[25.05.2024 14:50:17.625] Started new log on 25.05.2024 14:50:17.625 [25.05.2024 14:50:17.626] ==================================================================================================== [25.05.2024 14:50:17.622] Log path: D:\Games\Grand Theft Auto V\RagePluginHook.log [25.05.2024 14:50:17.626] Log verbosity: Trivial [25.05.2024 14:50:17.627] Initializing input system [25.05.2024 14:50:17.628] Initializing game console [25.05.2024 14:50:17.633] Console key has been set to F4 (key code: 115) [25.05.2024 14:50:17.673] Initializing console variable "ConsoleScrollAmount". [25.05.2024 14:50:17.673] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [25.05.2024 14:50:17.675] Read value: [25.05.2024 14:50:17.675] Initializing console variable "ConsoleKey". [25.05.2024 14:50:17.675] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [25.05.2024 14:50:17.675] Read value: [25.05.2024 14:50:17.675] Initializing console variable "PluginTimeoutThreshold". [25.05.2024 14:50:17.675] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [25.05.2024 14:50:17.677] Read value: 60000 [25.05.2024 14:50:17.677] Setting value of console variable "PluginTimeoutThreshold" to stored value. [25.05.2024 14:50:17.677] Initializing console variable "AlwaysShowConsoleOutput". [25.05.2024 14:50:17.677] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [25.05.2024 14:50:17.677] Read value: [25.05.2024 14:50:17.677] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [25.05.2024 14:50:17.677] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [25.05.2024 14:50:17.677] Read value: [25.05.2024 14:50:17.677] Initializing console variable "ShowOnScreenWarnings". [25.05.2024 14:50:17.677] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [25.05.2024 14:50:17.677] Read value: [25.05.2024 14:50:17.677] Console initialized [25.05.2024 14:50:17.677] Initializing forms manager [25.05.2024 14:50:17.678] Cleaning temp folder [25.05.2024 14:50:17.679] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [25.05.2024 14:50:17.683] ================ RAGE Plugin Hook ================ [5/25/2024 2:50:17 PM.687] Detected Windows 10 Home (64-bit) (10.0.19045.0)! [5/25/2024 2:50:17 PM.687] Checking game support [5/25/2024 2:50:17 PM.791] Product name: Grand Theft Auto V [5/25/2024 2:50:17 PM.791] Product version: 1.0.3095.0 [5/25/2024 2:50:17 PM.791] Is steam version: True [5/25/2024 2:50:17 PM.792] Initializing DirectX [5/25/2024 2:50:17 PM.793] Initializing Direct3D [5/25/2024 2:50:17 PM.793] Getting game swap chain [5/25/2024 2:50:17 PM.813] Swap Chain created: 0x7FF7A75104F0 [5/25/2024 2:50:17 PM.813] Swap Chain VTable: 0x29DB5537F70 [5/25/2024 2:50:17 PM.813] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [5/25/2024 2:50:17 PM.813] D3D11Present: 0x7FFA2B8F5A00 [5/25/2024 2:50:17 PM.813] D3D11ResizeBuffers: 0x7FFA83E827F0 [5/25/2024 2:50:17 PM.813] D3D11ResizeTarget: 0x7FFA83ECA7B0 [5/25/2024 2:50:17 PM.813] D3D11SetFullscreenState: 0x7FFA83E81F10 [5/25/2024 2:50:17 PM.813] Direct3D initialized [5/25/2024 2:50:17 PM.813] Initialized DirectX [5/25/2024 2:50:17 PM.813] Direct3D watcher thread spawned [5/25/2024 2:50:17 PM.815] Getting device [5/25/2024 2:50:17 PM.815] Retrieved device [5/25/2024 2:50:17 PM.815] Creating wrapper [5/25/2024 2:50:17 PM.862] Wrapper created [5/25/2024 2:50:17 PM.865] Effect created [5/25/2024 2:50:17 PM.865] Creating buffer [5/25/2024 2:50:17 PM.865] Created buffer [5/25/2024 2:50:17 PM.865] Creating blend state [5/25/2024 2:50:17 PM.865] Created blend state [5/25/2024 2:50:17 PM.865] Done with creation [5/25/2024 2:50:17 PM.895] Initializing texture system. [5/25/2024 2:50:17 PM.895] Initializing texture system; phase 1 [5/25/2024 2:50:17 PM.895] Initializing texture system; phase 2 [5/25/2024 2:50:17 PM.901] Initializing texture system; phase 3 [5/25/2024 2:50:17 PM.901] Initializing texture system; phase 4 [5/25/2024 2:50:17 PM.912] Initializing texture system; phase 5 [5/25/2024 2:50:17 PM.912] Initializing texture system; phase 6 [5/25/2024 2:50:17 PM.914] Initializing texture system; phase 7 [5/25/2024 2:50:17 PM.915] Initializing texture system; phase 8 [5/25/2024 2:50:17 PM.916] Initializing texture system; phase 9 [5/25/2024 2:50:17 PM.917] Initializing texture system; phase 10 [5/25/2024 2:50:17 PM.920] Initializing texture system; phase 11 [5/25/2024 2:50:17 PM.920] Initializing texture system; phase 12 [5/25/2024 2:50:17 PM.921] Initializing texture system; phase 13 [5/25/2024 2:50:17 PM.921] Initializing texture system; phase 14 [5/25/2024 2:50:22 PM.814] Direct3D watcher thread ended [5/25/2024 2:50:33 PM.545] LoadingScreenMsg: Initializing game support [5/25/2024 2:50:33 PM.796] Initializing game support [5/25/2024 2:50:39 PM.296] LoadingScreenMsg: Velocity limit removed [5/25/2024 2:50:39 PM.601] Compatibility level: 0 [5/25/2024 2:50:39 PM.602] Supported version detected [5/25/2024 2:50:39 PM.602] ================================================== [5/25/2024 2:50:39 PM.602] LoadingScreenMsg: Patching code [5/25/2024 2:50:39 PM.853] LoadingScreenMsg: Waiting for game initialization [5/25/2024 2:50:40 PM.103] Waiting for game initialization [5/25/2024 2:50:40 PM.204] LoadingScreenMsg: Initializing core [5/25/2024 2:50:40 PM.454] Initializing hook [5/25/2024 2:50:45 PM.461] LoadingScreenMsg: Completing interoperability [5/25/2024 2:50:45 PM.712] Completing interoperability [5/25/2024 2:50:45 PM.712] Initialization code 1. [5/25/2024 2:50:45 PM.712] Initialization code 2. [5/25/2024 2:50:45 PM.712] Initialization code 3. [5/25/2024 2:50:45 PM.718] 1 Address: 0x00007FF7A525DE18 [5/25/2024 2:50:45 PM.718] Calling func 1 [5/25/2024 2:50:45 PM.732] 2 Address: 0x00007FF7A5E3CC52 [5/25/2024 2:50:45 PM.733] 3 Address: 0x00007FF7A48161D2 [5/25/2024 2:50:45 PM.756] Address: 0x00007FF7A5E3CBFC [5/25/2024 2:50:45 PM.756] Unknown var: 0x00007FF7A6E97510 [5/25/2024 2:50:45 PM.756] Initialization code 4. [5/25/2024 2:50:45 PM.756] Initialization code 5. [5/25/2024 2:50:45 PM.756] Completing interoperability, phase 1 [5/25/2024 2:50:45 PM.756] Completing interoperability, phase 2 [5/25/2024 2:50:45 PM.756] Completing interoperability, phase 3 [5/25/2024 2:50:45 PM.757] Completing interoperability, phase 4 [5/25/2024 2:50:45 PM.757] Completing interoperability, phase 5 [5/25/2024 2:50:45 PM.757] Completing interoperability, phase 6 [5/25/2024 2:50:45 PM.757] Completing interoperability, phase 7 [5/25/2024 2:50:45 PM.757] LoadingScreenMsg: [5/25/2024 2:50:46 PM.008] LoadingScreenMsg: Loading Story Mode [5/25/2024 2:50:46 PM.258] LoadingScreenMsg: Loading and Populating Game World [5/25/2024 2:50:46 PM.509] LoadingScreenMsg: [5/25/2024 2:50:55 PM.094] Initializing console variable "IsDeveloperModeEnabled". [5/25/2024 2:50:55 PM.094] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [5/25/2024 2:50:55 PM.094] Read value: [5/25/2024 2:50:55 PM.094] Initializing console variable "TimeScale". [5/25/2024 2:50:55 PM.094] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [5/25/2024 2:50:55 PM.094] Read value: [5/25/2024 2:50:55 PM.104] Loading plugin "D:\Games\Grand Theft Auto V\Plugins\EUPMenu.dll". [5/25/2024 2:50:56 PM.936] : Initializing input system [5/25/2024 2:50:56 PM.937] : Initializing game console [5/25/2024 2:50:56 PM.938] : Initializing forms manager [5/25/2024 2:50:56 PM.966] [5/25/2024 2:50:56 PM.966] ============================== [5/25/2024 2:50:56 PM.966] Failed to load plugin [5/25/2024 2:50:56 PM.966] ------------------------------ [5/25/2024 2:50:56 PM.966] Origin: D:\Games\Grand Theft Auto V\Plugins\EUPMenu.dll [5/25/2024 2:50:56 PM.966] ------------------------------ [5/25/2024 2:50:56 PM.966] Exception type: System.IO.FileNotFoundException [5/25/2024 2:50:56 PM.966] Exception message: Could not load file or assembly 'EUPMenu, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Nie można odnaleźć określonego pliku. [5/25/2024 2:50:56 PM.966] ------------------------------ [5/25/2024 2:50:56 PM.966] Inner exceptions: [5/25/2024 2:50:56 PM.966] ------------------------------ [5/25/2024 2:50:56 PM.966] Stack trace: [5/25/2024 2:50:56 PM.966] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/25/2024 2:50:56 PM.966] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/25/2024 2:50:56 PM.966] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [5/25/2024 2:50:56 PM.966] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [5/25/2024 2:50:56 PM.966] at System.Reflection.Assembly.Load(String assemblyString) [5/25/2024 2:50:56 PM.966] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [5/25/2024 2:50:56 PM.966] [5/25/2024 2:50:56 PM.966] at Rage.RemotePlugin.Initialize(String assemblyPath) [5/25/2024 2:50:56 PM.966] at Rage.Plugin.Initialize(String assemblyPath) [5/25/2024 2:50:56 PM.966] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [5/25/2024 2:50:56 PM.966] at Rage.HookManager.LoadPlugin(String filePath) [5/25/2024 2:50:56 PM.966] ============================== [5/25/2024 2:50:56 PM.966] [5/25/2024 2:50:56 PM.967] Error while loading plugin D:\Games\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Nie można odnaleźć określonego pliku. [5/25/2024 2:50:56 PM.967] File name: 'EUPMenu, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null' [5/25/2024 2:50:56 PM.967] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/25/2024 2:50:56 PM.967] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/25/2024 2:50:56 PM.967] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [5/25/2024 2:50:56 PM.967] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [5/25/2024 2:50:56 PM.967] at System.Reflection.Assembly.Load(String assemblyString) [5/25/2024 2:50:56 PM.967] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [5/25/2024 2:50:56 PM.967] [5/25/2024 2:50:56 PM.967] at Rage.HookManager.LoadPlugin(String filePath) [5/25/2024 2:50:56 PM.967] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [5/25/2024 2:50:56 PM.967] [5/25/2024 2:50:56 PM.967] OSTRZEŻENIE: rejestrowanie informacji o powiązaniach zestawów jest wyłączone. [5/25/2024 2:50:56 PM.967] Aby włączyć rejestrowanie błędów powiązań zestawów, ustaw wartość rejestru [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) równą 1. [5/25/2024 2:50:56 PM.967] Uwaga: z włączeniem rejestrowania błędów powiązań zestawów wiąże się pewien spadek wydajności. [5/25/2024 2:50:56 PM.967] Aby wyłączyć tę funkcję, usuń wartość rejestru [HKLM\Software\Microsoft\Fusion!EnableLog]. [5/25/2024 2:50:56 PM.967] [5/25/2024 2:50:56 PM.967] Loading plugin "D:\Games\Grand Theft Auto V\Plugins\LSPD First Response.dll". [5/25/2024 2:50:59 PM.164] : Initializing input system [5/25/2024 2:50:59 PM.164] : Initializing game console [5/25/2024 2:50:59 PM.165] : Initializing forms manager [5/25/2024 2:50:59 PM.409] LSPD First Response: [TRACE] Started loading LSPDFR [5/25/2024 2:50:59 PM.409] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994) [5/25/2024 2:50:59 PM.409] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC [5/25/2024 2:50:59 PM.410] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [5/25/2024 2:51:04 PM.604] LSPD First Response: [TRACE] Thread CopManager #1 initialized