[11.05.2024 03:39:03.430] Started new log on 11.05.2024 03:39:03.430 [11.05.2024 03:39:03.431] ==================================================================================================== [11.05.2024 03:39:03.428] Log path: D:\Program Files (x86)\epic games\fortnite\GTAV\RagePluginHook.log [11.05.2024 03:39:03.431] Log verbosity: Trivial [11.05.2024 03:39:03.432] Initializing input system [11.05.2024 03:39:03.433] Initializing game console [11.05.2024 03:39:03.438] Console key has been set to F4 (key code: 115) [11.05.2024 03:39:03.481] Initializing console variable "ConsoleScrollAmount". [11.05.2024 03:39:03.481] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [11.05.2024 03:39:03.482] Read value: [11.05.2024 03:39:03.482] Initializing console variable "ConsoleKey". [11.05.2024 03:39:03.482] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [11.05.2024 03:39:03.482] Read value: [11.05.2024 03:39:03.482] Initializing console variable "PluginTimeoutThreshold". [11.05.2024 03:39:03.482] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [11.05.2024 03:39:03.484] Read value: 60000 [11.05.2024 03:39:03.484] Setting value of console variable "PluginTimeoutThreshold" to stored value. [11.05.2024 03:39:03.484] Initializing console variable "AlwaysShowConsoleOutput". [11.05.2024 03:39:03.484] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [11.05.2024 03:39:03.485] Read value: [11.05.2024 03:39:03.485] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [11.05.2024 03:39:03.485] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [11.05.2024 03:39:03.485] Read value: [11.05.2024 03:39:03.485] Initializing console variable "ShowOnScreenWarnings". [11.05.2024 03:39:03.485] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [11.05.2024 03:39:03.485] Read value: [11.05.2024 03:39:03.485] Console initialized [11.05.2024 03:39:03.485] Initializing forms manager [11.05.2024 03:39:03.486] Cleaning temp folder [11.05.2024 03:39:03.488] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V [11.05.2024 03:39:03.495] ================ RAGE Plugin Hook ================ [5/11/2024 3:39:03 AM.499] Detected Windows 10 Professional (64-bit) (10.0.22631.0)! [5/11/2024 3:39:03 AM.499] Checking game support [5/11/2024 3:39:03 AM.639] Product name: Grand Theft Auto V [5/11/2024 3:39:03 AM.639] Product version: 1.0.3179.0 [5/11/2024 3:39:03 AM.639] Is steam version: True [5/11/2024 3:39:03 AM.640] Initializing DirectX [5/11/2024 3:39:03 AM.641] Initializing Direct3D [5/11/2024 3:39:03 AM.641] Getting game swap chain [5/11/2024 3:39:03 AM.661] Swap Chain created: 0x7FF75ECC5470 [5/11/2024 3:39:03 AM.661] Swap Chain VTable: 0x17E6FBB1700 [5/11/2024 3:39:03 AM.661] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [5/11/2024 3:39:03 AM.661] D3D11Present: 0x7FFDEF655A00 [5/11/2024 3:39:03 AM.661] D3D11ResizeBuffers: 0x7FFE943B3820 [5/11/2024 3:39:03 AM.661] D3D11ResizeTarget: 0x7FFE944056A0 [5/11/2024 3:39:03 AM.661] D3D11SetFullscreenState: 0x7FFE943B3E80 [5/11/2024 3:39:03 AM.661] Getting device [5/11/2024 3:39:03 AM.661] Retrieved device [5/11/2024 3:39:03 AM.661] Creating wrapper [5/11/2024 3:39:03 AM.662] Direct3D initialized [5/11/2024 3:39:03 AM.662] Initialized DirectX [5/11/2024 3:39:03 AM.662] Direct3D watcher thread spawned [5/11/2024 3:39:03 AM.705] Wrapper created [5/11/2024 3:39:03 AM.707] Effect created [5/11/2024 3:39:03 AM.707] Creating buffer [5/11/2024 3:39:03 AM.707] Created buffer [5/11/2024 3:39:03 AM.707] Creating blend state [5/11/2024 3:39:03 AM.707] Created blend state [5/11/2024 3:39:03 AM.707] Done with creation [5/11/2024 3:39:03 AM.743] Initializing texture system. [5/11/2024 3:39:03 AM.743] Initializing texture system; phase 1 [5/11/2024 3:39:03 AM.743] Initializing texture system; phase 2 [5/11/2024 3:39:03 AM.750] Initializing texture system; phase 3 [5/11/2024 3:39:03 AM.750] Initializing texture system; phase 4 [5/11/2024 3:39:03 AM.756] Initializing texture system; phase 5 [5/11/2024 3:39:03 AM.757] Initializing texture system; phase 6 [5/11/2024 3:39:03 AM.758] Initializing texture system; phase 7 [5/11/2024 3:39:03 AM.760] Initializing texture system; phase 8 [5/11/2024 3:39:03 AM.761] Initializing texture system; phase 9 [5/11/2024 3:39:03 AM.761] Initializing texture system; phase 10 [5/11/2024 3:39:03 AM.763] Initializing texture system; phase 11 [5/11/2024 3:39:03 AM.763] Initializing texture system; phase 12 [5/11/2024 3:39:03 AM.764] Initializing texture system; phase 13 [5/11/2024 3:39:03 AM.764] Initializing texture system; phase 14 [5/11/2024 3:39:08 AM.663] Direct3D watcher thread ended [5/11/2024 3:39:37 AM.963] LoadingScreenMsg: Initializing game support [5/11/2024 3:39:38 AM.214] Initializing game support [5/11/2024 3:39:43 AM.725] LoadingScreenMsg: Velocity limit removed [5/11/2024 3:39:44 AM.031] Compatibility level: 0 [5/11/2024 3:39:44 AM.031] Supported version detected [5/11/2024 3:39:44 AM.031] ================================================== [5/11/2024 3:39:44 AM.031] LoadingScreenMsg: Patching code [5/11/2024 3:39:44 AM.282] LoadingScreenMsg: Waiting for game initialization [5/11/2024 3:39:44 AM.533] Waiting for game initialization [5/11/2024 3:39:44 AM.634] LoadingScreenMsg: Initializing core [5/11/2024 3:39:44 AM.885] Initializing hook [5/11/2024 3:39:49 AM.896] LoadingScreenMsg: Completing interoperability [5/11/2024 3:39:50 AM.147] Completing interoperability [5/11/2024 3:39:50 AM.147] Initialization code 1. [5/11/2024 3:39:50 AM.147] Initialization code 2. [5/11/2024 3:39:50 AM.147] Initialization code 3. [5/11/2024 3:39:50 AM.153] 1 Address: 0x00007FF75CA0D750 [5/11/2024 3:39:50 AM.153] Calling func 1 [5/11/2024 3:39:50 AM.166] 2 Address: 0x00007FF75D5F062A [5/11/2024 3:39:50 AM.166] 3 Address: 0x00007FF75BFC5F6A [5/11/2024 3:39:50 AM.190] Address: 0x00007FF75D5F05D4 [5/11/2024 3:39:50 AM.190] Unknown var: 0x00007FF75E64C6A0 [5/11/2024 3:39:50 AM.190] Initialization code 4. [5/11/2024 3:39:50 AM.190] Initialization code 5. [5/11/2024 3:39:50 AM.190] Completing interoperability, phase 1 [5/11/2024 3:39:50 AM.190] Completing interoperability, phase 2 [5/11/2024 3:39:50 AM.190] Completing interoperability, phase 3 [5/11/2024 3:39:50 AM.190] Completing interoperability, phase 4 [5/11/2024 3:39:50 AM.190] Completing interoperability, phase 5 [5/11/2024 3:39:50 AM.190] Completing interoperability, phase 6 [5/11/2024 3:39:50 AM.190] Completing interoperability, phase 7 [5/11/2024 3:39:50 AM.190] LoadingScreenMsg: [5/11/2024 3:39:50 AM.441] LoadingScreenMsg: Loading Story Mode [5/11/2024 3:39:50 AM.692] LoadingScreenMsg: Loading and Populating Game World [5/11/2024 3:39:50 AM.942] LoadingScreenMsg: [5/11/2024 3:39:59 AM.011] Initializing console variable "IsDeveloperModeEnabled". [5/11/2024 3:39:59 AM.011] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [5/11/2024 3:39:59 AM.012] Read value: [5/11/2024 3:39:59 AM.012] Initializing console variable "TimeScale". [5/11/2024 3:39:59 AM.012] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [5/11/2024 3:39:59 AM.012] Read value: [5/11/2024 3:40:22 AM.420] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\CopHolster.dll [5/11/2024 3:40:22 AM.422] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\CopHolster.dll". [5/11/2024 3:40:24 AM.570] : Initializing input system [5/11/2024 3:40:24 AM.571] : Initializing game console [5/11/2024 3:40:24 AM.572] : Initializing forms manager [5/11/2024 3:40:24 AM.618] Plugin "Cop Holster" was loaded from "CopHolster.dll". [5/11/2024 3:40:26 AM.585] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\DamageTrackingFramework.dll [5/11/2024 3:40:26 AM.585] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\DamageTrackingFramework.dll". [5/11/2024 3:40:28 AM.547] : Initializing input system [5/11/2024 3:40:28 AM.547] : Initializing game console [5/11/2024 3:40:28 AM.549] : Initializing forms manager [5/11/2024 3:40:28 AM.557] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [5/11/2024 3:40:28 AM.767] DamageTrackingFramework: GameFiber started! [5/11/2024 3:40:29 AM.668] DamageTrackingFramework: DamageTrackerFramework loaded. Local DamageTrackerFramework Version: 1.0.2 | Local DamageTrackerLib Version: 1.0.2 [5/11/2024 3:40:31 AM.799] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\EUPMenu.dll [5/11/2024 3:40:31 AM.800] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\EUPMenu.dll". [5/11/2024 3:40:33 AM.763] : Initializing input system [5/11/2024 3:40:33 AM.763] : Initializing game console [5/11/2024 3:40:33 AM.764] : Initializing forms manager [5/11/2024 3:40:33 AM.812] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [5/11/2024 3:40:41 AM.049] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Immersive Effects.dll [5/11/2024 3:40:41 AM.049] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Immersive Effects.dll". [5/11/2024 3:40:43 AM.056] : Initializing input system [5/11/2024 3:40:43 AM.056] : Initializing game console [5/11/2024 3:40:43 AM.057] : Initializing forms manager [5/11/2024 3:40:43 AM.066] Plugin "Immersive Effects" was loaded from "Immersive Effects.dll". [5/11/2024 3:40:43 AM.096] Immersive Effects: Loaded settings [5/11/2024 3:40:43 AM.689] Immersive Effects: Version state: Latest [5/11/2024 3:40:44 AM.007] Immersive Effects: Initialized UI [5/11/2024 3:40:48 AM.200] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\SceneManager.dll [5/11/2024 3:40:48 AM.200] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\SceneManager.dll". [5/11/2024 3:40:50 AM.167] : Initializing input system [5/11/2024 3:40:50 AM.167] : Initializing game console [5/11/2024 3:40:50 AM.168] : Initializing forms manager [5/11/2024 3:40:50 AM.215] Plugin "Scene Manager" was loaded from "SceneManager.dll". [5/11/2024 3:40:50 AM.286] Scene Manager: User's RNUI version: 1.9.2.0 [5/11/2024 3:40:50 AM.288] Scene Manager: Loading SceneManager.ini settings [5/11/2024 3:40:50 AM.327] Scene Manager: Scene Manager V2.3.3.0 is ready. [5/11/2024 3:40:50 AM.656] Scene Manager: 2 path(s) available to import. [5/11/2024 3:40:50 AM.656] Scene Manager: File: autosave [5/11/2024 3:40:50 AM.656] Scene Manager: File: DevTestPath [5/11/2024 3:40:50 AM.656] Scene Manager: Successfully populated menu with 2 file(s). [5/11/2024 3:40:53 AM.339] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Spotlight.dll [5/11/2024 3:40:53 AM.339] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Spotlight.dll". [5/11/2024 3:40:55 AM.386] : Initializing input system [5/11/2024 3:40:55 AM.387] : Initializing game console [5/11/2024 3:40:55 AM.388] : Initializing forms manager [5/11/2024 3:40:55 AM.399] Plugin "Spotligth Mod" was loaded from "Spotlight.dll". [5/11/2024 3:41:00 AM.542] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\LSPD First Response.dll [5/11/2024 3:41:00 AM.542] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\LSPD First Response.dll". [5/11/2024 3:41:02 AM.637] : Initializing input system [5/11/2024 3:41:02 AM.639] : Initializing game console [5/11/2024 3:41:02 AM.640] : Initializing forms manager [5/11/2024 3:41:02 AM.717] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [5/11/2024 3:41:02 AM.838] LSPD First Response: [TRACE] Started loading LSPDFR [5/11/2024 3:41:02 AM.839] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [5/11/2024 3:41:02 AM.839] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [5/11/2024 3:41:02 AM.839] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [5/11/2024 3:41:03 AM.768] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:03 AM.769] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [5/11/2024 3:41:03 AM.823] LSPD First Response: [WARN] No name for outfit variation at line 23 [5/11/2024 3:41:03 AM.823] LSPD First Response: [WARN] No name for outfit variation at line 31 [5/11/2024 3:41:03 AM.823] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 64 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 72 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 80 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 111 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 138 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 174 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 207 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 220 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 259 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 273 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 309 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 323 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 363 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 391 [5/11/2024 3:41:03 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 425 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 453 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 484 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 502 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 529 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 547 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 581 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 615 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 650 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 677 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 711 [5/11/2024 3:41:03 AM.826] LSPD First Response: [WARN] No name for outfit variation at line 741 [5/11/2024 3:41:03 AM.837] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:03 AM.837] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No name for outfit variation at line 25 [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No name for outfit variation at line 32 [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No name for outfit variation at line 47 [5/11/2024 3:41:03 AM.838] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 56 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 85 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 92 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 100 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 129 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 136 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 143 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 151 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 160 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 189 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 196 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 204 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 233 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 240 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 247 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 255 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 264 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 293 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 300 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No name for outfit variation at line 308 [5/11/2024 3:41:03 AM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No name for outfit variation at line 494 [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No name for outfit variation at line 520 [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No name for outfit variation at line 546 [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No name for outfit variation at line 572 [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No name for outfit variation at line 598 [5/11/2024 3:41:03 AM.841] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 624 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 732 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 764 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 796 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 828 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 951 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 976 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1002 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1028 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1054 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1133 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1160 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1187 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1214 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1241 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1268 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1297 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1330 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1363 [5/11/2024 3:41:03 AM.842] LSPD First Response: [WARN] No name for outfit variation at line 1396 [5/11/2024 3:41:03 AM.842] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [5/11/2024 3:41:04 AM.223] LSPD First Response: [TRACE] Adding Ben J. as character [5/11/2024 3:41:04 AM.308] LSPD First Response: [TRACE] Adding Michelle Meto as character [5/11/2024 3:41:04 AM.308] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/11/2024 3:41:04 AM.309] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/11/2024 3:41:04 AM.372] LSPD First Response: [TRACE] Adding Berkay Sahinler as character [5/11/2024 3:41:04 AM.500] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:04 AM.500] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [5/11/2024 3:41:04 AM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:04 AM.507] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [5/11/2024 3:41:04 AM.515] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:04 AM.515] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [5/11/2024 3:41:04 AM.550] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:04 AM.550] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [5/11/2024 3:41:04 AM.555] LSPD First Response: [TRACE] Failed to parse as chance [5/11/2024 3:41:04 AM.557] LSPD First Response: [TRACE] Player was in vehicle: False [5/11/2024 3:41:04 AM.557] LSPD First Response: [TRACE] Last selected character was Berkay Sahinler, should spawn as last character True [5/11/2024 3:41:04 AM.557] LSPD First Response: [TRACE] Loading last selected character Berkay Sahinler [5/11/2024 3:41:04 AM.559] LSPD First Response: [INFO] Changing current player character to Berkay Sahinler [5/11/2024 3:41:04 AM.729] LSPD First Response: [TRACE] Thread CopManager #1 initialized [5/11/2024 3:41:04 AM.730] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [5/11/2024 3:41:04 AM.731] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [5/11/2024 3:41:04 AM.731] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [5/11/2024 3:41:04 AM.891] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [5/11/2024 3:41:04 AM.891] LSPD First Response: [TRACE] CharacterSelected: 27 [5/11/2024 3:41:04 AM.893] LSPD First Response: [TRACE] Character changed, creating new stats object [5/11/2024 3:41:12 AM.497] LSPD First Response: [TRACE] Set last player walk style back: Tough [5/11/2024 3:41:12 AM.503] LSPD First Response: [TRACE] Initialized telemtry service [5/11/2024 3:41:12 AM.535] LSPD First Response: We have 4 appartments registered [5/11/2024 3:41:12 AM.537] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [5/11/2024 3:41:12 AM.541] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [5/11/2024 3:41:12 AM.542] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [5/11/2024 3:41:12 AM.542] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [5/11/2024 3:41:12 AM.543] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [5/11/2024 3:41:12 AM.543] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [5/11/2024 3:41:12 AM.544] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [5/11/2024 3:41:12 AM.544] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [5/11/2024 3:41:12 AM.544] LSPD First Response: ApartmentManager initialized [5/11/2024 3:41:12 AM.546] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [5/11/2024 3:41:12 AM.547] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [5/11/2024 3:41:12 AM.547] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [5/11/2024 3:41:12 AM.585] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [5/11/2024 3:41:12 AM.670] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [5/11/2024 3:41:12 AM.670] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [5/11/2024 3:41:12 AM.670] LSPD First Response: [TRACE] Saved apt: [5/11/2024 3:41:12 AM.676] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [5/11/2024 3:41:12 AM.679] LSPD First Response: [TRACE] Thread Marker #1 initialized [5/11/2024 3:41:12 AM.709] LSPD First Response: [TRACE] Thread Marker #2 initialized [5/11/2024 3:41:12 AM.709] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [5/11/2024 3:41:12 AM.709] LSPD First Response: [TRACE] Thread Marker #3 initialized [5/11/2024 3:41:12 AM.709] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [5/11/2024 3:41:12 AM.709] LSPD First Response: [TRACE] Thread Marker #4 initialized [5/11/2024 3:41:12 AM.709] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [5/11/2024 3:41:12 AM.764] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [5/11/2024 3:41:12 AM.841] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [5/11/2024 3:41:12 AM.848] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [5/11/2024 3:41:12 AM.852] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Interaction Menu [5/11/2024 3:41:12 AM.852] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [5/11/2024 3:41:12 AM.853] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Police Radio [5/11/2024 3:41:12 AM.859] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [5/11/2024 3:41:12 AM.861] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Vehicle Options [5/11/2024 3:41:12 AM.864] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [5/11/2024 3:41:12 AM.865] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Inventory [5/11/2024 3:41:12 AM.866] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [5/11/2024 3:41:12 AM.867] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Settings [5/11/2024 3:41:12 AM.870] LSPD First Response: [TRACE] Saved apt: [5/11/2024 3:41:12 AM.906] LSPD First Response: [TRACE] Requested Audio [5/11/2024 3:41:12 AM.912] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [5/11/2024 3:41:13 AM.213] LSPD First Response: [INFO] Connecting to LSPDFR Sync [5/11/2024 3:41:13 AM.424] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:13 AM.424] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [5/11/2024 3:41:13 AM.440] LSPD First Response: [INFO] Vinewood Police Station [5/11/2024 3:41:13 AM.440] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [5/11/2024 3:41:13 AM.440] LSPD First Response: [INFO] La Mesa Police Station [5/11/2024 3:41:13 AM.440] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [5/11/2024 3:41:13 AM.440] LSPD First Response: [INFO] Rockford Hills Police Station [5/11/2024 3:41:13 AM.440] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Vespucci Police Station [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Downtown Police Station [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Davis Sheriff Station [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Sandy Shores Sheriff Station [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Paleto Bay Sheriff Station [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Beaver Bush Ranger Station [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Bolingbroke Penitentiary [5/11/2024 3:41:13 AM.441] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [5/11/2024 3:41:13 AM.445] LSPD First Response: [TRACE] Auto started component Debug #1 [5/11/2024 3:41:13 AM.446] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [5/11/2024 3:41:13 AM.446] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [5/11/2024 3:41:13 AM.446] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [5/11/2024 3:41:13 AM.446] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [5/11/2024 3:41:13 AM.446] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [5/11/2024 3:41:13 AM.446] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [5/11/2024 3:41:13 AM.447] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [5/11/2024 3:41:13 AM.447] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [5/11/2024 3:41:13 AM.447] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [5/11/2024 3:41:13 AM.447] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [5/11/2024 3:41:13 AM.447] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [5/11/2024 3:41:13 AM.449] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [5/11/2024 3:41:13 AM.450] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [5/11/2024 3:41:13 AM.493] LSPD First Response: [TRACE] Preloading node data [5/11/2024 3:41:13 AM.932] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [5/11/2024 3:41:13 AM.932] LSPD First Response: [TRACE] Checking for updates... [5/11/2024 3:41:13 AM.935] LSPD First Response: [TRACE] Terminal server version: 0.2 [5/11/2024 3:41:13 AM.935] LSPD First Response: [INFO] Connected to LSPDFR Sync via session f06280ac-db8c-49eb-adba-0b520141a9f4. Enhanced features available. [5/11/2024 3:41:13 AM.949] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [5/11/2024 3:41:13 AM.950] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [5/11/2024 3:41:13 AM.950] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [5/11/2024 3:41:14 AM.177] LSPD First Response: [TRACE] This version seems up to date. [5/11/2024 3:41:14 AM.177] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [5/11/2024 3:41:14 AM.849] LSPD First Response: [TRACE] Building pathfinding data. Island: False [5/11/2024 3:41:16 AM.573] LSPD First Response: [TRACE] Done preloading node data [5/11/2024 3:41:16 AM.574] LSPD First Response: [TRACE] Preloading node data [5/11/2024 3:41:16 AM.574] LSPD First Response: [TRACE] Done preloading node data [5/11/2024 3:41:16 AM.575] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [5/11/2024 3:41:16 AM.581] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [5/11/2024 3:41:16 AM.581] LSPD First Response: [TRACE] Disabling ambient game police chases [5/11/2024 3:41:16 AM.587] LSPD First Response: [TRACE] Disabled ambient game police chases [5/11/2024 3:41:16 AM.588] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [5/11/2024 3:41:16 AM.589] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [5/11/2024 3:41:16 AM.592] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [5/11/2024 3:41:16 AM.592] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [5/11/2024 3:41:19 AM.533] LSPD First Response: [TRACE] Hook encountered low memory environment, forcing manual collection [5/11/2024 3:41:19 AM.595] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [5/11/2024 3:41:19 AM.596] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [5/11/2024 3:41:19 AM.596] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [5/11/2024 3:41:19 AM.596] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [5/11/2024 3:41:19 AM.596] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [5/11/2024 3:41:19 AM.596] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [5/11/2024 3:41:19 AM.600] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [5/11/2024 3:41:19 AM.602] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [5/11/2024 3:41:19 AM.603] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [5/11/2024 3:41:19 AM.603] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [5/11/2024 3:41:19 AM.604] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [5/11/2024 3:41:19 AM.618] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [5/11/2024 3:41:19 AM.620] LSPD First Response: [TRACE] Thread Marker #5 initialized [5/11/2024 3:41:19 AM.621] LSPD First Response: [TRACE] Thread Debug #1 initialized [5/11/2024 3:41:19 AM.622] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [5/11/2024 3:41:19 AM.623] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [5/11/2024 3:41:19 AM.632] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [5/11/2024 3:41:19 AM.634] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [5/11/2024 3:41:19 AM.637] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [5/11/2024 3:41:23 AM.066] LSPD First Response: [TRACE] Failed to hook: 140700390337216 [5/11/2024 3:41:23 AM.821] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [5/11/2024 3:41:23 AM.821] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [5/11/2024 3:41:28 AM.007] LSPD First Response: [TRACE] Preloading polgauntlet [5/11/2024 3:41:28 AM.007] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/11/2024 3:41:28 AM.330] LSPD First Response: [TRACE] Preloading polgauntlet [5/11/2024 3:41:28 AM.331] LSPD First Response: [TRACE] Created polgauntlet at X:104.6479 Y:483.9401 Z:148.0113 [5/11/2024 3:41:28 AM.332] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/11/2024 3:41:28 AM.346] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/11/2024 3:41:28 AM.348] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/11/2024 3:41:28 AM.393] LSPD First Response: [TRACE] Kate Black (S_F_Y_SHERIFF_01) was set as a cop [5/11/2024 3:41:28 AM.457] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/11/2024 3:41:28 AM.457] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/11/2024 3:41:28 AM.459] LSPD First Response: [TRACE] Yasmin Stone (S_F_Y_SHERIFF_01) was set as a cop [5/11/2024 3:41:28 AM.472] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/11/2024 3:41:33 AM.224] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/11/2024 3:41:33 AM.224] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [5/11/2024 3:41:33 AM.237] LSPD First Response: [TRACE] Setting player to lspd from last agency [5/11/2024 3:41:33 AM.253] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/11/2024 3:41:33 AM.259] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [5/11/2024 3:41:33 AM.260] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/11/2024 3:41:33 AM.265] LSPD First Response: [TRACE] Setting player skin from last skin [5/11/2024 3:41:33 AM.271] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [5/11/2024 3:41:33 AM.281] LSPD First Response: [TRACE] Set last player walk style back: Tough [5/11/2024 3:41:33 AM.285] LSPD First Response: [TRACE] Player went on duty. [5/11/2024 3:41:33 AM.292] LSPD First Response: Folder is D:\Program Files (x86)\epic games\fortnite\GTAV\plugins\lspdfr [5/11/2024 3:41:33 AM.553] LSPD First Response: 686Callouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.565] LSPD First Response: belicCallouts, Version=2022.2.0.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.571] LSPD First Response: BetterPresence, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.571] LSPD First Response: CalloutInterface, Version=1.4.0.7, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.575] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.588] LSPD First Response: DeadlyWeapons, Version=3.4.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.589] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.595] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.603] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.613] LSPD First Response: Lore Callouts, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.615] LSPD First Response: LSPDFR Enhanced, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.622] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.632] LSPD First Response: PoliceMenu, Version=1.3.8.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.642] LSPD First Response: ProtectionSquad, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.648] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.657] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.662] LSPD First Response: SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.663] LSPD First Response: SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.663] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.668] LSPD First Response: UnsafeCallouts, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:33 AM.673] LSPD First Response: Creating plugin: _686_Callouts.Main [5/11/2024 3:41:33 AM.715] LSPD First Response: Creating plugin: belicCallouts.Main [5/11/2024 3:41:33 AM.715] LSPD First Response: Creating plugin: BetterPresence.Main [5/11/2024 3:41:33 AM.715] LSPD First Response: Creating plugin: CalloutInterface.CalloutInterface [5/11/2024 3:41:33 AM.735] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [5/11/2024 3:41:33 AM.735] LSPD First Response: [TRACE] Thread Ambient #1 initialized [5/11/2024 3:41:33 AM.745] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [5/11/2024 3:41:33 AM.748] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [5/11/2024 3:41:33 AM.937] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [5/11/2024 3:41:34 AM.028] LSPD First Response: Creating plugin: DeadlyWeapons.Main [5/11/2024 3:41:34 AM.028] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [5/11/2024 3:41:34 AM.028] LSPD First Response: Creating plugin: Main [5/11/2024 3:41:34 AM.028] LSPD First Response: Creating plugin: KucheraCallouts.Main [5/11/2024 3:41:34 AM.028] LSPD First Response: Creating plugin: LoreCallouts.Main [5/11/2024 3:41:34 AM.028] LSPD First Response: Creating plugin: 랐.랐 [5/11/2024 3:41:34 AM.028] LSPD First Response: Creating plugin: PeterUCallouts.Main [5/11/2024 3:41:34 AM.084] LSPD First Response: Creating plugin: PoliceMenu.Main [5/11/2024 3:41:34 AM.121] LSPD First Response: Creating plugin: Protection_Squad.Main [5/11/2024 3:41:34 AM.121] LSPD First Response: Creating plugin: RegularCallouts.Main [5/11/2024 3:41:34 AM.155] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [5/11/2024 3:41:34 AM.199] LSPD First Response: Creating plugin: SuperCallouts.Main [5/11/2024 3:41:34 AM.199] LSPD First Response: Creating plugin: SuperEvents.Main [5/11/2024 3:41:34 AM.199] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [5/11/2024 3:41:34 AM.231] LSPD First Response: Creating plugin: UnsafeCallouts.Main [5/11/2024 3:41:34 AM.232] LSPD First Response: [686 Callouts] Version 2.0.0.0 by Charlie686 has been initialised. [5/11/2024 3:41:34 AM.232] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty. [5/11/2024 3:41:34 AM.238] LSPD First Response: [686 Callouts] Supported [ENGLISH] language chosen. Selected appropriate translation files. [5/11/2024 3:41:34 AM.243] LSPD First Response: [!] Loading config file from belicCallouts... [5/11/2024 3:41:34 AM.249] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [5/11/2024 3:41:34 AM.249] LSPD First Response: Go on duty to fully load CompuLite [5/11/2024 3:41:34 AM.253] DeadlyWeapons: Loading config. [5/11/2024 3:41:34 AM.254] DeadlyWeapons: Config loaded. [5/11/2024 3:41:34 AM.256] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [5/11/2024 3:41:34 AM.256] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [5/11/2024 3:41:34 AM.942] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [5/11/2024 3:41:34 AM.949] LSPD First Response: Lore Callouts 1.1.7, developed by ZPhDevs, has initialized [5/11/2024 3:41:34 AM.949] LSPD First Response: [LSPDFR Enhanced] Successfully deleted log file [5/11/2024 3:41:34 AM.955] LSPD First Response: [LSPDFR Enhanced] New logs started on 11/05/2024 03:41:34:949 [5/11/2024 3:41:34 AM.956] LSPD First Response: [LSPDFR Enhanced] RAGENativeUI.dll file found [5/11/2024 3:41:34 AM.956] LSPD First Response: [LSPDFR Enhanced] ranks.xml file found [5/11/2024 3:41:34 AM.956] LSPD First Response: [LSPDFR Enhanced] data.xml file found [5/11/2024 3:41:34 AM.957] LSPD First Response: [LSPDFR Enhanced] Capitalizing XML tags [5/11/2024 3:41:34 AM.986] LSPD First Response: [LSPDFR Enhanced] XML tags have been capitalized [5/11/2024 3:41:35 AM.175] LSPD First Response: [LSPDFR Enhanced] LSPDFR Enhanced has been loaded. [5/11/2024 3:41:35 AM.176] LSPD First Response: [LSPDFR Enhanced] Version: 1.1.1.0 [5/11/2024 3:41:35 AM.176] LSPD First Response: [LSPDFR Enhanced] Author: Vitus27 [5/11/2024 3:41:35 AM.182] LSPD First Response: [LSPDFR Enhanced] Custom logo disabled [5/11/2024 3:41:35 AM.188] LSPD First Response: [LSPDFR Enhanced] Settings loaded successfully [5/11/2024 3:41:35 AM.194] LSPD First Response: [LSPDFR Enhanced] Events and functions subscribed [5/11/2024 3:41:35 AM.248] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01 [5/11/2024 3:41:35 AM.250] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03 [5/11/2024 3:41:35 AM.268] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded [5/11/2024 3:41:35 AM.270] LSPD First Response: Plugin Police Menu 1.3.8 has been initialised. [5/11/2024 3:41:35 AM.270] LSPD First Response: Go on duty to fully load Police Menu. [5/11/2024 3:41:35 AM.278] LSPD First Response: Initializing Config for PoliceMenu [5/11/2024 3:41:35 AM.297] LSPD First Response: Initializing translation for PoliceMenu [5/11/2024 3:41:35 AM.334] LSPD First Response: [Police Menu] Selected language: English~n~Translated by: RicyVasco [5/11/2024 3:41:35 AM.335] Loading LSPS config files... [5/11/2024 3:41:35 AM.336] RPH version 1.109.1337.16563 + game version 1.0.3179.0 [5/11/2024 3:41:35 AM.336] Fetching config files... [5/11/2024 3:41:35 AM.336] Reading .ini file... [5/11/2024 3:41:35 AM.337] [5/11/2024 3:41:35 AM.337] [Los Santos Protection Squad 2.0] [5/11/2024 3:41:35 AM.337] [5/11/2024 3:41:35 AM.337] -> Plugin initialized. [5/11/2024 3:41:35 AM.337] [5/11/2024 3:41:35 AM.339] LSPD First Response: Plugin RegularCallouts 1.1.7 has been initialised. [5/11/2024 3:41:35 AM.339] LSPD First Response: Go on duty to fully load RegularCallouts. [5/11/2024 3:41:35 AM.340] LSPD First Response: Initializing Config for Regular Callouts [5/11/2024 3:41:35 AM.343] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [5/11/2024 3:41:35 AM.344] LSPD First Response: Go on duty to fully load StopThePed [5/11/2024 3:41:35 AM.346] SuperCallouts: Loading config. [5/11/2024 3:41:35 AM.349] SuperCallouts: Config loaded. [5/11/2024 3:41:35 AM.373] SuperEvents: Loading config. [5/11/2024 3:41:35 AM.374] SuperEvents: Config loaded. [5/11/2024 3:41:35 AM.375] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [5/11/2024 3:41:35 AM.375] LSPD First Response: Go on duty to fully load UltimateBackup [5/11/2024 3:41:35 AM.375] LSPD First Response: Plugin UnsafeCallouts 1.4.1.0, developed by L33dy, has been initialized. [5/11/2024 3:41:35 AM.375] LSPD First Response: We have 3 callouts registered [5/11/2024 3:41:35 AM.376] LSPD First Response: CalloutManager initialized [5/11/2024 3:41:35 AM.376] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [5/11/2024 3:41:35 AM.382] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/11/2024 3:41:35 AM.383] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/11/2024 3:41:35 AM.389] LSPD First Response: [INFO] Model preloading enabled [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICE [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICE2 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICE3 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICET [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading SHERIFF2 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading SHERIFF [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICE4 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICEB [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading FBI2 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICEOLD1 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLICEOLD2 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading BUZZARD [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading POLMAV [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading FROGGER2 [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading AMBULANCE [5/11/2024 3:41:35 AM.389] LSPD First Response: [TRACE] Preloading FIRETRUK [5/11/2024 3:41:35 AM.390] LSPD First Response: [TRACE] Preloading asset 1B06D571 [5/11/2024 3:41:35 AM.390] LSPD First Response: [TRACE] Preloading asset 1D073A89 [5/11/2024 3:41:35 AM.390] LSPD First Response: [TRACE] Preloading asset 60EC506 [5/11/2024 3:41:35 AM.390] LSPD First Response: [TRACE] Preloading asset 678B81B1 [5/11/2024 3:41:35 AM.390] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [5/11/2024 3:41:35 AM.390] LSPD First Response: [TRACE] Preloading asset 83BF0278 [5/11/2024 3:41:35 AM.395] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [5/11/2024 3:41:35 AM.396] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [5/11/2024 3:41:35 AM.397] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [5/11/2024 3:41:35 AM.397] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [5/11/2024 3:41:35 AM.407] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [5/11/2024 3:41:35 AM.407] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [5/11/2024 3:41:35 AM.407] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [5/11/2024 3:41:35 AM.407] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [5/11/2024 3:41:35 AM.411] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [5/11/2024 3:41:35 AM.411] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [5/11/2024 3:41:35 AM.412] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [5/11/2024 3:41:35 AM.414] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [5/11/2024 3:41:35 AM.414] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [5/11/2024 3:41:35 AM.415] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [5/11/2024 3:41:35 AM.417] LSPD First Response: [686 Callouts] Acquiring document for selected language: en [5/11/2024 3:41:35 AM.438] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [5/11/2024 3:41:35 AM.449] LSPD First Response: Deserialized Alexis Reilly [5/11/2024 3:41:35 AM.683] LSPD First Response: [686 Callouts] User is on the latest build. [5/11/2024 3:41:35 AM.684] LSPD First Response: [686 Callouts] Running Plugin Handler. [5/11/2024 3:41:35 AM.684] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True. [5/11/2024 3:41:35 AM.684] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True. [5/11/2024 3:41:35 AM.684] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False. [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.HighRiskEscort [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.TerroristAttack [5/11/2024 3:41:35 AM.689] LSPD First Response: Registering callout _686_Callouts.Callouts.AttemptedBreakIn [5/11/2024 3:41:35 AM.690] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml. [5/11/2024 3:41:35 AM.691] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics... [5/11/2024 3:41:35 AM.691] LSPD First Response: [686 Callouts] Arrests: 3 [5/11/2024 3:41:35 AM.691] LSPD First Response: [686 Callouts] Calls: 8 [5/11/2024 3:41:35 AM.691] LSPD First Response: [686 Callouts] Suspect Deaths: 1 [5/11/2024 3:41:35 AM.691] LSPD First Response: [686 Callouts] Fights: 1 [5/11/2024 3:41:35 AM.691] LSPD First Response: [686 Callouts] Pursuits: 1 [5/11/2024 3:41:35 AM.693] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file. [5/11/2024 3:41:35 AM.702] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [5/11/2024 3:41:35 AM.717] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [5/11/2024 3:41:35 AM.735] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F2 [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [5/11/2024 3:41:35 AM.736] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [5/11/2024 3:41:35 AM.737] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/11/2024 3:41:35 AM.745] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [5/11/2024 3:41:35 AM.746] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [5/11/2024 3:41:35 AM.746] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [5/11/2024 3:41:35 AM.747] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [5/11/2024 3:41:35 AM.748] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [5/11/2024 3:41:35 AM.749] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [5/11/2024 3:41:35 AM.759] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [5/11/2024 3:41:35 AM.760] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [5/11/2024 3:41:35 AM.760] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [5/11/2024 3:41:35 AM.761] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [5/11/2024 3:41:35 AM.762] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [5/11/2024 3:41:35 AM.762] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [5/11/2024 3:41:35 AM.763] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [5/11/2024 3:41:35 AM.763] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [5/11/2024 3:41:35 AM.764] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [5/11/2024 3:41:35 AM.764] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [5/11/2024 3:41:35 AM.765] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [5/11/2024 3:41:35 AM.765] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [5/11/2024 3:41:35 AM.766] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [5/11/2024 3:41:35 AM.766] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [5/11/2024 3:41:35 AM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [5/11/2024 3:41:35 AM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [5/11/2024 3:41:35 AM.768] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [5/11/2024 3:41:35 AM.768] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [5/11/2024 3:41:35 AM.768] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [5/11/2024 3:41:35 AM.769] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [5/11/2024 3:41:35 AM.770] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [5/11/2024 3:41:35 AM.770] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [5/11/2024 3:41:35 AM.771] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [5/11/2024 3:41:35 AM.771] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [5/11/2024 3:41:35 AM.772] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [5/11/2024 3:41:35 AM.772] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [5/11/2024 3:41:35 AM.773] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [5/11/2024 3:41:35 AM.773] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [5/11/2024 3:41:35 AM.774] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [5/11/2024 3:41:35 AM.774] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [5/11/2024 3:41:35 AM.775] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [5/11/2024 3:41:35 AM.775] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [5/11/2024 3:41:35 AM.776] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [5/11/2024 3:41:35 AM.776] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [5/11/2024 3:41:35 AM.777] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [5/11/2024 3:41:35 AM.777] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [5/11/2024 3:41:35 AM.778] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [5/11/2024 3:41:35 AM.778] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [5/11/2024 3:41:35 AM.778] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [5/11/2024 3:41:35 AM.779] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [5/11/2024 3:41:35 AM.779] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [5/11/2024 3:41:35 AM.780] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [5/11/2024 3:41:35 AM.780] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [5/11/2024 3:41:35 AM.781] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [5/11/2024 3:41:35 AM.781] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [5/11/2024 3:41:35 AM.782] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [5/11/2024 3:41:35 AM.782] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [5/11/2024 3:41:35 AM.783] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [5/11/2024 3:41:35 AM.783] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [5/11/2024 3:41:35 AM.784] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [5/11/2024 3:41:35 AM.784] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [5/11/2024 3:41:35 AM.785] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [5/11/2024 3:41:35 AM.785] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [5/11/2024 3:41:35 AM.786] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [5/11/2024 3:41:35 AM.786] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [5/11/2024 3:41:35 AM.787] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [5/11/2024 3:41:35 AM.787] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [5/11/2024 3:41:35 AM.787] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [5/11/2024 3:41:35 AM.788] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [5/11/2024 3:41:35 AM.788] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [5/11/2024 3:41:35 AM.789] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [5/11/2024 3:41:35 AM.790] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [5/11/2024 3:41:35 AM.790] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [5/11/2024 3:41:35 AM.791] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [5/11/2024 3:41:35 AM.791] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [5/11/2024 3:41:35 AM.792] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [5/11/2024 3:41:35 AM.792] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [5/11/2024 3:41:35 AM.793] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [5/11/2024 3:41:35 AM.793] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [5/11/2024 3:41:35 AM.794] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [5/11/2024 3:41:35 AM.794] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [5/11/2024 3:41:35 AM.795] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [5/11/2024 3:41:35 AM.795] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [5/11/2024 3:41:35 AM.796] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [5/11/2024 3:41:35 AM.796] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [5/11/2024 3:41:35 AM.796] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [5/11/2024 3:41:35 AM.797] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [5/11/2024 3:41:35 AM.797] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [5/11/2024 3:41:35 AM.797] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [5/11/2024 3:41:35 AM.799] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [5/11/2024 3:41:35 AM.799] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [5/11/2024 3:41:35 AM.800] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [5/11/2024 3:41:35 AM.800] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [5/11/2024 3:41:35 AM.801] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [5/11/2024 3:41:35 AM.801] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [5/11/2024 3:41:35 AM.802] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [5/11/2024 3:41:35 AM.802] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [5/11/2024 3:41:35 AM.802] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [5/11/2024 3:41:35 AM.803] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [5/11/2024 3:41:35 AM.804] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [5/11/2024 3:41:35 AM.804] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [5/11/2024 3:41:35 AM.804] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [5/11/2024 3:41:35 AM.804] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [5/11/2024 3:41:35 AM.806] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [5/11/2024 3:41:35 AM.807] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [5/11/2024 3:41:35 AM.807] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [5/11/2024 3:41:35 AM.809] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [5/11/2024 3:41:35 AM.809] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [5/11/2024 3:41:35 AM.811] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [5/11/2024 3:41:35 AM.811] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [5/11/2024 3:41:35 AM.811] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [5/11/2024 3:41:35 AM.813] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [5/11/2024 3:41:35 AM.814] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [5/11/2024 3:41:35 AM.814] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [5/11/2024 3:41:35 AM.814] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [5/11/2024 3:41:35 AM.816] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [5/11/2024 3:41:35 AM.816] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [5/11/2024 3:41:35 AM.817] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [5/11/2024 3:41:35 AM.817] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-d2315a53-a79e-4ee7-8ea2-76705332ee75 [5/11/2024 3:41:35 AM.818] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\Program Files (x86)\epic games\fortnite\GTAV/plugins/LSPDFR/CalloutInterface/canvas.xml [5/11/2024 3:41:35 AM.818] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [5/11/2024 3:41:35 AM.823] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [5/11/2024 3:41:36 AM.041] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [5/11/2024 3:41:36 AM.041] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [5/11/2024 3:41:36 AM.041] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [5/11/2024 3:41:36 AM.041] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [5/11/2024 3:41:36 AM.043] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [5/11/2024 3:41:36 AM.047] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 21 callouts (Optimized for CalloutInterface) [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... belicCallouts: found 10 callouts [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... FBI Callouts: found 7 callouts [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... Lore Callouts: found 17 callouts [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... PeterUCallouts: found 21 callouts [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... ProtectionSquad: found 14 callouts [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... RegularCallouts: found 26 callouts [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... UnsafeCallouts: found 8 callouts [5/11/2024 3:41:36 AM.064] LSPD First Response: CalloutInterface: [INFO] ... found a total of 217 callout(s), of which 114 are silently spawnable [5/11/2024 3:41:36 AM.073] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [5/11/2024 3:41:36 AM.091] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [5/11/2024 3:41:36 AM.091] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [5/11/2024 3:41:36 AM.091] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [5/11/2024 3:41:36 AM.091] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [5/11/2024 3:41:36 AM.129] LSPD First Response: [TRACE] Has taken study survey: False [5/11/2024 3:41:36 AM.130] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [5/11/2024 3:41:36 AM.136] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [5/11/2024 3:41:36 AM.137] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [5/11/2024 3:41:36 AM.145] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [5/11/2024 3:41:36 AM.145] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [5/11/2024 3:41:36 AM.146] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [5/11/2024 3:41:36 AM.147] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [5/11/2024 3:41:36 AM.147] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [5/11/2024 3:41:36 AM.149] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.150] === belicCallout === version 2022.2.0 === by belicfr === [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.ShotsFired [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.SuspiciousBaggage [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.ArenaDemonstration [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.County.SuspiciousIndividual [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.County.Trespassing [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.County.TraficAccidentIntersection [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.County.Murderer [5/11/2024 3:41:36 AM.150] LSPD First Response: Registering callout belicCallouts.Callouts.County.SuicideAttempt [5/11/2024 3:41:36 AM.150] [!] All callouts were loaded successfully. [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.150] ============================================================== [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.150] === belicCallouts === version 2022.2.0 === by belicfr === [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.150] [!] belicCallouts was loaded successfully. [5/11/2024 3:41:36 AM.150] [?] Current assembly version: 2022.2.0.0 [5/11/2024 3:41:36 AM.150] [?] Current belicFrameworks version: 1.1.0 [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.150] ============================================================== [5/11/2024 3:41:36 AM.150] [5/11/2024 3:41:36 AM.191] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [5/11/2024 3:41:38 AM.083] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [5/11/2024 3:41:38 AM.083] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [5/11/2024 3:41:38 AM.083] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [5/11/2024 3:41:38 AM.084] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [5/11/2024 3:41:38 AM.084] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [5/11/2024 3:41:38 AM.084] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [5/11/2024 3:41:38 AM.085] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [5/11/2024 3:41:38 AM.279] LSPD First Response: CompuLite Localization Code Page: 1254 [5/11/2024 3:41:38 AM.279] LSPD First Response: CompuLite Localization Encoding Name: Turkish (Windows) [5/11/2024 3:41:38 AM.287] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded successfully! [5/11/2024 3:41:38 AM.287] DeadlyWeapons: ====================================================== [5/11/2024 3:41:38 AM.287] DeadlyWeapons: Dependencies Found: [5/11/2024 3:41:38 AM.287] DeadlyWeapons: PyroCommon, Version: 1.4.0.0 [5/11/2024 3:41:38 AM.287] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [5/11/2024 3:41:38 AM.289] DeadlyWeapons: DamageTrackerLib, Version: 1.0.2 [5/11/2024 3:41:38 AM.289] DeadlyWeapons: Using Ultimate Backup: True [5/11/2024 3:41:38 AM.289] DeadlyWeapons: ====================================================== [5/11/2024 3:41:38 AM.291] LSPD First Response: DamageTrackerService Started [5/11/2024 3:41:38 AM.292] LSPD First Response: FBI Callouts LOADING... [5/11/2024 3:41:38 AM.292] LSPD First Response: FBI Callouts Fully Loaded [5/11/2024 3:41:38 AM.292] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [5/11/2024 3:41:38 AM.292] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [5/11/2024 3:41:38 AM.292] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [5/11/2024 3:41:38 AM.292] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [5/11/2024 3:41:38 AM.292] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [5/11/2024 3:41:38 AM.292] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [5/11/2024 3:41:38 AM.292] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombAtAirport [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [5/11/2024 3:41:38 AM.293] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [5/11/2024 3:41:38 AM.294] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [5/11/2024 3:41:38 AM.302] LSPD First Response: [TRACE] Lore Callouts.ini was found [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Disturbance [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Mugging [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Burglary [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Trespassing [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Convoy [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.DeadBody [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Warrant [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.BankRobbery [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.DrugDeal [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.MVA [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.PedStruckByVehicle [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Resisting [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.CriminalActivity [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.StreetRace [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.ViciousAnimal [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.Shoplifting [5/11/2024 3:41:38 AM.303] LSPD First Response: Registering callout LoreCallouts.Callouts.TrafficStop [5/11/2024 3:41:38 AM.556] LSPD First Response: [LSPDFR Enhanced] Player on duty state changed to True [5/11/2024 3:41:38 AM.645] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB [5/11/2024 3:41:38 AM.646] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Analytics is enabled. Set AllowAnalytics=false in PeterUCallouts.ini's PeterUCallouts section to disable. See README for more information. [5/11/2024 3:41:38 AM.648] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [5/11/2024 3:41:38 AM.648] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [5/11/2024 3:41:38 AM.648] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [5/11/2024 3:41:38 AM.648] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1 [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation [5/11/2024 3:41:38 AM.649] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle [5/11/2024 3:41:38 AM.861] LSPD First Response: [Police Menu] Stop The Ped found running! [5/11/2024 3:41:38 AM.868] LSPD First Response: [Police Menu] Stop The Ped found running! [5/11/2024 3:41:38 AM.868] LSPD First Response: Registering callout Protection_Squad.Callouts.Airport_to_Arcadius_Center [5/11/2024 3:41:38 AM.868] LSPD First Response: Registering callout Protection_Squad.Callouts.Airport_to_Noose_HQ [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Airport_to_Observatory [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Airport_to_Union_Depository [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Ambulance_Escort_Bollingbrook_to_Davis [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Kortz_Center_to_Maze_Bank [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Kortz_Center_to_Observatory [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Arcadius_Center_to_Golf_Club [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Maze_Bank_to_Airport [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.EMaze_Bank_to_Noose_HQ [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Noose_HQ_To_Maze_Bank [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Observatory_to_Richards_Majestic [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Prisoner_Transport_Vespucci_to_Bollingbrook [5/11/2024 3:41:38 AM.869] LSPD First Response: Registering callout Protection_Squad.Callouts.Union_Depository_to_Golf_Club [5/11/2024 3:41:38 AM.869] _____________________________________________________________________ [5/11/2024 3:41:38 AM.869] [Los Santos Protection Squad 2.0] [5/11/2024 3:41:38 AM.869] Your candidacy as a motorcade driver has been accepted. [5/11/2024 3:41:38 AM.869] © Connor.S - 30/07/2020 [5/11/2024 3:41:38 AM.869] --------------------------------------------------------------------------------------------------------- [5/11/2024 3:41:38 AM.922] DeadlyWeapons: Starting PanicFiber. [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [5/11/2024 3:41:38 AM.960] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [5/11/2024 3:41:38 AM.971] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [5/11/2024 3:41:38 AM.971] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [5/11/2024 3:41:38 AM.978] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [5/11/2024 3:41:38 AM.979] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [5/11/2024 3:41:39 AM.131] LSPD First Response: Immersive Ambient Events: Previous bolo exists [5/11/2024 3:41:39 AM.177] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check [5/11/2024 3:41:39 AM.178] LSPD First Response: Immersive Ambient Events: Bolo is still valid [5/11/2024 3:41:39 AM.178] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo... [5/11/2024 3:41:39 AM.181] LSPD First Response: Immersive Ambient Events: Populated event tuple [5/11/2024 3:41:39 AM.182] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [5/11/2024 3:41:39 AM.852] LSPD First Response: Immersive Ambient Events: Plugin is up to date [5/11/2024 3:41:39 AM.931] LSPD First Response: [Police Menu] CitationList 40 [5/11/2024 3:41:39 AM.931] LSPD First Response: [Police Menu] Loaded CitationItems [5/11/2024 3:41:39 AM.947] LSPD First Response: [Police Menu] ChargesList 57 [5/11/2024 3:41:39 AM.947] LSPD First Response: [Police Menu] Loaded ChargesItems [5/11/2024 3:41:39 AM.956] LSPD First Response: [Police Menu] CourtInitDone [5/11/2024 3:41:39 AM.967] LSPD First Response: [Police Menu] outfitList 0 [5/11/2024 3:41:39 AM.967] LSPD First Response: [Police Menu] Loaded OutfitList [5/11/2024 3:41:40 AM.106] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO [5/11/2024 3:41:40 AM.106] LSPD First Response: Immersive Ambient Events: SuspectCount - 1 [5/11/2024 3:41:40 AM.106] LSPD First Response: Immersive Ambient Events: ArmedStatus - PossiblyArmed [5/11/2024 3:41:40 AM.168] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [5/11/2024 3:41:40 AM.169] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [5/11/2024 3:41:40 AM.231] LSPD First Response: Immersive Ambient Events: Vehicle created [5/11/2024 3:41:40 AM.272] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [5/11/2024 3:41:40 AM.275] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [5/11/2024 3:41:40 AM.314] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [5/11/2024 3:41:40 AM.314] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [5/11/2024 3:41:40 AM.314] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [5/11/2024 3:41:40 AM.318] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [5/11/2024 3:41:40 AM.337] LSPD First Response: Immersive Ambient Events: Creating main menu... [5/11/2024 3:41:40 AM.338] LSPD First Response: Immersive Ambient Events: Menu created [5/11/2024 3:41:40 AM.338] LSPD First Response: Immersive Ambient Events: Creating settings menu... [5/11/2024 3:41:40 AM.338] LSPD First Response: Immersive Ambient Events: Settings menu created [5/11/2024 3:41:40 AM.338] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [5/11/2024 3:41:40 AM.340] LSPD First Response: Immersive Ambient Events: General settings menu created [5/11/2024 3:41:40 AM.340] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [5/11/2024 3:41:40 AM.340] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [5/11/2024 3:41:40 AM.340] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [5/11/2024 3:41:40 AM.344] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [5/11/2024 3:41:40 AM.344] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [5/11/2024 3:41:40 AM.344] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [5/11/2024 3:41:40 AM.344] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [5/11/2024 3:41:40 AM.344] LSPD First Response: Immersive Ambient Events: Severe weather menu created [5/11/2024 3:41:40 AM.345] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [5/11/2024 3:41:40 AM.345] LSPD First Response: Immersive Ambient Events: BOLO menu created [5/11/2024 3:41:40 AM.346] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [5/11/2024 3:41:40 AM.346] LSPD First Response: Immersive Ambient Events: Interaction menu created [5/11/2024 3:41:40 AM.346] LSPD First Response: Immersive Ambient Events: Creating force event menu... [5/11/2024 3:41:40 AM.346] LSPD First Response: Immersive Ambient Events: Force event menu created [5/11/2024 3:41:40 AM.348] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [5/11/2024 3:41:40 AM.362] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/11/2024 3:41:40 AM.363] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [5/11/2024 3:41:40 AM.363] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [5/11/2024 3:41:40 AM.364] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [5/11/2024 3:41:40 AM.393] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [5/11/2024 3:41:40 AM.393] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed [5/11/2024 3:41:40 AM.393] LSPD First Response: Immersive Ambient Events: Suspect created [5/11/2024 3:41:40 AM.393] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious [5/11/2024 3:41:40 AM.409] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [5/11/2024 3:41:40 AM.424] LSPD First Response: Immersive Ambient Events: EventProcess instance started [5/11/2024 3:41:40 AM.425] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started [5/11/2024 3:41:40 AM.438] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/11/2024 3:41:43 AM.938] DeadlyWeapons: Version is up to date! [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistanceParkRemastered [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [5/11/2024 3:41:46 AM.943] LSPD First Response: Registering callout RegularCallouts.Callouts.Impersonator [5/11/2024 3:41:47 AM.015] LSPD First Response: StopThePed Localization Code Page: 1254 [5/11/2024 3:41:47 AM.015] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows) [5/11/2024 3:41:47 AM.214] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully! [5/11/2024 3:41:47 AM.214] SuperCallouts: ====================================================== [5/11/2024 3:41:47 AM.214] SuperCallouts: Dependencies Found: [5/11/2024 3:41:47 AM.215] SuperCallouts: PyroCommon, Version: 1.4.0.0 [5/11/2024 3:41:47 AM.215] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [5/11/2024 3:41:47 AM.215] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [5/11/2024 3:41:47 AM.215] SuperCallouts: Using Ultimate Backup: True [5/11/2024 3:41:47 AM.215] SuperCallouts: ====================================================== [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [5/11/2024 3:41:47 AM.217] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [5/11/2024 3:41:47 AM.218] SuperEvents: SuperEvents by SuperPyroManiac loaded successfully! [5/11/2024 3:41:47 AM.218] SuperEvents: ====================================================== [5/11/2024 3:41:47 AM.218] SuperEvents: Dependencies Found: [5/11/2024 3:41:47 AM.218] SuperEvents: PyroCommon, Version: 1.4.0.0 [5/11/2024 3:41:47 AM.219] SuperEvents: RageNativeUI, Version: 1.9.2.0 [5/11/2024 3:41:47 AM.219] SuperEvents: Using Ultimate Backup: True [5/11/2024 3:41:47 AM.219] SuperEvents: ====================================================== [5/11/2024 3:41:47 AM.219] SuperEvents: Registering event - [CarAccident] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.220] SuperEvents: Registering event - [CarFire] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.220] SuperEvents: Registering event - [Fight] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.220] SuperEvents: Registering event - [OpenCarry] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.220] SuperEvents: Registering event - [PulloverShooting] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.220] SuperEvents: Registering event - [RecklessDriver] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.220] SuperEvents: Registering event - [WeirdCar] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.220] SuperEvents: Registering event - [WildAnimal] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:41:47 AM.298] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [5/11/2024 3:41:47 AM.312] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [5/11/2024 3:41:47 AM.326] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [5/11/2024 3:41:47 AM.359] LSPD First Response: Unsafe Callouts, developed by L33dy, has been loaded succesfully. [5/11/2024 3:41:47 AM.369] LSPD First Response: [5/11/2024 3:41:47 AM.369] LSPD First Response: ========== Unsafe Callouts ========== [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ArmedPursuit [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ANPR_DrugDealerCar [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.Homicide [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.Disagreement [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PersonCarryingWeapon [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ViolationOfProtectiveOrder [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PursuitIntervention [5/11/2024 3:41:47 AM.369] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PersonThreateningAnOfficerWithAFirearm [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: All callouts enabled in NormalCallouts.ini were loaded succesfully. [5/11/2024 3:41:47 AM.373] LSPD First Response: ========== Unsafe Callouts ========== [5/11/2024 3:41:47 AM.373] LSPD First Response: [5/11/2024 3:41:47 AM.373] LSPD First Response: [5/11/2024 3:41:47 AM.373] LSPD First Response: ========== Unsafe Callouts ========== [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: Searching for StopThePed plugin... [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG] SUCCESS: StopThePed plugin, developed by Bejoijo, found! [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: Searching for UltimateBackup plugin... [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG] SUCCESS: UltimateBackup plugin, developed by Bejoijo, found! [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: Searching for DeadlyWeapons plugin... [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: SUCCESS: DeadlyWeapons plugin, developed by SuperPyroManiac, found! [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: Searching for CalloutInterface plugin... [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: SUCCESS: CalloutInterface plugin, developed by opus49, found! [5/11/2024 3:41:47 AM.373] LSPD First Response: [VERSION]: 1.4.1.0 [5/11/2024 3:41:47 AM.373] LSPD First Response: [LOG]: Callouts and settings were loaded succesfully. [5/11/2024 3:41:47 AM.373] LSPD First Response: ========== Unsafe Callouts ========== [5/11/2024 3:41:47 AM.373] LSPD First Response: [5/11/2024 3:41:47 AM.441] LSPD First Response: [Unsafe Callouts] SUCCESS: Most recent version is 1.4.1 (retrieved from endpoint https://www.lcpdfr.com/applications/downloadsng/interface/api.php?do=checkForUpdates&fileId=38051&textOnly=1). [5/11/2024 3:41:47 AM.464] SuperEvents: Event Timer started for: 139 seconds. [5/11/2024 3:41:52 AM.472] SuperCallouts: Version is up to date! [5/11/2024 3:41:52 AM.472] SuperEvents: Version is up to date! [11.05.2024 03:41:56.129] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [11.05.2024 03:41:56.144] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [5/11/2024 3:42:04 AM.907] LSPD First Response: PeterUCallouts.AmbientEvents.OrganicAmbientEventDetector: Start: Starting OrganicAmbientEventDetector with interval 5000 [5/11/2024 3:42:05 AM.383] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: LSPDFR+: LSPDFR+ was not detected as running, but this is required for this integration. [5/11/2024 3:42:05 AM.383] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Police Smart Radio: PoliceSmartRadio was not detected as running, but this is required for this integration. [5/11/2024 3:42:05 AM.384] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: PeterUCallouts finished late initialization for integrations [5/11/2024 3:42:11 AM.141] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: 349 items now in audio cache [5/11/2024 3:42:27 AM.928] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: Did not find any missing files or dependencies. [5/11/2024 3:42:28 AM.724] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: All file checks passed [5/11/2024 3:42:28 AM.736] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Verification: Integrity check passed [5/11/2024 3:42:46 AM.901] LSPD First Response: PeterUCallouts.Main: MaybeNotifyAboutChanges: Last notified version is 5.1.7603.31513 [5/11/2024 3:42:50 AM.423] LSPD First Response: [TRACE] Launching new encounter for Alexis Reilly [5/11/2024 3:42:50 AM.425] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [5/11/2024 3:42:51 AM.113] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/11/2024 3:42:51 AM.133] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/11/2024 3:42:51 AM.250] LSPD First Response: [TRACE] Spawned suspect vehicle [5/11/2024 3:43:03 AM.788] LSPD First Response: [TRACE] Player is close, starting pursuit [5/11/2024 3:43:03 AM.790] LSPD First Response: [TRACE] Created new chase [5/11/2024 3:43:03 AM.794] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [5/11/2024 3:43:03 AM.812] LSPD First Response: [TRACE] Suspect added to chase [5/11/2024 3:43:03 AM.839] LSPD First Response: [TRACE] Starting chase [5/11/2024 3:43:03 AM.839] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [5/11/2024 3:43:03 AM.842] LSPD First Response: [TRACE] Found new close chase [5/11/2024 3:43:03 AM.900] LSPD First Response: [TRACE] Player now monitoring Alexis Reilly [5/11/2024 3:43:03 AM.953] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:03 AM.953] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:04 AM.845] LSPD First Response: [TRACE] Joining closest chase [5/11/2024 3:43:04 AM.848] LSPD First Response: [TRACE] Pursuit menu was reset. [5/11/2024 3:43:04 AM.872] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/11/2024 3:43:04 AM.903] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/11/2024 3:43:04 AM.922] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/11/2024 3:43:05 AM.191] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON SULTANRS [5/11/2024 3:43:07 AM.659] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:19 AM.420] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:31 AM.231] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:34 AM.071] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:36 AM.752] LSPD First Response: [TRACE] A new world event should be started [5/11/2024 3:43:36 AM.753] LSPD First Response: [TRACE] Starting world event RunLights [5/11/2024 3:43:36 AM.753] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [5/11/2024 3:43:36 AM.755] LSPD First Response: [TRACE] Failed to set up RunLights #1 [5/11/2024 3:43:36 AM.758] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [5/11/2024 3:43:36 AM.758] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [5/11/2024 3:43:39 AM.228] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:42 AM.347] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:43:42 AM.906] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/11/2024 3:43:42 AM.906] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [5/11/2024 3:43:44 AM.156] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:51 AM.570] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:43:52 AM.476] LSPD First Response: [TRACE] Visual lost longer [5/11/2024 3:44:06 AM.177] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:44:19 AM.544] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:44:25 AM.441] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:44:38 AM.236] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:44:39 AM.143] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE2 [5/11/2024 3:44:47 AM.713] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:45:03 AM.517] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:45:10 AM.459] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:45:16 AM.580] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:45:21 AM.490] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:45:21 AM.771] LSPD First Response: [TRACE] New cop added without cop data! [5/11/2024 3:45:21 AM.772] LSPD First Response: [TRACE] Jackle Ryans (S_M_Y_SWAT_01) was set as a cop [5/11/2024 3:45:26 AM.025] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [5/11/2024 3:45:26 AM.025] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [5/11/2024 3:45:26 AM.027] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/11/2024 3:45:26 AM.028] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/11/2024 3:45:26 AM.028] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [5/11/2024 3:45:26 AM.029] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [5/11/2024 3:45:26 AM.030] LSPD First Response: [TRACE] ChaseHost: Lost control over Alexis Reilly [5/11/2024 3:45:26 AM.030] LSPD First Response: [TRACE] Suspect freed [5/11/2024 3:45:26 AM.031] LSPD First Response: [TRACE] Visual finally lost, removing suspect [5/11/2024 3:45:26 AM.032] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist [5/11/2024 3:45:26 AM.033] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager [5/11/2024 3:45:26 AM.033] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1) [5/11/2024 3:45:26 AM.034] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted [5/11/2024 3:45:26 AM.052] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [5/11/2024 3:45:26 AM.054] LSPD First Response: [TRACE] Ending chase [5/11/2024 3:45:26 AM.055] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [5/11/2024 3:45:26 AM.056] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [5/11/2024 3:45:26 AM.056] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [5/11/2024 3:45:26 AM.056] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [5/11/2024 3:45:26 AM.070] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:45:26 AM.070] at System.Environment.get_StackTrace() [5/11/2024 3:45:26 AM.070] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:45:26 AM.070] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [5/11/2024 3:45:26 AM.070] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:45:26 AM.070] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [5/11/2024 3:45:26 AM.070] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [5/11/2024 3:45:26 AM.070] at System.Action`1.Invoke(T obj) [5/11/2024 3:45:26 AM.070] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [5/11/2024 3:45:26 AM.070] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:45:26 AM.070] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [5/11/2024 3:45:26 AM.070] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [5/11/2024 3:45:26 AM.070] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [5/11/2024 3:45:26 AM.070] at Rage.GameFiber.Main() [5/11/2024 3:45:26 AM.070] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:45:26 AM.070] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:45:26 AM.070] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:45:26 AM.070] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:45:26 AM.070] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [5/11/2024 3:45:26 AM.072] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [5/11/2024 3:45:26 AM.072] LSPD First Response: [TRACE] StageOnFinished [5/11/2024 3:45:26 AM.072] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [5/11/2024 3:45:26 AM.072] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [5/11/2024 3:45:26 AM.073] LSPD First Response: [TRACE] Finishing crime Cold cases [5/11/2024 3:45:26 AM.073] LSPD First Response: [TRACE] Finishing all logic for Alexis Reilly [5/11/2024 3:45:26 AM.074] LSPD First Response: [TRACE] Crime finished [5/11/2024 3:45:26 AM.074] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [5/11/2024 3:45:26 AM.074] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [5/11/2024 3:45:26 AM.077] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again [5/11/2024 3:45:26 AM.095] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [5/11/2024 3:45:26 AM.607] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON SULTANRS [5/11/2024 3:45:28 AM.514] LSPD First Response: [TRACE] Preloading POLICEB [5/11/2024 3:45:28 AM.514] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/11/2024 3:45:28 AM.533] LSPD First Response: [TRACE] Preloading POLICEB [5/11/2024 3:45:28 AM.533] LSPD First Response: [TRACE] Created policeb at X:234.6236 Y:346.9635 Z:106.2103 [5/11/2024 3:45:28 AM.552] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/11/2024 3:45:28 AM.552] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/11/2024 3:45:28 AM.553] LSPD First Response: [TRACE] Jack Bobsen (S_M_Y_HWAYCOP_01) was set as a cop [5/11/2024 3:45:28 AM.571] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [5/11/2024 3:45:41 AM.092] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/11/2024 3:45:43 AM.542] LSPD First Response: [TRACE] Preloading POLICE2 [5/11/2024 3:45:43 AM.542] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/11/2024 3:45:43 AM.738] LSPD First Response: [TRACE] Preloading POLICE2 [5/11/2024 3:45:43 AM.738] LSPD First Response: [TRACE] Created police2 at X:-16.6204 Y:28.07143 Z:72.49252 [5/11/2024 3:45:43 AM.756] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/11/2024 3:45:43 AM.758] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/11/2024 3:45:43 AM.793] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [5/11/2024 3:45:43 AM.796] LSPD First Response: [TRACE] Rachael Robinson (MP_F_FREEMODE_01) was set as a cop [5/11/2024 3:45:43 AM.818] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/11/2024 3:45:43 AM.819] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/11/2024 3:45:43 AM.821] LSPD First Response: [TRACE] Tahlil Chowdhury (MP_F_FREEMODE_01) was set as a cop [5/11/2024 3:45:43 AM.840] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/11/2024 3:45:45 AM.941] LSPD First Response: [TRACE] IPM: Starting radio task [5/11/2024 3:45:46 AM.143] LSPD First Response: [TRACE] Radio gesture task assigned [5/11/2024 3:45:46 AM.143] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/11/2024 3:45:47 AM.604] LSPD First Response: Creating Kidnapping from SuperCallouts.Callouts.Kidnapping, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [5/11/2024 3:45:47 AM.606] LSPD First Response: [TRACE] Callout created: #1 [5/11/2024 3:45:47 AM.614] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/11/2024 3:45:47 AM.616] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Kidnapping Status = New [5/11/2024 3:45:47 AM.618] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Kidnapping [5/11/2024 3:45:47 AM.631] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/11/2024 3:45:47 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/11/2024 3:45:47 AM.633] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:45:47 AM.633] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:45:47 AM.633] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:45:47 AM.664] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/11/2024 3:15:08 AM for [SC] Kidnapping [5/11/2024 3:45:47 AM.664] LSPD First Response: CalloutInterface: [DEBUG] waiting 41 in-game minutes for [SC] Kidnapping [5/11/2024 3:45:48 AM.839] LSPD First Response: [TRACE] Radio task was active while menu not showing [5/11/2024 3:45:48 AM.844] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [5/11/2024 3:45:48 AM.844] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/11/2024 3:45:48 AM.847] LSPD First Response: [TRACE] aborting radio task [5/11/2024 3:45:48 AM.848] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/11/2024 3:45:49 AM.930] SuperCallouts: Kidnapping callout accepted! [5/11/2024 3:45:50 AM.135] LSPD First Response: [TRACE] Cleaning UI [5/11/2024 3:45:50 AM.137] LSPD First Response: [LSPDFR Enhanced] Player has accepted callout: [SC] Kidnapping [5/11/2024 3:45:50 AM.138] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/11/2024 3:45:50 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:45:50 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:45:50 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:45:50 AM.140] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:45:50 AM.140] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:45:50 AM.140] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:45:50 AM.140] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:45:50 AM.141] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:45:50 AM.141] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:45:50 AM.162] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:45:50 AM.162] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:45:50 AM.162] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:45:50 AM.162] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:45:50 AM.162] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:45:50 AM.162] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:45:50 AM.162] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/11/2024 3:45:50 AM.163] LSPD First Response: [TRACE] User accepted callout [5/11/2024 3:45:50 AM.190] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 30 minutes [5/11/2024 3:45:50 AM.712] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Kidnapping [5/11/2024 3:45:50 AM.712] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Kidnapping [5/11/2024 3:46:04 AM.283] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/11/2024 3:46:04 AM.301] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/11/2024 3:46:07 AM.801] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene. [5/11/2024 3:46:07 AM.801] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:46:07 AM.801] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:46:07 AM.801] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:46:07 AM.801] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:46:07 AM.801] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:46:07 AM.801] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:46:07 AM.827] LSPD First Response: [TRACE] Created new chase [5/11/2024 3:46:07 AM.828] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [5/11/2024 3:46:07 AM.828] LSPD First Response: [TRACE] Took ownership of suspect for chase [5/11/2024 3:46:07 AM.828] LSPD First Response: [TRACE] Suspect added to chase [5/11/2024 3:46:07 AM.830] LSPD First Response: [TRACE] Pursuit menu was reset. [5/11/2024 3:46:07 AM.830] RagePluginHook: Default scenario loaded. [5/11/2024 3:46:07 AM.849] LSPD First Response: [TRACE] Starting chase [5/11/2024 3:46:07 AM.853] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/11/2024 3:46:07 AM.877] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/11/2024 3:46:07 AM.921] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:46:07 AM.948] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [5/11/2024 3:46:07 AM.948] LSPD First Response: [TRACE] Took ownership of cop for chase [5/11/2024 3:46:07 AM.972] LSPD First Response: [TRACE] Cop Rachael Robinson reassigned to Blake Newsham [5/11/2024 3:46:07 AM.974] LSPD First Response: [TRACE] Cop added to chase [5/11/2024 3:46:07 AM.975] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [5/11/2024 3:46:07 AM.975] LSPD First Response: [TRACE] Took ownership of cop for chase [5/11/2024 3:46:07 AM.975] LSPD First Response: [TRACE] Cop Tahlil Chowdhury reassigned to Blake Newsham [5/11/2024 3:46:07 AM.975] LSPD First Response: [TRACE] Cop added to chase [5/11/2024 3:46:07 AM.978] LSPD First Response: [TRACE] Rachael Robinson now monitoring Blake Newsham [5/11/2024 3:46:07 AM.978] LSPD First Response: [TRACE] Tahlil Chowdhury now monitoring Blake Newsham [5/11/2024 3:46:07 AM.979] LSPD First Response: [TRACE] Player now monitoring Blake Newsham [5/11/2024 3:46:10 AM.346] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:10 AM.541] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:46:10 AM.779] LSPD First Response: [TRACE] Rachael Robinson (MP_F_FREEMODE_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:46:10 AM.914] LSPD First Response: [TRACE] Tahlil Chowdhury (MP_F_FREEMODE_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:46:12 AM.465] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:12 AM.988] LSPD First Response: [TRACE] Tahlil Chowdhury (MP_F_FREEMODE_01) left combat. [5/11/2024 3:46:14 AM.578] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:14 AM.794] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/11/2024 3:46:14 AM.796] LSPD First Response: UB: DETECTED ZONE: WVINE [5/11/2024 3:46:14 AM.796] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/11/2024 3:46:14 AM.852] LSPD First Response: UB: STARTED PURSUIT >> OSB-0 [5/11/2024 3:46:14 AM.895] LSPD First Response: [TRACE] Radio gesture task assigned [5/11/2024 3:46:14 AM.895] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/11/2024 3:46:16 AM.053] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [5/11/2024 3:46:16 AM.053] LSPD First Response: [TRACE] Took ownership of cop for chase [5/11/2024 3:46:16 AM.053] LSPD First Response: [WARN] Added cop without proper cop data [5/11/2024 3:46:16 AM.053] LSPD First Response: [TRACE] New cop added without cop data! [5/11/2024 3:46:16 AM.053] LSPD First Response: [TRACE] Alphonse Vinci (MP_M_FREEMODE_01) was set as a cop [5/11/2024 3:46:16 AM.054] LSPD First Response: [TRACE] Cop Alphonse Vinci reassigned to Blake Newsham [5/11/2024 3:46:16 AM.054] LSPD First Response: [TRACE] Cop added to chase [5/11/2024 3:46:16 AM.077] LSPD First Response: [TRACE] Alphonse Vinci now monitoring Blake Newsham [5/11/2024 3:46:16 AM.085] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [5/11/2024 3:46:16 AM.085] LSPD First Response: [TRACE] Took ownership of cop for chase [5/11/2024 3:46:16 AM.085] LSPD First Response: [WARN] Added cop without proper cop data [5/11/2024 3:46:16 AM.085] LSPD First Response: [TRACE] New cop added without cop data! [5/11/2024 3:46:16 AM.085] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) was set as a cop [5/11/2024 3:46:16 AM.085] LSPD First Response: [TRACE] Cop Cody Wolf reassigned to Blake Newsham [5/11/2024 3:46:16 AM.085] LSPD First Response: [TRACE] Cop added to chase [5/11/2024 3:46:16 AM.190] LSPD First Response: [TRACE] Cody Wolf now monitoring Blake Newsham [5/11/2024 3:46:16 AM.759] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:17 AM.095] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/11/2024 3:46:17 AM.097] LSPD First Response: [TRACE] Report Voice: [5/11/2024 3:46:17 AM.121] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/11/2024 3:46:17 AM.202] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/11/2024 3:46:18 AM.105] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:18 AM.105] LSPD First Response: [TRACE] Visual regained event fired [5/11/2024 3:46:18 AM.125] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:18 AM.211] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:18 AM.253] LSPD First Response: [TRACE] Report Voice: [5/11/2024 3:46:18 AM.414] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:18 AM.737] LSPD First Response: [TRACE] Alphonse Vinci (MP_M_FREEMODE_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:46:18 AM.876] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:18 AM.895] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/11/2024 3:46:18 AM.895] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/11/2024 3:46:18 AM.895] LSPD First Response: [TRACE] aborting radio task [5/11/2024 3:46:18 AM.895] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/11/2024 3:46:19 AM.256] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:46:20 AM.496] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:20 AM.769] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON DOMINATOR3 [5/11/2024 3:46:20 AM.788] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) left combat. [5/11/2024 3:46:20 AM.969] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:22 AM.594] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:22 AM.843] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [5/11/2024 3:46:22 AM.843] at INciLQffRqbdMBinfgdDHFOSNCIcb.IoULSeUtjvLtmPkHEMrVKpWfuYJr(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739 [5/11/2024 3:46:22 AM.843] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1569 [5/11/2024 3:46:22 AM.843] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [5/11/2024 3:46:23 AM.090] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:24 AM.711] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:25 AM.193] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:25 AM.193] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:25 AM.283] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:25 AM.853] LSPD First Response: [TRACE] Brock Bishock (A_M_Y_STLAT_01) was damaged. [5/11/2024 3:46:26 AM.215] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/11/2024 3:46:26 AM.216] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/11/2024 3:46:26 AM.808] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:27 AM.229] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:27 AM.229] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:27 AM.254] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:27 AM.708] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:46:28 AM.416] LSPD First Response: [TRACE] Brock Bishock (A_M_Y_STLAT_01) was damaged. [5/11/2024 3:46:28 AM.883] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:29 AM.324] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:30 AM.955] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:31 AM.427] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:33 AM.057] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:33 AM.378] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:34 AM.893] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/11/2024 3:46:34 AM.893] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [5/11/2024 3:46:35 AM.117] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:36 AM.474] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:46:37 AM.220] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:37 AM.726] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:38 AM.389] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:38 AM.440] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:39 AM.339] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:41 AM.419] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:41 AM.420] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:43 AM.583] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:45 AM.682] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:45 AM.824] LSPD First Response: [TRACE] Thread Marker #6 initialized [5/11/2024 3:46:46 AM.079] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:46 AM.533] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:46 AM.554] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [5/11/2024 3:46:46 AM.554] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [5/11/2024 3:46:46 AM.559] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [5/11/2024 3:46:47 AM.768] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:48 AM.142] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:49 AM.571] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:49 AM.572] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:46:49 AM.867] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:50 AM.229] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:50 AM.811] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:46:50 AM.973] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/11/2024 3:46:50 AM.973] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = OfficerDown Status = Open [5/11/2024 3:46:50 AM.975] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for OfficerDown [5/11/2024 3:46:50 AM.975] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/11/2024 3:46:50 AM.975] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/11/2024 3:46:50 AM.975] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/11/2024 3:46:51 AM.002] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/11/2024 3:46:45 AM for OfficerDown [5/11/2024 3:46:51 AM.002] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for OfficerDown [5/11/2024 3:46:51 AM.002] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 51 minutes [5/11/2024 3:46:51 AM.963] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:52 AM.328] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:54 AM.013] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:54 AM.407] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:56 AM.112] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:56 AM.402] LSPD First Response: [TRACE] Marco De (A_M_Y_STLAT_01) was damaged. [5/11/2024 3:46:56 AM.498] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:58 AM.208] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:58 AM.628] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:46:58 AM.923] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:47:00 AM.295] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:00 AM.674] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:00 AM.675] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:00 AM.675] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:00 AM.676] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:02 AM.767] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:03 AM.699] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:04 AM.698] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:04 AM.699] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:04 AM.880] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:06 AM.534] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:06 AM.988] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:07 AM.410] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:47:08 AM.379] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager [5/11/2024 3:47:08 AM.379] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1) [5/11/2024 3:47:08 AM.627] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:09 AM.081] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:10 AM.731] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:11 AM.201] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:12 AM.802] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:13 AM.286] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:13 AM.798] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:13 AM.880] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:14 AM.868] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:15 AM.340] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:15 AM.817] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:15 AM.817] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:15 AM.818] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:15 AM.894] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:16 AM.979] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:17 AM.402] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:19 AM.050] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:19 AM.509] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:21 AM.168] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:21 AM.578] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:23 AM.191] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:47:23 AM.626] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:25 AM.704] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:27 AM.466] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:27 AM.827] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:29 AM.512] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:29 AM.921] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:29 AM.994] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:30 AM.110] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:31 AM.626] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:32 AM.036] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:33 AM.708] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:34 AM.174] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:35 AM.802] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:36 AM.271] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:37 AM.943] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:38 AM.389] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:40 AM.058] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:40 AM.497] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:41 AM.927] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:47:42 AM.150] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:42 AM.572] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:43 AM.155] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:43 AM.271] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:44 AM.243] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:44 AM.688] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:45 AM.410] LSPD First Response: [TRACE] Surrendered due to burst tire [5/11/2024 3:47:45 AM.410] LSPD First Response: [TRACE] Forcing surrender [5/11/2024 3:47:45 AM.437] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [5/11/2024 3:47:45 AM.437] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/11/2024 3:47:46 AM.089] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:46 AM.090] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:46 AM.310] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:47:46 AM.353] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:46 AM.782] LSPD First Response: [TRACE] Reapplied [5/11/2024 3:47:47 AM.165] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:47 AM.165] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:47 AM.252] LSPD First Response: [TRACE] 1212243433 [5/11/2024 3:47:47 AM.252] LSPD First Response: [TRACE] 1212243433 [5/11/2024 3:47:47 AM.700] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for OfficerDown [5/11/2024 3:47:47 AM.701] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to OfficerDown [5/11/2024 3:47:47 AM.701] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OfficerDown [5/11/2024 3:47:47 AM.701] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OfficerDown [5/11/2024 3:47:47 AM.701] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OfficerDown [5/11/2024 3:47:47 AM.701] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OfficerDown [5/11/2024 3:47:47 AM.866] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON DOMINATOR3 [5/11/2024 3:47:48 AM.497] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:48 AM.497] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:49 AM.122] LSPD First Response: [TRACE] Alphonse Vinci (MP_M_FREEMODE_01) left combat. [5/11/2024 3:47:49 AM.511] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:49 AM.511] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:50 AM.612] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:50 AM.612] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:51 AM.631] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:51 AM.631] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:52 AM.740] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:52 AM.740] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:53 AM.822] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:53 AM.822] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:54 AM.842] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:54 AM.842] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:54 AM.954] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended [5/11/2024 3:47:55 AM.890] LSPD First Response: [TRACE] Probing 0 cops [5/11/2024 3:47:55 AM.890] LSPD First Response: [TRACE] No eligible cop found [5/11/2024 3:47:56 AM.969] LSPD First Response: [TRACE] Probing 1 cops [5/11/2024 3:47:56 AM.971] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/11/2024 3:47:56 AM.972] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/11/2024 3:47:57 AM.393] LSPD First Response: [TRACE] Report Voice: [5/11/2024 3:47:57 AM.481] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away [5/11/2024 3:47:57 AM.550] LSPD First Response: [TRACE] Surrendered [5/11/2024 3:47:58 AM.033] LSPD First Response: [TRACE] Probing 1 cops [5/11/2024 3:47:58 AM.033] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/11/2024 3:47:58 AM.033] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/11/2024 3:47:59 AM.124] LSPD First Response: [TRACE] Probing 1 cops [5/11/2024 3:47:59 AM.124] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/11/2024 3:47:59 AM.124] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/11/2024 3:47:59 AM.654] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:00 AM.212] LSPD First Response: [TRACE] Probing 1 cops [5/11/2024 3:48:00 AM.212] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/11/2024 3:48:00 AM.212] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/11/2024 3:48:00 AM.295] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [5/11/2024 3:48:00 AM.295] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/11/2024 3:48:00 AM.325] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [5/11/2024 3:48:00 AM.666] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:01 AM.284] LSPD First Response: [TRACE] Probing 1 cops [5/11/2024 3:48:01 AM.284] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/11/2024 3:48:01 AM.284] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/11/2024 3:48:03 AM.698] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:03 AM.905] LSPD First Response: [TRACE] Alphonse Vinci (MP_M_FREEMODE_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:48:03 AM.963] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:48:05 AM.711] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:06 AM.010] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) left combat. [5/11/2024 3:48:06 AM.720] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:06 AM.836] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:07 AM.886] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/11/2024 3:48:08 AM.138] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/11/2024 3:48:08 AM.396] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/11/2024 3:48:08 AM.743] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:08 AM.743] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:08 AM.918] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [5/11/2024 3:48:08 AM.919] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [5/11/2024 3:48:09 AM.180] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/11/2024 3:48:09 AM.438] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/11/2024 3:48:09 AM.542] LSPD First Response: [TRACE] Alphonse Vinci (MP_M_FREEMODE_01) left combat. [5/11/2024 3:48:09 AM.695] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/11/2024 3:48:10 AM.970] LSPD First Response: [TRACE] Rachael Robinson (MP_F_FREEMODE_01) left combat. [5/11/2024 3:48:11 AM.187] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker) [5/11/2024 3:48:11 AM.210] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized [5/11/2024 3:48:11 AM.571] LSPD First Response: [TRACE] Alphonse Vinci (MP_M_FREEMODE_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:48:13 AM.163] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) entered combat with target: Blake Newsham (A_M_M_TRANVEST_02) [5/11/2024 3:48:13 AM.803] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:48:13 AM.850] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified [5/11/2024 3:48:13 AM.851] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker) [5/11/2024 3:48:13 AM.851] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already [5/11/2024 3:48:13 AM.851] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager [5/11/2024 3:48:13 AM.851] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2) [5/11/2024 3:48:13 AM.872] LSPD First Response: [TRACE] Ped Pete Malloy has become idle again [5/11/2024 3:48:13 AM.875] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down [5/11/2024 3:48:14 AM.887] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [5/11/2024 3:48:14 AM.887] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\Program Files (x86)\epic games\fortnite\GTAV\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [5/11/2024 3:48:14 AM.901] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [5/11/2024 3:48:14 AM.902] LSPD First Response: [TRACE] Ending chase [5/11/2024 3:48:14 AM.904] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removed ped chase strategy [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Freeing cop: Rachael Robinson [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Cop freed [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removed ped chase strategy [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Freeing cop: Tahlil Chowdhury [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Cop freed [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removed ped chase strategy [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Freeing cop: Alphonse Vinci [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Cop freed [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removed ped chase strategy [5/11/2024 3:48:14 AM.905] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Freeing cop: Cody Wolf [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Cop freed [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Suspect freed [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [5/11/2024 3:48:14 AM.906] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [5/11/2024 3:48:14 AM.907] LSPD First Response: [TRACE] Ped Alphonse Vinci has become idle again [5/11/2024 3:48:14 AM.907] LSPD First Response: [TRACE] Ped Cody Wolf has become idle again [5/11/2024 3:48:14 AM.907] LSPD First Response: [TRACE] Ped Rachael Robinson has become idle again [5/11/2024 3:48:14 AM.907] LSPD First Response: [TRACE] Ped Blake Newsham has become idle again [5/11/2024 3:48:14 AM.907] LSPD First Response: [TRACE] Ped Tahlil Chowdhury has become idle again [5/11/2024 3:48:14 AM.910] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again [5/11/2024 3:48:15 AM.152] LSPD First Response: [TRACE] Alphonse Vinci (MP_M_FREEMODE_01) left combat. [5/11/2024 3:48:15 AM.239] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) left combat. [5/11/2024 3:48:18 AM.083] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-1 [5/11/2024 3:48:18 AM.214] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0 [5/11/2024 3:48:19 AM.572] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [5/11/2024 3:48:19 AM.572] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [5/11/2024 3:48:19 AM.572] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [5/11/2024 3:48:19 AM.593] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [5/11/2024 3:48:19 AM.593] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker) [5/11/2024 3:48:19 AM.594] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized [5/11/2024 3:48:19 AM.753] LSPD First Response: [TRACE] Suspect died in player custody [5/11/2024 3:48:19 AM.753] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead [5/11/2024 3:48:19 AM.754] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker) [5/11/2024 3:48:19 AM.754] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager [5/11/2024 3:48:19 AM.754] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1) [5/11/2024 3:48:19 AM.754] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already [5/11/2024 3:48:19 AM.769] LSPD First Response: [TRACE] Ped Blake Newsham has become idle again [5/11/2024 3:48:19 AM.772] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down [5/11/2024 3:48:20 AM.836] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [5/11/2024 3:48:21 AM.694] LSPD First Response: [TRACE] Radio gesture task assigned [5/11/2024 3:48:21 AM.694] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/11/2024 3:48:23 AM.190] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [5/11/2024 3:48:24 AM.307] LSPD First Response: [TRACE] Preloading POLICE2 [5/11/2024 3:48:24 AM.307] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/11/2024 3:48:24 AM.330] LSPD First Response: [TRACE] Preloading POLICE2 [5/11/2024 3:48:24 AM.331] LSPD First Response: [TRACE] Created police2 at X:1037.711 Y:-423.4932 Z:66.87151 [5/11/2024 3:48:24 AM.355] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/11/2024 3:48:24 AM.356] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/11/2024 3:48:24 AM.359] LSPD First Response: [TRACE] Cole Hudson (MP_M_FREEMODE_01) was set as a cop [5/11/2024 3:48:24 AM.385] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/11/2024 3:48:24 AM.387] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/11/2024 3:48:24 AM.388] LSPD First Response: [TRACE] Mark Adams (MP_M_FREEMODE_01) was set as a cop [5/11/2024 3:48:24 AM.411] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/11/2024 3:48:25 AM.697] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/11/2024 3:48:25 AM.697] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/11/2024 3:48:25 AM.697] LSPD First Response: [TRACE] aborting radio task [5/11/2024 3:48:25 AM.697] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/11/2024 3:48:26 AM.815] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1 [5/11/2024 3:48:27 AM.879] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [5/11/2024 3:48:29 AM.935] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/11/2024 3:48:30 AM.710] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [5/11/2024 3:48:30 AM.731] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [5/11/2024 3:48:30 AM.845] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [5/11/2024 3:48:32 AM.973] LSPD First Response: [TRACE] New cop added without cop data! [5/11/2024 3:48:32 AM.974] LSPD First Response: [TRACE] Ralph Bucardo (S_M_Y_COP_01) was set as a cop [5/11/2024 3:48:34 AM.170] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/11/2024 3:48:34 AM.170] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = StolenBike Status = Open [5/11/2024 3:48:34 AM.170] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for StolenBike [5/11/2024 3:48:34 AM.171] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/11/2024 3:48:34 AM.171] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/11/2024 3:48:34 AM.171] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/11/2024 3:48:34 AM.195] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/11/2024 4:38:11 AM for StolenBike [5/11/2024 3:48:34 AM.195] LSPD First Response: CalloutInterface: [DEBUG] waiting 77 in-game minutes for StolenBike [5/11/2024 3:48:34 AM.195] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes [5/11/2024 3:48:37 AM.685] Oops there was an error here. Please send this log to https://dsc.gg/ulss [5/11/2024 3:48:37 AM.685] SuperCallouts: Error Report Start [5/11/2024 3:48:37 AM.685] ====================================================== [5/11/2024 3:48:37 AM.685] Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified Rage.Ped is invalid. [5/11/2024 3:48:37 AM.685] at Rage.Entity.get_IsDead() [5/11/2024 3:48:37 AM.685] at SuperCallouts.Callouts.Kidnapping.CalloutRunning() [5/11/2024 3:48:37 AM.685] at SuperCallouts.SuperCallout.Process() [5/11/2024 3:48:37 AM.685] ====================================================== [5/11/2024 3:48:37 AM.685] SuperCallouts: Error Report End [5/11/2024 3:48:37 AM.686] SuperCallouts: Kidnapping callout has been forcefully cleaned up. [5/11/2024 3:48:37 AM.686] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code-4 [5/11/2024 3:48:37 AM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:48:37 AM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:48:37 AM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:48:37 AM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:48:37 AM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:48:37 AM.686] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:48:37 AM.687] SuperCallouts: Ending Kidnapping Callout. [5/11/2024 3:48:37 AM.687] LSPD First Response: [TRACE] Cleaning UI [5/11/2024 3:48:37 AM.687] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [5/11/2024 3:48:37 AM.687] LSPD First Response: [TRACE] Instance cleaned ( #1) [5/11/2024 3:48:37 AM.689] LSPD First Response: [LSPDFR Enhanced] Callout time is less than 5 minutes, skipping [5/11/2024 3:48:37 AM.689] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/11/2024 3:48:37 AM.689] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:48:37 AM.689] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:48:37 AM.689] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:48:37 AM.690] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Kidnapping [5/11/2024 3:48:37 AM.690] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:48:37 AM.690] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Kidnapping [5/11/2024 3:48:37 AM.690] LSPD First Response: [TRACE] Launching new encounter for Alexis Reilly [5/11/2024 3:48:37 AM.690] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [5/11/2024 3:48:37 AM.809] LSPD First Response: STP: RELEASE PED FROM STOP [5/11/2024 3:48:38 AM.217] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/11/2024 3:48:38 AM.908] LSPD First Response: [TRACE] Radio gesture task assigned [5/11/2024 3:48:38 AM.908] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/11/2024 3:48:42 AM.915] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/11/2024 3:48:42 AM.915] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/11/2024 3:48:42 AM.915] LSPD First Response: [TRACE] aborting radio task [5/11/2024 3:48:42 AM.915] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/11/2024 3:48:46 AM.356] LSPD First Response: [TRACE] Spawned suspect vehicle [5/11/2024 3:48:51 AM.177] LSPD First Response: [TRACE] IPM: Aborting existing radio task [5/11/2024 3:48:51 AM.177] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/11/2024 3:48:51 AM.177] LSPD First Response: [TRACE] aborting radio task [5/11/2024 3:48:51 AM.177] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/11/2024 3:48:51 AM.177] LSPD First Response: [TRACE] IPM: Starting radio task [5/11/2024 3:48:51 AM.177] LSPD First Response: [TRACE] Radio gesture task assigned [5/11/2024 3:48:51 AM.177] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/11/2024 3:48:52 AM.098] LSPD First Response: Creating Shoplifting from KucheraCallouts.Callouts.Shoplifting, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [5/11/2024 3:48:52 AM.102] LSPD First Response: [TRACE] Callout created: #2 [5/11/2024 3:48:52 AM.105] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/11/2024 3:48:52 AM.105] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Shoplifting Status = New [5/11/2024 3:48:52 AM.105] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Shoplifting [5/11/2024 3:48:52 AM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/11/2024 3:48:52 AM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/11/2024 3:48:52 AM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Shoplifting [5/11/2024 3:48:52 AM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:48:52 AM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Shoplifting [5/11/2024 3:48:52 AM.129] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/11/2024 4:47:09 AM for Shoplifting [5/11/2024 3:48:52 AM.129] LSPD First Response: CalloutInterface: [DEBUG] waiting 77 in-game minutes for Shoplifting [5/11/2024 3:48:53 AM.000] LSPD First Response: [TRACE] Radio task was active while menu not showing [5/11/2024 3:48:53 AM.000] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [5/11/2024 3:48:53 AM.000] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/11/2024 3:48:53 AM.000] LSPD First Response: [TRACE] aborting radio task [5/11/2024 3:48:53 AM.000] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/11/2024 3:48:54 AM.905] LSPD First Response: [TRACE] A new world event should be started [5/11/2024 3:48:54 AM.905] LSPD First Response: [TRACE] Starting world event RunLights [5/11/2024 3:48:54 AM.905] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [5/11/2024 3:48:54 AM.906] LSPD First Response: [TRACE] Failed to set up RunLights #2 [5/11/2024 3:48:54 AM.906] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [5/11/2024 3:48:54 AM.906] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [5/11/2024 3:48:58 AM.002] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/11/2024 3:48:58 AM.026] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/11/2024 3:49:07 AM.138] LSPD First Response: [TRACE] Cleaning UI [5/11/2024 3:49:07 AM.139] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [5/11/2024 3:49:07 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Shoplifting [5/11/2024 3:49:07 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/11/2024 3:49:07 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Shoplifting [5/11/2024 3:49:07 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/11/2024 3:49:07 AM.139] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Shoplifting [5/11/2024 3:49:19 AM.850] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [5/11/2024 3:49:19 AM.850] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [5/11/2024 3:49:19 AM.852] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [5/11/2024 3:49:20 AM.371] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/11/2024 3:49:20 AM.395] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/11/2024 3:49:21 AM.550] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/11/2024 3:49:21 AM.550] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [5/11/2024 3:49:22 AM.438] LSPD First Response: [TRACE] Player is close, starting pursuit [5/11/2024 3:49:22 AM.438] LSPD First Response: [TRACE] Created new chase [5/11/2024 3:49:22 AM.438] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory) [5/11/2024 3:49:22 AM.438] LSPD First Response: [TRACE] Suspect added to chase [5/11/2024 3:49:22 AM.460] LSPD First Response: [TRACE] Starting chase [5/11/2024 3:49:22 AM.460] LSPD First Response: [TRACE] Thread ChaseHost #2 initialized [5/11/2024 3:49:22 AM.539] LSPD First Response: [TRACE] Player now monitoring Alexis Reilly [5/11/2024 3:49:22 AM.540] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:49:22 AM.540] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:49:22 AM.571] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Traffic Policer: Traffic Policer was not detected as running, but this is required for this integration. [5/11/2024 3:49:22 AM.648] LSPD First Response: [TRACE] Found new close chase [5/11/2024 3:49:22 AM.890] LSPD First Response: [TRACE] Assigned parking task [5/11/2024 3:49:23 AM.552] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/11/2024 3:49:24 AM.472] LSPD First Response: Started parking: 10.31551 Angle: 0.05184072 [5/11/2024 3:49:24 AM.577] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:49:24 AM.577] LSPD First Response: [TRACE] Visual regained event fired [5/11/2024 3:49:28 AM.649] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:49:28 AM.791] LSPD First Response: CalloutInterface: [DEBUG] closing incident OfficerDown and releasing unit ADAM-06 [5/11/2024 3:49:28 AM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OfficerDown [5/11/2024 3:49:28 AM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OfficerDown [5/11/2024 3:49:28 AM.791] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for OfficerDown [5/11/2024 3:49:29 AM.643] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:49:30 AM.147] LSPD First Response: [TRACE] Parking task ended. Result: False [5/11/2024 3:49:30 AM.151] LSPD First Response: [TRACE] Parking task ended, but not successfully. Forcing suspect to stop [5/11/2024 3:49:30 AM.177] LSPD First Response: [TRACE] Assigning evacuate task [5/11/2024 3:49:32 AM.013] LSPD First Response: [TRACE] Too far away from recent closest chase [5/11/2024 3:49:33 AM.605] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [5/11/2024 3:49:36 AM.926] LSPD First Response: [TRACE] LoreCallouts.Events created Event #1 at X:802.3101 Y:-267.8823 Z:65.93391 [5/11/2024 3:49:37 AM.443] DeadlyWeapons: Pullover detected, using scenario: 5 [5/11/2024 3:49:37 AM.444] PyroCommon: Ped is Wanted? = False [5/11/2024 3:49:37 AM.563] LSPD First Response: [TRACE] Found new close chase [5/11/2024 3:49:38 AM.613] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [5/11/2024 3:49:40 AM.538] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [5/11/2024 3:49:40 AM.538] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [5/11/2024 3:49:40 AM.888] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:49:40 AM.891] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:49:40 AM.891] at System.Environment.get_StackTrace() [5/11/2024 3:49:40 AM.891] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:49:40 AM.891] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:49:40 AM.891] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:49:40 AM.891] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:49:40 AM.891] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:49:40 AM.891] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:49:40 AM.891] at Rage.GameFiber.Main() [5/11/2024 3:49:40 AM.891] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:49:40 AM.891] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:49:40 AM.891] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:49:40 AM.891] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:49:40 AM.891] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [5/11/2024 3:49:42 AM.242] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [5/11/2024 3:49:42 AM.242] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [5/11/2024 3:49:43 AM.000] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:49:43 AM.000] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:49:43 AM.000] at System.Environment.get_StackTrace() [5/11/2024 3:49:43 AM.000] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:49:43 AM.000] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:49:43 AM.000] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:49:43 AM.000] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:49:43 AM.000] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:49:43 AM.000] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:49:43 AM.000] at Rage.GameFiber.Main() [5/11/2024 3:49:43 AM.000] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:49:43 AM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:49:43 AM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:49:43 AM.000] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:49:43 AM.001] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [5/11/2024 3:49:43 AM.056] LSPD First Response: LoreCallouts.Mobile Notification started [5/11/2024 3:49:43 AM.330] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [5/11/2024 3:49:43 AM.330] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [5/11/2024 3:49:43 AM.790] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:49:43 AM.790] LSPD First Response: [TRACE] Visual regained event fired [5/11/2024 3:49:44 AM.264] LSPD First Response: [TRACE] Joining closest chase [5/11/2024 3:49:44 AM.266] LSPD First Response: [TRACE] Pursuit menu was reset. [5/11/2024 3:49:45 AM.028] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON SULTANRS [5/11/2024 3:49:45 AM.829] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:49:46 AM.843] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:49:46 AM.843] LSPD First Response: [TRACE] Visual regained event fired [5/11/2024 3:49:47 AM.244] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [11.05.2024 03:49:47.435] LSPD First Response: [WARN] No game zone found for X:1062,551 Y:-414,6458 Z:78,10011 [5/11/2024 3:49:51 AM.036] LSPD First Response: LoreCallouts.Mobile Notification expired [5/11/2024 3:49:53 AM.999] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/11/2024 3:49:55 AM.336] DeadlyWeapons: Using Ultimate Backup for panic. [5/11/2024 3:49:56 AM.408] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/11/2024 3:49:56 AM.408] LSPD First Response: UB: DETECTED ZONE: MIRR [5/11/2024 3:49:56 AM.408] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/11/2024 3:49:56 AM.882] LSPD First Response: [TRACE] New cop added without cop data! [5/11/2024 3:49:56 AM.882] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_COP_01) was set as a cop [5/11/2024 3:49:57 AM.293] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:49:58 AM.128] LSPD First Response: PlayAction: Failed to find STREET_WEST_MIRROR_DRIVE, reverted to random voice [5/11/2024 3:49:58 AM.297] LSPD First Response: [TRACE] A new world event should be started [5/11/2024 3:49:58 AM.297] LSPD First Response: [TRACE] Starting world event RunLights [5/11/2024 3:49:58 AM.297] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [5/11/2024 3:49:58 AM.298] LSPD First Response: [TRACE] Failed to set up RunLights #3 [5/11/2024 3:49:58 AM.298] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [5/11/2024 3:49:58 AM.298] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [5/11/2024 3:49:59 AM.015] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/11/2024 3:50:01 AM.124] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:50:01 AM.124] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:50:01 AM.124] at System.Environment.get_StackTrace() [5/11/2024 3:50:01 AM.124] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:50:01 AM.124] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:50:01 AM.124] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:50:01 AM.124] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:50:01 AM.124] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:50:01 AM.124] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:50:01 AM.124] at Rage.GameFiber.Main() [5/11/2024 3:50:01 AM.124] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:01 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:01 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:50:01 AM.124] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:50:01 AM.124] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [5/11/2024 3:50:02 AM.249] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [5/11/2024 3:50:02 AM.249] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [5/11/2024 3:50:03 AM.164] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:50:03 AM.164] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:50:03 AM.164] at System.Environment.get_StackTrace() [5/11/2024 3:50:03 AM.164] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:50:03 AM.164] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:50:03 AM.164] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:50:03 AM.164] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:50:03 AM.164] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:50:03 AM.164] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:50:03 AM.164] at Rage.GameFiber.Main() [5/11/2024 3:50:03 AM.164] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:03 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:03 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:50:03 AM.164] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:50:03 AM.166] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [5/11/2024 3:50:03 AM.414] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager [5/11/2024 3:50:03 AM.414] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14) [5/11/2024 3:50:04 AM.000] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:50:04 AM.000] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:50:04 AM.000] at System.Environment.get_StackTrace() [5/11/2024 3:50:04 AM.000] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:50:04 AM.000] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:50:04 AM.000] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:50:04 AM.000] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:50:04 AM.000] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:50:04 AM.000] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:50:04 AM.000] at Rage.GameFiber.Main() [5/11/2024 3:50:04 AM.000] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:04 AM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:04 AM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:50:04 AM.000] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:50:04 AM.000] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [5/11/2024 3:50:04 AM.196] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager [5/11/2024 3:50:04 AM.196] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15) [5/11/2024 3:50:04 AM.240] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:04 AM.817] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:50:04 AM.817] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:50:04 AM.817] at System.Environment.get_StackTrace() [5/11/2024 3:50:04 AM.817] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:50:04 AM.817] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:50:04 AM.817] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:50:04 AM.817] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:50:04 AM.817] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:50:04 AM.817] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:50:04 AM.817] at Rage.GameFiber.Main() [5/11/2024 3:50:04 AM.817] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:04 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:04 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:50:04 AM.817] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:50:04 AM.817] LSPD First Response: [TRACE] Started new menu thread MenuBase #16 [5/11/2024 3:50:05 AM.167] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [5/11/2024 3:50:05 AM.443] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:05 AM.594] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager [5/11/2024 3:50:05 AM.594] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16) [5/11/2024 3:50:06 AM.486] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:50:06 AM.487] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:50:06 AM.487] at System.Environment.get_StackTrace() [5/11/2024 3:50:06 AM.487] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:50:06 AM.487] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:50:06 AM.487] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:50:06 AM.487] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:50:06 AM.487] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:50:06 AM.487] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:50:06 AM.487] at Rage.GameFiber.Main() [5/11/2024 3:50:06 AM.487] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:06 AM.487] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:06 AM.487] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:50:06 AM.487] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:50:06 AM.487] LSPD First Response: [TRACE] Started new menu thread MenuBase #17 [5/11/2024 3:50:07 AM.637] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager [5/11/2024 3:50:07 AM.637] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17) [5/11/2024 3:50:08 AM.304] LSPD First Response: [TRACE] Visual lost longer [5/11/2024 3:50:08 AM.312] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:50:08 AM.312] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:50:08 AM.312] at System.Environment.get_StackTrace() [5/11/2024 3:50:08 AM.312] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:50:08 AM.312] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:50:08 AM.312] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:50:08 AM.312] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:50:08 AM.312] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:50:08 AM.312] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:50:08 AM.312] at Rage.GameFiber.Main() [5/11/2024 3:50:08 AM.312] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:08 AM.312] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:08 AM.312] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:50:08 AM.312] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:50:08 AM.312] LSPD First Response: [TRACE] Started new menu thread MenuBase #18 [5/11/2024 3:50:08 AM.418] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager [5/11/2024 3:50:08 AM.418] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18) [5/11/2024 3:50:09 AM.064] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:09 AM.114] LSPD First Response: [TRACE] LdgXSKvLrHLczpMPiKPFUPRtMdCD is ending already [5/11/2024 3:50:09 AM.116] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:50:09 AM.116] at System.Environment.get_StackTrace() [5/11/2024 3:50:09 AM.116] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:50:09 AM.116] at vPrjIVkPQYHpvNZQEOWqMxCTysrc.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37 [5/11/2024 3:50:09 AM.116] at LdgXSKvLrHLczpMPiKPFUPRtMdCD.birFZrzdftgikbHGRGfflawuOakQA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498 [5/11/2024 3:50:09 AM.116] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.XzBjRdMdUYvxrOWxtvgERqLkCZTh() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449 [5/11/2024 3:50:09 AM.116] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 432 [5/11/2024 3:50:09 AM.116] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:50:09 AM.116] at Rage.GameFiber.Main() [5/11/2024 3:50:09 AM.116] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:09 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:50:09 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:50:09 AM.116] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:50:09 AM.116] LSPD First Response: [TRACE] Started new menu thread MenuBase #19 [5/11/2024 3:50:10 AM.342] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager [5/11/2024 3:50:10 AM.343] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19) [5/11/2024 3:50:14 AM.431] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/11/2024 3:50:15 AM.727] DeadlyWeapons: Brian Nichols shot without armor. Rolled 1 [5/11/2024 3:50:15 AM.876] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient) [5/11/2024 3:50:17 AM.038] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:17 AM.112] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [5/11/2024 3:50:24 AM.026] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:25 AM.163] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [5/11/2024 3:50:25 AM.779] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:27 AM.392] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [5/11/2024 3:50:31 AM.841] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:31 AM.841] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:31 AM.841] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:33 AM.746] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/11/2024 3:50:33 AM.796] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/11/2024 3:50:34 AM.458] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient) [5/11/2024 3:50:34 AM.459] LSPD First Response: [TRACE] Aborting FleeScene: Ped released [5/11/2024 3:50:34 AM.459] LSPD First Response: [TRACE] Ped Lilly Anderson has become idle again [5/11/2024 3:50:35 AM.345] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:36 AM.121] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [5/11/2024 3:50:38 AM.095] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [5/11/2024 3:50:38 AM.095] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:50:38 AM.095] LSPD First Response: [TRACE] Visual regained event fired [5/11/2024 3:50:38 AM.095] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #2 Content Manager [5/11/2024 3:50:38 AM.095] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #2) [5/11/2024 3:50:38 AM.095] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #2 aborted [5/11/2024 3:50:39 AM.747] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [5/11/2024 3:50:39 AM.909] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:39 AM.929] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_COP_01) was damaged. [5/11/2024 3:50:42 AM.138] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:50:42 AM.335] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [5/11/2024 3:50:44 AM.578] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [5/11/2024 3:50:46 AM.289] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [5/11/2024 3:50:48 AM.775] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:53 AM.620] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:50:53 AM.957] LSPD First Response: [TRACE] Visual lost longer [5/11/2024 3:51:00 AM.557] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:51:00 AM.985] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/11/2024 3:51:00 AM.985] LSPD First Response: [TRACE] Starting random suspect visual lost scenario [5/11/2024 3:51:00 AM.986] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #3 asked to abort: Child scenario has ended [5/11/2024 3:51:00 AM.986] LSPD First Response: [TRACE] Released 0 entities from ScenarioChain #1 Content Manager [5/11/2024 3:51:00 AM.986] LSPD First Response: [TRACE] Instance cleaned (ScenarioChain #1) [5/11/2024 3:51:00 AM.987] LSPD First Response: [TRACE] Scenario ScenarioChain #1 aborted [5/11/2024 3:51:00 AM.987] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #3 Content Manager [5/11/2024 3:51:00 AM.987] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #3) [5/11/2024 3:51:00 AM.987] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #3 aborted [5/11/2024 3:51:01 AM.050] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:51:01 AM.051] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:51:06 AM.447] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:51:08 AM.390] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:51:09 AM.111] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for StolenBike [5/11/2024 3:51:09 AM.111] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to StolenBike [5/11/2024 3:51:09 AM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for StolenBike [5/11/2024 3:51:09 AM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for StolenBike [5/11/2024 3:51:09 AM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for StolenBike [5/11/2024 3:51:09 AM.111] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for StolenBike [5/11/2024 3:51:10 AM.970] LSPD First Response: [TRACE] Radio gesture task assigned [5/11/2024 3:51:10 AM.970] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/11/2024 3:51:14 AM.982] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/11/2024 3:51:14 AM.982] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/11/2024 3:51:14 AM.983] LSPD First Response: [TRACE] aborting radio task [5/11/2024 3:51:14 AM.983] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/11/2024 3:51:18 AM.716] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/11/2024 3:51:19 AM.613] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:51:20 AM.201] LSPD First Response: STP: RELEASE PED FROM STOP [5/11/2024 3:51:22 AM.609] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent [5/11/2024 3:51:22 AM.609] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:51:22 AM.609] LSPD First Response: [TRACE] Visual regained event fired [5/11/2024 3:51:22 AM.610] LSPD First Response: [TRACE] FnXyudhtgEDJfkydPcRIoTypTbFp is ending already [5/11/2024 3:51:22 AM.613] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:51:22 AM.613] at System.Environment.get_StackTrace() [5/11/2024 3:51:22 AM.613] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:51:22 AM.613] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [5/11/2024 3:51:22 AM.613] at yfEMfdIQnASzHsHqEURYdKkcAWMA.UyEsItpjbpZRfLLOhUhnlnNoCqmN() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioChaseSuspectLost.cs:line 42 [5/11/2024 3:51:22 AM.613] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 45 [5/11/2024 3:51:22 AM.613] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.vKNzHPeqFEBCjHetTAVDMJwZMJiQA(aRxrdsDqcRiRXJKDmvOjOUzadRXVA , OiAkAmpDZKjTCChxzeKWDQbtWgzkA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1097 [5/11/2024 3:51:22 AM.613] at sEqiPynRbaAXlClCuizLFtdqoKni.MHDcolIVOxRXvTwuECnCaIzkPzbJA`1.TZAWpdKwppOpgTVejuVnxobpPZyE.pTmvvsnpdkSjpojzszloHcrMREme(aRxrdsDqcRiRXJKDmvOjOUzadRXVA ,  ) [5/11/2024 3:51:22 AM.613] at cBkdgMmkoHHEAaJZTnNEaQXslXtjA`1.Invoke(aRxrdsDqcRiRXJKDmvOjOUzadRXVA e,  args) [5/11/2024 3:51:22 AM.613] at eUqYdMjyeBleWbKCjJOXWjCGDemc.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChaseVisualCheck.cs:line 67 [5/11/2024 3:51:22 AM.613] at mXfqGGKgAcgAaKdJiIZYmdNixhYs.dZwWWfSYhDgpkgCpXrAPpehPWQEJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 695 [5/11/2024 3:51:22 AM.613] at EnJsGfAwqVKbzROKXHWxItSFrTRp.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 221 [5/11/2024 3:51:22 AM.613] at aDVAhPdYgHftZdwHJXbjWkhophUdA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 599 [5/11/2024 3:51:22 AM.613] at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54 [5/11/2024 3:51:22 AM.613] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [5/11/2024 3:51:22 AM.613] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [5/11/2024 3:51:22 AM.613] at Rage.GameFiber.Main() [5/11/2024 3:51:22 AM.613] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:51:22 AM.613] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:51:22 AM.613] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:51:22 AM.613] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:51:22 AM.613] LSPD First Response: [TRACE] Scenario ScenarioChain #1 aborted [5/11/2024 3:51:22 AM.613] LSPD First Response: [TRACE] yfEMfdIQnASzHsHqEURYdKkcAWMA is ending already [5/11/2024 3:51:22 AM.613] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:51:22 AM.613] at System.Environment.get_StackTrace() [5/11/2024 3:51:22 AM.613] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:51:22 AM.613] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46 [5/11/2024 3:51:22 AM.615] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.vKNzHPeqFEBCjHetTAVDMJwZMJiQA(aRxrdsDqcRiRXJKDmvOjOUzadRXVA , OiAkAmpDZKjTCChxzeKWDQbtWgzkA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1097 [5/11/2024 3:51:22 AM.615] at sEqiPynRbaAXlClCuizLFtdqoKni.MHDcolIVOxRXvTwuECnCaIzkPzbJA`1.TZAWpdKwppOpgTVejuVnxobpPZyE.pTmvvsnpdkSjpojzszloHcrMREme(aRxrdsDqcRiRXJKDmvOjOUzadRXVA ,  ) [5/11/2024 3:51:22 AM.615] at cBkdgMmkoHHEAaJZTnNEaQXslXtjA`1.Invoke(aRxrdsDqcRiRXJKDmvOjOUzadRXVA e,  args) [5/11/2024 3:51:22 AM.615] at eUqYdMjyeBleWbKCjJOXWjCGDemc.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChaseVisualCheck.cs:line 67 [5/11/2024 3:51:22 AM.615] at mXfqGGKgAcgAaKdJiIZYmdNixhYs.dZwWWfSYhDgpkgCpXrAPpehPWQEJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 695 [5/11/2024 3:51:22 AM.615] at EnJsGfAwqVKbzROKXHWxItSFrTRp.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 221 [5/11/2024 3:51:22 AM.615] at aDVAhPdYgHftZdwHJXbjWkhophUdA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 599 [5/11/2024 3:51:22 AM.615] at aMPlYUuuAKxNPWvgmTqwInTYSleV.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54 [5/11/2024 3:51:22 AM.615] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 72 [5/11/2024 3:51:22 AM.615] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [5/11/2024 3:51:22 AM.615] at Rage.GameFiber.Main() [5/11/2024 3:51:22 AM.615] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:51:22 AM.615] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/11/2024 3:51:22 AM.615] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/11/2024 3:51:22 AM.615] at System.Threading.ThreadHelper.ThreadStart() [5/11/2024 3:51:22 AM.615] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #3 aborted [5/11/2024 3:51:22 AM.913] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [5/11/2024 3:51:23 AM.023] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [5/11/2024 3:51:23 AM.527] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0 [5/11/2024 3:51:23 AM.610] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:51:24 AM.899] LSPD First Response: [TRACE] Extended route by 20 [5/11/2024 3:51:25 AM.648] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/11/2024 3:51:25 AM.648] LSPD First Response: [TRACE] Visual regained event fired [5/11/2024 3:51:26 AM.667] LSPD First Response: [TRACE] Visual lost event fired [5/11/2024 3:51:27 AM.047] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Shoplifting [5/11/2024 3:51:27 AM.047] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to Shoplifting [5/11/2024 3:51:27 AM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Shoplifting [5/11/2024 3:51:27 AM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Shoplifting [5/11/2024 3:51:27 AM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Shoplifting [5/11/2024 3:51:27 AM.047] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for Shoplifting [5/11/2024 3:51:28 AM.588] LSPD First Response: [5/11/2024 3:51:28 AM.588] LSPD First Response: ============================== [5/11/2024 3:51:28 AM.588] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [5/11/2024 3:51:28 AM.588] LSPD First Response: ------------------------------ [5/11/2024 3:51:28 AM.588] LSPD First Response: Origin: Game fiber "TrafficStop". [5/11/2024 3:51:28 AM.588] LSPD First Response: ------------------------------ [5/11/2024 3:51:28 AM.588] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [5/11/2024 3:51:28 AM.588] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Ped is invalid. [5/11/2024 3:51:28 AM.588] LSPD First Response: ------------------------------ [5/11/2024 3:51:28 AM.588] LSPD First Response: Inner exceptions: [5/11/2024 3:51:28 AM.588] LSPD First Response: ------------------------------ [5/11/2024 3:51:28 AM.588] LSPD First Response: Stack trace: [5/11/2024 3:51:28 AM.588] LSPD First Response: at Rage.Entity.get_IsDead() [5/11/2024 3:51:28 AM.588] at sGiAIoEdzOajKkVMSpyvIHHOUmawA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 590 [5/11/2024 3:51:28 AM.588] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65 [5/11/2024 3:51:28 AM.588] at Rage.GameFiber.Main() [5/11/2024 3:51:28 AM.588] LSPD First Response: ============================== [5/11/2024 3:51:28 AM.588] LSPD First Response: [5/11/2024 3:51:28 AM.590] LSPD First Response: [FATAL] Forced termination [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [5/11/2024 3:51:28 AM.590] LSPD First Response: [WARN] Chase still active, terminating manually [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Ending chase [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory) [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] ChaseHost: Lost control over Alexis Reilly [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Suspect freed [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Asked thread ChaseHost #2 to abort: Chase has ended [5/11/2024 3:51:28 AM.590] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #2 Content Manager [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #2) [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [5/11/2024 3:51:28 AM.591] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [5/11/2024 3:51:28 AM.591] at System.Environment.get_StackTrace() [5/11/2024 3:51:28 AM.591] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:51:28 AM.591] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [5/11/2024 3:51:28 AM.591] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:51:28 AM.591] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [5/11/2024 3:51:28 AM.591] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [5/11/2024 3:51:28 AM.591] at System.Action`1.Invoke(T obj) [5/11/2024 3:51:28 AM.591] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [5/11/2024 3:51:28 AM.591] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [5/11/2024 3:51:28 AM.591] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.BxHsQwPqzDzeJcnEkuAunAteeyjy() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 803 [5/11/2024 3:51:28 AM.591] at hHxmgHXapxiuQILKVtMsLeKkbNxjA.HYszDrMSymQzKxXSpzyMHqlHAiCF(Action , Action ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Common.cs:line 402 [5/11/2024 3:51:28 AM.591] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.OnUnload(Boolean isTerminating) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 757 [5/11/2024 3:51:28 AM.591] at Rage.RemotePlugin.ExecuteExitPoint(Boolean isTerminating) [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] StageOnFinished [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] Finishing crime Cold cases [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] Finishing all logic for Alexis Reilly [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] Crime finished [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [5/11/2024 3:51:28 AM.591] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [5/11/2024 3:51:30 AM.525] LSPD First Response: [INFO] LSPDFR has shut down [5/11/2024 3:51:32 AM.209] LSPD First Response: UB All Police Partners are removed [5/11/2024 3:51:32 AM.363] LSPD First Response: STP Transport unit is removed [5/11/2024 3:51:32 AM.494] LSPD First Response: Immersive Ambient Events: Performing cleanup... [5/11/2024 3:51:32 AM.494] LSPD First Response: Immersive Ambient Events: Clearing all bolo blips... [5/11/2024 3:51:32 AM.494] LSPD First Response: Immersive Ambient Events: Finished cleanup [5/11/2024 3:51:32 AM.526] LSPD First Response: Exception in StaticFinalizer callback (System.Exception: LSPDFR Enhanced has been unloaded)