[10/11/2024 5:31:08 AM.978] Started new log on 10/11/2024 5:31:08 AM.978 [10/11/2024 5:31:08 AM.979] ==================================================================================================== [10/11/2024 5:31:08 AM.976] Log path: F:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [10/11/2024 5:31:08 AM.979] Log verbosity: Trivial [10/11/2024 5:31:08 AM.982] Initializing input system [10/11/2024 5:31:08 AM.983] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0". [10/11/2024 5:31:08 AM.983] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3". [10/11/2024 5:31:08 AM.983] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1". [10/11/2024 5:31:08 AM.984] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2". [10/11/2024 5:31:08 AM.984] Initializing game console [10/11/2024 5:31:08 AM.995] Console key has been set to F4 (key code: 115) [10/11/2024 5:31:09 AM.049] Initializing console variable "ConsoleScrollAmount". [10/11/2024 5:31:09 AM.049] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/11/2024 5:31:09 AM.052] Read value: [10/11/2024 5:31:09 AM.052] Initializing console variable "ConsoleKey". [10/11/2024 5:31:09 AM.052] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/11/2024 5:31:09 AM.054] Read value: F4 [10/11/2024 5:31:09 AM.054] Setting value of console variable "ConsoleKey" to stored value. [10/11/2024 5:31:09 AM.054] Console key has been set to F4 (key code: 115) [10/11/2024 5:31:09 AM.054] Initializing console variable "PluginTimeoutThreshold". [10/11/2024 5:31:09 AM.054] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/11/2024 5:31:09 AM.056] Read value: 10000 [10/11/2024 5:31:09 AM.056] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/11/2024 5:31:09 AM.056] Initializing console variable "AlwaysShowConsoleOutput". [10/11/2024 5:31:09 AM.056] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/11/2024 5:31:09 AM.057] Read value: [10/11/2024 5:31:09 AM.057] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/11/2024 5:31:09 AM.057] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/11/2024 5:31:09 AM.058] Read value: False [10/11/2024 5:31:09 AM.058] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [10/11/2024 5:31:09 AM.058] Initializing console variable "ShowOnScreenWarnings". [10/11/2024 5:31:09 AM.058] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/11/2024 5:31:09 AM.058] Read value: [10/11/2024 5:31:09 AM.058] Console initialized [10/11/2024 5:31:09 AM.058] Initializing forms manager [10/11/2024 5:31:09 AM.059] Cleaning temp folder [10/11/2024 5:31:09 AM.060] Version: RAGE Plugin Hook v1.114.1347.16648 for Grand Theft Auto V [10/11/2024 5:31:09 AM.068] ================ RAGE Plugin Hook ================ [10/11/2024 5:31:09 AM.071] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [10/11/2024 5:31:09 AM.074] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [10/11/2024 5:31:09 AM.074] Checking game support [10/11/2024 5:31:09 AM.212] Product name: Grand Theft Auto V [10/11/2024 5:31:09 AM.212] Product version: 1.0.3337.0 [10/11/2024 5:31:09 AM.212] Is steam version: True [10/11/2024 5:31:09 AM.213] Initializing DirectX [10/11/2024 5:31:09 AM.214] Initializing Direct3D [10/11/2024 5:31:09 AM.215] Getting game swap chain [10/11/2024 5:31:09 AM.244] Swap Chain created: 0x7FF7183E01F0 [10/11/2024 5:31:09 AM.244] Swap Chain VTable: 0x2137CEA3480 [10/11/2024 5:31:09 AM.244] 0x748948F329EBC5E9;0x8D48564157552024;0x170EC814890246C [10/11/2024 5:31:09 AM.244] D3D11Present: 0x7FFDA61318C0 [10/11/2024 5:31:09 AM.244] D3D11ResizeBuffers: 0x7FFDA6152810 [10/11/2024 5:31:09 AM.244] D3D11ResizeTarget: 0x7FFDA619C460 [10/11/2024 5:31:09 AM.244] D3D11SetFullscreenState: 0x7FFDA6151F30 [10/11/2024 5:31:09 AM.245] Direct3D initialized [10/11/2024 5:31:09 AM.245] Initialized DirectX [10/11/2024 5:31:09 AM.245] Getting device [10/11/2024 5:31:09 AM.245] Retrieved device [10/11/2024 5:31:09 AM.245] Creating wrapper [10/11/2024 5:31:09 AM.245] Direct3D watcher thread spawned [10/11/2024 5:31:09 AM.311] Wrapper created [10/11/2024 5:31:09 AM.316] Effect created [10/11/2024 5:31:09 AM.316] Creating buffer [10/11/2024 5:31:09 AM.316] Created buffer [10/11/2024 5:31:09 AM.316] Creating blend state [10/11/2024 5:31:09 AM.316] Created blend state [10/11/2024 5:31:09 AM.316] Done with creation [10/11/2024 5:31:09 AM.367] Initializing texture system. [10/11/2024 5:31:09 AM.367] Initializing texture system; phase 1 [10/11/2024 5:31:09 AM.367] Initializing texture system; phase 2 [10/11/2024 5:31:09 AM.375] Initializing texture system; phase 3 [10/11/2024 5:31:09 AM.375] Initializing texture system; phase 4 [10/11/2024 5:31:09 AM.383] Initializing texture system; phase 5 [10/11/2024 5:31:09 AM.384] Initializing texture system; phase 6 [10/11/2024 5:31:09 AM.386] Initializing texture system; phase 7 [10/11/2024 5:31:09 AM.388] Initializing texture system; phase 8 [10/11/2024 5:31:09 AM.389] Initializing texture system; phase 9 [10/11/2024 5:31:09 AM.389] Initializing texture system; phase 10 [10/11/2024 5:31:09 AM.391] Initializing texture system; phase 11 [10/11/2024 5:31:09 AM.392] Initializing texture system; phase 12 [10/11/2024 5:31:09 AM.393] Initializing texture system; phase 13 [10/11/2024 5:31:09 AM.393] Initializing texture system; phase 14 [10/11/2024 5:31:09 AM.746] Direct3D watcher thread ended [10/11/2024 5:31:45 AM.146] LoadingScreenMsg: Initializing game support [10/11/2024 5:31:45 AM.396] Initializing game support [10/11/2024 5:31:46 AM.303] LoadingScreenMsg: Velocity limit removed [10/11/2024 5:31:46 AM.592] Compatibility level: 0 [10/11/2024 5:31:46 AM.592] Supported version detected [10/11/2024 5:31:46 AM.592] ================================================== [10/11/2024 5:31:46 AM.592] LoadingScreenMsg: Patching code [10/11/2024 5:31:46 AM.843] LoadingScreenMsg: Waiting for game initialization [10/11/2024 5:31:47 AM.093] Waiting for game initialization [10/11/2024 5:31:47 AM.193] LoadingScreenMsg: Initializing core [10/11/2024 5:31:47 AM.444] Initializing hook [10/11/2024 5:31:47 AM.454] LoadingScreenMsg: Completing interoperability [10/11/2024 5:31:47 AM.704] Completing interoperability [10/11/2024 5:31:47 AM.704] Initialization code 1. [10/11/2024 5:31:47 AM.704] Initialization code 2. [10/11/2024 5:31:47 AM.704] Initialization code 3. [10/11/2024 5:31:47 AM.710] 1 Address: 0x00007FF7160F1EC8 [10/11/2024 5:31:47 AM.710] Calling func 1 [10/11/2024 5:31:47 AM.724] 2 Address: 0x00007FF716CF3CD6 [10/11/2024 5:31:47 AM.725] 3 Address: 0x00007FF7156A6642 [10/11/2024 5:31:47 AM.748] Address: 0x00007FF716CF3C80 [10/11/2024 5:31:47 AM.748] Unknown var: 0x00007FF717D58A60 [10/11/2024 5:31:47 AM.748] Initialization code 4. [10/11/2024 5:31:47 AM.748] Initialization code 5. [10/11/2024 5:31:47 AM.748] Completing interoperability, phase 1 [10/11/2024 5:31:47 AM.748] Completing interoperability, phase 2 [10/11/2024 5:31:47 AM.748] Completing interoperability, phase 3 [10/11/2024 5:31:47 AM.748] Completing interoperability, phase 4 [10/11/2024 5:31:47 AM.748] Completing interoperability, phase 5 [10/11/2024 5:31:47 AM.748] Completing interoperability, phase 6 [10/11/2024 5:31:47 AM.748] Completing interoperability, phase 7 [10/11/2024 5:31:47 AM.748] LoadingScreenMsg: [10/11/2024 5:31:47 AM.999] LoadingScreenMsg: Loading Story Mode [10/11/2024 5:31:48 AM.249] LoadingScreenMsg: Loading and Populating Game World [10/11/2024 5:31:48 AM.499] LoadingScreenMsg: [10/11/2024 5:32:04 AM.894] Initializing console variable "IsDeveloperModeEnabled". [10/11/2024 5:32:04 AM.894] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/11/2024 5:32:04 AM.895] Read value: [10/11/2024 5:32:04 AM.895] Initializing console variable "TimeScale". [10/11/2024 5:32:04 AM.895] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/11/2024 5:32:04 AM.895] Read value: [10/11/2024 5:32:04 AM.902] Loading plugin from path: F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll [10/11/2024 5:32:04 AM.904] Loading plugin "F:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll". [10/11/2024 5:32:04 AM.910] AppDomainPool::InitializeAppDomain: Creating new app domain "StickyWheels_AppDomain". [10/11/2024 5:32:04 AM.910] Creating new instance of RemotePlugin in new AppDomain: "StickyWheels_AppDomain". [10/11/2024 5:32:04 AM.924] Initializing remote plugin: "StickyWheels_AppDomain". [10/11/2024 5:32:04 AM.935] : Initializing input system [10/11/2024 5:32:04 AM.936] : Initializing game console [10/11/2024 5:32:04 AM.937] : Initializing forms manager [10/11/2024 5:32:04 AM.945] Initialized remote plugin: "StickyWheels_AppDomain". [10/11/2024 5:32:04 AM.946] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [10/11/2024 5:32:51 AM.900] Invalid call to console command "Spawn": Cannot load invalid model with hash 0xb23a7959. [10/11/2024 5:34:06 AM.821] AppDomainPool::InitializeAppDomain: Creating new app domain "tmp4349_AppDomain". [10/11/2024 5:34:06 AM.821] Creating new instance of RemotePlugin in new AppDomain: "tmp4349_AppDomain". [10/11/2024 5:34:06 AM.833] Initializing remote plugin: "tmp4349_AppDomain". [10/11/2024 5:34:06 AM.852] Initialized remote plugin: "tmp4349_AppDomain".