[05.06.2024 16:39:24.968] Started new log on 05.06.2024 16:39:24.968 [05.06.2024 16:39:24.969] ==================================================================================================== [05.06.2024 16:39:24.964] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [05.06.2024 16:39:24.969] Log verbosity: Trivial [05.06.2024 16:39:24.970] Initializing input system [05.06.2024 16:39:24.971] Initializing game console [05.06.2024 16:39:24.976] Console key has been set to F4 (key code: 115) [05.06.2024 16:39:25.021] Initializing console variable "ConsoleScrollAmount". [05.06.2024 16:39:25.022] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [05.06.2024 16:39:25.024] Read value: [05.06.2024 16:39:25.024] Initializing console variable "ConsoleKey". [05.06.2024 16:39:25.024] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [05.06.2024 16:39:25.025] Read value: F4 [05.06.2024 16:39:25.025] Setting value of console variable "ConsoleKey" to stored value. [05.06.2024 16:39:25.025] Console key has been set to F4 (key code: 115) [05.06.2024 16:39:25.025] Initializing console variable "PluginTimeoutThreshold". [05.06.2024 16:39:25.025] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [05.06.2024 16:39:25.029] Read value: 35000 [05.06.2024 16:39:25.029] Setting value of console variable "PluginTimeoutThreshold" to stored value. [05.06.2024 16:39:25.029] Initializing console variable "AlwaysShowConsoleOutput". [05.06.2024 16:39:25.029] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [05.06.2024 16:39:25.029] Read value: [05.06.2024 16:39:25.029] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [05.06.2024 16:39:25.029] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [05.06.2024 16:39:25.030] Read value: False [05.06.2024 16:39:25.030] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [05.06.2024 16:39:25.030] Initializing console variable "ShowOnScreenWarnings". [05.06.2024 16:39:25.030] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [05.06.2024 16:39:25.030] Read value: [05.06.2024 16:39:25.030] Console initialized [05.06.2024 16:39:25.030] Initializing forms manager [05.06.2024 16:39:25.031] Cleaning temp folder [05.06.2024 16:39:25.032] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V [05.06.2024 16:39:25.037] ================ RAGE Plugin Hook ================ [6/5/2024 4:39:25 PM.039] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [6/5/2024 4:39:25 PM.039] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [6/5/2024 4:39:25 PM.044] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [6/5/2024 4:39:25 PM.045] Checking game support [6/5/2024 4:39:25 PM.238] Product name: Grand Theft Auto V [6/5/2024 4:39:25 PM.238] Product version: 1.0.3179.0 [6/5/2024 4:39:25 PM.238] Is steam version: True [6/5/2024 4:39:25 PM.239] Initializing DirectX [6/5/2024 4:39:25 PM.239] Initializing Direct3D [6/5/2024 4:39:25 PM.239] Getting game swap chain [6/5/2024 4:39:25 PM.260] Swap Chain created: 0x7FF6160C5470 [6/5/2024 4:39:25 PM.260] Swap Chain VTable: 0x1DBF96C1490 [6/5/2024 4:39:25 PM.260] 0x6C894808245C8948;0x5718247489481024;0x8BF08B4120EC8348 [6/5/2024 4:39:25 PM.260] D3D11Present: 0x7FFC3C247500 [6/5/2024 4:39:25 PM.260] D3D11ResizeBuffers: 0x7FFC3C247830 [6/5/2024 4:39:25 PM.260] D3D11ResizeTarget: 0x7FFC3C247B50 [6/5/2024 4:39:25 PM.260] D3D11SetFullscreenState: 0x7FFC3C2475A0 [6/5/2024 4:39:25 PM.260] Direct3D initialized [6/5/2024 4:39:25 PM.260] Initialized DirectX [6/5/2024 4:39:25 PM.261] Direct3D watcher thread spawned [6/5/2024 4:39:25 PM.407] Getting device [6/5/2024 4:39:25 PM.407] Retrieved device [6/5/2024 4:39:25 PM.407] Creating wrapper [6/5/2024 4:39:25 PM.458] Wrapper created [6/5/2024 4:39:25 PM.463] Effect created [6/5/2024 4:39:25 PM.463] Creating buffer [6/5/2024 4:39:25 PM.463] Created buffer [6/5/2024 4:39:25 PM.463] Creating blend state [6/5/2024 4:39:25 PM.463] Created blend state [6/5/2024 4:39:25 PM.463] Done with creation [6/5/2024 4:39:25 PM.495] Initializing texture system. [6/5/2024 4:39:25 PM.495] Initializing texture system; phase 1 [6/5/2024 4:39:25 PM.495] Initializing texture system; phase 2 [6/5/2024 4:39:25 PM.502] Initializing texture system; phase 3 [6/5/2024 4:39:25 PM.502] Initializing texture system; phase 4 [6/5/2024 4:39:25 PM.510] Initializing texture system; phase 5 [6/5/2024 4:39:25 PM.511] Initializing texture system; phase 6 [6/5/2024 4:39:25 PM.512] Initializing texture system; phase 7 [6/5/2024 4:39:25 PM.514] Initializing texture system; phase 8 [6/5/2024 4:39:25 PM.515] Initializing texture system; phase 9 [6/5/2024 4:39:25 PM.515] Initializing texture system; phase 10 [6/5/2024 4:39:25 PM.518] Initializing texture system; phase 11 [6/5/2024 4:39:25 PM.518] Initializing texture system; phase 12 [6/5/2024 4:39:25 PM.520] Initializing texture system; phase 13 [6/5/2024 4:39:25 PM.520] Initializing texture system; phase 14 [6/5/2024 4:39:30 PM.262] Direct3D watcher thread ended [6/5/2024 4:39:43 PM.865] LoadingScreenMsg: Initializing game support [6/5/2024 4:39:44 PM.116] Initializing game support [6/5/2024 4:39:49 PM.610] LoadingScreenMsg: Velocity limit removed [6/5/2024 4:39:49 PM.915] Compatibility level: 0 [6/5/2024 4:39:49 PM.915] Supported version detected [6/5/2024 4:39:49 PM.915] ================================================== [6/5/2024 4:39:49 PM.915] LoadingScreenMsg: Patching code [6/5/2024 4:39:50 PM.167] LoadingScreenMsg: Waiting for game initialization [6/5/2024 4:39:50 PM.417] Waiting for game initialization [6/5/2024 4:39:50 PM.517] LoadingScreenMsg: Initializing core [6/5/2024 4:39:50 PM.768] Initializing hook [6/5/2024 4:39:55 PM.779] LoadingScreenMsg: Completing interoperability [6/5/2024 4:39:56 PM.030] Completing interoperability [6/5/2024 4:39:56 PM.030] Initialization code 1. [6/5/2024 4:39:56 PM.030] Initialization code 2. [6/5/2024 4:39:56 PM.030] Initialization code 3. [6/5/2024 4:39:56 PM.038] 1 Address: 0x00007FF613E0D750 [6/5/2024 4:39:56 PM.038] Calling func 1 [6/5/2024 4:39:56 PM.052] 2 Address: 0x00007FF6149F062A [6/5/2024 4:39:56 PM.052] 3 Address: 0x00007FF6133C5F6A [6/5/2024 4:39:56 PM.077] Address: 0x00007FF6149F05D4 [6/5/2024 4:39:56 PM.077] Unknown var: 0x00007FF615A4C6A0 [6/5/2024 4:39:56 PM.077] Initialization code 4. [6/5/2024 4:39:56 PM.077] Initialization code 5. [6/5/2024 4:39:56 PM.077] Completing interoperability, phase 1 [6/5/2024 4:39:56 PM.077] Completing interoperability, phase 2 [6/5/2024 4:39:56 PM.077] Completing interoperability, phase 3 [6/5/2024 4:39:56 PM.077] Completing interoperability, phase 4 [6/5/2024 4:39:56 PM.077] Completing interoperability, phase 5 [6/5/2024 4:39:56 PM.077] Completing interoperability, phase 6 [6/5/2024 4:39:56 PM.077] Completing interoperability, phase 7 [6/5/2024 4:39:56 PM.077] LoadingScreenMsg: [6/5/2024 4:39:56 PM.329] LoadingScreenMsg: Loading Story Mode [6/5/2024 4:40:01 PM.287] LoadingScreenMsg: Loading and Populating Game World [6/5/2024 4:40:01 PM.538] LoadingScreenMsg: [6/5/2024 4:40:28 PM.387] Initializing console variable "IsDeveloperModeEnabled". [6/5/2024 4:40:28 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6/5/2024 4:40:28 PM.387] Read value: [6/5/2024 4:40:28 PM.387] Initializing console variable "TimeScale". [6/5/2024 4:40:28 PM.387] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6/5/2024 4:40:28 PM.388] Read value: [6/5/2024 4:40:52 PM.654] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll". [6/5/2024 4:40:55 PM.017] : Initializing input system [6/5/2024 4:40:55 PM.018] : Initializing game console [6/5/2024 4:40:55 PM.019] : Initializing forms manager [6/5/2024 4:40:55 PM.078] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [6/5/2024 4:40:57 PM.121] : Initializing input system [6/5/2024 4:40:57 PM.122] : Initializing game console [6/5/2024 4:40:57 PM.123] : Initializing forms manager [6/5/2024 4:40:57 PM.199] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll". [6/5/2024 4:40:59 PM.209] : Initializing input system [6/5/2024 4:40:59 PM.209] : Initializing game console [6/5/2024 4:40:59 PM.210] : Initializing forms manager [6/5/2024 4:40:59 PM.226] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LiveLights.dll". [6/5/2024 4:41:02 PM.007] : Initializing input system [6/5/2024 4:41:02 PM.008] : Initializing game console [6/5/2024 4:41:02 PM.009] : Initializing forms manager [6/5/2024 4:41:02 PM.273] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [6/5/2024 4:41:04 PM.326] : Initializing input system [6/5/2024 4:41:04 PM.327] : Initializing game console [6/5/2024 4:41:04 PM.328] : Initializing forms manager [6/5/2024 4:41:04 PM.417] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll". [6/5/2024 4:41:06 PM.439] : Initializing input system [6/5/2024 4:41:06 PM.440] : Initializing game console [6/5/2024 4:41:06 PM.441] : Initializing forms manager [6/5/2024 4:41:06 PM.561] Axon Signal: Checking if desired font exists on system... [6/5/2024 4:41:06 PM.567] Axon Signal: [WARNING] Desired font not installed on system. Falling back to default system font. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Body Cam Key is set to O. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Dashcam system is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Dashcam overlay is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Dashcam on foot is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Dashcam effect is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Dashcam is set to display local time. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Dashcam letterbox is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Interior cam letterbox is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Body Cam overlay is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Body Cam overlay first person only is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Body Cam is set to display local time. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Axon Signal Sidearm is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Axon Signal Vehicle is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Speed threshold is set to 15 MPH. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Trigger delay is set to 2 seconds. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Axon Signal notifications are set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Interval is set to 120 seconds. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Rockstar Editor integration is set to False. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Body camera button sounds is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Body camera interaction animations is set to True. [6/5/2024 4:41:06 PM.583] Axon Signal: Reading ini. Help messages is set to True. [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689 [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988 [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046 [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153 [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001 [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304 [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0700. [6/5/2024 4:41:06 PM.584] Axon Signal: Reading ini. Negative offset applied. [6/5/2024 4:41:06 PM.906] Axon Signal: Player is loaded in, proceeding to load plugin. [6/5/2024 4:41:06 PM.910] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin... [6/5/2024 4:41:06 PM.924] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3179.0) [6/5/2024 4:41:06 PM.924] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.109.1337.16563) [6/5/2024 4:41:06 PM.925] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands... [6/5/2024 4:41:06 PM.989] Axon Signal: Checking LCPDFR.com servers if newer version is available... [6/5/2024 4:41:11 PM.639] Immersive Effects: Loaded settings [6/5/2024 4:41:12 PM.476] Immersive Effects: Version state: Latest [6/5/2024 4:41:12 PM.829] Immersive Effects: Initialized UI [6/5/2024 4:41:12 PM.892] Live Carcols and Siren Editor: Detected RPH 1.109.1337.16563 [6/5/2024 4:41:12 PM.892] Live Carcols and Siren Editor: Detected RNUI 1.9.2.0 [6/5/2024 4:41:12 PM.893] Live Carcols and Siren Editor: Loaded LiveLights 1.1.8877.42128 [6/5/2024 4:41:12 PM.917] Live Carcols and Siren Editor: Added color option Red Halogen = 0xFFFF1405 [6/5/2024 4:41:12 PM.917] Live Carcols and Siren Editor: Added color option Blue Halogen = 0xFF2130FF [6/5/2024 4:41:12 PM.917] Live Carcols and Siren Editor: Added color option Red LED = 0xFFFF0300 [6/5/2024 4:41:12 PM.918] Live Carcols and Siren Editor: Added color option Blue LED = 0xFF000AFF [6/5/2024 4:41:12 PM.918] Live Carcols and Siren Editor: Added color option Amber = 0xFFFF4800 [6/5/2024 4:41:12 PM.918] Live Carcols and Siren Editor: Added color option White = 0xFFFFFFFF [6/5/2024 4:41:12 PM.918] Live Carcols and Siren Editor: Press OemMinus to open the menu [6/5/2024 4:41:13 PM.905] Live Carcols and Siren Editor: Latest release on github: v1.1 [6/5/2024 4:41:13 PM.905] Live Carcols and Siren Editor: Current version is up to date [6/5/2024 4:41:13 PM.905] Live Carcols and Siren Editor: Siren Setting Limit Adjuster is not installed [6/5/2024 4:41:14 PM.385] LSPD First Response: [TRACE] Started loading LSPDFR [6/5/2024 4:41:14 PM.386] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [6/5/2024 4:41:14 PM.386] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [6/5/2024 4:41:14 PM.386] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [6/5/2024 4:41:15 PM.060] SimpleCTRL: SimpleCTRL dependency Venoxity.Common.dll is available (1.0.0.0). [6/5/2024 4:41:15 PM.066] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (1.10.0.0). [6/5/2024 4:41:15 PM.070] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0). [6/5/2024 4:41:15 PM.070] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll is available (1.9.2.0). [6/5/2024 4:41:15 PM.071] SimpleCTRL: SimpleCTRL dependency InputManager.dll is available (1.0.0.0). [6/5/2024 4:41:15 PM.072] SimpleCTRL: [SimpleCTRL] starting... [6/5/2024 4:41:15 PM.072] SimpleCTRL: [ConfigHandler] initializing... [6/5/2024 4:41:15 PM.073] SimpleCTRL: [ConfigHandler] loading default settings... [6/5/2024 4:41:15 PM.088] SimpleCTRL: [ConfigHandler] loading custom settings... [6/5/2024 4:41:15 PM.088] SimpleCTRL: [ConfigHandler] cannot find file for custom settings, skipping [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ================================================================================ [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] SimpleCTRL Settings [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ================================================================================ [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] DisableMenuMouse = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] LogLevel = 0 [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] PluginPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] AudioPath = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL/audio [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ELSKey = J [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] HazardKey = Down [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] LeftBlinkerKey = Left [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] RightBlinkerKey = Right [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] BlinkerModifierKey = LShiftKey [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] EngineToggleKey = T [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ShuffleKey = RShiftKey [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] RefuelKey = E [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ParkKey = I [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ParkModifierKey = LControlKey [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] HazardControllerButton = None [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] LeftBlinkerControllerButton = None [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] RightBlinkerControllerButton = None [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] BlinkerModifierControllerButton = None [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] EngineControllerButton = X [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] RefuelControllerButton = DPadUp [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ParkIndicatorEnabled = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] LicensePlateEnabled = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] SpeedometerEnabled = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] SpeedometerFormat = MPH [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] EngStatusEnabled = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] PreventAutomaticReversing = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] GlobalPositioningSystem = False [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] PreventVehicleFlip = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] VehicleIndicators = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] TireRentainment = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] AllowShuffle = False [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ParkingMode = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] FuelSystem = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] LeaveEngineOnNotification = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] BrakeOverheatingNotification = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] RefuelNotification = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] LeaveDoorOpenWhenEngineOn = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] VehicleIndicatorMode = TurnOffAtTurn [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] VehicleIndicatorSounds = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] VehicleParkSirenKill = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] AircraftLowFuelWarning = 25 [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] AircraftUseAirportPumps = True [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] AircraftUseFuelTankers = False [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] AircraftFuelTankers = System.Collections.Generic.List`1[System.UInt32] [6/5/2024 4:41:15 PM.391] SimpleCTRL: [ConfigHandler] ================================================================================ [6/5/2024 4:41:15 PM.403] SimpleCTRL: [PlayerController] starting... [6/5/2024 4:41:15 PM.405] SimpleCTRL: [SpecialModesManagers] starting... [6/5/2024 4:41:15 PM.405] SimpleCTRL: [UIHandler] starting... [6/5/2024 4:41:15 PM.907] Axon Signal: Latest version of Axon Signal installed. [6/5/2024 4:41:15 PM.911] Axon Signal: Axon Signal v1.2.437.10095 by Sergeant Nighthawk has been loaded. Compiled on 2024-06-05 08:42:56Z. [6/5/2024 4:41:16 PM.614] LSPD First Response: [TRACE] Thread CopManager #1 initialized [6/5/2024 4:41:17 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:17 PM.683] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:17 PM.687] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 23 [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 31 [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 64 [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 72 [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 80 [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 111 [6/5/2024 4:41:17 PM.754] LSPD First Response: [WARN] No name for outfit variation at line 138 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 174 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 207 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 220 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 259 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 273 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 309 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 323 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 363 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 391 [6/5/2024 4:41:17 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 425 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 453 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 484 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 502 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 529 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 547 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 581 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 615 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 650 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 677 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 711 [6/5/2024 4:41:17 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 741 [6/5/2024 4:41:17 PM.757] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:17 PM.757] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:17 PM.757] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 25 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 32 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 47 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 56 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 85 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 92 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 100 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 129 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 136 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 143 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 151 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 160 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 189 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 196 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 204 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 233 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 240 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 247 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 255 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 264 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 293 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 300 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No name for outfit variation at line 308 [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [6/5/2024 4:41:17 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 494 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 520 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 546 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 572 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 598 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 624 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 732 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 764 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 796 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 828 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 951 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 976 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1002 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1028 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1054 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1133 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1160 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1187 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1214 [6/5/2024 4:41:17 PM.760] LSPD First Response: [WARN] No name for outfit variation at line 1241 [6/5/2024 4:41:17 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 1268 [6/5/2024 4:41:17 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 1297 [6/5/2024 4:41:17 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 1330 [6/5/2024 4:41:17 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 1363 [6/5/2024 4:41:17 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 1396 [6/5/2024 4:41:17 PM.761] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [6/5/2024 4:41:18 PM.440] LSPD First Response: [TRACE] Adding Ben J. as character [6/5/2024 4:41:18 PM.535] LSPD First Response: [TRACE] Adding Michelle Meto as character [6/5/2024 4:41:18 PM.535] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/5/2024 4:41:18 PM.535] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/5/2024 4:41:18 PM.730] LSPD First Response: [TRACE] Adding Jason Borne as character [6/5/2024 4:41:18 PM.747] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.747] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.747] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [6/5/2024 4:41:18 PM.750] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.750] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.750] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [6/5/2024 4:41:18 PM.753] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.753] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.753] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [6/5/2024 4:41:18 PM.782] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.782] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:18 PM.782] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [6/5/2024 4:41:18 PM.789] LSPD First Response: [TRACE] Failed to parse as chance [6/5/2024 4:41:18 PM.792] LSPD First Response: [TRACE] Player was in vehicle: False [6/5/2024 4:41:18 PM.792] LSPD First Response: [TRACE] Last selected character was Jason Borne, should spawn as last character True [6/5/2024 4:41:18 PM.792] LSPD First Response: [TRACE] Loading last selected character Jason Borne [6/5/2024 4:41:18 PM.794] LSPD First Response: [INFO] Changing current player character to Jason Borne [6/5/2024 4:41:18 PM.805] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [6/5/2024 4:41:18 PM.805] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [6/5/2024 4:41:18 PM.806] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [6/5/2024 4:41:19 PM.013] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [6/5/2024 4:41:19 PM.014] LSPD First Response: [TRACE] CharacterSelected: 7 [6/5/2024 4:41:19 PM.014] LSPD First Response: [TRACE] Character changed, creating new stats object [6/5/2024 4:41:19 PM.202] LSPD First Response: [TRACE] Initialized telemtry service [6/5/2024 4:41:19 PM.251] LSPD First Response: We have 4 appartments registered [6/5/2024 4:41:19 PM.254] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [6/5/2024 4:41:19 PM.259] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 33282 [6/5/2024 4:41:19 PM.260] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [6/5/2024 4:41:19 PM.260] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 158466 [6/5/2024 4:41:19 PM.261] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [6/5/2024 4:41:19 PM.262] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 82178 [6/5/2024 4:41:19 PM.263] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [6/5/2024 4:41:19 PM.264] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 156674 [6/5/2024 4:41:19 PM.264] LSPD First Response: ApartmentManager initialized [6/5/2024 4:41:19 PM.267] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [6/5/2024 4:41:19 PM.268] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [6/5/2024 4:41:19 PM.269] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [6/5/2024 4:41:19 PM.324] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [6/5/2024 4:41:19 PM.428] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [6/5/2024 4:41:19 PM.430] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [6/5/2024 4:41:19 PM.431] LSPD First Response: [TRACE] Saved apt: [6/5/2024 4:41:19 PM.437] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [6/5/2024 4:41:19 PM.440] LSPD First Response: [TRACE] Thread Marker #1 initialized [6/5/2024 4:41:19 PM.475] LSPD First Response: [TRACE] Thread Marker #2 initialized [6/5/2024 4:41:19 PM.475] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [6/5/2024 4:41:19 PM.475] LSPD First Response: [TRACE] Thread Marker #3 initialized [6/5/2024 4:41:19 PM.475] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [6/5/2024 4:41:19 PM.476] LSPD First Response: [TRACE] Thread Marker #4 initialized [6/5/2024 4:41:19 PM.476] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [6/5/2024 4:41:19 PM.546] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [6/5/2024 4:41:19 PM.613] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [6/5/2024 4:41:19 PM.622] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [6/5/2024 4:41:19 PM.627] LSPD First Response: [TRACE] Set title to Jason Borne for Interaction Menu [6/5/2024 4:41:19 PM.627] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [6/5/2024 4:41:19 PM.629] LSPD First Response: [TRACE] Set title to Jason Borne for Police Radio [6/5/2024 4:41:19 PM.635] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [6/5/2024 4:41:19 PM.637] LSPD First Response: [TRACE] Set title to Jason Borne for Vehicle Options [6/5/2024 4:41:19 PM.641] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [6/5/2024 4:41:19 PM.642] LSPD First Response: [TRACE] Set title to Jason Borne for Inventory [6/5/2024 4:41:19 PM.643] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [6/5/2024 4:41:19 PM.645] LSPD First Response: [TRACE] Set title to Jason Borne for Settings [6/5/2024 4:41:19 PM.648] LSPD First Response: [TRACE] Saved apt: [6/5/2024 4:41:19 PM.697] LSPD First Response: [TRACE] Requested Audio [6/5/2024 4:41:19 PM.706] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [6/5/2024 4:41:20 PM.170] LSPD First Response: [INFO] Connecting to LSPDFR Sync [6/5/2024 4:41:20 PM.272] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:20 PM.272] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:41:20 PM.272] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] Vinewood Police Station [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] La Mesa Police Station [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] Rockford Hills Police Station [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] Vespucci Police Station [6/5/2024 4:41:20 PM.288] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Downtown Police Station [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Davis Sheriff Station [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Sandy Shores Sheriff Station [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Paleto Bay Sheriff Station [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Beaver Bush Ranger Station [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Bolingbroke Penitentiary [6/5/2024 4:41:20 PM.289] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [6/5/2024 4:41:20 PM.296] LSPD First Response: [TRACE] Auto started component Debug #1 [6/5/2024 4:41:20 PM.296] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [6/5/2024 4:41:20 PM.296] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [6/5/2024 4:41:20 PM.296] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [6/5/2024 4:41:20 PM.297] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [6/5/2024 4:41:20 PM.297] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [6/5/2024 4:41:20 PM.297] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [6/5/2024 4:41:20 PM.297] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [6/5/2024 4:41:20 PM.298] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [6/5/2024 4:41:20 PM.299] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [6/5/2024 4:41:20 PM.299] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [6/5/2024 4:41:20 PM.299] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [6/5/2024 4:41:20 PM.300] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [6/5/2024 4:41:20 PM.301] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [6/5/2024 4:41:20 PM.427] LSPD First Response: [TRACE] Preloading node data [6/5/2024 4:41:20 PM.701] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [6/5/2024 4:41:20 PM.701] LSPD First Response: [TRACE] Checking for updates... [6/5/2024 4:41:20 PM.705] LSPD First Response: [TRACE] Terminal server version: 0.2 [6/5/2024 4:41:20 PM.705] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 884a546b-c0f2-4826-b6e9-852d40ae1567. Enhanced features available. [6/5/2024 4:41:20 PM.727] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [6/5/2024 4:41:20 PM.728] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [6/5/2024 4:41:20 PM.728] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [6/5/2024 4:41:20 PM.855] LSPD First Response: [TRACE] This version seems up to date. [6/5/2024 4:41:20 PM.855] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [6/5/2024 4:41:21 PM.870] LSPD First Response: [TRACE] Building pathfinding data. Island: False [6/5/2024 4:41:23 PM.908] LSPD First Response: [TRACE] Done preloading node data [6/5/2024 4:41:23 PM.908] LSPD First Response: [TRACE] Preloading node data [6/5/2024 4:41:23 PM.908] LSPD First Response: [TRACE] Done preloading node data [6/5/2024 4:41:23 PM.910] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [6/5/2024 4:41:23 PM.920] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [6/5/2024 4:41:23 PM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [6/5/2024 4:41:23 PM.920] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [6/5/2024 4:41:23 PM.920] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [6/5/2024 4:41:23 PM.920] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [6/5/2024 4:41:23 PM.920] at Rage.World.GetBlipByHandle(PoolHandle handle) [6/5/2024 4:41:23 PM.920] at yMZgrqXgNRbLnbmGLGagYqytxnnjA.xqWeJZiuTunBdzNiGirJQwxUSxQj() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94 [6/5/2024 4:41:23 PM.920] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [6/5/2024 4:41:23 PM.920] LSPD First Response: [TRACE] Disabling ambient game police chases [6/5/2024 4:41:23 PM.926] LSPD First Response: [TRACE] Disabled ambient game police chases [6/5/2024 4:41:23 PM.927] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [6/5/2024 4:41:23 PM.928] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [6/5/2024 4:41:23 PM.931] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [6/5/2024 4:41:23 PM.932] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [6/5/2024 4:41:25 PM.448] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [6/5/2024 4:41:25 PM.448] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [6/5/2024 4:41:25 PM.481] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [6/5/2024 4:41:25 PM.482] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [6/5/2024 4:41:25 PM.482] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [6/5/2024 4:41:25 PM.483] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [6/5/2024 4:41:25 PM.483] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [6/5/2024 4:41:25 PM.483] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [6/5/2024 4:41:25 PM.487] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [6/5/2024 4:41:25 PM.490] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [6/5/2024 4:41:25 PM.491] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [6/5/2024 4:41:25 PM.491] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [6/5/2024 4:41:25 PM.493] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [6/5/2024 4:41:25 PM.507] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [6/5/2024 4:41:25 PM.510] LSPD First Response: [TRACE] Thread Marker #5 initialized [6/5/2024 4:41:25 PM.510] LSPD First Response: [TRACE] Thread Debug #1 initialized [6/5/2024 4:41:25 PM.513] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [6/5/2024 4:41:25 PM.515] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [6/5/2024 4:41:25 PM.525] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [6/5/2024 4:41:25 PM.529] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [6/5/2024 4:41:25 PM.531] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [6/5/2024 4:42:28 PM.077] LSPD First Response: [TRACE] Matt Johnson (A_C_CHOP) was damaged. [6/5/2024 4:42:28 PM.523] LSPD First Response: [TRACE] Preloading POLICEB [6/5/2024 4:42:28 PM.525] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:42:28 PM.691] LSPD First Response: [TRACE] Preloading POLICEB [6/5/2024 4:42:28 PM.692] LSPD First Response: [TRACE] Created policeb at X:117.3603 Y:641.9565 Z:207.8405 [6/5/2024 4:42:28 PM.731] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:42:28 PM.732] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [6/5/2024 4:42:29 PM.161] LSPD First Response: [TRACE] Adam Pierce (S_M_Y_HWAYCOP_01) was set as a cop [6/5/2024 4:42:29 PM.200] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [6/5/2024 4:42:33 PM.522] LSPD First Response: [TRACE] Preloading SHERIFF [6/5/2024 4:42:33 PM.522] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [6/5/2024 4:42:33 PM.797] LSPD First Response: [TRACE] Preloading SHERIFF [6/5/2024 4:42:33 PM.798] LSPD First Response: [TRACE] Created sheriff at X:19.26451 Y:464.4889 Z:146.6883 [6/5/2024 4:42:33 PM.798] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [6/5/2024 4:42:33 PM.855] LSPD First Response: [TRACE] New cop added without cop data! [6/5/2024 4:42:33 PM.855] LSPD First Response: [TRACE] Jim MacTavish (S_M_Y_SHERIFF_01) was set as a cop [6/5/2024 4:42:34 PM.374] LSPD First Response: [TRACE] New cop added without cop data! [6/5/2024 4:42:34 PM.374] LSPD First Response: [TRACE] Damien Lupinski (S_M_Y_SHERIFF_01) was set as a cop [6/5/2024 4:42:35 PM.769] LSPD First Response: [TRACE] Preloading SHERIFF [6/5/2024 4:42:35 PM.769] LSPD First Response: [TRACE] Created sheriff at X:-434.9782 Y:6031.825 Z:31.0583 [6/5/2024 4:42:35 PM.770] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Paleto Bay Sheriff Station [6/5/2024 4:42:36 PM.202] SimpleCTRL: [Functions] No pump found at X:-460.44 Y:6016 Z:31.49. Adding! [6/5/2024 4:42:36 PM.471] SimpleCTRL: [Functions] No pump found at X:-456.39 Y:6020.24 Z:31.49. Adding! [6/5/2024 4:42:38 PM.549] LSPD First Response: [TRACE] Preloading POLICEB [6/5/2024 4:42:38 PM.549] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:42:38 PM.574] LSPD First Response: [TRACE] Preloading POLICEB [6/5/2024 4:42:38 PM.575] LSPD First Response: [TRACE] Created policeb at X:-455.2192 Y:5895.214 Z:33.50696 [6/5/2024 4:42:38 PM.601] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:42:38 PM.602] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [6/5/2024 4:42:38 PM.603] LSPD First Response: [TRACE] Jacob Smith (S_M_Y_HWAYCOP_01) was set as a cop [6/5/2024 4:42:38 PM.627] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [6/5/2024 4:42:45 PM.870] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:42:55 PM.489] LSPD First Response: [TRACE] Preloading SHERIFF [6/5/2024 4:42:55 PM.489] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [6/5/2024 4:42:55 PM.529] LSPD First Response: [TRACE] Preloading SHERIFF [6/5/2024 4:42:55 PM.530] LSPD First Response: [TRACE] Created sheriff at X:-238.9691 Y:6161.495 Z:32.14233 [6/5/2024 4:42:55 PM.681] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [6/5/2024 4:42:55 PM.682] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [6/5/2024 4:42:56 PM.002] LSPD First Response: [TRACE] Jack Watson (S_M_Y_SHERIFF_01) was set as a cop [6/5/2024 4:42:56 PM.032] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [6/5/2024 4:43:07 PM.483] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:43:07 PM.483] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2024 4:43:07 PM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [6/5/2024 4:43:07 PM.500] LSPD First Response: [TRACE] Setting player to lspd from last agency [6/5/2024 4:43:07 PM.517] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2024 4:43:07 PM.520] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [6/5/2024 4:43:07 PM.521] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2024 4:43:07 PM.528] LSPD First Response: [TRACE] Setting player skin from last skin [6/5/2024 4:43:07 PM.536] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [6/5/2024 4:43:07 PM.560] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [6/5/2024 4:43:07 PM.785] LSPD First Response: [TRACE] Player went on duty. [6/5/2024 4:43:07 PM.792] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6/5/2024 4:43:07 PM.861] LSPD First Response: AlexCallouts, Version=0.0.0.9, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.867] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.873] LSPD First Response: AutomaticRoadblocks, Version=0.8.1.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.886] LSPD First Response: CalloutInterface, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.910] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.916] LSPD First Response: DynamicCallouts, Version=1.0.0.5, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.920] LSPD First Response: ExternalPoliceComputer, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.924] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.924] LSPD First Response: IGCallouts, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.929] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.932] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.934] LSPD First Response: ManiacCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.940] LSPD First Response: Section136Callouts, Version=1.12.1912.7, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.950] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.954] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:07 PM.958] LSPD First Response: Creating plugin: HighSpeedChaseCallout.Main [6/5/2024 4:43:07 PM.958] LSPD First Response: Creating plugin: AmbientAICallouts.Main [6/5/2024 4:43:07 PM.958] LSPD First Response: Creating plugin: AutomaticRoadblocks.Main [6/5/2024 4:43:07 PM.962] LSPD First Response: Creating plugin: CalloutInterface.CalloutInterface [6/5/2024 4:43:07 PM.987] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: DynamicCallouts.Main [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: ExternalPoliceComputer.Main [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: FBI_CALLOUTS.Main [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: IGCallouts.Main [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: Main [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: KucheraCallouts.Main [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: ManiacCallouts.Main [6/5/2024 4:43:08 PM.084] LSPD First Response: Creating plugin: ‏‌‏‎‎‫‭‮‍‎‏‮‬‫​‏‫‪‬‮‭‍‎‭‮ [6/5/2024 4:43:08 PM.147] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [6/5/2024 4:43:08 PM.190] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [6/5/2024 4:43:08 PM.239] LSPD First Response: Plugin AlexCallout initialized. [6/5/2024 4:43:08 PM.239] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised. [6/5/2024 4:43:08 PM.245] LSPD First Response: Automatic Roadblocks: [TRACE] Initializing 0.8.1.0 [6/5/2024 4:43:08 PM.245] LSPD First Response: Automatic Roadblocks: [INFO] Loading plugin settings [6/5/2024 4:43:08 PM.247] LSPD First Response: Automatic Roadblocks: [TRACE] Settings file ./Plugins/LSPDFR/AutomaticRoadblocks.ini has been found [6/5/2024 4:43:08 PM.251] LSPD First Response: Automatic Roadblocks: [INFO] Plugin log level has been set to Info [6/5/2024 4:43:08 PM.251] LSPD First Response: Automatic Roadblocks: [INFO] Settings have been loaded with success [6/5/2024 4:43:08 PM.258] LSPD First Response: Automatic Roadblocks: [WARN] Localization data file not found for 'pl', using fallback 'en' language instead [6/5/2024 4:43:08 PM.258] LSPD First Response: Automatic Roadblocks: [INFO] Loaded localization file ./plugins/LSPDFR/Automatic Roadblocks/Localization.en.ini [6/5/2024 4:43:08 PM.280] LSPD First Response: Automatic Roadblocks: [INFO] Localization data has been loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\Automatic Roadblocks\Localization.en.ini [6/5/2024 4:43:08 PM.393] LSPD First Response: Automatic Roadblocks: [INFO] A total of 24 models have been loaded into the model provider [6/5/2024 4:43:08 PM.454] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [6/5/2024 4:43:08 PM.454] LSPD First Response: Go on duty to fully load CompuLite [6/5/2024 4:43:08 PM.454] LSPD First Response: ExternalPoliceComputer has been initialized. [6/5/2024 4:43:08 PM.456] LSPD First Response: [LOG]: Loading config file from IGCallouts. [6/5/2024 4:43:08 PM.457] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [6/5/2024 4:43:08 PM.458] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [6/5/2024 4:43:08 PM.943] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [6/5/2024 4:43:08 PM.950] LSPD First Response: Plugin ManiacCallouts 1.3.0.0 by Sputtman has been initialised. [6/5/2024 4:43:08 PM.950] LSPD First Response: Go on duty to fully load ManiacCallouts [6/5/2024 4:43:08 PM.954] LSPD First Response: [Section136Callouts] Section136Callouts | written by Max Playle [6/5/2024 4:43:08 PM.956] LSPD First Response: [Section136Callouts] © Max Playle 2020-2024 All rights reserved [6/5/2024 4:43:08 PM.957] LSPD First Response: [Section136Callouts] Lazy-loading Dependency Manager... [6/5/2024 4:43:08 PM.959] LSPD First Response: [Section136Callouts] Installed version of dependency Newtonsoft.Json.dll is not expected. Expected version: 13.0.0.0. Actual version: 13.0.2.27524. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [6/5/2024 4:43:08 PM.961] LSPD First Response: [Section136Callouts] Installed version of dependency XSerializer.dll is not expected. Expected version: 0.4.4.0. Actual version: 0.4.4. The pack will most likely run fine, but do expect the odd bug and/or issue with using unexpected versions. [6/5/2024 4:43:08 PM.994] LSPD First Response: [Section136Callouts] Deserializing MainConfigFile from mainconfig.json [6/5/2024 4:43:09 PM.200] LSPD First Response: [Section136Callouts] Configuration output: {"GENERAL":{"Division":1,"UnitType":"ADAM","Beat":12,"LocalEmergencyNumber":999,"NameForControl":"Control","NameForBombSquad":"RLC Bomb Disposal","CallEndedString":"State 2","NameForTpac":"TPAC Manoeuvre","UseBritishTerminology":true,"CivillianCarModels":["DUKES","BALLER","BALLER2","BISON","BISON2","BJXL","CAVALCADE","CHEETAH","COGCABRIO","ASEA","ADDER","FELON","FELON2","ZENTORNO","WARRENER","RAPIDGT","INTRUDER","FELTZER2","FQ2","RANCHERXL","REBEL","SCHWARZER","COQUETTE","CARBONIZZARE","EMPEROR","SULTAN","EXEMPLAR","MASSACRO","DOMINATOR","ASTEROPE","PRAIRIE","NINEF","WASHINGTON","CHINO","CASCO","INFERNUS","ZTYPE","DILETTANTE","VIRGO","F620","PRIMO","SULTAN","EXEMPLAR","F620","FELON2","FELON","SENTINEL","WINDSOR","DOMINATOR","DUKES","GAUNTLET","VIRGO","ADDER","BUFFALO","ZENTORNO","MASSACRO","BATI","BATI2","AKUMA","BAGGER","DOUBLE","NEMESIS","HEXER"],"CityPoliceCarModels":["POLICE","POLICE2","POLICE3","FBI","FBI2"],"CountyPoliceCarModels":["SHERIFF","SHERIFF2","PRANGER"],"AllowUltimateBackupIntegration":true,"PlayRadioAnimation":true,"PlayMobilePhoneAnimation":true,"AgencyName":"Police","PriorityStrings":{"GradeOneCalls":"EMERGENCY","GradeTwoCalls":"URGENT","GradeThreeCalls":"NON-EMERGENCY"},"PluginMechanicTaskTimeout":2500},"MODELS":{"DrugDealerPedModels":["u_m_y_burgerdrug_01","csb_roccopelosi","csb_tonya","g_m_importexport_01","g_m_y_ballaeast_01","g_m_y_ballaorig_01","g_m_y_lost_01","g_m_y_lost_02","g_m_y_lost_03","g_m_y_mexgang_01","g_m_y_mexgoon_01","g_m_y_mexgoon_02","g_m_y_mexgoon_03","g_m_y_pologoon_01","g_m_y_pologoon_02","g_m_y_salvaboss_01","g_m_y_salvagoon_02","s_m_m_lifeinvad_01","s_m_y_xmech_02","ig_car3guy1","ig_cletus","ig_ortega","ig_oneil"],"DrugDealerVanModels":["bison","bison2","bison3","bobcatxl","burrito","burrito2","burrito3","burrito4","camper","gburrito","journey","speedo","speedo4","surfer","surfer2","youga","youga2","youga3"]},"OPTIONAL_DEPENDENCY":{"UseStopThePedIntegration":true,"UseUltimateBackupIntegration":true,"UseCalloutInterfaceIntegration":true,"UseBetterEmsIntegration":true},"UPDATES":{"CheckOnStartup":true},"NETWORK":{"NETWORK_BUG_REPORTING":{"EnableNetworkBugReporting":true},"ProhibitNetworkTransmission":false,"PerformStartupEacAuthentication":true},"ENABLE_FEATURES":{"LIVE_ACTIVITY":{"EnableLiveActivity":false,"IncludePlayerNameInLiveActivity":false}},"ENABLE_CALLOUTS":{"IgnoreCalloutEnabledStatus":false,"StolenVehicle":false,"StolenEmergencyVehicle":true,"PersonWithKnife":true,"TrafficStopAssistanceShout":true,"MopedPhoneTheft":true,"DetaineeTransportRequired":true,"SelfIsolationViolation":false,"MentalHealthPatientEscaped":true,"ArmedSuspect":true,"Shoplifting":true,"SuicidalSubject":true,"AttemptedRape":true,"RacingVehicles":true,"InteriorBurglary":true,"OfficerPanicButton":true,"AreaSearchSuspect":true,"PrisonerTransfer":true,"MetroStationAssistanceRequired":true,"Protest":true,"AirportSecurityThreat":true,"CommercialVehicleTheft":true,"ConcernForWelfare":true},"WAYPOINTS":{"WaypointToGeneralSearchArea":true,"WaypointToMissionSubject":true},"ELS_SETTINGS":{"DoNotUseElsLights":true},"AI_SETTINGS":{"BACKUP_UNITS":{"WeaponAssets":["WEAPON_STUNGUN","WEAPON_NIGHTSTICK"]},"AiOfficersUseLethalForce":true,"SuspectsHaveLethalWeapons":true},"MISC_CONFIG":{"PlayRadioAnimation":true},"AUDIO":{"ProhibitVolumeEditing":true},"PURSUIT":{"UpdateBlipWhenSuspectVisualChanges":true,"MaximumOccupiedVehiclesForTpac":7},"TEN_NINE":{"MinResponse_LocalUnit":1,"MaxResponse_LocalUnit":3,"MinResponse_ARV":2,"MaxResponse_ARV":3,"UseUltimateBackupFunctions":false,"UseShortcutKey":true,"SingleKeyActivationHoldDuration":1500},"COVID_REFERENCES":{"AllowCovidReferences":true},"KEYS":{"Talk":89,"MainMenu":88,"CalloutSpecificMenu":121,"EndCall":112,"ForceServiceUnitUnconventionalSpawn":117,"TenNine_Modifier":0,"TenNine_ShortcutKey":79},"DEBUG":{"DebugMode":false,"DebugLogEnabled":true,"LogRefreshInterval":2000,"DebugFlags":[]},"SCENARIO":{"ScenarioStepWaitCount":10000},"SERVICE_UNITS":{"GENERAL":{"RecruitFromNearby":true,"AllowWarpingIfStuck":true},"ENABLE":{"EnableCoroner":true,"EnableVehicleRecovery":true,"EnableInsurancePickup":true},"CORONER":{"VanVehicleModel":"SPEEDO","PedModel":"S_M_M_DOCTOR_01","BodyBagModel":"xm_prop_body_bag"},"VEHICLE_RECOVERY":{"TowTruckModel":"TOWTRUCK","FlatbedModel":"FLATBED","AlwaysUseFlatbed":false,"AutoPickupRecoveredVehicles":true},"INSURANCE_PICKUP":{"PedModel":"A_M_Y_BUSINESS_02"},"AMBULANGE":{"AmbulanceModel":"AMBULANCE","ParamedicModel":"S_M_M_PARAMEDIC_01"}},"CALLOUT_SETTINGS":{"AllowLongDrivesToCalloutScenarios":false,"OFFICER_PANIC_BUTTON":{"PossiblePoliceModels":["S_M_Y_COP_01","S_F_Y_COP_01","S_M_Y_SHERIFF_01","S_F_Y_SHERIFF_01"]},"ROBBERY":{"PedClearanceExemptModels":[]},"PROTEST":{"MinProtestPedSpawns":12,"MaxProtestPedSpawns":19,"RiotSquadResponseTimeoutSeconds":35,"RiotSquadReturnToPatrolTimeoutSeconds":35,"AllowDecreasedMemBudgetsWhilstRunning":true,"NonWaterCannonPoliceRiotSpawnModel":"RIOT","RiotSquadPedModels":["S_M_Y_SWAT_01"]},"AIRPORT_SECURITY_THREAT":{"BombSquadVehicleModel":"RIOT2","b_ShouldFollowBombVanWithCamera":true},"PATIENT_ESCAPED":{"PoliceHelicopterModels":["POLMAV"]},"CONCERN_FOR_WELFARE":{"FleeStopRequestWorkingChance":70,"EnableDeathByCopDuringTail":true,"PLAYER_TAIL":{"DISTANCE_THRESHOLD":40.0,"TICKER_INTERVAL":0,"MAX_SUSPICION_TICK_COUNT":40}},"WELFARE_CALLOUT_GROUP":{"DoctorPedModels":["S_M_M_DOCTOR_01"]}},"EXPLICIT_CONTENT":{"AllowExplicitLanguage":true},"ConfigPluginVersion":"1.12.1912.7"} [6/5/2024 4:43:09 PM.210] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [6/5/2024 4:43:09 PM.210] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\attemptedrape\configuration.xml [6/5/2024 4:43:09 PM.211] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] RESULT: Exists as file? True [6/5/2024 4:43:09 PM.211] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] Result: Exists as directory? False [6/5/2024 4:43:09 PM.211] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] ==================================================================================================================== [6/5/2024 4:43:09 PM.211] LSPD First Response: [Section136Callouts] Initialising and processing new instance of the Attempted Rape configuration... [6/5/2024 4:43:09 PM.228] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [6/5/2024 4:43:09 PM.228] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding. [6/5/2024 4:43:09 PM.228] LSPD First Response: [Section136Callouts] Processing character models... [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_01 is a valid model. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_01] to model registry as type [victim] [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_01] and type [victim]! [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_02 is a valid model. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_02] to model registry as type [victim] [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_02] and type [victim]! [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_03 is a valid model. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_03] to model registry as type [victim] [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_03] and type [victim]! [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is ig_old_man1a is a valid model. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Sending model [ig_old_man1a] to model registry as type [suspect] [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is cs_old_man1a is a valid model. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Sending model [cs_old_man1a] to model registry as type [suspect] [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is ig_oneil is a valid model. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Sending model [ig_oneil] to model registry as type [suspect] [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is ig_old_man2 is a valid model. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Sending model [ig_old_man2] to model registry as type [suspect] [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.229] LSPD First Response: [Section136Callouts] Character model is u_m_y_party_01 is a valid model. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Sending model [u_m_y_party_01] to model registry as type [suspect] [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character model is a_m_y_polynesian_01 is a valid model. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Sending model [a_m_y_polynesian_01] to model registry as type [suspect] [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character model is ig_priest is a valid model. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Sending model [ig_priest] to model registry as type [suspect] [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character model is u_m_y_proldriver_01 is a valid model. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Sending model [u_m_y_proldriver_01] to model registry as type [suspect] [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character type valid. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Character model is csb_prologuedriver is a valid model. [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Sending model [csb_prologuedriver] to model registry as type [suspect] [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Processing vehicle models... [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding STANIER to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding DILETTANTE to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding ISSI2 to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding RHAPSODY to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding SENTINEL to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding ZION to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding BMX to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding PCJ to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding SANCHEZ to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding BLADE to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.230] LSPD First Response: [Section136Callouts] Adding BUCCANEER to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.231] LSPD First Response: [Section136Callouts] Adding FACTION to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.231] LSPD First Response: [Section136Callouts] !! WARNING !! POHENIX is not a valid vehicle model. It will be skipped. [6/5/2024 4:43:09 PM.231] LSPD First Response: [Section136Callouts] Adding TAMPA to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.231] LSPD First Response: [Section136Callouts] Adding VIRGO to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.231] LSPD First Response: [Section136Callouts] Adding BALLER to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.231] LSPD First Response: [Section136Callouts] Trying to set Ambulance Response timeout... [6/5/2024 4:43:09 PM.237] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK ======================================= [6/5/2024 4:43:09 PM.237] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\interiorburglary\configuration.xml [6/5/2024 4:43:09 PM.238] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] RESULT: Exists as file? True [6/5/2024 4:43:09 PM.238] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] Result: Exists as directory? False [6/5/2024 4:43:09 PM.238] LSPD First Response: [Section136Callouts] [FileCheck ReportFindings for ‬‎‬‌​‌‏‮‪‪‬‪‪‌‪​‌‍‌‭​‮‫‭‪‪‮‮‏‮‮] ==================================================================================================================== [6/5/2024 4:43:09 PM.238] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_abigail] and type [victim]! [6/5/2024 4:43:09 PM.238] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_anita] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_money] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_bankman] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_bartender_01] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_beach_01] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_04] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_03] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_bevhills_02] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_busicas_01] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_m_business_01] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_business_02] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_business_02] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_m_business_02] and type [victim]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_m_o_busker_01] and type [suspect]! [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Processing vehicle models... [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Adding EXEMPLAR to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Adding F620 to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Adding FELON to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.239] LSPD First Response: [Section136Callouts] Adding SPEEDO to AttemptedRape.PermittedVehicleModels [6/5/2024 4:43:09 PM.244] LSPD First Response: [Section136Callouts] Subscribing to Duty Status Changed notifications. [6/5/2024 4:43:09 PM.245] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [6/5/2024 4:43:09 PM.245] LSPD First Response: Go on duty to fully load StopThePed [6/5/2024 4:43:09 PM.247] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [6/5/2024 4:43:09 PM.247] LSPD First Response: Go on duty to fully load UltimateBackup [6/5/2024 4:43:09 PM.247] LSPD First Response: We have 3 callouts registered [6/5/2024 4:43:09 PM.248] LSPD First Response: CalloutManager initialized [6/5/2024 4:43:09 PM.249] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [6/5/2024 4:43:09 PM.255] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/5/2024 4:43:09 PM.256] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/5/2024 4:43:09 PM.269] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [6/5/2024 4:43:09 PM.271] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [6/5/2024 4:43:09 PM.272] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [6/5/2024 4:43:09 PM.273] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [6/5/2024 4:43:09 PM.285] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [6/5/2024 4:43:09 PM.285] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [6/5/2024 4:43:09 PM.285] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [6/5/2024 4:43:09 PM.285] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [6/5/2024 4:43:09 PM.289] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [6/5/2024 4:43:09 PM.289] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [6/5/2024 4:43:09 PM.290] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [6/5/2024 4:43:09 PM.292] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [6/5/2024 4:43:09 PM.292] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [6/5/2024 4:43:09 PM.292] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [6/5/2024 4:43:09 PM.294] LSPD First Response: Registering callout HighSpeedChaseCallout.kuruma2speed [6/5/2024 4:43:09 PM.294] LSPD First Response: Registering callout HighSpeedChaseCallout.kurumavsmirine [6/5/2024 4:43:09 PM.294] LSPD First Response: Registering callout HighSpeedChaseCallout.BallerPursuit [6/5/2024 4:43:09 PM.294] LSPD First Response: Registering callout HighSpeedChaseCallout.Baller4PursuitSpeed [6/5/2024 4:43:09 PM.294] LSPD First Response: Registering callout TechnicalPursuitCallout.TechnicalPursuit [6/5/2024 4:43:09 PM.294] LSPD First Response: Registering callout GangWarp.GangWar [6/5/2024 4:43:09 PM.294] LSPD First Response: Registering callout CustomLSPDFRPlugin.Callouts.ArmedJuggernaut [6/5/2024 4:43:09 PM.556] LSPD First Response: [Plugin] You have the latest version of the plugin. [6/5/2024 4:43:09 PM.557] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [6/5/2024 4:43:09 PM.558] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization [6/5/2024 4:43:09 PM.558] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False [6/5/2024 4:43:09 PM.558] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False [6/5/2024 4:43:09 PM.563] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini [6/5/2024 4:43:09 PM.563] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully [6/5/2024 4:43:09 PM.563] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings [6/5/2024 4:43:09 PM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings [6/5/2024 4:43:09 PM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True [6/5/2024 4:43:09 PM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True [6/5/2024 4:43:09 PM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True [6/5/2024 4:43:09 PM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140 [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190 [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200 [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450 [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35 [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40 [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False [6/5/2024 4:43:09 PM.569] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading [6/5/2024 4:43:09 PM.569] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit [6/5/2024 4:43:09 PM.569] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance [6/5/2024 4:43:09 PM.569] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown [6/5/2024 4:43:09 PM.569] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire [6/5/2024 4:43:09 PM.570] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started [6/5/2024 4:43:09 PM.580] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6 [6/5/2024 4:43:09 PM.580] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant [6/5/2024 4:43:09 PM.585] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:09 PM.586] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall [6/5/2024 4:43:09 PM.586] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [6/5/2024 4:43:09 PM.586] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired [6/5/2024 4:43:09 PM.586] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6 [6/5/2024 4:43:09 PM.586] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended [6/5/2024 4:43:09 PM.587] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded [6/5/2024 4:43:09 PM.589] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized [6/5/2024 4:43:09 PM.589] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse [6/5/2024 4:43:09 PM.595] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded [6/5/2024 4:43:09 PM.597] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] ============================================================ [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] ============================================================ [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] IgnoreCalloutKey = LControlKey+F11 [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] AutoIgnore = False [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] MaxDistance = 1500 [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] OnlyInVehicle = False [6/5/2024 4:43:09 PM.606] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1409 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTPosY = 834 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTScale = 75 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTTexture = default.dark [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 1 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] MDTOnByDefault = False [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [6/5/2024 4:43:09 PM.607] LSPD First Response: IPT.Common: [INFO] ============================================================ [6/5/2024 4:43:09 PM.822] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [6/5/2024 4:43:09 PM.822] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [6/5/2024 4:43:09 PM.822] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [6/5/2024 4:43:09 PM.822] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [6/5/2024 4:43:09 PM.824] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [6/5/2024 4:43:09 PM.846] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... AlexCallouts: found 7 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... AmbientAICallouts: found 4 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 1 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... DynamicCallouts: found 7 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... FBI Callouts: found 7 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... IGCallouts: found 10 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... ManiacCallouts: found 10 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... Section136Callouts: found 22 callouts [6/5/2024 4:43:09 PM.847] LSPD First Response: CalloutInterface: [INFO] ... found a total of 121 callout(s) [6/5/2024 4:43:09 PM.848] LSPD First Response: CalloutInterface: [INFO] loading textures... [6/5/2024 4:43:09 PM.848] LSPD First Response: CalloutInterface: [INFO] checking C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/textures\default ... [6/5/2024 4:43:09 PM.867] LSPD First Response: CalloutInterface: [INFO] ...loaded terminal: default.dark [6/5/2024 4:43:09 PM.869] LSPD First Response: CalloutInterface: [INFO] ...loaded terminal: default.light [6/5/2024 4:43:09 PM.869] LSPD First Response: CalloutInterface: [INFO] loaded 2 terminals [6/5/2024 4:43:09 PM.890] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [6/5/2024 4:43:10 PM.050] LSPD First Response: CompuLite Localization Code Page: 1250 [6/5/2024 4:43:10 PM.050] LSPD First Response: CompuLite Localization Encoding Name: Central European (Windows) [6/5/2024 4:43:10 PM.063] LSPD First Response: ExternalPoliceComputer: CI: True [6/5/2024 4:43:10 PM.069] LSPD First Response: ExternalPoliceComputer: STP: True [6/5/2024 4:43:10 PM.071] LSPD First Response: FBI Callouts LOADING... [6/5/2024 4:43:10 PM.071] LSPD First Response: FBI Callouts Fully Loaded [6/5/2024 4:43:10 PM.071] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit2 [6/5/2024 4:43:10 PM.071] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.lifeinvader [6/5/2024 4:43:10 PM.071] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.barricaded [6/5/2024 4:43:10 PM.071] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.DrugBust [6/5/2024 4:43:10 PM.071] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombDefusal [6/5/2024 4:43:10 PM.071] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.Pursuit3 [6/5/2024 4:43:10 PM.071] LSPD First Response: Registering callout FBI_CALLOUTS.Callouts.BombAtAirport [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [6/5/2024 4:43:10 PM.075] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.StoreCity [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.StoreSandyPaleto [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.Gangattack [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.MoneyTruck [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.BackupTrafficStop [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.SuspiciousActivity [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.ShowingFirearm [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.Bank [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.StreetRace [6/5/2024 4:43:10 PM.076] LSPD First Response: Registering callout ManiacCallouts.Callouts.OfficerNoResponse [6/5/2024 4:43:10 PM.277] LSPD First Response: [Section136Callouts] Calling REGISTER_CALLOUTS... [6/5/2024 4:43:10 PM.282] LSPD First Response: [Section136Callouts] Running integration setup methods... [6/5/2024 4:43:10 PM.284] LSPD First Response: [Section136Callouts] Running RageNativeUI version compatibility check... [6/5/2024 4:43:10 PM.285] LSPD First Response: [Section136Callouts] RageNativeUI installed version: 1.9.2.0 [6/5/2024 4:43:10 PM.285] LSPD First Response: [Section136Callouts] The user has installed a compatible version of RageNativeUI. Thank you for making the life of a support team easier. :) [6/5/2024 4:43:10 PM.285] LSPD First Response: [Section136Callouts] Now setting up Section136Callouts menu... [6/5/2024 4:43:10 PM.287] LSPD First Response: [Section136Callouts] Initializing store objects... [6/5/2024 4:43:10 PM.297] LSPD First Response: [Section136Callouts] Successfully initialised 26 stores. [6/5/2024 4:43:10 PM.297] LSPD First Response: [Section136Callouts] Checking dependencies... [6/5/2024 4:43:10 PM.298] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts\armedindividual\weapons.xml [6/5/2024 4:43:10 PM.299] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts\armedindividual\weapons.xml) [6/5/2024 4:43:10 PM.299] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\puma\pedmodelmeta.xml [6/5/2024 4:43:10 PM.299] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\puma\pedmodelmeta.xml) [6/5/2024 4:43:10 PM.299] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\commonsurnames.txt [6/5/2024 4:43:10 PM.300] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\commonsurnames.txt) [6/5/2024 4:43:10 PM.300] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\femaleforenames.txt [6/5/2024 4:43:10 PM.300] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\femaleforenames.txt) [6/5/2024 4:43:10 PM.300] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\maleforenames.txt [6/5/2024 4:43:10 PM.300] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\maleforenames.txt) [6/5/2024 4:43:10 PM.301] LSPD First Response: [Section136Callouts] Creating new Stats Manager... [6/5/2024 4:43:10 PM.302] LSPD First Response: [Section136Callouts] Attempting to read statistics file... [6/5/2024 4:43:10 PM.303] LSPD First Response: [Section136Callouts] Populating name lists... [6/5/2024 4:43:10 PM.303] LSPD First Response: [Section136Callouts] Populating male first names... [6/5/2024 4:43:10 PM.306] LSPD First Response: [Section136Callouts] Deserializing StatFile from Plugins\LSPDFR\Section136Callouts\temp\stats.tmp [6/5/2024 4:43:10 PM.307] LSPD First Response: [Section136Callouts] Populating female first names... [6/5/2024 4:43:10 PM.312] LSPD First Response: [Section136Callouts] Starting EAC system... [6/5/2024 4:43:10 PM.313] LSPD First Response: [Section136Callouts] Registering callouts... [6/5/2024 4:43:10 PM.315] LSPD First Response: [Section136Callouts] There are 22 public callouts in this build of Section136Callouts. Of which, 20 are enabled. [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‭​‮‌‪‏​‪‫‬‌‍‪‍‫‭‫‫‏‍‫‮‫‭‭‮‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‮‫‎‍‎​‫‎‮‬‎‌‏‍‍‭‭​‌‌‍‭‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‬​‍‭‪‬‭‏‌‎‌‬​‬‫‮‍‌‬‏‎‌‬‪‮‫‮‮‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‬‎‬‪‫‎‌‍‏‍​‭‪‪‎‬‭‪​‮‏‌‬‫‫‮‌‮​‌‮‭‪‎‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‍​‭‌‮‫‪‎‎‏‫‌‎​‌‬‌‍‏‫‌‫‍‎‮‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‏‎‌‍‎​‍‍‮‌‏‎‫‏‪‬‮‭‏‭‎‏‎‪‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ​‎‍‭​‎‍‮‍‬‍‫​‍‮‮‍‫‮​​‪‬‌​‌‭‏‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‍‬‍‬‮‎‏‭‭‏‍‭​‫‭‪‎‪‪‎​‏‪‍‏‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‍‫‭‬​‏‬‏‫‫‮‎‌‌‭​​‎‌‭‏‎‬​‮‫‏‭‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‭‌‏‬‎​‬‏‌​‏‏‭‌‌​‏‮‌‪‮‍‪‭‬‮‫‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‎‭‬‏‍‪‏‌‍‏‬‫‭‌‫‏‍‭‬‮‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‬‭‌‍‮​‭​‍‬‏‪‬‫‏‏‮‪‭‫‌‍‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‍‎‬‏‎‏‬‪‎‬‏‪‭‫‪‎​‪‬‭​‏‮‫‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‪‎‪‮‏‏‏‬​‍‏‍‫​‍‎‭‎‬‬‏‌‬‪‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‪‍​‬‮‌‎‭‍‏‮‍‌‫‪‮‪‬‫‌‮‭​‫‪‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: [Section136Callouts] The Early Access Club UCM instance will process with the username: ges12255 [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‬‫‫‏‎‍‏‎‪‪‏‌‮‫‌‍‎​‬‏‫‫‪​‬‭‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‏‮‎‬‏‮‫​‭‫‫‎‫‪‭‭‎‮‮‏‭‪‌‭‎‏‪‪‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‏‭​‪‭‌‬‭‌‪‌‏‭‌‬‮‍‭‎‭‏‪‮‮ [6/5/2024 4:43:10 PM.315] LSPD First Response: Registering callout ‎‌‪‮​‭‍‍‌‬‪‌‍‌‭‭‬​​‍‎‮ [6/5/2024 4:43:10 PM.317] LSPD First Response: Registering callout ‪‮‬‪‫‎‬‏‏‏‏‬‪‌‏‍‭‭​‌‮‎‍‮ [6/5/2024 4:43:10 PM.317] LSPD First Response: [Section136Callouts] Populating common last names... [6/5/2024 4:43:10 PM.317] LSPD First Response: [Section136Callouts] Checking EAC user status... [6/5/2024 4:43:10 PM.320] LSPD First Response: [Section136Callouts] Successfully registered 20 public callouts: Stolen Vehicle, Person With Knife, Traffic Stop Backup Required, Theft From Person, Stolen Emergency Vehicle, Detainee Transport Required, Self Isolation Violation, Racing Vehicles, Mental Health Ward - Patient Escaped, Armed Suspect, Shoplifting, Suicial Subject, Attempted Sexual Assault, Interior Burglary, Officer Panic Button, Area Search - Lost Suspect, Prisoner Transfer Required, Public Transport Staff Assistance Request, Protest, Airport Security Threat, Commercial Vehicle Theft, Concern for Welfare [6/5/2024 4:43:10 PM.321] LSPD First Response: [Section136Callouts] [WARN] Beta EAC Authentication in use! [6/5/2024 4:43:10 PM.323] LSPD First Response: [Section136Callouts] The Discord Server has not yet been plugged! Let's add it to the menu! [6/5/2024 4:43:10 PM.325] LSPD First Response: [Section136Callouts] Displaying the Discord Advertisement... [6/5/2024 4:43:10 PM.327] LSPD First Response: [Section136Callouts] Done populating names. [6/5/2024 4:43:10 PM.327] LSPD First Response: [Section136Callouts] F_FIRST: 4275, M_FIRST: 1219, C_LAST: 4508 [6/5/2024 4:43:10 PM.327] LSPD First Response: [Section136Callouts] [WARN] beta update checking is in use! [6/5/2024 4:43:10 PM.332] LSPD First Response: [Section136Callouts] Section136Callouts has initialised successfully. Initialisation took 51.0772 milliseconds. [6/5/2024 4:43:10 PM.332] LSPD First Response: [Section136Callouts] Starting Panic Button thread... [6/5/2024 4:43:10 PM.333] LSPD First Response: [Section136Callouts] PanicButton: ================ SECTION136CALLOUTS PANIC BUTTON ================ [6/5/2024 4:43:10 PM.333] LSPD First Response: [Section136Callouts] PanicButton: Shortcut key enabled? True [6/5/2024 4:43:10 PM.333] LSPD First Response: [Section136Callouts] PanicButton: Activation stroke type? HoldSingleKey [6/5/2024 4:43:10 PM.335] LSPD First Response: [Section136Callouts] PanicButton: Activation key: O [6/5/2024 4:43:10 PM.335] LSPD First Response: [Section136Callouts] PanicButton: Modifier key: None [6/5/2024 4:43:10 PM.335] LSPD First Response: [Section136Callouts] PanicButton: ================================================================= [6/5/2024 4:43:10 PM.335] LSPD First Response: [Section136Callouts] PanicButton: Checking settings to see if we need to start the GameFiber [6/5/2024 4:43:10 PM.335] LSPD First Response: [Section136Callouts] PanicButton: Panic button shortcut key enabled - starting PanicButton GameFiber loop... [6/5/2024 4:43:10 PM.419] LSPD First Response: StopThePed Localization Code Page: 1250 [6/5/2024 4:43:10 PM.419] LSPD First Response: StopThePed Localization Encoding Name: Central European (Windows) [6/5/2024 4:43:10 PM.437] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [6/5/2024 4:43:10 PM.437] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [6/5/2024 4:43:10 PM.437] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [6/5/2024 4:43:10 PM.437] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [6/5/2024 4:43:10 PM.449] LSPD First Response: [TRACE] Thread Ambient #1 initialized [6/5/2024 4:43:10 PM.466] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [6/5/2024 4:43:10 PM.469] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [6/5/2024 4:43:10 PM.484] LSPD First Response: [TRACE] Has taken study survey: False [6/5/2024 4:43:10 PM.485] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [6/5/2024 4:43:10 PM.496] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [6/5/2024 4:43:10 PM.498] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [6/5/2024 4:43:10 PM.510] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [6/5/2024 4:43:10 PM.510] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [6/5/2024 4:43:10 PM.512] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [6/5/2024 4:43:10 PM.514] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [6/5/2024 4:43:10 PM.515] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [6/5/2024 4:43:10 PM.517] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [6/5/2024 4:43:10 PM.522] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started [6/5/2024 4:43:10 PM.524] LSPD First Response: Automatic Roadblocks: [INFO] Loaded version 0.8.1.0 [6/5/2024 4:43:10 PM.531] [LOG]: Loading config file from DynamicCallouts. [6/5/2024 4:43:10 PM.534] [6/5/2024 4:43:10 PM.535] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [6/5/2024 4:43:10 PM.535] [6/5/2024 4:43:10 PM.535] LSPD First Response: User has CalloutInterface INSTALLED starting integration. [6/5/2024 4:43:10 PM.535] LSPD First Response: User has StopThePed INSTALLED starting integration. [6/5/2024 4:43:10 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.IndividualShoutingAtPeople [6/5/2024 4:43:10 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.ATMRobbery [6/5/2024 4:43:10 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.GunshotsReported [6/5/2024 4:43:10 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.GarbageOnFire [6/5/2024 4:43:10 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.LorryPursuit [6/5/2024 4:43:10 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.HusbandMurdered [6/5/2024 4:43:10 PM.535] LSPD First Response: Registering callout DynamicCallouts.Callouts.DealershipCarStolen [6/5/2024 4:43:10 PM.536] [LOG]: All callouts were loaded! [6/5/2024 4:43:10 PM.536] [6/5/2024 4:43:10 PM.536] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [6/5/2024 4:43:10 PM.536] [6/5/2024 4:43:10 PM.536] [6/5/2024 4:43:10 PM.536] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [6/5/2024 4:43:10 PM.536] [6/5/2024 4:43:10 PM.536] [LOG]: Callouts and settings were loaded correctly. [6/5/2024 4:43:10 PM.536] [LOG]: The config file was loaded successfully. [6/5/2024 4:43:10 PM.536] [VERSION]: Found Version: 1.0.0.5 [6/5/2024 4:43:10 PM.536] [LOG]: Checking for a new DynamicCallouts version... [6/5/2024 4:43:10 PM.536] [6/5/2024 4:43:10 PM.536] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [6/5/2024 4:43:10 PM.536] [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.638] ================================================== IGCallouts =================================================== [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.638] LSPD First Response: Registering callout IGCallouts.Callouts.ApartmentBurglary [6/5/2024 4:43:10 PM.638] LSPD First Response: Registering callout IGCallouts.Callouts.DrugDeal [6/5/2024 4:43:10 PM.638] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedClown [6/5/2024 4:43:10 PM.638] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedTerroristAttack [6/5/2024 4:43:10 PM.638] LSPD First Response: Registering callout IGCallouts.Callouts.ShotsFired [6/5/2024 4:43:10 PM.638] LSPD First Response: Registering callout IGCallouts.Callouts.HostageSituationReported [6/5/2024 4:43:10 PM.638] LSPD First Response: Registering callout IGCallouts.Callouts.JewelleryRobbery [6/5/2024 4:43:10 PM.638] [LOG]: All callouts of the IGCallouts.ini were loaded successfully. [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.638] ================================================== IGCallouts =================================================== [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.638] =============================================== IGCallouts by ImperialGamer ================================================ [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.638] [LOG]: Callouts and settings were loaded successfully. [6/5/2024 4:43:10 PM.638] [LOG]: The config file was loaded successfully. [6/5/2024 4:43:10 PM.638] [VERSION]: Detected Version: 1.1.3.0 [6/5/2024 4:43:10 PM.638] [LOG]: Checking for a new IGCallouts version... [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.638] =============================================== IGCallouts by ImperialGamer ================================================ [6/5/2024 4:43:10 PM.638] [6/5/2024 4:43:10 PM.698] LSPD First Response: [Section136Callouts] Update service response: {"method":"cache","updates":{"public":{"title":"Test Update","build":"1.11.1704.3","description":"Hello world!","released":"2023-09-16T12:14:26.288+01:00","url":"https://section136.maxplayledev.org"},"earlyaccess":{"title":"EAC fixes","build":"1.12.1882.2","description":"1882 eac fixes","released":"2024-02-09T20:06:47+0000","url":"https://maxplayledev.org/discord"}}} [6/5/2024 4:43:10 PM.698] LSPD First Response: [Section136Callouts] Section136Callouts update checking info: Installed version: 1.12.1912.7, Newest public: 1.11.1704.3, Newest EAC: 1.12.1882.2 [6/5/2024 4:43:10 PM.699] LSPD First Response: [Section136Callouts] Section136Callouts is up to date! You should become a member of my support team, honestly. [6/5/2024 4:43:10 PM.835] LSPD First Response: [Section136Callouts] EAC service did not report successful status code. EAC user cannot be authenticated. [6/5/2024 4:43:10 PM.835] LSPD First Response: [Section136Callouts] This user does not have EAC access. [6/5/2024 4:43:10 PM.835] LSPD First Response: [Section136Callouts] Is user EAC? False [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [6/5/2024 4:43:11 PM.169] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [6/5/2024 4:43:11 PM.181] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [6/5/2024 4:43:11 PM.181] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [6/5/2024 4:43:11 PM.188] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [6/5/2024 4:43:11 PM.189] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [6/5/2024 4:43:11 PM.216] LSPD First Response: Immersive Ambient Events: Previous bolo json file not found [6/5/2024 4:43:11 PM.219] LSPD First Response: Immersive Ambient Events: Populated event tuple [6/5/2024 4:43:11 PM.221] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [6/5/2024 4:43:11 PM.769] LSPD First Response: Immersive Ambient Events: Plugin is up to date [6/5/2024 4:43:11 PM.772] LSPD First Response: [Section136Callouts] Setting up all the menus... [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenVehicle [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PersonWithKnife [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TrafficStopBackupRequired [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TrafficStopBackupRequired [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TheftFromPerson [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TheftFromPerson [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6StolenEmergencyVehicle [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6DetaineeTransportRequired [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SelfIsolationViolation [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6RacingVehicles [6/5/2024 4:43:11 PM.779] LSPD First Response: [Section136Callouts] Getting enabled property for: 6MHPE [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136MHPE [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ArmedSuspect [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Shoplifting [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6SuicidalSubject [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AttemptedRape [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6InteriorBurglary [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6OfficerPanicButton2 [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136OfficerPanicButton2 [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AreaSearchSuspect [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6PrisonerTransfer [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6TubeStationAgressive [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] [WARN] Cannot get existing enabled status for callout: S136TubeStationAgressive [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6Protest [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6AirportSecurityThreat [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6CommercialVehicleTheft [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Getting enabled property for: 6ConcernForWelfare [6/5/2024 4:43:11 PM.780] LSPD First Response: [Section136Callouts] Items length: 17 [6/5/2024 4:43:11 PM.794] LSPD First Response: [Section136Callouts] Menu init finished [6/5/2024 4:43:11 PM.799] LSPD First Response: [Section136Callouts] FileMgr:PluginStart: DeleteUnnecessaryFiles finished successfully. [6/5/2024 4:43:11 PM.800] LSPD First Response: [Section136Callouts] Waited 0ms for MenuManager to become available for new items. [6/5/2024 4:43:11 PM.801] LSPD First Response: [Section136Callouts] Paused thread for 0 ms to add Bound Menu Item to main menu. [6/5/2024 4:43:11 PM.802] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Section136Callouts will wait 60 seconds before checking whether Callout Interface is installed. This is to give LSPDFR time to load all the plugins in - as it may not yet be loaded. In the meantime, Section136Callouts won't attempt to load any Callout Interface requiring code. [6/5/2024 4:43:11 PM.802] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Don't worry - if and when Section136Callouts detects Callout Interface is installed, we'll start using it. [6/5/2024 4:43:11 PM.804] LSPD First Response: [Section136Callouts] Item added to main menu successfully. [6/5/2024 4:43:11 PM.993] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [6/5/2024 4:43:12 PM.029] LSPD First Response: [Section136Callouts] Creating new instance of Section136Callouts Stats View... [6/5/2024 4:43:12 PM.030] LSPD First Response: [Section136Callouts] No stat values to display... adding placeholder. [6/5/2024 4:43:12 PM.199] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [6/5/2024 4:43:12 PM.200] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [6/5/2024 4:43:12 PM.435] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [6/5/2024 4:43:12 PM.437] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [6/5/2024 4:43:12 PM.444] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [6/5/2024 4:43:12 PM.522] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [6/5/2024 4:43:12 PM.525] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [6/5/2024 4:43:12 PM.554] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [6/5/2024 4:43:12 PM.554] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [6/5/2024 4:43:12 PM.554] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [6/5/2024 4:43:12 PM.558] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [6/5/2024 4:43:12 PM.558] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [6/5/2024 4:43:12 PM.558] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [6/5/2024 4:43:12 PM.558] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [6/5/2024 4:43:12 PM.558] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [6/5/2024 4:43:12 PM.559] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [6/5/2024 4:43:12 PM.560] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [6/5/2024 4:43:12 PM.560] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [6/5/2024 4:43:12 PM.586] LSPD First Response: Immersive Ambient Events: Creating main menu... [6/5/2024 4:43:12 PM.588] LSPD First Response: Immersive Ambient Events: Menu created [6/5/2024 4:43:12 PM.589] LSPD First Response: Immersive Ambient Events: Creating settings menu... [6/5/2024 4:43:12 PM.589] LSPD First Response: Immersive Ambient Events: Settings menu created [6/5/2024 4:43:12 PM.589] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [6/5/2024 4:43:12 PM.590] LSPD First Response: Immersive Ambient Events: General settings menu created [6/5/2024 4:43:12 PM.590] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [6/5/2024 4:43:12 PM.590] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [6/5/2024 4:43:12 PM.591] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [6/5/2024 4:43:12 PM.594] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [6/5/2024 4:43:12 PM.595] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [6/5/2024 4:43:12 PM.595] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [6/5/2024 4:43:12 PM.596] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [6/5/2024 4:43:12 PM.596] LSPD First Response: Immersive Ambient Events: Severe weather menu created [6/5/2024 4:43:12 PM.597] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [6/5/2024 4:43:12 PM.597] LSPD First Response: Immersive Ambient Events: BOLO menu created [6/5/2024 4:43:12 PM.597] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [6/5/2024 4:43:12 PM.597] LSPD First Response: Immersive Ambient Events: Interaction menu created [6/5/2024 4:43:12 PM.598] LSPD First Response: Immersive Ambient Events: Creating force event menu... [6/5/2024 4:43:12 PM.598] LSPD First Response: Immersive Ambient Events: Force event menu created [6/5/2024 4:43:12 PM.600] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [6/5/2024 4:43:12 PM.614] LSPD First Response: Immersive Ambient Events: Starting event timer... [6/5/2024 4:43:12 PM.615] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [6/5/2024 4:43:12 PM.616] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [6/5/2024 4:43:12 PM.616] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [6/5/2024 4:43:13 PM.493] LSPD First Response: Automatic Roadblocks: [INFO] Integration for PoliceSmartRadio is disabled, plugin not detected [05.06.2024 16:43:22.889] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [05.06.2024 16:43:22.901] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [6/5/2024 4:43:37 PM.730] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:43:37 PM.941] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:43:38 PM.039] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:43:38 PM.411] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:43:38 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:43:39 PM.488] LSPD First Response: [TRACE] Preloading polgauntlet [6/5/2024 4:43:39 PM.488] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:43:39 PM.812] LSPD First Response: [TRACE] Preloading polgauntlet [6/5/2024 4:43:39 PM.813] LSPD First Response: [TRACE] Created polgauntlet at X:-472.3212 Y:5871.413 Z:33.97132 [6/5/2024 4:43:39 PM.813] LSPD First Response: [TRACE] Forced DLC Livery: 3 [6/5/2024 4:43:39 PM.847] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:43:39 PM.848] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [6/5/2024 4:43:39 PM.852] LSPD First Response: [TRACE] Mac Anderson (S_M_Y_HWAYCOP_01) was set as a cop [6/5/2024 4:43:39 PM.885] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [6/5/2024 4:43:41 PM.859] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:43:42 PM.373] LSPD First Response: [TRACE] Allowed civilian to shoot [6/5/2024 4:43:48 PM.211] LSPD First Response: [ManiacEvents] Initialized [6/5/2024 4:43:48 PM.216] LSPD First Response: [ManiacEvents]Creating Traffic Event [6/5/2024 4:43:48 PM.217] LSPD First Response: [ManiacEvents]Traffic Event Created [6/5/2024 4:43:48 PM.218] LSPD First Response: [ManiacEvents]Drug Driver Event Started [6/5/2024 4:43:48 PM.219] LSPD First Response: [ManiacEvents] Initialized [6/5/2024 4:43:48 PM.222] LSPD First Response: [ManiacEvents]Creating Pedestrian Event [6/5/2024 4:43:48 PM.223] LSPD First Response: [ManiacEvents]Pedestrian Event Created [6/5/2024 4:43:48 PM.224] LSPD First Response: [ManiacEvents]Weapon Event Started [6/5/2024 4:44:04 PM.970] LSPD First Response: [TRACE] Preloading polgauntlet [6/5/2024 4:44:04 PM.970] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [6/5/2024 4:44:05 PM.016] LSPD First Response: [TRACE] Preloading polgauntlet [6/5/2024 4:44:05 PM.016] LSPD First Response: [TRACE] Created polgauntlet at X:-652.1236 Y:6031.58 Z:9.609447 [6/5/2024 4:44:05 PM.016] LSPD First Response: [TRACE] Forced DLC Livery: 16 [6/5/2024 4:44:05 PM.057] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [6/5/2024 4:44:05 PM.058] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [6/5/2024 4:44:05 PM.059] LSPD First Response: [TRACE] John Titor (S_M_Y_SHERIFF_01) was set as a cop [6/5/2024 4:44:05 PM.101] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [6/5/2024 4:44:05 PM.102] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [6/5/2024 4:44:05 PM.103] LSPD First Response: [TRACE] Chris Styles (S_M_Y_SHERIFF_01) was set as a cop [6/5/2024 4:44:05 PM.153] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [6/5/2024 4:44:11 PM.811] LSPD First Response: [Section136Callouts] The Callout Interface optional dependency check is now running. [6/5/2024 4:44:11 PM.812] LSPD First Response: [Section136Callouts] Callout Interface is detected. The integration will start now. [6/5/2024 4:44:14 PM.381] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0 [6/5/2024 4:44:16 PM.265] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0 [6/5/2024 4:44:25 PM.159] LSPD First Response: [TRACE] Preloading polgauntlet [6/5/2024 4:44:25 PM.159] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:44:25 PM.201] LSPD First Response: [TRACE] Preloading polgauntlet [6/5/2024 4:44:25 PM.202] LSPD First Response: [TRACE] Created polgauntlet at X:-470.7877 Y:5893.736 Z:33.68207 [6/5/2024 4:44:25 PM.202] LSPD First Response: [TRACE] Forced DLC Livery: 3 [6/5/2024 4:44:25 PM.246] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [6/5/2024 4:44:25 PM.247] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [6/5/2024 4:44:25 PM.248] LSPD First Response: [TRACE] Ethan Radabaull (S_M_Y_HWAYCOP_01) was set as a cop [6/5/2024 4:44:25 PM.290] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [6/5/2024 4:44:28 PM.969] LSPD First Response: [TRACE] It has been 68 seconds since the last callout [6/5/2024 4:44:28 PM.973] LSPD First Response: Creating RoadRage2 from KucheraCallouts.Callouts.RoadRage2, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [6/5/2024 4:44:28 PM.975] LSPD First Response: [TRACE] Callout created: #1 [6/5/2024 4:44:29 PM.019] LSPD First Response: [6/5/2024 4:44:29 PM.019] LSPD First Response: ============================== [6/5/2024 4:44:29 PM.019] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [6/5/2024 4:44:29 PM.019] LSPD First Response: ------------------------------ [6/5/2024 4:44:29 PM.019] LSPD First Response: Origin: Game fiber "CalloutManager". [6/5/2024 4:44:29 PM.019] LSPD First Response: ------------------------------ [6/5/2024 4:44:29 PM.019] LSPD First Response: Exception type: System.MissingMethodException [6/5/2024 4:44:29 PM.019] LSPD First Response: Exception message: Nie odnaleziono metody: 'LSPD_First_Response.Mod.Callouts.Callout CalloutInterface.API.Functions.GetCalloutFromHandle(LSPD_First_Response.Mod.API.LHandle)'. [6/5/2024 4:44:29 PM.019] LSPD First Response: ------------------------------ [6/5/2024 4:44:29 PM.019] LSPD First Response: Inner exceptions: [6/5/2024 4:44:29 PM.019] LSPD First Response: ------------------------------ [6/5/2024 4:44:29 PM.019] LSPD First Response: Stack trace: [6/5/2024 4:44:29 PM.020] LSPD First Response: at ExternalPoliceComputer.Main.g__Events_OnCalloutDisplayed|11_0(LHandle handle) [6/5/2024 4:44:29 PM.020] at LSPD_First_Response.Mod.API.Events.SingleLHandleEventHandler.Invoke(LHandle handle) [6/5/2024 4:44:29 PM.020] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.JTfhAcjYnrVTQibzYnhxDbFYjyyM(Callout , CalloutCreationSource ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 362 [6/5/2024 4:44:29 PM.020] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.oejvaESkKlkcExmSedkqmoozgogAA(Type , CalloutCreationSource ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 287 [6/5/2024 4:44:29 PM.020] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 215 [6/5/2024 4:44:29 PM.020] at Rage.GameFiber.Main() [6/5/2024 4:44:29 PM.020] LSPD First Response: ============================== [6/5/2024 4:44:29 PM.020] LSPD First Response: [6/5/2024 4:44:29 PM.030] LSPD First Response: [FATAL] Forced termination [6/5/2024 4:44:29 PM.032] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [6/5/2024 4:44:31 PM.146] LSPD First Response: [INFO] LSPDFR has shut down