[13.05.2024 03:58:31.569] Started new log on 13.05.2024 03:58:31.569 [13.05.2024 03:58:31.571] ==================================================================================================== [13.05.2024 03:58:31.514] Log path: D:\Program Files (x86)\epic games\fortnite\GTAV\RagePluginHook.log [13.05.2024 03:58:31.571] Log verbosity: Trivial [13.05.2024 03:58:31.573] Initializing input system [13.05.2024 03:58:31.575] Initializing game console [13.05.2024 03:58:31.581] Console key has been set to F4 (key code: 115) [13.05.2024 03:58:31.694] Initializing console variable "ConsoleScrollAmount". [13.05.2024 03:58:31.694] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [13.05.2024 03:58:31.696] Read value: [13.05.2024 03:58:31.696] Initializing console variable "ConsoleKey". [13.05.2024 03:58:31.696] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [13.05.2024 03:58:31.696] Read value: [13.05.2024 03:58:31.696] Initializing console variable "PluginTimeoutThreshold". [13.05.2024 03:58:31.696] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [13.05.2024 03:58:31.699] Read value: 60000 [13.05.2024 03:58:31.699] Setting value of console variable "PluginTimeoutThreshold" to stored value. [13.05.2024 03:58:31.699] Initializing console variable "AlwaysShowConsoleOutput". [13.05.2024 03:58:31.699] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [13.05.2024 03:58:31.699] Read value: [13.05.2024 03:58:31.699] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [13.05.2024 03:58:31.699] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [13.05.2024 03:58:31.699] Read value: [13.05.2024 03:58:31.699] Initializing console variable "ShowOnScreenWarnings". [13.05.2024 03:58:31.699] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [13.05.2024 03:58:31.700] Read value: [13.05.2024 03:58:31.700] Console initialized [13.05.2024 03:58:31.700] Initializing forms manager [13.05.2024 03:58:31.700] Cleaning temp folder [13.05.2024 03:58:31.704] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V [13.05.2024 03:58:31.730] ================ RAGE Plugin Hook ================ [5/13/2024 3:58:31 AM.735] Detected Windows 10 Professional (64-bit) (10.0.22631.0)! [5/13/2024 3:58:31 AM.735] Checking game support [5/13/2024 3:58:31 AM.851] Product name: Grand Theft Auto V [5/13/2024 3:58:31 AM.851] Product version: 1.0.3179.0 [5/13/2024 3:58:31 AM.851] Is steam version: True [5/13/2024 3:58:31 AM.851] Initializing DirectX [5/13/2024 3:58:31 AM.852] Initializing Direct3D [5/13/2024 3:58:31 AM.852] Getting game swap chain [5/13/2024 3:58:31 AM.876] Swap Chain created: 0x7FF72A305470 [5/13/2024 3:58:31 AM.877] Swap Chain VTable: 0x213FD12C550 [5/13/2024 3:58:31 AM.877] 0x57565520245C8948;0xEC8148B9246C8D48;0x25058B4800000090 [5/13/2024 3:58:31 AM.877] D3D11Present: 0x7FFB150B4820 [5/13/2024 3:58:31 AM.877] D3D11ResizeBuffers: 0x7FFB150A3820 [5/13/2024 3:58:31 AM.877] D3D11ResizeTarget: 0x7FFB150F56A0 [5/13/2024 3:58:31 AM.877] D3D11SetFullscreenState: 0x7FFB150A3E80 [5/13/2024 3:58:31 AM.877] Getting device [5/13/2024 3:58:31 AM.877] Retrieved device [5/13/2024 3:58:31 AM.877] Creating wrapper [5/13/2024 3:58:31 AM.877] Direct3D initialized [5/13/2024 3:58:31 AM.877] Initialized DirectX [5/13/2024 3:58:31 AM.878] Direct3D watcher thread spawned [5/13/2024 3:58:31 AM.951] Wrapper created [5/13/2024 3:58:31 AM.955] Effect created [5/13/2024 3:58:31 AM.955] Creating buffer [5/13/2024 3:58:31 AM.955] Created buffer [5/13/2024 3:58:31 AM.955] Creating blend state [5/13/2024 3:58:31 AM.955] Created blend state [5/13/2024 3:58:31 AM.955] Done with creation [5/13/2024 3:58:32 AM.080] Initializing texture system. [5/13/2024 3:58:32 AM.080] Initializing texture system; phase 1 [5/13/2024 3:58:32 AM.080] Initializing texture system; phase 2 [5/13/2024 3:58:32 AM.100] Initializing texture system; phase 3 [5/13/2024 3:58:32 AM.101] Initializing texture system; phase 4 [5/13/2024 3:58:32 AM.110] Initializing texture system; phase 5 [5/13/2024 3:58:32 AM.111] Initializing texture system; phase 6 [5/13/2024 3:58:32 AM.112] Initializing texture system; phase 7 [5/13/2024 3:58:32 AM.114] Initializing texture system; phase 8 [5/13/2024 3:58:32 AM.115] Initializing texture system; phase 9 [5/13/2024 3:58:32 AM.115] Initializing texture system; phase 10 [5/13/2024 3:58:32 AM.117] Initializing texture system; phase 11 [5/13/2024 3:58:32 AM.117] Initializing texture system; phase 12 [5/13/2024 3:58:32 AM.118] Initializing texture system; phase 13 [5/13/2024 3:58:32 AM.118] Initializing texture system; phase 14 [5/13/2024 3:58:36 AM.879] Direct3D watcher thread ended [5/13/2024 4:00:21 AM.822] LoadingScreenMsg: Initializing game support [5/13/2024 4:00:22 AM.072] Initializing game support [5/13/2024 4:00:27 AM.550] LoadingScreenMsg: Velocity limit removed [5/13/2024 4:00:27 AM.856] Compatibility level: 0 [5/13/2024 4:00:27 AM.856] Supported version detected [5/13/2024 4:00:27 AM.856] ================================================== [5/13/2024 4:00:27 AM.856] LoadingScreenMsg: Patching code [5/13/2024 4:00:28 AM.108] LoadingScreenMsg: Waiting for game initialization [5/13/2024 4:00:28 AM.358] Waiting for game initialization [5/13/2024 4:00:28 AM.459] LoadingScreenMsg: Initializing core [5/13/2024 4:00:28 AM.710] Initializing hook [5/13/2024 4:00:33 AM.720] LoadingScreenMsg: Completing interoperability [5/13/2024 4:00:33 AM.972] Completing interoperability [5/13/2024 4:00:33 AM.972] Initialization code 1. [5/13/2024 4:00:33 AM.972] Initialization code 2. [5/13/2024 4:00:33 AM.972] Initialization code 3. [5/13/2024 4:00:33 AM.979] 1 Address: 0x00007FF72804D750 [5/13/2024 4:00:33 AM.979] Calling func 1 [5/13/2024 4:00:33 AM.992] 2 Address: 0x00007FF728C3062A [5/13/2024 4:00:33 AM.992] 3 Address: 0x00007FF727605F6A [5/13/2024 4:00:34 AM.015] Address: 0x00007FF728C305D4 [5/13/2024 4:00:34 AM.015] Unknown var: 0x00007FF729C8C6A0 [5/13/2024 4:00:34 AM.015] Initialization code 4. [5/13/2024 4:00:34 AM.015] Initialization code 5. [5/13/2024 4:00:34 AM.015] Completing interoperability, phase 1 [5/13/2024 4:00:34 AM.015] Completing interoperability, phase 2 [5/13/2024 4:00:34 AM.015] Completing interoperability, phase 3 [5/13/2024 4:00:34 AM.015] Completing interoperability, phase 4 [5/13/2024 4:00:34 AM.015] Completing interoperability, phase 5 [5/13/2024 4:00:34 AM.015] Completing interoperability, phase 6 [5/13/2024 4:00:34 AM.015] Completing interoperability, phase 7 [5/13/2024 4:00:34 AM.015] LoadingScreenMsg: [5/13/2024 4:00:34 AM.267] LoadingScreenMsg: Loading Story Mode [5/13/2024 4:00:40 AM.175] LoadingScreenMsg: Loading and Populating Game World [5/13/2024 4:00:40 AM.426] LoadingScreenMsg: [5/13/2024 4:01:08 AM.931] Initializing console variable "IsDeveloperModeEnabled". [5/13/2024 4:01:08 AM.931] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [5/13/2024 4:01:08 AM.932] Read value: [5/13/2024 4:01:08 AM.932] Initializing console variable "TimeScale". [5/13/2024 4:01:08 AM.932] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [5/13/2024 4:01:08 AM.932] Read value: [5/13/2024 4:02:12 AM.498] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\CopHolster.dll [5/13/2024 4:02:12 AM.500] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\CopHolster.dll". [5/13/2024 4:02:14 AM.716] : Initializing input system [5/13/2024 4:02:14 AM.716] : Initializing game console [5/13/2024 4:02:14 AM.717] : Initializing forms manager [5/13/2024 4:02:14 AM.777] Plugin "Cop Holster" was loaded from "CopHolster.dll". [5/13/2024 4:02:16 AM.953] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\DamageTrackingFramework.dll [5/13/2024 4:02:16 AM.953] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\DamageTrackingFramework.dll". [5/13/2024 4:02:18 AM.969] : Initializing input system [5/13/2024 4:02:18 AM.970] : Initializing game console [5/13/2024 4:02:18 AM.970] : Initializing forms manager [5/13/2024 4:02:18 AM.980] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [5/13/2024 4:02:19 AM.204] DamageTrackingFramework: GameFiber started! [5/13/2024 4:02:20 AM.319] DamageTrackingFramework: DamageTrackerFramework loaded. Local DamageTrackerFramework Version: 1.0.2 | Local DamageTrackerLib Version: 1.0.2 [5/13/2024 4:02:23 AM.351] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\EUPMenu.dll [5/13/2024 4:02:23 AM.351] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\EUPMenu.dll". [5/13/2024 4:02:25 AM.348] : Initializing input system [5/13/2024 4:02:25 AM.348] : Initializing game console [5/13/2024 4:02:25 AM.349] : Initializing forms manager [5/13/2024 4:02:25 AM.421] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [5/13/2024 4:02:33 AM.178] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Immersive Effects.dll [5/13/2024 4:02:33 AM.179] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Immersive Effects.dll". [5/13/2024 4:02:35 AM.245] : Initializing input system [5/13/2024 4:02:35 AM.245] : Initializing game console [5/13/2024 4:02:35 AM.246] : Initializing forms manager [5/13/2024 4:02:35 AM.256] Plugin "Immersive Effects" was loaded from "Immersive Effects.dll". [5/13/2024 4:02:35 AM.292] Immersive Effects: Loaded settings [5/13/2024 4:02:35 AM.889] Immersive Effects: Version state: Latest [5/13/2024 4:02:36 AM.210] Immersive Effects: Initialized UI [5/13/2024 4:02:40 AM.605] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\SceneManager.dll [5/13/2024 4:02:40 AM.605] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\SceneManager.dll". [5/13/2024 4:02:42 AM.676] : Initializing input system [5/13/2024 4:02:42 AM.677] : Initializing game console [5/13/2024 4:02:42 AM.678] : Initializing forms manager [5/13/2024 4:02:42 AM.747] Plugin "Scene Manager" was loaded from "SceneManager.dll". [5/13/2024 4:02:42 AM.821] Scene Manager: User's RNUI version: 1.9.2.0 [5/13/2024 4:02:42 AM.823] Scene Manager: Loading SceneManager.ini settings [5/13/2024 4:02:42 AM.889] Scene Manager: Scene Manager V2.3.3.0 is ready. [5/13/2024 4:02:43 AM.221] Scene Manager: 2 path(s) available to import. [5/13/2024 4:02:43 AM.221] Scene Manager: File: autosave [5/13/2024 4:02:43 AM.221] Scene Manager: File: DevTestPath [5/13/2024 4:02:43 AM.221] Scene Manager: Successfully populated menu with 2 file(s). [5/13/2024 4:02:47 AM.600] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Spotlight.dll [5/13/2024 4:02:47 AM.600] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\Spotlight.dll". [5/13/2024 4:02:49 AM.763] : Initializing input system [5/13/2024 4:02:49 AM.764] : Initializing game console [5/13/2024 4:02:49 AM.765] : Initializing forms manager [5/13/2024 4:02:49 AM.777] Plugin "Spotligth Mod" was loaded from "Spotlight.dll". [5/13/2024 4:02:52 AM.642] Loading plugin from path: D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\LSPD First Response.dll [5/13/2024 4:02:52 AM.642] Loading plugin "D:\Program Files (x86)\epic games\fortnite\GTAV\Plugins\LSPD First Response.dll". [5/13/2024 4:02:54 AM.927] : Initializing input system [5/13/2024 4:02:54 AM.927] : Initializing game console [5/13/2024 4:02:54 AM.928] : Initializing forms manager [5/13/2024 4:02:55 AM.067] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [5/13/2024 4:02:55 AM.234] LSPD First Response: [TRACE] Started loading LSPDFR [5/13/2024 4:02:55 AM.234] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [5/13/2024 4:02:55 AM.234] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [5/13/2024 4:02:55 AM.234] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [5/13/2024 4:02:56 AM.273] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:02:56 AM.273] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 23 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 31 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 64 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 72 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 80 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 111 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 138 [5/13/2024 4:02:56 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 174 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 207 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 220 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 259 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 273 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 309 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 323 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 363 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 391 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 425 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 453 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 484 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 502 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 529 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 547 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 581 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 615 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 650 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 677 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 711 [5/13/2024 4:02:56 AM.330] LSPD First Response: [WARN] No name for outfit variation at line 741 [5/13/2024 4:02:56 AM.352] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:02:56 AM.352] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 25 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 32 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 47 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 56 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 85 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 92 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 100 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 129 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 136 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 143 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 151 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 160 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 189 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 196 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 204 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 233 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 240 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 247 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 255 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 264 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 293 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 300 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 308 [5/13/2024 4:02:56 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 494 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 520 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 546 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 572 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 598 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 624 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 732 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 764 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 796 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 828 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 951 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 976 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1002 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1028 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1054 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1133 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1160 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1187 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1214 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1241 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1268 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1297 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1330 [5/13/2024 4:02:56 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 1363 [5/13/2024 4:02:56 AM.356] LSPD First Response: [WARN] No name for outfit variation at line 1396 [5/13/2024 4:02:56 AM.356] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [5/13/2024 4:02:56 AM.805] LSPD First Response: [TRACE] Adding Ben J. as character [5/13/2024 4:02:56 AM.891] LSPD First Response: [TRACE] Adding Michelle Meto as character [5/13/2024 4:02:56 AM.892] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/13/2024 4:02:56 AM.894] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/13/2024 4:02:56 AM.964] LSPD First Response: [TRACE] Adding Berkay Sahinler as character [5/13/2024 4:02:57 AM.108] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:02:57 AM.108] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [5/13/2024 4:02:57 AM.123] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:02:57 AM.123] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [5/13/2024 4:02:57 AM.178] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:02:57 AM.178] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [5/13/2024 4:02:57 AM.219] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:02:57 AM.219] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [5/13/2024 4:02:57 AM.225] LSPD First Response: [TRACE] Failed to parse as chance [5/13/2024 4:02:57 AM.227] LSPD First Response: [TRACE] Player was in vehicle: False [5/13/2024 4:02:57 AM.227] LSPD First Response: [TRACE] Last selected character was Berkay Sahinler, should spawn as last character True [5/13/2024 4:02:57 AM.228] LSPD First Response: [TRACE] Loading last selected character Berkay Sahinler [5/13/2024 4:02:57 AM.229] LSPD First Response: [INFO] Changing current player character to Berkay Sahinler [5/13/2024 4:02:57 AM.398] LSPD First Response: [TRACE] Thread CopManager #1 initialized [5/13/2024 4:02:57 AM.400] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [5/13/2024 4:02:57 AM.400] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [5/13/2024 4:02:57 AM.400] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [5/13/2024 4:02:57 AM.749] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [5/13/2024 4:02:57 AM.750] LSPD First Response: [TRACE] CharacterSelected: 28 [5/13/2024 4:02:57 AM.750] LSPD First Response: [TRACE] Character changed, creating new stats object [5/13/2024 4:03:07 AM.623] LSPD First Response: [TRACE] Set last player walk style back: Tough [5/13/2024 4:03:07 AM.630] LSPD First Response: [TRACE] Initialized telemtry service [5/13/2024 4:03:07 AM.728] LSPD First Response: We have 4 appartments registered [5/13/2024 4:03:07 AM.731] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [5/13/2024 4:03:07 AM.735] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [5/13/2024 4:03:07 AM.736] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [5/13/2024 4:03:07 AM.736] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [5/13/2024 4:03:07 AM.736] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [5/13/2024 4:03:07 AM.736] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [5/13/2024 4:03:07 AM.737] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [5/13/2024 4:03:07 AM.737] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [5/13/2024 4:03:07 AM.737] LSPD First Response: ApartmentManager initialized [5/13/2024 4:03:07 AM.740] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [5/13/2024 4:03:07 AM.741] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [5/13/2024 4:03:07 AM.742] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [5/13/2024 4:03:07 AM.781] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [5/13/2024 4:03:07 AM.919] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [5/13/2024 4:03:07 AM.919] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [5/13/2024 4:03:07 AM.920] LSPD First Response: [TRACE] Saved apt: [5/13/2024 4:03:07 AM.926] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [5/13/2024 4:03:07 AM.930] LSPD First Response: [TRACE] Thread Marker #1 initialized [5/13/2024 4:03:07 AM.963] LSPD First Response: [TRACE] Thread Marker #2 initialized [5/13/2024 4:03:07 AM.963] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [5/13/2024 4:03:07 AM.963] LSPD First Response: [TRACE] Thread Marker #3 initialized [5/13/2024 4:03:07 AM.963] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [5/13/2024 4:03:07 AM.963] LSPD First Response: [TRACE] Thread Marker #4 initialized [5/13/2024 4:03:07 AM.964] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [5/13/2024 4:03:08 AM.022] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [5/13/2024 4:03:08 AM.098] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [5/13/2024 4:03:08 AM.106] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [5/13/2024 4:03:08 AM.112] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Interaction Menu [5/13/2024 4:03:08 AM.113] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [5/13/2024 4:03:08 AM.114] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Police Radio [5/13/2024 4:03:08 AM.120] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [5/13/2024 4:03:08 AM.122] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Vehicle Options [5/13/2024 4:03:08 AM.125] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [5/13/2024 4:03:08 AM.125] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Inventory [5/13/2024 4:03:08 AM.127] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [5/13/2024 4:03:08 AM.128] LSPD First Response: [TRACE] Set title to Berkay Sahinler for Settings [5/13/2024 4:03:08 AM.130] LSPD First Response: [TRACE] Saved apt: [5/13/2024 4:03:08 AM.170] LSPD First Response: [TRACE] Requested Audio [5/13/2024 4:03:08 AM.175] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [5/13/2024 4:03:08 AM.640] LSPD First Response: [INFO] Connecting to LSPDFR Sync [5/13/2024 4:03:08 AM.882] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:03:08 AM.882] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Vinewood Police Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] La Mesa Police Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Rockford Hills Police Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Vespucci Police Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Downtown Police Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Davis Sheriff Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Sandy Shores Sheriff Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Paleto Bay Sheriff Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Beaver Bush Ranger Station [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Bolingbroke Penitentiary [5/13/2024 4:03:08 AM.898] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [5/13/2024 4:03:08 AM.904] LSPD First Response: [TRACE] Auto started component Debug #1 [5/13/2024 4:03:08 AM.904] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [5/13/2024 4:03:08 AM.904] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [5/13/2024 4:03:08 AM.905] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [5/13/2024 4:03:08 AM.905] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [5/13/2024 4:03:08 AM.905] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [5/13/2024 4:03:08 AM.905] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [5/13/2024 4:03:08 AM.905] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [5/13/2024 4:03:08 AM.905] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [5/13/2024 4:03:08 AM.906] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [5/13/2024 4:03:08 AM.906] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [5/13/2024 4:03:08 AM.906] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [5/13/2024 4:03:08 AM.907] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [5/13/2024 4:03:08 AM.909] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [5/13/2024 4:03:09 AM.268] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [5/13/2024 4:03:09 AM.269] LSPD First Response: [TRACE] Checking for updates... [5/13/2024 4:03:09 AM.269] LSPD First Response: [TRACE] Preloading node data [5/13/2024 4:03:09 AM.271] LSPD First Response: [TRACE] Terminal server version: 0.2 [5/13/2024 4:03:09 AM.271] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7d685746-5251-48e6-8148-6009f5a84ef3. Enhanced features available. [5/13/2024 4:03:09 AM.288] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [5/13/2024 4:03:09 AM.288] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [5/13/2024 4:03:09 AM.288] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [5/13/2024 4:03:09 AM.453] LSPD First Response: [TRACE] This version seems up to date. [5/13/2024 4:03:09 AM.453] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [5/13/2024 4:03:10 AM.667] LSPD First Response: [TRACE] Building pathfinding data. Island: False [5/13/2024 4:03:12 AM.354] LSPD First Response: [TRACE] Done preloading node data [5/13/2024 4:03:12 AM.354] LSPD First Response: [TRACE] Preloading node data [5/13/2024 4:03:12 AM.354] LSPD First Response: [TRACE] Done preloading node data [5/13/2024 4:03:12 AM.355] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [5/13/2024 4:03:12 AM.362] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [5/13/2024 4:03:12 AM.362] LSPD First Response: [TRACE] Disabling ambient game police chases [5/13/2024 4:03:12 AM.368] LSPD First Response: [TRACE] Disabled ambient game police chases [5/13/2024 4:03:12 AM.368] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [5/13/2024 4:03:12 AM.369] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [5/13/2024 4:03:12 AM.371] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [5/13/2024 4:03:12 AM.373] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [5/13/2024 4:03:14 AM.173] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [5/13/2024 4:03:14 AM.173] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [5/13/2024 4:03:14 AM.195] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [5/13/2024 4:03:14 AM.196] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [5/13/2024 4:03:14 AM.196] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [5/13/2024 4:03:14 AM.196] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [5/13/2024 4:03:14 AM.196] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [5/13/2024 4:03:14 AM.196] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [5/13/2024 4:03:14 AM.199] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [5/13/2024 4:03:14 AM.203] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [5/13/2024 4:03:14 AM.203] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [5/13/2024 4:03:14 AM.203] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [5/13/2024 4:03:14 AM.204] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [5/13/2024 4:03:14 AM.219] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [5/13/2024 4:03:14 AM.221] LSPD First Response: [TRACE] Thread Marker #5 initialized [5/13/2024 4:03:14 AM.221] LSPD First Response: [TRACE] Thread Debug #1 initialized [5/13/2024 4:03:14 AM.224] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [5/13/2024 4:03:14 AM.225] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [5/13/2024 4:03:14 AM.233] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [5/13/2024 4:03:14 AM.236] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [5/13/2024 4:03:14 AM.238] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [5/13/2024 4:03:48 AM.226] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/13/2024 4:03:48 AM.226] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [5/13/2024 4:03:48 AM.242] LSPD First Response: [TRACE] Setting player to lspd from last agency [5/13/2024 4:03:48 AM.262] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:03:48 AM.268] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [5/13/2024 4:03:48 AM.269] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:03:48 AM.277] LSPD First Response: [TRACE] Setting player skin from last skin [5/13/2024 4:03:48 AM.283] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [5/13/2024 4:03:48 AM.296] LSPD First Response: [TRACE] Set last player walk style back: Tough [5/13/2024 4:03:48 AM.299] LSPD First Response: [TRACE] Player went on duty. [5/13/2024 4:03:48 AM.305] LSPD First Response: Folder is D:\Program Files (x86)\epic games\fortnite\GTAV\plugins\lspdfr [5/13/2024 4:03:53 AM.248] LSPD First Response: 686Callouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.259] LSPD First Response: BetterPresence, Version=2.0.6.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.265] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.388] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.401] LSPD First Response: DeadlyWeapons, Version=3.4.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.401] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.410] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.418] LSPD First Response: Lore Callouts, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.420] LSPD First Response: LSPDFR Enhanced, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.427] LSPD First Response: PoliceMenu, Version=1.3.8.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.437] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.441] LSPD First Response: SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.442] LSPD First Response: SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.443] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.447] LSPD First Response: UnsafeCallouts, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:03:53 AM.453] LSPD First Response: Creating plugin: _686_Callouts.Main [5/13/2024 4:03:53 AM.497] LSPD First Response: Creating plugin: BetterPresence.Main [5/13/2024 4:03:53 AM.497] LSPD First Response: Creating plugin: CalloutInterface.Main [5/13/2024 4:03:53 AM.497] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [5/13/2024 4:03:53 AM.602] LSPD First Response: Creating plugin: DeadlyWeapons.Main [5/13/2024 4:03:53 AM.604] LSPD First Response: Creating plugin: Main [5/13/2024 4:03:53 AM.604] LSPD First Response: Creating plugin: KucheraCallouts.Main [5/13/2024 4:03:53 AM.604] LSPD First Response: Creating plugin: LoreCallouts.Main [5/13/2024 4:03:53 AM.604] LSPD First Response: Creating plugin: 랐.랐 [5/13/2024 4:03:53 AM.604] LSPD First Response: Creating plugin: PoliceMenu.Main [5/13/2024 4:03:53 AM.649] LSPD First Response: Creating plugin: ‭‎‍‌‎​‍‬‬‮‍​‌‪‎‪‮‬‎‬‏‪‬‮ [5/13/2024 4:03:53 AM.714] LSPD First Response: Creating plugin: SuperCallouts.Main [5/13/2024 4:03:53 AM.714] LSPD First Response: Creating plugin: SuperEvents.Main [5/13/2024 4:03:53 AM.714] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [5/13/2024 4:03:53 AM.772] LSPD First Response: Creating plugin: UnsafeCallouts.Main [5/13/2024 4:03:53 AM.774] LSPD First Response: [686 Callouts] Version 2.0.0.0 by Charlie686 has been initialised. [5/13/2024 4:03:53 AM.774] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty. [5/13/2024 4:03:53 AM.802] LSPD First Response: [686 Callouts] Supported [ENGLISH] language chosen. Selected appropriate translation files. [5/13/2024 4:03:56 AM.257] [BetterPresence] Successfully loaded v2.0.6. Go on duty to enable. [5/13/2024 4:03:56 AM.258] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [5/13/2024 4:03:56 AM.258] LSPD First Response: Go on duty to fully load CompuLite [5/13/2024 4:03:56 AM.297] DeadlyWeapons: Loading config. [5/13/2024 4:03:56 AM.321] DeadlyWeapons: Config loaded. [5/13/2024 4:03:56 AM.322] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised. [5/13/2024 4:03:56 AM.323] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised. [5/13/2024 4:03:56 AM.389] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update. [5/13/2024 4:03:56 AM.431] LSPD First Response: Lore Callouts 1.1.7, developed by ZPhDevs, has initialized [5/13/2024 4:03:56 AM.453] LSPD First Response: [LSPDFR Enhanced] Successfully deleted log file [5/13/2024 4:03:56 AM.459] LSPD First Response: [LSPDFR Enhanced] New logs started on 13/05/2024 04:03:56:453 [5/13/2024 4:03:56 AM.459] LSPD First Response: [LSPDFR Enhanced] RAGENativeUI.dll file found [5/13/2024 4:03:56 AM.477] LSPD First Response: [LSPDFR Enhanced] ranks.xml file found [5/13/2024 4:03:56 AM.497] LSPD First Response: [LSPDFR Enhanced] data.xml file found [5/13/2024 4:03:56 AM.497] LSPD First Response: [LSPDFR Enhanced] Capitalizing XML tags [5/13/2024 4:03:56 AM.527] LSPD First Response: [LSPDFR Enhanced] XML tags have been capitalized [5/13/2024 4:03:57 AM.025] LSPD First Response: [LSPDFR Enhanced] LSPDFR Enhanced has been loaded. [5/13/2024 4:03:57 AM.025] LSPD First Response: [LSPDFR Enhanced] Version: 1.1.1.0 [5/13/2024 4:03:57 AM.025] LSPD First Response: [LSPDFR Enhanced] Author: Vitus27 [5/13/2024 4:03:57 AM.066] LSPD First Response: [LSPDFR Enhanced] Custom logo disabled [5/13/2024 4:03:57 AM.072] LSPD First Response: [LSPDFR Enhanced] Settings loaded successfully [5/13/2024 4:03:57 AM.079] LSPD First Response: [LSPDFR Enhanced] Events and functions subscribed [5/13/2024 4:03:57 AM.132] LSPD First Response: Plugin Police Menu 1.3.8 has been initialised. [5/13/2024 4:03:57 AM.132] LSPD First Response: Go on duty to fully load Police Menu. [5/13/2024 4:03:57 AM.144] LSPD First Response: Initializing Config for PoliceMenu [5/13/2024 4:03:57 AM.171] LSPD First Response: Initializing translation for PoliceMenu [5/13/2024 4:03:57 AM.234] LSPD First Response: [Police Menu] Selected language: English~n~Translated by: RicyVasco [5/13/2024 4:03:57 AM.235] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized. [5/13/2024 4:03:57 AM.235] LSPD First Response: Go on duty to fully load StopThePed [5/13/2024 4:03:57 AM.286] SuperCallouts: Loading config. [5/13/2024 4:03:57 AM.307] SuperCallouts: Config loaded. [5/13/2024 4:03:57 AM.328] SuperEvents: Loading config. [5/13/2024 4:03:57 AM.345] SuperEvents: Config loaded. [5/13/2024 4:03:57 AM.347] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [5/13/2024 4:03:57 AM.347] LSPD First Response: Go on duty to fully load UltimateBackup [5/13/2024 4:03:57 AM.347] LSPD First Response: Plugin UnsafeCallouts 1.4.1.0, developed by L33dy, has been initialized. [5/13/2024 4:03:57 AM.347] LSPD First Response: We have 3 callouts registered [5/13/2024 4:03:57 AM.347] LSPD First Response: CalloutManager initialized [5/13/2024 4:03:57 AM.347] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [5/13/2024 4:03:57 AM.355] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/13/2024 4:03:57 AM.356] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/13/2024 4:03:57 AM.361] LSPD First Response: [INFO] Model preloading enabled [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICET [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading SHERIFF2 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading SHERIFF [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICE4 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICEB [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading FBI2 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICEOLD1 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLICEOLD2 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading BUZZARD [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading POLMAV [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading FROGGER2 [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading AMBULANCE [5/13/2024 4:03:57 AM.362] LSPD First Response: [TRACE] Preloading FIRETRUK [5/13/2024 4:03:57 AM.363] LSPD First Response: [TRACE] Preloading asset 1B06D571 [5/13/2024 4:03:57 AM.363] LSPD First Response: [TRACE] Preloading asset 1D073A89 [5/13/2024 4:03:57 AM.363] LSPD First Response: [TRACE] Preloading asset 60EC506 [5/13/2024 4:03:57 AM.363] LSPD First Response: [TRACE] Preloading asset 678B81B1 [5/13/2024 4:03:57 AM.363] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [5/13/2024 4:03:57 AM.363] LSPD First Response: [TRACE] Preloading asset 83BF0278 [5/13/2024 4:03:57 AM.369] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [5/13/2024 4:03:57 AM.369] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [5/13/2024 4:03:57 AM.370] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [5/13/2024 4:03:57 AM.370] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [5/13/2024 4:03:57 AM.381] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [5/13/2024 4:03:57 AM.381] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [5/13/2024 4:03:57 AM.381] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [5/13/2024 4:03:57 AM.381] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [5/13/2024 4:03:57 AM.385] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [5/13/2024 4:03:57 AM.386] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [5/13/2024 4:03:57 AM.386] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [5/13/2024 4:03:57 AM.388] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [5/13/2024 4:03:57 AM.388] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [5/13/2024 4:03:57 AM.388] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [5/13/2024 4:03:57 AM.391] LSPD First Response: [686 Callouts] Acquiring document for selected language: en [5/13/2024 4:03:57 AM.423] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [5/13/2024 4:03:57 AM.440] LSPD First Response: Deserialized Alexis Reilly [5/13/2024 4:03:57 AM.630] LSPD First Response: [686 Callouts] User is on the latest build. [5/13/2024 4:03:57 AM.631] LSPD First Response: [686 Callouts] Running Plugin Handler. [5/13/2024 4:03:57 AM.631] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True. [5/13/2024 4:03:57 AM.631] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True. [5/13/2024 4:03:57 AM.631] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False. [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.HighRiskEscort [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.TerroristAttack [5/13/2024 4:03:57 AM.637] LSPD First Response: Registering callout _686_Callouts.Callouts.AttemptedBreakIn [5/13/2024 4:03:57 AM.637] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml. [5/13/2024 4:03:57 AM.667] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics... [5/13/2024 4:03:57 AM.667] LSPD First Response: [686 Callouts] Arrests: 3 [5/13/2024 4:03:57 AM.667] LSPD First Response: [686 Callouts] Calls: 8 [5/13/2024 4:03:57 AM.667] LSPD First Response: [686 Callouts] Suspect Deaths: 1 [5/13/2024 4:03:57 AM.667] LSPD First Response: [686 Callouts] Fights: 1 [5/13/2024 4:03:57 AM.667] LSPD First Response: [686 Callouts] Pursuits: 1 [5/13/2024 4:03:57 AM.670] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file. [5/13/2024 4:03:57 AM.679] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [5/13/2024 4:03:57 AM.682] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [5/13/2024 4:03:57 AM.682] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [5/13/2024 4:03:57 AM.683] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [5/13/2024 4:03:57 AM.755] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [5/13/2024 4:03:57 AM.784] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [5/13/2024 4:03:57 AM.784] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/13/2024 4:03:57 AM.784] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [5/13/2024 4:03:57 AM.784] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F8 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = LControlKey+F9 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] ALPR = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] Incident = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] Peds = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] Vehicles = False [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [5/13/2024 4:03:57 AM.785] LSPD First Response: IPT.Common: [INFO] ============================================================ [5/13/2024 4:03:57 AM.827] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [5/13/2024 4:03:57 AM.843] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [5/13/2024 4:03:57 AM.865] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [5/13/2024 4:03:57 AM.869] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [5/13/2024 4:03:57 AM.880] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [5/13/2024 4:03:57 AM.900] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [5/13/2024 4:03:57 AM.904] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [5/13/2024 4:03:57 AM.908] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [5/13/2024 4:03:57 AM.928] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [5/13/2024 4:03:57 AM.931] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [5/13/2024 4:03:57 AM.951] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [5/13/2024 4:03:57 AM.971] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [5/13/2024 4:03:57 AM.974] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [5/13/2024 4:03:57 AM.978] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [5/13/2024 4:03:57 AM.981] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [5/13/2024 4:03:58 AM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [5/13/2024 4:03:58 AM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [5/13/2024 4:03:58 AM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [5/13/2024 4:03:58 AM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [5/13/2024 4:03:58 AM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [5/13/2024 4:03:58 AM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [5/13/2024 4:03:58 AM.072] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [5/13/2024 4:03:58 AM.076] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [5/13/2024 4:03:58 AM.078] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [5/13/2024 4:03:58 AM.082] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [5/13/2024 4:03:58 AM.086] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [5/13/2024 4:03:58 AM.089] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [5/13/2024 4:03:58 AM.128] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [5/13/2024 4:03:58 AM.132] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [5/13/2024 4:03:58 AM.135] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [5/13/2024 4:03:58 AM.152] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [5/13/2024 4:03:58 AM.155] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [5/13/2024 4:03:58 AM.175] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [5/13/2024 4:03:58 AM.178] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [5/13/2024 4:03:58 AM.181] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [5/13/2024 4:03:58 AM.190] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [5/13/2024 4:03:58 AM.193] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [5/13/2024 4:03:58 AM.196] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [5/13/2024 4:03:58 AM.199] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [5/13/2024 4:03:58 AM.207] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [5/13/2024 4:03:58 AM.210] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [5/13/2024 4:03:58 AM.214] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [5/13/2024 4:03:58 AM.222] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [5/13/2024 4:03:58 AM.225] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [5/13/2024 4:03:58 AM.230] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [5/13/2024 4:03:58 AM.232] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [5/13/2024 4:03:58 AM.241] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [5/13/2024 4:03:58 AM.244] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [5/13/2024 4:03:58 AM.248] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [5/13/2024 4:03:58 AM.260] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [5/13/2024 4:03:58 AM.264] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [5/13/2024 4:03:58 AM.267] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [5/13/2024 4:03:58 AM.275] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [5/13/2024 4:03:58 AM.279] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [5/13/2024 4:03:58 AM.282] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [5/13/2024 4:03:58 AM.292] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [5/13/2024 4:03:58 AM.296] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [5/13/2024 4:03:58 AM.298] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [5/13/2024 4:03:58 AM.302] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [5/13/2024 4:03:58 AM.304] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [5/13/2024 4:03:58 AM.308] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [5/13/2024 4:03:58 AM.311] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [5/13/2024 4:03:58 AM.314] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [5/13/2024 4:03:58 AM.319] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [5/13/2024 4:03:58 AM.322] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [5/13/2024 4:03:58 AM.326] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [5/13/2024 4:03:58 AM.329] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [5/13/2024 4:03:58 AM.332] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [5/13/2024 4:03:58 AM.347] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [5/13/2024 4:03:58 AM.350] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [5/13/2024 4:03:58 AM.353] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [5/13/2024 4:03:58 AM.357] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [5/13/2024 4:03:58 AM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [5/13/2024 4:03:58 AM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [5/13/2024 4:03:58 AM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [5/13/2024 4:03:58 AM.378] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [5/13/2024 4:03:58 AM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [5/13/2024 4:03:58 AM.385] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [5/13/2024 4:03:58 AM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [5/13/2024 4:03:58 AM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [5/13/2024 4:03:58 AM.404] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [5/13/2024 4:03:58 AM.408] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [5/13/2024 4:03:58 AM.411] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [5/13/2024 4:03:58 AM.414] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [5/13/2024 4:03:58 AM.418] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [5/13/2024 4:03:58 AM.429] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [5/13/2024 4:03:58 AM.432] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [5/13/2024 4:03:58 AM.435] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [5/13/2024 4:03:58 AM.439] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [5/13/2024 4:03:58 AM.442] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [5/13/2024 4:03:58 AM.450] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [5/13/2024 4:03:58 AM.452] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [5/13/2024 4:03:58 AM.456] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [5/13/2024 4:03:58 AM.460] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [5/13/2024 4:03:58 AM.463] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [5/13/2024 4:03:58 AM.466] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [5/13/2024 4:03:58 AM.470] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [5/13/2024 4:03:58 AM.479] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [5/13/2024 4:03:58 AM.482] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [5/13/2024 4:03:58 AM.485] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [5/13/2024 4:03:58 AM.489] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [5/13/2024 4:03:58 AM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [5/13/2024 4:03:58 AM.519] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [5/13/2024 4:03:58 AM.522] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [5/13/2024 4:03:58 AM.548] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [5/13/2024 4:03:58 AM.552] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [5/13/2024 4:03:58 AM.555] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [5/13/2024 4:03:58 AM.559] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [5/13/2024 4:03:58 AM.563] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [5/13/2024 4:03:58 AM.567] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [5/13/2024 4:03:58 AM.569] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [5/13/2024 4:03:58 AM.572] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [5/13/2024 4:03:58 AM.576] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [5/13/2024 4:03:58 AM.579] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [5/13/2024 4:03:58 AM.579] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-df9ecf47-967f-4a8a-a13d-e993dacc7b97 [5/13/2024 4:03:58 AM.580] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\Program Files (x86)\epic games\fortnite\GTAV/plugins/LSPDFR/CalloutInterface/canvas.xml [5/13/2024 4:03:58 AM.598] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [5/13/2024 4:03:58 AM.604] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1081} scale: {Width=1, Height=1.000926} bounds: {X=0,Y=0,Width=1920,Height=1081} [5/13/2024 4:03:58 AM.870] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [5/13/2024 4:03:58 AM.870] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [5/13/2024 4:03:58 AM.870] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [5/13/2024 4:03:58 AM.870] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [5/13/2024 4:03:58 AM.872] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [5/13/2024 4:03:58 AM.875] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [5/13/2024 4:03:58 AM.896] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 21 callouts (Optimized for CalloutInterface) [5/13/2024 4:03:58 AM.896] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [5/13/2024 4:03:58 AM.896] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface) [5/13/2024 4:03:58 AM.896] LSPD First Response: CalloutInterface: [INFO] ... Lore Callouts: found 17 callouts [5/13/2024 4:03:58 AM.896] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface) [5/13/2024 4:03:58 AM.896] LSPD First Response: CalloutInterface: [INFO] ... UnsafeCallouts: found 8 callouts [5/13/2024 4:03:58 AM.896] LSPD First Response: CalloutInterface: [INFO] ... found a total of 139 callout(s), of which 114 are silently spawnable [5/13/2024 4:03:58 AM.909] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [5/13/2024 4:03:58 AM.924] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [5/13/2024 4:03:58 AM.924] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [5/13/2024 4:03:58 AM.924] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [5/13/2024 4:03:58 AM.924] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [5/13/2024 4:03:58 AM.934] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [5/13/2024 4:03:58 AM.935] LSPD First Response: [TRACE] Thread Ambient #1 initialized [5/13/2024 4:03:58 AM.947] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [5/13/2024 4:03:58 AM.949] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [5/13/2024 4:03:58 AM.993] LSPD First Response: [TRACE] Has taken study survey: False [5/13/2024 4:03:58 AM.994] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [5/13/2024 4:03:59 AM.001] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [5/13/2024 4:03:59 AM.003] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [5/13/2024 4:03:59 AM.013] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [5/13/2024 4:03:59 AM.013] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [5/13/2024 4:03:59 AM.013] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [5/13/2024 4:03:59 AM.014] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [5/13/2024 4:03:59 AM.015] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [5/13/2024 4:03:59 AM.015] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [5/13/2024 4:03:59 AM.217] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [5/13/2024 4:04:00 AM.918] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [5/13/2024 4:04:00 AM.918] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [5/13/2024 4:04:00 AM.918] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [5/13/2024 4:04:00 AM.918] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [5/13/2024 4:04:00 AM.919] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [5/13/2024 4:04:00 AM.920] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [5/13/2024 4:04:01 AM.200] LSPD First Response: CompuLite Localization Code Page: 1254 [5/13/2024 4:04:01 AM.200] LSPD First Response: CompuLite Localization Encoding Name: Turkish (Windows) [5/13/2024 4:04:01 AM.223] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded successfully! [5/13/2024 4:04:01 AM.223] DeadlyWeapons: ====================================================== [5/13/2024 4:04:01 AM.223] DeadlyWeapons: Dependencies Found: [5/13/2024 4:04:01 AM.223] DeadlyWeapons: PyroCommon, Version: 1.4.0.0 [5/13/2024 4:04:01 AM.224] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [5/13/2024 4:04:01 AM.224] DeadlyWeapons: DamageTrackerLib, Version: 1.0.2 [5/13/2024 4:04:01 AM.224] DeadlyWeapons: Using Ultimate Backup: True [5/13/2024 4:04:01 AM.224] DeadlyWeapons: ====================================================== [5/13/2024 4:04:01 AM.227] LSPD First Response: DamageTrackerService Started [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2 [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon [5/13/2024 4:04:01 AM.229] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2 [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2 [5/13/2024 4:04:01 AM.231] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl [5/13/2024 4:04:01 AM.243] LSPD First Response: [TRACE] Lore Callouts.ini was found [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Disturbance [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Mugging [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Burglary [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Trespassing [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Convoy [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.DeadBody [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Warrant [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.BankRobbery [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.DrugDeal [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.MVA [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.PedStruckByVehicle [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Resisting [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.CriminalActivity [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.StreetRace [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.ViciousAnimal [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.Shoplifting [5/13/2024 4:04:01 AM.243] LSPD First Response: Registering callout LoreCallouts.Callouts.TrafficStop [5/13/2024 4:04:01 AM.566] LSPD First Response: [LSPDFR Enhanced] Player on duty state changed to True [5/13/2024 4:04:01 AM.795] LSPD First Response: [Police Menu] Stop The Ped found running! [5/13/2024 4:04:01 AM.802] LSPD First Response: [Police Menu] Stop The Ped found running! [5/13/2024 4:04:01 AM.933] LSPD First Response: StopThePed Localization Code Page: 1254 [5/13/2024 4:04:01 AM.933] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows) [5/13/2024 4:04:02 AM.000] DeadlyWeapons: Starting PanicFiber. [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20 [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True [5/13/2024 4:04:02 AM.078] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS [5/13/2024 4:04:02 AM.090] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check... [5/13/2024 4:04:02 AM.090] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check [5/13/2024 4:04:02 AM.097] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0) [5/13/2024 4:04:02 AM.097] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0) [5/13/2024 4:04:02 AM.263] LSPD First Response: Immersive Ambient Events: Previous bolo exists [5/13/2024 4:04:02 AM.312] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check [5/13/2024 4:04:02 AM.313] LSPD First Response: Immersive Ambient Events: Bolo is still valid [5/13/2024 4:04:02 AM.313] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo... [5/13/2024 4:04:02 AM.316] LSPD First Response: Immersive Ambient Events: Populated event tuple [5/13/2024 4:04:02 AM.318] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested [5/13/2024 4:04:02 AM.632] LSPD First Response: Immersive Ambient Events: Plugin is up to date [5/13/2024 4:04:02 AM.714] LSPD First Response: [Police Menu] CitationList 40 [5/13/2024 4:04:02 AM.714] LSPD First Response: [Police Menu] Loaded CitationItems [5/13/2024 4:04:02 AM.726] LSPD First Response: [Police Menu] ChargesList 57 [5/13/2024 4:04:02 AM.726] LSPD First Response: [Police Menu] Loaded ChargesItems [5/13/2024 4:04:02 AM.734] LSPD First Response: [Police Menu] CourtInitDone [5/13/2024 4:04:02 AM.764] LSPD First Response: [Police Menu] outfitList 0 [5/13/2024 4:04:02 AM.764] LSPD First Response: [Police Menu] Loaded OutfitList [5/13/2024 4:04:02 AM.911] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO [5/13/2024 4:04:02 AM.911] LSPD First Response: Immersive Ambient Events: SuspectCount - 1 [5/13/2024 4:04:02 AM.911] LSPD First Response: Immersive Ambient Events: ArmedStatus - PossiblyArmed [5/13/2024 4:04:03 AM.140] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded [5/13/2024 4:04:03 AM.140] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested [5/13/2024 4:04:03 AM.715] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully! [5/13/2024 4:04:03 AM.715] SuperCallouts: ====================================================== [5/13/2024 4:04:03 AM.715] SuperCallouts: Dependencies Found: [5/13/2024 4:04:03 AM.716] SuperCallouts: PyroCommon, Version: 1.4.0.0 [5/13/2024 4:04:03 AM.716] SuperCallouts: RageNativeUI, Version: 1.9.2.0 [5/13/2024 4:04:03 AM.717] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0 [5/13/2024 4:04:03 AM.717] SuperCallouts: Using Ultimate Backup: True [5/13/2024 4:04:03 AM.717] SuperCallouts: ====================================================== [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2 [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3 [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1 [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2 [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3 [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4 [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang [5/13/2024 4:04:03 AM.717] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf [5/13/2024 4:04:03 AM.719] SuperEvents: SuperEvents by SuperPyroManiac loaded successfully! [5/13/2024 4:04:03 AM.719] SuperEvents: ====================================================== [5/13/2024 4:04:03 AM.719] SuperEvents: Dependencies Found: [5/13/2024 4:04:03 AM.719] SuperEvents: PyroCommon, Version: 1.4.0.0 [5/13/2024 4:04:03 AM.719] SuperEvents: RageNativeUI, Version: 1.9.2.0 [5/13/2024 4:04:03 AM.720] SuperEvents: Using Ultimate Backup: True [5/13/2024 4:04:03 AM.720] SuperEvents: ====================================================== [5/13/2024 4:04:03 AM.720] SuperEvents: Registering event - [CarAccident] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.720] SuperEvents: Registering event - [CarFire] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.721] SuperEvents: Registering event - [Fight] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.721] SuperEvents: Registering event - [OpenCarry] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.721] SuperEvents: Registering event - [PulloverShooting] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.721] SuperEvents: Registering event - [RecklessDriver] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.721] SuperEvents: Registering event - [WeirdCar] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.721] SuperEvents: Registering event - [WildAnimal] from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:04:03 AM.839] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [5/13/2024 4:04:03 AM.853] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [5/13/2024 4:04:03 AM.874] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [5/13/2024 4:04:03 AM.927] LSPD First Response: Unsafe Callouts, developed by L33dy, has been loaded succesfully. [5/13/2024 4:04:03 AM.963] LSPD First Response: [5/13/2024 4:04:03 AM.963] LSPD First Response: ========== Unsafe Callouts ========== [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ArmedPursuit [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ANPR_DrugDealerCar [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.Homicide [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.Disagreement [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PersonCarryingWeapon [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ViolationOfProtectiveOrder [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PursuitIntervention [5/13/2024 4:04:03 AM.963] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PersonThreateningAnOfficerWithAFirearm [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: All callouts enabled in NormalCallouts.ini were loaded succesfully. [5/13/2024 4:04:03 AM.963] LSPD First Response: ========== Unsafe Callouts ========== [5/13/2024 4:04:03 AM.963] LSPD First Response: [5/13/2024 4:04:03 AM.963] LSPD First Response: [5/13/2024 4:04:03 AM.963] LSPD First Response: ========== Unsafe Callouts ========== [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: Searching for StopThePed plugin... [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG] SUCCESS: StopThePed plugin, developed by Bejoijo, found! [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: Searching for UltimateBackup plugin... [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG] SUCCESS: UltimateBackup plugin, developed by Bejoijo, found! [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: Searching for DeadlyWeapons plugin... [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: SUCCESS: DeadlyWeapons plugin, developed by SuperPyroManiac, found! [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: Searching for CalloutInterface plugin... [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: SUCCESS: CalloutInterface plugin, developed by opus49, found! [5/13/2024 4:04:03 AM.963] LSPD First Response: [VERSION]: 1.4.1.0 [5/13/2024 4:04:03 AM.963] LSPD First Response: [LOG]: Callouts and settings were loaded succesfully. [5/13/2024 4:04:03 AM.963] LSPD First Response: ========== Unsafe Callouts ========== [5/13/2024 4:04:03 AM.963] LSPD First Response: [5/13/2024 4:04:04 AM.028] LSPD First Response: [Unsafe Callouts] SUCCESS: Most recent version is 1.4.1 (retrieved from endpoint https://www.lcpdfr.com/applications/downloadsng/interface/api.php?do=checkForUpdates&fileId=38051&textOnly=1). [5/13/2024 4:04:04 AM.047] SuperEvents: Event Timer started for: 159 seconds. [5/13/2024 4:04:04 AM.113] LSPD First Response: Immersive Ambient Events: Vehicle created [5/13/2024 4:04:04 AM.222] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded [5/13/2024 4:04:04 AM.227] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml [5/13/2024 4:04:04 AM.270] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny [5/13/2024 4:04:04 AM.271] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny [5/13/2024 4:04:04 AM.271] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas [5/13/2024 4:04:04 AM.275] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas [5/13/2024 4:04:04 AM.293] LSPD First Response: Immersive Ambient Events: Setup custom ped persona [5/13/2024 4:04:04 AM.295] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed [5/13/2024 4:04:04 AM.295] LSPD First Response: Immersive Ambient Events: Suspect created [5/13/2024 4:04:04 AM.295] LSPD First Response: Immersive Ambient Events: Driving behavior is normal [5/13/2024 4:04:04 AM.298] LSPD First Response: Immersive Ambient Events: Creating main menu... [5/13/2024 4:04:04 AM.299] LSPD First Response: Immersive Ambient Events: Menu created [5/13/2024 4:04:04 AM.299] LSPD First Response: Immersive Ambient Events: Creating settings menu... [5/13/2024 4:04:04 AM.299] LSPD First Response: Immersive Ambient Events: Settings menu created [5/13/2024 4:04:04 AM.300] LSPD First Response: Immersive Ambient Events: Creating general settings menu... [5/13/2024 4:04:04 AM.301] LSPD First Response: Immersive Ambient Events: General settings menu created [5/13/2024 4:04:04 AM.301] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu... [5/13/2024 4:04:04 AM.301] LSPD First Response: Immersive Ambient Events: Storm event settings menu created [5/13/2024 4:04:04 AM.302] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu... [5/13/2024 4:04:04 AM.305] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created [5/13/2024 4:04:04 AM.305] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu... [5/13/2024 4:04:04 AM.305] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created [5/13/2024 4:04:04 AM.306] LSPD First Response: Immersive Ambient Events: Creating severe weather menu... [5/13/2024 4:04:04 AM.306] LSPD First Response: Immersive Ambient Events: Severe weather menu created [5/13/2024 4:04:04 AM.306] LSPD First Response: Immersive Ambient Events: Creating BOLO menu... [5/13/2024 4:04:04 AM.307] LSPD First Response: Immersive Ambient Events: BOLO menu created [5/13/2024 4:04:04 AM.307] LSPD First Response: Immersive Ambient Events: Creating Interaction menu... [5/13/2024 4:04:04 AM.307] LSPD First Response: Immersive Ambient Events: Interaction menu created [5/13/2024 4:04:04 AM.307] LSPD First Response: Immersive Ambient Events: Creating force event menu... [5/13/2024 4:04:04 AM.307] LSPD First Response: Immersive Ambient Events: Force event menu created [5/13/2024 4:04:04 AM.308] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess... [5/13/2024 4:04:04 AM.320] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:04:04 AM.322] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer... [5/13/2024 4:04:04 AM.322] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check [5/13/2024 4:04:04 AM.324] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess... [5/13/2024 4:04:04 AM.325] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess [5/13/2024 4:04:04 AM.338] LSPD First Response: Immersive Ambient Events: EventProcess instance started [5/13/2024 4:04:04 AM.339] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started [5/13/2024 4:04:04 AM.349] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:04:07 AM.008] DeadlyWeapons: Version is up to date! [5/13/2024 4:04:09 AM.051] SuperCallouts: Version is up to date! [5/13/2024 4:04:09 AM.052] SuperEvents: Version is up to date! [5/13/2024 4:04:15 AM.388] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:04:15 AM.388] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:04:15 AM.545] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:04:15 AM.545] LSPD First Response: [TRACE] Created police5 at X:258.0031 Y:721.2588 Z:186.1236 [5/13/2024 4:04:15 AM.545] LSPD First Response: [TRACE] Forced DLC Livery: 20 [5/13/2024 4:04:15 AM.564] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:04:15 AM.564] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:04:15 AM.594] LSPD First Response: [TRACE] Darian Swift (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:04:15 AM.612] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:04:15 AM.612] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:04:15 AM.613] LSPD First Response: [TRACE] Joe Nelson (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:04:15 AM.628] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [13.05.2024 04:04:16.702] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [13.05.2024 04:04:16.726] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [5/13/2024 4:04:25 AM.574] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:04:25 AM.574] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:04:25 AM.736] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:04:25 AM.736] LSPD First Response: [TRACE] Created polgauntlet at X:88.84949 Y:635.9486 Z:208.0053 [5/13/2024 4:04:25 AM.736] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/13/2024 4:04:25 AM.751] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:04:25 AM.751] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:04:25 AM.752] LSPD First Response: [TRACE] Frank Archy (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:04:25 AM.767] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:04:25 AM.767] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:04:25 AM.768] LSPD First Response: [TRACE] Keshawn Carter (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:04:25 AM.784] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:04:47 AM.272] LSPD First Response: [LSPDFR Enhanced] Checking if data file contains player name [5/13/2024 4:04:47 AM.273] LSPD First Response: [LSPDFR Enhanced] Data file contains player name: True [5/13/2024 4:04:49 AM.752] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:04:49 AM.766] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:05:05 AM.760] LSPD First Response: [TRACE] Preloading SHERIFF [5/13/2024 4:05:05 AM.760] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:05:05 AM.774] LSPD First Response: [TRACE] Preloading SHERIFF [5/13/2024 4:05:05 AM.774] LSPD First Response: [TRACE] Created sheriff at X:-214.955 Y:702.2054 Z:208.1458 [5/13/2024 4:05:05 AM.774] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/13/2024 4:05:10 AM.825] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:05:10 AM.825] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/13/2024 4:05:10 AM.998] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:05:10 AM.999] LSPD First Response: [TRACE] Created polgauntlet at X:-245.1503 Y:717.6161 Z:208.3853 [5/13/2024 4:05:10 AM.999] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/13/2024 4:05:10 AM.999] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:05:12 AM.334] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:05:12 AM.348] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:05:15 AM.834] LSPD First Response: [TRACE] Preloading SHERIFF [5/13/2024 4:05:15 AM.834] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:05:15 AM.846] LSPD First Response: [TRACE] Preloading SHERIFF [5/13/2024 4:05:15 AM.848] LSPD First Response: [TRACE] Created sheriff at X:-98.96835 Y:605.29 Z:209.0476 [5/13/2024 4:05:15 AM.864] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:05:15 AM.865] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:05:15 AM.866] LSPD First Response: [TRACE] Ivan Dzasokhov (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:05:15 AM.881] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [5/13/2024 4:05:20 AM.844] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:05:20 AM.844] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/13/2024 4:05:20 AM.977] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:05:20 AM.978] LSPD First Response: [TRACE] Created polgauntlet at X:113.5171 Y:715.0705 Z:209.696 [5/13/2024 4:05:20 AM.978] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/13/2024 4:05:20 AM.992] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/13/2024 4:05:20 AM.993] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:05:20 AM.994] LSPD First Response: [TRACE] Amelia Landoiski (S_F_Y_SHERIFF_01) was set as a cop [5/13/2024 4:05:21 AM.080] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:05:35 AM.231] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE2 [5/13/2024 4:05:51 AM.514] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:05:51 AM.530] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:05:58 AM.918] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:05:58 AM.918] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:05:59 AM.062] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:05:59 AM.062] LSPD First Response: [TRACE] Created police5 at X:-287.009 Y:398.0526 Z:110.7787 [5/13/2024 4:05:59 AM.062] LSPD First Response: [TRACE] Forced DLC Livery: 2 [5/13/2024 4:05:59 AM.080] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:05:59 AM.081] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:05:59 AM.088] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:05:59 AM.088] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:05:59 AM.090] LSPD First Response: [TRACE] Carlos Brasco (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:05:59 AM.106] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:05:59 AM.107] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:05:59 AM.107] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:05:59 AM.107] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:05:59 AM.109] LSPD First Response: [TRACE] Luiz Rodriguez (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:05:59 AM.127] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:06:04 AM.701] LSPD First Response: [TRACE] It has been 102 seconds since the last callout [5/13/2024 4:06:04 AM.707] LSPD First Response: Creating Photography from _686_Callouts.Callouts.Photography, 686Callouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:06:04 AM.708] LSPD First Response: [TRACE] Callout created: #1 [5/13/2024 4:06:04 AM.797] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARLOWE_DR [5/13/2024 4:06:04 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/13/2024 4:06:04 AM.800] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Photography of Police Station Status = New [5/13/2024 4:06:04 AM.802] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Photography of Police Station [5/13/2024 4:06:04 AM.835] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:06:04 AM.835] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:06:04 AM.836] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:04 AM.836] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:04 AM.836] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:04 AM.860] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 2:37:18 AM for [686] Photography of Police Station [5/13/2024 4:06:04 AM.860] LSPD First Response: CalloutInterface: [DEBUG] waiting 85 in-game minutes for [686] Photography of Police Station [5/13/2024 4:06:04 AM.980] LSPD First Response: [686 Callouts] Displaying OnBeforeCalloutDisplayed() notification with location of: Vinewood Hills. [5/13/2024 4:06:07 AM.013] LSPD First Response: [686 Callouts] Scenario 4 has been chosen out of 6. [5/13/2024 4:06:07 AM.176] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:06:07 AM.180] LSPD First Response: [LSPDFR Enhanced] Player has accepted callout: [686] Photography of Police Station [5/13/2024 4:06:07 AM.180] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/13/2024 4:06:07 AM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:07 AM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:07 AM.181] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:07 AM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:07 AM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:07 AM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:07 AM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:07 AM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:07 AM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:07 AM.202] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:06:07 AM.203] LSPD First Response: [TRACE] User accepted callout [5/13/2024 4:06:07 AM.236] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 36 minutes [5/13/2024 4:06:07 AM.883] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Photography of Police Station [5/13/2024 4:06:07 AM.883] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [686] Photography of Police Station [5/13/2024 4:06:18 AM.347] LSPD First Response: CalloutInterface: [DEBUG] received message: A person is ~y~taking photos of the station~w~, speak with them to find out why. [5/13/2024 4:06:18 AM.349] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:18 AM.349] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:18 AM.349] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:18 AM.349] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:06:18 AM.349] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:06:18 AM.349] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:06:19 AM.041] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:06:19 AM.041] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:06:19 AM.138] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:06:19 AM.138] LSPD First Response: [TRACE] Created police5 at X:-115.729 Y:411.3289 Z:113.6399 [5/13/2024 4:06:19 AM.138] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/13/2024 4:06:19 AM.152] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:06:19 AM.152] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:06:19 AM.154] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:06:19 AM.154] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:06:19 AM.155] LSPD First Response: [TRACE] Jonathan Krantz (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:06:19 AM.170] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:06:19 AM.172] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:06:19 AM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:06:19 AM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/13/2024 4:06:19 AM.173] LSPD First Response: [TRACE] Austin McFarland (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:06:19 AM.187] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:06:24 AM.184] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:06:24 AM.206] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:06:33 AM.051] LSPD First Response: [TRACE] Samantha Martinez (A_F_Y_BEVHILLS_04) was damaged. [5/13/2024 4:06:39 AM.123] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:06:39 AM.123] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:06:39 AM.227] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:06:39 AM.228] LSPD First Response: [TRACE] Created police5 at X:277.8944 Y:615.1088 Z:155.0087 [5/13/2024 4:06:39 AM.228] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/13/2024 4:06:39 AM.251] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:06:39 AM.251] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:06:39 AM.252] LSPD First Response: [TRACE] Mcjadon Bennett (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:06:39 AM.272] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:06:39 AM.273] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:06:39 AM.274] LSPD First Response: [TRACE] Johnny Scaletta (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:06:39 AM.294] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:06:54 AM.528] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/13/2024 4:06:54 AM.548] LSPD First Response: Immersive Ambient Events: Event selected: DrunkDriver [5/13/2024 4:06:54 AM.548] LSPD First Response: Immersive Ambient Events: Drunk Driver event started [5/13/2024 4:06:54 AM.548] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:06:54 AM.549] LSPD First Response: Immersive Ambient Events: Suitable ped count: 0 [5/13/2024 4:06:54 AM.549] LSPD First Response: Immersive Ambient Events: No nearby ped was suitable for event [5/13/2024 4:06:54 AM.549] LSPD First Response: Immersive Ambient Events: Drunk driver event does not meet proper requirements, ending event... [5/13/2024 4:06:54 AM.569] LSPD First Response: Immersive Ambient Events: Event selected: AggressiveDriver [5/13/2024 4:06:54 AM.569] LSPD First Response: Immersive Ambient Events: Aggresive Driver event started [5/13/2024 4:06:54 AM.569] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:06:54 AM.570] LSPD First Response: Immersive Ambient Events: Suitable ped count: 0 [5/13/2024 4:06:54 AM.570] LSPD First Response: Immersive Ambient Events: No nearby ped was suitable for event [5/13/2024 4:06:54 AM.570] LSPD First Response: Immersive Ambient Events: Aggressive driver event does not meet proper requirements, ending event... [5/13/2024 4:06:54 AM.589] LSPD First Response: Immersive Ambient Events: Event selected: VehicleTrouble [5/13/2024 4:06:54 AM.590] LSPD First Response: Immersive Ambient Events: Vehicle trouble event started [5/13/2024 4:06:54 AM.591] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:06:54 AM.592] LSPD First Response: Immersive Ambient Events: Suitable ped count: 0 [5/13/2024 4:06:54 AM.592] LSPD First Response: Immersive Ambient Events: No nearby ped was suitable for event [5/13/2024 4:06:54 AM.592] LSPD First Response: Immersive Ambient Events: Vehicle trouble event does not meet proper requirements, ending event... [5/13/2024 4:06:54 AM.609] LSPD First Response: Immersive Ambient Events: Event selected: AggressiveDriver [5/13/2024 4:06:54 AM.609] LSPD First Response: Immersive Ambient Events: Aggresive Driver event started [5/13/2024 4:06:54 AM.609] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:06:54 AM.609] LSPD First Response: Immersive Ambient Events: Suitable ped count: 0 [5/13/2024 4:06:54 AM.609] LSPD First Response: Immersive Ambient Events: No nearby ped was suitable for event [5/13/2024 4:06:54 AM.609] LSPD First Response: Immersive Ambient Events: Aggressive driver event does not meet proper requirements, ending event... [5/13/2024 4:06:54 AM.631] LSPD First Response: Immersive Ambient Events: Event selected: DrunkDriver [5/13/2024 4:06:54 AM.631] LSPD First Response: Immersive Ambient Events: Drunk Driver event started [5/13/2024 4:06:54 AM.631] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:06:54 AM.631] LSPD First Response: Immersive Ambient Events: Suitable ped count: 0 [5/13/2024 4:06:54 AM.631] LSPD First Response: Immersive Ambient Events: No nearby ped was suitable for event [5/13/2024 4:06:54 AM.631] LSPD First Response: Immersive Ambient Events: Drunk driver event does not meet proper requirements, ending event... [5/13/2024 4:06:54 AM.652] LSPD First Response: Immersive Ambient Events: Event selected: DriverOnPhone [5/13/2024 4:06:54 AM.652] LSPD First Response: Immersive Ambient Events: Driver on phone event started [5/13/2024 4:06:54 AM.652] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:06:54 AM.653] LSPD First Response: Immersive Ambient Events: Suitable ped count: 0 [5/13/2024 4:06:54 AM.653] LSPD First Response: Immersive Ambient Events: No nearby ped was suitable for event [5/13/2024 4:06:54 AM.653] LSPD First Response: Immersive Ambient Events: Driver on phone event does not meet proper requirements, ending event... [5/13/2024 4:06:54 AM.670] LSPD First Response: Immersive Ambient Events: Event selected: VehicleTrouble [5/13/2024 4:06:54 AM.670] LSPD First Response: Immersive Ambient Events: Vehicle trouble event started [5/13/2024 4:06:54 AM.670] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:06:54 AM.671] LSPD First Response: Immersive Ambient Events: Suitable ped count: 0 [5/13/2024 4:06:54 AM.671] LSPD First Response: Immersive Ambient Events: No nearby ped was suitable for event [5/13/2024 4:06:54 AM.671] LSPD First Response: Immersive Ambient Events: Vehicle trouble event does not meet proper requirements, ending event... [5/13/2024 4:06:54 AM.692] LSPD First Response: Immersive Ambient Events: Event selected: StreetRacing [5/13/2024 4:06:54 AM.692] LSPD First Response: Immersive Ambient Events: Street racing event started [5/13/2024 4:06:54 AM.712] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:06:54 AM.858] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 2 [5/13/2024 4:06:55 AM.522] LSPD First Response: Immersive Ambient Events: Spawned customized DOMINATOR3 [5/13/2024 4:06:55 AM.523] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 9 [5/13/2024 4:06:56 AM.087] LSPD First Response: Immersive Ambient Events: Spawned customized COMET6 [5/13/2024 4:06:56 AM.087] LSPD First Response: Immersive Ambient Events: Spawned customized vehicles [5/13/2024 4:06:56 AM.087] LSPD First Response: Immersive Ambient Events: Setup custom vehicle plates [5/13/2024 4:06:56 AM.637] LSPD First Response: Immersive Ambient Events: Set racers max cruise speed [5/13/2024 4:06:56 AM.639] LSPD First Response: Immersive Ambient Events: Set racers cruise speed [5/13/2024 4:07:03 AM.482] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:07:03 AM.482] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info [5/13/2024 4:07:03 AM.501] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~b~You:~w~ Hi, what are you doing taking photos of the station? [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~r~Suspect:~w~ You really want to know? [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~b~You:~w~ Yes please, go ahead. [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~r~Suspect:~w~ I realise how stupid I sound saying this, but someone, with the name of Jeff, texted me asking me to. [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~r~Suspect:~w~ Yeh, in hindsight that was a bit of a sketchy thing to do. [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~b~You:~w~ I think we are both thinking the same thing. Can you give me their number? [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~b~You:~w~ I think you ought to go home now, and possibly think about who you are speaking to. [5/13/2024 4:07:05 AM.396] LSPD First Response: [686 Callouts] VALID-LINE ~r~Suspect:~w~ Yes, I understand. Sorry for the trouble. [5/13/2024 4:07:14 AM.925] LSPD First Response: Immersive Ambient Events: Ended street racing event [5/13/2024 4:07:19 AM.925] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:07:19 AM.925] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Alleyway Robbery Status = Open [5/13/2024 4:07:19 AM.925] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Alleyway Robbery [5/13/2024 4:07:19 AM.926] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:07:19 AM.926] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:07:19 AM.926] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:07:19 AM.945] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 3:14:50 AM for [686] Alleyway Robbery [5/13/2024 4:07:19 AM.945] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for [686] Alleyway Robbery [5/13/2024 4:07:19 AM.945] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 50 minutes [5/13/2024 4:07:29 AM.652] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [5/13/2024 4:07:29 AM.652] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [5/13/2024 4:07:29 AM.652] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:07:29 AM.654] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [5/13/2024 4:07:29 AM.654] LSPD First Response: [TRACE] Instance cleaned ( #1) [5/13/2024 4:07:29 AM.656] LSPD First Response: [LSPDFR Enhanced] Callout time is less than 5 minutes, skipping [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Photography of Police Station [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:07:29 AM.657] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Photography of Police Station [5/13/2024 4:07:30 AM.032] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/13/2024 4:07:35 AM.705] LSPD First Response: [TRACE] LoreCallouts.Events created Event #1 at X:802.3101 Y:-267.8823 Z:65.93391 [5/13/2024 4:07:39 AM.253] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:07:39 AM.253] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:07:39 AM.359] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:07:39 AM.359] LSPD First Response: [TRACE] Created police5 at X:480.0441 Y:866.9128 Z:198.6111 [5/13/2024 4:07:39 AM.360] LSPD First Response: [TRACE] Forced DLC Livery: 8 [5/13/2024 4:07:39 AM.380] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:07:39 AM.381] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:07:39 AM.382] LSPD First Response: [TRACE] Fabio Corleone (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:07:39 AM.400] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:07:39 AM.401] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:07:39 AM.402] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:07:39 AM.421] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:07:41 AM.798] LSPD First Response: LoreCallouts.Mobile Notification started [5/13/2024 4:07:43 AM.482] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:07:43 AM.482] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info [5/13/2024 4:07:43 AM.496] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:07:49 AM.771] LSPD First Response: LoreCallouts.Mobile Notification expired [5/13/2024 4:08:04 AM.268] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:08:04 AM.268] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/13/2024 4:08:04 AM.501] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:08:04 AM.502] LSPD First Response: [TRACE] Created polgauntlet at X:123.6226 Y:484.8247 Z:147.0753 [5/13/2024 4:08:04 AM.502] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/13/2024 4:08:04 AM.522] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/13/2024 4:08:04 AM.523] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:08:04 AM.524] LSPD First Response: [TRACE] Nikki Santino (S_F_Y_SHERIFF_01) was set as a cop [5/13/2024 4:08:04 AM.541] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:08:05 AM.564] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager [5/13/2024 4:08:05 AM.564] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9) [5/13/2024 4:08:12 AM.752] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:08:12 AM.770] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:08:14 AM.290] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:08:14 AM.290] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:08:14 AM.316] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:08:14 AM.317] LSPD First Response: [TRACE] Created police3 at X:84.21045 Y:229.4458 Z:109.2902 [5/13/2024 4:08:14 AM.339] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:08:14 AM.341] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:08:14 AM.363] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [5/13/2024 4:08:14 AM.365] LSPD First Response: [TRACE] Johnny Bravo (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:08:14 AM.385] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:08:14 AM.387] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:08:14 AM.388] LSPD First Response: [TRACE] Brandon Yowler (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:08:14 AM.409] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/13/2024 4:08:26 AM.092] SuperEvents: New events can now generate... [5/13/2024 4:08:26 AM.199] SuperEvents: Generating random event. [5/13/2024 4:08:26 AM.199] SuperEvents: Loading OpenCarry from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:08:26 AM.231] PyroCommon: Failed to find valid spawnpoint. Spawning on road. [5/13/2024 4:08:34 AM.387] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:08:34 AM.388] LSPD First Response: [TRACE] Kaahtenay Zah (S_M_Y_SWAT_01) was set as a cop [5/13/2024 4:08:36 AM.616] SuperEvents: Event has been forcefully cleaned up. [5/13/2024 4:08:36 AM.616] SuperEvents: Ending Event. [5/13/2024 4:08:36 AM.616] SuperEvents: Ending event due to player being too far. [5/13/2024 4:08:37 AM.333] SuperEvents: Event Timer started for: 138 seconds. [5/13/2024 4:08:40 AM.765] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Alleyway Robbery [5/13/2024 4:08:40 AM.767] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to [686] Alleyway Robbery [5/13/2024 4:08:40 AM.767] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Alleyway Robbery [5/13/2024 4:08:40 AM.767] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Alleyway Robbery [5/13/2024 4:08:40 AM.767] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Alleyway Robbery [5/13/2024 4:08:40 AM.767] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Alleyway Robbery [5/13/2024 4:08:54 AM.369] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:08:54 AM.385] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:08:54 AM.385] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:08:54 AM.388] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:08:54 AM.404] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:08:54 AM.404] LSPD First Response: [TRACE] Created police at X:95.29581 Y:229.1362 Z:108.9969 [5/13/2024 4:08:54 AM.429] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:08:54 AM.430] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:08:54 AM.431] LSPD First Response: [TRACE] Esteban Alvarez (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:08:54 AM.452] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:08:54 AM.453] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:08:54 AM.455] LSPD First Response: [TRACE] Mario Verlotti (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:08:54 AM.473] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/13/2024 4:08:57 AM.409] LSPD First Response: [TRACE] Spawned with 3.434967 [5/13/2024 4:08:57 AM.411] LSPD First Response: [TRACE] Spawned with 7.936005 [5/13/2024 4:08:57 AM.412] LSPD First Response: [TRACE] Spawned with 7.936005 [5/13/2024 4:08:57 AM.412] LSPD First Response: [TRACE] Spawned with 0.7054291 [5/13/2024 4:08:57 AM.412] LSPD First Response: [TRACE] Using -27.51112, 110.1743, 79.63515 Heading: 159.3176 and -30.23552, 102.6797, 78.11388 Heading: 159.3176 as base positions [5/13/2024 4:08:57 AM.422] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:08:57 AM.422] LSPD First Response: [TRACE] Preloading RUMPO [5/13/2024 4:08:57 AM.423] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:08:57 AM.424] LSPD First Response: [TRACE] Created police2 at X:-27.51112 Y:110.1743 Z:79.63515 [5/13/2024 4:08:57 AM.459] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:08:57 AM.460] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [5/13/2024 4:08:57 AM.461] LSPD First Response: [TRACE] Dominick Franzone (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:08:57 AM.461] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [5/13/2024 4:08:57 AM.463] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [5/13/2024 4:08:57 AM.493] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [5/13/2024 4:09:02 AM.411] LSPD First Response: [TRACE] It has been 92 seconds since the last callout [5/13/2024 4:09:02 AM.412] LSPD First Response: Creating ShootingChase from KucheraCallouts.Callouts.ShootingChase, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [5/13/2024 4:09:02 AM.412] LSPD First Response: [TRACE] Callout created: #2 [5/13/2024 4:09:02 AM.414] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD [5/13/2024 4:09:02 AM.414] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/13/2024 4:09:02 AM.414] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = ShootingChase Status = New [5/13/2024 4:09:02 AM.414] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for ShootingChase [5/13/2024 4:09:02 AM.415] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:09:02 AM.415] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:09:02 AM.415] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:09:02 AM.415] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:09:02 AM.415] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for ShootingChase [5/13/2024 4:09:02 AM.439] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 4:06:04 AM for ShootingChase [5/13/2024 4:09:02 AM.439] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for ShootingChase [5/13/2024 4:09:04 AM.956] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:09:04 AM.957] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:09:08 AM.983] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:09:08 AM.984] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:09:08 AM.986] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:09:08 AM.987] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:09:12 AM.265] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:12 AM.309] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:12 AM.326] LSPD First Response: [TRACE] Ped Ben Carson has become idle again [5/13/2024 4:09:12 AM.748] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:17 AM.448] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:09:17 AM.448] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [5/13/2024 4:09:17 AM.448] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:09:17 AM.448] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:09:17 AM.448] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored ShootingChase [5/13/2024 4:09:17 AM.448] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:09:17 AM.448] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:09:19 AM.463] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:09:19 AM.463] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:09:19 AM.490] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:09:19 AM.490] LSPD First Response: [TRACE] Created police at X:62.12054 Y:255.2449 Z:109.9355 [5/13/2024 4:09:19 AM.515] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:09:19 AM.516] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:09:19 AM.517] LSPD First Response: [TRACE] Justin Nichols (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:09:19 AM.544] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:09:19 AM.545] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:09:19 AM.546] LSPD First Response: [TRACE] Chris Gregory (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:09:19 AM.572] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/13/2024 4:09:34 AM.211] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:09:34 AM.211] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:09:38 AM.208] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:09:38 AM.208] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:09:38 AM.208] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:09:38 AM.208] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:09:38 AM.243] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:09:38 AM.259] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:09:48 AM.017] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/13/2024 4:09:48 AM.036] LSPD First Response: Immersive Ambient Events: Event selected: Hotboxing [5/13/2024 4:09:48 AM.049] LSPD First Response: Immersive Ambient Events: Hotboxing event started [5/13/2024 4:09:48 AM.052] LSPD First Response: Immersive Ambient Events: Hotboxing location selected - Vector3: X:151.966 Y:162.616 Z:104.3497, Heading: 251.2903 [5/13/2024 4:09:48 AM.073] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:09:48 AM.077] LSPD First Response: Immersive Ambient Events: Starting vehicle model check... [5/13/2024 4:09:48 AM.078] LSPD First Response: Immersive Ambient Events: Vehicle exists in players game [5/13/2024 4:09:48 AM.227] LSPD First Response: Immersive Ambient Events: Vehicle spawned [5/13/2024 4:09:48 AM.230] LSPD First Response: Immersive Ambient Events: Set ped as under the influence in STP [5/13/2024 4:09:48 AM.269] LSPD First Response: Immersive Ambient Events: Suspect spawned [5/13/2024 4:09:48 AM.275] LSPD First Response: Immersive Ambient Events: Particle effects created [5/13/2024 4:09:52 AM.745] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:52 AM.786] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:52 AM.802] LSPD First Response: [TRACE] Ped Alexander John has become idle again [5/13/2024 4:09:53 AM.252] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:53 AM.295] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:53 AM.309] LSPD First Response: [TRACE] Ped Alexander John has become idle again [5/13/2024 4:09:53 AM.761] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:09:59 AM.052] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for ShootingChase [5/13/2024 4:09:59 AM.052] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: QUEEN-02 to ShootingChase [5/13/2024 4:09:59 AM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:09:59 AM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:09:59 AM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:09:59 AM.052] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:10:00 AM.626] LSPD First Response: [TRACE] Entering at Driver [5/13/2024 4:10:03 AM.655] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Alleyway Robbery and releasing unit ADAM-06 [5/13/2024 4:10:03 AM.655] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Alleyway Robbery [5/13/2024 4:10:03 AM.655] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Alleyway Robbery [5/13/2024 4:10:03 AM.655] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Alleyway Robbery [5/13/2024 4:10:04 AM.546] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:10:04 AM.546] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:10:04 AM.569] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:10:04 AM.570] LSPD First Response: [TRACE] Created police2 at X:-90.25121 Y:260.3911 Z:100.1001 [5/13/2024 4:10:04 AM.589] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:10:04 AM.591] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:10:04 AM.592] LSPD First Response: [TRACE] Max Gonzales (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:10:04 AM.612] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:10:04 AM.613] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:10:04 AM.614] LSPD First Response: [TRACE] Leo Kray (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:10:04 AM.638] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/13/2024 4:10:05 AM.541] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:10:05 AM.582] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:10:05 AM.598] LSPD First Response: [TRACE] Ped Josh Sandman has become idle again [5/13/2024 4:10:06 AM.061] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:10:07 AM.116] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:10:07 AM.133] LSPD First Response: [TRACE] Ped Ben Carson has become idle again [5/13/2024 4:10:08 AM.547] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [5/13/2024 4:10:08 AM.548] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [5/13/2024 4:10:08 AM.549] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [5/13/2024 4:10:08 AM.549] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:10:08 AM.549] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [5/13/2024 4:10:08 AM.549] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [5/13/2024 4:10:08 AM.549] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [5/13/2024 4:10:08 AM.549] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [5/13/2024 4:10:08 AM.550] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [5/13/2024 4:10:08 AM.550] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [5/13/2024 4:10:08 AM.550] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [5/13/2024 4:10:08 AM.551] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [5/13/2024 4:10:08 AM.554] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [5/13/2024 4:10:08 AM.572] LSPD First Response: [TRACE] Ped Antonio Rivera has become idle again [5/13/2024 4:10:08 AM.572] LSPD First Response: [TRACE] Ped Jack Brooks has become idle again [5/13/2024 4:10:08 AM.572] LSPD First Response: [TRACE] Ped Alexander John has become idle again [5/13/2024 4:10:08 AM.572] LSPD First Response: [TRACE] Ped Dominick Franzone has become idle again [5/13/2024 4:10:08 AM.893] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:10:08 AM.912] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:10:24 AM.574] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:10:24 AM.574] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:10:25 AM.003] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:10:25 AM.003] LSPD First Response: [TRACE] Created polgauntlet at X:-249.2269 Y:10.71869 Z:53.69215 [5/13/2024 4:10:25 AM.004] LSPD First Response: [TRACE] Forced DLC Livery: 0 [5/13/2024 4:10:25 AM.004] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:10:39 AM.607] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:10:39 AM.607] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:10:39 AM.769] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:10:39 AM.769] LSPD First Response: [TRACE] Created police5 at X:-121.803 Y:-215.3181 Z:45.47311 [5/13/2024 4:10:39 AM.769] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/13/2024 4:10:39 AM.788] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:10:39 AM.789] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:10:39 AM.790] LSPD First Response: [TRACE] David Jones (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:10:39 AM.809] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:10:39 AM.810] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:10:39 AM.812] LSPD First Response: [TRACE] Luiz Rodriguez (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:10:39 AM.830] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:10:43 AM.673] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:10:43 AM.673] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info [5/13/2024 4:10:43 AM.691] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:10:44 AM.716] LSPD First Response: [TRACE] LoreCallouts.Events terminated all active events [5/13/2024 4:10:44 AM.718] LSPD First Response: [TRACE] LoreCallouts.Scenario has ended [5/13/2024 4:10:44 AM.718] LSPD First Response: [TRACE] LoreCallouts.Scenario has ended [5/13/2024 4:10:53 AM.580] LSPD First Response: Immersive Ambient Events: Ended hotbox event [5/13/2024 4:10:56 AM.349] LSPD First Response: [TRACE] A new world event should be started [5/13/2024 4:10:56 AM.349] LSPD First Response: [TRACE] Starting world event RunLights [5/13/2024 4:10:56 AM.350] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [5/13/2024 4:10:56 AM.356] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [5/13/2024 4:11:00 AM.698] LSPD First Response: [TRACE] It has been 103 seconds since the last callout [5/13/2024 4:11:00 AM.699] LSPD First Response: Creating IndecentExposure from SuperCallouts.Callouts.IndecentExposure, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:11:00 AM.700] LSPD First Response: [TRACE] Callout created: #3 [5/13/2024 4:11:00 AM.701] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE [5/13/2024 4:11:00 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/13/2024 4:11:00 AM.701] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Indecent Exposure Status = New [5/13/2024 4:11:00 AM.701] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Indecent Exposure [5/13/2024 4:11:00 AM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:11:00 AM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:11:00 AM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:11:00 AM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:11:00 AM.703] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:11:00 AM.728] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 5:05:12 AM for [SC] Indecent Exposure [5/13/2024 4:11:00 AM.728] LSPD First Response: CalloutInterface: [DEBUG] waiting 22 in-game minutes for [SC] Indecent Exposure [5/13/2024 4:11:01 AM.718] LSPD First Response: CalloutInterface: [DEBUG] closing incident ShootingChase and releasing unit QUEEN-02 [5/13/2024 4:11:01 AM.718] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:11:01 AM.718] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:11:01 AM.718] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for ShootingChase [5/13/2024 4:11:05 AM.699] SuperCallouts: Indecent Exposure callout accepted! [5/13/2024 4:11:05 AM.859] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:11:05 AM.859] LSPD First Response: [LSPDFR Enhanced] Player has accepted callout: [SC] Indecent Exposure [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:11:05 AM.860] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:11:05 AM.861] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:11:05 AM.862] LSPD First Response: [TRACE] User accepted callout [5/13/2024 4:11:05 AM.887] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes [5/13/2024 4:11:06 AM.793] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Indecent Exposure [5/13/2024 4:11:06 AM.793] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Indecent Exposure [5/13/2024 4:11:18 AM.511] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:11:18 AM.527] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:11:23 AM.167] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:11:29 AM.739] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:11:29 AM.739] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:11:29 AM.849] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:11:29 AM.851] LSPD First Response: [TRACE] Created police5 at X:-60.6415 Y:-13.45553 Z:70.0127 [5/13/2024 4:11:29 AM.851] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/13/2024 4:11:29 AM.872] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:11:29 AM.873] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:11:29 AM.875] LSPD First Response: [TRACE] Jam Cranston (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:11:29 AM.900] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:11:29 AM.901] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:11:29 AM.903] LSPD First Response: [TRACE] Bob Gainey (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:11:29 AM.919] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:11:29 AM.920] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:11:32 AM.648] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door. [5/13/2024 4:11:34 AM.003] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:11:34 AM.149] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:11:35 AM.741] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:11:42 AM.095] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE [5/13/2024 4:11:42 AM.117] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:11:42 AM.117] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:11:43 AM.123] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/13/2024 4:11:43 AM.124] LSPD First Response: UB: DETECTED ZONE: BURTON [5/13/2024 4:11:43 AM.125] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/13/2024 4:11:43 AM.275] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:11:43 AM.276] LSPD First Response: [TRACE] Jonathan Evans (S_M_Y_COP_01) was set as a cop [5/13/2024 4:11:43 AM.736] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:11:43 AM.758] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:11:46 AM.126] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:11:46 AM.126] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:11:46 AM.126] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:11:46 AM.127] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:11:48 AM.059] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:12:03 AM.822] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:12:03 AM.822] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:12:07 AM.841] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:12:07 AM.841] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:12:07 AM.841] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:12:07 AM.841] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:12:08 AM.868] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0 [5/13/2024 4:12:09 AM.245] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:12:09 AM.246] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [5/13/2024 4:12:10 AM.746] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0 [5/13/2024 4:12:12 AM.958] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0 [5/13/2024 4:12:14 AM.618] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0 [5/13/2024 4:12:14 AM.826] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:12:14 AM.827] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:12:14 AM.848] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:12:14 AM.848] LSPD First Response: [TRACE] Created police2 at X:-217.5183 Y:105.2393 Z:70.17999 [5/13/2024 4:12:14 AM.848] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/13/2024 4:12:19 AM.832] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:12:19 AM.834] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:12:19 AM.998] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:12:19 AM.998] LSPD First Response: [TRACE] Created polgauntlet at X:-97.81705 Y:59.69932 Z:72.10885 [5/13/2024 4:12:19 AM.998] LSPD First Response: [TRACE] Forced DLC Livery: 1 [5/13/2024 4:12:19 AM.999] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:12:24 AM.835] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:12:24 AM.835] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:12:25 AM.073] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:12:25 AM.073] LSPD First Response: [TRACE] Created polgauntlet at X:-222.7875 Y:112.8679 Z:70.49151 [5/13/2024 4:12:25 AM.073] LSPD First Response: [TRACE] Forced DLC Livery: 13 [5/13/2024 4:12:25 AM.092] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:12:25 AM.094] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:12:25 AM.122] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [5/13/2024 4:12:25 AM.124] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:12:25 AM.145] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:12:25 AM.146] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:12:25 AM.147] LSPD First Response: [TRACE] Jane West (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:12:25 AM.169] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:12:26 AM.678] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:12:26 AM.678] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Car Accident3 Status = Open [5/13/2024 4:12:26 AM.678] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Car Accident3 [5/13/2024 4:12:26 AM.678] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:12:26 AM.678] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:12:26 AM.678] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:12:26 AM.701] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 5:48:12 AM for [SC] Car Accident3 [5/13/2024 4:12:26 AM.701] LSPD First Response: CalloutInterface: [DEBUG] waiting 22 in-game minutes for [SC] Car Accident3 [5/13/2024 4:12:26 AM.701] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes [5/13/2024 4:12:32 AM.714] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:12:32 AM.734] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:12:49 AM.886] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:12:49 AM.886] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:12:49 AM.888] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle [5/13/2024 4:12:49 AM.888] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [5/13/2024 4:12:49 AM.889] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [5/13/2024 4:12:49 AM.889] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [5/13/2024 4:12:49 AM.889] LSPD First Response: [TRACE] World event RunLights #1 has ended [5/13/2024 4:12:49 AM.916] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:12:49 AM.916] LSPD First Response: [TRACE] Created police3 at X:-251.2852 Y:120.4805 Z:69.95617 [5/13/2024 4:12:49 AM.917] LSPD First Response: [TRACE] Ped Josh Wayne has become idle again [5/13/2024 4:12:49 AM.947] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:12:49 AM.947] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:12:49 AM.948] LSPD First Response: [TRACE] Steve Merchant (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:12:49 AM.982] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:12:49 AM.983] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:12:49 AM.984] LSPD First Response: [TRACE] Michael Lopez (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:12:50 AM.014] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/13/2024 4:13:02 AM.398] LSPD First Response: [TRACE] A new world event should be started [5/13/2024 4:13:02 AM.399] LSPD First Response: [TRACE] Starting world event RunLights [5/13/2024 4:13:02 AM.399] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [5/13/2024 4:13:02 AM.402] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [5/13/2024 4:13:11 AM.302] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Car Accident3 [5/13/2024 4:13:11 AM.302] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [SC] Car Accident3 [5/13/2024 4:13:11 AM.303] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [5/13/2024 4:13:11 AM.303] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [5/13/2024 4:13:11 AM.303] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [5/13/2024 4:13:11 AM.303] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [5/13/2024 4:13:12 AM.810] LSPD First Response: [TRACE] Added stopped ped: A_M_M_ACULT_01 [5/13/2024 4:13:12 AM.811] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01 [5/13/2024 4:13:26 AM.599] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/13/2024 4:13:26 AM.618] LSPD First Response: Immersive Ambient Events: Event selected: AggressiveDriver [5/13/2024 4:13:26 AM.618] LSPD First Response: Immersive Ambient Events: Aggresive Driver event started [5/13/2024 4:13:26 AM.618] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:13:26 AM.627] LSPD First Response: Immersive Ambient Events: Suitable ped count: 6 [5/13/2024 4:13:26 AM.627] LSPD First Response: Immersive Ambient Events: Ped suitable for event found [5/13/2024 4:13:26 AM.642] LSPD First Response: [TRACE] Jim Doyle (S_M_Y_COP_01) was damaged. [5/13/2024 4:13:26 AM.695] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:13:26 AM.696] LSPD First Response: Immersive Ambient Events: Setting driving behavior, Speed: 62 [5/13/2024 4:13:28 AM.887] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:13:28 AM.905] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:13:29 AM.059] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:13:29 AM.059] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:13:30 AM.039] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE [5/13/2024 4:13:30 AM.193] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:13:30 AM.193] LSPD First Response: [TRACE] George Jhamis (S_M_Y_COP_01) was set as a cop [5/13/2024 4:13:30 AM.707] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:13:30 AM.707] LSPD First Response: [TRACE] Jim Brassy (S_M_Y_COP_01) was set as a cop [5/13/2024 4:13:31 AM.795] LSPD First Response: STP: RELEASE PED FROM STOP [5/13/2024 4:13:32 AM.878] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0 [5/13/2024 4:13:33 AM.073] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:13:33 AM.073] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:13:33 AM.073] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:13:33 AM.073] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:13:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:13:35 AM.518] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Vehicle Fire Status = Open [5/13/2024 4:13:35 AM.519] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Vehicle Fire [5/13/2024 4:13:35 AM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:13:35 AM.519] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:13:35 AM.519] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:13:35 AM.536] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 6:22:36 AM for [686] Vehicle Fire [5/13/2024 4:13:35 AM.536] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [686] Vehicle Fire [5/13/2024 4:13:35 AM.536] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 50 minutes [5/13/2024 4:13:38 AM.959] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0 [5/13/2024 4:13:39 AM.116] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [5/13/2024 4:13:39 AM.219] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] received message: Scene clear, Code-4 [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.420] SuperCallouts: Ending Indecent Exposure Callout. [5/13/2024 4:13:45 AM.420] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:13:45 AM.420] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [5/13/2024 4:13:45 AM.420] LSPD First Response: [TRACE] Instance cleaned ( #3) [5/13/2024 4:13:45 AM.420] LSPD First Response: [LSPDFR Enhanced] Callout time is less than 5 minutes, skipping [5/13/2024 4:13:45 AM.420] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/13/2024 4:13:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:13:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:13:45 AM.421] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Indecent Exposure [5/13/2024 4:13:45 AM.632] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/13/2024 4:13:47 AM.861] LSPD First Response: Immersive Ambient Events: Ended Aggresive Driver event [5/13/2024 4:13:51 AM.882] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [5/13/2024 4:13:51 AM.882] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [5/13/2024 4:13:51 AM.882] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [5/13/2024 4:13:51 AM.882] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [5/13/2024 4:13:51 AM.882] LSPD First Response: [TRACE] World event RunLights #2 has ended [5/13/2024 4:13:51 AM.901] LSPD First Response: [TRACE] Ped Marky Smith has become idle again [5/13/2024 4:13:55 AM.147] SuperEvents: New events can now generate... [5/13/2024 4:13:55 AM.582] SuperEvents: Generating random event. [5/13/2024 4:13:55 AM.582] SuperEvents: Loading Fight from SuperEvents, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:13:57 AM.411] LSPD First Response: [TRACE] Spawned with 4.733292 [5/13/2024 4:13:57 AM.423] LSPD First Response: [TRACE] Spawned with 4.733292 [5/13/2024 4:13:57 AM.425] LSPD First Response: [TRACE] Spawned with 3.826996 [5/13/2024 4:13:57 AM.425] LSPD First Response: [TRACE] Spawned with 1.45018 [5/13/2024 4:13:57 AM.425] LSPD First Response: [TRACE] Using -55.18816, 16.77155, 71.00545 Heading: 164.3654 and -58.04443, 5.470764, 70.73463 Heading: 164.3654 as base positions [5/13/2024 4:13:57 AM.431] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:13:57 AM.431] LSPD First Response: [TRACE] Preloading ASTEROPE [5/13/2024 4:13:57 AM.431] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:13:57 AM.432] LSPD First Response: [TRACE] Created police2 at X:-55.18816 Y:16.77155 Z:71.00545 [5/13/2024 4:13:57 AM.452] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:13:57 AM.453] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [5/13/2024 4:13:57 AM.454] LSPD First Response: [TRACE] Vincent Vandorpe (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:13:57 AM.454] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [5/13/2024 4:13:57 AM.455] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [5/13/2024 4:13:57 AM.496] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [5/13/2024 4:14:03 AM.983] SuperEvents: Fight event picked scenerio #3 [5/13/2024 4:14:10 AM.087] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:14:10 AM.087] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:14:10 AM.103] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:14:10 AM.103] LSPD First Response: [TRACE] Created police at X:-432.0961 Y:-9.148005 Z:46.9801 [5/13/2024 4:14:10 AM.120] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:14:10 AM.121] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:14:10 AM.123] LSPD First Response: [TRACE] Bill Murray (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:14:10 AM.140] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:14:10 AM.141] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:14:10 AM.142] LSPD First Response: [TRACE] Joe Loyola (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:14:10 AM.159] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/13/2024 4:14:11 AM.209] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:14:11 AM.229] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:14:28 AM.013] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Vehicle Fire [5/13/2024 4:14:28 AM.013] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to [686] Vehicle Fire [5/13/2024 4:14:28 AM.013] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [5/13/2024 4:14:28 AM.013] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [5/13/2024 4:14:28 AM.013] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [5/13/2024 4:14:28 AM.013] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [5/13/2024 4:14:35 AM.184] LSPD First Response: [TRACE] It has been 49 seconds since the last callout [5/13/2024 4:14:35 AM.184] LSPD First Response: Creating CarBomb from _686_Callouts.Callouts.CarBomb, 686Callouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:14:35 AM.186] LSPD First Response: [TRACE] Callout created: #4 [5/13/2024 4:14:35 AM.221] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Car Bomb Status = New [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Car Bomb [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:14:35 AM.222] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Car Bomb [5/13/2024 4:14:35 AM.248] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 6:52:27 AM for [686] Car Bomb [5/13/2024 4:14:35 AM.248] LSPD First Response: CalloutInterface: [DEBUG] waiting 24 in-game minutes for [686] Car Bomb [5/13/2024 4:14:35 AM.364] LSPD First Response: [686 Callouts] Displaying OnBeforeCalloutDisplayed() notification with location of: Hawick. [5/13/2024 4:14:50 AM.252] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:14:50 AM.252] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open [5/13/2024 4:14:50 AM.252] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:14:50 AM.252] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:14:50 AM.252] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored [686] Car Bomb [5/13/2024 4:14:50 AM.252] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:14:50 AM.253] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:14:54 AM.577] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:14:54 AM.596] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:15:07 AM.369] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Car Accident3 and releasing unit 2-DAVID-5 [5/13/2024 4:15:07 AM.369] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [5/13/2024 4:15:07 AM.369] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [5/13/2024 4:15:07 AM.369] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Car Accident3 [5/13/2024 4:15:11 AM.614] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:15:11 AM.614] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:15:15 AM.631] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:15:15 AM.631] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:15:15 AM.631] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:15:15 AM.632] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:15:21 AM.631] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_VITUS_BLVD [5/13/2024 4:15:21 AM.652] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:15:21 AM.652] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:15:22 AM.646] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/13/2024 4:15:22 AM.646] LSPD First Response: UB: DETECTED ZONE: BURTON [5/13/2024 4:15:22 AM.646] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/13/2024 4:15:23 AM.127] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:15:23 AM.127] LSPD First Response: [TRACE] Mark Twain (S_M_Y_COP_01) was set as a cop [5/13/2024 4:15:23 AM.723] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Car Bomb [5/13/2024 4:15:23 AM.723] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [686] Car Bomb [5/13/2024 4:15:23 AM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:15:23 AM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:15:23 AM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:15:23 AM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:15:25 AM.649] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:15:25 AM.649] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:15:25 AM.649] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:15:25 AM.649] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:15:27 AM.737] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:15:27 AM.737] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:15:31 AM.739] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:15:31 AM.739] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:15:31 AM.739] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:15:31 AM.739] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:15:32 AM.646] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Vehicle Fire and releasing unit ADAM-06 [5/13/2024 4:15:32 AM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [5/13/2024 4:15:32 AM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [5/13/2024 4:15:32 AM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Vehicle Fire [5/13/2024 4:15:35 AM.664] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:15:35 AM.664] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:15:35 AM.737] LSPD First Response: [TRACE] It has been 45 seconds since the last callout [5/13/2024 4:15:35 AM.738] LSPD First Response: Creating TerroristAttack from _686_Callouts.Callouts.TerroristAttack, 686Callouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:15:35 AM.740] LSPD First Response: [TRACE] Callout created: #5 [5/13/2024 4:15:35 AM.763] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO [5/13/2024 4:15:35 AM.764] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/13/2024 4:15:35 AM.764] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Terrorist Attack Status = New [5/13/2024 4:15:35 AM.764] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Terrorist Attack [5/13/2024 4:15:35 AM.765] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:15:35 AM.765] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:15:35 AM.765] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:35 AM.765] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:35 AM.765] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:35 AM.791] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 7:22:44 AM for [686] Terrorist Attack [5/13/2024 4:15:35 AM.791] LSPD First Response: CalloutInterface: [DEBUG] waiting 43 in-game minutes for [686] Terrorist Attack [5/13/2024 4:15:35 AM.894] LSPD First Response: [686 Callouts] Displaying OnBeforeCalloutDisplayed() notification with location of: Rockford Hills. [5/13/2024 4:15:37 AM.149] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_TERRORIST_ACTIVITY [5/13/2024 4:15:37 AM.149] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_TERRORIST_ACTIVITY [5/13/2024 4:15:37 AM.149] LSPD First Response: PlayAction: Failed to find CRIME_TERRORIST_ACTIVITY [5/13/2024 4:15:39 AM.671] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:15:39 AM.671] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:15:39 AM.672] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:15:39 AM.672] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:15:40 AM.362] LSPD First Response: [686 Callouts] Terrorist Attack has been assigned 4 entities. [5/13/2024 4:15:40 AM.375] LSPD First Response: [686 Callouts] Firing up Terrorist Backup [VEHICLE]. [5/13/2024 4:15:40 AM.378] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:15:40 AM.378] LSPD First Response: [LSPDFR Enhanced] Player has accepted callout: [686] Terrorist Attack [5/13/2024 4:15:40 AM.378] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/13/2024 4:15:40 AM.378] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:40 AM.378] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:40 AM.378] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:40 AM.378] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:40 AM.378] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:40 AM.378] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:40 AM.379] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:15:40 AM.379] LSPD First Response: [TRACE] User accepted callout [5/13/2024 4:15:40 AM.411] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes [5/13/2024 4:15:40 AM.864] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Terrorist Attack [5/13/2024 4:15:40 AM.864] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [686] Terrorist Attack [5/13/2024 4:15:42 AM.063] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-0 [5/13/2024 4:15:43 AM.490] SuperEvents: Ending Event. [5/13/2024 4:15:44 AM.499] SuperEvents: Event Timer started for: 141 seconds. [5/13/2024 4:15:44 AM.868] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:15:44 AM.888] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:15:51 AM.555] LSPD First Response: CalloutInterface: [DEBUG] received message: A terrorist attack is occuring at ~y~South Boulevard Del Perro~w~. Contain the ~r~terrorists~w~ to prevent further loss of life. [5/13/2024 4:15:51 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:51 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:51 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:51 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:15:51 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:15:51 AM.555] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:15:54 AM.104] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [5/13/2024 4:15:54 AM.213] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [5/13/2024 4:15:55 AM.025] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:15:55 AM.025] LSPD First Response: [TRACE] Created police5 at X:-562.8094 Y:-148.4117 Z:37.01614 [5/13/2024 4:15:55 AM.025] LSPD First Response: [TRACE] Forced DLC Livery: 2 [5/13/2024 4:15:55 AM.025] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Rockford Hills Police Station [5/13/2024 4:15:55 AM.228] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:15:55 AM.229] LSPD First Response: [TRACE] Created polgauntlet at X:-574.256 Y:-168.7862 Z:38.49216 [5/13/2024 4:15:55 AM.229] LSPD First Response: [TRACE] Forced DLC Livery: 1 [5/13/2024 4:15:55 AM.229] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [5/13/2024 4:15:55 AM.401] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:15:55 AM.402] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:15:55 AM.404] LSPD First Response: [TRACE] Kate White (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:15:55 AM.404] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:15:55 AM.407] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:15:55 AM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:15:55 AM.409] LSPD First Response: [TRACE] Leo Ramirez (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:15:55 AM.409] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:15:55 AM.410] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:15:55 AM.411] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:15:55 AM.412] LSPD First Response: [TRACE] David Carter (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:15:55 AM.412] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:16:03 AM.916] LSPD First Response: [TRACE] Thread Marker #6 initialized [5/13/2024 4:16:04 AM.896] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away [5/13/2024 4:16:04 AM.896] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified [5/13/2024 4:16:04 AM.896] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager [5/13/2024 4:16:04 AM.896] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2) [5/13/2024 4:16:04 AM.896] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [5/13/2024 4:16:04 AM.896] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient) [5/13/2024 4:16:04 AM.896] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager [5/13/2024 4:16:04 AM.897] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2) [5/13/2024 4:16:04 AM.897] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted [5/13/2024 4:16:04 AM.897] LSPD First Response: [TRACE] Ped John William has become idle again [5/13/2024 4:16:04 AM.897] LSPD First Response: [TRACE] Ped Vincent Vandorpe has become idle again [5/13/2024 4:16:04 AM.901] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down [5/13/2024 4:16:08 AM.295] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager [5/13/2024 4:16:08 AM.295] LSPD First Response: [TRACE] Instance cleaned (Marker #6) [5/13/2024 4:16:08 AM.299] LSPD First Response: [TRACE] Thread Marker #6 has been shut down [5/13/2024 4:16:09 AM.183] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED [5/13/2024 4:16:10 AM.366] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:16:10 AM.366] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:16:10 AM.387] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:16:10 AM.387] LSPD First Response: [TRACE] Created police5 at X:-822.7183 Y:-0.9776393 Z:42.15444 [5/13/2024 4:16:10 AM.387] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/13/2024 4:16:10 AM.387] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:16:11 AM.809] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:11 AM.809] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:11 AM.809] LSPD First Response: [686 Callouts] Tasking A_M_Y_GENSTREET_01 to fight. [5/13/2024 4:16:11 AM.809] LSPD First Response: [686 Callouts] Tasking A_F_M_BEVHILLS_01 to fight. [5/13/2024 4:16:15 AM.385] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:16:15 AM.385] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:16:15 AM.409] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:16:15 AM.410] LSPD First Response: [TRACE] Created police5 at X:-701.2258 Y:-235.761 Z:37.687 [5/13/2024 4:16:15 AM.410] LSPD First Response: [TRACE] Forced DLC Livery: 4 [5/13/2024 4:16:15 AM.434] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:16:15 AM.436] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:16:15 AM.436] LSPD First Response: [TRACE] Andreas Hemmington (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:16:15 AM.461] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:16:15 AM.462] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:16:15 AM.463] LSPD First Response: [TRACE] Scott Daedaelus (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:16:15 AM.487] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:16:17 AM.166] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:17 AM.338] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.094] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.117] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.142] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.166] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.190] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.215] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.238] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.266] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.291] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.314] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.336] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.358] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.379] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.401] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.422] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.444] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.467] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.496] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:18 AM.517] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:19 AM.381] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:19 AM.609] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:20 AM.245] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:20 AM.379] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:20 AM.575] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/13/2024 4:16:20 AM.596] LSPD First Response: Immersive Ambient Events: Event selected: AggressiveDriver [5/13/2024 4:16:20 AM.596] LSPD First Response: Immersive Ambient Events: Aggresive Driver event started [5/13/2024 4:16:20 AM.596] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:16:20 AM.597] LSPD First Response: Immersive Ambient Events: Suitable ped count: 5 [5/13/2024 4:16:20 AM.597] LSPD First Response: Immersive Ambient Events: Ped suitable for event found [5/13/2024 4:16:20 AM.621] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:16:20 AM.623] LSPD First Response: Immersive Ambient Events: Setting driving behavior, Speed: 53 [5/13/2024 4:16:21 AM.197] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:21 AM.859] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:21 AM.860] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:21 AM.860] LSPD First Response: [686 Callouts] Tasking A_M_Y_GENSTREET_01 to fight. [5/13/2024 4:16:21 AM.861] LSPD First Response: [686 Callouts] Tasking A_F_M_BEVHILLS_01 to fight. [5/13/2024 4:16:21 AM.879] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:21 AM.974] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:22 AM.531] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR [5/13/2024 4:16:22 AM.556] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:16:22 AM.556] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:16:22 AM.737] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:16:22 AM.757] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:16:23 AM.350] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:23 AM.426] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:23 AM.426] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:23 AM.492] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:23 AM.540] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT [5/13/2024 4:16:23 AM.540] LSPD First Response: UB: DETECTED ZONE: ROCKF [5/13/2024 4:16:23 AM.540] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/13/2024 4:16:23 AM.585] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:24 AM.100] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:24 AM.328] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:24 AM.417] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:24 AM.442] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:24 AM.582] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:24 AM.748] DeadlyWeapons: Penny Sersevic shot without armor. Rolled 3 [5/13/2024 4:16:24 AM.793] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:25 AM.440] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:25 AM.544] DeadlyWeapons: Zoey Ridenour shot without armor. Rolled 4 [5/13/2024 4:16:25 AM.595] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:25 AM.739] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:25 AM.739] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:25 AM.860] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:25 AM.862] DeadlyWeapons: Kate Millerton shot without armor. Rolled 4 [5/13/2024 4:16:25 AM.915] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.059] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.059] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.108] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.279] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.471] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.561] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:16:26 AM.561] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:16:26 AM.562] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:16:26 AM.562] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:16:26 AM.563] DeadlyWeapons: Eva Mayers shot without armor. Rolled 4 [5/13/2024 4:16:26 AM.604] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.713] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.796] DeadlyWeapons: Phillipa Davidson shot without armor. Rolled 1 [5/13/2024 4:16:26 AM.966] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:26 AM.966] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:27 AM.047] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:27 AM.109] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:27 AM.233] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:27 AM.387] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:28 AM.203] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:28 AM.354] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:28 AM.472] DeadlyWeapons: Emma Roberts shot without armor. Rolled 2 [5/13/2024 4:16:28 AM.472] DeadlyWeapons: Stephanie Williams shot without armor. Rolled 2 [5/13/2024 4:16:28 AM.517] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/13/2024 4:16:28 AM.538] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:28 AM.754] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:28 AM.754] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:28 AM.776] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:29 AM.344] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:29 AM.365] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:29 AM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:29 AM.542] DeadlyWeapons: Samantha Martinez shot in arm - deducting 30 health. [5/13/2024 4:16:29 AM.543] DeadlyWeapons: Using Ultimate Backup for panic. [5/13/2024 4:16:29 AM.592] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:29 AM.597] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO [5/13/2024 4:16:29 AM.615] LSPD First Response: [TRACE] Samantha Martinez (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:16:29 AM.638] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:29 AM.658] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:29 AM.791] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:30 AM.071] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:30 AM.116] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:30 AM.118] LSPD First Response: [TRACE] Daniel Ryan (A_M_Y_GENSTREET_01) was damaged. [5/13/2024 4:16:30 AM.120] DeadlyWeapons: Daniel Ryan shot with armor. Rolled 3 [5/13/2024 4:16:30 AM.398] LSPD First Response: [686 Callouts] Removing A_F_M_BEVHILLS_01 from our managed entities as they've been dealt with by the player. [5/13/2024 4:16:30 AM.399] DeadlyWeapons: Marcus Carter shot in head - killing. [5/13/2024 4:16:30 AM.423] DeadlyWeapons: Whitney Hodges shot without armor. Rolled 4 [5/13/2024 4:16:30 AM.595] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/13/2024 4:16:30 AM.595] LSPD First Response: UB: DETECTED ZONE: ROCKF [5/13/2024 4:16:30 AM.595] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/13/2024 4:16:30 AM.640] LSPD First Response: [TRACE] Marcus Carter killed by Berkay Sahinler [5/13/2024 4:16:30 AM.640] LSPD First Response: [TRACE] Marcus Carter (A_F_M_BEVHILLS_01) was damaged. [5/13/2024 4:16:30 AM.641] LSPD First Response: [TRACE] Damage killed ped [5/13/2024 4:16:31 AM.027] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:16:31 AM.028] LSPD First Response: [TRACE] Cordell Walker (S_M_Y_COP_01) was set as a cop [5/13/2024 4:16:32 AM.311] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:32 AM.312] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:32 AM.312] LSPD First Response: [686 Callouts] Tasking A_M_Y_GENSTREET_01 to fight. [5/13/2024 4:16:32 AM.328] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:33 AM.288] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:34 AM.299] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:34 AM.345] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:34 AM.630] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Car Bomb and releasing unit CHARLIE-04 [5/13/2024 4:16:34 AM.630] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:16:34 AM.630] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:16:34 AM.630] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Car Bomb [5/13/2024 4:16:34 AM.807] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:35 AM.062] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:16:35 AM.062] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = BackupRequired Status = Open [5/13/2024 4:16:35 AM.062] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for BackupRequired [5/13/2024 4:16:35 AM.062] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:16:35 AM.063] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:16:35 AM.063] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:16:35 AM.087] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 7:52:10 AM for BackupRequired [5/13/2024 4:16:35 AM.087] LSPD First Response: CalloutInterface: [DEBUG] waiting 82 in-game minutes for BackupRequired [5/13/2024 4:16:35 AM.087] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes [5/13/2024 4:16:35 AM.312] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:35 AM.366] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:35 AM.391] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:35 AM.438] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:35 AM.771] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:35 AM.862] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:16:35 AM.862] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:16:35 AM.882] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:16:35 AM.882] LSPD First Response: [TRACE] Created police3 at X:-947.3022 Y:-198.7529 Z:38.45756 [5/13/2024 4:16:35 AM.903] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:16:35 AM.904] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:16:35 AM.906] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:16:35 AM.928] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:16:35 AM.929] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:16:35 AM.930] LSPD First Response: [TRACE] Julia Woods (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:16:35 AM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/13/2024 4:16:37 AM.004] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:37 AM.786] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:37 AM.858] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:38 AM.077] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:38 AM.390] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:38 AM.725] LSPD First Response: [TRACE] Lewis Daniels (A_M_Y_GENSTREET_01) was damaged. [5/13/2024 4:16:38 AM.725] LSPD First Response: [TRACE] Daniel Dimitri (A_M_Y_EASTSA_01) was damaged. [5/13/2024 4:16:38 AM.726] LSPD First Response: [TRACE] Hit and run was invalid [5/13/2024 4:16:38 AM.751] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:40 AM.106] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:40 AM.276] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:41 AM.776] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:42 AM.367] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:42 AM.368] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:42 AM.368] LSPD First Response: [686 Callouts] Tasking A_M_Y_GENSTREET_01 to fight. [5/13/2024 4:16:42 AM.389] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:42 AM.389] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:42 AM.389] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:42 AM.524] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:42 AM.524] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:42 AM.642] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:42 AM.775] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:42 AM.840] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:43 AM.902] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:45 AM.332] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO [5/13/2024 4:16:45 AM.876] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:46 AM.351] DeadlyWeapons: Daniel Ryan shot with armor. Rolled 3 [5/13/2024 4:16:46 AM.484] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:46 AM.485] LSPD First Response: [TRACE] Daniel Ryan (A_M_Y_GENSTREET_01) was damaged. [5/13/2024 4:16:46 AM.698] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:46 AM.768] DeadlyWeapons: Daniel Ryan shot in leg - deducting 30 health. [5/13/2024 4:16:46 AM.768] DeadlyWeapons: Daniel Ryan tripped due to leg injury. (50/50 chance) [5/13/2024 4:16:46 AM.991] LSPD First Response: [TRACE] Daniel Ryan (A_M_Y_GENSTREET_01) was damaged. [5/13/2024 4:16:47 AM.367] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:47 AM.520] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:47 AM.766] DeadlyWeapons: Samantha Martinez shot with armor. Rolled 3 [5/13/2024 4:16:48 AM.022] LSPD First Response: [TRACE] Samantha Martinez (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:16:49 AM.256] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:49 AM.438] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:49 AM.619] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:49 AM.687] DeadlyWeapons: Daniel Ryan shot in leg - deducting 30 health. [5/13/2024 4:16:49 AM.687] DeadlyWeapons: Daniel Ryan tripped due to leg injury. (50/50 chance) [5/13/2024 4:16:50 AM.060] LSPD First Response: [TRACE] Daniel Ryan (A_M_Y_GENSTREET_01) was damaged. [5/13/2024 4:16:50 AM.105] DeadlyWeapons: Daniel Ryan shot in leg - deducting 30 health. [5/13/2024 4:16:50 AM.106] DeadlyWeapons: Daniel Ryan tripped due to leg injury. (50/50 chance) [5/13/2024 4:16:50 AM.284] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:50 AM.574] LSPD First Response: [TRACE] Daniel Ryan (A_M_Y_GENSTREET_01) was damaged. [5/13/2024 4:16:51 AM.809] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:52 AM.371] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:52 AM.422] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:52 AM.423] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:16:52 AM.423] LSPD First Response: [686 Callouts] Tasking A_M_Y_GENSTREET_01 to fight. [5/13/2024 4:16:52 AM.441] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:52 AM.441] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:52 AM.532] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:52 AM.558] DeadlyWeapons: Samantha Martinez shot with armor. Rolled 4 [5/13/2024 4:16:52 AM.603] LSPD First Response: [TRACE] Samantha Martinez (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:16:53 AM.745] DeadlyWeapons: Daniel Ryan shot with armor. Rolled 4 [5/13/2024 4:16:53 AM.745] DeadlyWeapons: Daniel Ryan shot without armor. Rolled 4 [5/13/2024 4:16:53 AM.769] LSPD First Response: [686 Callouts] Removing A_M_Y_GENSTREET_01 from our managed entities as they've been dealt with by the player. [5/13/2024 4:16:53 AM.789] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:54 AM.530] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0 [5/13/2024 4:16:55 AM.105] DeadlyWeapons: Samantha Martinez shot with armor. Rolled 4 [5/13/2024 4:16:55 AM.148] LSPD First Response: [TRACE] Samantha Martinez (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:16:55 AM.631] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:16:55 AM.743] DeadlyWeapons: Samantha Martinez shot in arm - deducting 30 health. [5/13/2024 4:16:56 AM.154] LSPD First Response: [TRACE] Samantha Martinez (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:16:58 AM.304] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:16:59 AM.611] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:00 AM.455] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:17:00 AM.503] DeadlyWeapons: Samantha Martinez shot without armor. Rolled 2 [5/13/2024 4:17:00 AM.528] LSPD First Response: [686 Callouts] Removing A_F_Y_BUSINESS_03 from our managed entities as they've been dealt with by the player. [5/13/2024 4:17:02 AM.018] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:02 AM.066] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:02 AM.456] LSPD First Response: [686 Callouts] Tasking A_F_Y_BUSINESS_03 to fight. [5/13/2024 4:17:02 AM.757] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:17:03 AM.164] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:04 AM.536] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:04 AM.875] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:05 AM.581] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:06 AM.887] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:17:07 AM.484] DeadlyWeapons: Maria Holmes shot with armor. Rolled 4 [5/13/2024 4:17:07 AM.928] LSPD First Response: [TRACE] Maria Holmes (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:17:07 AM.931] DeadlyWeapons: Maria Holmes shot in arm - deducting 30 health. [5/13/2024 4:17:08 AM.369] DeadlyWeapons: Maria Holmes shot in leg - deducting 30 health. [5/13/2024 4:17:08 AM.369] DeadlyWeapons: Maria Holmes tripped due to leg injury. (50/50 chance) [5/13/2024 4:17:08 AM.430] LSPD First Response: [TRACE] Maria Holmes (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:17:08 AM.497] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:17:08 AM.786] DeadlyWeapons: Maria Holmes shot in leg - deducting 30 health. [5/13/2024 4:17:08 AM.787] DeadlyWeapons: Maria Holmes tripped due to leg injury. (50/50 chance) [5/13/2024 4:17:08 AM.953] LSPD First Response: [TRACE] Maria Holmes (A_F_Y_BUSINESS_03) was damaged. [5/13/2024 4:17:09 AM.451] DeadlyWeapons: Maria Holmes shot in head - killing. [5/13/2024 4:17:09 AM.473] LSPD First Response: [686 Callouts] Removing A_F_Y_BUSINESS_03 from our managed entities as they've been dealt with by the player. [5/13/2024 4:17:11 AM.464] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:17:11 AM.484] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:17:15 AM.546] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0 [5/13/2024 4:17:19 AM.545] LSPD First Response: [TRACE] David Alistair (A_M_Y_EASTSA_01) was damaged. [5/13/2024 4:17:20 AM.657] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0 [5/13/2024 4:17:20 AM.680] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1 [5/13/2024 4:17:20 AM.703] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-2 [5/13/2024 4:17:20 AM.722] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-3 [5/13/2024 4:17:20 AM.760] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 1 [5/13/2024 4:17:20 AM.850] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [5/13/2024 4:17:21 AM.014] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [5/13/2024 4:17:26 AM.471] LSPD First Response: Immersive Ambient Events: Ended Aggresive Driver event [5/13/2024 4:17:35 AM.554] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:17:35 AM.554] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:17:35 AM.554] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:17:35 AM.554] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [5/13/2024 4:17:35 AM.554] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [5/13/2024 4:17:35 AM.569] LSPD First Response: [TRACE] Ped David Carter has become idle again [5/13/2024 4:17:35 AM.569] LSPD First Response: [TRACE] Ped Kate White has become idle again [5/13/2024 4:17:35 AM.569] LSPD First Response: [TRACE] Ped Leo Ramirez has become idle again [5/13/2024 4:17:41 AM.336] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD [5/13/2024 4:17:41 AM.355] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:17:41 AM.355] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:17:42 AM.350] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [5/13/2024 4:17:42 AM.350] LSPD First Response: UB: DETECTED ZONE: golf [5/13/2024 4:17:42 AM.350] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/13/2024 4:17:42 AM.424] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:17:42 AM.425] LSPD First Response: [TRACE] James Sullivan (S_M_Y_COP_01) was set as a cop [5/13/2024 4:17:45 AM.356] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:17:45 AM.356] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:17:45 AM.356] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:17:45 AM.356] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:17:55 AM.007] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:17:55 AM.008] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:17:55 AM.210] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:17:55 AM.211] LSPD First Response: [TRACE] Created police5 at X:-1458.267 Y:-82.46027 Z:51.62683 [5/13/2024 4:17:55 AM.211] LSPD First Response: [TRACE] Forced DLC Livery: 17 [5/13/2024 4:17:55 AM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:17:55 AM.232] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:17:55 AM.232] LSPD First Response: [TRACE] Clint Compton (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:17:55 AM.251] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:17:55 AM.252] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:17:55 AM.254] LSPD First Response: [TRACE] Eddie Sanchez (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:17:55 AM.272] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:17:55 AM.712] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0 [5/13/2024 4:17:55 AM.828] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0 [5/13/2024 4:18:01 AM.915] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:18:01 AM.936] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:18:06 AM.213] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1 [5/13/2024 4:18:06 AM.213] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-2 [5/13/2024 4:18:06 AM.213] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-3 [5/13/2024 4:18:06 AM.912] LSPD First Response: [TRACE] David Pirozzi (A_M_Y_EASTSA_01) was damaged. [5/13/2024 4:18:06 AM.912] LSPD First Response: [TRACE] Hit and run was invalid [5/13/2024 4:18:06 AM.912] LSPD First Response: [TRACE] Adrian Beringer (A_M_M_MALIBU_01) was damaged. [5/13/2024 4:18:10 AM.052] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:18:10 AM.052] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:18:10 AM.071] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:18:10 AM.071] LSPD First Response: [TRACE] Created police3 at X:-740.8607 Y:-176.7072 Z:37.83635 [5/13/2024 4:18:10 AM.071] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/13/2024 4:18:12 AM.233] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:18:12 AM.233] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Aircraft In Distress Status = Open [5/13/2024 4:18:12 AM.233] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Aircraft In Distress [5/13/2024 4:18:12 AM.234] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:18:12 AM.234] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:18:12 AM.234] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:18:12 AM.254] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [5/13/2024 4:18:12 AM.254] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 8:36:16 AM for [686] Aircraft In Distress [5/13/2024 4:18:12 AM.254] LSPD First Response: CalloutInterface: [DEBUG] waiting 41 in-game minutes for [686] Aircraft In Distress [5/13/2024 4:18:12 AM.254] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 32 minutes [5/13/2024 4:18:14 AM.732] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:18:14 AM.980] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [5/13/2024 4:18:15 AM.796] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:18:16 AM.018] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:18:17 AM.473] LSPD First Response: [TRACE] Allowed civilian to shoot [5/13/2024 4:18:18 AM.610] LSPD First Response: [686 Callouts] Removing A_F_Y_BEVHILLS_02 from our managed entities as they've been dealt with by the player. [5/13/2024 4:18:18 AM.610] DeadlyWeapons: Jessica Cruz shot in head - killing. [5/13/2024 4:18:20 AM.061] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:18:20 AM.061] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:18:20 AM.229] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:18:20 AM.230] LSPD First Response: [TRACE] Created polgauntlet at X:-807.6848 Y:-28.11955 Z:38.48821 [5/13/2024 4:18:20 AM.230] LSPD First Response: [TRACE] Forced DLC Livery: 0 [5/13/2024 4:18:20 AM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:18:20 AM.255] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:18:20 AM.256] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:18:20 AM.282] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:18:20 AM.283] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:18:20 AM.284] LSPD First Response: [TRACE] Tom Corleone (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:18:20 AM.287] DeadlyWeapons: Jasmine Roach shot in arm - deducting 30 health. [5/13/2024 4:18:20 AM.310] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:18:20 AM.688] LSPD First Response: [TRACE] Jasmine Roach (A_F_Y_BEVHILLS_02) was damaged. [5/13/2024 4:18:21 AM.096] DeadlyWeapons: Jasmine Roach shot without armor. Rolled 3 [5/13/2024 4:18:21 AM.210] LSPD First Response: [TRACE] Jasmine Roach (A_F_Y_BEVHILLS_02) was damaged. [5/13/2024 4:18:21 AM.499] LSPD First Response: [686 Callouts] Removing A_F_Y_BEVHILLS_02 from our managed entities as they've been dealt with by the player. [5/13/2024 4:18:21 AM.499] DeadlyWeapons: Jasmine Roach shot without armor. Rolled 4 [5/13/2024 4:18:21 AM.709] LSPD First Response: [686 Callouts] Tasking A_F_Y_BEVHILLS_02 to fight. [5/13/2024 4:18:21 AM.729] LSPD First Response: [TRACE] Jasmine Roach killed by Berkay Sahinler [5/13/2024 4:18:21 AM.729] LSPD First Response: [TRACE] Jasmine Roach (A_F_Y_BEVHILLS_02) was damaged. [5/13/2024 4:18:21 AM.730] LSPD First Response: [TRACE] Damage killed ped [5/13/2024 4:18:22 AM.921] DeadlyWeapons: Alissa Keeran shot in arm - deducting 30 health. [5/13/2024 4:18:23 AM.275] LSPD First Response: [TRACE] Alissa Keeran (A_F_Y_BEVHILLS_02) was damaged. [5/13/2024 4:18:23 AM.980] DeadlyWeapons: Alissa Keeran shot in head - killing. [5/13/2024 4:18:24 AM.001] LSPD First Response: [686 Callouts] Removing A_F_Y_BEVHILLS_02 from our managed entities as they've been dealt with by the player. [5/13/2024 4:18:24 AM.314] LSPD First Response: [TRACE] Adam Meadows (A_M_Y_HIPSTER_03) was damaged. [5/13/2024 4:18:25 AM.833] LSPD First Response: [TRACE] Lizzie Parker (A_F_Y_FITNESS_02) was damaged. [5/13/2024 4:18:35 AM.682] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:18:35 AM.683] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:18:36 AM.662] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO [5/13/2024 4:18:36 AM.749] LSPD First Response: UB: REQUESTED TYPE: Coroner [5/13/2024 4:18:36 AM.749] LSPD First Response: UB: DETECTED ZONE: ROCKF [5/13/2024 4:18:36 AM.749] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [5/13/2024 4:18:38 AM.519] RagePluginHook: [DEBUG]: Panic cooldown complete. Ready to run again! [5/13/2024 4:18:39 AM.691] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:18:39 AM.691] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:18:39 AM.691] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:18:39 AM.691] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:18:44 AM.087] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:18:44 AM.104] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:18:46 AM.815] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/13/2024 4:18:54 AM.825] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:18:54 AM.825] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:18:55 AM.267] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:18:55 AM.267] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:18:55 AM.421] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:18:55 AM.421] LSPD First Response: [TRACE] Created polgauntlet at X:-968.66 Y:-151.2939 Z:38.5347 [5/13/2024 4:18:55 AM.421] LSPD First Response: [TRACE] Forced DLC Livery: 1 [5/13/2024 4:18:55 AM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:18:55 AM.441] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:18:55 AM.442] LSPD First Response: [TRACE] Conall Sutherland (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:18:55 AM.463] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:18:55 AM.464] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:18:55 AM.466] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:18:55 AM.486] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:18:58 AM.828] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:18:58 AM.828] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:18:58 AM.828] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:18:58 AM.828] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:19:01 AM.526] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0 [5/13/2024 4:19:10 AM.305] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:19:10 AM.305] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:19:10 AM.326] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:19:10 AM.327] LSPD First Response: [TRACE] Created police at X:-807.9441 Y:-339.9817 Z:37.24054 [5/13/2024 4:19:10 AM.327] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/13/2024 4:19:15 AM.319] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:19:15 AM.319] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:19:15 AM.530] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:19:15 AM.530] LSPD First Response: [TRACE] Created polgauntlet at X:-984.7488 Y:-176.847 Z:38.36364 [5/13/2024 4:19:15 AM.530] LSPD First Response: [TRACE] Forced DLC Livery: 13 [5/13/2024 4:19:15 AM.548] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:19:15 AM.550] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:19:15 AM.551] LSPD First Response: [TRACE] Jessica Wells (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:19:15 AM.575] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:19:15 AM.576] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:19:15 AM.577] LSPD First Response: [TRACE] Dana Littlefield (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:19:15 AM.598] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:19:16 AM.973] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:19:16 AM.973] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Stolen Item Status = Open [5/13/2024 4:19:16 AM.973] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Stolen Item [5/13/2024 4:19:16 AM.974] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:19:16 AM.974] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:19:16 AM.974] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:19:16 AM.995] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 9:08:35 AM for [686] Stolen Item [5/13/2024 4:19:16 AM.995] LSPD First Response: CalloutInterface: [DEBUG] waiting 22 in-game minutes for [686] Stolen Item [5/13/2024 4:19:16 AM.995] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 41 minutes [5/13/2024 4:19:26 AM.174] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:19:26 AM.195] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:19:29 AM.041] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for BackupRequired [5/13/2024 4:19:29 AM.041] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to BackupRequired [5/13/2024 4:19:29 AM.041] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for BackupRequired [5/13/2024 4:19:29 AM.041] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for BackupRequired [5/13/2024 4:19:29 AM.041] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for BackupRequired [5/13/2024 4:19:29 AM.041] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for BackupRequired [5/13/2024 4:19:35 AM.123] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Aircraft In Distress [5/13/2024 4:19:35 AM.123] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [686] Aircraft In Distress [5/13/2024 4:19:35 AM.123] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Aircraft In Distress [5/13/2024 4:19:35 AM.123] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Aircraft In Distress [5/13/2024 4:19:35 AM.123] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Aircraft In Distress [5/13/2024 4:19:35 AM.123] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Aircraft In Distress [5/13/2024 4:19:41 AM.715] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:19:41 AM.715] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:19:45 AM.719] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:19:45 AM.719] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:19:45 AM.720] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:19:45 AM.720] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:19:53 AM.109] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:19:53 AM.131] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:20:01 AM.521] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Stolen Item [5/13/2024 4:20:01 AM.521] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to [686] Stolen Item [5/13/2024 4:20:01 AM.521] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Item [5/13/2024 4:20:01 AM.521] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Item [5/13/2024 4:20:01 AM.521] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Item [5/13/2024 4:20:01 AM.521] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Item [5/13/2024 4:20:04 AM.548] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0 [5/13/2024 4:20:05 AM.265] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/13/2024 4:20:05 AM.286] LSPD First Response: Immersive Ambient Events: Event selected: StreetRacing [5/13/2024 4:20:05 AM.286] LSPD First Response: Immersive Ambient Events: Street racing event started [5/13/2024 4:20:05 AM.307] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:20:05 AM.329] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 10 [5/13/2024 4:20:05 AM.839] LSPD First Response: Immersive Ambient Events: Spawned customized COMET6 [5/13/2024 4:20:05 AM.839] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 45 [5/13/2024 4:20:06 AM.462] LSPD First Response: Immersive Ambient Events: Spawned customized BUFFALO4 [5/13/2024 4:20:06 AM.462] LSPD First Response: Immersive Ambient Events: Spawned customized vehicles [5/13/2024 4:20:06 AM.462] LSPD First Response: Immersive Ambient Events: Setup custom vehicle plates [5/13/2024 4:20:06 AM.464] LSPD First Response: Immersive Ambient Events: Set racers max cruise speed [5/13/2024 4:20:06 AM.464] LSPD First Response: Immersive Ambient Events: Set racers cruise speed [5/13/2024 4:20:28 AM.136] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:20:28 AM.162] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:20:41 AM.017] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:20:41 AM.017] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Offensive Weapon Reported Status = Open [5/13/2024 4:20:41 AM.017] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Offensive Weapon Reported [5/13/2024 4:20:41 AM.018] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:20:41 AM.018] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:20:41 AM.018] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:20:41 AM.044] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 9:50:02 AM for [686] Offensive Weapon Reported [5/13/2024 4:20:41 AM.044] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for [686] Offensive Weapon Reported [5/13/2024 4:20:41 AM.044] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 20 minutes [5/13/2024 4:20:42 AM.826] LSPD First Response: STP cannot activate traffic control [5/13/2024 4:20:45 AM.934] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:20:45 AM.936] LSPD First Response: [TRACE] Created police3 at X:-568.3508 Y:-166.3393 Z:38.54008 [5/13/2024 4:20:45 AM.936] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [5/13/2024 4:20:45 AM.936] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:20:45 AM.937] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:20:45 AM.938] LSPD First Response: [TRACE] Paul Striker (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:20:45 AM.938] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:20:46 AM.160] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:20:46 AM.162] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:20:46 AM.163] LSPD First Response: [TRACE] Kate Millerton (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:20:46 AM.163] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:20:46 AM.163] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:20:46 AM.164] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:20:46 AM.165] LSPD First Response: [TRACE] Ana Sousa (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:20:46 AM.165] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:20:46 AM.165] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:20:46 AM.166] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:20:46 AM.167] LSPD First Response: [TRACE] Michael Carini (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:20:46 AM.167] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:20:46 AM.781] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:20:46 AM.781] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:20:46 AM.898] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:20:47 AM.011] LSPD First Response: [TRACE] Created police5 at X:-573.5118 Y:-163.656 Z:38.97454 [5/13/2024 4:20:47 AM.011] LSPD First Response: [TRACE] Forced DLC Livery: 17 [5/13/2024 4:20:47 AM.011] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:20:51 AM.779] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:20:51 AM.779] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:20:51 AM.799] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:20:51 AM.799] LSPD First Response: [TRACE] Created police at X:-675.297 Y:-352.9736 Z:35.23412 [5/13/2024 4:20:51 AM.799] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/13/2024 4:20:55 AM.108] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Aircraft In Distress and releasing unit 6-PAUL-11 [5/13/2024 4:20:55 AM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Aircraft In Distress [5/13/2024 4:20:55 AM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Aircraft In Distress [5/13/2024 4:20:55 AM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Aircraft In Distress [5/13/2024 4:20:56 AM.792] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:20:56 AM.792] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:20:56 AM.813] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:20:56 AM.813] LSPD First Response: [TRACE] Created police2 at X:-812.8711 Y:-88.56174 Z:38.39558 [5/13/2024 4:20:56 AM.838] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:20:56 AM.840] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:20:56 AM.840] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:20:56 AM.862] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:20:56 AM.863] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:20:56 AM.864] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:20:56 AM.887] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [5/13/2024 4:21:00 AM.431] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:21:00 AM.451] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:21:01 AM.163] LSPD First Response: CalloutInterface: [DEBUG] closing incident BackupRequired and releasing unit 1-ADAM-12 [5/13/2024 4:21:01 AM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for BackupRequired [5/13/2024 4:21:01 AM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for BackupRequired [5/13/2024 4:21:01 AM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for BackupRequired [5/13/2024 4:21:19 AM.767] LSPD First Response: Immersive Ambient Events: Ended street racing event [5/13/2024 4:21:21 AM.450] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:21:21 AM.450] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Attempted Break In Status = Open [5/13/2024 4:21:21 AM.450] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Attempted Break In [5/13/2024 4:21:21 AM.450] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:21:21 AM.450] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:21:21 AM.450] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:21:21 AM.469] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 10:10:14 AM for [686] Attempted Break In [5/13/2024 4:21:21 AM.469] LSPD First Response: CalloutInterface: [DEBUG] waiting 61 in-game minutes for [686] Attempted Break In [5/13/2024 4:21:21 AM.469] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 46 minutes [5/13/2024 4:21:24 AM.223] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:21:24 AM.223] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:21:24 AM.223] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:21:24 AM.223] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:21:24 AM.223] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [5/13/2024 4:21:24 AM.223] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [5/13/2024 4:21:24 AM.243] LSPD First Response: [TRACE] Ped Michael Carini has become idle again [5/13/2024 4:21:24 AM.243] LSPD First Response: [TRACE] Ped Kate Millerton has become idle again [5/13/2024 4:21:24 AM.243] LSPD First Response: [TRACE] Ped Ana Sousa has become idle again [5/13/2024 4:21:24 AM.243] LSPD First Response: [TRACE] Ped Paul Striker has become idle again [5/13/2024 4:21:26 AM.016] LSPD First Response: [TRACE] IPM: Starting radio task [5/13/2024 4:21:26 AM.016] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:21:26 AM.016] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:21:26 AM.992] LSPD First Response: StartCallout: There's already a callout running. Aborting... [5/13/2024 4:21:26 AM.992] LSPD First Response: EndCurrentCallout: Finishing... [5/13/2024 4:21:26 AM.993] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [5/13/2024 4:21:26 AM.993] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [5/13/2024 4:21:26 AM.993] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:21:26 AM.993] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [5/13/2024 4:21:26 AM.993] LSPD First Response: [TRACE] Instance cleaned ( #5) [5/13/2024 4:21:26 AM.993] LSPD First Response: [LSPDFR Enhanced] Callout time is less than 5 minutes, skipping [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Terrorist Attack [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:26 AM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Terrorist Attack [5/13/2024 4:21:26 AM.994] LSPD First Response: Creating MutualAidChase from KucheraCallouts.Callouts.MutualAidChase, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null [5/13/2024 4:21:26 AM.994] LSPD First Response: [TRACE] Callout created: #6 [5/13/2024 4:21:27 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/13/2024 4:21:27 AM.167] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = MutualAidChase Status = New [5/13/2024 4:21:27 AM.167] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for MutualAidChase [5/13/2024 4:21:27 AM.168] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:21:27 AM.168] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:21:27 AM.168] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:21:27 AM.168] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:27 AM.168] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:21:27 AM.191] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 10:13:06 AM for MutualAidChase [5/13/2024 4:21:27 AM.191] LSPD First Response: CalloutInterface: [DEBUG] waiting 27 in-game minutes for MutualAidChase [5/13/2024 4:21:27 AM.554] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/13/2024 4:21:28 AM.408] LSPD First Response: [TRACE] Radio task was active while menu not showing [5/13/2024 4:21:28 AM.408] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [5/13/2024 4:21:28 AM.408] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:21:28 AM.409] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:21:28 AM.409] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:21:30 AM.753] LSPD First Response: [TRACE] Preloading POLMAV [5/13/2024 4:21:30 AM.753] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [5/13/2024 4:21:30 AM.756] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system. [5/13/2024 4:21:30 AM.773] LSPD First Response: [TRACE] Preloading POLMAV [5/13/2024 4:21:30 AM.773] LSPD First Response: [TRACE] Created polmav at X:-1018 Y:339.75 Z:346.625 [5/13/2024 4:21:30 AM.773] LSPD First Response: [TRACE] Forced Livery: 0 [5/13/2024 4:21:30 AM.870] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:21:30 AM.871] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) was set as a cop [5/13/2024 4:21:30 AM.871] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:21:30 AM.871] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) was set as a cop [5/13/2024 4:21:30 AM.916] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [5/13/2024 4:21:30 AM.916] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [5/13/2024 4:21:30 AM.918] LSPD First Response: [TRACE] Jerry Spring (S_M_Y_PILOT_01) was set as a cop [5/13/2024 4:21:30 AM.919] LSPD First Response: [TRACE] Assigned air unit voices. [5/13/2024 4:21:30 AM.920] LSPD First Response: [TRACE] Report Voice: S_M_Y_HWAYCOP_01_BLACK_FULL_02 [5/13/2024 4:21:30 AM.920] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [5/13/2024 4:21:30 AM.921] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [5/13/2024 4:21:30 AM.921] LSPD First Response: [TRACE] Branimir Croat (S_M_Y_PILOT_01) was set as a cop [5/13/2024 4:21:30 AM.925] LSPD First Response: [TRACE] Assigned air unit voices. [5/13/2024 4:21:30 AM.949] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [5/13/2024 4:21:30 AM.955] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [5/13/2024 4:21:30 AM.965] LSPD First Response: CalloutInterface: [DEBUG] received message: Neighboring agency is requesting assistance with vehicle pursuit entering jurisdiction. [5/13/2024 4:21:30 AM.965] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:21:30 AM.965] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:30 AM.965] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:21:30 AM.965] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:21:30 AM.965] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:30 AM.965] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:21:30 AM.965] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:21:30 AM.965] LSPD First Response: [LSPDFR Enhanced] Player has accepted callout: MutualAidChase [5/13/2024 4:21:30 AM.966] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/13/2024 4:21:30 AM.966] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:21:30 AM.966] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:30 AM.966] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:21:30 AM.966] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:21:30 AM.966] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:30 AM.966] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:21:30 AM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:21:30 AM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:21:30 AM.967] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:21:30 AM.967] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:21:30 AM.967] LSPD First Response: [TRACE] User accepted callout [5/13/2024 4:21:30 AM.995] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 35 minutes [5/13/2024 4:21:31 AM.016] LSPD First Response: [TRACE] Created new chase [5/13/2024 4:21:31 AM.020] LSPD First Response: [TRACE] Pursuit menu was reset. [5/13/2024 4:21:31 AM.021] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/13/2024 4:21:31 AM.021] LSPD First Response: [TRACE] Took ownership of suspect for chase [5/13/2024 4:21:31 AM.038] LSPD First Response: [TRACE] Suspect added to chase [5/13/2024 4:21:31 AM.060] LSPD First Response: [TRACE] Starting chase [5/13/2024 4:21:31 AM.126] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/13/2024 4:21:31 AM.126] LSPD First Response: [TRACE] Took ownership of cop for chase [5/13/2024 4:21:31 AM.148] LSPD First Response: [TRACE] Cop Emory Zane reassigned to Christian Daniels [5/13/2024 4:21:31 AM.150] LSPD First Response: [TRACE] Cop added to chase [5/13/2024 4:21:31 AM.151] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/13/2024 4:21:31 AM.151] LSPD First Response: [TRACE] Took ownership of cop for chase [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Cop John Candys reassigned to Christian Daniels [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Cop added to chase [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Took ownership of cop for chase [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Cop Malachi Fallon reassigned to Christian Daniels [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Cop added to chase [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Took ownership of cop for chase [5/13/2024 4:21:31 AM.152] LSPD First Response: [TRACE] Cop Emory Zane reassigned to Christian Daniels [5/13/2024 4:21:31 AM.153] LSPD First Response: [TRACE] Cop added to chase [5/13/2024 4:21:31 AM.154] LSPD First Response: [TRACE] Emory Zane now monitoring Christian Daniels [5/13/2024 4:21:31 AM.154] LSPD First Response: [TRACE] John Candys now monitoring Christian Daniels [5/13/2024 4:21:31 AM.154] LSPD First Response: [TRACE] Malachi Fallon now monitoring Christian Daniels [5/13/2024 4:21:31 AM.154] LSPD First Response: [TRACE] Emory Zane now monitoring Christian Daniels [5/13/2024 4:21:31 AM.154] LSPD First Response: [TRACE] Player now monitoring Christian Daniels [5/13/2024 4:21:31 AM.180] LSPD First Response: [TRACE] Extended route by 20 [5/13/2024 4:21:31 AM.219] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for MutualAidChase [5/13/2024 4:21:31 AM.219] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for MutualAidChase [5/13/2024 4:21:31 AM.545] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/13/2024 4:21:31 AM.565] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:21:32 AM.230] LSPD First Response: STP: CORONER IS FULLY DISMISSED [5/13/2024 4:21:33 AM.498] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:33 AM.498] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:33 AM.498] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:33 AM.556] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:21:33 AM.929] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:21:33 AM.929] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:21:34 AM.072] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:21:35 AM.191] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/13/2024 4:21:35 AM.191] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [5/13/2024 4:21:35 AM.191] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/13/2024 4:21:35 AM.337] LSPD First Response: [TRACE] Extended route by 20 [5/13/2024 4:21:35 AM.611] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:35 AM.611] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:35 AM.612] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:35 AM.834] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:21:35 AM.834] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer [5/13/2024 4:21:36 AM.121] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) left combat. [5/13/2024 4:21:36 AM.207] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:21:36 AM.208] LSPD First Response: [TRACE] Visual regained event fired [5/13/2024 4:21:36 AM.208] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:21:37 AM.207] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [5/13/2024 4:21:37 AM.620] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Offensive Weapon Reported [5/13/2024 4:21:37 AM.620] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-05 to [686] Offensive Weapon Reported [5/13/2024 4:21:37 AM.620] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [5/13/2024 4:21:37 AM.620] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [5/13/2024 4:21:37 AM.620] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [5/13/2024 4:21:37 AM.620] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [5/13/2024 4:21:37 AM.722] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:37 AM.723] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:37 AM.724] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:38 AM.233] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/13/2024 4:21:39 AM.857] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:39 AM.857] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:39 AM.858] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:40 AM.458] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [5/13/2024 4:21:41 AM.273] LSPD First Response: [TRACE] Visual lost event fired [5/13/2024 4:21:41 AM.925] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:41 AM.926] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:41 AM.926] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:44 AM.023] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:44 AM.024] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:44 AM.025] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:44 AM.642] LSPD First Response: [TRACE] Extended route by 20 [5/13/2024 4:21:46 AM.126] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:46 AM.127] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:46 AM.127] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:46 AM.327] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:21:46 AM.327] LSPD First Response: [TRACE] Visual regained event fired [5/13/2024 4:21:46 AM.329] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/13/2024 4:21:46 AM.329] LSPD First Response: [TRACE] Report Voice: [5/13/2024 4:21:47 AM.335] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:21:48 AM.236] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:48 AM.237] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:48 AM.237] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:50 AM.353] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:50 AM.357] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:50 AM.357] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:50 AM.784] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Stolen Item and releasing unit 2-KING-10 [5/13/2024 4:21:50 AM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Item [5/13/2024 4:21:50 AM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Item [5/13/2024 4:21:50 AM.784] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Stolen Item [5/13/2024 4:21:51 AM.359] LSPD First Response: [TRACE] Visual lost event fired [5/13/2024 4:21:51 AM.735] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON FLASHGT [5/13/2024 4:21:52 AM.426] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:52 AM.427] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:52 AM.428] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:54 AM.380] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:21:54 AM.381] LSPD First Response: [TRACE] Visual regained event fired [5/13/2024 4:21:54 AM.521] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:54 AM.522] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:54 AM.523] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:56 AM.619] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:56 AM.620] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:56 AM.621] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:57 AM.408] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:21:58 AM.705] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:58 AM.707] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:21:58 AM.707] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:00 AM.423] LSPD First Response: [TRACE] Extended route by 20 [5/13/2024 4:22:00 AM.765] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:00 AM.765] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:00 AM.765] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:01 AM.426] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:22:02 AM.831] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:02 AM.831] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:02 AM.831] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:04 AM.884] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:04 AM.885] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:04 AM.885] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:05 AM.450] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:22:06 AM.952] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:06 AM.953] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:06 AM.953] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:09 AM.015] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:09 AM.016] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:09 AM.016] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:11 AM.091] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:11 AM.091] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:11 AM.091] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:12 AM.500] LSPD First Response: [TRACE] Suspect stuck, trying to reverse [5/13/2024 4:22:12 AM.741] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) left combat. [5/13/2024 4:22:13 AM.168] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:13 AM.169] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:13 AM.169] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:13 AM.520] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [5/13/2024 4:22:13 AM.776] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_CRASHED_VEHICLE, reverted to random voice [5/13/2024 4:22:14 AM.729] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [5/13/2024 4:22:14 AM.754] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:22:15 AM.257] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:15 AM.260] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:15 AM.687] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:22:16 AM.291] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction [5/13/2024 4:22:16 AM.291] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction [5/13/2024 4:22:17 AM.166] LSPD First Response: [TRACE] Surrendered due to burst tire [5/13/2024 4:22:17 AM.333] LSPD First Response: [TRACE] Extended route by 20 [5/13/2024 4:22:17 AM.333] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:17 AM.335] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:17 AM.594] LSPD First Response: [TRACE] Forcing surrender [5/13/2024 4:22:17 AM.660] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [5/13/2024 4:22:17 AM.662] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/13/2024 4:22:17 AM.704] LSPD First Response: [TRACE] Probing 0 cops [5/13/2024 4:22:17 AM.705] LSPD First Response: [TRACE] No eligible cop found [5/13/2024 4:22:18 AM.737] LSPD First Response: [TRACE] 1486715695 [5/13/2024 4:22:18 AM.836] LSPD First Response: [TRACE] Probing 0 cops [5/13/2024 4:22:18 AM.836] LSPD First Response: [TRACE] No eligible cop found [5/13/2024 4:22:19 AM.422] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:19 AM.422] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:19 AM.865] LSPD First Response: [TRACE] Probing 0 cops [5/13/2024 4:22:19 AM.865] LSPD First Response: [TRACE] No eligible cop found [5/13/2024 4:22:20 AM.868] LSPD First Response: [TRACE] Probing 0 cops [5/13/2024 4:22:20 AM.868] LSPD First Response: [TRACE] No eligible cop found [5/13/2024 4:22:21 AM.494] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:21 AM.495] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:21 AM.755] LSPD First Response: [TRACE] DragSuspectOutOfVehicle [5/13/2024 4:22:21 AM.891] LSPD First Response: [TRACE] Probing 0 cops [5/13/2024 4:22:21 AM.891] LSPD First Response: [TRACE] No eligible cop found [5/13/2024 4:22:22 AM.949] LSPD First Response: [TRACE] Probing 1 cops [5/13/2024 4:22:22 AM.950] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/13/2024 4:22:22 AM.950] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/13/2024 4:22:23 AM.573] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:23 AM.573] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:24 AM.043] LSPD First Response: [TRACE] Probing 1 cops [5/13/2024 4:22:24 AM.043] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/13/2024 4:22:24 AM.043] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/13/2024 4:22:25 AM.061] LSPD First Response: [TRACE] Probing 1 cops [5/13/2024 4:22:25 AM.061] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/13/2024 4:22:25 AM.061] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/13/2024 4:22:25 AM.777] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:25 AM.777] LSPD First Response: [TRACE] Reapplied [5/13/2024 4:22:25 AM.898] LSPD First Response: [TRACE] Surrendered [5/13/2024 4:22:25 AM.959] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01 [5/13/2024 4:22:26 AM.041] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction [5/13/2024 4:22:26 AM.208] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice [5/13/2024 4:22:26 AM.287] LSPD First Response: [TRACE] Probing 1 cops [5/13/2024 4:22:26 AM.287] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1 [5/13/2024 4:22:26 AM.288] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [5/13/2024 4:22:26 AM.580] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON FLASHGT [5/13/2024 4:22:27 AM.341] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [5/13/2024 4:22:27 AM.341] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [5/13/2024 4:22:27 AM.342] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [5/13/2024 4:22:28 AM.141] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:22:28 AM.837] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:22:29 AM.851] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:22:30 AM.174] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) left combat. [5/13/2024 4:22:31 AM.209] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/13/2024 4:22:31 AM.463] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/13/2024 4:22:31 AM.712] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/13/2024 4:22:31 AM.885] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/13/2024 4:22:31 AM.962] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [5/13/2024 4:22:31 AM.962] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle [5/13/2024 4:22:31 AM.964] LSPD First Response: [TRACE] A ped wants to exit our vehicle [5/13/2024 4:22:32 AM.145] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/13/2024 4:22:32 AM.230] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [5/13/2024 4:22:32 AM.230] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [5/13/2024 4:22:32 AM.900] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/13/2024 4:22:33 AM.750] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) left combat. [5/13/2024 4:22:35 AM.653] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) left combat. [5/13/2024 4:22:35 AM.770] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:22:37 AM.310] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:22:37 AM.698] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:22:38 AM.975] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [5/13/2024 4:22:41 AM.757] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:22:41 AM.757] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Illegal Parking Status = Open [5/13/2024 4:22:41 AM.757] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Illegal Parking [5/13/2024 4:22:41 AM.758] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:22:41 AM.758] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:22:41 AM.758] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:22:41 AM.776] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 10:50:19 AM for [SC] Illegal Parking [5/13/2024 4:22:41 AM.776] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for [SC] Illegal Parking [5/13/2024 4:22:41 AM.776] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 30 minutes [5/13/2024 4:22:41 AM.907] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) left combat. [5/13/2024 4:22:42 AM.415] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) entered combat with target: Christian Daniels (A_M_M_BEACH_02) [5/13/2024 4:22:44 AM.971] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) left combat. [5/13/2024 4:22:45 AM.362] LSPD First Response: [TRACE] Emory Zane (S_F_Y_SHERIFF_01) left combat. [5/13/2024 4:22:45 AM.382] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done [5/13/2024 4:22:45 AM.383] ABORT BUST [5/13/2024 4:22:45 AM.391] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/13/2024 4:22:45 AM.393] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [5/13/2024 4:22:45 AM.394] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Removed ped chase strategy [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Removed ped chase strategy [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Removed ped chase strategy [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Removed ped chase strategy [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [5/13/2024 4:22:45 AM.395] LSPD First Response: [TRACE] Visual lost event fired [5/13/2024 4:22:45 AM.396] LSPD First Response: [TRACE] Suspect freed [5/13/2024 4:22:45 AM.396] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [5/13/2024 4:22:45 AM.396] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/13/2024 4:22:45 AM.396] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [5/13/2024 4:22:45 AM.397] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/13/2024 4:22:45 AM.398] LSPD First Response: [TRACE] Freeing cop: Emory Zane [5/13/2024 4:22:45 AM.398] LSPD First Response: [TRACE] Cop freed [5/13/2024 4:22:45 AM.398] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase [5/13/2024 4:22:45 AM.398] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [5/13/2024 4:22:45 AM.398] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely. [5/13/2024 4:22:45 AM.410] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle [5/13/2024 4:22:45 AM.410] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle [5/13/2024 4:22:45 AM.434] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Ending chase [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Freeing cop: Emory Zane [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Cop freed [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Freeing cop: John Candys [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Cop freed [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Freeing cop: Malachi Fallon [5/13/2024 4:22:45 AM.436] LSPD First Response: [TRACE] Cop freed [5/13/2024 4:22:45 AM.437] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [5/13/2024 4:22:45 AM.437] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [5/13/2024 4:22:45 AM.437] LSPD First Response: [TRACE] Ped Emory Zane has become idle again [5/13/2024 4:22:45 AM.437] LSPD First Response: [TRACE] Ped John Candys has become idle again [5/13/2024 4:22:45 AM.437] LSPD First Response: [TRACE] Ped Malachi Fallon has become idle again [5/13/2024 4:22:45 AM.442] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport [5/13/2024 4:22:45 AM.444] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:22:45 AM.444] LSPD First Response: [TRACE] Released 0 entities from #6 Content Manager [5/13/2024 4:22:45 AM.444] LSPD First Response: [TRACE] Instance cleaned ( #6) [5/13/2024 4:22:45 AM.444] LSPD First Response: [LSPDFR Enhanced] Callout time is less than 5 minutes, skipping [5/13/2024 4:22:45 AM.444] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/13/2024 4:22:45 AM.444] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:22:45 AM.444] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:22:45 AM.444] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:22:45 AM.445] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:22:45 AM.445] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:22:45 AM.445] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:22:45 AM.445] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for MutualAidChase [5/13/2024 4:22:45 AM.445] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:22:45 AM.445] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MutualAidChase [5/13/2024 4:22:45 AM.448] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again [5/13/2024 4:22:45 AM.494] LSPD First Response: [TRACE] Malachi Fallon (MP_M_FREEMODE_01) left combat. [5/13/2024 4:22:45 AM.645] LSPD First Response: [TRACE] Grab task starting [5/13/2024 4:22:45 AM.719] LSPD First Response: [TRACE] Grab task initailized [5/13/2024 4:22:45 AM.837] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available [5/13/2024 4:22:45 AM.923] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort [5/13/2024 4:22:45 AM.923] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended [5/13/2024 4:22:45 AM.925] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit [5/13/2024 4:22:45 AM.925] LSPD First Response: [TRACE] Issuing backup request for prisoner transport [5/13/2024 4:22:45 AM.932] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:22:45 AM.932] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:22:46 AM.127] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned [5/13/2024 4:22:46 AM.144] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody [5/13/2024 4:22:46 AM.147] LSPD First Response: [TRACE] Prisoner transport done [5/13/2024 4:22:48 AM.329] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out [5/13/2024 4:22:48 AM.331] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [5/13/2024 4:22:48 AM.331] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [5/13/2024 4:22:48 AM.331] LSPD First Response: [TRACE] Ped Branimir Croat has become idle again [5/13/2024 4:22:48 AM.450] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Offensive Weapon Reported and releasing unit ADAM-05 [5/13/2024 4:22:48 AM.450] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [5/13/2024 4:22:48 AM.450] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [5/13/2024 4:22:48 AM.450] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Offensive Weapon Reported [5/13/2024 4:22:51 AM.188] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:22:51 AM.188] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:22:52 AM.184] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR [5/13/2024 4:22:52 AM.227] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [5/13/2024 4:22:52 AM.227] LSPD First Response: UB: DETECTED ZONE: CHIL [5/13/2024 4:22:52 AM.227] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty [5/13/2024 4:22:53 AM.022] LSPD First Response: [TRACE] Using new link spawn [5/13/2024 4:22:53 AM.035] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:22:53 AM.113] LSPD First Response: [TRACE] Created police5 at X:-1296.25 Y:460.5 Z:96.375 [5/13/2024 4:22:53 AM.113] LSPD First Response: [TRACE] Forced DLC Livery: 20 [5/13/2024 4:22:53 AM.113] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/13/2024 4:22:53 AM.113] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: HighwayPatrol (lssd) [5/13/2024 4:22:53 AM.114] LSPD First Response: [TRACE] Marielle Erikson (S_F_Y_SHERIFF_01) was set as a cop [5/13/2024 4:22:53 AM.114] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/13/2024 4:22:53 AM.115] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: HighwayPatrol (lssd) [5/13/2024 4:22:53 AM.115] LSPD First Response: [TRACE] Trey Hawkins (S_M_Y_SHERIFF_01) was set as a cop [5/13/2024 4:22:53 AM.123] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [5/13/2024 4:22:53 AM.123] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay) [5/13/2024 4:22:53 AM.124] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [5/13/2024 4:22:53 AM.124] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [5/13/2024 4:22:53 AM.125] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [5/13/2024 4:22:53 AM.125] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker) [5/13/2024 4:22:53 AM.288] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out [5/13/2024 4:22:53 AM.289] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control [5/13/2024 4:22:53 AM.289] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay) [5/13/2024 4:22:53 AM.289] LSPD First Response: [TRACE] Disposing backup heli [5/13/2024 4:22:53 AM.289] LSPD First Response: [TRACE] Ped Jerry Spring has become idle again [5/13/2024 4:22:55 AM.207] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:22:55 AM.207] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:22:55 AM.207] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:22:55 AM.207] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:22:55 AM.784] LSPD First Response: [TRACE] Removed group 0 [5/13/2024 4:22:55 AM.784] LSPD First Response: [TRACE] Removed group 0 [5/13/2024 4:23:00 AM.457] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:23:12 AM.312] LSPD First Response: [TRACE] New cop added without cop data! [5/13/2024 4:23:12 AM.313] LSPD First Response: [TRACE] Michael De (S_M_Y_COP_01) was set as a cop [5/13/2024 4:23:14 AM.259] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:23:14 AM.259] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:23:15 AM.469] LSPD First Response: STP: RELEASE PED FROM STOP [5/13/2024 4:23:17 AM.961] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [5/13/2024 4:23:18 AM.655] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [5/13/2024 4:23:18 AM.655] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:23:18 AM.656] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:23:18 AM.656] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:23:24 AM.772] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Attempted Break In [5/13/2024 4:23:24 AM.772] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to [686] Attempted Break In [5/13/2024 4:23:24 AM.772] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Attempted Break In [5/13/2024 4:23:24 AM.772] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Attempted Break In [5/13/2024 4:23:24 AM.772] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Attempted Break In [5/13/2024 4:23:24 AM.772] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Attempted Break In [5/13/2024 4:23:37 AM.827] LSPD First Response: STP Transport unit is removed [5/13/2024 4:23:37 AM.829] LSPD First Response: STP Transport unit is removed [5/13/2024 4:23:40 AM.614] LSPD First Response: STP cannot activate traffic control [5/13/2024 4:23:42 AM.097] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:23:42 AM.113] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:23:57 AM.434] LSPD First Response: [TRACE] Spawned with 0.03915405 [5/13/2024 4:23:57 AM.434] LSPD First Response: [TRACE] Using -1044.326, 129.038, 55.23773 Heading: 214.0319 and -1039.118, 121.3147, 54.38546 Heading: 214.0319 as base positions [5/13/2024 4:23:57 AM.437] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:23:57 AM.437] LSPD First Response: [TRACE] Preloading ASTEROPE [5/13/2024 4:23:57 AM.437] LSPD First Response: [TRACE] Preloading POLICE2 [5/13/2024 4:23:57 AM.438] LSPD First Response: [TRACE] Created police2 at X:-1044.326 Y:129.038 Z:55.23773 [5/13/2024 4:23:57 AM.589] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:23:57 AM.590] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [5/13/2024 4:23:57 AM.590] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:23:57 AM.590] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [5/13/2024 4:23:57 AM.591] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient) [5/13/2024 4:23:57 AM.619] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized [5/13/2024 4:23:57 AM.715] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:23:57 AM.715] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:23:57 AM.736] LSPD First Response: [TRACE] Preloading POLICE3 [5/13/2024 4:23:57 AM.737] LSPD First Response: [TRACE] Created police3 at X:-1083.003 Y:394.7439 Z:69.17262 [5/13/2024 4:23:57 AM.755] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:23:57 AM.757] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:23:57 AM.758] LSPD First Response: [TRACE] Jessica Smith (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:23:57 AM.779] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:23:57 AM.780] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:23:57 AM.781] LSPD First Response: [TRACE] Daniel Uniton (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:23:57 AM.801] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [5/13/2024 4:24:00 AM.346] LSPD First Response: [TRACE] IPM: Aborting existing radio task [5/13/2024 4:24:00 AM.346] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:24:00 AM.346] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:24:00 AM.346] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:24:00 AM.346] LSPD First Response: [TRACE] IPM: Starting radio task [5/13/2024 4:24:00 AM.347] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:24:00 AM.347] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:24:00 AM.640] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [5/13/2024 4:24:01 AM.331] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [5/13/2024 4:24:01 AM.339] LSPD First Response: [TRACE] getting random details [5/13/2024 4:24:01 AM.343] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [5/13/2024 4:24:01 AM.343] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [5/13/2024 4:24:01 AM.344] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [5/13/2024 4:24:03 AM.221] LSPD First Response: [TRACE] Radio task was active while menu not showing [5/13/2024 4:24:03 AM.222] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [5/13/2024 4:24:03 AM.222] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:24:03 AM.222] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:24:03 AM.222] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:24:10 AM.522] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Illegal Parking [5/13/2024 4:24:10 AM.522] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [SC] Illegal Parking [5/13/2024 4:24:10 AM.522] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [5/13/2024 4:24:10 AM.522] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [5/13/2024 4:24:10 AM.522] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [5/13/2024 4:24:10 AM.522] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [5/13/2024 4:24:16 AM.381] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:24:16 AM.381] LSPD First Response: LSPD First Response: [WARNING] A callout event occurred by there's no corresponding attribute [5/13/2024 4:24:22 AM.634] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [5/13/2024 4:24:27 AM.795] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:24:27 AM.795] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:24:27 AM.814] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:24:27 AM.814] LSPD First Response: [TRACE] Created police at X:-860.2498 Y:117.8696 Z:56.75012 [5/13/2024 4:24:27 AM.833] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:24:27 AM.834] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:24:27 AM.835] LSPD First Response: [TRACE] Mal Fallon (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:24:27 AM.857] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:24:27 AM.858] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:24:27 AM.859] LSPD First Response: [TRACE] Chris Harris (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:24:27 AM.880] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/13/2024 4:24:29 AM.822] LSPD First Response: CalloutInterface: [DEBUG] user selected callout Criminal activity from menu [5/13/2024 4:24:29 AM.845] LSPD First Response: CalloutInterface: [INFO] starting callout Criminal activity [5/13/2024 4:24:29 AM.845] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [5/13/2024 4:24:30 AM.861] LSPD First Response: CalloutInterface: [DEBUG] starting callout: Criminal activity [5/13/2024 4:24:30 AM.863] LSPD First Response: Creating CriminalActivity from LoreCallouts.Callouts.CriminalActivity, Lore Callouts, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:24:30 AM.863] LSPD First Response: [TRACE] Callout created: #7 [5/13/2024 4:24:30 AM.864] LSPD First Response: [TRACE] LoreCallouts.Callouts aborting callout Criminal activity because there are no available spawnpoints nearby [5/13/2024 4:24:30 AM.864] LSPD First Response: CalloutCreated: Callout should be aborted [5/13/2024 4:24:30 AM.864] LSPD First Response: EndCurrentCallout: Finishing... [5/13/2024 4:24:30 AM.865] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:24:30 AM.865] LSPD First Response: [TRACE] Released 0 entities from #7 Content Manager [5/13/2024 4:24:30 AM.865] LSPD First Response: [TRACE] Instance cleaned ( #7) [5/13/2024 4:24:30 AM.866] LSPD First Response: [TRACE] LoreCallouts.Scenario cleared gang member waves and cleaned up [5/13/2024 4:24:30 AM.866] LSPD First Response: [TRACE] LoreCallouts.Scenario has ended [5/13/2024 4:24:30 AM.866] LSPD First Response: [TRACE] LoreCallouts.Callouts Criminal activity has ended [5/13/2024 4:24:30 AM.866] LSPD First Response: [LSPDFR Enhanced] Callout time is less than 5 minutes, skipping [5/13/2024 4:24:30 AM.866] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/13/2024 4:24:31 AM.876] LSPD First Response: CalloutInterface: [WARNING] attempted to start callout Criminal activity but nothing happened [5/13/2024 4:24:34 AM.178] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:24:34 AM.197] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:24:35 AM.037] LSPD First Response: CalloutInterface: [DEBUG] user selected callout Criminal activity from menu [5/13/2024 4:24:35 AM.060] LSPD First Response: CalloutInterface: [INFO] starting callout Criminal activity [5/13/2024 4:24:35 AM.060] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s [5/13/2024 4:24:36 AM.078] LSPD First Response: CalloutInterface: [DEBUG] starting callout: Criminal activity [5/13/2024 4:24:36 AM.079] LSPD First Response: Creating CriminalActivity from LoreCallouts.Callouts.CriminalActivity, Lore Callouts, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] Callout created: #8 [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] LoreCallouts.Callouts aborting callout Criminal activity because there are no available spawnpoints nearby [5/13/2024 4:24:36 AM.079] LSPD First Response: CalloutCreated: Callout should be aborted [5/13/2024 4:24:36 AM.079] LSPD First Response: EndCurrentCallout: Finishing... [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] Released 0 entities from #8 Content Manager [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] Instance cleaned ( #8) [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] LoreCallouts.Scenario cleared gang member waves and cleaned up [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] LoreCallouts.Scenario has ended [5/13/2024 4:24:36 AM.079] LSPD First Response: [TRACE] LoreCallouts.Callouts Criminal activity has ended [5/13/2024 4:24:36 AM.079] LSPD First Response: [LSPDFR Enhanced] Callout time is less than 5 minutes, skipping [5/13/2024 4:24:36 AM.080] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed [5/13/2024 4:24:37 AM.087] LSPD First Response: CalloutInterface: [WARNING] attempted to start callout Criminal activity but nothing happened [5/13/2024 4:24:37 AM.482] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Attempted Break In and releasing unit OCEAN-01 [5/13/2024 4:24:37 AM.482] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Attempted Break In [5/13/2024 4:24:37 AM.482] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Attempted Break In [5/13/2024 4:24:37 AM.482] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [686] Attempted Break In [5/13/2024 4:24:39 AM.416] LSPD First Response: [TRACE] IPM: Aborting existing radio task [5/13/2024 4:24:39 AM.416] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:24:39 AM.416] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:24:39 AM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:24:39 AM.416] LSPD First Response: [TRACE] IPM: Starting radio task [5/13/2024 4:24:39 AM.416] LSPD First Response: [TRACE] Radio gesture task assigned [5/13/2024 4:24:39 AM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [5/13/2024 4:24:39 AM.504] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [5/13/2024 4:24:39 AM.527] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [5/13/2024 4:24:39 AM.543] LSPD First Response: [TRACE] Ped David Carter has become idle again [5/13/2024 4:24:40 AM.021] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient) [5/13/2024 4:24:40 AM.080] LSPD First Response: Creating ViolationOfProtectiveOrder from UnsafeCallouts.Callouts.ViolationOfProtectiveOrder, UnsafeCallouts, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null [5/13/2024 4:24:40 AM.080] LSPD First Response: [TRACE] Callout created: #9 [5/13/2024 4:24:40 AM.086] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR [5/13/2024 4:24:40 AM.086] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident [5/13/2024 4:24:40 AM.087] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [Unsafe Callouts] Possible Violation Of Protective Order Status = New [5/13/2024 4:24:40 AM.087] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:40 AM.087] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:24:40 AM.087] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting [5/13/2024 4:24:40 AM.088] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:40 AM.088] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:24:40 AM.088] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:40 AM.112] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 11:49:17 AM for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:40 AM.112] LSPD First Response: CalloutInterface: [DEBUG] waiting 42 in-game minutes for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:40 AM.811] LSPD First Response: [TRACE] Radio task was active while menu not showing [5/13/2024 4:24:40 AM.811] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [5/13/2024 4:24:40 AM.811] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted [5/13/2024 4:24:40 AM.811] LSPD First Response: [TRACE] aborting radio task [5/13/2024 4:24:40 AM.811] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [5/13/2024 4:24:42 AM.043] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.044] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:24:42 AM.044] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.383] LSPD First Response: [TRACE] Cleaning UI [5/13/2024 4:24:42 AM.384] LSPD First Response: [LSPDFR Enhanced] Player has accepted callout: [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.384] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player [5/13/2024 4:24:42 AM.384] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.384] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:24:42 AM.384] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:42 AM.385] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:24:42 AM.386] LSPD First Response: [TRACE] User accepted callout [5/13/2024 4:24:42 AM.413] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes [5/13/2024 4:24:43 AM.164] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:43 AM.164] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [Unsafe Callouts] Possible Violation Of Protective Order [5/13/2024 4:24:55 AM.084] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] Created polgauntlet at X:-559.7783 Y:-147.1107 Z:38.65532 [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] Forced DLC Livery: 1 [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Rockford Hills Police Station [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] Created police5 at X:-557.7739 Y:-161.9565 Z:38.62593 [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] Forced DLC Livery: 2 [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] AmbientStationSpawn: Added police5 at Rockford Hills Police Station [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] Created police at X:-568.3508 Y:-166.3393 Z:38.54008 [5/13/2024 4:24:55 AM.086] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [5/13/2024 4:24:55 AM.087] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:24:55 AM.087] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:24:55 AM.088] LSPD First Response: [TRACE] Adam Polar (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:24:55 AM.088] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:24:55 AM.088] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [5/13/2024 4:24:55 AM.089] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [5/13/2024 4:24:55 AM.091] LSPD First Response: [TRACE] Cassandra Fox (MP_F_FREEMODE_01) was set as a cop [5/13/2024 4:24:55 AM.091] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Too far away [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient) [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3) [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient) [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3) [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Ped David Carter has become idle again [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Ped Amanda Fitzpatrick has become idle again [5/13/2024 4:25:00 AM.081] LSPD First Response: [TRACE] Ped Tahlil Hawkins has become idle again [5/13/2024 4:25:00 AM.086] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down [5/13/2024 4:25:01 AM.417] LSPD First Response: [TRACE] A new world event should be started [5/13/2024 4:25:01 AM.417] LSPD First Response: [TRACE] Starting world event RunLights [5/13/2024 4:25:01 AM.417] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [5/13/2024 4:25:01 AM.420] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient) [5/13/2024 4:25:08 AM.969] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:25:08 AM.969] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [5/13/2024 4:25:08 AM.969] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [5/13/2024 4:25:08 AM.969] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [5/13/2024 4:25:08 AM.989] LSPD First Response: [TRACE] Ped Adam Polar has become idle again [5/13/2024 4:25:08 AM.989] LSPD First Response: [TRACE] Ped Cassandra Fox has become idle again [5/13/2024 4:25:09 AM.454] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed [5/13/2024 4:25:09 AM.454] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient) [5/13/2024 4:25:09 AM.454] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [5/13/2024 4:25:09 AM.454] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [5/13/2024 4:25:09 AM.454] LSPD First Response: [TRACE] World event RunLights #3 has ended [5/13/2024 4:25:10 AM.506] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:25:10 AM.526] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:25:17 AM.893] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:25:17 AM.893] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:25:17 AM.916] LSPD First Response: [TRACE] Preloading POLICE [5/13/2024 4:25:17 AM.916] LSPD First Response: [TRACE] Created police at X:-862.6736 Y:-807.1293 Z:19.72951 [5/13/2024 4:25:17 AM.941] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:25:17 AM.943] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:25:17 AM.943] LSPD First Response: [TRACE] Casey Allen (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:25:17 AM.966] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:25:17 AM.967] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:25:17 AM.968] LSPD First Response: [TRACE] William Parker (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:25:17 AM.989] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [5/13/2024 4:25:18 AM.510] LSPD First Response: Immersive Ambient Events: Event timer instance ended [5/13/2024 4:25:18 AM.530] LSPD First Response: Immersive Ambient Events: Event selected: GasLeak [5/13/2024 4:25:18 AM.531] LSPD First Response: Immersive Ambient Events: Gas Leak event started [5/13/2024 4:25:18 AM.531] LSPD First Response: Immersive Ambient Events: Getting Nearby peds [5/13/2024 4:25:18 AM.534] LSPD First Response: Immersive Ambient Events: Suitable ped count: 8 [5/13/2024 4:25:18 AM.534] LSPD First Response: Immersive Ambient Events: Ped suitable for event found [5/13/2024 4:25:18 AM.556] LSPD First Response: Immersive Ambient Events: Starting event timer... [5/13/2024 4:25:27 AM.918] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:25:27 AM.918] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/13/2024 4:25:28 AM.108] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:25:28 AM.109] LSPD First Response: [TRACE] Created polgauntlet at X:-423.1496 Y:-1050.435 Z:23.71235 [5/13/2024 4:25:28 AM.109] LSPD First Response: [TRACE] Forced DLC Livery: 3 [5/13/2024 4:25:28 AM.131] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/13/2024 4:25:28 AM.132] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:25:28 AM.133] LSPD First Response: [TRACE] James Walker (S_M_Y_HWAYCOP_01) was set as a cop [5/13/2024 4:25:28 AM.155] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:25:37 AM.946] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:25:37 AM.946] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/13/2024 4:25:37 AM.969] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:25:37 AM.969] LSPD First Response: [TRACE] Created polgauntlet at X:-410.2945 Y:-1244.35 Z:38.00314 [5/13/2024 4:25:37 AM.969] LSPD First Response: [TRACE] Forced DLC Livery: 15 [5/13/2024 4:25:37 AM.994] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/13/2024 4:25:37 AM.994] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:25:37 AM.995] LSPD First Response: [TRACE] Eddie Sanchez (S_M_Y_HWAYCOP_01) was set as a cop [5/13/2024 4:25:38 AM.019] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:25:44 AM.517] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Illegal Parking and releasing unit 2-DAVID-5 [5/13/2024 4:25:44 AM.517] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [5/13/2024 4:25:44 AM.517] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [5/13/2024 4:25:44 AM.517] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for [SC] Illegal Parking [5/13/2024 4:25:45 AM.395] LSPD First Response: Immersive Ambient Events: Ended Gas Leak event [5/13/2024 4:25:51 AM.159] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident [5/13/2024 4:25:51 AM.159] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Dynamic Traffic Stop Status = Open [5/13/2024 4:25:51 AM.159] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Dynamic Traffic Stop [5/13/2024 4:25:51 AM.159] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout [5/13/2024 4:25:51 AM.159] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring [5/13/2024 4:25:51 AM.159] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner [5/13/2024 4:25:51 AM.179] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/13/2024 12:24:49 PM for Dynamic Traffic Stop [5/13/2024 4:25:51 AM.179] LSPD First Response: CalloutInterface: [DEBUG] waiting 63 in-game minutes for Dynamic Traffic Stop [5/13/2024 4:25:51 AM.179] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 48 minutes [5/13/2024 4:25:57 AM.992] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:25:57 AM.992] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [5/13/2024 4:25:58 AM.015] LSPD First Response: [TRACE] Preloading police5 [5/13/2024 4:25:58 AM.016] LSPD First Response: [TRACE] Created police5 at X:-109.3937 Y:-1242.844 Z:29.88516 [5/13/2024 4:25:58 AM.016] LSPD First Response: [TRACE] Forced DLC Livery: 7 [5/13/2024 4:25:58 AM.016] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [5/13/2024 4:26:03 AM.011] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:26:03 AM.011] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:26:03 AM.030] LSPD First Response: [TRACE] Preloading polgauntlet [5/13/2024 4:26:03 AM.031] LSPD First Response: [TRACE] Created polgauntlet at X:-225.7371 Y:-1429.531 Z:31.83838 [5/13/2024 4:26:03 AM.031] LSPD First Response: [TRACE] Forced DLC Livery: 13 [5/13/2024 4:26:03 AM.035] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:26:03 AM.035] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info [5/13/2024 4:26:03 AM.050] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:26:03 AM.051] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:26:03 AM.053] LSPD First Response: [TRACE] Keny Accardo (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:26:03 AM.057] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:26:03 AM.074] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [5/13/2024 4:26:03 AM.075] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [5/13/2024 4:26:03 AM.076] LSPD First Response: [TRACE] Lenny Connelly (MP_M_FREEMODE_01) was set as a cop [5/13/2024 4:26:03 AM.098] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [5/13/2024 4:26:06 AM.248] LSPD First Response: [TRACE] A new world event should be started [5/13/2024 4:26:06 AM.248] LSPD First Response: [TRACE] Starting world event RunLights [5/13/2024 4:26:06 AM.248] LSPD First Response: [TRACE] Setting up world event: RunLights #4 [5/13/2024 4:26:06 AM.254] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient) [5/13/2024 4:26:29 AM.497] LSPD First Response: [TRACE] World event RunLights #4 reports that it can be freed [5/13/2024 4:26:29 AM.497] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient) [5/13/2024 4:26:29 AM.497] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager [5/13/2024 4:26:29 AM.497] LSPD First Response: [TRACE] Instance cleaned (RunLights #4) [5/13/2024 4:26:29 AM.497] LSPD First Response: [TRACE] World event RunLights #4 has ended [5/13/2024 4:26:29 AM.514] LSPD First Response: [TRACE] Ped Daniel Crawley has become idle again [5/13/2024 4:26:31 AM.241] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance [5/13/2024 4:26:31 AM.241] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info [5/13/2024 4:26:31 AM.263] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance [5/13/2024 4:26:44 AM.880] LSPD First Response: [5/13/2024 4:26:44 AM.880] LSPD First Response: ============================== [5/13/2024 4:26:44 AM.880] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [5/13/2024 4:26:44 AM.880] LSPD First Response: ------------------------------ [5/13/2024 4:26:44 AM.880] LSPD First Response: Origin: Game fiber "". [5/13/2024 4:26:44 AM.880] LSPD First Response: ------------------------------ [5/13/2024 4:26:44 AM.880] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [5/13/2024 4:26:44 AM.880] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Ped is invalid. [5/13/2024 4:26:44 AM.880] LSPD First Response: ------------------------------ [5/13/2024 4:26:44 AM.880] LSPD First Response: Inner exceptions: [5/13/2024 4:26:44 AM.880] LSPD First Response: ------------------------------ [5/13/2024 4:26:44 AM.880] LSPD First Response: Stack trace: [5/13/2024 4:26:44 AM.880] LSPD First Response: at Rage.Ped.Delete() [5/13/2024 4:26:44 AM.880] at UnsafeCallouts.Callouts.ViolationOfProtectiveOrder.b__25_0() in C:\Users\zidli\Desktop\UnsafeCallouts\Callouts\ViolationOfProtectiveOrder.cs:line 185 [5/13/2024 4:26:44 AM.880] at Rage.GameFiber.Main() [5/13/2024 4:26:44 AM.881] LSPD First Response: ============================== [5/13/2024 4:26:44 AM.881] LSPD First Response: [5/13/2024 4:26:44 AM.882] LSPD First Response: [FATAL] Forced termination [5/13/2024 4:26:44 AM.882] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager [5/13/2024 4:26:46 AM.888] LSPD First Response: [INFO] LSPDFR has shut down [5/13/2024 4:26:48 AM.386] LSPD First Response: UB All Police Partners are removed [5/13/2024 4:26:48 AM.722] LSPD First Response: Immersive Ambient Events: Performing cleanup... [5/13/2024 4:26:48 AM.723] LSPD First Response: Immersive Ambient Events: Clearing all bolo blips... [5/13/2024 4:26:48 AM.723] LSPD First Response: Immersive Ambient Events: Finished cleanup [5/13/2024 4:26:48 AM.769] LSPD First Response: Exception in StaticFinalizer callback (System.Exception: LSPDFR Enhanced has been unloaded)