[4/5/2024 12:02:25 PM.939] Started new log on 4/5/2024 12:02:25 PM.938 [4/5/2024 12:02:25 PM.939] ==================================================================================================== [4/5/2024 12:02:25 PM.931] Log path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [4/5/2024 12:02:25 PM.939] Log verbosity: Trivial [4/5/2024 12:02:25 PM.941] Initializing input system [4/5/2024 12:02:25 PM.942] Initializing game console [4/5/2024 12:02:25 PM.946] Console key has been set to F4 (key code: 115) [4/5/2024 12:02:25 PM.989] Initializing console variable "ConsoleScrollAmount". [4/5/2024 12:02:25 PM.989] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [4/5/2024 12:02:25 PM.991] Read value: [4/5/2024 12:02:25 PM.991] Initializing console variable "ConsoleKey". [4/5/2024 12:02:25 PM.991] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [4/5/2024 12:02:25 PM.992] Read value: F4 [4/5/2024 12:02:25 PM.992] Setting value of console variable "ConsoleKey" to stored value. [4/5/2024 12:02:25 PM.992] Console key has been set to F4 (key code: 115) [4/5/2024 12:02:25 PM.992] Initializing console variable "PluginTimeoutThreshold". [4/5/2024 12:02:25 PM.992] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [4/5/2024 12:02:25 PM.994] Read value: 60000 [4/5/2024 12:02:25 PM.994] Setting value of console variable "PluginTimeoutThreshold" to stored value. [4/5/2024 12:02:25 PM.994] Initializing console variable "AlwaysShowConsoleOutput". [4/5/2024 12:02:25 PM.994] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [4/5/2024 12:02:25 PM.994] Read value: [4/5/2024 12:02:25 PM.994] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [4/5/2024 12:02:25 PM.994] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [4/5/2024 12:02:25 PM.995] Read value: False [4/5/2024 12:02:25 PM.995] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [4/5/2024 12:02:25 PM.995] Initializing console variable "ShowOnScreenWarnings". [4/5/2024 12:02:25 PM.995] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [4/5/2024 12:02:25 PM.995] Read value: [4/5/2024 12:02:25 PM.995] Console initialized [4/5/2024 12:02:25 PM.995] Initializing forms manager [4/5/2024 12:02:25 PM.996] Cleaning temp folder [4/5/2024 12:02:26 PM.010] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [4/5/2024 12:02:26 PM.016] ================ RAGE Plugin Hook ================ [4/5/2024 12:02:26 PM.019] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [4/5/2024 12:02:26 PM.020] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [4/5/2024 12:02:26 PM.023] Detected Windows 10 Professional (64-bit) (10.0.22631.0)! [4/5/2024 12:02:26 PM.024] Checking game support [4/5/2024 12:02:26 PM.110] Product name: Grand Theft Auto V [4/5/2024 12:02:26 PM.110] Product version: 1.0.3095.0 [4/5/2024 12:02:26 PM.110] Is steam version: True [4/5/2024 12:02:26 PM.111] Initializing DirectX [4/5/2024 12:02:26 PM.112] Initializing Direct3D [4/5/2024 12:02:26 PM.112] Getting game swap chain [4/5/2024 12:02:26 PM.131] Swap Chain created: 0x7FF7839A04F0 [4/5/2024 12:02:26 PM.131] Swap Chain VTable: 0x1DCD149FD10 [4/5/2024 12:02:26 PM.131] 0x575655FFF5BF65E9;0xEC8148B9246C8D48;0x25058B4800000090 [4/5/2024 12:02:26 PM.131] D3D11Present: 0x7FFF293E4820 [4/5/2024 12:02:26 PM.131] D3D11ResizeBuffers: 0x7FFF293D3820 [4/5/2024 12:02:26 PM.131] D3D11ResizeTarget: 0x7FFF294256A0 [4/5/2024 12:02:26 PM.131] D3D11SetFullscreenState: 0x7FFF293D3E80 [4/5/2024 12:02:26 PM.131] Direct3D initialized [4/5/2024 12:02:26 PM.131] Initialized DirectX [4/5/2024 12:02:26 PM.131] Direct3D watcher thread spawned [4/5/2024 12:02:26 PM.588] Getting device [4/5/2024 12:02:26 PM.588] Retrieved device [4/5/2024 12:02:26 PM.589] Creating wrapper [4/5/2024 12:02:26 PM.644] Wrapper created [4/5/2024 12:02:26 PM.649] Effect created [4/5/2024 12:02:26 PM.649] Creating buffer [4/5/2024 12:02:26 PM.649] Created buffer [4/5/2024 12:02:26 PM.649] Creating blend state [4/5/2024 12:02:26 PM.649] Created blend state [4/5/2024 12:02:26 PM.650] Done with creation [4/5/2024 12:02:26 PM.718] Initializing texture system. [4/5/2024 12:02:26 PM.718] Initializing texture system; phase 1 [4/5/2024 12:02:26 PM.718] Initializing texture system; phase 2 [4/5/2024 12:02:26 PM.724] Initializing texture system; phase 3 [4/5/2024 12:02:26 PM.725] Initializing texture system; phase 4 [4/5/2024 12:02:26 PM.733] Initializing texture system; phase 5 [4/5/2024 12:02:26 PM.736] Initializing texture system; phase 6 [4/5/2024 12:02:26 PM.738] Initializing texture system; phase 7 [4/5/2024 12:02:26 PM.739] Initializing texture system; phase 8 [4/5/2024 12:02:26 PM.740] Initializing texture system; phase 9 [4/5/2024 12:02:26 PM.741] Initializing texture system; phase 10 [4/5/2024 12:02:26 PM.743] Initializing texture system; phase 11 [4/5/2024 12:02:26 PM.743] Initializing texture system; phase 12 [4/5/2024 12:02:26 PM.744] Initializing texture system; phase 13 [4/5/2024 12:02:26 PM.744] Initializing texture system; phase 14 [4/5/2024 12:02:31 PM.132] Direct3D watcher thread ended [4/5/2024 12:03:01 PM.810] LoadingScreenMsg: Initializing game support [4/5/2024 12:03:02 PM.061] Initializing game support [4/5/2024 12:03:07 PM.541] LoadingScreenMsg: Velocity limit removed [4/5/2024 12:03:07 PM.844] Compatibility level: 0 [4/5/2024 12:03:07 PM.844] Supported version detected [4/5/2024 12:03:07 PM.844] ================================================== [4/5/2024 12:03:07 PM.845] LoadingScreenMsg: Patching code [4/5/2024 12:03:08 PM.095] LoadingScreenMsg: Waiting for game initialization [4/5/2024 12:03:08 PM.346] Waiting for game initialization [4/5/2024 12:03:08 PM.447] LoadingScreenMsg: Initializing core [4/5/2024 12:03:08 PM.697] Initializing hook [4/5/2024 12:03:13 PM.710] LoadingScreenMsg: Completing interoperability [4/5/2024 12:03:13 PM.960] Completing interoperability [4/5/2024 12:03:13 PM.960] Initialization code 1. [4/5/2024 12:03:13 PM.960] Initialization code 2. [4/5/2024 12:03:13 PM.960] Initialization code 3. [4/5/2024 12:03:13 PM.968] 1 Address: 0x00007FF7816EDE18 [4/5/2024 12:03:13 PM.968] Calling func 1 [4/5/2024 12:03:13 PM.981] 2 Address: 0x00007FF7822CCC52 [4/5/2024 12:03:13 PM.981] 3 Address: 0x00007FF780CA61D2 [4/5/2024 12:03:14 PM.006] Address: 0x00007FF7822CCBFC [4/5/2024 12:03:14 PM.006] Unknown var: 0x00007FF783327510 [4/5/2024 12:03:14 PM.007] Initialization code 4. [4/5/2024 12:03:14 PM.007] Initialization code 5. [4/5/2024 12:03:14 PM.007] Completing interoperability, phase 1 [4/5/2024 12:03:14 PM.007] Completing interoperability, phase 2 [4/5/2024 12:03:14 PM.007] Completing interoperability, phase 3 [4/5/2024 12:03:14 PM.007] Completing interoperability, phase 4 [4/5/2024 12:03:14 PM.007] Completing interoperability, phase 5 [4/5/2024 12:03:14 PM.007] Completing interoperability, phase 6 [4/5/2024 12:03:14 PM.007] Completing interoperability, phase 7 [4/5/2024 12:03:14 PM.007] LoadingScreenMsg: [4/5/2024 12:03:14 PM.257] LoadingScreenMsg: Loading Story Mode [4/5/2024 12:03:14 PM.508] LoadingScreenMsg: Loading and Populating Game World [4/5/2024 12:03:14 PM.758] LoadingScreenMsg: [4/5/2024 12:03:24 PM.282] Initializing console variable "IsDeveloperModeEnabled". [4/5/2024 12:03:24 PM.282] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [4/5/2024 12:03:24 PM.282] Read value: [4/5/2024 12:03:24 PM.282] Initializing console variable "TimeScale". [4/5/2024 12:03:24 PM.282] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [4/5/2024 12:03:24 PM.283] Read value: [4/5/2024 12:03:24 PM.292] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll [4/5/2024 12:03:24 PM.297] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [4/5/2024 12:03:28 PM.084] : Initializing input system [4/5/2024 12:03:28 PM.085] : Initializing game console [4/5/2024 12:03:28 PM.086] : Initializing forms manager [4/5/2024 12:03:28 PM.142] Plugin "Axon Signal" was loaded from "AxonSignal.dll". [4/5/2024 12:03:28 PM.143] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll [4/5/2024 12:03:28 PM.143] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [4/5/2024 12:03:30 PM.148] : Initializing input system [4/5/2024 12:03:30 PM.149] : Initializing game console [4/5/2024 12:03:30 PM.150] : Initializing forms manager [4/5/2024 12:03:30 PM.547] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll". [4/5/2024 12:03:30 PM.547] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll [4/5/2024 12:03:30 PM.547] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [4/5/2024 12:03:32 PM.804] : Initializing input system [4/5/2024 12:03:32 PM.805] : Initializing game console [4/5/2024 12:03:32 PM.806] : Initializing forms manager [4/5/2024 12:03:32 PM.818] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [4/5/2024 12:03:32 PM.819] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [4/5/2024 12:03:32 PM.819] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [4/5/2024 12:03:34 PM.866] : Initializing input system [4/5/2024 12:03:34 PM.866] : Initializing game console [4/5/2024 12:03:34 PM.868] : Initializing forms manager [4/5/2024 12:03:34 PM.928] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [4/5/2024 12:03:34 PM.929] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [4/5/2024 12:03:34 PM.929] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [4/5/2024 12:03:37 PM.079] : Initializing input system [4/5/2024 12:03:37 PM.080] : Initializing game console [4/5/2024 12:03:37 PM.081] : Initializing forms manager [4/5/2024 12:03:37 PM.201] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [4/5/2024 12:03:37 PM.202] Loading plugin from path: I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll [4/5/2024 12:03:37 PM.202] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [4/5/2024 12:03:39 PM.316] : Initializing input system [4/5/2024 12:03:39 PM.316] : Initializing game console [4/5/2024 12:03:39 PM.317] : Initializing forms manager [4/5/2024 12:03:39 PM.330] Plugin "Restrain The Deceased" was loaded from "Restrain The Deceased.dll". [4/5/2024 12:03:39 PM.903] Axon Signal: Checking if desired font exists on system... [4/5/2024 12:03:39 PM.907] Axon Signal: [WARNING] Desired font not installed on system. Falling back to default system font. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Body Cam Key is set to O. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Dashcam system is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Dashcam overlay is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Dashcam on foot is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Dashcam effect is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Dashcam is set to display local time. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Dashcam letterbox is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Interior cam letterbox is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Body Cam overlay is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Body Cam is set to display local time. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [4/5/2024 12:03:39 PM.930] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Axon Signal notifications are set to True. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Interval is set to 120 seconds. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Body camera button sounds is set to True. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Body camera interaction animations is set to True. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800. [4/5/2024 12:03:39 PM.931] Axon Signal: Reading ini. Negative offset applied. [4/5/2024 12:03:40 PM.271] ================================================= ClearTheWayV ================================================= [4/5/2024 12:03:40 PM.271] Created by: KeyedInSoftware/timnboys [4/5/2024 12:03:40 PM.272] Version: 1.0.0.40 [4/5/2024 12:03:40 PM.272] [4/5/2024 12:03:40 PM.272] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [4/5/2024 12:03:40 PM.272] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [4/5/2024 12:03:40 PM.272] Enjoy! [4/5/2024 12:03:40 PM.272] ================================================= ClearTheWayV ================================================= [4/5/2024 12:03:40 PM.540] DamageTrackingFramework: GameFiber started! [4/5/2024 12:03:41 PM.069] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [4/5/2024 12:03:41 PM.258] LSPD First Response: [TRACE] Started loading LSPDFR [4/5/2024 12:03:41 PM.258] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [4/5/2024 12:03:41 PM.258] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [4/5/2024 12:03:41 PM.258] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [4/5/2024 12:03:41 PM.922] Restrain The Deceased: Loaded settings [4/5/2024 12:03:43 PM.945] Restrain The Deceased: Version state: Latest [4/5/2024 12:03:46 PM.517] LSPD First Response: [TRACE] Thread CopManager #1 initialized [4/5/2024 12:04:14 PM.260] LSPD First Response: [TRACE] Game has stopped loading [4/5/2024 12:04:16 PM.962] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:16 PM.966] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:16 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [4/5/2024 12:04:17 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 23 [4/5/2024 12:04:17 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 31 [4/5/2024 12:04:17 PM.048] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 64 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 72 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 80 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 111 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 138 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 174 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 207 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 220 [4/5/2024 12:04:17 PM.049] LSPD First Response: [WARN] No name for outfit variation at line 259 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 273 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 309 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 323 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 363 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 391 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 425 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 453 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 484 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 502 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 529 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 547 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 581 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 615 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 650 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 677 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 711 [4/5/2024 12:04:17 PM.050] LSPD First Response: [WARN] No name for outfit variation at line 741 [4/5/2024 12:04:17 PM.052] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:17 PM.052] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:17 PM.052] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 25 [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 32 [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 47 [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No name for outfit variation at line 56 [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [4/5/2024 12:04:17 PM.054] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No name for outfit variation at line 85 [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No name for outfit variation at line 92 [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No name for outfit variation at line 100 [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No name for outfit variation at line 129 [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [4/5/2024 12:04:17 PM.056] LSPD First Response: [WARN] No name for outfit variation at line 136 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 143 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 151 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 160 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 189 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 196 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 204 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 233 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 240 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 247 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 255 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 264 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 293 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 300 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No name for outfit variation at line 308 [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [4/5/2024 12:04:17 PM.057] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 494 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 520 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 546 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 572 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 598 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 624 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 732 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 764 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 796 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 828 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 951 [4/5/2024 12:04:17 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 976 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1002 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1028 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1054 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1133 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1160 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1187 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1214 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1241 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1268 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1297 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1330 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1363 [4/5/2024 12:04:17 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 1396 [4/5/2024 12:04:17 PM.059] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [4/5/2024 12:04:17 PM.778] LSPD First Response: [TRACE] Adding Ben J. as character [4/5/2024 12:04:17 PM.862] LSPD First Response: [TRACE] Adding Michelle Meto as character [4/5/2024 12:04:17 PM.862] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 12:04:17 PM.862] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 12:04:17 PM.922] LSPD First Response: [TRACE] Adding Billy Baker as character [4/5/2024 12:04:18 PM.048] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.048] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.048] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [4/5/2024 12:04:18 PM.052] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.052] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.052] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [4/5/2024 12:04:18 PM.055] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.055] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [4/5/2024 12:04:18 PM.084] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.084] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:18 PM.084] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [4/5/2024 12:04:18 PM.090] LSPD First Response: [TRACE] Failed to parse as chance [4/5/2024 12:04:18 PM.093] LSPD First Response: [TRACE] Player was in vehicle: False [4/5/2024 12:04:18 PM.093] LSPD First Response: [TRACE] Last selected character was Billy Baker, should spawn as last character True [4/5/2024 12:04:18 PM.093] LSPD First Response: [TRACE] Loading last selected character Billy Baker [4/5/2024 12:04:18 PM.095] LSPD First Response: [INFO] Changing current player character to Billy Baker [4/5/2024 12:04:18 PM.112] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [4/5/2024 12:04:18 PM.113] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [4/5/2024 12:04:18 PM.113] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [4/5/2024 12:04:18 PM.289] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 12:04:18 PM.289] LSPD First Response: [TRACE] CharacterSelected: 160 [4/5/2024 12:04:18 PM.290] LSPD First Response: [TRACE] Character changed, creating new stats object [4/5/2024 12:04:18 PM.856] LSPD First Response: [TRACE] Starting custom cop walk style task [4/5/2024 12:04:18 PM.860] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/5/2024 12:04:18 PM.866] LSPD First Response: [TRACE] Initialized telemtry service [4/5/2024 12:04:18 PM.920] LSPD First Response: We have 4 appartments registered [4/5/2024 12:04:18 PM.923] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [4/5/2024 12:04:18 PM.929] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [4/5/2024 12:04:18 PM.930] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [4/5/2024 12:04:18 PM.930] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [4/5/2024 12:04:18 PM.931] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [4/5/2024 12:04:18 PM.931] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [4/5/2024 12:04:18 PM.933] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [4/5/2024 12:04:18 PM.933] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [4/5/2024 12:04:18 PM.933] LSPD First Response: ApartmentManager initialized [4/5/2024 12:04:18 PM.935] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [4/5/2024 12:04:18 PM.936] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [4/5/2024 12:04:18 PM.937] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [4/5/2024 12:04:18 PM.988] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [4/5/2024 12:04:19 PM.125] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [4/5/2024 12:04:19 PM.125] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [4/5/2024 12:04:19 PM.126] LSPD First Response: [TRACE] Saved apt: [4/5/2024 12:04:19 PM.132] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [4/5/2024 12:04:19 PM.136] LSPD First Response: [TRACE] Thread Marker #1 initialized [4/5/2024 12:04:19 PM.170] LSPD First Response: [TRACE] Thread Marker #2 initialized [4/5/2024 12:04:19 PM.171] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [4/5/2024 12:04:19 PM.171] LSPD First Response: [TRACE] Thread Marker #3 initialized [4/5/2024 12:04:19 PM.171] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [4/5/2024 12:04:19 PM.171] LSPD First Response: [TRACE] Thread Marker #4 initialized [4/5/2024 12:04:19 PM.171] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [4/5/2024 12:04:19 PM.242] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [4/5/2024 12:04:19 PM.316] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [4/5/2024 12:04:19 PM.324] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [4/5/2024 12:04:19 PM.328] LSPD First Response: [TRACE] Set title to Billy Baker for Interaction Menu [4/5/2024 12:04:19 PM.329] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [4/5/2024 12:04:19 PM.330] LSPD First Response: [TRACE] Set title to Billy Baker for Police Radio [4/5/2024 12:04:19 PM.336] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [4/5/2024 12:04:19 PM.338] LSPD First Response: [TRACE] Set title to Billy Baker for Vehicle Options [4/5/2024 12:04:19 PM.341] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [4/5/2024 12:04:19 PM.345] LSPD First Response: [TRACE] Set title to Billy Baker for Inventory [4/5/2024 12:04:19 PM.346] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [4/5/2024 12:04:19 PM.348] LSPD First Response: [TRACE] Set title to Billy Baker for Settings [4/5/2024 12:04:19 PM.352] LSPD First Response: [TRACE] Saved apt: [4/5/2024 12:04:19 PM.378] LSPD First Response: [TRACE] Starting custom cop walk style task [4/5/2024 12:04:19 PM.410] LSPD First Response: [TRACE] Requested Audio [4/5/2024 12:04:19 PM.422] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [4/5/2024 12:04:19 PM.854] LSPD First Response: [INFO] Connecting to LSPDFR Sync [4/5/2024 12:04:19 PM.955] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:19 PM.955] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:19 PM.956] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [4/5/2024 12:04:19 PM.969] LSPD First Response: [INFO] Vinewood Police Station [4/5/2024 12:04:19 PM.969] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] La Mesa Police Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Rockford Hills Police Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Vespucci Police Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Downtown Police Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Davis Sheriff Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Sandy Shores Sheriff Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Paleto Bay Sheriff Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Beaver Bush Ranger Station [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Bolingbroke Penitentiary [4/5/2024 12:04:19 PM.970] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [4/5/2024 12:04:19 PM.977] LSPD First Response: [TRACE] Auto started component Debug #1 [4/5/2024 12:04:19 PM.977] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [4/5/2024 12:04:19 PM.977] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [4/5/2024 12:04:19 PM.977] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [4/5/2024 12:04:19 PM.977] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [4/5/2024 12:04:19 PM.978] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [4/5/2024 12:04:19 PM.978] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [4/5/2024 12:04:19 PM.978] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [4/5/2024 12:04:19 PM.978] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [4/5/2024 12:04:19 PM.979] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [4/5/2024 12:04:19 PM.979] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [4/5/2024 12:04:19 PM.979] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [4/5/2024 12:04:19 PM.980] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [4/5/2024 12:04:19 PM.981] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [4/5/2024 12:04:20 PM.037] LSPD First Response: [TRACE] Preloading node data [4/5/2024 12:04:20 PM.074] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [4/5/2024 12:04:20 PM.074] LSPD First Response: [TRACE] Checking for updates... [4/5/2024 12:04:20 PM.077] LSPD First Response: [TRACE] Terminal server version: 0.2 [4/5/2024 12:04:20 PM.078] LSPD First Response: [INFO] Connected to LSPDFR Sync via session aba65ef1-0ea8-43a4-8dbd-fe6bf38e9e1c. Enhanced features available. [4/5/2024 12:04:20 PM.090] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [4/5/2024 12:04:20 PM.090] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [4/5/2024 12:04:20 PM.091] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [4/5/2024 12:04:20 PM.152] LSPD First Response: [TRACE] This version seems up to date. [4/5/2024 12:04:20 PM.152] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [4/5/2024 12:04:21 PM.313] LSPD First Response: [TRACE] Building pathfinding data. Island: False [4/5/2024 12:04:23 PM.780] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 12:04:23 PM.780] LSPD First Response: [TRACE] Preloading node data [4/5/2024 12:04:23 PM.780] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 12:04:23 PM.780] LSPD First Response: [TRACE] SwitchToCharacter: Billy Baker [4/5/2024 12:04:24 PM.784] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [4/5/2024 12:04:24 PM.790] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [4/5/2024 12:04:24 PM.790] LSPD First Response: [TRACE] Disabling ambient game police chases [4/5/2024 12:04:24 PM.796] LSPD First Response: [TRACE] Disabled ambient game police chases [4/5/2024 12:04:24 PM.797] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [4/5/2024 12:04:24 PM.799] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [4/5/2024 12:04:24 PM.801] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [4/5/2024 12:04:24 PM.801] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [4/5/2024 12:04:26 PM.454] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [4/5/2024 12:04:26 PM.454] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [4/5/2024 12:04:26 PM.508] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [4/5/2024 12:04:26 PM.509] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [4/5/2024 12:04:26 PM.509] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [4/5/2024 12:04:26 PM.509] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [4/5/2024 12:04:26 PM.510] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [4/5/2024 12:04:26 PM.510] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [4/5/2024 12:04:26 PM.512] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [4/5/2024 12:04:26 PM.518] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [4/5/2024 12:04:26 PM.518] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [4/5/2024 12:04:26 PM.518] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [4/5/2024 12:04:26 PM.519] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [4/5/2024 12:04:26 PM.534] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [4/5/2024 12:04:26 PM.538] LSPD First Response: [TRACE] Thread Marker #5 initialized [4/5/2024 12:04:26 PM.538] LSPD First Response: [TRACE] Thread Debug #1 initialized [4/5/2024 12:04:26 PM.542] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [4/5/2024 12:04:26 PM.542] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [4/5/2024 12:04:26 PM.555] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [4/5/2024 12:04:26 PM.558] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [4/5/2024 12:04:26 PM.561] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [4/5/2024 12:04:26 PM.905] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:04:26 PM.907] LSPD First Response: [TRACE] Created police2 at X:-557.7739 Y:-161.9565 Z:38.62593 [4/5/2024 12:04:26 PM.909] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [4/5/2024 12:04:27 PM.028] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:04:27 PM.047] LSPD First Response: [TRACE] Tyler Crimson (S_M_Y_SWAT_01) was set as a cop [4/5/2024 12:04:27 PM.142] LSPD First Response: [TRACE] Preloading POLICE [4/5/2024 12:04:27 PM.142] LSPD First Response: [TRACE] Created police at X:-584.9279 Y:-156.5866 Z:38.31198 [4/5/2024 12:04:27 PM.143] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [4/5/2024 12:04:27 PM.157] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:04:27 PM.162] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 12:04:27 PM.471] LSPD First Response: [TRACE] Marco Silvo (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:04:27 PM.477] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [4/5/2024 12:04:27 PM.481] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:04:27 PM.482] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 12:04:27 PM.514] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [4/5/2024 12:04:27 PM.516] LSPD First Response: [TRACE] Mac Anderson (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:04:27 PM.516] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [4/5/2024 12:04:27 PM.567] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [4/5/2024 12:04:27 PM.580] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:04:27 PM.582] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [4/5/2024 12:04:27 PM.586] LSPD First Response: [TRACE] Devin Overstreet (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:04:27 PM.590] LSPD First Response: [TRACE] Starting player switch [4/5/2024 12:04:27 PM.600] LSPD First Response: [TRACE] Thread Marker #6 initialized [4/5/2024 12:04:31 PM.932] LSPD First Response: [TRACE] Player switch done [4/5/2024 12:04:32 PM.525] Axon Signal: Player is loaded in, proceeding to load plugin. [4/5/2024 12:04:32 PM.531] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [4/5/2024 12:04:32 PM.547] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0) [4/5/2024 12:04:32 PM.548] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527) [4/5/2024 12:04:32 PM.549] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands... [4/5/2024 12:04:32 PM.623] Axon Signal: Checking LCPDFR.com servers if newer version is available... [4/5/2024 12:04:33 PM.636] Axon Signal: Latest version of Axon Signal installed. [4/5/2024 12:04:33 PM.638] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z. [4/5/2024 12:04:36 PM.179] Unknown command or variable "for" [4/5/2024 12:04:39 PM.157] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:39 PM.157] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:04:39 PM.158] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/5/2024 12:04:39 PM.172] LSPD First Response: [TRACE] Setting player to lspd from last agency [4/5/2024 12:04:39 PM.189] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:04:39 PM.191] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 12:04:39 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:04:39 PM.197] LSPD First Response: [TRACE] Setting player skin from last skin [4/5/2024 12:04:39 PM.204] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 12:04:39 PM.221] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [4/5/2024 12:04:39 PM.270] LSPD First Response: [TRACE] Starting custom cop walk style task [4/5/2024 12:04:39 PM.270] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/5/2024 12:04:39 PM.274] LSPD First Response: [TRACE] Player went on duty. [4/5/2024 12:04:39 PM.284] LSPD First Response: Folder is I:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [4/5/2024 12:04:39 PM.428] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.440] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.441] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.451] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.451] LSPD First Response: Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.460] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.475] LSPD First Response: CalloutsT, Version=1.8.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.485] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.495] LSPD First Response: DeadlyWeapons, Version=3.4.4.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.496] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.499] LSPD First Response: DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.508] LSPD First Response: ForestryCallouts2, Version=2.0.1.5, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.519] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.520] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.521] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.533] LSPD First Response: Lore Callouts, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.544] LSPD First Response: MyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.545] LSPD First Response: Plain Sight, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.553] LSPD First Response: RansomAmbience, Version=1.6.7.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.556] LSPD First Response: Section136Callouts, Version=1.12.1910.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.565] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.567] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.567] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.571] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.573] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:04:39 PM.576] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [4/5/2024 12:04:39 PM.599] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [4/5/2024 12:04:39 PM.627] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [4/5/2024 12:04:39 PM.669] LSPD First Response: Creating plugin: BasicParkingTickets.Main [4/5/2024 12:04:39 PM.669] LSPD First Response: Creating plugin: Beachfront_Callouts.Main [4/5/2024 12:04:39 PM.669] LSPD First Response: Creating plugin: CalloutInterface.Main [4/5/2024 12:04:39 PM.669] LSPD First Response: Creating plugin: CalloutsT.Main [4/5/2024 12:04:39 PM.669] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [4/5/2024 12:04:39 PM.758] LSPD First Response: Creating plugin: DeadlyWeapons.Main [4/5/2024 12:04:39 PM.758] LSPD First Response: Creating plugin: DefinitiveCallouts.Main [4/5/2024 12:04:39 PM.795] LSPD First Response: Creating plugin: DeryllCallouts.Main [4/5/2024 12:04:39 PM.795] LSPD First Response: Creating plugin: ForestryCallouts2.Main [4/5/2024 12:04:39 PM.805] LSPD First Response: Creating plugin: GrammarPolice.Main [4/5/2024 12:04:39 PM.805] LSPD First Response: Creating plugin: HWYCallouts.Main [4/5/2024 12:04:39 PM.805] LSPD First Response: Creating plugin: Main [4/5/2024 12:04:39 PM.805] LSPD First Response: Creating plugin: LoreCallouts.Main [4/5/2024 12:04:39 PM.806] LSPD First Response: Creating plugin: MyCallouts.EntryPoint+Main [4/5/2024 12:04:39 PM.806] LSPD First Response: Creating plugin: PlainSight.Main [4/5/2024 12:04:39 PM.806] LSPD First Response: Creating plugin: RansomAmbience.Main [4/5/2024 12:04:39 PM.806] LSPD First Response: Creating plugin: ‪​‭​‮‏‌​‌‎‎‭‭‪‏​‪‪‍‬‫‭‫‏‮ [4/5/2024 12:04:39 PM.871] LSPD First Response: Creating plugin: SimpleCallouts.Main [4/5/2024 12:04:39 PM.912] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [4/5/2024 12:04:39 PM.992] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [4/5/2024 12:04:40 PM.036] LSPD First Response: Creating plugin: SuperCallouts.Main [4/5/2024 12:04:40 PM.036] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [4/5/2024 12:04:40 PM.077] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [4/5/2024 12:04:40 PM.077] LSPD First Response: Go on duty to fully load ALPRLite [4/5/2024 12:04:40 PM.079] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [4/5/2024 12:04:40 PM.079] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [4/5/2024 12:04:40 PM.080] LSPD First Response: Loading AutomaticSirenCutout.ini settings [4/5/2024 12:04:40 PM.087] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [4/5/2024 12:04:40 PM.087] LSPD First Response: [BPT] To use go on duty [4/5/2024 12:04:40 PM.092] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:04:40 PM.092] LSPD First Response: [Beachfront Callouts]: Plugin Beachfront Callouts 0.1.2 by FallOsprey has been initialized. [4/5/2024 12:04:40 PM.092] LSPD First Response: [Beachfront Callouts]: Go on duty to complete callout pack initialization. [4/5/2024 12:04:40 PM.092] LSPD First Response: [Beachfront Callouts]: Callout pack developed by FallOsprey. [4/5/2024 12:04:40 PM.092] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:04:40 PM.093] LSPD First Response: Loading config file from CalloutsT [4/5/2024 12:04:40 PM.095] LSPD First Response: Plugin CalloutsT 1.8.0.0 by Fentered has been initialised. [4/5/2024 12:04:40 PM.095] LSPD First Response: Go on duty to fully load CalloutsT [4/5/2024 12:04:40 PM.096] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [4/5/2024 12:04:40 PM.096] LSPD First Response: Go on duty to fully load CompuLite [4/5/2024 12:04:40 PM.103] DeadlyWeapons: Loading config. [4/5/2024 12:04:40 PM.106] DeadlyWeapons: Config loaded. [4/5/2024 12:04:40 PM.106] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [4/5/2024 12:04:40 PM.106] DeadlyWeapons: ====================================================== [4/5/2024 12:04:40 PM.106] DeadlyWeapons: Dependencies Found: [4/5/2024 12:04:40 PM.106] DeadlyWeapons: PyroCommon, Version: 1.3.0.0 [4/5/2024 12:04:40 PM.106] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [4/5/2024 12:04:40 PM.106] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [4/5/2024 12:04:40 PM.106] DeadlyWeapons: ====================================================== [4/5/2024 12:04:40 PM.109] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised. [4/5/2024 12:04:40 PM.109] LSPD First Response: Go on duty to fully load Definitive Callouts. [4/5/2024 12:04:40 PM.111] LSPD First Response: Initializing Config for DefinitiveCallouts [4/5/2024 12:04:40 PM.117] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts [4/5/2024 12:04:40 PM.118] LSPD First Response: [LOG]: Loading config file from DeryllCallouts. [4/5/2024 12:04:40 PM.121] LSPD First Response: Plugin ForestryCallouts2 2.0.1.5 has been initialized [4/5/2024 12:04:40 PM.121] LSPD First Response: Go on duty to fully load ForestryCallouts2. [4/5/2024 12:04:40 PM.312] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [4/5/2024 12:04:40 PM.319] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [4/5/2024 12:04:40 PM.320] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [4/5/2024 12:04:40 PM.320] LSPD First Response: Lore Callouts 1.1.7, developed by ZPhDevs, has initialized [4/5/2024 12:04:40 PM.320] LSPD First Response: My Callouts1.0.0.0 by DrDobby has been initialised. [4/5/2024 12:04:40 PM.320] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.3 [4/5/2024 12:04:40 PM.328] LSPD First Response: [Ransom Ambience] Initialized: 1.6.7. [4/5/2024 12:04:40 PM.329] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loading 'plugins/LSPDFR/RansomAmbience.ini'. [4/5/2024 12:04:40 PM.332] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verifying. [4/5/2024 12:04:40 PM.332] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verified. [4/5/2024 12:04:40 PM.332] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loaded. [4/5/2024 12:04:40 PM.332] LSPD First Response: [Ransom Ambience] Loading 'plugins/LSPDFR/RansomAmbience/TrafficStopConfig.ini'. [4/5/2024 12:04:40 PM.336] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verifying. [4/5/2024 12:04:40 PM.338] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verified. [4/5/2024 12:04:40 PM.338] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Loaded. [4/5/2024 12:04:40 PM.347] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventWeights.json. [4/5/2024 12:04:40 PM.433] LSPD First Response: [Ransom Ambience] EventLogic: Found 10 event weights. [4/5/2024 12:04:40 PM.433] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventZoneMappings.json. [4/5/2024 12:04:40 PM.438] LSPD First Response: [Ransom Ambience] EventLogic: Found 44 zone mappings. [4/5/2024 12:04:40 PM.440] LSPD First Response: [Ransom Ambience] EventLogic: Starting verification process. [4/5/2024 12:04:40 PM.443] LSPD First Response: [Ransom Ambience] Invalid Events: 0; Invalid Zones: 0; Invalid Event Zones: 0 [4/5/2024 12:04:40 PM.443] LSPD First Response: [Ransom Ambience] EventLogic: Finished verification process. [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] ------------------------------------ Ransom Ambience (V1.6.7) ------------------------------------ [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] MinIntervalInMs = 150000 [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] MaxIntervalInMs = 180000 [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] MaxEventRuntimeInMs = 420000 [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] BlipEvents = True [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] AlwaysAllowEvents = False [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] CheckIfOnFootOrInVehicle = True [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] CutoffDistance = 500 [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] AllowNsfw = True [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] MenuKey = F6 [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] MenuModifierKey = None [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] InteractionKey = X [4/5/2024 12:04:40 PM.445] LSPD First Response: [Ransom Ambience] InteractionButton = B [4/5/2024 12:04:40 PM.446] LSPD First Response: [Ransom Ambience] Events = Ambush, BrandishingWeapon, Burglary, Carjacking, Fight, IndecentExposure, InjuredPerson, PublicDisturbance, AnimalAccident, BrokenEquipment, CarFire, DriveByShooting, DUI, MVA, Pursuit, RecklessDriver, StreetRace, UseOfPhone [4/5/2024 12:04:40 PM.446] LSPD First Response: [Ransom Ambience] ------------------------------------ TrafficStopConfig ------------------------------------ [4/5/2024 12:04:40 PM.446] LSPD First Response: [Ransom Ambience] Chance = 12 [4/5/2024 12:04:40 PM.446] LSPD First Response: [Ransom Ambience] Enabled = True [4/5/2024 12:04:40 PM.447] LSPD First Response: [Ransom Ambience] TSCarjacking = 0.25 [4/5/2024 12:04:40 PM.447] LSPD First Response: [Ransom Ambience] TSCollision = 0.35 [4/5/2024 12:04:40 PM.447] LSPD First Response: [Ransom Ambience] TSDisturbance = 0.4 [4/5/2024 12:04:40 PM.449] LSPD First Response: [Section136Callouts] Section136Callouts | written by Max Playle [4/5/2024 12:04:40 PM.451] LSPD First Response: [Section136Callouts] © Max Playle 2020-2024 All rights reserved [4/5/2024 12:04:40 PM.452] LSPD First Response: [Section136Callouts] Lazy-loading Dependency Manager... [4/5/2024 12:04:40 PM.456] LSPD First Response: [Section136Callouts] Installed version of dependency Newtonsoft.Json.dll is not expected. Expected version: 13.0.0.0. Actual version: 13.0.2.27524. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [4/5/2024 12:04:40 PM.458] LSPD First Response: [Section136Callouts] Installed version of dependency XSerializer.dll is not expected. Expected version: 0.4.4.0. Actual version: 0.4.4. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [4/5/2024 12:04:40 PM.484] LSPD First Response: [Section136Callouts] Deserializing MainConfigFile from mainconfig.json [4/5/2024 12:04:40 PM.652] LSPD First Response: [Section136Callouts] Configuration output: {"GENERAL":{"Division":11,"UnitType":"ADAM","Beat":12,"LocalEmergencyNumber":999,"NameForControl":"Control","NameForBombSquad":"RLC Bomb Disposal","CallEndedString":"State 2","NameForTpac":"TPAC Manoeuvre","UseBritishTerminology":true,"CivillianCarModels":["DUKES","BALLER","BALLER2","BISON","BISON2","BJXL","CAVALCADE","CHEETAH","COGCABRIO","ASEA","ADDER","FELON","FELON2","ZENTORNO","WARRENER","RAPIDGT","INTRUDER","FELTZER2","FQ2","RANCHERXL","REBEL","SCHWARZER","COQUETTE","CARBONIZZARE","EMPEROR","SULTAN","EXEMPLAR","MASSACRO","DOMINATOR","ASTEROPE","PRAIRIE","NINEF","WASHINGTON","CHINO","CASCO","INFERNUS","ZTYPE","DILETTANTE","VIRGO","F620","PRIMO","SULTAN","EXEMPLAR","F620","FELON2","FELON","SENTINEL","WINDSOR","DOMINATOR","DUKES","GAUNTLET","VIRGO","ADDER","BUFFALO","ZENTORNO","MASSACRO","BATI","BATI2","AKUMA","BAGGER","DOUBLE","NEMESIS","HEXER"],"CityPoliceCarModels":["POLICE","POLICE2","POLICE3","FBI","FBI2"],"CountyPoliceCarModels":["SHERIFF","SHERIFF2","PRANGER"],"AllowUltimateBackupIntegration":true,"PlayRadioAnimation":true,"PlayMobilePhoneAnimation":true,"AgencyName":"Police","PriorityStrings":{"GradeOneCalls":"EMERGENCY","GradeTwoCalls":"URGENT","GradeThreeCalls":"NON-EMERGENCY"},"PluginMechanicTaskTimeout":2500},"MODELS":{"DrugDealerPedModels":["u_m_y_burgerdrug_01","csb_roccopelosi","csb_tonya","g_m_importexport_01","g_m_y_ballaeast_01","g_m_y_ballaorig_01","g_m_y_lost_01","g_m_y_lost_02","g_m_y_lost_03","g_m_y_mexgang_01","g_m_y_mexgoon_01","g_m_y_mexgoon_02","g_m_y_mexgoon_03","g_m_y_pologoon_01","g_m_y_pologoon_02","g_m_y_salvaboss_01","g_m_y_salvagoon_02","s_m_m_lifeinvad_01","s_m_y_xmech_02","ig_car3guy1","ig_cletus","ig_ortega","ig_oneil"],"DrugDealerVanModels":["bison","bison2","bison3","bobcatxl","burrito","burrito2","burrito3","burrito4","camper","gburrito","journey","speedo","speedo4","surfer","surfer2","youga","youga2","youga3"]},"OPTIONAL_DEPENDENCY":{"UseStopThePedIntegration":true,"UseUltimateBackupIntegration":true,"UseCalloutInterfaceIntegration":true,"UseBetterEmsIntegration":true},"UPDATES":{"CheckOnStartup":true},"NETWORK":{"NETWORK_BUG_REPORTING":{"EnableNetworkBugReporting":true},"ProhibitNetworkTransmission":false,"PerformStartupEacAuthentication":true},"ENABLE_FEATURES":{"LIVE_ACTIVITY":{"EnableLiveActivity":false,"IncludePlayerNameInLiveActivity":false}},"ENABLE_CALLOUTS":{"IgnoreCalloutEnabledStatus":false,"StolenVehicle":false,"StolenEmergencyVehicle":true,"PersonWithKnife":true,"TrafficStopAssistanceShout":true,"MopedPhoneTheft":true,"DetaineeTransportRequired":true,"SelfIsolationViolation":false,"MentalHealthPatientEscaped":true,"ArmedSuspect":true,"Shoplifting":true,"SuicidalSubject":true,"AttemptedRape":true,"RacingVehicles":true,"InteriorBurglary":true,"OfficerPanicButton":true,"AreaSearchSuspect":true,"PrisonerTransfer":true,"MetroStationAssistanceRequired":true,"Protest":true,"AirportSecurityThreat":true,"CommercialVehicleTheft":true,"ConcernForWelfare":true},"WAYPOINTS":{"WaypointToGeneralSearchArea":true,"WaypointToMissionSubject":true},"ELS_SETTINGS":{"DoNotUseElsLights":true},"AI_SETTINGS":{"BACKUP_UNITS":{"WeaponAssets":["WEAPON_STUNGUN","WEAPON_NIGHTSTICK"]},"AiOfficersUseLethalForce":true,"SuspectsHaveLethalWeapons":true},"MISC_CONFIG":{"PlayRadioAnimation":true},"AUDIO":{"ProhibitVolumeEditing":true},"PURSUIT":{"UpdateBlipWhenSuspectVisualChanges":true,"MaximumOccupiedVehiclesForTpac":7},"TEN_NINE":{"MinResponse_LocalUnit":1,"MaxResponse_LocalUnit":3,"MinResponse_ARV":2,"MaxResponse_ARV":3,"UseUltimateBackupFunctions":false,"UseShortcutKey":true,"SingleKeyActivationHoldDuration":1500},"COVID_REFERENCES":{"AllowCovidReferences":true},"KEYS":{"Talk":89,"MainMenu":88,"CalloutSpecificMenu":121,"EndCall":112,"ForceServiceUnitUnconventionalSpawn":117,"TenNine_Modifier":0,"TenNine_ShortcutKey":79},"DEBUG":{"DebugMode":false,"DebugLogEnabled":true,"LogRefreshInterval":2000,"DebugFlags":[]},"SCENARIO":{"ScenarioStepWaitCount":10000},"SERVICE_UNITS":{"GENERAL":{"RecruitFromNearby":true,"AllowWarpingIfStuck":true},"ENABLE":{"EnableCoroner":true,"EnableVehicleRecovery":true,"EnableInsurancePickup":true},"CORONER":{"VanVehicleModel":"SPEEDO","PedModel":"S_M_M_DOCTOR_01","BodyBagModel":"xm_prop_body_bag"},"VEHICLE_RECOVERY":{"TowTruckModel":"TOWTRUCK","FlatbedModel":"FLATBED","AlwaysUseFlatbed":false,"AutoPickupRecoveredVehicles":true},"INSURANCE_PICKUP":{"PedModel":"A_M_Y_BUSINESS_02"},"AMBULANGE":{"AmbulanceModel":"AMBULANCE","ParamedicModel":"S_M_M_PARAMEDIC_01"}},"CALLOUT_SETTINGS":{"AllowLongDrivesToCalloutScenarios":false,"OFFICER_PANIC_BUTTON":{"PossiblePoliceModels":["S_M_Y_COP_01","S_F_Y_COP_01","S_M_Y_SHERIFF_01","S_F_Y_SHERIFF_01"]},"ROBBERY":{"PedClearanceExemptModels":[]},"PROTEST":{"MinProtestPedSpawns":12,"MaxProtestPedSpawns":19,"RiotSquadResponseTimeoutSeconds":35,"RiotSquadReturnToPatrolTimeoutSeconds":35,"AllowDecreasedMemBudgetsWhilstRunning":true,"NonWaterCannonPoliceRiotSpawnModel":"RIOT","RiotSquadPedModels":["S_M_Y_SWAT_01"]},"AIRPORT_SECURITY_THREAT":{"BombSquadVehicleModel":"RIOT2","b_ShouldFollowBombVanWithCamera":true},"PATIENT_ESCAPED":{"PoliceHelicopterModels":["POLMAV"]},"CONCERN_FOR_WELFARE":{"FleeStopRequestWorkingChance":70,"EnableDeathByCopDuringTail":true,"PLAYER_TAIL":{"DISTANCE_THRESHOLD":40.0,"TICKER_INTERVAL":0,"MAX_SUSPICION_TICK_COUNT":40}},"WELFARE_CALLOUT_GROUP":{"DoctorPedModels":["S_M_M_DOCTOR_01"]}},"EXPLICIT_CONTENT":{"AllowExplicitLanguage":true},"ConfigPluginVersion":"1.12.1910.0"} [4/5/2024 12:04:40 PM.664] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [4/5/2024 12:04:40 PM.664] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\attemptedrape\configuration.xml [4/5/2024 12:04:40 PM.664] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [4/5/2024 12:04:40 PM.664] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [4/5/2024 12:04:40 PM.664] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [4/5/2024 12:04:40 PM.664] LSPD First Response: [Section136Callouts] Initialising and processing new instance of the Attempted Rape configuration... [4/5/2024 12:04:40 PM.685] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [4/5/2024 12:04:40 PM.685] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [4/5/2024 12:04:40 PM.685] LSPD First Response: [Section136Callouts] Processing character models... [4/5/2024 12:04:40 PM.686] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_01 is a valid model. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_01] to model registry as type [victim] [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_01] and type [victim]! [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_02 is a valid model. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_02] to model registry as type [victim] [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_02] and type [victim]! [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_03 is a valid model. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_03] to model registry as type [victim] [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_03] and type [victim]! [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character model is ig_old_man1a is a valid model. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Sending model [ig_old_man1a] to model registry as type [suspect] [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character model is cs_old_man1a is a valid model. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Sending model [cs_old_man1a] to model registry as type [suspect] [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Character model is ig_oneil is a valid model. [4/5/2024 12:04:40 PM.687] LSPD First Response: [Section136Callouts] Sending model [ig_oneil] to model registry as type [suspect] [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character model is ig_old_man2 is a valid model. [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Sending model [ig_old_man2] to model registry as type [suspect] [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character model is u_m_y_party_01 is a valid model. [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Sending model [u_m_y_party_01] to model registry as type [suspect] [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character model is a_m_y_polynesian_01 is a valid model. [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Sending model [a_m_y_polynesian_01] to model registry as type [suspect] [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.688] LSPD First Response: [Section136Callouts] Character model is ig_priest is a valid model. [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Sending model [ig_priest] to model registry as type [suspect] [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Character model is u_m_y_proldriver_01 is a valid model. [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Sending model [u_m_y_proldriver_01] to model registry as type [suspect] [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Character model is csb_prologuedriver is a valid model. [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Sending model [csb_prologuedriver] to model registry as type [suspect] [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Processing vehicle models... [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Adding STANIER to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Adding DILETTANTE to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Adding ISSI2 to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.689] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding RHAPSODY to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding SENTINEL to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding ZION to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding BMX to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding PCJ to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding SANCHEZ to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding BLADE to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding BUCCANEER to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding FACTION to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] !! WARNING !! POHENIX is not a valid vehicle model. It will be skipped. [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding TAMPA to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding VIRGO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Adding BALLER to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.690] LSPD First Response: [Section136Callouts] Trying to set Ambulance Response timeout... [4/5/2024 12:04:40 PM.697] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [4/5/2024 12:04:40 PM.698] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\interiorburglary\configuration.xml [4/5/2024 12:04:40 PM.698] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [4/5/2024 12:04:40 PM.698] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [4/5/2024 12:04:40 PM.698] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [4/5/2024 12:04:40 PM.699] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_abigail] and type [victim]! [4/5/2024 12:04:40 PM.699] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_anita] and type [victim]! [4/5/2024 12:04:40 PM.699] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_money] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_bankman] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_bartender_01] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_beach_01] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_04] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_03] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_bevhills_02] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_busicas_01] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_m_business_01] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_business_02] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_business_02] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_m_business_02] and type [victim]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [4/5/2024 12:04:40 PM.700] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_m_o_busker_01] and type [suspect]! [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Processing vehicle models... [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Adding EXEMPLAR to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Adding F620 to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Adding FELON to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.701] LSPD First Response: [Section136Callouts] Adding SPEEDO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:04:40 PM.706] LSPD First Response: [Section136Callouts] Subscribing to Duty Status Changed notifications. [4/5/2024 12:04:40 PM.708] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized. [4/5/2024 12:04:40 PM.708] LSPD First Response: Go on duty to fully load SimpleCallouts [4/5/2024 12:04:40 PM.708] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [4/5/2024 12:04:40 PM.709] LSPD First Response: Go on duty to fully load SpeedRadarLite [4/5/2024 12:04:40 PM.709] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [4/5/2024 12:04:40 PM.710] LSPD First Response: Go on duty to fully load StopThePed [4/5/2024 12:04:40 PM.715] SuperCallouts: Loading config. [4/5/2024 12:04:40 PM.721] SuperCallouts: Config loaded. [4/5/2024 12:04:40 PM.721] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [4/5/2024 12:04:40 PM.721] SuperCallouts: ====================================================== [4/5/2024 12:04:40 PM.721] SuperCallouts: Dependencies Found: [4/5/2024 12:04:40 PM.721] SuperCallouts: PyroCommon, Version: 1.3.0.0 [4/5/2024 12:04:40 PM.721] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [4/5/2024 12:04:40 PM.721] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [4/5/2024 12:04:40 PM.721] SuperCallouts: ====================================================== [4/5/2024 12:04:40 PM.723] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [4/5/2024 12:04:40 PM.723] LSPD First Response: Go on duty to fully load UltimateBackup [4/5/2024 12:04:40 PM.724] LSPD First Response: We have 3 callouts registered [4/5/2024 12:04:40 PM.724] LSPD First Response: CalloutManager initialized [4/5/2024 12:04:40 PM.725] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [4/5/2024 12:04:40 PM.731] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 12:04:40 PM.732] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 12:04:40 PM.745] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [4/5/2024 12:04:40 PM.746] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [4/5/2024 12:04:40 PM.747] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [4/5/2024 12:04:40 PM.747] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [4/5/2024 12:04:40 PM.756] LSPD First Response: Deserialized Blue Xephos [4/5/2024 12:04:40 PM.760] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [4/5/2024 12:04:40 PM.760] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [4/5/2024 12:04:40 PM.760] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [4/5/2024 12:04:40 PM.760] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [4/5/2024 12:04:40 PM.765] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [4/5/2024 12:04:40 PM.765] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [4/5/2024 12:04:40 PM.766] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [4/5/2024 12:04:40 PM.768] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [4/5/2024 12:04:40 PM.769] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [4/5/2024 12:04:40 PM.769] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [4/5/2024 12:04:40 PM.806] LSPD First Response: Deserialized Sarah LeJeune [4/5/2024 12:04:40 PM.807] LSPD First Response: Deserialized Kenneth Bush [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [4/5/2024 12:04:40 PM.912] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [4/5/2024 12:04:40 PM.935] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [4/5/2024 12:04:40 PM.937] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [4/5/2024 12:04:40 PM.938] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [4/5/2024 12:04:40 PM.938] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [4/5/2024 12:04:40 PM.938] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [4/5/2024 12:04:40 PM.965] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:04:40 PM.965] LSPD First Response: [Beachfront Callouts]: Loading callouts and configuration settings... [4/5/2024 12:04:40 PM.965] LSPD First Response: [BeachfrontCallouts]: Loading settings... [4/5/2024 12:04:40 PM.967] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.DisorientedPerson [4/5/2024 12:04:40 PM.967] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.LifeguardAssault [4/5/2024 12:04:40 PM.968] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.StolenRentalBike [4/5/2024 12:04:40 PM.968] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.IllegalCamping [4/5/2024 12:04:40 PM.968] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.MedicalEmergency [4/5/2024 12:04:40 PM.968] LSPD First Response: [Beachfront Callouts]: Callouts and configuration settings loaded successfully! [4/5/2024 12:04:40 PM.968] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:04:40 PM.969] LSPD First Response: StopThePed Detected! [4/5/2024 12:04:40 PM.969] LSPD First Response: You have callout interface! [4/5/2024 12:04:40 PM.971] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [4/5/2024 12:04:40 PM.972] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [4/5/2024 12:04:40 PM.973] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [4/5/2024 12:04:41 PM.034] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [4/5/2024 12:04:41 PM.039] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [4/5/2024 12:04:41 PM.040] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [4/5/2024 12:04:41 PM.041] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] ALPR = False [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] Incident = False [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] Peds = False [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] Vehicles = False [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [4/5/2024 12:04:41 PM.042] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 12:04:41 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [4/5/2024 12:04:41 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [4/5/2024 12:04:41 PM.063] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png [4/5/2024 12:04:41 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png [4/5/2024 12:04:41 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [4/5/2024 12:04:41 PM.071] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [4/5/2024 12:04:41 PM.073] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [4/5/2024 12:04:41 PM.075] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [4/5/2024 12:04:41 PM.077] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [4/5/2024 12:04:41 PM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [4/5/2024 12:04:41 PM.080] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [4/5/2024 12:04:41 PM.082] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [4/5/2024 12:04:41 PM.083] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [4/5/2024 12:04:41 PM.085] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [4/5/2024 12:04:41 PM.087] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [4/5/2024 12:04:41 PM.088] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [4/5/2024 12:04:41 PM.089] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [4/5/2024 12:04:41 PM.091] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [4/5/2024 12:04:41 PM.092] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [4/5/2024 12:04:41 PM.094] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [4/5/2024 12:04:41 PM.095] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [4/5/2024 12:04:41 PM.097] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [4/5/2024 12:04:41 PM.099] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [4/5/2024 12:04:41 PM.101] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [4/5/2024 12:04:41 PM.102] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [4/5/2024 12:04:41 PM.103] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [4/5/2024 12:04:41 PM.105] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [4/5/2024 12:04:41 PM.106] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [4/5/2024 12:04:41 PM.107] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [4/5/2024 12:04:41 PM.108] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [4/5/2024 12:04:41 PM.110] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [4/5/2024 12:04:41 PM.111] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [4/5/2024 12:04:41 PM.112] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [4/5/2024 12:04:41 PM.114] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [4/5/2024 12:04:41 PM.115] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [4/5/2024 12:04:41 PM.116] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [4/5/2024 12:04:41 PM.118] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [4/5/2024 12:04:41 PM.119] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [4/5/2024 12:04:41 PM.121] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [4/5/2024 12:04:41 PM.122] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [4/5/2024 12:04:41 PM.124] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [4/5/2024 12:04:41 PM.125] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [4/5/2024 12:04:41 PM.127] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [4/5/2024 12:04:41 PM.128] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [4/5/2024 12:04:41 PM.130] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [4/5/2024 12:04:41 PM.131] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [4/5/2024 12:04:41 PM.132] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [4/5/2024 12:04:41 PM.133] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [4/5/2024 12:04:41 PM.135] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [4/5/2024 12:04:41 PM.136] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [4/5/2024 12:04:41 PM.137] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [4/5/2024 12:04:41 PM.138] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [4/5/2024 12:04:41 PM.140] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [4/5/2024 12:04:41 PM.141] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [4/5/2024 12:04:41 PM.143] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [4/5/2024 12:04:41 PM.145] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [4/5/2024 12:04:41 PM.147] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [4/5/2024 12:04:41 PM.149] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [4/5/2024 12:04:41 PM.151] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [4/5/2024 12:04:41 PM.152] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [4/5/2024 12:04:41 PM.153] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [4/5/2024 12:04:41 PM.154] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [4/5/2024 12:04:41 PM.156] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [4/5/2024 12:04:41 PM.158] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [4/5/2024 12:04:41 PM.159] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [4/5/2024 12:04:41 PM.161] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [4/5/2024 12:04:41 PM.162] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [4/5/2024 12:04:41 PM.163] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [4/5/2024 12:04:41 PM.165] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [4/5/2024 12:04:41 PM.166] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [4/5/2024 12:04:41 PM.168] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [4/5/2024 12:04:41 PM.169] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [4/5/2024 12:04:41 PM.170] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [4/5/2024 12:04:41 PM.171] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [4/5/2024 12:04:41 PM.173] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [4/5/2024 12:04:41 PM.174] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [4/5/2024 12:04:41 PM.175] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [4/5/2024 12:04:41 PM.177] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [4/5/2024 12:04:41 PM.178] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [4/5/2024 12:04:41 PM.179] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [4/5/2024 12:04:41 PM.180] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [4/5/2024 12:04:41 PM.182] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [4/5/2024 12:04:41 PM.182] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [4/5/2024 12:04:41 PM.184] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [4/5/2024 12:04:41 PM.186] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [4/5/2024 12:04:41 PM.188] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [4/5/2024 12:04:41 PM.189] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [4/5/2024 12:04:41 PM.190] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [4/5/2024 12:04:41 PM.192] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [4/5/2024 12:04:41 PM.194] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [4/5/2024 12:04:41 PM.195] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [4/5/2024 12:04:41 PM.197] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [4/5/2024 12:04:41 PM.198] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [4/5/2024 12:04:41 PM.199] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [4/5/2024 12:04:41 PM.201] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [4/5/2024 12:04:41 PM.202] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [4/5/2024 12:04:41 PM.203] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [4/5/2024 12:04:41 PM.204] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [4/5/2024 12:04:41 PM.206] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [4/5/2024 12:04:41 PM.207] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [4/5/2024 12:04:41 PM.209] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [4/5/2024 12:04:41 PM.210] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [4/5/2024 12:04:41 PM.211] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [4/5/2024 12:04:41 PM.212] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [4/5/2024 12:04:41 PM.215] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [4/5/2024 12:04:41 PM.216] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [4/5/2024 12:04:41 PM.219] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [4/5/2024 12:04:41 PM.221] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [4/5/2024 12:04:41 PM.222] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [4/5/2024 12:04:41 PM.224] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [4/5/2024 12:04:41 PM.226] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [4/5/2024 12:04:41 PM.227] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [4/5/2024 12:04:41 PM.229] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [4/5/2024 12:04:41 PM.230] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [4/5/2024 12:04:41 PM.231] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [4/5/2024 12:04:41 PM.232] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [4/5/2024 12:04:41 PM.232] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-6e87a60c-45f4-4cf3-839e-c1dc374857ab [4/5/2024 12:04:41 PM.233] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [4/5/2024 12:04:41 PM.235] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [4/5/2024 12:04:41 PM.242] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=3440, Height=1441} scale: {Width=1.791667, Height=1.334259} bounds: {X=0,Y=0,Width=3440,Height=1441} [4/5/2024 12:04:41 PM.487] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [4/5/2024 12:04:41 PM.487] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [4/5/2024 12:04:41 PM.487] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [4/5/2024 12:04:41 PM.487] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [4/5/2024 12:04:41 PM.489] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [4/5/2024 12:04:41 PM.492] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [4/5/2024 12:04:41 PM.517] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [4/5/2024 12:04:41 PM.517] LSPD First Response: CalloutInterface: [INFO] ... Beachfront Callouts: found 5 callouts [4/5/2024 12:04:41 PM.517] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... CalloutsT: found 15 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... ForestryCallouts2: found 14 callouts (Optimized for CalloutInterface) [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... Lore Callouts: found 17 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... MyCallouts: found 15 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... Section136Callouts: found 22 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... SimpleCallouts: found 14 callouts [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [4/5/2024 12:04:41 PM.518] LSPD First Response: CalloutInterface: [INFO] ... found a total of 184 callout(s), of which 56 are silently spawnable [4/5/2024 12:04:41 PM.528] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [4/5/2024 12:04:41 PM.556] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [4/5/2024 12:04:41 PM.556] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [4/5/2024 12:04:41 PM.556] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [4/5/2024 12:04:41 PM.556] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [4/5/2024 12:04:41 PM.564] LSPD First Response: [TRACE] Thread Ambient #1 initialized [4/5/2024 12:04:41 PM.582] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [4/5/2024 12:04:41 PM.585] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [4/5/2024 12:04:41 PM.591] LSPD First Response: [TRACE] Has taken study survey: False [4/5/2024 12:04:41 PM.592] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [4/5/2024 12:04:41 PM.602] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [4/5/2024 12:04:41 PM.604] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [4/5/2024 12:04:41 PM.617] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [4/5/2024 12:04:41 PM.617] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [4/5/2024 12:04:41 PM.618] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [4/5/2024 12:04:41 PM.620] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [4/5/2024 12:04:41 PM.620] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [4/5/2024 12:04:41 PM.622] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [4/5/2024 12:04:41 PM.652] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [4/5/2024 12:04:43 PM.542] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [4/5/2024 12:04:43 PM.542] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [4/5/2024 12:04:43 PM.542] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [4/5/2024 12:04:43 PM.542] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [4/5/2024 12:04:43 PM.542] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [4/5/2024 12:04:43 PM.543] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.BackupRequest [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.Weapon [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.Activity [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.ArmedRobbey [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.AngryCustomer [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.StolenVehicle [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.MissingDog [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.FootPursuit [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.LoudMusic [4/5/2024 12:04:43 PM.544] LSPD First Response: Registering callout CalloutsT.Callouts.DrunkDriver [4/5/2024 12:04:43 PM.545] LSPD First Response: Registering callout CalloutsT.Callouts.PersonUnderInfluence [4/5/2024 12:04:43 PM.545] LSPD First Response: Registering callout CalloutsT.Callouts.BarFight [4/5/2024 12:04:43 PM.694] --- CalloutsT --- [4/5/2024 12:04:43 PM.694] Latest Version Installed [4/5/2024 12:04:43 PM.694] --- CalloutsT --- [4/5/2024 12:04:43 PM.820] LSPD First Response: CompuLite Localization Code Page: 1252 [4/5/2024 12:04:43 PM.820] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [4/5/2024 12:04:43 PM.824] DeadlyWeapons: Using UltimateBackup API. [4/5/2024 12:04:43 PM.827] LSPD First Response: DamageTrackerService Started [4/5/2024 12:04:44 PM.126] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle [4/5/2024 12:04:44 PM.126] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance [4/5/2024 12:04:44 PM.126] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects [4/5/2024 12:04:44 PM.126] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant [4/5/2024 12:04:44 PM.127] [4/5/2024 12:04:44 PM.127] ================================================== DeryllCallouts =================================================== [4/5/2024 12:04:44 PM.127] [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [4/5/2024 12:04:44 PM.127] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [4/5/2024 12:04:44 PM.128] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [4/5/2024 12:04:44 PM.128] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [4/5/2024 12:04:44 PM.128] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [4/5/2024 12:04:44 PM.128] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [4/5/2024 12:04:44 PM.128] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [4/5/2024 12:04:44 PM.128] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [4/5/2024 12:04:44 PM.128] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [4/5/2024 12:04:44 PM.128] [4/5/2024 12:04:44 PM.128] ================================================== DeryllCallouts =================================================== [4/5/2024 12:04:44 PM.128] [4/5/2024 12:04:44 PM.128] [4/5/2024 12:04:44 PM.128] =============================================== DeryllCallouts by Deryll ================================================ [4/5/2024 12:04:44 PM.128] [4/5/2024 12:04:44 PM.128] [LOG]: Callouts and settings were loaded successfully. [4/5/2024 12:04:44 PM.128] [LOG]: The config file was loaded successfully. [4/5/2024 12:04:44 PM.128] [VERSION]: Detected Version: 1.2.0.0 [4/5/2024 12:04:44 PM.128] [4/5/2024 12:04:44 PM.128] =============================================== DeryllCallouts by Deryll ================================================ [4/5/2024 12:04:44 PM.128] [4/5/2024 12:04:44 PM.128] [4/5/2024 12:04:44 PM.128] =============== FORESTRY CALLOUTS =============== [4/5/2024 12:04:44 PM.128] Running dependency checks.. [4/5/2024 12:04:44 PM.129] Loading settings.. [4/5/2024 12:04:44 PM.140] Checking Forestry Callouts version.. [4/5/2024 12:04:44 PM.625] Forestry Callouts update available: False [4/5/2024 12:04:44 PM.625] Version: 2.0.1.5 [4/5/2024 12:04:44 PM.625] Initializing menus.. [4/5/2024 12:04:44 PM.636] Starting main loop.. [4/5/2024 12:04:44 PM.636] Loading needed chunks... [4/5/2024 12:04:44 PM.638] Registering Callouts.. [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalAttack [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalAttack2 [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalOnRoadway [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AtvPursuit [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DangerousPerson [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DeadAnimalOnRoadway [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DirtBikePursuit [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.HighSpeedPursuit [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.IntoxicatedPerson [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.LoggerTruckPursuit [4/5/2024 12:04:44 PM.638] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.RegularPursuit [4/5/2024 12:04:44 PM.638] =============== FORESTRY CALLOUTS =============== [4/5/2024 12:04:44 PM.638] [4/5/2024 12:04:44 PM.639] ----- Forestry Callouts: Callouts Caching Process Started ----- [4/5/2024 12:04:44 PM.639] Checking assembly: ALPRLite [4/5/2024 12:04:44 PM.640] Callout count from (ALPRLite): 0 [4/5/2024 12:04:44 PM.640] Checking assembly: AttemptedCrimeCallouts [4/5/2024 12:04:44 PM.640] Callout count from (AttemptedCrimeCallouts): 8 [4/5/2024 12:04:44 PM.640] Arson Attempt [4/5/2024 12:04:44 PM.642] Assassination Attempt [4/5/2024 12:04:44 PM.642] Bombing Attempt [4/5/2024 12:04:44 PM.643] Heist Attempt [4/5/2024 12:04:44 PM.644] Kidnapping Attempt [4/5/2024 12:04:44 PM.645] Rape Attempt [4/5/2024 12:04:44 PM.645] Car Theft Attempt [4/5/2024 12:04:44 PM.646] Bank Robbery Attempt [4/5/2024 12:04:44 PM.647] Checking assembly: AutomaticSirenCutout [4/5/2024 12:04:44 PM.647] Callout count from (AutomaticSirenCutout): 0 [4/5/2024 12:04:44 PM.647] Checking assembly: BasicParkingTickets [4/5/2024 12:04:44 PM.647] Callout count from (BasicParkingTickets): 0 [4/5/2024 12:04:44 PM.647] Checking assembly: Beachfront Callouts [4/5/2024 12:04:44 PM.647] Callout count from (Beachfront Callouts): 5 [4/5/2024 12:04:44 PM.647] Illegal Camping [4/5/2024 12:04:44 PM.647] Medical Emergency [4/5/2024 12:04:44 PM.647] Disoriented Person [4/5/2024 12:04:44 PM.648] Assault on a Lifeguard [4/5/2024 12:04:44 PM.648] Stolen Rental Bike [4/5/2024 12:04:44 PM.648] Checking assembly: CalloutInterface [4/5/2024 12:04:44 PM.648] Checking assembly: CalloutsT [4/5/2024 12:04:44 PM.648] Callout count from (CalloutsT): 15 [4/5/2024 12:04:44 PM.648] Angry Customer [4/5/2024 12:04:44 PM.649] Armed Robbry [4/5/2024 12:04:44 PM.650] Backup requested [4/5/2024 12:04:44 PM.651] Bar Fight [4/5/2024 12:04:44 PM.652] DOA Spotted Drug Lab [4/5/2024 12:04:44 PM.653] Drunk Driver [4/5/2024 12:04:44 PM.654] Foot Pursuit [4/5/2024 12:04:44 PM.656] Missing Dog [4/5/2024 12:04:44 PM.657] DOA Spotted Drug Dealer [4/5/2024 12:04:44 PM.658] Domestic violence [4/5/2024 12:04:44 PM.659] Drunk Person [4/5/2024 12:04:44 PM.660] Loud Music [4/5/2024 12:04:44 PM.661] Person with a weapon [4/5/2024 12:04:44 PM.662] Stolen Vehicle [4/5/2024 12:04:44 PM.662] Strange Activity [4/5/2024 12:04:44 PM.664] Checking assembly: CompuLite [4/5/2024 12:04:44 PM.664] Callout count from (CompuLite): 0 [4/5/2024 12:04:44 PM.664] Checking assembly: DeadlyWeapons [4/5/2024 12:04:44 PM.664] Callout count from (DeadlyWeapons): 0 [4/5/2024 12:04:44 PM.664] Checking assembly: DefinitiveCallouts [4/5/2024 12:04:44 PM.664] Callout count from (DefinitiveCallouts): 6 [4/5/2024 12:04:44 PM.664] Barricaded Terrorists [4/5/2024 12:04:44 PM.665] Broken Vehicle [4/5/2024 12:04:44 PM.666] Domestic Disturbance [4/5/2024 12:04:44 PM.667] Assist at Public Event [4/5/2024 12:04:44 PM.668] Moneytruck Robbery [4/5/2024 12:04:44 PM.669] Neighbor Dispute [4/5/2024 12:04:44 PM.670] Checking assembly: DeryllCallouts [4/5/2024 12:04:44 PM.670] Callout count from (DeryllCallouts): 16 [4/5/2024 12:04:44 PM.670] [DC] Bank Robbery [4/5/2024 12:04:44 PM.671] [DC] Domestic Violence [4/5/2024 12:04:44 PM.672] [DC] Emergency Assistance [4/5/2024 12:04:44 PM.672] [DC] Traffic Stop Backup [4/5/2024 12:04:44 PM.674] [DC] Graffiti Vandalism [4/5/2024 12:04:44 PM.675] [DC] Lifeguard Assistance [4/5/2024 12:04:44 PM.676] [DC] Transit Incident [4/5/2024 12:04:44 PM.677] [DC] Money Truck Heist [4/5/2024 12:04:44 PM.678] [DC] Nightclub Assault [4/5/2024 12:04:44 PM.679] [DC] Noise Complaint [4/5/2024 12:04:44 PM.680] [DC] Officer Down [4/5/2024 12:04:44 PM.681] [DC] Residential Burglary [4/5/2024 12:04:44 PM.682] [DC] Secret Service Assistance [4/5/2024 12:04:44 PM.683] [DC] Shots Fired [4/5/2024 12:04:44 PM.684] [DC] Suspicious Vehicle [4/5/2024 12:04:44 PM.685] [DC] Trespassing [4/5/2024 12:04:44 PM.686] Checking assembly: ForestryCallouts2 [4/5/2024 12:04:44 PM.686] Checking assembly: GrammarPolice [4/5/2024 12:04:44 PM.686] Checking assembly: HWYCallouts [4/5/2024 12:04:44 PM.687] Callout count from (HWYCallouts): 10 [4/5/2024 12:04:44 PM.687] HWY Object On Road [4/5/2024 12:04:44 PM.688] HWY Animal On Road [4/5/2024 12:04:44 PM.689] HWY MVA Traffic Control [4/5/2024 12:04:44 PM.690] HWY Pedestrian Struck by Vehicle [4/5/2024 12:04:44 PM.691] HWY Assistance to Road Worker 2 [4/5/2024 12:04:44 PM.693] HWY Assistance to Road Worker [4/5/2024 12:04:44 PM.694] HWY Motor Vehicle Accident [4/5/2024 12:04:44 PM.695] HWY Spike Strip Support [4/5/2024 12:04:44 PM.696] HWY Stranded Vehicle [4/5/2024 12:04:44 PM.697] HWY Traffic Break Request [4/5/2024 12:04:44 PM.698] Checking assembly: ImmersiveAmbientEvents [4/5/2024 12:04:44 PM.698] Callout count from (ImmersiveAmbientEvents): 0 [4/5/2024 12:04:44 PM.698] Checking assembly: Lore Callouts [4/5/2024 12:04:44 PM.698] Callout count from (Lore Callouts): 17 [4/5/2024 12:04:44 PM.698] Bank robbery [4/5/2024 12:04:44 PM.699] Burglary [4/5/2024 12:04:44 PM.700] Police convoy [4/5/2024 12:04:44 PM.701] Shoplifting [4/5/2024 12:04:44 PM.702] Traffic stop [4/5/2024 12:04:44 PM.702] Vicious animal [4/5/2024 12:04:44 PM.704] Criminal activity [4/5/2024 12:04:44 PM.705] Civilian down [4/5/2024 12:04:44 PM.705] Disturbance [4/5/2024 12:04:44 PM.706] Drug deal [4/5/2024 12:04:44 PM.707] Mugging [4/5/2024 12:04:44 PM.708] MVA [4/5/2024 12:04:44 PM.708] Pedestrian struck by vehicle [4/5/2024 12:04:44 PM.709] Suspect resisting arrest [4/5/2024 12:04:44 PM.710] Street race [4/5/2024 12:04:44 PM.711] Trespassing [4/5/2024 12:04:44 PM.712] Warrant [4/5/2024 12:04:44 PM.712] Checking assembly: MyCallouts [4/5/2024 12:04:44 PM.712] Callout count from (MyCallouts): 16 [4/5/2024 12:04:44 PM.712] Abduction [4/5/2024 12:04:44 PM.714] Active Shooter [4/5/2024 12:04:44 PM.715] Armed pursuit [4/5/2024 12:04:44 PM.715] Armed suspect [4/5/2024 12:04:44 PM.716] Officer requests backup [4/5/2024 12:04:44 PM.717] Pursuit [4/5/2024 12:04:44 PM.719] Suicidal person [4/5/2024 12:04:44 PM.720] Fight in progress [4/5/2024 12:04:44 PM.721] Illegal carmeet [4/5/2024 12:04:44 PM.722] Mugging in progress [4/5/2024 12:04:44 PM.722] Public disturbance [4/5/2024 12:04:44 PM.724] Shootout [4/5/2024 12:04:44 PM.724] Standoff [4/5/2024 12:04:44 PM.725] Suspicious Vehicle [4/5/2024 12:04:44 PM.726] TrafficStopBackup [4/5/2024 12:04:44 PM.727] Checking assembly: Plain Sight [4/5/2024 12:04:44 PM.727] Callout count from (Plain Sight): 0 [4/5/2024 12:04:44 PM.727] Checking assembly: RansomAmbience [4/5/2024 12:04:44 PM.727] Callout count from (RansomAmbience): 0 [4/5/2024 12:04:44 PM.727] Checking assembly: Section136Callouts [4/5/2024 12:04:44 PM.727] Callout count from (Section136Callouts): 24 [4/5/2024 12:04:44 PM.727] S136AirportSecurityThreat [4/5/2024 12:04:44 PM.727] S136AreaSearchSuspect [4/5/2024 12:04:44 PM.727] S136ArmedSuspect [4/5/2024 12:04:44 PM.728] S136AttemptedRape [4/5/2024 12:04:44 PM.728] S136DetaineeTransportRequired [4/5/2024 12:04:44 PM.728] S136Burglary [4/5/2024 12:04:44 PM.728] S136MHPE [4/5/2024 12:04:44 PM.729] S136OfficerPanicButton2 [4/5/2024 12:04:44 PM.729] S136PersonWithKnife [4/5/2024 12:04:44 PM.729] S136PrisonerTransfer [4/5/2024 12:04:44 PM.729] S136Protest [4/5/2024 12:04:44 PM.729] S136RacingVehicles [4/5/2024 12:04:44 PM.730] S136SelfIsolationViolation [4/5/2024 12:04:44 PM.730] S136Shoplifting [4/5/2024 12:04:44 PM.730] S136CommercialVehicleTheft [4/5/2024 12:04:44 PM.730] S136StolenEmergencyVehicle [4/5/2024 12:04:44 PM.731] S136StolenVehicle [4/5/2024 12:04:44 PM.731] S136SuicidalSubject [4/5/2024 12:04:44 PM.731] S136TheftFromPerson [4/5/2024 12:04:44 PM.731] S136TrafficStopBackupRequired [4/5/2024 12:04:44 PM.731] S136TubeStationAgressive [4/5/2024 12:04:44 PM.732] S136ConcernForWelfare [4/5/2024 12:04:44 PM.732] Checking assembly: SimpleCallouts [4/5/2024 12:04:44 PM.732] Callout count from (SimpleCallouts): 14 [4/5/2024 12:04:44 PM.732] Animal Invasion [4/5/2024 12:04:44 PM.732] Brandishing Weapon [4/5/2024 12:04:44 PM.732] Outstanding Arrest Warrant [4/5/2024 12:04:44 PM.732] Heavily Armored Gunman [4/5/2024 12:04:44 PM.732] Manhunt [4/5/2024 12:04:44 PM.732] Mental Disorder [4/5/2024 12:04:44 PM.733] Manslaughter [4/5/2024 12:04:44 PM.733] Drug Overdose [4/5/2024 12:04:44 PM.733] Shots Fired [4/5/2024 12:04:44 PM.734] Domestic Disturbance [4/5/2024 12:04:44 PM.734] Star Chase Tracker [4/5/2024 12:04:44 PM.734] Stolen Vehicle Tracker [4/5/2024 12:04:44 PM.734] Suspicious Parked Car [4/5/2024 12:04:44 PM.735] Explosive Found [4/5/2024 12:04:44 PM.735] Checking assembly: SpeedRadarLite [4/5/2024 12:04:44 PM.735] Callout count from (SpeedRadarLite): 0 [4/5/2024 12:04:44 PM.735] Checking assembly: StopThePed [4/5/2024 12:04:44 PM.735] Callout count from (StopThePed): 0 [4/5/2024 12:04:44 PM.735] Checking assembly: SuperCallouts [4/5/2024 12:04:44 PM.735] Callout count from (SuperCallouts): 39 [4/5/2024 12:04:44 PM.735] Template [4/5/2024 12:04:44 PM.736] Aliens [4/5/2024 12:04:44 PM.737] Ambulance Escort [4/5/2024 12:04:44 PM.737] Angry Animal [4/5/2024 12:04:44 PM.738] Blocking Traffic [4/5/2024 12:04:44 PM.739] Car Accident [4/5/2024 12:04:44 PM.740] Car Accident2 [4/5/2024 12:04:44 PM.741] Car Accident3 [4/5/2024 12:04:44 PM.744] Dead Body [4/5/2024 12:04:44 PM.745] Call Dropped [4/5/2024 12:04:44 PM.746] Fire [4/5/2024 12:04:44 PM.747] Hit and Run [4/5/2024 12:04:44 PM.748] High Speed Pursuit [4/5/2024 12:04:44 PM.749] Illegal Parking [4/5/2024 12:04:44 PM.750] Police Impersonator [4/5/2024 12:04:44 PM.751] Indecent Exposure [4/5/2024 12:04:44 PM.751] Injured Cop [4/5/2024 12:04:44 PM.752] Kidnapping [4/5/2024 12:04:44 PM.753] Knife Attack [4/5/2024 12:04:44 PM.754] Officer Ambush [4/5/2024 12:04:44 PM.755] Gang Taskforce [4/5/2024 12:04:44 PM.756] Casino Raid [4/5/2024 12:04:44 PM.757] Drug Raid [4/5/2024 12:04:44 PM.758] Mafia Raid [4/5/2024 12:04:44 PM.759] Bomb Report [4/5/2024 12:04:44 PM.760] Manhunt [4/5/2024 12:04:44 PM.761] Shots Fired [4/5/2024 12:04:44 PM.762] Open Carry [4/5/2024 12:04:44 PM.763] Prison Break [4/5/2024 12:04:44 PM.763] Transport Escape [4/5/2024 12:04:44 PM.764] Armed Robbery [4/5/2024 12:04:44 PM.765] Stolen PD Vehicle [4/5/2024 12:04:44 PM.766] Stolen Construction Vehicle [4/5/2024 12:04:44 PM.767] Stolen Cleaning Truck [4/5/2024 12:04:44 PM.768] Trespassing [4/5/2024 12:04:44 PM.769] Truck Crash [4/5/2024 12:04:44 PM.770] Vandalizing [4/5/2024 12:04:44 PM.770] Suspicious Vehicle [4/5/2024 12:04:44 PM.771] Checking assembly: UltimateBackup [4/5/2024 12:04:44 PM.771] Callout count from (UltimateBackup): 0 [4/5/2024 12:04:44 PM.771] Cached 87 additional callouts! [4/5/2024 12:04:44 PM.771] ----- Forestry Callouts: Callouts Caching Process Finished (131ms : 0s) ----- [4/5/2024 12:04:44 PM.771] [4/5/2024 12:04:44 PM.773] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [4/5/2024 12:04:44 PM.774] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [4/5/2024 12:04:44 PM.775] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [4/5/2024 12:04:44 PM.775] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [4/5/2024 12:04:44 PM.775] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [4/5/2024 12:04:44 PM.777] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/5/2024 12:04:44 PM.781] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [4/5/2024 12:04:44 PM.784] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [4/5/2024 12:04:44 PM.797] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [4/5/2024 12:04:44 PM.797] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping [4/5/2024 12:04:44 PM.798] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-LINCOLN-18 [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [4/5/2024 12:04:44 PM.801] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [4/5/2024 12:04:44 PM.802] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [lincoln], [18]] [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [4/5/2024 12:04:44 PM.803] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/5/2024 12:04:44 PM.877] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [4/5/2024 12:04:44 PM.879] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [4/5/2024 12:04:44 PM.904] DeadlyWeapons: Starting PanicFiber. [4/5/2024 12:04:45 PM.010] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [4/5/2024 12:04:45 PM.022] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [4/5/2024 12:04:45 PM.060] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [4/5/2024 12:04:45 PM.064] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [4/5/2024 12:04:45 PM.067] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [4/5/2024 12:04:45 PM.070] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [4/5/2024 12:04:45 PM.073] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [4/5/2024 12:04:45 PM.076] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [4/5/2024 12:04:45 PM.079] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [4/5/2024 12:04:45 PM.082] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [4/5/2024 12:04:45 PM.085] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [4/5/2024 12:04:45 PM.087] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [4/5/2024 12:04:45 PM.090] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [4/5/2024 12:04:45 PM.092] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [4/5/2024 12:04:45 PM.096] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [4/5/2024 12:04:45 PM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [4/5/2024 12:04:45 PM.101] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [4/5/2024 12:04:45 PM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [4/5/2024 12:04:45 PM.107] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [4/5/2024 12:04:45 PM.109] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [4/5/2024 12:04:45 PM.112] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [4/5/2024 12:04:45 PM.115] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [4/5/2024 12:04:45 PM.117] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [4/5/2024 12:04:45 PM.120] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [4/5/2024 12:04:45 PM.123] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [4/5/2024 12:04:45 PM.126] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [4/5/2024 12:04:45 PM.129] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [4/5/2024 12:04:45 PM.132] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [4/5/2024 12:04:45 PM.135] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [4/5/2024 12:04:45 PM.140] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [4/5/2024 12:04:45 PM.142] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [4/5/2024 12:04:45 PM.144] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [4/5/2024 12:04:45 PM.147] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [4/5/2024 12:04:45 PM.150] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [4/5/2024 12:04:45 PM.152] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [4/5/2024 12:04:45 PM.156] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [4/5/2024 12:04:45 PM.159] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [4/5/2024 12:04:45 PM.161] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [4/5/2024 12:04:45 PM.164] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [4/5/2024 12:04:45 PM.167] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [4/5/2024 12:04:45 PM.169] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [4/5/2024 12:04:45 PM.172] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [4/5/2024 12:04:45 PM.176] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [4/5/2024 12:04:45 PM.179] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [4/5/2024 12:04:45 PM.181] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [4/5/2024 12:04:45 PM.184] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [4/5/2024 12:04:45 PM.187] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [4/5/2024 12:04:45 PM.193] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [4/5/2024 12:04:45 PM.196] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [4/5/2024 12:04:45 PM.199] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [4/5/2024 12:04:45 PM.201] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [4/5/2024 12:04:45 PM.204] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [4/5/2024 12:04:45 PM.207] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [4/5/2024 12:04:45 PM.209] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [4/5/2024 12:04:45 PM.212] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [4/5/2024 12:04:45 PM.214] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [4/5/2024 12:04:45 PM.217] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [4/5/2024 12:04:45 PM.221] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [4/5/2024 12:04:45 PM.224] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [4/5/2024 12:04:45 PM.227] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [4/5/2024 12:04:45 PM.229] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [4/5/2024 12:04:45 PM.232] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [4/5/2024 12:04:45 PM.235] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [4/5/2024 12:04:45 PM.237] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [4/5/2024 12:04:45 PM.240] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [4/5/2024 12:04:45 PM.242] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [4/5/2024 12:04:45 PM.245] LSPD First Response: GrammarPolice: [Action] loading assembly file I:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/ImmersiveAmbientEvents.dll [4/5/2024 12:04:45 PM.271] LSPD First Response: GrammarPolice: [Action] loaded action: name=bolo_check target=ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\bolo_check.xml [4/5/2024 12:04:45 PM.274] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_bolo_details target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_bolo_details.xml [4/5/2024 12:04:45 PM.277] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_last_seen target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_last_seen.xml [4/5/2024 12:04:45 PM.286] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [4/5/2024 12:04:45 PM.289] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [4/5/2024 12:04:45 PM.293] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [4/5/2024 12:04:45 PM.296] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [4/5/2024 12:04:45 PM.299] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [4/5/2024 12:04:45 PM.302] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [4/5/2024 12:04:45 PM.305] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [4/5/2024 12:04:45 PM.308] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [4/5/2024 12:04:45 PM.309] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [4/5/2024 12:04:45 PM.313] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [4/5/2024 12:04:45 PM.316] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [4/5/2024 12:04:45 PM.319] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [4/5/2024 12:04:45 PM.322] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [4/5/2024 12:04:45 PM.324] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [4/5/2024 12:04:45 PM.327] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [4/5/2024 12:04:45 PM.330] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [4/5/2024 12:04:45 PM.333] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [4/5/2024 12:04:45 PM.335] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [4/5/2024 12:04:45 PM.338] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [4/5/2024 12:04:45 PM.340] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [4/5/2024 12:04:45 PM.344] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check [4/5/2024 12:04:45 PM.346] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details [4/5/2024 12:04:45 PM.347] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen [4/5/2024 12:04:45 PM.347] LSPD First Response: GrammarPolice: [ActionHandler] loaded 23 commands and 67 actions [4/5/2024 12:04:45 PM.352] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [4/5/2024 12:04:45 PM.352] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [4/5/2024 12:04:45 PM.355] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [4/5/2024 12:04:45 PM.355] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: bolo_check [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_bolo_details [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_last_seen [4/5/2024 12:04:45 PM.356] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18 [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18 [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18 [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [4/5/2024 12:04:45 PM.358] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [4/5/2024 12:04:45 PM.359] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [4/5/2024 12:04:45 PM.359] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [4/5/2024 12:04:45 PM.359] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [4/5/2024 12:04:45 PM.433] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [4/5/2024 12:04:45 PM.434] LSPD First Response: GrammarPolice: [ControlHandler] starting... [4/5/2024 12:04:45 PM.438] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [4/5/2024 12:04:45 PM.439] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [4/5/2024 12:04:45 PM.439] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [4/5/2024 12:04:45 PM.440] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [4/5/2024 12:04:45 PM.555] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [4/5/2024 12:04:45 PM.593] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [4/5/2024 12:04:45 PM.632] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [4/5/2024 12:04:45 PM.632] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [4/5/2024 12:04:45 PM.636] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [4/5/2024 12:04:45 PM.638] LSPD First Response: GrammarPolice: [UIHandler] starting... [4/5/2024 12:04:45 PM.641] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [4/5/2024 12:04:45 PM.676] LSPD First Response: GrammarPolice: [UIHandler] starting... [4/5/2024 12:04:45 PM.677] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [4/5/2024 12:04:45 PM.677] LSPD First Response: Loading Custom Configuration* [4/5/2024 12:04:45 PM.677] LSPD First Response: Checking dependencies. [4/5/2024 12:04:45 PM.679] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [4/5/2024 12:04:45 PM.680] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [4/5/2024 12:04:45 PM.680] LSPD First Response: BLK HWYCallouts: SceneManager.dll by Rich is not installed. This plugin is HIGHLY recommended for some of the callouts. [4/5/2024 12:04:45 PM.681] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [4/5/2024 12:04:45 PM.681] LSPD First Response: Registering callouts [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout x [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout aa [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout w [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout t [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout u [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout z [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout v [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout r [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout y [4/5/2024 12:04:45 PM.682] LSPD First Response: Registering callout s [4/5/2024 12:04:45 PM.682] LSPD First Response: Loading settings from INI file. [4/5/2024 12:04:45 PM.682] LSPD First Response: TrafficControlTimer Value: 5 [4/5/2024 12:04:45 PM.682] LSPD First Response: RoadRepairsTimer Value: 5 [4/5/2024 12:04:45 PM.682] LSPD First Response: MinHaltDuration Value: 10 [4/5/2024 12:04:45 PM.682] LSPD First Response: MaxHaltDuration Value: 30 [4/5/2024 12:04:45 PM.682] LSPD First Response: End Key: End [4/5/2024 12:04:45 PM.682] LSPD First Response: Function Key: Y [4/5/2024 12:04:45 PM.682] LSPD First Response: Using LSPDFR Models: True [4/5/2024 12:04:45 PM.682] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [4/5/2024 12:04:45 PM.682] LSPD First Response: EnableAdditionalUnits: True [4/5/2024 12:04:45 PM.682] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [4/5/2024 12:04:45 PM.690] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [4/5/2024 12:04:45 PM.701] LSPD First Response: [TRACE] Lore Callouts.ini was found [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Disturbance [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Mugging [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Burglary [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Trespassing [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Convoy [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.DeadBody [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Warrant [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.BankRobbery [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.DrugDeal [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.MVA [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.PedStruckByVehicle [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Resisting [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.CriminalActivity [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.StreetRace [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.ViciousAnimal [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.Shoplifting [4/5/2024 12:04:45 PM.702] LSPD First Response: Registering callout LoreCallouts.Callouts.TrafficStop [4/5/2024 12:04:45 PM.903] LSPD First Response: Start reading MyCallouts.ini [4/5/2024 12:04:45 PM.906] LSPD First Response: finished reading MyCallouts.ini [4/5/2024 12:04:45 PM.907] LSPD First Response: Start Register callouts for my Callouts [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.armendsuspect [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.TrafficStopBackUP [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Abduction [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.IllegalCarmeet [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Shootout [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.ArmedPursuit [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Fight_in_Progress [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Mugging_In_Progress [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Backup [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Active_shooting [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Public_disturbance [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.Standoff [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.SuspiciousVehicle [4/5/2024 12:04:45 PM.907] LSPD First Response: Registering callout MyCallouts.Callouts.suicidal [4/5/2024 12:04:45 PM.907] LSPD First Response: finished Register callouts for my Callouts [4/5/2024 12:04:48 PM.659] LSPD First Response: [Plain Sight]: Loaded settings [4/5/2024 12:04:48 PM.712] LSPD First Response: Version state: Latest [4/5/2024 12:04:48 PM.712] LSPD First Response: [Plain Sight]: Assigning pullover events [4/5/2024 12:04:48 PM.724] LSPD First Response: [Ransom Ambience] DEBUG: STP: SubscribeToPedEvents: Successful. [4/5/2024 12:04:48 PM.724] LSPD First Response: [Ransom Ambience] DEBUG: StopThePed: Assigned event handlers. [4/5/2024 12:04:48 PM.725] LSPD First Response: [Ransom Ambience] Start Thread: MainThread. [4/5/2024 12:04:48 PM.728] LSPD First Response: [Section136Callouts] Calling REGISTER_CALLOUTS... [4/5/2024 12:04:48 PM.731] LSPD First Response: [Section136Callouts] Running integration setup methods... [4/5/2024 12:04:48 PM.733] LSPD First Response: [Section136Callouts] Running RageNativeUI version compatibility check... [4/5/2024 12:04:48 PM.735] LSPD First Response: [Section136Callouts] RageNativeUI installed version: 1.9.2.0 [4/5/2024 12:04:48 PM.735] LSPD First Response: [Section136Callouts] The user has installed a compatible version of RageNativeUI. Thank you for making the life of a support team easier. :) [4/5/2024 12:04:48 PM.735] LSPD First Response: [Section136Callouts] Now setting up Section136Callouts menu... [4/5/2024 12:04:48 PM.737] LSPD First Response: [Section136Callouts] Initializing store objects... [4/5/2024 12:04:48 PM.746] LSPD First Response: [Section136Callouts] Successfully initialised 26 stores. [4/5/2024 12:04:48 PM.746] LSPD First Response: [Section136Callouts] Checking dependencies... [4/5/2024 12:04:48 PM.747] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts\armedindividual\weapons.xml [4/5/2024 12:04:48 PM.747] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts\armedindividual\weapons.xml) [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\puma\pedmodelmeta.xml [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\puma\pedmodelmeta.xml) [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\commonsurnames.txt [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\commonsurnames.txt) [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\femaleforenames.txt [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\femaleforenames.txt) [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\maleforenames.txt [4/5/2024 12:04:48 PM.748] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\maleforenames.txt) [4/5/2024 12:04:48 PM.749] LSPD First Response: [Section136Callouts] Creating new Stats Manager... [4/5/2024 12:04:48 PM.750] LSPD First Response: [Section136Callouts] Populating name lists... [4/5/2024 12:04:48 PM.750] LSPD First Response: [Section136Callouts] Populating male first names... [4/5/2024 12:04:48 PM.750] LSPD First Response: [Section136Callouts] Attempting to read statistics file... [4/5/2024 12:04:48 PM.758] LSPD First Response: [Section136Callouts] Populating female first names... [4/5/2024 12:04:48 PM.760] LSPD First Response: [Section136Callouts] Deserializing StatFile from Plugins\LSPDFR\Section136Callouts\temp\stats.tmp [4/5/2024 12:04:48 PM.765] LSPD First Response: [Section136Callouts] Starting EAC system... [4/5/2024 12:04:48 PM.766] LSPD First Response: [Section136Callouts] Registering callouts... [4/5/2024 12:04:48 PM.768] LSPD First Response: [Section136Callouts] There are 22 public callouts in this build of Section136Callouts. Of which, 20 are enabled. [4/5/2024 12:04:48 PM.769] LSPD First Response: [Section136Callouts] The Early Access Club UCM instance will process with the username: 0341motormen [4/5/2024 12:04:48 PM.769] LSPD First Response: [Section136Callouts] Populating common last names... [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‮‎‬‌​‪‎‏‪‍‏​‌‪‎‌‮‎‍​‭‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‭‭‏‮‎‌‭‫‪‍‍‫‬‏‮‍‎‫​‎‎‮‪‎‏‏‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‫‌‮‎‪‭‫‏‬‮‬‫‏‫‭‮‌‏‎​‌‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‫‭‌​‏‏‫‪‮​‎‌‫‍‪‬​‏‏‪‏​‫‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‎‬‭​‫‬‪‫‏‮‌‌​‪‌‌‎‪‮‫‎‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‪‌‭‭‎​‍‎‮‬‎‫‏‬‎‎‪‭‎‏​‭‍​‎‫‍‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‪‭‌‎‮‫‌​‮‌‭‌‏​​‬‭‮‏‎‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‎‍‌‬​‌‍‎‏‍‬​‎‏‭‫‍‬‎‏‏‭‫‪‭‬‬‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‎​​‏‌‏‬‍‭‏‮‮‏‮‫‬‍‍‌‭‮‪‫‎‌‏‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ‮‎‍‭‫‬‬‍‎‪‭‮‏‭‎‌​‍‍‬‬​‏‫‮ [4/5/2024 12:04:48 PM.769] LSPD First Response: Registering callout ​‪‏‬‌​‌‏‍‍‪‪‌​‪‪‬‫‫‌‎‫‫‭‌‬‍‎‌‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‫‫‏‭‏‏‭‍‬‏‭‪‪‮‮‪‌‭‫‪‪‪‬‍‌‫‎‏‍‌‪‭‫‪‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‏‫‮‫‮‎‍‪‮‎‌‌‌‏‬​‌​‮‍‪‌‫‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‪​​‏‮‎‏​​‎‎‍​‪‪‫‫‍‫‎‏‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‏‌‮​‬‍‌‮‫‎‭​‍‪‎‮‭‬‭‭‭​‭‪‍‬‎‏‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‫‭‮‭‫‪‏‫‎​‪‪‪‪‫‪‭‌‪‎‎‮‌‪‮‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‪‬‌‭‭‫‭‌‫‫‮‎‮‬‪‬‍‏‭‫‎​‎​‫‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‪‫‌‌‍‮​‌‍‏‌‪‍‏‎‮‏‪‭‮‬‫‍‭‭‭‬‌‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‪‍‭‏‍‫‏​‭‏‏​‪‌​‬​‪‪‎‍‬‪‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: Registering callout ‏‬​‬‪‎‌‏‌​‏​‭‮‬​‫‭‍‫‪‏‪‮‭‫‮ [4/5/2024 12:04:48 PM.770] LSPD First Response: [Section136Callouts] Checking EAC user status... [4/5/2024 12:04:48 PM.772] LSPD First Response: [Section136Callouts] Successfully registered 20 public callouts: Stolen Vehicle, Person With Knife, Traffic Stop Backup Required, Theft From Person, Stolen Emergency Vehicle, Detainee Transport Required, Self Isolation Violation, Racing Vehicles, Mental Health Ward - Patient Escaped, Armed Suspect, Shoplifting, Suicial Subject, Attempted Sexual Assault, Interior Burglary, Officer Panic Button, Area Search - Lost Suspect, Prisoner Transfer Required, Public Transport Staff Assistance Request, Protest, Airport Security Threat, Commercial Vehicle Theft, Concern for Welfare [4/5/2024 12:04:48 PM.774] LSPD First Response: [Section136Callouts] [WARN] Beta EAC Authentication in use! [4/5/2024 12:04:48 PM.775] LSPD First Response: [Section136Callouts] The Discord Server has not yet been plugged! Let's add it to the menu! [4/5/2024 12:04:48 PM.776] LSPD First Response: [Section136Callouts] Displaying the Discord Advertisement... [4/5/2024 12:04:48 PM.780] LSPD First Response: [Section136Callouts] [WARN] beta update checking is in use! [4/5/2024 12:04:48 PM.781] LSPD First Response: [Section136Callouts] Done populating names. [4/5/2024 12:04:48 PM.781] LSPD First Response: [Section136Callouts] F_FIRST: 4275, M_FIRST: 1219, C_LAST: 4508 [4/5/2024 12:04:48 PM.782] LSPD First Response: [Section136Callouts] Section136Callouts has initialised successfully. Initialisation took 51.2218 milliseconds. [4/5/2024 12:04:48 PM.782] LSPD First Response: [Section136Callouts] Starting Panic Button thread... [4/5/2024 12:04:48 PM.783] LSPD First Response: [Section136Callouts] PanicButton: ================ SECTION136CALLOUTS PANIC BUTTON ================ [4/5/2024 12:04:48 PM.783] LSPD First Response: [Section136Callouts] PanicButton: Shortcut key enabled? True [4/5/2024 12:04:48 PM.783] LSPD First Response: [Section136Callouts] PanicButton: Activation stroke type? HoldSingleKey [4/5/2024 12:04:48 PM.785] LSPD First Response: [Section136Callouts] PanicButton: Activation key: O [4/5/2024 12:04:48 PM.785] LSPD First Response: [Section136Callouts] PanicButton: Modifier key: None [4/5/2024 12:04:48 PM.785] LSPD First Response: [Section136Callouts] PanicButton: ================================================================= [4/5/2024 12:04:48 PM.785] LSPD First Response: [Section136Callouts] PanicButton: Checking settings to see if we need to start the GameFiber [4/5/2024 12:04:48 PM.785] LSPD First Response: [Section136Callouts] PanicButton: Panic button shortcut key enabled - starting PanicButton GameFiber loop... [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [4/5/2024 12:04:48 PM.818] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [4/5/2024 12:04:48 PM.927] LSPD First Response: StopThePed Localization Code Page: 1252 [4/5/2024 12:04:48 PM.927] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [4/5/2024 12:04:49 PM.002] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [4/5/2024 12:04:49 PM.012] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [4/5/2024 12:04:49 PM.012] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [4/5/2024 12:04:49 PM.020] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [4/5/2024 12:04:49 PM.020] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [4/5/2024 12:04:49 PM.039] LSPD First Response: Immersive Ambient Events: Previous bolo exists [4/5/2024 12:04:49 PM.059] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check [4/5/2024 12:04:49 PM.059] LSPD First Response: Immersive Ambient Events: Bolo is still valid [4/5/2024 12:04:49 PM.059] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo... [4/5/2024 12:04:49 PM.062] LSPD First Response: Immersive Ambient Events: Populated event tuple [4/5/2024 12:04:49 PM.065] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [4/5/2024 12:04:49 PM.164] LSPD First Response: Immersive Ambient Events: Plugin is up to date [4/5/2024 12:04:49 PM.211] LSPD First Response: [Ransom Ambience] Start Thread: UIThread. [4/5/2024 12:04:49 PM.215] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventMenu'. [4/5/2024 12:04:49 PM.215] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'InteractionMenu'. [4/5/2024 12:04:49 PM.217] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'GeneralConfigSubmenu'. [4/5/2024 12:04:49 PM.219] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'TrafficStopEventsConfigSubmenu'. [4/5/2024 12:04:49 PM.221] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventWeightsConfigSubmenu'. [4/5/2024 12:04:49 PM.222] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventZonesConfigSubmenu'. [4/5/2024 12:04:49 PM.222] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'ConfigMenu'. [4/5/2024 12:04:49 PM.463] LSPD First Response: [Section136Callouts] Update service response: {"method":"cache","updates":{"public":{"title":"Test Update","build":"1.11.1704.3","description":"Hello world!","released":"2023-09-16T12:14:26.288+01:00","url":"https://section136.maxplayledev.org"},"earlyaccess":{"title":"EAC fixes","build":"1.12.1882.2","description":"1882 eac fixes","released":"2024-02-09T20:06:47+0000","url":"https://maxplayledev.org/discord"}}} [4/5/2024 12:04:49 PM.463] LSPD First Response: [Section136Callouts] Section136Callouts update checking info: Installed version: 1.12.1910.0, Newest public: 1.11.1704.3, Newest EAC: 1.12.1882.2 [4/5/2024 12:04:49 PM.464] LSPD First Response: [Section136Callouts] Section136Callouts is up to date! The support team will probably still tell you to delete this pack for literally no reason. (they don't know what they're doing - that's why) [4/5/2024 12:04:49 PM.464] LSPD First Response: [Section136Callouts] EAC service did not report successful status code. EAC user cannot be authenticated. [4/5/2024 12:04:49 PM.474] LSPD First Response: [Section136Callouts] This user does not have EAC access. [4/5/2024 12:04:49 PM.474] LSPD First Response: [Section136Callouts] Is user EAC? False [4/5/2024 12:04:49 PM.665] LSPD First Response: [Ransom Ambience] New interval has been set to: 179710ms. [4/5/2024 12:04:49 PM.668] LSPD First Response: [Section136Callouts] Setting up all the menus... [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenVehicle [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PersonWithKnife [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TrafficStopBackupRequired [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TrafficStopBackupRequired [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TheftFromPerson [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TheftFromPerson [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenEmergencyVehicle [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6DetaineeTransportRequired [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SelfIsolationViolation [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6RacingVehicles [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6MHPE [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136MHPE [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ArmedSuspect [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Shoplifting [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SuicidalSubject [4/5/2024 12:04:49 PM.676] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AttemptedRape [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6InteriorBurglary [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6OfficerPanicButton2 [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136OfficerPanicButton2 [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AreaSearchSuspect [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PrisonerTransfer [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TubeStationAgressive [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TubeStationAgressive [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Protest [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AirportSecurityThreat [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6CommercialVehicleTheft [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ConcernForWelfare [4/5/2024 12:04:49 PM.677] LSPD First Response: [Section136Callouts] Items length: 17 [4/5/2024 12:04:49 PM.693] LSPD First Response: [Section136Callouts] Menu init finished [4/5/2024 12:04:49 PM.696] LSPD First Response: [Section136Callouts] FileMgr:PluginStart: DeleteUnnecessaryFiles finished successfully. [4/5/2024 12:04:49 PM.697] LSPD First Response: [Section136Callouts] Waited 0ms for MenuManager to become available for new items. [4/5/2024 12:04:49 PM.698] LSPD First Response: [Section136Callouts] Paused thread for 0 ms to add Bound Menu Item to main menu. [4/5/2024 12:04:49 PM.699] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Section136Callouts will wait 60 seconds before checking whether Callout Interface is installed. This is to give LSPDFR time to load all the plugins in - as it may not yet be loaded. In the meantime, Section136Callouts won't attempt to load any Callout Interface requiring code. [4/5/2024 12:04:49 PM.699] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Don't worry - if and when Section136Callouts detects Callout Interface is installed, we'll start using it. [4/5/2024 12:04:49 PM.699] LSPD First Response: [Section136Callouts] Item added to main menu successfully. [4/5/2024 12:04:49 PM.882] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO [4/5/2024 12:04:49 PM.882] LSPD First Response: Immersive Ambient Events: SuspectCount - 2 [4/5/2024 12:04:49 PM.882] LSPD First Response: Immersive Ambient Events: ArmedStatus - PossiblyArmed [4/5/2024 12:04:49 PM.884] LSPD First Response: [Ransom Ambience] Start Thread: MenuPoolThread. [4/5/2024 12:04:49 PM.884] LSPD First Response: [Ransom Ambience] Start Thread: KeybindsThread. [4/5/2024 12:04:49 PM.906] LSPD First Response: [Section136Callouts] Creating new instance of Section136Callouts Stats View... [4/5/2024 12:04:49 PM.907] LSPD First Response: [Section136Callouts] No stat values to display... adding placeholder. [4/5/2024 12:04:49 PM.924] DeadlyWeapons: Version is up to date! [4/5/2024 12:04:49 PM.957] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [4/5/2024 12:04:49 PM.958] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [4/5/2024 12:04:49 PM.999] LSPD First Response: Immersive Ambient Events: Vehicle created [4/5/2024 12:04:50 PM.085] SuperCallouts: Using UltimateBackup API. [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [4/5/2024 12:04:50 PM.086] SuperCallouts: Robbery Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [4/5/2024 12:04:50 PM.086] SuperCallouts: CarAccidents Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [4/5/2024 12:04:50 PM.086] SuperCallouts: AngryAnimals Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [4/5/2024 12:04:50 PM.086] SuperCallouts: Kidnapping Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [4/5/2024 12:04:50 PM.086] SuperCallouts: TruckCrash Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [4/5/2024 12:04:50 PM.086] SuperCallouts: PrisonTransport Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [4/5/2024 12:04:50 PM.086] SuperCallouts: Hit and Run Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [4/5/2024 12:04:50 PM.086] SuperCallouts: Stolen police vehicle Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [4/5/2024 12:04:50 PM.086] SuperCallouts: Stolen dump truck Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [4/5/2024 12:04:50 PM.086] SuperCallouts: AmbulanceEscort Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [4/5/2024 12:04:50 PM.086] SuperCallouts: Aliens Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [4/5/2024 12:04:50 PM.086] SuperCallouts: Open Carry Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [4/5/2024 12:04:50 PM.086] SuperCallouts: Fire Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [4/5/2024 12:04:50 PM.086] SuperCallouts: OfficerShootout Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [4/5/2024 12:04:50 PM.086] SuperCallouts: Suspicious Enabled [4/5/2024 12:04:50 PM.086] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [4/5/2024 12:04:50 PM.087] SuperCallouts: Manhunt Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [4/5/2024 12:04:50 PM.087] SuperCallouts: Impersonator Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [4/5/2024 12:04:50 PM.087] SuperCallouts: ToiletPaperBandit Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [4/5/2024 12:04:50 PM.087] SuperCallouts: Blocking Traffic Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [4/5/2024 12:04:50 PM.087] SuperCallouts: Illegal Parking Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [4/5/2024 12:04:50 PM.087] SuperCallouts: Knife Attack Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [4/5/2024 12:04:50 PM.087] SuperCallouts: Dead Body Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [4/5/2024 12:04:50 PM.087] SuperCallouts: FakeCall Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [4/5/2024 12:04:50 PM.087] SuperCallouts: Trespassing Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [4/5/2024 12:04:50 PM.087] SuperCallouts: Vandalizing Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [4/5/2024 12:04:50 PM.087] SuperCallouts: InjuredCop Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [4/5/2024 12:04:50 PM.087] SuperCallouts: IndecentExposure Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [4/5/2024 12:04:50 PM.087] SuperCallouts: PrisonBreak Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [4/5/2024 12:04:50 PM.087] SuperCallouts: Mafia1 Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [4/5/2024 12:04:50 PM.087] SuperCallouts: Mafia2 Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [4/5/2024 12:04:50 PM.087] SuperCallouts: Mafia3 Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [4/5/2024 12:04:50 PM.087] SuperCallouts: Mafia4 Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [4/5/2024 12:04:50 PM.087] SuperCallouts: LostMC Enabled [4/5/2024 12:04:50 PM.087] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [4/5/2024 12:04:50 PM.088] SuperCallouts: LSGTF Enabled [4/5/2024 12:04:50 PM.136] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [4/5/2024 12:04:50 PM.138] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [4/5/2024 12:04:50 PM.143] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [4/5/2024 12:04:50 PM.228] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [4/5/2024 12:04:50 PM.231] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [4/5/2024 12:04:50 PM.262] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [4/5/2024 12:04:50 PM.262] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [4/5/2024 12:04:50 PM.262] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [4/5/2024 12:04:50 PM.267] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [4/5/2024 12:04:50 PM.268] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [4/5/2024 12:04:50 PM.272] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [4/5/2024 12:04:50 PM.273] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed [4/5/2024 12:04:50 PM.273] LSPD First Response: Immersive Ambient Events: Suspect created [4/5/2024 12:04:50 PM.274] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [4/5/2024 12:04:50 PM.274] LSPD First Response: Immersive Ambient Events: Suspect at index 1 is not armed [4/5/2024 12:04:50 PM.274] LSPD First Response: Immersive Ambient Events: Suspect created [4/5/2024 12:04:50 PM.274] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious [4/5/2024 12:04:50 PM.287] LSPD First Response: Immersive Ambient Events: Creating main menu... [4/5/2024 12:04:50 PM.288] LSPD First Response: Immersive Ambient Events: Menu created [4/5/2024 12:04:50 PM.289] LSPD First Response: Immersive Ambient Events: Creating settings menu... [4/5/2024 12:04:50 PM.289] LSPD First Response: Immersive Ambient Events: Settings menu created [4/5/2024 12:04:50 PM.289] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [4/5/2024 12:04:50 PM.290] LSPD First Response: Immersive Ambient Events: General settings menu created [4/5/2024 12:04:50 PM.290] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [4/5/2024 12:04:50 PM.290] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [4/5/2024 12:04:50 PM.291] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [4/5/2024 12:04:50 PM.295] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [4/5/2024 12:04:50 PM.295] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [4/5/2024 12:04:50 PM.295] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [4/5/2024 12:04:50 PM.296] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [4/5/2024 12:04:50 PM.296] LSPD First Response: Immersive Ambient Events: Severe weather menu created [4/5/2024 12:04:50 PM.296] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [4/5/2024 12:04:50 PM.296] LSPD First Response: Immersive Ambient Events: BOLO menu created [4/5/2024 12:04:50 PM.297] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [4/5/2024 12:04:50 PM.297] LSPD First Response: Immersive Ambient Events: Interaction menu created [4/5/2024 12:04:50 PM.297] LSPD First Response: Immersive Ambient Events: Creating force event menu... [4/5/2024 12:04:50 PM.298] LSPD First Response: Immersive Ambient Events: Force event menu created [4/5/2024 12:04:50 PM.299] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [4/5/2024 12:04:50 PM.301] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [4/5/2024 12:04:50 PM.310] LSPD First Response: Immersive Ambient Events: Starting event timer... [4/5/2024 12:04:50 PM.322] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [4/5/2024 12:04:50 PM.322] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [4/5/2024 12:04:50 PM.323] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [4/5/2024 12:04:50 PM.325] LSPD First Response: Immersive Ambient Events: EventProcess instance started [4/5/2024 12:04:50 PM.327] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started [4/5/2024 12:04:50 PM.337] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [4/5/2024 12:04:53 PM.734] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 12:04:53 PM.734] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:04:53 PM.766] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [4/5/2024 12:04:53 PM.782] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [4/5/2024 12:04:54 PM.054] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 12:04:54 PM.055] LSPD First Response: [TRACE] Created police5 at X:-348.9528 Y:-199.0899 Z:38.61555 [4/5/2024 12:04:54 PM.055] LSPD First Response: [TRACE] Forced DLC Livery: 3 [4/5/2024 12:04:54 PM.075] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:04:54 PM.076] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:04:54 PM.104] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [4/5/2024 12:04:54 PM.108] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) was set as a cop [4/5/2024 12:04:54 PM.259] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:04:54 PM.261] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:04:54 PM.263] LSPD First Response: [TRACE] Emory Zane (MP_F_FREEMODE_01) was set as a cop [4/5/2024 12:04:54 PM.293] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 12:04:55 PM.206] SuperCallouts: Version is up to date! [4/5/2024 12:04:55 PM.482] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:04:55 PM.482] LSPD First Response: [TRACE] Mark Brown (S_M_Y_SWAT_01) was set as a cop [4/5/2024 12:05:08 PM.889] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 12:05:08 PM.890] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:05:09 PM.071] LSPD First Response: [TRACE] Preloading polgauntlet [4/5/2024 12:05:09 PM.072] LSPD First Response: [TRACE] Created polgauntlet at X:-597.6481 Y:-57.67185 Z:42.79479 [4/5/2024 12:05:09 PM.072] LSPD First Response: [TRACE] Forced DLC Livery: 13 [4/5/2024 12:05:09 PM.091] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:05:09 PM.093] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:05:09 PM.094] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:05:09 PM.094] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:05:09 PM.095] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) was set as a cop [4/5/2024 12:05:09 PM.114] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:05:09 PM.115] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:05:09 PM.116] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:05:09 PM.116] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:05:09 PM.116] LSPD First Response: [TRACE] Miranda Lesley (MP_F_FREEMODE_01) was set as a cop [4/5/2024 12:05:09 PM.138] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [4/5/2024 12:05:18 PM.545] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [4/5/2024 12:05:18 PM.545] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [4/5/2024 12:05:21 PM.611] LSPD First Response: [TRACE] A new world event should be started [4/5/2024 12:05:21 PM.612] LSPD First Response: [TRACE] Starting world event RunLights [4/5/2024 12:05:21 PM.613] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [4/5/2024 12:05:21 PM.619] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [4/5/2024 12:05:35 PM.805] LSPD First Response: [TRACE] Launching new encounter for Kenneth Bush [4/5/2024 12:05:35 PM.808] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [4/5/2024 12:05:37 PM.331] LSPD First Response: [TRACE] Player too far away from possible suspect [4/5/2024 12:05:37 PM.332] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [4/5/2024 12:05:37 PM.332] LSPD First Response: [TRACE] StageOnFinished [4/5/2024 12:05:37 PM.332] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [4/5/2024 12:05:37 PM.332] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [4/5/2024 12:05:37 PM.333] LSPD First Response: [TRACE] Finishing crime Cold cases [4/5/2024 12:05:37 PM.334] LSPD First Response: [TRACE] Finishing all logic for Kenneth Bush [4/5/2024 12:05:37 PM.334] LSPD First Response: [TRACE] Crime finished [4/5/2024 12:05:37 PM.803] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [4/5/2024 12:05:37 PM.805] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [4/5/2024 12:05:37 PM.807] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [4/5/2024 12:05:37 PM.807] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [4/5/2024 12:05:37 PM.807] LSPD First Response: [TRACE] World event RunLights #1 has ended [4/5/2024 12:05:37 PM.829] LSPD First Response: [TRACE] Ped Amora Santos has become idle again [4/5/2024 12:05:45 PM.337] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [4/5/2024 12:05:45 PM.338] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [4/5/2024 12:05:45 PM.339] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:05:45 PM.339] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:05:45 PM.339] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/5/2024 12:05:45 PM.339] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [4/5/2024 12:05:49 PM.715] LSPD First Response: [Section136Callouts] The Callout Interface optional dependency check is now running. [4/5/2024 12:05:49 PM.715] LSPD First Response: [Section136Callouts] Callout Interface is detected. The integration will start now. [4/5/2024 12:05:54 PM.048] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:05:54 PM.049] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:05:54 PM.067] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:05:54 PM.068] LSPD First Response: [TRACE] Created police2 at X:362.5093 Y:-955.6994 Z:30.54702 [4/5/2024 12:05:54 PM.084] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:05:54 PM.086] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:05:54 PM.087] LSPD First Response: [TRACE] Jasmine Rivera (MP_F_FREEMODE_01) was set as a cop [4/5/2024 12:05:54 PM.103] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:05:54 PM.104] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:05:54 PM.106] LSPD First Response: [TRACE] Jessie Kendrick (MP_F_FREEMODE_01) was set as a cop [4/5/2024 12:05:54 PM.122] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 12:06:18 PM.705] LSPD First Response: [TRACE] Starting custom cop walk style task [4/5/2024 12:06:18 PM.705] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/5/2024 12:06:21 PM.231] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [4/5/2024 12:06:21 PM.232] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [4/5/2024 12:06:21 PM.232] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [4/5/2024 12:06:21 PM.232] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [4/5/2024 12:06:21 PM.232] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [4/5/2024 12:06:21 PM.232] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [4/5/2024 12:06:22 PM.377] LSPD First Response: [TRACE] Launching new encounter for Kenneth Bush [4/5/2024 12:06:22 PM.377] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [4/5/2024 12:06:23 PM.794] LSPD First Response: [TRACE] Player too far away from possible suspect [4/5/2024 12:06:23 PM.795] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [4/5/2024 12:06:23 PM.795] LSPD First Response: [TRACE] StageOnFinished [4/5/2024 12:06:23 PM.795] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [4/5/2024 12:06:23 PM.795] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [4/5/2024 12:06:23 PM.795] LSPD First Response: [TRACE] Finishing crime Cold cases [4/5/2024 12:06:23 PM.795] LSPD First Response: [TRACE] Finishing all logic for Kenneth Bush [4/5/2024 12:06:23 PM.795] LSPD First Response: [TRACE] Crime finished [4/5/2024 12:06:29 PM.118] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:06:29 PM.118] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:06:29 PM.135] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:06:29 PM.136] LSPD First Response: [TRACE] Created police2 at X:-661.1367 Y:-278.4619 Z:36.27953 [4/5/2024 12:06:29 PM.154] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:06:29 PM.155] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:06:29 PM.158] LSPD First Response: [TRACE] Fred Wrightler (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:06:29 PM.178] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:06:29 PM.179] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:06:29 PM.180] LSPD First Response: [TRACE] James Walker (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:06:29 PM.198] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 12:06:33 PM.061] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:06:33 PM.061] LSPD First Response: [TRACE] Dequan Oya (S_M_Y_SWAT_01) was set as a cop [4/5/2024 12:06:47 PM.067] LSPD First Response: UB All Police Partners are removed [4/5/2024 12:06:47 PM.369] Axon Signal: Plugin unloading. Running cleanup sequence... [4/5/2024 12:06:47 PM.369] Axon Signal: Cleaning up existing camera entity... [4/5/2024 12:06:47 PM.369] Axon Signal: Camera entity deleted. [4/5/2024 12:06:47 PM.369] Axon Signal: Calling natives to restore radar and clear timecycles... [4/5/2024 12:06:47 PM.373] Axon Signal: Native calls finished. [4/5/2024 12:06:47 PM.373] Axon Signal: Cleanup sequence finished. Thank you for using Axon Signal by Sergeant Nighthawk. [4/5/2024 12:06:47 PM.469] LSPD First Response: [INFO] Graceful termination [4/5/2024 12:06:47 PM.524] LSPD First Response: [TRACE] Player statistics saved after going off duty. [4/5/2024 12:06:47 PM.524] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [4/5/2024 12:06:47 PM.524] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [4/5/2024 12:06:47 PM.524] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [4/5/2024 12:06:47 PM.525] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [4/5/2024 12:06:47 PM.525] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [4/5/2024 12:06:47 PM.525] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [4/5/2024 12:06:47 PM.525] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [4/5/2024 12:06:47 PM.525] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [4/5/2024 12:06:47 PM.525] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [4/5/2024 12:06:47 PM.526] LSPD First Response: EndCurrentCallout: No callout running [4/5/2024 12:06:47 PM.526] LSPD First Response: AttemptedCrimeCallouts has been cleaned up [4/5/2024 12:06:47 PM.526] LSPD First Response: [AutomaticSirenCutout]: Plugin is cleaned up. [4/5/2024 12:06:47 PM.527] LSPD First Response: [BPT] Basic Parking Tickets unloaded. [4/5/2024 12:06:47 PM.527] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:06:47 PM.527] LSPD First Response: [Beachfront Callouts]: Callouts cleaned up. [4/5/2024 12:06:47 PM.527] LSPD First Response: [Beachfront Callouts]: Peds cleaned up. [4/5/2024 12:06:47 PM.527] LSPD First Response: [Beachfront Callouts]: Objects cleaned up. [4/5/2024 12:06:47 PM.527] LSPD First Response: [Beachfront Callouts]: Vehicles cleaned up. [4/5/2024 12:06:47 PM.527] LSPD First Response: [Beachfront Callouts]: Fully cleaned up! [4/5/2024 12:06:47 PM.527] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:06:47 PM.530] LSPD First Response: CalloutsT has been cleaned up. [4/5/2024 12:06:47 PM.531] LSPD First Response: DamageTrackerService Stopped [4/5/2024 12:06:47 PM.531] LSPD First Response: Plugin unloaded! [4/5/2024 12:06:47 PM.531] LSPD First Response: Definitive Callouts has been cleaned up. [4/5/2024 12:06:47 PM.532] LSPD First Response: ForestryCallouts2 has been cleaned up. [4/5/2024 12:06:47 PM.532] LSPD First Response: GrammarPolice: [GrammarPolice] stopping GrammarPolice [4/5/2024 12:06:47 PM.532] LSPD First Response: GrammarPolice: [PriorityToneHandler] stopping priority tone [4/5/2024 12:06:47 PM.532] LSPD First Response: GrammarPolice: [UIHandler] stopping... [4/5/2024 12:06:47 PM.532] LSPD First Response: GrammarPolice: [UIHandler] stopping... [4/5/2024 12:06:47 PM.533] LSPD First Response: GrammarPolice: [GrammarHandler] Stopping... [4/5/2024 12:06:47 PM.533] LSPD First Response: GrammarPolice: [GrammarHandler] Stopping... [4/5/2024 12:06:47 PM.534] LSPD First Response: GrammarPolice: [DispatchHandler] Stopping... [4/5/2024 12:06:47 PM.534] LSPD First Response: GrammarPolice: [ControlHandler] stopping... [4/5/2024 12:06:47 PM.534] LSPD First Response: GrammarPolice: [ExternalPluginHandler] stopping... [4/5/2024 12:06:47 PM.535] LSPD First Response: Lore Callouts has cleaned up [4/5/2024 12:06:47 PM.535] LSPD First Response: My Callouts has been cleanded up [4/5/2024 12:06:47 PM.535] LSPD First Response: [Plain Sight]: Successfully Unloaded [4/5/2024 12:06:47 PM.535] LSPD First Response: [Ransom Ambience] Abort Thread: MainThread [4/5/2024 12:06:47 PM.535] LSPD First Response: [Ransom Ambience] New interval has been set to: 172523ms. [4/5/2024 12:06:47 PM.536] LSPD First Response: [Ransom Ambience] Abort Thread: EventThread [4/5/2024 12:06:47 PM.537] LSPD First Response: [Ransom Ambience] DEBUG: LeftoverEntities: Dismissed 0 entities. [4/5/2024 12:06:47 PM.537] LSPD First Response: [Ransom Ambience] Clean up complete. [4/5/2024 12:06:47 PM.537] LSPD First Response: [Section136Callouts] Saving stats for this session... [4/5/2024 12:06:47 PM.537] LSPD First Response: [Section136Callouts] Attempting to save statistics file... [4/5/2024 12:06:47 PM.543] LSPD First Response: [Section136Callouts] Saved successfully. [4/5/2024 12:06:47 PM.544] LSPD First Response: Section136Callouts has been cleaned up! Thanks for installing! [4/5/2024 12:06:47 PM.544] LSPD First Response: SimpleCallouts has been cleaned up [4/5/2024 12:06:47 PM.552] LSPD First Response: Plugin unloaded! [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [4/5/2024 12:06:47 PM.554] LSPD First Response: [TRACE] Saving escaped suspects to disk [4/5/2024 12:06:47 PM.590] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [4/5/2024 12:06:47 PM.591] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [4/5/2024 12:06:47 PM.591] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [4/5/2024 12:06:47 PM.592] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [4/5/2024 12:06:47 PM.593] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [4/5/2024 12:06:47 PM.594] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [4/5/2024 12:06:47 PM.595] LSPD First Response: Plugin unloaded! [4/5/2024 12:06:47 PM.595] LSPD First Response: [Ransom Ambience] Abort Thread: MainThread [4/5/2024 12:06:47 PM.595] LSPD First Response: [Ransom Ambience] New interval has been set to: 159132ms. [4/5/2024 12:06:47 PM.595] LSPD First Response: [Ransom Ambience] Abort Thread: EventThread [4/5/2024 12:06:47 PM.595] LSPD First Response: [Ransom Ambience] DEBUG: LeftoverEntities: Dismissed 0 entities. [4/5/2024 12:06:47 PM.596] LSPD First Response: Plugin unloaded! [4/5/2024 12:06:47 PM.596] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified [4/5/2024 12:06:47 PM.596] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager [4/5/2024 12:06:47 PM.596] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1) [4/5/2024 12:06:47 PM.596] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified [4/5/2024 12:06:47 PM.596] LSPD First Response: [TRACE] Asked thread IntegrityWay435 #1 to abort: No reason specified [4/5/2024 12:06:47 PM.597] LSPD First Response: [TRACE] Released 0 entities from IntegrityWay435 #1 Content Manager [4/5/2024 12:06:47 PM.597] LSPD First Response: [TRACE] Instance cleaned (IntegrityWay435 #1) [4/5/2024 12:06:47 PM.597] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1) [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1) [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1) [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1) [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1) [4/5/2024 12:06:47 PM.601] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1) [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1) [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [4/5/2024 12:06:47 PM.602] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1) [4/5/2024 12:06:47 PM.603] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1) [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Aborting all active scenarios [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Instance cleaned (Debug #1) [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1) [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1) [4/5/2024 12:06:47 PM.604] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1) [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1) [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1) [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1) [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager [4/5/2024 12:06:47 PM.605] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1) [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Unhooking all natives [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] All natives unhooked [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Asked thread AmbientSitAnywhere #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Released 0 entities from AmbientSitAnywhere #1 Content Manager [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Instance cleaned (AmbientSitAnywhere #1) [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1) [4/5/2024 12:06:47 PM.606] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1) [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1) [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1) [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Ending evidence marker manager [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Evidence marker manager ended [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager [4/5/2024 12:06:47 PM.607] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Instance cleaned (CopManager #1) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Instance cleaned (Marker #2) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Instance cleaned (Marker #4) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from MenuBase #1 Content Manager [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Instance cleaned (MenuBase #1) [4/5/2024 12:06:47 PM.619] LSPD First Response: [TRACE] Released 0 entities from MenuBase #3 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (MenuBase #3) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from MenuBase #9 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (MenuBase #9) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from CrimeEventManager #1 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (CrimeEventManager #1) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from ChaseMe #1 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (ChaseMe #1) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from PlayerChaseManager #1 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (PlayerChaseManager #1) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyController #1 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyController #1) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [4/5/2024 12:06:47 PM.620] LSPD First Response: [TRACE] Released 0 entities from CharacterBackgroundController #1 Content Manager [4/5/2024 12:06:47 PM.621] LSPD First Response: [TRACE] Instance cleaned (CharacterBackgroundController #1) [4/5/2024 12:06:47 PM.779] LSPD First Response: [INFO] LSPDFR has shut down [4/5/2024 12:06:47 PM.787] LSPD First Response: Immersive Ambient Events: Performing cleanup... [4/5/2024 12:06:47 PM.788] LSPD First Response: Immersive Ambient Events: Clearing all bolo blips... [4/5/2024 12:06:47 PM.788] LSPD First Response: Immersive Ambient Events: Finished cleanup [4/5/2024 12:06:47 PM.862] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [4/5/2024 12:06:49 PM.676] : Initializing input system [4/5/2024 12:06:49 PM.677] : Initializing game console [4/5/2024 12:06:49 PM.678] : Initializing forms manager [4/5/2024 12:06:49 PM.724] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [4/5/2024 12:06:51 PM.472] : Initializing input system [4/5/2024 12:06:51 PM.472] : Initializing game console [4/5/2024 12:06:51 PM.473] : Initializing forms manager [4/5/2024 12:06:51 PM.800] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [4/5/2024 12:06:53 PM.571] : Initializing input system [4/5/2024 12:06:53 PM.572] : Initializing game console [4/5/2024 12:06:53 PM.573] : Initializing forms manager [4/5/2024 12:06:53 PM.584] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [4/5/2024 12:06:55 PM.394] : Initializing input system [4/5/2024 12:06:55 PM.394] : Initializing game console [4/5/2024 12:06:55 PM.395] : Initializing forms manager [4/5/2024 12:06:55 PM.476] Loading plugin "I:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [4/5/2024 12:06:57 PM.263] : Initializing input system [4/5/2024 12:06:57 PM.264] : Initializing game console [4/5/2024 12:06:57 PM.265] : Initializing forms manager [4/5/2024 12:06:57 PM.385] Axon Signal: Checking if desired font exists on system... [4/5/2024 12:06:57 PM.390] Axon Signal: [WARNING] Desired font not installed on system. Falling back to default system font. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Body Cam Key is set to O. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Dashcam system is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Dashcam overlay is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Dashcam on foot is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Dashcam effect is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Dashcam is set to display local time. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Dashcam letterbox is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Interior cam letterbox is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Body Cam overlay is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Body Cam is set to display local time. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Axon Signal notifications are set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Interval is set to 120 seconds. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Body camera button sounds is set to True. [4/5/2024 12:06:57 PM.408] Axon Signal: Reading ini. Body camera interaction animations is set to True. [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800. [4/5/2024 12:06:57 PM.409] Axon Signal: Reading ini. Negative offset applied. [4/5/2024 12:06:57 PM.724] Axon Signal: Player is loaded in, proceeding to load plugin. [4/5/2024 12:06:57 PM.726] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [4/5/2024 12:06:57 PM.741] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0) [4/5/2024 12:06:57 PM.742] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527) [4/5/2024 12:06:57 PM.743] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands... [4/5/2024 12:06:58 PM.000] Axon Signal: Checking LCPDFR.com servers if newer version is available... [4/5/2024 12:06:58 PM.092] ================================================= ClearTheWayV ================================================= [4/5/2024 12:06:58 PM.092] Created by: KeyedInSoftware/timnboys [4/5/2024 12:06:58 PM.093] Version: 1.0.0.40 [4/5/2024 12:06:58 PM.093] [4/5/2024 12:06:58 PM.093] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [4/5/2024 12:06:58 PM.093] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [4/5/2024 12:06:58 PM.093] Enjoy! [4/5/2024 12:06:58 PM.093] ================================================= ClearTheWayV ================================================= [4/5/2024 12:06:58 PM.347] DamageTrackingFramework: GameFiber started! [4/5/2024 12:06:58 PM.943] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [4/5/2024 12:06:59 PM.085] LSPD First Response: [TRACE] Started loading LSPDFR [4/5/2024 12:06:59 PM.086] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [4/5/2024 12:06:59 PM.086] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [4/5/2024 12:06:59 PM.086] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [4/5/2024 12:07:00 PM.050] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.053] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [4/5/2024 12:07:00 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 23 [4/5/2024 12:07:00 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 31 [4/5/2024 12:07:00 PM.118] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 64 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 72 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 80 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 111 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 138 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 174 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 207 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 220 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 259 [4/5/2024 12:07:00 PM.119] LSPD First Response: [WARN] No name for outfit variation at line 273 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 309 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 323 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 363 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 391 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 425 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 453 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 484 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 502 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 529 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 547 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 581 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 615 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 650 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 677 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 711 [4/5/2024 12:07:00 PM.120] LSPD First Response: [WARN] No name for outfit variation at line 741 [4/5/2024 12:07:00 PM.121] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.121] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.121] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 25 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 32 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 39 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 47 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 56 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 85 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 92 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 100 [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [4/5/2024 12:07:00 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 129 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 136 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 143 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 151 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 160 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 189 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 196 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 204 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 233 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 240 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 247 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 255 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 264 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 293 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 300 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 308 [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [4/5/2024 12:07:00 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 494 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 520 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 546 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 572 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 598 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 624 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 732 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 764 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 796 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 828 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 951 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 976 [4/5/2024 12:07:00 PM.124] LSPD First Response: [WARN] No name for outfit variation at line 1002 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1028 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1054 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1133 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1160 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1187 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1214 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1241 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1268 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1297 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1330 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1363 [4/5/2024 12:07:00 PM.125] LSPD First Response: [WARN] No name for outfit variation at line 1396 [4/5/2024 12:07:00 PM.125] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [4/5/2024 12:07:00 PM.507] LSPD First Response: [TRACE] Adding Ben J. as character [4/5/2024 12:07:00 PM.582] LSPD First Response: [TRACE] Adding Michelle Meto as character [4/5/2024 12:07:00 PM.582] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 12:07:00 PM.582] LSPD First Response: [WARN] Path without extension: lspdfr/chars [4/5/2024 12:07:00 PM.636] LSPD First Response: [TRACE] Adding Billy Baker as character [4/5/2024 12:07:00 PM.759] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.759] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.760] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [4/5/2024 12:07:00 PM.762] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.762] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.762] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [4/5/2024 12:07:00 PM.766] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.766] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [4/5/2024 12:07:00 PM.794] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.794] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:00 PM.794] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [4/5/2024 12:07:00 PM.800] LSPD First Response: [TRACE] Failed to parse as chance [4/5/2024 12:07:00 PM.804] LSPD First Response: [TRACE] Player was in vehicle: False [4/5/2024 12:07:00 PM.804] LSPD First Response: [TRACE] Last selected character was Billy Baker, should spawn as last character True [4/5/2024 12:07:00 PM.804] LSPD First Response: [TRACE] Loading last selected character Billy Baker [4/5/2024 12:07:00 PM.805] LSPD First Response: [INFO] Changing current player character to Billy Baker [4/5/2024 12:07:01 PM.870] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 12:07:01 PM.871] LSPD First Response: [TRACE] CharacterSelected: 161 [4/5/2024 12:07:01 PM.871] LSPD First Response: [TRACE] Character changed, creating new stats object [4/5/2024 12:07:01 PM.989] LSPD First Response: [TRACE] Starting custom cop walk style task [4/5/2024 12:07:01 PM.992] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/5/2024 12:07:01 PM.998] LSPD First Response: [TRACE] Initialized telemtry service [4/5/2024 12:07:02 PM.031] LSPD First Response: We have 4 appartments registered [4/5/2024 12:07:02 PM.034] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [4/5/2024 12:07:02 PM.038] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [4/5/2024 12:07:02 PM.039] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [4/5/2024 12:07:02 PM.039] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [4/5/2024 12:07:02 PM.040] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [4/5/2024 12:07:02 PM.040] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [4/5/2024 12:07:02 PM.041] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [4/5/2024 12:07:02 PM.041] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [4/5/2024 12:07:02 PM.041] LSPD First Response: ApartmentManager initialized [4/5/2024 12:07:02 PM.043] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [4/5/2024 12:07:02 PM.044] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [4/5/2024 12:07:02 PM.045] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [4/5/2024 12:07:02 PM.099] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [4/5/2024 12:07:02 PM.108] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [4/5/2024 12:07:02 PM.117] LSPD First Response: [TRACE] Set title to Billy Baker for Interaction Menu [4/5/2024 12:07:02 PM.117] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [4/5/2024 12:07:02 PM.120] LSPD First Response: [TRACE] Set title to Billy Baker for Police Radio [4/5/2024 12:07:02 PM.129] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [4/5/2024 12:07:02 PM.131] LSPD First Response: [TRACE] Set title to Billy Baker for Vehicle Options [4/5/2024 12:07:02 PM.133] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [4/5/2024 12:07:02 PM.134] LSPD First Response: [TRACE] Set title to Billy Baker for Inventory [4/5/2024 12:07:02 PM.135] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [4/5/2024 12:07:02 PM.137] LSPD First Response: [TRACE] Set title to Billy Baker for Settings [4/5/2024 12:07:02 PM.139] LSPD First Response: [TRACE] Saved apt: [4/5/2024 12:07:02 PM.165] LSPD First Response: [TRACE] Starting custom cop walk style task [4/5/2024 12:07:02 PM.200] Restrain The Deceased: Loaded settings [4/5/2024 12:07:02 PM.612] Restrain The Deceased: Version state: Latest [4/5/2024 12:07:02 PM.626] Axon Signal: Latest version of Axon Signal installed. [4/5/2024 12:07:02 PM.628] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z. [4/5/2024 12:07:02 PM.677] LSPD First Response: [TRACE] Thread CopManager #1 initialized [4/5/2024 12:07:02 PM.678] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [4/5/2024 12:07:02 PM.678] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [4/5/2024 12:07:02 PM.678] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [4/5/2024 12:07:02 PM.680] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [4/5/2024 12:07:02 PM.693] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:07:02 PM.772] LSPD First Response: [TRACE] Alexander Edwards (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:07:02 PM.775] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:07:02 PM.775] LSPD First Response: [TRACE] Marc Wright (S_M_Y_SWAT_01) was set as a cop [4/5/2024 12:07:02 PM.775] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:07:02 PM.776] LSPD First Response: [TRACE] John Trollenski (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:07:02 PM.776] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:07:02 PM.776] LSPD First Response: [TRACE] Phil Schmidt (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:07:02 PM.776] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:07:02 PM.777] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:07:02 PM.777] LSPD First Response: [TRACE] New cop added without cop data! [4/5/2024 12:07:02 PM.778] LSPD First Response: [TRACE] Ceez Johnson (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:07:02 PM.818] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [4/5/2024 12:07:02 PM.819] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [4/5/2024 12:07:02 PM.819] LSPD First Response: [TRACE] Saved apt: [4/5/2024 12:07:02 PM.825] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [4/5/2024 12:07:02 PM.829] LSPD First Response: [TRACE] Thread Marker #1 initialized [4/5/2024 12:07:02 PM.865] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [4/5/2024 12:07:02 PM.865] LSPD First Response: [TRACE] Thread Marker #2 initialized [4/5/2024 12:07:02 PM.866] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [4/5/2024 12:07:02 PM.866] LSPD First Response: [TRACE] Thread Marker #3 initialized [4/5/2024 12:07:02 PM.866] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [4/5/2024 12:07:02 PM.866] LSPD First Response: [TRACE] Thread Marker #4 initialized [4/5/2024 12:07:02 PM.866] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [4/5/2024 12:07:02 PM.876] LSPD First Response: [TRACE] Requested Audio [4/5/2024 12:07:02 PM.930] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [4/5/2024 12:07:03 PM.378] LSPD First Response: [INFO] Connecting to LSPDFR Sync [4/5/2024 12:07:03 PM.433] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:03 PM.433] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:03 PM.434] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Vinewood Police Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] La Mesa Police Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Rockford Hills Police Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Vespucci Police Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Downtown Police Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Davis Sheriff Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Sandy Shores Sheriff Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Paleto Bay Sheriff Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Beaver Bush Ranger Station [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [4/5/2024 12:07:03 PM.448] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [4/5/2024 12:07:03 PM.449] LSPD First Response: [INFO] Bolingbroke Penitentiary [4/5/2024 12:07:03 PM.449] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [4/5/2024 12:07:03 PM.455] LSPD First Response: [TRACE] Auto started component Debug #1 [4/5/2024 12:07:03 PM.455] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [4/5/2024 12:07:03 PM.455] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [4/5/2024 12:07:03 PM.455] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [4/5/2024 12:07:03 PM.456] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [4/5/2024 12:07:03 PM.456] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [4/5/2024 12:07:03 PM.456] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [4/5/2024 12:07:03 PM.456] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [4/5/2024 12:07:03 PM.456] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [4/5/2024 12:07:03 PM.457] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [4/5/2024 12:07:03 PM.457] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [4/5/2024 12:07:03 PM.457] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [4/5/2024 12:07:03 PM.458] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [4/5/2024 12:07:03 PM.459] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [4/5/2024 12:07:03 PM.512] LSPD First Response: [TRACE] Preloading node data [4/5/2024 12:07:03 PM.558] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [4/5/2024 12:07:03 PM.558] LSPD First Response: [TRACE] Checking for updates... [4/5/2024 12:07:03 PM.561] LSPD First Response: [TRACE] Terminal server version: 0.2 [4/5/2024 12:07:03 PM.561] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 59253c60-6d2c-4c10-a369-c793e1aefebd. Enhanced features available. [4/5/2024 12:07:03 PM.576] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [4/5/2024 12:07:03 PM.578] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [4/5/2024 12:07:03 PM.578] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [4/5/2024 12:07:03 PM.639] LSPD First Response: [TRACE] This version seems up to date. [4/5/2024 12:07:03 PM.639] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [4/5/2024 12:07:04 PM.725] LSPD First Response: [TRACE] Building pathfinding data. Island: False [4/5/2024 12:07:06 PM.370] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 12:07:06 PM.370] LSPD First Response: [TRACE] Preloading node data [4/5/2024 12:07:06 PM.370] LSPD First Response: [TRACE] Done preloading node data [4/5/2024 12:07:06 PM.371] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [4/5/2024 12:07:06 PM.371] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [4/5/2024 12:07:08 PM.181] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [4/5/2024 12:07:08 PM.182] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [4/5/2024 12:07:08 PM.185] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [4/5/2024 12:07:08 PM.187] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [4/5/2024 12:07:08 PM.187] LSPD First Response: [TRACE] Disabling ambient game police chases [4/5/2024 12:07:08 PM.192] LSPD First Response: [TRACE] Disabled ambient game police chases [4/5/2024 12:07:08 PM.192] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [4/5/2024 12:07:08 PM.197] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [4/5/2024 12:07:08 PM.224] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [4/5/2024 12:07:08 PM.225] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [4/5/2024 12:07:08 PM.225] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [4/5/2024 12:07:08 PM.226] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [4/5/2024 12:07:08 PM.226] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [4/5/2024 12:07:08 PM.226] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [4/5/2024 12:07:08 PM.229] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [4/5/2024 12:07:08 PM.233] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [4/5/2024 12:07:08 PM.234] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [4/5/2024 12:07:08 PM.235] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [4/5/2024 12:07:08 PM.236] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [4/5/2024 12:07:08 PM.238] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [4/5/2024 12:07:08 PM.241] LSPD First Response: [TRACE] Thread Marker #5 initialized [4/5/2024 12:07:08 PM.241] LSPD First Response: [TRACE] Thread Debug #1 initialized [4/5/2024 12:07:08 PM.244] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [4/5/2024 12:07:08 PM.245] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [4/5/2024 12:07:08 PM.254] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [4/5/2024 12:07:08 PM.259] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [4/5/2024 12:07:08 PM.261] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [4/5/2024 12:07:08 PM.591] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 12:07:08 PM.593] LSPD First Response: [TRACE] Created police5 at X:-574.256 Y:-168.7862 Z:38.49216 [4/5/2024 12:07:08 PM.594] LSPD First Response: [TRACE] Forced DLC Livery: 0 [4/5/2024 12:07:08 PM.594] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Rockford Hills Police Station [4/5/2024 12:07:08 PM.606] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:07:08 PM.613] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 12:07:08 PM.653] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [4/5/2024 12:07:08 PM.678] LSPD First Response: [TRACE] Katie Chieff (MP_F_FREEMODE_01) was set as a cop [4/5/2024 12:07:08 PM.682] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [4/5/2024 12:07:08 PM.687] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:07:08 PM.688] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [4/5/2024 12:07:08 PM.691] LSPD First Response: [TRACE] Manuel Esplado (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:07:08 PM.691] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [4/5/2024 12:07:08 PM.711] LSPD First Response: [TRACE] Thread Marker #6 initialized [4/5/2024 12:07:15 PM.225] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 12:07:15 PM.225] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/5/2024 12:07:15 PM.312] LSPD First Response: [TRACE] Preloading police5 [4/5/2024 12:07:15 PM.312] LSPD First Response: [TRACE] Created police5 at X:-561.6101 Y:-15.44766 Z:44.5511 [4/5/2024 12:07:15 PM.312] LSPD First Response: [TRACE] Forced DLC Livery: 19 [4/5/2024 12:07:15 PM.327] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [4/5/2024 12:07:15 PM.327] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:07:15 PM.330] LSPD First Response: [TRACE] Jack Mitchell (S_M_Y_HWAYCOP_01) was set as a cop [4/5/2024 12:07:15 PM.343] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [4/5/2024 12:07:23 PM.898] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:23 PM.898] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [4/5/2024 12:07:23 PM.898] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [4/5/2024 12:07:23 PM.912] LSPD First Response: [TRACE] Setting player to lspd from last agency [4/5/2024 12:07:23 PM.927] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:07:23 PM.929] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02 [4/5/2024 12:07:23 PM.930] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:07:23 PM.935] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [4/5/2024 12:07:23 PM.935] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [4/5/2024 12:07:23 PM.945] LSPD First Response: [TRACE] Starting custom cop walk style task [4/5/2024 12:07:23 PM.945] LSPD First Response: [TRACE] Set last player walk style back: Cop [4/5/2024 12:07:23 PM.948] LSPD First Response: [TRACE] Player went on duty. [4/5/2024 12:07:23 PM.954] LSPD First Response: Folder is I:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [4/5/2024 12:07:24 PM.056] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.067] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.069] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.079] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.079] LSPD First Response: Beachfront Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.089] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.103] LSPD First Response: CalloutsT, Version=1.8.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.113] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.125] LSPD First Response: DeadlyWeapons, Version=3.4.4.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.125] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.128] LSPD First Response: DeryllCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.138] LSPD First Response: ForestryCallouts2, Version=2.0.1.5, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.149] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.151] LSPD First Response: HWYCallouts, Version=1.19.40.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.152] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.165] LSPD First Response: Lore Callouts, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.177] LSPD First Response: MyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.178] LSPD First Response: Plain Sight, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.187] LSPD First Response: RansomAmbience, Version=1.6.7.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.189] LSPD First Response: Section136Callouts, Version=1.12.1910.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.200] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.203] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.203] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.208] LSPD First Response: SuperCallouts, Version=3.9.5.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.210] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:07:24 PM.213] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [4/5/2024 12:07:24 PM.246] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [4/5/2024 12:07:24 PM.279] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [4/5/2024 12:07:24 PM.325] LSPD First Response: Creating plugin: BasicParkingTickets.Main [4/5/2024 12:07:24 PM.325] LSPD First Response: Creating plugin: Beachfront_Callouts.Main [4/5/2024 12:07:24 PM.325] LSPD First Response: Creating plugin: CalloutInterface.Main [4/5/2024 12:07:24 PM.325] LSPD First Response: Creating plugin: CalloutsT.Main [4/5/2024 12:07:24 PM.325] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [4/5/2024 12:07:24 PM.454] LSPD First Response: Creating plugin: DeadlyWeapons.Main [4/5/2024 12:07:24 PM.454] LSPD First Response: Creating plugin: DefinitiveCallouts.Main [4/5/2024 12:07:24 PM.481] LSPD First Response: Creating plugin: DeryllCallouts.Main [4/5/2024 12:07:24 PM.481] LSPD First Response: Creating plugin: ForestryCallouts2.Main [4/5/2024 12:07:24 PM.492] LSPD First Response: Creating plugin: GrammarPolice.Main [4/5/2024 12:07:24 PM.492] LSPD First Response: Creating plugin: HWYCallouts.Main [4/5/2024 12:07:24 PM.492] LSPD First Response: Creating plugin: Main [4/5/2024 12:07:24 PM.492] LSPD First Response: Creating plugin: LoreCallouts.Main [4/5/2024 12:07:24 PM.492] LSPD First Response: Creating plugin: MyCallouts.EntryPoint+Main [4/5/2024 12:07:24 PM.492] LSPD First Response: Creating plugin: PlainSight.Main [4/5/2024 12:07:24 PM.492] LSPD First Response: Creating plugin: RansomAmbience.Main [4/5/2024 12:07:24 PM.493] LSPD First Response: Creating plugin: ‪​‭​‮‏‌​‌‎‎‭‭‪‏​‪‪‍‬‫‭‫‏‮ [4/5/2024 12:07:24 PM.539] LSPD First Response: Creating plugin: SimpleCallouts.Main [4/5/2024 12:07:24 PM.575] LSPD First Response: Creating plugin: ‫‍​‍‪‍​‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮ [4/5/2024 12:07:24 PM.616] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [4/5/2024 12:07:24 PM.657] LSPD First Response: Creating plugin: SuperCallouts.Main [4/5/2024 12:07:24 PM.657] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [4/5/2024 12:07:24 PM.718] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [4/5/2024 12:07:24 PM.718] LSPD First Response: Go on duty to fully load ALPRLite [4/5/2024 12:07:24 PM.719] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized. [4/5/2024 12:07:24 PM.720] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [4/5/2024 12:07:24 PM.721] LSPD First Response: Loading AutomaticSirenCutout.ini settings [4/5/2024 12:07:24 PM.727] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded. [4/5/2024 12:07:24 PM.728] LSPD First Response: [BPT] To use go on duty [4/5/2024 12:07:24 PM.734] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:07:24 PM.734] LSPD First Response: [Beachfront Callouts]: Plugin Beachfront Callouts 0.1.2 by FallOsprey has been initialized. [4/5/2024 12:07:24 PM.734] LSPD First Response: [Beachfront Callouts]: Go on duty to complete callout pack initialization. [4/5/2024 12:07:24 PM.734] LSPD First Response: [Beachfront Callouts]: Callout pack developed by FallOsprey. [4/5/2024 12:07:24 PM.734] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:07:24 PM.735] LSPD First Response: Loading config file from CalloutsT [4/5/2024 12:07:24 PM.737] LSPD First Response: Plugin CalloutsT 1.8.0.0 by Fentered has been initialised. [4/5/2024 12:07:24 PM.737] LSPD First Response: Go on duty to fully load CalloutsT [4/5/2024 12:07:24 PM.737] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [4/5/2024 12:07:24 PM.738] LSPD First Response: Go on duty to fully load CompuLite [4/5/2024 12:07:24 PM.744] DeadlyWeapons: Loading config. [4/5/2024 12:07:24 PM.746] DeadlyWeapons: Config loaded. [4/5/2024 12:07:24 PM.746] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [4/5/2024 12:07:24 PM.746] DeadlyWeapons: ====================================================== [4/5/2024 12:07:24 PM.746] DeadlyWeapons: Dependencies Found: [4/5/2024 12:07:24 PM.746] DeadlyWeapons: PyroCommon, Version: 1.3.0.0 [4/5/2024 12:07:24 PM.746] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [4/5/2024 12:07:24 PM.746] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [4/5/2024 12:07:24 PM.746] DeadlyWeapons: ====================================================== [4/5/2024 12:07:24 PM.749] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised. [4/5/2024 12:07:24 PM.749] LSPD First Response: Go on duty to fully load Definitive Callouts. [4/5/2024 12:07:24 PM.751] LSPD First Response: Initializing Config for DefinitiveCallouts [4/5/2024 12:07:24 PM.757] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts [4/5/2024 12:07:24 PM.758] LSPD First Response: [LOG]: Loading config file from DeryllCallouts. [4/5/2024 12:07:24 PM.760] LSPD First Response: Plugin ForestryCallouts2 2.0.1.5 has been initialized [4/5/2024 12:07:24 PM.760] LSPD First Response: Go on duty to fully load ForestryCallouts2. [4/5/2024 12:07:24 PM.943] LSPD First Response: BLK HWYCallouts: Error validating XML Configuration file: The global element 'HighwayPoliceVehicles' has already been declared. [4/5/2024 12:07:24 PM.949] LSPD First Response: BLK HWYCallouts: Custom police vehicles loaded: 3 [4/5/2024 12:07:24 PM.949] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [4/5/2024 12:07:24 PM.949] LSPD First Response: Lore Callouts 1.1.7, developed by ZPhDevs, has initialized [4/5/2024 12:07:24 PM.949] LSPD First Response: My Callouts1.0.0.0 by DrDobby has been initialised. [4/5/2024 12:07:24 PM.950] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.3 [4/5/2024 12:07:24 PM.958] LSPD First Response: [Ransom Ambience] Initialized: 1.6.7. [4/5/2024 12:07:24 PM.958] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loading 'plugins/LSPDFR/RansomAmbience.ini'. [4/5/2024 12:07:24 PM.961] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verifying. [4/5/2024 12:07:24 PM.961] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Verified. [4/5/2024 12:07:24 PM.961] LSPD First Response: [Ransom Ambience] RansomAmbienceConfig: Loaded. [4/5/2024 12:07:24 PM.962] LSPD First Response: [Ransom Ambience] Loading 'plugins/LSPDFR/RansomAmbience/TrafficStopConfig.ini'. [4/5/2024 12:07:24 PM.962] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verifying. [4/5/2024 12:07:24 PM.962] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Verified. [4/5/2024 12:07:24 PM.962] LSPD First Response: [Ransom Ambience] TrafficStopConfig: Loaded. [4/5/2024 12:07:24 PM.967] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventWeights.json. [4/5/2024 12:07:25 PM.043] LSPD First Response: [Ransom Ambience] EventLogic: Found 10 event weights. [4/5/2024 12:07:25 PM.043] LSPD First Response: [Ransom Ambience] EventLogic: Loading plugins/LSPDFR/RansomAmbience/EventZoneMappings.json. [4/5/2024 12:07:25 PM.048] LSPD First Response: [Ransom Ambience] EventLogic: Found 44 zone mappings. [4/5/2024 12:07:25 PM.048] LSPD First Response: [Ransom Ambience] EventLogic: Starting verification process. [4/5/2024 12:07:25 PM.050] LSPD First Response: [Ransom Ambience] Invalid Events: 0; Invalid Zones: 0; Invalid Event Zones: 0 [4/5/2024 12:07:25 PM.050] LSPD First Response: [Ransom Ambience] EventLogic: Finished verification process. [4/5/2024 12:07:25 PM.051] LSPD First Response: [Ransom Ambience] ------------------------------------ Ransom Ambience (V1.6.7) ------------------------------------ [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] MinIntervalInMs = 150000 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] MaxIntervalInMs = 180000 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] MaxEventRuntimeInMs = 420000 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] BlipEvents = True [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] AlwaysAllowEvents = False [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] CheckIfOnFootOrInVehicle = True [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] CutoffDistance = 500 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] AllowNsfw = True [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] MenuKey = F6 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] MenuModifierKey = None [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] InteractionKey = X [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] InteractionButton = B [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] Events = Ambush, BrandishingWeapon, Burglary, Carjacking, Fight, IndecentExposure, InjuredPerson, PublicDisturbance, AnimalAccident, BrokenEquipment, CarFire, DriveByShooting, DUI, MVA, Pursuit, RecklessDriver, StreetRace, UseOfPhone [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] ------------------------------------ TrafficStopConfig ------------------------------------ [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] Chance = 12 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] Enabled = True [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] TSCarjacking = 0.25 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] TSCollision = 0.35 [4/5/2024 12:07:25 PM.052] LSPD First Response: [Ransom Ambience] TSDisturbance = 0.4 [4/5/2024 12:07:25 PM.055] LSPD First Response: [Section136Callouts] Section136Callouts | written by Max Playle [4/5/2024 12:07:25 PM.056] LSPD First Response: [Section136Callouts] © Max Playle 2020-2024 All rights reserved [4/5/2024 12:07:25 PM.057] LSPD First Response: [Section136Callouts] Lazy-loading Dependency Manager... [4/5/2024 12:07:25 PM.060] LSPD First Response: [Section136Callouts] Installed version of dependency Newtonsoft.Json.dll is not expected. Expected version: 13.0.0.0. Actual version: 13.0.2.27524. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [4/5/2024 12:07:25 PM.062] LSPD First Response: [Section136Callouts] Installed version of dependency XSerializer.dll is not expected. Expected version: 0.4.4.0. Actual version: 0.4.4. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [4/5/2024 12:07:25 PM.085] LSPD First Response: [Section136Callouts] Deserializing MainConfigFile from mainconfig.json [4/5/2024 12:07:25 PM.215] LSPD First Response: [Section136Callouts] Configuration output: {"GENERAL":{"Division":11,"UnitType":"ADAM","Beat":12,"LocalEmergencyNumber":999,"NameForControl":"Control","NameForBombSquad":"RLC Bomb Disposal","CallEndedString":"State 2","NameForTpac":"TPAC Manoeuvre","UseBritishTerminology":true,"CivillianCarModels":["DUKES","BALLER","BALLER2","BISON","BISON2","BJXL","CAVALCADE","CHEETAH","COGCABRIO","ASEA","ADDER","FELON","FELON2","ZENTORNO","WARRENER","RAPIDGT","INTRUDER","FELTZER2","FQ2","RANCHERXL","REBEL","SCHWARZER","COQUETTE","CARBONIZZARE","EMPEROR","SULTAN","EXEMPLAR","MASSACRO","DOMINATOR","ASTEROPE","PRAIRIE","NINEF","WASHINGTON","CHINO","CASCO","INFERNUS","ZTYPE","DILETTANTE","VIRGO","F620","PRIMO","SULTAN","EXEMPLAR","F620","FELON2","FELON","SENTINEL","WINDSOR","DOMINATOR","DUKES","GAUNTLET","VIRGO","ADDER","BUFFALO","ZENTORNO","MASSACRO","BATI","BATI2","AKUMA","BAGGER","DOUBLE","NEMESIS","HEXER"],"CityPoliceCarModels":["POLICE","POLICE2","POLICE3","FBI","FBI2"],"CountyPoliceCarModels":["SHERIFF","SHERIFF2","PRANGER"],"AllowUltimateBackupIntegration":true,"PlayRadioAnimation":true,"PlayMobilePhoneAnimation":true,"AgencyName":"Police","PriorityStrings":{"GradeOneCalls":"EMERGENCY","GradeTwoCalls":"URGENT","GradeThreeCalls":"NON-EMERGENCY"},"PluginMechanicTaskTimeout":2500},"MODELS":{"DrugDealerPedModels":["u_m_y_burgerdrug_01","csb_roccopelosi","csb_tonya","g_m_importexport_01","g_m_y_ballaeast_01","g_m_y_ballaorig_01","g_m_y_lost_01","g_m_y_lost_02","g_m_y_lost_03","g_m_y_mexgang_01","g_m_y_mexgoon_01","g_m_y_mexgoon_02","g_m_y_mexgoon_03","g_m_y_pologoon_01","g_m_y_pologoon_02","g_m_y_salvaboss_01","g_m_y_salvagoon_02","s_m_m_lifeinvad_01","s_m_y_xmech_02","ig_car3guy1","ig_cletus","ig_ortega","ig_oneil"],"DrugDealerVanModels":["bison","bison2","bison3","bobcatxl","burrito","burrito2","burrito3","burrito4","camper","gburrito","journey","speedo","speedo4","surfer","surfer2","youga","youga2","youga3"]},"OPTIONAL_DEPENDENCY":{"UseStopThePedIntegration":true,"UseUltimateBackupIntegration":true,"UseCalloutInterfaceIntegration":true,"UseBetterEmsIntegration":true},"UPDATES":{"CheckOnStartup":true},"NETWORK":{"NETWORK_BUG_REPORTING":{"EnableNetworkBugReporting":true},"ProhibitNetworkTransmission":false,"PerformStartupEacAuthentication":true},"ENABLE_FEATURES":{"LIVE_ACTIVITY":{"EnableLiveActivity":false,"IncludePlayerNameInLiveActivity":false}},"ENABLE_CALLOUTS":{"IgnoreCalloutEnabledStatus":false,"StolenVehicle":false,"StolenEmergencyVehicle":true,"PersonWithKnife":true,"TrafficStopAssistanceShout":true,"MopedPhoneTheft":true,"DetaineeTransportRequired":true,"SelfIsolationViolation":false,"MentalHealthPatientEscaped":true,"ArmedSuspect":true,"Shoplifting":true,"SuicidalSubject":true,"AttemptedRape":true,"RacingVehicles":true,"InteriorBurglary":true,"OfficerPanicButton":true,"AreaSearchSuspect":true,"PrisonerTransfer":true,"MetroStationAssistanceRequired":true,"Protest":true,"AirportSecurityThreat":true,"CommercialVehicleTheft":true,"ConcernForWelfare":true},"WAYPOINTS":{"WaypointToGeneralSearchArea":true,"WaypointToMissionSubject":true},"ELS_SETTINGS":{"DoNotUseElsLights":true},"AI_SETTINGS":{"BACKUP_UNITS":{"WeaponAssets":["WEAPON_STUNGUN","WEAPON_NIGHTSTICK"]},"AiOfficersUseLethalForce":true,"SuspectsHaveLethalWeapons":true},"MISC_CONFIG":{"PlayRadioAnimation":true},"AUDIO":{"ProhibitVolumeEditing":true},"PURSUIT":{"UpdateBlipWhenSuspectVisualChanges":true,"MaximumOccupiedVehiclesForTpac":7},"TEN_NINE":{"MinResponse_LocalUnit":1,"MaxResponse_LocalUnit":3,"MinResponse_ARV":2,"MaxResponse_ARV":3,"UseUltimateBackupFunctions":false,"UseShortcutKey":true,"SingleKeyActivationHoldDuration":1500},"COVID_REFERENCES":{"AllowCovidReferences":true},"KEYS":{"Talk":89,"MainMenu":88,"CalloutSpecificMenu":121,"EndCall":112,"ForceServiceUnitUnconventionalSpawn":117,"TenNine_Modifier":0,"TenNine_ShortcutKey":79},"DEBUG":{"DebugMode":false,"DebugLogEnabled":true,"LogRefreshInterval":2000,"DebugFlags":[]},"SCENARIO":{"ScenarioStepWaitCount":10000},"SERVICE_UNITS":{"GENERAL":{"RecruitFromNearby":true,"AllowWarpingIfStuck":true},"ENABLE":{"EnableCoroner":true,"EnableVehicleRecovery":true,"EnableInsurancePickup":true},"CORONER":{"VanVehicleModel":"SPEEDO","PedModel":"S_M_M_DOCTOR_01","BodyBagModel":"xm_prop_body_bag"},"VEHICLE_RECOVERY":{"TowTruckModel":"TOWTRUCK","FlatbedModel":"FLATBED","AlwaysUseFlatbed":false,"AutoPickupRecoveredVehicles":true},"INSURANCE_PICKUP":{"PedModel":"A_M_Y_BUSINESS_02"},"AMBULANGE":{"AmbulanceModel":"AMBULANCE","ParamedicModel":"S_M_M_PARAMEDIC_01"}},"CALLOUT_SETTINGS":{"AllowLongDrivesToCalloutScenarios":false,"OFFICER_PANIC_BUTTON":{"PossiblePoliceModels":["S_M_Y_COP_01","S_F_Y_COP_01","S_M_Y_SHERIFF_01","S_F_Y_SHERIFF_01"]},"ROBBERY":{"PedClearanceExemptModels":[]},"PROTEST":{"MinProtestPedSpawns":12,"MaxProtestPedSpawns":19,"RiotSquadResponseTimeoutSeconds":35,"RiotSquadReturnToPatrolTimeoutSeconds":35,"AllowDecreasedMemBudgetsWhilstRunning":true,"NonWaterCannonPoliceRiotSpawnModel":"RIOT","RiotSquadPedModels":["S_M_Y_SWAT_01"]},"AIRPORT_SECURITY_THREAT":{"BombSquadVehicleModel":"RIOT2","b_ShouldFollowBombVanWithCamera":true},"PATIENT_ESCAPED":{"PoliceHelicopterModels":["POLMAV"]},"CONCERN_FOR_WELFARE":{"FleeStopRequestWorkingChance":70,"EnableDeathByCopDuringTail":true,"PLAYER_TAIL":{"DISTANCE_THRESHOLD":40.0,"TICKER_INTERVAL":0,"MAX_SUSPICION_TICK_COUNT":40}},"WELFARE_CALLOUT_GROUP":{"DoctorPedModels":["S_M_M_DOCTOR_01"]}},"EXPLICIT_CONTENT":{"AllowExplicitLanguage":true},"ConfigPluginVersion":"1.12.1910.0"} [4/5/2024 12:07:25 PM.225] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [4/5/2024 12:07:25 PM.225] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\attemptedrape\configuration.xml [4/5/2024 12:07:25 PM.225] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [4/5/2024 12:07:25 PM.225] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [4/5/2024 12:07:25 PM.225] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [4/5/2024 12:07:25 PM.225] LSPD First Response: [Section136Callouts] Initialising and processing new instance of the Attempted Rape configuration... [4/5/2024 12:07:25 PM.244] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [4/5/2024 12:07:25 PM.244] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [4/5/2024 12:07:25 PM.244] LSPD First Response: [Section136Callouts] Processing character models... [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_01 is a valid model. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_01] to model registry as type [victim] [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_01] and type [victim]! [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_02 is a valid model. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_02] to model registry as type [victim] [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_02] and type [victim]! [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_03 is a valid model. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_03] to model registry as type [victim] [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_03] and type [victim]! [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character model is ig_old_man1a is a valid model. [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Sending model [ig_old_man1a] to model registry as type [suspect] [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [4/5/2024 12:07:25 PM.245] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character model is cs_old_man1a is a valid model. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Sending model [cs_old_man1a] to model registry as type [suspect] [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character model is ig_oneil is a valid model. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Sending model [ig_oneil] to model registry as type [suspect] [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character model is ig_old_man2 is a valid model. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Sending model [ig_old_man2] to model registry as type [suspect] [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character model is u_m_y_party_01 is a valid model. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Sending model [u_m_y_party_01] to model registry as type [suspect] [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character model is a_m_y_polynesian_01 is a valid model. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Sending model [a_m_y_polynesian_01] to model registry as type [suspect] [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character model is ig_priest is a valid model. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Sending model [ig_priest] to model registry as type [suspect] [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Character model is u_m_y_proldriver_01 is a valid model. [4/5/2024 12:07:25 PM.246] LSPD First Response: [Section136Callouts] Sending model [u_m_y_proldriver_01] to model registry as type [suspect] [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Character type valid. [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Character model is csb_prologuedriver is a valid model. [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Sending model [csb_prologuedriver] to model registry as type [suspect] [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Processing vehicle models... [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding STANIER to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding DILETTANTE to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding ISSI2 to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding RHAPSODY to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding SENTINEL to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding ZION to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding BMX to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding PCJ to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding SANCHEZ to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding BLADE to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding BUCCANEER to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding FACTION to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] !! WARNING !! POHENIX is not a valid vehicle model. It will be skipped. [4/5/2024 12:07:25 PM.247] LSPD First Response: [Section136Callouts] Adding TAMPA to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.248] LSPD First Response: [Section136Callouts] Adding VIRGO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.248] LSPD First Response: [Section136Callouts] Adding BALLER to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.248] LSPD First Response: [Section136Callouts] Trying to set Ambulance Response timeout... [4/5/2024 12:07:25 PM.254] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [4/5/2024 12:07:25 PM.254] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\interiorburglary\configuration.xml [4/5/2024 12:07:25 PM.254] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] RESULT: Exists as file? True [4/5/2024 12:07:25 PM.254] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] Result: Exists as directory? False [4/5/2024 12:07:25 PM.254] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‫​‮‍‏‮‎‪‎‍‏​​‫‌‏​‮‎‌​‎‮] ==================================================================================================================== [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_abigail] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_anita] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_money] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_bankman] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_bartender_01] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_beach_01] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_04] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_03] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_bevhills_02] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_busicas_01] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_m_business_01] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_business_02] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_business_02] and type [victim]! [4/5/2024 12:07:25 PM.255] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_m_business_02] and type [victim]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_m_o_busker_01] and type [suspect]! [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Processing vehicle models... [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Adding EXEMPLAR to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Adding F620 to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Adding FELON to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.256] LSPD First Response: [Section136Callouts] Adding SPEEDO to AttemptedRape.PermittedVehicleModels [4/5/2024 12:07:25 PM.261] LSPD First Response: [Section136Callouts] Subscribing to Duty Status Changed notifications. [4/5/2024 12:07:25 PM.262] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized. [4/5/2024 12:07:25 PM.262] LSPD First Response: Go on duty to fully load SimpleCallouts [4/5/2024 12:07:25 PM.264] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized. [4/5/2024 12:07:25 PM.264] LSPD First Response: Go on duty to fully load SpeedRadarLite [4/5/2024 12:07:25 PM.264] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [4/5/2024 12:07:25 PM.264] LSPD First Response: Go on duty to fully load StopThePed [4/5/2024 12:07:25 PM.270] SuperCallouts: Loading config. [4/5/2024 12:07:25 PM.275] SuperCallouts: Config loaded. [4/5/2024 12:07:25 PM.276] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it! [4/5/2024 12:07:25 PM.276] SuperCallouts: ====================================================== [4/5/2024 12:07:25 PM.276] SuperCallouts: Dependencies Found: [4/5/2024 12:07:25 PM.276] SuperCallouts: PyroCommon, Version: 1.3.0.0 [4/5/2024 12:07:25 PM.276] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [4/5/2024 12:07:25 PM.276] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [4/5/2024 12:07:25 PM.276] SuperCallouts: ====================================================== [4/5/2024 12:07:25 PM.277] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [4/5/2024 12:07:25 PM.277] LSPD First Response: Go on duty to fully load UltimateBackup [4/5/2024 12:07:25 PM.277] LSPD First Response: We have 3 callouts registered [4/5/2024 12:07:25 PM.278] LSPD First Response: CalloutManager initialized [4/5/2024 12:07:25 PM.278] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [4/5/2024 12:07:25 PM.284] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 12:07:25 PM.286] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [4/5/2024 12:07:25 PM.298] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [4/5/2024 12:07:25 PM.300] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [4/5/2024 12:07:25 PM.301] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [4/5/2024 12:07:25 PM.302] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [4/5/2024 12:07:25 PM.306] LSPD First Response: Deserialized Blue Xephos [4/5/2024 12:07:25 PM.313] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [4/5/2024 12:07:25 PM.313] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [4/5/2024 12:07:25 PM.313] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [4/5/2024 12:07:25 PM.313] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [4/5/2024 12:07:25 PM.318] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [4/5/2024 12:07:25 PM.318] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [4/5/2024 12:07:25 PM.319] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [4/5/2024 12:07:25 PM.320] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [4/5/2024 12:07:25 PM.321] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [4/5/2024 12:07:25 PM.321] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [4/5/2024 12:07:25 PM.354] LSPD First Response: Deserialized Sarah LeJeune [4/5/2024 12:07:25 PM.354] LSPD First Response: Deserialized Kenneth Bush [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [4/5/2024 12:07:25 PM.457] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [4/5/2024 12:07:25 PM.479] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [4/5/2024 12:07:25 PM.481] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [4/5/2024 12:07:25 PM.482] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [4/5/2024 12:07:25 PM.482] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [4/5/2024 12:07:25 PM.482] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [4/5/2024 12:07:25 PM.508] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:07:25 PM.508] LSPD First Response: [Beachfront Callouts]: Loading callouts and configuration settings... [4/5/2024 12:07:25 PM.509] LSPD First Response: [BeachfrontCallouts]: Loading settings... [4/5/2024 12:07:25 PM.510] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.DisorientedPerson [4/5/2024 12:07:25 PM.510] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.LifeguardAssault [4/5/2024 12:07:25 PM.510] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.StolenRentalBike [4/5/2024 12:07:25 PM.510] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.IllegalCamping [4/5/2024 12:07:25 PM.510] LSPD First Response: Registering callout Beachfront_Callouts.Callouts.MedicalEmergency [4/5/2024 12:07:25 PM.510] LSPD First Response: [Beachfront Callouts]: Callouts and configuration settings loaded successfully! [4/5/2024 12:07:25 PM.510] LSPD First Response: [Beachfront Callouts]: { ! } :::::::::::::::::::::::::::::::::::::: { Beachfront Callouts } :::::::::::::::::::::::::::::::::::::: { ! } [4/5/2024 12:07:25 PM.511] LSPD First Response: StopThePed Detected! [4/5/2024 12:07:25 PM.511] LSPD First Response: You have callout interface! [4/5/2024 12:07:25 PM.512] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [4/5/2024 12:07:25 PM.514] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [4/5/2024 12:07:25 PM.515] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [4/5/2024 12:07:25 PM.568] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [4/5/2024 12:07:25 PM.573] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [4/5/2024 12:07:25 PM.574] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 12:07:25 PM.574] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [4/5/2024 12:07:25 PM.574] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 12:07:25 PM.574] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [4/5/2024 12:07:25 PM.574] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [4/5/2024 12:07:25 PM.574] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [4/5/2024 12:07:25 PM.575] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] ALPR = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] Incident = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] Peds = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] Vehicles = False [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [4/5/2024 12:07:25 PM.576] LSPD First Response: IPT.Common: [INFO] ============================================================ [4/5/2024 12:07:25 PM.589] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [4/5/2024 12:07:25 PM.590] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [4/5/2024 12:07:25 PM.592] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png [4/5/2024 12:07:25 PM.594] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png [4/5/2024 12:07:25 PM.595] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [4/5/2024 12:07:25 PM.597] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [4/5/2024 12:07:25 PM.598] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [4/5/2024 12:07:25 PM.600] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [4/5/2024 12:07:25 PM.601] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [4/5/2024 12:07:25 PM.603] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [4/5/2024 12:07:25 PM.604] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [4/5/2024 12:07:25 PM.605] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [4/5/2024 12:07:25 PM.606] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [4/5/2024 12:07:25 PM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [4/5/2024 12:07:25 PM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [4/5/2024 12:07:25 PM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [4/5/2024 12:07:25 PM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [4/5/2024 12:07:25 PM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [4/5/2024 12:07:25 PM.614] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [4/5/2024 12:07:25 PM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [4/5/2024 12:07:25 PM.616] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [4/5/2024 12:07:25 PM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [4/5/2024 12:07:25 PM.618] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [4/5/2024 12:07:25 PM.619] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [4/5/2024 12:07:25 PM.620] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [4/5/2024 12:07:25 PM.621] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [4/5/2024 12:07:25 PM.622] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [4/5/2024 12:07:25 PM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [4/5/2024 12:07:25 PM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [4/5/2024 12:07:25 PM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [4/5/2024 12:07:25 PM.627] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [4/5/2024 12:07:25 PM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [4/5/2024 12:07:25 PM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [4/5/2024 12:07:25 PM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [4/5/2024 12:07:25 PM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [4/5/2024 12:07:25 PM.632] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [4/5/2024 12:07:25 PM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [4/5/2024 12:07:25 PM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [4/5/2024 12:07:25 PM.635] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [4/5/2024 12:07:25 PM.636] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [4/5/2024 12:07:25 PM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [4/5/2024 12:07:25 PM.638] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [4/5/2024 12:07:25 PM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [4/5/2024 12:07:25 PM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [4/5/2024 12:07:25 PM.642] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [4/5/2024 12:07:25 PM.643] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [4/5/2024 12:07:25 PM.644] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [4/5/2024 12:07:25 PM.644] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [4/5/2024 12:07:25 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [4/5/2024 12:07:25 PM.646] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [4/5/2024 12:07:25 PM.647] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [4/5/2024 12:07:25 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [4/5/2024 12:07:25 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [4/5/2024 12:07:25 PM.650] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [4/5/2024 12:07:25 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [4/5/2024 12:07:25 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [4/5/2024 12:07:25 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [4/5/2024 12:07:25 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [4/5/2024 12:07:25 PM.656] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [4/5/2024 12:07:25 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [4/5/2024 12:07:25 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [4/5/2024 12:07:25 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [4/5/2024 12:07:25 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [4/5/2024 12:07:25 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [4/5/2024 12:07:25 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [4/5/2024 12:07:25 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [4/5/2024 12:07:25 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [4/5/2024 12:07:25 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [4/5/2024 12:07:25 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [4/5/2024 12:07:25 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [4/5/2024 12:07:25 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [4/5/2024 12:07:25 PM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [4/5/2024 12:07:25 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [4/5/2024 12:07:25 PM.670] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [4/5/2024 12:07:25 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [4/5/2024 12:07:25 PM.673] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [4/5/2024 12:07:25 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [4/5/2024 12:07:25 PM.675] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [4/5/2024 12:07:25 PM.676] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [4/5/2024 12:07:25 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [4/5/2024 12:07:25 PM.678] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [4/5/2024 12:07:25 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [4/5/2024 12:07:25 PM.680] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [4/5/2024 12:07:25 PM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [4/5/2024 12:07:25 PM.682] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [4/5/2024 12:07:25 PM.683] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [4/5/2024 12:07:25 PM.684] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [4/5/2024 12:07:25 PM.685] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [4/5/2024 12:07:25 PM.686] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [4/5/2024 12:07:25 PM.687] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [4/5/2024 12:07:25 PM.688] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [4/5/2024 12:07:25 PM.689] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [4/5/2024 12:07:25 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [4/5/2024 12:07:25 PM.691] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [4/5/2024 12:07:25 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [4/5/2024 12:07:25 PM.693] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [4/5/2024 12:07:25 PM.694] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [4/5/2024 12:07:25 PM.695] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [4/5/2024 12:07:25 PM.696] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [4/5/2024 12:07:25 PM.697] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [4/5/2024 12:07:25 PM.698] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [4/5/2024 12:07:25 PM.699] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [4/5/2024 12:07:25 PM.700] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [4/5/2024 12:07:25 PM.701] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [4/5/2024 12:07:25 PM.704] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [4/5/2024 12:07:25 PM.705] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [4/5/2024 12:07:25 PM.706] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [4/5/2024 12:07:25 PM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [4/5/2024 12:07:25 PM.708] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [4/5/2024 12:07:25 PM.710] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [4/5/2024 12:07:25 PM.712] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [4/5/2024 12:07:25 PM.713] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [4/5/2024 12:07:25 PM.714] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [4/5/2024 12:07:25 PM.714] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [4/5/2024 12:07:25 PM.716] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [4/5/2024 12:07:25 PM.717] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [4/5/2024 12:07:25 PM.717] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-dd6f293b-cd19-46f7-8df1-d429d49a60f4 [4/5/2024 12:07:25 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [4/5/2024 12:07:25 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [4/5/2024 12:07:25 PM.725] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=3440, Height=1441} scale: {Width=1.791667, Height=1.334259} bounds: {X=0,Y=0,Width=3440,Height=1441} [4/5/2024 12:07:25 PM.937] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [4/5/2024 12:07:25 PM.937] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [4/5/2024 12:07:25 PM.937] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [4/5/2024 12:07:25 PM.937] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [4/5/2024 12:07:25 PM.939] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [4/5/2024 12:07:25 PM.942] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... AttemptedCrimeCallouts: found 8 callouts [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... Beachfront Callouts: found 5 callouts [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... CalloutsT: found 15 callouts [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 16 callouts [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... ForestryCallouts2: found 14 callouts (Optimized for CalloutInterface) [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 10 callouts [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... Lore Callouts: found 17 callouts [4/5/2024 12:07:25 PM.966] LSPD First Response: CalloutInterface: [INFO] ... MyCallouts: found 15 callouts [4/5/2024 12:07:25 PM.967] LSPD First Response: CalloutInterface: [INFO] ... Section136Callouts: found 22 callouts [4/5/2024 12:07:25 PM.967] LSPD First Response: CalloutInterface: [INFO] ... SimpleCallouts: found 14 callouts [4/5/2024 12:07:25 PM.967] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [4/5/2024 12:07:25 PM.967] LSPD First Response: CalloutInterface: [INFO] ... found a total of 184 callout(s), of which 56 are silently spawnable [4/5/2024 12:07:25 PM.975] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [4/5/2024 12:07:25 PM.989] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [4/5/2024 12:07:25 PM.989] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [4/5/2024 12:07:25 PM.989] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [4/5/2024 12:07:25 PM.989] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [4/5/2024 12:07:25 PM.996] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [4/5/2024 12:07:25 PM.996] LSPD First Response: [TRACE] Thread Ambient #1 initialized [4/5/2024 12:07:26 PM.007] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [4/5/2024 12:07:26 PM.009] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [4/5/2024 12:07:26 PM.013] LSPD First Response: [TRACE] Has taken study survey: False [4/5/2024 12:07:26 PM.014] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [4/5/2024 12:07:26 PM.021] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [4/5/2024 12:07:26 PM.022] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [4/5/2024 12:07:26 PM.030] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [4/5/2024 12:07:26 PM.030] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [4/5/2024 12:07:26 PM.031] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [4/5/2024 12:07:26 PM.032] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [4/5/2024 12:07:26 PM.033] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [4/5/2024 12:07:26 PM.034] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [4/5/2024 12:07:26 PM.058] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [4/5/2024 12:07:27 PM.986] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [4/5/2024 12:07:27 PM.986] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [4/5/2024 12:07:27 PM.986] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [4/5/2024 12:07:27 PM.986] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [4/5/2024 12:07:27 PM.987] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [4/5/2024 12:07:27 PM.988] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [4/5/2024 12:07:27 PM.989] LSPD First Response: Registering callout CalloutsT.Callouts.BackupRequest [4/5/2024 12:07:27 PM.990] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer [4/5/2024 12:07:27 PM.990] LSPD First Response: Registering callout CalloutsT.Callouts.Weapon [4/5/2024 12:07:27 PM.990] LSPD First Response: Registering callout CalloutsT.Callouts.Activity [4/5/2024 12:07:27 PM.990] LSPD First Response: Registering callout CalloutsT.Callouts.ArmedRobbey [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.AngryCustomer [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.StolenVehicle [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.MissingDog [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.FootPursuit [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.LoudMusic [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.DrunkDriver [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.PersonUnderInfluence [4/5/2024 12:07:27 PM.991] LSPD First Response: Registering callout CalloutsT.Callouts.BarFight [4/5/2024 12:07:28 PM.029] --- CalloutsT --- [4/5/2024 12:07:28 PM.030] Latest Version Installed [4/5/2024 12:07:28 PM.030] --- CalloutsT --- [4/5/2024 12:07:28 PM.146] LSPD First Response: CompuLite Localization Code Page: 1252 [4/5/2024 12:07:28 PM.146] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [4/5/2024 12:07:28 PM.150] DeadlyWeapons: Using UltimateBackup API. [4/5/2024 12:07:28 PM.153] LSPD First Response: DamageTrackerService Started [4/5/2024 12:07:30 PM.565] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle [4/5/2024 12:07:30 PM.565] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance [4/5/2024 12:07:30 PM.565] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects [4/5/2024 12:07:30 PM.565] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute [4/5/2024 12:07:30 PM.565] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.566] ================================================== DeryllCallouts =================================================== [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubDisturbance [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance [4/5/2024 12:07:30 PM.566] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.566] ================================================== DeryllCallouts =================================================== [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.566] =============================================== DeryllCallouts by Deryll ================================================ [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.566] [LOG]: Callouts and settings were loaded successfully. [4/5/2024 12:07:30 PM.566] [LOG]: The config file was loaded successfully. [4/5/2024 12:07:30 PM.566] [VERSION]: Detected Version: 1.2.0.0 [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.566] =============================================== DeryllCallouts by Deryll ================================================ [4/5/2024 12:07:30 PM.566] [4/5/2024 12:07:30 PM.567] [4/5/2024 12:07:30 PM.567] =============== FORESTRY CALLOUTS =============== [4/5/2024 12:07:30 PM.567] Running dependency checks.. [4/5/2024 12:07:30 PM.567] Loading settings.. [4/5/2024 12:07:30 PM.577] Checking Forestry Callouts version.. [4/5/2024 12:07:30 PM.583] Forestry Callouts update available: False [4/5/2024 12:07:30 PM.583] Version: 2.0.1.5 [4/5/2024 12:07:30 PM.583] Initializing menus.. [4/5/2024 12:07:30 PM.594] Starting main loop.. [4/5/2024 12:07:30 PM.594] Loading needed chunks... [4/5/2024 12:07:30 PM.596] Registering Callouts.. [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalAttack [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalAttack2 [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AnimalOnRoadway [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.AtvPursuit [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DangerousPerson [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DeadAnimalOnRoadway [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.DirtBikePursuit [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.HighSpeedPursuit [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.IntoxicatedPerson [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.LoggerTruckPursuit [4/5/2024 12:07:30 PM.596] LSPD First Response: Registering callout ForestryCallouts2.Callouts.LandCallouts.RegularPursuit [4/5/2024 12:07:30 PM.596] =============== FORESTRY CALLOUTS =============== [4/5/2024 12:07:30 PM.596] [4/5/2024 12:07:30 PM.597] ----- Forestry Callouts: Callouts Caching Process Started ----- [4/5/2024 12:07:30 PM.597] Checking assembly: ALPRLite [4/5/2024 12:07:30 PM.598] Callout count from (ALPRLite): 0 [4/5/2024 12:07:30 PM.598] Checking assembly: AttemptedCrimeCallouts [4/5/2024 12:07:30 PM.598] Callout count from (AttemptedCrimeCallouts): 8 [4/5/2024 12:07:30 PM.598] Arson Attempt [4/5/2024 12:07:30 PM.600] Assassination Attempt [4/5/2024 12:07:30 PM.601] Bombing Attempt [4/5/2024 12:07:30 PM.601] Heist Attempt [4/5/2024 12:07:30 PM.602] Kidnapping Attempt [4/5/2024 12:07:30 PM.603] Rape Attempt [4/5/2024 12:07:30 PM.604] Car Theft Attempt [4/5/2024 12:07:30 PM.605] Bank Robbery Attempt [4/5/2024 12:07:30 PM.605] Checking assembly: AutomaticSirenCutout [4/5/2024 12:07:30 PM.605] Callout count from (AutomaticSirenCutout): 0 [4/5/2024 12:07:30 PM.605] Checking assembly: BasicParkingTickets [4/5/2024 12:07:30 PM.605] Callout count from (BasicParkingTickets): 0 [4/5/2024 12:07:30 PM.605] Checking assembly: Beachfront Callouts [4/5/2024 12:07:30 PM.605] Callout count from (Beachfront Callouts): 5 [4/5/2024 12:07:30 PM.606] Illegal Camping [4/5/2024 12:07:30 PM.606] Medical Emergency [4/5/2024 12:07:30 PM.606] Disoriented Person [4/5/2024 12:07:30 PM.606] Assault on a Lifeguard [4/5/2024 12:07:30 PM.606] Stolen Rental Bike [4/5/2024 12:07:30 PM.607] Checking assembly: CalloutInterface [4/5/2024 12:07:30 PM.607] Checking assembly: CalloutsT [4/5/2024 12:07:30 PM.607] Callout count from (CalloutsT): 15 [4/5/2024 12:07:30 PM.607] Angry Customer [4/5/2024 12:07:30 PM.608] Armed Robbry [4/5/2024 12:07:30 PM.609] Backup requested [4/5/2024 12:07:30 PM.610] Bar Fight [4/5/2024 12:07:30 PM.611] DOA Spotted Drug Lab [4/5/2024 12:07:30 PM.612] Drunk Driver [4/5/2024 12:07:30 PM.613] Foot Pursuit [4/5/2024 12:07:30 PM.614] Missing Dog [4/5/2024 12:07:30 PM.615] DOA Spotted Drug Dealer [4/5/2024 12:07:30 PM.617] Domestic violence [4/5/2024 12:07:30 PM.618] Drunk Person [4/5/2024 12:07:30 PM.619] Loud Music [4/5/2024 12:07:30 PM.620] Person with a weapon [4/5/2024 12:07:30 PM.621] Stolen Vehicle [4/5/2024 12:07:30 PM.622] Strange Activity [4/5/2024 12:07:30 PM.623] Checking assembly: CompuLite [4/5/2024 12:07:30 PM.623] Callout count from (CompuLite): 0 [4/5/2024 12:07:30 PM.623] Checking assembly: DeadlyWeapons [4/5/2024 12:07:30 PM.623] Callout count from (DeadlyWeapons): 0 [4/5/2024 12:07:30 PM.623] Checking assembly: DefinitiveCallouts [4/5/2024 12:07:30 PM.623] Callout count from (DefinitiveCallouts): 6 [4/5/2024 12:07:30 PM.623] Barricaded Terrorists [4/5/2024 12:07:30 PM.624] Broken Vehicle [4/5/2024 12:07:30 PM.624] Domestic Disturbance [4/5/2024 12:07:30 PM.625] Assist at Public Event [4/5/2024 12:07:30 PM.626] Moneytruck Robbery [4/5/2024 12:07:30 PM.627] Neighbor Dispute [4/5/2024 12:07:30 PM.628] Checking assembly: DeryllCallouts [4/5/2024 12:07:30 PM.628] Callout count from (DeryllCallouts): 16 [4/5/2024 12:07:30 PM.628] [DC] Bank Robbery [4/5/2024 12:07:30 PM.629] [DC] Domestic Violence [4/5/2024 12:07:30 PM.630] [DC] Emergency Assistance [4/5/2024 12:07:30 PM.631] [DC] Traffic Stop Backup [4/5/2024 12:07:30 PM.632] [DC] Graffiti Vandalism [4/5/2024 12:07:30 PM.633] [DC] Lifeguard Assistance [4/5/2024 12:07:30 PM.634] [DC] Transit Incident [4/5/2024 12:07:30 PM.635] [DC] Money Truck Heist [4/5/2024 12:07:30 PM.636] [DC] Nightclub Assault [4/5/2024 12:07:30 PM.637] [DC] Noise Complaint [4/5/2024 12:07:30 PM.638] [DC] Officer Down [4/5/2024 12:07:30 PM.639] [DC] Residential Burglary [4/5/2024 12:07:30 PM.640] [DC] Secret Service Assistance [4/5/2024 12:07:30 PM.642] [DC] Shots Fired [4/5/2024 12:07:30 PM.643] [DC] Suspicious Vehicle [4/5/2024 12:07:30 PM.644] [DC] Trespassing [4/5/2024 12:07:30 PM.645] Checking assembly: ForestryCallouts2 [4/5/2024 12:07:30 PM.645] Checking assembly: GrammarPolice [4/5/2024 12:07:30 PM.645] Checking assembly: HWYCallouts [4/5/2024 12:07:30 PM.645] Callout count from (HWYCallouts): 10 [4/5/2024 12:07:30 PM.645] HWY Object On Road [4/5/2024 12:07:30 PM.646] HWY Animal On Road [4/5/2024 12:07:30 PM.647] HWY MVA Traffic Control [4/5/2024 12:07:30 PM.648] HWY Pedestrian Struck by Vehicle [4/5/2024 12:07:30 PM.650] HWY Assistance to Road Worker 2 [4/5/2024 12:07:30 PM.652] HWY Assistance to Road Worker [4/5/2024 12:07:30 PM.653] HWY Motor Vehicle Accident [4/5/2024 12:07:30 PM.654] HWY Spike Strip Support [4/5/2024 12:07:30 PM.655] HWY Stranded Vehicle [4/5/2024 12:07:30 PM.656] HWY Traffic Break Request [4/5/2024 12:07:30 PM.657] Checking assembly: ImmersiveAmbientEvents [4/5/2024 12:07:30 PM.657] Callout count from (ImmersiveAmbientEvents): 0 [4/5/2024 12:07:30 PM.657] Checking assembly: Lore Callouts [4/5/2024 12:07:30 PM.657] Callout count from (Lore Callouts): 17 [4/5/2024 12:07:30 PM.657] Bank robbery [4/5/2024 12:07:30 PM.658] Burglary [4/5/2024 12:07:30 PM.659] Police convoy [4/5/2024 12:07:30 PM.660] Shoplifting [4/5/2024 12:07:30 PM.660] Traffic stop [4/5/2024 12:07:30 PM.661] Vicious animal [4/5/2024 12:07:30 PM.662] Criminal activity [4/5/2024 12:07:30 PM.663] Civilian down [4/5/2024 12:07:30 PM.664] Disturbance [4/5/2024 12:07:30 PM.665] Drug deal [4/5/2024 12:07:30 PM.667] Mugging [4/5/2024 12:07:30 PM.667] MVA [4/5/2024 12:07:30 PM.668] Pedestrian struck by vehicle [4/5/2024 12:07:30 PM.669] Suspect resisting arrest [4/5/2024 12:07:30 PM.670] Street race [4/5/2024 12:07:30 PM.671] Trespassing [4/5/2024 12:07:30 PM.672] Warrant [4/5/2024 12:07:30 PM.673] Checking assembly: MyCallouts [4/5/2024 12:07:30 PM.673] Callout count from (MyCallouts): 16 [4/5/2024 12:07:30 PM.673] Abduction [4/5/2024 12:07:30 PM.674] Active Shooter [4/5/2024 12:07:30 PM.675] Armed pursuit [4/5/2024 12:07:30 PM.676] Armed suspect [4/5/2024 12:07:30 PM.676] Officer requests backup [4/5/2024 12:07:30 PM.677] Pursuit [4/5/2024 12:07:30 PM.679] Suicidal person [4/5/2024 12:07:30 PM.680] Fight in progress [4/5/2024 12:07:30 PM.680] Illegal carmeet [4/5/2024 12:07:30 PM.681] Mugging in progress [4/5/2024 12:07:30 PM.682] Public disturbance [4/5/2024 12:07:30 PM.683] Shootout [4/5/2024 12:07:30 PM.684] Standoff [4/5/2024 12:07:30 PM.684] Suspicious Vehicle [4/5/2024 12:07:30 PM.685] TrafficStopBackup [4/5/2024 12:07:30 PM.686] Checking assembly: Plain Sight [4/5/2024 12:07:30 PM.686] Callout count from (Plain Sight): 0 [4/5/2024 12:07:30 PM.686] Checking assembly: RansomAmbience [4/5/2024 12:07:30 PM.686] Callout count from (RansomAmbience): 0 [4/5/2024 12:07:30 PM.686] Checking assembly: Section136Callouts [4/5/2024 12:07:30 PM.686] Callout count from (Section136Callouts): 24 [4/5/2024 12:07:30 PM.686] S136AirportSecurityThreat [4/5/2024 12:07:30 PM.687] S136AreaSearchSuspect [4/5/2024 12:07:30 PM.687] S136ArmedSuspect [4/5/2024 12:07:30 PM.687] S136AttemptedRape [4/5/2024 12:07:30 PM.687] S136DetaineeTransportRequired [4/5/2024 12:07:30 PM.687] S136Burglary [4/5/2024 12:07:30 PM.687] S136MHPE [4/5/2024 12:07:30 PM.687] S136OfficerPanicButton2 [4/5/2024 12:07:30 PM.688] S136PersonWithKnife [4/5/2024 12:07:30 PM.688] S136PrisonerTransfer [4/5/2024 12:07:30 PM.688] S136Protest [4/5/2024 12:07:30 PM.689] S136RacingVehicles [4/5/2024 12:07:30 PM.689] S136SelfIsolationViolation [4/5/2024 12:07:30 PM.689] S136Shoplifting [4/5/2024 12:07:30 PM.689] S136CommercialVehicleTheft [4/5/2024 12:07:30 PM.689] S136StolenEmergencyVehicle [4/5/2024 12:07:30 PM.690] S136StolenVehicle [4/5/2024 12:07:30 PM.690] S136SuicidalSubject [4/5/2024 12:07:30 PM.690] S136TheftFromPerson [4/5/2024 12:07:30 PM.690] S136TrafficStopBackupRequired [4/5/2024 12:07:30 PM.691] S136TubeStationAgressive [4/5/2024 12:07:30 PM.691] S136ConcernForWelfare [4/5/2024 12:07:30 PM.691] Checking assembly: SimpleCallouts [4/5/2024 12:07:30 PM.691] Callout count from (SimpleCallouts): 14 [4/5/2024 12:07:30 PM.691] Animal Invasion [4/5/2024 12:07:30 PM.691] Brandishing Weapon [4/5/2024 12:07:30 PM.691] Outstanding Arrest Warrant [4/5/2024 12:07:30 PM.692] Heavily Armored Gunman [4/5/2024 12:07:30 PM.692] Manhunt [4/5/2024 12:07:30 PM.692] Mental Disorder [4/5/2024 12:07:30 PM.692] Manslaughter [4/5/2024 12:07:30 PM.692] Drug Overdose [4/5/2024 12:07:30 PM.693] Shots Fired [4/5/2024 12:07:30 PM.693] Domestic Disturbance [4/5/2024 12:07:30 PM.693] Star Chase Tracker [4/5/2024 12:07:30 PM.693] Stolen Vehicle Tracker [4/5/2024 12:07:30 PM.693] Suspicious Parked Car [4/5/2024 12:07:30 PM.694] Explosive Found [4/5/2024 12:07:30 PM.694] Checking assembly: SpeedRadarLite [4/5/2024 12:07:30 PM.694] Callout count from (SpeedRadarLite): 0 [4/5/2024 12:07:30 PM.694] Checking assembly: StopThePed [4/5/2024 12:07:30 PM.694] Callout count from (StopThePed): 0 [4/5/2024 12:07:30 PM.694] Checking assembly: SuperCallouts [4/5/2024 12:07:30 PM.694] Callout count from (SuperCallouts): 39 [4/5/2024 12:07:30 PM.694] Template [4/5/2024 12:07:30 PM.696] Aliens [4/5/2024 12:07:30 PM.696] Ambulance Escort [4/5/2024 12:07:30 PM.697] Angry Animal [4/5/2024 12:07:30 PM.698] Blocking Traffic [4/5/2024 12:07:30 PM.699] Car Accident [4/5/2024 12:07:30 PM.700] Car Accident2 [4/5/2024 12:07:30 PM.701] Car Accident3 [4/5/2024 12:07:30 PM.702] Dead Body [4/5/2024 12:07:30 PM.702] Call Dropped [4/5/2024 12:07:30 PM.704] Fire [4/5/2024 12:07:30 PM.704] Hit and Run [4/5/2024 12:07:30 PM.705] High Speed Pursuit [4/5/2024 12:07:30 PM.706] Illegal Parking [4/5/2024 12:07:30 PM.707] Police Impersonator [4/5/2024 12:07:30 PM.708] Indecent Exposure [4/5/2024 12:07:30 PM.709] Injured Cop [4/5/2024 12:07:30 PM.709] Kidnapping [4/5/2024 12:07:30 PM.710] Knife Attack [4/5/2024 12:07:30 PM.711] Officer Ambush [4/5/2024 12:07:30 PM.712] Gang Taskforce [4/5/2024 12:07:30 PM.712] Casino Raid [4/5/2024 12:07:30 PM.714] Drug Raid [4/5/2024 12:07:30 PM.715] Mafia Raid [4/5/2024 12:07:30 PM.716] Bomb Report [4/5/2024 12:07:30 PM.717] Manhunt [4/5/2024 12:07:30 PM.717] Shots Fired [4/5/2024 12:07:30 PM.718] Open Carry [4/5/2024 12:07:30 PM.719] Prison Break [4/5/2024 12:07:30 PM.720] Transport Escape [4/5/2024 12:07:30 PM.721] Armed Robbery [4/5/2024 12:07:30 PM.722] Stolen PD Vehicle [4/5/2024 12:07:30 PM.722] Stolen Construction Vehicle [4/5/2024 12:07:30 PM.724] Stolen Cleaning Truck [4/5/2024 12:07:30 PM.725] Trespassing [4/5/2024 12:07:30 PM.725] Truck Crash [4/5/2024 12:07:30 PM.726] Vandalizing [4/5/2024 12:07:30 PM.727] Suspicious Vehicle [4/5/2024 12:07:30 PM.728] Checking assembly: UltimateBackup [4/5/2024 12:07:30 PM.728] Callout count from (UltimateBackup): 0 [4/5/2024 12:07:30 PM.728] Cached 87 additional callouts! [4/5/2024 12:07:30 PM.728] ----- Forestry Callouts: Callouts Caching Process Finished (130ms : 0s) ----- [4/5/2024 12:07:30 PM.728] [4/5/2024 12:07:30 PM.730] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [4/5/2024 12:07:30 PM.731] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0). [4/5/2024 12:07:30 PM.731] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0). [4/5/2024 12:07:30 PM.732] LSPD First Response: GrammarPolice: [GrammarPolice] starting... [4/5/2024 12:07:30 PM.732] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting... [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] LSPDFR Updated: True [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ArrestManager: False [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] HeliAssistance: False [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] Traffic Policer: False [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] StopThePed: True [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] UltimateBackup: True [4/5/2024 12:07:30 PM.734] LSPD First Response: GrammarPolice: [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [4/5/2024 12:07:30 PM.738] LSPD First Response: GrammarPolice: [ConfigHandler] initializing... [4/5/2024 12:07:30 PM.740] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings... [4/5/2024 12:07:30 PM.752] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings... [4/5/2024 12:07:30 PM.753] LSPD First Response: GrammarPolice: [ConfigHandler] cannot find file for custom settings, skipping [4/5/2024 12:07:30 PM.754] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign... [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] GrammarPolice Settings [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign = 1-LINCOLN-18 [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] Language = en-US [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes = GENERIC [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition = True [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey = RMenu [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey = F3 [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey = LControlKey [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey = F2 [4/5/2024 12:07:30 PM.756] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey = LControlKey [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey = C [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey = LControlKey [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton = None [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications = True [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus = False [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate = False [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX = 388 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY = 1025 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale = 0.45 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX = 1400 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY = 495 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale = 70 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose = True [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk = False [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay = 250 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound = 1 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound = 1 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse = 1 [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation = True [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit = False [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint = True [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone = False [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone = False [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop = False [4/5/2024 12:07:30 PM.757] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability = True [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath = True [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval = 0 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval = 30 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse = 5 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius = 60 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed = 5 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate = 75 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance = 20 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds = 1 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance = 20 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles = 1 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance = 50 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds = 5 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles = 5 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval = 0 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2 = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3 = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck = True [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck = True [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT = False [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse = True [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout = 2000 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout = 2000 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout = 1500 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel = 0 [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath = I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath = I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath = I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList = [[1], [lincoln], [18]] [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [4/5/2024 12:07:30 PM.758] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================ [4/5/2024 12:07:30 PM.817] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures [4/5/2024 12:07:30 PM.818] LSPD First Response: GrammarPolice: [AnimationHandler] initializing... [4/5/2024 12:07:30 PM.819] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects [4/5/2024 12:07:30 PM.823] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC [4/5/2024 12:07:30 PM.858] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml [4/5/2024 12:07:30 PM.859] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml [4/5/2024 12:07:30 PM.859] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml [4/5/2024 12:07:30 PM.860] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml [4/5/2024 12:07:30 PM.861] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml [4/5/2024 12:07:30 PM.861] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml [4/5/2024 12:07:30 PM.862] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml [4/5/2024 12:07:30 PM.862] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml [4/5/2024 12:07:30 PM.862] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml [4/5/2024 12:07:30 PM.863] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml [4/5/2024 12:07:30 PM.863] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml [4/5/2024 12:07:30 PM.864] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml [4/5/2024 12:07:30 PM.864] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml [4/5/2024 12:07:30 PM.864] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml [4/5/2024 12:07:30 PM.865] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml [4/5/2024 12:07:30 PM.865] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml [4/5/2024 12:07:30 PM.866] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml [4/5/2024 12:07:30 PM.866] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml [4/5/2024 12:07:30 PM.866] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml [4/5/2024 12:07:30 PM.867] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml [4/5/2024 12:07:30 PM.867] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml [4/5/2024 12:07:30 PM.867] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml [4/5/2024 12:07:30 PM.868] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml [4/5/2024 12:07:30 PM.868] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml [4/5/2024 12:07:30 PM.869] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml [4/5/2024 12:07:30 PM.869] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml [4/5/2024 12:07:30 PM.870] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml [4/5/2024 12:07:30 PM.872] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml [4/5/2024 12:07:30 PM.872] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml [4/5/2024 12:07:30 PM.873] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml [4/5/2024 12:07:30 PM.873] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml [4/5/2024 12:07:30 PM.874] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml [4/5/2024 12:07:30 PM.874] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml [4/5/2024 12:07:30 PM.874] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml [4/5/2024 12:07:30 PM.875] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml [4/5/2024 12:07:30 PM.875] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml [4/5/2024 12:07:30 PM.876] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml [4/5/2024 12:07:30 PM.876] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml [4/5/2024 12:07:30 PM.876] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml [4/5/2024 12:07:30 PM.877] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml [4/5/2024 12:07:30 PM.877] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml [4/5/2024 12:07:30 PM.877] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml [4/5/2024 12:07:30 PM.878] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml [4/5/2024 12:07:30 PM.878] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml [4/5/2024 12:07:30 PM.878] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml [4/5/2024 12:07:30 PM.879] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml [4/5/2024 12:07:30 PM.879] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml [4/5/2024 12:07:30 PM.880] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml [4/5/2024 12:07:30 PM.880] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml [4/5/2024 12:07:30 PM.881] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml [4/5/2024 12:07:30 PM.881] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml [4/5/2024 12:07:30 PM.881] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml [4/5/2024 12:07:30 PM.882] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml [4/5/2024 12:07:30 PM.883] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml [4/5/2024 12:07:30 PM.883] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml [4/5/2024 12:07:30 PM.884] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml [4/5/2024 12:07:30 PM.884] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml [4/5/2024 12:07:30 PM.884] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml [4/5/2024 12:07:30 PM.885] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml [4/5/2024 12:07:30 PM.885] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml [4/5/2024 12:07:30 PM.886] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml [4/5/2024 12:07:30 PM.886] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml [4/5/2024 12:07:30 PM.887] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml [4/5/2024 12:07:30 PM.887] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml [4/5/2024 12:07:30 PM.888] LSPD First Response: GrammarPolice: [Action] loading assembly file I:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/ImmersiveAmbientEvents.dll [4/5/2024 12:07:30 PM.906] LSPD First Response: GrammarPolice: [Action] loaded action: name=bolo_check target=ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\bolo_check.xml [4/5/2024 12:07:30 PM.906] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_bolo_details target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_bolo_details.xml [4/5/2024 12:07:30 PM.907] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_last_seen target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen from I:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/custom/actions\repeat_last_seen.xml [4/5/2024 12:07:30 PM.912] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept [4/5/2024 12:07:30 PM.913] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise [4/5/2024 12:07:30 PM.913] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory [4/5/2024 12:07:30 PM.913] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks [4/5/2024 12:07:30 PM.914] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear [4/5/2024 12:07:30 PM.914] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy [4/5/2024 12:07:30 PM.914] LSPD First Response: GrammarPolice: [Command] loaded command: name=no [4/5/2024 12:07:30 PM.915] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal [4/5/2024 12:07:30 PM.915] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied [4/5/2024 12:07:30 PM.915] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown [4/5/2024 12:07:30 PM.916] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic [4/5/2024 12:07:30 PM.916] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface [4/5/2024 12:07:30 PM.917] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone [4/5/2024 12:07:30 PM.917] LSPD First Response: GrammarPolice: [Command] loaded command: name=request [4/5/2024 12:07:30 PM.917] LSPD First Response: GrammarPolice: [Command] loaded command: name=status [4/5/2024 12:07:30 PM.918] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser [4/5/2024 12:07:30 PM.918] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear [4/5/2024 12:07:30 PM.918] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow [4/5/2024 12:07:30 PM.919] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop [4/5/2024 12:07:30 PM.919] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes [4/5/2024 12:07:30 PM.920] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check [4/5/2024 12:07:30 PM.920] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details [4/5/2024 12:07:30 PM.920] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen [4/5/2024 12:07:30 PM.920] LSPD First Response: GrammarPolice: [ActionHandler] loaded 23 commands and 67 actions [4/5/2024 12:07:30 PM.925] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US [4/5/2024 12:07:30 PM.925] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone [4/5/2024 12:07:30 PM.929] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: bolo_check [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_bolo_details [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_last_seen [4/5/2024 12:07:30 PM.930] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18 [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18 [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18 [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders [4/5/2024 12:07:30 PM.932] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder [4/5/2024 12:07:30 PM.933] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder [4/5/2024 12:07:30 PM.933] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar [4/5/2024 12:07:31 PM.004] LSPD First Response: GrammarPolice: [PlayerHandler] starting... [4/5/2024 12:07:31 PM.005] LSPD First Response: GrammarPolice: [ControlHandler] starting... [4/5/2024 12:07:31 PM.008] LSPD First Response: GrammarPolice: [DispatchHandler] Starting... [4/5/2024 12:07:31 PM.009] LSPD First Response: GrammarPolice: [GrammarHandler] Starting... [4/5/2024 12:07:31 PM.009] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine [4/5/2024 12:07:31 PM.010] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine [4/5/2024 12:07:31 PM.061] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar [4/5/2024 12:07:31 PM.078] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device [4/5/2024 12:07:31 PM.107] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events [4/5/2024 12:07:31 PM.107] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful [4/5/2024 12:07:31 PM.111] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid [4/5/2024 12:07:31 PM.113] LSPD First Response: GrammarPolice: [UIHandler] starting... [4/5/2024 12:07:31 PM.116] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid [4/5/2024 12:07:31 PM.155] LSPD First Response: GrammarPolice: [UIHandler] starting... [4/5/2024 12:07:31 PM.156] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [4/5/2024 12:07:31 PM.156] LSPD First Response: Loading Custom Configuration* [4/5/2024 12:07:31 PM.156] LSPD First Response: Checking dependencies. [4/5/2024 12:07:31 PM.158] LSPD First Response: BLK HWYCallouts: StopThePed dependency passed. [4/5/2024 12:07:31 PM.159] LSPD First Response: BLK HWYCallouts: UltimateBackup dependency passed. [4/5/2024 12:07:31 PM.159] LSPD First Response: BLK HWYCallouts: SceneManager.dll by Rich is not installed. This plugin is HIGHLY recommended for some of the callouts. [4/5/2024 12:07:31 PM.160] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed. [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callouts [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callout x [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callout aa [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callout w [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callout t [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callout u [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callout z [4/5/2024 12:07:31 PM.160] LSPD First Response: Registering callout v [4/5/2024 12:07:31 PM.161] LSPD First Response: Registering callout r [4/5/2024 12:07:31 PM.161] LSPD First Response: Registering callout y [4/5/2024 12:07:31 PM.161] LSPD First Response: Registering callout s [4/5/2024 12:07:31 PM.161] LSPD First Response: Loading settings from INI file. [4/5/2024 12:07:31 PM.161] LSPD First Response: TrafficControlTimer Value: 5 [4/5/2024 12:07:31 PM.161] LSPD First Response: RoadRepairsTimer Value: 5 [4/5/2024 12:07:31 PM.161] LSPD First Response: MinHaltDuration Value: 10 [4/5/2024 12:07:31 PM.161] LSPD First Response: MaxHaltDuration Value: 30 [4/5/2024 12:07:31 PM.161] LSPD First Response: End Key: End [4/5/2024 12:07:31 PM.161] LSPD First Response: Function Key: Y [4/5/2024 12:07:31 PM.161] LSPD First Response: Using LSPDFR Models: True [4/5/2024 12:07:31 PM.161] LSPD First Response: MVA Traffic Control Callout Automatic Cleanup: True [4/5/2024 12:07:31 PM.161] LSPD First Response: EnableAdditionalUnits: True [4/5/2024 12:07:31 PM.161] LSPD First Response: **************************** [BLKThePower Highway Callouts] **************************** [4/5/2024 12:07:31 PM.169] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE [4/5/2024 12:07:31 PM.180] LSPD First Response: [TRACE] Lore Callouts.ini was found [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Disturbance [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Mugging [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Burglary [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Trespassing [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Convoy [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.DeadBody [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Warrant [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.BankRobbery [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.DrugDeal [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.MVA [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.PedStruckByVehicle [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Resisting [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.CriminalActivity [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.StreetRace [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.ViciousAnimal [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.Shoplifting [4/5/2024 12:07:31 PM.181] LSPD First Response: Registering callout LoreCallouts.Callouts.TrafficStop [4/5/2024 12:07:31 PM.373] LSPD First Response: Start reading MyCallouts.ini [4/5/2024 12:07:31 PM.376] LSPD First Response: finished reading MyCallouts.ini [4/5/2024 12:07:31 PM.376] LSPD First Response: Start Register callouts for my Callouts [4/5/2024 12:07:31 PM.376] LSPD First Response: Registering callout MyCallouts.Callouts.armendsuspect [4/5/2024 12:07:31 PM.376] LSPD First Response: Registering callout MyCallouts.Callouts.TrafficStopBackUP [4/5/2024 12:07:31 PM.376] LSPD First Response: Registering callout MyCallouts.Callouts.Abduction [4/5/2024 12:07:31 PM.376] LSPD First Response: Registering callout MyCallouts.Callouts.IllegalCarmeet [4/5/2024 12:07:31 PM.376] LSPD First Response: Registering callout MyCallouts.Callouts.Shootout [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.ArmedPursuit [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.Fight_in_Progress [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.Mugging_In_Progress [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.Backup [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.Active_shooting [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.Public_disturbance [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.Standoff [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.SuspiciousVehicle [4/5/2024 12:07:31 PM.377] LSPD First Response: Registering callout MyCallouts.Callouts.suicidal [4/5/2024 12:07:31 PM.377] LSPD First Response: finished Register callouts for my Callouts [4/5/2024 12:07:34 PM.078] LSPD First Response: [Plain Sight]: Loaded settings [4/5/2024 12:07:34 PM.137] LSPD First Response: Version state: Latest [4/5/2024 12:07:34 PM.137] LSPD First Response: [Plain Sight]: Assigning pullover events [4/5/2024 12:07:34 PM.149] LSPD First Response: [Ransom Ambience] DEBUG: STP: SubscribeToPedEvents: Successful. [4/5/2024 12:07:34 PM.149] LSPD First Response: [Ransom Ambience] DEBUG: StopThePed: Assigned event handlers. [4/5/2024 12:07:34 PM.150] LSPD First Response: [Ransom Ambience] Start Thread: MainThread. [4/5/2024 12:07:34 PM.152] LSPD First Response: [Section136Callouts] Calling REGISTER_CALLOUTS... [4/5/2024 12:07:34 PM.156] LSPD First Response: [Section136Callouts] Running integration setup methods... [4/5/2024 12:07:34 PM.158] LSPD First Response: [Section136Callouts] Running RageNativeUI version compatibility check... [4/5/2024 12:07:34 PM.159] LSPD First Response: [Section136Callouts] RageNativeUI installed version: 1.9.2.0 [4/5/2024 12:07:34 PM.159] LSPD First Response: [Section136Callouts] The user has installed a compatible version of RageNativeUI. Thank you for making the life of a support team easier. :) [4/5/2024 12:07:34 PM.159] LSPD First Response: [Section136Callouts] Now setting up Section136Callouts menu... [4/5/2024 12:07:34 PM.160] LSPD First Response: [Section136Callouts] Initializing store objects... [4/5/2024 12:07:34 PM.170] LSPD First Response: [Section136Callouts] Successfully initialised 26 stores. [4/5/2024 12:07:34 PM.170] LSPD First Response: [Section136Callouts] Checking dependencies... [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts\armedindividual\weapons.xml [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts\armedindividual\weapons.xml) [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\puma\pedmodelmeta.xml [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\puma\pedmodelmeta.xml) [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\commonsurnames.txt [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\commonsurnames.txt) [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\femaleforenames.txt [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\femaleforenames.txt) [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\maleforenames.txt [4/5/2024 12:07:34 PM.171] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\maleforenames.txt) [4/5/2024 12:07:34 PM.172] LSPD First Response: [Section136Callouts] Creating new Stats Manager... [4/5/2024 12:07:34 PM.173] LSPD First Response: [Section136Callouts] Attempting to read statistics file... [4/5/2024 12:07:34 PM.173] LSPD First Response: [Section136Callouts] Populating name lists... [4/5/2024 12:07:34 PM.173] LSPD First Response: [Section136Callouts] Populating male first names... [4/5/2024 12:07:34 PM.177] LSPD First Response: [Section136Callouts] Populating female first names... [4/5/2024 12:07:34 PM.177] LSPD First Response: [Section136Callouts] Deserializing StatFile from Plugins\LSPDFR\Section136Callouts\temp\stats.tmp [4/5/2024 12:07:34 PM.182] LSPD First Response: [Section136Callouts] Starting EAC system... [4/5/2024 12:07:34 PM.183] LSPD First Response: [Section136Callouts] Registering callouts... [4/5/2024 12:07:34 PM.184] LSPD First Response: [Section136Callouts] There are 22 public callouts in this build of Section136Callouts. Of which, 20 are enabled. [4/5/2024 12:07:34 PM.185] LSPD First Response: [Section136Callouts] The Early Access Club UCM instance will process with the username: 0341motormen [4/5/2024 12:07:34 PM.185] LSPD First Response: [Section136Callouts] Populating common last names... [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‮‎‬‌​‪‎‏‪‍‏​‌‪‎‌‮‎‍​‭‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‭‭‏‮‎‌‭‫‪‍‍‫‬‏‮‍‎‫​‎‎‮‪‎‏‏‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‫‌‮‎‪‭‫‏‬‮‬‫‏‫‭‮‌‏‎​‌‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‫‭‌​‏‏‫‪‮​‎‌‫‍‪‬​‏‏‪‏​‫‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‎‬‭​‫‬‪‫‏‮‌‌​‪‌‌‎‪‮‫‎‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‪‌‭‭‎​‍‎‮‬‎‫‏‬‎‎‪‭‎‏​‭‍​‎‫‍‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‪‭‌‎‮‫‌​‮‌‭‌‏​​‬‭‮‏‎‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‎‍‌‬​‌‍‎‏‍‬​‎‏‭‫‍‬‎‏‏‭‫‪‭‬‬‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‎​​‏‌‏‬‍‭‏‮‮‏‮‫‬‍‍‌‭‮‪‫‎‌‏‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‮‎‍‭‫‬‬‍‎‪‭‮‏‭‎‌​‍‍‬‬​‏‫‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ​‪‏‬‌​‌‏‍‍‪‪‌​‪‪‬‫‫‌‎‫‫‭‌‬‍‎‌‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‫‫‏‭‏‏‭‍‬‏‭‪‪‮‮‪‌‭‫‪‪‪‬‍‌‫‎‏‍‌‪‭‫‪‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‏‫‮‫‮‎‍‪‮‎‌‌‌‏‬​‌​‮‍‪‌‫‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‪​​‏‮‎‏​​‎‎‍​‪‪‫‫‍‫‎‏‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‏‌‮​‬‍‌‮‫‎‭​‍‪‎‮‭‬‭‭‭​‭‪‍‬‎‏‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: [Section136Callouts] Checking EAC user status... [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‫‭‮‭‫‪‏‫‎​‪‪‪‪‫‪‭‌‪‎‎‮‌‪‮‮ [4/5/2024 12:07:34 PM.185] LSPD First Response: Registering callout ‪‬‌‭‭‫‭‌‫‫‮‎‮‬‪‬‍‏‭‫‎​‎​‫‮ [4/5/2024 12:07:34 PM.186] LSPD First Response: Registering callout ‪‫‌‌‍‮​‌‍‏‌‪‍‏‎‮‏‪‭‮‬‫‍‭‭‭‬‌‮ [4/5/2024 12:07:34 PM.186] LSPD First Response: Registering callout ‪‍‭‏‍‫‏​‭‏‏​‪‌​‬​‪‪‎‍‬‪‮ [4/5/2024 12:07:34 PM.186] LSPD First Response: Registering callout ‏‬​‬‪‎‌‏‌​‏​‭‮‬​‫‭‍‫‪‏‪‮‭‫‮ [4/5/2024 12:07:34 PM.188] LSPD First Response: [Section136Callouts] Successfully registered 20 public callouts: Stolen Vehicle, Person With Knife, Traffic Stop Backup Required, Theft From Person, Stolen Emergency Vehicle, Detainee Transport Required, Self Isolation Violation, Racing Vehicles, Mental Health Ward - Patient Escaped, Armed Suspect, Shoplifting, Suicial Subject, Attempted Sexual Assault, Interior Burglary, Officer Panic Button, Area Search - Lost Suspect, Prisoner Transfer Required, Public Transport Staff Assistance Request, Protest, Airport Security Threat, Commercial Vehicle Theft, Concern for Welfare [4/5/2024 12:07:34 PM.189] LSPD First Response: [Section136Callouts] [WARN] Beta EAC Authentication in use! [4/5/2024 12:07:34 PM.191] LSPD First Response: [Section136Callouts] The Discord Server has not yet been plugged! Let's add it to the menu! [4/5/2024 12:07:34 PM.191] LSPD First Response: [Section136Callouts] Displaying the Discord Advertisement... [4/5/2024 12:07:34 PM.193] LSPD First Response: [Section136Callouts] Done populating names. [4/5/2024 12:07:34 PM.193] LSPD First Response: [Section136Callouts] F_FIRST: 4275, M_FIRST: 1219, C_LAST: 4508 [4/5/2024 12:07:34 PM.196] LSPD First Response: [Section136Callouts] [WARN] beta update checking is in use! [4/5/2024 12:07:34 PM.197] LSPD First Response: [Section136Callouts] Section136Callouts has initialised successfully. Initialisation took 41.5681 milliseconds. [4/5/2024 12:07:34 PM.197] LSPD First Response: [Section136Callouts] Starting Panic Button thread... [4/5/2024 12:07:34 PM.197] LSPD First Response: [Section136Callouts] PanicButton: ================ SECTION136CALLOUTS PANIC BUTTON ================ [4/5/2024 12:07:34 PM.198] LSPD First Response: [Section136Callouts] PanicButton: Shortcut key enabled? True [4/5/2024 12:07:34 PM.198] LSPD First Response: [Section136Callouts] PanicButton: Activation stroke type? HoldSingleKey [4/5/2024 12:07:34 PM.199] LSPD First Response: [Section136Callouts] PanicButton: Activation key: O [4/5/2024 12:07:34 PM.199] LSPD First Response: [Section136Callouts] PanicButton: Modifier key: None [4/5/2024 12:07:34 PM.200] LSPD First Response: [Section136Callouts] PanicButton: ================================================================= [4/5/2024 12:07:34 PM.200] LSPD First Response: [Section136Callouts] PanicButton: Checking settings to see if we need to start the GameFiber [4/5/2024 12:07:34 PM.200] LSPD First Response: [Section136Callouts] PanicButton: Panic button shortcut key enabled - starting PanicButton GameFiber loop... [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [4/5/2024 12:07:34 PM.236] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [4/5/2024 12:07:34 PM.344] LSPD First Response: StopThePed Localization Code Page: 1252 [4/5/2024 12:07:34 PM.344] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [4/5/2024 12:07:34 PM.370] SuperCallouts: Using UltimateBackup API. [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [4/5/2024 12:07:34 PM.371] SuperCallouts: Robbery Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [4/5/2024 12:07:34 PM.371] SuperCallouts: CarAccidents Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [4/5/2024 12:07:34 PM.371] SuperCallouts: AngryAnimals Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [4/5/2024 12:07:34 PM.371] SuperCallouts: Kidnapping Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [4/5/2024 12:07:34 PM.371] SuperCallouts: TruckCrash Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [4/5/2024 12:07:34 PM.371] SuperCallouts: PrisonTransport Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [4/5/2024 12:07:34 PM.371] SuperCallouts: Hit and Run Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [4/5/2024 12:07:34 PM.371] SuperCallouts: Stolen police vehicle Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [4/5/2024 12:07:34 PM.371] SuperCallouts: Stolen dump truck Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [4/5/2024 12:07:34 PM.371] SuperCallouts: AmbulanceEscort Enabled [4/5/2024 12:07:34 PM.371] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [4/5/2024 12:07:34 PM.372] SuperCallouts: Aliens Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [4/5/2024 12:07:34 PM.372] SuperCallouts: Open Carry Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [4/5/2024 12:07:34 PM.372] SuperCallouts: Fire Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [4/5/2024 12:07:34 PM.372] SuperCallouts: OfficerShootout Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [4/5/2024 12:07:34 PM.372] SuperCallouts: Suspicious Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [4/5/2024 12:07:34 PM.372] SuperCallouts: Manhunt Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [4/5/2024 12:07:34 PM.372] SuperCallouts: Impersonator Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [4/5/2024 12:07:34 PM.372] SuperCallouts: ToiletPaperBandit Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [4/5/2024 12:07:34 PM.372] SuperCallouts: Blocking Traffic Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [4/5/2024 12:07:34 PM.372] SuperCallouts: Illegal Parking Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [4/5/2024 12:07:34 PM.372] SuperCallouts: Knife Attack Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [4/5/2024 12:07:34 PM.372] SuperCallouts: Dead Body Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [4/5/2024 12:07:34 PM.372] SuperCallouts: FakeCall Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [4/5/2024 12:07:34 PM.372] SuperCallouts: Trespassing Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [4/5/2024 12:07:34 PM.372] SuperCallouts: Vandalizing Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [4/5/2024 12:07:34 PM.372] SuperCallouts: InjuredCop Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [4/5/2024 12:07:34 PM.372] SuperCallouts: IndecentExposure Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [4/5/2024 12:07:34 PM.372] SuperCallouts: PrisonBreak Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [4/5/2024 12:07:34 PM.372] SuperCallouts: Mafia1 Enabled [4/5/2024 12:07:34 PM.372] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [4/5/2024 12:07:34 PM.372] SuperCallouts: Mafia2 Enabled [4/5/2024 12:07:34 PM.373] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [4/5/2024 12:07:34 PM.373] SuperCallouts: Mafia3 Enabled [4/5/2024 12:07:34 PM.373] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [4/5/2024 12:07:34 PM.373] SuperCallouts: Mafia4 Enabled [4/5/2024 12:07:34 PM.373] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [4/5/2024 12:07:34 PM.373] SuperCallouts: LostMC Enabled [4/5/2024 12:07:34 PM.373] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [4/5/2024 12:07:34 PM.373] SuperCallouts: LSGTF Enabled [4/5/2024 12:07:34 PM.418] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [4/5/2024 12:07:34 PM.420] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [4/5/2024 12:07:34 PM.425] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [4/5/2024 12:07:34 PM.484] DeadlyWeapons: Starting PanicFiber. [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [4/5/2024 12:07:34 PM.530] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [4/5/2024 12:07:34 PM.531] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [4/5/2024 12:07:34 PM.540] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [4/5/2024 12:07:34 PM.540] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [4/5/2024 12:07:34 PM.549] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [4/5/2024 12:07:34 PM.549] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [4/5/2024 12:07:34 PM.571] LSPD First Response: Immersive Ambient Events: Previous bolo exists [4/5/2024 12:07:34 PM.591] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check [4/5/2024 12:07:34 PM.591] LSPD First Response: Immersive Ambient Events: Bolo is still valid [4/5/2024 12:07:34 PM.591] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo... [4/5/2024 12:07:34 PM.592] LSPD First Response: Immersive Ambient Events: Populated event tuple [4/5/2024 12:07:34 PM.594] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [4/5/2024 12:07:34 PM.597] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [4/5/2024 12:07:34 PM.598] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [4/5/2024 12:07:34 PM.600] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [4/5/2024 12:07:34 PM.606] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [4/5/2024 12:07:34 PM.634] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [4/5/2024 12:07:34 PM.634] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [4/5/2024 12:07:34 PM.634] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [4/5/2024 12:07:34 PM.638] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [4/5/2024 12:07:34 PM.639] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [4/5/2024 12:07:34 PM.659] LSPD First Response: [Section136Callouts] EAC service did not report successful status code. EAC user cannot be authenticated. [4/5/2024 12:07:34 PM.667] LSPD First Response: [Section136Callouts] Update service response: {"method":"cache","updates":{"public":{"title":"Test Update","build":"1.11.1704.3","description":"Hello world!","released":"2023-09-16T12:14:26.288+01:00","url":"https://section136.maxplayledev.org"},"earlyaccess":{"title":"EAC fixes","build":"1.12.1882.2","description":"1882 eac fixes","released":"2024-02-09T20:06:47+0000","url":"https://maxplayledev.org/discord"}}} [4/5/2024 12:07:34 PM.667] LSPD First Response: [Section136Callouts] Section136Callouts update checking info: Installed version: 1.12.1910.0, Newest public: 1.11.1704.3, Newest EAC: 1.12.1882.2 [4/5/2024 12:07:34 PM.668] LSPD First Response: [Section136Callouts] Section136Callouts is up to date! Good work, player! [4/5/2024 12:07:34 PM.669] LSPD First Response: [Section136Callouts] This user does not have EAC access. [4/5/2024 12:07:34 PM.669] LSPD First Response: [Section136Callouts] Is user EAC? False [4/5/2024 12:07:35 PM.136] LSPD First Response: Immersive Ambient Events: Plugin is up to date [4/5/2024 12:07:35 PM.183] LSPD First Response: [Ransom Ambience] Start Thread: UIThread. [4/5/2024 12:07:35 PM.187] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventMenu'. [4/5/2024 12:07:35 PM.188] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'InteractionMenu'. [4/5/2024 12:07:35 PM.190] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'GeneralConfigSubmenu'. [4/5/2024 12:07:35 PM.191] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'TrafficStopEventsConfigSubmenu'. [4/5/2024 12:07:35 PM.193] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventWeightsConfigSubmenu'. [4/5/2024 12:07:35 PM.194] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'EventZonesConfigSubmenu'. [4/5/2024 12:07:35 PM.194] LSPD First Response: [Ransom Ambience] DEBUG: Initialized 'ConfigMenu'. [4/5/2024 12:07:37 PM.699] LSPD First Response: [Ransom Ambience] New interval has been set to: 161918ms. [4/5/2024 12:07:37 PM.702] LSPD First Response: [Section136Callouts] Setting up all the menus... [4/5/2024 12:07:37 PM.709] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenVehicle [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PersonWithKnife [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TrafficStopBackupRequired [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TrafficStopBackupRequired [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TheftFromPerson [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TheftFromPerson [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenEmergencyVehicle [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6DetaineeTransportRequired [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SelfIsolationViolation [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6RacingVehicles [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6MHPE [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136MHPE [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ArmedSuspect [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Shoplifting [4/5/2024 12:07:37 PM.710] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SuicidalSubject [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AttemptedRape [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6InteriorBurglary [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6OfficerPanicButton2 [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136OfficerPanicButton2 [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AreaSearchSuspect [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PrisonerTransfer [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TubeStationAgressive [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TubeStationAgressive [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Protest [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AirportSecurityThreat [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6CommercialVehicleTheft [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ConcernForWelfare [4/5/2024 12:07:37 PM.711] LSPD First Response: [Section136Callouts] Items length: 17 [4/5/2024 12:07:37 PM.723] LSPD First Response: [Section136Callouts] Menu init finished [4/5/2024 12:07:37 PM.727] LSPD First Response: [Section136Callouts] FileMgr:PluginStart: DeleteUnnecessaryFiles finished successfully. [4/5/2024 12:07:37 PM.728] LSPD First Response: [Section136Callouts] Waited 0ms for MenuManager to become available for new items. [4/5/2024 12:07:37 PM.728] LSPD First Response: [Section136Callouts] Paused thread for 0 ms to add Bound Menu Item to main menu. [4/5/2024 12:07:37 PM.729] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Section136Callouts will wait 60 seconds before checking whether Callout Interface is installed. This is to give LSPDFR time to load all the plugins in - as it may not yet be loaded. In the meantime, Section136Callouts won't attempt to load any Callout Interface requiring code. [4/5/2024 12:07:37 PM.729] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Don't worry - if and when Section136Callouts detects Callout Interface is installed, we'll start using it. [4/5/2024 12:07:37 PM.730] LSPD First Response: [Section136Callouts] Item added to main menu successfully. [4/5/2024 12:07:37 PM.915] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO [4/5/2024 12:07:37 PM.915] LSPD First Response: Immersive Ambient Events: SuspectCount - 2 [4/5/2024 12:07:37 PM.915] LSPD First Response: Immersive Ambient Events: ArmedStatus - PossiblyArmed [4/5/2024 12:07:37 PM.920] LSPD First Response: Immersive Ambient Events: Vehicle created [4/5/2024 12:07:37 PM.922] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [4/5/2024 12:07:37 PM.923] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed [4/5/2024 12:07:37 PM.923] LSPD First Response: Immersive Ambient Events: Suspect created [4/5/2024 12:07:37 PM.924] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [4/5/2024 12:07:37 PM.924] LSPD First Response: Immersive Ambient Events: Suspect at index 1 is not armed [4/5/2024 12:07:37 PM.924] LSPD First Response: Immersive Ambient Events: Suspect created [4/5/2024 12:07:37 PM.924] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious [4/5/2024 12:07:37 PM.925] LSPD First Response: Immersive Ambient Events: Creating main menu... [4/5/2024 12:07:37 PM.926] LSPD First Response: Immersive Ambient Events: Menu created [4/5/2024 12:07:37 PM.926] LSPD First Response: Immersive Ambient Events: Creating settings menu... [4/5/2024 12:07:37 PM.926] LSPD First Response: Immersive Ambient Events: Settings menu created [4/5/2024 12:07:37 PM.927] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [4/5/2024 12:07:37 PM.927] LSPD First Response: Immersive Ambient Events: General settings menu created [4/5/2024 12:07:37 PM.927] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [4/5/2024 12:07:37 PM.927] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [4/5/2024 12:07:37 PM.928] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [4/5/2024 12:07:37 PM.931] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [4/5/2024 12:07:37 PM.931] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [4/5/2024 12:07:37 PM.931] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [4/5/2024 12:07:37 PM.932] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [4/5/2024 12:07:37 PM.932] LSPD First Response: Immersive Ambient Events: Severe weather menu created [4/5/2024 12:07:37 PM.932] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [4/5/2024 12:07:37 PM.932] LSPD First Response: Immersive Ambient Events: BOLO menu created [4/5/2024 12:07:37 PM.932] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [4/5/2024 12:07:37 PM.932] LSPD First Response: Immersive Ambient Events: Interaction menu created [4/5/2024 12:07:37 PM.933] LSPD First Response: Immersive Ambient Events: Creating force event menu... [4/5/2024 12:07:37 PM.933] LSPD First Response: Immersive Ambient Events: Force event menu created [4/5/2024 12:07:37 PM.935] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [4/5/2024 12:07:37 PM.936] LSPD First Response: [Ransom Ambience] Start Thread: MenuPoolThread. [4/5/2024 12:07:37 PM.936] LSPD First Response: [Ransom Ambience] Start Thread: KeybindsThread. [4/5/2024 12:07:37 PM.948] LSPD First Response: Immersive Ambient Events: Starting event timer... [4/5/2024 12:07:37 PM.961] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [4/5/2024 12:07:37 PM.965] LSPD First Response: [Section136Callouts] Creating new instance of Section136Callouts Stats View... [4/5/2024 12:07:37 PM.966] LSPD First Response: [Section136Callouts] No stat values to display... adding placeholder. [4/5/2024 12:07:37 PM.974] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [4/5/2024 12:07:37 PM.975] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [4/5/2024 12:07:37 PM.976] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [4/5/2024 12:07:37 PM.996] LSPD First Response: Immersive Ambient Events: EventProcess instance started [4/5/2024 12:07:37 PM.997] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started [4/5/2024 12:07:38 PM.096] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [4/5/2024 12:07:39 PM.502] DeadlyWeapons: Version is up to date! [4/5/2024 12:07:42 PM.856] SuperCallouts: Version is up to date! [4/5/2024 12:07:52 PM.081] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [4/5/2024 12:07:52 PM.094] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [4/5/2024 12:08:03 PM.996] Axon Signal: Emergency light activation detected and at or above speed threshold! Starting bodycam recording. [4/5/2024 12:08:05 PM.545] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [4/5/2024 12:08:05 PM.545] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [4/5/2024 12:08:05 PM.546] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [4/5/2024 12:08:06 PM.011] Axon Signal: Playing bodycam recording interval sound... [4/5/2024 12:08:08 PM.201] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 12:08:08 PM.201] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:08:08 PM.309] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2024 12:08:08 PM.309] LSPD First Response: [TRACE] Created police3 at X:-689.598 Y:-255.3985 Z:37.33877 [4/5/2024 12:08:08 PM.330] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:08:08 PM.332] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:08:08 PM.336] LSPD First Response: [TRACE] Joey Franks (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:08:08 PM.358] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:08:08 PM.360] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:08:08 PM.362] LSPD First Response: [TRACE] Craig Love (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:08:08 PM.390] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/5/2024 12:08:09 PM.545] LSPD First Response: [TRACE] IPM: Starting radio task [4/5/2024 12:08:09 PM.643] LSPD First Response: [TRACE] Radio gesture task assigned [4/5/2024 12:08:09 PM.644] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [4/5/2024 12:08:11 PM.724] LSPD First Response: Creating ‎‬‭​‫‬‪‫‏‮‌‌​‪‌‌‎‪‮‫‎‮ from ‎‬‭​‫‬‪‫‏‮‌‌​‪‌‌‎‪‮‫‎‮, Section136Callouts, Version=1.12.1910.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:08:11 PM.731] LSPD First Response: [TRACE] Callout created: #1 [4/5/2024 12:08:11 PM.749] LSPD First Response: [Section136Callouts] Starting callout: Detainee Transport Required from Section136Callouts [4/5/2024 12:08:11 PM.749] LSPD First Response: [Section136Callouts] Credit to Albo1125: This callout is rewritten however took his original source code as a massive inspiration. [4/5/2024 12:08:11 PM.749] LSPD First Response: [Section136Callouts] Searching for a suitable spawn location... [4/5/2024 12:08:11 PM.751] LSPD First Response: [Section136Callouts] Valid spawn candidates: 33 [4/5/2024 12:08:11 PM.752] LSPD First Response: [Section136Callouts] Chosen spawn data: X:-833.0593 Y:-77.55369 Z:37.46744 Heading: 118.3916 [4/5/2024 12:08:11 PM.754] LSPD First Response: [Section136Callouts] Selected model: POLICE3 [4/5/2024 12:08:11 PM.761] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO [4/5/2024 12:08:11 PM.765] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/5/2024 12:08:11 PM.766] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = S136DetaineeTransportRequired Status = New [4/5/2024 12:08:11 PM.768] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for S136DetaineeTransportRequired [4/5/2024 12:08:11 PM.782] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/5/2024 12:08:11 PM.783] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/5/2024 12:08:11 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for S136DetaineeTransportRequired [4/5/2024 12:08:11 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/5/2024 12:08:11 PM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for S136DetaineeTransportRequired [4/5/2024 12:08:11 PM.820] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/5/2024 2:40:55 AM for S136DetaineeTransportRequired [4/5/2024 12:08:11 PM.820] LSPD First Response: CalloutInterface: [DEBUG] waiting 21 in-game minutes for S136DetaineeTransportRequired [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [4/5/2024 12:08:12 PM.695] LSPD First Response: PlayAction: Failed to find DISP_ATTENTION_UNIT [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: 11 [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: 11 [4/5/2024 12:08:12 PM.695] LSPD First Response: PlayAction: Failed to find 11 [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: ADAM [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: ADAM [4/5/2024 12:08:12 PM.695] LSPD First Response: PlayAction: Failed to find ADAM [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: 12 [4/5/2024 12:08:12 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: 12 [4/5/2024 12:08:12 PM.695] LSPD First Response: PlayAction: Failed to find 12 [4/5/2024 12:08:18 PM.517] LSPD First Response: StartCallout: There's already a callout running. Aborting... [4/5/2024 12:08:18 PM.518] LSPD First Response: EndCurrentCallout: Finishing... [4/5/2024 12:08:18 PM.520] LSPD First Response: [Section136Callouts] Breaking all aftertaste loops because the callout has finished or crashed. [4/5/2024 12:08:18 PM.520] LSPD First Response: [Section136Callouts] Resetting the AI Melee Weapon Damage Modifier... [4/5/2024 12:08:18 PM.524] LSPD First Response: [Section136Callouts] [TRACE] Callout Detainee Transport Required is ENDING! This does not necessarily suggest a problem, however it's useful in debugging efforts to know what caused the callout to end. As such, the Stack Trace of the End() call will be printed below. [4/5/2024 12:08:18 PM.530] LSPD First Response: [Section136Callouts] [TRACE] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [4/5/2024 12:08:18 PM.530] at System.Environment.get_StackTrace() [4/5/2024 12:08:18 PM.530] at ​‏‎‭‌‮‬‎‬‫‏‏‍​​‭‏‎​‌‍‬‬‏‭‬‬‮.‪‪‍‫​‍​‎​‫‎‭‭‎‪‪‏‎‭‬​‮‭‌‮() in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\Callouts\S136Callout.cs:line 404 [4/5/2024 12:08:18 PM.530] at ‎‬‭​‫‬‪‫‏‮‌‌​‪‌‌‎‪‮‫‎‮.‌‫‍‍‫‎‌‫‫‪‏‮‎‎‮‪‭‭‬‮‬‬‬‎‌‪‭‫‌‮() in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\Callouts\DetaineeTransportRequired.cs:line 461 [4/5/2024 12:08:18 PM.530] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.RvjNiTlCAzdmVuUypcoagWQZuykU() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 531 [4/5/2024 12:08:18 PM.530] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.oejvaESkKlkcExmSedkqmoozgogAA(Type , CalloutCreationSource ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 287 [4/5/2024 12:08:18 PM.530] at HEGBkZuUpRCLWbJggGZqNSnVTOpq.fwjirrLXwvQlPkuTqQpbUbfjviVM() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\InteractionPoliceMenu.cs:line 90 [4/5/2024 12:08:18 PM.530] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.weZhQjmaEkUsKTmrBBIoxuhndGGo() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 390 [4/5/2024 12:08:18 PM.530] at HEGBkZuUpRCLWbJggGZqNSnVTOpq.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\InteractionPoliceMenu.cs:line 332 [4/5/2024 12:08:18 PM.530] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.YMLiRvGFoznhfNjtfkCCVKCmcFNx() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 65 [4/5/2024 12:08:18 PM.530] at Rage.GameFiber.Main() [4/5/2024 12:08:18 PM.530] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/5/2024 12:08:18 PM.530] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/5/2024 12:08:18 PM.530] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [4/5/2024 12:08:18 PM.530] at System.Threading.ThreadHelper.ThreadStart() [4/5/2024 12:08:18 PM.530] LSPD First Response: [Section136Callouts] Processing stat changes... [4/5/2024 12:08:18 PM.532] LSPD First Response: [Section136Callouts] Stat change request received... [4/5/2024 12:08:18 PM.532] LSPD First Response: [Section136Callouts] Callout: S136DetaineeTransportRequired Stat: STAT_CALLOUT_PLAY_TIMES Change: STAT_INCREMENT [4/5/2024 12:08:18 PM.532] LSPD First Response: [Section136Callouts] Added new statfile entry for S136DetaineeTransportRequired [4/5/2024 12:08:18 PM.533] LSPD First Response: [Section136Callouts] Stat change request received... [4/5/2024 12:08:18 PM.533] LSPD First Response: [Section136Callouts] Callout: S136DetaineeTransportRequired Stat: STAT_CASE_SOLVED Change: STAT_INCREMENT [4/5/2024 12:08:18 PM.534] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 12:08:18 PM.534] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [4/5/2024 12:08:18 PM.534] LSPD First Response: [TRACE] Instance cleaned ( #1) [4/5/2024 12:08:18 PM.534] LSPD First Response: [Section136Callouts] End logic for callout Detainee Transport Required is running. Callout finished? False [4/5/2024 12:08:18 PM.535] LSPD First Response: [Section136Callouts] Cleaning up some bits and bobs! Everything's going alright so far so don't prompt anyone to delete the plugin for no reason, support team ;) [4/5/2024 12:08:18 PM.536] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/5/2024 12:08:18 PM.537] LSPD First Response: Creating ‪‍‭‏‍‫‏​‭‏‏​‪‌​‬​‪‪‎‍‬‪‮ from ‪‍‭‏‍‫‏​‭‏‏​‪‌​‬​‪‪‎‍‬‪‮, Section136Callouts, Version=1.12.1910.0, Culture=neutral, PublicKeyToken=null [4/5/2024 12:08:18 PM.539] LSPD First Response: [TRACE] Callout created: #2 [4/5/2024 12:08:18 PM.579] LSPD First Response: [Section136Callouts] Sending CalloutInterface CalloutInfo. Is CI detected? False [4/5/2024 12:08:18 PM.579] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/5/2024 12:08:18 PM.579] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = S136CommercialVehicleTheft Status = New [4/5/2024 12:08:18 PM.580] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for S136CommercialVehicleTheft [4/5/2024 12:08:18 PM.582] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/5/2024 12:08:18 PM.582] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/5/2024 12:08:18 PM.613] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/5/2024 2:44:19 AM for S136CommercialVehicleTheft [4/5/2024 12:08:18 PM.613] LSPD First Response: CalloutInterface: [DEBUG] waiting 20 in-game minutes for S136CommercialVehicleTheft [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: DISP_ATTENTION_UNIT [4/5/2024 12:08:19 PM.469] LSPD First Response: PlayAction: Failed to find DISP_ATTENTION_UNIT [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: 11 [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: 11 [4/5/2024 12:08:19 PM.469] LSPD First Response: PlayAction: Failed to find 11 [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: ADAM [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: ADAM [4/5/2024 12:08:19 PM.469] LSPD First Response: PlayAction: Failed to find ADAM [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: 12 [4/5/2024 12:08:19 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: 12 [4/5/2024 12:08:19 PM.469] LSPD First Response: PlayAction: Failed to find 12 [4/5/2024 12:08:27 PM.127] LSPD First Response: StartCallout: There's already a callout running. Aborting... [4/5/2024 12:08:27 PM.127] LSPD First Response: EndCurrentCallout: Finishing... [4/5/2024 12:08:27 PM.128] LSPD First Response: [Section136Callouts] [TRACE] Callout Commercial Vehicle Theft is ENDING! This does not necessarily suggest a problem, however it's useful in debugging efforts to know what caused the callout to end. As such, the Stack Trace of the End() call will be printed below. [4/5/2024 12:08:27 PM.128] LSPD First Response: [Section136Callouts] [TRACE] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [4/5/2024 12:08:27 PM.128] at System.Environment.get_StackTrace() [4/5/2024 12:08:27 PM.128] at ​‏‎‭‌‮‬‎‬‫‏‏‍​​‭‏‎​‌‍‬‬‏‭‬‬‮.‪‪‍‫​‍​‎​‫‎‭‭‎‪‪‏‎‭‬​‮‭‌‮() in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\Callouts\S136Callout.cs:line 404 [4/5/2024 12:08:27 PM.128] at ‪‍‭‏‍‫‏​‭‏‏​‪‌​‬​‪‪‎‍‬‪‮.‎‎‬‭‬‎‪‬‎‮‍‎​​‎‌‭‍‎​‮‭‏‪‮() in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\Callouts\StolenCommercialVehicle.cs:line 395 [4/5/2024 12:08:27 PM.128] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.RvjNiTlCAzdmVuUypcoagWQZuykU() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 531 [4/5/2024 12:08:27 PM.128] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.oejvaESkKlkcExmSedkqmoozgogAA(Type , CalloutCreationSource ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 287 [4/5/2024 12:08:27 PM.128] at HEGBkZuUpRCLWbJggGZqNSnVTOpq.fwjirrLXwvQlPkuTqQpbUbfjviVM() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\InteractionPoliceMenu.cs:line 90 [4/5/2024 12:08:27 PM.128] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.weZhQjmaEkUsKTmrBBIoxuhndGGo() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 390 [4/5/2024 12:08:27 PM.128] at HEGBkZuUpRCLWbJggGZqNSnVTOpq.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\InteractionPoliceMenu.cs:line 332 [4/5/2024 12:08:27 PM.128] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.YMLiRvGFoznhfNjtfkCCVKCmcFNx() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 65 [4/5/2024 12:08:27 PM.128] at Rage.GameFiber.Main() [4/5/2024 12:08:27 PM.128] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/5/2024 12:08:27 PM.128] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [4/5/2024 12:08:27 PM.128] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [4/5/2024 12:08:27 PM.128] at System.Threading.ThreadHelper.ThreadStart() [4/5/2024 12:08:27 PM.128] LSPD First Response: [Section136Callouts] Processing stat changes... [4/5/2024 12:08:27 PM.128] LSPD First Response: [Section136Callouts] Stat change request received... [4/5/2024 12:08:27 PM.128] LSPD First Response: [Section136Callouts] Callout: S136CommercialVehicleTheft Stat: STAT_CALLOUT_PLAY_TIMES Change: STAT_INCREMENT [4/5/2024 12:08:27 PM.129] LSPD First Response: [Section136Callouts] Added new statfile entry for S136CommercialVehicleTheft [4/5/2024 12:08:27 PM.129] LSPD First Response: [Section136Callouts] Stat change request received... [4/5/2024 12:08:27 PM.129] LSPD First Response: [Section136Callouts] Callout: S136CommercialVehicleTheft Stat: STAT_CASE_SOLVED Change: STAT_INCREMENT [4/5/2024 12:08:27 PM.129] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 12:08:27 PM.129] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [4/5/2024 12:08:27 PM.129] LSPD First Response: [TRACE] Instance cleaned ( #2) [4/5/2024 12:08:27 PM.129] LSPD First Response: [Section136Callouts] End logic for callout is running. Callout finished? False [4/5/2024 12:08:27 PM.129] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [4/5/2024 12:08:27 PM.129] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [4/5/2024 12:08:27 PM.134] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [4/5/2024 12:08:27 PM.139] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [4/5/2024 12:08:27 PM.139] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [4/5/2024 12:08:27 PM.139] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [4/5/2024 12:08:27 PM.215] LSPD First Response: [TRACE] Callout created: Holdup #1 [4/5/2024 12:08:27 PM.225] LSPD First Response: [TRACE] TD: 1479 AD: 1562.133 ATD: 1479 AS: 35.15274 TN: 42.07354 [4/5/2024 12:08:27 PM.226] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [4/5/2024 12:08:27 PM.226] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup Status = New [4/5/2024 12:08:27 PM.226] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup [4/5/2024 12:08:27 PM.227] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [4/5/2024 12:08:27 PM.227] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [4/5/2024 12:08:27 PM.258] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/5/2024 2:48:38 AM for Holdup [4/5/2024 12:08:27 PM.258] LSPD First Response: CalloutInterface: [DEBUG] waiting 34 in-game minutes for Holdup [4/5/2024 12:08:30 PM.384] LSPD First Response: [TRACE] Radio task was active while menu not showing [4/5/2024 12:08:30 PM.384] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [4/5/2024 12:08:30 PM.385] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [4/5/2024 12:08:30 PM.387] LSPD First Response: [TRACE] aborting radio task [4/5/2024 12:08:30 PM.387] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [4/5/2024 12:08:31 PM.638] LSPD First Response: [TRACE] Cleaning UI [4/5/2024 12:08:31 PM.645] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [4/5/2024 12:08:31 PM.645] LSPD First Response: [TRACE] Created g_m_y_korean_01 [4/5/2024 12:08:31 PM.727] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [4/5/2024 12:08:31 PM.727] LSPD First Response: [TRACE] Created mp_m_shopkeep_01 [4/5/2024 12:08:31 PM.847] LSPD First Response: [TRACE] TD: 1418 AD: 1497.126 ATD: 1418 AS: 35.72156 TN: 39.69592 [4/5/2024 12:08:31 PM.849] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [4/5/2024 12:08:31 PM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/5/2024 12:08:31 PM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an update to an item that is either new or accepted: Holdup (New) [4/5/2024 12:08:31 PM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [4/5/2024 12:08:31 PM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/5/2024 12:08:31 PM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/5/2024 12:08:31 PM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [4/5/2024 12:08:31 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/5/2024 12:08:31 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/5/2024 12:08:31 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [4/5/2024 12:08:31 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/5/2024 12:08:31 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/5/2024 12:08:31 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [4/5/2024 12:08:31 PM.854] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/5/2024 12:08:31 PM.854] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/5/2024 12:08:31 PM.854] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [4/5/2024 12:08:31 PM.854] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [4/5/2024 12:08:31 PM.854] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [4/5/2024 12:08:31 PM.854] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup [4/5/2024 12:08:31 PM.855] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [4/5/2024 12:08:31 PM.855] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted [4/5/2024 12:08:31 PM.856] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route [4/5/2024 12:08:31 PM.856] LSPD First Response: [TRACE] User accepted callout [4/5/2024 12:08:31 PM.901] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 24 minutes [4/5/2024 12:08:32 PM.331] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup [4/5/2024 12:08:32 PM.331] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Holdup [4/5/2024 12:08:32 PM.474] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute [4/5/2024 12:08:37 PM.749] LSPD First Response: [Section136Callouts] The Callout Interface optional dependency check is now running. [4/5/2024 12:08:37 PM.749] LSPD First Response: [Section136Callouts] Callout Interface is detected. The integration will start now. [4/5/2024 12:08:41 PM.470] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [4/5/2024 12:08:41 PM.470] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [4/5/2024 12:08:46 PM.940] LSPD First Response: [TRACE] Thread Marker #7 initialized [4/5/2024 12:08:47 PM.882] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [4/5/2024 12:08:47 PM.882] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [4/5/2024 12:08:47 PM.887] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [4/5/2024 12:08:48 PM.332] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:08:48 PM.332] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [4/5/2024 12:08:48 PM.353] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:08:48 PM.354] LSPD First Response: [TRACE] Created police2 at X:-394.6082 Y:101.5833 Z:65.90189 [4/5/2024 12:08:48 PM.354] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 12:08:50 PM.906] LSPD First Response: [TRACE] Patrick Harper (A_M_Y_GENSTREET_01) was damaged. [4/5/2024 12:08:53 PM.338] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:08:53 PM.338] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:08:53 PM.363] LSPD First Response: [TRACE] Preloading POLICE2 [4/5/2024 12:08:53 PM.363] LSPD First Response: [TRACE] Created police2 at X:-473.4973 Y:-128.3005 Z:39.29563 [4/5/2024 12:08:53 PM.382] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:08:53 PM.384] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:08:53 PM.385] LSPD First Response: [TRACE] Jeff Macniel (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:08:53 PM.407] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [4/5/2024 12:08:53 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [4/5/2024 12:08:53 PM.409] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) was set as a cop [4/5/2024 12:08:53 PM.433] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [4/5/2024 12:08:54 PM.322] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for S136DetaineeTransportRequired [4/5/2024 12:08:54 PM.322] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for S136DetaineeTransportRequired [4/5/2024 12:08:59 PM.096] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for S136CommercialVehicleTheft [4/5/2024 12:08:59 PM.096] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for S136CommercialVehicleTheft [4/5/2024 12:08:59 PM.109] LSPD First Response: [TRACE] Starting holdup action sequence [4/5/2024 12:09:05 PM.299] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [4/5/2024 12:09:05 PM.299] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [4/5/2024 12:09:05 PM.299] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [4/5/2024 12:09:05 PM.299] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [4/5/2024 12:09:05 PM.319] LSPD First Response: [TRACE] Ped Katie Chieff has become idle again [4/5/2024 12:09:05 PM.319] LSPD First Response: [TRACE] Ped Manuel Esplado has become idle again