[5/21/2024 2:03:07 PM.952] Started new log on 5/21/2024 2:03:07 PM.952 [5/21/2024 2:03:07 PM.953] ==================================================================================================== [5/21/2024 2:03:07 PM.931] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [5/21/2024 2:03:07 PM.954] Log verbosity: Trivial [5/21/2024 2:03:07 PM.957] Initializing input system [5/21/2024 2:03:07 PM.961] Initializing game console [5/21/2024 2:03:07 PM.983] Console key has been set to F4 (key code: 115) [5/21/2024 2:03:08 PM.478] Initializing console variable "ConsoleScrollAmount". [5/21/2024 2:03:08 PM.478] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [5/21/2024 2:03:08 PM.488] Read value: [5/21/2024 2:03:08 PM.488] Initializing console variable "ConsoleKey". [5/21/2024 2:03:08 PM.489] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [5/21/2024 2:03:08 PM.497] Read value: F4 [5/21/2024 2:03:08 PM.497] Setting value of console variable "ConsoleKey" to stored value. [5/21/2024 2:03:08 PM.497] Console key has been set to F4 (key code: 115) [5/21/2024 2:03:08 PM.498] Initializing console variable "PluginTimeoutThreshold". [5/21/2024 2:03:08 PM.498] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [5/21/2024 2:03:08 PM.512] Read value: 60000 [5/21/2024 2:03:08 PM.512] Setting value of console variable "PluginTimeoutThreshold" to stored value. [5/21/2024 2:03:08 PM.512] Initializing console variable "AlwaysShowConsoleOutput". [5/21/2024 2:03:08 PM.512] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [5/21/2024 2:03:08 PM.513] Read value: [5/21/2024 2:03:08 PM.513] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [5/21/2024 2:03:08 PM.513] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [5/21/2024 2:03:08 PM.515] Read value: False [5/21/2024 2:03:08 PM.515] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [5/21/2024 2:03:08 PM.515] Initializing console variable "ShowOnScreenWarnings". [5/21/2024 2:03:08 PM.515] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [5/21/2024 2:03:08 PM.515] Read value: [5/21/2024 2:03:08 PM.515] Console initialized [5/21/2024 2:03:08 PM.515] Initializing forms manager [5/21/2024 2:03:08 PM.517] Cleaning temp folder [5/21/2024 2:03:08 PM.520] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V [5/21/2024 2:03:08 PM.549] ================ RAGE Plugin Hook ================ [5/21/2024 2:03:08 PM.558] Command line option "windowed-disableCustomLoadingScreen" is specified twice. Please remove one. [5/21/2024 2:03:08 PM.558] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one. [5/21/2024 2:03:08 PM.558] Command line option "nodx" is specified twice. Please remove one. [5/21/2024 2:03:08 PM.558] Command line option "DX11" is specified twice. Please remove one. [5/21/2024 2:03:08 PM.558] Command line option "windowed" is specified twice. Please remove one. [5/21/2024 2:03:08 PM.619] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [5/21/2024 2:03:08 PM.621] Checking game support [5/21/2024 2:03:09 PM.296] Product name: Grand Theft Auto V [5/21/2024 2:03:09 PM.296] Product version: 1.0.3179.0 [5/21/2024 2:03:09 PM.296] Is steam version: True [5/21/2024 2:03:09 PM.305] Command line option -nodx is specified. DirectX will not be initialized. [5/21/2024 2:03:14 PM.480] LoadingScreenMsg: Initializing game support [5/21/2024 2:03:14 PM.732] Initializing game support [5/21/2024 2:03:20 PM.369] LoadingScreenMsg: Velocity limit removed [5/21/2024 2:03:20 PM.692] Compatibility level: 0 [5/21/2024 2:03:20 PM.692] Supported version detected [5/21/2024 2:03:20 PM.692] ================================================== [5/21/2024 2:03:20 PM.692] LoadingScreenMsg: Patching code [5/21/2024 2:03:20 PM.942] LoadingScreenMsg: Waiting for game initialization [5/21/2024 2:03:21 PM.193] Waiting for game initialization [5/21/2024 2:03:21 PM.294] LoadingScreenMsg: Initializing core [5/21/2024 2:03:21 PM.544] Initializing hook [5/21/2024 2:03:26 PM.561] LoadingScreenMsg: Completing interoperability [5/21/2024 2:03:26 PM.812] Completing interoperability [5/21/2024 2:03:26 PM.812] Initialization code 1. [5/21/2024 2:03:26 PM.812] Initialization code 2. [5/21/2024 2:03:26 PM.812] Initialization code 3. [5/21/2024 2:03:26 PM.822] 1 Address: 0x00007FF61446D750 [5/21/2024 2:03:26 PM.823] Calling func 1 [5/21/2024 2:03:26 PM.846] 2 Address: 0x00007FF61505062A [5/21/2024 2:03:26 PM.846] 3 Address: 0x00007FF613A25F6A [5/21/2024 2:03:26 PM.882] Address: 0x00007FF6150505D4 [5/21/2024 2:03:26 PM.882] Unknown var: 0x00007FF6160AC6A0 [5/21/2024 2:03:26 PM.882] Initialization code 4. [5/21/2024 2:03:26 PM.882] Initialization code 5. [5/21/2024 2:03:26 PM.882] Completing interoperability, phase 1 [5/21/2024 2:03:26 PM.882] Completing interoperability, phase 2 [5/21/2024 2:03:26 PM.882] Completing interoperability, phase 3 [5/21/2024 2:03:26 PM.882] Completing interoperability, phase 4 [5/21/2024 2:03:26 PM.882] Completing interoperability, phase 5 [5/21/2024 2:03:26 PM.882] Completing interoperability, phase 6 [5/21/2024 2:03:26 PM.882] Completing interoperability, phase 7 [5/21/2024 2:03:26 PM.882] LoadingScreenMsg: [5/21/2024 2:03:27 PM.134] LoadingScreenMsg: Loading Story Mode [5/21/2024 2:03:27 PM.384] LoadingScreenMsg: Loading and Populating Game World [5/21/2024 2:03:27 PM.634] LoadingScreenMsg: [5/21/2024 2:03:49 PM.588] Initializing console variable "IsDeveloperModeEnabled". [5/21/2024 2:03:49 PM.588] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [5/21/2024 2:03:49 PM.589] Read value: [5/21/2024 2:03:49 PM.589] Initializing console variable "TimeScale". [5/21/2024 2:03:49 PM.589] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [5/21/2024 2:03:49 PM.589] Read value: [5/21/2024 2:03:49 PM.602] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [5/21/2024 2:03:52 PM.900] : Initializing input system [5/21/2024 2:03:52 PM.901] : Initializing game console [5/21/2024 2:03:52 PM.901] : Initializing forms manager [5/21/2024 2:03:53 PM.030] [5/21/2024 2:03:53 PM.030] ============================== [5/21/2024 2:03:53 PM.030] Failed to load plugin [5/21/2024 2:03:53 PM.030] ------------------------------ [5/21/2024 2:03:53 PM.030] Origin: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [5/21/2024 2:03:53 PM.030] ------------------------------ [5/21/2024 2:03:53 PM.030] Exception type: System.IO.FileNotFoundException [5/21/2024 2:03:53 PM.030] Exception message: Could not load file or assembly 'LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [5/21/2024 2:03:53 PM.030] ------------------------------ [5/21/2024 2:03:53 PM.030] Inner exceptions: [5/21/2024 2:03:53 PM.030] ------------------------------ [5/21/2024 2:03:53 PM.030] Stack trace: [5/21/2024 2:03:53 PM.030] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/21/2024 2:03:53 PM.030] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/21/2024 2:03:53 PM.030] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [5/21/2024 2:03:53 PM.030] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [5/21/2024 2:03:53 PM.030] at System.Reflection.Assembly.Load(String assemblyString) [5/21/2024 2:03:53 PM.030] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [5/21/2024 2:03:53 PM.030] [5/21/2024 2:03:53 PM.030] at Rage.RemotePlugin.Initialize(String assemblyPath) [5/21/2024 2:03:53 PM.030] at Rage.Plugin.Initialize(String assemblyPath) [5/21/2024 2:03:53 PM.030] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent, Boolean noLoadingMessage) [5/21/2024 2:03:53 PM.030] at Rage.HookManager.LoadPlugin(String filePath) [5/21/2024 2:03:53 PM.030] ============================== [5/21/2024 2:03:53 PM.030] [5/21/2024 2:03:53 PM.031] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [5/21/2024 2:03:53 PM.031] File name: 'LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null' [5/21/2024 2:03:53 PM.031] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/21/2024 2:03:53 PM.031] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) [5/21/2024 2:03:53 PM.031] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection) [5/21/2024 2:03:53 PM.031] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) [5/21/2024 2:03:53 PM.031] at System.Reflection.Assembly.Load(String assemblyString) [5/21/2024 2:03:53 PM.031] at System.UnitySerializationHolder.GetRealObject(StreamingContext context) [5/21/2024 2:03:53 PM.031] [5/21/2024 2:03:53 PM.031] at Rage.HookManager.LoadPlugin(String filePath) [5/21/2024 2:03:53 PM.031] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [5/21/2024 2:03:53 PM.031] [5/21/2024 2:03:53 PM.031] WRN: Assembly binding logging is turned OFF. [5/21/2024 2:03:53 PM.031] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. [5/21/2024 2:03:53 PM.031] Note: There is some performance penalty associated with assembly bind failure logging. [5/21/2024 2:03:53 PM.031] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. [5/21/2024 2:03:53 PM.031]