[2024/4/5 15:08:39.216] Started new log on 2024/4/5 15:08:39.216 [2024/4/5 15:08:39.217] ==================================================================================================== [2024/4/5 15:08:39.198] Log path: D:\STEAM\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2024/4/5 15:08:39.217] Log verbosity: Trivial [2024/4/5 15:08:39.218] Initializing input system [2024/4/5 15:08:39.220] Initializing game console [2024/4/5 15:08:39.225] Console key has been set to F4 (key code: 115) [2024/4/5 15:08:39.323] Initializing console variable "ConsoleScrollAmount". [2024/4/5 15:08:39.323] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2024/4/5 15:08:39.325] Read value: [2024/4/5 15:08:39.325] Initializing console variable "ConsoleKey". [2024/4/5 15:08:39.325] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2024/4/5 15:08:39.326] Read value: F4 [2024/4/5 15:08:39.326] Setting value of console variable "ConsoleKey" to stored value. [2024/4/5 15:08:39.326] Console key has been set to F4 (key code: 115) [2024/4/5 15:08:39.326] Initializing console variable "PluginTimeoutThreshold". [2024/4/5 15:08:39.326] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2024/4/5 15:08:39.328] Read value: 40000 [2024/4/5 15:08:39.328] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2024/4/5 15:08:39.328] Initializing console variable "AlwaysShowConsoleOutput". [2024/4/5 15:08:39.328] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2024/4/5 15:08:39.329] Read value: [2024/4/5 15:08:39.329] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2024/4/5 15:08:39.329] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2024/4/5 15:08:39.330] Read value: False [2024/4/5 15:08:39.330] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [2024/4/5 15:08:39.330] Initializing console variable "ShowOnScreenWarnings". [2024/4/5 15:08:39.330] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2024/4/5 15:08:39.330] Read value: [2024/4/5 15:08:39.330] Console initialized [2024/4/5 15:08:39.330] Initializing forms manager [2024/4/5 15:08:39.331] Cleaning temp folder [2024/4/5 15:08:39.332] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [2024/4/5 15:08:39.338] ================ RAGE Plugin Hook ================ [4/5/2024 3:08:39 PM.347] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [4/5/2024 3:08:39 PM.347] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [4/5/2024 3:08:39 PM.351] Detected Windows 7 Home Premium (64-bit) (6.1.7600.0)! [4/5/2024 3:08:39 PM.351] Checking game support [4/5/2024 3:08:39 PM.475] Product name: Grand Theft Auto V [4/5/2024 3:08:39 PM.475] Product version: 1.0.3095.0 [4/5/2024 3:08:39 PM.475] Is steam version: True [4/5/2024 3:08:39 PM.481] Initializing DirectX [4/5/2024 3:08:39 PM.484] Initializing Direct3D [4/5/2024 3:08:39 PM.484] Getting game swap chain [4/5/2024 3:08:39 PM.544] Swap Chain created: 0x7FF626CD04F0 [4/5/2024 3:08:39 PM.544] Swap Chain VTable: 0x139E87467F0 [4/5/2024 3:08:39 PM.544] 0x6C894808245C8948;0x5718247489481024;0x8BF08B4120EC8348 [4/5/2024 3:08:39 PM.544] D3D11Present: 0x7FF806A8B6E0 [4/5/2024 3:08:39 PM.544] D3D11ResizeBuffers: 0x7FF806A8BA20 [4/5/2024 3:08:39 PM.544] D3D11ResizeTarget: 0x7FF806A8BD40 [4/5/2024 3:08:39 PM.544] D3D11SetFullscreenState: 0x7FF806A8B780 [4/5/2024 3:08:39 PM.545] Direct3D initialized [4/5/2024 3:08:39 PM.545] Initialized DirectX [4/5/2024 3:08:39 PM.548] Direct3D watcher thread spawned [4/5/2024 3:08:39 PM.845] Getting device [4/5/2024 3:08:39 PM.845] Retrieved device [4/5/2024 3:08:39 PM.845] Creating wrapper [4/5/2024 3:08:40 PM.006] Wrapper created [4/5/2024 3:08:40 PM.053] Effect created [4/5/2024 3:08:40 PM.054] Creating buffer [4/5/2024 3:08:40 PM.054] Created buffer [4/5/2024 3:08:40 PM.054] Creating blend state [4/5/2024 3:08:40 PM.054] Created blend state [4/5/2024 3:08:40 PM.054] Done with creation [4/5/2024 3:08:40 PM.294] Initializing texture system. [4/5/2024 3:08:40 PM.294] Initializing texture system; phase 1 [4/5/2024 3:08:40 PM.294] Initializing texture system; phase 2 [4/5/2024 3:08:40 PM.306] Initializing texture system; phase 3 [4/5/2024 3:08:40 PM.306] Initializing texture system; phase 4 [4/5/2024 3:08:40 PM.320] Initializing texture system; phase 5 [4/5/2024 3:08:40 PM.321] Initializing texture system; phase 6 [4/5/2024 3:08:40 PM.324] Initializing texture system; phase 7 [4/5/2024 3:08:40 PM.331] Initializing texture system; phase 8 [4/5/2024 3:08:40 PM.332] Initializing texture system; phase 9 [4/5/2024 3:08:40 PM.334] Initializing texture system; phase 10 [4/5/2024 3:08:40 PM.345] Initializing texture system; phase 11 [4/5/2024 3:08:40 PM.345] Initializing texture system; phase 12 [4/5/2024 3:08:40 PM.347] Initializing texture system; phase 13 [4/5/2024 3:08:40 PM.347] Initializing texture system; phase 14 [4/5/2024 3:08:44 PM.549] Direct3D watcher thread ended [4/5/2024 3:09:13 PM.654] LoadingScreenMsg: Initializing game support [4/5/2024 3:09:13 PM.906] Initializing game support [4/5/2024 3:09:19 PM.339] LoadingScreenMsg: Velocity limit removed [4/5/2024 3:09:19 PM.640] Compatibility level: 0 [4/5/2024 3:09:19 PM.640] Supported version detected [4/5/2024 3:09:19 PM.640] ================================================== [4/5/2024 3:09:19 PM.640] LoadingScreenMsg: Patching code [4/5/2024 3:09:19 PM.891] LoadingScreenMsg: Waiting for game initialization [4/5/2024 3:09:20 PM.142] Waiting for game initialization [4/5/2024 3:09:20 PM.243] LoadingScreenMsg: Initializing core [4/5/2024 3:09:20 PM.494] Initializing hook [4/5/2024 3:09:25 PM.504] LoadingScreenMsg: Completing interoperability [4/5/2024 3:09:25 PM.755] Completing interoperability [4/5/2024 3:09:25 PM.755] Initialization code 1. [4/5/2024 3:09:25 PM.755] Initialization code 2. [4/5/2024 3:09:25 PM.755] Initialization code 3. [4/5/2024 3:09:25 PM.761] 1 Address: 0x00007FF624A1DE18 [4/5/2024 3:09:25 PM.761] Calling func 1 [4/5/2024 3:09:25 PM.773] 2 Address: 0x00007FF6255FCC52 [4/5/2024 3:09:25 PM.773] 3 Address: 0x00007FF623FD61D2 [4/5/2024 3:09:25 PM.795] Address: 0x00007FF6255FCBFC [4/5/2024 3:09:25 PM.795] Unknown var: 0x00007FF626657510 [4/5/2024 3:09:25 PM.795] Initialization code 4. [4/5/2024 3:09:25 PM.795] Initialization code 5. [4/5/2024 3:09:25 PM.795] Completing interoperability, phase 1 [4/5/2024 3:09:25 PM.796] Completing interoperability, phase 2 [4/5/2024 3:09:25 PM.796] Completing interoperability, phase 3 [4/5/2024 3:09:25 PM.796] Completing interoperability, phase 4 [4/5/2024 3:09:25 PM.796] Completing interoperability, phase 5 [4/5/2024 3:09:25 PM.796] Completing interoperability, phase 6 [4/5/2024 3:09:25 PM.796] Completing interoperability, phase 7 [4/5/2024 3:09:25 PM.796] LoadingScreenMsg: [4/5/2024 3:09:26 PM.046] LoadingScreenMsg: Loading Story Mode [4/5/2024 3:09:26 PM.297] LoadingScreenMsg: Loading and Populating Game World [4/5/2024 3:09:26 PM.547] LoadingScreenMsg: [4/5/2024 3:09:38 PM.479] Initializing console variable "IsDeveloperModeEnabled". [4/5/2024 3:09:38 PM.479] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [4/5/2024 3:09:38 PM.479] Read value: [4/5/2024 3:09:38 PM.479] Initializing console variable "TimeScale". [4/5/2024 3:09:38 PM.479] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [4/5/2024 3:09:38 PM.480] Read value: [4/5/2024 3:09:38 PM.492] Loading plugin from path: D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [4/5/2024 3:09:38 PM.495] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [4/5/2024 3:09:41 PM.318] : Initializing input system [4/5/2024 3:09:41 PM.319] : Initializing game console [4/5/2024 3:09:41 PM.321] : Initializing forms manager [4/5/2024 3:09:41 PM.523] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [4/5/2024 3:09:41 PM.770] LSPD First Response: [TRACE] Started loading LSPDFR [4/5/2024 3:09:41 PM.770] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [4/5/2024 3:09:41 PM.770] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [4/5/2024 3:09:41 PM.770] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [4/5/2024 3:09:48 PM.767] LSPD First Response: [TRACE] Thread CopManager #1 initialized [4/5/2024 3:09:58 PM.332] LSPD First Response: [TRACE] Game has stopped loading [4/5/2024 3:10:01 PM.020] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:01 PM.025] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:01 PM.028] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 23 [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 31 [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 64 [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 72 [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 80 [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 111 [4/5/2024 3:10:01 PM.099] LSPD First Response: [WARN] No name for outfit variation at line 138 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 174 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 207 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 220 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 259 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 273 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 309 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 323 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 363 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 391 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 425 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 453 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 484 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 502 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 529 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 547 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 581 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 615 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 650 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 677 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 711 [4/5/2024 3:10:01 PM.100] LSPD First Response: [WARN] No name for outfit variation at line 741 [4/5/2024 3:10:01 PM.112] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:01 PM.112] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:01 PM.112] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 25 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 32 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 47 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 56 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 85 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 92 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 100 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 129 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 136 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 143 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No name for outfit variation at line 151 [4/5/2024 3:10:01 PM.115] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 160 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 189 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 196 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 204 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 233 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 240 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 247 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 255 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 264 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 293 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 300 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 308 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 494 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 520 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 546 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 572 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 598 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 624 [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [4/5/2024 3:10:01 PM.116] LSPD First Response: [WARN] No name for outfit variation at line 732 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 764 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 796 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 828 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 951 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 976 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1002 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1028 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1054 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1133 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1160 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1187 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1214 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1241 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1268 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1297 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1330 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1363 [4/5/2024 3:10:01 PM.117] LSPD First Response: [WARN] No name for outfit variation at line 1396 [4/5/2024 3:10:01 PM.117] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [4/5/2024 3:10:01 PM.669] LSPD First Response: [TRACE] Adding Ben J. as character [4/5/2024 3:10:01 PM.911] LSPD First Response: [TRACE] Adding Michelle Meto as character [4/5/2024 3:10:01 PM.912] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 3:10:01 PM.912] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 3:10:02 PM.629] LSPD First Response: [TRACE] Adding Kenneth Parkinson as character [4/5/2024 3:10:02 PM.637] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.637] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.637] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [4/5/2024 3:10:02 PM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.644] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [4/5/2024 3:10:02 PM.702] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.702] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.703] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [4/5/2024 3:10:02 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:02 PM.741] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [4/5/2024 3:10:02 PM.747] LSPD First Response: [TRACE] Failed to parse as chance [4/5/2024 3:10:02 PM.751] LSPD First Response: [TRACE] Player was in vehicle: False [4/5/2024 3:10:02 PM.751] LSPD First Response: [TRACE] Last selected character was Kenneth Parkinson, should spawn as last character True [4/5/2024 3:10:02 PM.751] LSPD First Response: [TRACE] Loading last selected character Kenneth Parkinson [4/5/2024 3:10:02 PM.752] LSPD First Response: [INFO] Changing current player character to Kenneth Parkinson [4/5/2024 3:10:02 PM.765] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [4/5/2024 3:10:02 PM.766] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [4/5/2024 3:10:02 PM.766] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [4/5/2024 3:10:02 PM.907] LSPD First Response: [TRACE] Cached 1316 decorators for index 3 [4/5/2024 3:10:02 PM.913] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 3:10:02 PM.913] LSPD First Response: [TRACE] CharacterSelected: 30 [4/5/2024 3:10:02 PM.914] LSPD First Response: [TRACE] Character changed, creating new stats object [4/5/2024 3:10:03 PM.075] LSPD First Response: [TRACE] Initialized telemtry service [4/5/2024 3:10:03 PM.203] LSPD First Response: We have 4 appartments registered [4/5/2024 3:10:03 PM.206] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [4/5/2024 3:10:03 PM.211] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [4/5/2024 3:10:03 PM.211] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [4/5/2024 3:10:03 PM.212] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [4/5/2024 3:10:03 PM.212] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [4/5/2024 3:10:03 PM.212] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [4/5/2024 3:10:03 PM.213] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [4/5/2024 3:10:03 PM.213] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [4/5/2024 3:10:03 PM.213] LSPD First Response: ApartmentManager initialized [4/5/2024 3:10:03 PM.216] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [4/5/2024 3:10:03 PM.217] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [4/5/2024 3:10:03 PM.218] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [4/5/2024 3:10:03 PM.265] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [4/5/2024 3:10:03 PM.421] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [4/5/2024 3:10:03 PM.421] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [4/5/2024 3:10:03 PM.422] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893 [4/5/2024 3:10:03 PM.428] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [4/5/2024 3:10:03 PM.429] LSPD First Response: [TRACE] Thread Marker #1 initialized [4/5/2024 3:10:03 PM.463] LSPD First Response: [TRACE] Thread Marker #2 initialized [4/5/2024 3:10:03 PM.463] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [4/5/2024 3:10:03 PM.463] LSPD First Response: [TRACE] Thread Marker #3 initialized [4/5/2024 3:10:03 PM.463] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [4/5/2024 3:10:03 PM.463] LSPD First Response: [TRACE] Thread Marker #4 initialized [4/5/2024 3:10:03 PM.463] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [4/5/2024 3:10:03 PM.527] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [4/5/2024 3:10:03 PM.605] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [4/5/2024 3:10:03 PM.613] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [4/5/2024 3:10:03 PM.617] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Interaction Menu [4/5/2024 3:10:03 PM.618] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [4/5/2024 3:10:03 PM.619] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Police Radio [4/5/2024 3:10:03 PM.629] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [4/5/2024 3:10:03 PM.631] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Vehicle Options [4/5/2024 3:10:03 PM.634] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [4/5/2024 3:10:03 PM.635] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Inventory [4/5/2024 3:10:03 PM.636] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [4/5/2024 3:10:03 PM.637] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Settings [4/5/2024 3:10:03 PM.640] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893 [4/5/2024 3:10:03 PM.693] LSPD First Response: [TRACE] Requested Audio [4/5/2024 3:10:03 PM.704] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [4/5/2024 3:10:04 PM.215] LSPD First Response: [INFO] Connecting to LSPDFR Sync [4/5/2024 3:10:04 PM.504] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:04 PM.504] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:10:04 PM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Vinewood Police Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] La Mesa Police Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Rockford Hills Police Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Vespucci Police Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Downtown Police Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Davis Sheriff Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Sandy Shores Sheriff Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Paleto Bay Sheriff Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Beaver Bush Ranger Station [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Bolingbroke Penitentiary [4/5/2024 3:10:04 PM.518] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [4/5/2024 3:10:04 PM.524] LSPD First Response: [TRACE] Auto started component Debug #1 [4/5/2024 3:10:04 PM.524] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [4/5/2024 3:10:04 PM.524] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [4/5/2024 3:10:04 PM.525] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [4/5/2024 3:10:04 PM.525] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [4/5/2024 3:10:04 PM.525] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [4/5/2024 3:10:04 PM.525] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [4/5/2024 3:10:04 PM.525] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [4/5/2024 3:10:04 PM.526] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [4/5/2024 3:10:04 PM.526] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [4/5/2024 3:10:04 PM.527] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [4/5/2024 3:10:04 PM.527] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [4/5/2024 3:10:04 PM.527] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [4/5/2024 3:10:04 PM.529] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [4/5/2024 3:10:04 PM.553] LSPD First Response: [TRACE] Preloading node data [4/5/2024 3:10:04 PM.694] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [4/5/2024 3:10:04 PM.694] LSPD First Response: [TRACE] Checking for updates... [4/5/2024 3:10:04 PM.697] LSPD First Response: [TRACE] Terminal server version: 0.2 [4/5/2024 3:10:04 PM.697] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 473ea605-fe6b-433e-9e5c-4fc0695f9a93. Enhanced features available. [4/5/2024 3:10:04 PM.729] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [4/5/2024 3:10:04 PM.730] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [4/5/2024 3:10:04 PM.730] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [4/5/2024 3:10:04 PM.773] LSPD First Response: [TRACE] This version seems up to date. [4/5/2024 3:10:04 PM.773] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [4/5/2024 3:10:05 PM.833] LSPD First Response: [TRACE] Building pathfinding data. Island: False [4/5/2024 3:10:08 PM.575] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 3:10:08 PM.575] LSPD First Response: [TRACE] Preloading node data [4/5/2024 3:10:08 PM.575] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 3:10:08 PM.575] LSPD First Response: [TRACE] SwitchToCharacter: Kenneth Parkinson [4/5/2024 3:10:11 PM.810] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [4/5/2024 3:10:11 PM.815] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [4/5/2024 3:10:11 PM.816] LSPD First Response: [TRACE] Disabling ambient game police chases [4/5/2024 3:10:11 PM.822] LSPD First Response: [TRACE] Disabled ambient game police chases [4/5/2024 3:10:11 PM.822] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [4/5/2024 3:10:11 PM.824] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [4/5/2024 3:10:11 PM.826] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [4/5/2024 3:10:11 PM.827] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [4/5/2024 3:10:13 PM.410] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [4/5/2024 3:10:13 PM.410] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [4/5/2024 3:10:13 PM.448] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [4/5/2024 3:10:13 PM.449] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [4/5/2024 3:10:13 PM.449] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [4/5/2024 3:10:13 PM.449] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [4/5/2024 3:10:13 PM.449] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [4/5/2024 3:10:13 PM.449] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [4/5/2024 3:10:13 PM.453] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [4/5/2024 3:10:13 PM.457] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [4/5/2024 3:10:13 PM.457] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [4/5/2024 3:10:13 PM.457] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [4/5/2024 3:10:13 PM.458] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [4/5/2024 3:10:13 PM.466] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [4/5/2024 3:10:13 PM.468] LSPD First Response: [TRACE] Thread Marker #5 initialized [4/5/2024 3:10:13 PM.469] LSPD First Response: [TRACE] Thread Debug #1 initialized [4/5/2024 3:10:13 PM.471] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [4/5/2024 3:10:13 PM.472] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [4/5/2024 3:10:13 PM.483] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [4/5/2024 3:10:13 PM.486] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [4/5/2024 3:10:13 PM.489] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [4/5/2024 3:10:14 PM.458] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [4/5/2024 3:10:14 PM.461] LSPD First Response: [TRACE] Starting player switch [4/5/2024 3:10:21 PM.331] LSPD First Response: [TRACE] Player switch done [4/5/2024 3:10:24 PM.399] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:10:24 PM.399] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:10:24 PM.523] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:10:24 PM.525] LSPD First Response: [TRACE] Created police5 at X:746.6013 Y:-61.96689 Z:58.49414 [4/5/2024 3:10:24 PM.525] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 3:10:24 PM.541] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:10:24 PM.542] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:10:24 PM.863] LSPD First Response: [TRACE] Lauren Mac (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:10:24 PM.884] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:10:24 PM.885] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:10:24 PM.961] LSPD First Response: [TRACE] Mario Skasd (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:10:24 PM.972] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:11:21 PM.332] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:11:21 PM.332] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:11:22 PM.724] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:11:22 PM.724] LSPD First Response: [TRACE] Created police at X:542.1951 Y:184.9104 Z:101.7456 [4/5/2024 3:11:22 PM.735] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:11:22 PM.737] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:11:22 PM.765] LSPD First Response: [TRACE] Cached 1327 decorators for index 4 [4/5/2024 3:11:22 PM.766] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:11:22 PM.995] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:11:22 PM.996] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:11:22 PM.998] LSPD First Response: [TRACE] Lindsey Bleacher (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:11:23 PM.010] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/5/2024 3:11:24 PM.845] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [4/5/2024 3:11:24 PM.846] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [4/5/2024 3:11:24 PM.861] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:11:24 PM.861] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:11:24 PM.861] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/5/2024 3:11:24 PM.868] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [4/5/2024 3:11:28 PM.908] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:11:28 PM.909] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:11:28 PM.909] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/5/2024 3:11:28 PM.917] LSPD First Response: [TRACE] Setting player to lspd from last agency [4/5/2024 3:11:28 PM.935] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [4/5/2024 3:11:29 PM.868] LSPD First Response: [TRACE] Player went on duty. [4/5/2024 3:11:29 PM.875] LSPD First Response: Folder is D:\STEAM\steamapps\common\Grand Theft Auto V\plugins\lspdfr [4/5/2024 3:11:30 PM.611] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:11:30 PM.794] LSPD First Response: MCCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:11:30 PM.805] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:11:30 PM.815] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [4/5/2024 3:11:31 PM.025] LSPD First Response: Creating plugin: MCCallouts.Main [4/5/2024 3:11:31 PM.051] LSPD First Response: Creating plugin: SuperCallouts.Main [4/5/2024 3:11:31 PM.052] LSPD First Response: [MCCallouts]: Plugin 1.0.0.0 by yasd2 has been initialised. [4/5/2024 3:11:31 PM.053] LSPD First Response: [MCCallouts]: Go on duty to fully load MCCallouts [4/5/2024 3:11:31 PM.165] SuperCallouts: Loading config. [4/5/2024 3:11:31 PM.187] SuperCallouts: Config loaded. [4/5/2024 3:11:31 PM.187] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [4/5/2024 3:11:31 PM.187] SuperCallouts: ====================================================== [4/5/2024 3:11:31 PM.187] SuperCallouts: Dependencies Found: [4/5/2024 3:11:31 PM.187] SuperCallouts: PyroCommon, Version: 1.3.0.0 [4/5/2024 3:11:31 PM.187] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [4/5/2024 3:11:31 PM.187] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [4/5/2024 3:11:31 PM.187] SuperCallouts: ====================================================== [4/5/2024 3:11:31 PM.189] LSPD First Response: We have 3 callouts registered [4/5/2024 3:11:31 PM.189] LSPD First Response: CalloutManager initialized [4/5/2024 3:11:31 PM.190] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [4/5/2024 3:11:31 PM.197] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 3:11:31 PM.198] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 3:11:31 PM.205] LSPD First Response: [INFO] Model preloading enabled [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICET [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICE4 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICEB [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading FBI2 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICEOLD1 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLICEOLD2 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading BUZZARD [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading POLMAV [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading FROGGER2 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading AMBULANCE [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading FIRETRUK [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading asset 1B06D571 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading asset 1D073A89 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading asset 60EC506 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading asset 678B81B1 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [4/5/2024 3:11:31 PM.205] LSPD First Response: [TRACE] Preloading asset 83BF0278 [4/5/2024 3:11:31 PM.212] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [4/5/2024 3:11:31 PM.212] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [4/5/2024 3:11:31 PM.213] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [4/5/2024 3:11:31 PM.214] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [4/5/2024 3:11:31 PM.226] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [4/5/2024 3:11:31 PM.226] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [4/5/2024 3:11:31 PM.226] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [4/5/2024 3:11:31 PM.226] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [4/5/2024 3:11:31 PM.230] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [4/5/2024 3:11:31 PM.231] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [4/5/2024 3:11:31 PM.231] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [4/5/2024 3:11:31 PM.234] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [4/5/2024 3:11:31 PM.234] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [4/5/2024 3:11:31 PM.234] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [4/5/2024 3:11:31 PM.238] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [4/5/2024 3:11:31 PM.263] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 3:11:31 PM.263] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [4/5/2024 3:11:31 PM.263] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = None [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = None [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = None [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] FastLockKey = None [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] StrongLockKey = None [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] AutoLockKey = None [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] PosX = 708 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] PosY = 850 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] Scale = 80 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] BlipLock = True [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 75 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] Range = 200 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] UseMetric = False [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] Volume = 3 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] Voice = True [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [4/5/2024 3:11:31 PM.264] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 3:11:31 PM.289] LSPD First Response: Deserialized Julie Shock [4/5/2024 3:11:31 PM.327] LSPD First Response: Deserialized Alex Hall [4/5/2024 3:11:31 PM.536] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [4/5/2024 3:11:31 PM.554] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:11:31 PM.554] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:11:31 PM.554] LSPD First Response: [MCCallouts]: Requirements Check: [4/5/2024 3:11:31 PM.555] LSPD First Response: [MCCallouts]: RageNativeUI: 1.9.2.0 [4/5/2024 3:11:31 PM.555] LSPD First Response: [MCCallouts]: Audio files installed [4/5/2024 3:11:31 PM.555] LSPD First Response: [MCCallouts]: MCCallouts.ini exists [4/5/2024 3:11:31 PM.555] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:11:31 PM.555] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.Kidnapping [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder2 [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.WantedSuspectLocated [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.Shooting [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.FastPursuit [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.IntoxicatedIndividual [4/5/2024 3:11:31 PM.723] LSPD First Response: Registering callout MCCallouts.Callouts.PersonWithFirearm [4/5/2024 3:11:31 PM.724] LSPD First Response: [MCCallouts]: ------------------------------- [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: [General] [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: Language -> en-US [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: GermanQWERTZKeyboard -> False [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: [Keybinds] [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: PrimaryKey -> Y [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: MCMenuKey -> F6 [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: [Callouts] [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: Kidnapping -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: Shooting -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: SolveMurder -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: SolveMurder2 -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: WantedSuspectLocated -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: FastPursuit -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: IntoxicatedIndividual -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: PersonWithFirearm -> True [4/5/2024 3:11:31 PM.725] LSPD First Response: [MCCallouts]: ------------------------------- [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [4/5/2024 3:11:31 PM.732] SuperCallouts: HotPursuit Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [4/5/2024 3:11:31 PM.732] SuperCallouts: Robbery Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [4/5/2024 3:11:31 PM.732] SuperCallouts: CarAccidents Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [4/5/2024 3:11:31 PM.732] SuperCallouts: AngryAnimals Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [4/5/2024 3:11:31 PM.732] SuperCallouts: Kidnapping Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [4/5/2024 3:11:31 PM.732] SuperCallouts: TruckCrash Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [4/5/2024 3:11:31 PM.732] SuperCallouts: PrisonTransport Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [4/5/2024 3:11:31 PM.732] SuperCallouts: Hit and Run Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [4/5/2024 3:11:31 PM.732] SuperCallouts: Stolen police vehicle Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [4/5/2024 3:11:31 PM.732] SuperCallouts: Stolen dump truck Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [4/5/2024 3:11:31 PM.732] SuperCallouts: AmbulanceEscort Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [4/5/2024 3:11:31 PM.732] SuperCallouts: Aliens Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [4/5/2024 3:11:31 PM.732] SuperCallouts: Open Carry Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [4/5/2024 3:11:31 PM.732] SuperCallouts: Fire Enabled [4/5/2024 3:11:31 PM.732] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [4/5/2024 3:11:31 PM.733] SuperCallouts: OfficerShootout Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [4/5/2024 3:11:31 PM.733] SuperCallouts: Suspicious Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [4/5/2024 3:11:31 PM.733] SuperCallouts: Manhunt Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [4/5/2024 3:11:31 PM.733] SuperCallouts: Impersonator Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [4/5/2024 3:11:31 PM.733] SuperCallouts: ToiletPaperBandit Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [4/5/2024 3:11:31 PM.733] SuperCallouts: Blocking Traffic Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [4/5/2024 3:11:31 PM.733] SuperCallouts: Illegal Parking Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [4/5/2024 3:11:31 PM.733] SuperCallouts: Knife Attack Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [4/5/2024 3:11:31 PM.733] SuperCallouts: Dead Body Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [4/5/2024 3:11:31 PM.733] SuperCallouts: FakeCall Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [4/5/2024 3:11:31 PM.733] SuperCallouts: Trespassing Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [4/5/2024 3:11:31 PM.733] SuperCallouts: Vandalizing Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [4/5/2024 3:11:31 PM.733] SuperCallouts: InjuredCop Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [4/5/2024 3:11:31 PM.733] SuperCallouts: IndecentExposure Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [4/5/2024 3:11:31 PM.733] SuperCallouts: PrisonBreak Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [4/5/2024 3:11:31 PM.733] SuperCallouts: Mafia1 Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [4/5/2024 3:11:31 PM.733] SuperCallouts: Mafia2 Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [4/5/2024 3:11:31 PM.733] SuperCallouts: Mafia3 Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [4/5/2024 3:11:31 PM.733] SuperCallouts: Mafia4 Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [4/5/2024 3:11:31 PM.733] SuperCallouts: LostMC Enabled [4/5/2024 3:11:31 PM.733] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [4/5/2024 3:11:31 PM.733] SuperCallouts: LSGTF Enabled [4/5/2024 3:11:31 PM.750] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [4/5/2024 3:11:31 PM.750] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [4/5/2024 3:11:31 PM.750] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [4/5/2024 3:11:31 PM.750] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [4/5/2024 3:11:31 PM.755] LSPD First Response: [TRACE] Thread Ambient #1 initialized [4/5/2024 3:11:31 PM.765] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [4/5/2024 3:11:31 PM.767] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [4/5/2024 3:11:31 PM.772] LSPD First Response: [TRACE] Has taken study survey: False [4/5/2024 3:11:31 PM.772] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [4/5/2024 3:11:31 PM.779] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [4/5/2024 3:11:31 PM.780] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [4/5/2024 3:11:31 PM.788] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [4/5/2024 3:11:31 PM.788] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [4/5/2024 3:11:31 PM.789] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [4/5/2024 3:11:31 PM.790] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [4/5/2024 3:11:31 PM.790] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [4/5/2024 3:11:31 PM.791] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [4/5/2024 3:11:32 PM.259] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-| [4/5/2024 3:11:32 PM.260] LSPD First Response: [MCCallouts]: Latest version of MCCallouts c; [4/5/2024 3:11:32 PM.260] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-| [4/5/2024 3:11:32 PM.290] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [4/5/2024 3:11:33 PM.607] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:11:33 PM.607] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:11:33 PM.617] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:11:33 PM.618] LSPD First Response: [TRACE] Created police3 at X:662.4857 Y:-1024.316 Z:36.67763 [4/5/2024 3:11:33 PM.627] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:11:33 PM.628] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:11:33 PM.631] LSPD First Response: [TRACE] Karl Ahern (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:11:33 PM.643] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:11:33 PM.644] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:11:33 PM.645] LSPD First Response: [TRACE] Callum Haynes (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:11:33 PM.656] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/5/2024 3:11:37 PM.271] SuperCallouts: Version is up to date! [4/5/2024 3:11:48 PM.630] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:11:48 PM.630] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:11:49 PM.858] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:11:49 PM.859] LSPD First Response: [TRACE] Created polgauntlet at X:368.6473 Y:-1054.45 Z:29.86853 [4/5/2024 3:11:49 PM.859] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 3:11:49 PM.869] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:11:49 PM.869] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:11:49 PM.870] LSPD First Response: [TRACE] Dante Compton (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:11:49 PM.881] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:11:49 PM.882] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:11:49 PM.883] LSPD First Response: [TRACE] Michael Grant (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:11:49 PM.896] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:12:16 PM.603] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [4/5/2024 3:12:16 PM.603] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [4/5/2024 3:12:16 PM.603] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [4/5/2024 3:12:16 PM.603] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [4/5/2024 3:12:16 PM.603] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [4/5/2024 3:12:16 PM.603] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [4/5/2024 3:12:43 PM.917] LSPD First Response: [TRACE] Launching new encounter for Alex Hall [4/5/2024 3:12:43 PM.920] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [4/5/2024 3:12:45 PM.773] LSPD First Response: [TRACE] Spawned suspect vehicle [4/5/2024 3:12:50 PM.313] Unknown command or variable "rel" [4/5/2024 3:12:56 PM.253] LSPD First Response: [INFO] Graceful termination [4/5/2024 3:12:56 PM.465] LSPD First Response: [TRACE] Player statistics saved after going off duty. [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [4/5/2024 3:12:56 PM.466] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [4/5/2024 3:12:56 PM.467] LSPD First Response: EndCurrentCallout: No callout running [4/5/2024 3:12:56 PM.468] LSPD First Response: ProwlerRadar: [INFO] Stopping Prowler Radar... [4/5/2024 3:12:56 PM.469] LSPD First Response: ProwlerRadar: [INFO] Stopping Radar Handler... [4/5/2024 3:12:56 PM.470] LSPD First Response: MCCallouts has been cleaned up. Bye! c: [4/5/2024 3:12:56 PM.470] LSPD First Response: Plugin unloaded! [4/5/2024 3:12:56 PM.470] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [4/5/2024 3:12:56 PM.470] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [4/5/2024 3:12:56 PM.470] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [4/5/2024 3:12:56 PM.470] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [4/5/2024 3:12:56 PM.470] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [4/5/2024 3:12:56 PM.470] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [4/5/2024 3:12:56 PM.470] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [4/5/2024 3:12:56 PM.471] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [4/5/2024 3:12:56 PM.471] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [4/5/2024 3:12:56 PM.471] LSPD First Response: [TRACE] Finishing crime Cold cases [4/5/2024 3:12:56 PM.472] LSPD First Response: [TRACE] Finishing all logic for Alex Hall [4/5/2024 3:12:56 PM.472] LSPD First Response: [TRACE] Crime finished [4/5/2024 3:12:56 PM.472] LSPD First Response: [TRACE] Saving escaped suspects to disk [4/5/2024 3:12:56 PM.629] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [4/5/2024 3:12:56 PM.630] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [4/5/2024 3:12:56 PM.630] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [4/5/2024 3:12:56 PM.631] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [4/5/2024 3:12:56 PM.632] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.632] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [4/5/2024 3:12:56 PM.632] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [4/5/2024 3:12:56 PM.632] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [4/5/2024 3:12:56 PM.633] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [4/5/2024 3:12:56 PM.634] LSPD First Response: Plugin unloaded! [4/5/2024 3:12:56 PM.634] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified [4/5/2024 3:12:56 PM.634] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager [4/5/2024 3:12:56 PM.634] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1) [4/5/2024 3:12:56 PM.634] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified [4/5/2024 3:12:56 PM.634] LSPD First Response: [TRACE] Asked thread IntegrityWay435 #1 to abort: No reason specified [4/5/2024 3:12:56 PM.635] LSPD First Response: [TRACE] Released 0 entities from IntegrityWay435 #1 Content Manager [4/5/2024 3:12:56 PM.635] LSPD First Response: [TRACE] Instance cleaned (IntegrityWay435 #1) [4/5/2024 3:12:56 PM.635] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1) [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1) [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1) [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1) [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1) [4/5/2024 3:12:56 PM.639] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified [4/5/2024 3:12:56 PM.640] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [4/5/2024 3:12:56 PM.640] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1) [4/5/2024 3:12:56 PM.640] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified [4/5/2024 3:12:56 PM.640] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager [4/5/2024 3:12:56 PM.640] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1) [4/5/2024 3:12:56 PM.640] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Aborting all active scenarios [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (Debug #1) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1) [4/5/2024 3:12:56 PM.641] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1) [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1) [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1) [4/5/2024 3:12:56 PM.642] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1) [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1) [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1) [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Unhooking all natives [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] All natives unhooked [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Asked thread AmbientSitAnywhere #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Released 0 entities from AmbientSitAnywhere #1 Content Manager [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Instance cleaned (AmbientSitAnywhere #1) [4/5/2024 3:12:56 PM.643] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1) [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1) [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1) [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1) [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Ending evidence marker manager [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Evidence marker manager ended [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager [4/5/2024 3:12:56 PM.644] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (CopManager #1) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (Marker #2) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (Marker #4) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from MenuBase #1 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (MenuBase #1) [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Released 0 entities from MenuBase #3 Content Manager [4/5/2024 3:12:56 PM.657] LSPD First Response: [TRACE] Instance cleaned (MenuBase #3) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from MenuBase #9 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (MenuBase #9) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from CrimeEventManager #1 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (CrimeEventManager #1) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from ChaseMe #1 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (ChaseMe #1) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from PlayerChaseManager #1 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (PlayerChaseManager #1) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyController #1 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyController #1) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from AgencySelector #1 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (AgencySelector #1) [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Released 0 entities from CrimesMenu #1 Content Manager [4/5/2024 3:12:56 PM.658] LSPD First Response: [TRACE] Instance cleaned (CrimesMenu #1) [4/5/2024 3:12:57 PM.363] LSPD First Response: [INFO] LSPDFR has shut down [4/5/2024 3:12:57 PM.485] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [4/5/2024 3:12:59 PM.220] : Initializing input system [4/5/2024 3:12:59 PM.220] : Initializing game console [4/5/2024 3:12:59 PM.222] : Initializing forms manager [4/5/2024 3:12:59 PM.727] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [4/5/2024 3:13:01 PM.194] : Initializing input system [4/5/2024 3:13:01 PM.195] : Initializing game console [4/5/2024 3:13:01 PM.196] : Initializing forms manager [4/5/2024 3:13:01 PM.409] LSPD First Response: [TRACE] Started loading LSPDFR [4/5/2024 3:13:01 PM.409] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [4/5/2024 3:13:01 PM.409] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [4/5/2024 3:13:01 PM.409] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [4/5/2024 3:13:02 PM.547] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:02 PM.552] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:02 PM.554] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [4/5/2024 3:13:02 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 23 [4/5/2024 3:13:02 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 31 [4/5/2024 3:13:02 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 3:13:02 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 64 [4/5/2024 3:13:02 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 72 [4/5/2024 3:13:02 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 80 [4/5/2024 3:13:02 PM.624] LSPD First Response: [WARN] No name for outfit variation at line 111 [4/5/2024 3:13:02 PM.624] LSPD First Response: [WARN] No name for outfit variation at line 138 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 174 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 207 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 220 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 259 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 273 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 309 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 323 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 363 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 391 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 425 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 453 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 484 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 502 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 529 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 547 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 581 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 615 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 650 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 677 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 711 [4/5/2024 3:13:02 PM.625] LSPD First Response: [WARN] No name for outfit variation at line 741 [4/5/2024 3:13:02 PM.626] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:02 PM.626] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:02 PM.626] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 25 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 32 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 47 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 56 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 85 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 92 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 100 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 129 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 136 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 143 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 151 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 160 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No name for outfit variation at line 189 [4/5/2024 3:13:02 PM.627] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 196 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 204 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 233 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 240 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 247 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 255 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 264 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 293 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 300 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 308 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 494 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 520 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 546 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 572 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 598 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 624 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 732 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 764 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 796 [4/5/2024 3:13:02 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 828 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 951 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 976 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1002 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1028 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1054 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1133 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1160 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1187 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1214 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1241 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1268 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1297 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1330 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1363 [4/5/2024 3:13:02 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 1396 [4/5/2024 3:13:02 PM.629] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [4/5/2024 3:13:03 PM.168] LSPD First Response: [TRACE] Adding Ben J. as character [4/5/2024 3:13:03 PM.402] LSPD First Response: [TRACE] Adding Michelle Meto as character [4/5/2024 3:13:03 PM.403] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 3:13:03 PM.403] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 3:13:04 PM.091] LSPD First Response: [TRACE] Adding Kenneth Parkinson as character [4/5/2024 3:13:04 PM.094] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.094] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.094] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [4/5/2024 3:13:04 PM.097] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.097] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.097] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [4/5/2024 3:13:04 PM.100] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.100] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.100] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [4/5/2024 3:13:04 PM.129] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.129] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:04 PM.129] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [4/5/2024 3:13:04 PM.135] LSPD First Response: [TRACE] Failed to parse as chance [4/5/2024 3:13:04 PM.139] LSPD First Response: [TRACE] Player was in vehicle: False [4/5/2024 3:13:04 PM.139] LSPD First Response: [TRACE] Last selected character was Kenneth Parkinson, should spawn as last character True [4/5/2024 3:13:04 PM.139] LSPD First Response: [TRACE] Loading last selected character Kenneth Parkinson [4/5/2024 3:13:04 PM.140] LSPD First Response: [INFO] Changing current player character to Kenneth Parkinson [4/5/2024 3:13:04 PM.571] LSPD First Response: [TRACE] Cached 1316 decorators for index 3 [4/5/2024 3:13:04 PM.579] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 3:13:04 PM.580] LSPD First Response: [TRACE] CharacterSelected: 31 [4/5/2024 3:13:04 PM.580] LSPD First Response: [TRACE] Character changed, creating new stats object [4/5/2024 3:13:04 PM.686] LSPD First Response: [TRACE] Initialized telemtry service [4/5/2024 3:13:04 PM.723] LSPD First Response: We have 4 appartments registered [4/5/2024 3:13:04 PM.726] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [4/5/2024 3:13:04 PM.730] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [4/5/2024 3:13:04 PM.731] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [4/5/2024 3:13:04 PM.731] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [4/5/2024 3:13:04 PM.732] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [4/5/2024 3:13:04 PM.732] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [4/5/2024 3:13:04 PM.733] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [4/5/2024 3:13:04 PM.733] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [4/5/2024 3:13:04 PM.733] LSPD First Response: ApartmentManager initialized [4/5/2024 3:13:04 PM.736] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [4/5/2024 3:13:04 PM.737] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [4/5/2024 3:13:04 PM.738] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [4/5/2024 3:13:04 PM.795] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [4/5/2024 3:13:04 PM.804] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [4/5/2024 3:13:04 PM.808] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Interaction Menu [4/5/2024 3:13:04 PM.808] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [4/5/2024 3:13:04 PM.809] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Police Radio [4/5/2024 3:13:04 PM.816] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [4/5/2024 3:13:04 PM.818] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Vehicle Options [4/5/2024 3:13:04 PM.821] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [4/5/2024 3:13:04 PM.822] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Inventory [4/5/2024 3:13:04 PM.823] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [4/5/2024 3:13:04 PM.824] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Settings [4/5/2024 3:13:04 PM.827] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893 [4/5/2024 3:13:09 PM.863] LSPD First Response: [TRACE] Thread CopManager #1 initialized [4/5/2024 3:13:09 PM.864] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [4/5/2024 3:13:09 PM.864] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [4/5/2024 3:13:09 PM.864] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [4/5/2024 3:13:09 PM.866] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [4/5/2024 3:13:09 PM.883] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:13:10 PM.023] LSPD First Response: [TRACE] John Lowe (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:13:10 PM.024] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:13:10 PM.025] LSPD First Response: [TRACE] Brian Jackson (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:13:10 PM.047] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [4/5/2024 3:13:10 PM.049] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [4/5/2024 3:13:10 PM.049] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893 [4/5/2024 3:13:10 PM.056] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [4/5/2024 3:13:10 PM.057] LSPD First Response: [TRACE] Thread Marker #1 initialized [4/5/2024 3:13:10 PM.092] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [4/5/2024 3:13:10 PM.095] LSPD First Response: [TRACE] Thread Marker #2 initialized [4/5/2024 3:13:10 PM.095] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [4/5/2024 3:13:10 PM.095] LSPD First Response: [TRACE] Thread Marker #3 initialized [4/5/2024 3:13:10 PM.095] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [4/5/2024 3:13:10 PM.095] LSPD First Response: [TRACE] Thread Marker #4 initialized [4/5/2024 3:13:10 PM.095] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [4/5/2024 3:13:10 PM.106] LSPD First Response: [TRACE] Requested Audio [4/5/2024 3:13:10 PM.122] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [4/5/2024 3:13:10 PM.513] LSPD First Response: [INFO] Connecting to LSPDFR Sync [4/5/2024 3:13:10 PM.734] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:10 PM.735] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:13:10 PM.735] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Vinewood Police Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] La Mesa Police Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Rockford Hills Police Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Vespucci Police Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Downtown Police Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Davis Sheriff Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Sandy Shores Sheriff Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Paleto Bay Sheriff Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Beaver Bush Ranger Station [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Bolingbroke Penitentiary [4/5/2024 3:13:10 PM.749] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [4/5/2024 3:13:10 PM.755] LSPD First Response: [TRACE] Auto started component Debug #1 [4/5/2024 3:13:10 PM.755] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [4/5/2024 3:13:10 PM.756] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [4/5/2024 3:13:10 PM.756] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [4/5/2024 3:13:10 PM.756] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [4/5/2024 3:13:10 PM.756] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [4/5/2024 3:13:10 PM.756] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [4/5/2024 3:13:10 PM.757] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [4/5/2024 3:13:10 PM.757] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [4/5/2024 3:13:10 PM.758] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [4/5/2024 3:13:10 PM.758] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [4/5/2024 3:13:10 PM.758] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [4/5/2024 3:13:10 PM.759] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [4/5/2024 3:13:10 PM.760] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [4/5/2024 3:13:10 PM.780] LSPD First Response: [TRACE] Preloading node data [4/5/2024 3:13:10 PM.914] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [4/5/2024 3:13:10 PM.915] LSPD First Response: [TRACE] Checking for updates... [4/5/2024 3:13:10 PM.918] LSPD First Response: [TRACE] Terminal server version: 0.2 [4/5/2024 3:13:10 PM.918] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 245a539d-5068-4fed-a6cd-fbee8d380a0b. Enhanced features available. [4/5/2024 3:13:10 PM.944] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [4/5/2024 3:13:10 PM.945] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [4/5/2024 3:13:10 PM.945] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [4/5/2024 3:13:10 PM.993] LSPD First Response: [TRACE] This version seems up to date. [4/5/2024 3:13:10 PM.993] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [4/5/2024 3:13:12 PM.029] LSPD First Response: [TRACE] Building pathfinding data. Island: False [4/5/2024 3:13:14 PM.764] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 3:13:14 PM.764] LSPD First Response: [TRACE] Preloading node data [4/5/2024 3:13:14 PM.764] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 3:13:14 PM.766] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [4/5/2024 3:13:14 PM.768] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [4/5/2024 3:13:14 PM.768] LSPD First Response: [TRACE] Disabling ambient game police chases [4/5/2024 3:13:14 PM.773] LSPD First Response: [TRACE] Disabled ambient game police chases [4/5/2024 3:13:14 PM.773] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [4/5/2024 3:13:14 PM.779] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [4/5/2024 3:13:14 PM.781] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [4/5/2024 3:13:14 PM.781] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [4/5/2024 3:13:16 PM.380] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [4/5/2024 3:13:16 PM.380] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [4/5/2024 3:13:16 PM.402] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [4/5/2024 3:13:16 PM.403] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [4/5/2024 3:13:16 PM.403] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [4/5/2024 3:13:16 PM.411] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [4/5/2024 3:13:16 PM.411] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [4/5/2024 3:13:16 PM.411] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [4/5/2024 3:13:16 PM.414] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [4/5/2024 3:13:16 PM.417] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [4/5/2024 3:13:16 PM.418] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [4/5/2024 3:13:16 PM.418] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [4/5/2024 3:13:16 PM.419] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [4/5/2024 3:13:16 PM.427] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [4/5/2024 3:13:16 PM.429] LSPD First Response: [TRACE] Thread Marker #5 initialized [4/5/2024 3:13:16 PM.429] LSPD First Response: [TRACE] Thread Debug #1 initialized [4/5/2024 3:13:16 PM.431] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [4/5/2024 3:13:16 PM.432] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [4/5/2024 3:13:16 PM.441] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [4/5/2024 3:13:16 PM.444] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [4/5/2024 3:13:16 PM.446] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [4/5/2024 3:13:16 PM.571] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:13:16 PM.577] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 3:13:16 PM.611] LSPD First Response: [TRACE] Codey Fisher (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:13:16 PM.616] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [4/5/2024 3:13:50 PM.003] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:13:50 PM.003] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:13:50 PM.053] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:13:50 PM.054] LSPD First Response: [TRACE] Created police at X:716.8657 Y:-96.73373 Z:55.14906 [4/5/2024 3:13:50 PM.067] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:13:50 PM.067] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:13:50 PM.068] LSPD First Response: [TRACE] Dylan Cakey (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:13:50 PM.081] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:13:50 PM.082] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:13:50 PM.083] LSPD First Response: [TRACE] Michael Daniels (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:13:50 PM.098] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/5/2024 3:14:16 PM.871] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:14:16 PM.871] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:14:16 PM.884] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:14:16 PM.884] LSPD First Response: [TRACE] Created police2 at X:552.9068 Y:-91.83381 Z:67.87991 [4/5/2024 3:14:16 PM.896] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:14:16 PM.897] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:14:17 PM.933] LSPD First Response: [TRACE] Jerry Spring (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:14:17 PM.951] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:14:17 PM.952] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:14:18 PM.019] LSPD First Response: [TRACE] John Hollister (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:14:18 PM.034] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 3:15:12 PM.668] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:15:12 PM.669] LSPD First Response: [TRACE] Grippy Grewal (S_M_Y_SWAT_01) was set as a cop [4/5/2024 3:16:02 PM.016] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:16:02 PM.016] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:16:02 PM.276] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:16:02 PM.276] LSPD First Response: [TRACE] Created polgauntlet at X:746.6771 Y:-24.14521 Z:62.38913 [4/5/2024 3:16:02 PM.276] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/5/2024 3:16:02 PM.289] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:16:02 PM.290] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:16:02 PM.292] LSPD First Response: [TRACE] Charly Drown (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:16:02 PM.304] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:16:07 PM.018] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:16:07 PM.018] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:16:07 PM.029] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:16:07 PM.030] LSPD First Response: [TRACE] Created polgauntlet at X:750.7331 Y:-53.34102 Z:59.1118 [4/5/2024 3:16:07 PM.030] LSPD First Response: [TRACE] Forced DLC Livery: 1 [4/5/2024 3:16:07 PM.042] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:16:07 PM.043] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:16:07 PM.044] LSPD First Response: [TRACE] Klaus Helbo (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:16:07 PM.055] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:16:07 PM.056] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:16:07 PM.057] LSPD First Response: [TRACE] Bob Joe (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:16:07 PM.069] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:16:27 PM.035] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:16:27 PM.035] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:16:27 PM.904] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:16:27 PM.904] LSPD First Response: [TRACE] Created police at X:499.2478 Y:82.65206 Z:96.86642 [4/5/2024 3:16:27 PM.915] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:16:27 PM.917] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:16:27 PM.944] LSPD First Response: [TRACE] Cached 1327 decorators for index 4 [4/5/2024 3:16:27 PM.945] LSPD First Response: [TRACE] Luli Mekins (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:16:27 PM.959] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:16:27 PM.960] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:16:27 PM.961] LSPD First Response: [TRACE] Alissa Keeran (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:16:27 PM.973] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/5/2024 3:17:43 PM.914] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:17:43 PM.915] LSPD First Response: [TRACE] Herr Kaiser (S_M_Y_SWAT_01) was set as a cop [4/5/2024 3:18:02 PM.249] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:18:02 PM.249] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:18:03 PM.017] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:18:03 PM.017] LSPD First Response: [TRACE] Created police5 at X:529.1824 Y:147.8115 Z:99.07862 [4/5/2024 3:18:03 PM.017] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/5/2024 3:18:03 PM.031] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:18:03 PM.032] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:18:03 PM.033] LSPD First Response: [TRACE] Anthony Winston (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:18:03 PM.045] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:18:03 PM.046] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:18:03 PM.047] LSPD First Response: [TRACE] John Coffee (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:18:03 PM.058] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:18:27 PM.575] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:18:27 PM.575] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:18:27 PM.586] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:18:27 PM.586] LSPD First Response: [TRACE] Created police at X:517.4194 Y:115.0299 Z:97.02795 [4/5/2024 3:18:27 PM.598] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:18:27 PM.599] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:18:27 PM.601] LSPD First Response: [TRACE] Jelmer Fud (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:18:27 PM.612] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:18:27 PM.613] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:18:27 PM.614] LSPD First Response: [TRACE] Aaron Jack (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:18:27 PM.625] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/5/2024 3:18:57 PM.618] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:18:57 PM.618] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:18:57 PM.822] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:18:57 PM.823] LSPD First Response: [TRACE] Created sheriff at X:749.7812 Y:-29.56502 Z:61.24054 [4/5/2024 3:18:57 PM.836] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:18:57 PM.837] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:18:57 PM.837] LSPD First Response: [TRACE] Carly Red (S_F_Y_SHERIFF_01) was set as a cop [4/5/2024 3:18:57 PM.852] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:18:57 PM.852] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:18:57 PM.853] LSPD First Response: [TRACE] Jay Dixon (S_F_Y_SHERIFF_01) was set as a cop [4/5/2024 3:18:57 PM.869] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/5/2024 3:19:16 PM.806] LSPD First Response: [TRACE] we're on the lspdfr page [4/5/2024 3:19:16 PM.806] LSPD First Response: [TRACE] 7FF625FCA73B [4/5/2024 3:19:17 PM.377] LSPD First Response: [TRACE] navigated away whilst loading [4/5/2024 3:19:31 PM.282] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:19:31 PM.282] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:19:31 PM.629] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:19:31 PM.629] LSPD First Response: [TRACE] Created police5 at X:634.8235 Y:-234.0124 Z:43.42194 [4/5/2024 3:19:31 PM.629] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/5/2024 3:19:31 PM.629] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:19:36 PM.273] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:19:36 PM.273] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:19:36 PM.356] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:19:36 PM.356] LSPD First Response: [TRACE] Created police3 at X:722.8751 Y:-138.837 Z:75.40137 [4/5/2024 3:19:36 PM.372] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:19:36 PM.373] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:19:36 PM.374] LSPD First Response: [TRACE] Fields Brock (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:19:36 PM.390] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:19:36 PM.391] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:19:36 PM.392] LSPD First Response: [TRACE] Bryan Lee (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:19:36 PM.408] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/5/2024 3:22:55 PM.153] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:22:55 PM.153] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:22:55 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:22:55 PM.309] LSPD First Response: [TRACE] Created sheriff at X:819.7084 Y:59.50271 Z:67.41492 [4/5/2024 3:22:55 PM.325] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:22:55 PM.325] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:22:55 PM.326] LSPD First Response: [TRACE] Daimen Oleary (S_F_Y_SHERIFF_01) was set as a cop [4/5/2024 3:22:55 PM.338] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/5/2024 3:23:05 PM.162] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:23:05 PM.162] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/5/2024 3:23:05 PM.578] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:23:05 PM.579] LSPD First Response: [TRACE] Created police5 at X:738.8199 Y:-90.22899 Z:56.32684 [4/5/2024 3:23:05 PM.579] LSPD First Response: [TRACE] Forced DLC Livery: 7 [4/5/2024 3:23:05 PM.595] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/5/2024 3:23:05 PM.595] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:23:05 PM.596] LSPD First Response: [TRACE] Johnny Bringel (S_M_Y_HWAYCOP_01) was set as a cop [4/5/2024 3:23:05 PM.611] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:23:15 PM.177] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:23:15 PM.177] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:23:15 PM.310] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:23:15 PM.310] LSPD First Response: [TRACE] Created polgauntlet at X:788.6292 Y:2.507647 Z:64.48518 [4/5/2024 3:23:15 PM.311] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/5/2024 3:23:15 PM.326] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:23:15 PM.327] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:23:15 PM.328] LSPD First Response: [TRACE] Gabe Turner (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:23:15 PM.345] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:23:15 PM.346] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:23:15 PM.347] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:23:15 PM.367] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:23:30 PM.216] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:23:30 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:23:30 PM.230] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:23:30 PM.231] LSPD First Response: [TRACE] Created polgauntlet at X:423.1767 Y:-134.4032 Z:65.26745 [4/5/2024 3:23:30 PM.231] LSPD First Response: [TRACE] Forced DLC Livery: 13 [4/5/2024 3:23:30 PM.245] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:23:30 PM.246] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:23:30 PM.247] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:23:30 PM.248] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:23:30 PM.249] LSPD First Response: [TRACE] Emanuel Martinez (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:23:30 PM.263] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:23:30 PM.264] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:23:30 PM.265] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:23:30 PM.265] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:23:30 PM.266] LSPD First Response: [TRACE] Jim MacTavish (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:23:30 PM.280] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:23:31 PM.047] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:23:31 PM.047] LSPD First Response: [TRACE] Andrei Zonov (S_M_Y_SWAT_01) was set as a cop [4/5/2024 3:23:55 PM.260] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:23:55 PM.260] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:23:55 PM.377] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:23:55 PM.378] LSPD First Response: [TRACE] Created polgauntlet at X:543.1683 Y:151.1883 Z:99.31156 [4/5/2024 3:23:55 PM.378] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 3:23:55 PM.393] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:23:55 PM.394] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:23:55 PM.395] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:23:55 PM.411] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:23:55 PM.411] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:23:55 PM.413] LSPD First Response: [TRACE] Samantha Woods (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:23:55 PM.431] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:24:01 PM.691] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [4/5/2024 3:24:01 PM.693] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [4/5/2024 3:24:01 PM.694] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [4/5/2024 3:24:01 PM.710] LSPD First Response: [TRACE] Ped Codey Fisher has become idle again [4/5/2024 3:24:20 PM.308] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:24:20 PM.308] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:24:20 PM.423] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:24:20 PM.424] LSPD First Response: [TRACE] Created police2 at X:288.7495 Y:334.5397 Z:106.1041 [4/5/2024 3:24:20 PM.438] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:24:20 PM.439] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:24:20 PM.440] LSPD First Response: [TRACE] Dennis Theman (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:24:20 PM.456] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:24:20 PM.457] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:24:20 PM.458] LSPD First Response: [TRACE] Adam Lundh (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:24:20 PM.474] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 3:25:37 PM.191] LSPD First Response: [TRACE] Setting owned apartment to: IntegrityWay435 [4/5/2024 3:25:37 PM.192] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [4/5/2024 3:25:38 PM.377] LSPD First Response: [TRACE] Setting owned apartment to: Hillcrest2874 [4/5/2024 3:25:38 PM.377] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [4/5/2024 3:25:39 PM.875] LSPD First Response: [TRACE] Setting owned apartment to: SpanishAve0605 [4/5/2024 3:25:39 PM.875] LSPD First Response: [TRACE] Saved apt: SpanishAve0605 [4/5/2024 3:25:40 PM.579] LSPD First Response: [TRACE] Setting owned apartment to: Hillcrest2874 [4/5/2024 3:25:40 PM.579] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [4/5/2024 3:26:15 PM.510] LSPD First Response: [INFO] Graceful termination [4/5/2024 3:26:15 PM.510] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified [4/5/2024 3:26:15 PM.511] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager [4/5/2024 3:26:15 PM.511] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1) [4/5/2024 3:26:15 PM.512] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified [4/5/2024 3:26:15 PM.512] LSPD First Response: [TRACE] Asked thread IntegrityWay435 #1 to abort: No reason specified [4/5/2024 3:26:15 PM.513] LSPD First Response: [TRACE] Released 0 entities from IntegrityWay435 #1 Content Manager [4/5/2024 3:26:15 PM.513] LSPD First Response: [TRACE] Instance cleaned (IntegrityWay435 #1) [4/5/2024 3:26:15 PM.513] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1) [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1) [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1) [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1) [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1) [4/5/2024 3:26:15 PM.517] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1) [4/5/2024 3:26:15 PM.518] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1) [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Aborting all active scenarios [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Instance cleaned (Debug #1) [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1) [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager [4/5/2024 3:26:15 PM.519] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1) [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1) [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1) [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1) [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1) [4/5/2024 3:26:15 PM.520] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1) [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Unhooking all natives [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] All natives unhooked [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Asked thread AmbientSitAnywhere #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Released 0 entities from AmbientSitAnywhere #1 Content Manager [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Instance cleaned (AmbientSitAnywhere #1) [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1) [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1) [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1) [4/5/2024 3:26:15 PM.521] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.522] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager [4/5/2024 3:26:15 PM.522] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1) [4/5/2024 3:26:15 PM.522] LSPD First Response: [TRACE] Ending evidence marker manager [4/5/2024 3:26:15 PM.522] LSPD First Response: [TRACE] Evidence marker manager ended [4/5/2024 3:26:15 PM.522] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 3:26:15 PM.522] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager [4/5/2024 3:26:15 PM.522] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (CopManager #1) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (Marker #2) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (Marker #4) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from MenuBase #1 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (MenuBase #1) [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Released 0 entities from MenuBase #3 Content Manager [4/5/2024 3:26:15 PM.534] LSPD First Response: [TRACE] Instance cleaned (MenuBase #3) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from MenuBase #9 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (MenuBase #9) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from CrimeEventManager #1 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (CrimeEventManager #1) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from ChaseMe #1 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (ChaseMe #1) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from PlayerChaseManager #1 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (PlayerChaseManager #1) [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyController #1 Content Manager [4/5/2024 3:26:15 PM.535] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyController #1) [4/5/2024 3:26:15 PM.847] LSPD First Response: [INFO] LSPDFR has shut down [4/5/2024 3:26:15 PM.938] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [4/5/2024 3:26:17 PM.718] : Initializing input system [4/5/2024 3:26:17 PM.719] : Initializing game console [4/5/2024 3:26:17 PM.720] : Initializing forms manager [4/5/2024 3:26:17 PM.887] Loading plugin "D:\STEAM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [4/5/2024 3:26:19 PM.435] : Initializing input system [4/5/2024 3:26:19 PM.436] : Initializing game console [4/5/2024 3:26:19 PM.437] : Initializing forms manager [4/5/2024 3:26:19 PM.642] LSPD First Response: [TRACE] Started loading LSPDFR [4/5/2024 3:26:19 PM.643] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [4/5/2024 3:26:19 PM.643] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [4/5/2024 3:26:19 PM.643] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [4/5/2024 3:26:20 PM.781] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:20 PM.786] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:20 PM.788] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [4/5/2024 3:26:20 PM.856] LSPD First Response: [WARN] No name for outfit variation at line 23 [4/5/2024 3:26:20 PM.856] LSPD First Response: [WARN] No name for outfit variation at line 31 [4/5/2024 3:26:20 PM.856] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 3:26:20 PM.856] LSPD First Response: [WARN] No name for outfit variation at line 64 [4/5/2024 3:26:20 PM.856] LSPD First Response: [WARN] No name for outfit variation at line 72 [4/5/2024 3:26:20 PM.856] LSPD First Response: [WARN] No name for outfit variation at line 80 [4/5/2024 3:26:20 PM.858] LSPD First Response: [WARN] No name for outfit variation at line 111 [4/5/2024 3:26:20 PM.858] LSPD First Response: [WARN] No name for outfit variation at line 138 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 174 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 207 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 220 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 259 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 273 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 309 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 323 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 363 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 391 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 425 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 453 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 484 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 502 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 529 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 547 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 581 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 615 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 650 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 677 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 711 [4/5/2024 3:26:20 PM.859] LSPD First Response: [WARN] No name for outfit variation at line 741 [4/5/2024 3:26:20 PM.860] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:20 PM.860] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:20 PM.860] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 25 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 32 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 47 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 56 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 85 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 92 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 100 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 129 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 136 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 143 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No name for outfit variation at line 151 [4/5/2024 3:26:20 PM.861] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 160 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 189 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 196 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 204 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 233 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 240 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 247 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 255 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 264 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 293 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 300 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 308 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 494 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 520 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 546 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 572 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 598 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 624 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 732 [4/5/2024 3:26:20 PM.862] LSPD First Response: [WARN] No name for outfit variation at line 764 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 796 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 828 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 951 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 976 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1002 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1028 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1054 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1133 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1160 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1187 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1214 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1241 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1268 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1297 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1330 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1363 [4/5/2024 3:26:20 PM.863] LSPD First Response: [WARN] No name for outfit variation at line 1396 [4/5/2024 3:26:20 PM.863] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [4/5/2024 3:26:21 PM.409] LSPD First Response: [TRACE] Adding Ben J. as character [4/5/2024 3:26:21 PM.655] LSPD First Response: [TRACE] Adding Michelle Meto as character [4/5/2024 3:26:21 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 3:26:21 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 3:26:22 PM.383] LSPD First Response: [TRACE] Adding Kenneth Parkinson as character [4/5/2024 3:26:22 PM.387] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.387] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.387] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [4/5/2024 3:26:22 PM.390] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.390] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.390] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [4/5/2024 3:26:22 PM.392] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.392] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.392] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [4/5/2024 3:26:22 PM.421] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.421] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:22 PM.421] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [4/5/2024 3:26:22 PM.428] LSPD First Response: [TRACE] Failed to parse as chance [4/5/2024 3:26:22 PM.433] LSPD First Response: [TRACE] Player was in vehicle: True [4/5/2024 3:26:22 PM.433] LSPD First Response: [TRACE] Last selected character was Kenneth Parkinson, should spawn as last character True [4/5/2024 3:26:22 PM.433] LSPD First Response: [TRACE] Loading last selected character Kenneth Parkinson [4/5/2024 3:26:22 PM.434] LSPD First Response: [INFO] Changing current player character to Kenneth Parkinson [4/5/2024 3:26:22 PM.862] LSPD First Response: [TRACE] Cached 1316 decorators for index 3 [4/5/2024 3:26:22 PM.870] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 3:26:22 PM.870] LSPD First Response: [TRACE] CharacterSelected: 32 [4/5/2024 3:26:22 PM.871] LSPD First Response: [TRACE] Character changed, creating new stats object [4/5/2024 3:26:22 PM.976] LSPD First Response: [TRACE] Initialized telemtry service [4/5/2024 3:26:23 PM.012] LSPD First Response: We have 4 appartments registered [4/5/2024 3:26:23 PM.015] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [4/5/2024 3:26:23 PM.019] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [4/5/2024 3:26:23 PM.020] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [4/5/2024 3:26:23 PM.020] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [4/5/2024 3:26:23 PM.021] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [4/5/2024 3:26:23 PM.021] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [4/5/2024 3:26:23 PM.022] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [4/5/2024 3:26:23 PM.022] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [4/5/2024 3:26:23 PM.022] LSPD First Response: ApartmentManager initialized [4/5/2024 3:26:23 PM.024] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [4/5/2024 3:26:23 PM.025] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [4/5/2024 3:26:23 PM.026] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [4/5/2024 3:26:23 PM.081] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [4/5/2024 3:26:23 PM.089] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [4/5/2024 3:26:23 PM.093] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Interaction Menu [4/5/2024 3:26:23 PM.094] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [4/5/2024 3:26:23 PM.095] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Police Radio [4/5/2024 3:26:23 PM.101] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [4/5/2024 3:26:23 PM.103] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Vehicle Options [4/5/2024 3:26:23 PM.106] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [4/5/2024 3:26:23 PM.107] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Inventory [4/5/2024 3:26:23 PM.108] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [4/5/2024 3:26:23 PM.109] LSPD First Response: [TRACE] Set title to Kenneth Parkinson for Settings [4/5/2024 3:26:23 PM.112] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [4/5/2024 3:26:28 PM.118] LSPD First Response: [TRACE] Thread CopManager #1 initialized [4/5/2024 3:26:28 PM.119] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [4/5/2024 3:26:28 PM.119] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [4/5/2024 3:26:28 PM.119] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [4/5/2024 3:26:28 PM.121] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [4/5/2024 3:26:28 PM.140] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:26:28 PM.276] LSPD First Response: [TRACE] Charles Anthony (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:26:28 PM.277] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:26:28 PM.278] LSPD First Response: [TRACE] Cord Santos (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:26:28 PM.299] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [4/5/2024 3:26:28 PM.301] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [4/5/2024 3:26:28 PM.301] LSPD First Response: [TRACE] Saved apt: Hillcrest2874 [4/5/2024 3:26:28 PM.307] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [4/5/2024 3:26:28 PM.308] LSPD First Response: [TRACE] Thread Marker #1 initialized [4/5/2024 3:26:28 PM.343] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [4/5/2024 3:26:28 PM.343] LSPD First Response: [TRACE] Thread Marker #2 initialized [4/5/2024 3:26:28 PM.343] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [4/5/2024 3:26:28 PM.343] LSPD First Response: [TRACE] Thread Marker #3 initialized [4/5/2024 3:26:28 PM.343] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [4/5/2024 3:26:28 PM.346] LSPD First Response: [TRACE] Thread Marker #4 initialized [4/5/2024 3:26:28 PM.346] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [4/5/2024 3:26:28 PM.354] LSPD First Response: [TRACE] Requested Audio [4/5/2024 3:26:28 PM.371] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [4/5/2024 3:26:28 PM.773] LSPD First Response: [INFO] Connecting to LSPDFR Sync [4/5/2024 3:26:28 PM.995] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:28 PM.995] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:28 PM.995] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Vinewood Police Station [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] La Mesa Police Station [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Rockford Hills Police Station [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Vespucci Police Station [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Downtown Police Station [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [4/5/2024 3:26:29 PM.009] LSPD First Response: [INFO] Davis Sheriff Station [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Sandy Shores Sheriff Station [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Paleto Bay Sheriff Station [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Beaver Bush Ranger Station [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Bolingbroke Penitentiary [4/5/2024 3:26:29 PM.010] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [4/5/2024 3:26:29 PM.016] LSPD First Response: [TRACE] Auto started component Debug #1 [4/5/2024 3:26:29 PM.016] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [4/5/2024 3:26:29 PM.016] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [4/5/2024 3:26:29 PM.016] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [4/5/2024 3:26:29 PM.017] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [4/5/2024 3:26:29 PM.017] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [4/5/2024 3:26:29 PM.017] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [4/5/2024 3:26:29 PM.017] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [4/5/2024 3:26:29 PM.018] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [4/5/2024 3:26:29 PM.018] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [4/5/2024 3:26:29 PM.018] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [4/5/2024 3:26:29 PM.019] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [4/5/2024 3:26:29 PM.019] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [4/5/2024 3:26:29 PM.020] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [4/5/2024 3:26:29 PM.044] LSPD First Response: [TRACE] Preloading node data [4/5/2024 3:26:29 PM.204] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [4/5/2024 3:26:29 PM.205] LSPD First Response: [TRACE] Checking for updates... [4/5/2024 3:26:29 PM.208] LSPD First Response: [TRACE] Terminal server version: 0.2 [4/5/2024 3:26:29 PM.208] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 540cc58c-538f-4b88-baa5-2960b00aecaa. Enhanced features available. [4/5/2024 3:26:29 PM.223] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [4/5/2024 3:26:29 PM.224] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [4/5/2024 3:26:29 PM.224] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [4/5/2024 3:26:29 PM.302] LSPD First Response: [TRACE] This version seems up to date. [4/5/2024 3:26:29 PM.302] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [4/5/2024 3:26:30 PM.312] LSPD First Response: [TRACE] Building pathfinding data. Island: False [4/5/2024 3:26:33 PM.168] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 3:26:33 PM.168] LSPD First Response: [TRACE] Preloading node data [4/5/2024 3:26:33 PM.168] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 3:26:33 PM.169] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [4/5/2024 3:26:33 PM.170] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [4/5/2024 3:26:33 PM.171] LSPD First Response: [TRACE] Disabling ambient game police chases [4/5/2024 3:26:33 PM.176] LSPD First Response: [TRACE] Disabled ambient game police chases [4/5/2024 3:26:33 PM.176] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [4/5/2024 3:26:33 PM.183] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [4/5/2024 3:26:33 PM.184] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [4/5/2024 3:26:33 PM.184] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [4/5/2024 3:26:34 PM.842] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [4/5/2024 3:26:34 PM.842] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [4/5/2024 3:26:34 PM.865] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [4/5/2024 3:26:34 PM.866] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [4/5/2024 3:26:34 PM.866] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [4/5/2024 3:26:34 PM.866] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [4/5/2024 3:26:34 PM.866] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [4/5/2024 3:26:34 PM.866] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [4/5/2024 3:26:34 PM.869] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [4/5/2024 3:26:34 PM.873] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [4/5/2024 3:26:34 PM.873] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [4/5/2024 3:26:34 PM.873] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [4/5/2024 3:26:34 PM.874] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [4/5/2024 3:26:34 PM.881] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [4/5/2024 3:26:34 PM.884] LSPD First Response: [TRACE] Thread Marker #5 initialized [4/5/2024 3:26:34 PM.884] LSPD First Response: [TRACE] Thread Debug #1 initialized [4/5/2024 3:26:34 PM.886] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [4/5/2024 3:26:34 PM.887] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [4/5/2024 3:26:34 PM.896] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [4/5/2024 3:26:34 PM.900] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [4/5/2024 3:26:34 PM.902] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [4/5/2024 3:26:41 PM.403] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:26:41 PM.403] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:26:41 PM.514] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:26:41 PM.515] LSPD First Response: [TRACE] Created police5 at X:184.5484 Y:154.9926 Z:103.7806 [4/5/2024 3:26:41 PM.515] LSPD First Response: [TRACE] Forced DLC Livery: 3 [4/5/2024 3:26:41 PM.532] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:26:41 PM.538] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:26:41 PM.575] LSPD First Response: [TRACE] Cached 1327 decorators for index 4 [4/5/2024 3:26:41 PM.602] LSPD First Response: [TRACE] Cara Morgan (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:26:41 PM.621] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:26:41 PM.622] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:26:41 PM.624] LSPD First Response: [TRACE] Jasmine Roach (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:26:41 PM.641] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:26:51 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:51 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 3:26:51 PM.281] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/5/2024 3:26:51 PM.296] LSPD First Response: [TRACE] Setting player to lspd from last agency [4/5/2024 3:26:51 PM.318] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:26:51 PM.321] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 3:26:51 PM.322] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:26:51 PM.328] LSPD First Response: [TRACE] Setting player skin from last skin [4/5/2024 3:26:51 PM.334] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 3:26:51 PM.349] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [4/5/2024 3:26:51 PM.513] LSPD First Response: [TRACE] Player went on duty. [4/5/2024 3:26:51 PM.525] LSPD First Response: Folder is D:\STEAM\steamapps\common\Grand Theft Auto V\plugins\lspdfr [4/5/2024 3:26:51 PM.535] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:26:51 PM.552] LSPD First Response: MCCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:26:51 PM.563] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:26:51 PM.574] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [4/5/2024 3:26:51 PM.606] LSPD First Response: Creating plugin: MCCallouts.Main [4/5/2024 3:26:51 PM.622] LSPD First Response: Creating plugin: SuperCallouts.Main [4/5/2024 3:26:51 PM.624] LSPD First Response: [MCCallouts]: Plugin 1.0.0.0 by yasd2 has been initialised. [4/5/2024 3:26:51 PM.624] LSPD First Response: [MCCallouts]: Go on duty to fully load MCCallouts [4/5/2024 3:26:51 PM.630] SuperCallouts: Loading config. [4/5/2024 3:26:51 PM.635] SuperCallouts: Config loaded. [4/5/2024 3:26:51 PM.635] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [4/5/2024 3:26:51 PM.635] SuperCallouts: ====================================================== [4/5/2024 3:26:51 PM.635] SuperCallouts: Dependencies Found: [4/5/2024 3:26:51 PM.635] SuperCallouts: PyroCommon, Version: 1.3.0.0 [4/5/2024 3:26:51 PM.635] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [4/5/2024 3:26:51 PM.635] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [4/5/2024 3:26:51 PM.635] SuperCallouts: ====================================================== [4/5/2024 3:26:51 PM.636] LSPD First Response: We have 3 callouts registered [4/5/2024 3:26:51 PM.636] LSPD First Response: CalloutManager initialized [4/5/2024 3:26:51 PM.637] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [4/5/2024 3:26:51 PM.644] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 3:26:51 PM.645] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 3:26:51 PM.651] LSPD First Response: [INFO] Model preloading enabled [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading POLICET [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading SHERIFF2 [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading POLICE4 [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading POLICEB [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading FBI2 [4/5/2024 3:26:51 PM.651] LSPD First Response: [TRACE] Preloading POLICEOLD1 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading POLICEOLD2 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading BUZZARD [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading POLMAV [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading FROGGER2 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading AMBULANCE [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading FIRETRUK [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading asset 1B06D571 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading asset 1D073A89 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading asset 60EC506 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading asset 678B81B1 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [4/5/2024 3:26:51 PM.652] LSPD First Response: [TRACE] Preloading asset 83BF0278 [4/5/2024 3:26:51 PM.659] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [4/5/2024 3:26:51 PM.660] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [4/5/2024 3:26:51 PM.661] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [4/5/2024 3:26:51 PM.661] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [4/5/2024 3:26:51 PM.674] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [4/5/2024 3:26:51 PM.674] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [4/5/2024 3:26:51 PM.674] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [4/5/2024 3:26:51 PM.674] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [4/5/2024 3:26:51 PM.678] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [4/5/2024 3:26:51 PM.679] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [4/5/2024 3:26:51 PM.680] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [4/5/2024 3:26:51 PM.682] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [4/5/2024 3:26:51 PM.682] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [4/5/2024 3:26:51 PM.683] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [4/5/2024 3:26:51 PM.687] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [4/5/2024 3:26:51 PM.696] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 3:26:51 PM.696] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [4/5/2024 3:26:51 PM.696] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 3:26:51 PM.696] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = None [4/5/2024 3:26:51 PM.696] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = None [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = None [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] FastLockKey = None [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] StrongLockKey = None [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] AutoLockKey = None [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] PosX = 708 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] PosY = 850 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] Scale = 80 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] BlipLock = True [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 75 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] Range = 200 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] UseMetric = False [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] Volume = 3 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] Voice = True [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [4/5/2024 3:26:51 PM.697] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 3:26:51 PM.725] LSPD First Response: Deserialized Julie Shock [4/5/2024 3:26:51 PM.735] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [4/5/2024 3:26:51 PM.754] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:26:51 PM.754] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:26:51 PM.754] LSPD First Response: [MCCallouts]: Requirements Check: [4/5/2024 3:26:51 PM.756] LSPD First Response: [MCCallouts]: RageNativeUI: 1.9.2.0 [4/5/2024 3:26:51 PM.756] LSPD First Response: [MCCallouts]: Audio files installed [4/5/2024 3:26:51 PM.756] LSPD First Response: [MCCallouts]: MCCallouts.ini exists [4/5/2024 3:26:51 PM.756] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:26:51 PM.756] LSPD First Response: [MCCallouts]: ----------------------------- [4/5/2024 3:26:51 PM.772] LSPD First Response: Deserialized Alex Hall [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.Kidnapping [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder2 [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.WantedSuspectLocated [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.Shooting [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.FastPursuit [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.IntoxicatedIndividual [4/5/2024 3:26:51 PM.808] LSPD First Response: Registering callout MCCallouts.Callouts.PersonWithFirearm [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: ------------------------------- [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: [General] [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: Language -> en-US [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: GermanQWERTZKeyboard -> False [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: [Keybinds] [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: PrimaryKey -> Y [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: MCMenuKey -> F6 [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: [Callouts] [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: Kidnapping -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: Shooting -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: SolveMurder -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: SolveMurder2 -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: WantedSuspectLocated -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: FastPursuit -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: IntoxicatedIndividual -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: PersonWithFirearm -> True [4/5/2024 3:26:51 PM.810] LSPD First Response: [MCCallouts]: ------------------------------- [4/5/2024 3:26:51 PM.817] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [4/5/2024 3:26:51 PM.817] SuperCallouts: HotPursuit Enabled [4/5/2024 3:26:51 PM.817] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [4/5/2024 3:26:51 PM.817] SuperCallouts: Robbery Enabled [4/5/2024 3:26:51 PM.817] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [4/5/2024 3:26:51 PM.817] SuperCallouts: CarAccidents Enabled [4/5/2024 3:26:51 PM.817] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [4/5/2024 3:26:51 PM.817] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [4/5/2024 3:26:51 PM.817] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [4/5/2024 3:26:51 PM.817] SuperCallouts: AngryAnimals Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [4/5/2024 3:26:51 PM.818] SuperCallouts: Kidnapping Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [4/5/2024 3:26:51 PM.818] SuperCallouts: TruckCrash Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [4/5/2024 3:26:51 PM.818] SuperCallouts: PrisonTransport Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [4/5/2024 3:26:51 PM.818] SuperCallouts: Hit and Run Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [4/5/2024 3:26:51 PM.818] SuperCallouts: Stolen police vehicle Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [4/5/2024 3:26:51 PM.818] SuperCallouts: Stolen dump truck Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [4/5/2024 3:26:51 PM.818] SuperCallouts: AmbulanceEscort Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [4/5/2024 3:26:51 PM.818] SuperCallouts: Aliens Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [4/5/2024 3:26:51 PM.818] SuperCallouts: Open Carry Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [4/5/2024 3:26:51 PM.818] SuperCallouts: Fire Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [4/5/2024 3:26:51 PM.818] SuperCallouts: OfficerShootout Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [4/5/2024 3:26:51 PM.818] SuperCallouts: Suspicious Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [4/5/2024 3:26:51 PM.818] SuperCallouts: Manhunt Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [4/5/2024 3:26:51 PM.818] SuperCallouts: Impersonator Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [4/5/2024 3:26:51 PM.818] SuperCallouts: ToiletPaperBandit Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [4/5/2024 3:26:51 PM.818] SuperCallouts: Blocking Traffic Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [4/5/2024 3:26:51 PM.818] SuperCallouts: Illegal Parking Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [4/5/2024 3:26:51 PM.818] SuperCallouts: Knife Attack Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [4/5/2024 3:26:51 PM.818] SuperCallouts: Dead Body Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [4/5/2024 3:26:51 PM.818] SuperCallouts: FakeCall Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [4/5/2024 3:26:51 PM.818] SuperCallouts: Trespassing Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [4/5/2024 3:26:51 PM.818] SuperCallouts: Vandalizing Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [4/5/2024 3:26:51 PM.818] SuperCallouts: InjuredCop Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [4/5/2024 3:26:51 PM.818] SuperCallouts: IndecentExposure Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [4/5/2024 3:26:51 PM.818] SuperCallouts: PrisonBreak Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [4/5/2024 3:26:51 PM.818] SuperCallouts: Mafia1 Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [4/5/2024 3:26:51 PM.818] SuperCallouts: Mafia2 Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [4/5/2024 3:26:51 PM.818] SuperCallouts: Mafia3 Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [4/5/2024 3:26:51 PM.818] SuperCallouts: Mafia4 Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [4/5/2024 3:26:51 PM.818] SuperCallouts: LostMC Enabled [4/5/2024 3:26:51 PM.818] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [4/5/2024 3:26:51 PM.818] SuperCallouts: LSGTF Enabled [4/5/2024 3:26:51 PM.829] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [4/5/2024 3:26:51 PM.830] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [4/5/2024 3:26:51 PM.830] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [4/5/2024 3:26:51 PM.830] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [4/5/2024 3:26:51 PM.835] LSPD First Response: [TRACE] Thread Ambient #1 initialized [4/5/2024 3:26:51 PM.845] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [4/5/2024 3:26:51 PM.848] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [4/5/2024 3:26:51 PM.853] LSPD First Response: [TRACE] Has taken study survey: False [4/5/2024 3:26:51 PM.853] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [4/5/2024 3:26:51 PM.860] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [4/5/2024 3:26:51 PM.862] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [4/5/2024 3:26:51 PM.868] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [4/5/2024 3:26:51 PM.868] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [4/5/2024 3:26:51 PM.869] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [4/5/2024 3:26:51 PM.870] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [4/5/2024 3:26:51 PM.871] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [4/5/2024 3:26:51 PM.872] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [4/5/2024 3:26:52 PM.459] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-| [4/5/2024 3:26:52 PM.459] LSPD First Response: [MCCallouts]: Latest version of MCCallouts c; [4/5/2024 3:26:52 PM.459] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-| [4/5/2024 3:26:52 PM.477] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [4/5/2024 3:26:57 PM.466] SuperCallouts: Version is up to date! [4/5/2024 3:27:13 PM.940] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:27:13 PM.940] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:27:13 PM.963] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:27:13 PM.964] LSPD First Response: [TRACE] Created police5 at X:481.0353 Y:271.5406 Z:103.7228 [4/5/2024 3:27:13 PM.964] LSPD First Response: [TRACE] Forced DLC Livery: 2 [4/5/2024 3:27:13 PM.964] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:27:17 PM.255] LSPD First Response: [-MCMenu-]: Rifle was given to player. [4/5/2024 3:27:17 PM.263] LSPD First Response: [-MCMenu-]: Rifle-Attachments: Flashlight, Grip, ArmourPiercingRounds, HolographicSight, TacticalMuzzleBrake, ExtendedClip [4/5/2024 3:27:18 PM.942] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:27:18 PM.942] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:27:18 PM.959] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:27:18 PM.959] LSPD First Response: [TRACE] Created police at X:340.2157 Y:92.79105 Z:100.4607 [4/5/2024 3:27:18 PM.976] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:27:18 PM.977] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:27:18 PM.978] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:18 PM.978] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:18 PM.981] LSPD First Response: [TRACE] Belinda Rose (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:27:18 PM.997] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:27:18 PM.998] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:27:18 PM.999] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:18 PM.999] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:19 PM.000] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:27:19 PM.016] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/5/2024 3:27:19 PM.068] LSPD First Response: [-MCMenu-]: Player was healed & armoured up. [4/5/2024 3:27:22 PM.283] LSPD First Response: [MCCallouts]: User requested a |random| MCCallout from MCMenu [4/5/2024 3:27:22 PM.285] LSPD First Response: Creating PersonWithFirearm from MCCallouts.Callouts.PersonWithFirearm, MCCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:27:22 PM.293] LSPD First Response: [TRACE] Callout created: #1 [4/5/2024 3:27:22 PM.303] LSPD First Response: GetAudioFileForAction: No file found for: STREET_瑗跨彮鐗欏ぇ琛? [4/5/2024 3:27:22 PM.304] LSPD First Response: [MCCallouts]: MC.PersonWithFirearm is prepared. [4/5/2024 3:27:27 PM.817] LSPD First Response: [MCCallouts]: MC.PersonWithFirearm has been accepted with OutcomeChoice of 0 [4/5/2024 3:27:27 PM.817] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 3:27:27 PM.819] LSPD First Response: [TRACE] User accepted callout [4/5/2024 3:27:43 PM.994] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:27:43 PM.994] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:27:44 PM.013] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:27:44 PM.013] LSPD First Response: [TRACE] Created police2 at X:163.2639 Y:208.1815 Z:106.9876 [4/5/2024 3:27:44 PM.031] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:27:44 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:27:44 PM.036] LSPD First Response: [TRACE] Demarcus Mckenzie (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:27:44 PM.055] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:27:44 PM.056] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:27:44 PM.058] LSPD First Response: [TRACE] James Caddy (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:27:44 PM.077] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 3:27:54 PM.008] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:27:54 PM.008] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:27:54 PM.024] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:27:54 PM.024] LSPD First Response: [TRACE] Created police3 at X:-94.7075 Y:246.9205 Z:99.74185 [4/5/2024 3:27:54 PM.043] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:27:54 PM.044] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:27:54 PM.045] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:54 PM.045] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:54 PM.046] LSPD First Response: [TRACE] George Daniel (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:27:54 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:27:54 PM.062] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:27:54 PM.063] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:54 PM.063] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:27:54 PM.064] LSPD First Response: [TRACE] Adam Polar (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:27:54 PM.081] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/5/2024 3:28:19 PM.046] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:28:19 PM.046] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:28:19 PM.067] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:28:19 PM.067] LSPD First Response: [TRACE] Created police3 at X:-628.7229 Y:-5.9122 Z:42.222 [4/5/2024 3:28:19 PM.088] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:28:19 PM.089] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:28:19 PM.090] LSPD First Response: [TRACE] Devin McCord (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:28:19 PM.106] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:28:19 PM.107] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:28:19 PM.108] LSPD First Response: [TRACE] Otis Bentley (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:28:19 PM.124] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/5/2024 3:28:44 PM.904] LSPD First Response: [TRACE] Allowed civilian to shoot [4/5/2024 3:28:45 PM.122] LSPD First Response: [TRACE] Kenneth Parkinson (MP_M_FREEMODE_01) was damaged. [4/5/2024 3:28:45 PM.170] LSPD First Response: [TRACE] Jean Langlo (A_M_M_AFRIAMER_01) was damaged. [4/5/2024 3:28:45 PM.176] LSPD First Response: [TRACE] Ped damaged by player with StunGun at LeftClavicle. Could see player: True [4/5/2024 3:28:45 PM.811] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [4/5/2024 3:28:48 PM.203] LSPD First Response: [TRACE] Jean Langlo (A_M_M_AFRIAMER_01) was damaged. [4/5/2024 3:28:48 PM.204] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine1. Could see player: True [4/5/2024 3:28:50 PM.742] LSPD First Response: [TRACE] Jean Langlo (A_M_M_AFRIAMER_01) was damaged. [4/5/2024 3:28:50 PM.743] LSPD First Response: [TRACE] Ped damaged by player with StunGun at 0. Could see player: True [4/5/2024 3:28:53 PM.791] LSPD First Response: [TRACE] Jean Langlo (A_M_M_AFRIAMER_01) was damaged. [4/5/2024 3:28:53 PM.792] LSPD First Response: [TRACE] Ped damaged by player with StunGun at SpineRoot. Could see player: False [4/5/2024 3:28:57 PM.354] LSPD First Response: [TRACE] Jean Langlo (A_M_M_AFRIAMER_01) was damaged. [4/5/2024 3:28:57 PM.355] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: False [4/5/2024 3:28:58 PM.365] LSPD First Response: [TRACE] Jean Langlo killed by Kenneth Parkinson [4/5/2024 3:28:58 PM.366] LSPD First Response: [TRACE] Jean Langlo (A_M_M_AFRIAMER_01) was damaged. [4/5/2024 3:28:58 PM.367] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: False [4/5/2024 3:28:58 PM.367] LSPD First Response: [TRACE] Damage killed ped [4/5/2024 3:28:59 PM.315] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 3:28:59 PM.318] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [4/5/2024 3:28:59 PM.318] LSPD First Response: [TRACE] Instance cleaned ( #1) [4/5/2024 3:28:59 PM.321] LSPD First Response: [MCCallouts]: MC.PersonWithFirearm has now ended. [4/5/2024 3:28:59 PM.337] LSPD First Response: [TRACE] Launching new encounter for Alex Hall [4/5/2024 3:28:59 PM.348] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [4/5/2024 3:28:59 PM.632] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [4/5/2024 3:28:59 PM.633] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [4/5/2024 3:28:59 PM.633] LSPD First Response: [TRACE] Ped Marc Wright has become idle again [4/5/2024 3:29:06 PM.943] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_WEST_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [4/5/2024 3:29:06 PM.944] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [4/5/2024 3:29:06 PM.944] LSPD First Response: [TRACE] Preloading AMBULANCE [4/5/2024 3:29:06 PM.944] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [4/5/2024 3:29:07 PM.703] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [4/5/2024 3:29:07 PM.706] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [4/5/2024 3:29:08 PM.373] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_03.wav, looped: False [4/5/2024 3:29:08 PM.991] LSPD First Response: [TRACE] Dewan Watson (A_M_Y_STBLA_02) was damaged. [4/5/2024 3:29:09 PM.812] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False [4/5/2024 3:29:10 PM.882] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_WEST_VINEWOOD from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_WEST_VINEWOOD_01.wav, looped: False [4/5/2024 3:29:11 PM.914] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [4/5/2024 3:29:12 PM.384] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False [4/5/2024 3:29:12 PM.694] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [4/5/2024 3:29:14 PM.234] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [4/5/2024 3:29:17 PM.174] LSPD First Response: [TRACE] Using new link spawn [4/5/2024 3:29:17 PM.195] LSPD First Response: [TRACE] Preloading AMBULANCE [4/5/2024 3:29:17 PM.195] LSPD First Response: [TRACE] Created ambulance at X:-308.25 Y:125.25 Z:66.8125 [4/5/2024 3:29:17 PM.196] LSPD First Response: [TRACE] Forced Livery: 1 [4/5/2024 3:29:17 PM.196] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [4/5/2024 3:29:17 PM.196] LSPD First Response: [TRACE] New ped created s_m_m_paramedic_01 (PedType: 20), Agency: LSFD (lsfd) [4/5/2024 3:29:17 PM.197] LSPD First Response: [TRACE] Failed to find inventory for s_m_m_paramedic_01:generatedOutfit_12.generatedOutfit_12 [4/5/2024 3:29:17 PM.198] LSPD First Response: [TRACE] Assigned medic relationship and group. [4/5/2024 3:29:17 PM.200] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [4/5/2024 3:29:17 PM.200] LSPD First Response: [TRACE] New ped created s_m_m_paramedic_01 (PedType: 20), Agency: LSFD (lsfd) [4/5/2024 3:29:17 PM.200] LSPD First Response: [TRACE] Failed to find inventory for s_m_m_paramedic_01:generatedOutfit_12.generatedOutfit_12 [4/5/2024 3:29:17 PM.200] LSPD First Response: [TRACE] Assigned medic relationship and group. [4/5/2024 3:29:17 PM.233] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:29:17 PM.237] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:29:17 PM.367] LSPD First Response: [TRACE] Spawned suspect vehicle [4/5/2024 3:29:25 PM.675] LSPD First Response: [TRACE] Player is close, starting pursuit [4/5/2024 3:29:25 PM.678] LSPD First Response: [TRACE] Created new chase [4/5/2024 3:29:25 PM.682] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [4/5/2024 3:29:25 PM.705] LSPD First Response: [TRACE] Suspect added to chase [4/5/2024 3:29:25 PM.728] LSPD First Response: [TRACE] Starting chase [4/5/2024 3:29:25 PM.729] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [4/5/2024 3:29:25 PM.747] LSPD First Response: [TRACE] Found new close chase [4/5/2024 3:29:25 PM.777] LSPD First Response: [TRACE] Player now monitoring Alex Hall [4/5/2024 3:29:25 PM.809] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:29:26 PM.784] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:29:26 PM.845] LSPD First Response: [TRACE] Joining closest chase [4/5/2024 3:29:26 PM.849] LSPD First Response: [TRACE] Pursuit menu was reset. [4/5/2024 3:29:27 PM.023] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:29:27 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:29:27 PM.789] LSPD First Response: [TRACE] Visual regained event fired [4/5/2024 3:29:28 PM.917] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:29:30 PM.414] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:29:30 PM.414] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [4/5/2024 3:29:30 PM.416] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:29:30 PM.416] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:29:30 PM.432] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:29:30 PM.432] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [4/5/2024 3:29:30 PM.432] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:29:30 PM.432] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:29:30 PM.434] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:29:30 PM.435] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:29:30 PM.435] LSPD First Response: [TRACE] TaskMedicInvestigate created [4/5/2024 3:29:30 PM.454] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:29:30 PM.454] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:29:30 PM.454] LSPD First Response: [TRACE] TaskMedicInvestigate created [4/5/2024 3:29:30 PM.843] LSPD First Response: [TRACE] Visual lost event fired [4/5/2024 3:29:31 PM.459] LSPD First Response: [TRACE] Found target: A_M_M_AFRIAMER_01 [4/5/2024 3:29:31 PM.844] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:29:31 PM.844] LSPD First Response: [TRACE] Visual regained event fired [4/5/2024 3:29:33 PM.069] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist [4/5/2024 3:29:33 PM.072] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat. [4/5/2024 3:29:33 PM.073] LSPD First Response: [TRACE] InvestigateTask_Ended [4/5/2024 3:29:33 PM.073] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:29:33 PM.090] LSPD First Response: [TRACE] Enter vehicle: -1 [4/5/2024 3:29:34 PM.862] LSPD First Response: [TRACE] Visual lost event fired [4/5/2024 3:29:34 PM.984] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:29:38 PM.723] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:29:38 PM.723] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:29:42 PM.112] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:29:42 PM.865] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_REQUESTS_AIR_SUPPORT:CONJUNCTIVES/OVER:AREA_WEST_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [4/5/2024 3:29:42 PM.865] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [4/5/2024 3:29:42 PM.865] LSPD First Response: [TRACE] Preloading POLMAV [4/5/2024 3:29:42 PM.865] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [4/5/2024 3:29:43 PM.754] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [4/5/2024 3:29:43 PM.757] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False [4/5/2024 3:29:44 PM.284] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [4/5/2024 3:29:44 PM.285] LSPD First Response: [TRACE] InvestigateTask_Ended [4/5/2024 3:29:44 PM.285] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:29:44 PM.304] LSPD First Response: [TRACE] Enter vehicle: 0 [4/5/2024 3:29:44 PM.374] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_REQUESTS_AIR_SUPPORT from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_REQUESTS_AIR_SUPPORT_01.wav, looped: False [4/5/2024 3:29:46 PM.344] LSPD First Response: [TRACE] PlaySingleAction: Playing OVER from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\OVER_03.wav, looped: False [4/5/2024 3:29:47 PM.334] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_WEST_VINEWOOD from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_WEST_VINEWOOD_01.wav, looped: False [4/5/2024 3:29:48 PM.363] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [4/5/2024 3:29:49 PM.035] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:29:49 PM.039] LSPD First Response: [TRACE] Recently used nodes: 2 [4/5/2024 3:29:49 PM.050] LSPD First Response: [TRACE] Preloading POLMAV [4/5/2024 3:29:49 PM.050] LSPD First Response: [TRACE] Created polmav at X:-9 Y:-355.5 Z:161.125 [4/5/2024 3:29:49 PM.050] LSPD First Response: [TRACE] Forced Livery: 0 [4/5/2024 3:29:49 PM.050] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [4/5/2024 3:29:49 PM.051] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [4/5/2024 3:29:49 PM.051] LSPD First Response: [TRACE] Jake Linford (S_M_Y_PILOT_01) was set as a cop [4/5/2024 3:29:49 PM.052] LSPD First Response: [TRACE] Assigned air unit voices. [4/5/2024 3:29:49 PM.052] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_02 [4/5/2024 3:29:49 PM.053] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [4/5/2024 3:29:49 PM.053] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [4/5/2024 3:29:49 PM.054] LSPD First Response: [TRACE] Frank Mudbridge (S_M_Y_PILOT_01) was set as a cop [4/5/2024 3:29:49 PM.054] LSPD First Response: [TRACE] Assigned air unit voices. [4/5/2024 3:29:49 PM.073] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:49 PM.073] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:49 PM.099] LSPD First Response: [TRACE] Cop Frank Mudbridge reassigned to Alex Hall [4/5/2024 3:29:49 PM.101] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:49 PM.102] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:49 PM.102] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:49 PM.102] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:49 PM.102] LSPD First Response: [TRACE] Cop Jake Linford reassigned to Alex Hall [4/5/2024 3:29:49 PM.102] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:49 PM.102] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:49 PM.120] LSPD First Response: [TRACE] Frank Mudbridge now monitoring Alex Hall [4/5/2024 3:29:49 PM.120] LSPD First Response: [TRACE] Jake Linford now monitoring Alex Hall [4/5/2024 3:29:49 PM.122] LSPD First Response: [TRACE] Probing 0 cops [4/5/2024 3:29:49 PM.122] LSPD First Response: [TRACE] No eligible cop found [4/5/2024 3:29:49 PM.337] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [4/5/2024 3:29:49 PM.388] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:29:49 PM.431] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:29:49 PM.431] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:50 PM.206] LSPD First Response: [TRACE] Probing 0 cops [4/5/2024 3:29:50 PM.206] LSPD First Response: [TRACE] No eligible cop found [4/5/2024 3:29:50 PM.404] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:29:50 PM.777] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:29:50 PM.777] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:50 PM.966] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_WEST_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [4/5/2024 3:29:50 PM.966] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [4/5/2024 3:29:50 PM.966] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:29:50 PM.967] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:29:51 PM.303] LSPD First Response: [TRACE] Probing 0 cops [4/5/2024 3:29:51 PM.303] LSPD First Response: [TRACE] No eligible cop found [4/5/2024 3:29:51 PM.409] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:29:51 PM.409] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:29:51 PM.576] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:29:51 PM.576] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:29:51 PM.714] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [4/5/2024 3:29:51 PM.717] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_01.wav, looped: False [4/5/2024 3:29:51 PM.737] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:29:51 PM.737] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:51 PM.888] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:29:51 PM.888] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:52 PM.056] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:29:52 PM.056] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:52 PM.214] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:29:52 PM.214] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:52 PM.315] LSPD First Response: [TRACE] Probing 0 cops [4/5/2024 3:29:52 PM.315] LSPD First Response: [TRACE] No eligible cop found [4/5/2024 3:29:53 PM.044] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False [4/5/2024 3:29:53 PM.437] LSPD First Response: [TRACE] Probing 0 cops [4/5/2024 3:29:53 PM.437] LSPD First Response: [TRACE] No eligible cop found [4/5/2024 3:29:53 PM.592] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_04.wav, looped: False [4/5/2024 3:29:54 PM.404] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:29:54 PM.527] LSPD First Response: [TRACE] Probing 0 cops [4/5/2024 3:29:54 PM.527] LSPD First Response: [TRACE] No eligible cop found [4/5/2024 3:29:54 PM.794] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [4/5/2024 3:29:54 PM.983] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:29:55 PM.562] LSPD First Response: [TRACE] Probing 0 cops [4/5/2024 3:29:55 PM.562] LSPD First Response: [TRACE] No eligible cop found [4/5/2024 3:29:55 PM.604] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:29:55 PM.604] LSPD First Response: [TRACE] Recently used nodes: 3 [4/5/2024 3:29:55 PM.604] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:29:55 PM.604] LSPD First Response: [TRACE] Created police2 at X:586 Y:-76.25 Z:69.875 [4/5/2024 3:29:55 PM.605] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:55 PM.606] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:55 PM.607] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:55 PM.607] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:55 PM.608] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:55 PM.609] LSPD First Response: [TRACE] Mark Stacks (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:55 PM.617] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:55 PM.617] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:55 PM.617] LSPD First Response: [TRACE] Cop Mark Stacks reassigned to Alex Hall [4/5/2024 3:29:55 PM.617] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:55 PM.617] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:55 PM.618] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:55 PM.618] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:55 PM.618] LSPD First Response: [TRACE] Cop Leo Ramirez reassigned to Alex Hall [4/5/2024 3:29:55 PM.619] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:55 PM.619] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:55 PM.668] LSPD First Response: [TRACE] Mark Stacks now monitoring Alex Hall [4/5/2024 3:29:55 PM.668] LSPD First Response: [TRACE] Leo Ramirez now monitoring Alex Hall [4/5/2024 3:29:55 PM.885] LSPD First Response: [TRACE] Visual lost longer [4/5/2024 3:29:55 PM.905] LSPD First Response: [TRACE] Evaluating drive to last [4/5/2024 3:29:56 PM.117] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Changed to SearchInHelicopter [4/5/2024 3:29:56 PM.742] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_WEST_VINEWOOD from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_WEST_VINEWOOD_01.wav, looped: False [4/5/2024 3:29:57 PM.774] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [4/5/2024 3:29:57 PM.956] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system. [4/5/2024 3:29:57 PM.959] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:29:57 PM.959] LSPD First Response: [TRACE] Created polgauntlet at X:-163.75 Y:98.25 Z:69.5 [4/5/2024 3:29:57 PM.959] LSPD First Response: [TRACE] Forced DLC Livery: 13 [4/5/2024 3:29:58 PM.084] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:29:58 PM.085] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:58 PM.087] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:29:58 PM.088] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:58 PM.089] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:58 PM.092] LSPD First Response: [TRACE] Kush Wayne (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Cop Kush Wayne reassigned to Alex Hall [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:58 PM.099] LSPD First Response: [TRACE] Cop Alice West reassigned to Alex Hall [4/5/2024 3:29:58 PM.100] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:58 PM.100] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:58 PM.117] LSPD First Response: [TRACE] Kush Wayne now monitoring Alex Hall [4/5/2024 3:29:58 PM.117] LSPD First Response: [TRACE] Alice West now monitoring Alex Hall [4/5/2024 3:29:58 PM.214] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False [4/5/2024 3:29:58 PM.377] LSPD First Response: [TRACE] Evaluating drive to last [4/5/2024 3:29:58 PM.378] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system. [4/5/2024 3:29:58 PM.383] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:29:58 PM.383] LSPD First Response: [TRACE] Created police3 at X:39.75 Y:46.5 Z:71.40625 [4/5/2024 3:29:58 PM.383] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:58 PM.384] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:58 PM.386] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:58 PM.386] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03 [4/5/2024 3:29:58 PM.386] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:58 PM.387] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:58 PM.388] LSPD First Response: [TRACE] Howard Jackson (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Cop Howard Jackson reassigned to Alex Hall [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Cop Josh Cranston reassigned to Alex Hall [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:58 PM.391] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:58 PM.456] LSPD First Response: [TRACE] Howard Jackson now monitoring Alex Hall [4/5/2024 3:29:58 PM.456] LSPD First Response: [TRACE] Josh Cranston now monitoring Alex Hall [4/5/2024 3:29:58 PM.504] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False [4/5/2024 3:29:58 PM.667] LSPD First Response: [TRACE] Evaluating drive to last [4/5/2024 3:29:58 PM.704] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:29:58 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:29:59 PM.573] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [4/5/2024 3:29:59 PM.708] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [4/5/2024 3:29:59 PM.709] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [4/5/2024 3:29:59 PM.710] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:29:59 PM.710] LSPD First Response: [TRACE] Visual regained event fired [4/5/2024 3:29:59 PM.710] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:29:59 PM.710] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:29:59 PM.711] LSPD First Response: [TRACE] Recently used nodes: 4 [4/5/2024 3:29:59 PM.711] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:29:59 PM.711] LSPD First Response: [TRACE] Created police5 at X:608 Y:-66.75 Z:72.4375 [4/5/2024 3:29:59 PM.711] LSPD First Response: [TRACE] Forced DLC Livery: 17 [4/5/2024 3:29:59 PM.711] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:59 PM.712] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:59 PM.714] LSPD First Response: [TRACE] Nikolaj Nevlife (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:59 PM.714] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04 [4/5/2024 3:29:59 PM.714] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:59 PM.715] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:59 PM.717] LSPD First Response: [TRACE] Kared Miller (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:59 PM.720] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:59 PM.720] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:59 PM.720] LSPD First Response: [TRACE] Cop Kared Miller reassigned to Alex Hall [4/5/2024 3:29:59 PM.720] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:59 PM.720] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:59 PM.720] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:59 PM.720] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:59 PM.721] LSPD First Response: [TRACE] Cop Nikolaj Nevlife reassigned to Alex Hall [4/5/2024 3:29:59 PM.721] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:59 PM.721] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:59 PM.761] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Changed to ChaseInHelicopter [4/5/2024 3:29:59 PM.796] LSPD First Response: [TRACE] Kared Miller now monitoring Alex Hall [4/5/2024 3:29:59 PM.796] LSPD First Response: [TRACE] Nikolaj Nevlife now monitoring Alex Hall [4/5/2024 3:29:59 PM.976] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:29:59 PM.977] LSPD First Response: [TRACE] Recently used nodes: 5 [4/5/2024 3:29:59 PM.977] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:29:59 PM.977] LSPD First Response: [TRACE] Created polgauntlet at X:597.25 Y:-71.75 Z:71.15625 [4/5/2024 3:29:59 PM.977] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 3:29:59 PM.977] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:29:59 PM.978] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:59 PM.979] LSPD First Response: [TRACE] Bill Holloway (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:29:59 PM.980] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:29:59 PM.981] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:29:59 PM.982] LSPD First Response: [TRACE] Madeline Cole (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:29:59 PM.985] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:59 PM.985] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:59 PM.985] LSPD First Response: [TRACE] Cop Madeline Cole reassigned to Alex Hall [4/5/2024 3:29:59 PM.985] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:59 PM.985] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:29:59 PM.985] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:29:59 PM.985] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:29:59 PM.986] LSPD First Response: [TRACE] Cop Bill Holloway reassigned to Alex Hall [4/5/2024 3:29:59 PM.986] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:29:59 PM.986] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:00 PM.020] LSPD First Response: [TRACE] Madeline Cole now monitoring Alex Hall [4/5/2024 3:30:00 PM.020] LSPD First Response: [TRACE] Bill Holloway now monitoring Alex Hall [4/5/2024 3:30:00 PM.239] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:00 PM.240] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:30:00 PM.241] LSPD First Response: [TRACE] Recently used nodes: 6 [4/5/2024 3:30:00 PM.241] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:30:00 PM.242] LSPD First Response: [TRACE] Created police5 at X:624.75 Y:-58.75 Z:74.5625 [4/5/2024 3:30:00 PM.242] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 3:30:00 PM.242] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:30:00 PM.243] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:00 PM.245] LSPD First Response: [TRACE] Joseph Carravagio (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:30:00 PM.245] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01 [4/5/2024 3:30:00 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:30:00 PM.247] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:00 PM.248] LSPD First Response: [TRACE] Bosco Boscorelli (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Cop Bosco Boscorelli reassigned to Alex Hall [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Cop Joseph Carravagio reassigned to Alex Hall [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:00 PM.251] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:00 PM.252] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:30:00 PM.252] LSPD First Response: [TRACE] Recently used nodes: 7 [4/5/2024 3:30:00 PM.252] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:30:00 PM.252] LSPD First Response: [TRACE] Created polgauntlet at X:630.25 Y:-56 Z:75.25 [4/5/2024 3:30:00 PM.252] LSPD First Response: [TRACE] Forced DLC Livery: 1 [4/5/2024 3:30:00 PM.252] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:30:00 PM.253] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:00 PM.254] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:30:00 PM.254] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:30:00 PM.254] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:30:00 PM.255] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:30:00 PM.256] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:00 PM.257] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:30:00 PM.257] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:00 PM.257] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Cop Dylan Justice reassigned to Alex Hall [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Cop Kiera Kies reassigned to Alex Hall [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:00 PM.258] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:00 PM.278] LSPD First Response: [TRACE] Bosco Boscorelli now monitoring Alex Hall [4/5/2024 3:30:00 PM.278] LSPD First Response: [TRACE] Joseph Carravagio now monitoring Alex Hall [4/5/2024 3:30:00 PM.278] LSPD First Response: [TRACE] Dylan Justice now monitoring Alex Hall [4/5/2024 3:30:00 PM.278] LSPD First Response: [TRACE] Kiera Kies now monitoring Alex Hall [4/5/2024 3:30:00 PM.530] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:30:00 PM.531] LSPD First Response: [TRACE] Recently used nodes: 8 [4/5/2024 3:30:00 PM.531] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:30:00 PM.531] LSPD First Response: [TRACE] Created polgauntlet at X:634 Y:-53.75 Z:75.8125 [4/5/2024 3:30:00 PM.531] LSPD First Response: [TRACE] Forced DLC Livery: 1 [4/5/2024 3:30:00 PM.532] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:30:00 PM.532] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:00 PM.534] LSPD First Response: [TRACE] Molly Jones (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:30:00 PM.534] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:30:00 PM.535] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:00 PM.536] LSPD First Response: [TRACE] Chung Lee (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:30:00 PM.539] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:00 PM.539] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:00 PM.542] LSPD First Response: [TRACE] Cop Chung Lee reassigned to Alex Hall [4/5/2024 3:30:00 PM.542] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:00 PM.542] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:00 PM.543] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:00 PM.543] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:00 PM.543] LSPD First Response: [TRACE] Cop Molly Jones reassigned to Alex Hall [4/5/2024 3:30:00 PM.543] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:00 PM.543] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:00 PM.592] LSPD First Response: [TRACE] Chung Lee now monitoring Alex Hall [4/5/2024 3:30:00 PM.592] LSPD First Response: [TRACE] Molly Jones now monitoring Alex Hall [4/5/2024 3:30:00 PM.715] LSPD First Response: [TRACE] Visual lost event fired [4/5/2024 3:30:00 PM.977] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [4/5/2024 3:30:01 PM.069] LSPD First Response: [TRACE] Using new pursuit spawn [4/5/2024 3:30:01 PM.069] LSPD First Response: [TRACE] Recently used nodes: 9 [4/5/2024 3:30:01 PM.069] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:30:01 PM.070] LSPD First Response: [TRACE] Created police2 at X:637.5 Y:-51.5 Z:76.375 [4/5/2024 3:30:01 PM.070] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:30:01 PM.071] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:01 PM.072] LSPD First Response: [TRACE] Jason Ares (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:30:01 PM.072] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:30:01 PM.073] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:30:01 PM.075] LSPD First Response: [TRACE] Hannah Myles (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:30:01 PM.078] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:01 PM.078] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Cop Hannah Myles reassigned to Alex Hall [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Took ownership of cop for chase [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Cop Jason Ares reassigned to Alex Hall [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Cop added to chase [4/5/2024 3:30:01 PM.079] LSPD First Response: [TRACE] Added cop to existing chase [4/5/2024 3:30:01 PM.142] LSPD First Response: [TRACE] Hannah Myles now monitoring Alex Hall [4/5/2024 3:30:01 PM.142] LSPD First Response: [TRACE] Jason Ares now monitoring Alex Hall [4/5/2024 3:30:01 PM.256] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:01 PM.256] LSPD First Response: [TRACE] Visual regained event fired [4/5/2024 3:30:01 PM.256] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:01 PM.617] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:30:01 PM.888] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:01 PM.967] LSPD First Response: [TRACE] Josh Cranston (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:02 PM.026] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:02 PM.163] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:02 PM.263] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:02 PM.486] LSPD First Response: [TRACE] Howard Jackson (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:02 PM.674] LSPD First Response: [TRACE] Kush Wayne (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:03 PM.001] LSPD First Response: [TRACE] Howard Jackson (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:04 PM.046] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:30:04 PM.047] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 3:30:04 PM.049] LSPD First Response: [TRACE] Michael Leeroy (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:30:04 PM.049] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [4/5/2024 3:30:04 PM.052] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:30:04 PM.052] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 3:30:04 PM.054] LSPD First Response: [TRACE] Stacey Knee (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:30:04 PM.054] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [4/5/2024 3:30:04 PM.054] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:30:04 PM.054] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 3:30:04 PM.056] LSPD First Response: [TRACE] Callum Betty (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:30:04 PM.056] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient) [4/5/2024 3:30:04 PM.078] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:04 PM.179] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:04 PM.386] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:04 PM.391] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [4/5/2024 3:30:04 PM.391] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [4/5/2024 3:30:04 PM.393] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [4/5/2024 3:30:04 PM.721] LSPD First Response: [TRACE] Kush Wayne (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:06 PM.162] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:06 PM.236] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:06 PM.241] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:06 PM.245] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:06 PM.246] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:06 PM.246] LSPD First Response: [TRACE] Freeing cop: Kush Wayne [4/5/2024 3:30:06 PM.246] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:06 PM.246] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:06 PM.246] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:06 PM.246] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:06 PM.247] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:06 PM.247] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:06 PM.247] LSPD First Response: [TRACE] Freeing cop: Alice West [4/5/2024 3:30:06 PM.247] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:06 PM.247] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:06 PM.247] LSPD First Response: [TRACE] Ped Alice West has become idle again [4/5/2024 3:30:06 PM.248] LSPD First Response: [TRACE] Ped Kush Wayne has become idle again [4/5/2024 3:30:06 PM.269] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.269] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.434] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.435] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.435] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.435] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] Freeing cop: Howard Jackson [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:06 PM.559] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:06 PM.560] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:06 PM.560] LSPD First Response: [TRACE] Freeing cop: Josh Cranston [4/5/2024 3:30:06 PM.560] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:06 PM.560] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:06 PM.560] LSPD First Response: [TRACE] Ped Howard Jackson has become idle again [4/5/2024 3:30:06 PM.560] LSPD First Response: [TRACE] Ped Josh Cranston has become idle again [4/5/2024 3:30:06 PM.754] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.754] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.889] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:06 PM.889] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:06 PM.949] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:06 PM.949] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:07 PM.141] LSPD First Response: [TRACE] Howard Jackson (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:07 PM.254] LSPD First Response: [TRACE] Kush Wayne (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:07 PM.279] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.279] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.426] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.426] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.452] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.454] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.454] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.455] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.757] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.757] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.788] LSPD First Response: [TRACE] Thread Marker #6 initialized [4/5/2024 3:30:07 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:07 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:08 PM.698] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:30:08 PM.775] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:08 PM.919] LSPD First Response: [TRACE] Joseph Carravagio (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:09 PM.038] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:09 PM.040] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:09 PM.201] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:09 PM.202] LSPD First Response: [TRACE] Invoking PedGainedVisual [4/5/2024 3:30:09 PM.247] LSPD First Response: [TRACE] Molly Jones (MP_F_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:09 PM.294] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:09 PM.318] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:09 PM.431] LSPD First Response: [TRACE] Bosco Boscorelli (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:09 PM.431] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:09 PM.454] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:09 PM.741] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:09 PM.741] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:09 PM.759] LSPD First Response: [TRACE] Chung Lee (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:09 PM.760] LSPD First Response: [TRACE] Jason Ares (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:09 PM.781] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:09 PM.781] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:09 PM.848] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:10 PM.008] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:10 PM.137] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:10 PM.137] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:10 PM.216] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:10 PM.217] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:10 PM.278] LSPD First Response: [TRACE] Hannah Myles (MP_F_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:10 PM.844] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:10 PM.846] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:10 PM.940] LSPD First Response: [TRACE] Nikolaj Nevlife (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:11 PM.102] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:11 PM.104] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:11 PM.362] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:11 PM.462] LSPD First Response: [TRACE] Bosco Boscorelli (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:11 PM.544] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:11 PM.698] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [4/5/2024 3:30:11 PM.698] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [4/5/2024 3:30:11 PM.699] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [4/5/2024 3:30:11 PM.801] LSPD First Response: [TRACE] Chung Lee (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:11 PM.824] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:11 PM.825] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:11 PM.961] LSPD First Response: [TRACE] Kared Miller (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:12 PM.312] LSPD First Response: [TRACE] Hannah Myles (MP_F_FREEMODE_01) left combat. [4/5/2024 3:30:12 PM.352] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:12 PM.352] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:12 PM.523] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:12 PM.523] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:12 PM.524] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:12 PM.524] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:12 PM.944] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:12 PM.945] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:12 PM.989] LSPD First Response: [TRACE] Kared Miller (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:13 PM.208] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:13 PM.210] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:13 PM.477] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:13 PM.739] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:13 PM.964] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:14 PM.464] LSPD First Response: [TRACE] Mark Stacks (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:14 PM.856] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:14 PM.972] LSPD First Response: [TRACE] Mark Stacks (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:14 PM.972] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:15 PM.013] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:30:15 PM.051] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:15 PM.052] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:15 PM.319] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:15 PM.321] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:15 PM.595] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:16 PM.113] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:16 PM.388] LSPD First Response: [TRACE] Bill Holloway (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:16 PM.897] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:16 PM.898] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:16 PM.898] LSPD First Response: [TRACE] Madeline Cole (MP_F_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:17 PM.148] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:17 PM.150] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:17 PM.412] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:17 PM.413] LSPD First Response: [TRACE] Madeline Cole (MP_F_FREEMODE_01) left combat. [4/5/2024 3:30:17 PM.414] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:17 PM.557] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:17 PM.685] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:17 PM.946] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:18 PM.054] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:18 PM.218] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:18 PM.571] LSPD First Response: [TRACE] Mark Stacks (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:19 PM.088] LSPD First Response: [TRACE] Mark Stacks (MP_M_FREEMODE_01) left combat. [4/5/2024 3:30:19 PM.244] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:19 PM.246] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:19 PM.509] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:19 PM.511] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:19 PM.777] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:19 PM.891] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:20 PM.035] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:20 PM.310] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:21 PM.338] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:21 PM.340] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:21 PM.614] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:21 PM.616] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:21 PM.893] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:22 PM.177] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [4/5/2024 3:30:22 PM.177] at INciLQffRqbdMBinfgdDHFOSNCIcb.IoULSeUtjvLtmPkHEMrVKpWfuYJr(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739 [4/5/2024 3:30:22 PM.177] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1569 [4/5/2024 3:30:22 PM.177] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [4/5/2024 3:30:22 PM.177] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:23 PM.473] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:23 PM.475] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:23 PM.749] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:23 PM.750] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:24 PM.006] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:24 PM.035] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [4/5/2024 3:30:24 PM.035] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [4/5/2024 3:30:24 PM.035] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient) [4/5/2024 3:30:24 PM.036] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [4/5/2024 3:30:24 PM.036] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [4/5/2024 3:30:24 PM.066] LSPD First Response: [TRACE] Ped Michael Leeroy has become idle again [4/5/2024 3:30:24 PM.066] LSPD First Response: [TRACE] Ped Stacey Knee has become idle again [4/5/2024 3:30:24 PM.066] LSPD First Response: [TRACE] Ped Callum Betty has become idle again [4/5/2024 3:30:24 PM.267] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:24 PM.534] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:24 PM.908] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:25 PM.583] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:25 PM.584] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:25 PM.663] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:25 PM.663] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:25 PM.860] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:25 PM.862] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:26 PM.136] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:26 PM.404] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:26 PM.675] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:27 PM.721] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:27 PM.723] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:27 PM.974] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:27 PM.976] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:28 PM.249] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:28 PM.522] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:28 PM.784] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:29 PM.210] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:30:29 PM.838] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:29 PM.840] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:29 PM.928] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:30 PM.113] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:30 PM.115] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:30 PM.385] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:30 PM.663] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:30 PM.914] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:31 PM.946] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:31 PM.947] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:32 PM.203] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:32 PM.205] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:32 PM.463] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:32 PM.735] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:33 PM.004] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:34 PM.075] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:34 PM.077] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:34 PM.334] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:34 PM.337] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:34 PM.583] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:34 PM.860] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:34 PM.938] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:35 PM.132] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:35 PM.671] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:35 PM.794] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:35 PM.794] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:36 PM.168] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:36 PM.200] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:36 PM.202] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:36 PM.451] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:36 PM.453] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:36 PM.632] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:30:36 PM.723] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:36 PM.806] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:36 PM.991] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:37 PM.266] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:38 PM.323] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:38 PM.325] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:38 PM.587] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:38 PM.592] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:38 PM.851] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:39 PM.113] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:39 PM.374] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:39 PM.943] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:40 PM.410] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:40 PM.412] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:40 PM.684] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:40 PM.686] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:40 PM.962] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:41 PM.224] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:41 PM.226] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:41 PM.227] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:41 PM.484] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:42 PM.517] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:42 PM.520] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:42 PM.780] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:42 PM.782] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:43 PM.039] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:43 PM.303] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:43 PM.576] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:44 PM.624] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:44 PM.626] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:44 PM.841] LSPD First Response: [TRACE] Aborting MedicRespondBackup: EnterVehicle timed out [4/5/2024 3:30:44 PM.841] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:30:44 PM.904] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:44 PM.906] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:44 PM.962] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:45 PM.178] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:45 PM.433] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:45 PM.489] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:30:45 PM.690] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:46 PM.730] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:46 PM.732] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:46 PM.982] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:46 PM.984] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:47 PM.252] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:47 PM.523] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:47 PM.578] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:47 PM.578] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:47 PM.800] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:48 PM.856] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:48 PM.858] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:49 PM.123] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:49 PM.124] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:49 PM.375] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:49 PM.635] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:49 PM.894] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:49 PM.994] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:50 PM.941] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:50 PM.943] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:51 PM.208] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:51 PM.210] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:51 PM.477] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:51 PM.608] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:51 PM.608] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:51 PM.748] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:52 PM.015] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:53 PM.075] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:53 PM.077] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:53 PM.340] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:53 PM.341] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:53 PM.545] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:30:53 PM.606] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:53 PM.871] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:54 PM.124] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:54 PM.582] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:54 PM.582] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:30:55 PM.013] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:30:55 PM.215] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:55 PM.217] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:55 PM.497] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:55 PM.500] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:55 PM.757] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:56 PM.022] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:56 PM.277] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:57 PM.358] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:57 PM.360] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Freeing cop: Bosco Boscorelli [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Freeing cop: Joseph Carravagio [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:57 PM.490] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:57 PM.491] LSPD First Response: [TRACE] Ped Bosco Boscorelli has become idle again [4/5/2024 3:30:57 PM.491] LSPD First Response: [TRACE] Ped Joseph Carravagio has become idle again [4/5/2024 3:30:57 PM.619] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:57 PM.620] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:57 PM.778] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [4/5/2024 3:30:57 PM.804] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:57 PM.804] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Freeing cop: Dylan Justice [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Freeing cop: Kiera Kies [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:57 PM.805] LSPD First Response: [TRACE] Ped Dylan Justice has become idle again [4/5/2024 3:30:57 PM.806] LSPD First Response: [TRACE] Ped Kiera Kies has become idle again [4/5/2024 3:30:57 PM.884] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Freeing cop: Chung Lee [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Freeing cop: Molly Jones [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:58 PM.135] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:58 PM.136] LSPD First Response: [TRACE] Ped Chung Lee has become idle again [4/5/2024 3:30:58 PM.136] LSPD First Response: [TRACE] Ped Molly Jones has become idle again [4/5/2024 3:30:58 PM.138] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:58 PM.217] LSPD First Response: [TRACE] Bosco Boscorelli (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:58 PM.272] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:58 PM.272] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Freeing cop: Hannah Myles [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Freeing far cop [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Freeing cop: Jason Ares [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:30:58 PM.353] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:30:58 PM.354] LSPD First Response: [TRACE] Ped Jason Ares has become idle again [4/5/2024 3:30:58 PM.354] LSPD First Response: [TRACE] Ped Hannah Myles has become idle again [4/5/2024 3:30:58 PM.406] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:30:58 PM.539] LSPD First Response: [TRACE] Dylan Justice (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:58 PM.539] LSPD First Response: [TRACE] Chung Lee (MP_M_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:58 PM.594] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:58 PM.594] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:59 PM.060] LSPD First Response: [TRACE] Hannah Myles (MP_F_FREEMODE_01) entered combat with target: Alex Hall (G_M_Y_KOREAN_01) [4/5/2024 3:30:59 PM.119] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:59 PM.120] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:30:59 PM.477] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:00 PM.028] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:31:00 PM.246] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:00 PM.287] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:31:00 PM.506] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:00 PM.506] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:00 PM.506] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:01 PM.556] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:01 PM.698] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:31:01 PM.699] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [4/5/2024 3:31:02 PM.348] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:02 PM.616] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:03 PM.665] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:04 PM.465] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:04 PM.736] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:05 PM.034] LSPD First Response: [TRACE] Using Heli Cheat [4/5/2024 3:31:05 PM.808] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:05 PM.978] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [4/5/2024 3:31:05 PM.978] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [4/5/2024 3:31:05 PM.978] LSPD First Response: [TRACE] Ped Jennifer Lewis has become idle again [4/5/2024 3:31:05 PM.979] LSPD First Response: [TRACE] Alex Hall (G_M_Y_KOREAN_01) was damaged. [4/5/2024 3:31:05 PM.981] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine3. Could see player: False [4/5/2024 3:31:06 PM.611] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:06 PM.869] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:07 PM.227] LSPD First Response: [TRACE] Extended route by 20 [4/5/2024 3:31:07 PM.913] LSPD First Response: [TRACE] Reapplied [4/5/2024 3:31:07 PM.998] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Ending chase [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Freeing cop: Frank Mudbridge [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Freeing cop: Jake Linford [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.008] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Freeing cop: Mark Stacks [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Freeing cop: Leo Ramirez [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Freeing cop: Kared Miller [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Freeing cop: Nikolaj Nevlife [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Freeing cop: Madeline Cole [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removed ped chase strategy [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Freeing cop: Bill Holloway [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase [4/5/2024 3:31:08 PM.009] LSPD First Response: [TRACE] Cop freed [4/5/2024 3:31:08 PM.012] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [4/5/2024 3:31:08 PM.013] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [4/5/2024 3:31:08 PM.015] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [4/5/2024 3:31:08 PM.015] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [4/5/2024 3:31:08 PM.015] LSPD First Response: [TRACE] Visual lost event fired [4/5/2024 3:31:08 PM.016] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [4/5/2024 3:31:08 PM.016] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [4/5/2024 3:31:08 PM.016] LSPD First Response: [TRACE] ChaseHost: Lost control over Alex Hall [4/5/2024 3:31:08 PM.016] LSPD First Response: [TRACE] Suspect freed [4/5/2024 3:31:08 PM.017] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [4/5/2024 3:31:08 PM.017] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [4/5/2024 3:31:08 PM.017] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [4/5/2024 3:31:08 PM.017] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [4/5/2024 3:31:08 PM.026] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [4/5/2024 3:31:08 PM.026] at System.Environment.get_StackTrace() [4/5/2024 3:31:08 PM.026] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [4/5/2024 3:31:08 PM.026] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [4/5/2024 3:31:08 PM.026] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [4/5/2024 3:31:08 PM.026] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [4/5/2024 3:31:08 PM.026] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [4/5/2024 3:31:08 PM.026] at System.Action`1.Invoke(T obj) [4/5/2024 3:31:08 PM.026] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [4/5/2024 3:31:08 PM.026] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [4/5/2024 3:31:08 PM.026] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [4/5/2024 3:31:08 PM.026] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [4/5/2024 3:31:08 PM.026] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [4/5/2024 3:31:08 PM.026] at Rage.GameFiber.Main() [4/5/2024 3:31:08 PM.026] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/5/2024 3:31:08 PM.026] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/5/2024 3:31:08 PM.026] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [4/5/2024 3:31:08 PM.026] at System.Threading.ThreadHelper.ThreadStart() [4/5/2024 3:31:08 PM.026] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [4/5/2024 3:31:08 PM.028] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [4/5/2024 3:31:08 PM.028] LSPD First Response: [TRACE] StageOnFinished [4/5/2024 3:31:08 PM.028] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [4/5/2024 3:31:08 PM.029] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [4/5/2024 3:31:08 PM.029] LSPD First Response: [TRACE] Finishing crime Cold cases [4/5/2024 3:31:08 PM.030] LSPD First Response: [TRACE] Finishing all logic for Alex Hall [4/5/2024 3:31:08 PM.030] LSPD First Response: [TRACE] Crime finished [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Ped Kared Miller has become idle again [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Ped Nikolaj Nevlife has become idle again [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Ped Jake Linford has become idle again [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Ped Frank Mudbridge has become idle again [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Ped Mark Stacks has become idle again [4/5/2024 3:31:08 PM.031] LSPD First Response: [TRACE] Ped Madeline Cole has become idle again [4/5/2024 3:31:08 PM.032] LSPD First Response: [TRACE] Ped Alex Hall has become idle again [4/5/2024 3:31:08 PM.032] LSPD First Response: [TRACE] Ped Bill Holloway has become idle again [4/5/2024 3:31:08 PM.032] LSPD First Response: [TRACE] Ped Leo Ramirez has become idle again [4/5/2024 3:31:08 PM.048] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [4/5/2024 3:31:08 PM.049] LSPD First Response: [TRACE] Alex Hall (G_M_Y_KOREAN_01) was damaged. [4/5/2024 3:31:08 PM.050] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: False [4/5/2024 3:31:11 PM.519] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [4/5/2024 3:31:13 PM.531] LSPD First Response: [TRACE] Bill Holloway (MP_M_FREEMODE_01) left combat. [4/5/2024 3:31:16 PM.800] LSPD First Response: [TRACE] Nikolaj Nevlife (MP_M_FREEMODE_01) left combat. [4/5/2024 3:31:17 PM.820] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) left combat. [4/5/2024 3:31:30 PM.216] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [4/5/2024 3:31:30 PM.216] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [4/5/2024 3:31:30 PM.216] LSPD First Response: [TRACE] Ped Hannah Ettleman has become idle again [4/5/2024 3:31:31 PM.273] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:31 PM.273] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:32 PM.982] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_GRANDE_SENORA_DESERT:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [4/5/2024 3:31:32 PM.982] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [4/5/2024 3:31:32 PM.982] LSPD First Response: [TRACE] Preloading AMBULANCE [4/5/2024 3:31:32 PM.982] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:31:33 PM.723] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [4/5/2024 3:31:33 PM.727] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_01.wav, looped: False [4/5/2024 3:31:35 PM.023] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False [4/5/2024 3:31:35 PM.572] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_02.wav, looped: False [4/5/2024 3:31:36 PM.686] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:36 PM.686] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:37 PM.114] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False [4/5/2024 3:31:37 PM.762] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_GRANDE_SENORA_DESERT from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_GRANDE_SENORA_DESERT_01.wav, looped: False [4/5/2024 3:31:39 PM.134] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:31:39 PM.134] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:31:39 PM.213] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [4/5/2024 3:31:39 PM.317] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:31:39 PM.317] LSPD First Response: [TRACE] Created polgauntlet at X:1165.429 Y:1801.929 Z:75.16566 [4/5/2024 3:31:39 PM.318] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/5/2024 3:31:39 PM.350] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:31:39 PM.351] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:31:39 PM.351] LSPD First Response: [TRACE] Monica Matthewson (S_F_Y_SHERIFF_01) was set as a cop [4/5/2024 3:31:39 PM.385] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:31:40 PM.203] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False [4/5/2024 3:31:40 PM.723] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False [4/5/2024 3:31:41 PM.744] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [4/5/2024 3:31:48 PM.734] LSPD First Response: [TRACE] Using new link spawn [4/5/2024 3:31:48 PM.738] LSPD First Response: [TRACE] Preloading AMBULANCE [4/5/2024 3:31:48 PM.738] LSPD First Response: [TRACE] Created ambulance at X:1148.5 Y:1831 Z:71.21875 [4/5/2024 3:31:48 PM.738] LSPD First Response: [TRACE] Forced Livery: 1 [4/5/2024 3:31:48 PM.738] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:31:48 PM.739] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd) [4/5/2024 3:31:48 PM.740] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems [4/5/2024 3:31:48 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [4/5/2024 3:31:48 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems [4/5/2024 3:31:48 PM.740] LSPD First Response: [TRACE] Assigned medic relationship and group. [4/5/2024 3:31:48 PM.741] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01 [4/5/2024 3:31:48 PM.741] LSPD First Response: [TRACE] New ped created s_m_m_paramedic_01 (PedType: 20), Agency: LSFD (lsfd) [4/5/2024 3:31:48 PM.741] LSPD First Response: [TRACE] Failed to find inventory for s_m_m_paramedic_01:generatedOutfit_12.generatedOutfit_12 [4/5/2024 3:31:48 PM.741] LSPD First Response: [TRACE] Assigned medic relationship and group. [4/5/2024 3:31:48 PM.744] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:31:48 PM.745] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:31:56 PM.541] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:56 PM.541] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:56 PM.566] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:56 PM.566] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:31:58 PM.687] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:31:58 PM.688] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:31:58 PM.714] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:31:58 PM.714] LSPD First Response: [TRACE] Created polgauntlet at X:1271.182 Y:1633.071 Z:89.8159 [4/5/2024 3:31:58 PM.714] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/5/2024 3:31:58 PM.744] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:31:58 PM.744] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:31:58 PM.745] LSPD First Response: [TRACE] Johnson Michael (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:31:58 PM.772] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:31:58 PM.773] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:31:58 PM.774] LSPD First Response: [TRACE] James Sin (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:31:58 PM.818] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:31:59 PM.290] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:32:00 PM.803] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:32:00 PM.803] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [4/5/2024 3:32:00 PM.803] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:32:00 PM.803] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:32:00 PM.828] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:32:00 PM.828] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3 [4/5/2024 3:32:00 PM.828] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:32:00 PM.828] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:32:00 PM.828] LSPD First Response: [TRACE] Going to: X:1246.243 Y:1701.785 Z:82.89214 [4/5/2024 3:32:00 PM.859] LSPD First Response: [TRACE] Going to: X:1246.243 Y:1701.785 Z:82.89214 [4/5/2024 3:32:03 PM.389] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:32:03 PM.389] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:32:03 PM.389] LSPD First Response: [TRACE] TaskMedicInvestigate created [4/5/2024 3:32:03 PM.874] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:32:03 PM.874] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:32:03 PM.874] LSPD First Response: [TRACE] TaskMedicInvestigate created [4/5/2024 3:32:13 PM.771] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [4/5/2024 3:32:13 PM.771] LSPD First Response: [TRACE] InvestigateTask_Ended [4/5/2024 3:32:13 PM.771] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:32:13 PM.795] LSPD First Response: [TRACE] Enter vehicle: 0 [4/5/2024 3:32:16 PM.652] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do. [4/5/2024 3:32:16 PM.652] LSPD First Response: [TRACE] InvestigateTask_Ended [4/5/2024 3:32:16 PM.652] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:32:16 PM.675] LSPD First Response: [TRACE] Enter vehicle: -1 [4/5/2024 3:32:18 PM.737] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:32:18 PM.737] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:32:18 PM.767] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:32:18 PM.767] LSPD First Response: [TRACE] Created police5 at X:1103.443 Y:605.1989 Z:106.94 [4/5/2024 3:32:18 PM.767] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/5/2024 3:32:18 PM.767] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:32:19 PM.257] LSPD First Response: [TRACE] Chloe Blanc (A_F_M_BEVHILLS_01) was damaged. [4/5/2024 3:32:19 PM.258] LSPD First Response: [TRACE] Nikki Santino killed by Chloe Blanc [4/5/2024 3:32:19 PM.258] LSPD First Response: [TRACE] Nikki Santino (A_F_Y_HIPSTER_02) was damaged. [4/5/2024 3:32:19 PM.258] LSPD First Response: [TRACE] Hit and run was invalid [4/5/2024 3:32:20 PM.891] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [4/5/2024 3:32:20 PM.892] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [4/5/2024 3:32:20 PM.893] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [4/5/2024 3:32:23 PM.735] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:32:23 PM.735] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:32:23 PM.761] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:32:23 PM.762] LSPD First Response: [TRACE] Created sheriff at X:1357.349 Y:632.6267 Z:81.15254 [4/5/2024 3:32:23 PM.789] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:32:23 PM.789] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:32:23 PM.790] LSPD First Response: [TRACE] Cam Waller (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:32:23 PM.815] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:32:23 PM.816] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:32:23 PM.817] LSPD First Response: [TRACE] Ron Powers (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:32:23 PM.840] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/5/2024 3:32:25 PM.135] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:32:25 PM.135] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:32:27 PM.365] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen [4/5/2024 3:32:27 PM.366] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [4/5/2024 3:32:27 PM.367] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [4/5/2024 3:32:27 PM.367] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [4/5/2024 3:32:27 PM.367] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [4/5/2024 3:32:27 PM.386] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [4/5/2024 3:32:28 PM.566] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:32:28 PM.567] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:32:28 PM.567] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [4/5/2024 3:32:28 PM.567] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:32:28 PM.569] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:32:28 PM.569] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:32:28 PM.571] LSPD First Response: [TRACE] Ped Jack Blackwall has become idle again [4/5/2024 3:32:28 PM.980] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:32:28 PM.980] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:32:31 PM.042] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:32:31 PM.043] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:32:31 PM.043] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [4/5/2024 3:32:31 PM.043] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:32:31 PM.043] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:32:31 PM.043] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:32:31 PM.043] LSPD First Response: [TRACE] Ped Fred Collins has become idle again [4/5/2024 3:32:33 PM.062] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:32:33 PM.062] LSPD First Response: [TRACE] Jason Holloway (S_M_Y_SWAT_01) was set as a cop [4/5/2024 3:32:33 PM.860] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:32:33 PM.860] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:32:38 PM.743] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:32:38 PM.743] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:32:38 PM.755] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:32:38 PM.756] LSPD First Response: [TRACE] Created sheriff at X:1169.514 Y:455.9173 Z:82.85509 [4/5/2024 3:32:38 PM.769] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:32:38 PM.770] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:32:38 PM.770] LSPD First Response: [TRACE] Charlie Mcoughlan (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:32:38 PM.784] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/5/2024 3:32:53 PM.806] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:32:53 PM.806] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:32:53 PM.823] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:32:53 PM.824] LSPD First Response: [TRACE] Created sheriff at X:1132.297 Y:411.5011 Z:84.10128 [4/5/2024 3:32:53 PM.840] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:32:53 PM.841] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:32:53 PM.842] LSPD First Response: [TRACE] Joseph Williamson (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:32:53 PM.855] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/5/2024 3:32:55 PM.157] LSPD First Response: [TRACE] It has been 229 seconds since the last callout [4/5/2024 3:32:55 PM.209] LSPD First Response: Creating WeirdCar from SuperCallouts.Callouts.WeirdCar, SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:32:55 PM.210] LSPD First Response: [TRACE] Callout created: #2 [4/5/2024 3:32:55 PM.312] LSPD First Response: GetAudioFileForAction: No file found for: STREET_濉炶鎷夎矾 [4/5/2024 3:32:58 PM.916] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:32:58 PM.916] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:32:59 PM.033] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:32:59 PM.034] LSPD First Response: [TRACE] Created police5 at X:766.4641 Y:334.1969 Z:115.0058 [4/5/2024 3:32:59 PM.034] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/5/2024 3:32:59 PM.048] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:32:59 PM.049] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:32:59 PM.050] LSPD First Response: [TRACE] Amanda Love (S_F_Y_SHERIFF_01) was set as a cop [4/5/2024 3:32:59 PM.065] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:32:59 PM.066] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:32:59 PM.067] LSPD First Response: [TRACE] Alina Rosiello (S_F_Y_SHERIFF_01) was set as a cop [4/5/2024 3:32:59 PM.082] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:33:02 PM.602] SuperCallouts: Suspicious Vehicle callout accepted! [4/5/2024 3:33:02 PM.747] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 3:33:02 PM.747] LSPD First Response: [TRACE] User accepted callout [4/5/2024 3:33:17 PM.741] LSPD First Response: [TRACE] Dwayne Lawnson (A_M_M_BEVHILLS_01) was damaged. [4/5/2024 3:33:39 PM.302] SuperCallouts: Ending Suspicious Vehicle Callout. [4/5/2024 3:33:39 PM.302] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 3:33:39 PM.302] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [4/5/2024 3:33:39 PM.302] LSPD First Response: [TRACE] Instance cleaned ( #2) [4/5/2024 3:34:03 PM.587] LSPD First Response: [TRACE] we're on the lspdfr page [4/5/2024 3:34:03 PM.587] LSPD First Response: [TRACE] 7FF625FCA73B [4/5/2024 3:34:04 PM.152] LSPD First Response: [TRACE] navigated away whilst loading [4/5/2024 3:34:08 PM.319] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:34:08 PM.319] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:34:08 PM.439] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:34:08 PM.440] LSPD First Response: [TRACE] Created police5 at X:1142.292 Y:659.6071 Z:123.2344 [4/5/2024 3:34:08 PM.440] LSPD First Response: [TRACE] Forced DLC Livery: 20 [4/5/2024 3:34:08 PM.457] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [4/5/2024 3:34:08 PM.458] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:34:08 PM.459] LSPD First Response: [TRACE] Heather Hills (S_F_Y_SHERIFF_01) was set as a cop [4/5/2024 3:34:08 PM.474] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:34:18 PM.336] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:34:18 PM.336] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:34:18 PM.352] LSPD First Response: [TRACE] Preloading SHERIFF [4/5/2024 3:34:18 PM.352] LSPD First Response: [TRACE] Created sheriff at X:817.5107 Y:85.58844 Z:69.13832 [4/5/2024 3:34:18 PM.352] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [4/5/2024 3:34:23 PM.345] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:34:23 PM.345] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:34:23 PM.449] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:34:23 PM.450] LSPD First Response: [TRACE] Created polgauntlet at X:910.3143 Y:311.2336 Z:88.41303 [4/5/2024 3:34:23 PM.450] LSPD First Response: [TRACE] Forced DLC Livery: 16 [4/5/2024 3:34:23 PM.463] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [4/5/2024 3:34:23 PM.463] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:34:23 PM.464] LSPD First Response: [TRACE] Aaron Kray (S_M_Y_SHERIFF_01) was set as a cop [4/5/2024 3:34:23 PM.478] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:34:29 PM.862] LSPD First Response: [TRACE] we're on the lspdfr page [4/5/2024 3:34:29 PM.862] LSPD First Response: [TRACE] 7FF625FCA73B [4/5/2024 3:34:30 PM.474] LSPD First Response: [TRACE] navigated away whilst loading [4/5/2024 3:34:40 PM.440] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:34:40 PM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:34:40 PM.454] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:34:40 PM.455] LSPD First Response: [TRACE] Created polgauntlet at X:462.9038 Y:109.2309 Z:99.27839 [4/5/2024 3:34:40 PM.455] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 3:34:40 PM.469] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:34:40 PM.470] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:34:40 PM.471] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:34:40 PM.486] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:34:40 PM.487] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:34:40 PM.488] LSPD First Response: [TRACE] Adrian Caloca (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:34:40 PM.504] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:35:12 PM.528] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:35:12 PM.529] LSPD First Response: [TRACE] Lucas Outlaw (S_M_Y_SWAT_01) was set as a cop [4/5/2024 3:35:19 PM.619] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:35:19 PM.620] LSPD First Response: [TRACE] Lewis Johnson (S_M_Y_SWAT_01) was set as a cop [4/5/2024 3:35:23 PM.371] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [4/5/2024 3:35:35 PM.190] LSPD First Response: [TRACE] Added stopped ped: U_F_O_MOVIESTAR [4/5/2024 3:35:39 PM.334] LSPD First Response: [TRACE] Added stopped ped: U_F_O_MOVIESTAR [4/5/2024 3:35:40 PM.545] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:35:40 PM.545] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:35:40 PM.618] LSPD First Response: [TRACE] Thread PedStop #1 initialized [4/5/2024 3:35:40 PM.630] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:35:40 PM.630] LSPD First Response: [TRACE] Created police5 at X:531.5552 Y:152.6999 Z:99.4784 [4/5/2024 3:35:40 PM.630] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/5/2024 3:35:40 PM.645] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:35:40 PM.646] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:35:40 PM.647] LSPD First Response: [TRACE] Dus Smit (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:35:40 PM.661] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:35:40 PM.662] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:35:40 PM.664] LSPD First Response: [TRACE] Deshawn Matthas (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:35:40 PM.678] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:35:45 PM.258] LSPD First Response: [TRACE] Thread PedInteraction #1 initialized [4/5/2024 3:35:45 PM.259] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [4/5/2024 3:36:31 PM.766] LSPD First Response: [TRACE] Asked thread PedInteraction #1 to abort: Menu hidden [4/5/2024 3:36:31 PM.767] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [4/5/2024 3:36:31 PM.767] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [4/5/2024 3:36:36 PM.962] LSPD First Response: [TRACE] Thread PlayerFrisk #1 initialized [4/5/2024 3:36:40 PM.628] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:36:40 PM.628] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:36:40 PM.727] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:36:40 PM.727] LSPD First Response: [TRACE] Created polgauntlet at X:352.4524 Y:313.4512 Z:104.4993 [4/5/2024 3:36:40 PM.728] LSPD First Response: [TRACE] Forced DLC Livery: 1 [4/5/2024 3:36:40 PM.741] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:36:40 PM.741] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:36:40 PM.742] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:36:40 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:36:40 PM.756] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:36:40 PM.757] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:36:40 PM.771] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:36:41 PM.761] LSPD First Response: [TRACE] Stopping crouch frisk [4/5/2024 3:36:41 PM.764] LSPD First Response: [TRACE] Reset frisk movement animations [4/5/2024 3:36:41 PM.766] LSPD First Response: [TRACE] Asked thread PlayerFrisk #1 to abort: No reason specified [4/5/2024 3:36:41 PM.766] LSPD First Response: [TRACE] Stopping crouch frisk [4/5/2024 3:36:41 PM.766] LSPD First Response: [TRACE] Reset frisk movement animations [4/5/2024 3:36:41 PM.766] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #1 Content Manager [4/5/2024 3:36:41 PM.766] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #1) [4/5/2024 3:36:41 PM.780] LSPD First Response: [TRACE] Thread PlayerFrisk #1 has been shut down [4/5/2024 3:36:47 PM.477] LSPD First Response: [TRACE] Thread PedInteraction #2 initialized [4/5/2024 3:36:47 PM.477] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [4/5/2024 3:36:51 PM.718] LSPD First Response: [TRACE] Spawned with 10.77483 [4/5/2024 3:36:51 PM.732] LSPD First Response: [TRACE] Spawned with 16.91367 [4/5/2024 3:36:51 PM.732] LSPD First Response: [TRACE] Spawned with 0.05688477 [4/5/2024 3:36:51 PM.732] LSPD First Response: [TRACE] Using 352.2646, 92.03299, 99.52316 Heading: 339.864 and 356.3439, 103.1245, 101.3708 Heading: 339.8641 as base positions [4/5/2024 3:36:51 PM.746] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:36:51 PM.746] LSPD First Response: [TRACE] Preloading FELON2 [4/5/2024 3:36:51 PM.750] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:36:51 PM.750] LSPD First Response: [TRACE] Created police3 at X:352.2646 Y:92.03299 Z:99.52316 [4/5/2024 3:36:51 PM.779] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:36:51 PM.780] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:36:51 PM.781] LSPD First Response: [TRACE] Greg Wilson (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:36:51 PM.781] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [4/5/2024 3:36:51 PM.782] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [4/5/2024 3:36:51 PM.804] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [4/5/2024 3:36:52 PM.282] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [4/5/2024 3:36:57 PM.756] LSPD First Response: [TRACE] Entering at Driver [4/5/2024 3:37:05 PM.698] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:37:05 PM.700] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [4/5/2024 3:37:05 PM.700] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [4/5/2024 3:37:05 PM.700] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [4/5/2024 3:37:05 PM.701] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [4/5/2024 3:37:05 PM.701] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [4/5/2024 3:37:05 PM.701] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [4/5/2024 3:37:05 PM.701] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [4/5/2024 3:37:05 PM.701] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [4/5/2024 3:37:05 PM.701] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [4/5/2024 3:37:05 PM.701] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [4/5/2024 3:37:05 PM.702] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [4/5/2024 3:37:05 PM.713] LSPD First Response: [TRACE] Ped Greg Wilson has become idle again [4/5/2024 3:37:05 PM.713] LSPD First Response: [TRACE] Ped Hector Martinez has become idle again [4/5/2024 3:37:05 PM.714] LSPD First Response: [TRACE] Ped Chuck Finlee has become idle again [4/5/2024 3:37:05 PM.939] LSPD First Response: [TRACE] Aborting StoppedByCop: Citation issued through ped interaction menu [4/5/2024 3:37:05 PM.940] LSPD First Response: [TRACE] Asked thread PedInteraction #2 to abort: Player no longer in citation scenario [4/5/2024 3:37:05 PM.940] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [4/5/2024 3:37:05 PM.940] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [4/5/2024 3:37:05 PM.942] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped [4/5/2024 3:37:05 PM.943] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager [4/5/2024 3:37:05 PM.943] LSPD First Response: [TRACE] Instance cleaned (PedStop #1) [4/5/2024 3:37:05 PM.956] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down [4/5/2024 3:37:18 PM.135] LSPD First Response: [TRACE] It has been 207 seconds since the last callout [4/5/2024 3:37:18 PM.136] LSPD First Response: Creating PersonWithFirearm from MCCallouts.Callouts.PersonWithFirearm, MCCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 3:37:18 PM.136] LSPD First Response: [TRACE] Callout created: #3 [4/5/2024 3:37:18 PM.136] LSPD First Response: GetAudioFileForAction: No file found for: STREET_瑗跨彮鐗欏ぇ琛? [4/5/2024 3:37:18 PM.137] LSPD First Response: [MCCallouts]: MC.PersonWithFirearm is prepared. [4/5/2024 3:37:21 PM.113] LSPD First Response: [MCCallouts]: MC.PersonWithFirearm has been accepted with OutcomeChoice of 0 [4/5/2024 3:37:21 PM.113] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 3:37:21 PM.113] LSPD First Response: [TRACE] User accepted callout [4/5/2024 3:37:31 PM.516] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [4/5/2024 3:37:31 PM.516] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [4/5/2024 3:37:45 PM.731] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:37:45 PM.731] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:37:45 PM.847] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:37:45 PM.847] LSPD First Response: [TRACE] Created police2 at X:-94.80868 Y:173.8182 Z:88.03516 [4/5/2024 3:37:45 PM.865] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:37:45 PM.866] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:37:45 PM.868] LSPD First Response: [TRACE] Kate Oria (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:37:45 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:37:45 PM.887] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:37:45 PM.889] LSPD First Response: [TRACE] Megan Wild (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:37:45 PM.908] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 3:38:00 PM.253] LSPD First Response: [TRACE] Entering at Passenger [4/5/2024 3:38:04 PM.096] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:38:04 PM.111] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:38:04 PM.111] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:38:04 PM.111] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [4/5/2024 3:38:04 PM.111] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:38:04 PM.111] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:38:04 PM.111] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:38:04 PM.111] LSPD First Response: [TRACE] Ped Juan Pedro has become idle again [4/5/2024 3:38:06 PM.114] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:38:06 PM.114] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:38:06 PM.114] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting [4/5/2024 3:38:06 PM.114] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort [4/5/2024 3:38:06 PM.114] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:38:06 PM.114] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:38:06 PM.114] LSPD First Response: [TRACE] Ped Hans Brunhoj has become idle again [4/5/2024 3:38:10 PM.779] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:38:10 PM.779] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:10 PM.797] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:38:10 PM.797] LSPD First Response: [TRACE] Created police at X:-655.3051 Y:39.25766 Z:40.4547 [4/5/2024 3:38:10 PM.797] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [4/5/2024 3:38:15 PM.780] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:38:15 PM.780] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:15 PM.923] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:38:15 PM.923] LSPD First Response: [TRACE] Created polgauntlet at X:-430.2477 Y:-9.17772 Z:46.84499 [4/5/2024 3:38:15 PM.923] LSPD First Response: [TRACE] Forced DLC Livery: 13 [4/5/2024 3:38:15 PM.936] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:15 PM.937] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:38:15 PM.939] LSPD First Response: [TRACE] Lauren Gardiner (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:38:15 PM.953] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:15 PM.954] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:38:15 PM.956] LSPD First Response: [TRACE] Sophie Baker (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:38:15 PM.971] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:38:20 PM.987] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_02 [4/5/2024 3:38:39 PM.114] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_WEST_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [4/5/2024 3:38:39 PM.114] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [4/5/2024 3:38:39 PM.114] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:38:39 PM.114] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:39 PM.281] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:38:39 PM.281] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:39 PM.620] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:38:39 PM.620] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:39 PM.796] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:39 PM.796] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:39 PM.956] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:38:39 PM.956] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:40 PM.002] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [4/5/2024 3:38:40 PM.006] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False [4/5/2024 3:38:40 PM.103] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:40 PM.103] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:40 PM.245] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:40 PM.245] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:40 PM.423] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:40 PM.423] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:40 PM.553] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_01.wav, looped: False [4/5/2024 3:38:42 PM.482] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False [4/5/2024 3:38:43 PM.253] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_WEST_VINEWOOD from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_WEST_VINEWOOD_01.wav, looped: False [4/5/2024 3:38:44 PM.282] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [4/5/2024 3:38:44 PM.353] LSPD First Response: [TRACE] Using new link spawn [4/5/2024 3:38:44 PM.354] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 3:38:44 PM.355] LSPD First Response: [TRACE] Created police at X:-734.25 Y:101.75 Z:54.75 [4/5/2024 3:38:44 PM.355] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:44 PM.356] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:44 PM.357] LSPD First Response: [TRACE] Mia Wallace (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:38:44 PM.357] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_02 [4/5/2024 3:38:44 PM.358] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:44 PM.358] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:44 PM.360] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:38:44 PM.397] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:44 PM.398] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:44 PM.733] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False [4/5/2024 3:38:44 PM.903] LSPD First Response: [TRACE] Using random spawn at X:-495.8169 Y:121.5392 Z:63.06992 [4/5/2024 3:38:44 PM.907] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:44 PM.907] LSPD First Response: [TRACE] Created police3 at X:-541.5 Y:215.5 Z:78.625 [4/5/2024 3:38:44 PM.907] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:44 PM.908] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:44 PM.910] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:38:44 PM.910] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:38:44 PM.911] LSPD First Response: [TRACE] Jaxson Southgate (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:44 PM.911] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01 [4/5/2024 3:38:44 PM.912] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:44 PM.913] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:44 PM.913] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:38:44 PM.913] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:38:44 PM.914] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:44 PM.920] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:44 PM.920] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:45 PM.181] LSPD First Response: [TRACE] Using random spawn at X:-495.7564 Y:121.9731 Z:63.13411 [4/5/2024 3:38:45 PM.186] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:45 PM.186] LSPD First Response: [TRACE] Created police3 at X:-646.25 Y:94 Z:53.71875 [4/5/2024 3:38:45 PM.186] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:45 PM.187] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:45 PM.188] LSPD First Response: [TRACE] Carter Doyle (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:45 PM.189] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:45 PM.189] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:45 PM.190] LSPD First Response: [TRACE] Daniel Ohara (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:45 PM.193] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:45 PM.193] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:45 PM.233] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False [4/5/2024 3:38:46 PM.252] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False [4/5/2024 3:38:46 PM.735] LSPD First Response: [TRACE] Using random spawn at X:-495.8461 Y:121.0698 Z:63.27484 [4/5/2024 3:38:46 PM.739] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:38:46 PM.839] LSPD First Response: [TRACE] Created police5 at X:-646.25 Y:94 Z:53.71875 [4/5/2024 3:38:46 PM.839] LSPD First Response: [TRACE] Forced DLC Livery: 17 [4/5/2024 3:38:46 PM.839] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:46 PM.840] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:46 PM.841] LSPD First Response: [TRACE] Amelia Schmidt (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:38:46 PM.841] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01 [4/5/2024 3:38:46 PM.842] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:46 PM.843] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:46 PM.844] LSPD First Response: [TRACE] Kate Knight (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:38:46 PM.859] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:46 PM.859] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:47 PM.107] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [4/5/2024 3:38:47 PM.124] LSPD First Response: [TRACE] Using random spawn at X:-495.753 Y:121.9759 Z:63.12139 [4/5/2024 3:38:47 PM.129] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:38:47 PM.130] LSPD First Response: [TRACE] Created police5 at X:-392 Y:126 Z:64.59375 [4/5/2024 3:38:47 PM.130] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/5/2024 3:38:47 PM.130] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:47 PM.131] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:47 PM.132] LSPD First Response: [TRACE] Yonas Reina (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:47 PM.132] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01 [4/5/2024 3:38:47 PM.133] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:47 PM.133] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:47 PM.134] LSPD First Response: [TRACE] Jethro Gibbs (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:47 PM.137] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:47 PM.137] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:47 PM.156] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:38:47 PM.156] LSPD First Response: [TRACE] Created police2 at X:-555.6528 Y:-145.4567 Z:38.72502 [4/5/2024 3:38:47 PM.157] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [4/5/2024 3:38:47 PM.157] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:38:47 PM.157] LSPD First Response: [TRACE] Created polgauntlet at X:-568.3508 Y:-166.3393 Z:38.54008 [4/5/2024 3:38:47 PM.157] LSPD First Response: [TRACE] Forced DLC Livery: 13 [4/5/2024 3:38:47 PM.157] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [4/5/2024 3:38:47 PM.401] LSPD First Response: [TRACE] Using random spawn at X:-495.6121 Y:120.5718 Z:63.64225 [4/5/2024 3:38:47 PM.406] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:38:47 PM.407] LSPD First Response: [TRACE] Created polgauntlet at X:-697.25 Y:118.5 Z:55.375 [4/5/2024 3:38:47 PM.407] LSPD First Response: [TRACE] Forced DLC Livery: 13 [4/5/2024 3:38:47 PM.407] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:47 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:47 PM.409] LSPD First Response: [TRACE] Alex Mercer (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:47 PM.409] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:47 PM.410] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:47 PM.411] LSPD First Response: [TRACE] Ace Gunner (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:47 PM.414] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:47 PM.414] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:49 PM.500] LSPD First Response: [TRACE] Using random spawn at X:-495.7565 Y:121.973 Z:63.13982 [4/5/2024 3:38:49 PM.505] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:49 PM.506] LSPD First Response: [TRACE] Created police3 at X:-646.25 Y:94 Z:53.71875 [4/5/2024 3:38:49 PM.506] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:49 PM.507] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:49 PM.508] LSPD First Response: [TRACE] Gabriel Jensen (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:49 PM.508] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:49 PM.509] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:49 PM.510] LSPD First Response: [TRACE] Jim Longwood (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:49 PM.523] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:49 PM.523] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:49 PM.524] LSPD First Response: [TRACE] Using random spawn at X:-495.7559 Y:121.974 Z:63.14006 [4/5/2024 3:38:49 PM.529] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 3:38:49 PM.529] LSPD First Response: [TRACE] Created police3 at X:-627 Y:0.5 Z:40.34375 [4/5/2024 3:38:49 PM.529] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:38:49 PM.530] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:49 PM.531] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:38:49 PM.532] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02 [4/5/2024 3:38:49 PM.532] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:38:49 PM.533] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:38:49 PM.534] LSPD First Response: [TRACE] Barry Wakenbake (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:38:49 PM.534] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:49 PM.535] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [4/5/2024 3:38:50 PM.175] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [4/5/2024 3:38:52 PM.626] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [4/5/2024 3:38:52 PM.971] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:38:54 PM.576] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:38:54 PM.577] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:38:54 PM.672] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:38:54 PM.673] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:38:54 PM.673] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:38:54 PM.673] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:38:55 PM.005] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:38:55 PM.882] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:38:55 PM.882] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:38:56 PM.464] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:38:56 PM.464] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:38:56 PM.464] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:38:56 PM.479] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:38:56 PM.479] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:38:56 PM.479] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:38:56 PM.840] LSPD First Response: [TRACE] Aborting SoundHorn: Finished [4/5/2024 3:38:57 PM.912] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:39:00 PM.586] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:00 PM.586] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:00 PM.586] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:39:00 PM.602] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:00 PM.602] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:00 PM.667] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:39:01 PM.232] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:39:03 PM.188] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:03 PM.188] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:03 PM.189] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:39:03 PM.204] LSPD First Response: [TRACE] Going to: X:-505.6116 Y:123.8294 Z:62.99583 [4/5/2024 3:39:03 PM.220] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:03 PM.220] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:03 PM.220] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:39:03 PM.235] LSPD First Response: [TRACE] Going to: X:-505.6116 Y:123.8294 Z:62.99583 [4/5/2024 3:39:07 PM.255] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:07 PM.257] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:08 PM.290] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:08 PM.290] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:08 PM.779] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:39:09 PM.635] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:09 PM.635] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:09 PM.636] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:39:09 PM.714] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:09 PM.714] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:09 PM.715] LSPD First Response: [TRACE] Use caller position: True [4/5/2024 3:39:11 PM.179] LSPD First Response: [TRACE] Using safe pos [4/5/2024 3:39:11 PM.179] LSPD First Response: [TRACE] Going to: X:-560.3359 Y:27.33203 Z:44 [4/5/2024 3:39:11 PM.686] LSPD First Response: [TRACE] Using safe pos [4/5/2024 3:39:11 PM.686] LSPD First Response: [TRACE] Going to: X:-560.3359 Y:27.33203 Z:44 [4/5/2024 3:39:12 PM.188] LSPD First Response: [TRACE] Using safe pos [4/5/2024 3:39:12 PM.188] LSPD First Response: [TRACE] Going to: X:-560.3359 Y:27.33203 Z:44 [4/5/2024 3:39:12 PM.695] LSPD First Response: [TRACE] Using safe pos [4/5/2024 3:39:12 PM.695] LSPD First Response: [TRACE] Going to: X:-560.5039 Y:18.73828 Z:44.125 [4/5/2024 3:39:16 PM.760] LSPD First Response: [TRACE] Using safe pos [4/5/2024 3:39:16 PM.760] LSPD First Response: [TRACE] Going to: X:-520.1934 Y:-17.62891 Z:44.25 [4/5/2024 3:39:17 PM.261] LSPD First Response: [TRACE] Using safe pos [4/5/2024 3:39:17 PM.261] LSPD First Response: [TRACE] Going to: X:-501.1875 Y:-12.85156 Z:44.75 [4/5/2024 3:39:17 PM.682] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:39:17 PM.796] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:17 PM.796] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:18 PM.943] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:18 PM.943] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:18 PM.944] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:39:18 PM.961] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:18 PM.961] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:18 PM.961] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:39:18 PM.961] LSPD First Response: [TRACE] Going to: X:-513.0178 Y:125.5392 Z:62.92511 [4/5/2024 3:39:18 PM.978] LSPD First Response: [TRACE] Going to: X:-513.0178 Y:125.5392 Z:62.92511 [4/5/2024 3:39:19 PM.312] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:19 PM.312] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:21 PM.595] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:21 PM.595] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:21 PM.978] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:39:22 PM.314] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination [4/5/2024 3:39:22 PM.966] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:22 PM.966] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:22 PM.967] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:39:22 PM.983] LSPD First Response: [TRACE] Going to: X:-546.6854 Y:90.02306 Z:59.51713 [4/5/2024 3:39:23 PM.031] LSPD First Response: [TRACE] Using safe pos [4/5/2024 3:39:23 PM.031] LSPD First Response: [TRACE] Going to: X:-515.9219 Y:117.6934 Z:63.125 [4/5/2024 3:39:23 PM.047] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:23 PM.047] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:23 PM.522] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:23 PM.522] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:23 PM.523] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:39:23 PM.538] LSPD First Response: [TRACE] Going to: X:-546.6854 Y:90.02306 Z:59.51713 [4/5/2024 3:39:24 PM.641] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:24 PM.641] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:24 PM.800] LSPD First Response: [TRACE] Set current state to: LeavingVehicle [4/5/2024 3:39:24 PM.800] LSPD First Response: [TRACE] Set current state to: GoToCaller [4/5/2024 3:39:24 PM.800] LSPD First Response: [TRACE] Use caller position: False [4/5/2024 3:39:24 PM.815] LSPD First Response: [TRACE] Going to: X:-546.6854 Y:90.02306 Z:59.51713 [4/5/2024 3:39:26 PM.585] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:26 PM.585] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:28 PM.458] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:39:28 PM.458] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:39:28 PM.459] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:28 PM.459] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:29 PM.020] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:29 PM.020] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:29 PM.487] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:30 PM.494] LSPD First Response: [TRACE] Enter vehicle: -1 [4/5/2024 3:39:30 PM.494] LSPD First Response: [TRACE] Enter vehicle: 0 [4/5/2024 3:39:33 PM.117] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:33 PM.117] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:33 PM.179] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:33 PM.179] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:33 PM.686] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:33 PM.686] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:34 PM.528] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:34 PM.528] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:34 PM.602] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:34 PM.602] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:37 PM.501] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival [4/5/2024 3:39:37 PM.501] LSPD First Response: [TRACE] Set current state to: Investigate [4/5/2024 3:39:40 PM.112] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:39:40 PM.113] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:39:40 PM.113] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:40 PM.113] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:41 PM.130] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:41 PM.248] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:39:41 PM.248] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:39:41 PM.248] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:41 PM.248] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:41 PM.502] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:39:41 PM.502] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:39:41 PM.502] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:41 PM.502] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:41 PM.592] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:39:41 PM.593] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:39:42 PM.124] LSPD First Response: [TRACE] Enter vehicle: -1 [4/5/2024 3:39:42 PM.138] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:39:42 PM.254] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:42 PM.272] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:42 PM.531] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:42 PM.531] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:43 PM.270] LSPD First Response: [TRACE] Go to vehicle -1 [4/5/2024 3:39:43 PM.270] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:39:43 PM.535] LSPD First Response: [TRACE] Go to vehicle -1 [4/5/2024 3:39:43 PM.535] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:39:47 PM.168] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:39:47 PM.168] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:39:49 PM.802] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker) [4/5/2024 3:39:49 PM.821] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [4/5/2024 3:39:50 PM.204] LSPD First Response: [TRACE] Enter vehicle: 0 [4/5/2024 3:39:50 PM.537] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:39:50 PM.537] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:39:50 PM.537] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:50 PM.537] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:51 PM.549] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:51 PM.564] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:39:52 PM.236] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:39:52 PM.424] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [4/5/2024 3:39:52 PM.424] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker) [4/5/2024 3:39:52 PM.425] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already [4/5/2024 3:39:52 PM.425] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [4/5/2024 3:39:52 PM.425] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [4/5/2024 3:39:52 PM.440] LSPD First Response: [TRACE] Ped Joseph Williamson has become idle again [4/5/2024 3:39:52 PM.441] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [4/5/2024 3:39:52 PM.550] LSPD First Response: [TRACE] Go to vehicle -1 [4/5/2024 3:39:52 PM.566] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:39:53 PM.247] LSPD First Response: [TRACE] Enter vehicle: 0 [4/5/2024 3:39:54 PM.899] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker) [4/5/2024 3:39:54 PM.916] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [4/5/2024 3:39:58 PM.154] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:39:58 PM.154] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:39:58 PM.154] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:58 PM.154] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:39:59 PM.176] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:40:00 PM.179] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:40:00 PM.180] LSPD First Response: [TRACE] Go to vehicle -1 [4/5/2024 3:40:03 PM.556] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:40:03 PM.556] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:40:03 PM.556] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:40:03 PM.556] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:40:04 PM.358] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:40:04 PM.358] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:04 PM.388] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:40:04 PM.388] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:40:04 PM.388] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:40:04 PM.388] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:04 PM.388] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:40:04 PM.388] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:40:04 PM.389] LSPD First Response: [TRACE] Ped Johnny Carter has become idle again [4/5/2024 3:40:04 PM.577] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:40:04 PM.578] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:40:04 PM.741] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [4/5/2024 3:40:04 PM.741] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\STEAM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [4/5/2024 3:40:05 PM.588] LSPD First Response: [TRACE] Go to vehicle -1 [4/5/2024 3:40:05 PM.588] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:40:05 PM.944] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:40:05 PM.944] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:40:05 PM.944] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:40:05 PM.944] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:05 PM.944] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:40:05 PM.944] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:40:05 PM.944] LSPD First Response: [TRACE] Ped Jaxson Southgate has become idle again [4/5/2024 3:40:08 PM.174] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete. [4/5/2024 3:40:08 PM.174] LSPD First Response: [TRACE] TaskCopInvestigate_ended [4/5/2024 3:40:08 PM.174] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle [4/5/2024 3:40:08 PM.990] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 3:40:08 PM.990] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [4/5/2024 3:40:08 PM.990] LSPD First Response: [TRACE] Instance cleaned ( #3) [4/5/2024 3:40:08 PM.990] LSPD First Response: [MCCallouts]: MC.PersonWithFirearm has now ended. [4/5/2024 3:40:09 PM.192] LSPD First Response: [TRACE] Holster weapon [4/5/2024 3:40:09 PM.424] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [4/5/2024 3:40:09 PM.425] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker) [4/5/2024 3:40:09 PM.425] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already [4/5/2024 3:40:09 PM.425] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [4/5/2024 3:40:09 PM.425] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [4/5/2024 3:40:09 PM.439] LSPD First Response: [TRACE] Ped Joseph Williamson has become idle again [4/5/2024 3:40:09 PM.440] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [4/5/2024 3:40:09 PM.441] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [4/5/2024 3:40:09 PM.441] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [4/5/2024 3:40:09 PM.883] LSPD First Response: [TRACE] Thread PlayerFrisk #2 initialized [4/5/2024 3:40:10 PM.195] LSPD First Response: [TRACE] Go to vehicle 0 [4/5/2024 3:40:12 PM.895] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [4/5/2024 3:40:13 PM.885] LSPD First Response: [TRACE] Stopping crouch frisk [4/5/2024 3:40:13 PM.885] LSPD First Response: [TRACE] Reset frisk movement animations [4/5/2024 3:40:13 PM.887] LSPD First Response: [TRACE] Asked thread PlayerFrisk #2 to abort: No reason specified [4/5/2024 3:40:13 PM.887] LSPD First Response: [TRACE] Stopping crouch frisk [4/5/2024 3:40:13 PM.887] LSPD First Response: [TRACE] Reset frisk movement animations [4/5/2024 3:40:13 PM.887] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #2 Content Manager [4/5/2024 3:40:13 PM.887] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #2) [4/5/2024 3:40:13 PM.903] LSPD First Response: [TRACE] Thread PlayerFrisk #2 has been shut down [4/5/2024 3:40:15 PM.901] LSPD First Response: [TRACE] Grab task starting [4/5/2024 3:40:15 PM.901] LSPD First Response: [TRACE] Grab task initailized [4/5/2024 3:40:15 PM.901] LSPD First Response: [TRACE] Started grab task and set state to Grab [4/5/2024 3:40:23 PM.745] LSPD First Response: [TRACE] Aborting GrabPed: Putting ped in vehicle. [4/5/2024 3:40:24 PM.737] LSPD First Response: [TRACE] Enter vehicle: -1 [4/5/2024 3:40:28 PM.913] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:40:28 PM.913] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:28 PM.931] LSPD First Response: [TRACE] Entering at Passenger [4/5/2024 3:40:31 PM.672] LSPD First Response: [TRACE] Task DetainPedInVehicleAnimated finished: Scene finished [4/5/2024 3:40:32 PM.902] LSPD First Response: [TRACE] Enter vehicle: -1 [4/5/2024 3:40:38 PM.935] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:40:38 PM.935] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:41 PM.518] LSPD First Response: [TRACE] Enter vehicle: 0 [4/5/2024 3:40:43 PM.044] LSPD First Response: [TRACE] Entering at Passenger [4/5/2024 3:40:43 PM.869] LSPD First Response: [TRACE] Enter vehicle: -1 [4/5/2024 3:40:44 PM.879] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:40:44 PM.879] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:44 PM.879] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:40:44 PM.879] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:45 PM.080] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:40:45 PM.080] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:45 PM.081] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:40:45 PM.081] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:47 PM.009] LSPD First Response: [TRACE] Enter vehicle: 0 [4/5/2024 3:40:47 PM.755] LSPD First Response: [TRACE] Entering at Driver [4/5/2024 3:40:49 PM.085] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:40:49 PM.085] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:49 PM.361] LSPD First Response: [TRACE] Entering at Passenger [4/5/2024 3:40:51 PM.564] LSPD First Response: [TRACE] Thread Marker #7 initialized [4/5/2024 3:40:51 PM.617] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:40:51 PM.617] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:51 PM.651] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:40:51 PM.652] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:40:51 PM.652] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:40:51 PM.652] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:51 PM.652] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:40:51 PM.652] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:40:51 PM.652] LSPD First Response: [TRACE] Ped Jim Longwood has become idle again [4/5/2024 3:40:54 PM.161] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:40:54 PM.161] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:54 PM.839] LSPD First Response: [TRACE] Thread Marker #8 initialized [4/5/2024 3:40:55 PM.785] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:40:55 PM.785] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:40:55 PM.803] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:40:55 PM.803] LSPD First Response: [TRACE] Created polgauntlet at X:-653.5866 Y:54.01787 Z:44.1643 [4/5/2024 3:40:55 PM.804] LSPD First Response: [TRACE] Forced DLC Livery: 1 [4/5/2024 3:40:55 PM.821] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:40:55 PM.822] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:40:55 PM.824] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:40:55 PM.841] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:40:55 PM.841] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:40:55 PM.843] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:40:55 PM.859] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:40:56 PM.702] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:40:57 PM.114] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle [4/5/2024 3:40:57 PM.114] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:57 PM.144] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:40:57 PM.144] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:40:57 PM.144] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:40:57 PM.144] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:57 PM.144] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:40:57 PM.144] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:40:57 PM.144] LSPD First Response: [TRACE] Ped Barry Wakenbake has become idle again [4/5/2024 3:40:58 PM.592] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:40:58 PM.592] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:40:58 PM.592] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:40:58 PM.592] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:40:58 PM.592] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:40:58 PM.592] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:40:58 PM.592] LSPD First Response: [TRACE] Ped Amy Ryan has become idle again [4/5/2024 3:41:00 PM.397] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:00 PM.397] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:00 PM.613] LSPD First Response: [TRACE] Entering at Passenger [4/5/2024 3:41:01 PM.104] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:41:01 PM.118] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:41:01 PM.118] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:01 PM.118] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:01 PM.118] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:01 PM.118] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:01 PM.118] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:01 PM.118] LSPD First Response: [TRACE] Ped Jenny Sandusky has become idle again [4/5/2024 3:41:01 PM.751] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:41:01 PM.751] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:01 PM.751] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out [4/5/2024 3:41:01 PM.751] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:01 PM.848] LSPD First Response: [TRACE] A suspect was registered as in custody [4/5/2024 3:41:02 PM.251] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:41:02 PM.251] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:41:02 PM.251] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:02 PM.252] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:02 PM.252] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:02 PM.252] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:02 PM.252] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:02 PM.252] LSPD First Response: [TRACE] Ped Daniel Ohara has become idle again [4/5/2024 3:41:03 PM.130] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:41:03 PM.130] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:03 PM.130] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:03 PM.130] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:03 PM.130] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:03 PM.130] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:03 PM.130] LSPD First Response: [TRACE] Ped Mia Wallace has become idle again [4/5/2024 3:41:03 PM.850] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Finished [4/5/2024 3:41:03 PM.850] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [4/5/2024 3:41:03 PM.850] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [4/5/2024 3:41:03 PM.850] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [4/5/2024 3:41:03 PM.850] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [4/5/2024 3:41:03 PM.850] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [4/5/2024 3:41:03 PM.851] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [4/5/2024 3:41:03 PM.864] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [4/5/2024 3:41:04 PM.275] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:41:04 PM.275] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:04 PM.275] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:04 PM.275] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:04 PM.275] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:04 PM.276] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:04 PM.276] LSPD First Response: [TRACE] Ped Carter Doyle has become idle again [4/5/2024 3:41:05 PM.038] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:05 PM.038] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:05 PM.602] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:05 PM.603] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:09 PM.605] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:41:10 PM.681] LSPD First Response: [TRACE] Entering at Driver [4/5/2024 3:41:17 PM.694] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:41:17 PM.694] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:41:17 PM.694] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:17 PM.694] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:17 PM.694] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:17 PM.694] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:17 PM.694] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:17 PM.695] LSPD First Response: [TRACE] Ped Jethro Gibbs has become idle again [4/5/2024 3:41:19 PM.721] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:41:19 PM.721] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:19 PM.721] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:19 PM.721] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:19 PM.721] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:19 PM.721] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:19 PM.722] LSPD First Response: [TRACE] Ped Yonas Reina has become idle again [4/5/2024 3:41:23 PM.403] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:23 PM.403] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:41:26 PM.165] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [4/5/2024 3:41:26 PM.165] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [4/5/2024 3:41:26 PM.166] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [4/5/2024 3:41:37 PM.574] LSPD First Response: [TRACE] Entering at Passenger [4/5/2024 3:41:39 PM.230] LSPD First Response: [TRACE] Thread Marker #9 initialized [4/5/2024 3:41:43 PM.084] LSPD First Response: [TRACE] Released 0 entities from Marker #9 Content Manager [4/5/2024 3:41:43 PM.084] LSPD First Response: [TRACE] Instance cleaned (Marker #9) [4/5/2024 3:41:43 PM.085] LSPD First Response: [TRACE] Thread Marker #9 has been shut down [4/5/2024 3:41:44 PM.469] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Ped Ace Gunner has become idle again [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [4/5/2024 3:41:44 PM.484] LSPD First Response: [TRACE] Ped Alex Mercer has become idle again [4/5/2024 3:41:51 PM.741] LSPD First Response: [TRACE] Spawned with 44.11226 [4/5/2024 3:41:51 PM.744] LSPD First Response: [TRACE] Spawned with 26.29969 [4/5/2024 3:41:51 PM.746] LSPD First Response: [TRACE] Spawned with 48.58983 [4/5/2024 3:41:51 PM.746] LSPD First Response: [TRACE] Spawned with 2.307861 [4/5/2024 3:41:51 PM.746] LSPD First Response: [TRACE] Using -741.9736, 70.54572, 54.59552 Heading: 357.4277 and -741.9438, 76.99951, 55.45496 Heading: 357.4277 as base positions [4/5/2024 3:41:51 PM.755] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:41:51 PM.755] LSPD First Response: [TRACE] Preloading RAPIDGT [4/5/2024 3:41:51 PM.756] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:41:51 PM.756] LSPD First Response: [TRACE] Created polgauntlet at X:-741.9736 Y:70.54572 Z:54.59552 [4/5/2024 3:41:51 PM.756] LSPD First Response: [TRACE] Forced DLC Livery: 1 [4/5/2024 3:41:51 PM.883] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:41:51 PM.885] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 3:41:51 PM.885] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:41:51 PM.885] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 3:41:51 PM.886] LSPD First Response: [TRACE] Jacob King (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:41:51 PM.886] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [4/5/2024 3:41:51 PM.887] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [4/5/2024 3:41:51 PM.904] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [4/5/2024 3:41:54 PM.404] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 3:41:54 PM.405] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SWAT_01) was set as a cop [4/5/2024 3:42:01 PM.545] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [4/5/2024 3:42:10 PM.891] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:42:10 PM.891] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:42:10 PM.905] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 3:42:10 PM.905] LSPD First Response: [TRACE] Created police5 at X:-513.4723 Y:-3.883241 Z:44.93984 [4/5/2024 3:42:10 PM.906] LSPD First Response: [TRACE] Forced DLC Livery: 4 [4/5/2024 3:42:10 PM.920] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:42:10 PM.921] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:42:10 PM.922] LSPD First Response: [TRACE] Jay Lagna (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:42:10 PM.936] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:42:10 PM.937] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:42:10 PM.938] LSPD First Response: [TRACE] George Jhamis (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:42:10 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 3:42:14 PM.764] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [4/5/2024 3:42:30 PM.442] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:42:30 PM.442] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:42:31 PM.025] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [4/5/2024 3:42:31 PM.561] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:42:31 PM.562] LSPD First Response: [TRACE] Removed group 0 [4/5/2024 3:42:37 PM.642] LSPD First Response: [TRACE] It has been 145 seconds since the last callout [4/5/2024 3:42:37 PM.643] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [4/5/2024 3:42:37 PM.658] LSPD First Response: [TRACE] getting random details [4/5/2024 3:42:37 PM.662] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [4/5/2024 3:42:40 PM.940] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:42:40 PM.940] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:42:40 PM.955] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 3:42:40 PM.955] LSPD First Response: [TRACE] Created polgauntlet at X:-478.3402 Y:257.5565 Z:83.51702 [4/5/2024 3:42:40 PM.955] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 3:42:40 PM.971] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:42:40 PM.972] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:42:40 PM.973] LSPD First Response: [TRACE] Dan Gordon (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:42:40 PM.988] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 3:42:40 PM.989] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:42:40 PM.990] LSPD First Response: [TRACE] Patsy Brogan (MP_M_FREEMODE_01) was set as a cop [4/5/2024 3:42:41 PM.006] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 3:42:52 PM.686] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 3:42:55 PM.974] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:42:55 PM.974] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:42:55 PM.993] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 3:42:55 PM.994] LSPD First Response: [TRACE] Created police2 at X:-324.124 Y:127.6499 Z:68.28996 [4/5/2024 3:42:56 PM.009] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:42:56 PM.010] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:42:56 PM.012] LSPD First Response: [TRACE] Abbie Thompson (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:42:56 PM.028] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 3:42:56 PM.029] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 3:42:56 PM.030] LSPD First Response: [TRACE] Abbie Thompson (MP_F_FREEMODE_01) was set as a cop [4/5/2024 3:42:56 PM.046] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2