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:32 AM.306] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:32 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:32 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:32 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:32 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:32 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:32 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:32 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:33 AM.033] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:33 AM.033] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:33 AM.034] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:33 AM.034] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:33 AM.112] LSPD First Response: CalloutInterface: [DEBUG] pruned 4 records from ALPR data [4/12/2024 10:23:35 AM.583] LSPD First Response: CalloutInterface: [INFO] starting callout [SC] Vandalizing [4/12/2024 10:23:35 AM.583] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [4/12/2024 10:23:36 AM.591] LSPD First Response: CalloutInterface: [DEBUG] starting callout: [SC] Vandalizing [4/12/2024 10:23:36 AM.591] LSPD First Response: Creating Vandalizing from SuperCallouts.Callouts.Vandalizing, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 10:23:36 AM.593] LSPD First Response: [TRACE] Callout created: #5 [4/12/2024 10:23:36 AM.594] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE [4/12/2024 10:23:36 AM.595] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 10:23:36 AM.595] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Vandalizing Status = New [4/12/2024 10:23:36 AM.595] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Vandalizing [4/12/2024 10:23:36 AM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:23:36 AM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 10:23:36 AM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:36 AM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:36 AM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:36 AM.627] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 8:40:50 PM for [SC] Vandalizing [4/12/2024 10:23:36 AM.627] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for [SC] Vandalizing [4/12/2024 10:23:40 AM.829] SuperCallouts: Vandalizing callout accepted! [4/12/2024 10:23:40 AM.832] LSPD First Response: CalloutInterface: [DEBUG] received message: A call came in about a person attacking a vehicle causing serious damage to it. Further details are unknown. [4/12/2024 10:23:40 AM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:40 AM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:40 AM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:40 AM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:40 AM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:40 AM.833] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:41 AM.104] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:41 AM.105] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:41 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:41 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:41 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:41 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:41 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:41 AM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:41 AM.107] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:23:41 AM.108] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 10:23:41 AM.108] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 10:23:41 AM.142] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 24 minutes [4/12/2024 10:23:41 AM.686] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Vandalizing [4/12/2024 10:23:41 AM.686] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Vandalizing [4/12/2024 10:23:42 AM.111] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 10:23:45 AM.051] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:45 AM.052] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:45 AM.052] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:45 AM.052] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:45 AM.052] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:45 AM.052] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:45 AM.268] LSPD First Response: [TRACE] User accepted callout [4/12/2024 10:23:45 AM.305] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:45 AM.306] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:45 AM.306] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:45 AM.306] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:46 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:46 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:46 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:46 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:46 AM.709] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:46 AM.710] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:46 AM.710] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:46 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:46 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:46 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:46 AM.744] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:49 AM.285] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Stolen Construction Vehicle and releasing unit 6-PAUL-11 [4/12/2024 10:23:49 AM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Construction Vehicle [4/12/2024 10:23:49 AM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Construction Vehicle [4/12/2024 10:23:49 AM.285] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Construction Vehicle [4/12/2024 10:23:50 AM.891] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:50 AM.891] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:50 AM.891] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:50 AM.891] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:50 AM.891] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:50 AM.891] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:50 AM.924] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:23:51 AM.189] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:51 AM.189] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:51 AM.189] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:51 AM.190] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:51 AM.472] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:51 AM.472] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:51 AM.472] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:51 AM.473] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:51 AM.473] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:51 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:51 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:51 AM.506] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:51 AM.507] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:51 AM.507] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:51 AM.507] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:52 AM.952] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:52 AM.952] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:52 AM.952] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:52 AM.953] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:52 AM.953] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:52 AM.953] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:53 AM.207] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:53 AM.207] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:53 AM.207] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:53 AM.207] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:54 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:54 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:54 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:54 AM.061] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:54 AM.061] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:54 AM.062] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:54 AM.062] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:54 AM.095] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:54 AM.095] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:54 AM.095] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:54 AM.095] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:54 AM.635] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene. [4/12/2024 10:23:54 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:54 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:54 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:54 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:23:54 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:23:54 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:23:56 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:56 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:56 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:56 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:56 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:56 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:56 AM.349] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:56 AM.349] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:56 AM.350] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:56 AM.350] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:23:57 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:23:57 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:23:57 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:23:57 AM.995] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:23:57 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:23:57 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:23:57 AM.996] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:23:58 AM.046] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:23:58 AM.046] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:23:58 AM.046] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:23:58 AM.046] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:23:59 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:23:59 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:23:59 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:23:59 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:23:59 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:23:59 AM.212] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:23:59 AM.444] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:23:59 AM.444] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:23:59 AM.444] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:23:59 AM.444] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:24:01 AM.249] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:24:01 AM.287] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:24:01 AM.473] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:24:03 AM.123] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:24:03 AM.123] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:24:03 AM.123] LSPD First Response: [TRACE] Setting up world event: RunLights #8 [4/12/2024 10:24:03 AM.123] LSPD First Response: [TRACE] Failed to set up RunLights #8 [4/12/2024 10:24:03 AM.123] LSPD First Response: [TRACE] Released 0 entities from RunLights #8 Content Manager [4/12/2024 10:24:03 AM.123] LSPD First Response: [TRACE] Instance cleaned (RunLights #8) [4/12/2024 10:24:04 AM.820] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:24:04 AM.820] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:24:04 AM.820] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:24:08 AM.906] LSPD First Response: [TRACE] Juan Mendoza (A_M_M_HILLBILLY_01) was damaged. [4/12/2024 10:24:15 AM.120] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:24:15 AM.120] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:24:15 AM.120] LSPD First Response: [TRACE] Setting up world event: RunLights #9 [4/12/2024 10:24:15 AM.121] LSPD First Response: [TRACE] Failed to set up RunLights #9 [4/12/2024 10:24:15 AM.121] LSPD First Response: [TRACE] Released 0 entities from RunLights #9 Content Manager [4/12/2024 10:24:15 AM.121] LSPD First Response: [TRACE] Instance cleaned (RunLights #9) [4/12/2024 10:24:15 AM.770] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Casino Raid and releasing unit ADAM-04 [4/12/2024 10:24:15 AM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Casino Raid [4/12/2024 10:24:15 AM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Casino Raid [4/12/2024 10:24:15 AM.770] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Casino Raid [4/12/2024 10:24:32 AM.049] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:24:32 AM.050] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Car Accident3 Status = Open [4/12/2024 10:24:32 AM.050] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Car Accident3 [4/12/2024 10:24:32 AM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:24:32 AM.052] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:24:32 AM.052] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:24:32 AM.079] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 9:07:29 PM for [SC] Car Accident3 [4/12/2024 10:24:32 AM.080] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for [SC] Car Accident3 [4/12/2024 10:24:32 AM.080] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes [4/12/2024 10:24:46 AM.987] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:24:46 AM.987] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:24:47 AM.020] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:24:47 AM.021] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:24:47 AM.021] LSPD First Response: GrammarPolice: [TargetHandler] new target: 05LSV039 [4/12/2024 10:24:47 AM.021] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:24:47 AM.053] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:24:48 AM.379] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 580 [4/12/2024 10:24:49 AM.812] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:24:49 AM.970] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:24:50 AM.090] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:24:50 AM.370] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:24:50 AM.370] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.9686438 [4/12/2024 10:24:50 AM.384] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:24:50 AM.411] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:24:50 AM.411] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:24:50 AM.411] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:24:50 AM.411] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.4240522 [4/12/2024 10:24:50 AM.411] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 10:24:51 AM.868] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 10:24:51 AM.868] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 10:24:51 AM.869] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:24:51 AM.903] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 10:24:51 AM.941] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 10:24:51 AM.941] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 10:24:52 AM.237] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 10:24:53 AM.407] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:24:53 AM.408] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:24:54 AM.397] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE [4/12/2024 10:24:57 AM.422] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:24:57 AM.422] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:25:13 AM.811] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:25:13 AM.811] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:25:13 AM.812] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:25:13 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:25:13 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:25:13 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:25:13 AM.814] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:25:13 AM.849] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:25:13 AM.849] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:25:13 AM.849] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:25:13 AM.849] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:25:23 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:25:23 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:25:23 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:25:23 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:25:23 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:25:23 AM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:25:23 AM.865] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:25:23 AM.865] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:25:23 AM.865] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:25:23 AM.865] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:25:24 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:25:24 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:25:24 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:25:24 AM.257] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:25:24 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:25:24 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:25:24 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:25:24 AM.306] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:25:24 AM.306] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:25:24 AM.306] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:25:24 AM.307] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:25:24 AM.968] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:25:24 AM.968] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Dead Body Status = Open [4/12/2024 10:25:24 AM.968] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Dead Body [4/12/2024 10:25:24 AM.970] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:25:24 AM.970] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:25:24 AM.971] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:25:25 AM.009] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 9:33:57 PM for [SC] Dead Body [4/12/2024 10:25:25 AM.009] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for [SC] Dead Body [4/12/2024 10:25:25 AM.009] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 52 minutes [4/12/2024 10:25:59 AM.812] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 10:26:00 AM.626] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Car Accident3 [4/12/2024 10:26:00 AM.626] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-05 to [SC] Car Accident3 [4/12/2024 10:26:00 AM.626] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:26:00 AM.626] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:26:00 AM.626] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:26:00 AM.626] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:26:46 AM.529] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:26:46 AM.529] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:26:46 AM.529] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:26:46 AM.940] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:26:46 AM.940] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:26:46 AM.940] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:26:47 AM.773] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:26:47 AM.773] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:26:47 AM.773] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:26:48 AM.685] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:26:48 AM.685] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:26:48 AM.685] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:27:22 AM.699] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:27:22 AM.700] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:27:22 AM.700] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:27:23 AM.184] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:27:23 AM.184] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:27:23 AM.184] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:27:27 AM.925] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Dead Body [4/12/2024 10:27:27 AM.925] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to [SC] Dead Body [4/12/2024 10:27:27 AM.925] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Dead Body [4/12/2024 10:27:27 AM.925] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Dead Body [4/12/2024 10:27:27 AM.925] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Dead Body [4/12/2024 10:27:27 AM.926] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Dead Body [4/12/2024 10:27:28 AM.805] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s) [4/12/2024 10:27:28 AM.805] LSPD First Response: total entries: 342 [4/12/2024 10:27:28 AM.805] LSPD First Response: invalid licenses: 11 [4/12/2024 10:27:28 AM.805] LSPD First Response: wanted count : 4 [4/12/2024 10:27:28 AM.805] LSPD First Response: entries removed : 326 [4/12/2024 10:27:28 AM.805] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s) [4/12/2024 10:27:28 AM.805] LSPD First Response: total entries : 55 [4/12/2024 10:27:28 AM.805] LSPD First Response: invalid documents: 3 [4/12/2024 10:27:28 AM.805] LSPD First Response: entries removed : 49 [4/12/2024 10:27:42 AM.960] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:27:42 AM.960] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:27:42 AM.961] LSPD First Response: [TRACE] Setting up world event: RunLights #10 [4/12/2024 10:27:42 AM.961] LSPD First Response: [TRACE] Failed to set up RunLights #10 [4/12/2024 10:27:42 AM.961] LSPD First Response: [TRACE] Released 0 entities from RunLights #10 Content Manager [4/12/2024 10:27:42 AM.961] LSPD First Response: [TRACE] Instance cleaned (RunLights #10) [4/12/2024 10:27:44 AM.233] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:27:44 AM.233] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Prison Break Status = Open [4/12/2024 10:27:44 AM.233] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Prison Break [4/12/2024 10:27:44 AM.234] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:27:44 AM.234] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:27:44 AM.234] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:27:44 AM.277] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 10:26:19 PM for [SC] Prison Break [4/12/2024 10:27:44 AM.278] LSPD First Response: CalloutInterface: [DEBUG] waiting 20 in-game minutes for [SC] Prison Break [4/12/2024 10:27:44 AM.278] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes [4/12/2024 10:28:13 AM.564] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:28:13 AM.564] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:28:13 AM.564] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:28:13 AM.935] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:28:13 AM.935] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:28:13 AM.935] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:28:14 AM.353] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:28:14 AM.354] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:28:14 AM.354] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:28:15 AM.336] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:28:15 AM.336] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:28:15 AM.336] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:28:17 AM.742] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:28:17 AM.742] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:28:17 AM.782] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:28:17 AM.783] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:28:19 AM.105] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570 [4/12/2024 10:28:19 AM.759] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:28:19 AM.923] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:28:20 AM.048] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:28:20 AM.311] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:28:20 AM.311] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting transport Confidence: 0.9177108 [4/12/2024 10:28:20 AM.335] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:28:20 AM.361] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:28:20 AM.361] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:28:20 AM.361] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:28:20 AM.361] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6195919 [4/12/2024 10:28:20 AM.361] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 10:28:21 AM.796] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 10:28:21 AM.796] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 10:28:21 AM.797] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:28:21 AM.837] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 10:28:21 AM.865] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 10:28:21 AM.865] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 10:28:22 AM.434] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE [4/12/2024 10:28:22 AM.514] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [4/12/2024 10:28:22 AM.514] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 10:28:22 AM.514] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:28:22 AM.766] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 10:28:26 AM.153] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Prison Break [4/12/2024 10:28:26 AM.153] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to [SC] Prison Break [4/12/2024 10:28:26 AM.153] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Prison Break [4/12/2024 10:28:26 AM.153] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Prison Break [4/12/2024 10:28:26 AM.153] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Prison Break [4/12/2024 10:28:26 AM.153] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Prison Break [4/12/2024 10:28:31 AM.076] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Car Accident3 and releasing unit ADAM-05 [4/12/2024 10:28:31 AM.077] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:28:31 AM.077] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:28:31 AM.077] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:28:31 AM.134] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:28:31 AM.175] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:28:37 AM.398] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:28:37 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Suspicious Vehicle Status = Open [4/12/2024 10:28:37 AM.398] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Suspicious Vehicle [4/12/2024 10:28:37 AM.399] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:28:37 AM.399] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:28:37 AM.400] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:28:37 AM.440] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/12/2024 10:52:21 PM for [SC] Suspicious Vehicle [4/12/2024 10:28:37 AM.440] LSPD First Response: CalloutInterface: [DEBUG] waiting 82 in-game minutes for [SC] Suspicious Vehicle [4/12/2024 10:28:37 AM.440] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 39 minutes [4/12/2024 10:28:39 AM.151] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Dead Body and releasing unit ADAM-06 [4/12/2024 10:28:39 AM.151] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Dead Body [4/12/2024 10:28:39 AM.151] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Dead Body [4/12/2024 10:28:39 AM.151] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Dead Body [4/12/2024 10:28:42 AM.477] LSPD First Response: CalloutInterface: [DEBUG] pruned 30 records from ALPR data [4/12/2024 10:28:45 AM.106] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:28:45 AM.106] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:28:45 AM.106] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:28:49 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:28:49 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:28:49 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:28:49 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:28:49 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:28:49 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:28:49 AM.856] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:28:49 AM.856] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:28:49 AM.856] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:28:49 AM.857] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:28:56 AM.582] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Not getting in. [4/12/2024 10:29:00 AM.662] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:29:00 AM.662] LSPD First Response: [TRACE] Skylar Bottaro (S_M_Y_COP_01) was set as a cop [4/12/2024 10:29:02 AM.020] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:02 AM.020] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:02 AM.020] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:02 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:02 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:02 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:02 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:02 AM.057] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:02 AM.057] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:02 AM.057] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:02 AM.057] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:04 AM.127] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 10:29:12 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:12 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:12 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:12 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:12 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:12 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:12 AM.639] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:12 AM.639] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:12 AM.640] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:12 AM.640] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:12 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:12 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:12 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:12 AM.926] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:12 AM.927] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:12 AM.928] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:12 AM.928] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:12 AM.966] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:12 AM.966] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:12 AM.967] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:12 AM.967] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:13 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:13 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:13 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:13 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:13 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:13 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:13 AM.685] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:13 AM.686] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:13 AM.686] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:13 AM.686] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:15 AM.287] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:29:15 AM.287] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:29:15 AM.319] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:29:15 AM.320] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:29:16 AM.177] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 170 [4/12/2024 10:29:16 AM.979] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:29:17 AM.114] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:29:17 AM.237] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:29:17 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:29:17 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: this is 1 show me code four Confidence: 0.6645955 [4/12/2024 10:29:17 AM.549] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:29:17 AM.575] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:29:17 AM.575] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:29:17 AM.575] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:29:17 AM.575] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2882593 [4/12/2024 10:29:17 AM.575] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 10:29:18 AM.803] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:29:18 AM.803] LSPD First Response: [TRACE] Starting world event StealCar [4/12/2024 10:29:18 AM.803] LSPD First Response: [TRACE] Setting up world event: StealCar #3 [4/12/2024 10:29:19 AM.010] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 10:29:19 AM.010] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 10:29:19 AM.011] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:29:19 AM.044] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient) [4/12/2024 10:29:19 AM.050] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:29:19 AM.050] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:29:19 AM.050] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:29:19 AM.054] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 10:29:19 AM.081] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 10:29:19 AM.119] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:29:19 AM.120] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 10:29:19 AM.121] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 10:29:19 AM.635] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 10:29:19 AM.635] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:29:19 AM.635] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [4/12/2024 10:29:19 AM.635] LSPD First Response: [TRACE] Instance cleaned ( #5) [4/12/2024 10:29:19 AM.635] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 10:29:19 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:29:19 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:29:19 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:29:19 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:29:19 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:29:19 AM.635] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:29:19 AM.636] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Vandalizing [4/12/2024 10:29:19 AM.636] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:29:19 AM.636] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Vandalizing [4/12/2024 10:29:19 AM.668] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 10:29:19 AM.668] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:29:20 AM.088] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 10:29:21 AM.115] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:29:21 AM.115] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:29:21 AM.115] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:29:26 AM.417] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:26 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:26 AM.420] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:26 AM.421] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:26 AM.421] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:26 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:26 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:26 AM.453] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:26 AM.453] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:27 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:27 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:27 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:27 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:27 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:27 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:27 AM.763] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:27 AM.763] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:27 AM.763] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:27 AM.764] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:29 AM.727] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:29 AM.727] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:29 AM.727] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:29 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:29 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:29 AM.730] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:29 AM.730] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:29 AM.766] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:29 AM.766] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:29 AM.766] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:29 AM.767] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:30 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:30 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:30 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:30 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:30 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:30 AM.877] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:31 AM.187] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:31 AM.188] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:31 AM.188] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:31 AM.188] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:31 AM.796] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:31 AM.796] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:31 AM.796] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:31 AM.798] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:31 AM.799] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:31 AM.799] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:31 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:31 AM.835] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:31 AM.835] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:31 AM.835] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:31 AM.835] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:33 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:33 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:33 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:33 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:33 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:33 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:33 AM.652] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:33 AM.652] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:33 AM.652] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:33 AM.652] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:34 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:34 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:34 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:34 AM.642] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:34 AM.643] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:34 AM.643] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:34 AM.644] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:34 AM.682] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:34 AM.682] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:34 AM.682] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:34 AM.682] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:35 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:35 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:35 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:35 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:35 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:35 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:36 AM.117] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:36 AM.117] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:36 AM.117] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:36 AM.117] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:40 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:40 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:40 AM.658] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:40 AM.659] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:40 AM.660] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:40 AM.661] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:40 AM.661] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:40 AM.692] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:40 AM.692] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:40 AM.692] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:40 AM.692] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:42 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:42 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:42 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:42 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:42 AM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:42 AM.422] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:42 AM.672] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:42 AM.672] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:42 AM.672] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:42 AM.672] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:43 AM.616] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:43 AM.616] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:43 AM.616] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:43 AM.618] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:43 AM.623] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:43 AM.624] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:43 AM.624] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:43 AM.652] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:43 AM.652] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:43 AM.652] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:43 AM.652] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:44 AM.230] LSPD First Response: [TRACE] World event StealCar #3 reports that it can be freed [4/12/2024 10:29:44 AM.231] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient) [4/12/2024 10:29:44 AM.231] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager [4/12/2024 10:29:44 AM.231] LSPD First Response: [TRACE] Instance cleaned (StealCar #3) [4/12/2024 10:29:44 AM.231] LSPD First Response: [TRACE] World event StealCar #3 has ended [4/12/2024 10:29:44 AM.259] LSPD First Response: [TRACE] Ped Megan Wild has become idle again [4/12/2024 10:29:44 AM.711] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:44 AM.711] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:44 AM.712] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:44 AM.712] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:44 AM.712] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:44 AM.712] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:44 AM.919] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:44 AM.919] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:44 AM.920] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:44 AM.920] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:45 AM.475] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:45 AM.475] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:45 AM.475] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:45 AM.477] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:45 AM.477] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:45 AM.478] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:45 AM.478] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:45 AM.508] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:45 AM.509] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:45 AM.509] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:45 AM.509] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:46 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:46 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:46 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:46 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:46 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:46 AM.279] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:46 AM.594] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:46 AM.594] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:46 AM.594] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:46 AM.594] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:48 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:48 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:48 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:48 AM.250] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:48 AM.251] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:48 AM.251] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:48 AM.251] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:48 AM.285] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:48 AM.286] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:48 AM.286] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:48 AM.286] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:48 AM.454] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:48 AM.454] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:48 AM.454] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:48 AM.454] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:48 AM.454] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:48 AM.454] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:48 AM.739] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:48 AM.740] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:48 AM.740] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:48 AM.740] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:49 AM.759] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:49 AM.759] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:49 AM.759] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:49 AM.760] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:49 AM.761] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:49 AM.761] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:49 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:49 AM.794] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:49 AM.794] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:49 AM.795] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:49 AM.795] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:50 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:50 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:50 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:50 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:50 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:50 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:50 AM.241] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:50 AM.241] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:50 AM.241] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:50 AM.242] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:50 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:50 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:50 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:50 AM.949] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:50 AM.949] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:50 AM.949] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:50 AM.949] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:50 AM.978] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:50 AM.980] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:50 AM.980] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:50 AM.980] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:52 AM.175] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:29:52 AM.175] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:29:52 AM.175] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:29:52 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:29:52 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:29:52 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:29:52 AM.385] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:29:52 AM.385] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:29:52 AM.385] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:29:52 AM.386] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:29:53 AM.256] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:29:53 AM.257] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:29:53 AM.257] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:29:53 AM.257] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:29:53 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:29:53 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:29:53 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:29:53 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:29:53 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:29:53 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:29:53 AM.292] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:29:55 AM.966] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/12/2024 10:30:01 AM.043] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:30:01 AM.043] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:30:01 AM.043] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:30:01 AM.043] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:30:01 AM.043] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:30:01 AM.043] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:30:01 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:30:01 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:30:01 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:30:01 AM.302] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:30:06 AM.772] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:30:06 AM.772] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:30:06 AM.772] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:30:06 AM.773] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:30:06 AM.773] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:30:06 AM.773] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:30:06 AM.773] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:30:06 AM.804] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:30:06 AM.804] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:30:06 AM.804] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:30:06 AM.805] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:30:08 AM.919] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory) [4/12/2024 10:30:08 AM.920] LSPD First Response: [TRACE] Thread TrafficStop #3 initialized [4/12/2024 10:30:08 AM.948] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 10:30:08 AM.973] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 10:30:10 AM.709] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:30:10 AM.749] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 51 [4/12/2024 10:30:13 AM.772] LSPD First Response: [TRACE] Assigned parking task [4/12/2024 10:30:13 AM.780] LSPD First Response: Started parking: 6.336018 Angle: 0.01916494 [4/12/2024 10:30:13 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:30:13 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:30:13 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:30:13 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:30:13 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:30:13 AM.997] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:30:14 AM.207] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:30:14 AM.208] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:30:14 AM.208] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:30:14 AM.208] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:30:14 AM.934] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:30:14 AM.934] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:30:14 AM.934] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:30:14 AM.935] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:30:14 AM.935] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:30:14 AM.936] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:30:14 AM.936] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:30:14 AM.973] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:30:14 AM.973] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:30:14 AM.973] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:30:14 AM.978] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:30:15 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:30:15 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:30:15 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:30:15 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:30:15 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:30:15 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:30:16 AM.213] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:30:16 AM.213] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:30:16 AM.213] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:30:16 AM.214] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:30:16 AM.838] LSPD First Response: [TRACE] Parking task ended. Result: True [4/12/2024 10:30:16 AM.853] LSPD First Response: [TRACE] Suspect has parked successfully [4/12/2024 10:30:18 AM.148] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:30:18 AM.149] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:30:18 AM.149] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:30:18 AM.149] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:30:18 AM.150] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:30:18 AM.150] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:30:18 AM.151] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:30:18 AM.181] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:30:18 AM.181] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:30:18 AM.181] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:30:18 AM.182] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:30:23 AM.081] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:30:23 AM.111] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:30:23 AM.183] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Prison Break and releasing unit ADAM-04 [4/12/2024 10:30:23 AM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Prison Break [4/12/2024 10:30:23 AM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Prison Break [4/12/2024 10:30:23 AM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Prison Break [4/12/2024 10:30:23 AM.288] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:30:23 AM.968] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 initialized [4/12/2024 10:30:25 AM.754] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:30:25 AM.754] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:30:25 AM.789] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:30:25 AM.790] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:30:25 AM.790] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AGZ203 [4/12/2024 10:30:25 AM.790] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:30:25 AM.823] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:30:27 AM.284] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 850 [4/12/2024 10:30:28 AM.352] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:30:28 AM.496] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:30:28 AM.624] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:30:28 AM.898] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:30:28 AM.898] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 requesting traffic stop backup Confidence: 0.944411 [4/12/2024 10:30:28 AM.918] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:30:28 AM.940] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:30:28 AM.940] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:30:28 AM.940] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:30:28 AM.940] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1861197 [4/12/2024 10:30:28 AM.940] LSPD First Response: GrammarPolice: [GrammarHandler] processing action trafficstopbackup from the ActionQueue [4/12/2024 10:30:30 AM.379] LSPD First Response: GrammarPolice: [Events] firing action event, action = trafficstopbackup [4/12/2024 10:30:30 AM.379] LSPD First Response: GrammarPolice: [DispatchHandler] received action: trafficstopbackup, invoking ActionHandler [4/12/2024 10:30:30 AM.381] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:30:30 AM.408] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: trafficstopbackup [4/12/2024 10:30:30 AM.436] LSPD First Response: GrammarPolice: [Action] calling action: trafficstopbackup at target: GrammarPolice.Actions.Backup.TrafficStopBackup [4/12/2024 10:30:30 AM.436] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callTrafficStopBackup with parameters: False False [4/12/2024 10:30:30 AM.466] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:30:30 AM.726] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: trafficstopbackup [4/12/2024 10:30:33 AM.083] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:30:33 AM.083] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 10:30:33 AM.083] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:30:33 AM.404] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:30:33 AM.404] LSPD First Response: [TRACE] Mike Sin (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:30:55 AM.828] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:30:55 AM.828] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:30:58 AM.634] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:30:58 AM.667] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:30:58 AM.871] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:31:02 AM.932] LSPD First Response: [TRACE] Player selected flashlight [4/12/2024 10:31:02 AM.945] LSPD First Response: [TRACE] Flashlight initialized [4/12/2024 10:31:03 AM.848] LSPD First Response: [TRACE] Torch created and attached. [4/12/2024 10:31:05 AM.302] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #6 to abort: Started action [4/12/2024 10:31:05 AM.302] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #6 Content Manager [4/12/2024 10:31:05 AM.302] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #6) [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] Transfering control from TrafficStop #3 (GameplayMandatory) to ScenarioResistTrafficStop #1 [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory) [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] Assigned ped to ScenarioResistTrafficStop #1 (GameplayMandatory) [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] ScenarioResistTrafficStop #1 received control over ped [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] Asked thread TrafficStop #3 to abort: ScenarioResistTrafficStop was started. [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #3 Content Manager [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #3) [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] CruiseAwareOfEntity #6 is aborting already [4/12/2024 10:31:05 AM.306] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 has been shut down [4/12/2024 10:31:05 AM.347] LSPD First Response: [TRACE] ResistTrafficStop: useVehicle: False [4/12/2024 10:31:05 AM.348] LSPD First Response: [TRACE] Assigned ped to ScenarioResistTrafficStop #1 (Gameplay) [4/12/2024 10:31:05 AM.357] LSPD First Response: [TRACE] Thread TrafficStop #3 has been shut down [4/12/2024 10:31:06 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:31:06 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:31:06 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:31:06 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:31:06 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:31:06 AM.813] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:31:07 AM.036] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 10:31:07 AM.141] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:31:07 AM.141] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:31:07 AM.142] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:31:07 AM.142] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:31:07 AM.482] DeadlyWeapons: Player shot with armor. Rolled 3 [4/12/2024 10:31:07 AM.511] LSPD First Response: [TRACE] zayden jade (MP_M_FREEMODE_01) was damaged. [4/12/2024 10:31:07 AM.702] DeadlyWeapons: Player shot with armor. Rolled 4 [4/12/2024 10:31:07 AM.702] DeadlyWeapons: Player shot without armor. Rolled 4 [4/12/2024 10:31:07 AM.951] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:31:07 AM.951] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:31:07 AM.951] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:31:07 AM.952] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:31:07 AM.953] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:31:07 AM.954] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:31:07 AM.955] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:31:07 AM.993] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:31:07 AM.993] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:31:07 AM.993] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:31:07 AM.993] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:31:08 AM.021] LSPD First Response: [TRACE] zayden jade (MP_M_FREEMODE_01) was damaged. [4/12/2024 10:31:09 AM.264] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:31:09 AM.265] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:31:09 AM.265] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:31:09 AM.265] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:31:09 AM.265] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:31:09 AM.265] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:31:09 AM.547] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:31:09 AM.547] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:31:09 AM.547] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:31:09 AM.547] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:31:09 AM.783] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 10:31:10 AM.199] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 10:31:10 AM.297] LSPD First Response: UB: ENGAGING ATTACKING SUSPECT >> TSB-0 [4/12/2024 10:31:10 AM.713] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:31:10 AM.713] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:31:10 AM.713] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:31:10 AM.714] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:31:10 AM.714] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:31:10 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:31:10 AM.715] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:31:10 AM.746] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 10:31:10 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:31:10 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:31:10 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:31:10 AM.755] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:31:10 AM.816] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 10:31:10 AM.856] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 10:31:10 AM.966] DeadlyWeapons: Player shot in arm - deducting 30 health. [4/12/2024 10:31:11 AM.172] LSPD First Response: [TRACE] zayden jade (MP_M_FREEMODE_01) was damaged. [4/12/2024 10:31:11 AM.203] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:31:11 AM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 10:31:11 AM.381] DeadlyWeapons: Leon Kennedy shot without armor. Rolled 2 [4/12/2024 10:31:11 AM.411] LSPD First Response: [TRACE] Scenario ScenarioResistTrafficStop #1 asked to abort: One or more peds ceased to exist [4/12/2024 10:31:11 AM.411] LSPD First Response: [TRACE] Resetting suspect flags and forcing them to fight. [4/12/2024 10:31:11 AM.413] LSPD First Response: [TRACE] Removing ped from ScenarioResistTrafficStop #1 (GameplayMandatory) [4/12/2024 10:31:11 AM.413] LSPD First Response: [TRACE] Removing ped from ScenarioResistTrafficStop #1 (Gameplay) [4/12/2024 10:31:11 AM.413] LSPD First Response: [TRACE] Released 0 entities from ScenarioResistTrafficStop #1 Content Manager [4/12/2024 10:31:11 AM.413] LSPD First Response: [TRACE] Instance cleaned (ScenarioResistTrafficStop #1) [4/12/2024 10:31:11 AM.413] LSPD First Response: [TRACE] Scenario ScenarioResistTrafficStop #1 aborted [4/12/2024 10:31:11 AM.447] LSPD First Response: [TRACE] Ped zayden jade has become idle again [4/12/2024 10:31:11 AM.447] LSPD First Response: [TRACE] Ped Leon Kennedy has become idle again [4/12/2024 10:31:12 AM.823] LSPD First Response: [TRACE] Aborting UseFlashlight: Torch died/ped died/combat/vehicle/frisk [4/12/2024 10:31:12 AM.825] LSPD First Response: [TRACE] Deleting torch [4/12/2024 10:31:12 AM.825] LSPD First Response: [TRACE] Nothing due to swap weapon [4/12/2024 10:31:13 AM.512] LSPD First Response: UB: BUDDY IS FINISHED COMBAT >> TSB-0 [4/12/2024 10:31:13 AM.835] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 10:31:15 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:31:15 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:31:15 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:31:15 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:31:15 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:31:15 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:31:15 AM.989] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:31:15 AM.990] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:31:15 AM.990] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:31:15 AM.990] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:31:16 AM.535] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0 [4/12/2024 10:31:18 AM.073] DeadlyWeapons: Using Ultimate Backup for panic. [4/12/2024 10:31:18 AM.147] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:31:19 AM.162] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 10:31:19 AM.163] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 10:31:19 AM.163] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:31:19 AM.364] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:31:19 AM.364] LSPD First Response: [TRACE] John McTavish (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:31:22 AM.299] LSPD First Response: UB: IN STANDBY POSITION >> TSB-0 [4/12/2024 10:31:25 AM.111] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> TSB-0 [4/12/2024 10:31:25 AM.204] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Suspicious Vehicle [4/12/2024 10:31:25 AM.204] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to [SC] Suspicious Vehicle [4/12/2024 10:31:25 AM.204] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Suspicious Vehicle [4/12/2024 10:31:25 AM.204] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Suspicious Vehicle [4/12/2024 10:31:25 AM.204] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Suspicious Vehicle [4/12/2024 10:31:25 AM.204] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Suspicious Vehicle [4/12/2024 10:31:27 AM.892] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:31:27 AM.892] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:31:27 AM.926] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:31:27 AM.927] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:31:27 AM.928] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AGZ203 [4/12/2024 10:31:27 AM.928] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:31:27 AM.962] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:31:29 AM.387] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 660 [4/12/2024 10:31:30 AM.143] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:31:30 AM.265] LSPD First Response: UB: BUDDY IS IN GUARD POSITION >> TSB-0 [4/12/2024 10:31:30 AM.306] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:31:30 AM.426] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:31:30 AM.455] SuperEvents: New events can now generate... [4/12/2024 10:31:30 AM.675] SuperEvents: Generating random event. [4/12/2024 10:31:30 AM.675] SuperEvents: Loading CarAccident from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 10:31:30 AM.689] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:31:30 AM.689] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting ambulance Confidence: 0.8584441 [4/12/2024 10:31:30 AM.708] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:31:30 AM.733] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:31:30 AM.733] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:31:30 AM.733] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:31:30 AM.733] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8404315 [4/12/2024 10:31:30 AM.733] LSPD First Response: GrammarPolice: [GrammarHandler] processing action ems from the ActionQueue [4/12/2024 10:31:31 AM.064] SuperEvents: Car Accident Scenario #0 [4/12/2024 10:31:31 AM.066] SuperEvents: Event has been forcefully cleaned up. [4/12/2024 10:31:31 AM.066] SuperEvents: Ending Event. [4/12/2024 10:31:31 AM.066] SuperEvents: Ending event due to player being too far. [4/12/2024 10:31:32 AM.073] SuperEvents: Event Timer started for: 149 seconds. [4/12/2024 10:31:32 AM.171] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems [4/12/2024 10:31:32 AM.172] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler [4/12/2024 10:31:32 AM.172] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:31:32 AM.208] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems [4/12/2024 10:31:32 AM.248] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS [4/12/2024 10:31:32 AM.248] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callAmbulance [4/12/2024 10:31:32 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:31:32 AM.352] LSPD First Response: UB: REQUESTED TYPE: Ambulance [4/12/2024 10:31:32 AM.352] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 10:31:32 AM.352] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:31:32 AM.805] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: ems [4/12/2024 10:31:40 AM.264] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:31:40 AM.264] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:31:40 AM.297] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:31:40 AM.298] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:31:40 AM.299] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AGZ203 [4/12/2024 10:31:40 AM.299] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:31:40 AM.342] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:31:40 AM.342] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:31:40 AM.819] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:31:40 AM.989] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:31:41 AM.119] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:31:41 AM.392] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:31:41 AM.419] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:31:41 AM.419] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:31:41 AM.419] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:31:41 AM.419] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.1547858 [4/12/2024 10:31:46 AM.335] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:31:46 AM.335] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:31:46 AM.377] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:31:46 AM.378] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:31:46 AM.378] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AGZ203 [4/12/2024 10:31:46 AM.378] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:31:46 AM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:31:46 AM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:31:47 AM.603] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:31:47 AM.770] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:31:47 AM.896] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:31:48 AM.026] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:31:48 AM.026] LSPD First Response: GrammarPolice: [GrammarHandler] GrammarPolice is already handling speech, ignoring request [4/12/2024 10:31:48 AM.168] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:31:48 AM.194] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:31:49 AM.847] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:31:49 AM.851] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:31:49 AM.851] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:31:49 AM.851] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5158752 [4/12/2024 10:31:49 AM.997] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:31:50 AM.122] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:31:50 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:31:50 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:31:50 AM.753] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:31:50 AM.754] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:31:50 AM.754] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:31:50 AM.755] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:31:50 AM.755] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:31:50 AM.795] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:31:50 AM.795] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:31:50 AM.795] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:31:50 AM.795] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:31:53 AM.315] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:31:53 AM.315] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:31:53 AM.352] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:31:53 AM.355] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:31:53 AM.356] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AGZ203 [4/12/2024 10:31:53 AM.356] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:31:53 AM.395] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:31:53 AM.395] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:31:54 AM.517] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570 [4/12/2024 10:31:55 AM.202] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:31:55 AM.336] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:31:55 AM.445] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:31:55 AM.725] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:31:55 AM.725] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch stop traffic Confidence: 0.9472536 [4/12/2024 10:31:55 AM.746] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:31:55 AM.771] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:31:55 AM.771] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:31:55 AM.771] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:31:55 AM.771] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4561149 [4/12/2024 10:31:55 AM.771] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_stop from the ActionQueue [4/12/2024 10:31:55 AM.882] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [4/12/2024 10:31:57 AM.233] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_stop [4/12/2024 10:31:57 AM.233] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_stop, invoking ActionHandler [4/12/2024 10:31:57 AM.233] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:31:57 AM.266] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_stop [4/12/2024 10:31:57 AM.298] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_stop at target: GrammarPolice.Actions.Traffic.Stop [4/12/2024 10:31:58 AM.189] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_stop [4/12/2024 10:31:58 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:31:58 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:31:58 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:31:58 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:31:58 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:31:58 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:31:58 AM.493] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:31:58 AM.493] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:31:58 AM.493] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:31:58 AM.493] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:31:59 AM.854] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 10:31:59 AM.855] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:31:59 AM.855] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:31:59 AM.855] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:31:59 AM.855] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type [4/12/2024 10:31:59 AM.887] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 52017457 [4/12/2024 10:31:59 AM.887] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 52017457 has stopped, freezing [4/12/2024 10:32:00 AM.399] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVFEMALE [4/12/2024 10:32:00 AM.438] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 25274293 [4/12/2024 10:32:00 AM.438] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 25274293 is still moving at 13.54065, waiting... [4/12/2024 10:32:00 AM.946] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 25274293 is still moving at 4.644763, waiting... [4/12/2024 10:32:01 AM.153] LSPD First Response: UB: RETURNING TO VEHICLE >> TSB-0 [4/12/2024 10:32:01 AM.192] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 10:32:01 AM.292] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 10:32:01 AM.462] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 25274293 has stopped, freezing [4/12/2024 10:32:01 AM.969] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/12/2024 10:32:09 AM.237] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to exception [4/12/2024 10:32:09 AM.237] LSPD First Response: GrammarPolice: [TrafficController] Object reference not set to an instance of an object. [4/12/2024 10:32:09 AM.237] LSPD First Response: GrammarPolice: [TrafficController] at GrammarPolice.VehicleStuff.TrafficController.Control(Vehicle vehicle) [4/12/2024 10:32:11 AM.308] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver [4/12/2024 10:32:11 AM.342] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 34763733 [4/12/2024 10:32:11 AM.342] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 34763733 is still moving at 10.96498, waiting... [4/12/2024 10:32:11 AM.847] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 34763733 is still moving at 3.304421, waiting... [4/12/2024 10:32:12 AM.350] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 34763733 has stopped, freezing [4/12/2024 10:32:13 AM.571] LSPD First Response: [TRACE] Player selected flashlight [4/12/2024 10:32:13 AM.573] LSPD First Response: [TRACE] Flashlight initialized [4/12/2024 10:32:14 AM.362] LSPD First Response: [TRACE] Torch created and attached. [4/12/2024 10:32:18 AM.424] LSPD First Response: [TRACE] It has been 174 seconds since the last callout [4/12/2024 10:32:18 AM.425] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [4/12/2024 10:32:18 AM.437] LSPD First Response: [TRACE] getting random details [4/12/2024 10:32:18 AM.441] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [4/12/2024 10:32:18 AM.442] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [4/12/2024 10:32:18 AM.442] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [4/12/2024 10:32:23 AM.906] LSPD First Response: [TRACE] Starting torch idle action: amb@incar@male@patrol@torch@idle_a, idle_c [4/12/2024 10:32:24 AM.663] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:32:24 AM.663] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:32:25 AM.240] LSPD First Response: [TRACE] Idle action finished, setting back to base. [4/12/2024 10:32:33 AM.507] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:32:33 AM.507] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [4/12/2024 10:32:34 AM.802] LSPD First Response: [TRACE] Player pressed weapon key. [4/12/2024 10:32:36 AM.005] LSPD First Response: [TRACE] Aborting UseFlashlight: Torch died/ped died/combat/vehicle/frisk [4/12/2024 10:32:36 AM.005] LSPD First Response: [TRACE] Deleting torch [4/12/2024 10:32:40 AM.610] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 10:32:45 AM.068] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 10:32:55 AM.246] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVMALE [4/12/2024 10:32:55 AM.280] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 30023493 [4/12/2024 10:32:55 AM.280] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 30023493 is still moving at 11.25065, waiting... [4/12/2024 10:32:55 AM.787] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 30023493 is still moving at 2.558803, waiting... [4/12/2024 10:32:56 AM.300] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 30023493 has stopped, freezing [4/12/2024 10:33:04 AM.055] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to exception [4/12/2024 10:33:04 AM.055] LSPD First Response: GrammarPolice: [TrafficController] Object reference not set to an instance of an object. [4/12/2024 10:33:04 AM.055] LSPD First Response: GrammarPolice: [TrafficController] at GrammarPolice.VehicleStuff.TrafficController.Control(Vehicle vehicle) [4/12/2024 10:33:08 AM.123] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:33:08 AM.123] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:33:08 AM.124] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:33:08 AM.125] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:33:08 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:33:08 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:33:08 AM.127] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:33:08 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:33:08 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:33:08 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:33:08 AM.160] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:33:22 AM.570] RagePluginHook: [DEBUG]: Panic cooldown complete. Ready to run again! [4/12/2024 10:33:26 AM.097] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:33:26 AM.097] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:33:26 AM.097] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:33:26 AM.456] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 10:33:27 AM.073] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Suspicious Vehicle and releasing unit ADAM-06 [4/12/2024 10:33:27 AM.073] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Suspicious Vehicle [4/12/2024 10:33:27 AM.073] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Suspicious Vehicle [4/12/2024 10:33:27 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Suspicious Vehicle [4/12/2024 10:33:27 AM.443] LSPD First Response: [TRACE] It has been 51 seconds since the last callout [4/12/2024 10:33:27 AM.443] LSPD First Response: Creating KnifeAttack from SuperCallouts.Callouts.KnifeAttack, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 10:33:27 AM.445] LSPD First Response: [TRACE] Callout created: #6 [4/12/2024 10:33:27 AM.450] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_VITUS_BLVD [4/12/2024 10:33:27 AM.453] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 10:33:27 AM.453] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Knife Attack Status = New [4/12/2024 10:33:27 AM.453] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Knife Attack [4/12/2024 10:33:27 AM.457] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:33:27 AM.457] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 10:33:27 AM.457] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:33:27 AM.457] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:33:27 AM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Knife Attack [4/12/2024 10:33:27 AM.493] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 1:14:02 AM for [SC] Knife Attack [4/12/2024 10:33:27 AM.493] LSPD First Response: CalloutInterface: [DEBUG] waiting 20 in-game minutes for [SC] Knife Attack [4/12/2024 10:33:42 AM.516] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:33:42 AM.516] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [4/12/2024 10:33:42 AM.516] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:33:42 AM.516] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:33:42 AM.516] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored [SC] Knife Attack [4/12/2024 10:33:42 AM.516] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 10:33:42 AM.517] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:33:58 AM.799] LSPD First Response: [TRACE] It has been 16 seconds since the last callout [4/12/2024 10:33:58 AM.802] LSPD First Response: Creating CarAccident3 from SuperCallouts.Callouts.CarAccident3, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 10:33:58 AM.802] LSPD First Response: [TRACE] Callout created: #7 [4/12/2024 10:33:58 AM.807] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 10:33:58 AM.809] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 10:33:58 AM.809] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Car Accident3 Status = New [4/12/2024 10:33:58 AM.809] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Car Accident3 [4/12/2024 10:33:58 AM.812] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:33:58 AM.812] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 10:33:58 AM.814] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:33:58 AM.814] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:33:58 AM.814] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:33:58 AM.846] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 1:29:42 AM for [SC] Car Accident3 [4/12/2024 10:33:58 AM.846] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for [SC] Car Accident3 [4/12/2024 10:34:04 AM.567] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:34:04 AM.567] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:34:04 AM.567] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:34:04 AM.820] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:04 AM.820] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:04 AM.820] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:04 AM.820] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:04 AM.820] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:04 AM.820] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:05 AM.068] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:05 AM.068] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:05 AM.068] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:05 AM.068] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:05 AM.200] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:34:05 AM.201] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:34:05 AM.201] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:34:05 AM.856] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:05 AM.856] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:05 AM.856] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:05 AM.857] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:05 AM.857] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:05 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:05 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:05 AM.893] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:05 AM.893] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:05 AM.893] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:05 AM.893] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:08 AM.042] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Knife Attack [4/12/2024 10:34:08 AM.042] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [SC] Knife Attack [4/12/2024 10:34:08 AM.042] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:34:08 AM.042] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:34:08 AM.042] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:34:08 AM.042] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:34:08 AM.817] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:34:08 AM.817] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:34:08 AM.849] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:34:08 AM.851] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:34:08 AM.852] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AGZ203 [4/12/2024 10:34:08 AM.852] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:34:08 AM.885] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:34:10 AM.267] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 480 [4/12/2024 10:34:10 AM.654] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:34:10 AM.820] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:34:10 AM.871] SuperCallouts: Car Accident (3) callout accepted! [4/12/2024 10:34:10 AM.948] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:34:11 AM.040] SuperCallouts: Car Accident Scenario #1 [4/12/2024 10:34:11 AM.041] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:34:11 AM.041] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 10:34:11 AM.042] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:34:11 AM.042] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:34:11 AM.042] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:34:11 AM.043] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:34:11 AM.044] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 10:34:11 AM.044] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 10:34:11 AM.058] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Car Accident3 [4/12/2024 10:34:11 AM.058] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Car Accident3 [4/12/2024 10:34:11 AM.091] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:34:11 AM.091] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:34:11 AM.096] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 10:34:11 AM.098] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 30 minutes [4/12/2024 10:34:11 AM.227] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:34:11 AM.227] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting transport Confidence: 0.6937491 [4/12/2024 10:34:11 AM.247] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:34:11 AM.271] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:34:11 AM.271] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:34:11 AM.271] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:34:11 AM.271] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4549076 [4/12/2024 10:34:11 AM.271] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 10:34:12 AM.723] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 10:34:12 AM.723] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 10:34:12 AM.724] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:34:12 AM.754] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 10:34:12 AM.784] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 10:34:12 AM.785] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 10:34:13 AM.118] LSPD First Response: [TRACE] User accepted callout [4/12/2024 10:34:13 AM.154] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 10:34:13 AM.329] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 10:34:14 AM.088] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:34:14 AM.088] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:34:14 AM.098] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-0 [4/12/2024 10:34:14 AM.187] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:34:14 AM.187] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:34:14 AM.219] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:34:14 AM.220] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:34:14 AM.221] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81AGZ203 [4/12/2024 10:34:14 AM.221] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:34:14 AM.262] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:34:15 AM.462] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [4/12/2024 10:34:16 AM.508] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:34:16 AM.670] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:34:16 AM.793] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:34:17 AM.052] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:34:17 AM.052] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch clear traffic Confidence: 0.8453645 [4/12/2024 10:34:17 AM.074] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:34:17 AM.102] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:34:17 AM.103] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:34:17 AM.103] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:34:17 AM.103] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9157146 [4/12/2024 10:34:17 AM.103] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_clear from the ActionQueue [4/12/2024 10:34:17 AM.981] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:34:17 AM.982] LSPD First Response: [TRACE] Kared Miller (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 10:34:18 AM.568] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_clear [4/12/2024 10:34:18 AM.568] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_clear, invoking ActionHandler [4/12/2024 10:34:18 AM.570] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:34:18 AM.602] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_clear [4/12/2024 10:34:18 AM.635] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_clear at target: GrammarPolice.Actions.Traffic.Clear [4/12/2024 10:34:18 AM.962] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 52017457 [4/12/2024 10:34:18 AM.963] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 25274293 [4/12/2024 10:34:18 AM.963] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 34763733 [4/12/2024 10:34:18 AM.964] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 30023493 [4/12/2024 10:34:19 AM.258] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_clear [4/12/2024 10:34:22 AM.699] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 10:34:22 AM.826] LSPD First Response: CalloutInterface: [DEBUG] pruned 17 records from ALPR data [4/12/2024 10:34:26 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:26 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:26 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:26 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:26 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:26 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:26 AM.362] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:26 AM.362] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:26 AM.362] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:26 AM.362] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:26 AM.947] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:26 AM.947] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:26 AM.947] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:26 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:26 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:26 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:26 AM.948] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:26 AM.982] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:26 AM.982] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:26 AM.982] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:26 AM.982] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:30 AM.466] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:30 AM.467] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:30 AM.467] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:30 AM.467] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:30 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:30 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:30 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:30 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:30 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:30 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:30 AM.899] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:30 AM.940] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:30 AM.941] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:30 AM.941] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:30 AM.941] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:32 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:32 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:32 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:32 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:32 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:32 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:32 AM.482] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:32 AM.482] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:32 AM.482] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:32 AM.482] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:33 AM.727] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:33 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:33 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:33 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:33 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:33 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:33 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:33 AM.763] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:33 AM.764] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:33 AM.764] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:33 AM.764] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:34 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:34 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:34 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:34 AM.276] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:34 AM.277] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:34 AM.277] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:34 AM.550] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:34 AM.551] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:34 AM.551] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:34 AM.551] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:36 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:36 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:36 AM.432] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:36 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:36 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:36 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:36 AM.434] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:36 AM.474] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:36 AM.474] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:36 AM.475] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:36 AM.475] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:36 AM.968] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene. [4/12/2024 10:34:36 AM.968] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:34:36 AM.968] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:34:36 AM.968] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:34:36 AM.969] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:34:36 AM.969] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:34:36 AM.969] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:34:37 AM.007] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [4/12/2024 10:34:37 AM.007] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [4/12/2024 10:34:37 AM.007] LSPD First Response: [TRACE] Created new chase [4/12/2024 10:34:37 AM.007] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [4/12/2024 10:34:37 AM.007] LSPD First Response: [TRACE] Took ownership of suspect for chase [4/12/2024 10:34:37 AM.008] LSPD First Response: [TRACE] Suspect added to chase [4/12/2024 10:34:37 AM.011] LSPD First Response: [TRACE] Pursuit menu was reset. [4/12/2024 10:34:37 AM.012] LSPD First Response: CalloutInterface: [DEBUG] received message: Subject running on foot, currently in pursuit! [4/12/2024 10:34:37 AM.012] LSPD First Response: CalloutInterface: [WARNING] ignored message because it hasn't been long enough since the last message [4/12/2024 10:34:37 AM.042] LSPD First Response: [TRACE] Starting chase [4/12/2024 10:34:37 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:37 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:37 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:37 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:37 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:37 AM.078] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:37 AM.113] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory) [4/12/2024 10:34:37 AM.113] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 10:34:37 AM.114] LSPD First Response: [TRACE] Cop Kared Miller reassigned to Mack Felger [4/12/2024 10:34:37 AM.114] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 10:34:37 AM.115] LSPD First Response: [TRACE] Kared Miller now monitoring Mack Felger [4/12/2024 10:34:37 AM.115] LSPD First Response: [TRACE] Player now monitoring Mack Felger [4/12/2024 10:34:37 AM.155] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/12/2024 10:34:37 AM.155] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [4/12/2024 10:34:37 AM.155] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [4/12/2024 10:34:37 AM.155] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [4/12/2024 10:34:37 AM.158] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/12/2024 10:34:37 AM.158] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [4/12/2024 10:34:37 AM.158] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [4/12/2024 10:34:37 AM.158] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [4/12/2024 10:34:37 AM.399] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:37 AM.400] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:37 AM.400] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:37 AM.400] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:38 AM.101] LSPD First Response: [TRACE] Probing 1 cops [4/12/2024 10:34:38 AM.102] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3 [4/12/2024 10:34:38 AM.102] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/12/2024 10:34:38 AM.135] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:34:38 AM.853] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:38 AM.853] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:38 AM.853] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:38 AM.854] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:38 AM.855] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:38 AM.856] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:38 AM.856] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:38 AM.891] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:38 AM.891] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:38 AM.891] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:38 AM.891] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:39 AM.115] LSPD First Response: [TRACE] Probing 1 cops [4/12/2024 10:34:39 AM.115] LSPD First Response: [TRACE] No eligible cop found [4/12/2024 10:34:39 AM.146] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:34:39 AM.146] LSPD First Response: [TRACE] Visual regained event fired [4/12/2024 10:34:40 AM.201] LSPD First Response: [TRACE] Probing 1 cops [4/12/2024 10:34:40 AM.201] LSPD First Response: [TRACE] No eligible cop found [4/12/2024 10:34:41 AM.054] LSPD First Response: STP Transport unit is removed [4/12/2024 10:34:41 AM.059] LSPD First Response: STP Transport unit is removed [4/12/2024 10:34:41 AM.087] LSPD First Response: [TRACE] Freeing dead cop [4/12/2024 10:34:41 AM.087] LSPD First Response: [TRACE] Cop freed [4/12/2024 10:34:41 AM.087] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 10:34:41 AM.087] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 10:34:41 AM.266] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:34:41 AM.266] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:34:41 AM.887] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:41 AM.887] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:41 AM.887] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:41 AM.887] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:41 AM.887] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:41 AM.887] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:42 AM.115] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:42 AM.116] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:42 AM.116] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:42 AM.116] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:42 AM.209] LSPD First Response: [TRACE] Visual lost event fired [4/12/2024 10:34:43 AM.210] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:34:43 AM.210] LSPD First Response: [TRACE] Visual regained event fired [4/12/2024 10:34:45 AM.270] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:34:45 AM.270] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:34:46 AM.823] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED [4/12/2024 10:34:49 AM.756] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:49 AM.756] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:49 AM.756] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:49 AM.756] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:49 AM.757] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:49 AM.757] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:49 AM.757] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:49 AM.792] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:49 AM.792] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:49 AM.792] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:49 AM.792] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:51 AM.365] LSPD First Response: [TRACE] Visual lost event fired [4/12/2024 10:34:51 AM.779] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:51 AM.779] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:51 AM.779] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:51 AM.779] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:51 AM.779] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:51 AM.779] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:52 AM.049] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:52 AM.049] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:52 AM.049] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:52 AM.049] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:53 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:34:53 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:34:53 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:34:53 AM.351] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:34:53 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:34:53 AM.353] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:34:53 AM.354] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:34:53 AM.380] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:34:53 AM.380] LSPD First Response: [TRACE] Visual regained event fired [4/12/2024 10:34:53 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:34:53 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:34:53 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:34:53 AM.387] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:34:54 AM.954] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:34:54 AM.954] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:34:54 AM.954] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:34:54 AM.954] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:34:54 AM.954] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:34:54 AM.954] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:34:55 AM.213] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:34:55 AM.213] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:34:55 AM.213] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:34:55 AM.213] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:34:55 AM.747] LSPD First Response: [TRACE] Surrender 2? [4/12/2024 10:34:56 AM.224] LSPD First Response: [TRACE] Mack Felger (A_M_M_HILLBILLY_02) was damaged. [4/12/2024 10:34:56 AM.443] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:34:56 AM.477] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:34:56 AM.662] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:35:01 AM.859] LSPD First Response: [TRACE] Surrendered [4/12/2024 10:35:02 AM.800] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [4/12/2024 10:35:11 AM.242] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:35:11 AM.242] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Aliens Status = Open [4/12/2024 10:35:11 AM.242] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Aliens [4/12/2024 10:35:11 AM.242] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:35:11 AM.242] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 10:35:11 AM.242] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:35:11 AM.271] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 2:05:55 AM for [SC] Aliens [4/12/2024 10:35:11 AM.271] LSPD First Response: CalloutInterface: [DEBUG] waiting 69 in-game minutes for [SC] Aliens [4/12/2024 10:35:11 AM.271] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 52 minutes [4/12/2024 10:35:15 AM.881] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/12/2024 10:35:15 AM.882] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/12/2024 10:35:16 AM.456] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/12/2024 10:35:16 AM.457] LSPD First Response: [TRACE] Ending chase [4/12/2024 10:35:16 AM.457] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/12/2024 10:35:16 AM.457] LSPD First Response: [TRACE] Suspect freed [4/12/2024 10:35:16 AM.508] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [4/12/2024 10:35:16 AM.508] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory) [4/12/2024 10:35:16 AM.508] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [4/12/2024 10:35:16 AM.508] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [4/12/2024 10:35:16 AM.508] LSPD First Response: [TRACE] Ped Mack Felger has become idle again [4/12/2024 10:35:18 AM.170] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:35:18 AM.170] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:35:18 AM.171] LSPD First Response: [TRACE] Setting up world event: RunLights #11 [4/12/2024 10:35:18 AM.171] LSPD First Response: [TRACE] Failed to set up RunLights #11 [4/12/2024 10:35:18 AM.171] LSPD First Response: [TRACE] Released 0 entities from RunLights #11 Content Manager [4/12/2024 10:35:18 AM.171] LSPD First Response: [TRACE] Instance cleaned (RunLights #11) [4/12/2024 10:35:20 AM.564] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [4/12/2024 10:35:20 AM.565] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [4/12/2024 10:35:20 AM.566] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [4/12/2024 10:35:20 AM.601] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [4/12/2024 10:35:20 AM.603] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [4/12/2024 10:35:20 AM.604] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [4/12/2024 10:35:20 AM.692] LSPD First Response: [TRACE] Suspect died in player custody [4/12/2024 10:35:20 AM.693] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [4/12/2024 10:35:20 AM.693] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [4/12/2024 10:35:20 AM.693] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [4/12/2024 10:35:20 AM.693] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [4/12/2024 10:35:20 AM.693] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [4/12/2024 10:35:20 AM.720] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [4/12/2024 10:35:20 AM.812] LSPD First Response: STP cannot take control player arrested Ped [4/12/2024 10:35:36 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:35:36 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:35:36 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:35:36 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:35:36 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:35:36 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:35:36 AM.819] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:35:36 AM.853] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:35:36 AM.853] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:35:36 AM.853] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:35:36 AM.853] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:35:44 AM.303] LSPD First Response: [TRACE] Mack Felger killed by zayden jade [4/12/2024 10:35:44 AM.303] LSPD First Response: [TRACE] Mack Felger (A_M_M_HILLBILLY_02) was damaged. [4/12/2024 10:35:44 AM.305] LSPD First Response: [TRACE] Damage killed ped [4/12/2024 10:36:04 AM.982] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Knife Attack and releasing unit 6-PAUL-11 [4/12/2024 10:36:04 AM.982] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:36:04 AM.982] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:36:04 AM.982] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Knife Attack [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code-4 [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:36:18 AM.350] SuperCallouts: Ending Car Accident (3) Callout. [4/12/2024 10:36:18 AM.350] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:36:18 AM.350] LSPD First Response: [TRACE] Released 0 entities from #7 Content Manager [4/12/2024 10:36:18 AM.350] LSPD First Response: [TRACE] Instance cleaned ( #7) [4/12/2024 10:36:18 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 10:36:18 AM.351] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:36:18 AM.351] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:36:18 AM.351] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:36:18 AM.351] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 10:36:18 AM.351] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:36:18 AM.351] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 10:36:19 AM.191] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 10:36:19 AM.375] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:36:19 AM.375] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:36:19 AM.404] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:36:19 AM.404] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:36:19 AM.434] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:36:19 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:19 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:19 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:19 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:19 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:19 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:20 AM.055] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:20 AM.055] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:20 AM.055] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:20 AM.056] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:20 AM.769] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 590 [4/12/2024 10:36:21 AM.217] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:21 AM.217] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:21 AM.217] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:21 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:21 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:21 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:21 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:21 AM.259] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:21 AM.259] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:21 AM.259] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:21 AM.259] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:36:21 AM.658] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:36:21 AM.802] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:36:21 AM.925] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:36:22 AM.184] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:36:22 AM.184] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting coroner Confidence: 0.8224586 [4/12/2024 10:36:22 AM.198] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:36:22 AM.221] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:36:22 AM.221] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:36:22 AM.221] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:36:22 AM.221] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8463538 [4/12/2024 10:36:22 AM.221] LSPD First Response: GrammarPolice: [GrammarHandler] processing action coroner from the ActionQueue [4/12/2024 10:36:23 AM.658] LSPD First Response: GrammarPolice: [Events] firing action event, action = coroner [4/12/2024 10:36:23 AM.658] LSPD First Response: GrammarPolice: [DispatchHandler] received action: coroner, invoking ActionHandler [4/12/2024 10:36:23 AM.659] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:36:23 AM.687] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: coroner [4/12/2024 10:36:23 AM.717] LSPD First Response: GrammarPolice: [Action] calling action: coroner at target: GrammarPolice.Actions.Backup.Coroner [4/12/2024 10:36:23 AM.717] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callCoroner [4/12/2024 10:36:23 AM.858] LSPD First Response: UB: REQUESTED TYPE: Coroner [4/12/2024 10:36:23 AM.858] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 10:36:23 AM.858] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:36:24 AM.308] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: coroner [4/12/2024 10:36:27 AM.779] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:36:27 AM.812] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:36:28 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:28 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:28 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:28 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:28 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:28 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:28 AM.893] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:28 AM.893] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:28 AM.893] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:28 AM.893] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:30 AM.565] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:30 AM.565] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:30 AM.565] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:30 AM.566] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:30 AM.567] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:30 AM.567] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:30 AM.567] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:30 AM.610] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:30 AM.610] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:30 AM.611] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:30 AM.611] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:36:36 AM.159] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:36:36 AM.159] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:36:36 AM.200] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:36:36 AM.201] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:36:36 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:36 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:36 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:36 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:36 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:36 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:36 AM.680] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:36 AM.681] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:36 AM.681] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:36 AM.681] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:37 AM.615] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 720 [4/12/2024 10:36:38 AM.270] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:36:38 AM.426] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:36:38 AM.541] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:36:38 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:38 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:38 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:38 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:38 AM.804] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:38 AM.804] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:38 AM.804] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:38 AM.815] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:36:38 AM.815] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: show me ten forty two Confidence: 0.9489414 [4/12/2024 10:36:38 AM.834] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:36:38 AM.858] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:38 AM.858] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:38 AM.858] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:38 AM.859] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:36:38 AM.859] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:36:38 AM.859] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:36:38 AM.859] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:36:38 AM.859] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6997404 [4/12/2024 10:36:38 AM.859] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 10:36:40 AM.304] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 10:36:40 AM.304] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 10:36:40 AM.305] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:36:40 AM.333] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 10:36:40 AM.362] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 10:36:40 AM.362] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 10:36:40 AM.536] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 10:36:40 AM.536] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 10:36:41 AM.226] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:41 AM.226] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:41 AM.226] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:41 AM.226] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:41 AM.226] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:41 AM.226] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:41 AM.517] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:41 AM.517] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:41 AM.517] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:41 AM.518] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:42 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:42 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:42 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:42 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:42 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:42 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:42 AM.023] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:42 AM.055] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:42 AM.055] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:42 AM.055] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:42 AM.055] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:36:43 AM.001] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:43 AM.001] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:43 AM.001] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:43 AM.001] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:43 AM.001] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:43 AM.001] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:43 AM.270] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:43 AM.271] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:43 AM.271] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:43 AM.271] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:43 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:43 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:43 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:43 AM.961] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:43 AM.961] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:43 AM.961] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:43 AM.962] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:43 AM.997] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:43 AM.997] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:43 AM.998] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:43 AM.998] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:36:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:45 AM.474] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:45 AM.783] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:45 AM.783] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:45 AM.783] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:45 AM.783] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:49 AM.447] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:36:49 AM.447] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:36:50 AM.900] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:50 AM.900] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:50 AM.900] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:50 AM.901] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:50 AM.901] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:50 AM.902] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:50 AM.902] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:50 AM.930] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:50 AM.930] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:50 AM.930] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:50 AM.930] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:36:51 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:51 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:51 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:51 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:51 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:51 AM.239] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:51 AM.494] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:51 AM.494] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:51 AM.494] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:51 AM.495] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:52 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:52 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:52 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:52 AM.032] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:52 AM.032] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:52 AM.032] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:52 AM.033] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:52 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:52 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:52 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:52 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:36:53 AM.273] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:36:53 AM.273] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:36:53 AM.306] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:36:53 AM.307] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:36:54 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:36:54 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:36:54 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:36:54 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:36:54 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:36:54 AM.521] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:36:54 AM.594] SuperEvents: New events can now generate... [4/12/2024 10:36:54 AM.600] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 520 [4/12/2024 10:36:54 AM.623] SuperEvents: Generating random event. [4/12/2024 10:36:54 AM.624] SuperEvents: Loading WeirdCar from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [4/12/2024 10:36:54 AM.764] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:36:54 AM.764] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:36:54 AM.765] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:36:54 AM.765] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:36:54 AM.956] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:36:55 AM.114] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:36:55 AM.216] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:36:55 AM.487] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:36:55 AM.487] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.7129983 [4/12/2024 10:36:55 AM.506] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:36:55 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:36:55 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:36:55 AM.530] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:36:55 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2578474 [4/12/2024 10:36:55 AM.530] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [4/12/2024 10:36:55 AM.981] SuperEvents: Abandoned Vehicle event picked scenario #5 [4/12/2024 10:36:56 AM.971] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [4/12/2024 10:36:56 AM.971] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [4/12/2024 10:36:56 AM.972] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:36:57 AM.001] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [4/12/2024 10:36:57 AM.035] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [4/12/2024 10:36:57 AM.035] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:36:57 AM.792] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [4/12/2024 10:36:57 AM.793] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:36:59 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:36:59 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:36:59 AM.762] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:36:59 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:36:59 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:36:59 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:36:59 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:36:59 AM.792] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:36:59 AM.792] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:36:59 AM.792] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:36:59 AM.793] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:37:03 AM.039] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:37:03 AM.039] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:37:03 AM.076] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:37:03 AM.076] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:37:04 AM.432] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 680 [4/12/2024 10:37:05 AM.092] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:37:05 AM.249] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:37:05 AM.375] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:37:05 AM.651] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:37:05 AM.651] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 show me ten forty two Confidence: 0.864822 [4/12/2024 10:37:05 AM.672] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:37:05 AM.696] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:37:05 AM.696] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:37:05 AM.696] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:37:05 AM.696] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6567562 [4/12/2024 10:37:05 AM.696] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 10:37:07 AM.144] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 10:37:07 AM.144] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 10:37:07 AM.145] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:37:07 AM.182] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 10:37:07 AM.210] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 10:37:07 AM.211] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 10:37:07 AM.966] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 10:37:07 AM.966] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 10:37:13 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:37:13 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:37:13 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:37:13 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:37:13 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:37:13 AM.601] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:37:13 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:37:13 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:37:13 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:37:13 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:37:30 AM.276] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Aliens [4/12/2024 10:37:30 AM.276] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to [SC] Aliens [4/12/2024 10:37:30 AM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Aliens [4/12/2024 10:37:30 AM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Aliens [4/12/2024 10:37:30 AM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Aliens [4/12/2024 10:37:30 AM.276] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Aliens [4/12/2024 10:37:46 AM.310] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:37:46 AM.310] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:37:46 AM.310] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:37:46 AM.735] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:37:46 AM.736] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:37:46 AM.736] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:37:55 AM.684] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:37:55 AM.685] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:37:55 AM.685] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:37:56 AM.424] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:37:56 AM.425] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:37:56 AM.425] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:38:30 AM.215] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:38:30 AM.216] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:38:30 AM.216] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:38:31 AM.065] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:38:31 AM.065] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:38:31 AM.065] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:38:49 AM.822] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:38:49 AM.822] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:38:49 AM.822] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:38:50 AM.091] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:38:50 AM.091] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:38:50 AM.091] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:38:51 AM.347] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:38:51 AM.347] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:38:51 AM.347] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:38:54 AM.164] LSPD First Response: STP: CORONER IS FULLY DISMISSED [4/12/2024 10:38:59 AM.531] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:38:59 AM.531] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:38:59 AM.559] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:38:59 AM.560] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:38:59 AM.560] LSPD First Response: GrammarPolice: [TargetHandler] new target: 27IMC722 [4/12/2024 10:38:59 AM.560] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:38:59 AM.587] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:39:00 AM.855] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 40 [4/12/2024 10:39:01 AM.896] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:39:02 AM.033] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:39:02 AM.143] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:39:02 AM.409] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:39:02 AM.409] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch ten ten eight Confidence: 0.7859355 [4/12/2024 10:39:02 AM.428] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:39:02 AM.450] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:39:02 AM.450] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:39:02 AM.450] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:39:02 AM.450] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9189691 [4/12/2024 10:39:02 AM.450] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [4/12/2024 10:39:02 AM.787] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:39:02 AM.787] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:39:02 AM.787] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:39:02 AM.787] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:39:02 AM.787] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:39:02 AM.787] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:39:02 AM.788] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:39:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:39:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:39:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:39:02 AM.818] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:39:03 AM.878] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [4/12/2024 10:39:03 AM.878] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [4/12/2024 10:39:03 AM.879] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:39:03 AM.907] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [4/12/2024 10:39:03 AM.931] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [4/12/2024 10:39:03 AM.932] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:39:04 AM.588] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [4/12/2024 10:39:04 AM.588] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:39:05 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:39:05 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:39:05 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:39:05 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:39:05 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:39:05 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:39:05 AM.836] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:39:05 AM.836] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:39:05 AM.836] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:39:05 AM.836] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:39:07 AM.332] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:39:07 AM.332] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:39:07 AM.365] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:39:07 AM.366] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:39:07 AM.366] LSPD First Response: GrammarPolice: [TargetHandler] new target: 27IMC722 [4/12/2024 10:39:07 AM.366] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:39:07 AM.395] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:07 AM.395] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:39:08 AM.901] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 910 [4/12/2024 10:39:09 AM.903] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:39:10 AM.043] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:39:10 AM.147] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:39:10 AM.417] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:39:10 AM.417] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten forty two Confidence: 0.9418525 [4/12/2024 10:39:10 AM.430] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:39:10 AM.452] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:39:10 AM.452] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:39:10 AM.452] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:39:10 AM.452] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1197888 [4/12/2024 10:39:10 AM.452] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 10:39:11 AM.895] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 10:39:11 AM.895] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 10:39:11 AM.895] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:39:11 AM.917] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 10:39:11 AM.946] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 10:39:11 AM.946] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 10:39:12 AM.584] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:39:12 AM.584] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:39:12 AM.614] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:39:12 AM.615] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:39:12 AM.615] LSPD First Response: GrammarPolice: [TargetHandler] new target: 27IMC722 [4/12/2024 10:39:12 AM.615] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:39:12 AM.643] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:12 AM.643] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:39:12 AM.722] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 10:39:12 AM.722] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 10:39:13 AM.092] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:39:13 AM.235] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:39:13 AM.341] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:39:13 AM.613] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:39:13 AM.637] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:39:13 AM.637] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:39:13 AM.637] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:39:13 AM.637] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.0531113 [4/12/2024 10:39:15 AM.720] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:39:15 AM.720] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:39:15 AM.751] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:39:15 AM.752] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:39:15 AM.752] LSPD First Response: GrammarPolice: [TargetHandler] new target: 27IMC722 [4/12/2024 10:39:15 AM.752] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:39:15 AM.781] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:15 AM.781] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:39:16 AM.965] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 610 [4/12/2024 10:39:17 AM.730] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Aliens and releasing unit 1-ADAM-12 [4/12/2024 10:39:17 AM.730] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Aliens [4/12/2024 10:39:17 AM.730] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Aliens [4/12/2024 10:39:17 AM.730] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Aliens [4/12/2024 10:39:18 AM.334] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:39:18 AM.494] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:39:18 AM.598] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:39:18 AM.855] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:39:18 AM.855] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need a ten twenty eight Confidence: 0.8157908 [4/12/2024 10:39:18 AM.878] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:39:18 AM.900] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:39:18 AM.900] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:39:18 AM.900] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:39:18 AM.900] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1797545 [4/12/2024 10:39:18 AM.901] LSPD First Response: GrammarPolice: [GrammarHandler] processing action platecheck from the ActionQueue [4/12/2024 10:39:20 AM.337] LSPD First Response: GrammarPolice: [Events] firing action event, action = platecheck [4/12/2024 10:39:20 AM.337] LSPD First Response: GrammarPolice: [DispatchHandler] received action: platecheck, invoking ActionHandler [4/12/2024 10:39:20 AM.338] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:39:20 AM.361] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: platecheck [4/12/2024 10:39:20 AM.387] LSPD First Response: GrammarPolice: [Action] calling action: platecheck at target: GrammarPolice.Actions.Computer.Platecheck [4/12/2024 10:39:20 AM.387] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: requestDispatchVehiclePlateCheck with parameter: False [4/12/2024 10:39:20 AM.852] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: platecheck [4/12/2024 10:39:45 AM.775] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:39:45 AM.775] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:53 AM.054] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:39:53 AM.055] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:53 AM.055] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:39:56 AM.342] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:39:56 AM.343] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:56 AM.343] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:39:56 AM.614] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:39:56 AM.614] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:56 AM.614] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:39:57 AM.275] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:39:57 AM.275] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:39:57 AM.275] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:40:07 AM.626] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:40:07 AM.626] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:40:07 AM.655] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:40:07 AM.656] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:40:07 AM.657] LSPD First Response: GrammarPolice: [TargetHandler] new target: 27IMC722 [4/12/2024 10:40:07 AM.657] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 10:40:07 AM.687] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:40:09 AM.142] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 690 [4/12/2024 10:40:10 AM.324] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:40:10 AM.471] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:40:10 AM.584] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:40:10 AM.850] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:40:10 AM.850] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch send tow truck Confidence: 0.7725604 [4/12/2024 10:40:10 AM.864] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:40:10 AM.888] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:40:10 AM.889] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:40:10 AM.889] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:40:10 AM.889] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2623743 [4/12/2024 10:40:10 AM.889] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 10:40:12 AM.336] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 10:40:12 AM.336] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 10:40:12 AM.336] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:40:12 AM.366] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 10:40:12 AM.393] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 10:40:12 AM.393] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 10:40:12 AM.593] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 10:40:13 AM.827] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:40:13 AM.827] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:40:14 AM.804] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR [4/12/2024 10:40:17 AM.819] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:40:17 AM.819] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:40:24 AM.246] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:40:24 AM.246] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:40:24 AM.278] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:40:24 AM.279] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:40:25 AM.498] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570 [4/12/2024 10:40:25 AM.955] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:40:26 AM.091] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:40:26 AM.211] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:40:26 AM.491] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [4/12/2024 10:40:26 AM.491] LSPD First Response: GrammarPolice: [GrammarHandler] ...show me code four (confidence=0.4698654) [4/12/2024 10:40:26 AM.507] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:40:26 AM.534] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:40:26 AM.534] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:40:26 AM.534] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:40:26 AM.534] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:40:26 AM.534] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2879439 [4/12/2024 10:40:27 AM.386] SuperEvents: Ending Event. [4/12/2024 10:40:28 AM.345] SuperEvents: Event Timer started for: 148 seconds. [4/12/2024 10:40:31 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:40:31 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:40:31 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:40:31 AM.981] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:40:31 AM.981] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:40:31 AM.982] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:40:31 AM.983] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:40:32 AM.025] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:40:32 AM.025] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:40:32 AM.026] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:40:32 AM.026] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:40:32 AM.811] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:40:32 AM.811] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:40:32 AM.844] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:40:32 AM.845] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:40:34 AM.136] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 590 [4/12/2024 10:40:34 AM.831] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:40:34 AM.991] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:40:35 AM.119] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:40:35 AM.394] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:40:35 AM.394] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.8296739 [4/12/2024 10:40:35 AM.414] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:40:35 AM.443] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:40:35 AM.443] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:40:35 AM.443] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:40:35 AM.443] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6320488 [4/12/2024 10:40:35 AM.443] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 10:40:36 AM.873] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 10:40:36 AM.873] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 10:40:36 AM.873] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:40:36 AM.904] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 10:40:36 AM.933] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 10:40:36 AM.936] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 10:40:36 AM.965] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:40:36 AM.966] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 10:40:36 AM.967] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 10:40:37 AM.950] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:40:43 AM.068] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:40:43 AM.068] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:40:43 AM.068] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:40:43 AM.068] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:40:43 AM.068] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:40:43 AM.068] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:40:43 AM.316] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:40:43 AM.316] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:40:43 AM.316] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:40:43 AM.316] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:40:44 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:40:44 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:40:44 AM.897] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:40:44 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:40:44 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:40:44 AM.899] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:40:44 AM.899] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:40:44 AM.933] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:40:44 AM.933] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:40:44 AM.933] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:40:44 AM.933] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:40:45 AM.651] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:40:45 AM.651] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:40:45 AM.651] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:40:45 AM.651] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:40:45 AM.651] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:40:45 AM.651] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:40:45 AM.864] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:40:45 AM.865] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:40:45 AM.865] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:40:45 AM.865] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:40:48 AM.385] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 10:40:51 AM.697] LSPD First Response: [TRACE] It has been 261 seconds since the last callout [4/12/2024 10:40:51 AM.697] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [4/12/2024 10:40:51 AM.697] LSPD First Response: [TRACE] getting random details [4/12/2024 10:40:51 AM.697] LSPD First Response: [TRACE] Callout created: ArrestWarrant #2 [4/12/2024 10:40:51 AM.697] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [4/12/2024 10:40:51 AM.699] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [4/12/2024 10:41:02 AM.969] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:41:02 AM.981] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [4/12/2024 10:41:02 AM.981] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:41:02 AM.981] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 10:41:02 AM.981] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 10:41:03 AM.009] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 28 minutes [4/12/2024 10:41:03 AM.296] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 10:41:06 AM.145] LSPD First Response: [TRACE] User accepted callout [4/12/2024 10:41:16 AM.773] LSPD First Response: [TRACE] Updating scaleform [4/12/2024 10:41:21 AM.640] LSPD First Response: [TRACE] Assigned ped to ArrestWarrant #2 (GameplayMandatory) [4/12/2024 10:41:26 AM.808] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:26 AM.809] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:26 AM.809] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:27 AM.986] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:27 AM.986] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:27 AM.986] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:30 AM.717] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:30 AM.717] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:30 AM.717] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:33 AM.483] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:33 AM.483] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:33 AM.483] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:34 AM.563] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:41:34 AM.591] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:41:34 AM.952] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:41:34 AM.952] LSPD First Response: [TRACE] Starting world event StealCar [4/12/2024 10:41:34 AM.952] LSPD First Response: [TRACE] Setting up world event: StealCar #4 [4/12/2024 10:41:35 AM.107] LSPD First Response: [TRACE] Assigned ped to StealCar #4 (Ambient) [4/12/2024 10:41:37 AM.942] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:37 AM.942] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:37 AM.942] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:46 AM.668] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:46 AM.668] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:46 AM.668] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:49 AM.020] SuperEvents: Plugin paused: True [4/12/2024 10:41:52 AM.419] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:52 AM.419] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:52 AM.419] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:52 AM.778] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:52 AM.778] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:52 AM.778] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:55 AM.155] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:41:55 AM.155] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:41:55 AM.155] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:41:55 AM.156] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:41:55 AM.157] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:41:55 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:41:55 AM.158] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:41:55 AM.189] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:41:55 AM.189] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:41:55 AM.189] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:41:55 AM.189] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:41:55 AM.489] LSPD First Response: CalloutInterface: [DEBUG] pruned 14 records from ALPR data [4/12/2024 10:41:56 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:41:56 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:41:56 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:41:56 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:41:56 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:41:56 AM.206] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:41:56 AM.360] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:41:56 AM.387] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:41:56 AM.485] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:41:56 AM.485] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:41:56 AM.485] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:41:56 AM.485] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:41:57 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:41:57 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:41:57 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:41:57 AM.468] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:41:57 AM.468] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:41:57 AM.468] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:41:57 AM.469] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:41:57 AM.505] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:41:57 AM.505] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:41:57 AM.505] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:41:57 AM.505] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:41:57 AM.781] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:41:57 AM.813] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:41:59 AM.071] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:41:59 AM.071] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:41:59 AM.071] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:41:59 AM.719] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:41:59 AM.719] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:41:59 AM.719] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:41:59 AM.719] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:41:59 AM.719] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:41:59 AM.719] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:41:59 AM.723] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 10:41:59 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Shots Fired Status = Open [4/12/2024 10:41:59 AM.723] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Shots Fired [4/12/2024 10:41:59 AM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 10:41:59 AM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 10:41:59 AM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:41:59 AM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 10:41:59 AM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored [SC] Shots Fired [4/12/2024 10:41:59 AM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 10:41:59 AM.725] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 10:41:59 AM.755] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 5:23:59 AM for [SC] Shots Fired [4/12/2024 10:41:59 AM.755] LSPD First Response: CalloutInterface: [DEBUG] waiting 31 in-game minutes for [SC] Shots Fired [4/12/2024 10:41:59 AM.755] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 54 minutes [4/12/2024 10:41:59 AM.942] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:41:59 AM.943] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:41:59 AM.943] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:41:59 AM.943] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:42:00 AM.650] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:42:00 AM.781] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:42:00 AM.815] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:42:01 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:42:01 AM.380] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:42:01 AM.381] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:42:01 AM.381] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:42:01 AM.382] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:42:01 AM.382] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:42:01 AM.383] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:42:01 AM.420] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:42:01 AM.421] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:42:01 AM.421] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:42:01 AM.421] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:42:02 AM.101] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:42:04 AM.341] LSPD First Response: [TRACE] World event StealCar #4 reports that it can be freed [4/12/2024 10:42:04 AM.341] LSPD First Response: [TRACE] Removing ped from StealCar #4 (Ambient) [4/12/2024 10:42:04 AM.341] LSPD First Response: [TRACE] Released 0 entities from StealCar #4 Content Manager [4/12/2024 10:42:04 AM.341] LSPD First Response: [TRACE] Instance cleaned (StealCar #4) [4/12/2024 10:42:04 AM.341] LSPD First Response: [TRACE] World event StealCar #4 has ended [4/12/2024 10:42:04 AM.372] LSPD First Response: [TRACE] Ped Daniel Uniton has become idle again [4/12/2024 10:42:04 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:42:04 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:42:04 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:42:04 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:42:04 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:42:04 AM.946] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:42:05 AM.250] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:42:05 AM.250] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:42:05 AM.250] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:42:05 AM.251] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:42:07 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:42:07 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:42:07 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:42:07 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:42:07 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:42:07 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:42:07 AM.594] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:42:07 AM.630] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:42:07 AM.631] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:42:07 AM.631] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:42:07 AM.631] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:42:11 AM.100] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:42:11 AM.131] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:42:11 AM.312] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 10:42:16 AM.135] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 10:42:21 AM.339] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [4/12/2024 10:42:21 AM.339] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [4/12/2024 10:42:21 AM.339] LSPD First Response: [TRACE] Created new chase [4/12/2024 10:42:21 AM.339] LSPD First Response: [TRACE] Suspect added to chase [4/12/2024 10:42:21 AM.343] LSPD First Response: [TRACE] Pursuit menu was reset. [4/12/2024 10:42:21 AM.370] LSPD First Response: [TRACE] Starting chase [4/12/2024 10:42:21 AM.426] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/12/2024 10:42:21 AM.427] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [4/12/2024 10:42:21 AM.427] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [4/12/2024 10:42:21 AM.427] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [4/12/2024 10:42:21 AM.427] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [4/12/2024 10:42:21 AM.427] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [4/12/2024 10:42:21 AM.427] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [4/12/2024 10:42:21 AM.427] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [4/12/2024 10:42:21 AM.460] LSPD First Response: [TRACE] Player now monitoring Keith Collins [4/12/2024 10:42:22 AM.435] LSPD First Response: [TRACE] Surrender 2? [4/12/2024 10:42:22 AM.464] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 10:42:22 AM.876] LSPD First Response: [TRACE] Keith Collins (A_M_Y_LATINO_01) was damaged. [4/12/2024 10:42:23 AM.466] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 10:42:23 AM.466] LSPD First Response: [TRACE] Visual regained event fired [4/12/2024 10:42:24 AM.865] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:42:29 AM.044] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 10:42:29 AM.045] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:42:29 AM.318] LSPD First Response: [TRACE] Surrendered [4/12/2024 10:42:30 AM.944] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [4/12/2024 10:42:35 AM.338] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:42:35 AM.338] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:42:35 AM.338] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:42:35 AM.338] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:42:35 AM.338] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:42:35 AM.338] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:42:35 AM.609] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:42:35 AM.609] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:42:35 AM.609] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:42:35 AM.609] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:42:35 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:42:35 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:42:35 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:42:35 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:42:35 AM.753] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:42:35 AM.753] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:42:35 AM.753] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:42:35 AM.786] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:42:35 AM.786] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:42:35 AM.786] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:42:35 AM.786] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:42:36 AM.573] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 10:42:36 AM.573] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 10:42:36 AM.573] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 10:42:36 AM.573] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 10:42:36 AM.573] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 10:42:36 AM.573] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 10:42:36 AM.822] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 10:42:36 AM.824] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 10:42:36 AM.824] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 10:42:36 AM.824] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 10:42:42 AM.156] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/12/2024 10:42:42 AM.156] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/12/2024 10:42:44 AM.483] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/12/2024 10:42:44 AM.483] LSPD First Response: [TRACE] Ending chase [4/12/2024 10:42:44 AM.484] LSPD First Response: [TRACE] Suspect freed [4/12/2024 10:42:44 AM.489] LSPD First Response: [TRACE] StudyArrestWarrant suspect was arrested in chase [4/12/2024 10:42:44 AM.535] LSPD First Response: [TRACE] Released 0 entities from Chase #4 Content Manager [4/12/2024 10:42:44 AM.535] LSPD First Response: [TRACE] Instance cleaned (Chase #4) [4/12/2024 10:42:45 AM.738] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 10:42:46 AM.320] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:42:46 AM.320] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:42:46 AM.346] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:42:46 AM.348] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:42:46 AM.374] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:42:47 AM.771] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 830 [4/12/2024 10:42:48 AM.109] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [4/12/2024 10:42:48 AM.109] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [4/12/2024 10:42:48 AM.109] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [4/12/2024 10:42:48 AM.133] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [4/12/2024 10:42:48 AM.469] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:42:48 AM.616] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:42:48 AM.726] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:42:48 AM.995] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:42:48 AM.995] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 requesting transport Confidence: 0.9522225 [4/12/2024 10:42:49 AM.013] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:42:49 AM.033] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:42:49 AM.033] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:42:49 AM.033] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:42:49 AM.034] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7137475 [4/12/2024 10:42:49 AM.034] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 10:42:50 AM.483] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 10:42:50 AM.483] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 10:42:50 AM.483] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:42:50 AM.508] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 10:42:50 AM.533] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 10:42:50 AM.533] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 10:42:50 AM.827] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 10:42:50 AM.965] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [4/12/2024 10:42:50 AM.965] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 10:42:50 AM.965] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 10:42:54 AM.125] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:42:54 AM.125] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:42:54 AM.153] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:42:54 AM.154] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:42:54 AM.185] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:42:54 AM.185] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:42:55 AM.692] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 800 [4/12/2024 10:42:56 AM.270] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:42:56 AM.417] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:42:56 AM.531] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:42:56 AM.796] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:42:56 AM.796] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.9578798 [4/12/2024 10:42:56 AM.810] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:42:56 AM.832] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:42:56 AM.832] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:42:56 AM.832] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:42:56 AM.832] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.7071119 [4/12/2024 10:42:56 AM.832] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [4/12/2024 10:42:58 AM.274] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [4/12/2024 10:42:58 AM.274] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [4/12/2024 10:42:58 AM.275] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:42:58 AM.300] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [4/12/2024 10:42:58 AM.333] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [4/12/2024 10:42:58 AM.333] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 10:42:58 AM.945] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [4/12/2024 10:42:58 AM.945] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 10:42:59 AM.768] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 10:42:59 AM.768] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 10:42:59 AM.802] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 10:42:59 AM.803] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 10:42:59 AM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:42:59 AM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:43:01 AM.348] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 960 [4/12/2024 10:43:02 AM.461] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 10:43:02 AM.597] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 10:43:02 AM.705] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 10:43:02 AM.983] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 10:43:02 AM.983] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten forty two Confidence: 0.7698706 [4/12/2024 10:43:03 AM.004] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 10:43:03 AM.028] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 10:43:03 AM.028] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 10:43:03 AM.028] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 10:43:03 AM.028] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2601977 [4/12/2024 10:43:03 AM.028] LSPD First Response: GrammarPolice: [GrammarHandler] processing action outofservice from the ActionQueue [4/12/2024 10:43:04 AM.465] LSPD First Response: GrammarPolice: [Events] firing action event, action = outofservice [4/12/2024 10:43:04 AM.465] LSPD First Response: GrammarPolice: [DispatchHandler] received action: outofservice, invoking ActionHandler [4/12/2024 10:43:04 AM.466] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 10:43:04 AM.490] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: outofservice [4/12/2024 10:43:04 AM.518] LSPD First Response: GrammarPolice: [Action] calling action: outofservice at target: GrammarPolice.Actions.Status.OutOfService [4/12/2024 10:43:04 AM.518] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 10:43:04 AM.872] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Shots Fired [4/12/2024 10:43:04 AM.872] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to [SC] Shots Fired [4/12/2024 10:43:04 AM.872] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:43:04 AM.872] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:43:04 AM.872] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:43:04 AM.872] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:43:05 AM.025] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: outofservice [4/12/2024 10:43:05 AM.025] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 10:43:06 AM.403] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 10:43:06 AM.403] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 10:43:06 AM.403] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 10:43:06 AM.404] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 10:43:06 AM.405] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 10:43:06 AM.405] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 10:43:06 AM.407] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 10:43:06 AM.450] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 10:43:06 AM.450] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 10:43:06 AM.450] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 10:43:06 AM.450] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 10:43:10 AM.006] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 10:43:10 AM.006] LSPD First Response: [TRACE] Mike Stewartt (S_M_Y_COP_01) was set as a cop [4/12/2024 10:43:10 AM.571] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:43:10 AM.572] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:43:10 AM.572] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:43:10 AM.572] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:43:12 AM.776] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 10:43:12 AM.776] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 10:43:12 AM.776] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 10:43:19 AM.742] LSPD First Response: Error while processing callout: ArrestWarrant: Operation is not valid because the specified Rage.Ped is invalid. at Rage.Entity.DistanceTo(Vector3 position) [4/12/2024 10:43:19 AM.742] at GiPYmOKpJGWCNZkmNuhOcEljmcnx.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\StudyArrestWarrant.cs:line 184 [4/12/2024 10:43:19 AM.742] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 177 [4/12/2024 10:43:19 AM.742] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 10:43:19 AM.748] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 10:43:19 AM.748] LSPD First Response: [TRACE] Removing ped from ArrestWarrant #2 (GameplayMandatory) [4/12/2024 10:43:19 AM.748] LSPD First Response: [TRACE] Released 0 entities from ArrestWarrant #2 Content Manager [4/12/2024 10:43:19 AM.748] LSPD First Response: [TRACE] Instance cleaned (ArrestWarrant #2) [4/12/2024 10:43:19 AM.748] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [4/12/2024 10:43:19 AM.911] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 10:43:20 AM.078] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 10:44:11 AM.669] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Shots Fired and releasing unit VICTOR-13 [4/12/2024 10:44:11 AM.669] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:44:11 AM.669] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:44:11 AM.669] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 10:44:53 AM.329] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/12/2024 10:48:04 AM.525] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:48:04 AM.525] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:48:04 AM.526] LSPD First Response: [TRACE] Setting up world event: RunLights #12 [4/12/2024 10:48:04 AM.526] LSPD First Response: [TRACE] Failed to set up RunLights #12 [4/12/2024 10:48:04 AM.526] LSPD First Response: [TRACE] Released 0 entities from RunLights #12 Content Manager [4/12/2024 10:48:04 AM.526] LSPD First Response: [TRACE] Instance cleaned (RunLights #12) [4/12/2024 10:48:53 AM.742] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:48:53 AM.742] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:48:53 AM.742] LSPD First Response: [TRACE] Setting up world event: RunLights #13 [4/12/2024 10:48:53 AM.742] LSPD First Response: [TRACE] Failed to set up RunLights #13 [4/12/2024 10:48:53 AM.742] LSPD First Response: [TRACE] Released 0 entities from RunLights #13 Content Manager [4/12/2024 10:48:53 AM.742] LSPD First Response: [TRACE] Instance cleaned (RunLights #13) [4/12/2024 10:50:48 AM.737] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:50:48 AM.737] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:50:48 AM.738] LSPD First Response: [TRACE] Setting up world event: RunLights #14 [4/12/2024 10:50:48 AM.738] LSPD First Response: [TRACE] Failed to set up RunLights #14 [4/12/2024 10:50:48 AM.738] LSPD First Response: [TRACE] Released 0 entities from RunLights #14 Content Manager [4/12/2024 10:50:48 AM.738] LSPD First Response: [TRACE] Instance cleaned (RunLights #14) [4/12/2024 10:50:50 AM.379] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 10:50:50 AM.379] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 10:50:50 AM.379] LSPD First Response: [TRACE] Setting up world event: RunLights #15 [4/12/2024 10:50:50 AM.380] LSPD First Response: [TRACE] Failed to set up RunLights #15 [4/12/2024 10:50:50 AM.380] LSPD First Response: [TRACE] Released 0 entities from RunLights #15 Content Manager [4/12/2024 10:50:50 AM.380] LSPD First Response: [TRACE] Instance cleaned (RunLights #15) [4/12/2024 11:05:36 AM.119] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 11:05:36 AM.119] LSPD First Response: [TRACE] Starting world event StealCar [4/12/2024 11:05:36 AM.119] LSPD First Response: [TRACE] Setting up world event: StealCar #5 [4/12/2024 11:05:36 AM.318] LSPD First Response: [TRACE] Assigned ped to StealCar #5 (Ambient) [4/12/2024 11:40:38 AM.026] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:40:38 AM.026] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:40:38 AM.052] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:40:38 AM.052] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:40:38 AM.080] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:40:39 AM.350] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 560 [4/12/2024 11:40:39 AM.635] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:40:39 AM.769] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:40:39 AM.874] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:40:40 AM.140] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:40:40 AM.140] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight Confidence: 0.7942269 [4/12/2024 11:40:40 AM.154] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:40:40 AM.178] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:40:40 AM.178] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:40:40 AM.178] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:40:40 AM.178] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1516003 [4/12/2024 11:40:40 AM.178] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue [4/12/2024 11:40:41 AM.620] LSPD First Response: GrammarPolice: [Events] firing action event, action = available [4/12/2024 11:40:41 AM.620] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler [4/12/2024 11:40:41 AM.621] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:40:41 AM.645] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available [4/12/2024 11:40:41 AM.670] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available [4/12/2024 11:40:41 AM.670] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 11:40:41 AM.723] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available [4/12/2024 11:40:41 AM.723] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 11:40:52 AM.915] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:40:52 AM.946] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:40:53 AM.905] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:40:53 AM.905] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:40:53 AM.905] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:40:53 AM.905] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:40:53 AM.905] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:40:53 AM.905] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:40:54 AM.179] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:40:54 AM.180] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:40:54 AM.180] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:40:54 AM.180] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:40:55 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:40:55 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:40:55 AM.136] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:40:55 AM.137] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:40:55 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:40:55 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:40:55 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:40:55 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:40:55 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:40:55 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:40:55 AM.168] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:40:55 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:40:55 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:40:55 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:40:55 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:40:55 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:40:55 AM.746] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:40:55 AM.996] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:40:55 AM.996] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:40:55 AM.996] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:40:55 AM.997] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:40:56 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:40:56 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:40:56 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:40:56 AM.114] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:40:56 AM.114] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:40:56 AM.114] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:40:56 AM.114] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:40:56 AM.146] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:40:56 AM.146] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:40:56 AM.146] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:40:56 AM.146] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:40:56 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:40:56 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:40:56 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:40:56 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:40:56 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:40:56 AM.532] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:40:56 AM.832] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:40:56 AM.833] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:40:56 AM.833] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:40:56 AM.833] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:40:57 AM.122] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:40:57 AM.122] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:40:57 AM.122] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:40:57 AM.123] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:40:57 AM.123] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:40:57 AM.124] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:40:57 AM.124] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:40:57 AM.154] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:40:57 AM.154] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:40:57 AM.154] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:40:57 AM.154] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:02 AM.617] LSPD First Response: CalloutInterface: [DEBUG] pruned 23 records from ALPR data [4/12/2024 11:41:02 AM.617] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s) [4/12/2024 11:41:02 AM.617] LSPD First Response: total entries : 36 [4/12/2024 11:41:02 AM.617] LSPD First Response: invalid documents: 2 [4/12/2024 11:41:02 AM.617] LSPD First Response: entries removed : 36 [4/12/2024 11:41:02 AM.618] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s) [4/12/2024 11:41:02 AM.618] LSPD First Response: total entries: 165 [4/12/2024 11:41:02 AM.618] LSPD First Response: invalid licenses: 5 [4/12/2024 11:41:02 AM.618] LSPD First Response: wanted count : 2 [4/12/2024 11:41:02 AM.618] LSPD First Response: entries removed : 165 [4/12/2024 11:41:08 AM.091] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:41:08 AM.091] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:41:09 AM.010] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:09 AM.010] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:09 AM.010] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:09 AM.010] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:09 AM.010] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:09 AM.010] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:09 AM.223] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:09 AM.224] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:09 AM.224] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:09 AM.224] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:41:16 AM.027] LSPD First Response: [TRACE] It has been 3476 seconds since the last callout [4/12/2024 11:41:16 AM.027] LSPD First Response: Creating IllegalParking from SuperCallouts.Callouts.IllegalParking, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 11:41:16 AM.028] LSPD First Response: [TRACE] Callout created: #8 [4/12/2024 11:41:16 AM.032] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 11:41:16 AM.033] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 11:41:16 AM.033] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Illegal Parking Status = New [4/12/2024 11:41:16 AM.033] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Illegal Parking [4/12/2024 11:41:16 AM.035] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:41:16 AM.035] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 11:41:16 AM.035] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:16 AM.035] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:16 AM.035] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:16 AM.069] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 10:59:40 AM for [SC] Illegal Parking [4/12/2024 11:41:16 AM.069] LSPD First Response: CalloutInterface: [DEBUG] waiting 21 in-game minutes for [SC] Illegal Parking [4/12/2024 11:41:21 AM.351] SuperCallouts: Illegal Parking callout accepted! [4/12/2024 11:41:21 AM.516] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 11:41:21 AM.516] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 11:41:21 AM.517] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:21 AM.517] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:21 AM.517] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:21 AM.518] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:21 AM.518] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:21 AM.518] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:21 AM.518] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:21 AM.518] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:21 AM.518] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:21 AM.520] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:21 AM.520] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:21 AM.520] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:21 AM.521] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:21 AM.521] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:21 AM.521] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:21 AM.521] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:41:21 AM.522] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 11:41:21 AM.522] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 11:41:21 AM.555] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes [4/12/2024 11:41:22 AM.161] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Illegal Parking [4/12/2024 11:41:22 AM.161] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Illegal Parking [4/12/2024 11:41:22 AM.411] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 11:41:22 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:41:22 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:41:22 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:41:22 AM.665] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:41:22 AM.665] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:41:22 AM.666] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:41:22 AM.667] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:41:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:41:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:41:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:41:22 AM.701] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:24 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:24 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:24 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:24 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:24 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:24 AM.240] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:24 AM.487] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:24 AM.487] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:24 AM.487] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:24 AM.487] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:41:25 AM.245] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:41:25 AM.449] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:41:25 AM.476] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:41:25 AM.708] LSPD First Response: [TRACE] User accepted callout [4/12/2024 11:41:27 AM.089] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:41:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:41:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:41:28 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:41:28 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:41:28 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:41:28 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:41:28 AM.030] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:41:28 AM.062] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:41:28 AM.062] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:41:28 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:41:28 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:29 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:29 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:29 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:29 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:29 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:29 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:29 AM.253] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:29 AM.253] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:29 AM.253] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:29 AM.253] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:41:30 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:41:30 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:41:30 AM.113] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:41:30 AM.114] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:41:30 AM.114] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:41:30 AM.114] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:41:30 AM.115] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:41:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:41:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:41:30 AM.152] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:41:30 AM.153] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:30 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:30 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:30 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:30 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:30 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:30 AM.847] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:31 AM.101] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:31 AM.101] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:31 AM.101] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:31 AM.101] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:41:31 AM.387] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:41:31 AM.387] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:41:31 AM.387] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:41:31 AM.388] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:41:31 AM.388] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:41:31 AM.388] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:41:31 AM.388] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:41:31 AM.422] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:41:31 AM.422] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:41:31 AM.423] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:41:31 AM.423] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:33 AM.796] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead [4/12/2024 11:41:33 AM.797] LSPD First Response: [TRACE] Removing ped from StealCar #5 (Ambient) [4/12/2024 11:41:33 AM.797] LSPD First Response: [TRACE] Released 0 entities from StealCar #5 Content Manager [4/12/2024 11:41:33 AM.797] LSPD First Response: [TRACE] Instance cleaned (StealCar #5) [4/12/2024 11:41:33 AM.797] LSPD First Response: [TRACE] World event StealCar #5 has ended [4/12/2024 11:41:33 AM.827] LSPD First Response: [TRACE] Ped Daemon Maverick has become idle again [4/12/2024 11:41:35 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:35 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:35 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:35 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:35 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:35 AM.306] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:35 AM.563] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:35 AM.563] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:35 AM.563] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:35 AM.564] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:41:35 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:41:35 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:41:35 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:41:35 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:41:35 AM.753] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:41:35 AM.753] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:41:35 AM.753] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:41:35 AM.784] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:41:35 AM.784] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:41:35 AM.784] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:41:35 AM.784] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:37 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:37 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:37 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:37 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:37 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:37 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:37 AM.448] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:37 AM.449] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:37 AM.449] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:37 AM.449] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:41:42 AM.351] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:41:42 AM.351] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:41:42 AM.351] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:41:42 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:41:42 AM.353] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:41:42 AM.353] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:41:42 AM.354] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:41:42 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:41:42 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:41:42 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:41:42 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:44 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:44 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:44 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:44 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:44 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:44 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:44 AM.387] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:44 AM.387] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:44 AM.387] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:44 AM.387] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:41:50 AM.073] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:41:50 AM.073] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:41:50 AM.073] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:41:50 AM.074] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:41:50 AM.075] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:41:50 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:41:50 AM.076] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:41:50 AM.105] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:41:50 AM.105] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:41:50 AM.105] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:41:50 AM.106] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:41:52 AM.110] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene. [4/12/2024 11:41:52 AM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:52 AM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:52 AM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:52 AM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:41:52 AM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:41:52 AM.110] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:41:56 AM.272] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:41:56 AM.297] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:41:59 AM.508] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:41:59 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:41:59 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:41:59 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:41:59 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:41:59 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:41:59 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:41:59 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:41:59 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:41:59 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:42:06 AM.529] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:42:06 AM.529] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:42:06 AM.529] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:42:06 AM.530] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:42:06 AM.530] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:42:06 AM.530] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:42:06 AM.530] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:42:06 AM.557] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:42:06 AM.557] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:42:06 AM.557] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:42:06 AM.557] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:42:09 AM.938] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:42:09 AM.938] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:42:09 AM.977] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:42:09 AM.978] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:42:09 AM.978] LSPD First Response: GrammarPolice: [TargetHandler] new target: 09NNG497 [4/12/2024 11:42:09 AM.978] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:42:10 AM.004] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:42:11 AM.339] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 630 [4/12/2024 11:42:12 AM.602] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:42:12 AM.732] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:42:12 AM.845] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:42:13 AM.124] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:42:13 AM.124] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need a ten twenty eight Confidence: 0.8369728 [4/12/2024 11:42:13 AM.142] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:42:13 AM.164] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:42:13 AM.164] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:42:13 AM.164] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:42:13 AM.164] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2259835 [4/12/2024 11:42:13 AM.164] LSPD First Response: GrammarPolice: [GrammarHandler] processing action platecheck from the ActionQueue [4/12/2024 11:42:14 AM.609] LSPD First Response: GrammarPolice: [Events] firing action event, action = platecheck [4/12/2024 11:42:14 AM.609] LSPD First Response: GrammarPolice: [DispatchHandler] received action: platecheck, invoking ActionHandler [4/12/2024 11:42:14 AM.609] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:42:14 AM.645] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: platecheck [4/12/2024 11:42:14 AM.668] LSPD First Response: GrammarPolice: [Action] calling action: platecheck at target: GrammarPolice.Actions.Computer.Platecheck [4/12/2024 11:42:14 AM.668] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: requestDispatchVehiclePlateCheck with parameter: False [4/12/2024 11:42:15 AM.207] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: platecheck [4/12/2024 11:42:16 AM.317] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:42:16 AM.317] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Ambulance Escort Status = Open [4/12/2024 11:42:16 AM.317] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Ambulance Escort [4/12/2024 11:42:16 AM.317] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:42:16 AM.317] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:42:16 AM.318] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:42:16 AM.343] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 11:29:49 AM for [SC] Ambulance Escort [4/12/2024 11:42:16 AM.343] LSPD First Response: CalloutInterface: [DEBUG] waiting 39 in-game minutes for [SC] Ambulance Escort [4/12/2024 11:42:16 AM.343] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [4/12/2024 11:42:25 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:42:25 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:42:25 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:42:25 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:42:25 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:42:25 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:42:25 AM.461] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:42:25 AM.461] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:42:25 AM.461] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:42:25 AM.461] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:42:40 AM.015] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:42:40 AM.015] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:42:47 AM.039] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:42:47 AM.039] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:42:47 AM.068] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:42:47 AM.069] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:42:47 AM.069] LSPD First Response: GrammarPolice: [TargetHandler] new target: 09NNG497 [4/12/2024 11:42:47 AM.069] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:42:47 AM.097] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:42:48 AM.247] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 560 [4/12/2024 11:42:48 AM.683] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:42:48 AM.820] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:42:48 AM.928] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:42:49 AM.210] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:42:49 AM.210] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch slow traffic Confidence: 0.9397927 [4/12/2024 11:42:49 AM.227] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:42:49 AM.250] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:42:49 AM.250] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:42:49 AM.250] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:42:49 AM.250] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2106659 [4/12/2024 11:42:49 AM.250] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_slow from the ActionQueue [4/12/2024 11:42:50 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:42:50 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:42:50 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:42:50 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:42:50 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:42:50 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:42:50 AM.022] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:42:50 AM.051] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:42:50 AM.051] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:42:50 AM.051] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:42:50 AM.051] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:42:50 AM.699] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_slow [4/12/2024 11:42:50 AM.699] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_slow, invoking ActionHandler [4/12/2024 11:42:50 AM.700] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:42:50 AM.727] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_slow [4/12/2024 11:42:50 AM.754] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_slow at target: GrammarPolice.Actions.Traffic.Slow [4/12/2024 11:42:51 AM.652] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_slow [4/12/2024 11:42:58 AM.945] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:42:58 AM.945] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Injured Cop Status = Open [4/12/2024 11:42:58 AM.945] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Injured Cop [4/12/2024 11:42:58 AM.946] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:42:58 AM.946] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:42:58 AM.946] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:42:58 AM.970] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 11:51:08 AM for [SC] Injured Cop [4/12/2024 11:42:58 AM.970] LSPD First Response: CalloutInterface: [DEBUG] waiting 20 in-game minutes for [SC] Injured Cop [4/12/2024 11:42:58 AM.971] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 20 minutes [4/12/2024 11:43:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:43:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:43:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:43:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:43:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:43:10 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:43:11 AM.161] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:43:11 AM.161] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:43:11 AM.161] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:43:11 AM.161] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:43:17 AM.110] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:43:17 AM.110] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:43:35 AM.347] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Ambulance Escort [4/12/2024 11:43:35 AM.347] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to [SC] Ambulance Escort [4/12/2024 11:43:35 AM.347] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Ambulance Escort [4/12/2024 11:43:35 AM.347] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Ambulance Escort [4/12/2024 11:43:35 AM.347] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Ambulance Escort [4/12/2024 11:43:35 AM.347] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Ambulance Escort [4/12/2024 11:43:36 AM.706] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:43:36 AM.706] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:43:36 AM.706] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:43:36 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:43:36 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:43:36 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:43:36 AM.708] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:43:36 AM.739] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:43:36 AM.739] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:43:36 AM.740] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:43:36 AM.740] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:43:39 AM.567] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Injured Cop [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [SC] Injured Cop [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Gang Taskforce Status = Open [4/12/2024 11:43:39 AM.568] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Gang Taskforce [4/12/2024 11:43:39 AM.570] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:43:39 AM.570] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:43:39 AM.570] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:43:39 AM.601] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 12:11:26 PM for [SC] Gang Taskforce [4/12/2024 11:43:39 AM.601] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for [SC] Gang Taskforce [4/12/2024 11:43:39 AM.601] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 57 minutes [4/12/2024 11:43:48 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:43:48 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:43:48 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:43:48 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:43:48 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:43:48 AM.898] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:43:49 AM.139] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:43:49 AM.139] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:43:49 AM.139] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:43:49 AM.139] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:43:57 AM.285] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:43:57 AM.285] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:43:57 AM.285] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:44:00 AM.640] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:44:00 AM.640] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:44:00 AM.640] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:44:00 AM.640] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:44:00 AM.641] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:44:00 AM.644] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:44:00 AM.645] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:44:00 AM.677] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:44:00 AM.677] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:44:00 AM.677] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:44:00 AM.677] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:44:48 AM.642] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:44:48 AM.642] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:44:48 AM.642] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:44:49 AM.169] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:44:49 AM.169] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:44:49 AM.169] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:44:50 AM.201] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 11:44:50 AM.201] LSPD First Response: [TRACE] Starting world event StealCar [4/12/2024 11:44:50 AM.201] LSPD First Response: [TRACE] Setting up world event: StealCar #6 [4/12/2024 11:44:50 AM.205] LSPD First Response: [TRACE] Assigned ped to StealCar #6 (Ambient) [4/12/2024 11:44:55 AM.772] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Gang Taskforce [4/12/2024 11:44:55 AM.773] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to [SC] Gang Taskforce [4/12/2024 11:44:55 AM.773] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Gang Taskforce [4/12/2024 11:44:55 AM.773] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Gang Taskforce [4/12/2024 11:44:55 AM.773] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Gang Taskforce [4/12/2024 11:44:55 AM.773] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Gang Taskforce [4/12/2024 11:45:16 AM.282] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Ambulance Escort and releasing unit 1-ADAM-12 [4/12/2024 11:45:16 AM.282] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Ambulance Escort [4/12/2024 11:45:16 AM.282] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Ambulance Escort [4/12/2024 11:45:16 AM.282] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Ambulance Escort [4/12/2024 11:45:21 AM.725] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:45:21 AM.725] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:45:21 AM.725] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:45:22 AM.087] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:45:22 AM.087] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:45:22 AM.087] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:45:22 AM.481] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:45:22 AM.481] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:45:22 AM.481] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:45:22 AM.613] LSPD First Response: [TRACE] Checking for updates... [4/12/2024 11:45:23 AM.017] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [4/12/2024 11:45:23 AM.515] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:45:23 AM.515] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:45:23 AM.515] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:45:23 AM.902] LSPD First Response: [TRACE] World event StealCar #6 reports that it can be freed [4/12/2024 11:45:23 AM.902] LSPD First Response: [TRACE] Removing ped from StealCar #6 (Ambient) [4/12/2024 11:45:23 AM.902] LSPD First Response: [TRACE] Released 0 entities from StealCar #6 Content Manager [4/12/2024 11:45:23 AM.902] LSPD First Response: [TRACE] Instance cleaned (StealCar #6) [4/12/2024 11:45:23 AM.902] LSPD First Response: [TRACE] World event StealCar #6 has ended [4/12/2024 11:45:23 AM.927] LSPD First Response: [TRACE] Ped Lenni Popuiral has become idle again [4/12/2024 11:45:27 AM.385] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:45:27 AM.385] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:45:27 AM.421] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:45:27 AM.422] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:45:27 AM.423] LSPD First Response: GrammarPolice: [TargetHandler] new target: 09NNG497 [4/12/2024 11:45:27 AM.423] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:45:27 AM.452] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:45:28 AM.855] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 680 [4/12/2024 11:45:29 AM.448] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:45:29 AM.487] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Injured Cop and releasing unit CHARLIE-04 [4/12/2024 11:45:29 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:45:29 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:45:29 AM.487] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Injured Cop [4/12/2024 11:45:29 AM.596] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:45:29 AM.720] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:45:29 AM.980] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:45:29 AM.980] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.9487892 [4/12/2024 11:45:29 AM.996] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:45:30 AM.019] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:45:30 AM.019] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:45:30 AM.019] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:45:30 AM.019] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6341494 [4/12/2024 11:45:30 AM.019] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 11:45:31 AM.459] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 11:45:31 AM.459] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 11:45:31 AM.460] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:45:31 AM.487] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 11:45:31 AM.510] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 11:45:31 AM.510] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 11:45:32 AM.344] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 11:45:32 AM.845] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:45:32 AM.845] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:45:33 AM.836] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD [4/12/2024 11:45:35 AM.602] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:45:35 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Kidnapping Status = Open [4/12/2024 11:45:35 AM.602] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Kidnapping [4/12/2024 11:45:35 AM.603] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:45:35 AM.603] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:45:35 AM.603] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:45:35 AM.630] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 1:08:55 PM for [SC] Kidnapping [4/12/2024 11:45:35 AM.630] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for [SC] Kidnapping [4/12/2024 11:45:35 AM.630] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 23 minutes [4/12/2024 11:45:36 AM.839] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:45:36 AM.839] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:46:08 AM.809] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 11:46:17 AM.261] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Gang Taskforce and releasing unit 2-KING-10 [4/12/2024 11:46:17 AM.261] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Gang Taskforce [4/12/2024 11:46:17 AM.261] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Gang Taskforce [4/12/2024 11:46:17 AM.261] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Gang Taskforce [4/12/2024 11:46:22 AM.423] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:46:22 AM.423] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Truck Crash Status = Open [4/12/2024 11:46:22 AM.423] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Truck Crash [4/12/2024 11:46:22 AM.424] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:46:22 AM.424] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:46:22 AM.424] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:46:22 AM.450] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 1:32:19 PM for [SC] Truck Crash [4/12/2024 11:46:22 AM.451] LSPD First Response: CalloutInterface: [DEBUG] waiting 43 in-game minutes for [SC] Truck Crash [4/12/2024 11:46:22 AM.451] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 20 minutes [4/12/2024 11:46:51 AM.840] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Kidnapping [4/12/2024 11:46:51 AM.840] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [SC] Kidnapping [4/12/2024 11:46:51 AM.840] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [4/12/2024 11:46:51 AM.840] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [4/12/2024 11:46:51 AM.840] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [4/12/2024 11:46:51 AM.840] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [4/12/2024 11:47:02 AM.976] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:47:02 AM.976] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Hit and Run Status = Open [4/12/2024 11:47:02 AM.976] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Hit and Run [4/12/2024 11:47:02 AM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:47:02 AM.977] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:47:02 AM.977] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:47:03 AM.005] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 1:52:36 PM for [SC] Hit and Run [4/12/2024 11:47:03 AM.005] LSPD First Response: CalloutInterface: [DEBUG] waiting 43 in-game minutes for [SC] Hit and Run [4/12/2024 11:47:03 AM.005] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 52 minutes [4/12/2024 11:47:09 AM.412] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:47:09 AM.412] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:47:09 AM.451] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:47:09 AM.452] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:47:10 AM.735] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 720 [4/12/2024 11:47:11 AM.388] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:47:11 AM.527] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:47:11 AM.640] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:47:11 AM.899] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:47:11 AM.899] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.8139219 [4/12/2024 11:47:11 AM.916] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:47:11 AM.938] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:47:11 AM.938] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:47:11 AM.938] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:47:11 AM.938] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5263741 [4/12/2024 11:47:11 AM.938] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 11:47:13 AM.391] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 11:47:13 AM.391] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 11:47:13 AM.392] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:47:13 AM.417] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 11:47:13 AM.445] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 11:47:13 AM.472] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 11:47:13 AM.473] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 11:47:13 AM.473] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 11:47:13 AM.789] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 11:47:13 AM.789] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 11:47:13 AM.984] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 11:47:13 AM.984] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 11:47:13 AM.984] LSPD First Response: [TRACE] Released 0 entities from #8 Content Manager [4/12/2024 11:47:13 AM.984] LSPD First Response: [TRACE] Instance cleaned ( #8) [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:47:13 AM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Illegal Parking [4/12/2024 11:47:14 AM.125] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 11:47:17 AM.211] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [4/12/2024 11:47:24 AM.623] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:47:24 AM.623] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:47:24 AM.623] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:47:24 AM.623] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:47:24 AM.623] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:47:24 AM.624] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:47:24 AM.836] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:47:24 AM.837] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:47:24 AM.837] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:47:24 AM.837] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:47:25 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:47:25 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:47:25 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:47:25 AM.626] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:47:25 AM.627] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:47:25 AM.627] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:47:25 AM.628] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:47:25 AM.660] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:47:25 AM.660] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:47:25 AM.660] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:47:25 AM.661] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:47:27 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:47:27 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:47:27 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:47:27 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:47:27 AM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:47:27 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:47:27 AM.279] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:47:27 AM.280] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:47:27 AM.280] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:47:27 AM.280] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:47:28 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:47:28 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:47:28 AM.418] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:47:28 AM.419] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:47:28 AM.419] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:47:28 AM.419] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:47:28 AM.420] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:47:28 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:47:28 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:47:28 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:47:28 AM.452] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:47:28 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:47:28 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:47:28 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:47:28 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:47:28 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:47:28 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:47:29 AM.031] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:47:29 AM.031] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:47:29 AM.031] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:47:29 AM.031] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:47:30 AM.377] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:47:30 AM.377] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:47:30 AM.377] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:47:30 AM.378] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:47:30 AM.378] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:47:30 AM.378] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:47:30 AM.378] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:47:30 AM.412] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:47:30 AM.412] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:47:30 AM.412] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:47:30 AM.412] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:47:31 AM.507] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:47:31 AM.507] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:47:31 AM.507] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:47:31 AM.507] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:47:31 AM.507] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:47:31 AM.507] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:47:31 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:47:31 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:47:31 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:47:31 AM.734] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:47:31 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:47:31 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:47:31 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:47:31 AM.858] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:47:31 AM.859] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:47:31 AM.859] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:47:31 AM.859] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:47:31 AM.898] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:47:31 AM.898] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:47:31 AM.898] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:47:31 AM.898] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:47:32 AM.280] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:47:32 AM.280] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:47:32 AM.280] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:47:32 AM.280] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:47:32 AM.280] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:47:32 AM.280] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:47:32 AM.484] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:47:32 AM.484] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:47:32 AM.484] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:47:32 AM.484] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:47:32 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:47:32 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:47:32 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:47:32 AM.723] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:47:32 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:47:32 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:47:32 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:47:32 AM.759] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:47:32 AM.759] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:47:32 AM.759] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:47:32 AM.759] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:47:34 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:47:34 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:47:34 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:47:34 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:47:34 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:47:34 AM.844] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:47:35 AM.061] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:47:35 AM.061] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:47:35 AM.061] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:47:35 AM.061] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:47:35 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:47:35 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:47:35 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:47:35 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:47:35 AM.570] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:47:35 AM.571] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:47:35 AM.571] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:47:35 AM.608] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:47:35 AM.608] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:47:35 AM.609] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:47:35 AM.609] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:47:36 AM.019] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:47:36 AM.019] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:47:36 AM.019] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:47:36 AM.019] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:47:36 AM.019] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:47:36 AM.019] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:47:36 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:47:36 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:47:36 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:47:36 AM.330] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:47:48 AM.719] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Truck Crash [4/12/2024 11:47:48 AM.719] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to [SC] Truck Crash [4/12/2024 11:47:48 AM.719] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Truck Crash [4/12/2024 11:47:48 AM.719] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Truck Crash [4/12/2024 11:47:48 AM.719] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Truck Crash [4/12/2024 11:47:48 AM.719] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Truck Crash [4/12/2024 11:48:01 AM.223] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:48:01 AM.223] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:48:01 AM.223] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:48:01 AM.223] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:48:01 AM.224] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:48:01 AM.225] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:48:01 AM.226] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:48:01 AM.252] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:48:01 AM.253] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:48:01 AM.253] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:48:01 AM.253] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:48:01 AM.948] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Kidnapping and releasing unit CHARLIE-04 [4/12/2024 11:48:01 AM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [4/12/2024 11:48:01 AM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [4/12/2024 11:48:01 AM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [4/12/2024 11:48:08 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:48:08 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:48:08 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:48:08 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:48:08 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:48:08 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:48:08 AM.588] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:48:08 AM.588] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:48:08 AM.588] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:48:08 AM.588] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:48:10 AM.397] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:48:10 AM.397] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:48:10 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:48:10 AM.398] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:48:10 AM.399] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:48:10 AM.399] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:48:10 AM.400] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:48:10 AM.438] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:48:10 AM.438] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:48:10 AM.438] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:48:10 AM.438] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:48:11 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:48:11 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:48:11 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:48:11 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:48:11 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:48:11 AM.301] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:48:11 AM.627] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:48:11 AM.627] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:48:11 AM.627] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:48:11 AM.628] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:48:11 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:48:11 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:48:11 AM.676] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:48:11 AM.677] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:48:11 AM.677] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:48:11 AM.677] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:48:11 AM.677] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:48:11 AM.717] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:48:11 AM.717] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:48:11 AM.717] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:48:11 AM.718] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:48:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:48:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:48:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:48:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:48:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:48:12 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:48:13 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:48:13 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:48:13 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:48:13 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:48:16 AM.940] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:48:16 AM.940] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:48:16 AM.940] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:48:16 AM.941] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:48:16 AM.942] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:48:16 AM.943] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:48:16 AM.944] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:48:16 AM.973] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:48:16 AM.973] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:48:16 AM.974] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:48:16 AM.974] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:48:17 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:48:17 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:48:17 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:48:17 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:48:17 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:48:17 AM.593] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:48:17 AM.890] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:48:17 AM.890] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:48:17 AM.890] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:48:17 AM.890] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:48:29 AM.360] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Hit and Run [4/12/2024 11:48:29 AM.360] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to [SC] Hit and Run [4/12/2024 11:48:29 AM.360] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Hit and Run [4/12/2024 11:48:29 AM.360] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Hit and Run [4/12/2024 11:48:29 AM.360] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Hit and Run [4/12/2024 11:48:29 AM.360] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Hit and Run [4/12/2024 11:48:51 AM.604] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 11:48:51 AM.611] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Truck Crash and releasing unit VICTOR-13 [4/12/2024 11:48:51 AM.611] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Truck Crash [4/12/2024 11:48:51 AM.611] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Truck Crash [4/12/2024 11:48:51 AM.611] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Truck Crash [4/12/2024 11:48:54 AM.948] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/12/2024 11:49:05 AM.175] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 11:49:05 AM.175] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 11:49:05 AM.175] LSPD First Response: [TRACE] Setting up world event: RunLights #16 [4/12/2024 11:49:05 AM.176] LSPD First Response: [TRACE] Failed to set up RunLights #16 [4/12/2024 11:49:05 AM.176] LSPD First Response: [TRACE] Released 0 entities from RunLights #16 Content Manager [4/12/2024 11:49:05 AM.176] LSPD First Response: [TRACE] Instance cleaned (RunLights #16) [4/12/2024 11:49:07 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:07 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:07 AM.590] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:07 AM.591] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:07 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:07 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:07 AM.592] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:07 AM.630] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:07 AM.630] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:07 AM.630] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:07 AM.631] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:14 AM.823] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:14 AM.823] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:14 AM.823] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:14 AM.823] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:14 AM.823] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:14 AM.823] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:15 AM.128] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:15 AM.128] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:15 AM.128] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:15 AM.128] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:16 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:16 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:16 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:16 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:16 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:16 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:16 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:16 AM.174] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:16 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:16 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:16 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:20 AM.776] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:20 AM.776] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:20 AM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:20 AM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:20 AM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:20 AM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:21 AM.085] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:21 AM.085] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:21 AM.085] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:21 AM.086] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:24 AM.727] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:24 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:24 AM.728] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:24 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:24 AM.729] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:24 AM.730] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:24 AM.730] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:24 AM.767] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:24 AM.767] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:24 AM.767] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:24 AM.767] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:32 AM.113] LSPD First Response: CalloutInterface: [INFO] starting callout [SC] Drug Raid [4/12/2024 11:49:32 AM.114] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [4/12/2024 11:49:33 AM.129] LSPD First Response: CalloutInterface: [DEBUG] starting callout: [SC] Drug Raid [4/12/2024 11:49:33 AM.129] LSPD First Response: Creating Mafia2 from SuperCallouts.Callouts.Mafia2, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 11:49:33 AM.130] LSPD First Response: [TRACE] Callout created: #9 [4/12/2024 11:49:33 AM.131] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 11:49:33 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 11:49:33 AM.132] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Drug Raid Status = New [4/12/2024 11:49:33 AM.132] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Drug Raid [4/12/2024 11:49:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:49:33 AM.135] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 11:49:33 AM.136] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:49:33 AM.136] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:49:33 AM.136] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:49:33 AM.170] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/13/2024 3:07:12 PM for [SC] Drug Raid [4/12/2024 11:49:33 AM.170] LSPD First Response: CalloutInterface: [DEBUG] waiting 41 in-game minutes for [SC] Drug Raid [4/12/2024 11:49:41 AM.203] SuperCallouts: Mafia2 callout accepted... [4/12/2024 11:49:41 AM.207] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 11:49:41 AM.207] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:49:41 AM.208] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:49:41 AM.209] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:49:41 AM.209] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:49:41 AM.209] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:49:41 AM.209] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:49:41 AM.210] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 11:49:41 AM.210] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 11:49:41 AM.258] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Drug Raid [4/12/2024 11:49:41 AM.258] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Drug Raid [4/12/2024 11:49:41 AM.258] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 56 minutes [4/12/2024 11:49:41 AM.940] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 11:49:42 AM.924] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:42 AM.924] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:42 AM.924] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:42 AM.924] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:42 AM.924] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:42 AM.924] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:43 AM.202] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:43 AM.202] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:43 AM.202] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:43 AM.203] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:44 AM.359] LSPD First Response: [TRACE] User accepted callout [4/12/2024 11:49:44 AM.816] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:44 AM.816] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:44 AM.816] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:44 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:44 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:44 AM.819] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:44 AM.819] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:44 AM.854] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:44 AM.854] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:44 AM.854] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:44 AM.854] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:46 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:46 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:46 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:46 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:46 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:46 AM.782] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:46 AM.999] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:47 AM.000] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:47 AM.000] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:47 AM.000] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:49 AM.230] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:49 AM.230] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:49 AM.230] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:49 AM.230] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:49 AM.231] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:49 AM.232] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:49 AM.232] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:49 AM.269] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:49 AM.269] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:49 AM.270] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:49 AM.270] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:49 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:49 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:49 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:49 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:49 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:49 AM.602] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:49 AM.869] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:49 AM.869] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:49 AM.870] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:49 AM.870] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:50 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:50 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:50 AM.171] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:50 AM.172] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:50 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:50 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:50 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:50 AM.208] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:50 AM.208] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:50 AM.208] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:50 AM.208] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:51 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:51 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:51 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:51 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:51 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:51 AM.112] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:51 AM.392] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:51 AM.392] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:51 AM.392] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:51 AM.392] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:51 AM.423] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:51 AM.423] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:51 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:51 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:51 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:51 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:51 AM.424] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:51 AM.459] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:51 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:51 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:51 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:52 AM.166] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:52 AM.166] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:52 AM.166] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:52 AM.166] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:52 AM.166] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:52 AM.166] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:52 AM.392] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:52 AM.393] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:52 AM.393] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:52 AM.393] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:52 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:52 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:52 AM.511] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:52 AM.512] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:52 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:52 AM.514] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:52 AM.514] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:52 AM.551] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:52 AM.551] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:52 AM.551] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:52 AM.552] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:53 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:49:53 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:49:53 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:49:53 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:49:53 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:49:53 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:49:53 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:49:53 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:49:53 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:49:53 AM.329] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:49:56 AM.571] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:49:56 AM.676] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 11:49:57 AM.673] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:49:57 AM.673] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:49:57 AM.673] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:49:57 AM.674] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:49:57 AM.675] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:49:57 AM.675] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:49:57 AM.675] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:49:57 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:49:57 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:49:57 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:49:57 AM.719] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:49:57 AM.755] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT [4/12/2024 11:49:57 AM.756] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:49:57 AM.756] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:49:58 AM.245] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:49:58 AM.246] LSPD First Response: [TRACE] Hector Suleiman (S_M_Y_SWAT_01) was set as a cop [4/12/2024 11:49:58 AM.738] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 11:49:58 AM.738] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:49:58 AM.738] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:49:58 AM.775] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:49:58 AM.776] LSPD First Response: [TRACE] Daniele Sarno (S_M_Y_SWAT_01) was set as a cop [4/12/2024 11:49:58 AM.776] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:49:58 AM.776] LSPD First Response: [TRACE] Quenton Wiggins (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:49:59 AM.741] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 11:49:59 AM.742] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:49:59 AM.742] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:49:59 AM.811] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:49:59 AM.812] LSPD First Response: [TRACE] Hannibal Jones (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:50:00 AM.724] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:00 AM.739] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 11:50:00 AM.739] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:50:00 AM.739] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:50:00 AM.854] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:50:00 AM.855] LSPD First Response: [TRACE] James Lester (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:50:01 AM.336] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:01 AM.381] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:50:01 AM.382] LSPD First Response: [TRACE] Nathan Brueske (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 11:50:01 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:50:01 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:50:01 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:50:01 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:50:01 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:50:01 AM.433] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:50:01 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:50:01 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:50:01 AM.763] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:50:01 AM.765] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:50:01 AM.766] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:50:01 AM.766] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:50:01 AM.769] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:50:01 AM.775] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:50:01 AM.775] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:50:01 AM.775] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:50:01 AM.775] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:50:01 AM.812] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:50:01 AM.812] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:50:01 AM.812] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:50:01 AM.812] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:50:02 AM.118] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.161] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.242] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.277] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.314] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.356] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.433] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.508] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.559] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.595] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.678] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.723] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Hit and Run and releasing unit 2-KING-10 [4/12/2024 11:50:02 AM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Hit and Run [4/12/2024 11:50:02 AM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Hit and Run [4/12/2024 11:50:02 AM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Hit and Run [4/12/2024 11:50:02 AM.761] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.799] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.837] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:02 AM.911] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:04 AM.098] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:50:04 AM.098] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:50:04 AM.098] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:50:04 AM.098] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:50:04 AM.098] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:50:04 AM.098] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:50:04 AM.328] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:50:04 AM.328] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:50:04 AM.328] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:50:04 AM.328] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:50:05 AM.852] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:05 AM.857] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:50:05 AM.857] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:50:05 AM.857] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:50:05 AM.859] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:50:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:50:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:50:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:50:05 AM.901] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:50:05 AM.901] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:50:05 AM.901] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:50:05 AM.901] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:50:05 AM.931] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:05 AM.967] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:06 AM.121] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:06 AM.160] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:06 AM.809] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.100] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:50:07 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:50:07 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:50:07 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:50:07 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:50:07 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:50:07 AM.235] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.403] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.458] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:50:07 AM.458] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:50:07 AM.458] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:50:07 AM.458] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:50:07 AM.572] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.612] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.612] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.817] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:07 AM.860] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.066] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.187] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.378] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.494] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.531] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.650] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.762] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.834] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:08 AM.932] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:50:08 AM.972] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:50:09 AM.106] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.199] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.205] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:50:09 AM.400] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.440] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.476] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.515] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.871] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.947] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.984] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:09 AM.984] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:10 AM.083] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:10 AM.161] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:10 AM.161] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:10 AM.351] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:10 AM.392] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:10 AM.555] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:11 AM.490] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:11 AM.588] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:11 AM.765] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:12 AM.259] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:12 AM.295] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:12 AM.450] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:12 AM.591] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:12 AM.869] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:12 AM.869] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:12 AM.980] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:13 AM.057] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:13 AM.290] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:13 AM.513] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.065] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.215] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.465] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.532] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.641] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.712] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.716] DeadlyWeapons: Player shot with armor. Rolled 4 [4/12/2024 11:50:14 AM.747] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.821] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.856] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.856] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.924] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:14 AM.960] LSPD First Response: [TRACE] zayden jade (MP_M_FREEMODE_01) was damaged. [4/12/2024 11:50:15 AM.157] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:15 AM.157] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:15 AM.195] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:15 AM.238] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:15 AM.242] DeadlyWeapons: Player shot with armor. Rolled 2 [4/12/2024 11:50:15 AM.242] DeadlyWeapons: Player shot without armor. Rolled 2 [4/12/2024 11:50:15 AM.286] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [4/12/2024 11:50:15 AM.288] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 11:50:15 AM.289] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code4 [4/12/2024 11:50:15 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:50:15 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:15 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:50:15 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:50:15 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:15 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:50:15 AM.289] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 11:50:15 AM.290] LSPD First Response: [TRACE] Released 0 entities from #9 Content Manager [4/12/2024 11:50:15 AM.290] LSPD First Response: [TRACE] Instance cleaned ( #9) [4/12/2024 11:50:15 AM.290] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 11:50:15 AM.290] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:50:15 AM.290] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:15 AM.290] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:50:15 AM.290] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 11:50:15 AM.290] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:15 AM.290] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 11:50:15 AM.291] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 11:50:15 AM.299] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:50:15 AM.553] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [4/12/2024 11:50:15 AM.553] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [4/12/2024 11:50:15 AM.554] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:50:15 AM.583] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [4/12/2024 11:50:15 AM.612] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 11:50:15 AM.641] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 11:50:15 AM.642] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 11:50:15 AM.642] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 11:50:15 AM.849] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 11:50:15 AM.939] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [4/12/2024 11:50:15 AM.966] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-2 [4/12/2024 11:50:16 AM.000] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-3 [4/12/2024 11:50:16 AM.029] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-4 [4/12/2024 11:50:16 AM.058] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-5 [4/12/2024 11:50:16 AM.087] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-6 [4/12/2024 11:50:16 AM.116] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [4/12/2024 11:50:16 AM.116] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-7 [4/12/2024 11:50:16 AM.453] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1 [4/12/2024 11:50:16 AM.454] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0 [4/12/2024 11:50:16 AM.562] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [4/12/2024 11:50:16 AM.562] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 11:50:16 AM.617] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 3 [4/12/2024 11:50:16 AM.643] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 11:50:16 AM.946] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 2 [4/12/2024 11:50:16 AM.971] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [4/12/2024 11:50:17 AM.371] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [4/12/2024 11:50:17 AM.808] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 11:50:24 AM.695] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 11:50:25 AM.703] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 11:50:32 AM.144] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [4/12/2024 11:50:32 AM.144] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-2 [4/12/2024 11:50:32 AM.146] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-3 [4/12/2024 11:50:32 AM.170] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-4 [4/12/2024 11:50:32 AM.174] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-5 [4/12/2024 11:50:32 AM.176] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-6 [4/12/2024 11:50:32 AM.176] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-7 [4/12/2024 11:50:34 AM.794] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 11:50:40 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:50:40 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:50:40 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:50:40 AM.817] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:50:40 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:50:40 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:50:40 AM.818] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:50:40 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:50:40 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:50:40 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:50:40 AM.847] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:50:44 AM.592] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:50:44 AM.592] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:50:44 AM.624] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:50:44 AM.626] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:50:44 AM.654] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:50:44 AM.870] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0 [4/12/2024 11:50:45 AM.194] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [4/12/2024 11:50:45 AM.781] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 550 [4/12/2024 11:50:46 AM.503] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:50:46 AM.650] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:50:46 AM.774] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:50:47 AM.036] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:50:47 AM.036] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.9550126 [4/12/2024 11:50:47 AM.053] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:50:47 AM.077] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:50:47 AM.077] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:50:47 AM.077] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:50:47 AM.077] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4850309 [4/12/2024 11:50:47 AM.077] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 11:50:48 AM.507] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 11:50:48 AM.507] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 11:50:48 AM.508] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:50:48 AM.544] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 11:50:48 AM.571] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 11:50:48 AM.607] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 11:50:48 AM.607] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 11:50:48 AM.609] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 11:50:49 AM.091] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 11:50:49 AM.091] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 11:50:49 AM.650] LSPD First Response: CalloutInterface: [INFO] starting callout [SC] Car Accident3 [4/12/2024 11:50:49 AM.650] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [4/12/2024 11:50:50 AM.675] LSPD First Response: CalloutInterface: [DEBUG] starting callout: [SC] Car Accident3 [4/12/2024 11:50:50 AM.676] LSPD First Response: Creating CarAccident3 from SuperCallouts.Callouts.CarAccident3, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 11:50:50 AM.676] LSPD First Response: [TRACE] Callout created: #10 [4/12/2024 11:50:50 AM.679] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 11:50:50 AM.679] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Car Accident3 Status = New [4/12/2024 11:50:50 AM.679] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Car Accident3 [4/12/2024 11:50:50 AM.683] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:50:50 AM.683] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 11:50:50 AM.683] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:50:50 AM.683] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:50 AM.683] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:50:50 AM.713] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 7:12:09 AM for [SC] Car Accident3 [4/12/2024 11:50:50 AM.713] LSPD First Response: CalloutInterface: [DEBUG] waiting 36 in-game minutes for [SC] Car Accident3 [4/12/2024 11:50:52 AM.941] SuperCallouts: Car Accident (3) callout accepted! [4/12/2024 11:50:53 AM.284] SuperCallouts: Car Accident Scenario #2 [4/12/2024 11:50:53 AM.284] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 11:50:53 AM.285] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:53 AM.286] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:50:53 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:50:53 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:53 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:50:53 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:50:53 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:50:53 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:50:53 AM.287] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:50:53 AM.288] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 11:50:53 AM.288] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 11:50:53 AM.330] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 43 minutes [4/12/2024 11:50:53 AM.787] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Car Accident3 [4/12/2024 11:50:53 AM.787] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Car Accident3 [4/12/2024 11:50:54 AM.141] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 11:50:54 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:50:54 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:50:54 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:50:54 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:50:54 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:50:54 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:50:54 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:50:54 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:50:54 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:50:54 AM.773] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:50:55 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:50:55 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:50:55 AM.056] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:50:55 AM.057] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:50:55 AM.058] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:50:55 AM.058] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:50:55 AM.058] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:50:55 AM.089] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:50:55 AM.089] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:50:55 AM.089] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:50:55 AM.090] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:50:55 AM.554] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:50:55 AM.554] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:50:55 AM.554] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:50:55 AM.554] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:50:55 AM.554] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:50:55 AM.554] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:50:55 AM.760] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:50:55 AM.760] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:50:55 AM.760] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:50:55 AM.760] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:50:56 AM.260] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:50:56 AM.260] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:50:56 AM.260] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:50:56 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:50:56 AM.261] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:50:56 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:50:56 AM.262] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:50:56 AM.294] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:50:56 AM.294] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:50:56 AM.294] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:50:56 AM.294] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:50:56 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:50:56 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:50:56 AM.732] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:50:56 AM.733] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:50:56 AM.733] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:50:56 AM.733] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:50:56 AM.988] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:50:56 AM.988] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:50:56 AM.988] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:50:56 AM.988] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:50:57 AM.479] LSPD First Response: [TRACE] User accepted callout [4/12/2024 11:50:57 AM.573] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:50:57 AM.574] LSPD First Response: [TRACE] Stacy Lazo (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 11:50:57 AM.749] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:50:57 AM.749] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:50:57 AM.749] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:50:57 AM.750] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:50:57 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:50:57 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:50:57 AM.752] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:50:57 AM.789] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:50:57 AM.789] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:50:57 AM.789] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:50:57 AM.789] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:50:58 AM.725] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:50:58 AM.726] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:50:58 AM.726] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:50:58 AM.726] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:50:58 AM.726] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:50:58 AM.726] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:50:59 AM.011] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:50:59 AM.011] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:50:59 AM.011] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:50:59 AM.011] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:50:59 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:50:59 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:50:59 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:50:59 AM.140] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:50:59 AM.141] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:50:59 AM.141] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:50:59 AM.141] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:50:59 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:50:59 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:50:59 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:50:59 AM.175] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:02 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:02 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:02 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:02 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:02 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:02 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:02 AM.351] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:02 AM.351] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:02 AM.351] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:02 AM.351] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:02 AM.667] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:51:09 AM.997] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene. [4/12/2024 11:51:09 AM.997] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:51:09 AM.997] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:51:09 AM.997] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:51:09 AM.997] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:51:09 AM.997] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:51:09 AM.997] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:51:10 AM.038] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [4/12/2024 11:51:10 AM.038] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [4/12/2024 11:51:10 AM.038] LSPD First Response: [TRACE] Created new chase [4/12/2024 11:51:10 AM.038] LSPD First Response: [TRACE] Assigned ped to Chase #5 (GameplayMandatory) [4/12/2024 11:51:10 AM.038] LSPD First Response: [TRACE] Took ownership of suspect for chase [4/12/2024 11:51:10 AM.038] LSPD First Response: [TRACE] Suspect added to chase [4/12/2024 11:51:10 AM.041] LSPD First Response: [TRACE] Pursuit menu was reset. [4/12/2024 11:51:10 AM.041] LSPD First Response: CalloutInterface: [DEBUG] received message: Appears to be a hit and run. [4/12/2024 11:51:10 AM.041] LSPD First Response: CalloutInterface: [WARNING] ignored message because it hasn't been long enough since the last message [4/12/2024 11:51:10 AM.067] LSPD First Response: [TRACE] Starting chase [4/12/2024 11:51:10 AM.079] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BUFFALO [4/12/2024 11:51:10 AM.149] LSPD First Response: [TRACE] Player now monitoring Jessica Anderson [4/12/2024 11:51:10 AM.153] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 11:51:11 AM.173] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 11:51:12 AM.199] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:12 AM.199] LSPD First Response: [TRACE] Visual regained event fired [4/12/2024 11:51:13 AM.100] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:13 AM.101] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:13 AM.101] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:13 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:13 AM.102] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:13 AM.103] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:13 AM.103] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:13 AM.146] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:13 AM.147] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:13 AM.147] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:13 AM.147] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:13 AM.969] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:51:13 AM.970] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:51:16 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:16 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:16 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:16 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:16 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:16 AM.312] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:16 AM.572] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:16 AM.572] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:16 AM.572] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:16 AM.573] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:17 AM.076] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:51:17 AM.076] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:51:17 AM.109] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:51:17 AM.110] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:51:17 AM.110] LSPD First Response: GrammarPolice: [TargetHandler] new target: 02RVX288 [4/12/2024 11:51:17 AM.110] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:51:17 AM.277] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 11:51:17 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:17 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:17 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:17 AM.428] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:17 AM.429] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:17 AM.429] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:17 AM.430] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:17 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:17 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:17 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:17 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:17 AM.969] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:51:17 AM.969] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:51:18 AM.415] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [4/12/2024 11:51:18 AM.943] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:51:19 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:19 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:19 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:19 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:19 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:19 AM.016] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:19 AM.119] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:51:19 AM.222] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:51:19 AM.254] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:19 AM.254] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:19 AM.255] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:19 AM.255] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:19 AM.495] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:51:19 AM.495] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting backup Confidence: 0.9524942 [4/12/2024 11:51:19 AM.515] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:51:19 AM.542] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:51:19 AM.542] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:51:19 AM.542] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:51:19 AM.542] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4666012 [4/12/2024 11:51:19 AM.542] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 11:51:21 AM.007] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 11:51:21 AM.007] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 11:51:21 AM.007] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:51:21 AM.036] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 11:51:21 AM.071] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 11:51:21 AM.075] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False [4/12/2024 11:51:21 AM.582] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 11:51:22 AM.128] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 11:51:22 AM.128] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:51:22 AM.128] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:51:22 AM.135] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 11:51:22 AM.137] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [4/12/2024 11:51:22 AM.680] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:22 AM.680] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:22 AM.680] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:22 AM.680] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:22 AM.681] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:22 AM.681] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:22 AM.681] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:22 AM.716] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:23 AM.108] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 11:51:23 AM.108] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:51:23 AM.108] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:51:23 AM.117] LSPD First Response: UB: STARTED PURSUIT >> OSB-1 [4/12/2024 11:51:23 AM.164] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:51:23 AM.229] LSPD First Response: [TRACE] Assigned ped to Chase #5 (GameplayMandatory) [4/12/2024 11:51:23 AM.229] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 11:51:23 AM.229] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 11:51:23 AM.229] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:51:23 AM.229] LSPD First Response: [TRACE] Brian Nicholson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:51:23 AM.229] LSPD First Response: [TRACE] Cop Brian Nicholson reassigned to Jessica Anderson [4/12/2024 11:51:23 AM.229] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 11:51:23 AM.258] LSPD First Response: [TRACE] Brian Nicholson now monitoring Jessica Anderson [4/12/2024 11:51:24 AM.018] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1 [4/12/2024 11:51:24 AM.229] LSPD First Response: [TRACE] Assigned ped to Chase #5 (GameplayMandatory) [4/12/2024 11:51:24 AM.229] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 11:51:24 AM.229] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 11:51:24 AM.229] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:51:24 AM.230] LSPD First Response: [TRACE] Mike Richardson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:51:24 AM.230] LSPD First Response: [TRACE] Cop Mike Richardson reassigned to Jessica Anderson [4/12/2024 11:51:24 AM.230] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 11:51:24 AM.255] LSPD First Response: [TRACE] Mike Richardson now monitoring Jessica Anderson [4/12/2024 11:51:25 AM.006] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:25 AM.007] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:25 AM.007] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:25 AM.007] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:25 AM.007] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:25 AM.007] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:25 AM.108] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [4/12/2024 11:51:25 AM.108] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [4/12/2024 11:51:25 AM.285] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:25 AM.285] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:25 AM.286] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:25 AM.286] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:25 AM.668] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:25 AM.771] LSPD First Response: [TRACE] Brian Nicholson (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:51:26 AM.162] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:26 AM.162] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:26 AM.162] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:26 AM.163] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:26 AM.163] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:26 AM.164] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:26 AM.164] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:26 AM.207] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:26 AM.207] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:26 AM.207] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:26 AM.207] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:26 AM.654] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:26 AM.655] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 11:51:26 AM.883] LSPD First Response: [TRACE] Mike Richardson (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:51:26 AM.999] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 11:51:26 AM.999] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:51:26 AM.999] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:51:27 AM.005] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 11:51:27 AM.007] LSPD First Response: UB: STARTED PURSUIT >> OSB-2 [4/12/2024 11:51:27 AM.041] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:51:27 AM.041] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:51:27 AM.752] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:51:27 AM.752] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:51:27 AM.752] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:51:27 AM.752] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:51:27 AM.793] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [4/12/2024 11:51:27 AM.848] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:28 AM.186] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 11:51:28 AM.186] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 11:51:28 AM.186] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:51:28 AM.193] LSPD First Response: UB: STARTED PURSUIT >> OSB-3 [4/12/2024 11:51:28 AM.230] LSPD First Response: [TRACE] Assigned ped to Chase #5 (GameplayMandatory) [4/12/2024 11:51:28 AM.230] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 11:51:28 AM.230] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 11:51:28 AM.230] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:51:28 AM.230] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:51:28 AM.231] LSPD First Response: [TRACE] Cop Dimitri Iwanow reassigned to Jessica Anderson [4/12/2024 11:51:28 AM.231] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 11:51:28 AM.231] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:51:28 AM.265] LSPD First Response: [TRACE] Assigned ped to Chase #5 (GameplayMandatory) [4/12/2024 11:51:28 AM.265] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 11:51:28 AM.265] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 11:51:28 AM.265] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:51:28 AM.265] LSPD First Response: [TRACE] Jones Brown (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:51:28 AM.265] LSPD First Response: [TRACE] Cop Jones Brown reassigned to Jessica Anderson [4/12/2024 11:51:28 AM.266] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 11:51:28 AM.322] LSPD First Response: [TRACE] Dimitri Iwanow now monitoring Jessica Anderson [4/12/2024 11:51:28 AM.322] LSPD First Response: [TRACE] Jones Brown now monitoring Jessica Anderson [4/12/2024 11:51:28 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:28 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:28 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:28 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:28 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:28 AM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:28 AM.747] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:28 AM.747] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:28 AM.747] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:28 AM.747] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:28 AM.841] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:29 AM.293] LSPD First Response: [TRACE] Assigned ped to Chase #5 (GameplayMandatory) [4/12/2024 11:51:29 AM.293] LSPD First Response: [TRACE] Took ownership of cop for chase [4/12/2024 11:51:29 AM.293] LSPD First Response: [WARN] Added cop without proper cop data [4/12/2024 11:51:29 AM.293] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:51:29 AM.294] LSPD First Response: [TRACE] Jerry Smith (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:51:29 AM.294] LSPD First Response: [TRACE] Cop Jerry Smith reassigned to Jessica Anderson [4/12/2024 11:51:29 AM.294] LSPD First Response: [TRACE] Cop added to chase [4/12/2024 11:51:29 AM.354] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 11:51:29 AM.354] LSPD First Response: [TRACE] Report Voice: [4/12/2024 11:51:29 AM.355] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 11:51:29 AM.393] LSPD First Response: [TRACE] Jerry Smith now monitoring Jessica Anderson [4/12/2024 11:51:29 AM.936] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:30 AM.359] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:30 AM.360] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:30 AM.653] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:30 AM.717] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:51:30 AM.961] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:31 AM.231] LSPD First Response: [TRACE] Jones Brown (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:51:31 AM.707] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:31 AM.836] LSPD First Response: [TRACE] Jerry Smith (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:51:32 AM.068] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:32 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:32 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:32 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:32 AM.174] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:32 AM.175] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:32 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:32 AM.177] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:32 AM.214] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:32 AM.215] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:32 AM.215] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:32 AM.215] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:32 AM.239] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:51:32 AM.240] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:51:32 AM.749] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:33 AM.077] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:33 AM.316] LSPD First Response: [TRACE] Jones Brown (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:51:33 AM.843] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:34 AM.187] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:34 AM.737] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:34 AM.737] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:34 AM.737] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:34 AM.737] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:34 AM.904] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:34 AM.910] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:34 AM.910] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:34 AM.910] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:34 AM.911] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:34 AM.913] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:34 AM.914] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:34 AM.914] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:34 AM.949] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:34 AM.949] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:34 AM.950] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:34 AM.950] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:35 AM.241] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:35 AM.482] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 11:51:35 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:35 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:35 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:35 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:35 AM.553] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:35 AM.554] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:35 AM.879] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:35 AM.879] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:35 AM.879] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:35 AM.880] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:36 AM.007] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:36 AM.331] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:36 AM.456] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 11:51:36 AM.488] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/12/2024 11:51:36 AM.488] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:37 AM.038] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:37 AM.328] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:37 AM.465] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:37 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:37 AM.467] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:37 AM.468] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:37 AM.468] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:37 AM.469] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:37 AM.469] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:37 AM.500] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:37 AM.500] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:37 AM.510] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:37 AM.510] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:37 AM.510] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:37 AM.510] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:37 AM.988] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD [4/12/2024 11:51:38 AM.077] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:38 AM.422] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:39 AM.150] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:39 AM.436] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:39 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:39 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:39 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:39 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:39 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:39 AM.707] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:39 AM.940] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:39 AM.940] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:40 AM.005] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:40 AM.005] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:40 AM.005] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:40 AM.006] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:40 AM.006] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:40 AM.006] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:40 AM.007] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:40 AM.037] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:40 AM.038] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:40 AM.038] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:40 AM.038] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:40 AM.038] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:40 AM.038] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:40 AM.192] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:40 AM.194] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [4/12/2024 11:51:40 AM.194] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED [4/12/2024 11:51:40 AM.194] LSPD First Response: PlayAction: Failed to find SUSPECT_SPOTTED [4/12/2024 11:51:40 AM.517] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:41 AM.218] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:41 AM.502] LSPD First Response: [TRACE] Extended route by 20 [4/12/2024 11:51:41 AM.537] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:42 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:42 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:42 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:42 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:42 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:42 AM.040] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:42 AM.280] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:42 AM.280] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:42 AM.280] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:42 AM.280] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:42 AM.300] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:42 AM.629] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:43 AM.371] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:43 AM.662] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:44 AM.085] LSPD First Response: GetAudioFileForAction: No file found for: MODEL_BUFFALO [4/12/2024 11:51:44 AM.085] LSPD First Response: GetAudioFileForAction: No file found for: MODEL_BUFFALO [4/12/2024 11:51:44 AM.085] LSPD First Response: PlayAction: Failed to find MODEL_BUFFALO [4/12/2024 11:51:44 AM.119] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:44 AM.119] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:44 AM.119] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:44 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:44 AM.120] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:44 AM.121] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:44 AM.121] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:44 AM.155] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:44 AM.155] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:44 AM.155] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:44 AM.155] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:44 AM.419] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:44 AM.739] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:45 AM.476] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:45 AM.636] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:45 AM.796] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:46 AM.547] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:46 AM.641] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:46 AM.642] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:46 AM.875] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:47 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:51:47 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:51:47 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:51:47 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:51:47 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:51:47 AM.569] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:51:47 AM.635] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:47 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:51:47 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:51:47 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:51:47 AM.884] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:51:47 AM.937] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:48 AM.717] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:48 AM.974] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:49 AM.360] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:51:49 AM.360] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:51:49 AM.360] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:51:49 AM.361] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:51:49 AM.361] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:51:49 AM.362] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:51:49 AM.362] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:51:49 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:51:49 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:51:49 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:51:49 AM.399] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:51:49 AM.742] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:49 AM.999] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:50 AM.805] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:51 AM.068] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:51 AM.856] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:52 AM.128] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:52 AM.697] LSPD First Response: [TRACE] Report Voice: [4/12/2024 11:51:52 AM.699] LSPD First Response: [TRACE] Surrendered due to crash after tire burst [4/12/2024 11:51:52 AM.770] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [4/12/2024 11:51:52 AM.770] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [4/12/2024 11:51:52 AM.970] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:53 AM.252] LSPD First Response: [TRACE] Reapplied [4/12/2024 11:51:53 AM.357] LSPD First Response: [TRACE] Probing 2 cops [4/12/2024 11:51:53 AM.358] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [4/12/2024 11:51:53 AM.358] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/12/2024 11:51:53 AM.645] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:51:53 AM.679] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:51:53 AM.841] LSPD First Response: [TRACE] 1486715695 [4/12/2024 11:51:53 AM.844] LSPD First Response: [TRACE] 1486715695 [4/12/2024 11:51:53 AM.907] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:51:54 AM.383] LSPD First Response: [TRACE] Probing 2 cops [4/12/2024 11:51:54 AM.383] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [4/12/2024 11:51:54 AM.383] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/12/2024 11:51:54 AM.766] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON BUFFALO [4/12/2024 11:51:55 AM.376] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 11:51:55 AM.376] LSPD First Response: [TRACE] Starting world event RunLights [4/12/2024 11:51:55 AM.376] LSPD First Response: [TRACE] Setting up world event: RunLights #17 [4/12/2024 11:51:55 AM.376] LSPD First Response: [TRACE] Failed to set up RunLights #17 [4/12/2024 11:51:55 AM.376] LSPD First Response: [TRACE] Released 0 entities from RunLights #17 Content Manager [4/12/2024 11:51:55 AM.377] LSPD First Response: [TRACE] Instance cleaned (RunLights #17) [4/12/2024 11:51:55 AM.500] LSPD First Response: [TRACE] Probing 2 cops [4/12/2024 11:51:55 AM.501] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [4/12/2024 11:51:55 AM.501] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [4/12/2024 11:51:56 AM.850] LSPD First Response: [TRACE] Mike Richardson (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:51:56 AM.850] LSPD First Response: [TRACE] Brian Nicholson (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:51:57 AM.853] LSPD First Response: [TRACE] Brian Nicholson (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:51:58 AM.162] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [4/12/2024 11:51:58 AM.414] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle [4/12/2024 11:51:58 AM.414] LSPD First Response: [TRACE] A ped wants to exit our vehicle [4/12/2024 11:51:58 AM.884] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:51:58 AM.918] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [4/12/2024 11:51:58 AM.919] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [4/12/2024 11:51:58 AM.965] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized [4/12/2024 11:51:59 AM.199] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [4/12/2024 11:51:59 AM.199] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [4/12/2024 11:51:59 AM.199] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [4/12/2024 11:51:59 AM.199] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [4/12/2024 11:51:59 AM.386] LSPD First Response: [TRACE] Mike Richardson (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:51:59 AM.598] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:51:59 AM.691] LSPD First Response: [TRACE] Jerry Smith (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:52:01 AM.924] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:52:01 AM.925] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/12/2024 11:52:03 AM.740] LSPD First Response: [TRACE] Jones Brown (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:52:03 AM.900] LSPD First Response: [TRACE] Report Voice: [4/12/2024 11:52:04 AM.251] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:52:05 AM.712] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [4/12/2024 11:52:06 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:52:06 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:52:06 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:52:06 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:52:06 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:52:06 AM.352] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:52:06 AM.628] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:52:06 AM.629] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:52:06 AM.629] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:52:06 AM.629] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:52:07 AM.352] LSPD First Response: [TRACE] Jones Brown (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:52:09 AM.928] LSPD First Response: [TRACE] Jones Brown (S_M_Y_SHERIFF_01) entered combat with target: Jessica Anderson (A_F_M_SALTON_01) [4/12/2024 11:52:10 AM.327] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/12/2024 11:52:10 AM.327] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/12/2024 11:52:10 AM.430] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [4/12/2024 11:52:12 AM.495] LSPD First Response: [TRACE] Jones Brown (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:52:13 AM.891] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/12/2024 11:52:13 AM.891] LSPD First Response: [TRACE] Ending chase [4/12/2024 11:52:13 AM.891] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 11:52:13 AM.891] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removing ped from Chase #5 (GameplayMandatory) [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Freeing cop: Brian Nicholson [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Cop freed [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removing ped from Chase #5 (GameplayMandatory) [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Freeing cop: Mike Richardson [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Cop freed [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removing ped from Chase #5 (GameplayMandatory) [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Freeing cop: Dimitri Iwanow [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Cop freed [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removing ped from Chase #5 (GameplayMandatory) [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Freeing cop: Jones Brown [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Cop freed [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removed ped chase strategy [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Removing ped from Chase #5 (GameplayMandatory) [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Freeing cop: Jerry Smith [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Cop freed [4/12/2024 11:52:13 AM.892] LSPD First Response: [TRACE] Suspect freed [4/12/2024 11:52:13 AM.952] LSPD First Response: [TRACE] Removing ped from Chase #5 (GameplayMandatory) [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Released 0 entities from Chase #5 Content Manager [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Instance cleaned (Chase #5) [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Ped Jerry Smith has become idle again [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Ped Jones Brown has become idle again [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Ped Mike Richardson has become idle again [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Ped Dimitri Iwanow has become idle again [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Ped Jessica Anderson has become idle again [4/12/2024 11:52:13 AM.953] LSPD First Response: [TRACE] Ped Brian Nicholson has become idle again [4/12/2024 11:52:14 AM.044] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:52:14 AM.325] LSPD First Response: [TRACE] Mike Richardson (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:52:14 AM.326] LSPD First Response: [TRACE] Brian Nicholson (S_M_Y_SHERIFF_01) left combat. [4/12/2024 11:52:15 AM.006] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified [4/12/2024 11:52:15 AM.006] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager [4/12/2024 11:52:15 AM.006] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3) [4/12/2024 11:52:15 AM.031] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down [4/12/2024 11:52:15 AM.032] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker) [4/12/2024 11:52:15 AM.034] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized [4/12/2024 11:52:15 AM.155] LSPD First Response: [TRACE] Suspect died in player custody [4/12/2024 11:52:15 AM.155] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Suspect is dead [4/12/2024 11:52:15 AM.155] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker) [4/12/2024 11:52:15 AM.155] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager [4/12/2024 11:52:15 AM.155] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2) [4/12/2024 11:52:15 AM.155] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already [4/12/2024 11:52:15 AM.174] LSPD First Response: [TRACE] Ped Jessica Anderson has become idle again [4/12/2024 11:52:15 AM.190] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down [4/12/2024 11:52:15 AM.207] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:52:15 AM.209] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:52:15 AM.209] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:52:15 AM.209] LSPD First Response: [TRACE] Julio Cantana (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:52:15 AM.795] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD [4/12/2024 11:52:17 AM.118] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0 [4/12/2024 11:52:17 AM.118] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-1 [4/12/2024 11:52:17 AM.242] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [4/12/2024 11:52:17 AM.244] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [4/12/2024 11:52:19 AM.980] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:52:19 AM.980] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Call Dropped Status = Open [4/12/2024 11:52:19 AM.980] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Call Dropped [4/12/2024 11:52:19 AM.981] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:52:19 AM.981] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:52:19 AM.981] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:52:20 AM.013] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 7:56:48 AM for [SC] Call Dropped [4/12/2024 11:52:20 AM.013] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for [SC] Call Dropped [4/12/2024 11:52:20 AM.013] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 46 minutes [4/12/2024 11:52:20 AM.225] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0 [4/12/2024 11:52:20 AM.343] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/12/2024 11:52:21 AM.529] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [4/12/2024 11:52:22 AM.013] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/12/2024 11:52:22 AM.044] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [4/12/2024 11:52:22 AM.106] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1 [4/12/2024 11:52:22 AM.135] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 11:52:22 AM.170] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 3 [4/12/2024 11:52:22 AM.229] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0 [4/12/2024 11:52:22 AM.262] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 2 [4/12/2024 11:52:22 AM.266] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [4/12/2024 11:52:22 AM.345] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [4/12/2024 11:52:22 AM.345] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 1 [4/12/2024 11:52:22 AM.407] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 11:52:22 AM.583] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [4/12/2024 11:52:23 AM.608] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:52:23 AM.608] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:52:23 AM.608] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:52:23 AM.609] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:52:23 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:52:23 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:52:23 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:52:23 AM.648] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:52:23 AM.648] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:52:23 AM.648] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:52:23 AM.648] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:52:24 AM.104] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-0 [4/12/2024 11:52:24 AM.481] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:52:24 AM.481] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:52:24 AM.481] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:52:24 AM.481] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:52:24 AM.481] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:52:24 AM.481] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:52:24 AM.726] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:52:24 AM.726] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:52:24 AM.726] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:52:24 AM.726] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:52:37 AM.636] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:52:37 AM.636] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:52:37 AM.636] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:52:37 AM.637] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:52:37 AM.637] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:52:37 AM.638] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:52:37 AM.638] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:52:37 AM.669] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:52:37 AM.669] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:52:37 AM.669] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:52:37 AM.670] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:52:53 AM.547] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:52:53 AM.547] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:52:53 AM.583] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:52:53 AM.585] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:52:53 AM.586] LSPD First Response: GrammarPolice: [TargetHandler] new target: 02RVX288 [4/12/2024 11:52:53 AM.586] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:52:53 AM.613] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:52:54 AM.748] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0 [4/12/2024 11:52:57 AM.675] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 11:52:57 AM.686] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:52:57 AM.686] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.9408122 [4/12/2024 11:52:57 AM.724] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:52:57 AM.762] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:52:58 AM.846] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:52:58 AM.854] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:52:58 AM.854] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:52:58 AM.854] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 5.3076991 [4/12/2024 11:52:58 AM.854] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 11:52:58 AM.999] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:52:59 AM.023] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1 [4/12/2024 11:52:59 AM.110] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:53:00 AM.091] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [4/12/2024 11:53:00 AM.307] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 11:53:00 AM.308] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 11:53:00 AM.308] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:53:00 AM.335] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 11:53:00 AM.364] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 11:53:00 AM.364] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 11:53:01 AM.141] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 11:53:01 AM.692] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:53:01 AM.692] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:53:02 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:53:02 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:53:02 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:53:02 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:53:02 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:53:02 AM.126] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:53:02 AM.361] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:53:02 AM.361] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:53:02 AM.361] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:53:02 AM.362] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:53:02 AM.693] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD [4/12/2024 11:53:03 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:53:03 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:53:03 AM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:53:03 AM.030] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:53:03 AM.031] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:53:03 AM.032] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:53:03 AM.032] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:53:03 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:53:03 AM.064] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:53:03 AM.064] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:53:03 AM.064] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:53:05 AM.685] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:53:05 AM.685] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:53:09 AM.793] LSPD First Response: CalloutInterface: [DEBUG] pruned 6 records from ALPR data [4/12/2024 11:53:11 AM.224] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0 [4/12/2024 11:53:11 AM.904] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:53:11 AM.904] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:53:11 AM.904] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:53:11 AM.904] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:53:11 AM.904] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:53:11 AM.904] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:53:12 AM.179] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:53:12 AM.179] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:53:12 AM.180] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:53:12 AM.180] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:53:12 AM.538] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:53:12 AM.538] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:53:12 AM.538] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:53:12 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:53:12 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:53:12 AM.540] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:53:12 AM.540] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:53:12 AM.573] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:53:12 AM.574] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:53:12 AM.574] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:53:12 AM.574] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:53:14 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:53:14 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:53:14 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:53:14 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:53:14 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:53:14 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:53:14 AM.900] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:53:14 AM.900] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:53:14 AM.900] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:53:14 AM.900] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:53:15 AM.537] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:53:15 AM.537] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:53:15 AM.537] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:53:15 AM.538] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:53:15 AM.538] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:53:15 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:53:15 AM.539] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:53:15 AM.571] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:53:15 AM.571] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:53:15 AM.571] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:53:15 AM.571] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:53:16 AM.402] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:53:16 AM.430] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:53:16 AM.612] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:53:20 AM.929] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Call Dropped [4/12/2024 11:53:20 AM.929] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [SC] Call Dropped [4/12/2024 11:53:20 AM.929] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Call Dropped [4/12/2024 11:53:20 AM.929] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Call Dropped [4/12/2024 11:53:20 AM.929] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Call Dropped [4/12/2024 11:53:20 AM.929] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Call Dropped [4/12/2024 11:53:31 AM.532] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [4/12/2024 11:53:41 AM.945] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 11:53:52 AM.439] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:53:52 AM.439] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Manhunt Status = Open [4/12/2024 11:53:52 AM.439] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Manhunt [4/12/2024 11:53:52 AM.440] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:53:52 AM.440] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:53:52 AM.440] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:53:52 AM.475] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 8:43:02 AM for [SC] Manhunt [4/12/2024 11:53:52 AM.475] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for [SC] Manhunt [4/12/2024 11:53:52 AM.476] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 36 minutes [4/12/2024 11:53:55 AM.399] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:53:55 AM.399] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:53:55 AM.399] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:53:55 AM.695] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:53:55 AM.695] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:53:55 AM.695] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:53:56 AM.106] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:53:56 AM.106] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:53:56 AM.106] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:53:57 AM.866] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:53:57 AM.866] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:53:57 AM.866] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:53:58 AM.461] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:53:58 AM.490] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:53:58 AM.643] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:54:00 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:54:00 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:54:00 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:54:00 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:54:00 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:54:00 AM.060] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:54:00 AM.267] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:54:00 AM.267] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:54:00 AM.267] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:54:00 AM.291] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:54:13 AM.656] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:54:13 AM.656] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:54:13 AM.688] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:54:13 AM.689] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:54:13 AM.720] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:54:14 AM.383] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:54:14 AM.383] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:54:14 AM.383] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:54:14 AM.384] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:54:14 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:54:14 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:54:14 AM.386] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:54:14 AM.417] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:54:14 AM.417] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:54:14 AM.417] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:54:14 AM.417] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:54:14 AM.794] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510 [4/12/2024 11:54:17 AM.685] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:54:17 AM.685] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting transport Confidence: 0.9550843 [4/12/2024 11:54:17 AM.720] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:54:17 AM.744] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:54:18 AM.411] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:54:18 AM.415] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:54:18 AM.416] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:54:18 AM.416] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.759246 [4/12/2024 11:54:18 AM.416] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 11:54:18 AM.542] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:54:18 AM.647] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:54:19 AM.853] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 11:54:19 AM.853] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 11:54:19 AM.854] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:54:19 AM.881] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 11:54:19 AM.908] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 11:54:19 AM.908] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 11:54:20 AM.176] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD [4/12/2024 11:54:20 AM.241] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [4/12/2024 11:54:20 AM.242] LSPD First Response: UB: DETECTED ZONE: DESRT [4/12/2024 11:54:20 AM.242] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 11:54:20 AM.267] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 11:54:26 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:54:26 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:54:26 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:54:26 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:54:26 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:54:26 AM.751] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:54:26 AM.990] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:54:26 AM.990] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:54:26 AM.990] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:54:26 AM.990] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:54:27 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:54:27 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:54:27 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:54:27 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:54:27 AM.347] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:54:27 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:54:27 AM.348] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:54:27 AM.376] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:54:27 AM.376] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:54:27 AM.376] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:54:27 AM.376] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:54:29 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:54:29 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:54:29 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:54:29 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:54:29 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:54:29 AM.551] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:54:29 AM.847] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:54:29 AM.876] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:54:29 AM.876] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:54:29 AM.877] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:54:30 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:54:30 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:54:30 AM.625] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:54:30 AM.626] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:54:30 AM.627] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:54:30 AM.628] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:54:30 AM.629] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:54:30 AM.654] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:54:30 AM.655] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:54:30 AM.655] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:54:30 AM.655] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:54:33 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:54:33 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:54:33 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:54:33 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:54:33 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:54:33 AM.176] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:54:33 AM.384] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:54:33 AM.384] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:54:33 AM.384] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:54:33 AM.456] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:54:39 AM.825] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 11:54:39 AM.826] LSPD First Response: [TRACE] Kenneth Bush (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 11:54:43 AM.734] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:54:43 AM.734] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:54:44 AM.164] LSPD First Response: [TRACE] Playing normal. [4/12/2024 11:54:44 AM.164] LSPD First Response: [TRACE] Anim: mp_player_inteat@pnq, loop [4/12/2024 11:54:44 AM.845] LSPD First Response: [TRACE] Playing normal. [4/12/2024 11:54:50 AM.135] LSPD First Response: [TRACE] Playing normal. [4/12/2024 11:54:50 AM.955] LSPD First Response: [TRACE] Aborting PlayInteractionMenuAction: Outro finished [4/12/2024 11:54:50 AM.957] LSPD First Response: [TRACE] Aborting TaskPlayInteractionMenuAction [4/12/2024 11:54:50 AM.957] LSPD First Response: [TRACE] Aborted. [4/12/2024 11:54:54 AM.379] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:54:54 AM.379] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:54:54 AM.379] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:54:54 AM.787] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 11:54:57 AM.493] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:54:57 AM.493] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:54:57 AM.493] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:54:57 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:54:57 AM.494] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:54:57 AM.495] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:54:57 AM.496] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:54:57 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:54:57 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:54:57 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:54:57 AM.526] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:03 AM.705] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:55:03 AM.734] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:55:04 AM.551] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:55:04 AM.551] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:55:04 AM.584] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:55:04 AM.586] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:55:05 AM.874] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 520 [4/12/2024 11:55:06 AM.320] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:06 AM.320] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:06 AM.320] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:06 AM.320] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:06 AM.320] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:06 AM.320] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:06 AM.356] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:55:06 AM.356] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Transport Escape Status = Open [4/12/2024 11:55:06 AM.356] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Transport Escape [4/12/2024 11:55:06 AM.357] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:55:06 AM.357] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:55:06 AM.357] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:55:06 AM.390] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 9:19:03 AM for [SC] Transport Escape [4/12/2024 11:55:06 AM.390] LSPD First Response: CalloutInterface: [DEBUG] waiting 41 in-game minutes for [SC] Transport Escape [4/12/2024 11:55:06 AM.390] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes [4/12/2024 11:55:06 AM.606] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:55:06 AM.637] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:06 AM.637] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:06 AM.637] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:06 AM.637] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:06 AM.747] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:55:06 AM.853] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:55:07 AM.129] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:55:07 AM.129] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.8822147 [4/12/2024 11:55:07 AM.146] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:55:07 AM.176] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:55:07 AM.176] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:55:07 AM.176] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:55:07 AM.176] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6243662 [4/12/2024 11:55:07 AM.176] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 11:55:07 AM.670] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:07 AM.670] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:07 AM.670] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:07 AM.670] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:07 AM.671] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:07 AM.671] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:07 AM.671] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:07 AM.702] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:07 AM.703] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:07 AM.703] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:07 AM.703] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:08 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:08 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:08 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:08 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:08 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:08 AM.218] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:08 AM.471] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:08 AM.471] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:08 AM.471] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:08 AM.472] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:08 AM.610] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 11:55:08 AM.610] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 11:55:08 AM.611] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:55:08 AM.646] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 11:55:08 AM.675] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 11:55:08 AM.699] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 11:55:08 AM.700] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 11:55:08 AM.700] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 11:55:08 AM.948] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 11:55:08 AM.948] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 11:55:09 AM.213] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 11:55:09 AM.213] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 11:55:09 AM.213] LSPD First Response: [TRACE] Released 0 entities from #10 Content Manager [4/12/2024 11:55:09 AM.213] LSPD First Response: [TRACE] Instance cleaned ( #10) [4/12/2024 11:55:09 AM.214] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 11:55:09 AM.214] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:55:09 AM.214] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:09 AM.214] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:55:09 AM.214] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:55:09 AM.214] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:09 AM.214] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:55:09 AM.215] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [4/12/2024 11:55:09 AM.215] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:09 AM.215] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Car Accident3 [4/12/2024 11:55:09 AM.433] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 11:55:09 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:09 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:09 AM.959] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:09 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:09 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:09 AM.960] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:09 AM.961] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:09 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:09 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:09 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:09 AM.990] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:11 AM.047] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:11 AM.047] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:11 AM.047] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:11 AM.047] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:11 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:11 AM.048] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:11 AM.300] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:11 AM.300] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:11 AM.300] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:11 AM.300] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:11 AM.440] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Call Dropped and releasing unit 6-PAUL-11 [4/12/2024 11:55:11 AM.440] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Call Dropped [4/12/2024 11:55:11 AM.440] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Call Dropped [4/12/2024 11:55:11 AM.440] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Call Dropped [4/12/2024 11:55:12 AM.656] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:12 AM.656] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:12 AM.656] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:12 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:12 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:12 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:12 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:12 AM.687] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:12 AM.687] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:12 AM.687] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:12 AM.687] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:13 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:13 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:13 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:13 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:13 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:13 AM.316] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:13 AM.567] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:13 AM.567] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:13 AM.567] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:13 AM.567] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:14 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:14 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:14 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:14 AM.259] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:14 AM.260] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:14 AM.260] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:14 AM.260] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:14 AM.290] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:14 AM.290] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:14 AM.290] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:14 AM.290] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:17 AM.711] LSPD First Response: CalloutInterface: [INFO] starting callout [SC] Stolen Cleaning Truck [4/12/2024 11:55:17 AM.711] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [4/12/2024 11:55:18 AM.728] LSPD First Response: CalloutInterface: [DEBUG] starting callout: [SC] Stolen Cleaning Truck [4/12/2024 11:55:18 AM.729] LSPD First Response: Creating ToiletPaperBandit from SuperCallouts.Callouts.ToiletPaperBandit, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 11:55:18 AM.729] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [4/12/2024 11:55:18 AM.729] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [4/12/2024 11:55:18 AM.729] LSPD First Response: [TRACE] Created new chase [4/12/2024 11:55:18 AM.729] LSPD First Response: [TRACE] Callout created: #11 [4/12/2024 11:55:18 AM.740] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR [4/12/2024 11:55:18 AM.741] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 11:55:18 AM.741] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Stolen Cleaning Truck Status = New [4/12/2024 11:55:18 AM.741] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Stolen Cleaning Truck [4/12/2024 11:55:18 AM.742] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:55:18 AM.742] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 11:55:18 AM.742] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 11:55:18 AM.742] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:18 AM.742] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 11:55:18 AM.766] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 9:25:15 AM for [SC] Stolen Cleaning Truck [4/12/2024 11:55:18 AM.766] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for [SC] Stolen Cleaning Truck [4/12/2024 11:55:21 AM.293] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:21 AM.293] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:21 AM.293] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:21 AM.293] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:21 AM.293] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:21 AM.293] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:21 AM.602] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:21 AM.602] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:21 AM.602] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:21 AM.602] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:22 AM.577] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Manhunt [4/12/2024 11:55:22 AM.577] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [SC] Manhunt [4/12/2024 11:55:22 AM.577] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Manhunt [4/12/2024 11:55:22 AM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Manhunt [4/12/2024 11:55:22 AM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Manhunt [4/12/2024 11:55:22 AM.578] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Manhunt [4/12/2024 11:55:24 AM.007] SuperCallouts: Stolen Cleaning Truck callout accepted! [4/12/2024 11:55:24 AM.024] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 11:55:24 AM.024] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:24 AM.025] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.026] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.026] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:24 AM.026] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.026] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.026] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 11:55:24 AM.026] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.026] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:55:24 AM.027] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 11:55:24 AM.027] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 11:55:24 AM.061] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes [4/12/2024 11:55:24 AM.203] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 11:55:24 AM.793] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:24 AM.793] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:24 AM.793] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:24 AM.794] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:24 AM.795] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:24 AM.795] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:24 AM.796] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:24 AM.827] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:24 AM.827] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:24 AM.827] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:24 AM.827] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:24 AM.855] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Stolen Cleaning Truck [4/12/2024 11:55:24 AM.855] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Stolen Cleaning Truck [4/12/2024 11:55:25 AM.826] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:55:28 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:28 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:28 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:28 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:28 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:28 AM.021] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:28 AM.341] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:28 AM.341] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:28 AM.342] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:28 AM.342] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:28 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:28 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:28 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:28 AM.724] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:28 AM.725] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:28 AM.725] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:28 AM.725] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:28 AM.759] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:28 AM.759] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:28 AM.759] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:28 AM.760] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:29 AM.059] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:29 AM.059] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:29 AM.059] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:29 AM.059] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:29 AM.059] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:29 AM.059] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:29 AM.244] LSPD First Response: [TRACE] User accepted callout [4/12/2024 11:55:29 AM.348] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:29 AM.348] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:29 AM.348] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:29 AM.348] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:32 AM.512] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:32 AM.512] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:32 AM.512] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:32 AM.513] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:32 AM.514] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:32 AM.515] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:32 AM.515] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:32 AM.549] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:32 AM.549] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:32 AM.549] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:32 AM.549] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:34 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:34 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:34 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:34 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:34 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:34 AM.664] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:34 AM.882] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:34 AM.882] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:34 AM.882] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:34 AM.882] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:43 AM.736] LSPD First Response: [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory) [4/12/2024 11:55:43 AM.738] LSPD First Response: [TRACE] Thread TrafficStop #4 initialized [4/12/2024 11:55:43 AM.765] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 11:55:43 AM.785] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 11:55:46 AM.742] LSPD First Response: [TRACE] Assigned parking task [4/12/2024 11:55:47 AM.879] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:47 AM.879] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:47 AM.879] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:47 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:47 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:47 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:47 AM.880] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:47 AM.918] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:47 AM.918] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:47 AM.918] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:47 AM.918] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:49 AM.444] LSPD First Response: [TRACE] A new world event should be started [4/12/2024 11:55:49 AM.444] LSPD First Response: [TRACE] Starting world event StealCar [4/12/2024 11:55:49 AM.444] LSPD First Response: [TRACE] Setting up world event: StealCar #7 [4/12/2024 11:55:49 AM.456] LSPD First Response: [TRACE] Assigned ped to StealCar #7 (Ambient) [4/12/2024 11:55:50 AM.181] LSPD First Response: Started parking: 15.98057 Angle: 0.3926873 [4/12/2024 11:55:51 AM.745] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/12/2024 11:55:54 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:54 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:54 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:54 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:54 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:54 AM.385] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:54 AM.652] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:54 AM.653] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:54 AM.653] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:54 AM.653] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:55 AM.151] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:55:55 AM.151] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:55:55 AM.151] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:55:55 AM.152] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:55:55 AM.153] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:55:55 AM.153] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:55:55 AM.154] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:55:55 AM.196] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:55:55 AM.196] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:55:55 AM.196] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:55:55 AM.196] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:55:58 AM.588] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:55:58 AM.588] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:55:58 AM.588] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:55:58 AM.588] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:55:58 AM.588] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:55:58 AM.588] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:55:58 AM.794] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:55:58 AM.794] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:55:58 AM.794] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:55:58 AM.794] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:55:59 AM.206] LSPD First Response: [TRACE] Parking task ended. Result: True [4/12/2024 11:55:59 AM.213] LSPD First Response: [TRACE] Suspect has parked successfully [4/12/2024 11:55:59 AM.213] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 11:55:59 AM.225] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 11:55:59 AM.256] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 86 [4/12/2024 11:56:02 AM.136] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:56:02 AM.168] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:56:02 AM.337] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:56:02 AM.935] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 initialized [4/12/2024 11:56:11 AM.432] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check... [4/12/2024 11:56:11 AM.440] LSPD First Response: [NORMAL] RiskierTrafficStops: Immersive Ambient Events cannot be found, user might not have it installed [4/12/2024 11:56:11 AM.476] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 90 [4/12/2024 11:56:18 AM.805] DeadlyWeapons: Pullover detected, using scenario: 1 [4/12/2024 11:56:18 AM.805] PyroCommon: Ped is Wanted? = False [4/12/2024 11:56:19 AM.931] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:56:19 AM.931] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Example Callout Status = Open [4/12/2024 11:56:19 AM.931] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Example Callout [4/12/2024 11:56:19 AM.932] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:56:19 AM.932] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:56:19 AM.933] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:56:19 AM.964] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 9:55:02 AM for Example Callout [4/12/2024 11:56:19 AM.964] LSPD First Response: CalloutInterface: [DEBUG] waiting 67 in-game minutes for Example Callout [4/12/2024 11:56:19 AM.964] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [4/12/2024 11:56:22 AM.631] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:56:22 AM.631] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:56:22 AM.631] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:56:30 AM.784] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Transport Escape [4/12/2024 11:56:30 AM.785] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to [SC] Transport Escape [4/12/2024 11:56:30 AM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Transport Escape [4/12/2024 11:56:30 AM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Transport Escape [4/12/2024 11:56:30 AM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Transport Escape [4/12/2024 11:56:30 AM.785] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Transport Escape [4/12/2024 11:56:36 AM.104] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:56:36 AM.104] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:56:36 AM.104] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:56:40 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:56:40 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:56:40 AM.956] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:56:40 AM.957] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:56:40 AM.958] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:56:40 AM.958] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:56:40 AM.958] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:56:40 AM.995] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:56:40 AM.995] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:56:40 AM.995] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:56:40 AM.995] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:56:42 AM.351] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:56:42 AM.351] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:56:42 AM.387] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:56:42 AM.390] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:56:42 AM.390] LSPD First Response: GrammarPolice: [TargetHandler] new target: 65PSV896 [4/12/2024 11:56:42 AM.390] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:56:42 AM.417] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:56:43 AM.799] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 820 [4/12/2024 11:56:44 AM.976] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Manhunt and releasing unit 2-DAVID-5 [4/12/2024 11:56:44 AM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Manhunt [4/12/2024 11:56:44 AM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Manhunt [4/12/2024 11:56:44 AM.977] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Manhunt [4/12/2024 11:56:45 AM.030] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:56:45 AM.181] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:56:45 AM.306] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:56:45 AM.577] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:56:45 AM.577] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 I need ten twenty eight Confidence: 0.8262907 [4/12/2024 11:56:45 AM.599] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:56:45 AM.621] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:56:45 AM.621] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:56:45 AM.621] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:56:45 AM.621] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2694919 [4/12/2024 11:56:45 AM.621] LSPD First Response: GrammarPolice: [GrammarHandler] processing action platecheck from the ActionQueue [4/12/2024 11:56:47 AM.050] LSPD First Response: GrammarPolice: [Events] firing action event, action = platecheck [4/12/2024 11:56:47 AM.050] LSPD First Response: GrammarPolice: [DispatchHandler] received action: platecheck, invoking ActionHandler [4/12/2024 11:56:47 AM.052] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:56:47 AM.083] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: platecheck [4/12/2024 11:56:47 AM.114] LSPD First Response: GrammarPolice: [Action] calling action: platecheck at target: GrammarPolice.Actions.Computer.Platecheck [4/12/2024 11:56:47 AM.115] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: requestDispatchVehiclePlateCheck with parameter: False [4/12/2024 11:56:47 AM.610] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: platecheck [4/12/2024 11:57:02 AM.578] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:57:02 AM.578] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Mafia Raid Status = Open [4/12/2024 11:57:02 AM.578] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Mafia Raid [4/12/2024 11:57:02 AM.579] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:57:02 AM.579] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:57:02 AM.580] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:57:02 AM.609] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 10:16:21 AM for [SC] Mafia Raid [4/12/2024 11:57:02 AM.610] LSPD First Response: CalloutInterface: [DEBUG] waiting 21 in-game minutes for [SC] Mafia Raid [4/12/2024 11:57:02 AM.610] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 41 minutes [4/12/2024 11:57:12 AM.417] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:57:12 AM.417] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:57:20 AM.037] LSPD First Response: [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory) [4/12/2024 11:57:20 AM.038] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #4 (Blocker) [4/12/2024 11:57:20 AM.045] LSPD First Response: [TRACE] Asked thread TrafficStop #4 to abort: No more suspects under control [4/12/2024 11:57:20 AM.045] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #4 Content Manager [4/12/2024 11:57:20 AM.045] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #4) [4/12/2024 11:57:20 AM.045] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #7 to abort: Traffic stop ended [4/12/2024 11:57:20 AM.045] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #7 Content Manager [4/12/2024 11:57:20 AM.045] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #7) [4/12/2024 11:57:20 AM.046] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 has been shut down [4/12/2024 11:57:20 AM.073] LSPD First Response: [TRACE] Thread TrafficStop #4 has been shut down [4/12/2024 11:57:20 AM.073] LSPD First Response: [TRACE] Thread PlayerArrest #4 initialized [4/12/2024 11:57:24 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:57:24 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:57:24 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:57:24 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:57:24 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:57:24 AM.561] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:57:24 AM.811] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:57:24 AM.869] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:57:24 AM.869] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:57:24 AM.870] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:57:28 AM.797] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:57:28 AM.797] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:57:28 AM.830] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:57:28 AM.833] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:57:28 AM.833] LSPD First Response: GrammarPolice: [TargetHandler] new target: 65PSV896 [4/12/2024 11:57:28 AM.833] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:57:30 AM.006] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530 [4/12/2024 11:57:30 AM.522] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:57:30 AM.676] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:57:30 AM.784] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:57:31 AM.066] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:57:31 AM.067] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch slow traffic Confidence: 0.8824992 [4/12/2024 11:57:31 AM.086] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:57:31 AM.118] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:57:31 AM.118] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:57:31 AM.118] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:57:31 AM.118] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3208248 [4/12/2024 11:57:31 AM.118] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_slow from the ActionQueue [4/12/2024 11:57:32 AM.559] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_slow [4/12/2024 11:57:32 AM.559] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_slow, invoking ActionHandler [4/12/2024 11:57:32 AM.560] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:57:32 AM.589] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_slow [4/12/2024 11:57:32 AM.614] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_slow at target: GrammarPolice.Actions.Traffic.Slow [4/12/2024 11:57:33 AM.189] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_slow [4/12/2024 11:57:39 AM.099] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/12/2024 11:57:39 AM.099] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/12/2024 11:57:43 AM.789] LSPD First Response: [TRACE] Asked thread PlayerArrest #4 to abort: No reason specified [4/12/2024 11:57:43 AM.789] LSPD First Response: [TRACE] Removing ped from PlayerArrest #4 (Blocker) [4/12/2024 11:57:43 AM.790] LSPD First Response: [TRACE] PlayerArrest #4 is aborting already [4/12/2024 11:57:43 AM.791] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #4 Content Manager [4/12/2024 11:57:43 AM.791] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #4) [4/12/2024 11:57:43 AM.808] LSPD First Response: [TRACE] Ped Kenneth Bush has become idle again [4/12/2024 11:57:43 AM.814] LSPD First Response: [TRACE] Thread PlayerArrest #4 has been shut down [4/12/2024 11:57:43 AM.815] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #3 (Blocker) [4/12/2024 11:57:43 AM.816] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #3 initialized [4/12/2024 11:57:43 AM.909] LSPD First Response: [TRACE] Suspect died in player custody [4/12/2024 11:57:43 AM.909] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #3 to abort: Suspect is dead [4/12/2024 11:57:43 AM.909] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #3 (Blocker) [4/12/2024 11:57:43 AM.909] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #3 Content Manager [4/12/2024 11:57:43 AM.909] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #3) [4/12/2024 11:57:43 AM.909] LSPD First Response: [TRACE] PlayerSuspectTransportNew #3 is aborting already [4/12/2024 11:57:43 AM.927] LSPD First Response: [TRACE] Ped Kenneth Bush has become idle again [4/12/2024 11:57:43 AM.934] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #3 has been shut down [4/12/2024 11:57:45 AM.297] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Mafia Raid [4/12/2024 11:57:45 AM.297] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-LINCOLN-18 to [SC] Mafia Raid [4/12/2024 11:57:45 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Mafia Raid [4/12/2024 11:57:45 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Mafia Raid [4/12/2024 11:57:45 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Mafia Raid [4/12/2024 11:57:45 AM.297] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Mafia Raid [4/12/2024 11:57:56 AM.392] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:57:56 AM.392] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:57:56 AM.421] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:57:56 AM.422] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:57:56 AM.422] LSPD First Response: GrammarPolice: [TargetHandler] new target: 65PSV896 [4/12/2024 11:57:56 AM.422] LSPD First Response: GrammarPolice: [Events] firing target change event [4/12/2024 11:57:56 AM.457] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:57:57 AM.807] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 720 [4/12/2024 11:57:58 AM.484] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:57:58 AM.631] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:57:58 AM.740] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:57:59 AM.022] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:57:59 AM.022] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck Confidence: 0.7442307 [4/12/2024 11:57:59 AM.043] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:57:59 AM.066] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:57:59 AM.066] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:57:59 AM.066] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:57:59 AM.066] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6733812 [4/12/2024 11:57:59 AM.066] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue [4/12/2024 11:58:00 AM.508] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow [4/12/2024 11:58:00 AM.508] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler [4/12/2024 11:58:00 AM.510] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:58:00 AM.542] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow [4/12/2024 11:58:00 AM.568] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow [4/12/2024 11:58:00 AM.569] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService [4/12/2024 11:58:00 AM.620] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow [4/12/2024 11:58:02 AM.039] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:58:02 AM.039] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:58:03 AM.013] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 11:58:03 AM.179] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:58:03 AM.179] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:58:03 AM.179] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:58:03 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:58:03 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:58:03 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:58:03 AM.181] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:58:03 AM.219] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:58:03 AM.219] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:58:03 AM.219] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:58:03 AM.219] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:58:04 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:58:04 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:58:04 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:58:04 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:58:04 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:58:04 AM.807] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:58:05 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:58:05 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:58:05 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:58:05 AM.102] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:58:05 AM.608] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:58:05 AM.608] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:58:05 AM.608] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:58:05 AM.608] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:58:05 AM.610] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:58:05 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:58:05 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:58:05 AM.654] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:58:05 AM.654] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:58:05 AM.655] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:58:05 AM.655] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:58:06 AM.054] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [4/12/2024 11:58:06 AM.054] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:58:07 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:58:07 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:58:07 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:58:07 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:58:07 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:58:07 AM.133] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:58:07 AM.391] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:58:07 AM.392] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:58:07 AM.393] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:58:07 AM.393] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:58:21 AM.474] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Transport Escape and releasing unit 2-KING-10 [4/12/2024 11:58:21 AM.474] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Transport Escape [4/12/2024 11:58:21 AM.474] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Transport Escape [4/12/2024 11:58:21 AM.474] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Transport Escape [4/12/2024 11:58:23 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:58:23 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:58:23 AM.535] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:58:23 AM.536] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:58:23 AM.537] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:58:23 AM.538] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:58:23 AM.538] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:58:23 AM.572] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:58:23 AM.573] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:58:23 AM.573] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:58:23 AM.573] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:58:24 AM.902] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:58:24 AM.902] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Police Impersonator Status = Open [4/12/2024 11:58:24 AM.902] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Police Impersonator [4/12/2024 11:58:24 AM.903] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:58:24 AM.903] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:58:24 AM.903] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:58:24 AM.932] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 10:57:31 AM for [SC] Police Impersonator [4/12/2024 11:58:24 AM.932] LSPD First Response: CalloutInterface: [DEBUG] waiting 24 in-game minutes for [SC] Police Impersonator [4/12/2024 11:58:24 AM.932] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 23 minutes [4/12/2024 11:58:28 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:58:28 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:58:28 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:58:28 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:58:28 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:58:28 AM.258] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:58:28 AM.476] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:58:28 AM.476] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:58:28 AM.477] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:58:28 AM.477] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:58:29 AM.558] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:58:29 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:58:29 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:58:29 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:58:29 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:58:29 AM.559] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:58:29 AM.560] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:58:29 AM.594] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:58:29 AM.594] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:58:29 AM.594] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:58:29 AM.594] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:58:31 AM.659] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 11:58:31 AM.660] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 11:58:31 AM.699] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 11:58:31 AM.701] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 11:58:32 AM.750] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 490 [4/12/2024 11:58:33 AM.405] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 11:58:33 AM.564] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 11:58:33 AM.596] LSPD First Response: CalloutInterface: [DEBUG] pruned 7 records from ALPR data [4/12/2024 11:58:33 AM.596] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s) [4/12/2024 11:58:33 AM.596] LSPD First Response: total entries: 179 [4/12/2024 11:58:33 AM.596] LSPD First Response: invalid licenses: 6 [4/12/2024 11:58:33 AM.596] LSPD First Response: wanted count : 2 [4/12/2024 11:58:33 AM.596] LSPD First Response: entries removed : 176 [4/12/2024 11:58:33 AM.596] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s) [4/12/2024 11:58:33 AM.596] LSPD First Response: total entries : 32 [4/12/2024 11:58:33 AM.596] LSPD First Response: invalid documents: 2 [4/12/2024 11:58:33 AM.596] LSPD First Response: entries removed : 30 [4/12/2024 11:58:33 AM.694] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 11:58:33 AM.972] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 11:58:33 AM.972] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch clear traffic Confidence: 0.9495117 [4/12/2024 11:58:33 AM.987] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 11:58:34 AM.013] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 11:58:34 AM.013] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 11:58:34 AM.013] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 11:58:34 AM.013] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3530937 [4/12/2024 11:58:34 AM.013] LSPD First Response: GrammarPolice: [GrammarHandler] processing action traffic_control_clear from the ActionQueue [4/12/2024 11:58:34 AM.077] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Example Callout [4/12/2024 11:58:34 AM.077] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to Example Callout [4/12/2024 11:58:34 AM.077] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [4/12/2024 11:58:34 AM.077] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [4/12/2024 11:58:34 AM.077] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [4/12/2024 11:58:34 AM.077] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [4/12/2024 11:58:34 AM.363] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:58:34 AM.399] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:58:34 AM.577] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:58:35 AM.467] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_clear [4/12/2024 11:58:35 AM.467] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_clear, invoking ActionHandler [4/12/2024 11:58:35 AM.468] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 11:58:35 AM.498] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_clear [4/12/2024 11:58:35 AM.529] LSPD First Response: GrammarPolice: [Action] calling action: traffic_control_clear at target: GrammarPolice.Actions.Traffic.Clear [4/12/2024 11:58:36 AM.018] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:58:36 AM.018] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:58:36 AM.018] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:58:36 AM.018] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:58:36 AM.018] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:58:36 AM.018] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:58:36 AM.199] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_clear [4/12/2024 11:58:36 AM.264] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:58:36 AM.264] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:58:36 AM.264] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:58:36 AM.264] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:58:44 AM.702] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [4/12/2024 11:58:47 AM.004] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:58:47 AM.031] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:58:47 AM.206] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 11:58:49 AM.310] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Mafia Raid and releasing unit 1-LINCOLN-18 [4/12/2024 11:58:49 AM.310] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Mafia Raid [4/12/2024 11:58:49 AM.310] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Mafia Raid [4/12/2024 11:58:49 AM.310] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Mafia Raid [4/12/2024 11:58:49 AM.918] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Not getting in. [4/12/2024 11:59:05 AM.361] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:59:05 AM.362] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:59:05 AM.362] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:59:05 AM.363] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:59:05 AM.364] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:59:05 AM.364] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:59:05 AM.364] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:59:05 AM.398] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:59:05 AM.398] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:59:05 AM.398] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:59:05 AM.398] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 11:59:07 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 11:59:07 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 11:59:07 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 11:59:07 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 11:59:07 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 11:59:07 AM.350] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 11:59:07 AM.633] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 11:59:07 AM.633] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 11:59:07 AM.633] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 11:59:07 AM.633] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 11:59:11 AM.621] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 11:59:11 AM.621] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Officer Ambush Status = Open [4/12/2024 11:59:11 AM.621] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Officer Ambush [4/12/2024 11:59:11 AM.622] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 11:59:11 AM.622] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 11:59:11 AM.622] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 11:59:11 AM.651] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 11:20:52 AM for [SC] Officer Ambush [4/12/2024 11:59:11 AM.651] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for [SC] Officer Ambush [4/12/2024 11:59:11 AM.651] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes [4/12/2024 11:59:13 AM.645] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Police Impersonator [4/12/2024 11:59:13 AM.645] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [SC] Police Impersonator [4/12/2024 11:59:13 AM.645] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Police Impersonator [4/12/2024 11:59:13 AM.645] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Police Impersonator [4/12/2024 11:59:13 AM.645] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Police Impersonator [4/12/2024 11:59:13 AM.645] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Police Impersonator [4/12/2024 11:59:26 AM.443] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:59:26 AM.443] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:59:26 AM.443] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:59:26 AM.597] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 11:59:26 AM.598] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 11:59:26 AM.598] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 11:59:34 AM.949] LSPD First Response: CalloutInterface: [DEBUG] closing incident Example Callout and releasing unit CHARLIE-04 [4/12/2024 11:59:34 AM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [4/12/2024 11:59:34 AM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [4/12/2024 11:59:34 AM.950] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Example Callout [4/12/2024 11:59:38 AM.610] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 11:59:38 AM.610] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 11:59:38 AM.610] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 11:59:38 AM.611] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 11:59:38 AM.612] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 11:59:38 AM.613] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 11:59:38 AM.613] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 11:59:38 AM.643] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 11:59:38 AM.643] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 11:59:38 AM.643] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 11:59:38 AM.643] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:00:28 PM.010] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Officer Ambush [4/12/2024 12:00:28 PM.010] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [SC] Officer Ambush [4/12/2024 12:00:28 PM.010] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Officer Ambush [4/12/2024 12:00:28 PM.010] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Officer Ambush [4/12/2024 12:00:28 PM.010] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Officer Ambush [4/12/2024 12:00:28 PM.010] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Officer Ambush [4/12/2024 12:00:38 PM.176] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Police Impersonator and releasing unit 6-PAUL-11 [4/12/2024 12:00:38 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Police Impersonator [4/12/2024 12:00:38 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Police Impersonator [4/12/2024 12:00:38 PM.176] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Police Impersonator [4/12/2024 12:00:40 PM.223] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 12:00:40 PM.223] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] High Speed Pursuit Status = Open [4/12/2024 12:00:40 PM.223] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] High Speed Pursuit [4/12/2024 12:00:40 PM.224] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 12:00:40 PM.224] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 12:00:40 PM.224] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 12:00:40 PM.268] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 12:05:11 PM for [SC] High Speed Pursuit [4/12/2024 12:00:40 PM.268] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for [SC] High Speed Pursuit [4/12/2024 12:00:40 PM.268] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes [4/12/2024 12:00:57 PM.724] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 12:00:57 PM.724] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:00:57 PM.724] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:00:58 PM.374] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 12:00:58 PM.375] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:00:58 PM.375] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:00:58 PM.829] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 12:00:58 PM.829] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:00:58 PM.829] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:00:59 PM.615] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 12:00:59 PM.615] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:00:59 PM.615] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:01:00 PM.650] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:01:00 PM.684] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:01:00 PM.847] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:01:02 PM.454] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:01:02 PM.454] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:01:02 PM.488] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:01:02 PM.490] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:01:02 PM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:01:03 PM.785] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540 [4/12/2024 12:01:04 PM.993] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:01:05 PM.139] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:01:05 PM.259] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:01:05 PM.537] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 12:01:05 PM.538] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting backup Confidence: 0.7578221 [4/12/2024 12:01:05 PM.552] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:01:05 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:01:05 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:01:05 PM.578] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:01:05 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.12384 [4/12/2024 12:01:05 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue [4/12/2024 12:01:07 PM.011] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3 [4/12/2024 12:01:07 PM.011] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler [4/12/2024 12:01:07 PM.012] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 12:01:07 PM.038] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3 [4/12/2024 12:01:07 PM.070] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3 [4/12/2024 12:01:07 PM.070] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callCode3Backup with parameters: False False [4/12/2024 12:01:07 PM.099] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 12:01:07 PM.981] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3 [4/12/2024 12:01:08 PM.546] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:01:08 PM.546] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:01:08 PM.547] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:01:08 PM.863] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:01:08 PM.863] LSPD First Response: [TRACE] Michael Paterson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:01:12 PM.012] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 12:01:12 PM.136] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 12:01:12 PM.798] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:01:12 PM.798] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:01:12 PM.829] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:01:12 PM.830] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:01:12 PM.873] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:01:12 PM.874] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:01:13 PM.935] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540 [4/12/2024 12:01:14 PM.875] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:01:15 PM.026] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:01:15 PM.147] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:01:15 PM.419] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 12:01:15 PM.419] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting transport Confidence: 0.9487387 [4/12/2024 12:01:15 PM.437] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:01:15 PM.461] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:01:15 PM.461] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:01:15 PM.461] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:01:15 PM.461] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:01:15 PM.461] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:01:15 PM.462] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:01:15 PM.467] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:01:15 PM.467] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:01:15 PM.467] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:01:15 PM.467] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6693171 [4/12/2024 12:01:15 PM.467] LSPD First Response: GrammarPolice: [GrammarHandler] processing action transport from the ActionQueue [4/12/2024 12:01:15 PM.733] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:01:15 PM.733] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:01:15 PM.733] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:01:15 PM.733] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:01:15 PM.784] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:01:15 PM.784] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:01:15 PM.784] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:01:15 PM.785] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:01:15 PM.786] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:01:15 PM.787] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:01:15 PM.789] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:01:15 PM.822] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:01:15 PM.822] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:01:15 PM.822] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:01:15 PM.822] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:01:16 PM.915] LSPD First Response: GrammarPolice: [Events] firing action event, action = transport [4/12/2024 12:01:16 PM.915] LSPD First Response: GrammarPolice: [DispatchHandler] received action: transport, invoking ActionHandler [4/12/2024 12:01:16 PM.916] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 12:01:16 PM.942] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: transport [4/12/2024 12:01:16 PM.970] LSPD First Response: GrammarPolice: [Action] calling action: transport at target: GrammarPolice.Actions.Backup.Transport [4/12/2024 12:01:16 PM.970] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callPoliceTransport [4/12/2024 12:01:17 PM.137] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: transport [4/12/2024 12:01:17 PM.479] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR [4/12/2024 12:01:17 PM.542] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [4/12/2024 12:01:17 PM.542] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:01:17 PM.542] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:01:24 PM.648] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:01:24 PM.649] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 12:01:24 PM.649] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:01:24 PM.649] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:01:26 PM.680] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:01:26 PM.711] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:01:30 PM.780] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 12:01:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] High Speed Pursuit [4/12/2024 12:01:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [SC] High Speed Pursuit [4/12/2024 12:01:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] High Speed Pursuit [4/12/2024 12:01:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] High Speed Pursuit [4/12/2024 12:01:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] High Speed Pursuit [4/12/2024 12:01:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] High Speed Pursuit [4/12/2024 12:01:43 PM.918] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:01:43 PM.919] LSPD First Response: [TRACE] Marcus Banks (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:01:51 PM.332] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 12:01:51 PM.333] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Armed Robbery Status = Open [4/12/2024 12:01:51 PM.333] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Armed Robbery [4/12/2024 12:01:51 PM.334] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 12:01:51 PM.334] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 12:01:51 PM.335] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 12:01:51 PM.369] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 12:39:31 PM for [SC] Armed Robbery [4/12/2024 12:01:51 PM.369] LSPD First Response: CalloutInterface: [DEBUG] waiting 22 in-game minutes for [SC] Armed Robbery [4/12/2024 12:01:51 PM.370] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 23 minutes [4/12/2024 12:01:56 PM.987] LSPD First Response: STP: RELEASE PED FROM STOP [4/12/2024 12:01:58 PM.871] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:01:58 PM.871] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:01:58 PM.908] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:01:58 PM.909] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:02:00 PM.206] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 720 [4/12/2024 12:02:00 PM.871] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:02:01 PM.037] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:02:01 PM.164] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:02:01 PM.451] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 12:02:01 PM.451] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me code four Confidence: 0.6999761 [4/12/2024 12:02:01 PM.472] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:02:01 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:02:01 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:02:01 PM.498] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:02:01 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6275929 [4/12/2024 12:02:01 PM.498] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue [4/12/2024 12:02:02 PM.953] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4 [4/12/2024 12:02:02 PM.953] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler [4/12/2024 12:02:02 PM.954] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 12:02:02 PM.981] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4 [4/12/2024 12:02:03 PM.012] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 12:02:03 PM.042] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 12:02:03 PM.043] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 12:02:03 PM.043] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 12:02:03 PM.556] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 12:02:03 PM.556] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 12:02:03 PM.556] LSPD First Response: [TRACE] Released 0 entities from #11 Content Manager [4/12/2024 12:02:03 PM.556] LSPD First Response: [TRACE] Instance cleaned ( #11) [4/12/2024 12:02:03 PM.556] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 12:02:03 PM.556] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 12:02:03 PM.556] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:03 PM.556] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 12:02:03 PM.556] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 12:02:03 PM.556] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:03 PM.556] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 12:02:03 PM.557] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Stolen Cleaning Truck [4/12/2024 12:02:03 PM.557] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:03 PM.557] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck [4/12/2024 12:02:03 PM.592] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 12:02:03 PM.965] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4 [4/12/2024 12:02:03 PM.965] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 12:02:07 PM.250] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:02:07 PM.250] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:02:07 PM.251] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:02:07 PM.251] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:02:07 PM.251] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:02:07 PM.251] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:02:07 PM.538] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:02:07 PM.538] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:02:07 PM.538] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:02:07 PM.538] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:02:11 PM.487] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:02:11 PM.487] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:02:11 PM.487] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:02:11 PM.488] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:02:11 PM.488] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:02:11 PM.488] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:02:11 PM.488] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:02:11 PM.520] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:02:11 PM.521] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:02:11 PM.521] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:02:11 PM.521] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:02:14 PM.528] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:02:14 PM.528] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:02:14 PM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:02:14 PM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:02:14 PM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:02:14 PM.528] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:02:14 PM.807] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Officer Ambush and releasing unit 2-DAVID-5 [4/12/2024 12:02:14 PM.807] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Officer Ambush [4/12/2024 12:02:14 PM.807] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Officer Ambush [4/12/2024 12:02:14 PM.807] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Officer Ambush [4/12/2024 12:02:14 PM.807] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:02:14 PM.808] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:02:14 PM.808] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:02:14 PM.808] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:02:15 PM.655] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:02:15 PM.655] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:02:15 PM.655] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:02:15 PM.656] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:02:15 PM.657] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:02:15 PM.657] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:02:15 PM.658] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:02:15 PM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:02:15 PM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:02:15 PM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:02:15 PM.693] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:02:16 PM.888] LSPD First Response: CalloutInterface: [INFO] starting callout [SC] Drug Raid [4/12/2024 12:02:16 PM.888] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [4/12/2024 12:02:17 PM.893] LSPD First Response: CalloutInterface: [DEBUG] starting callout: [SC] Drug Raid [4/12/2024 12:02:17 PM.893] LSPD First Response: Creating Mafia2 from SuperCallouts.Callouts.Mafia2, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 12:02:17 PM.893] LSPD First Response: [TRACE] Callout created: #12 [4/12/2024 12:02:17 PM.894] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 12:02:17 PM.895] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 12:02:17 PM.895] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Drug Raid Status = New [4/12/2024 12:02:17 PM.895] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Drug Raid [4/12/2024 12:02:17 PM.898] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 12:02:17 PM.898] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 12:02:17 PM.898] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:17 PM.898] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:17 PM.898] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:17 PM.925] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/14/2024 12:52:48 PM for [SC] Drug Raid [4/12/2024 12:02:17 PM.925] LSPD First Response: CalloutInterface: [DEBUG] waiting 42 in-game minutes for [SC] Drug Raid [4/12/2024 12:02:21 PM.271] SuperCallouts: Mafia2 callout accepted... [4/12/2024 12:02:21 PM.278] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 12:02:21 PM.278] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:21 PM.279] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:21 PM.280] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:21 PM.280] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:21 PM.280] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:21 PM.280] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 12:02:21 PM.280] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 12:02:21 PM.280] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 12:02:21 PM.315] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes [4/12/2024 12:02:21 PM.342] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 12:02:21 PM.979] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Drug Raid [4/12/2024 12:02:21 PM.979] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Drug Raid [4/12/2024 12:02:23 PM.416] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:02:23 PM.416] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:02:23 PM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:02:23 PM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:02:23 PM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:02:23 PM.416] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:02:23 PM.647] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:02:23 PM.647] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:02:23 PM.647] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:02:23 PM.647] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:02:26 PM.582] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:02:26 PM.582] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:02:26 PM.582] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:02:26 PM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:02:26 PM.583] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:02:26 PM.584] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:02:26 PM.584] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:02:26 PM.619] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:02:26 PM.619] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:02:26 PM.619] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:02:26 PM.619] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:02:27 PM.566] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:02:27 PM.566] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:02:27 PM.566] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:02:27 PM.566] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:02:27 PM.566] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:02:27 PM.566] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:02:27 PM.839] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:02:27 PM.839] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:02:27 PM.839] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:02:27 PM.840] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:02:30 PM.551] LSPD First Response: [TRACE] User accepted callout [4/12/2024 12:02:30 PM.585] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [4/12/2024 12:02:31 PM.654] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT [4/12/2024 12:02:31 PM.654] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:02:31 PM.655] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:02:32 PM.018] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:02:32 PM.019] LSPD First Response: [TRACE] Eddie Sanchez (S_M_Y_SWAT_01) was set as a cop [4/12/2024 12:02:32 PM.659] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:02:32 PM.659] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:02:32 PM.659] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:02:33 PM.071] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:02:33 PM.071] LSPD First Response: [TRACE] Dave Moss (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:02:33 PM.270] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:33 PM.451] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:33 PM.645] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:02:33 PM.645] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:02:33 PM.645] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:02:34 PM.135] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:02:34 PM.137] LSPD First Response: [TRACE] Ralph Bucardo (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:02:34 PM.660] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:02:34 PM.661] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:02:34 PM.661] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:02:35 PM.182] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:02:35 PM.183] LSPD First Response: [TRACE] Jason Stansfield (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:02:36 PM.124] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Armed Robbery [4/12/2024 12:02:36 PM.124] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to [SC] Armed Robbery [4/12/2024 12:02:36 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Armed Robbery [4/12/2024 12:02:36 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Armed Robbery [4/12/2024 12:02:36 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Armed Robbery [4/12/2024 12:02:36 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Armed Robbery [4/12/2024 12:02:37 PM.264] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified. [4/12/2024 12:02:37 PM.264] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:02:37 PM.264] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:02:38 PM.935] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:39 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:39 PM.266] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:39 PM.346] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:02:39 PM.346] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:02:39 PM.386] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:02:39 PM.388] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:02:39 PM.432] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:02:40 PM.936] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:02:41 PM.066] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:41 PM.085] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:02:41 PM.128] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 620 [4/12/2024 12:02:41 PM.193] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:02:41 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [4/12/2024 12:02:41 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] ...shots fired (confidence=0.1710141) [4/12/2024 12:02:41 PM.476] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:02:41 PM.506] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:02:41 PM.506] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:02:41 PM.506] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:02:41 PM.506] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:02:41 PM.506] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1601204 [4/12/2024 12:02:41 PM.938] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:42 PM.050] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:42 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:42 PM.485] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:42 PM.955] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:43 PM.132] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:43 PM.404] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:43 PM.511] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:43 PM.839] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:43 PM.839] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:43 PM.981] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:44 PM.549] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:44 PM.549] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:44 PM.760] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:44 PM.837] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:44 PM.872] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.262] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.418] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.418] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.464] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:02:45 PM.465] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:02:45 PM.511] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:02:45 PM.512] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:02:45 PM.553] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:02:45 PM.553] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:02:45 PM.579] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.621] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.654] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.765] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:45 PM.979] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.013] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.128] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.169] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.319] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.351] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.351] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.452] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.781] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.821] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:46 PM.974] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.010] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.089] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.213] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.428] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 700 [4/12/2024 12:02:47 PM.519] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.556] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.670] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.814] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:47 PM.929] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:02:47 PM.996] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:48 PM.083] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:02:48 PM.109] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:48 PM.201] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:02:48 PM.313] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:48 PM.466] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:48 PM.482] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected [4/12/2024 12:02:48 PM.482] LSPD First Response: GrammarPolice: [GrammarHandler] ...shots fired (confidence=0.4439571) [4/12/2024 12:02:48 PM.496] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:02:48 PM.532] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:02:48 PM.532] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:02:48 PM.532] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:02:48 PM.532] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:02:48 PM.532] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.067034 [4/12/2024 12:02:48 PM.592] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:48 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:48 PM.958] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:48 PM.958] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:49 PM.290] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:49 PM.590] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:49 PM.741] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:49 PM.775] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:49 PM.988] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.068] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.106] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.210] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.463] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.527] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.562] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.758] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.796] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:50 PM.867] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:51 PM.002] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:51 PM.301] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:51 PM.370] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:51 PM.452] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:51 PM.452] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:51 PM.751] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:51 PM.954] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:52 PM.027] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:52 PM.102] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:52 PM.278] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:52 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:52 PM.467] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:52 PM.828] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:52 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.065] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.431] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.545] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.582] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.582] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.738] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.777] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.777] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.778] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.812] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.849] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:53 PM.892] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.080] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.080] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.121] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:02:54 PM.122] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:02:54 PM.122] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:02:54 PM.122] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:02:54 PM.122] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:02:54 PM.123] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:02:54 PM.123] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:02:54 PM.170] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:02:54 PM.171] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:02:54 PM.171] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:02:54 PM.171] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:02:54 PM.330] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:02:54 PM.330] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:02:54 PM.330] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:02:54 PM.330] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:02:54 PM.330] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:02:54 PM.330] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:02:54 PM.365] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.446] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.491] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.529] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.572] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.611] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.616] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:02:54 PM.616] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:02:54 PM.616] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:02:54 PM.617] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:02:54 PM.618] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:02:54 PM.619] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:02:54 PM.620] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:02:54 PM.627] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:02:54 PM.627] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:02:54 PM.627] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:02:54 PM.627] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:02:54 PM.657] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.657] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.671] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:02:54 PM.671] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:02:54 PM.671] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:02:54 PM.671] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:02:54 PM.697] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.738] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.776] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.811] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.812] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.850] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.850] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.892] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.931] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:54 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:55 PM.007] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:55 PM.048] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:55 PM.094] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:55 PM.131] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:55 PM.176] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:55 PM.214] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:55 PM.214] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:56 PM.330] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-3 PAX-0 [4/12/2024 12:02:56 PM.531] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:56 PM.856] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:57 PM.114] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:57 PM.443] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:57 PM.443] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:02:57 PM.547] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:58 PM.101] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Ped used a weapon [4/12/2024 12:02:58 PM.101] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:02:58 PM.331] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:58 PM.559] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:58 PM.595] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:58 PM.743] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:58 PM.972] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:59 PM.046] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:02:59 PM.461] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:59 PM.554] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:02:59 PM.586] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:02:59 PM.638] DeadlyWeapons: Player shot with armor. Rolled 2 [4/12/2024 12:02:59 PM.639] DeadlyWeapons: Player shot without armor. Rolled 2 [4/12/2024 12:02:59 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:02:59 PM.706] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [4/12/2024 12:02:59 PM.706] LSPD First Response: EndCurrentCallout: Finishing... [4/12/2024 12:02:59 PM.707] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code4 [4/12/2024 12:02:59 PM.707] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:59 PM.707] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:59 PM.707] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:59 PM.708] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:59 PM.708] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:59 PM.708] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:59 PM.708] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 12:02:59 PM.708] LSPD First Response: [TRACE] Released 0 entities from #12 Content Manager [4/12/2024 12:02:59 PM.708] LSPD First Response: [TRACE] Instance cleaned ( #12) [4/12/2024 12:02:59 PM.708] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/12/2024 12:02:59 PM.709] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:59 PM.709] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:59 PM.709] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:59 PM.709] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Drug Raid [4/12/2024 12:02:59 PM.709] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:02:59 PM.709] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Drug Raid [4/12/2024 12:02:59 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:02:59 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:03:00 PM.028] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear [4/12/2024 12:03:00 PM.028] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler [4/12/2024 12:03:00 PM.028] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 12:03:00 PM.031] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [4/12/2024 12:03:00 PM.062] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear [4/12/2024 12:03:00 PM.095] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4 [4/12/2024 12:03:00 PM.126] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available [4/12/2024 12:03:00 PM.126] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup [4/12/2024 12:03:00 PM.128] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits [4/12/2024 12:03:00 PM.228] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [4/12/2024 12:03:00 PM.295] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [4/12/2024 12:03:00 PM.334] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0 [4/12/2024 12:03:00 PM.335] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [4/12/2024 12:03:00 PM.367] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-2 [4/12/2024 12:03:00 PM.396] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-3 [4/12/2024 12:03:00 PM.434] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-4 [4/12/2024 12:03:00 PM.466] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-5 [4/12/2024 12:03:00 PM.498] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-6 [4/12/2024 12:03:00 PM.526] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-7 [4/12/2024 12:03:00 PM.729] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0 [4/12/2024 12:03:00 PM.761] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 3 [4/12/2024 12:03:00 PM.827] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 2 [4/12/2024 12:03:01 PM.056] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear [4/12/2024 12:03:01 PM.056] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available [4/12/2024 12:03:01 PM.060] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1 [4/12/2024 12:03:01 PM.261] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 12:03:01 PM.455] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:03:01 PM.535] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:03:04 PM.533] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:03:07 PM.876] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-2 PAX-0 [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] High Speed Pursuit and releasing unit 6-PAUL-11 [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] High Speed Pursuit [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] High Speed Pursuit [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] High Speed Pursuit [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Armed Robbery and releasing unit ADAM-04 [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Armed Robbery [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Armed Robbery [4/12/2024 12:03:08 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Armed Robbery [4/12/2024 12:03:09 PM.230] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service [4/12/2024 12:03:09 PM.333] LSPD First Response: [TRACE] World event StealCar #7 reports that it can be freed [4/12/2024 12:03:09 PM.333] LSPD First Response: [TRACE] Removing ped from StealCar #7 (Ambient) [4/12/2024 12:03:09 PM.333] LSPD First Response: [TRACE] Released 0 entities from StealCar #7 Content Manager [4/12/2024 12:03:09 PM.333] LSPD First Response: [TRACE] Instance cleaned (StealCar #7) [4/12/2024 12:03:09 PM.333] LSPD First Response: [TRACE] World event StealCar #7 has ended [4/12/2024 12:03:09 PM.356] LSPD First Response: [TRACE] Ped Joe Gray has become idle again [4/12/2024 12:03:10 PM.238] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService [4/12/2024 12:03:21 PM.776] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:03:21 PM.776] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:03:21 PM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:03:21 PM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:03:21 PM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:03:21 PM.776] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:03:22 PM.082] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:03:22 PM.082] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:03:22 PM.082] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:03:22 PM.082] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:03:25 PM.850] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [4/12/2024 12:03:39 PM.871] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0 [4/12/2024 12:03:42 PM.624] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0 [4/12/2024 12:04:08 PM.154] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [4/12/2024 12:04:08 PM.321] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-2 [4/12/2024 12:04:08 PM.322] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-3 [4/12/2024 12:04:08 PM.322] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-4 [4/12/2024 12:04:08 PM.323] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-5 [4/12/2024 12:04:08 PM.325] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-6 [4/12/2024 12:04:08 PM.325] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-7 [4/12/2024 12:04:27 PM.004] LSPD First Response: CalloutInterface: [DEBUG] user selected callout [SC] Shots Fired from menu [4/12/2024 12:04:27 PM.037] LSPD First Response: CalloutInterface: [INFO] starting callout [SC] Shots Fired [4/12/2024 12:04:27 PM.037] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [4/12/2024 12:04:27 PM.851] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [4/12/2024 12:04:28 PM.041] LSPD First Response: CalloutInterface: [DEBUG] starting callout: [SC] Shots Fired [4/12/2024 12:04:28 PM.041] LSPD First Response: Creating OfficerShootout from SuperCallouts.Callouts.OfficerShootout, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [4/12/2024 12:04:28 PM.041] LSPD First Response: [TRACE] Callout created: #13 [4/12/2024 12:04:28 PM.045] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR [4/12/2024 12:04:28 PM.046] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/12/2024 12:04:28 PM.046] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Shots Fired Status = New [4/12/2024 12:04:28 PM.046] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Shots Fired [4/12/2024 12:04:28 PM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 12:04:28 PM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/12/2024 12:04:28 PM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:28 PM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:28 PM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:28 PM.080] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/15/2024 7:39:04 AM for [SC] Shots Fired [4/12/2024 12:04:28 PM.080] LSPD First Response: CalloutInterface: [DEBUG] waiting 42 in-game minutes for [SC] Shots Fired [4/12/2024 12:04:29 PM.870] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [4/12/2024 12:04:30 PM.746] SuperCallouts: Officer Shootout callout accepted! [4/12/2024 12:04:31 PM.077] LSPD First Response: [TRACE] Cleaning UI [4/12/2024 12:04:31 PM.077] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:31 PM.078] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:31 PM.079] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:31 PM.079] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:31 PM.079] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:31 PM.079] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:31 PM.079] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:31 PM.079] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:31 PM.079] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/12/2024 12:04:31 PM.080] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/12/2024 12:04:31 PM.080] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/12/2024 12:04:31 PM.112] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Shots Fired [4/12/2024 12:04:31 PM.112] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Shots Fired [4/12/2024 12:04:31 PM.113] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 22 minutes [4/12/2024 12:04:31 PM.338] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:04:31 PM.338] LSPD First Response: [TRACE] Greg Freeman (S_M_Y_COP_01) was set as a cop [4/12/2024 12:04:31 PM.338] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:04:31 PM.338] LSPD First Response: [TRACE] Amber Black (S_F_Y_COP_01) was set as a cop [4/12/2024 12:04:31 PM.400] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/12/2024 12:04:32 PM.542] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:04:32 PM.542] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:04:32 PM.542] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:04:32 PM.543] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:04:32 PM.544] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:04:32 PM.545] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:04:32 PM.545] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:04:32 PM.575] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:04:32 PM.576] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:04:32 PM.576] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:04:32 PM.576] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:04:33 PM.797] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:04:33 PM.797] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:04:33 PM.797] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:04:33 PM.797] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:04:33 PM.797] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:04:33 PM.797] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:04:34 PM.020] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:04:34 PM.020] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:04:34 PM.020] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:04:34 PM.020] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:04:34 PM.445] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:04:34 PM.445] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:04:34 PM.445] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:04:34 PM.446] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:04:34 PM.446] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:04:34 PM.447] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:04:34 PM.450] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:04:34 PM.482] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:04:34 PM.482] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:04:34 PM.482] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:04:34 PM.482] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:04:34 PM.783] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:04:34 PM.783] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:04:34 PM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:04:34 PM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:04:34 PM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:04:34 PM.783] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:04:34 PM.963] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:04:34 PM.964] LSPD First Response: [TRACE] Avia Rios (S_F_Y_SHERIFF_01) was set as a cop [4/12/2024 12:04:35 PM.060] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:04:35 PM.060] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:04:35 PM.060] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:04:35 PM.060] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:04:36 PM.429] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:04:36 PM.429] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:04:36 PM.429] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:04:36 PM.430] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:04:36 PM.430] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:04:36 PM.430] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:04:36 PM.430] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:04:36 PM.465] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:04:36 PM.465] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:04:36 PM.466] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:04:36 PM.466] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:04:36 PM.529] LSPD First Response: CalloutInterface: [DEBUG] pruned 12 records from ALPR data [4/12/2024 12:04:37 PM.595] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:04:37 PM.595] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:04:37 PM.595] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:04:37 PM.595] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:04:37 PM.595] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:04:37 PM.595] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:04:37 PM.845] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:04:37 PM.846] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:04:37 PM.846] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:04:37 PM.846] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:04:38 PM.568] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:04:39 PM.312] LSPD First Response: [TRACE] User accepted callout [4/12/2024 12:04:39 PM.963] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene. [4/12/2024 12:04:39 PM.964] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:39 PM.964] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:39 PM.964] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:39 PM.964] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Shots Fired [4/12/2024 12:04:39 PM.964] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/12/2024 12:04:39 PM.964] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Shots Fired [4/12/2024 12:04:40 PM.004] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR [4/12/2024 12:04:40 PM.131] LSPD First Response: [TRACE] Amber Black (S_F_Y_COP_01) entered combat with target: Cooper Harris (A_M_M_HILLBILLY_02) [4/12/2024 12:04:40 PM.132] LSPD First Response: [TRACE] Greg Freeman (S_M_Y_COP_01) entered combat with target: Jason Lincoln (A_M_O_SALTON_01) [4/12/2024 12:04:40 PM.801] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:04:40 PM.801] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:04:40 PM.801] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:04:40 PM.802] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:04:40 PM.802] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:04:40 PM.803] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:04:40 PM.804] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:04:40 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:04:40 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:04:40 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:04:40 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:04:40 PM.907] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:41 PM.057] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:41 PM.065] DeadlyWeapons: Greg Freeman shot in arm - deducting 30 health. [4/12/2024 12:04:41 PM.067] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:04:41 PM.067] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:04:41 PM.067] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:04:41 PM.187] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:04:41 PM.187] LSPD First Response: [TRACE] James Edwards (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:04:41 PM.188] LSPD First Response: [TRACE] Amber Black (S_F_Y_COP_01) left combat. [4/12/2024 12:04:41 PM.188] LSPD First Response: [TRACE] Greg Freeman (S_M_Y_COP_01) was damaged. [4/12/2024 12:04:41 PM.346] DeadlyWeapons: Amber Black shot without armor. Rolled 3 [4/12/2024 12:04:41 PM.715] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:04:41 PM.715] LSPD First Response: [TRACE] Devin Morris (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:04:41 PM.717] LSPD First Response: [TRACE] Amber Black (S_F_Y_COP_01) was damaged. [4/12/2024 12:04:41 PM.788] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:41 PM.862] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:04:41 PM.862] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:04:41 PM.862] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:04:41 PM.862] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:04:41 PM.862] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:04:41 PM.862] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:04:41 PM.897] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:42 PM.045] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:42 PM.055] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:04:42 PM.055] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:04:42 PM.055] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:04:42 PM.095] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:04:42 PM.095] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:04:42 PM.095] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:04:42 PM.095] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:04:42 PM.244] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:04:42 PM.244] LSPD First Response: [TRACE] Michael De (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:04:42 PM.246] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:42 PM.547] DeadlyWeapons: Amber Black shot without armor. Rolled 1 [4/12/2024 12:04:42 PM.579] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:42 PM.621] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:42 PM.798] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:04:42 PM.799] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:04:42 PM.799] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:04:42 PM.800] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:04:42 PM.801] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:04:42 PM.801] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:04:42 PM.806] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:04:42 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:04:42 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:04:42 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:04:42 PM.845] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:04:43 PM.799] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:04:43 PM.831] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:04:44 PM.034] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [4/12/2024 12:04:44 PM.700] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:44 PM.700] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:44 PM.978] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [4/12/2024 12:04:44 PM.978] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [4/12/2024 12:04:45 PM.146] DeadlyWeapons: Jason Lincoln shot without armor. Rolled 2 [4/12/2024 12:04:46 PM.613] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:04:46 PM.755] DeadlyWeapons: Greg Freeman shot without armor. Rolled 2 [4/12/2024 12:04:46 PM.852] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:04:46 PM.852] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:04:46 PM.888] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:04:46 PM.889] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:04:46 PM.919] LSPD First Response: [TRACE] Greg Freeman (S_M_Y_COP_01) left combat. [4/12/2024 12:04:46 PM.938] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:04:47 PM.955] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:04:48 PM.094] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:04:48 PM.206] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:04:48 PM.481] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:04:48 PM.508] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:04:48 PM.508] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:04:48 PM.508] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:04:48 PM.508] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.656023 [4/12/2024 12:04:48 PM.540] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:04:48 PM.540] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:04:48 PM.575] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:04:48 PM.576] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:04:48 PM.613] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:04:48 PM.613] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:04:49 PM.504] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:04:49 PM.662] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:04:49 PM.774] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:04:50 PM.053] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:04:50 PM.082] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:04:50 PM.082] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:04:50 PM.082] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:04:50 PM.082] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.5416024 [4/12/2024 12:04:51 PM.551] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = True [4/12/2024 12:04:51 PM.551] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True [4/12/2024 12:04:51 PM.583] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation... [4/12/2024 12:04:51 PM.585] LSPD First Response: GrammarPolice: [TargetHandler] updating target [4/12/2024 12:04:51 PM.618] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:04:51 PM.618] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/12/2024 12:04:52 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 600 [4/12/2024 12:04:53 PM.959] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch isPressed = False [4/12/2024 12:04:54 PM.098] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation... [4/12/2024 12:04:54 PM.203] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync [4/12/2024 12:04:54 PM.485] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event [4/12/2024 12:04:54 PM.485] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: shots fired Confidence: 0.8257673 [4/12/2024 12:04:54 PM.502] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event [4/12/2024 12:04:54 PM.530] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release [4/12/2024 12:04:54 PM.530] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released [4/12/2024 12:04:54 PM.530] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False [4/12/2024 12:04:54 PM.530] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.978361 [4/12/2024 12:04:54 PM.530] LSPD First Response: GrammarPolice: [GrammarHandler] processing action panic from the ActionQueue [4/12/2024 12:04:55 PM.989] LSPD First Response: GrammarPolice: [Events] firing action event, action = panic [4/12/2024 12:04:55 PM.989] LSPD First Response: GrammarPolice: [DispatchHandler] received action: panic, invoking ActionHandler [4/12/2024 12:04:55 PM.990] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue [4/12/2024 12:04:56 PM.030] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: panic [4/12/2024 12:04:56 PM.059] LSPD First Response: GrammarPolice: [Action] calling action: panic at target: GrammarPolice.Actions.Backup.Panic [4/12/2024 12:04:56 PM.063] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPanicButtonBackup with parameter: False [4/12/2024 12:04:56 PM.838] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: panic [4/12/2024 12:04:56 PM.838] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Emergency [4/12/2024 12:04:57 PM.524] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:04:57 PM.524] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:04:57 PM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:04:57 PM.524] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:04:57 PM.525] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:04:57 PM.525] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:04:57 PM.801] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:04:57 PM.801] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:04:57 PM.802] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:04:57 PM.802] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:04:58 PM.097] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Ped used a weapon [4/12/2024 12:04:58 PM.098] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/12/2024 12:04:58 PM.911] DeadlyWeapons: Using Ultimate Backup for panic. [4/12/2024 12:04:58 PM.991] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR [4/12/2024 12:05:00 PM.006] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:05:00 PM.006] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:05:00 PM.006] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:05:00 PM.362] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:05:00 PM.363] LSPD First Response: [TRACE] Sean Sweeny (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:05:01 PM.027] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:05:01 PM.027] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:05:01 PM.027] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:05:01 PM.027] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:05:01 PM.028] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:05:01 PM.029] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:05:01 PM.030] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:05:01 PM.036] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:05:01 PM.036] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:05:01 PM.036] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:05:01 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:05:01 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:05:01 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:05:01 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:05:01 PM.367] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:05:01 PM.368] LSPD First Response: [TRACE] Jack Henson (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:05:02 PM.229] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:05:02 PM.229] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:05:02 PM.229] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:05:02 PM.229] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:05:02 PM.229] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:05:02 PM.229] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:05:02 PM.498] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:05:02 PM.499] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:05:02 PM.499] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:05:02 PM.499] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:05:02 PM.688] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0 [4/12/2024 12:05:03 PM.048] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [4/12/2024 12:05:03 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:05:03 PM.474] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [4/12/2024 12:05:03 PM.474] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:05:03 PM.474] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:05:03 PM.993] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:05:03 PM.994] LSPD First Response: [TRACE] Aleksandr Rusakov (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:05:04 PM.931] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0 [4/12/2024 12:05:05 PM.303] DeadlyWeapons: Cooper Harris shot without armor. Rolled 2 [4/12/2024 12:05:05 PM.902] LSPD First Response: UB: REQUESTED TYPE: Police Bike [4/12/2024 12:05:05 PM.902] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:05:05 PM.903] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:05:06 PM.078] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:05:06 PM.078] LSPD First Response: [TRACE] Abdul Jabbar (S_M_Y_HWAYCOP_01) was set as a cop [4/12/2024 12:05:06 PM.547] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:05:07 PM.337] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:05:07 PM.337] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:05:07 PM.337] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:05:07 PM.338] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:05:07 PM.339] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:05:07 PM.340] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:05:07 PM.340] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:05:07 PM.379] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:05:07 PM.379] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:05:07 PM.379] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:05:07 PM.379] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:05:07 PM.509] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0 [4/12/2024 12:05:07 PM.509] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0 [4/12/2024 12:05:08 PM.321] LSPD First Response: UB: REQUESTED TYPE: StatePatrol [4/12/2024 12:05:08 PM.321] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:05:08 PM.321] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:05:08 PM.647] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:05:08 PM.647] LSPD First Response: [TRACE] Dominico Torreto (S_M_Y_HWAYCOP_01) was set as a cop [4/12/2024 12:05:09 PM.400] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:05:10 PM.231] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0 [4/12/2024 12:05:10 PM.430] DeadlyWeapons: Player shot with armor. Rolled 3 [4/12/2024 12:05:10 PM.729] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [4/12/2024 12:05:10 PM.729] LSPD First Response: UB: DETECTED ZONE: SANDY [4/12/2024 12:05:10 PM.729] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [4/12/2024 12:05:10 PM.760] LSPD First Response: [TRACE] New cop added without cop data! [4/12/2024 12:05:10 PM.761] LSPD First Response: [TRACE] Joey LeRoy (S_M_Y_SHERIFF_01) was set as a cop [4/12/2024 12:05:10 PM.762] LSPD First Response: [TRACE] zayden jade (MP_M_FREEMODE_01) was damaged. [4/12/2024 12:05:10 PM.976] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:05:10 PM.976] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:05:10 PM.976] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:05:10 PM.976] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:05:10 PM.976] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:05:10 PM.976] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:05:10 PM.979] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0 [4/12/2024 12:05:11 PM.157] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:05:11 PM.193] LSPD First Response: [TRACE] Allowed civilian to shoot [4/12/2024 12:05:11 PM.273] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [4/12/2024 12:05:11 PM.281] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:05:11 PM.281] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:05:11 PM.281] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:05:11 PM.281] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:05:11 PM.444] DeadlyWeapons: Shawn Peter shot without armor. Rolled 2 [4/12/2024 12:05:13 PM.338] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:05:13 PM.339] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:05:13 PM.339] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:05:13 PM.339] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:05:13 PM.340] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:05:13 PM.340] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:05:13 PM.340] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:05:13 PM.375] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:05:13 PM.375] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:05:13 PM.376] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:05:13 PM.376] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:05:13 PM.726] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0 [4/12/2024 12:05:13 PM.764] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0 [4/12/2024 12:05:13 PM.978] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:05:13 PM.978] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:05:13 PM.978] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:05:13 PM.978] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:05:13 PM.978] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:05:13 PM.978] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:05:14 PM.274] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:05:14 PM.274] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:05:14 PM.274] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:05:14 PM.274] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:05:15 PM.870] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [4/12/2024 12:05:15 PM.870] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Open Carry Status = Open [4/12/2024 12:05:15 PM.871] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Open Carry [4/12/2024 12:05:15 PM.872] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/12/2024 12:05:15 PM.872] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/12/2024 12:05:15 PM.872] LSPD First Response: CalloutInterface: [WARNING] there are no callouts available for spawning [4/12/2024 12:05:15 PM.907] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/15/2024 8:02:40 AM for [SC] Open Carry [4/12/2024 12:05:15 PM.907] LSPD First Response: CalloutInterface: [DEBUG] waiting 81 in-game minutes for [SC] Open Carry [4/12/2024 12:05:17 PM.446] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [4/12/2024 12:05:17 PM.446] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [4/12/2024 12:05:17 PM.446] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [4/12/2024 12:05:17 PM.448] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [4/12/2024 12:05:17 PM.448] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [4/12/2024 12:05:17 PM.449] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [4/12/2024 12:05:17 PM.449] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [4/12/2024 12:05:17 PM.491] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [4/12/2024 12:05:17 PM.491] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [4/12/2024 12:05:17 PM.492] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [4/12/2024 12:05:17 PM.492] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [4/12/2024 12:05:17 PM.741] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/12/2024 12:05:18 PM.103] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [4/12/2024 12:05:20 PM.940] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [4/12/2024 12:05:22 PM.521] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0 [4/12/2024 12:05:23 PM.154] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0 [4/12/2024 12:05:23 PM.222] LSPD First Response: CalloutInterface: [DEBUG] Stopping ALPR system [4/12/2024 12:05:23 PM.222] LSPD First Response: CalloutInterface: [DEBUG] Disabling cameras [4/12/2024 12:05:23 PM.222] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: inactive, updating texture [4/12/2024 12:05:23 PM.222] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: inactive, updating texture [4/12/2024 12:05:23 PM.222] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: inactive, updating texture [4/12/2024 12:05:23 PM.222] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: inactive, updating texture [4/12/2024 12:05:23 PM.503] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontLeft to inactive [4/12/2024 12:05:23 PM.503] LSPD First Response: CalloutInterface: [DEBUG] setting texture for FrontRight to inactive [4/12/2024 12:05:23 PM.504] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearLeft to inactive [4/12/2024 12:05:23 PM.504] LSPD First Response: CalloutInterface: [DEBUG] setting texture for RearRight to inactive [4/12/2024 12:05:25 PM.870] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [4/12/2024 12:05:27 PM.214] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0 [4/12/2024 12:05:28 PM.309] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [4/12/2024 12:05:29 PM.549] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-4 PAX-0 [4/12/2024 12:05:30 PM.490] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0 [4/12/2024 12:05:31 PM.744] LSPD First Response: [4/12/2024 12:05:31 PM.744] LSPD First Response: ============================== [4/12/2024 12:05:31 PM.744] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [4/12/2024 12:05:31 PM.744] LSPD First Response: ------------------------------ [4/12/2024 12:05:31 PM.744] LSPD First Response: Origin: Game fiber "". [4/12/2024 12:05:31 PM.744] LSPD First Response: ------------------------------ [4/12/2024 12:05:31 PM.744] LSPD First Response: Exception type: System.Exception [4/12/2024 12:05:31 PM.744] LSPD First Response: Exception message: Processing cache while it's still in use - one or more subcalls may have caused the thread to yield [4/12/2024 12:05:31 PM.744] LSPD First Response: ------------------------------ [4/12/2024 12:05:31 PM.744] LSPD First Response: Inner exceptions: [4/12/2024 12:05:31 PM.744] LSPD First Response: ------------------------------ [4/12/2024 12:05:31 PM.744] LSPD First Response: Stack trace: [4/12/2024 12:05:31 PM.744] LSPD First Response: at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 45 [4/12/2024 12:05:31 PM.744] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [4/12/2024 12:05:31 PM.744] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [4/12/2024 12:05:31 PM.744] at Rage.GameFiber.Main() [4/12/2024 12:05:31 PM.744] LSPD First Response: ============================== [4/12/2024 12:05:31 PM.744] LSPD First Response: [4/12/2024 12:05:31 PM.752] LSPD First Response: [FATAL] Forced termination [4/12/2024 12:05:31 PM.754] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [4/12/2024 12:05:31 PM.754] LSPD First Response: [WARN] Chase still active, terminating manually [4/12/2024 12:05:31 PM.754] LSPD First Response: [TRACE] Ending chase [4/12/2024 12:05:36 PM.175] LSPD First Response: [INFO] LSPDFR has shut down [4/12/2024 12:05:38 PM.075] LSPD First Response: UB All Police Partners are removed [4/12/2024 12:05:38 PM.253] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.257] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 7 [4/12/2024 12:05:38 PM.264] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.267] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 6 [4/12/2024 12:05:38 PM.294] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.297] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 5 [4/12/2024 12:05:38 PM.316] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.318] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 4 [4/12/2024 12:05:38 PM.326] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.329] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-4 | TOTAL ACTIVE UNIT >> 3 [4/12/2024 12:05:38 PM.348] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.350] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-5 | TOTAL ACTIVE UNIT >> 2 [4/12/2024 12:05:38 PM.359] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.361] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-6 | TOTAL ACTIVE UNIT >> 1 [4/12/2024 12:05:38 PM.391] LSPD First Response: UB All Police Buddy are removed [4/12/2024 12:05:38 PM.396] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-7 | TOTAL ACTIVE UNIT >> 0 [4/12/2024 12:05:38 PM.521] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events... [4/12/2024 12:05:38 PM.521] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully [4/12/2024 12:05:38 PM.705] LSPD First Response: [HeliAssist] Disposed