[25-5-2024 18:27:30.888] Started new log on 25-5-2024 18:27:30.888 [25-5-2024 18:27:30.889] ==================================================================================================== [25-5-2024 18:27:30.885] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [25-5-2024 18:27:30.889] Log verbosity: Trivial [25-5-2024 18:27:30.891] Initializing input system [25-5-2024 18:27:30.896] Failed to create culture for: 132105. Name returned: 00020409 [25-5-2024 18:27:30.896] Initializing game console [25-5-2024 18:27:30.902] Console key has been set to F4 (key code: 115) [25-5-2024 18:27:30.946] Initializing console variable "ConsoleScrollAmount". [25-5-2024 18:27:30.946] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [25-5-2024 18:27:30.948] Read value: [25-5-2024 18:27:30.948] Initializing console variable "ConsoleKey". [25-5-2024 18:27:30.948] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [25-5-2024 18:27:30.948] Read value: [25-5-2024 18:27:30.948] Initializing console variable "PluginTimeoutThreshold". [25-5-2024 18:27:30.948] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [25-5-2024 18:27:30.951] Read value: 10000 [25-5-2024 18:27:30.951] Setting value of console variable "PluginTimeoutThreshold" to stored value. [25-5-2024 18:27:30.951] Initializing console variable "AlwaysShowConsoleOutput". [25-5-2024 18:27:30.951] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [25-5-2024 18:27:30.951] Read value: [25-5-2024 18:27:30.951] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [25-5-2024 18:27:30.951] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [25-5-2024 18:27:30.951] Read value: [25-5-2024 18:27:30.951] Initializing console variable "ShowOnScreenWarnings". [25-5-2024 18:27:30.951] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [25-5-2024 18:27:30.952] Read value: [25-5-2024 18:27:30.952] Console initialized [25-5-2024 18:27:30.952] Initializing forms manager [25-5-2024 18:27:30.953] Cleaning temp folder [25-5-2024 18:27:30.954] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V [25-5-2024 18:27:30.960] ================ RAGE Plugin Hook ================ [5/25/2024 6:27:30 PM.963] Command line option "verify-disableCustomLoadingScreen" is specified twice. Please remove one. [5/25/2024 6:27:30 PM.963] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one. [5/25/2024 6:27:30 PM.965] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [5/25/2024 6:27:30 PM.965] Checking game support [5/25/2024 6:27:31 PM.082] Product name: Grand Theft Auto V [5/25/2024 6:27:31 PM.082] Product version: 1.0.3179.0 [5/25/2024 6:27:31 PM.082] Is steam version: True [5/25/2024 6:27:31 PM.083] Initializing DirectX [5/25/2024 6:27:31 PM.084] Initializing Direct3D [5/25/2024 6:27:31 PM.084] Getting game swap chain [5/25/2024 6:27:31 PM.115] Swap Chain created: 0x7FF753D95470 [5/25/2024 6:27:31 PM.115] Swap Chain VTable: 0x1B3FBB6B7A0 [5/25/2024 6:27:31 PM.115] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [5/25/2024 6:27:31 PM.115] D3D11Present: 0x7FFA9AA915E0 [5/25/2024 6:27:31 PM.115] D3D11ResizeBuffers: 0x7FFA9AAB2F40 [5/25/2024 6:27:31 PM.115] D3D11ResizeTarget: 0x7FFA9AAFA790 [5/25/2024 6:27:31 PM.115] D3D11SetFullscreenState: 0x7FFA9AAB2480 [5/25/2024 6:27:31 PM.115] Direct3D initialized [5/25/2024 6:27:31 PM.116] Direct3D watcher thread spawned [5/25/2024 6:27:31 PM.116] Initialized DirectX [5/25/2024 6:27:31 PM.117] Getting device [5/25/2024 6:27:31 PM.117] Retrieved device [5/25/2024 6:27:31 PM.117] Creating wrapper [5/25/2024 6:27:31 PM.175] Wrapper created [5/25/2024 6:27:31 PM.178] Effect created [5/25/2024 6:27:31 PM.178] Creating buffer [5/25/2024 6:27:31 PM.178] Created buffer [5/25/2024 6:27:31 PM.178] Creating blend state [5/25/2024 6:27:31 PM.179] Created blend state [5/25/2024 6:27:31 PM.179] Done with creation [5/25/2024 6:27:31 PM.218] Initializing texture system. [5/25/2024 6:27:31 PM.218] Initializing texture system; phase 1 [5/25/2024 6:27:31 PM.218] Initializing texture system; phase 2 [5/25/2024 6:27:31 PM.228] Initializing texture system; phase 3 [5/25/2024 6:27:31 PM.228] Initializing texture system; phase 4 [5/25/2024 6:27:31 PM.237] Initializing texture system; phase 5 [5/25/2024 6:27:31 PM.238] Initializing texture system; phase 6 [5/25/2024 6:27:31 PM.240] Initializing texture system; phase 7 [5/25/2024 6:27:31 PM.243] Initializing texture system; phase 8 [5/25/2024 6:27:31 PM.244] Initializing texture system; phase 9 [5/25/2024 6:27:31 PM.244] Initializing texture system; phase 10 [5/25/2024 6:27:31 PM.247] Initializing texture system; phase 11 [5/25/2024 6:27:31 PM.247] Initializing texture system; phase 12 [5/25/2024 6:27:31 PM.248] Initializing texture system; phase 13 [5/25/2024 6:27:31 PM.249] Initializing texture system; phase 14 [5/25/2024 6:27:36 PM.117] Direct3D watcher thread ended [5/25/2024 6:28:05 PM.571] LoadingScreenMsg: Initializing game support [5/25/2024 6:28:05 PM.822] Initializing game support [5/25/2024 6:28:11 PM.378] LoadingScreenMsg: Velocity limit removed [5/25/2024 6:28:11 PM.695] Compatibility level: 0 [5/25/2024 6:28:11 PM.695] Supported version detected [5/25/2024 6:28:11 PM.695] ================================================== [5/25/2024 6:28:11 PM.695] LoadingScreenMsg: Patching code [5/25/2024 6:28:11 PM.946] LoadingScreenMsg: Waiting for game initialization [5/25/2024 6:28:12 PM.197] Waiting for game initialization [5/25/2024 6:28:12 PM.297] LoadingScreenMsg: Initializing core [5/25/2024 6:28:12 PM.548] Initializing hook [5/25/2024 6:28:17 PM.562] LoadingScreenMsg: Completing interoperability [5/25/2024 6:28:17 PM.813] Completing interoperability [5/25/2024 6:28:17 PM.813] Initialization code 1. [5/25/2024 6:28:17 PM.813] Initialization code 2. [5/25/2024 6:28:17 PM.813] Initialization code 3. [5/25/2024 6:28:17 PM.821] 1 Address: 0x00007FF751ADD750 [5/25/2024 6:28:17 PM.821] Calling func 1 [5/25/2024 6:28:17 PM.837] 2 Address: 0x00007FF7526C062A [5/25/2024 6:28:17 PM.837] 3 Address: 0x00007FF751095F6A [5/25/2024 6:28:17 PM.866] Address: 0x00007FF7526C05D4 [5/25/2024 6:28:17 PM.866] Unknown var: 0x00007FF75371C6A0 [5/25/2024 6:28:17 PM.866] Initialization code 4. [5/25/2024 6:28:17 PM.866] Initialization code 5. [5/25/2024 6:28:17 PM.866] Completing interoperability, phase 1 [5/25/2024 6:28:17 PM.866] Completing interoperability, phase 2 [5/25/2024 6:28:17 PM.866] Completing interoperability, phase 3 [5/25/2024 6:28:17 PM.866] Completing interoperability, phase 4 [5/25/2024 6:28:17 PM.866] Completing interoperability, phase 5 [5/25/2024 6:28:17 PM.866] Completing interoperability, phase 6 [5/25/2024 6:28:17 PM.866] Completing interoperability, phase 7 [5/25/2024 6:28:17 PM.866] LoadingScreenMsg: [5/25/2024 6:28:18 PM.117] LoadingScreenMsg: Loading Story Mode [5/25/2024 6:28:18 PM.368] LoadingScreenMsg: Loading and Populating Game World [5/25/2024 6:28:18 PM.618] LoadingScreenMsg: [5/25/2024 6:28:27 PM.536] Initializing console variable "IsDeveloperModeEnabled". [5/25/2024 6:28:27 PM.536] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [5/25/2024 6:28:27 PM.536] Read value: [5/25/2024 6:28:27 PM.536] Initializing console variable "TimeScale". [5/25/2024 6:28:27 PM.536] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [5/25/2024 6:28:27 PM.536] Read value: [5/25/2024 6:28:27 PM.545] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll [5/25/2024 6:28:27 PM.547] Loading plugin "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll". [5/25/2024 6:28:29 PM.525] : Initializing input system [5/25/2024 6:28:29 PM.526] : Initializing game console [5/25/2024 6:28:29 PM.527] : Initializing forms manager [5/25/2024 6:28:29 PM.594] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [5/25/2024 6:28:29 PM.595] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [5/25/2024 6:28:29 PM.595] Loading plugin "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll". [5/25/2024 6:28:31 PM.724] : Initializing input system [5/25/2024 6:28:31 PM.724] : Initializing game console [5/25/2024 6:28:31 PM.726] : Initializing forms manager [5/25/2024 6:28:31 PM.815] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [5/25/2024 6:28:32 PM.029] LSPD First Response: [TRACE] Started loading LSPDFR [5/25/2024 6:28:32 PM.030] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [5/25/2024 6:28:32 PM.030] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [5/25/2024 6:28:32 PM.030] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [5/25/2024 6:28:32 PM.803] LSPD First Response: [TRACE] Thread CopManager #1 initialized [5/25/2024 6:28:48 PM.566] LSPD First Response: [TRACE] Game has stopped loading [5/25/2024 6:28:51 PM.132] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.136] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.138] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [5/25/2024 6:28:51 PM.209] LSPD First Response: [WARN] No name for outfit variation at line 23 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 31 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 64 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 72 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 80 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 111 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 138 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 174 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 207 [5/25/2024 6:28:51 PM.210] LSPD First Response: [WARN] No name for outfit variation at line 220 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 259 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 273 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 309 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 323 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 363 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 391 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 425 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 453 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 484 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 502 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 529 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 547 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 581 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 615 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 650 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 677 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 711 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] No name for outfit variation at line 741 [5/25/2024 6:28:51 PM.211] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.212] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.212] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 25 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 32 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 47 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 56 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 85 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 92 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 100 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 129 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 136 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No name for outfit variation at line 143 [5/25/2024 6:28:51 PM.213] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 151 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 160 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 189 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 196 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 204 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 233 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 240 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 247 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 255 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 264 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 293 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 300 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 308 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 494 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 520 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 546 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 572 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No name for outfit variation at line 598 [5/25/2024 6:28:51 PM.214] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 624 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 732 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 764 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 796 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 828 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 951 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 976 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1002 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1028 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1054 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1133 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1160 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1187 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1214 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1241 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1268 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1297 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1330 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1363 [5/25/2024 6:28:51 PM.215] LSPD First Response: [WARN] No name for outfit variation at line 1396 [5/25/2024 6:28:51 PM.215] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [5/25/2024 6:28:51 PM.651] LSPD First Response: [TRACE] Adding Ben J. as character [5/25/2024 6:28:51 PM.738] LSPD First Response: [TRACE] Adding Michelle Meto as character [5/25/2024 6:28:51 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/25/2024 6:28:51 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/25/2024 6:28:51 PM.930] LSPD First Response: [TRACE] Adding Jan Willems as character [5/25/2024 6:28:51 PM.944] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.944] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.945] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [5/25/2024 6:28:51 PM.947] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.947] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.947] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [5/25/2024 6:28:51 PM.950] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.950] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.950] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [5/25/2024 6:28:51 PM.984] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.984] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:51 PM.984] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [5/25/2024 6:28:51 PM.991] LSPD First Response: [TRACE] Failed to parse as chance [5/25/2024 6:28:51 PM.995] LSPD First Response: [TRACE] Player was in vehicle: False [5/25/2024 6:28:51 PM.995] LSPD First Response: [TRACE] Last selected character was Jan Willems, should spawn as last character True [5/25/2024 6:28:51 PM.995] LSPD First Response: [TRACE] Loading last selected character Jan Willems [5/25/2024 6:28:51 PM.997] LSPD First Response: [INFO] Changing current player character to Jan Willems [5/25/2024 6:28:52 PM.014] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [5/25/2024 6:28:52 PM.014] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [5/25/2024 6:28:52 PM.015] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [5/25/2024 6:28:52 PM.304] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [5/25/2024 6:28:52 PM.310] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [5/25/2024 6:28:52 PM.311] LSPD First Response: [TRACE] CharacterSelected: 28 [5/25/2024 6:28:52 PM.311] LSPD First Response: [TRACE] Character changed, creating new stats object [5/25/2024 6:28:58 PM.253] LSPD First Response: [TRACE] Initialized telemtry service [5/25/2024 6:28:58 PM.294] LSPD First Response: We have 4 appartments registered [5/25/2024 6:28:58 PM.297] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [5/25/2024 6:28:58 PM.302] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [5/25/2024 6:28:58 PM.303] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [5/25/2024 6:28:58 PM.303] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [5/25/2024 6:28:58 PM.304] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [5/25/2024 6:28:58 PM.304] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [5/25/2024 6:28:58 PM.305] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [5/25/2024 6:28:58 PM.306] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [5/25/2024 6:28:58 PM.306] LSPD First Response: ApartmentManager initialized [5/25/2024 6:28:58 PM.308] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [5/25/2024 6:28:58 PM.309] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [5/25/2024 6:28:58 PM.310] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [5/25/2024 6:28:58 PM.372] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [5/25/2024 6:28:58 PM.476] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [5/25/2024 6:28:58 PM.477] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [5/25/2024 6:28:58 PM.477] LSPD First Response: [TRACE] Saved apt: [5/25/2024 6:28:58 PM.484] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [5/25/2024 6:28:58 PM.488] LSPD First Response: [TRACE] Thread Marker #1 initialized [5/25/2024 6:28:58 PM.525] LSPD First Response: [TRACE] Thread Marker #2 initialized [5/25/2024 6:28:58 PM.525] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [5/25/2024 6:28:58 PM.525] LSPD First Response: [TRACE] Thread Marker #3 initialized [5/25/2024 6:28:58 PM.525] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [5/25/2024 6:28:58 PM.525] LSPD First Response: [TRACE] Thread Marker #4 initialized [5/25/2024 6:28:58 PM.526] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [5/25/2024 6:28:58 PM.611] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [5/25/2024 6:28:58 PM.682] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [5/25/2024 6:28:58 PM.692] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [5/25/2024 6:28:58 PM.696] LSPD First Response: [TRACE] Set title to Jan Willems for Interaction Menu [5/25/2024 6:28:58 PM.697] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [5/25/2024 6:28:58 PM.698] LSPD First Response: [TRACE] Set title to Jan Willems for Police Radio [5/25/2024 6:28:58 PM.705] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [5/25/2024 6:28:58 PM.707] LSPD First Response: [TRACE] Set title to Jan Willems for Vehicle Options [5/25/2024 6:28:58 PM.711] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [5/25/2024 6:28:58 PM.712] LSPD First Response: [TRACE] Set title to Jan Willems for Inventory [5/25/2024 6:28:58 PM.713] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [5/25/2024 6:28:58 PM.714] LSPD First Response: [TRACE] Set title to Jan Willems for Settings [5/25/2024 6:28:58 PM.717] LSPD First Response: [TRACE] Saved apt: [5/25/2024 6:28:58 PM.799] LSPD First Response: [TRACE] Requested Audio [5/25/2024 6:28:58 PM.817] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [5/25/2024 6:28:59 PM.158] LSPD First Response: [INFO] Connecting to LSPDFR Sync [5/25/2024 6:28:59 PM.250] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:59 PM.250] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:28:59 PM.250] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [5/25/2024 6:28:59 PM.267] LSPD First Response: [INFO] Vinewood Police Station [5/25/2024 6:28:59 PM.267] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] La Mesa Police Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Rockford Hills Police Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Vespucci Police Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Downtown Police Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Davis Sheriff Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Sandy Shores Sheriff Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Paleto Bay Sheriff Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Beaver Bush Ranger Station [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Bolingbroke Penitentiary [5/25/2024 6:28:59 PM.268] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [5/25/2024 6:28:59 PM.274] LSPD First Response: [TRACE] Auto started component Debug #1 [5/25/2024 6:28:59 PM.275] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [5/25/2024 6:28:59 PM.275] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [5/25/2024 6:28:59 PM.275] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [5/25/2024 6:28:59 PM.275] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [5/25/2024 6:28:59 PM.277] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [5/25/2024 6:28:59 PM.277] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [5/25/2024 6:28:59 PM.277] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [5/25/2024 6:28:59 PM.277] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [5/25/2024 6:28:59 PM.277] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [5/25/2024 6:28:59 PM.277] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [5/25/2024 6:28:59 PM.278] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [5/25/2024 6:28:59 PM.278] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [5/25/2024 6:28:59 PM.279] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [5/25/2024 6:28:59 PM.318] LSPD First Response: [TRACE] Preloading node data [5/25/2024 6:28:59 PM.535] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [5/25/2024 6:28:59 PM.535] LSPD First Response: [TRACE] Checking for updates... [5/25/2024 6:28:59 PM.539] LSPD First Response: [TRACE] Terminal server version: 0.2 [5/25/2024 6:28:59 PM.539] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 10651f1e-89e5-44ab-8091-3cbb4abb012b. Enhanced features available. [5/25/2024 6:28:59 PM.560] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [5/25/2024 6:28:59 PM.560] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [5/25/2024 6:28:59 PM.560] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [5/25/2024 6:28:59 PM.683] LSPD First Response: [TRACE] This version seems up to date. [5/25/2024 6:28:59 PM.683] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [5/25/2024 6:29:00 PM.569] LSPD First Response: [TRACE] Building pathfinding data. Island: False [5/25/2024 6:29:02 PM.655] LSPD First Response: [TRACE] Done preloading node data [5/25/2024 6:29:02 PM.655] LSPD First Response: [TRACE] Preloading node data [5/25/2024 6:29:02 PM.655] LSPD First Response: [TRACE] Done preloading node data [5/25/2024 6:29:02 PM.656] LSPD First Response: [TRACE] SwitchToCharacter: Jan Willems [5/25/2024 6:29:02 PM.656] LSPD First Response: [TRACE] Switch mode is random [5/25/2024 6:29:04 PM.047] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [5/25/2024 6:29:04 PM.054] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [5/25/2024 6:29:04 PM.054] LSPD First Response: [TRACE] Disabling ambient game police chases [5/25/2024 6:29:04 PM.061] LSPD First Response: [TRACE] Disabled ambient game police chases [5/25/2024 6:29:04 PM.062] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [5/25/2024 6:29:04 PM.063] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [5/25/2024 6:29:04 PM.066] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [5/25/2024 6:29:04 PM.066] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [5/25/2024 6:29:05 PM.583] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [5/25/2024 6:29:05 PM.583] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [5/25/2024 6:29:05 PM.635] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [5/25/2024 6:29:05 PM.635] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [5/25/2024 6:29:05 PM.636] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [5/25/2024 6:29:05 PM.636] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [5/25/2024 6:29:05 PM.636] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [5/25/2024 6:29:05 PM.636] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [5/25/2024 6:29:05 PM.640] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [5/25/2024 6:29:05 PM.644] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [5/25/2024 6:29:05 PM.644] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [5/25/2024 6:29:05 PM.644] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [5/25/2024 6:29:05 PM.645] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [5/25/2024 6:29:05 PM.662] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [5/25/2024 6:29:05 PM.665] LSPD First Response: [TRACE] Thread Marker #5 initialized [5/25/2024 6:29:05 PM.666] LSPD First Response: [TRACE] Thread Debug #1 initialized [5/25/2024 6:29:05 PM.669] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [5/25/2024 6:29:05 PM.669] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [5/25/2024 6:29:05 PM.680] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [5/25/2024 6:29:05 PM.684] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [5/25/2024 6:29:05 PM.686] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [5/25/2024 6:29:06 PM.640] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [5/25/2024 6:29:06 PM.640] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [5/25/2024 6:29:06 PM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:29:06 PM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:29:06 PM.644] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [5/25/2024 6:29:06 PM.662] LSPD First Response: [TRACE] Setting player to lspd from last agency [5/25/2024 6:29:06 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/25/2024 6:29:06 PM.733] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [5/25/2024 6:29:06 PM.734] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/25/2024 6:29:06 PM.743] LSPD First Response: [TRACE] Setting player skin from last skin [5/25/2024 6:29:06 PM.751] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [5/25/2024 6:29:06 PM.771] LSPD First Response: [TRACE] Player went on duty. [5/25/2024 6:29:06 PM.779] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr [5/25/2024 6:29:06 PM.816] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.828] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.843] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.851] LSPD First Response: ComputerPlus, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.857] LSPD First Response: ForestryCallouts2, Version=2.0.1.5, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.867] LSPD First Response: K9 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.876] LSPD First Response: LSPDFR+, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.887] LSPD First Response: PoliceLifeS, Version=1.0.0.6, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.887] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.901] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.905] LSPD First Response: VarietyCallouts, Version=2.0.0.3, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.906] LSPD First Response: YobbinCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:29:06 PM.907] LSPD First Response: Creating plugin: BaitCar.Main [5/25/2024 6:29:06 PM.907] LSPD First Response: Creating plugin: CalloutInterface.Main [5/25/2024 6:29:06 PM.907] LSPD First Response: Creating plugin: APIExample.Main [5/25/2024 6:29:06 PM.907] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint [5/25/2024 6:29:06 PM.909] LSPD First Response: Creating plugin: ForestryCallouts2.Main [5/25/2024 6:29:06 PM.918] LSPD First Response: Creating plugin: K9_CALLOUTS.Main1 [5/25/2024 6:29:06 PM.920] LSPD First Response: Creating plugin: LSPDFR_.Main [5/25/2024 6:29:06 PM.920] LSPD First Response: Creating plugin: PoliceLifeS.Main [5/25/2024 6:29:06 PM.920] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [5/25/2024 6:29:06 PM.969] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [5/25/2024 6:29:07 PM.005] LSPD First Response: Creating plugin: Variety_Callouts.Main [5/25/2024 6:29:07 PM.005] LSPD First Response: Creating plugin: YobbinCallouts.Main [5/25/2024 6:29:07 PM.013] LSPD First Response: BaitCar v0.8.4.132 loaded successfully. [5/25/2024 6:29:07 PM.013] LSPD First Response: Code Red Callouts Plugin Loaded! [5/25/2024 6:29:07 PM.027] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.1 [5/25/2024 6:29:07 PM.027] LSPD First Response: Plugin ForestryCallouts2 2.0.1.5 has been initialized [5/25/2024 6:29:07 PM.027] LSPD First Response: Go on duty to fully load ForestryCallouts2. [5/25/2024 6:29:07 PM.027] LSPD First Response: ===============================================K9 Callouts is loading up=============================================== [5/25/2024 6:29:07 PM.027] LSPD First Response: ===============================================K9 Callouts Starting all loops=============================================== [5/25/2024 6:29:07 PM.027] LSPD First Response: ===============================================K9 Callouts All Callouts Started and will now work=============================================== [5/25/2024 6:29:07 PM.027] LSPD First Response: ===============================================K9 Callouts Menu is up and working=============================================== [5/25/2024 6:29:07 PM.027] LSPD First Response: ===============================================K9 Callouts is loaded and ready to go=============================================== [5/25/2024 6:29:07 PM.027] LSPD First Response: ===============================================[K9 Callouts] Thank you For Downloading=============================================== [5/25/2024 6:29:07 PM.051] LSPD First Response: K9 Callouts is installing menu [5/25/2024 6:29:07 PM.051] LSPD First Response: K9 Callouts installed Menu to main plugin [5/25/2024 6:29:07 PM.051] LSPD First Response: K9 Callouts menu working press your menu key to open it [5/25/2024 6:29:07 PM.051] LSPD First Response: K9 Callouts menu is up working [5/25/2024 6:29:07 PM.051] LSPD First Response: K9 Callouts [menu code error 14] [5/25/2024 6:29:07 PM.051] LSPD First Response: K9 Callouts [[[[[[[[[[Menu Error code 5123]]]]]]]]]] [5/25/2024 6:29:07 PM.052] LSPD First Response: Installing ini for K9 Callouts [5/25/2024 6:29:07 PM.052] LSPD First Response: K9 Callouts ini started [5/25/2024 6:29:07 PM.054] LSPD First Response: LSPDFR+ 1.9.0.0, developed by Albo1125, has been initialised. [5/25/2024 6:29:07 PM.054] LSPD First Response: Go on duty to start LSPDFR+. [5/25/2024 6:29:07 PM.055] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+ [5/25/2024 6:29:07 PM.530] LSPD First Response: System.Xml.XmlException: 'doctype' is an unexpected token. The expected token is 'DOCTYPE'. Line 1, position 3. [5/25/2024 6:29:07 PM.530] at System.Xml.XmlTextReaderImpl.Throw(Exception e) [5/25/2024 6:29:07 PM.530] at System.Xml.XmlTextReaderImpl.ParseDoctypeDecl() [5/25/2024 6:29:07 PM.530] at System.Xml.XmlTextReaderImpl.ParseDocumentContent() [5/25/2024 6:29:07 PM.530] at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) [5/25/2024 6:29:07 PM.530] at System.Xml.XmlDocument.Load(XmlReader reader) [5/25/2024 6:29:07 PM.530] at System.Xml.XmlDocument.Load(String filename) [5/25/2024 6:29:07 PM.530] at PoliceLifeS.Scripts.CheckUpdate.checkVersion() [5/25/2024 6:29:07 PM.679] LSPD First Response: System.Xml.XmlException: 'doctype' is an unexpected token. The expected token is 'DOCTYPE'. Line 1, position 3. [5/25/2024 6:29:07 PM.679] at System.Xml.XmlTextReaderImpl.Throw(Exception e) [5/25/2024 6:29:07 PM.679] at System.Xml.XmlTextReaderImpl.ParseDoctypeDecl() [5/25/2024 6:29:07 PM.679] at System.Xml.XmlTextReaderImpl.ParseDocumentContent() [5/25/2024 6:29:07 PM.680] at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) [5/25/2024 6:29:07 PM.680] at System.Xml.XmlDocument.Load(XmlReader reader) [5/25/2024 6:29:07 PM.680] at System.Xml.XmlDocument.Load(String filename) [5/25/2024 6:29:07 PM.680] at PoliceLifeS.Scripts.CheckUpdate.checkVersion() [5/25/2024 6:29:07 PM.829] LSPD First Response: System.Xml.XmlException: 'doctype' is an unexpected token. The expected token is 'DOCTYPE'. Line 1, position 3. [5/25/2024 6:29:07 PM.829] at System.Xml.XmlTextReaderImpl.Throw(Exception e) [5/25/2024 6:29:07 PM.829] at System.Xml.XmlTextReaderImpl.ParseDoctypeDecl() [5/25/2024 6:29:07 PM.829] at System.Xml.XmlTextReaderImpl.ParseDocumentContent() [5/25/2024 6:29:07 PM.829] at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) [5/25/2024 6:29:07 PM.829] at System.Xml.XmlDocument.Load(XmlReader reader) [5/25/2024 6:29:07 PM.829] at System.Xml.XmlDocument.Load(String filename) [5/25/2024 6:29:07 PM.829] at PoliceLifeS.Scripts.CheckUpdate.checkVersion() [5/25/2024 6:29:07 PM.834] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [5/25/2024 6:29:07 PM.834] LSPD First Response: Go on duty to fully load StopThePed [5/25/2024 6:29:07 PM.836] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [5/25/2024 6:29:07 PM.836] LSPD First Response: Go on duty to fully load UltimateBackup [5/25/2024 6:29:07 PM.836] LSPD First Response: Plugin Variety Callouts 2.0.0.3 has been initialised. [5/25/2024 6:29:07 PM.836] LSPD First Response: Go on duty to fully load Variety Callouts. [5/25/2024 6:29:07 PM.836] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.7.1 by YobB1n has been loaded. [5/25/2024 6:29:07 PM.836] LSPD First Response: We have 3 callouts registered [5/25/2024 6:29:07 PM.837] LSPD First Response: CalloutManager initialized [5/25/2024 6:29:07 PM.838] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [5/25/2024 6:29:07 PM.845] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/25/2024 6:29:07 PM.846] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/25/2024 6:29:07 PM.854] LSPD First Response: [INFO] Model preloading enabled [5/25/2024 6:29:07 PM.854] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:29:07 PM.854] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:29:07 PM.854] LSPD First Response: [TRACE] Preloading POLICE3 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading POLICET [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading SHERIFF2 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading POLICE4 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading FBI2 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading POLICEOLD1 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading POLICEOLD2 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading BUZZARD [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading POLMAV [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading FROGGER2 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading AMBULANCE [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading FIRETRUK [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading asset 1B06D571 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading asset 1D073A89 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading asset 60EC506 [5/25/2024 6:29:07 PM.855] LSPD First Response: [TRACE] Preloading asset 678B81B1 [5/25/2024 6:29:07 PM.856] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [5/25/2024 6:29:07 PM.856] LSPD First Response: [TRACE] Preloading asset 83BF0278 [5/25/2024 6:29:07 PM.863] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [5/25/2024 6:29:07 PM.864] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [5/25/2024 6:29:07 PM.865] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [5/25/2024 6:29:07 PM.865] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [5/25/2024 6:29:07 PM.877] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [5/25/2024 6:29:07 PM.877] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [5/25/2024 6:29:07 PM.877] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [5/25/2024 6:29:07 PM.877] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [5/25/2024 6:29:07 PM.882] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [5/25/2024 6:29:07 PM.882] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [5/25/2024 6:29:07 PM.883] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [5/25/2024 6:29:07 PM.886] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [5/25/2024 6:29:07 PM.886] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [5/25/2024 6:29:07 PM.886] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [5/25/2024 6:29:07 PM.890] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [5/25/2024 6:29:07 PM.890] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [5/25/2024 6:29:07 PM.891] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F7 [5/25/2024 6:29:07 PM.891] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [5/25/2024 6:29:07 PM.891] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [5/25/2024 6:29:07 PM.892] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [5/25/2024 6:29:07 PM.892] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [5/25/2024 6:29:07 PM.892] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [5/25/2024 6:29:07 PM.892] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [5/25/2024 6:29:07 PM.892] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [5/25/2024 6:29:07 PM.893] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [5/25/2024 6:29:07 PM.893] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [5/25/2024 6:29:07 PM.893] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [5/25/2024 6:29:07 PM.893] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [5/25/2024 6:29:07 PM.893] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [5/25/2024 6:29:07 PM.893] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [5/25/2024 6:29:07 PM.894] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [5/25/2024 6:29:07 PM.894] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [5/25/2024 6:29:07 PM.894] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [5/25/2024 6:29:07 PM.894] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [5/25/2024 6:29:07 PM.894] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [5/25/2024 6:29:07 PM.894] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [5/25/2024 6:29:07 PM.897] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [5/25/2024 6:29:07 PM.897] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [5/25/2024 6:29:07 PM.897] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [5/25/2024 6:29:07 PM.897] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [5/25/2024 6:29:07 PM.897] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [5/25/2024 6:29:07 PM.897] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [5/25/2024 6:29:07 PM.897] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [5/25/2024 6:29:07 PM.898] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [5/25/2024 6:29:07 PM.898] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [5/25/2024 6:29:07 PM.919] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [5/25/2024 6:29:07 PM.920] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [5/25/2024 6:29:07 PM.921] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [5/25/2024 6:29:07 PM.978] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [5/25/2024 6:29:08 PM.014] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [5/25/2024 6:29:08 PM.014] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/25/2024 6:29:08 PM.014] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [5/25/2024 6:29:08 PM.014] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [5/25/2024 6:29:08 PM.015] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] ALPR = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] Incident = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] Peds = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] Vehicles = False [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [5/25/2024 6:29:08 PM.016] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/25/2024 6:29:08 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [5/25/2024 6:29:08 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [5/25/2024 6:29:08 PM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [5/25/2024 6:29:08 PM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [5/25/2024 6:29:08 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [5/25/2024 6:29:08 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [5/25/2024 6:29:08 PM.031] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [5/25/2024 6:29:08 PM.031] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [5/25/2024 6:29:08 PM.032] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [5/25/2024 6:29:08 PM.032] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [5/25/2024 6:29:08 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [5/25/2024 6:29:08 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [5/25/2024 6:29:08 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [5/25/2024 6:29:08 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [5/25/2024 6:29:08 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [5/25/2024 6:29:08 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [5/25/2024 6:29:08 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [5/25/2024 6:29:08 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [5/25/2024 6:29:08 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [5/25/2024 6:29:08 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [5/25/2024 6:29:08 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [5/25/2024 6:29:08 PM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [5/25/2024 6:29:08 PM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [5/25/2024 6:29:08 PM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [5/25/2024 6:29:08 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [5/25/2024 6:29:08 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [5/25/2024 6:29:08 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [5/25/2024 6:29:08 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [5/25/2024 6:29:08 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [5/25/2024 6:29:08 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [5/25/2024 6:29:08 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [5/25/2024 6:29:08 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [5/25/2024 6:29:08 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [5/25/2024 6:29:08 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [5/25/2024 6:29:08 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [5/25/2024 6:29:08 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [5/25/2024 6:29:08 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [5/25/2024 6:29:08 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [5/25/2024 6:29:08 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [5/25/2024 6:29:08 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [5/25/2024 6:29:08 PM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [5/25/2024 6:29:08 PM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [5/25/2024 6:29:08 PM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [5/25/2024 6:29:08 PM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [5/25/2024 6:29:08 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [5/25/2024 6:29:08 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [5/25/2024 6:29:08 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [5/25/2024 6:29:08 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [5/25/2024 6:29:08 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [5/25/2024 6:29:08 PM.050] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [5/25/2024 6:29:08 PM.050] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [5/25/2024 6:29:08 PM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [5/25/2024 6:29:08 PM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [5/25/2024 6:29:08 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [5/25/2024 6:29:08 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [5/25/2024 6:29:08 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [5/25/2024 6:29:08 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [5/25/2024 6:29:08 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [5/25/2024 6:29:08 PM.054] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [5/25/2024 6:29:08 PM.054] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [5/25/2024 6:29:08 PM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [5/25/2024 6:29:08 PM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [5/25/2024 6:29:08 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [5/25/2024 6:29:08 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [5/25/2024 6:29:08 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [5/25/2024 6:29:08 PM.057] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [5/25/2024 6:29:08 PM.057] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [5/25/2024 6:29:08 PM.058] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [5/25/2024 6:29:08 PM.058] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [5/25/2024 6:29:08 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [5/25/2024 6:29:08 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [5/25/2024 6:29:08 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [5/25/2024 6:29:08 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [5/25/2024 6:29:08 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [5/25/2024 6:29:08 PM.061] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [5/25/2024 6:29:08 PM.061] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [5/25/2024 6:29:08 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [5/25/2024 6:29:08 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [5/25/2024 6:29:08 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [5/25/2024 6:29:08 PM.063] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [5/25/2024 6:29:08 PM.063] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [5/25/2024 6:29:08 PM.064] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [5/25/2024 6:29:08 PM.064] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [5/25/2024 6:29:08 PM.065] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [5/25/2024 6:29:08 PM.065] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [5/25/2024 6:29:08 PM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [5/25/2024 6:29:08 PM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [5/25/2024 6:29:08 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [5/25/2024 6:29:08 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [5/25/2024 6:29:08 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [5/25/2024 6:29:08 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [5/25/2024 6:29:08 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [5/25/2024 6:29:08 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [5/25/2024 6:29:08 PM.070] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [5/25/2024 6:29:08 PM.070] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [5/25/2024 6:29:08 PM.071] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [5/25/2024 6:29:08 PM.071] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [5/25/2024 6:29:08 PM.072] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [5/25/2024 6:29:08 PM.072] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [5/25/2024 6:29:08 PM.073] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [5/25/2024 6:29:08 PM.073] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [5/25/2024 6:29:08 PM.074] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [5/25/2024 6:29:08 PM.075] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [5/25/2024 6:29:08 PM.075] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [5/25/2024 6:29:08 PM.077] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [5/25/2024 6:29:08 PM.077] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [5/25/2024 6:29:08 PM.078] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [5/25/2024 6:29:08 PM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [5/25/2024 6:29:08 PM.080] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [5/25/2024 6:29:08 PM.081] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [5/25/2024 6:29:08 PM.081] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [5/25/2024 6:29:08 PM.082] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [5/25/2024 6:29:08 PM.082] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [5/25/2024 6:29:08 PM.083] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [5/25/2024 6:29:08 PM.083] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-7a4ebfd5-6564-46cb-a9e6-19cfa9c7f1c6 [5/25/2024 6:29:08 PM.084] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files\Rockstar Games\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [5/25/2024 6:29:08 PM.084] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [5/25/2024 6:29:08 PM.116] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [5/25/2024 6:29:08 PM.362] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [5/25/2024 6:29:08 PM.363] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [5/25/2024 6:29:08 PM.363] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [5/25/2024 6:29:08 PM.363] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [5/25/2024 6:29:08 PM.365] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [5/25/2024 6:29:08 PM.367] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [5/25/2024 6:29:08 PM.387] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [5/25/2024 6:29:08 PM.387] LSPD First Response: CalloutInterface: [INFO] ... CodeRedCallouts: found 13 callouts [5/25/2024 6:29:08 PM.387] LSPD First Response: CalloutInterface: [INFO] ... ForestryCallouts2: found 14 callouts (Optimized for CalloutInterface) [5/25/2024 6:29:08 PM.387] LSPD First Response: CalloutInterface: [INFO] ... K9 Callouts: found 5 callouts [5/25/2024 6:29:08 PM.387] LSPD First Response: CalloutInterface: [INFO] ... VarietyCallouts: found 13 callouts [5/25/2024 6:29:08 PM.387] LSPD First Response: CalloutInterface: [INFO] ... YobbinCallouts: found 21 callouts [5/25/2024 6:29:08 PM.387] LSPD First Response: CalloutInterface: [INFO] ... found a total of 70 callout(s), of which 18 are silently spawnable [5/25/2024 6:29:08 PM.397] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [5/25/2024 6:29:08 PM.406] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [5/25/2024 6:29:08 PM.406] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [5/25/2024 6:29:08 PM.406] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [5/25/2024 6:29:08 PM.406] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [5/25/2024 6:29:08 PM.457] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [5/25/2024 6:29:08 PM.458] LSPD First Response: [TRACE] Thread Ambient #1 initialized [5/25/2024 6:29:08 PM.468] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [5/25/2024 6:29:08 PM.471] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [5/25/2024 6:29:08 PM.476] LSPD First Response: [TRACE] Has taken study survey: False [5/25/2024 6:29:08 PM.482] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [5/25/2024 6:29:08 PM.491] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [5/25/2024 6:29:08 PM.493] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [5/25/2024 6:29:08 PM.501] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [5/25/2024 6:29:08 PM.501] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [5/25/2024 6:29:08 PM.502] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [5/25/2024 6:29:08 PM.503] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [5/25/2024 6:29:08 PM.504] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [5/25/2024 6:29:08 PM.505] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [5/25/2024 6:29:08 PM.536] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [5/25/2024 6:29:10 PM.415] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [5/25/2024 6:29:10 PM.416] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [5/25/2024 6:29:10 PM.416] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [5/25/2024 6:29:10 PM.416] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [5/25/2024 6:29:10 PM.417] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker [5/25/2024 6:29:10 PM.417] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck [5/25/2024 6:29:10 PM.417] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure [5/25/2024 6:29:10 PM.417] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog [5/25/2024 6:29:10 PM.417] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay [5/25/2024 6:29:10 PM.417] LSPD First Response: Registering callout APIExample.Callouts.PanicButton [5/25/2024 6:29:10 PM.467] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+. [5/25/2024 6:29:10 PM.467] LSPD First Response: C+: Attempting to initialize the in-memory DB [5/25/2024 6:29:10 PM.468] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected [5/25/2024 6:29:10 PM.470] [5/25/2024 6:29:10 PM.470] =============== FORESTRY CALLOUTS =============== [5/25/2024 6:29:10 PM.470] Running dependency checks.. [5/25/2024 6:29:10 PM.470] --- ! FORESTRY CALLOUTS FATAL ERROR ! --- [5/25/2024 6:29:10 PM.470] MISSING DEPENDENCY! [5/25/2024 6:29:10 PM.470] Please download and install Grammar Police Audio! [5/25/2024 6:29:10 PM.470] If you need further assistance please send your log to https://discord.gg/ULSS [5/25/2024 6:29:10 PM.470] FORESTRY CALLOUTS ABORTING! [5/25/2024 6:29:10 PM.470] --- ! FORESTRY CALLOUTS FATAL ERROR ! --- [5/25/2024 6:29:10 PM.471] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.TrafficStopAssist [5/25/2024 6:29:10 PM.471] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Fugitive [5/25/2024 6:29:10 PM.471] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Lost [5/25/2024 6:29:10 PM.471] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Purse [5/25/2024 6:29:10 PM.471] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Kidnapper [5/25/2024 6:29:10 PM.474] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [5/25/2024 6:29:10 PM.476] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 5/25/2024 8:13:37 PM [5/25/2024 6:29:10 PM.478] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for LSPDFR+ [5/25/2024 6:29:10 PM.480] LSPD First Response: SCID:/Aiden-turks/ [5/25/2024 6:29:10 PM.481] LSPD First Response: GAME VERSION: 1.0.3179.0 [5/25/2024 6:29:10 PM.481] LSPD First Response: LSPDFR+ compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [5/25/2024 6:29:10 PM.481] LSPD First Response: LSPDFR+ compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [5/25/2024 6:29:10 PM.483] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.1 [5/25/2024 6:29:10 PM.483] LSPD First Response: Dependency check for LSPDFR+ successful: True [5/25/2024 6:29:10 PM.491] LSPD First Response: LSPDFR+ is not in beta. [5/25/2024 6:29:10 PM.589] LSPD First Response: StopThePed Localization Code Page: 1252 [5/25/2024 6:29:10 PM.589] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [5/25/2024 6:29:10 PM.629] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully! [5/25/2024 6:29:10 PM.632] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby... [5/25/2024 6:29:11 PM.454] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [5/25/2024 6:29:11 PM.455] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [5/25/2024 6:29:11 PM.460] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker [5/25/2024 6:29:11 PM.493] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac [5/25/2024 6:29:11 PM.497] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [5/25/2024 6:29:11 PM.497] LSPD First Response: YobbinCallouts by YobB1n [5/25/2024 6:29:11 PM.497] LSPD First Response: Version 1.7.1 [5/25/2024 6:29:11 PM.497] LSPD First Response: https://yobbinmods.com [5/25/2024 6:29:11 PM.497] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy! [5/25/2024 6:29:11 PM.498] LSPD First Response: YobbinCallouts Config is Installed by User. [5/25/2024 6:29:11 PM.498] LSPD First Response: StopThePed is Installed by User. [5/25/2024 6:29:11 PM.498] LSPD First Response: UltimateBackup is Installed by User. [5/25/2024 6:29:11 PM.498] LSPD First Response: CalloutInterface is Installed by User. [5/25/2024 6:29:11 PM.498] LSPD First Response: Started Registering Callouts. [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.RoadRage [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenCellPhone [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.SovereignCitizen [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.ActiveShooter [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.HumanTrafficking [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.WeaponFound [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.HospitalEmergency [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.LandlordTenantDispute [5/25/2024 6:29:11 PM.498] LSPD First Response: Finished Registering Callouts. [5/25/2024 6:29:11 PM.498] LSPD First Response: Started Registering Beta Callouts. [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.CitizenArrest [5/25/2024 6:29:11 PM.498] LSPD First Response: Registering callout YobbinCallouts.Callouts.PedestrianHitByVehicle [5/25/2024 6:29:11 PM.498] LSPD First Response: Finished Registering Beta Callouts. [5/25/2024 6:29:11 PM.498] LSPD First Response: Started Registering Investigations. [5/25/2024 6:29:11 PM.498] LSPD First Response: More to come soon! [5/25/2024 6:29:11 PM.498] LSPD First Response: Finished Registering Investigations. [5/25/2024 6:29:11 PM.498] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION========== [5/25/2024 6:29:11 PM.518] LSPD First Response: [TRACE] Spawned with 1.925674 [5/25/2024 6:29:11 PM.518] LSPD First Response: [TRACE] Using -343.6651, 6075.955, 31.27032 Heading: 225.0002 and -336.7621, 6068.572, 30.26485 Heading: 224.5724 as base positions [5/25/2024 6:29:12 PM.111] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates. [5/25/2024 6:29:12 PM.161] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates. [5/25/2024 6:29:12 PM.162] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date. [5/25/2024 6:29:13 PM.407] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:29:13 PM.407] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:29:13 PM.495] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:29:13 PM.496] LSPD First Response: [TRACE] Created police5 at X:-348.318 Y:6180.043 Z:32.1144 [5/25/2024 6:29:13 PM.497] LSPD First Response: [TRACE] Forced DLC Livery: 20 [5/25/2024 6:29:13 PM.535] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:29:13 PM.536] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:29:13 PM.573] LSPD First Response: [TRACE] Evan Tucker (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:29:13 PM.604] LSPD First Response: [TRACE] Starting player switch [5/25/2024 6:29:13 PM.608] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:29:13 PM.616] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:29:13 PM.616] LSPD First Response: [TRACE] Preloading BISON [5/25/2024 6:29:13 PM.619] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:29:13 PM.843] LSPD First Response: [TRACE] Created polgauntlet at X:-343.6651 Y:6075.955 Z:31.27032 [5/25/2024 6:29:13 PM.843] LSPD First Response: [TRACE] Forced DLC Livery: 1 [5/25/2024 6:29:13 PM.873] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [5/25/2024 6:29:13 PM.896] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [5/25/2024 6:29:15 PM.663] LSPD First Response: TrafficOffences: [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.663] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.664] LSPD First Response: OFFENCE [5/25/2024 6:29:15 PM.693] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working. [5/25/2024 6:29:16 PM.308] LSPD First Response: [TRACE] Player switch done [5/25/2024 6:29:18 PM.590] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:29:18 PM.590] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01 [5/25/2024 6:29:18 PM.716] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:29:18 PM.716] LSPD First Response: [TRACE] Created police5 at X:-630.5358 Y:6066.598 Z:8.952936 [5/25/2024 6:29:18 PM.717] LSPD First Response: [TRACE] Forced DLC Livery: 21 [5/25/2024 6:29:18 PM.731] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01 [5/25/2024 6:29:18 PM.732] LSPD First Response: [TRACE] New ped created s_m_y_ranger_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:29:18 PM.734] LSPD First Response: [TRACE] Doc Brown (S_M_Y_RANGER_01) was set as a cop [5/25/2024 6:29:18 PM.751] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:29:25 PM.046] LSPD First Response: [TRACE] Entering at Driver [5/25/2024 6:29:25 PM.836] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [5/25/2024 6:29:25 PM.837] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [5/25/2024 6:29:25 PM.840] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [5/25/2024 6:29:25 PM.840] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [5/25/2024 6:29:25 PM.842] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [5/25/2024 6:29:25 PM.843] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [5/25/2024 6:29:25 PM.843] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [5/25/2024 6:29:25 PM.844] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [5/25/2024 6:29:25 PM.847] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [5/25/2024 6:29:25 PM.855] LSPD First Response: [TRACE] Ped Cordell Kingston has become idle again [5/25/2024 6:29:28 PM.632] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:29:28 PM.632] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:29:28 PM.646] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:29:28 PM.647] LSPD First Response: [TRACE] Created policeb at X:-439.0551 Y:5916.581 Z:33.72271 [5/25/2024 6:29:28 PM.666] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:29:28 PM.668] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:29:28 PM.669] LSPD First Response: [TRACE] Fionn Wallace (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:29:28 PM.683] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/25/2024 6:29:30 PM.707] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [5/25/2024 6:30:00 PM.544] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [5/25/2024 6:30:00 PM.544] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [5/25/2024 6:30:13 PM.786] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:30:13 PM.786] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:30:13 PM.799] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:30:13 PM.799] LSPD First Response: [TRACE] Created police5 at X:-57.56878 Y:6327.196 Z:32.43203 [5/25/2024 6:30:13 PM.799] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:30:13 PM.811] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:30:13 PM.812] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:30:13 PM.813] LSPD First Response: [TRACE] Bryan Pierce (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:30:13 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:30:23 PM.074] LSPD First Response: [TRACE] It has been 73 seconds since the last callout [5/25/2024 6:30:23 PM.078] LSPD First Response: Creating BrokenDownVehicle from YobbinCallouts.Callouts.BrokenDownVehicle, YobbinCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:30:23 PM.082] LSPD First Response: [TRACE] Callout created: #1 [5/25/2024 6:30:23 PM.083] LSPD First Response: ==========YOBBINCALLOUTS: Broken Down Vehicle Callout Start========== [5/25/2024 6:30:23 PM.092] LSPD First Response: YOBBINCALLOUTS: Successfully Found Spawn Point [5/25/2024 6:30:23 PM.100] LSPD First Response: YOBBINCALLOUTS: Zone is Paleto [5/25/2024 6:30:23 PM.103] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/25/2024 6:30:23 PM.104] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Broken Down Vehicle Status = New [5/25/2024 6:30:23 PM.106] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Broken Down Vehicle [5/25/2024 6:30:23 PM.127] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:30:23 PM.127] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/25/2024 6:30:23 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:23 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:23 PM.128] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:23 PM.155] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 1:44:11 PM for Broken Down Vehicle [5/25/2024 6:30:23 PM.156] LSPD First Response: CalloutInterface: [DEBUG] waiting 21 in-game minutes for Broken Down Vehicle [5/25/2024 6:30:30 PM.648] LSPD First Response: YOBBINCALLOUTS: VEHICLESPAWNER: Vehicle Model is bison2 [5/25/2024 6:30:30 PM.758] LSPD First Response: YOBBINCALLOUTS: Driver Vehicle Spawned [5/25/2024 6:30:30 PM.780] LSPD First Response: YOBBINCALLOUTS: Driver Spawned [5/25/2024 6:30:30 PM.782] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:30:30 PM.785] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/25/2024 6:30:30 PM.787] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:30 PM.787] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:30 PM.787] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:30 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:30 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:30 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:30 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:30 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:30 PM.789] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:30 PM.790] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:30 PM.790] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:30 PM.790] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:30 PM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:30 PM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:30 PM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:30 PM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:30 PM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:30 PM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:30 PM.791] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:30:30 PM.792] LSPD First Response: [TRACE] User accepted callout [5/25/2024 6:30:30 PM.812] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 29 minutes [5/25/2024 6:30:31 PM.257] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Broken Down Vehicle [5/25/2024 6:30:31 PM.257] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Broken Down Vehicle [5/25/2024 6:30:45 PM.974] LSPD First Response: CalloutInterface: [DEBUG] received message: UNIT ON SCENE. Reporting one stalled vehicle, model BISON2 [5/25/2024 6:30:45 PM.974] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:45 PM.974] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:45 PM.974] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:45 PM.974] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:30:45 PM.974] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:30:45 PM.974] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:30:48 PM.849] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:30:48 PM.849] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:30:48 PM.863] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:30:48 PM.864] LSPD First Response: [TRACE] Created policeb at X:109.8149 Y:6479.556 Z:31.97295 [5/25/2024 6:30:48 PM.880] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:30:48 PM.881] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:30:48 PM.882] LSPD First Response: [TRACE] Ethan Vanardane (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:30:48 PM.896] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/25/2024 6:31:06 PM.327] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:31:10 PM.283] LSPD First Response: YOBBINCALLOUTS: Player Has Started Attempting to Repair Vehicle. [5/25/2024 6:31:10 PM.284] LSPD First Response: YOBBINCALLOUTS: Driver Vehicle Hood Position at X:191.0064 Y:6376.752 Z:32.60703. [5/25/2024 6:31:13 PM.842] LSPD First Response: YOBBINCALLOUTS: Player Has Started Looking at Vehicle's Hood. [5/25/2024 6:31:13 PM.844] LSPD First Response: YOBBINCALLOUTS: Opened the Hood [5/25/2024 6:31:25 PM.979] LSPD First Response: YOBBINCALLOUTS: Player did not fix le car [5/25/2024 6:31:25 PM.980] LSPD First Response: YOBBINCALLOUTS: Closed the Hood [5/25/2024 6:31:29 PM.275] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:31:29 PM.275] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] ATVPursuit Status = Open [5/25/2024 6:31:29 PM.275] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] ATVPursuit [5/25/2024 6:31:29 PM.275] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:31:29 PM.276] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:31:29 PM.276] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:31:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 2:17:03 PM for [FC] ATVPursuit [5/25/2024 6:31:29 PM.291] LSPD First Response: CalloutInterface: [DEBUG] waiting 35 in-game minutes for [FC] ATVPursuit [5/25/2024 6:31:29 PM.292] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes [5/25/2024 6:31:39 PM.348] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:31:39 PM.348] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:31:39 PM.458] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:31:39 PM.458] LSPD First Response: [TRACE] Created police5 at X:78.21773 Y:6465.101 Z:32.17393 [5/25/2024 6:31:39 PM.458] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:31:39 PM.474] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:31:39 PM.475] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:31:39 PM.476] LSPD First Response: [TRACE] Butch Hatch (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:31:39 PM.490] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:31:40 PM.890] LSPD First Response: [TRACE] Added stopped ped: S_M_M_AUTOSHOP_01 [5/25/2024 6:31:44 PM.368] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:31:44 PM.369] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:31:44 PM.379] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:31:44 PM.379] LSPD First Response: [TRACE] Created polgauntlet at X:302.1023 Y:6566.002 Z:30.21627 [5/25/2024 6:31:44 PM.379] LSPD First Response: [TRACE] Forced DLC Livery: 15 [5/25/2024 6:31:44 PM.394] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:31:44 PM.395] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:31:44 PM.396] LSPD First Response: [TRACE] Jake Carter (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:31:44 PM.410] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:31:46 PM.441] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:31:54 PM.926] LSPD First Response: [TRACE] Player selected flashlight [5/25/2024 6:31:54 PM.935] LSPD First Response: [TRACE] Flashlight initialized [5/25/2024 6:31:55 PM.821] LSPD First Response: [TRACE] Torch created and attached. [5/25/2024 6:31:58 PM.089] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:31:58 PM.089] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:31:58 PM.104] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:31:58 PM.104] LSPD First Response: [TRACE] Created police5 at X:350.3241 Y:6566.406 Z:29.18537 [5/25/2024 6:31:58 PM.104] LSPD First Response: [TRACE] Forced DLC Livery: 19 [5/25/2024 6:31:58 PM.120] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:31:58 PM.121] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:31:58 PM.121] LSPD First Response: [TRACE] Bob Shakur (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:31:58 PM.136] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:32:01 PM.173] LSPD First Response: [TRACE] Eros Kekhejan (S_M_M_AUTOSHOP_01) was damaged. [5/25/2024 6:32:01 PM.197] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine2. Could see player: True [5/25/2024 6:32:04 PM.188] LSPD First Response: [TRACE] Player pressed weapon key. [5/25/2024 6:32:06 PM.904] LSPD First Response: [TRACE] Task UseFlashlight finished: Outro completed [5/25/2024 6:32:06 PM.905] LSPD First Response: [TRACE] Deleting torch [5/25/2024 6:32:16 PM.601] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:32:16 PM.601] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] AnimalAttack Status = Open [5/25/2024 6:32:16 PM.601] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] AnimalAttack [5/25/2024 6:32:16 PM.602] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:32:16 PM.602] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:32:16 PM.602] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:32:16 PM.616] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 2:38:07 PM for [FC] AnimalAttack [5/25/2024 6:32:16 PM.616] LSPD First Response: CalloutInterface: [DEBUG] waiting 31 in-game minutes for [FC] AnimalAttack [5/25/2024 6:32:16 PM.616] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 24 minutes [5/25/2024 6:32:17 PM.775] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:32:17 PM.776] LSPD First Response: [TRACE] Starting world event RunLights [5/25/2024 6:32:17 PM.778] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [5/25/2024 6:32:17 PM.783] LSPD First Response: [TRACE] Failed to set up RunLights #1 [5/25/2024 6:32:17 PM.783] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [5/25/2024 6:32:17 PM.783] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [5/25/2024 6:32:29 PM.573] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:32:29 PM.573] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:32:29 PM.588] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:32:29 PM.588] LSPD First Response: [TRACE] Created polgauntlet at X:19.21497 Y:6388.355 Z:32.01024 [5/25/2024 6:32:29 PM.588] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:32:29 PM.604] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:32:29 PM.605] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:32:29 PM.606] LSPD First Response: [TRACE] Matt Honest (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:32:29 PM.620] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:32:31 PM.124] LSPD First Response: CalloutInterface: [DEBUG] received message: Tow Truck has Cleared the Disabled Vehicle. [5/25/2024 6:32:31 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:32:31 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:32:31 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:32:31 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:32:31 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:32:31 PM.124] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:32:44 PM.777] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] ATVPursuit [5/25/2024 6:32:44 PM.778] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-05 to [FC] ATVPursuit [5/25/2024 6:32:44 PM.778] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] ATVPursuit [5/25/2024 6:32:44 PM.778] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] ATVPursuit [5/25/2024 6:32:44 PM.778] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] ATVPursuit [5/25/2024 6:32:44 PM.778] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] ATVPursuit [5/25/2024 6:32:49 PM.625] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:32:49 PM.625] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:32:49 PM.640] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:32:49 PM.640] LSPD First Response: [TRACE] Created sheriff at X:138.3441 Y:6548.272 Z:32.27285 [5/25/2024 6:32:49 PM.657] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:32:49 PM.658] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:32:49 PM.659] LSPD First Response: [TRACE] Jack Mitchell (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:32:49 PM.673] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:32:49 PM.674] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:32:49 PM.675] LSPD First Response: [TRACE] Jin Hazuka (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:32:49 PM.689] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/25/2024 6:32:52 PM.331] LSPD First Response: YOBBINCALLOUTS: Player Has Accepted the Ride. [5/25/2024 6:32:52 PM.331] LSPD First Response: CalloutInterface: [DEBUG] received message: Unit is Giving the Citizen a Ride Home. [5/25/2024 6:32:52 PM.331] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:32:52 PM.331] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:32:52 PM.331] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:32:52 PM.331] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:32:52 PM.331] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:32:52 PM.331] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:33:03 PM.368] LSPD First Response: YOBBINCALLOUTS: Spawn Point found successfully. [5/25/2024 6:33:03 PM.368] LSPD First Response: YOBBINCALLOUTS: Spawn Point found at X:-218.4349 Y:6453.148 Z:31.19829 in Paleto Bay [5/25/2024 6:33:04 PM.972] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:33:04 PM.972] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] IntoxicatedPerson Status = Open [5/25/2024 6:33:04 PM.972] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] IntoxicatedPerson [5/25/2024 6:33:04 PM.973] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:33:04 PM.973] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:33:04 PM.973] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:33:04 PM.990] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 3:02:18 PM for [FC] IntoxicatedPerson [5/25/2024 6:33:04 PM.990] LSPD First Response: CalloutInterface: [DEBUG] waiting 73 in-game minutes for [FC] IntoxicatedPerson [5/25/2024 6:33:04 PM.991] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes [5/25/2024 6:33:09 PM.648] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:33:09 PM.648] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:33:09 PM.664] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:33:09 PM.665] LSPD First Response: [TRACE] Created police5 at X:65.25452 Y:6596.837 Z:32.1941 [5/25/2024 6:33:09 PM.665] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/25/2024 6:33:09 PM.680] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:33:09 PM.680] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:33:09 PM.681] LSPD First Response: [TRACE] Christian Pineo (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:33:09 PM.695] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:33:09 PM.696] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:33:09 PM.697] LSPD First Response: [TRACE] Christo Toater (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:33:09 PM.711] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:33:19 PM.090] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] AnimalAttack [5/25/2024 6:33:19 PM.090] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to [FC] AnimalAttack [5/25/2024 6:33:19 PM.090] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] AnimalAttack [5/25/2024 6:33:19 PM.090] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] AnimalAttack [5/25/2024 6:33:19 PM.090] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] AnimalAttack [5/25/2024 6:33:19 PM.092] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] AnimalAttack [5/25/2024 6:33:54 PM.934] LSPD First Response: CalloutInterface: [DEBUG] received message: Vehicle Has been Cleared, Code 4. [5/25/2024 6:33:54 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:33:54 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:33:54 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:33:54 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:33:54 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:33:54 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:33:54 PM.934] LSPD First Response: YOBBINCALLOUTS: Callout Finished, Ending... [5/25/2024 6:33:56 PM.948] LSPD First Response: YOBBINCALLOUTS: ENDCALLOUTHANDLER - Ending Callout Immediately [5/25/2024 6:33:56 PM.949] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:33:56 PM.949] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [5/25/2024 6:33:56 PM.949] LSPD First Response: [TRACE] Instance cleaned ( #1) [5/25/2024 6:33:56 PM.951] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/25/2024 6:33:56 PM.951] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:33:56 PM.951] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:33:56 PM.951] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:33:56 PM.952] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:33:56 PM.952] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:33:56 PM.952] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:33:56 PM.952] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Broken Down Vehicle [5/25/2024 6:33:56 PM.952] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:33:56 PM.952] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Broken Down Vehicle [5/25/2024 6:33:56 PM.953] LSPD First Response: YOBBINCALLOUTS: Broken Down Vehicle Callout Cleaned Up [5/25/2024 6:33:57 PM.525] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/25/2024 6:33:59 PM.931] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:33:59 PM.931] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:33:59 PM.946] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:33:59 PM.947] LSPD First Response: [TRACE] Created sheriff at X:-185.9415 Y:6344.753 Z:32.19847 [5/25/2024 6:33:59 PM.965] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:33:59 PM.966] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:33:59 PM.967] LSPD First Response: [TRACE] Dennis Theman (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:33:59 PM.982] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/25/2024 6:34:04 PM.937] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:34:04 PM.937] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:34:05 PM.095] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:34:05 PM.096] LSPD First Response: [TRACE] Created sheriff at X:-285.3352 Y:6461.114 Z:13.31687 [5/25/2024 6:34:05 PM.111] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:34:05 PM.112] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:34:05 PM.113] LSPD First Response: [TRACE] Alice West (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:34:05 PM.191] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:34:05 PM.192] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:34:05 PM.193] LSPD First Response: [TRACE] Lana Young (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:34:05 PM.208] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/25/2024 6:34:07 PM.919] LSPD First Response: [TRACE] Spawned with 1.934143 [5/25/2024 6:34:07 PM.919] LSPD First Response: [TRACE] Using -253.8107, 6272.735, 31.11827 Heading: 316.7709 and -245.5877, 6280.911, 31.11827 Heading: 312.4543 as base positions [5/25/2024 6:34:07 PM.924] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:34:07 PM.924] LSPD First Response: [TRACE] Preloading REGINA [5/25/2024 6:34:07 PM.924] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:34:08 PM.009] LSPD First Response: [TRACE] Created police5 at X:-253.8107 Y:6272.735 Z:31.11827 [5/25/2024 6:34:08 PM.009] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/25/2024 6:34:08 PM.073] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:34:08 PM.074] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [5/25/2024 6:34:08 PM.075] LSPD First Response: [TRACE] Brett Kingsley (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:34:08 PM.075] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [5/25/2024 6:34:08 PM.076] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [5/25/2024 6:34:08 PM.092] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [5/25/2024 6:34:17 PM.046] LSPD First Response: [TRACE] It has been 19 seconds since the last callout [5/25/2024 6:34:17 PM.047] LSPD First Response: Creating Fugitive from K9_CALLOUTS.Callouts.Fugitive, K9 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:34:17 PM.047] LSPD First Response: [TRACE] Callout created: #2 [5/25/2024 6:34:17 PM.053] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/25/2024 6:34:17 PM.053] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Fugitive on the loose Status = New [5/25/2024 6:34:17 PM.053] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Fugitive on the loose [5/25/2024 6:34:17 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:34:17 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/25/2024 6:34:17 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:34:17 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:34:17 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:34:17 PM.078] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 3:38:08 PM for Fugitive on the loose [5/25/2024 6:34:17 PM.078] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for Fugitive on the loose [5/25/2024 6:34:17 PM.368] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:34:17 PM.369] LSPD First Response: [TRACE] Andrew Field (S_M_Y_COP_01) was set as a cop [5/25/2024 6:34:21 PM.769] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] ATVPursuit and releasing unit ADAM-05 [5/25/2024 6:34:21 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] ATVPursuit [5/25/2024 6:34:21 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] ATVPursuit [5/25/2024 6:34:21 PM.769] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] ATVPursuit [5/25/2024 6:34:22 PM.733] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:34:22 PM.733] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/25/2024 6:34:22 PM.734] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:34:22 PM.734] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:34:22 PM.734] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:34:22 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:34:22 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:34:22 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:34:22 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:34:22 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:34:22 PM.735] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:34:22 PM.736] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:34:22 PM.737] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:34:22 PM.737] LSPD First Response: [TRACE] User accepted callout [5/25/2024 6:34:22 PM.757] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes [5/25/2024 6:34:23 PM.116] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Fugitive on the loose [5/25/2024 6:34:23 PM.117] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Fugitive on the loose [5/25/2024 6:34:25 PM.215] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:34:25 PM.215] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:34:25 PM.228] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:34:25 PM.229] LSPD First Response: [TRACE] Created sheriff at X:-248.9174 Y:6401.222 Z:31.58181 [5/25/2024 6:34:25 PM.245] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:34:25 PM.245] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:34:25 PM.246] LSPD First Response: [TRACE] Amelia Landoiski (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:34:25 PM.260] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:34:25 PM.261] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:34:25 PM.262] LSPD First Response: [TRACE] Jessica Anderson (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:34:25 PM.276] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/25/2024 6:34:33 PM.215] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED [5/25/2024 6:34:45 PM.272] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:34:45 PM.272] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:34:45 PM.300] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:34:45 PM.302] LSPD First Response: [TRACE] Created polgauntlet at X:-89.46357 Y:6296.643 Z:32.09272 [5/25/2024 6:34:45 PM.303] LSPD First Response: [TRACE] Forced DLC Livery: 15 [5/25/2024 6:34:45 PM.341] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:34:45 PM.343] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:34:45 PM.345] LSPD First Response: [TRACE] Mamada Diallo (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:34:45 PM.364] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:34:52 PM.636] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [5/25/2024 6:34:52 PM.636] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [5/25/2024 6:35:00 PM.290] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:35:00 PM.291] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:35:00 PM.305] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:35:00 PM.306] LSPD First Response: [TRACE] Created sheriff at X:-248.462 Y:6493.419 Z:12.58189 [5/25/2024 6:35:00 PM.322] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:35:00 PM.323] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:35:00 PM.324] LSPD First Response: [TRACE] John Lowe (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:35:00 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/25/2024 6:35:01 PM.154] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:35:01 PM.652] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:35:01 PM.667] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:35:05 PM.308] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:35:05 PM.308] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:35:05 PM.323] LSPD First Response: [TRACE] Preloading SHERIFF [5/25/2024 6:35:05 PM.323] LSPD First Response: [TRACE] Created sheriff at X:-267.6243 Y:6270.092 Z:32.20164 [5/25/2024 6:35:05 PM.336] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:35:05 PM.337] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:35:05 PM.338] LSPD First Response: [TRACE] Furio Romano (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:35:05 PM.350] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:35:05 PM.351] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:35:05 PM.352] LSPD First Response: [TRACE] Dan Ronchetti (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:35:05 PM.365] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/25/2024 6:35:15 PM.333] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:35:15 PM.333] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] LoggerTruckPursuit Status = Open [5/25/2024 6:35:15 PM.333] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] LoggerTruckPursuit [5/25/2024 6:35:15 PM.333] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:35:15 PM.333] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:35:15 PM.334] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:35:15 PM.356] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 4:07:11 PM for [FC] LoggerTruckPursuit [5/25/2024 6:35:15 PM.356] LSPD First Response: CalloutInterface: [DEBUG] waiting 27 in-game minutes for [FC] LoggerTruckPursuit [5/25/2024 6:35:15 PM.356] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 24 minutes [5/25/2024 6:35:18 PM.394] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] AnimalAttack and releasing unit 2-KING-10 [5/25/2024 6:35:18 PM.395] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] AnimalAttack [5/25/2024 6:35:18 PM.395] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] AnimalAttack [5/25/2024 6:35:18 PM.395] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] AnimalAttack [5/25/2024 6:35:20 PM.538] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:35:20 PM.538] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:35:20 PM.555] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:35:20 PM.556] LSPD First Response: [TRACE] Created police5 at X:94.5415 Y:6464.811 Z:32.10718 [5/25/2024 6:35:20 PM.556] LSPD First Response: [TRACE] Forced DLC Livery: 19 [5/25/2024 6:35:20 PM.574] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:35:20 PM.575] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:35:20 PM.577] LSPD First Response: [TRACE] Jerry Badass (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:35:20 PM.592] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:35:25 PM.540] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:35:25 PM.540] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:35:25 PM.556] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:35:25 PM.556] LSPD First Response: [TRACE] Created police5 at X:-13.17272 Y:6356.443 Z:32.56009 [5/25/2024 6:35:25 PM.556] LSPD First Response: [TRACE] Forced DLC Livery: 19 [5/25/2024 6:35:25 PM.571] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:35:25 PM.572] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:35:25 PM.573] LSPD First Response: [TRACE] Adam Polar (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:35:25 PM.587] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:35:28 PM.636] LSPD First Response: +=[BAIT CAR]=+: Dismissing previous police vehicle [5/25/2024 6:35:28 PM.636] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [5/25/2024 6:35:30 PM.543] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:35:30 PM.543] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:35:30 PM.557] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:35:30 PM.558] LSPD First Response: [TRACE] Created polgauntlet at X:20.08217 Y:6405.214 Z:32.09532 [5/25/2024 6:35:30 PM.558] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:35:30 PM.572] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:35:30 PM.573] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:35:30 PM.574] LSPD First Response: [TRACE] Kared Miller (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:35:30 PM.588] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:35:32 PM.545] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] IntoxicatedPerson [5/25/2024 6:35:32 PM.545] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to [FC] IntoxicatedPerson [5/25/2024 6:35:32 PM.545] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] IntoxicatedPerson [5/25/2024 6:35:32 PM.545] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] IntoxicatedPerson [5/25/2024 6:35:32 PM.545] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] IntoxicatedPerson [5/25/2024 6:35:32 PM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] IntoxicatedPerson [5/25/2024 6:35:35 PM.596] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [5/25/2024 6:35:39 PM.513] LSPD First Response: [TRACE] Entering at Driver [5/25/2024 6:35:45 PM.383] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:35:45 PM.384] LSPD First Response: [TRACE] Created polgauntlet at X:-431.8985 Y:6032.511 Z:30.34053 [5/25/2024 6:35:45 PM.384] LSPD First Response: [TRACE] Forced DLC Livery: 16 [5/25/2024 6:35:45 PM.384] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Paleto Bay Sheriff Station [5/25/2024 6:35:47 PM.585] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [5/25/2024 6:35:47 PM.587] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [5/25/2024 6:35:47 PM.590] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [5/25/2024 6:35:47 PM.603] LSPD First Response: [TRACE] Ped Brett Kingsley has become idle again [5/25/2024 6:35:50 PM.010] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:35:50 PM.010] LSPD First Response: [TRACE] Marvin Zane (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:35:50 PM.010] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:35:50 PM.011] LSPD First Response: [TRACE] Kenti Trollenski (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:35:56 PM.862] LSPD First Response: Player counter error: Error Code 1904. Contact the develper [5/25/2024 6:35:56 PM.862] LSPD First Response: 40f Loop Started=========Waiting========Loop Ended========New Loop Made======= [5/25/2024 6:36:00 PM.628] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:36:00 PM.628] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:36:00 PM.757] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:36:00 PM.757] LSPD First Response: [TRACE] Created pranger at X:-688.559 Y:5869.459 Z:18.0526 [5/25/2024 6:36:00 PM.758] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [5/25/2024 6:36:03 PM.893] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:36:03 PM.893] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup Status = Open [5/25/2024 6:36:03 PM.893] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup [5/25/2024 6:36:03 PM.894] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:36:03 PM.894] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:36:03 PM.894] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:36:03 PM.920] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 4:31:28 PM for Holdup [5/25/2024 6:36:03 PM.920] LSPD First Response: CalloutInterface: [DEBUG] waiting 36 in-game minutes for Holdup [5/25/2024 6:36:03 PM.920] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 30 minutes [5/25/2024 6:36:05 PM.622] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:36:05 PM.622] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:36:05 PM.638] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:36:05 PM.639] LSPD First Response: [TRACE] Created police5 at X:-561.9587 Y:5690.177 Z:38.16077 [5/25/2024 6:36:05 PM.639] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:36:05 PM.639] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:36:09 PM.948] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] LoggerTruckPursuit [5/25/2024 6:36:09 PM.948] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to [FC] LoggerTruckPursuit [5/25/2024 6:36:09 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:36:09 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:36:09 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:36:09 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:36:10 PM.626] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:36:10 PM.626] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:36:10 PM.636] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:36:10 PM.637] LSPD First Response: [TRACE] Created polgauntlet at X:-645.0325 Y:6033.984 Z:9.320967 [5/25/2024 6:36:10 PM.637] LSPD First Response: [TRACE] Forced DLC Livery: 16 [5/25/2024 6:36:10 PM.655] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:36:10 PM.656] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:36:10 PM.657] LSPD First Response: [TRACE] Otis Bentley (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:36:10 PM.670] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:36:10 PM.671] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:36:10 PM.671] LSPD First Response: [TRACE] Michael Stewart (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:36:10 PM.684] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:36:24 PM.692] LSPD First Response: [TRACE] Kate Knight (A_F_M_TOURIST_01) was damaged. [5/25/2024 6:36:25 PM.711] LSPD First Response: [TRACE] Andrew Field (S_M_Y_COP_01) was damaged. [5/25/2024 6:36:31 PM.095] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:36:31 PM.095] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:36:31 PM.110] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:36:31 PM.110] LSPD First Response: [TRACE] Created policeb at X:-404.2106 Y:5958.013 Z:32.36509 [5/25/2024 6:36:31 PM.126] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:36:31 PM.127] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:36:31 PM.128] LSPD First Response: [TRACE] Jack James (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:36:31 PM.142] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/25/2024 6:36:32 PM.041] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:36:36 PM.136] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:36:36 PM.138] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:36:36 PM.170] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:36:36 PM.171] LSPD First Response: [TRACE] Created pranger at X:-637.1362 Y:6048.326 Z:9.170743 [5/25/2024 6:36:36 PM.187] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:36:36 PM.188] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:36:36 PM.191] LSPD First Response: [TRACE] Miranda Collins (S_F_Y_RANGER_01) was set as a cop [5/25/2024 6:36:36 PM.203] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [5/25/2024 6:36:57 PM.829] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:36:57 PM.830] LSPD First Response: [TRACE] Ped damaged by player with RammedByCar at 0. Could see player: False [5/25/2024 6:37:04 PM.550] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:37:04 PM.551] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] DangerousPerson Status = Open [5/25/2024 6:37:04 PM.551] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] DangerousPerson [5/25/2024 6:37:04 PM.552] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:37:04 PM.552] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:37:04 PM.552] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:37:04 PM.572] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 5:01:34 PM for [FC] DangerousPerson [5/25/2024 6:37:04 PM.572] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for [FC] DangerousPerson [5/25/2024 6:37:04 PM.572] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 53 minutes [5/25/2024 6:37:05 PM.524] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] IntoxicatedPerson and releasing unit OCEAN-01 [5/25/2024 6:37:05 PM.524] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] IntoxicatedPerson [5/25/2024 6:37:05 PM.524] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] IntoxicatedPerson [5/25/2024 6:37:05 PM.524] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] IntoxicatedPerson [5/25/2024 6:37:06 PM.191] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:37:06 PM.191] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:37:06 PM.207] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:37:06 PM.207] LSPD First Response: [TRACE] Created police5 at X:-580.5942 Y:6102.065 Z:9.517877 [5/25/2024 6:37:06 PM.207] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/25/2024 6:37:06 PM.223] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:37:06 PM.224] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:37:06 PM.225] LSPD First Response: [TRACE] Dusty Fisher (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:37:06 PM.239] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:37:06 PM.240] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:37:06 PM.241] LSPD First Response: [TRACE] Adam Polar (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:37:06 PM.255] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:37:16 PM.672] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup [5/25/2024 6:37:16 PM.672] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to Holdup [5/25/2024 6:37:16 PM.672] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [5/25/2024 6:37:16 PM.672] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [5/25/2024 6:37:16 PM.672] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [5/25/2024 6:37:16 PM.672] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [5/25/2024 6:37:48 PM.927] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] LoggerTruckPursuit and releasing unit VICTOR-13 [5/25/2024 6:37:48 PM.927] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:37:48 PM.927] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:37:48 PM.927] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:37:56 PM.286] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:37:56 PM.286] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:37:56 PM.301] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:37:56 PM.302] LSPD First Response: [TRACE] Created policeb at X:-530.7142 Y:5762.83 Z:37.17262 [5/25/2024 6:37:56 PM.317] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:37:56 PM.318] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:37:56 PM.319] LSPD First Response: [TRACE] Dylan Johnson (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:37:56 PM.345] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/25/2024 6:38:00 PM.150] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:38:02 PM.702] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:38:06 PM.280] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:38:06 PM.281] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine1. Could see player: False [5/25/2024 6:38:09 PM.203] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker) [5/25/2024 6:38:09 PM.228] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [5/25/2024 6:38:16 PM.492] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:38:16 PM.492] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine2. Could see player: True [5/25/2024 6:38:21 PM.315] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [5/25/2024 6:38:21 PM.316] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker) [5/25/2024 6:38:21 PM.316] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already [5/25/2024 6:38:21 PM.316] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [5/25/2024 6:38:21 PM.316] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [5/25/2024 6:38:21 PM.326] LSPD First Response: [TRACE] Ped Richard Anderson has become idle again [5/25/2024 6:38:21 PM.331] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [5/25/2024 6:38:23 PM.294] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] DangerousPerson [5/25/2024 6:38:23 PM.294] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [FC] DangerousPerson [5/25/2024 6:38:23 PM.294] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] DangerousPerson [5/25/2024 6:38:23 PM.294] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] DangerousPerson [5/25/2024 6:38:23 PM.294] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] DangerousPerson [5/25/2024 6:38:23 PM.294] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] DangerousPerson [5/25/2024 6:38:25 PM.082] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out [5/25/2024 6:38:36 PM.385] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:38:36 PM.386] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False [5/25/2024 6:38:39 PM.834] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:38:39 PM.835] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:38:39 PM.849] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:38:39 PM.849] LSPD First Response: [TRACE] Created police5 at X:-752.0524 Y:5706.214 Z:21.52797 [5/25/2024 6:38:39 PM.850] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/25/2024 6:38:39 PM.865] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:38:39 PM.866] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:38:39 PM.867] LSPD First Response: [TRACE] Ace Right (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:38:39 PM.882] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:38:43 PM.020] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:38:43 PM.021] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine2. Could see player: False [5/25/2024 6:38:45 PM.995] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker) [5/25/2024 6:38:46 PM.025] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [5/25/2024 6:38:51 PM.600] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [5/25/2024 6:38:51 PM.600] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker) [5/25/2024 6:38:51 PM.600] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already [5/25/2024 6:38:51 PM.600] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [5/25/2024 6:38:51 PM.600] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [5/25/2024 6:38:51 PM.612] LSPD First Response: [TRACE] Ped Richard Anderson has become idle again [5/25/2024 6:38:51 PM.615] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [5/25/2024 6:38:53 PM.228] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:38:53 PM.231] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Neck. Could see player: True [5/25/2024 6:38:54 PM.391] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #3 (Blocker) [5/25/2024 6:38:54 PM.409] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized [5/25/2024 6:38:54 PM.552] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:38:54 PM.552] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] CalloutTemplate Status = Open [5/25/2024 6:38:54 PM.552] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] CalloutTemplate [5/25/2024 6:38:54 PM.553] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:38:54 PM.553] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:38:54 PM.553] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:38:54 PM.569] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 5:54:50 PM for [FC] CalloutTemplate [5/25/2024 6:38:54 PM.569] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for [FC] CalloutTemplate [5/25/2024 6:38:54 PM.570] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 52 minutes [5/25/2024 6:38:54 PM.867] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:38:54 PM.867] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:38:54 PM.882] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:38:54 PM.882] LSPD First Response: [TRACE] Created pranger at X:-696.4858 Y:5835.121 Z:17.74757 [5/25/2024 6:38:54 PM.900] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:38:54 PM.901] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:38:54 PM.901] LSPD First Response: [TRACE] Jenny Sandusky (S_F_Y_RANGER_01) was set as a cop [5/25/2024 6:38:54 PM.914] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [5/25/2024 6:39:01 PM.049] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified [5/25/2024 6:39:01 PM.049] LSPD First Response: [TRACE] Removing ped from PlayerArrest #3 (Blocker) [5/25/2024 6:39:01 PM.049] LSPD First Response: [TRACE] PlayerArrest #3 is aborting already [5/25/2024 6:39:01 PM.049] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager [5/25/2024 6:39:01 PM.049] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3) [5/25/2024 6:39:01 PM.060] LSPD First Response: [TRACE] Ped Richard Anderson has become idle again [5/25/2024 6:39:01 PM.065] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down [5/25/2024 6:39:02 PM.910] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:39:02 PM.911] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Neck. Could see player: False [5/25/2024 6:39:05 PM.452] LSPD First Response: [TRACE] Added stopped ped: A_M_M_MEXCNTRY_01 [5/25/2024 6:39:06 PM.727] LSPD First Response: [TRACE] Thread PedStop #1 initialized [5/25/2024 6:39:08 PM.253] LSPD First Response: [TRACE] Spawned with 1.925674 [5/25/2024 6:39:08 PM.253] LSPD First Response: [TRACE] Using -343.6651, 6075.955, 31.27032 Heading: 225.0002 and -336.7621, 6068.572, 30.26485 Heading: 224.5724 as base positions [5/25/2024 6:39:08 PM.262] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:08 PM.262] LSPD First Response: [TRACE] Preloading BISON [5/25/2024 6:39:08 PM.264] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:08 PM.266] LSPD First Response: [TRACE] Created police5 at X:-343.6651 Y:6075.955 Z:31.27032 [5/25/2024 6:39:08 PM.267] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/25/2024 6:39:08 PM.308] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:39:08 PM.310] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [5/25/2024 6:39:08 PM.313] LSPD First Response: [TRACE] Drake Hernandez (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:39:08 PM.313] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [5/25/2024 6:39:08 PM.314] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [5/25/2024 6:39:08 PM.334] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [5/25/2024 6:39:08 PM.715] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped [5/25/2024 6:39:08 PM.716] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager [5/25/2024 6:39:08 PM.716] LSPD First Response: [TRACE] Instance cleaned (PedStop #1) [5/25/2024 6:39:08 PM.730] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down [5/25/2024 6:39:10 PM.586] LSPD First Response: CalloutInterface: [DEBUG] closing incident Holdup and releasing unit 1-ADAM-12 [5/25/2024 6:39:10 PM.586] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [5/25/2024 6:39:10 PM.586] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [5/25/2024 6:39:10 PM.586] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Holdup [5/25/2024 6:39:11 PM.317] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:39:11 PM.318] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine1. Could see player: False [5/25/2024 6:39:15 PM.363] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #4 (Blocker) [5/25/2024 6:39:15 PM.381] LSPD First Response: [TRACE] Thread PlayerArrest #4 initialized [5/25/2024 6:39:22 PM.675] LSPD First Response: STP: RELEASE PED FROM STOP [5/25/2024 6:39:24 PM.927] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:24 PM.927] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:39:24 PM.942] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:24 PM.942] LSPD First Response: [TRACE] Created police5 at X:-727.3309 Y:5778.919 Z:19.14084 [5/25/2024 6:39:24 PM.942] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/25/2024 6:39:24 PM.958] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:39:24 PM.959] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:39:24 PM.960] LSPD First Response: [TRACE] Jacky Woods (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:39:24 PM.974] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:39:31 PM.725] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:39:31 PM.725] LSPD First Response: [TRACE] Starting world event RunLights [5/25/2024 6:39:31 PM.725] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [5/25/2024 6:39:31 PM.725] LSPD First Response: [TRACE] Failed to set up RunLights #2 [5/25/2024 6:39:31 PM.725] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [5/25/2024 6:39:31 PM.725] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [5/25/2024 6:39:37 PM.468] LSPD First Response: [TRACE] Asked thread PlayerArrest #4 to abort: No reason specified [5/25/2024 6:39:37 PM.468] LSPD First Response: [TRACE] Removing ped from PlayerArrest #4 (Blocker) [5/25/2024 6:39:37 PM.468] LSPD First Response: [TRACE] PlayerArrest #4 is aborting already [5/25/2024 6:39:37 PM.468] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #4 Content Manager [5/25/2024 6:39:37 PM.468] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #4) [5/25/2024 6:39:37 PM.479] LSPD First Response: [TRACE] Ped Richard Anderson has become idle again [5/25/2024 6:39:37 PM.484] LSPD First Response: [TRACE] Thread PlayerArrest #4 has been shut down [5/25/2024 6:39:38 PM.866] LSPD First Response: [TRACE] Richard Anderson killed by Jan Willems [5/25/2024 6:39:38 PM.868] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:39:38 PM.869] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Head. Could see player: False [5/25/2024 6:39:38 PM.869] LSPD First Response: [TRACE] Damage killed ped [5/25/2024 6:39:39 PM.947] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:39 PM.947] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:39:39 PM.962] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:39 PM.963] LSPD First Response: [TRACE] Created police5 at X:-672.8071 Y:5929.935 Z:17.38222 [5/25/2024 6:39:39 PM.963] LSPD First Response: [TRACE] Forced DLC Livery: 19 [5/25/2024 6:39:39 PM.978] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:39:39 PM.979] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:39:39 PM.980] LSPD First Response: [TRACE] Creek Ufon (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:39:39 PM.994] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:39:46 PM.636] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD [5/25/2024 6:39:46 PM.690] LSPD First Response: UB: REQUESTED TYPE: Ambulance [5/25/2024 6:39:46 PM.692] LSPD First Response: UB: DETECTED ZONE: PALFOR [5/25/2024 6:39:46 PM.692] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [5/25/2024 6:39:51 PM.304] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:51 PM.304] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:39:51 PM.319] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:39:51 PM.319] LSPD First Response: [TRACE] Created police5 at X:-532.27 Y:5758.719 Z:36.78806 [5/25/2024 6:39:51 PM.320] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:39:51 PM.338] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:39:51 PM.339] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:39:51 PM.341] LSPD First Response: [TRACE] James West (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:39:51 PM.359] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:39:56 PM.463] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] CalloutTemplate [5/25/2024 6:39:56 PM.463] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to [FC] CalloutTemplate [5/25/2024 6:39:56 PM.463] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] CalloutTemplate [5/25/2024 6:39:56 PM.463] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] CalloutTemplate [5/25/2024 6:39:56 PM.463] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] CalloutTemplate [5/25/2024 6:39:56 PM.463] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] CalloutTemplate [5/25/2024 6:40:00 PM.505] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] DangerousPerson and releasing unit CHARLIE-04 [5/25/2024 6:40:00 PM.505] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] DangerousPerson [5/25/2024 6:40:00 PM.505] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] DangerousPerson [5/25/2024 6:40:00 PM.505] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] DangerousPerson [5/25/2024 6:40:07 PM.495] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:40:07 PM.496] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01 [5/25/2024 6:40:07 PM.591] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:40:07 PM.591] LSPD First Response: [TRACE] Created pranger at X:-675.4027 Y:5900.322 Z:17.78521 [5/25/2024 6:40:07 PM.607] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01 [5/25/2024 6:40:07 PM.607] LSPD First Response: [TRACE] New ped created s_m_y_ranger_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:40:07 PM.608] LSPD First Response: [TRACE] Joey Martinez (S_M_Y_RANGER_01) was set as a cop [5/25/2024 6:40:07 PM.623] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [5/25/2024 6:40:09 PM.859] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:40:10 PM.977] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:40:18 PM.206] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:40:18 PM.206] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:40:18 PM.221] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:40:18 PM.221] LSPD First Response: [TRACE] Created polgauntlet at X:-562.7282 Y:5717.85 Z:37.86594 [5/25/2024 6:40:18 PM.222] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:40:18 PM.234] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:40:18 PM.236] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:40:18 PM.236] LSPD First Response: [TRACE] David Hill (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:40:18 PM.250] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:40:32 PM.769] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:40:32 PM.770] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine2. Could see player: False [5/25/2024 6:40:33 PM.238] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:40:33 PM.238] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:40:33 PM.251] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:40:33 PM.252] LSPD First Response: [TRACE] Created polgauntlet at X:-648.5174 Y:5580.638 Z:39.54388 [5/25/2024 6:40:33 PM.252] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:40:33 PM.264] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:40:33 PM.264] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:40:33 PM.265] LSPD First Response: [TRACE] Caden Cage (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:40:33 PM.279] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:40:34 PM.284] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:40:34 PM.285] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine2. Could see player: False [5/25/2024 6:40:34 PM.792] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:40:36 PM.318] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:40:36 PM.319] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine2. Could see player: False [5/25/2024 6:40:37 PM.341] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:40:37 PM.342] LSPD First Response: [TRACE] Ped damaged by player with Drowning at LeftThigh. Could see player: False [5/25/2024 6:40:41 PM.831] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:40:41 PM.831] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] LoggerTruckPursuit Status = Open [5/25/2024 6:40:41 PM.831] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] LoggerTruckPursuit [5/25/2024 6:40:41 PM.832] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:40:41 PM.832] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:40:41 PM.832] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:40:41 PM.846] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/25/2024 6:46:52 PM for [FC] LoggerTruckPursuit [5/25/2024 6:40:41 PM.846] LSPD First Response: CalloutInterface: [DEBUG] waiting 39 in-game minutes for [FC] LoggerTruckPursuit [5/25/2024 6:40:41 PM.846] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 56 minutes [5/25/2024 6:40:42 PM.449] LSPD First Response: [TRACE] Richard Anderson killed by Jan Willems [5/25/2024 6:40:42 PM.449] LSPD First Response: [TRACE] Richard Anderson (A_M_M_MEXCNTRY_01) was damaged. [5/25/2024 6:40:42 PM.450] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine2. Could see player: False [5/25/2024 6:40:43 PM.251] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:40:43 PM.251] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:40:43 PM.266] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:40:43 PM.267] LSPD First Response: [TRACE] Created police5 at X:-798.0064 Y:5580.043 Z:32.018 [5/25/2024 6:40:43 PM.267] LSPD First Response: [TRACE] Forced DLC Livery: 21 [5/25/2024 6:40:43 PM.281] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:40:43 PM.282] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:40:43 PM.283] LSPD First Response: [TRACE] Coryne York (S_F_Y_RANGER_01) was set as a cop [5/25/2024 6:40:43 PM.298] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:40:48 PM.263] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:40:48 PM.263] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:40:48 PM.278] LSPD First Response: [TRACE] Preloading PRANGER [5/25/2024 6:40:48 PM.279] LSPD First Response: [TRACE] Created pranger at X:-761.0862 Y:5698.027 Z:22.60796 [5/25/2024 6:40:48 PM.294] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:40:48 PM.295] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:40:48 PM.298] LSPD First Response: [TRACE] Kiera Kies (S_F_Y_RANGER_01) was set as a cop [5/25/2024 6:40:48 PM.310] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [5/25/2024 6:40:53 PM.275] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:40:53 PM.275] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:40:53 PM.290] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:40:53 PM.291] LSPD First Response: [TRACE] Created polgauntlet at X:-556.9572 Y:5702.342 Z:37.88019 [5/25/2024 6:40:53 PM.291] LSPD First Response: [TRACE] Forced DLC Livery: 15 [5/25/2024 6:40:53 PM.306] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:40:53 PM.307] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:40:53 PM.308] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:40:53 PM.322] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:40:58 PM.954] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] CalloutTemplate and releasing unit 1-ADAM-12 [5/25/2024 6:40:58 PM.954] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] CalloutTemplate [5/25/2024 6:40:58 PM.954] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] CalloutTemplate [5/25/2024 6:40:58 PM.954] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] CalloutTemplate [5/25/2024 6:41:03 PM.277] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:41:03 PM.277] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:41:03 PM.293] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:41:03 PM.294] LSPD First Response: [TRACE] Created police5 at X:-655.0371 Y:6027.325 Z:10.19849 [5/25/2024 6:41:03 PM.294] LSPD First Response: [TRACE] Forced DLC Livery: 21 [5/25/2024 6:41:03 PM.317] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [5/25/2024 6:41:03 PM.319] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:41:03 PM.321] LSPD First Response: [TRACE] Yasmine Beauchamps (S_F_Y_RANGER_01) was set as a cop [5/25/2024 6:41:03 PM.335] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:41:11 PM.309] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD [5/25/2024 6:41:11 PM.377] LSPD First Response: UB: REQUESTED TYPE: Coroner [5/25/2024 6:41:11 PM.377] LSPD First Response: UB: DETECTED ZONE: PALFOR [5/25/2024 6:41:11 PM.377] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [5/25/2024 6:41:13 PM.578] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:41:13 PM.624] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [5/25/2024 6:41:13 PM.625] LSPD First Response: EndCurrentCallout: Finishing... [5/25/2024 6:41:13 PM.626] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:41:13 PM.626] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [5/25/2024 6:41:13 PM.627] LSPD First Response: [TRACE] Instance cleaned ( #2) [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Fugitive on the loose [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:41:13 PM.627] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Fugitive on the loose [5/25/2024 6:41:13 PM.648] LSPD First Response: Error while processing callout: Fugitive on the loose: Operation is not valid because the specified Rage.ISpatial is invalid. at Rage.Entity.DistanceTo(ISpatial spatialObject) [5/25/2024 6:41:13 PM.648] at K9_CALLOUTS.Callouts.Fugitive.Process() [5/25/2024 6:41:13 PM.648] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 177 [5/25/2024 6:41:13 PM.648] LSPD First Response: EndCurrentCallout: No callout running [5/25/2024 6:41:13 PM.964] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:41:14 PM.047] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/25/2024 6:41:22 PM.152] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager [5/25/2024 6:41:22 PM.152] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8) [5/25/2024 6:41:22 PM.911] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:41:23 PM.087] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] LoggerTruckPursuit [5/25/2024 6:41:23 PM.087] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to [FC] LoggerTruckPursuit [5/25/2024 6:41:23 PM.087] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:41:23 PM.087] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:41:23 PM.087] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:41:23 PM.087] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:41:25 PM.736] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED [5/25/2024 6:41:26 PM.005] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:41:26 PM.005] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:41:26 PM.018] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:41:26 PM.019] LSPD First Response: [TRACE] Created policeb at X:-165.1938 Y:6498.023 Z:30.44775 [5/25/2024 6:41:26 PM.034] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:41:26 PM.035] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:41:26 PM.036] LSPD First Response: [TRACE] Esteban Mendes (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:41:26 PM.051] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/25/2024 6:41:33 PM.128] Unknown command or variable "goto[d" [5/25/2024 6:41:35 PM.235] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Too far away [5/25/2024 6:41:35 PM.235] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [5/25/2024 6:41:35 PM.235] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [5/25/2024 6:41:35 PM.235] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [5/25/2024 6:41:35 PM.235] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [5/25/2024 6:41:35 PM.236] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [5/25/2024 6:41:35 PM.236] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [5/25/2024 6:41:35 PM.236] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [5/25/2024 6:41:35 PM.236] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [5/25/2024 6:41:35 PM.236] LSPD First Response: [TRACE] Ped Jeremy Bell has become idle again [5/25/2024 6:41:35 PM.236] LSPD First Response: [TRACE] Ped Drake Hernandez has become idle again [5/25/2024 6:41:35 PM.250] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [5/25/2024 6:41:36 PM.379] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [5/25/2024 6:41:36 PM.381] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [5/25/2024 6:41:36 PM.381] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [5/25/2024 6:41:36 PM.683] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient) [5/25/2024 6:41:37 PM.001] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [5/25/2024 6:41:37 PM.003] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [5/25/2024 6:41:37 PM.608] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:41:37 PM.609] LSPD First Response: [TRACE] Created police at X:446.3985 Y:-1026.087 Z:28.92508 [5/25/2024 6:41:37 PM.609] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [5/25/2024 6:41:37 PM.609] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:41:37 PM.610] LSPD First Response: [TRACE] Created police at X:427.5909 Y:-1027.707 Z:29.22805 [5/25/2024 6:41:37 PM.610] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [5/25/2024 6:41:37 PM.610] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:41:37 PM.610] LSPD First Response: [TRACE] Created police5 at X:407.7591 Y:-1005.385 Z:28.26613 [5/25/2024 6:41:37 PM.611] LSPD First Response: [TRACE] Forced DLC Livery: 17 [5/25/2024 6:41:37 PM.613] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Downtown Police Station [5/25/2024 6:41:37 PM.613] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:41:37 PM.614] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/25/2024 6:41:37 PM.620] LSPD First Response: [TRACE] Michael Opes (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:41:37 PM.621] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [5/25/2024 6:41:37 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:41:37 PM.625] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/25/2024 6:41:37 PM.627] LSPD First Response: [TRACE] Kreyg Dumzos (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:41:37 PM.627] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [5/25/2024 6:41:37 PM.628] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:41:37 PM.629] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/25/2024 6:41:37 PM.630] LSPD First Response: [TRACE] Devan Patterson (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:41:37 PM.630] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [5/25/2024 6:41:37 PM.651] LSPD First Response: [TRACE] Thread Marker #6 initialized [5/25/2024 6:41:37 PM.780] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory) [5/25/2024 6:41:37 PM.844] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.844] LSPD First Response: [TRACE] Matthew Dasilva (S_M_Y_COP_01) was set as a cop [5/25/2024 6:41:37 PM.844] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.844] LSPD First Response: [TRACE] Scott Daedaelus (S_M_Y_COP_01) was set as a cop [5/25/2024 6:41:37 PM.844] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.845] LSPD First Response: [TRACE] Dimitri Cooper (S_M_Y_COP_01) was set as a cop [5/25/2024 6:41:37 PM.845] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.845] LSPD First Response: [TRACE] Leo Kray (S_M_Y_COP_01) was set as a cop [5/25/2024 6:41:37 PM.845] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.845] LSPD First Response: [TRACE] Marshall Blackstone (S_M_Y_COP_01) was set as a cop [5/25/2024 6:41:37 PM.846] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.846] LSPD First Response: [TRACE] Joffrey Baratheon (S_M_M_CIASEC_01) was set as a cop [5/25/2024 6:41:37 PM.846] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.846] LSPD First Response: [TRACE] Lyra McRoll (S_F_Y_COP_01) was set as a cop [5/25/2024 6:41:37 PM.846] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:41:37 PM.847] LSPD First Response: [TRACE] Daniel Winnard (S_M_Y_COP_01) was set as a cop [5/25/2024 6:41:37 PM.982] LSPD First Response: [TRACE] Populated PD [5/25/2024 6:41:56 PM.980] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [5/25/2024 6:42:01 PM.454] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True [5/25/2024 6:42:06 PM.802] LSPD First Response: [TRACE] It has been 38 seconds since the last callout [5/25/2024 6:42:06 PM.802] LSPD First Response: Creating AssaultOnBus from YobbinCallouts.Callouts.AssaultOnBus, YobbinCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:42:06 PM.805] LSPD First Response: [TRACE] Callout created: #3 [5/25/2024 6:42:06 PM.805] LSPD First Response: ==========YOBBINCALLOUTS: Assault on Bus Callout Start========== [5/25/2024 6:42:06 PM.805] LSPD First Response: YOBBINCALLOUTS: Zone is SKID [5/25/2024 6:42:06 PM.805] LSPD First Response: YOBBINCALLOUTS: Spawn Point found successfully. [5/25/2024 6:42:06 PM.805] LSPD First Response: YOBBINCALLOUTS: Spawn Point found at X:257.9587 Y:-1187.642 Z:29.45594 in Strawberry [5/25/2024 6:42:06 PM.806] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/25/2024 6:42:06 PM.807] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Assault On Bus Status = New [5/25/2024 6:42:06 PM.807] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Assault On Bus [5/25/2024 6:42:06 PM.810] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:42:06 PM.810] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/25/2024 6:42:06 PM.810] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:06 PM.810] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:06 PM.810] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:06 PM.824] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/26/2024 7:17:55 AM for Assault On Bus [5/25/2024 6:42:06 PM.824] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for Assault On Bus [5/25/2024 6:42:08 PM.890] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:42:08 PM.890] LSPD First Response: [TRACE] Starting world event StealCar [5/25/2024 6:42:08 PM.891] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [5/25/2024 6:42:11 PM.024] LSPD First Response: YOBBINCALLOUTS: Assault On Bus Callout Accepted by User [5/25/2024 6:42:11 PM.102] LSPD First Response: YOBBINCALLOUTS: Bus Spawned [5/25/2024 6:42:11 PM.103] LSPD First Response: YOBBINCALLOUTS: Bus Driver Spawned [5/25/2024 6:42:11 PM.103] LSPD First Response: YOBBINCALLOUTS: Assault on Bus Scenario 0 - Unprovoked Assault Chosen [5/25/2024 6:42:11 PM.105] LSPD First Response: YOBBINCALLOUTS: Suspect Action Value is 1 [5/25/2024 6:42:11 PM.105] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:42:11 PM.105] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:11 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:11 PM.107] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:42:11 PM.107] LSPD First Response: [TRACE] User accepted callout [5/25/2024 6:42:11 PM.125] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 48 minutes [5/25/2024 6:42:11 PM.521] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [5/25/2024 6:42:11 PM.859] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Assault On Bus [5/25/2024 6:42:11 PM.859] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Assault On Bus [5/25/2024 6:42:20 PM.957] LSPD First Response: [TRACE] Cleared PD [5/25/2024 6:42:21 PM.112] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [5/25/2024 6:42:21 PM.112] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [5/25/2024 6:42:21 PM.115] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [5/25/2024 6:42:23 PM.328] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:42:23 PM.328] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:42:23 PM.340] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:42:23 PM.341] LSPD First Response: [TRACE] Created police5 at X:269.8098 Y:-1233.423 Z:39.10066 [5/25/2024 6:42:23 PM.341] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:42:23 PM.359] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:42:23 PM.360] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:42:23 PM.361] LSPD First Response: [TRACE] Jimmy Anista (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:42:23 PM.373] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:42:27 PM.221] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [5/25/2024 6:42:27 PM.221] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [5/25/2024 6:42:27 PM.222] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [5/25/2024 6:42:27 PM.222] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [5/25/2024 6:42:27 PM.222] LSPD First Response: [TRACE] World event StealCar #1 has ended [5/25/2024 6:42:27 PM.233] LSPD First Response: [TRACE] Ped Evan Packston has become idle again [5/25/2024 6:42:33 PM.335] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:42:33 PM.335] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:42:33 PM.461] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:42:33 PM.462] LSPD First Response: [TRACE] Created polgauntlet at X:370.3921 Y:-1345.263 Z:32.49131 [5/25/2024 6:42:33 PM.462] LSPD First Response: [TRACE] Forced DLC Livery: 13 [5/25/2024 6:42:33 PM.477] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:42:33 PM.478] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:42:33 PM.479] LSPD First Response: [TRACE] Jackie Jones (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:42:33 PM.494] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:42:33 PM.495] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:42:33 PM.496] LSPD First Response: [TRACE] John Branco (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:42:33 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:42:33 PM.923] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False [5/25/2024 6:42:38 PM.117] LSPD First Response: CalloutInterface: [DEBUG] received message: Unit Arrived on Scene. Talking to Witness [5/25/2024 6:42:38 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:38 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:38 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:38 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:42:38 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:42:38 PM.117] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:42:44 PM.554] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:42:47 PM.076] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:42:53 PM.116] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] LoggerTruckPursuit and releasing unit ADAM-04 [5/25/2024 6:42:53 PM.116] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:42:53 PM.116] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:42:53 PM.116] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] LoggerTruckPursuit [5/25/2024 6:42:59 PM.193] LSPD First Response: YOBBINCALLOUTS: Started Suspect 1 Spawn [5/25/2024 6:42:59 PM.308] LSPD First Response: YOBBINCALLOUTS: Finished Suspect 1 Spawn [5/25/2024 6:43:08 PM.672] LSPD First Response: CalloutInterface: [DEBUG] received message: Victim was assaulted on the bus. Searching for the Suspect. [5/25/2024 6:43:08 PM.673] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:43:08 PM.673] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:43:08 PM.673] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:43:08 PM.673] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:43:08 PM.673] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:43:08 PM.673] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:43:10 PM.177] LSPD First Response: YOBBINCALLOUTS: Waiting 38655 Seconds. [5/25/2024 6:43:31 PM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [5/25/2024 6:43:31 PM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [5/25/2024 6:43:31 PM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [5/25/2024 6:43:31 PM.069] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [5/25/2024 6:43:31 PM.069] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [5/25/2024 6:43:31 PM.084] LSPD First Response: [TRACE] Ped Michael Opes has become idle again [5/25/2024 6:43:31 PM.084] LSPD First Response: [TRACE] Ped Devan Patterson has become idle again [5/25/2024 6:43:31 PM.084] LSPD First Response: [TRACE] Ped Kreyg Dumzos has become idle again [5/25/2024 6:43:47 PM.131] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:43:47 PM.131] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [FC] Pursuit Status = Open [5/25/2024 6:43:47 PM.131] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [FC] Pursuit [5/25/2024 6:43:47 PM.132] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:43:47 PM.132] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:43:47 PM.132] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:43:47 PM.149] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/26/2024 8:08:04 AM for [FC] Pursuit [5/25/2024 6:43:47 PM.149] LSPD First Response: CalloutInterface: [DEBUG] waiting 23 in-game minutes for [FC] Pursuit [5/25/2024 6:43:47 PM.149] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 46 minutes [5/25/2024 6:43:58 PM.529] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:43:58 PM.530] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:43:58 PM.637] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:43:58 PM.638] LSPD First Response: [TRACE] Created police5 at X:23.38906 Y:-1168.809 Z:31.29351 [5/25/2024 6:43:58 PM.638] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:43:58 PM.653] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:43:58 PM.654] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:43:58 PM.655] LSPD First Response: [TRACE] Eric Stewart (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:43:58 PM.669] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:44:07 PM.910] LSPD First Response: [TRACE] Spawned with 26.33057 [5/25/2024 6:44:07 PM.910] LSPD First Response: [TRACE] Spawned with 16.11615 [5/25/2024 6:44:07 PM.924] LSPD First Response: [TRACE] Spawned with 26.33057 [5/25/2024 6:44:07 PM.924] LSPD First Response: [TRACE] Spawned with 16.11615 [5/25/2024 6:44:07 PM.925] LSPD First Response: [TRACE] Spawned with 12.28666 [5/25/2024 6:44:07 PM.928] LSPD First Response: [TRACE] Spawned with 59.84 [5/25/2024 6:44:07 PM.929] LSPD First Response: [TRACE] Spawned with 1.414612 [5/25/2024 6:44:07 PM.929] LSPD First Response: [TRACE] Using 168.0066, -1357.531, 29.24104 Heading: 140.5142 and 161.3513, -1365.214, 29.24104 Heading: 140.5142 as base positions [5/25/2024 6:44:07 PM.933] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:44:07 PM.933] LSPD First Response: [TRACE] Preloading MESA [5/25/2024 6:44:07 PM.934] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:44:07 PM.935] LSPD First Response: [TRACE] Created police5 at X:168.0066 Y:-1357.531 Z:29.24104 [5/25/2024 6:44:07 PM.935] LSPD First Response: [TRACE] Forced DLC Livery: 1 [5/25/2024 6:44:07 PM.949] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:44:07 PM.950] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [5/25/2024 6:44:07 PM.952] LSPD First Response: [TRACE] Colin Core (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:44:07 PM.952] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [5/25/2024 6:44:07 PM.953] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient) [5/25/2024 6:44:07 PM.971] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized [5/25/2024 6:44:08 PM.513] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:44:08 PM.513] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:44:08 PM.528] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:44:08 PM.528] LSPD First Response: [TRACE] Created police2 at X:75.61137 Y:-1488.028 Z:30.58442 [5/25/2024 6:44:08 PM.543] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:44:08 PM.544] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:44:08 PM.546] LSPD First Response: [TRACE] Billy Jamison (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:44:08 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:44:08 PM.561] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:44:08 PM.562] LSPD First Response: [TRACE] Noah McCarson (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:44:08 PM.576] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/25/2024 6:44:15 PM.284] LSPD First Response: YOBBINCALLOUTS: Waiting the active GameFiber until the suspect is killed or arrested. [5/25/2024 6:44:20 PM.446] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:44:20 PM.446] LSPD First Response: [TRACE] Starting world event RunLights [5/25/2024 6:44:20 PM.446] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [5/25/2024 6:44:20 PM.448] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient) [5/25/2024 6:44:21 PM.064] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:44:22 PM.593] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:44:23 PM.185] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/25/2024 6:44:23 PM.617] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:44:26 PM.600] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #5 (Blocker) [5/25/2024 6:44:26 PM.617] LSPD First Response: [TRACE] Thread PlayerArrest #5 initialized [5/25/2024 6:44:27 PM.202] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:44:28 PM.610] LSPD First Response: [TRACE] Preloading POLICE3 [5/25/2024 6:44:28 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:44:29 PM.069] LSPD First Response: YOBBINCALLOUTS: Suspect is dead. [5/25/2024 6:44:29 PM.069] LSPD First Response: [TRACE] Asked thread PlayerArrest #5 to abort: No reason specified [5/25/2024 6:44:29 PM.069] LSPD First Response: [TRACE] Removing ped from PlayerArrest #5 (Blocker) [5/25/2024 6:44:29 PM.069] LSPD First Response: [TRACE] PlayerArrest #5 is aborting already [5/25/2024 6:44:29 PM.069] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #5 Content Manager [5/25/2024 6:44:29 PM.069] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #5) [5/25/2024 6:44:29 PM.078] LSPD First Response: [TRACE] Preloading POLICE3 [5/25/2024 6:44:29 PM.079] LSPD First Response: [TRACE] Created police3 at X:73.41956 Y:-1091.107 Z:30.59131 [5/25/2024 6:44:29 PM.079] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/25/2024 6:44:29 PM.079] LSPD First Response: [TRACE] Ped Cole Jones has become idle again [5/25/2024 6:44:29 PM.082] LSPD First Response: [TRACE] Thread PlayerArrest #5 has been shut down [5/25/2024 6:44:29 PM.259] LSPD First Response: [TRACE] Cole Jones killed by Jan Willems [5/25/2024 6:44:29 PM.259] LSPD First Response: [TRACE] Cole Jones (A_M_Y_BEVHILLS_01) was damaged. [5/25/2024 6:44:29 PM.261] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [5/25/2024 6:44:29 PM.261] LSPD First Response: [TRACE] Damage killed ped [5/25/2024 6:44:31 PM.539] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:44:31 PM.729] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:44:31 PM.792] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:44:32 PM.292] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:44:33 PM.318] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:44:33 PM.589] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [FC] Pursuit [5/25/2024 6:44:33 PM.589] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: QUEEN-02 to [FC] Pursuit [5/25/2024 6:44:33 PM.589] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] Pursuit [5/25/2024 6:44:33 PM.589] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] Pursuit [5/25/2024 6:44:33 PM.589] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] Pursuit [5/25/2024 6:44:33 PM.589] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] Pursuit [5/25/2024 6:44:33 PM.601] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:44:33 PM.601] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:44:33 PM.761] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:44:33 PM.762] LSPD First Response: [TRACE] Created polgauntlet at X:145.0627 Y:-1183.033 Z:37.91682 [5/25/2024 6:44:33 PM.762] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:44:33 PM.777] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:44:33 PM.778] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:44:33 PM.779] LSPD First Response: [TRACE] Gabe Turner (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:44:33 PM.792] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:44:34 PM.127] LSPD First Response: YOBBINCALLOUTS: Callout Finished, Ending... [5/25/2024 6:44:34 PM.812] LSPD First Response: [TRACE] we're on the lspdfr page [5/25/2024 6:44:34 PM.812] LSPD First Response: [TRACE] 7FF753090930 [5/25/2024 6:44:35 PM.274] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND() [5/25/2024 6:44:35 PM.352] LSPD First Response: [TRACE] KILL stats page [5/25/2024 6:44:35 PM.352] LSPD First Response: [TRACE] request settings page [5/25/2024 6:44:35 PM.479] LSPD First Response: [TRACE] load settings gfx [5/25/2024 6:44:35 PM.637] LSPD First Response: [TRACE] lspdfr page finalizalation [5/25/2024 6:44:36 PM.575] LSPD First Response: [TRACE] navigated away later on after load [5/25/2024 6:44:40 PM.650] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:44:41 PM.297] LSPD First Response: YOBBINCALLOUTS: ENDCALLOUTHANDLER - Ending Callout Immediately [5/25/2024 6:44:41 PM.298] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:44:41 PM.298] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [5/25/2024 6:44:41 PM.298] LSPD First Response: [TRACE] Instance cleaned ( #3) [5/25/2024 6:44:41 PM.298] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/25/2024 6:44:41 PM.298] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:44:41 PM.298] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:44:41 PM.298] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:44:41 PM.299] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:44:41 PM.299] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:44:41 PM.299] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:44:41 PM.299] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Assault On Bus [5/25/2024 6:44:41 PM.299] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:44:41 PM.299] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Assault On Bus [5/25/2024 6:44:41 PM.300] LSPD First Response: YOBBINCALLOUTS: Assault on Bus Callout Cleaned Up [5/25/2024 6:44:41 PM.660] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/25/2024 6:44:43 PM.173] LSPD First Response: [TRACE] Jimmy Clancy (S_M_M_BOUNCER_01) was damaged. [5/25/2024 6:44:43 PM.174] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightUpperArm. Could see player: False [5/25/2024 6:44:43 PM.679] LSPD First Response: [TRACE] Jimmy Clancy (S_M_M_BOUNCER_01) was damaged. [5/25/2024 6:44:43 PM.682] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: False [5/25/2024 6:44:43 PM.751] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:44:43 PM.751] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:44:43 PM.763] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:44:43 PM.764] LSPD First Response: [TRACE] Created police5 at X:125.7251 Y:-1184.32 Z:38.67739 [5/25/2024 6:44:43 PM.764] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:44:43 PM.778] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:44:43 PM.779] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:44:43 PM.780] LSPD First Response: [TRACE] Mike Lowery (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:44:43 PM.795] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:44:44 PM.698] LSPD First Response: [TRACE] Jimmy Clancy killed by Jan Willems [5/25/2024 6:44:44 PM.698] LSPD First Response: [TRACE] Jimmy Clancy (S_M_M_BOUNCER_01) was damaged. [5/25/2024 6:44:44 PM.699] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [5/25/2024 6:44:44 PM.699] LSPD First Response: [TRACE] Damage killed ped [5/25/2024 6:44:58 PM.774] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:44:58 PM.774] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:44:58 PM.923] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:44:58 PM.923] LSPD First Response: [TRACE] Created polgauntlet at X:-1.787243 Y:-1192.091 Z:38.09466 [5/25/2024 6:44:58 PM.923] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:44:58 PM.939] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:44:58 PM.939] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:44:58 PM.940] LSPD First Response: [TRACE] Mikey Sampson (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:44:58 PM.953] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:45:03 PM.774] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:45:03 PM.774] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:45:03 PM.792] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:45:03 PM.792] LSPD First Response: [TRACE] Created police5 at X:-40.49979 Y:-1364.406 Z:30.06533 [5/25/2024 6:45:03 PM.792] LSPD First Response: [TRACE] Forced DLC Livery: 0 [5/25/2024 6:45:03 PM.806] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:45:03 PM.807] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:45:03 PM.808] LSPD First Response: [TRACE] Mike Aly (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:45:03 PM.822] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:45:03 PM.823] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:45:03 PM.825] LSPD First Response: [TRACE] Steffan Renault (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:45:03 PM.837] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:45:22 PM.006] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed [5/25/2024 6:45:22 PM.006] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient) [5/25/2024 6:45:22 PM.006] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [5/25/2024 6:45:22 PM.006] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [5/25/2024 6:45:22 PM.006] LSPD First Response: [TRACE] World event RunLights #3 has ended [5/25/2024 6:45:22 PM.021] LSPD First Response: [TRACE] Ped Coryne York has become idle again [5/25/2024 6:45:26 PM.200] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [5/25/2024 6:45:26 PM.245] LSPD First Response: UB: REQUESTED TYPE: Coroner [5/25/2024 6:45:26 PM.245] LSPD First Response: UB: DETECTED ZONE: STRAW [5/25/2024 6:45:26 PM.245] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:45:33 PM.837] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:45:33 PM.837] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:45:33 PM.979] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:45:33 PM.980] LSPD First Response: [TRACE] Created polgauntlet at X:-79.69827 Y:-1237.7 Z:37.98228 [5/25/2024 6:45:33 PM.980] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:45:33 PM.980] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:45:34 PM.639] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE [5/25/2024 6:45:34 PM.674] LSPD First Response: UB: REQUESTED TYPE: Coroner [5/25/2024 6:45:34 PM.674] LSPD First Response: UB: DETECTED ZONE: STRAW [5/25/2024 6:45:34 PM.674] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:45:38 PM.839] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:45:38 PM.839] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:45:38 PM.854] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:45:38 PM.855] LSPD First Response: [TRACE] Created police at X:289.5057 Y:-1381.811 Z:32.02603 [5/25/2024 6:45:38 PM.871] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:45:38 PM.872] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:45:38 PM.874] LSPD First Response: [TRACE] Lee Chao (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:45:38 PM.887] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:45:38 PM.889] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:45:38 PM.890] LSPD First Response: [TRACE] John Francis (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:45:38 PM.904] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/25/2024 6:45:47 PM.421] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True [5/25/2024 6:45:54 PM.205] LSPD First Response: [TRACE] Cuddy Haze (A_M_O_SOUCENT_02) was damaged. [5/25/2024 6:45:58 PM.492] LSPD First Response: [TRACE] Entering at Driver [5/25/2024 6:46:01 PM.394] LSPD First Response: CalloutInterface: [DEBUG] closing incident [FC] Pursuit and releasing unit QUEEN-02 [5/25/2024 6:46:01 PM.394] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] Pursuit [5/25/2024 6:46:01 PM.394] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] Pursuit [5/25/2024 6:46:01 PM.394] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [FC] Pursuit [5/25/2024 6:46:07 PM.807] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Scenario has ended [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4) [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient) [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4) [5/25/2024 6:46:07 PM.808] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted [5/25/2024 6:46:07 PM.811] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down [5/25/2024 6:46:07 PM.824] LSPD First Response: [TRACE] Ped Colin Core has become idle again [5/25/2024 6:46:08 PM.308] LSPD First Response: +====[BAITCAR DEBUG]====+: Failed to activate kill switch: Not allowed currently [5/25/2024 6:46:08 PM.575] LSPD First Response: +====[BAITCAR DEBUG]====+: Failed to activate kill switch: Not allowed currently [5/25/2024 6:46:19 PM.064] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False [5/25/2024 6:46:30 PM.120] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:46:30 PM.120] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:46:30 PM.232] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:46:30 PM.233] LSPD First Response: [TRACE] Created police5 at X:-47.70592 Y:-1831.353 Z:27.14335 [5/25/2024 6:46:30 PM.233] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/25/2024 6:46:30 PM.233] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:46:30 PM.251] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:46:30 PM.266] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:46:40 PM.139] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:46:40 PM.139] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:46:40 PM.151] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:46:40 PM.152] LSPD First Response: [TRACE] Created police at X:29.67616 Y:-1689.807 Z:30.55034 [5/25/2024 6:46:40 PM.169] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:46:40 PM.170] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:46:40 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/25/2024 6:46:40 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/25/2024 6:46:40 PM.171] LSPD First Response: [TRACE] Hamma Tayson (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:46:40 PM.186] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:46:40 PM.187] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:46:40 PM.188] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/25/2024 6:46:40 PM.188] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/25/2024 6:46:40 PM.188] LSPD First Response: [TRACE] Jack Jobs (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:46:40 PM.204] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/25/2024 6:46:54 PM.059] LSPD First Response: +====[BAITCAR DEBUG]====+: Failed to activate kill switch: Not allowed currently [5/25/2024 6:46:55 PM.336] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:46:55 PM.336] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:46:55 PM.483] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:46:55 PM.484] LSPD First Response: [TRACE] Created police5 at X:422.0728 Y:-2116.871 Z:20.18626 [5/25/2024 6:46:55 PM.485] LSPD First Response: [TRACE] Forced DLC Livery: 17 [5/25/2024 6:46:55 PM.507] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:46:55 PM.509] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:46:55 PM.512] LSPD First Response: [TRACE] Dave Summers (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:46:55 PM.527] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:46:55 PM.529] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:46:55 PM.531] LSPD First Response: [TRACE] Kian Domingo (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:46:55 PM.545] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:47:06 PM.033] LSPD First Response: +====[BAITCAR DEBUG]====+: Failed to activate kill switch: Not allowed currently [5/25/2024 6:47:08 PM.914] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:47:08 PM.927] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [5/25/2024 6:47:16 PM.004] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:47:16 PM.004] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:47:16 PM.019] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:47:16 PM.020] LSPD First Response: [TRACE] Created police at X:986.5204 Y:-2076.617 Z:31.878 [5/25/2024 6:47:16 PM.020] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/25/2024 6:47:36 PM.032] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:47:36 PM.032] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:47:36 PM.163] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:47:36 PM.164] LSPD First Response: [TRACE] Created police5 at X:818.7381 Y:-2074.031 Z:29.927 [5/25/2024 6:47:36 PM.164] LSPD First Response: [TRACE] Forced DLC Livery: 0 [5/25/2024 6:47:36 PM.186] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:47:36 PM.188] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:47:36 PM.219] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [5/25/2024 6:47:36 PM.220] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) was set as a cop [5/25/2024 6:47:36 PM.232] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:47:36 PM.234] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:47:36 PM.239] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop [5/25/2024 6:47:36 PM.251] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:47:46 PM.060] LSPD First Response: [TRACE] No valid backup data found for area for LocalPatrol in LosSantosCity in SanAnd using SpawnsAmbiently [5/25/2024 6:47:46 PM.069] LSPD First Response: [TRACE] Preloading POLICE3 [5/25/2024 6:47:46 PM.069] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:47:46 PM.091] LSPD First Response: [TRACE] Preloading POLICE3 [5/25/2024 6:47:46 PM.092] LSPD First Response: [TRACE] Created police3 at X:1088.487 Y:-1734.011 Z:36.46199 [5/25/2024 6:47:46 PM.107] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:47:46 PM.108] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:47:46 PM.111] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:47:46 PM.125] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:47:46 PM.127] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:47:46 PM.128] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:47:46 PM.139] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/25/2024 6:47:58 PM.311] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:47:58 PM.370] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:47:58 PM.431] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:47:58 PM.463] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:02 PM.204] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:03 PM.999] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:04 PM.018] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:04 PM.035] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:04 PM.035] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:04 PM.066] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:08 PM.760] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:09 PM.495] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:09 PM.495] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:09 PM.495] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:09 PM.495] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:09 PM.495] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:09 PM.495] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:09 PM.526] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:10 PM.038] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:10 PM.153] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:10 PM.442] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:10 PM.695] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:10 PM.727] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:10 PM.742] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:10 PM.887] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:11 PM.227] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:11 PM.371] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:11 PM.467] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:11 PM.546] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:11 PM.562] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:11 PM.657] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:11 PM.709] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:11 PM.937] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:12 PM.162] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:12 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:12 PM.242] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:12 PM.242] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:12 PM.435] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:12 PM.476] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:13 PM.007] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:13 PM.850] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:14 PM.023] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:14 PM.118] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:14 PM.134] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:14 PM.149] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:14 PM.275] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:14 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:15 PM.542] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:16 PM.178] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:16 PM.513] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:16 PM.553] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:16 PM.617] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:16 PM.780] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:16 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.066] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:17 PM.176] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.304] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.369] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.667] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.759] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.904] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.904] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:17 PM.921] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.080] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:18 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.312] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.359] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.375] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.536] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.583] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:18 PM.741] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.790] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.838] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.853] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.869] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.884] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.902] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.918] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.935] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.967] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.982] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:18 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.014] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.030] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.045] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.061] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.093] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.109] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.125] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.141] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.164] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.199] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.261] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.277] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.293] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.309] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.309] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.309] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.324] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.340] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.340] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.374] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.374] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.406] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.438] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.438] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.470] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.470] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.470] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.502] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.502] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.550] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.566] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.566] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.582] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.582] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.598] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.598] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.614] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.614] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.631] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.646] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.646] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.662] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.681] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.681] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.693] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.709] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.709] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.740] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.740] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.740] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.768] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.785] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.785] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.785] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.800] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.817] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.817] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.871] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.871] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.871] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.890] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.890] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.905] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.936] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.936] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.953] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:19 PM.984] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.001] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.001] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.017] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.031] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.031] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.048] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.065] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.065] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.081] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.081] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.096] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.127] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.145] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.145] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.145] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.161] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.177] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.177] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.177] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.193] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.209] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.209] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.226] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.226] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.241] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.241] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.273] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.273] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.274] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.290] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.305] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.305] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.321] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.337] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.337] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.353] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.369] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.369] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.385] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.433] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.433] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.450] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.450] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.465] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.481] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.496] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.496] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.513] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.513] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.545] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.545] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.545] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.560] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.560] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.576] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.592] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.592] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.608] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.623] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.624] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.640] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.656] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.672] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.687] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.687] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.720] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.720] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.752] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.753] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.768] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.783] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.800] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.816] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.816] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.885] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LABOR_PL [5/25/2024 6:48:20 PM.895] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.895] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.895] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.915] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.927] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.927] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.942] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.942] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.958] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.958] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.974] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.990] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:20 PM.990] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.006] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.006] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.039] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.039] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.054] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.263] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:21 PM.896] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [5/25/2024 6:48:21 PM.896] LSPD First Response: UB: DETECTED ZONE: SanAnd [5/25/2024 6:48:21 PM.896] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:48:22 PM.588] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:22 PM.637] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:23 PM.183] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [5/25/2024 6:48:23 PM.183] LSPD First Response: UB: DETECTED ZONE: SanAnd [5/25/2024 6:48:23 PM.183] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:48:24 PM.511] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:24 PM.525] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:24 PM.681] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:24 PM.810] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:25 PM.478] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:26 PM.703] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:26 PM.751] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:26 PM.782] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:26 PM.962] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:27 PM.521] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:27 PM.748] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:27 PM.910] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:28 PM.035] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:28 PM.052] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:28 PM.131] LSPD First Response: [TRACE] Jason Miller (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:28 PM.133] LSPD First Response: [TRACE] Ped damaged by player with Pistol at SpineRoot. Could see player: True [5/25/2024 6:48:28 PM.656] LSPD First Response: [TRACE] Jones Brown killed by Jan Willems [5/25/2024 6:48:28 PM.656] LSPD First Response: [TRACE] Jones Brown (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:28 PM.657] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [5/25/2024 6:48:28 PM.657] LSPD First Response: [TRACE] Damage killed ped [5/25/2024 6:48:28 PM.953] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:29 PM.420] LSPD First Response: [TRACE] It has been 220 seconds since the last callout [5/25/2024 6:48:29 PM.421] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [5/25/2024 6:48:29 PM.431] LSPD First Response: [TRACE] getting random details [5/25/2024 6:48:29 PM.436] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [5/25/2024 6:48:29 PM.437] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [5/25/2024 6:48:29 PM.437] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [5/25/2024 6:48:29 PM.450] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:29 PM.800] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:29 PM.894] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:29 PM.968] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.093] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.109] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.141] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.254] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.284] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.380] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.410] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.427] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.540] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.585] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.644] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.644] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.674] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.769] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.884] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.897] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.945] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:30 PM.972] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.292] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.324] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:31 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.425] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.619] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.650] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.682] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.749] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.779] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.779] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.825] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:31 PM.890] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.890] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:31 PM.912] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:32 PM.164] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:32 PM.436] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:32 PM.693] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:32 PM.787] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:32 PM.821] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:32 PM.854] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:32 PM.916] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.011] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.186] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.364] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.482] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.524] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.796] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.842] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.938] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:33 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:34 PM.145] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:34 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:34 PM.273] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:34 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:35 PM.069] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:35 PM.331] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:35 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:35 PM.618] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:35 PM.633] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:36 PM.464] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:36 PM.597] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:37 PM.151] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:37 PM.535] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:37 PM.983] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Lloyd Evans (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:38 PM.109] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Lloyd Evans (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:39 PM.471] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:39 PM.487] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:39 PM.598] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:39 PM.614] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:39 PM.831] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0 [5/25/2024 6:48:40 PM.050] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:40 PM.066] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:40 PM.207] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1 [5/25/2024 6:48:40 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:40 PM.520] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:48:40 PM.583] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-2 [5/25/2024 6:48:40 PM.628] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:40 PM.645] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:40 PM.725] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:40 PM.788] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:40 PM.835] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:41 PM.027] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:41 PM.027] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Lloyd Evans (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:41 PM.042] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:41 PM.045] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-3 [5/25/2024 6:48:41 PM.058] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:41 PM.090] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:41 PM.170] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:48:41 PM.249] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:41 PM.409] LSPD First Response: [TRACE] Guan Chang (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:41 PM.455] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:41 PM.536] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:41 PM.536] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:48:41 PM.568] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:41 PM.583] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:41 PM.617] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:41 PM.679] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:41 PM.695] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:41 PM.922] LSPD First Response: [TRACE] Lloyd Evans (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:41 PM.922] LSPD First Response: [TRACE] James Monroe (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:48:41 PM.982] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:42 PM.030] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:42 PM.045] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:42 PM.204] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:42 PM.348] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:42 PM.364] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:42 PM.364] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:42 PM.395] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:42 PM.396] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:42 PM.428] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:42 PM.428] LSPD First Response: [TRACE] Connor Ross (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:48:42 PM.429] LSPD First Response: [TRACE] Lloyd Evans (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:42 PM.429] LSPD First Response: [TRACE] James Monroe (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:48:42 PM.986] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:42 PM.986] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:43 PM.450] LSPD First Response: [TRACE] Guan Chang (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:43 PM.561] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:43 PM.577] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:48:43 PM.625] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:43 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:43 PM.958] LSPD First Response: [TRACE] James Monroe (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:48:44 PM.086] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:44 PM.280] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:44 PM.355] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:44 PM.462] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:48:44 PM.463] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [5/25/2024 6:48:44 PM.588] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:44 PM.668] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:44 PM.685] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:44 PM.973] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:44 PM.973] LSPD First Response: [TRACE] Han Lue (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:44 PM.974] LSPD First Response: [TRACE] Ped damaged by player with Pistol at SpineRoot. Could see player: False [5/25/2024 6:48:44 PM.975] LSPD First Response: [TRACE] Lloyd Evans killed by Ryan Lewis [5/25/2024 6:48:44 PM.975] LSPD First Response: [TRACE] Lloyd Evans (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:45 PM.245] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:48:45 PM.448] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:45 PM.479] LSPD First Response: [TRACE] Guan Chang (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:45 PM.479] LSPD First Response: [TRACE] Ryan Lewis (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:48:45 PM.581] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:45 PM.734] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:45 PM.984] LSPD First Response: [TRACE] Guan Chang (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:45 PM.984] LSPD First Response: [TRACE] Han Lue (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:46 PM.000] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:46 PM.030] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:46 PM.063] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:46 PM.112] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:48:46 PM.255] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:48:46 PM.255] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftForeArm. Could see player: False [5/25/2024 6:48:46 PM.466] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:46 PM.486] LSPD First Response: [TRACE] Han Lue (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:46 PM.487] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False [5/25/2024 6:48:46 PM.558] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:46 PM.858] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:47 PM.138] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:47 PM.307] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:47 PM.577] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:47 PM.808] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:48 PM.014] LSPD First Response: [TRACE] Guan Chang (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:48 PM.127] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:48 PM.242] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:48 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:48 PM.476] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:48 PM.523] LSPD First Response: [TRACE] Jason Miller (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:48 PM.730] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:48 PM.778] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:49 PM.036] LSPD First Response: [TRACE] Guan Chang killed by James Monroe [5/25/2024 6:48:49 PM.036] LSPD First Response: [TRACE] Guan Chang (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:49 PM.037] LSPD First Response: [TRACE] Jason Miller killed by Jaime Vegazz [5/25/2024 6:48:49 PM.037] LSPD First Response: [TRACE] Jason Miller (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:49 PM.133] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:49 PM.148] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:49 PM.389] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:49 PM.451] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:49 PM.499] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:49 PM.595] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:49 PM.798] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:49 PM.987] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:50 PM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:50 PM.416] LSPD First Response: [TRACE] Ignacio Delagrandes (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:50 PM.417] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine2. Could see player: True [5/25/2024 6:48:50 PM.435] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:50 PM.559] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:51 PM.012] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:51 PM.202] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Ignacio Delagrandes (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:51 PM.440] LSPD First Response: [TRACE] Ignacio Delagrandes (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:51 PM.487] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:51 PM.955] LSPD First Response: [TRACE] Ignacio Delagrandes killed by Jan Willems [5/25/2024 6:48:51 PM.955] LSPD First Response: [TRACE] Ignacio Delagrandes (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:52 PM.148] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:48:52 PM.148] LSPD First Response: [TRACE] Starting world event RunLights [5/25/2024 6:48:52 PM.148] LSPD First Response: [TRACE] Setting up world event: RunLights #4 [5/25/2024 6:48:52 PM.149] LSPD First Response: [TRACE] Failed to set up RunLights #4 [5/25/2024 6:48:52 PM.149] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager [5/25/2024 6:48:52 PM.149] LSPD First Response: [TRACE] Instance cleaned (RunLights #4) [5/25/2024 6:48:52 PM.322] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:53 PM.982] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:54 PM.094] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:48:54 PM.450] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:54 PM.450] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_MEXTHUG_01) [5/25/2024 6:48:54 PM.483] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:55 PM.303] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:55 PM.338] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:56 PM.001] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:56 PM.071] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:48:56 PM.844] LSPD First Response: [TRACE] Kenny Rodriguez (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:56 PM.845] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [5/25/2024 6:48:58 PM.131] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:48:58 PM.871] LSPD First Response: [TRACE] Kenny Rodriguez (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:58 PM.872] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightCalf. Could see player: True [5/25/2024 6:48:59 PM.381] LSPD First Response: [TRACE] Kenny Rodriguez (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:59 PM.382] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: True [5/25/2024 6:48:59 PM.894] LSPD First Response: [TRACE] Kenny Rodriguez (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:48:59 PM.894] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: True [5/25/2024 6:49:00 PM.183] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:00 PM.406] LSPD First Response: [TRACE] Kenny Rodriguez killed by Jan Willems [5/25/2024 6:49:00 PM.406] LSPD First Response: [TRACE] Kenny Rodriguez (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:00 PM.409] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True [5/25/2024 6:49:00 PM.409] LSPD First Response: [TRACE] Damage killed ped [5/25/2024 6:49:02 PM.702] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:03 PM.426] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:03 PM.426] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:03 PM.457] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:49:03 PM.489] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:03 PM.820] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:04 PM.981] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:07 PM.085] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:07 PM.101] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:07 PM.197] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:07 PM.627] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:07 PM.710] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:08 PM.036] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:09 PM.570] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:09 PM.762] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:10 PM.414] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:10 PM.418] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LABOR_PL [5/25/2024 6:49:10 PM.457] LSPD First Response: UB: REQUESTED TYPE: Ambulance [5/25/2024 6:49:10 PM.457] LSPD First Response: UB: DETECTED ZONE: SanAnd [5/25/2024 6:49:10 PM.457] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:49:11 PM.083] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:49:11 PM.322] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:11 PM.593] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:11 PM.711] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:12 PM.108] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:49:12 PM.611] LSPD First Response: [TRACE] Jan Willems (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:49:12 PM.743] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:12 PM.986] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:13 PM.406] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:13 PM.461] LSPD First Response: UB: REQUESTED TYPE: Ambulance [5/25/2024 6:49:13 PM.461] LSPD First Response: UB: DETECTED ZONE: SanAnd [5/25/2024 6:49:13 PM.461] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:49:13 PM.494] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:13 PM.908] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:14 PM.403] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0 [5/25/2024 6:49:14 PM.641] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:14 PM.804] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-1 [5/25/2024 6:49:15 PM.139] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-2 [5/25/2024 6:49:15 PM.153] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:15 PM.433] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:15 PM.597] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-3 [5/25/2024 6:49:15 PM.787] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:16 PM.059] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:16 PM.630] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:17 PM.167] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:17 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:20 PM.528] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:20 PM.706] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:21 PM.831] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:22 PM.056] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:22 PM.248] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:49:22 PM.693] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:23 PM.298] LSPD First Response: +====[BAITCAR DEBUG]====+: Failed to activate kill switch: Not allowed currently [5/25/2024 6:49:24 PM.085] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:28 PM.238] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:28 PM.662] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) was damaged. [5/25/2024 6:49:28 PM.662] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:29 PM.279] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:29 PM.547] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:29 PM.796] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:29 PM.952] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:30 PM.403] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:30 PM.499] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:30 PM.979] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:30 PM.995] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) entered combat with target: Joseph McRoll (A_M_Y_MEXTHUG_01) [5/25/2024 6:49:31 PM.225] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:31 PM.853] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:32 PM.426] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:32 PM.851] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:33 PM.146] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:33 PM.372] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:33 PM.372] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:33 PM.572] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:34 PM.332] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:34 PM.379] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:34 PM.395] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:34 PM.861] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:35 PM.089] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:35 PM.397] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:35 PM.704] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:35 PM.721] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:36 PM.128] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:36 PM.145] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:36 PM.145] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:36 PM.159] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:36 PM.172] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:36 PM.270] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:36 PM.434] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:36 PM.434] LSPD First Response: [TRACE] Dylan Buns (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:49:36 PM.875] LSPD First Response: [TRACE] Kenneth Parkinson (G_M_Y_FAMFOR_01) was damaged. [5/25/2024 6:49:36 PM.940] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:36 PM.941] LSPD First Response: [TRACE] Dylan Buns (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:49:37 PM.018] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:37 PM.035] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:37 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:37 PM.376] LSPD First Response: [TRACE] Kenneth Parkinson (G_M_Y_FAMFOR_01) was damaged. [5/25/2024 6:49:37 PM.423] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/25/2024 6:49:37 PM.526] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:37 PM.557] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:49:37 PM.812] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/25/2024 6:49:37 PM.979] LSPD First Response: [TRACE] Joseph McRoll killed by Marco Vanchetti [5/25/2024 6:49:37 PM.979] LSPD First Response: [TRACE] Joseph McRoll (A_M_Y_MEXTHUG_01) was damaged. [5/25/2024 6:49:37 PM.980] LSPD First Response: [TRACE] Dylan Buns (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:49:38 PM.486] LSPD First Response: [TRACE] Dylan Buns (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:49:39 PM.001] LSPD First Response: [TRACE] Dylan Buns (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:49:39 PM.513] LSPD First Response: [TRACE] Dylan Buns (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:49:39 PM.625] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1 [5/25/2024 6:49:39 PM.625] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-1 [5/25/2024 6:49:39 PM.658] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-2 [5/25/2024 6:49:39 PM.658] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-2 [5/25/2024 6:49:39 PM.674] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-3 [5/25/2024 6:49:39 PM.674] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-3 [5/25/2024 6:49:39 PM.842] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0 [5/25/2024 6:49:39 PM.842] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0 [5/25/2024 6:49:40 PM.541] LSPD First Response: [TRACE] Jessie White (S_M_Y_SWAT_01) was damaged. [5/25/2024 6:49:40 PM.711] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [5/25/2024 6:49:40 PM.711] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1 [5/25/2024 6:49:40 PM.749] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-2 [5/25/2024 6:49:40 PM.749] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-3 [5/25/2024 6:49:40 PM.780] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2 [5/25/2024 6:49:40 PM.780] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-3 [5/25/2024 6:49:43 PM.027] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [5/25/2024 6:49:43 PM.027] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [5/25/2024 6:49:43 PM.091] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1 [5/25/2024 6:49:43 PM.214] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-2 [5/25/2024 6:49:45 PM.722] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-2 [5/25/2024 6:49:45 PM.886] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-3 [5/25/2024 6:49:46 PM.011] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:46 PM.015] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-2 [5/25/2024 6:49:47 PM.843] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) left combat. [5/25/2024 6:49:48 PM.892] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-2 [5/25/2024 6:49:49 PM.705] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-1 [5/25/2024 6:49:50 PM.989] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-3 [5/25/2024 6:49:58 PM.743] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-2 [5/25/2024 6:50:04 PM.428] LSPD First Response: [TRACE] Kobe Ray (A_M_M_BEVHILLS_02) was damaged. [5/25/2024 6:50:38 PM.903] LSPD First Response: [TRACE] It has been 106 seconds since the last callout [5/25/2024 6:50:38 PM.903] LSPD First Response: Creating LandlordTenantDispute from YobbinCallouts.Callouts.LandlordTenantDispute, YobbinCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null [5/25/2024 6:50:38 PM.904] LSPD First Response: [TRACE] Callout created: #4 [5/25/2024 6:50:38 PM.905] LSPD First Response: ==========YOBBINCALLOUTS: Landlord-Tenant Dispute Callout Start========== [5/25/2024 6:50:38 PM.905] LSPD First Response: YOBBINCALLOUTS: Scenario value is: 0 [5/25/2024 6:50:38 PM.905] LSPD First Response: YOBBINCALLOUTS: Spawn Point found successfully. [5/25/2024 6:50:38 PM.905] LSPD First Response: YOBBINCALLOUTS: Spawn Point found at X:1250.818 Y:-1734.568 Z:52.03207 in El Burro Heights [5/25/2024 6:50:38 PM.906] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/25/2024 6:50:38 PM.906] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Landlord-Tenant Dispute Status = New [5/25/2024 6:50:38 PM.906] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Landlord-Tenant Dispute [5/25/2024 6:50:38 PM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:50:38 PM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/25/2024 6:50:38 PM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:50:38 PM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:50:38 PM.907] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Landlord-Tenant Dispute [5/25/2024 6:50:38 PM.924] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/26/2024 11:23:53 AM for Landlord-Tenant Dispute [5/25/2024 6:50:38 PM.924] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for Landlord-Tenant Dispute [5/25/2024 6:50:44 PM.163] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True [5/25/2024 6:50:49 PM.313] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:50:49 PM.313] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:50:49 PM.454] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:50:49 PM.455] LSPD First Response: [TRACE] Created polgauntlet at X:660.8396 Y:-1740.161 Z:29.95936 [5/25/2024 6:50:49 PM.455] LSPD First Response: [TRACE] Forced DLC Livery: 1 [5/25/2024 6:50:49 PM.470] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:50:49 PM.471] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:50:49 PM.473] LSPD First Response: [TRACE] Furio Alfaretti (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:50:49 PM.486] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:50:49 PM.488] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:50:49 PM.490] LSPD First Response: [TRACE] Chris Holly (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:50:49 PM.505] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:50:51 PM.168] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-1 [5/25/2024 6:50:51 PM.233] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-3 [5/25/2024 6:50:51 PM.312] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [5/25/2024 6:50:51 PM.343] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-3 [5/25/2024 6:50:51 PM.677] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-2 [5/25/2024 6:50:51 PM.677] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False [5/25/2024 6:50:51 PM.837] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-2 [5/25/2024 6:50:51 PM.900] LSPD First Response: [TRACE] Thread Marker #7 initialized [5/25/2024 6:50:53 PM.937] LSPD First Response: YOBBINCALLOUTS: Landlord-Tenant Dispute Callout Not Accepted by User. [5/25/2024 6:50:53 PM.937] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:50:53 PM.937] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [5/25/2024 6:50:53 PM.937] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:50:53 PM.937] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:50:53 PM.937] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Landlord-Tenant Dispute [5/25/2024 6:50:53 PM.937] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/25/2024 6:50:53 PM.938] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:50:56 PM.671] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager [5/25/2024 6:50:56 PM.671] LSPD First Response: [TRACE] Instance cleaned (Marker #7) [5/25/2024 6:50:56 PM.674] LSPD First Response: [TRACE] Thread Marker #7 has been shut down [5/25/2024 6:50:59 PM.311] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:50:59 PM.312] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:50:59 PM.326] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:50:59 PM.327] LSPD First Response: [TRACE] Created police2 at X:87.59158 Y:-1523.282 Z:29.94985 [5/25/2024 6:50:59 PM.327] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/25/2024 6:51:01 PM.028] LSPD First Response: STP Coroner unit is removed [5/25/2024 6:51:03 PM.832] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1 [5/25/2024 6:51:03 PM.893] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-2 [5/25/2024 6:51:04 PM.305] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:51:04 PM.305] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:51:04 PM.367] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1 [5/25/2024 6:51:04 PM.400] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1 [5/25/2024 6:51:04 PM.476] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:51:04 PM.477] LSPD First Response: [TRACE] Created polgauntlet at X:123.6434 Y:-1223.977 Z:38.86849 [5/25/2024 6:51:04 PM.477] LSPD First Response: [TRACE] Forced DLC Livery: 15 [5/25/2024 6:51:04 PM.495] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:51:04 PM.496] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:51:04 PM.497] LSPD First Response: [TRACE] Dyshawn Atwood (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:51:04 PM.518] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:51:04 PM.579] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1 [5/25/2024 6:51:04 PM.691] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1 [5/25/2024 6:51:04 PM.728] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [5/25/2024 6:51:04 PM.775] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-3 [5/25/2024 6:51:04 PM.884] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 1 [5/25/2024 6:51:05 PM.286] LSPD First Response: STP Coroner unit is removed [5/25/2024 6:51:05 PM.941] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0 [5/25/2024 6:51:05 PM.972] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0 [5/25/2024 6:51:06 PM.021] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0 [5/25/2024 6:51:06 PM.069] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0 [5/25/2024 6:51:06 PM.080] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [5/25/2024 6:51:06 PM.080] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [5/25/2024 6:51:06 PM.115] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [5/25/2024 6:51:06 PM.130] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [5/25/2024 6:51:06 PM.150] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-2 [5/25/2024 6:51:06 PM.166] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-3 [5/25/2024 6:51:06 PM.274] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [5/25/2024 6:51:06 PM.353] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:51:06 PM.353] LSPD First Response: [TRACE] Starting world event RunLights [5/25/2024 6:51:06 PM.353] LSPD First Response: [TRACE] Setting up world event: RunLights #5 [5/25/2024 6:51:06 PM.356] LSPD First Response: [TRACE] Assigned ped to RunLights #5 (Ambient) [5/25/2024 6:51:09 PM.313] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:51:09 PM.313] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:51:09 PM.424] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:51:09 PM.425] LSPD First Response: [TRACE] Created police5 at X:-124.557 Y:-1381.49 Z:30.68352 [5/25/2024 6:51:09 PM.425] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/25/2024 6:51:09 PM.425] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/25/2024 6:51:14 PM.348] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:51:14 PM.348] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:51:14 PM.364] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:51:14 PM.365] LSPD First Response: [TRACE] Created policeb at X:-11.64331 Y:-1582.917 Z:29.84987 [5/25/2024 6:51:14 PM.380] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:51:14 PM.381] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:51:14 PM.382] LSPD First Response: [TRACE] Jeff Denali (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:51:14 PM.396] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/25/2024 6:51:25 PM.448] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED [5/25/2024 6:51:29 PM.382] LSPD First Response: [TRACE] Preloading POLICE3 [5/25/2024 6:51:29 PM.383] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:51:29 PM.396] LSPD First Response: [TRACE] Preloading POLICE3 [5/25/2024 6:51:29 PM.397] LSPD First Response: [TRACE] Created police3 at X:-207.1017 Y:-1445.687 Z:31.76331 [5/25/2024 6:51:29 PM.397] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/25/2024 6:51:34 PM.390] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:51:34 PM.390] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:51:34 PM.549] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:51:34 PM.550] LSPD First Response: [TRACE] Created polgauntlet at X:-1.562552 Y:-1191.574 Z:38.56026 [5/25/2024 6:51:34 PM.550] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/25/2024 6:51:34 PM.564] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:51:34 PM.565] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:51:34 PM.566] LSPD First Response: [TRACE] Erik Veggie (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:51:34 PM.580] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:51:39 PM.403] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:51:39 PM.403] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:51:39 PM.513] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:51:39 PM.514] LSPD First Response: [TRACE] Created polgauntlet at X:-302.7322 Y:-1441.553 Z:31.79404 [5/25/2024 6:51:39 PM.514] LSPD First Response: [TRACE] Forced DLC Livery: 0 [5/25/2024 6:51:39 PM.514] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:51:54 PM.440] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:51:54 PM.440] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:51:54 PM.567] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:51:54 PM.568] LSPD First Response: [TRACE] Created police2 at X:209.6563 Y:-1263.305 Z:29.85712 [5/25/2024 6:51:54 PM.583] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:51:54 PM.585] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:51:54 PM.586] LSPD First Response: [TRACE] Nikki Santino (MP_F_FREEMODE_01) was set as a cop [5/25/2024 6:51:54 PM.601] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:51:54 PM.603] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:51:54 PM.605] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop [5/25/2024 6:51:54 PM.619] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/25/2024 6:52:02 PM.844] LSPD First Response: [TRACE] World event RunLights #5 reports that it can be freed [5/25/2024 6:52:02 PM.844] LSPD First Response: [TRACE] Removing ped from RunLights #5 (Ambient) [5/25/2024 6:52:02 PM.844] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager [5/25/2024 6:52:02 PM.844] LSPD First Response: [TRACE] Instance cleaned (RunLights #5) [5/25/2024 6:52:02 PM.844] LSPD First Response: [TRACE] World event RunLights #5 has ended [5/25/2024 6:52:02 PM.858] LSPD First Response: [TRACE] Ped Jason Ramos has become idle again [5/25/2024 6:52:04 PM.456] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:52:04 PM.456] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:52:04 PM.602] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:52:04 PM.603] LSPD First Response: [TRACE] Created polgauntlet at X:103.9661 Y:-1461.762 Z:30.4213 [5/25/2024 6:52:04 PM.603] LSPD First Response: [TRACE] Forced DLC Livery: 16 [5/25/2024 6:52:04 PM.618] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:52:04 PM.619] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:52:04 PM.620] LSPD First Response: [TRACE] Bella Staglioni (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:52:04 PM.634] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:52:04 PM.635] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:52:04 PM.636] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:52:04 PM.648] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/25/2024 6:52:07 PM.771] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Landlord-Tenant Dispute [5/25/2024 6:52:07 PM.771] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to Landlord-Tenant Dispute [5/25/2024 6:52:07 PM.771] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:52:07 PM.771] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:52:07 PM.771] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:52:07 PM.771] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:52:07 PM.771] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:52:13 PM.226] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:52:13 PM.227] LSPD First Response: [TRACE] Created polgauntlet at X:399.393 Y:-1621.396 Z:29.20119 [5/25/2024 6:52:13 PM.227] LSPD First Response: [TRACE] Forced DLC Livery: 16 [5/25/2024 6:52:13 PM.227] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Davis Sheriff Station [5/25/2024 6:52:13 PM.227] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:52:13 PM.228] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:52:13 PM.229] LSPD First Response: [TRACE] Lewis Murphy (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:52:13 PM.229] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:52:13 PM.229] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:52:13 PM.230] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:52:13 PM.231] LSPD First Response: [TRACE] Amy Smith (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:52:13 PM.231] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:52:13 PM.231] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:52:13 PM.232] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:52:13 PM.233] LSPD First Response: [TRACE] Frank Horrigan (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:52:13 PM.233] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:52:13 PM.233] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:52:13 PM.234] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:52:13 PM.234] LSPD First Response: [TRACE] Drake Williams (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:52:13 PM.235] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:52:16 PM.560] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True [5/25/2024 6:52:17 PM.337] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:52:17 PM.337] LSPD First Response: [TRACE] Bryan Nichols (S_M_Y_COP_01) was set as a cop [5/25/2024 6:52:18 PM.857] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:52:18 PM.858] LSPD First Response: [TRACE] Dave Walker (S_M_Y_COP_01) was set as a cop [5/25/2024 6:52:18 PM.858] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:52:18 PM.859] LSPD First Response: [TRACE] Mark Dyer (S_M_Y_COP_01) was set as a cop [5/25/2024 6:52:19 PM.903] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:52:19 PM.904] LSPD First Response: [TRACE] Joey Mamo (S_M_Y_COP_01) was set as a cop [5/25/2024 6:52:20 PM.248] LSPD First Response: [TRACE] Thread Marker #8 initialized [5/25/2024 6:52:20 PM.405] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:52:20 PM.405] LSPD First Response: [TRACE] Evan Tucker (S_M_Y_COP_01) was set as a cop [5/25/2024 6:52:23 PM.923] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False [5/25/2024 6:52:25 PM.309] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:52:25 PM.309] LSPD First Response: [TRACE] Starting world event Agitation [5/25/2024 6:52:25 PM.309] LSPD First Response: [TRACE] Setting up world event: Agitation #1 [5/25/2024 6:52:25 PM.317] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [5/25/2024 6:52:25 PM.317] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient) [5/25/2024 6:52:28 PM.289] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True [5/25/2024 6:52:34 PM.182] LSPD First Response: CalloutInterface: [DEBUG] running plate check on 23FHJ797 [5/25/2024 6:52:34 PM.187] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s) [5/25/2024 6:52:34 PM.187] LSPD First Response: total entries : 0 [5/25/2024 6:52:34 PM.187] LSPD First Response: invalid documents: 0 [5/25/2024 6:52:34 PM.188] LSPD First Response: entries removed : 0 [5/25/2024 6:52:34 PM.223] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s) [5/25/2024 6:52:34 PM.223] LSPD First Response: total entries: 0 [5/25/2024 6:52:34 PM.223] LSPD First Response: invalid licenses: 0 [5/25/2024 6:52:34 PM.223] LSPD First Response: wanted count : 0 [5/25/2024 6:52:34 PM.223] LSPD First Response: entries removed : 0 [5/25/2024 6:52:34 PM.979] LSPD First Response: CalloutInterface: [DEBUG] running plate check on 06VHJ277 [5/25/2024 6:52:35 PM.038] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager [5/25/2024 6:52:35 PM.038] LSPD First Response: [TRACE] Instance cleaned (Marker #8) [5/25/2024 6:52:35 PM.040] LSPD First Response: [TRACE] Thread Marker #8 has been shut down [5/25/2024 6:52:35 PM.202] LSPD First Response: CalloutInterface: [DEBUG] running plate check on 06VHJ277 [5/25/2024 6:52:35 PM.380] LSPD First Response: CalloutInterface: [DEBUG] running plate check on 06VHJ277 [5/25/2024 6:52:35 PM.736] LSPD First Response: CalloutInterface: [DEBUG] running plate check on 06VHJ277 [5/25/2024 6:52:35 PM.946] LSPD First Response: CalloutInterface: [DEBUG] running plate check on 06VHJ277 [5/25/2024 6:52:36 PM.737] LSPD First Response: CalloutInterface: [DEBUG] running ped check [5/25/2024 6:52:37 PM.737] LSPD First Response: [TRACE] Assigned new agitation action Confront [5/25/2024 6:52:37 PM.751] LSPD First Response: [TRACE] Assigned new agitation action Rant [5/25/2024 6:52:38 PM.057] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system [5/25/2024 6:52:38 PM.058] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras [5/25/2024 6:52:38 PM.059] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture [5/25/2024 6:52:38 PM.059] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture [5/25/2024 6:52:38 PM.059] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture [5/25/2024 6:52:38 PM.060] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture [5/25/2024 6:52:38 PM.061] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber [5/25/2024 6:52:38 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft [5/25/2024 6:52:38 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight [5/25/2024 6:52:38 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft [5/25/2024 6:52:38 PM.076] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight [5/25/2024 6:52:38 PM.653] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False [5/25/2024 6:52:38 PM.669] LSPD First Response: RawCanvasUI [DEBUG] Cursor forcing mouse release [5/25/2024 6:52:38 PM.721] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:52:38 PM.722] LSPD First Response: [TRACE] Henry Dalen (S_M_Y_COP_01) was set as a cop [5/25/2024 6:52:39 PM.143] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data [5/25/2024 6:52:39 PM.226] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:52:39 PM.226] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_COP_01) was set as a cop [5/25/2024 6:52:39 PM.862] LSPD First Response: [TRACE] Redetermined action against agitator after being shoved [5/25/2024 6:52:39 PM.876] LSPD First Response: [TRACE] Waiting for shove after double confront [5/25/2024 6:52:40 PM.862] LSPD First Response: [TRACE] Fighting against agitator after being shoved [5/25/2024 6:52:45 PM.704] LSPD First Response: [TRACE] Alice Cage (A_F_Y_SOUCENT_01) was damaged. [5/25/2024 6:52:49 PM.560] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:52:49 PM.560] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/25/2024 6:52:49 PM.664] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:52:49 PM.664] LSPD First Response: [TRACE] Created police at X:837.0512 Y:-1790.056 Z:29.67781 [5/25/2024 6:52:49 PM.665] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/25/2024 6:52:50 PM.431] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1 [5/25/2024 6:52:50 PM.480] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:52:50 PM.480] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:52:50 PM.480] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:52:50 PM.480] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:52:50 PM.481] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [5/25/2024 6:52:50 PM.481] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [5/25/2024 6:52:50 PM.499] LSPD First Response: [TRACE] Ped Lewis Murphy has become idle again [5/25/2024 6:52:50 PM.499] LSPD First Response: [TRACE] Ped Drake Williams has become idle again [5/25/2024 6:52:50 PM.499] LSPD First Response: [TRACE] Ped Frank Horrigan has become idle again [5/25/2024 6:52:50 PM.499] LSPD First Response: [TRACE] Ped Amy Smith has become idle again [5/25/2024 6:52:50 PM.815] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-3 [5/25/2024 6:52:53 PM.271] LSPD First Response: [TRACE] It has been 119 seconds since the last callout [5/25/2024 6:52:53 PM.271] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [5/25/2024 6:52:53 PM.279] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD [5/25/2024 6:52:53 PM.426] LSPD First Response: [TRACE] Preloading BULLET [5/25/2024 6:52:53 PM.426] LSPD First Response: [TRACE] Callout created: Pursuit #1 [5/25/2024 6:52:53 PM.426] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/25/2024 6:52:53 PM.426] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit Status = New [5/25/2024 6:52:53 PM.426] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit [5/25/2024 6:52:53 PM.427] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:52:53 PM.427] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/25/2024 6:52:53 PM.427] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:52:53 PM.427] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:52:53 PM.427] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:52:53 PM.444] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/26/2024 12:31:07 PM for Pursuit [5/25/2024 6:52:53 PM.444] LSPD First Response: CalloutInterface: [DEBUG] waiting 41 in-game minutes for Pursuit [5/25/2024 6:52:53 PM.551] LSPD First Response: [TRACE] Allowed civilian to shoot [5/25/2024 6:52:54 PM.628] LSPD First Response: [TRACE] World event Agitation #1 reports that it can be freed [5/25/2024 6:52:54 PM.628] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient) [5/25/2024 6:52:54 PM.629] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient) [5/25/2024 6:52:54 PM.629] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager [5/25/2024 6:52:54 PM.629] LSPD First Response: [TRACE] Instance cleaned (Agitation #1) [5/25/2024 6:52:54 PM.629] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #1 Content Manager [5/25/2024 6:52:54 PM.629] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #1) [5/25/2024 6:52:54 PM.629] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 aborted [5/25/2024 6:52:54 PM.629] LSPD First Response: [TRACE] World event Agitation #1 has ended [5/25/2024 6:52:54 PM.644] LSPD First Response: [TRACE] Ped Julia Rodrigues has become idle again [5/25/2024 6:52:54 PM.644] LSPD First Response: [TRACE] Ped Alice Cage has become idle again [5/25/2024 6:52:56 PM.632] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:52:56 PM.636] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected [5/25/2024 6:52:56 PM.636] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed [5/25/2024 6:52:56 PM.636] LSPD First Response: [TRACE] Created new chase [5/25/2024 6:52:56 PM.638] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory) [5/25/2024 6:52:56 PM.659] LSPD First Response: [TRACE] Suspect added to chase [5/25/2024 6:52:56 PM.663] LSPD First Response: [TRACE] Pursuit menu was reset. [5/25/2024 6:52:56 PM.663] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:52:56 PM.664] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:52:56 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:52:56 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:52:56 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:52:56 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:52:56 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:52:56 PM.665] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:52:56 PM.665] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:52:56 PM.665] LSPD First Response: [TRACE] User accepted callout [5/25/2024 6:52:56 PM.698] LSPD First Response: [TRACE] Starting chase [5/25/2024 6:52:56 PM.707] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [5/25/2024 6:52:56 PM.740] LSPD First Response: [TRACE] Player now monitoring Mikey McCrip [5/25/2024 6:52:56 PM.798] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:52:57 PM.498] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Pursuit [5/25/2024 6:52:57 PM.498] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Pursuit [5/25/2024 6:53:00 PM.288] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:03 PM.130] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:53:03 PM.131] LSPD First Response: [TRACE] Marco Vargas (S_M_Y_SWAT_01) was set as a cop [5/25/2024 6:53:03 PM.131] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:53:03 PM.131] LSPD First Response: [TRACE] Jon Blue (S_M_Y_SWAT_01) was set as a cop [5/25/2024 6:53:05 PM.404] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:07 PM.378] LSPD First Response: [TRACE] Preloading POLICE [5/25/2024 6:53:07 PM.379] LSPD First Response: [TRACE] Created police at X:838.7137 Y:-1271.55 Z:26.34347 [5/25/2024 6:53:07 PM.379] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at La Mesa Police Station [5/25/2024 6:53:07 PM.489] LSPD First Response: [TRACE] Preloading police5 [5/25/2024 6:53:07 PM.490] LSPD First Response: [TRACE] Created police5 at X:854.8296 Y:-1280.568 Z:25.5015 [5/25/2024 6:53:07 PM.490] LSPD First Response: [TRACE] Forced DLC Livery: 0 [5/25/2024 6:53:07 PM.490] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at La Mesa Police Station [5/25/2024 6:53:11 PM.015] LSPD First Response: UB: REQUESTED TYPE: LocalAir [5/25/2024 6:53:11 PM.015] LSPD First Response: UB: DETECTED ZONE: LMESA [5/25/2024 6:53:11 PM.015] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:53:11 PM.152] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD [5/25/2024 6:53:11 PM.545] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:12 PM.355] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/25/2024 6:53:12 PM.355] LSPD First Response: [TRACE] Took ownership of cop for chase [5/25/2024 6:53:12 PM.355] LSPD First Response: [WARN] Added cop without proper cop data [5/25/2024 6:53:12 PM.355] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:53:12 PM.355] LSPD First Response: [TRACE] Daphne Feryl (S_M_Y_PILOT_01) was set as a cop [5/25/2024 6:53:12 PM.384] LSPD First Response: [TRACE] Cop Daphne Feryl reassigned to Mikey McCrip [5/25/2024 6:53:12 PM.387] LSPD First Response: [TRACE] Cop added to chase [5/25/2024 6:53:12 PM.406] LSPD First Response: [TRACE] Daphne Feryl now monitoring Mikey McCrip [5/25/2024 6:53:12 PM.419] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/25/2024 6:53:12 PM.419] LSPD First Response: [TRACE] Took ownership of cop for chase [5/25/2024 6:53:12 PM.419] LSPD First Response: [WARN] Added cop without proper cop data [5/25/2024 6:53:12 PM.419] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:53:12 PM.419] LSPD First Response: [TRACE] Austin McFarland (S_M_Y_PILOT_01) was set as a cop [5/25/2024 6:53:12 PM.419] LSPD First Response: [TRACE] Cop Austin McFarland reassigned to Mikey McCrip [5/25/2024 6:53:12 PM.419] LSPD First Response: [TRACE] Cop added to chase [5/25/2024 6:53:12 PM.524] LSPD First Response: [TRACE] Austin McFarland now monitoring Mikey McCrip [5/25/2024 6:53:12 PM.526] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:12 PM.527] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:13 PM.624] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:13 PM.624] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:14 PM.431] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:14 PM.728] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:14 PM.728] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:15 PM.759] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:15 PM.760] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:16 PM.755] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:16 PM.755] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:17 PM.792] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:17 PM.792] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:18 PM.771] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager [5/25/2024 6:53:18 PM.771] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2) [5/25/2024 6:53:18 PM.890] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:18 PM.890] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:18 PM.939] LSPD First Response: [TRACE] Preloading polgauntlet [5/25/2024 6:53:18 PM.939] LSPD First Response: [TRACE] Created polgauntlet at X:392.7548 Y:-1608.376 Z:29.21355 [5/25/2024 6:53:18 PM.939] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/25/2024 6:53:18 PM.940] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Davis Sheriff Station [5/25/2024 6:53:19 PM.097] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:53:19 PM.098] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:53:19 PM.099] LSPD First Response: [TRACE] Kate Johnson (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:53:19 PM.099] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:53:19 PM.099] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/25/2024 6:53:19 PM.100] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:53:19 PM.101] LSPD First Response: [TRACE] Giovanni Locatelli (S_M_Y_SHERIFF_01) was set as a cop [5/25/2024 6:53:19 PM.101] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:53:19 PM.101] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:53:19 PM.102] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:53:19 PM.102] LSPD First Response: [TRACE] Megan Wild (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:53:19 PM.103] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:53:19 PM.103] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/25/2024 6:53:19 PM.103] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/25/2024 6:53:19 PM.104] LSPD First Response: [TRACE] Sara Hoover (S_F_Y_SHERIFF_01) was set as a cop [5/25/2024 6:53:19 PM.104] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/25/2024 6:53:19 PM.924] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:19 PM.924] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:21 PM.040] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:21 PM.040] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:22 PM.150] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:22 PM.150] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:23 PM.159] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:23 PM.159] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:24 PM.168] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:24 PM.168] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:25 PM.268] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:25 PM.268] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:26 PM.017] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:53:26 PM.018] LSPD First Response: [TRACE] Mark Licert (S_M_Y_COP_01) was set as a cop [5/25/2024 6:53:26 PM.018] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:53:26 PM.018] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_COP_01) was set as a cop [5/25/2024 6:53:26 PM.274] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:26 PM.274] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:26 PM.836] LSPD First Response: [TRACE] Visual lost event fired [5/25/2024 6:53:27 PM.282] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:27 PM.282] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:28 PM.203] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:28 PM.308] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:28 PM.308] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:29 PM.428] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:29 PM.428] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:30 PM.523] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:30 PM.523] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:31 PM.557] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:31 PM.557] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:32 PM.678] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:32 PM.679] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:33 PM.762] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:33 PM.762] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:34 PM.029] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:53:34 PM.029] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:53:34 PM.029] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:53:34 PM.029] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient) [5/25/2024 6:53:34 PM.029] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager [5/25/2024 6:53:34 PM.029] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6) [5/25/2024 6:53:34 PM.043] LSPD First Response: [TRACE] Ped Giovanni Locatelli has become idle again [5/25/2024 6:53:34 PM.043] LSPD First Response: [TRACE] Ped Kate Johnson has become idle again [5/25/2024 6:53:34 PM.043] LSPD First Response: [TRACE] Ped Sara Hoover has become idle again [5/25/2024 6:53:34 PM.043] LSPD First Response: [TRACE] Ped Megan Wild has become idle again [5/25/2024 6:53:34 PM.862] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:34 PM.862] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:35 PM.068] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:53:35 PM.872] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:35 PM.872] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:35 PM.874] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:36 PM.986] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:36 PM.986] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:36 PM.994] LSPD First Response: [TRACE] Visual lost longer [5/25/2024 6:53:37 PM.060] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Changed to SearchInHelicopter [5/25/2024 6:53:37 PM.065] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:53:37 PM.082] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:53:37 PM.991] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:37 PM.991] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:39 PM.089] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:39 PM.089] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:40 PM.196] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:40 PM.196] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:40 PM.617] LSPD First Response: CalloutInterface: [DEBUG] closing incident Landlord-Tenant Dispute and releasing unit ADAM-06 [5/25/2024 6:53:40 PM.617] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:53:40 PM.617] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:53:40 PM.617] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Landlord-Tenant Dispute [5/25/2024 6:53:41 PM.294] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:41 PM.294] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:42 PM.391] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:42 PM.391] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:43 PM.504] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:43 PM.504] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:44 PM.503] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:44 PM.503] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:44 PM.756] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:45 PM.570] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:45 PM.570] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:46 PM.675] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:46 PM.675] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:47 PM.725] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:47 PM.725] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:48 PM.829] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:48 PM.829] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:49 PM.842] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:49 PM.842] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:49 PM.937] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BULLET [5/25/2024 6:53:50 PM.849] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:50 PM.849] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:51 PM.875] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:51 PM.875] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:52 PM.733] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:53:52 PM.879] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:52 PM.879] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:53 PM.982] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:53 PM.982] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:55 PM.094] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:55 PM.094] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:56 PM.115] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:56 PM.115] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:57 PM.217] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:57 PM.217] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:58 PM.230] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:58 PM.230] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:59 PM.232] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:53:59 PM.232] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:53:59 PM.696] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:54:00 PM.355] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:00 PM.355] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:01 PM.442] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:01 PM.442] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:02 PM.454] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:02 PM.454] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:03 PM.460] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:03 PM.460] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:04 PM.184] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/25/2024 6:54:04 PM.184] LSPD First Response: [TRACE] Starting random suspect visual lost scenario [5/25/2024 6:54:04 PM.185] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Child scenario has ended [5/25/2024 6:54:04 PM.187] LSPD First Response: [TRACE] Released 0 entities from ScenarioChain #1 Content Manager [5/25/2024 6:54:04 PM.187] LSPD First Response: [TRACE] Instance cleaned (ScenarioChain #1) [5/25/2024 6:54:04 PM.187] LSPD First Response: [TRACE] Scenario ScenarioChain #1 aborted [5/25/2024 6:54:04 PM.187] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [5/25/2024 6:54:04 PM.187] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [5/25/2024 6:54:04 PM.187] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [5/25/2024 6:54:04 PM.205] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:54:04 PM.205] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:54:04 PM.461] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:04 PM.461] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:04 PM.647] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:05 PM.562] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:05 PM.562] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:06 PM.668] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:06 PM.668] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:07 PM.761] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:07 PM.761] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:08 PM.805] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:08 PM.805] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:08 PM.826] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/25/2024 6:54:08 PM.826] LSPD First Response: UB: DETECTED ZONE: ALTA [5/25/2024 6:54:08 PM.826] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:54:08 PM.840] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE [5/25/2024 6:54:08 PM.844] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [5/25/2024 6:54:09 PM.825] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:09 PM.825] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:09 PM.834] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/25/2024 6:54:09 PM.834] LSPD First Response: UB: DETECTED ZONE: ALTA [5/25/2024 6:54:09 PM.834] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:54:09 PM.848] LSPD First Response: UB: STARTED PURSUIT >> OSB-1 [5/25/2024 6:54:09 PM.929] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/25/2024 6:54:09 PM.929] LSPD First Response: [TRACE] Took ownership of cop for chase [5/25/2024 6:54:09 PM.929] LSPD First Response: [WARN] Added cop without proper cop data [5/25/2024 6:54:09 PM.929] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:54:09 PM.929] LSPD First Response: [TRACE] Kendrick Marshall (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:54:09 PM.929] LSPD First Response: [TRACE] Cop Kendrick Marshall reassigned to Mikey McCrip [5/25/2024 6:54:09 PM.929] LSPD First Response: [TRACE] Cop added to chase [5/25/2024 6:54:10 PM.031] LSPD First Response: [TRACE] Kendrick Marshall now monitoring Mikey McCrip [5/25/2024 6:54:10 PM.206] LSPD First Response: [TRACE] Evaluating drive to last [5/25/2024 6:54:10 PM.834] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/25/2024 6:54:10 PM.835] LSPD First Response: UB: DETECTED ZONE: ALTA [5/25/2024 6:54:10 PM.835] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:54:10 PM.840] LSPD First Response: UB: STARTED PURSUIT >> OSB-2 [5/25/2024 6:54:10 PM.924] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/25/2024 6:54:10 PM.924] LSPD First Response: [TRACE] Took ownership of cop for chase [5/25/2024 6:54:10 PM.924] LSPD First Response: [WARN] Added cop without proper cop data [5/25/2024 6:54:10 PM.924] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:54:10 PM.924] LSPD First Response: [TRACE] Liam Polaski (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:54:10 PM.925] LSPD First Response: [TRACE] Cop Liam Polaski reassigned to Mikey McCrip [5/25/2024 6:54:10 PM.925] LSPD First Response: [TRACE] Cop added to chase [5/25/2024 6:54:10 PM.937] LSPD First Response: [TRACE] Liam Polaski now monitoring Mikey McCrip [5/25/2024 6:54:11 PM.199] LSPD First Response: [TRACE] Evaluating drive to last [5/25/2024 6:54:11 PM.728] LSPD First Response: [TRACE] Extended route by 20 [5/25/2024 6:54:11 PM.835] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/25/2024 6:54:11 PM.835] LSPD First Response: UB: DETECTED ZONE: VINE [5/25/2024 6:54:11 PM.835] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/25/2024 6:54:11 PM.843] LSPD First Response: UB: STARTED PURSUIT >> OSB-3 [5/25/2024 6:54:11 PM.930] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/25/2024 6:54:11 PM.930] LSPD First Response: [TRACE] Took ownership of cop for chase [5/25/2024 6:54:11 PM.930] LSPD First Response: [WARN] Added cop without proper cop data [5/25/2024 6:54:11 PM.930] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:54:11 PM.930] LSPD First Response: [TRACE] Jacky Weston (S_M_Y_COP_01) was set as a cop [5/25/2024 6:54:11 PM.930] LSPD First Response: [TRACE] Cop Jacky Weston reassigned to Mikey McCrip [5/25/2024 6:54:11 PM.931] LSPD First Response: [TRACE] Cop added to chase [5/25/2024 6:54:11 PM.943] LSPD First Response: [TRACE] Jacky Weston now monitoring Mikey McCrip [5/25/2024 6:54:11 PM.944] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:54:12 PM.197] LSPD First Response: [TRACE] Evaluating drive to last [5/25/2024 6:54:12 PM.961] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [5/25/2024 6:54:12 PM.963] LSPD First Response: [TRACE] Report Voice: [5/25/2024 6:54:12 PM.964] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:12 PM.965] LSPD First Response: [TRACE] Visual regained event fired [5/25/2024 6:54:13 PM.020] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Changed to ChaseInHelicopter [5/25/2024 6:54:13 PM.020] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:13 PM.038] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/25/2024 6:54:13 PM.038] LSPD First Response: [TRACE] Took ownership of cop for chase [5/25/2024 6:54:13 PM.038] LSPD First Response: [WARN] Added cop without proper cop data [5/25/2024 6:54:13 PM.038] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:54:13 PM.038] LSPD First Response: [TRACE] John Phillips (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:54:13 PM.039] LSPD First Response: [TRACE] Cop John Phillips reassigned to Mikey McCrip [5/25/2024 6:54:13 PM.039] LSPD First Response: [TRACE] Cop added to chase [5/25/2024 6:54:13 PM.053] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/25/2024 6:54:13 PM.053] LSPD First Response: [TRACE] Took ownership of cop for chase [5/25/2024 6:54:13 PM.053] LSPD First Response: [WARN] Added cop without proper cop data [5/25/2024 6:54:13 PM.053] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:54:13 PM.053] LSPD First Response: [TRACE] John Hollowin (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:54:13 PM.053] LSPD First Response: [TRACE] Cop John Hollowin reassigned to Mikey McCrip [5/25/2024 6:54:13 PM.053] LSPD First Response: [TRACE] Cop added to chase [5/25/2024 6:54:13 PM.064] LSPD First Response: [TRACE] John Phillips now monitoring Mikey McCrip [5/25/2024 6:54:13 PM.064] LSPD First Response: [TRACE] John Hollowin now monitoring Mikey McCrip [5/25/2024 6:54:13 PM.729] LSPD First Response: [TRACE] Surrendered due to burst tire timed check [5/25/2024 6:54:13 PM.801] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [5/25/2024 6:54:13 PM.801] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/25/2024 6:54:14 PM.048] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:14 PM.048] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:14 PM.067] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:54:14 PM.067] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:54:14 PM.827] LSPD First Response: [TRACE] 68566729 [5/25/2024 6:54:14 PM.967] LSPD First Response: [TRACE] Visual lost event fired [5/25/2024 6:54:15 PM.051] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:15 PM.067] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:15 PM.083] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:15 PM.083] LSPD First Response: [TRACE] Visual regained event fired [5/25/2024 6:54:15 PM.083] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:15 PM.156] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:15 PM.156] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:15 PM.171] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:15 PM.256] LSPD First Response: [TRACE] Kendrick Marshall (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:15 PM.387] LSPD First Response: [TRACE] Liam Polaski (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:15 PM.424] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:15 PM.455] LSPD First Response: [TRACE] John Phillips (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:15 PM.481] LSPD First Response: [TRACE] Jacky Weston (S_M_Y_COP_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:15 PM.962] LSPD First Response: [TRACE] John Hollowin (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:16 PM.086] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:54:16 PM.262] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:16 PM.263] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:16 PM.996] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:17 PM.092] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:17 PM.093] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:17 PM.129] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:17 PM.237] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:17 PM.365] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:17 PM.366] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:17 PM.510] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:17 PM.521] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/25/2024 6:54:17 PM.521] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Dynamic Traffic Stop Status = Open [5/25/2024 6:54:17 PM.521] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Dynamic Traffic Stop [5/25/2024 6:54:17 PM.523] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/25/2024 6:54:17 PM.523] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/25/2024 6:54:17 PM.523] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/25/2024 6:54:17 PM.547] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/26/2024 1:13:10 PM for Dynamic Traffic Stop [5/25/2024 6:54:17 PM.547] LSPD First Response: CalloutInterface: [DEBUG] waiting 71 in-game minutes for Dynamic Traffic Stop [5/25/2024 6:54:17 PM.547] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 32 minutes [5/25/2024 6:54:18 PM.015] LSPD First Response: [TRACE] John Hollowin (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:18 PM.032] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:18 PM.484] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:18 PM.484] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:19 PM.157] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:19 PM.273] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:19 PM.316] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:19 PM.551] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:19 PM.551] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:19 PM.566] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:20 PM.009] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:20 PM.603] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:20 PM.603] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:21 PM.106] LSPD First Response: [TRACE] Jacky Weston (S_M_Y_COP_01) left combat. [5/25/2024 6:54:21 PM.390] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:21 PM.642] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:21 PM.704] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:21 PM.704] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:22 PM.728] LSPD First Response: [TRACE] Probing 0 cops [5/25/2024 6:54:22 PM.728] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:23 PM.065] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:23 PM.717] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/25/2024 6:54:23 PM.717] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:23 PM.826] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:23 PM.829] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:23 PM.968] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/25/2024 6:54:24 PM.224] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/25/2024 6:54:24 PM.479] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/25/2024 6:54:24 PM.934] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:24 PM.935] LSPD First Response: [TRACE] No eligible cop found [5/25/2024 6:54:24 PM.998] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [5/25/2024 6:54:24 PM.998] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [5/25/2024 6:54:25 PM.130] LSPD First Response: [TRACE] John Phillips (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:26 PM.038] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:26 PM.039] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:26 PM.039] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:27 PM.073] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:27 PM.073] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:27 PM.073] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:28 PM.074] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:28 PM.074] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:28 PM.074] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:28 PM.074] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:29 PM.078] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:29 PM.078] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:29 PM.078] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:30 PM.193] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:30 PM.193] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:30 PM.193] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:31 PM.280] LSPD First Response: [TRACE] Probing 1 cops [5/25/2024 6:54:31 PM.280] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:31 PM.280] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:32 PM.389] LSPD First Response: [TRACE] Probing 2 cops [5/25/2024 6:54:32 PM.390] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:32 PM.390] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:33 PM.118] LSPD First Response: [TRACE] Kendrick Marshall (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:33 PM.120] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:33 PM.255] LSPD First Response: [TRACE] Liam Polaski (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:33 PM.429] LSPD First Response: [TRACE] Probing 2 cops [5/25/2024 6:54:33 PM.429] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/25/2024 6:54:33 PM.429] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/25/2024 6:54:33 PM.899] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:34 PM.315] LSPD First Response: [TRACE] Jacky Weston (S_M_Y_COP_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:35 PM.153] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:35 PM.153] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:54:35 PM.315] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:35 PM.742] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:35 PM.742] LSPD First Response: [TRACE] FnXyudhtgEDJfkydPcRIoTypTbFp is ending already [5/25/2024 6:54:35 PM.758] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/25/2024 6:54:35 PM.758] at System.Environment.get_StackTrace() [5/25/2024 6:54:35 PM.758] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/25/2024 6:54:35 PM.758] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [5/25/2024 6:54:35 PM.758] at yfEMfdIQnASzHsHqEURYdKkcAWMA.UyEsItpjbpZRfLLOhUhnlnNoCqmN() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioChaseSuspectLost.cs:line 42 [5/25/2024 6:54:35 PM.758] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 45 [5/25/2024 6:54:35 PM.758] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.vKNzHPeqFEBCjHetTAVDMJwZMJiQA(aRxrdsDqcRiRXJKDmvOjOUzadRXVA , OiAkAmpDZKjTCChxzeKWDQbtWgzkA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1097 [5/25/2024 6:54:35 PM.758] at sEqiPynRbaAXlClCuizLFtdqoKni.MHDcolIVOxRXvTwuECnCaIzkPzbJA`1.TZAWpdKwppOpgTVejuVnxobpPZyE.pTmvvsnpdkSjpojzszloHcrMREme(aRxrdsDqcRiRXJKDmvOjOUzadRXVA ,  ) [5/25/2024 6:54:35 PM.758] at cBkdgMmkoHHEAaJZTnNEaQXslXtjA`1.Invoke(aRxrdsDqcRiRXJKDmvOjOUzadRXVA e,  args) [5/25/2024 6:54:35 PM.758] at eUqYdMjyeBleWbKCjJOXWjCGDemc.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChaseVisualCheck.cs:line 67 [5/25/2024 6:54:35 PM.758] at mXfqGGKgAcgAaKdJiIZYmdNixhYs.dZwWWfSYhDgpkgCpXrAPpehPWQEJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 695 [5/25/2024 6:54:35 PM.758] at EnJsGfAwqVKbzROKXHWxItSFrTRp.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 221 [5/25/2024 6:54:35 PM.758] at aDVAhPdYgHftZdwHJXbjWkhophUdA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 599 [5/25/2024 6:54:35 PM.758] at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54 [5/25/2024 6:54:35 PM.758] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [5/25/2024 6:54:35 PM.758] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [5/25/2024 6:54:35 PM.758] at Rage.GameFiber.Main() [5/25/2024 6:54:35 PM.758] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/25/2024 6:54:35 PM.758] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/25/2024 6:54:35 PM.758] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/25/2024 6:54:35 PM.758] at System.Threading.ThreadHelper.ThreadStart() [5/25/2024 6:54:35 PM.758] LSPD First Response: [TRACE] Scenario ScenarioChain #1 aborted [5/25/2024 6:54:35 PM.758] LSPD First Response: [TRACE] yfEMfdIQnASzHsHqEURYdKkcAWMA is ending already [5/25/2024 6:54:35 PM.759] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/25/2024 6:54:35 PM.759] at System.Environment.get_StackTrace() [5/25/2024 6:54:35 PM.759] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/25/2024 6:54:35 PM.759] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [5/25/2024 6:54:35 PM.759] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.vKNzHPeqFEBCjHetTAVDMJwZMJiQA(aRxrdsDqcRiRXJKDmvOjOUzadRXVA , OiAkAmpDZKjTCChxzeKWDQbtWgzkA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1097 [5/25/2024 6:54:35 PM.759] at sEqiPynRbaAXlClCuizLFtdqoKni.MHDcolIVOxRXvTwuECnCaIzkPzbJA`1.TZAWpdKwppOpgTVejuVnxobpPZyE.pTmvvsnpdkSjpojzszloHcrMREme(aRxrdsDqcRiRXJKDmvOjOUzadRXVA ,  ) [5/25/2024 6:54:35 PM.759] at cBkdgMmkoHHEAaJZTnNEaQXslXtjA`1.Invoke(aRxrdsDqcRiRXJKDmvOjOUzadRXVA e,  args) [5/25/2024 6:54:35 PM.759] at eUqYdMjyeBleWbKCjJOXWjCGDemc.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChaseVisualCheck.cs:line 67 [5/25/2024 6:54:35 PM.759] at mXfqGGKgAcgAaKdJiIZYmdNixhYs.dZwWWfSYhDgpkgCpXrAPpehPWQEJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 695 [5/25/2024 6:54:35 PM.759] at EnJsGfAwqVKbzROKXHWxItSFrTRp.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 221 [5/25/2024 6:54:35 PM.759] at aDVAhPdYgHftZdwHJXbjWkhophUdA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 599 [5/25/2024 6:54:35 PM.759] at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54 [5/25/2024 6:54:35 PM.759] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [5/25/2024 6:54:35 PM.759] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [5/25/2024 6:54:35 PM.759] at Rage.GameFiber.Main() [5/25/2024 6:54:35 PM.759] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/25/2024 6:54:35 PM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/25/2024 6:54:35 PM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/25/2024 6:54:35 PM.759] at System.Threading.ThreadHelper.ThreadStart() [5/25/2024 6:54:35 PM.759] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [5/25/2024 6:54:35 PM.990] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:36 PM.165] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:37 PM.847] LSPD First Response: [TRACE] Liam Polaski (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:37 PM.878] LSPD First Response: [TRACE] John Phillips (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:38 PM.064] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:38 PM.126] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:38 PM.408] LSPD First Response: [TRACE] Laura Summers (S_M_M_AUTOSHOP_01) was damaged. [5/25/2024 6:54:39 PM.418] LSPD First Response: [TRACE] John Hollowin (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:40 PM.067] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [5/25/2024 6:54:40 PM.152] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:41 PM.798] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:42 PM.210] LSPD First Response: [TRACE] Reapplied [5/25/2024 6:54:43 PM.135] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:43 PM.929] LSPD First Response: [TRACE] Surrendered [5/25/2024 6:54:43 PM.931] LSPD First Response: [TRACE] Report Voice: [5/25/2024 6:54:43 PM.952] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction [5/25/2024 6:54:43 PM.954] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [5/25/2024 6:54:43 PM.954] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/25/2024 6:54:43 PM.969] LSPD First Response: [TRACE] Thread PlayerArrest #6 initialized [5/25/2024 6:54:44 PM.393] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON BULLET [5/25/2024 6:54:45 PM.518] LSPD First Response: [TRACE] Jacky Weston (S_M_Y_COP_01) left combat. [5/25/2024 6:54:45 PM.853] LSPD First Response: [TRACE] Kendrick Marshall (MP_M_FREEMODE_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:47 PM.267] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:47 PM.580] LSPD First Response: [TRACE] John Phillips (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:48 PM.137] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:49 PM.117] LSPD First Response: [TRACE] Jacky Weston (S_M_Y_COP_01) entered combat with target: Mikey McCrip (A_M_Y_MEXTHUG_01) [5/25/2024 6:54:51 PM.766] LSPD First Response: [TRACE] A new world event should be started [5/25/2024 6:54:51 PM.766] LSPD First Response: [TRACE] Starting world event RunLights [5/25/2024 6:54:51 PM.766] LSPD First Response: [TRACE] Setting up world event: RunLights #6 [5/25/2024 6:54:51 PM.767] LSPD First Response: [TRACE] Failed to set up RunLights #6 [5/25/2024 6:54:51 PM.767] LSPD First Response: [TRACE] Released 0 entities from RunLights #6 Content Manager [5/25/2024 6:54:51 PM.767] LSPD First Response: [TRACE] Instance cleaned (RunLights #6) [5/25/2024 6:54:53 PM.140] LSPD First Response: [TRACE] Using Heli Cheat [5/25/2024 6:54:54 PM.518] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:54:54 PM.579] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/25/2024 6:54:55 PM.527] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:55 PM.585] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/25/2024 6:54:57 PM.382] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [5/25/2024 6:54:57 PM.383] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [5/25/2024 6:54:57 PM.393] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [5/25/2024 6:54:57 PM.396] LSPD First Response: [TRACE] Ending chase [5/25/2024 6:54:57 PM.399] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/25/2024 6:54:57 PM.400] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [5/25/2024 6:54:57 PM.400] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [5/25/2024 6:54:57 PM.401] LSPD First Response: [TRACE] Removed ped chase strategy [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Freeing cop: Daphne Feryl [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Cop freed [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Removed ped chase strategy [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Freeing cop: Austin McFarland [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Cop freed [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Removed ped chase strategy [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Freeing cop: Kendrick Marshall [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Cop freed [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Removed ped chase strategy [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Freeing cop: Liam Polaski [5/25/2024 6:54:57 PM.402] LSPD First Response: [TRACE] Cop freed [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Removed ped chase strategy [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Freeing cop: Jacky Weston [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Cop freed [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Removed ped chase strategy [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Freeing cop: John Phillips [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Cop freed [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Removed ped chase strategy [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Freeing cop: John Hollowin [5/25/2024 6:54:57 PM.403] LSPD First Response: [TRACE] Cop freed [5/25/2024 6:54:57 PM.407] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/25/2024 6:54:57 PM.407] LSPD First Response: [TRACE] Visual lost event fired [5/25/2024 6:54:57 PM.407] LSPD First Response: [TRACE] Suspect freed [5/25/2024 6:54:57 PM.407] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Ped Kendrick Marshall has become idle again [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Ped John Hollowin has become idle again [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Ped John Phillips has become idle again [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Ped Austin McFarland has become idle again [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Ped Liam Polaski has become idle again [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Ped Daphne Feryl has become idle again [5/25/2024 6:54:57 PM.408] LSPD First Response: [TRACE] Ped Jacky Weston has become idle again [5/25/2024 6:54:57 PM.410] LSPD First Response: [TRACE] Cleaning UI [5/25/2024 6:54:57 PM.410] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory) [5/25/2024 6:54:57 PM.410] LSPD First Response: [TRACE] Robbery lost control over ped [5/25/2024 6:54:57 PM.410] LSPD First Response: [TRACE] Released 1 entities from Pursuit #1 Content Manager [5/25/2024 6:54:57 PM.410] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1) [5/25/2024 6:54:57 PM.410] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/25/2024 6:54:57 PM.410] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:54:57 PM.410] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:54:57 PM.410] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:54:57 PM.411] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:54:57 PM.411] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:54:57 PM.411] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:54:57 PM.411] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Pursuit [5/25/2024 6:54:57 PM.411] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/25/2024 6:54:57 PM.411] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit [5/25/2024 6:54:57 PM.425] LSPD First Response: [TRACE] Ped Mikey McCrip has become idle again [5/25/2024 6:54:57 PM.586] LSPD First Response: [TRACE] Kendrick Marshall (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:57 PM.727] LSPD First Response: [TRACE] Liam Polaski (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:57 PM.745] LSPD First Response: [TRACE] John Hollowin (MP_M_FREEMODE_01) left combat. [5/25/2024 6:54:57 PM.745] LSPD First Response: [TRACE] Jacky Weston (S_M_Y_COP_01) left combat. [5/25/2024 6:54:57 PM.985] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/25/2024 6:54:59 PM.826] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:54:59 PM.826] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:54:59 PM.841] LSPD First Response: [TRACE] Preloading POLICE2 [5/25/2024 6:54:59 PM.842] LSPD First Response: [TRACE] Created police2 at X:417.6951 Y:-299.2244 Z:51.37572 [5/25/2024 6:54:59 PM.858] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:54:59 PM.859] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:54:59 PM.861] LSPD First Response: [TRACE] Matthew Bunting (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:54:59 PM.873] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/25/2024 6:54:59 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:54:59 PM.876] LSPD First Response: [TRACE] Matthias Werek (MP_M_FREEMODE_01) was set as a cop [5/25/2024 6:54:59 PM.889] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/25/2024 6:55:00 PM.527] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-1 [5/25/2024 6:55:00 PM.603] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [5/25/2024 6:55:00 PM.603] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0 [5/25/2024 6:55:00 PM.603] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0 [5/25/2024 6:55:00 PM.693] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0 [5/25/2024 6:55:01 PM.357] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1 [5/25/2024 6:55:02 PM.265] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [5/25/2024 6:55:02 PM.873] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [5/25/2024 6:55:03 PM.359] LSPD First Response: [TRACE] Asked thread PlayerArrest #6 to abort: No reason specified [5/25/2024 6:55:03 PM.359] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #6 Content Manager [5/25/2024 6:55:03 PM.359] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #6) [5/25/2024 6:55:03 PM.374] LSPD First Response: [TRACE] Thread PlayerArrest #6 has been shut down [5/25/2024 6:55:03 PM.559] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-1 [5/25/2024 6:55:03 PM.607] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0 [5/25/2024 6:55:04 PM.309] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0 [5/25/2024 6:55:06 PM.636] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01 [5/25/2024 6:55:14 PM.938] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-3 PAX-1 [5/25/2024 6:55:21 PM.574] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-1 [5/25/2024 6:55:22 PM.954] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-3 PAX-0 [5/25/2024 6:55:23 PM.625] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [5/25/2024 6:55:24 PM.632] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-3 PAX-0 [5/25/2024 6:55:25 PM.271] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [5/25/2024 6:55:28 PM.336] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-3 PAX-0 [5/25/2024 6:55:31 PM.276] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0 [5/25/2024 6:55:36 PM.443] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0 [5/25/2024 6:55:38 PM.079] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0 [5/25/2024 6:55:44 PM.948] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:55:44 PM.948] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:55:44 PM.963] LSPD First Response: [TRACE] Preloading POLICEB [5/25/2024 6:55:44 PM.963] LSPD First Response: [TRACE] Created policeb at X:599.9696 Y:-256.0686 Z:44.83778 [5/25/2024 6:55:44 PM.978] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/25/2024 6:55:44 PM.979] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/25/2024 6:55:44 PM.980] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:55:44 PM.994] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/25/2024 6:55:46 PM.579] LSPD First Response: C+: Pause [5/25/2024 6:55:46 PM.580] LSPD First Response: C+: EnsurePaused forced [5/25/2024 6:55:46 PM.580] LSPD First Response: C+: Pause [5/25/2024 6:55:49 PM.560] LSPD First Response: C+: Adding Citation for ped hash=MikeyMcCrip6/3/2004 [5/25/2024 6:55:50 PM.351] LSPD First Response: C+: Arrest report for ped are null [5/25/2024 6:55:50 PM.352] LSPD First Response: C+: Get Citation for ped hash=MikeyMcCrip6/3/2004 [5/25/2024 6:55:50 PM.354] LSPD First Response: C+: Found citations for ped [5/25/2024 6:55:50 PM.354] LSPD First Response: C+ DEV: Creating ComputerPedViewExtendedContainer [5/25/2024 6:55:50 PM.361] LSPD First Response: C+ DEV: Creating ComputerPedViewExtended [5/25/2024 6:55:50 PM.362] LSPD First Response: C+ DEV: Creating ComputerPedView [5/25/2024 6:55:50 PM.363] LSPD First Response: C+ DEV: InitializeLayout ComputerPedView [5/25/2024 6:55:50 PM.371] LSPD First Response: C+ DEV: Loading image for model from Plugins\LSPDFR\ComputerPlus\no_ped_image.jpg [5/25/2024 6:55:50 PM.382] LSPD First Response: C+: Citation time is 3/15/2024 5:12:31 PM [5/25/2024 6:55:50 PM.406] [5/25/2024 6:55:50 PM.406] ============================== [5/25/2024 6:55:50 PM.406] EXCEPTION DURING FRAME RENDER [5/25/2024 6:55:50 PM.406] ------------------------------ [5/25/2024 6:55:50 PM.406] Origin: Plugin "LSPD First Response" (LSPD First Response.dll). [5/25/2024 6:55:50 PM.406] ------------------------------ [5/25/2024 6:55:50 PM.406] Exception type: System.MissingMethodException [5/25/2024 6:55:50 PM.406] Exception message: Methode niet gevonden: LSPD_First_Response.Engine.Scripting.Entities.ELicenseState LSPD_First_Response.Engine.Scripting.Entities.Persona.get_LicenseState(). [5/25/2024 6:55:50 PM.406] ------------------------------ [5/25/2024 6:55:50 PM.406] Inner exceptions: [5/25/2024 6:55:50 PM.406] ------------------------------ [5/25/2024 6:55:50 PM.406] Stack trace: [5/25/2024 6:55:50 PM.406] at ComputerPlus.Controllers.Models.ComputerPlusEntity.get_IsLicenseValid() [5/25/2024 6:55:50 PM.407] at ComputerPlus.Interfaces.ComputerPedDB.ComputerPedView.BindData() in D:\GTA Mod Dev\git\ComputerPlus\ComputerPlus\Interfaces\ComputerPedDB\ComputerPedView.cs:line 281 [5/25/2024 6:55:50 PM.407] at ComputerPlus.Interfaces.ComputerPedDB.ComputerPedView.Layout(Base skin) in D:\GTA Mod Dev\git\ComputerPlus\ComputerPlus\Interfaces\ComputerPedDB\ComputerPedView.cs:line 158 [5/25/2024 6:55:50 PM.407] at Gwen.Control.Base.RecurseLayout(Base skin) [5/25/2024 6:55:50 PM.407] at Gwen.Control.Base.RecurseLayout(Base skin) [5/25/2024 6:55:50 PM.407] at Gwen.Control.Base.RecurseLayout(Base skin) [5/25/2024 6:55:50 PM.407] at Gwen.Control.Base.RecurseLayout(Base skin) [5/25/2024 6:55:50 PM.407] at Gwen.Control.Base.RecurseLayout(Base skin) [5/25/2024 6:55:50 PM.407] at Gwen.Control.Base.RecurseLayout(Base skin) [5/25/2024 6:55:50 PM.407] at Gwen.Control.Base.RecurseLayout(Base skin) [5/25/2024 6:55:50 PM.407] at Gwen.Control.Canvas.DoThink() [5/25/2024 6:55:50 PM.407] at Gwen.Control.Canvas.RenderCanvas() [5/25/2024 6:55:50 PM.407] at Rage.FormsManager.OnRender(Object obj, EventArgs e) [5/25/2024 6:55:50 PM.407] at Rage.FormsManager.TriggerRemoteDraw(Graphics graphics) [5/25/2024 6:55:50 PM.407] at Rage.RemotePlugin.OnRender() [5/25/2024 6:55:50 PM.407] at Rage.RemotePlugin.OnRender() [5/25/2024 6:55:50 PM.407] at Rage.Plugin.OnRender(Object sender, EventArgs e) [5/25/2024 6:55:50 PM.407] ============================== [5/25/2024 6:55:50 PM.407] [5/25/2024 6:55:50 PM.420] LSPD First Response: [FATAL] Forced termination [5/25/2024 6:55:50 PM.421] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [5/25/2024 6:55:51 PM.794] LSPD First Response: [INFO] LSPDFR has shut down [5/25/2024 6:55:53 PM.155] LSPD First Response: UB All Police Partners are removed [5/25/2024 6:55:53 PM.344] LSPD First Response: STP: CORONER ISSUE WHEN LEAVING VEHICLE [5/25/2024 6:55:53 PM.344] LSPD First Response: STP Coroner unit is removed [5/25/2024 6:55:53 PM.356] LSPD First Response: UB Ambulance unit is removedSystem.Threading.ThreadAbortException: De thread is afgebroken. [5/25/2024 6:55:53 PM.356] at ‏‌‬‎‬‌‏‌‮‎‬‪‏​‪‎‌‪‬‬‪‍‬​‭‎‮.​‌‫​‌‬‍‮‎‌‍‭‭‭‌‏‬‫‪​​‬‭‎‫​‮‏‎‮() [5/25/2024 6:55:53 PM.356] at ‏‌‬‎‬‌‏‌‮‎‬‪‏​‪‎‌‪‬‬‪‍‬​‭‎‮.‏‬​‬‏‍‮​‏​‌‬‏‏‭‌‭‬‭‍‬‫‏‮() [5/25/2024 6:55:53 PM.543] LSPD First Response: UB All Police Buddy are removed [5/25/2024 6:55:53 PM.548] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 3 [5/25/2024 6:55:53 PM.563] LSPD First Response: UB All Police Buddy are removed [5/25/2024 6:55:53 PM.566] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2 [5/25/2024 6:55:53 PM.573] LSPD First Response: UB All Police Buddy are removed [5/25/2024 6:55:53 PM.576] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 1 [5/25/2024 6:55:53 PM.594] LSPD First Response: UB All Police Buddy are removed [5/25/2024 6:55:53 PM.597] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 0 [5/25/2024 6:55:53 PM.626] LSPD First Response: STP: RELEASE PED FROM STOP (FORCED) [5/25/2024 6:56:15 PM.990] Loading plugin "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll". [5/25/2024 6:56:17 PM.984] : Initializing input system [5/25/2024 6:56:17 PM.985] : Initializing game console [5/25/2024 6:56:17 PM.986] : Initializing forms manager [5/25/2024 6:58:09 PM.745] Loading plugin "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll". [5/25/2024 6:58:11 PM.719] : Initializing input system [5/25/2024 6:58:11 PM.720] : Initializing game console [5/25/2024 6:58:11 PM.721] : Initializing forms manager [5/25/2024 6:58:11 PM.783] Loading plugin "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll". [5/25/2024 6:58:13 PM.877] : Initializing input system [5/25/2024 6:58:13 PM.878] : Initializing game console [5/25/2024 6:58:13 PM.879] : Initializing forms manager [5/25/2024 6:58:19 PM.758] LSPD First Response: [TRACE] Started loading LSPDFR [5/25/2024 6:58:19 PM.758] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [5/25/2024 6:58:19 PM.759] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [5/25/2024 6:58:19 PM.759] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [5/25/2024 6:58:20 PM.873] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:20 PM.876] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:20 PM.878] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 23 [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 31 [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 64 [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 72 [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 80 [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 111 [5/25/2024 6:58:20 PM.947] LSPD First Response: [WARN] No name for outfit variation at line 138 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 174 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 207 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 220 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 259 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 273 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 309 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 323 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 363 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 391 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 425 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 453 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 484 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 502 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 529 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 547 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 581 [5/25/2024 6:58:20 PM.948] LSPD First Response: [WARN] No name for outfit variation at line 615 [5/25/2024 6:58:20 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 650 [5/25/2024 6:58:20 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 677 [5/25/2024 6:58:20 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 711 [5/25/2024 6:58:20 PM.949] LSPD First Response: [WARN] No name for outfit variation at line 741 [5/25/2024 6:58:20 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:20 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:20 PM.949] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 25 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 32 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 47 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 56 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 85 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 92 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 100 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 129 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 136 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 143 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 151 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 160 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 189 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 196 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 204 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 233 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 240 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 247 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 255 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 264 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 293 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No name for outfit variation at line 300 [5/25/2024 6:58:20 PM.951] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 308 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 494 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 520 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 546 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 572 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 598 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 624 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 732 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 764 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 796 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 828 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 951 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 976 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 1002 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 1028 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 1054 [5/25/2024 6:58:20 PM.952] LSPD First Response: [WARN] No name for outfit variation at line 1133 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1160 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1187 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1214 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1241 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1268 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1297 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1330 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1363 [5/25/2024 6:58:20 PM.953] LSPD First Response: [WARN] No name for outfit variation at line 1396 [5/25/2024 6:58:20 PM.953] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [5/25/2024 6:58:21 PM.385] LSPD First Response: [TRACE] Adding Ben J. as character [5/25/2024 6:58:21 PM.476] LSPD First Response: [TRACE] Adding Michelle Meto as character [5/25/2024 6:58:21 PM.477] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/25/2024 6:58:21 PM.477] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/25/2024 6:58:21 PM.664] LSPD First Response: [TRACE] Adding Jan Willems as character [5/25/2024 6:58:21 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.678] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [5/25/2024 6:58:21 PM.681] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.682] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.682] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [5/25/2024 6:58:21 PM.684] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.684] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.684] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [5/25/2024 6:58:21 PM.714] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.714] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:21 PM.714] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [5/25/2024 6:58:21 PM.721] LSPD First Response: [TRACE] Failed to parse as chance [5/25/2024 6:58:21 PM.726] LSPD First Response: [TRACE] Player was in vehicle: True [5/25/2024 6:58:21 PM.726] LSPD First Response: [TRACE] Last selected character was Jan Willems, should spawn as last character True [5/25/2024 6:58:21 PM.727] LSPD First Response: [TRACE] Loading last selected character Jan Willems [5/25/2024 6:58:21 PM.728] LSPD First Response: [INFO] Changing current player character to Jan Willems [5/25/2024 6:58:22 PM.196] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [5/25/2024 6:58:22 PM.204] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [5/25/2024 6:58:22 PM.205] LSPD First Response: [TRACE] CharacterSelected: 29 [5/25/2024 6:58:22 PM.205] LSPD First Response: [TRACE] Character changed, creating new stats object [5/25/2024 6:58:22 PM.344] LSPD First Response: [TRACE] Initialized telemtry service [5/25/2024 6:58:22 PM.384] LSPD First Response: We have 4 appartments registered [5/25/2024 6:58:22 PM.387] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [5/25/2024 6:58:22 PM.392] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [5/25/2024 6:58:22 PM.393] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [5/25/2024 6:58:22 PM.393] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [5/25/2024 6:58:22 PM.394] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [5/25/2024 6:58:22 PM.394] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [5/25/2024 6:58:22 PM.395] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [5/25/2024 6:58:22 PM.395] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [5/25/2024 6:58:22 PM.395] LSPD First Response: ApartmentManager initialized [5/25/2024 6:58:22 PM.397] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [5/25/2024 6:58:22 PM.398] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [5/25/2024 6:58:22 PM.399] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [5/25/2024 6:58:22 PM.462] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [5/25/2024 6:58:22 PM.472] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [5/25/2024 6:58:22 PM.476] LSPD First Response: [TRACE] Set title to Jan Willems for Interaction Menu [5/25/2024 6:58:22 PM.476] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [5/25/2024 6:58:22 PM.478] LSPD First Response: [TRACE] Set title to Jan Willems for Police Radio [5/25/2024 6:58:22 PM.485] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [5/25/2024 6:58:22 PM.487] LSPD First Response: [TRACE] Set title to Jan Willems for Vehicle Options [5/25/2024 6:58:22 PM.489] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [5/25/2024 6:58:22 PM.490] LSPD First Response: [TRACE] Set title to Jan Willems for Inventory [5/25/2024 6:58:22 PM.491] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [5/25/2024 6:58:22 PM.493] LSPD First Response: [TRACE] Set title to Jan Willems for Settings [5/25/2024 6:58:22 PM.496] LSPD First Response: [TRACE] Saved apt: [5/25/2024 6:58:22 PM.546] LSPD First Response: [TRACE] Thread CopManager #1 initialized [5/25/2024 6:58:22 PM.547] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [5/25/2024 6:58:22 PM.547] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [5/25/2024 6:58:22 PM.547] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [5/25/2024 6:58:22 PM.549] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [5/25/2024 6:58:22 PM.566] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:58:22 PM.660] LSPD First Response: [TRACE] Ciaran Dyer (S_M_Y_HWAYCOP_01) was set as a cop [5/25/2024 6:58:22 PM.663] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:58:22 PM.663] LSPD First Response: [TRACE] John Mcormik (S_M_Y_PILOT_01) was set as a cop [5/25/2024 6:58:22 PM.663] LSPD First Response: [TRACE] New cop added without cop data! [5/25/2024 6:58:22 PM.663] LSPD First Response: [TRACE] Jim Macaroni (S_M_Y_PILOT_01) was set as a cop [5/25/2024 6:58:22 PM.685] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [5/25/2024 6:58:22 PM.686] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [5/25/2024 6:58:22 PM.686] LSPD First Response: [TRACE] Saved apt: [5/25/2024 6:58:22 PM.693] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [5/25/2024 6:58:22 PM.697] LSPD First Response: [TRACE] Thread Marker #1 initialized [5/25/2024 6:58:22 PM.734] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [5/25/2024 6:58:22 PM.734] LSPD First Response: [TRACE] Thread Marker #2 initialized [5/25/2024 6:58:22 PM.734] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [5/25/2024 6:58:22 PM.734] LSPD First Response: [TRACE] Thread Marker #3 initialized [5/25/2024 6:58:22 PM.734] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [5/25/2024 6:58:22 PM.735] LSPD First Response: [TRACE] Thread Marker #4 initialized [5/25/2024 6:58:22 PM.735] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [5/25/2024 6:58:22 PM.747] LSPD First Response: [TRACE] Requested Audio [5/25/2024 6:58:22 PM.760] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [5/25/2024 6:58:23 PM.082] LSPD First Response: [INFO] Connecting to LSPDFR Sync [5/25/2024 6:58:23 PM.143] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:23 PM.143] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/25/2024 6:58:23 PM.143] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [5/25/2024 6:58:23 PM.159] LSPD First Response: [INFO] Vinewood Police Station [5/25/2024 6:58:23 PM.159] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] La Mesa Police Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Rockford Hills Police Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Vespucci Police Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Downtown Police Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Davis Sheriff Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Sandy Shores Sheriff Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Paleto Bay Sheriff Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Beaver Bush Ranger Station [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Bolingbroke Penitentiary [5/25/2024 6:58:23 PM.160] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [5/25/2024 6:58:23 PM.165] LSPD First Response: [TRACE] Auto started component Debug #1 [5/25/2024 6:58:23 PM.165] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [5/25/2024 6:58:23 PM.166] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [5/25/2024 6:58:23 PM.166] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [5/25/2024 6:58:23 PM.166] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [5/25/2024 6:58:23 PM.166] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [5/25/2024 6:58:23 PM.166] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [5/25/2024 6:58:23 PM.167] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [5/25/2024 6:58:23 PM.167] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [5/25/2024 6:58:23 PM.168] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [5/25/2024 6:58:23 PM.168] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [5/25/2024 6:58:23 PM.168] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [5/25/2024 6:58:23 PM.168] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [5/25/2024 6:58:23 PM.170] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [5/25/2024 6:58:23 PM.203] LSPD First Response: [TRACE] Preloading node data [5/25/2024 6:58:23 PM.363] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [5/25/2024 6:58:23 PM.363] LSPD First Response: [TRACE] Checking for updates... [5/25/2024 6:58:23 PM.370] LSPD First Response: [TRACE] Terminal server version: 0.2 [5/25/2024 6:58:23 PM.370] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b61239d3-d52c-4f54-83ee-4e3fbab45b8b. Enhanced features available. [5/25/2024 6:58:23 PM.388] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [5/25/2024 6:58:23 PM.389] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [5/25/2024 6:58:23 PM.389] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [5/25/2024 6:58:23 PM.499] LSPD First Response: [TRACE] This version seems up to date. [5/25/2024 6:58:23 PM.499] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [5/25/2024 6:58:24 PM.477] LSPD First Response: [TRACE] Building pathfinding data. Island: False [5/25/2024 6:58:26 PM.317] LSPD First Response: [TRACE] Done preloading node data [5/25/2024 6:58:26 PM.317] LSPD First Response: [TRACE] Preloading node data [5/25/2024 6:58:26 PM.318] LSPD First Response: [TRACE] Done preloading node data [5/25/2024 6:58:26 PM.320] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [5/25/2024 6:58:26 PM.324] Deleting: Your Last Vehicle [5/25/2024 6:58:26 PM.325] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [5/25/2024 6:58:26 PM.326] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [5/25/2024 6:58:26 PM.326] LSPD First Response: [TRACE] Disabling ambient game police chases [5/25/2024 6:58:26 PM.333] LSPD First Response: [TRACE] Disabled ambient game police chases [5/25/2024 6:58:26 PM.333] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [5/25/2024 6:58:26 PM.339] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [5/25/2024 6:58:26 PM.339] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [5/25/2024 6:58:27 PM.853] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [5/25/2024 6:58:27 PM.854] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [5/25/2024 6:58:27 PM.882] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [5/25/2024 6:58:27 PM.883] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [5/25/2024 6:58:27 PM.883] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [5/25/2024 6:58:27 PM.883] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [5/25/2024 6:58:27 PM.883] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [5/25/2024 6:58:27 PM.883] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [5/25/2024 6:58:27 PM.886] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [5/25/2024 6:58:27 PM.890] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [5/25/2024 6:58:27 PM.891] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [5/25/2024 6:58:27 PM.891] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [5/25/2024 6:58:27 PM.892] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [5/25/2024 6:58:27 PM.894] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [5/25/2024 6:58:27 PM.897] LSPD First Response: [TRACE] Thread Marker #5 initialized [5/25/2024 6:58:27 PM.897] LSPD First Response: [TRACE] Thread Debug #1 initialized [5/25/2024 6:58:27 PM.900] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [5/25/2024 6:58:27 PM.901] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [5/25/2024 6:58:27 PM.911] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [5/25/2024 6:58:27 PM.915] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [5/25/2024 6:58:27 PM.917] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized