[31/03/2024 10:51:23.670] Started new log on 31/03/2024 10:51:23.670 [31/03/2024 10:51:23.672] ==================================================================================================== [31/03/2024 10:51:23.664] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [31/03/2024 10:51:23.672] Log verbosity: Trivial [31/03/2024 10:51:23.675] Initializing input system [31/03/2024 10:51:23.677] Initializing game console [31/03/2024 10:51:23.685] Console key has been set to F4 (key code: 115) [31/03/2024 10:51:23.778] Initializing console variable "ConsoleScrollAmount". [31/03/2024 10:51:23.778] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [31/03/2024 10:51:23.781] Read value: [31/03/2024 10:51:23.781] Initializing console variable "ConsoleKey". [31/03/2024 10:51:23.781] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [31/03/2024 10:51:23.783] Read value: F4 [31/03/2024 10:51:23.783] Setting value of console variable "ConsoleKey" to stored value. [31/03/2024 10:51:23.783] Console key has been set to F4 (key code: 115) [31/03/2024 10:51:23.783] Initializing console variable "PluginTimeoutThreshold". [31/03/2024 10:51:23.783] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [31/03/2024 10:51:23.788] Read value: 10000 [31/03/2024 10:51:23.788] Setting value of console variable "PluginTimeoutThreshold" to stored value. [31/03/2024 10:51:23.788] Initializing console variable "AlwaysShowConsoleOutput". [31/03/2024 10:51:23.788] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [31/03/2024 10:51:23.788] Read value: [31/03/2024 10:51:23.788] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [31/03/2024 10:51:23.788] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [31/03/2024 10:51:23.789] Read value: False [31/03/2024 10:51:23.789] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [31/03/2024 10:51:23.789] Initializing console variable "ShowOnScreenWarnings". [31/03/2024 10:51:23.789] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [31/03/2024 10:51:23.789] Read value: [31/03/2024 10:51:23.789] Console initialized [31/03/2024 10:51:23.789] Initializing forms manager [31/03/2024 10:51:23.791] Cleaning temp folder [31/03/2024 10:51:23.793] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [31/03/2024 10:51:23.802] ================ RAGE Plugin Hook ================ [3/31/2024 10:51:23 AM.807] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [3/31/2024 10:51:23 AM.812] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [3/31/2024 10:51:23 AM.812] Checking game support [3/31/2024 10:51:23 AM.968] Product name: Grand Theft Auto V [3/31/2024 10:51:23 AM.968] Product version: 1.0.3095.0 [3/31/2024 10:51:23 AM.968] Is steam version: True [3/31/2024 10:51:23 AM.969] Initializing DirectX [3/31/2024 10:51:23 AM.972] Initializing Direct3D [3/31/2024 10:51:23 AM.972] Getting game swap chain [3/31/2024 10:51:24 AM.001] Swap Chain created: 0x7FF7FDDA04F0 [3/31/2024 10:51:24 AM.001] Swap Chain VTable: 0x14D748D4A30 [3/31/2024 10:51:24 AM.001] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [3/31/2024 10:51:24 AM.001] D3D11Present: 0x7FFA7FBB15E0 [3/31/2024 10:51:24 AM.001] D3D11ResizeBuffers: 0x7FFA7FBD2F40 [3/31/2024 10:51:24 AM.001] D3D11ResizeTarget: 0x7FFA7FC1A790 [3/31/2024 10:51:24 AM.001] D3D11SetFullscreenState: 0x7FFA7FBD2480 [3/31/2024 10:51:24 AM.001] Direct3D initialized [3/31/2024 10:51:24 AM.001] Initialized DirectX [3/31/2024 10:51:24 AM.002] Direct3D watcher thread spawned [3/31/2024 10:51:24 AM.004] Getting device [3/31/2024 10:51:24 AM.004] Retrieved device [3/31/2024 10:51:24 AM.004] Creating wrapper [3/31/2024 10:51:24 AM.073] Wrapper created [3/31/2024 10:51:24 AM.077] Effect created [3/31/2024 10:51:24 AM.077] Creating buffer [3/31/2024 10:51:24 AM.077] Created buffer [3/31/2024 10:51:24 AM.077] Creating blend state [3/31/2024 10:51:24 AM.077] Created blend state [3/31/2024 10:51:24 AM.077] Done with creation [3/31/2024 10:51:24 AM.117] Initializing texture system. [3/31/2024 10:51:24 AM.117] Initializing texture system; phase 1 [3/31/2024 10:51:24 AM.117] Initializing texture system; phase 2 [3/31/2024 10:51:24 AM.127] Initializing texture system; phase 3 [3/31/2024 10:51:24 AM.127] Initializing texture system; phase 4 [3/31/2024 10:51:24 AM.136] Initializing texture system; phase 5 [3/31/2024 10:51:24 AM.137] Initializing texture system; phase 6 [3/31/2024 10:51:24 AM.139] Initializing texture system; phase 7 [3/31/2024 10:51:24 AM.140] Initializing texture system; phase 8 [3/31/2024 10:51:24 AM.141] Initializing texture system; phase 9 [3/31/2024 10:51:24 AM.142] Initializing texture system; phase 10 [3/31/2024 10:51:24 AM.144] Initializing texture system; phase 11 [3/31/2024 10:51:24 AM.144] Initializing texture system; phase 12 [3/31/2024 10:51:24 AM.145] Initializing texture system; phase 13 [3/31/2024 10:51:24 AM.145] Initializing texture system; phase 14 [3/31/2024 10:51:29 AM.002] Direct3D watcher thread ended [3/31/2024 10:52:00 AM.580] LoadingScreenMsg: Initializing game support [3/31/2024 10:52:00 AM.831] Initializing game support [3/31/2024 10:52:06 AM.329] LoadingScreenMsg: Velocity limit removed [3/31/2024 10:52:06 AM.638] Compatibility level: 0 [3/31/2024 10:52:06 AM.638] Supported version detected [3/31/2024 10:52:06 AM.638] ================================================== [3/31/2024 10:52:06 AM.638] LoadingScreenMsg: Patching code [3/31/2024 10:52:06 AM.889] LoadingScreenMsg: Waiting for game initialization [3/31/2024 10:52:07 AM.139] Waiting for game initialization [3/31/2024 10:52:07 AM.240] LoadingScreenMsg: Initializing core [3/31/2024 10:52:07 AM.491] Initializing hook [3/31/2024 10:52:12 AM.504] LoadingScreenMsg: Completing interoperability [3/31/2024 10:52:12 AM.755] Completing interoperability [3/31/2024 10:52:12 AM.755] Initialization code 1. [3/31/2024 10:52:12 AM.755] Initialization code 2. [3/31/2024 10:52:12 AM.755] Initialization code 3. [3/31/2024 10:52:12 AM.762] 1 Address: 0x00007FF7FBAEDE18 [3/31/2024 10:52:12 AM.762] Calling func 1 [3/31/2024 10:52:12 AM.776] 2 Address: 0x00007FF7FC6CCC52 [3/31/2024 10:52:12 AM.776] 3 Address: 0x00007FF7FB0A61D2 [3/31/2024 10:52:12 AM.801] Address: 0x00007FF7FC6CCBFC [3/31/2024 10:52:12 AM.802] Unknown var: 0x00007FF7FD727510 [3/31/2024 10:52:12 AM.802] Initialization code 4. [3/31/2024 10:52:12 AM.802] Initialization code 5. [3/31/2024 10:52:12 AM.802] Completing interoperability, phase 1 [3/31/2024 10:52:12 AM.802] Completing interoperability, phase 2 [3/31/2024 10:52:12 AM.802] Completing interoperability, phase 3 [3/31/2024 10:52:12 AM.802] Completing interoperability, phase 4 [3/31/2024 10:52:12 AM.802] Completing interoperability, phase 5 [3/31/2024 10:52:12 AM.802] Completing interoperability, phase 6 [3/31/2024 10:52:12 AM.802] Completing interoperability, phase 7 [3/31/2024 10:52:12 AM.802] LoadingScreenMsg: [3/31/2024 10:52:13 AM.052] LoadingScreenMsg: Loading Story Mode [3/31/2024 10:52:13 AM.303] LoadingScreenMsg: Loading and Populating Game World [3/31/2024 10:52:13 AM.553] LoadingScreenMsg: [3/31/2024 10:52:22 AM.685] Initializing console variable "IsDeveloperModeEnabled". [3/31/2024 10:52:22 AM.685] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/31/2024 10:52:22 AM.685] Read value: [3/31/2024 10:52:22 AM.685] Initializing console variable "TimeScale". [3/31/2024 10:52:22 AM.685] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/31/2024 10:52:22 AM.685] Read value: [3/31/2024 10:52:22 AM.698] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/31/2024 10:52:22 AM.701] Loading plugin "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/31/2024 10:52:24 AM.542] : Initializing input system [3/31/2024 10:52:24 AM.543] : Initializing game console [3/31/2024 10:52:24 AM.544] : Initializing forms manager [3/31/2024 10:52:24 AM.662] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/31/2024 10:52:24 AM.880] LSPD First Response: [TRACE] Started loading LSPDFR [3/31/2024 10:52:24 AM.880] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/31/2024 10:52:24 AM.881] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/31/2024 10:52:24 AM.881] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/31/2024 10:52:28 AM.062] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/31/2024 10:52:36 AM.495] LSPD First Response: [TRACE] Game has stopped loading [3/31/2024 10:52:39 AM.197] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:39 AM.201] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:39 AM.203] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/31/2024 10:52:39 AM.285] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/31/2024 10:52:39 AM.286] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/31/2024 10:52:39 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/31/2024 10:52:39 AM.287] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:39 AM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:39 AM.288] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/31/2024 10:52:39 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/31/2024 10:52:39 AM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/31/2024 10:52:39 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/31/2024 10:52:39 AM.294] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/31/2024 10:52:39 AM.755] LSPD First Response: [TRACE] Adding Ben J. as character [3/31/2024 10:52:39 AM.839] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/31/2024 10:52:39 AM.839] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 10:52:39 AM.839] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/31/2024 10:52:40 AM.044] LSPD First Response: [TRACE] Adding Ryan Bently as character [3/31/2024 10:52:40 AM.049] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.049] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.049] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/31/2024 10:52:40 AM.053] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.053] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.053] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/31/2024 10:52:40 AM.056] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.056] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.056] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/31/2024 10:52:40 AM.087] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.087] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:40 AM.087] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/31/2024 10:52:40 AM.094] LSPD First Response: [TRACE] Failed to parse as chance [3/31/2024 10:52:40 AM.098] LSPD First Response: [TRACE] Player was in vehicle: False [3/31/2024 10:52:40 AM.098] LSPD First Response: [TRACE] Last selected character was Ryan Bently, should spawn as last character True [3/31/2024 10:52:40 AM.098] LSPD First Response: [TRACE] Loading last selected character Ryan Bently [3/31/2024 10:52:40 AM.100] LSPD First Response: [INFO] Changing current player character to Ryan Bently [3/31/2024 10:52:40 AM.119] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/31/2024 10:52:40 AM.120] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/31/2024 10:52:40 AM.120] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/31/2024 10:52:40 AM.409] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [3/31/2024 10:52:40 AM.416] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 10:52:40 AM.417] LSPD First Response: [TRACE] CharacterSelected: 5 [3/31/2024 10:52:40 AM.417] LSPD First Response: [TRACE] Character changed, creating new stats object [3/31/2024 10:52:40 AM.626] LSPD First Response: [TRACE] Initialized telemtry service [3/31/2024 10:52:40 AM.668] LSPD First Response: We have 4 appartments registered [3/31/2024 10:52:40 AM.672] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [3/31/2024 10:52:40 AM.677] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [3/31/2024 10:52:40 AM.678] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/31/2024 10:52:40 AM.678] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/31/2024 10:52:40 AM.679] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/31/2024 10:52:40 AM.680] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/31/2024 10:52:40 AM.681] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/31/2024 10:52:40 AM.681] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/31/2024 10:52:40 AM.681] LSPD First Response: ApartmentManager initialized [3/31/2024 10:52:40 AM.684] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/31/2024 10:52:40 AM.685] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/31/2024 10:52:40 AM.686] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/31/2024 10:52:40 AM.733] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/31/2024 10:52:40 AM.834] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/31/2024 10:52:40 AM.835] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/31/2024 10:52:40 AM.835] LSPD First Response: [TRACE] Saved apt: [3/31/2024 10:52:40 AM.842] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [3/31/2024 10:52:40 AM.847] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/31/2024 10:52:40 AM.884] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/31/2024 10:52:40 AM.884] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/31/2024 10:52:40 AM.884] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/31/2024 10:52:40 AM.884] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/31/2024 10:52:40 AM.884] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/31/2024 10:52:40 AM.884] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/31/2024 10:52:40 AM.969] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/31/2024 10:52:41 AM.156] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/31/2024 10:52:41 AM.165] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/31/2024 10:52:41 AM.170] LSPD First Response: [TRACE] Set title to Ryan Bently for Interaction Menu [3/31/2024 10:52:41 AM.170] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/31/2024 10:52:41 AM.172] LSPD First Response: [TRACE] Set title to Ryan Bently for Police Radio [3/31/2024 10:52:41 AM.178] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/31/2024 10:52:41 AM.181] LSPD First Response: [TRACE] Set title to Ryan Bently for Vehicle Options [3/31/2024 10:52:41 AM.185] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/31/2024 10:52:41 AM.186] LSPD First Response: [TRACE] Set title to Ryan Bently for Inventory [3/31/2024 10:52:41 AM.187] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/31/2024 10:52:41 AM.188] LSPD First Response: [TRACE] Set title to Ryan Bently for Settings [3/31/2024 10:52:41 AM.191] LSPD First Response: [TRACE] Saved apt: [3/31/2024 10:52:41 AM.241] LSPD First Response: [TRACE] Requested Audio [3/31/2024 10:52:41 AM.268] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/31/2024 10:52:41 AM.660] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/31/2024 10:52:41 AM.809] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:41 AM.810] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:52:41 AM.810] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Vinewood Police Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] La Mesa Police Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Rockford Hills Police Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Vespucci Police Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Downtown Police Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Davis Sheriff Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/31/2024 10:52:41 AM.827] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/31/2024 10:52:41 AM.828] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/31/2024 10:52:41 AM.828] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/31/2024 10:52:41 AM.828] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/31/2024 10:52:41 AM.834] LSPD First Response: [TRACE] Auto started component Debug #1 [3/31/2024 10:52:41 AM.834] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/31/2024 10:52:41 AM.835] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/31/2024 10:52:41 AM.835] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/31/2024 10:52:41 AM.835] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/31/2024 10:52:41 AM.835] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/31/2024 10:52:41 AM.835] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/31/2024 10:52:41 AM.836] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/31/2024 10:52:41 AM.836] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [3/31/2024 10:52:41 AM.837] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/31/2024 10:52:41 AM.837] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/31/2024 10:52:41 AM.838] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/31/2024 10:52:41 AM.838] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/31/2024 10:52:41 AM.839] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/31/2024 10:52:41 AM.888] LSPD First Response: [TRACE] Preloading node data [3/31/2024 10:52:42 AM.118] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/31/2024 10:52:42 AM.119] LSPD First Response: [TRACE] Checking for updates... [3/31/2024 10:52:42 AM.122] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/31/2024 10:52:42 AM.122] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ad17bd9a-75cd-4d7d-8c3c-01859ac210aa. Enhanced features available. [3/31/2024 10:52:42 AM.144] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/31/2024 10:52:42 AM.144] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/31/2024 10:52:42 AM.145] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/31/2024 10:52:42 AM.278] LSPD First Response: [TRACE] This version seems up to date. [3/31/2024 10:52:42 AM.278] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [3/31/2024 10:52:43 AM.176] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/31/2024 10:52:45 AM.053] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 10:52:45 AM.053] LSPD First Response: [TRACE] Preloading node data [3/31/2024 10:52:45 AM.053] LSPD First Response: [TRACE] Done preloading node data [3/31/2024 10:52:45 AM.053] LSPD First Response: [TRACE] SwitchToCharacter: Ryan Bently [3/31/2024 10:52:45 AM.054] LSPD First Response: [TRACE] Switch mode is random [3/31/2024 10:52:46 AM.209] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/31/2024 10:52:46 AM.215] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/31/2024 10:52:46 AM.215] LSPD First Response: [TRACE] Disabling ambient game police chases [3/31/2024 10:52:46 AM.221] LSPD First Response: [TRACE] Disabled ambient game police chases [3/31/2024 10:52:46 AM.222] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/31/2024 10:52:46 AM.224] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/31/2024 10:52:46 AM.226] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/31/2024 10:52:46 AM.227] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/31/2024 10:52:49 AM.441] LSPD First Response: [TRACE] Hook encountered low memory environment, forcing manual collection [3/31/2024 10:52:49 AM.542] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/31/2024 10:52:49 AM.543] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/31/2024 10:52:49 AM.543] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/31/2024 10:52:49 AM.543] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/31/2024 10:52:49 AM.543] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/31/2024 10:52:49 AM.543] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/31/2024 10:52:49 AM.547] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/31/2024 10:52:49 AM.551] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/31/2024 10:52:49 AM.552] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/31/2024 10:52:49 AM.552] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/31/2024 10:52:49 AM.553] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/31/2024 10:52:49 AM.571] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/31/2024 10:52:49 AM.574] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/31/2024 10:52:49 AM.574] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/31/2024 10:52:49 AM.577] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/31/2024 10:52:49 AM.578] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [3/31/2024 10:52:49 AM.589] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/31/2024 10:52:49 AM.592] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/31/2024 10:52:49 AM.595] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/31/2024 10:52:50 AM.849] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 10:52:50 AM.851] LSPD First Response: [TRACE] Created police at X:-568.3508 Y:-166.3393 Z:38.54008 [3/31/2024 10:52:50 AM.851] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [3/31/2024 10:52:51 AM.005] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 10:52:51 AM.006] LSPD First Response: [TRACE] Created police2 at X:-579.9484 Y:-170.9565 Z:38.45181 [3/31/2024 10:52:51 AM.007] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [3/31/2024 10:52:51 AM.021] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 10:52:51 AM.029] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 10:52:51 AM.399] LSPD First Response: [TRACE] Healey Loader (MP_M_FREEMODE_01) was set as a cop [3/31/2024 10:52:51 AM.405] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/31/2024 10:52:51 AM.408] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 10:52:51 AM.410] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 10:52:51 AM.411] LSPD First Response: [TRACE] Jack Foot (MP_M_FREEMODE_01) was set as a cop [3/31/2024 10:52:51 AM.411] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/31/2024 10:52:51 AM.612] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 10:52:51 AM.614] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 10:52:51 AM.651] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [3/31/2024 10:52:51 AM.652] LSPD First Response: [TRACE] Jackie Powick (MP_F_FREEMODE_01) was set as a cop [3/31/2024 10:52:51 AM.745] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/31/2024 10:52:51 AM.762] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/31/2024 10:52:51 AM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 10:52:51 AM.774] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/31/2024 10:52:51 AM.777] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/31/2024 10:52:51 AM.779] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/31/2024 10:52:51 AM.779] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/31/2024 10:52:51 AM.781] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [3/31/2024 10:52:51 AM.781] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [3/31/2024 10:52:51 AM.844] LSPD First Response: [TRACE] Christopher Breaux (MP_M_FREEMODE_01) was set as a cop [3/31/2024 10:52:51 AM.846] LSPD First Response: [TRACE] Starting player switch [3/31/2024 10:52:53 AM.031] LSPD First Response: [TRACE] Failed to hook: 140703058784984 [3/31/2024 10:52:53 AM.534] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/31/2024 10:52:53 AM.534] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/31/2024 10:52:53 AM.536] LSPD First Response: [TRACE] Ped Healey Loader has become idle again [3/31/2024 10:52:53 AM.538] LSPD First Response: [TRACE] Ped Jack Foot has become idle again [3/31/2024 10:52:53 AM.538] LSPD First Response: [TRACE] Ped Jackie Powick has become idle again [3/31/2024 10:52:53 AM.774] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/31/2024 10:52:53 AM.775] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 10:52:53 AM.897] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) was set as a cop [3/31/2024 10:52:53 AM.897] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/31/2024 10:52:53 AM.898] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/31/2024 10:52:53 AM.899] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/31/2024 10:52:53 AM.900] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 10:52:53 AM.900] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 10:52:53 AM.902] LSPD First Response: [TRACE] Mason Drake (MP_M_FREEMODE_01) was set as a cop [3/31/2024 10:52:53 AM.902] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/31/2024 10:52:53 AM.918] LSPD First Response: [TRACE] Thread Marker #6 initialized [3/31/2024 10:52:54 AM.877] LSPD First Response: [TRACE] Player switch done [3/31/2024 10:53:03 AM.383] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:53:03 AM.383] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/31/2024 10:53:03 AM.383] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/31/2024 10:53:03 AM.400] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/31/2024 10:53:03 AM.418] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 10:53:03 AM.421] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 10:53:03 AM.422] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/31/2024 10:53:03 AM.427] LSPD First Response: [TRACE] Setting player skin from last skin [3/31/2024 10:53:03 AM.434] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04 [3/31/2024 10:53:03 AM.455] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/31/2024 10:53:03 AM.520] LSPD First Response: [TRACE] Player went on duty. [3/31/2024 10:53:03 AM.529] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr [3/31/2024 10:53:03 AM.561] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [3/31/2024 10:53:03 AM.590] LSPD First Response: DeadlyWeapons, Version=3.4.4.0, Culture=neutral, PublicKeyToken=null [3/31/2024 10:53:03 AM.599] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [3/31/2024 10:53:03 AM.603] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [3/31/2024 10:53:03 AM.606] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null [3/31/2024 10:53:03 AM.615] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [3/31/2024 10:53:03 AM.713] LSPD First Response: Creating plugin: DeadlyWeapons.Main [3/31/2024 10:53:03 AM.714] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [3/31/2024 10:53:03 AM.758] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [3/31/2024 10:53:03 AM.799] LSPD First Response: Creating plugin: UnitedCallouts.Main [3/31/2024 10:53:03 AM.801] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [3/31/2024 10:53:03 AM.801] LSPD First Response: Go on duty to fully load CompuLite [3/31/2024 10:53:03 AM.806] DeadlyWeapons: Loading config. [3/31/2024 10:53:03 AM.808] DeadlyWeapons: Config loaded. [3/31/2024 10:53:03 AM.808] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [3/31/2024 10:53:03 AM.808] DeadlyWeapons: ====================================================== [3/31/2024 10:53:03 AM.808] DeadlyWeapons: Dependencies Found: [3/31/2024 10:53:03 AM.808] DeadlyWeapons: PyroCommon, Version: 1.3.0.0 [3/31/2024 10:53:03 AM.808] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [3/31/2024 10:53:03 AM.808] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [3/31/2024 10:53:03 AM.808] DeadlyWeapons: ====================================================== [3/31/2024 10:53:03 AM.810] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [3/31/2024 10:53:03 AM.810] LSPD First Response: Go on duty to fully load StopThePed [3/31/2024 10:53:03 AM.811] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [3/31/2024 10:53:03 AM.811] LSPD First Response: Go on duty to fully load UltimateBackup [3/31/2024 10:53:03 AM.811] LSPD First Response: [LOG]: Loading config file from UnitedCallouts. [3/31/2024 10:53:03 AM.814] LSPD First Response: We have 3 callouts registered [3/31/2024 10:53:03 AM.814] LSPD First Response: CalloutManager initialized [3/31/2024 10:53:03 AM.815] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/31/2024 10:53:03 AM.822] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 10:53:03 AM.824] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/31/2024 10:53:03 AM.831] LSPD First Response: [INFO] Model preloading enabled [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICE [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICE2 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICE3 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICET [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading SHERIFF [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICE4 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICEB [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading FBI2 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading BUZZARD [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading POLMAV [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading FROGGER2 [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading AMBULANCE [3/31/2024 10:53:03 AM.831] LSPD First Response: [TRACE] Preloading FIRETRUK [3/31/2024 10:53:03 AM.832] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/31/2024 10:53:03 AM.832] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/31/2024 10:53:03 AM.832] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/31/2024 10:53:03 AM.832] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/31/2024 10:53:03 AM.832] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/31/2024 10:53:03 AM.832] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/31/2024 10:53:03 AM.841] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/31/2024 10:53:03 AM.842] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/31/2024 10:53:03 AM.843] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/31/2024 10:53:03 AM.843] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/31/2024 10:53:03 AM.855] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/31/2024 10:53:03 AM.855] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/31/2024 10:53:03 AM.855] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/31/2024 10:53:03 AM.855] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/31/2024 10:53:03 AM.859] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/31/2024 10:53:03 AM.860] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/31/2024 10:53:03 AM.861] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/31/2024 10:53:03 AM.863] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/31/2024 10:53:03 AM.863] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/31/2024 10:53:03 AM.863] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/31/2024 10:53:04 AM.171] LSPD First Response: CompuLite Localization Code Page: 1252 [3/31/2024 10:53:04 AM.172] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [3/31/2024 10:53:04 AM.180] DeadlyWeapons: Using UltimateBackup API. [3/31/2024 10:53:04 AM.183] LSPD First Response: DamageTrackerService Started [3/31/2024 10:53:04 AM.295] LSPD First Response: StopThePed Localization Code Page: 1252 [3/31/2024 10:53:04 AM.296] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [3/31/2024 10:53:04 AM.318] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/31/2024 10:53:04 AM.318] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/31/2024 10:53:04 AM.318] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/31/2024 10:53:04 AM.318] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/31/2024 10:53:04 AM.334] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/31/2024 10:53:04 AM.363] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/31/2024 10:53:04 AM.368] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/31/2024 10:53:04 AM.376] LSPD First Response: [TRACE] Has taken study survey: False [3/31/2024 10:53:04 AM.377] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/31/2024 10:53:04 AM.386] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/31/2024 10:53:04 AM.388] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/31/2024 10:53:04 AM.398] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/31/2024 10:53:04 AM.398] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/31/2024 10:53:04 AM.399] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/31/2024 10:53:04 AM.401] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/31/2024 10:53:04 AM.401] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/31/2024 10:53:04 AM.403] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/31/2024 10:53:04 AM.416] DeadlyWeapons: Starting PanicFiber. [3/31/2024 10:53:04 AM.453] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized